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@@ -3,6 +3,21 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/10/05
+ * Removed a broken remnant of code from old gospel code (r4349) that's
+ _supposed_ to clear the gospel status (no item use?) when you step
+ out of its zone; 1) the constant UNT_GOSPEL was used in a switch()
+ instead of PA_GOSPEL (thus actually ending 'NPC_STUNATTACK' status),
+ and 2) this code path is never taken, because Gospel is not recorded
+ in skill_unit_temp[] (it has a periodic timer and is not DUALMODE)
+ * Now the first empty spot in the 'skill_unit_temp' array will be used
+ when tracking movement between land skills; reduced its length to 20
+ * Fixed the skill unit mechanism that is supposed to track whether
+ you're still standing in a certain land skill's AoE or not, which
+ was not working correctly since the time it was added (r3133)
+ - solves the nasty problem of Loki, Quagmire, ... status not ending
+ even after stepping out of it in some cases, if there was another
+ song overlapping the skill's area (fixes bugreport:34) [ultramage]
2007/10/04
* Completed the SC_LIFEINSURANCE status and it's status icon. [Zephyrus]
- Updated Item_db.txt.