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@@ -5,6 +5,29 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/01
+ * Turn Undead and Offensive Resurrection should now work on undead players.
+ [Skotlex]
+ * Fixed the range checking of Repair weapon [Skotlex]
+ * Rude attacked is now also triggered when you hit a target that can't move
+ out of their melee attack range. [Skotlex]
+ * Mob ai will attempt to do a long-range attacked condition skill before
+ unlocking a target when it is attacked and said target is out of melee
+ range of a non-walking mob. [Skotlex]
+ * Corrected mobskill event to set the target_id before triggering. This
+ should fix shortrange/longrange attacked mob skill conditions. [Skotlex]
+ * Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in
+ battle_calc_damage. It is also triggered on skill_castend_nodamage_id.
+ [Skotlex]
+ * Added party_share_loot for handling party-share loot. it should now work
+ with autoloot as well. [Skotlex]
+ * Fixed skill_break_rate breaking stuff even if the rate is 0. [Skotlex]
+ * pc_stopwalking will not send a fixpos packet if you are sitting. [Skotlex]
+ * mob_can_reach rude-attacked condition now uses the mob's field of view.
+ [Skotlex]
+ * SC_NOCHAT is automatically started on pc_authok if manner is negative.
+ [Skotlex]
+ * Map server now refuses to start if you try to define a label with the
+ same name as some const.txt defined character parameter. [Skotlex]
* Corrected a few Compiling Warnings [Codemaster]
* Added the ability to select GM loading via Login (default) or Char [Codemaster]
* Added script command 'setbattleflag'. [Lance]