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-rw-r--r--db/pre-re/item_db.conf10
-rw-r--r--db/re/item_db.conf14
2 files changed, 12 insertions, 12 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index bfcb44079..437a9f50d 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -79856,7 +79856,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Fire; ">
},
{
@@ -79872,7 +79872,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Wind; ">
},
{
@@ -79888,7 +79888,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 5
+ View: "A_GRENADE"
Script: <"
bonus bAtkEle,Ele_Poison;
bonus2 bAddEff,Eff_Poison,500;
@@ -79907,7 +79907,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 5
+ View: "A_GRENADE"
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddEff,Eff_Blind,500;
@@ -79926,7 +79926,7 @@ item_db: (
}
Loc: 32768
EquipLv: 1
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Water; ">
},
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index f8bdd7fb6..6f61148bc 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -80138,7 +80138,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
},
{
Id: 7665
@@ -80153,7 +80153,7 @@ item_db: (
Rebellion: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
},
{
Id: 7701
@@ -102122,7 +102122,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Fire; ">
},
{
@@ -102137,7 +102137,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Wind; ">
},
{
@@ -102152,7 +102152,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
Script: <"
bonus bAtkEle,Ele_Poison;
bonus2 bAddEff,Eff_Poison,500;
@@ -102170,7 +102170,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddEff,Eff_Blind,500;
@@ -102188,7 +102188,7 @@ item_db: (
Gunslinger: true
}
Loc: 32768
- View: 5
+ View: "A_GRENADE"
Script: <" bonus bAtkEle,Ele_Water; ">
},
{