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@@ -1,6 +1,25 @@
Date Added
02/16
+ * Set 'killerrid' and do PCKillEvent before calling PCDieEvent, thanks to
+ mrmagoo for pointing it out [celest]
+
+ * Added some new script event related options to script config [celest]
+
+ - [die/kill/login/logout]_event_name: Name of script to activate when an
+ event has occured
+ - event_requires_trigger: whether or not a 'set [EventName],1;' has to be
+ defined first for the event to be activated
+
+ * Added 10 of the new card effects on the 2/15's patch (still untested and
+ not yet added to the item_db)
+ - Refer to doc/item_bonus.txt for description
+
+ * Minor rewrites on self and enemy weapon/armor breaking during battle [celest]
+ * Added missing code for 'bBreakWeaponRate' and 'bBreakWeaponRate' effects
+ [celest]
+ * Added missing code for 'bAddStealRate' effect [celest]
+ * Removed redundant 'infinite_autospell' in map_session_data [celest]
* Fixed Treasure Box spawn bug in all castles. [Lupus]
* Fixed wrong PresentLOG (it wasn't showing PRESENT BOX type ID) [Lupus]
* Expanded Monsters Drops Slots from 8 to 10. Everywhere in the sources. [Lupus]
@@ -10,6 +29,7 @@ Date Added
On expanding MOB_DB.TXT we'll remove that plug.
We are adding new cards and some monsters
have no free slots for them. Current state is tested and works fine.
+
02/15
* Allow Potion Pitcher to be able to cast on yourself -- i've almost forgot
about this, thanks to Filougarou and Poki#3 for the fix ^^; [celest]