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Diffstat (limited to 'Changelog-SVN.txt')
-rw-r--r-- | Changelog-SVN.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index c22d8b353..ebdf84e3a 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,6 +1,11 @@ Date Added 03/08 + * Reverted the reverted jA event change but this time without bugs (hopefully) [Shinomori] + * corrected status_change_timer as far as I understand the functionality + (better have a look at it, Celest), added a some security to prevent pending timers + * moved two variable declarations to scope start (mob.c and skill.c) + * Fixes Icewall can be directly cast on players and monsters -- also removes the 'unsupported layout' message [celest] * Added the new turbo_room and alde_tt to the maps config [celest] @@ -40,6 +45,8 @@ Date Added It also auto-ban hackers and broadcasts messages to all GMs. Good work, Yor! * Misc fixes. [Lupus] 2Shino: BTW Some players can't re-connect to the server. Due to the updated session checks in chrif.c + actually impossible, because the checks handle the connection with the char server, not with users + anyway, I checked again and rearranged code but functionality is still the same and valid [Shinomori] 03/05 * Reversed drop_rate0item option, corrected MVP Drop rate (thanks to Freya) [Lupus] 03/04 |