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-rw-r--r--.github/ISSUE_TEMPLATE.md54
-rw-r--r--.github/PULL_REQUEST_TEMPLATE.md37
-rw-r--r--.gitlab-ci.yml12
-rw-r--r--conf/map/battle/client.conf5
-rw-r--r--conf/map/battle/items.conf4
-rw-r--r--conf/map/logs.conf51
-rw-r--r--conf/messages.conf3
-rwxr-xr-xconfigure60
-rw-r--r--configure.ac39
-rw-r--r--db/constants.conf9
-rw-r--r--db/pre-re/job_db.conf1
-rw-r--r--db/pre-re/map_zone_db.conf28
-rw-r--r--db/pre-re/mob_db.conf4
-rw-r--r--db/pre-re/skill_db.conf45
-rw-r--r--db/quest_db.conf20
-rw-r--r--db/re/item_db.conf3
-rw-r--r--db/re/map_zone_db.conf188
-rw-r--r--db/re/mob_db.conf4
-rw-r--r--db/re/skill_db.conf55
-rw-r--r--doc/constants.md21
-rw-r--r--doc/mob_db.txt219
-rw-r--r--doc/script_commands.txt167
-rw-r--r--npc/instances/EndlessTower.txt7
-rw-r--r--npc/instances/NydhoggsNest.txt7
-rw-r--r--npc/instances/OrcsMemory.txt3
-rw-r--r--npc/instances/SealedShrine.txt3
-rw-r--r--npc/jobs/2-1/wizard.txt1
-rw-r--r--npc/jobs/2-2/crusader.txt36
-rw-r--r--npc/mapflag/gvg.txt4
-rw-r--r--npc/mapflag/nobranch.txt27
-rw-r--r--npc/mapflag/noicewall.txt47
-rw-r--r--npc/mapflag/nomemo.txt33
-rw-r--r--npc/mapflag/nopvp.txt24
-rw-r--r--npc/mapflag/nosave.txt47
-rw-r--r--npc/mapflag/noteleport.txt56
-rw-r--r--npc/mapflag/nowarpto.txt21
-rw-r--r--npc/mapflag/partylock.txt51
-rw-r--r--npc/mapflag/zone.txt31
-rw-r--r--npc/other/Global_Functions.txt10
-rw-r--r--npc/pre-re/mapflag/gvg.txt41
-rw-r--r--npc/pre-re/scripts_main.conf1
-rw-r--r--npc/pre-re/scripts_mapflags.conf30
-rw-r--r--npc/quests/the_sign_quest.txt12
-rw-r--r--npc/re/instances/BakonawaLake.txt2
-rw-r--r--npc/re/instances/BangungotHospital.txt2
-rw-r--r--npc/re/instances/BuwayaCave.txt2
-rw-r--r--npc/re/instances/HazyForest.txt2
-rw-r--r--npc/re/instances/MalangdoCulvert.txt3
-rw-r--r--npc/re/instances/OldGlastHeim.txt2
-rw-r--r--npc/re/instances/WolfchevLaboratory.txt2
-rw-r--r--npc/re/instances/ghost_palace.txt1
-rw-r--r--npc/re/instances/octopus_cave.txt2
-rw-r--r--npc/re/instances/saras_memory.txt1
-rw-r--r--npc/re/mapflag/gvg.txt41
-rw-r--r--npc/re/mapflag/zone.txt35
-rw-r--r--npc/re/merchants/shadow_refiner.txt2
-rw-r--r--npc/re/scripts_mapflags.conf1
-rw-r--r--npc/re/woe-fe/invest_main.txt512
-rw-r--r--npc/woe-se/agit_main_se.txt29
-rw-r--r--sql-files/item_db_re.sql2
-rw-r--r--src/char/char.c44
-rw-r--r--src/char/char.h2
-rw-r--r--src/char/int_party.c36
-rw-r--r--src/common/mmo.h10
-rw-r--r--src/common/strlib.c1
-rw-r--r--src/map/atcommand.c30
-rw-r--r--src/map/battle.c30
-rw-r--r--src/map/battle.h3
-rw-r--r--src/map/clif.c52
-rw-r--r--src/map/clif.h3
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/packets.h428
-rw-r--r--src/map/packets_struct.h19
-rw-r--r--src/map/party.c42
-rw-r--r--src/map/pc.c6
-rw-r--r--src/map/script.c878
-rw-r--r--src/map/skill.c16
-rw-r--r--src/map/unit.c9
-rw-r--r--src/plugins/HPMHooking/HPMHooking.Defs.inc8
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.Hooks.inc12
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc12
81 files changed, 2611 insertions, 1194 deletions
diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md
new file mode 100644
index 000000000..c661cbd47
--- /dev/null
+++ b/.github/ISSUE_TEMPLATE.md
@@ -0,0 +1,54 @@
+[//]: # (**********************************)
+[//]: # (** Fill in the following fields **)
+[//]: # (**********************************)
+
+[//]: # (Note: Lines beginning with syntax such as this one, are comments and will not be visible in your report!)
+
+### Issue Prelude
+
+[//]: # (Please complete these mandatory steps and check the following boxes by putting an `x` inside the brackets _before_ filing your issue)
+
+- [ ] I have not modified the source prior to reproducing this issue.
+- [ ] I am using the latest version of Hercules.
+- [ ] I am aware that this report will be closed or deleted if it becomes obvious that I am stating the false.
+
+### Description
+
+[//]: # (Description of the problem or issue at length.)
+[//]: # (Please specify any battle configuration related to the components of this issue that have been changed from the default values. This will allow quicker determination of the cause of the problem.)
+
+### Current Behavior
+
+[//]: # (Describe at length what you noticed during your analysis.)
+[//]: # (If this is a crash, post the core/stack-dump or crash-log to https://gist.github.com/)
+[//]: # (If you are referencing from sources such as iROwiki or ratemyserver.net, please quote specific information rather than providing the links alone.)
+
+### Expected Behavior
+
+[//]: # (Tell us what should happen instead.)
+
+### Steps To Reproduce The Issue
+
+1. Step 1
+2. Step 2
+3. Step 3
+
+**Branch(es):**
+- [ ] master
+- [ ] other
+
+**Hercules rev. hash/commit:**
+
+Git revision src:
+
+[//]: # (Copy the first 3 lines of the login-server, char-server or map-server startup.)
+[//]: # ( [Info]: Hercules 64-bit for Mac OS X )
+[//]: # ( [Info]: Git revision src: 'a5918b329ca0826b04dca32ede783586403f58db' )
+[//]: # ( [Info]: Git revision scripts: 'a5918b329ca0826b04dca32ede783586403f58db' )
+
+### Operating System
+
+[//]: # (Mac OS X 10.12.3 16D32 [x86_64])
+[//]: # (Thank you for adhering to this process! It ensures your issue is resolved quickly and that neither your nor our time is needlessly wasted.)
+[//]: # (This template is for problem reports. For other types of report, edit it accordingly.)
+[//]: # (For fixes please create a Pull Request.)
diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md
new file mode 100644
index 000000000..c62641f08
--- /dev/null
+++ b/.github/PULL_REQUEST_TEMPLATE.md
@@ -0,0 +1,37 @@
+[//]: # (**********************************)
+[//]: # (** Fill in the following fields **)
+[//]: # (**********************************)
+
+[//]: # (Note: Lines beginning with syntax such as this one, are comments and will not be visible in your report!)
+
+### Pull Request Prelude
+
+[//]: # (Thank you for working on improving Hercules!)
+
+[//]: # (Please complete these steps and check the following boxes by putting an `x` inside the brackets _before_ filing your Pull Request.)
+
+- [ ] I have followed [proper Hercules code styling][code].
+- [ ] I have read and understood the [contribution guidelines][cont] before making this PR.
+- [ ] I am aware that this PR will be closed if the above-mentioned criteria are not fulfilled.
+
+### Changes Proposed
+
+[//]: # (Describe at length, the changes that this pull request makes.)
+
+**Affected Branches:**
+
+[//]: # (Master? Slave?)
+
+**Issues addressed:**
+
+[//]: # (Issue Tracker Number if any.)
+
+### Known Issues and TODO List
+
+[//]: # (Insert checklist here)
+[//]: # (Syntax: - [ ] Checkbox)
+
+[//]: # (**NOTE** Enable the setting "[√] Allow edits from maintainers." when creating your pull request if you have not already enabled it.)
+
+[cont]: https://github.com/HerculesWS/Hercules/blob/master/CONTRIBUTING.md
+[code]: https://github.com/HerculesWS/Hercules/wiki/Coding-Style
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index 13d140fbc..8a3eb53c5 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -180,11 +180,11 @@ re:gcc-4.9:
pre_re:gcc-5:
<<: *branch_exceptions
<<: *prerequisites
- stage: primary
- image: debian:stretch
+ stage: secondary
+ image: debian:unstable
variables:
<<: *base_vars
- INSTALL_PACKAGES: gcc-5 mariadb-client libmariadbclient-dev-compat
+ INSTALL_PACKAGES: gcc-5 mysql-client libmysqlclient-dev
script:
- ./tools/ci/travis.sh build CC=gcc-5 --enable-debug --enable-Werror --enable-buildbot --disable-renewal
- ./tools/ci/travis.sh test ragnarok ragnarok ragnarok mysql
@@ -192,11 +192,11 @@ pre_re:gcc-5:
re:gcc-5:
<<: *branch_exceptions
<<: *prerequisites
- stage: primary
- image: debian:stretch
+ stage: secondary
+ image: debian:unstable
variables:
<<: *base_vars
- INSTALL_PACKAGES: gcc-5 mariadb-client libmariadbclient-dev-compat
+ INSTALL_PACKAGES: gcc-5 mysql-client libmysqlclient-dev
script:
- ./tools/ci/travis.sh build CC=gcc-5 --enable-debug --enable-Werror --enable-buildbot
- ./tools/ci/travis.sh test ragnarok ragnarok ragnarok mysql
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf
index 15fa71faf..c3409b578 100644
--- a/conf/map/battle/client.conf
+++ b/conf/map/battle/client.conf
@@ -159,3 +159,8 @@ client_accept_chatdori: 0
// A value of 100 (allowing 100% blank pixels) disables this check.
// NOTE: Enabling this option slightly degrades performance.
client_emblem_max_blank_percent: 100
+
+// Show the MVP EXP reward message for clients 2013-12-23cRagexe and newer? (Note 1)
+// kRO removed the packet and this re-enables the message.
+// Official: false.
+mvp_exp_reward_message: false
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf
index 8ff2cbb3b..3c9ba71e9 100644
--- a/conf/map/battle/items.conf
+++ b/conf/map/battle/items.conf
@@ -114,3 +114,7 @@ item_enabled_npc: true
// 2 : disabled equipments are nullify, disabled cards will caused the equipment to unequip
// 3 : disabled equipments are unequip, disabled cards will caused the equipment to unequip (1+2)
unequip_restricted_equipment: 0
+
+// When unequip a bow with arrow equipped, it also unequip the arrow?
+// Default: true (Official behavior, applies only in Renewal)
+bow_unequip_arrow: true
diff --git a/conf/map/logs.conf b/conf/map/logs.conf
index aa4e16e95..4f3a8a4db 100644
--- a/conf/map/logs.conf
+++ b/conf/map/logs.conf
@@ -34,29 +34,38 @@
map_log: {
// Enable Logs? (Note 3)
- // 0x00000 - Don't log at all
- // 0x00001 - (T) Log trades
- // 0x00002 - (V) Log vending transactions
- // 0x00004 - (P) Log items drop/picked by players
- // 0x00008 - (L) Log items drop/looted by monsters
- // 0x00010 - (S) Log NPC transactions (buy/sell)
- // 0x00020 - (N) Log Script transactions (items deleted/acquired through quests)
- // 0x00040 - (D) Log items stolen from mobs (Steal/Gank)
- // 0x00080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
- // 0x00100 - (O) Log produced/ingredient items
- // 0x00200 - (U) Log MVP prize items
- // 0x00400 - (A) Log player created/deleted items (through @/# commands)
- // 0x00800 - (R) Log items placed/retrieved from storage.
- // 0x01000 - (G) Log items placed/retrieved from guild storage.
- // 0x02000 - (E) Log mail system transactions.
- // 0x04000 - (I) Log auction system transactions.
- // 0x08000 - (B) Log buying store transactions
- // 0x20000 - (K) Log account bank transactions
- // 0x10000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
- // rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill)
+ // 0x0000000 - Don't log at all
+ // 0x0000001 - (T) Log trades
+ // 0x0000002 - (V) Log vending transactions
+ // 0x0000004 - (P) Log items drop/picked by players
+ // 0x0000008 - (L) Log items drop/looted by monsters
+ // 0x0000010 - (S) Log NPC transactions (buy/sell)
+ // 0x0000020 - (N) Log Script transactions (items deleted/acquired through quests)
+ // 0x0000040 - (D) Log items stolen from mobs (Steal/Gank)
+ // 0x0000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
+ // 0x0000100 - (O) Log produced/ingredient items
+ // 0x0000200 - (U) Log MVP prize items
+ // 0x0000400 - (A) Log player created/deleted items (through @/# commands)
+ // 0x0000800 - (R) Log items placed/retrieved from storage.
+ // 0x0001000 - (G) Log items placed/retrieved from guild storage.
+ // 0x0002000 - (E) Log mail system transactions.
+ // 0x0004000 - (I) Log auction system transactions.
+ // 0x0008000 - (B) Log buying store transactions
+ // 0x0010000 - (X) Log other transactions
+ // 0x0020000 - (K) Log account bank transactions
+ // 0x0040000 - (Y) Divorce
+ // 0x0080000 - (Z) Roulette
+ // 0x0100000 - (W) Rental
+ // 0x0200000 - (Q) Card
+ // 0x0400000 - (J) Invalid in inventory
+ // 0x0800000 - (H) Invalid in cart
+ // 0x1000000 - (@) Egg
+ // 0x2000000 - (0) Quest
+ // 0x4000000 - (1) Skill
+ // 0x8000000 - (2) Refine
// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
// Please note that moving items from inventory to cart and back is not logged by design.
- enable: 0xFFFFF
+ enable: 0xFFFFFFF
// Logging files/tables
// Following settings specify where to log to. If 'use_sql' is
diff --git a/conf/messages.conf b/conf/messages.conf
index a97a755f7..efc8d8a36 100644
--- a/conf/messages.conf
+++ b/conf/messages.conf
@@ -612,6 +612,9 @@
//670-855 FREE (please start using from the top if you need, leave the 670+ range for new jobs)
+// MVP exp message issue clients 2013-12-23cRagexe and newer.
+855: Congratulations! You are the MVP! Your reward EXP Points are %u !!
+
// MvP Tomb
856: Tomb
857: [ ^EE0000%s^000000 ]
diff --git a/configure b/configure
index 46853a217..9e5c01851 100755
--- a/configure
+++ b/configure
@@ -1,5 +1,5 @@
#! /bin/sh
-# From configure.ac b947fde.
+# From configure.ac b7b45b7c3.
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69.
#
@@ -5153,17 +5153,19 @@ rm -f core conftest.err conftest.$ac_objext \
if test "$enable_lto" != "no" ; then
OLD_CFLAGS="$CFLAGS"
- CFLAGS="$CFLAGS -flto"
+ CFLAGS="$CFLAGS -flto -ffat-lto-objects -Werror"
OLD_LDFLAGS="$LDFLAGS"
- LDFLAGS="$LDFLAGS -flto"
+ LDFLAGS="$LDFLAGS -flto -ffat-lto-objects"
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -flto" >&5
-$as_echo_n "checking whether $CC supports -flto... " >&6; }
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -flto -ffat-lto-objects" >&5
+$as_echo_n "checking whether $CC supports -flto -ffat-lto-objects... " >&6; }
if test "$cross_compiling" = yes; then :
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: guessing no" >&5
$as_echo "guessing no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
else
@@ -5171,6 +5173,8 @@ else
/* end confdefs.h. */
int main(int argc, char **argv){
+ (void)argc;
+ (void)argv;
return 0;
}
@@ -5179,13 +5183,53 @@ if ac_fn_c_try_run "$LINENO"; then :
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
$as_echo "yes" >&6; }
+ CFLAGS="$OLD_CFLAGS -flto -ffat-lto-objects"
+ LDFLAGS="$OLD_LDFLAGS -flto -ffat-lto-objects"
else
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
$as_echo "no" >&6; }
- CFLAGS="$OLD_CFLAGS"
- LDFLAGS="$OLD_LDFLAGS"
+ CFLAGS="$OLD_CFLAGS -flto"
+ LDFLAGS="$OLD_LDFLAGS -flto"
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -flto" >&5
+$as_echo_n "checking whether $CC supports -flto... " >&6; }
+ if test "$cross_compiling" = yes; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: guessing no" >&5
+$as_echo "guessing no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+else
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+
+ int main(int argc, char **argv){
+ (void)argc;
+ (void)argv;
+ return 0;
+ }
+
+_ACEOF
+if ac_fn_c_try_run "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+fi
+rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
+ conftest.$ac_objext conftest.beam conftest.$ac_ext
+fi
+
fi
rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
@@ -8346,7 +8390,7 @@ Linux* )
LIBS="$LIBS -ldl"
;;
FreeBSD*)
- CPPFLAGS="$CPPFLAGS -D__FREEBSD__"
+ CPPFLAGS="$CPPFLAGS -D__FREEBSD__ -fvisibility=hidden"
;;
NetBSD*)
CPPFLAGS="$CPPFLAGS -D__NETBSD__"
diff --git a/configure.ac b/configure.ac
index efe1f802e..6fef4ee4e 100644
--- a/configure.ac
+++ b/configure.ac
@@ -726,28 +726,57 @@ AC_LINK_IFELSE(
if test "$enable_lto" != "no" ; then
OLD_CFLAGS="$CFLAGS"
- CFLAGS="$CFLAGS -flto"
+ CFLAGS="$CFLAGS -flto -ffat-lto-objects -Werror"
OLD_LDFLAGS="$LDFLAGS"
- LDFLAGS="$LDFLAGS -flto"
+ LDFLAGS="$LDFLAGS -flto -ffat-lto-objects"
- AC_MSG_CHECKING([whether $CC supports -flto])
+ AC_MSG_CHECKING([whether $CC supports -flto -ffat-lto-objects])
AC_RUN_IFELSE(
[AC_LANG_SOURCE([
int main(int argc, char **argv){
+ (void)argc;
+ (void)argv;
return 0;
}
])],
[
AC_MSG_RESULT([yes])
+ CFLAGS="$OLD_CFLAGS -flto -ffat-lto-objects"
+ LDFLAGS="$OLD_LDFLAGS -flto -ffat-lto-objects"
],
[
AC_MSG_RESULT([no])
- CFLAGS="$OLD_CFLAGS"
- LDFLAGS="$OLD_LDFLAGS"
+ CFLAGS="$OLD_CFLAGS -flto"
+ LDFLAGS="$OLD_LDFLAGS -flto"
+ AC_MSG_CHECKING([whether $CC supports -flto])
+ AC_RUN_IFELSE(
+ [AC_LANG_SOURCE([
+ int main(int argc, char **argv){
+ (void)argc;
+ (void)argv;
+ return 0;
+ }
+ ])],
+ [
+ AC_MSG_RESULT([yes])
+ ],
+ [
+ AC_MSG_RESULT([no])
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+ ],
+ [
+ AC_MSG_RESULT([guessing no])
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+ ]
+ )
],
[
AC_MSG_RESULT([guessing no])
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
]
)
fi
diff --git a/db/constants.conf b/db/constants.conf
index 09c0fa9e4..79530e7d1 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -3664,14 +3664,14 @@ constants_db: {
PC_PARTY: 1
PC_GUILD: 2
PC_MAP: 3
-
+
comment__: "strnpcinfo"
NPC_NAME: 0
NPC_NAME_VISIBLE: 1
NPC_NAME_HIDDEN: 2
NPC_NAME_UNIQUE: 3
NPC_MAP: 4
-
+
comment__: "getcharid"
CHAR_ID_CHAR: 0
CHAR_ID_PARTY: 1
@@ -3709,6 +3709,11 @@ constants_db: {
GETTIME_YEAR: 7
GETTIME_DAYOFYEAR: 8
+ comment__: "gettimer"
+ TIMER_COUNT: 0
+ TIMER_TICK_NEXT: 1
+ TIMER_TICK_LAST: 2
+
comment__: "unit types"
UNITTYPE_PC: 0
UNITTYPE_NPC: 1
diff --git a/db/pre-re/job_db.conf b/db/pre-re/job_db.conf
index 5f5131726..74a765fbf 100644
--- a/db/pre-re/job_db.conf
+++ b/db/pre-re/job_db.conf
@@ -335,6 +335,7 @@ Priest: {
Mace: 600
TwoHandMace: 600
Rod: 600
+ // Knuckle: 500 /* Note. Official value is 2000 (default). To normalize aspd remove comment to this line. */
Book: 600
TwoHandRod: 600
}
diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf
index cab00bbb9..b8797a6d3 100644
--- a/db/pre-re/map_zone_db.conf
+++ b/db/pre-re/map_zone_db.conf
@@ -66,7 +66,7 @@ zones: (
//heal: 70
}
skill_damage_cap: {
- //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
+ //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage,
// (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
// when cast vs players and monsters.
//MG_COLDBOLT: (50,"PLAYER | MONSTER")
@@ -334,6 +334,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
@@ -347,6 +360,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Towns"
diff --git a/db/pre-re/mob_db.conf b/db/pre-re/mob_db.conf
index 82501748d..40635cd68 100644
--- a/db/pre-re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -57,8 +57,8 @@ mob_db: (
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
- Size: size (int, defaults to 1)
- Race: race (int, defaults to 0)
+ Size: size (string, defaults to "Size_Medium")
+ Race: race (string, defaults to "RC_Formless")
Element: (type, level)
Mode: {
CanMove: true/false (bool, defaults to false)
diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf
index 95683a9e0..39ae0b313 100644
--- a/db/pre-re/skill_db.conf
+++ b/db/pre-re/skill_db.conf
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2014-2016 Hercules Dev Team
+//= Copyright (C) 2014-2017 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
@@ -6041,7 +6041,7 @@ skill_db: (
DamageType: {
NoDamage: true
}
- SkillData2: 3000
+ SkillData2: 5000
CoolDown: 0
},
{
@@ -6177,18 +6177,7 @@ skill_db: (
}
SplashRange: 1
SkillData1: 5000
- SkillData2: {
- Lv1: 8000
- Lv2: 9000
- Lv3: 10000
- Lv4: 11000
- Lv5: 12000
- Lv6: 13000
- Lv7: 14000
- Lv8: 15000
- Lv9: 16000
- Lv10: 17000
- }
+ SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 20
@@ -14881,11 +14870,10 @@ skill_db: (
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
- Self: true
+ Enemy: true
}
SkillInfo: {
Spirit: true
- NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
@@ -17953,7 +17941,7 @@ skill_db: (
SplashRange: 1
KnockBackTiles: 5
AfterCastActDelay: 2000
- SkillData2: 2000
+ SkillData2: 5000
CoolDown: 0
Requirements: {
HPCost: 10
@@ -24041,16 +24029,11 @@ skill_db: (
}
AttackType: "Weapon"
SkillData1: {
- Lv1: 3500
- Lv2: 4000
- Lv3: 4500
- Lv4: 5000
- Lv5: 5500
- Lv6: 6000
- Lv7: 6500
- Lv8: 7000
- Lv9: 7500
- Lv10: 8000
+ Lv1: 5500
+ Lv2: 6000
+ Lv3: 6500
+ Lv4: 7000
+ Lv5: 7500
}
CoolDown: 2000
Requirements: {
@@ -24806,7 +24789,13 @@ skill_db: (
Lv9: 9
Lv10: 10
}
- SkillData1: 1000
+ SkillData1: {
+ Lv1: 1000
+ Lv2: 2000
+ Lv3: 2000
+ Lv4: 3000
+ Lv5: 3000
+ }
CoolDown: 3000
Requirements: {
SPCost: {
diff --git a/db/quest_db.conf b/db/quest_db.conf
index 015692b07..49952d94b 100644
--- a/db/quest_db.conf
+++ b/db/quest_db.conf
@@ -9040,6 +9040,14 @@ quest_db: (
Name: "Shortage of Roast Beef"
},
{
+ Id: 11204
+ Name: "Mora Village..."
+},
+{
+ Id: 11205
+ Name: "Pauchon's Friend"
+},
+{
Id: 11206
Name: "Quick Delivery Yoneseu"
},
@@ -15275,6 +15283,18 @@ quest_db: (
TimeLimit: 14400
},
{
+ Id: 60211
+ Name: "Thor Volcano base camp"
+},
+{
+ Id: 60212
+ Name: "Thor Volcano base camp"
+},
+{
+ Id: 60213
+ Name: "Thor Volcano base camp"
+},
+{
Id: 60301
Name: "Dragon Hunting"
Targets: (
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index f813bdbfa..ca826e58d 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -31572,7 +31572,8 @@ item_db: (
EquipLv: 100
Script: <"
bonus bMaxSP,40;
- bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8);
+ if (getrefine() >= 8)
+ bonus bAgi, getrefine() - 7;
">
},
{
diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf
index 282a85abb..133cc5337 100644
--- a/db/re/map_zone_db.conf
+++ b/db/re/map_zone_db.conf
@@ -55,37 +55,6 @@ zones: (
//Both examples below disable apple (id 501)
//Apple: true
//ID501: true
- }
-
- mapflags: (
- )
-
- /* "command:min-group-lv-to-override" e.g. "heal: 70" */
- disabled_commands: {
- //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
- //heal: 70
- }
- skill_damage_cap: {
- //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
- // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
- // when cast vs players and monsters.
- //MG_COLDBOLT: (50,"PLAYER | MONSTER")
- }
-},
-{
- /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
- /* However, it wont be applied to maps with its own zones (specified through mapflag) */
- name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
-
- disabled_skills: {
- WM_LULLABY_DEEPSLEEP: "PLAYER"
- WM_SIRCLEOFNATURE: "PLAYER"
- WM_SATURDAY_NIGHT_FEVER: "PLAYER"
- SO_ARRULLO: "PLAYER"
- CG_HERMODE: "PLAYER"
- }
-
- disabled_items: {
Velum_Jamadhar: true
Velum_Scare: true
Velum_Buster: true
@@ -124,6 +93,37 @@ zones: (
mapflags: (
)
+ /* "command:min-group-lv-to-override" e.g. "heal: 70" */
+ disabled_commands: {
+ //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
+ //heal: 70
+ }
+ skill_damage_cap: {
+ //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage,
+ // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
+ // when cast vs players and monsters.
+ //MG_COLDBOLT: (50,"PLAYER | MONSTER")
+ }
+},
+{
+ /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
+ /* However, it wont be applied to maps with its own zones (specified through mapflag) */
+ name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ WM_LULLABY_DEEPSLEEP: "PLAYER"
+ WM_SIRCLEOFNATURE: "PLAYER"
+ WM_SATURDAY_NIGHT_FEVER: "PLAYER"
+ SO_ARRULLO: "PLAYER"
+ CG_HERMODE: "PLAYER"
+ }
+
+ disabled_items: {
+ }
+
+ mapflags: (
+ )
+
},
{
/* PvP zone is applied to all maps with a pvp mapflag */
@@ -137,6 +137,38 @@ zones: (
disabled_items: {
Greed_Scroll: true
C_Beginner_Cap: true
+ Velum_Jamadhar: false
+ Velum_Scare: false
+ Velum_Buster: false
+ Velum_Guillotine: false
+ Velum_Spear: false
+ Velum_Glaive: false
+ Velum_Bible: false
+ Velum_Encyclopedia: false
+ Velum_Claw: false
+ Velum_Arc_Wand: false
+ Velum_Damascus: false
+ Velum_Stunner: false
+ Velum_Flail: false
+ Velum_Arbalest: false
+ Velum_CrossBow: false
+ Velum_Claymore: false
+ Velum_Katzbalger: false
+ Siege_Arrow_A: false
+ Siege_Arrow_S: false
+ Siege_Greave: false
+ Siege_Boots: false
+ Siege_Shoes: false
+ Siege_Manteau: false
+ Siege_Muffler: false
+ Siege_White_Potion: false
+ Siege_Blue_Potion: false
+ Woe_Violet_Potion: false
+ Woe_White_Potion: false
+ Woe_Blue_Potion: false
+ Siege_Plate: false
+ Siege_Suits: false
+ Siege_Robe: false
}
/* cashshop disabled in pvp maps */
@@ -298,40 +330,6 @@ zones: (
disabled_items: {
Assumptio_5_Scroll: true
Pty_Assumptio_Scroll: true
- Velum_Jamadhar: true
- Velum_Scare: true
- Velum_Buster: true
- Velum_Guillotine: true
- Velum_Spear: true
- Velum_Glaive: true
- Velum_Bible: true
- Velum_Encyclopedia: true
- Velum_Claw: true
- Velum_Arc_Wand: true
- Velum_Damascus: true
- Velum_Stunner: true
- Velum_Flail: true
- Velum_Arbalest: true
- Velum_CrossBow: true
- Velum_Claymore: true
- Velum_Katzbalger: true
- Siege_Arrow_A: true
- Siege_Arrow_S: true
- Siege_Greave: true
- Siege_Boots: true
- Siege_Shoes: true
- Siege_Manteau: true
- Siege_Muffler: true
- Siege_White_Potion: true
- Siege_Blue_Potion: true
- Woe_Violet_Potion: true
- Woe_White_Potion: true
- Woe_Blue_Potion: true
- TE_White_Potion: true
- TE_White_Slim_Potion: true
- Siege_Plate: true
- Siege_Suits: true
- Siege_Robe: true
C_Beginner_Cap: true
}
@@ -445,6 +443,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
@@ -458,6 +469,19 @@ zones: (
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
+
+ mapflags: (
+ "nobranch",
+ "noicewall",
+ "nomemo",
+ "nosave SavePoint",
+ "noteleport",
+ "monster_noteleport",
+ "nowarpto",
+ "partylock",
+ "pvp off",
+ "src4instance",
+ )
},
{
name: "Towns"
@@ -474,40 +498,6 @@ zones: (
disabled_items: {
Greed_Scroll: true
- Velum_Jamadhar: true
- Velum_Scare: true
- Velum_Buster: true
- Velum_Guillotine: true
- Velum_Spear: true
- Velum_Glaive: true
- Velum_Bible: true
- Velum_Encyclopedia: true
- Velum_Claw: true
- Velum_Arc_Wand: true
- Velum_Damascus: true
- Velum_Stunner: true
- Velum_Flail: true
- Velum_Arbalest: true
- Velum_CrossBow: true
- Velum_Claymore: true
- Velum_Katzbalger: true
- Siege_Arrow_A: true
- Siege_Arrow_S: true
- Siege_Greave: true
- Siege_Boots: true
- Siege_Shoes: true
- Siege_Manteau: true
- Siege_Muffler: true
- Siege_White_Potion: true
- Siege_Blue_Potion: true
- Woe_Violet_Potion: true
- Woe_White_Potion: true
- Woe_Blue_Potion: true
- TE_White_Potion: true
- TE_White_Slim_Potion: true
- Siege_Plate: true
- Siege_Suits: true
- Siege_Robe: true
}
}
)
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index caa92b718..188654cf8 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -57,8 +57,8 @@ mob_db: (
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
- Size: size (int, defaults to 1)
- Race: race (int, defaults to 0)
+ Size: size (string, defaults to "Size_Medium")
+ Race: race (string, defaults to "RC_Formless")
Element: (type, level)
Mode: {
CanMove: true/false (bool, defaults to false)
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 8eb2b40fa..ffc5e4e52 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -9,7 +9,7 @@
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
-//= Copyright (C) 2014-2016 Hercules Dev Team
+//= Copyright (C) 2014-2017 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
@@ -6271,7 +6271,7 @@ skill_db: (
DamageType: {
NoDamage: true
}
- SkillData2: 3000
+ SkillData2: 5000
FixedCastTime: 0
},
{
@@ -6408,18 +6408,7 @@ skill_db: (
}
SplashRange: 3
SkillData1: 5000
- SkillData2: {
- Lv1: 8000
- Lv2: 9000
- Lv3: 10000
- Lv4: 11000
- Lv5: 12000
- Lv6: 13000
- Lv7: 14000
- Lv8: 15000
- Lv9: 16000
- Lv10: 17000
- }
+ SkillData2: 20000
FixedCastTime: 0
Requirements: {
SPCost: 20
@@ -18494,7 +18483,7 @@ skill_db: (
SplashRange: 1
KnockBackTiles: 5
AfterCastActDelay: 2000
- SkillData2: 2000
+ SkillData2: 5000
FixedCastTime: -1
Requirements: {
HPCost: 10
@@ -24690,16 +24679,11 @@ skill_db: (
}
AttackType: "Weapon"
SkillData1: {
- Lv1: 3500
- Lv2: 4000
- Lv3: 4500
- Lv4: 5000
- Lv5: 5500
- Lv6: 6000
- Lv7: 6500
- Lv8: 7000
- Lv9: 7500
- Lv10: 8000
+ Lv1: 5500
+ Lv2: 6000
+ Lv3: 6500
+ Lv4: 7000
+ Lv5: 7500
}
CoolDown: 2000
FixedCastTime: -1
@@ -25464,7 +25448,13 @@ skill_db: (
Lv9: 9
Lv10: 10
}
- SkillData1: 1000
+ SkillData1: {
+ Lv1: 1000
+ Lv2: 2000
+ Lv3: 2000
+ Lv4: 3000
+ Lv5: 3000
+ }
CoolDown: 3000
FixedCastTime: -1
Requirements: {
@@ -33999,18 +33989,7 @@ skill_db: (
NoDamage: true
}
NumberOfHits: 0
- SkillData2: {
- Lv1: 60000
- Lv2: 70000
- Lv3: 80000
- Lv4: 90000
- Lv5: 129000
- Lv6: 129000
- Lv7: 129000
- Lv8: 129000
- Lv9: 129000
- Lv10: 129000
- }
+ CoolDown: 1000
FixedCastTime: -1
Requirements: {
SPCost: 10
diff --git a/doc/constants.md b/doc/constants.md
index 208d6dad2..dca1b25be 100644
--- a/doc/constants.md
+++ b/doc/constants.md
@@ -3624,6 +3624,12 @@
- `GETTIME_YEAR`: 7
- `GETTIME_DAYOFYEAR`: 8
+### gettimer
+
+- `TIMER_COUNT`: 0
+- `TIMER_TICK_NEXT`: 1
+- `TIMER_TICK_LAST`: 2
+
### unit types
- `UNITTYPE_PC`: 0
@@ -3804,6 +3810,21 @@
- `NAV_KAFRA_AND_SCROLL`: 110
- `NAV_ALL`: 111
+### BL types
+
+- `BL_PC`: 1
+- `BL_MOB`: 2
+- `BL_PET`: 4
+- `BL_HOM`: 8
+- `BL_MER`: 16
+- `BL_ITEM`: 32
+- `BL_SKILL`: 64
+- `BL_NPC`: 128
+- `BL_CHAT`: 256
+- `BL_ELEM`: 512
+- `BL_CHAR`: 539
+- `BL_ALL`: 4095
+
### Renewal
- `RENEWAL`: 1
diff --git a/doc/mob_db.txt b/doc/mob_db.txt
new file mode 100644
index 000000000..29d2ab465
--- /dev/null
+++ b/doc/mob_db.txt
@@ -0,0 +1,219 @@
+//===== Hercules Documentation ===============================
+//= Monster Database
+//===== By: ==================================================
+//= Hercules Dev Team
+//===== Current Version: =====================================
+//= 20170311
+//===== Description: =========================================
+//= Explanation of the mob_db.conf file and structure.
+//============================================================
+
+mob_db: (
+{
+ // ================ Mandatory fields ==============================
+ Id: ID (int)
+ SpriteName: "SPRITE_NAME" (string)
+ Name: "Mob name" (string)
+ // ================ Optional fields ===============================
+ JName: "Mob name" (string)
+ Lv: level (int, defaults to 1)
+ Hp: health (int, defaults to 1)
+ Sp: mana (int, defaults to 0)
+ Exp: basic experience (int, defaults to 0)
+ JExp: job experience (int, defaults to 0)
+ AttackRange: attack range (int, defaults to 1)
+ Attack: [attack1, attack2] (int, defaults to 0)
+ Def: defence (int, defaults to 0)
+ Mdef: magic defence (int, defaults to 0)
+ Stats: {
+ Str: strength (int, defaults to 0)
+ Agi: agility (int, defaults to 0)
+ Vit: vitality (int, defaults to 0)
+ Int: intelligence (int, defaults to 0)
+ Dex: dexterity (int, defaults to 0)
+ Luk: luck (int, defaults to 0)
+ }
+ ViewRange: view range (int, defaults to 1)
+ ChaseRange: chase range (int, defaults to 1)
+ Size: size (string, defaults to "Size_Medium")
+ Race: race (string, defaults to "RC_Formless")
+ Element: (type, level)
+ Mode: {
+ CanMove: true/false (bool, defaults to false)
+ Looter: true/false (bool, defaults to false)
+ Aggressive: true/false (bool, defaults to false)
+ Assist: true/false (bool, defaults to false)
+ CastSensorIdle:true/false (bool, defaults to false)
+ Boss: true/false (bool, defaults to false)
+ Plant: true/false (bool, defaults to false)
+ CanAttack: true/false (bool, defaults to false)
+ Detector: true/false (bool, defaults to false)
+ CastSensorChase: true/false (bool, defaults to false)
+ ChangeChase: true/false (bool, defaults to false)
+ Angry: true/false (bool, defaults to false)
+ ChangeTargetMelee: true/false (bool, defaults to false)
+ ChangeTargetChase: true/false (bool, defaults to false)
+ TargetWeak: true/false (bool, defaults to false)
+ NoKnockback: true/false (bool, defaults to false)
+ }
+ MoveSpeed: move speed (int, defaults to 0)
+ AttackDelay: attack delay (int, defaults to 4000)
+ AttackMotion: attack motion (int, defaults to 2000)
+ DamageMotion: damage motion (int, defaults to 0)
+ MvpExp: mvp experience (int, defaults to 0)
+ MvpDrops: {
+ AegisName: chance (string: int)
+ // ...
+ }
+ Drops: {
+ AegisName: chance (string: int)
+ // ...
+ }
+},
+...
+)
+
+Id: Monster id
+
+Sprite: Monster name as it is named on client.
+ Allowed characters: [A-Za-z0-9_]
+
+Name: Name displaying as output for @ and script commands.
+ This is the name shown when summon a monster with "--en--" as monster name.
+
+JName: Name displaying as output for @ and script commands.
+ When provided, this has preference over Name value.
+ This is the name shown when summon a monster with "--ja--" as monster name.
+
+Lv: Monster level
+ When not specified, becomes 1.
+
+Hp: Monster Hp
+ When not specified, becomes 1.
+
+Sp: Monster Sp
+ When not specified, becomes 0.
+
+Exp: Base Experience given by the monster.
+ When not specified, becomes 0.
+
+JExp: Job Experience given by the monster.
+ When not specified, becomes 0.
+
+AttackRange: Range for monster's attack.
+ When the range between monster and target is greater than 3 the skill is considered long-range,
+ otherwise it's a melee range.
+ When not specified, becomes 1.
+
+Attack: Attack of the monster, represented in two values: attack1 and attack2.
+ attack1 is minimal attack for the monster.
+ attack2, when pre-renewal is set, it's a value that sets maximum attack for monster.
+ Example: Familiar's attack is "Attack: [68, 77]", that is min attack of 68 and max attack of 77.
+ attack2, when renewal is set, it's a value added to attack1 to calculate maximum attack for monster.
+ Example: Familiar's attack is "Attack: [68, 9]", that is min attack of 68 and max attack of 77 (68+9).
+ When not specified, becomes 0.
+
+Def: Monster defense to physical attacks.
+ When not specified, becomes 0.
+
+Mdef: Monster defense to magical attacks.
+ When not specified, becomes 0.
+
+Stats: {
+ Str: monster strength points (When not specified, becomes 0)
+ Agi: monster agility points (When not specified, becomes 0)
+ Vit: monster vitality points (When not specified, becomes 0)
+ Int: monster intelligence points (When not specified, becomes 0)
+ Dex: monster dexterity points (When not specified, becomes 0)
+ Luk: monster luck points (When not specified, becomes 0)
+}
+
+ViewRange: Range for monster's view.
+ Aggressive monsters will attack when Player is inside view range.
+ When not specified, becomes 1.
+
+ChaseRange: Range for monster's chase.
+ Aggressive and attacking monsters will stop chasing when Player gets outside chase range.
+ When not specified, becomes 1.
+
+Size: Sets monster's size. Accepts these constants:
+ "Size_Small"
+ "Size_Medium"
+ "Size_Large"
+ When not specified, becomes "Size_Medium".
+
+Race: Sets monster's race. Accepts these constants:
+ "RC_Formless"
+ "RC_Undead"
+ "RC_Brute"
+ "RC_Plant"
+ "RC_Insect"
+ "RC_Fish"
+ "RC_Demon"
+ "RC_DemiHuman"
+ "RC_Angel"
+ "RC_Dragon"
+ When not specified, becomes "RC_Formless".
+
+Element: Monster's element. Sets element type and level.
+ Required format: ("Element Type", Level).
+ Accepts these constants for Element Type:
+ "Ele_Neutral"
+ "Ele_Water"
+ "Ele_Earth"
+ "Ele_Fire"
+ "Ele_Wind"
+ "Ele_Poison"
+ "Ele_Holy"
+ "Ele_Dark"
+ "Ele_Ghost"
+ "Ele_Undead"
+ Level is an integer. Valid values: 1 ~ 4.
+
+Mode: Monster AI behaviour. If this block is omitted, monster doesn't react to anything.
+ All the settings in this group are boolean values,
+ Default value is false (mode not set) for any missing setting.
+ See /doc/sample/mob_db_mode_list.txt for more information about monsters Mode types.
+
+MoveSpeed: Monster's speed. Sets speed (cells/sec).
+ MoveSpeed is calculated to Hercules with this formula: 1000 / SPEED (CELLS/SEC)
+ When not specified, becomes 0.
+
+AttackDelay: Sets time delay between monster attack. Also refered as aspd.
+ Monster will not be able to do new attack until AttackDelay ends.
+ If AttackMotion is bigger than AttackDelay, monster will need to wait to AttackMotion delay.
+ When not specified, becomes 4000.
+
+AttackMotion: Sets time delay between animation motion.
+ Monster will not be able to do new attack until AttackMotion ends.
+ If AttackDelay is bigger than AttackMotion, monster will need to wait to AttackDelay delay.
+ AttackMotion is calculated to Hercules with this formula: 1000 / ASPD (ATTACKS/SEC)
+ When not specified, becomes 2000.
+
+DamageMotion: Sets time delay between damage motion.
+ When not specified, becomes 2000.
+
+MvpExp: Base Experience given by the monster to the player who inflict more attack.
+ Having any value except 0 will trigger MVP banner to the player who inflict more attack.
+ When not specified, becomes 0.
+
+
+MvpDrops: Sets monster mvp drops list. Requires to have MvpExp to trigger.
+ Accepted values are AegisName as defined on item_db.conf and a chance.
+ Chance is an integer from 1 to 10000 (10000 = 100%).
+ Required format:
+ MvpDrops: {
+ AegisName: chance
+ // ...
+ }
+ When not specified, becomes false.
+
+Drops: Sets monster drops list.
+ Accepted values are AegisName as defined on item_db.conf and a chance.
+ Chance is an integer from 1 to 10000 (10000 = 100%).
+ Required format:
+ Drops: {
+ AegisName: chance
+ // ...
+ }
+ When not specified, becomes false.
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 0efe238c4..e7a8d774f 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1409,6 +1409,27 @@ getvariableofnpc() should not be used on them.
---------------------------------------
+*getvariableofpc(<variable>, <account id>{, <default value>})
+
+Returns a reference to a PC variable from the target player.
+If <default value> is passed, it will return this value if the player is
+not found.
+
+Examples:
+
+//This will return the value of @var, note that this can't be used, since
+//the value isn't caught.
+ getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player"));
+
+//This will set the .@v variable to the value of the player's @var
+//variable.
+ .@v = getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player"));
+
+//This will set the @var variable of the player to 1.
+ set(getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player")), 1);
+
+---------------------------------------
+
*goto(<label>)
This command will make the script jump to a label, usually used in
@@ -2341,7 +2362,7 @@ deleted.
//=====================================
---------------------------------------
-*strcharinfo(<type>)
+*strcharinfo(<type>{, <default value>{, <GID>}})
This function will return either the name, party name or guild name for
the invoking character. Whatever it returns is determined by type.
@@ -2349,6 +2370,10 @@ the invoking character. Whatever it returns is determined by type.
(1) PC_PARTY - The name of the party they're in if any.
(2) PC_GUILD - The name of the guild they're in if any.
(3) PC_MAP - The name of the map the character is in.
+
+If <GID> is passed, it will return the value of the specified player instead
+the attached player. If the player is not found, it will return
+<default value>, if any, or else return an empty string.
If a character is not a member of any party or guild, an empty string will
be returned when requesting that information.
@@ -2358,7 +2383,7 @@ using only numbers reduces script readability
---------------------------------------
-*strnpcinfo(<type>)
+*strnpcinfo(<type>{, <default value>{, <GID>}})
This function will return the various parts of the name of the calling NPC.
Whatever it returns is determined by type.
@@ -2369,6 +2394,10 @@ Whatever it returns is determined by type.
(3) NPC_NAME_UNIQUE - The NPC's unique name (::name)
(4) NPC_MAP - The name of the map the NPC is in.
+If <GID> is passed, it will return the value of the specified NPC instead of
+the attached NPC. If the NPC is not found, it will return <default value>,
+if any, or else return an empty string.
+
---------------------------------------
*charid2rid(<char id>)
@@ -3244,6 +3273,40 @@ Notice that NPC objects disabled with disablenpc() will still be located.
---------------------------------------
+*getunits(<type>, <variable>, <limit>, "<map>"{, <x1>, <y1>, <x2>, <y2>})
+
+This function searches a whole map or area for units and adds their GID to
+the provided <variable> array. It filters units by <type> and stops searching
+after <limit> units have been found. Set <limit> to false (0) if you wish to
+disable the limit altogether.
+
+Type is the type of unit to search for:
+
+ BL_PC - Character object
+ BL_MOB - Monster object
+ BL_PET - Pet object
+ BL_HOM - Homunculus object
+ BL_MER - Mercenary object
+ BL_IEM - Item object (item drops)
+ BL_SKILL - Skill object (skill fx & sfx)
+ BL_NPC - NPC object
+ BL_CHAT - Chat object
+ BL_ELEM - Elemental object
+ BL_CHAR - Shorthand for (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM)
+ BL_ALL - Any kind of object
+
+** Do NOT use UNITTYPE_ constants here, they have different values.
+
+Example:
+
+ .@count = getunits((BL_PC | BL_NPC), .@units, false, "prontera");
+
+The above example would search the map "prontera" for all PC and NPC units and
+add them to the .@units array, while setting .@count to the amount of units
+added to the array (useful in for() loops).
+
+---------------------------------------
+
*getgmlevel()
This function will return the (GM) level of player group the account to
@@ -4336,7 +4399,7 @@ Example:
---------------------------------------
-*warpguild("<mapname>", <x>, <y>, <guild_id>)
+*warpguild("<mapname>", <x>, <y>, <guild_id>, {"<from_mapname>"})
Warps a guild to specified map and coordinate given the guild id, which
you can get with getcharid(CHAR_ID_GUILD). You can also request another guild id given
@@ -4350,9 +4413,12 @@ SavePoint: All guild members are warped to the save point of the
currently attached player (will fail if there's no player
attached).
+If you specify a from_mapname, warpguild() will only affect those on that map.
+
Example:
warpguild("prontera", x, y, Guild_ID);
+ warpguild("prontera", x, y, Guild_ID, "payon"); // warp member from Payon map only.
---------------------------------------
@@ -4551,26 +4617,17 @@ changebase(Class); // Changes player back to default sprite.
---------------------------------------
-*classchange(<view id>, <type>)
+*classchange(<view id>, <type> {, <char id>})
This command is very ancient, it's origins are clouded in mystery.
-It will send a 'display id change' packet to everyone in the immediate
-area of the NPC object, which will supposedly make the NPC look like a
-different sprite, an NPC sprite ID, or a monster ID. This effect is not
-stored anywhere and will not persist (Which is odd, cause it would be
-relatively easy to make it do so) and most importantly, will not work at
-all since this command was broken with the introduction of advanced
-classes. The code is written with the assumption that the lowest sprite
-IDs are the job sprites and the anything beyond them is monster and NPC
-sprites, but since the advanced classes rolled in, they got the ID numbers
-on the other end of the number pool where monster sprites float.
-
-As a result it is currently impossible to call this command with a valid
-view id. It will do nothing whatsoever if the view ID is below 4047.
-Getting it to run will actually just crash the client.
+It will send a 'display id change' packet to player with given char ID
+or to everyone in the immediate area of the NPC object if char ID is 0 or
+not passed, which will make the NPC look like a different sprite, an NPC
+sprite ID, or a monster ID. This effect is not stored anywhere and will
+not persist.
+Note that you can't send a Job sprite ID
-It could be a real gem if it can be gotten to actually do what it's
-supposed to do, but this will only happen in a later Git revision.
+type is not used and should always be 0.
---------------------------------------
@@ -6499,17 +6556,14 @@ Size is 0 = normal 1 = small 2 = big.
//=====================================
---------------------------------------
-*addtimer(<ticks>, "NPC::OnLabel")
-*deltimer("NPC::OnLabel")
-*addtimercount("NPC::OnLabel", <ticks>)
+*addtimer(<ticks>, "NPC::OnLabel"{, <account id>})
-These commands will create, destroy, and delay a countdown timer -
-addtimer() to create, deltimer() to destroy and addtimercount() to delay
-it by the specified number of ticks. For all three cases, the event label
-given is the identifier of that timer. The timer runs on the character
-object that is attached to the script, and can have multiple instances.
-When the label is run, it is run as if the player that the timer runs on
-has clicked the NPC.
+This command will create a countdown timer.
+The event label given is the identifier of that timer.
+The timer runs on the character object that is attached to the script,
+and can have multiple instances. If <acccount id> is passed, this player
+will be used instead. When the label is run, it is run as if the player
+that the timer runs on has clicked the NPC.
When this timer runs out, a new execution thread will start in the
specified NPC object at the specified label.
@@ -6533,6 +6587,39 @@ On5secs:
---------------------------------------
+*deltimer("NPC::OnLabel"{, <account id>})
+
+Deletes timers created by addtimer() that matches the given event
+label. Refer to addtimer() for additional information.
+
+---------------------------------------
+
+*addtimercount("NPC::OnLabel", <ticks>{, <account id>})
+
+Delays a timer that was created with addtimer() by <ticks> ticks
+if it matches the given event label. Refer to addtimer() for additional
+information.
+
+---------------------------------------
+
+*gettimer(<type>{, <account id>{, "<event>"}})
+
+Returns informations on timers that were created by addtimer().
+
+valid <type> for gettimer() are:
+
+(0) TIMER_COUNT
+ Will return the total number of timers for the specified or
+ attached player. Can be filtered by <event>.
+(1) TIMER_TICK_NEXT
+ Will return the number of ticks until the next timer runs
+ for the specified or attached player. Can be filtered by <event>.
+(2) TIMER_TICK_LAST
+ Will return the number of ticks until the last timer runs
+ for the specified or attached player. Can be filtered by <event>.
+
+---------------------------------------
+
*initnpctimer({ "<NPC name>" {, <Attach Flag>} } |
{ "<NPC name>" | <Attach Flag> })
*stopnpctimer({ "<NPC name>" {, <Detach Flag>} } |
@@ -8090,6 +8177,26 @@ Example:
---------------------------------------
+*chr(<int>)
+
+Returns a char from its ASCII value.
+
+Example:
+
+ chr(99); //returns "c"
+
+---------------------------------------
+
+*ord(<chr>)
+
+Returns the ASCII value of char <chr>.
+
+Example:
+
+ ord("c"); //returns 99
+
+---------------------------------------
+
*setchar(<string>, <char>, <index>)
Returns the original string with the char at the specified index set to
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt
index e6947d2a4..f94bc177a 100644
--- a/npc/instances/EndlessTower.txt
+++ b/npc/instances/EndlessTower.txt
@@ -36,13 +36,6 @@
//= 2.4
//=========================================================================
-1@tower mapflag src4instance
-2@tower mapflag src4instance
-3@tower mapflag src4instance
-4@tower mapflag src4instance
-5@tower mapflag src4instance
-6@tower mapflag src4instance
-
alberta,214,77,6 script Captain Janssen 4_M_SEAMAN,{
if (checkweight(Knife,1) == 0) {
mes "^008800Wait here!!";
diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt
index 16df567e3..2c583d441 100644
--- a/npc/instances/NydhoggsNest.txt
+++ b/npc/instances/NydhoggsNest.txt
@@ -33,9 +33,6 @@
//= 1.6
//=========================================================================
-1@nyd mapflag src4instance
-2@nyd mapflag src4instance
-
nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
if (ins_nyd == 0) {
mes "A great stone gate stands before you. The sculpture of a terrible dragon spreads its powerful looking wings.";
@@ -165,6 +162,10 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
close;
goto L_Enter;
} else {
+ .@instance = has_instance2("1@nyd");
+ if (.@instance >= 0) {
+ instance_attach(.@instance);
+ }
if (.@ins_nyd_check == 1) {
if ('ins_nyd2 == 3 || 'ins_nyd2 == 4) {
mes "[Yggdrasil Gatekeeper]";
diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt
index 48412a631..28cc9bbd5 100644
--- a/npc/instances/OrcsMemory.txt
+++ b/npc/instances/OrcsMemory.txt
@@ -33,9 +33,6 @@
//= 1.7
//=========================================================================
-1@orcs mapflag src4instance
-2@orcs mapflag src4instance
-
//== Entrance ==============================================
gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index 90efe6f5c..de59b7599 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -35,9 +35,6 @@
//= 2.3
//=========================================================================
-1@cata mapflag src4instance
-2@cata mapflag src4instance
-
//== Sealed Catacomb Entrance ==============================
monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{
cutin "ins_cata_pri_n",2;
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index 40721b064..08f2177d4 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -1805,7 +1805,6 @@ gef_tower,107,36,4 script White Dog#wiz 4_DOG01,{
mes "It's better to just try it yourself than to listen to my descriptions.";
close2;
cutin "job_wizard_maria01",255;
- warp "gef_dun00",116,102;
end;
case 2:
mes "[Maria]";
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index 1857539a5..b806d12c3 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -78,20 +78,6 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
mes "As it happened one thousand years ago, evil forces will one day attack in droves in an attempt to take over the world once again.";
close;
}
- else if(CRUS_Q <= 3 && countitem(Patriotism_Marks) && countitem(Sacred_Marks)) {
- mes "Ah...";
- mes "I see that you have been called to become a Crusader. We are assured of your will, but now we must test your capabilities.";
- next;
- mes "[Michael Halig]";
- mes "Meet with Moorenak Miyol who is training in the underground dungeon of the Prontera Castle. Go, and speak with him first.";
- next;
- delitem 1004, 1;
- delitem 1009, 1;
- CRUS_Q = 4;
- mes "[Michael Halig]";
- mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests...";
- close;
- }
else if(CRUS_Q == 0) {
mes "We are Crusaders, warriors preparing for the Holy War.";
mes "What brings you";
@@ -223,6 +209,28 @@ prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
else if(CRUS_Q >= 1 && CRUS_Q <= 3) {
mes "Have you proven your determination with the task I have given you, or do you possess the items proving that you have received your calling?";
next;
+ if (countitem(Patriotism_Marks) >= 1 && countitem(Sacred_Marks) >= 1) {
+ mes "[Michael Halig]";
+ mes "Ah...";
+ mes "I see that you have been called to become a Crusader. We are assured of your will, but now we must test your capabilities.";
+ next;
+ mes "[Michael Halig]";
+ mes "Meet with Moorenak Miyol who is training in the underground dungeon of the Prontera Castle. Go, and speak with him first.";
+ next;
+ delitem Patriotism_Marks, 1;
+ delitem Sacred_Marks, 1;
+ CRUS_Q = 4;
+ if (questprogress(3006)) {
+ changequest 3006,3009;
+ } else if (questprogress(3007)) {
+ changequest 3007,3009;
+ } else {
+ changequest 3008,3009;
+ }
+ mes "[Michael Halig]";
+ mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests...";
+ close;
+ }
switch(CRUS_Q) {
case 1:
.@item1 = 957;
diff --git a/npc/mapflag/gvg.txt b/npc/mapflag/gvg.txt
index 18b644615..b30ff1340 100644
--- a/npc/mapflag/gvg.txt
+++ b/npc/mapflag/gvg.txt
@@ -120,9 +120,5 @@ nguild_prt mapflag gvg_castle
//nguild_prt mapflag monster_noteleport
// Guild Dungeons =========
-gld_dun01 mapflag gvg_dungeon
-gld_dun02 mapflag gvg_dungeon
-gld_dun03 mapflag gvg_dungeon
-gld_dun04 mapflag gvg_dungeon
arug_dun01 mapflag gvg_dungeon
schg_dun01 mapflag gvg_dungeon
diff --git a/npc/mapflag/nobranch.txt b/npc/mapflag/nobranch.txt
index 60db05cf5..4ad59ad67 100644
--- a/npc/mapflag/nobranch.txt
+++ b/npc/mapflag/nobranch.txt
@@ -306,15 +306,7 @@ que_qaru04 mapflag nobranch
que_qaru05 mapflag nobranch
// Episode 12 ===========
-1@cata mapflag nobranch
-2@cata mapflag nobranch
e_tower mapflag nobranch
-1@tower mapflag nobranch
-2@tower mapflag nobranch
-3@tower mapflag nobranch
-4@tower mapflag nobranch
-5@tower mapflag nobranch
-6@tower mapflag nobranch
// Episode 13.1 ===========
mid_camp mapflag nobranch
@@ -325,8 +317,6 @@ que_dan01 mapflag nobranch
que_dan02 mapflag nobranch
schg_que01 mapflag nobranch
arug_que01 mapflag nobranch
-1@orcs mapflag nobranch
-2@orcs mapflag nobranch
// Battle Grounds ==============
bat_c01 mapflag nobranch
@@ -339,8 +329,6 @@ bat_a01 mapflag nobranch
bat_a02 mapflag nobranch
// Episode 13.2 ===========
-1@nyd mapflag nobranch
-2@nyd mapflag nobranch
manuk mapflag nobranch
man_fild02 mapflag nobranch
man_in01 mapflag nobranch
@@ -377,7 +365,6 @@ s_atelier mapflag nobranch
// Episode 14.1 & Dewata ===========
mora mapflag nobranch
-1@mist mapflag nobranch
dewata mapflag nobranch
dew_in01 mapflag nobranch
@@ -385,16 +372,9 @@ dew_in01 mapflag nobranch
malangdo mapflag nobranch
mal_in01 mapflag nobranch
mal_in02 mapflag nobranch
-1@cash mapflag nobranch
-1@pump mapflag nobranch
-2@pump mapflag nobranch
-1@lhz mapflag nobranch
malaya mapflag nobranch
ma_scene01 mapflag nobranch
ma_in01 mapflag nobranch
-1@ma_h mapflag nobranch
-1@ma_c mapflag nobranch
-1@ma_b mapflag nobranch
// Episode 14.2 ===========
eclage mapflag nobranch
@@ -402,7 +382,6 @@ ecl_in01 mapflag nobranch
ecl_in02 mapflag nobranch
ecl_in03 mapflag nobranch
ecl_in04 mapflag nobranch
-1@ecl mapflag nobranch
ecl_hub01 mapflag nobranch
// Episode 14.3 ===========
@@ -411,12 +390,6 @@ c_tower3_ mapflag nobranch
gl_chyard_ mapflag nobranch
gl_cas02_ mapflag nobranch
-// Ghost Palace ===========
-1@spa mapflag nobranch
-
-// Sara's Memory Instance ===========
-1@sara mapflag nobranch
-
//evt_zombie mapflag nobranch
// Poring War ==================
diff --git a/npc/mapflag/noicewall.txt b/npc/mapflag/noicewall.txt
index 6c1af1b09..195bec2bb 100644
--- a/npc/mapflag/noicewall.txt
+++ b/npc/mapflag/noicewall.txt
@@ -159,53 +159,6 @@ nguild_gef mapflag noicewall
nguild_pay mapflag noicewall
nguild_prt mapflag noicewall
-//Endless Tower ==================
-1@tower mapflag noicewall
-2@tower mapflag noicewall
-3@tower mapflag noicewall
-4@tower mapflag noicewall
-5@tower mapflag noicewall
-6@tower mapflag noicewall
-
-// Orc's Memory ===================
-1@orcs mapflag noicewall
-2@orcs mapflag noicewall
-
-// Nidhoggr's Instance ===========
-1@nyd mapflag noicewall
-2@nyd mapflag noicewall
-
-// Misty Forest Labyrinth ===========
-1@mist mapflag noicewall
-
-// Octopus Cave ===========
-1@cash mapflag noicewall
-
-// Drain ===========
-1@pump mapflag noicewall
-2@pump mapflag noicewall
-
-// Somatology Laboratory ===========
-1@lhz mapflag noicewall
-
-// Bangungot Hospital F2 ===========
-1@ma_h mapflag noicewall
-
-// Buwaya Cave ===========
-1@ma_c mapflag noicewall
-
-// Bakonawa Hideout ===========
-1@ma_b mapflag noicewall
-
-// Inside Eclage ===========
-1@ecl mapflag noicewall
-
-// Ghost Palace ===========
-1@spa mapflag noicewall
-
-// Sara's Memory Instance ===========
-1@sara mapflag noicewall
-
// Poring War ====================
poring_w01 mapflag noicewall
poring_w02 mapflag noicewall
diff --git a/npc/mapflag/nomemo.txt b/npc/mapflag/nomemo.txt
index a0dd66e9d..662bf4c05 100644
--- a/npc/mapflag/nomemo.txt
+++ b/npc/mapflag/nomemo.txt
@@ -656,18 +656,8 @@ que_qaru03 mapflag nomemo
que_qaru04 mapflag nomemo
que_qaru05 mapflag nomemo
-//Sealed Shrine ==================
-1@cata mapflag nomemo
-2@cata mapflag nomemo
-
//Endless Tower ==================
e_tower mapflag nomemo
-1@tower mapflag nomemo
-2@tower mapflag nomemo
-3@tower mapflag nomemo
-4@tower mapflag nomemo
-5@tower mapflag nomemo
-6@tower mapflag nomemo
// Battle Grounds ================
bat_c01 mapflag nomemo
@@ -731,7 +721,6 @@ dic_dun02 mapflag nomemo
// Episode 14 ====================
bif_fild01 mapflag nomemo
bif_fild02 mapflag nomemo
-1@mist mapflag nomemo
mora mapflag nomemo
dew_dun01 mapflag nomemo
dew_dun02 mapflag nomemo
@@ -740,13 +729,9 @@ dic_dun03 mapflag nomemo
mal_in01 mapflag nomemo
mal_in02 mapflag nomemo
mal_dun01 mapflag nomemo
-1@cash mapflag nomemo
-1@pump mapflag nomemo
-2@pump mapflag nomemo
iz_dun05 mapflag nomemo
lhz_dun04 mapflag nomemo
que_lhz mapflag nomemo
-1@lhz mapflag nomemo
gld_dun01_2 mapflag nomemo
gld_dun02_2 mapflag nomemo
gld_dun03_2 mapflag nomemo
@@ -758,9 +743,6 @@ gld2_prt mapflag nomemo
ma_scene01 mapflag nomemo
ma_in01 mapflag nomemo
ma_dun01 mapflag nomemo
-1@ma_h mapflag nomemo
-1@ma_c mapflag nomemo
-1@ma_b mapflag nomemo
ma_zif01 mapflag nomemo
ma_zif02 mapflag nomemo
ma_zif03 mapflag nomemo
@@ -776,7 +758,6 @@ ecl_in01 mapflag nomemo
ecl_in02 mapflag nomemo
ecl_in03 mapflag nomemo
ecl_in04 mapflag nomemo
-1@ecl mapflag nomemo
ecl_tdun01 mapflag nomemo
ecl_tdun02 mapflag nomemo
ecl_tdun03 mapflag nomemo
@@ -791,20 +772,6 @@ c_tower3_ mapflag nomemo
gl_chyard_ mapflag nomemo
gl_cas02_ mapflag nomemo
-//Orc's Memory ===================
-1@orcs mapflag nomemo
-2@orcs mapflag nomemo
-
-// Nidhoggr's Instance ===========
-1@nyd mapflag nomemo
-2@nyd mapflag nomemo
-
-// Ghost Palace ===========
-1@spa mapflag nomemo
-
-// Sara's Memory Instance ===========
-1@sara mapflag nomemo
-
//evt_zombie mapflag nomemo
// Poring War ====================
diff --git a/npc/mapflag/nopvp.txt b/npc/mapflag/nopvp.txt
index 8a396bf69..41127332b 100644
--- a/npc/mapflag/nopvp.txt
+++ b/npc/mapflag/nopvp.txt
@@ -32,30 +32,6 @@
//= Prevents PvP mode on a map.
//=========================================================================
-1@cata mapflag pvp off
-2@cata mapflag pvp off
-1@nyd mapflag pvp off
-2@nyd mapflag pvp off
-1@orcs mapflag pvp off
-2@orcs mapflag pvp off
-1@tower mapflag pvp off
-2@tower mapflag pvp off
-3@tower mapflag pvp off
-4@tower mapflag pvp off
-5@tower mapflag pvp off
-6@tower mapflag pvp off
-1@mist mapflag pvp off
-1@cash mapflag pvp off
-1@pump mapflag pvp off
-2@pump mapflag pvp off
-1@lhz mapflag pvp off
-1@ma_h mapflag pvp off
-1@ma_c mapflag pvp off
-1@ma_b mapflag pvp off
-1@ecl mapflag pvp off
-1@spa mapflag pvp off
-1@sara mapflag pvp off
-
bat_a01 mapflag pvp off
bat_a02 mapflag pvp off
bat_b01 mapflag pvp off
diff --git a/npc/mapflag/nosave.txt b/npc/mapflag/nosave.txt
index 3465cc0c3..8137e500b 100644
--- a/npc/mapflag/nosave.txt
+++ b/npc/mapflag/nosave.txt
@@ -281,18 +281,8 @@ que_qaru03 mapflag nosave SavePoint
que_qaru04 mapflag nosave SavePoint
que_qaru05 mapflag nosave SavePoint
-// Sealed Shrine ==================
-1@cata mapflag nosave SavePoint
-2@cata mapflag nosave SavePoint
-
// Endless Tower ==================
e_tower mapflag nosave SavePoint
-1@tower mapflag nosave SavePoint
-2@tower mapflag nosave SavePoint
-3@tower mapflag nosave SavePoint
-4@tower mapflag nosave SavePoint
-5@tower mapflag nosave SavePoint
-6@tower mapflag nosave SavePoint
// Battle Grounds ==============
bat_c01 mapflag nosave SavePoint
@@ -312,45 +302,8 @@ schg_dun01 mapflag nosave SavePoint
arug_que01 mapflag nosave SavePoint
arug_dun01 mapflag nosave SavePoint
-// Orc's Memory ===================
-1@orcs mapflag nosave SavePoint
-2@orcs mapflag nosave SavePoint
-
-// Nidhoggr's Instance ===========
-1@nyd mapflag nosave SavePoint
-2@nyd mapflag nosave SavePoint
-
-// Misty Forest Labyrinth ===========
-1@mist mapflag nosave SavePoint
-
-// Octopus Cave ===========
-1@cash mapflag nosave SavePoint
-
-// Drain ===========
-1@pump mapflag nosave SavePoint
-2@pump mapflag nosave SavePoint
-
// Somatology Laboratory ===========
que_lhz mapflag nosave SavePoint
-1@lhz mapflag nosave SavePoint
-
-// Bangungot Hospital F2 ===========
-1@ma_h mapflag nosave SavePoint
-
-// Buwaya Cave ===========
-1@ma_c mapflag nosave SavePoint
-
-// Bakonawa Hideout ===========
-1@ma_b mapflag nosave SavePoint
-
-// Inside Eclage ===========
-1@ecl mapflag nosave SavePoint
-
-// Ghost Palace ===========
-1@spa mapflag nosave SavePoint
-
-// Sara's Memory Instance ===========
-1@sara mapflag nosave SavePoint
//evt_zombie mapflag nosave SavePoint
diff --git a/npc/mapflag/noteleport.txt b/npc/mapflag/noteleport.txt
index 8b1109ef1..700964da4 100644
--- a/npc/mapflag/noteleport.txt
+++ b/npc/mapflag/noteleport.txt
@@ -368,26 +368,8 @@ que_qaru04 mapflag monster_noteleport
que_qaru05 mapflag noteleport
que_qaru05 mapflag monster_noteleport
-//Sealed Shrine ==================
-1@cata mapflag noteleport
-1@cata mapflag monster_noteleport
-2@cata mapflag noteleport
-2@cata mapflag monster_noteleport
-
//Endless Tower ==================
e_tower mapflag noteleport
-1@tower mapflag noteleport
-1@tower mapflag monster_noteleport
-2@tower mapflag noteleport
-2@tower mapflag monster_noteleport
-3@tower mapflag noteleport
-3@tower mapflag monster_noteleport
-4@tower mapflag noteleport
-4@tower mapflag monster_noteleport
-5@tower mapflag noteleport
-5@tower mapflag monster_noteleport
-6@tower mapflag noteleport
-6@tower mapflag monster_noteleport
// Battle Grounds ==============
bat_c01 mapflag noteleport
@@ -413,29 +395,13 @@ bra_in01 mapflag noteleport
dic_in01 mapflag noteleport
// Episode 14 ====================
-1@mist mapflag noteleport
-1@mist mapflag monster_noteleport
dew_in01 mapflag noteleport
mal_in01 mapflag noteleport
mal_in02 mapflag noteleport
-1@cash mapflag noteleport
-1@cash mapflag monster_noteleport
-1@pump mapflag noteleport
-1@pump mapflag monster_noteleport
-2@pump mapflag noteleport
-2@pump mapflag monster_noteleport
que_lhz mapflag noteleport
que_lhz mapflag monster_noteleport
-1@lhz mapflag noteleport
-1@lhz mapflag monster_noteleport
ma_scene01 mapflag noteleport
ma_in01 mapflag noteleport
-1@ma_h mapflag noteleport
-1@ma_h mapflag monster_noteleport
-1@ma_c mapflag noteleport
-1@ma_c mapflag monster_noteleport
-1@ma_b mapflag noteleport
-1@ma_b mapflag monster_noteleport
ma_zif01 mapflag noteleport
ma_zif02 mapflag noteleport
ma_zif03 mapflag noteleport
@@ -449,35 +415,13 @@ ecl_in01 mapflag noteleport
ecl_in02 mapflag noteleport
ecl_in03 mapflag noteleport
ecl_in04 mapflag noteleport
-1@ecl mapflag noteleport
-1@ecl mapflag monster_noteleport
ecl_hub01 mapflag noteleport
dali mapflag noteleport
dali02 mapflag noteleport
-//Orc's Memory ===================
-1@orcs mapflag noteleport
-1@orcs mapflag monster_noteleport
-2@orcs mapflag noteleport
-2@orcs mapflag monster_noteleport
-
// Yggdrasil Dungeon =============
nyd_dun02 mapflag noteleport
-// Nidhoggr's Instance ===========
-1@nyd mapflag noteleport
-1@nyd mapflag monster_noteleport
-2@nyd mapflag noteleport
-2@nyd mapflag monster_noteleport
-
-// Ghost Palace ===========
-1@spa mapflag noteleport
-1@spa mapflag monster_noteleport
-
-// Sara's Memory Instance ===========
-1@sara mapflag noteleport
-1@sara mapflag monster_noteleport
-
//evt_zombie mapflag noteleport
// Poring War ====================
diff --git a/npc/mapflag/nowarpto.txt b/npc/mapflag/nowarpto.txt
index 34d093ae2..783dc8cc9 100644
--- a/npc/mapflag/nowarpto.txt
+++ b/npc/mapflag/nowarpto.txt
@@ -115,18 +115,8 @@ que_qaru03 mapflag nowarpto
que_qaru04 mapflag nowarpto
que_qaru05 mapflag nowarpto
-//Sealed Shrine ==================
-1@cata mapflag nowarpto
-2@cata mapflag nowarpto
-
//Endless Tower ==================
e_tower mapflag nowarpto
-1@tower mapflag nowarpto
-2@tower mapflag nowarpto
-3@tower mapflag nowarpto
-4@tower mapflag nowarpto
-5@tower mapflag nowarpto
-6@tower mapflag nowarpto
// Battle Grounds ==============
bat_c01 mapflag nowarpto
@@ -160,17 +150,6 @@ splendide mapflag nowarpto
spl_fild01 mapflag nowarpto
spl_in01 mapflag nowarpto
-//Orc's Memory ===================
-1@orcs mapflag nowarpto
-2@orcs mapflag nowarpto
-
-// Nidhoggr's Instance ===========
-1@nyd mapflag nowarpto
-2@nyd mapflag nowarpto
-
-// Ghost Palace ===========
-1@spa mapflag nowarpto
-
// Poring War ====================
poring_w01 mapflag nowarpto
poring_w02 mapflag nowarpto
diff --git a/npc/mapflag/partylock.txt b/npc/mapflag/partylock.txt
index 9e604fedc..1aa9d4991 100644
--- a/npc/mapflag/partylock.txt
+++ b/npc/mapflag/partylock.txt
@@ -33,54 +33,3 @@
//= Blocks all party modifications on a map:
//= /organize, /leave, /invite, @changeleader
//=========================================================================
-
-// Sealed Shrine ==================
-1@cata mapflag partylock
-2@cata mapflag partylock
-
-// Endless Tower ==================
-1@tower mapflag partylock
-2@tower mapflag partylock
-3@tower mapflag partylock
-4@tower mapflag partylock
-5@tower mapflag partylock
-6@tower mapflag partylock
-
-// Orc's Memory ===================
-1@orcs mapflag partylock
-2@orcs mapflag partylock
-
-// Nidhoggr's Instance ===========
-1@nyd mapflag partylock
-2@nyd mapflag partylock
-
-// Misty Forest Labyrinth ===========
-1@mist mapflag partylock
-
-// Octopus Cave ===========
-1@cash mapflag partylock
-
-// Drain ===========
-1@pump mapflag partylock
-2@pump mapflag partylock
-
-// Somatology Laboratory ===========
-1@lhz mapflag partylock
-
-// Bangungot Hospital F2 ===========
-1@ma_h mapflag partylock
-
-// Buwaya Cave ===========
-1@ma_c mapflag partylock
-
-// Bakonawa Hideout ===========
-1@ma_b mapflag partylock
-
-// Inside Eclage ===========
-1@ecl mapflag partylock
-
-// Ghost Palace ===========
-1@spa mapflag partylock
-
-// Sara's Memory Instance ===========
-1@sara mapflag partylock
diff --git a/npc/mapflag/zone.txt b/npc/mapflag/zone.txt
index cb73a32ec..b90116911 100644
--- a/npc/mapflag/zone.txt
+++ b/npc/mapflag/zone.txt
@@ -75,37 +75,6 @@ prt_are_in mapflag zone Izlude Battle Arena
1@nyd mapflag zone Memorial Dungeon
2@nyd mapflag zone Memorial Dungeon
-// Misty Forest Labyrinth ===========
-1@mist mapflag zone Memorial Dungeon
-
-// Octopus Cave ===========
-1@cash mapflag zone Memorial Dungeon
-
-// Drain ===========
-1@pump mapflag zone Memorial Dungeon
-2@pump mapflag zone Memorial Dungeon
-
-// Somatology Laboratory ===========
-1@lhz mapflag zone Memorial Dungeon
-
-// Bangungot Hospital F2 ===========
-1@ma_h mapflag zone Memorial Dungeon
-
-// Buwaya Cave ===========
-1@ma_c mapflag zone Memorial Dungeon
-
-// Bakonawa Hideout ===========
-1@ma_b mapflag zone Memorial Dungeon
-
-// Inside Eclage ===========
-1@ecl mapflag zone Memorial Dungeon
-
-// Ghost Palace ===========
-1@spa mapflag zone Memorial Dungeon
-
-// Sara's Memory Instance ===========
-1@sara mapflag zone Memorial Dungeon
-
//Towns
alberta mapflag zone Towns
aldebaran mapflag zone Towns
diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt
index f6068d598..544e3a672 100644
--- a/npc/other/Global_Functions.txt
+++ b/npc/other/Global_Functions.txt
@@ -156,16 +156,6 @@ function script F_Rand {
return getarg(rand(getargcount()));
}
-//== Function F_Sex ========================================
-// Returns 1st argument if female, 2nd argument otherwise
-// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
-function script F_SexMes {
- if (Sex == SEX_MALE)
- return getarg(0);
- else
- return getarg(1);
-}
-
//== Function F_Hi =========================================
// Returns random HELLO message
function script F_Hi {
diff --git a/npc/pre-re/mapflag/gvg.txt b/npc/pre-re/mapflag/gvg.txt
new file mode 100644
index 000000000..39be0ee7b
--- /dev/null
+++ b/npc/pre-re/mapflag/gvg.txt
@@ -0,0 +1,41 @@
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2017 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Mapflag: Guild versus Guild mode.
+//================= Current Version =======================================
+//= 1.0
+//================= Description ===========================================
+//= Players can attack other guilds, and will have their guild
+//= icons shown. WoE damage reductions will also take place.
+//= gvg: Turns on GvG mode
+//= gvg_castle: Describes castle maps for WoE.
+//=========================================================================
+
+// Guild Dungeons =========
+gld_dun01 mapflag gvg_dungeon
+gld_dun02 mapflag gvg_dungeon
+gld_dun03 mapflag gvg_dungeon
+gld_dun04 mapflag gvg_dungeon
diff --git a/npc/pre-re/scripts_main.conf b/npc/pre-re/scripts_main.conf
index 9381497ec..dda475310 100644
--- a/npc/pre-re/scripts_main.conf
+++ b/npc/pre-re/scripts_main.conf
@@ -62,6 +62,7 @@ npc_global_list: (
//- Pre-Renewal Script Files -
@include "npc/pre-re/scripts.conf"
@include "npc/pre-re/scripts_jobs.conf"
+@include "npc/pre-re/scripts_mapflags.conf"
@include "npc/pre-re/scripts_monsters.conf"
@include "npc/pre-re/scripts_warps.conf"
diff --git a/npc/pre-re/scripts_mapflags.conf b/npc/pre-re/scripts_mapflags.conf
new file mode 100644
index 000000000..03c798aa6
--- /dev/null
+++ b/npc/pre-re/scripts_mapflags.conf
@@ -0,0 +1,30 @@
+//================= Hercules Configuration ================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2017 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Map Flags
+//=========================================================================
+
+"npc/pre-re/mapflag/gvg.txt",
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index dd3750543..cf593eaae 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -12249,11 +12249,12 @@ OnInit:
end;
OnTouch:
- geffenia_warp = rand(1,4);
- if (geffenia_warp == 1) warp "gefenia01",58,169;
- else if (geffenia_warp == 2) warp "gefenia02",116,115;
- else if (geffenia_warp == 3) warp "gefenia03",130,206;
- else if (geffenia_warp == 4) warp "gefenia04",133,88;
+ callfunc("F_UpdateSignVars");
+ .@geffenia_warp = rand(1,4);
+ if (.@geffenia_warp == 1) warp "gefenia01",58,169;
+ else if (.@geffenia_warp == 2) warp "gefenia02",116,115;
+ else if (.@geffenia_warp == 3) warp "gefenia03",130,206;
+ else if (.@geffenia_warp == 4) warp "gefenia04",133,88;
else warp "geffen",116,115;
end;
@@ -12644,6 +12645,7 @@ function script F_UpdateSignVars {
Sign_Branch2B = 0;
serinring = 0;
signmetzhour = 0;
+ geffenia_warp = 0;
}
return;
}
diff --git a/npc/re/instances/BakonawaLake.txt b/npc/re/instances/BakonawaLake.txt
index 5e2ae7f33..2868cc589 100644
--- a/npc/re/instances/BakonawaLake.txt
+++ b/npc/re/instances/BakonawaLake.txt
@@ -33,8 +33,6 @@
//= 1.1
//=========================================================================
-1@ma_b mapflag src4instance
-
ma_scene01,174,179,4 script Taho 4_M_DEWZATIMAN,{
disable_items;
if (checkweight(Knife,1) == 0) {
diff --git a/npc/re/instances/BangungotHospital.txt b/npc/re/instances/BangungotHospital.txt
index 1504f892f..3962ee4fa 100644
--- a/npc/re/instances/BangungotHospital.txt
+++ b/npc/re/instances/BangungotHospital.txt
@@ -33,8 +33,6 @@
//= 1.1
//=========================================================================
-1@ma_h mapflag src4instance
-
//== Instance Creation =====================================
ma_dun01,147,10,5 script Nurse#ma_dun01 4_F_NURSE,{
if (BaseLevel < 100) end;
diff --git a/npc/re/instances/BuwayaCave.txt b/npc/re/instances/BuwayaCave.txt
index 242d0a8e4..859d6bd85 100644
--- a/npc/re/instances/BuwayaCave.txt
+++ b/npc/re/instances/BuwayaCave.txt
@@ -33,8 +33,6 @@
//= 1.0
//=========================================================================
-1@ma_c mapflag src4instance
-
ma_fild02,312,317,5 script Guard#buwaya_cave 4_MAL_SOLDIER,{
if (BaseLevel < 130) {
mes "[Guard]";
diff --git a/npc/re/instances/HazyForest.txt b/npc/re/instances/HazyForest.txt
index 7f85fee50..c649171f8 100644
--- a/npc/re/instances/HazyForest.txt
+++ b/npc/re/instances/HazyForest.txt
@@ -33,8 +33,6 @@
//= 1.1
//=========================================================================
-1@mist mapflag src4instance
-
//== Instance Creation =====================================
bif_fild01,158,340,5 script Laphine Soldier#mist 4_M_FAIRYSOLDIER,{
diff --git a/npc/re/instances/MalangdoCulvert.txt b/npc/re/instances/MalangdoCulvert.txt
index 164caf548..1bd76aedb 100644
--- a/npc/re/instances/MalangdoCulvert.txt
+++ b/npc/re/instances/MalangdoCulvert.txt
@@ -35,9 +35,6 @@
//= 1.1
//=========================================================================
-1@pump mapflag src4instance
-2@pump mapflag src4instance
-
//== Quest NPCs ============================================
mal_in01,172,28,2 script Albo#mal 4_CAT_SAILOR5,{
if (checkweight(Knife,1) == 0) {
diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt
index bf099cd2d..9f3f29fdf 100644
--- a/npc/re/instances/OldGlastHeim.txt
+++ b/npc/re/instances/OldGlastHeim.txt
@@ -36,8 +36,6 @@
//================= Current Version =======================================
//= 1.2
//=========================================================================
-1@gl_k mapflag src4instance
-2@gl_k mapflag src4instance
glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{
if (BaseLevel < 130) { // iRO text
diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt
index e88ec4332..51e2f8a06 100644
--- a/npc/re/instances/WolfchevLaboratory.txt
+++ b/npc/re/instances/WolfchevLaboratory.txt
@@ -33,8 +33,6 @@
//= 1.0.2
//=========================================================================
-1@lhz mapflag src4instance
-
//== Giacomo Girolam =======================================
lighthalzen,303,303,6 script Giacomo Girolamo#kiup2 4_M_KHMAN,3,3,{
if ((MaxWeight - Weight) < 1000 || !checkweight(Knife, 1)) {
diff --git a/npc/re/instances/ghost_palace.txt b/npc/re/instances/ghost_palace.txt
index b1a8f3c10..6e77db2f8 100644
--- a/npc/re/instances/ghost_palace.txt
+++ b/npc/re/instances/ghost_palace.txt
@@ -30,7 +30,6 @@
//================= Current Version =======================================
//= 1.1
//=========================================================================
-1@spa mapflag src4instance
dali02,44,129,5 script Unpleasent Royal Guard 4_M_SAKRAYROYAL,{
if (BaseLevel < 120) {
diff --git a/npc/re/instances/octopus_cave.txt b/npc/re/instances/octopus_cave.txt
index b09d243ab..b134742c9 100644
--- a/npc/re/instances/octopus_cave.txt
+++ b/npc/re/instances/octopus_cave.txt
@@ -33,8 +33,6 @@
//= 1.1
//=========================================================================
-1@cash mapflag src4instance
-
//== Instance Creation =====================================
mal_dun01,151,235,5 script Starfish 4_ASTER,{
diff --git a/npc/re/instances/saras_memory.txt b/npc/re/instances/saras_memory.txt
index 2b3b4f2c0..38b598d5b 100644
--- a/npc/re/instances/saras_memory.txt
+++ b/npc/re/instances/saras_memory.txt
@@ -37,7 +37,6 @@
//================= Current Version =======================================
//= 1.1
//=========================================================================
-1@sara mapflag src4instance
dali,130,107,5 script Leon the Adventurer#Sara 4_M_DST_GRAND,{ // instance CD check only at the Dimensional Device
mes("[Leon the Adventurer]");
diff --git a/npc/re/mapflag/gvg.txt b/npc/re/mapflag/gvg.txt
new file mode 100644
index 000000000..2e0e85f32
--- /dev/null
+++ b/npc/re/mapflag/gvg.txt
@@ -0,0 +1,41 @@
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2017 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Mapflag: Guild versus Guild mode.
+//================= Current Version =======================================
+//= 1.0
+//================= Description ===========================================
+//= Players can attack other guilds, and will have their guild
+//= icons shown. WoE damage reductions will also take place.
+//= gvg: Turns on GvG mode
+//= gvg_castle: Describes castle maps for WoE.
+//=========================================================================
+
+// Hall of the Abyss ======
+gld2_ald mapflag gvg_dungeon
+gld2_gef mapflag gvg_dungeon
+gld2_pay mapflag gvg_dungeon
+gld2_prt mapflag gvg_dungeon
diff --git a/npc/re/mapflag/zone.txt b/npc/re/mapflag/zone.txt
index a6cfd95f1..24ffce665 100644
--- a/npc/re/mapflag/zone.txt
+++ b/npc/re/mapflag/zone.txt
@@ -32,6 +32,41 @@
//= Flags maps as part of zones defined in map_zone_db.txt
//=========================================================================
+// Misty Forest Labyrinth ===========
+1@mist mapflag zone Memorial Dungeon
+
+// Octopus Cave ===========
+1@cash mapflag zone Memorial Dungeon
+
+// Drain ===========
+1@pump mapflag zone Memorial Dungeon
+2@pump mapflag zone Memorial Dungeon
+
+// Somatology Laboratory ===========
+1@lhz mapflag zone Memorial Dungeon
+
+// Bangungot Hospital F2 ===========
+1@ma_h mapflag zone Memorial Dungeon
+
+// Buwaya Cave ===========
+1@ma_c mapflag zone Memorial Dungeon
+
+// Bakonawa Hideout ===========
+1@ma_b mapflag zone Memorial Dungeon
+
+// Inside Eclage ===========
+1@ecl mapflag zone Memorial Dungeon
+
+// Old Glast Heim ===========
+1@gl_k mapflag zone Memorial Dungeon
+2@gl_k mapflag zone Memorial Dungeon
+
+// Ghost Palace ===========
+1@spa mapflag zone Memorial Dungeon
+
+// Sara's Memory Instance ===========
+1@sara mapflag zone Memorial Dungeon
+
// WoE:TE
te_prt_gld mapflag zone WoE TE
te_prtcas01 mapflag zone WoE TE
diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt
index 4e5049e5f..2f8984498 100644
--- a/npc/re/merchants/shadow_refiner.txt
+++ b/npc/re/merchants/shadow_refiner.txt
@@ -158,7 +158,7 @@ itemmall,31,76,3 script Shadow Blacksmith#nomal 4_F_JOB_BLACKSMITH,{
}
delitem .@choose,1;
Zeny -= 20000;
- if (getequippercentrefinery(.@SelectedPart) > rand(100) || getequippercentrefinery(.@SelectedPart) > rand(100)) {
+ if (getequippercentrefinery(.@SelectedPart) > rand(100) || ( .@option == 1 && getequippercentrefinery(.@SelectedPart) > rand(100))) {
successrefitem .@SelectedPart;
mes "[Shadow Blacksmith]";
mes "Refine was successful.";
diff --git a/npc/re/scripts_mapflags.conf b/npc/re/scripts_mapflags.conf
index 8727d9b44..570294c47 100644
--- a/npc/re/scripts_mapflags.conf
+++ b/npc/re/scripts_mapflags.conf
@@ -28,4 +28,5 @@
//= Map Flags
//=========================================================================
+"npc/re/mapflag/gvg.txt",
"npc/re/mapflag/zone.txt",
diff --git a/npc/re/woe-fe/invest_main.txt b/npc/re/woe-fe/invest_main.txt
index c912444cc..d743225df 100644
--- a/npc/re/woe-fe/invest_main.txt
+++ b/npc/re/woe-fe/invest_main.txt
@@ -107,16 +107,16 @@ function script F_Invest_Status {
return 0;
// Open for investments.
- if (.@day >= 3 && (.@day < 5 || (.@day == 5 && .@hour <= 12)))
+ if (.@day >= WEDNESDAY && (.@day < FRIDAY || (.@day == FRIDAY && .@hour <= 12)))
return 1;
// Investments closed, calculating results.
- if (.@day == 5 && .@hour == 12 && .@minute < 35)
+ if (.@day == FRIDAY && .@hour == 12 && .@minute < 35)
return 2;
// Calculations complete, dungeons open.
- if ((.@day == 5 && (.@hour > 12 || (.@hour == 12 && .@minute >= 35))) || .@day > 5 ||
- .@day < 2 || (.@day == 2 && .@hour < 20))
+ if ((.@day == FRIDAY && (.@hour > 12 || (.@hour == 12 && .@minute >= 35))) || .@day > FRIDAY ||
+ .@day < TUESDAY || (.@day == TUESDAY && .@hour < 20))
return 3;
// Dungeons closed.
@@ -273,14 +273,14 @@ OnCalculate:
else
setd "$"+.@cas$[.@i]+"_invest_result",1;
}
- // No further actions if 20,000,000z isn't reached.
- if (!.@total_2000)
- end;
// No further actions if any realm hits 70,000,000z.
if (.@total_7000) {
$2011_agit_invest = 4;
end;
}
+ // No further actions if 20,000,000z isn't reached.
+ if (!.@total_2000)
+ end;
// Otherwise, highest investment above 20,000,000z opens Hall of Abyss.
.@max = .@funds[0];
for(.@i = 1; .@i<4; ++.@i) {
@@ -882,7 +882,7 @@ OnAgitInvest:
close;
}
case 3:
- if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
mes "- Currently you're carrying -";
mes "- too many items with you. -";
mes "- Please try again after you -";
@@ -1126,7 +1126,7 @@ OnAgitInvest:
next;
switch(select("Invest for gate connection", "Deepest Layer Dungeon Access", "Abyss Gate Access", "Cancel")) {
case 1:
- if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 1000) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
mes "[Gate Manager]";
mes "You have too many items to receive the Thank You Ticket as a small gift for your investment.";
mes "Please come back after making room in your inventory.";
@@ -1401,27 +1401,48 @@ malangdo,218,123,1 script Namis#invest 4_CAT_SAILOR2,4,4,{
"Piece of Thanatos' armor","I hear Dragon Scales are tough 02","The identity of the creepy eye","If only I could see!";
.@i = select(implode(.@event1$[0],":"))-1;
switch(.@i+1) {
- case 1: callsub L_Check,"2 Pieces of Queen's Wing",6326,2,"Wings of the Insect Queen? What a pitiful name. I would've given some cool names!",.@event1$[.@i];
- case 2: callsub L_Check,"2 Broken Crowns",7754,2,"For crying out loud! Those cats working on these events must be playing around. Can't they think of a better name?",.@event1$[.@i];
- case 3: callsub L_Check,"2 Fire Dragon Scales",7451,2,"Dragon scales? Well... I guess they are tough. But what are they going to use them for?",.@event1$[.@i];
- case 4: callsub L_Check,"3 Mother's Nightmares",7020,3,"Even though I don't have the authority to find out, I wonder what they're doing with the collected items?",.@event1$[.@i];
- case 5: callsub L_Check,"5 Gemstones",7300,5,"Something useful for a change. The ore will end up as nice pieces of jewelry.",.@event1$[.@i];
- case 6: callsub L_Check,"5 Heroic Emblems",968,5,"Good, good. This is the kind of name I wanted!",.@event1$[.@i];
- case 7: callsub L_Check,"3 Taeguk Plates",7169,3,"Taking in something like this, maybe they're up to something dangerous.",.@event1$[.@i];
- case 8: callsub L_Check,"3 Broken Pharaoh Symbols and 3 Tutankhamen's Masks",7113,3,"I hear the pyramids are in Morroc, but I've never been there. Some humans call it Morco.",.@event1$[.@i],7114,3;
- case 9: callsub L_Check,"2 Pocket Watches",7513,2,"Those lazy merchants, why do they need pocket watches they don't even use?",.@event1$[.@i];
- case 10: callsub L_Check,"3 Young Twigs",7018,3,"Mellow Island has a climate like with where we cats used to live. But the trees die out sometimes due to it being an island.",.@event1$[.@i];
- case 11: callsub L_Check,"5 Rossata Pieces",7211,5,"I guess they collect these because humans have them, but what's the use of researching ancient languages?",.@event1$[.@i];
- case 12: callsub L_Check,"5 Fangs of Garm",7036,5,"Weak humans need sharp weapons, but cats already have nice and sharp claws, so why are we collecting these!!",.@event1$[.@i];
- case 13: callsub L_Check,"3 Baphomet Dolls",750,3,"Baphomet dolls are great for playing around with.",.@event1$[.@i];
- case 14: callsub L_Check,"1 Tiger's Footskin and 5 Tiger Skins",1030,1,"Did you know that tigers are cats too? Therefore, cats are better than tigers.",.@event1$[.@i],1029,5;
- case 15: callsub L_Check,"3 Broken Shield Pieces and 3 Shining Spear Blades",7108,3,"I don't know what they want with these.",.@event1$[.@i],7109,3;
- case 16: callsub L_Check,"3 Osiris Dolls",751,3,"Shame~ I never got to play with an Osiris doll.",.@event1$[.@i];
- case 17: callsub L_Check,"1 Ice Scale",7562,1,"Mellow Island is a fabulous place to live. But the ships are too hot.",.@event1$[.@i];
- case 18: callsub L_Check,"1 Skeletal Armor Piece",7450,1,"Ewww... Why would they collect something so creepy?",.@event1$[.@i];
- case 19: callsub L_Check,"1 Darkred Scale Piece",6091,1,"Dragon scales? Well... I guess they are tough. But what are they going to use them for?",.@event1$[.@i];
- case 20: callsub L_Check,"2 Wills of Red Darkness",7566,2,"Interesting! Does it scream or something when I poke it in the eye?",.@event1$[.@i];
- case 21: callsub L_Check,"2 Foolishness of the Blind",7021,2,"This blind man is foolish in not knowing that gathering 300 cats cures blindness...",.@event1$[.@i];
+ case 1:
+ callsub(L_Check, "2 Pieces of Queen's Wing", Queen_Wing_Piece, 2, "Wings of the Insect Queen? What a pitiful name. I would've given some cool names!", .@event1$[.@i]);
+ case 2:
+ callsub(L_Check, "2 Broken Crowns", Broken_Crown, 2, "For crying out loud! Those cats working on these events must be playing around. Can't they think of a better name?", .@event1$[.@i]);
+ case 3:
+ callsub(L_Check, "2 Fire Dragon Scales", Scale_Of_Red_Dragon, 2, "Dragon scales? Well... I guess they are tough. But what are they going to use them for?", .@event1$[.@i]);
+ case 4:
+ callsub(L_Check, "3 Mother's Nightmares", Mothers_Nightmare, 3, "Even though I don't have the authority to find out, I wonder what they're doing with the collected items?", .@event1$[.@i]);
+ case 5:
+ callsub(L_Check, "5 Gemstones", Gemstone, 5, "Something useful for a change. The ore will end up as nice pieces of jewelry.", .@event1$[.@i]);
+ case 6:
+ callsub(L_Check, "5 Heroic Emblems", Voucher_Of_Orcish_Hero, 5, "Good, good. This is the kind of name I wanted!", .@event1$[.@i]);
+ case 7:
+ callsub(L_Check, "3 Taeguk Plates", Taegeuk_Plate, 3, "Taking in something like this, maybe they're up to something dangerous.", .@event1$[.@i]);
+ case 8:
+ callsub(L_Check, "3 Broken Pharaoh Symbols and 3 Tutankhamen's Masks", Broken_Pharaoh_Symbol, 3, "I hear the pyramids are in Morroc, but I've never been there. Some humans call it Morco.", .@event1$[.@i], Tutankhamens_Mask, 3);
+ case 9:
+ callsub(L_Check, "2 Pocket Watches", Pocket_Watch, 2, "Those lazy merchants, why do they need pocket watches they don't even use?", .@event1$[.@i]);
+ case 10:
+ callsub(L_Check, "3 Young Twigs", Young_Twig, 3, "Mellow Island has a climate like with where we cats used to live. But the trees die out sometimes due to it being an island.", .@event1$[.@i]);
+ case 11:
+ callsub(L_Check, "5 Rossata Pieces", Rojerta_Piece, 5, "I guess they collect these because humans have them, but what's the use of researching ancient languages?", .@event1$[.@i]);
+ case 12:
+ callsub(L_Check, "5 Fangs of Garm", Fang_Of_Garm, 5, "Weak humans need sharp weapons, but cats already have nice and sharp claws, so why are we collecting these!!", .@event1$[.@i]);
+ case 13:
+ callsub(L_Check, "3 Baphomet Dolls", Baphomet_Doll, 3, "Baphomet dolls are great for playing around with.", .@event1$[.@i]);
+ case 14:
+ callsub(L_Check, "1 Tiger's Footskin and 5 Tiger Skins", Tiger_Footskin, 1, "Did you know that tigers are cats too? Therefore, cats are better than tigers.", .@event1$[.@i], Tigers_Skin, 5);
+ case 15:
+ callsub(L_Check, "3 Broken Shield Pieces and 3 Shining Spear Blades", Boroken_Shiled_Piece, 3, "I don't know what they want with these.", .@event1$[.@i], Shine_Spear_Blade, 3);
+ case 16:
+ callsub(L_Check, "3 Osiris Dolls", Osiris_Doll, 3, "Shame~ I never got to play with an Osiris doll.", .@event1$[.@i]);
+ case 17:
+ callsub(L_Check, "1 Ice Scale", Ice_Scale, 1, "Mellow Island is a fabulous place to live. But the ships are too hot.", .@event1$[.@i]);
+ case 18:
+ callsub(L_Check, "1 Skeletal Armor Piece", Piece_Of_Bone_Armor, 1, "Ewww... Why would they collect something so creepy?", .@event1$[.@i]);
+ case 19:
+ callsub(L_Check, "1 Darkred Scale Piece", Dark_Red_Scale, 1, "Dragon scales? Well... I guess they are tough. But what are they going to use them for?", .@event1$[.@i]);
+ case 20:
+ callsub(L_Check, "2 Wills of Red Darkness", Will_Of_Darkness_, 2, "Interesting! Does it scream or something when I poke it in the eye?", .@event1$[.@i]);
+ case 21:
+ callsub(L_Check, "2 Foolishness of the Blind", Foolishness_Of_Blind, 2, "This blind man is foolish in not knowing that gathering 300 cats cures blindness...", .@event1$[.@i]);
}
case 3:
mes "[Namis]";
@@ -1496,21 +1517,36 @@ malangdo,215,119,4 script Thanks Ticket Machine 2_VENDING_MACHINE1,{
mes "The Vending Machine is selling items in the following list.";
next;
switch(select("Finish", "1 Siege Arrow Quiver A (2 Tickets)", "1 Siege Arrow Quiver S (2 Tickets)", "30 White Potion (12 Tickets)", "30 White Slim Potion (14 Tickets)", "10 Dark Water (20 Tickets)", "20 Siege_Violet_Potion (30 Tickets)", "10 Coldproof Potion (30 Tickets)", "10 Thunderproof Potion (30 Tickets)", "10 Earthproof Potion (30 Tickets)", "10 Fireproof Potion (30 Tickets)", "10 Elemental Converter[Fire] (30 Tickets)")) {
- case 1: close;
- case 2: callsub L_Purchase,2,12678,1; //Siege_Arrow_Quiver_A
- case 3: callsub L_Purchase,2,12677,1; //Siege_Arrow_Quiver_S
- case 4: callsub L_Purchase,12,504,30; //White_Potion
- case 5: callsub L_Purchase,14,547,30; //White_Slim_Potion
- case 6: callsub L_Purchase,20,12020,10; //Water_Of_Darkness
- case 7: callsub L_Purchase,30,11547,20; //Woe_Violet_Potion
- case 8: callsub L_Purchase,30,12119,10; //Resist_Water
- case 9: callsub L_Purchase,30,12121,10; //Resist_Wind
- case 10: callsub L_Purchase,30,12120,10; //Resist_Earth
- case 11: callsub L_Purchase,30,12118,10; //Resist_Fire
- case 12: callsub L_Purchase,30,12114,10,"Elemental Converter[Fire]"; //Elemental_Fire
- case 13: callsub L_Purchase,30,12115,10,"Elemental Converter[Water]"; //Elemental_Water
- case 14: callsub L_Purchase,30,12117,10,"Elemental Converter[Wind]"; //Elemental_Wind
- case 15: callsub L_Purchase,30,12116,10,"Elemental Converter[Earth]"; //Elemental_Earth
+ case 1:
+ close;
+ case 2:
+ callsub(L_Purchase, 2, Siege_Arrow_Quiver_A, 1);
+ case 3:
+ callsub(L_Purchase, 2, Siege_Arrow_Quiver_S, 1);
+ case 4:
+ callsub(L_Purchase, 12, White_Potion, 30);
+ case 5:
+ callsub(L_Purchase, 14, White_Slim_Potion, 30);
+ case 6:
+ callsub(L_Purchase, 20, Water_Of_Darkness, 10);
+ case 7:
+ callsub(L_Purchase, 30, Woe_Violet_Potion, 20);
+ case 8:
+ callsub(L_Purchase, 30, Resist_Water, 10);
+ case 9:
+ callsub(L_Purchase, 30, Resist_Wind, 10);
+ case 10:
+ callsub(L_Purchase, 30, Resist_Earth, 10);
+ case 11:
+ callsub(L_Purchase, 30, Resist_Fire, 10);
+ case 12:
+ callsub(L_Purchase, 30, Elemental_Fire, 10, "Elemental Converter[Fire]");
+ case 13:
+ callsub(L_Purchase, 30, Elemental_Water, 10, "Elemental Converter[Water]");
+ case 14:
+ callsub(L_Purchase, 30, Elemental_Wind, 10, "Elemental Converter[Wind]");
+ case 15:
+ callsub(L_Purchase, 30, Elemental_Earth, 10, "Elemental Converter[Earth]");
}
end;
case 3:
@@ -1520,67 +1556,126 @@ malangdo,215,119,4 script Thanks Ticket Machine 2_VENDING_MACHINE1,{
mes "You don't have enough ^FF0000Invest Thanks Ticket^000000 to proceed.";
close;
}
- delitem Thanks_Invest_Ticket,5;
- .@i = rand(1,10000);
- if (.@i <= 100) callsub L_Bag,12531,1; //White_Potion_Box
- else if (.@i <= 200) callsub L_Bag,12549,1; //White_Slim_Pot_Box2
- else if (.@i <= 250) callsub L_Bag,11549,10; //Woe_Blue_Potion
- else if (.@i <= 660) callsub L_Bag,617,1; //Old_Violet_Box
- else if (.@i <= 710) callsub L_Bag,12532,1; //Royal_Jelly_Box2
- else if (.@i <= 760) callsub L_Bag,12533,1; //Blue_Herb_Box2
- else if (.@i <= 810) callsub L_Bag,505,5; //Blue_Potion
- else if (.@i <= 1110) callsub L_Bag,644,1; //Gift_Box
- else if (.@i <= 1120) callsub L_Bag,607,1; //Yggdrasilberry
- else if (.@i <= 1130) callsub L_Bag,608,2; //Seed_Of_Yggdrasil
- else if (.@i <= 1140) callsub L_Bag,12292,5; //Unripe_Fruit
- else if (.@i <= 1150) callsub L_Bag,12293,5; //Dried_Yggdrasilberry
- else if (.@i <= 1250) callsub L_Bag,12679,1; //Sg_White_Potion_Box
- else if (.@i <= 1471) callsub L_Bag,603,1; //Old_Blue_Box
- else if (.@i <= 1571) callsub L_Bag,12550,1,"Poison Bottle Box(30)"; //Poison_Bottle_Box2
- else if (.@i <= 1671) callsub L_Bag,12020,10; //Water_Of_Darkness
- else if (.@i <= 1871) callsub L_Bag,12030,5; //Box_Of_Grudge
- else if (.@i <= 2071) callsub L_Bag,12031,5; //Sleepy_Box
- else if (.@i <= 2371) callsub L_Bag,12033,2; //Box_Of_Sunlight
- else if (.@i <= 2571) callsub L_Bag,12114,5,"Elemental Converter[Fire]"; //Elemental_Fire
- else if (.@i <= 2771) callsub L_Bag,12115,5,"Elemental Converter[Water]"; //Elemental_Water
- else if (.@i <= 2971) callsub L_Bag,12117,5,"Elemental Converter[Wind]"; //Elemental_Wind
- else if (.@i <= 3171) callsub L_Bag,12116,5,"Elemental Converter[Earth]"; //Elemental_Earth
- else if (.@i <= 3271) callsub L_Bag,12680,1; //Sg_Blue_Potion_Box
- else if (.@i <= 3471) callsub L_Bag,12118,5; //Resist_Fire
- else if (.@i <= 3671) callsub L_Bag,12119,5; //Resist_Water
- else if (.@i <= 3871) callsub L_Bag,12121,5; //Resist_Wind
- else if (.@i <= 4071) callsub L_Bag,12120,5; //Resist_Earth
- else if (.@i <= 4271) callsub L_Bag,929,20; //Immortal_Heart
- else if (.@i <= 4471) callsub L_Bag,1059,20; //Transparent_Cloth
- else if (.@i <= 4671) callsub L_Bag,905,20; //Stem
- else if (.@i <= 4871) callsub L_Bag,606,10; //Aloebera
- else if (.@i <= 5071) callsub L_Bag,609,10; //Amulet
- else if (.@i <= 5271) callsub L_Bag,710,2; //Illusion_Flower
- else if (.@i <= 5471) callsub L_Bag,576,20; //Prickly_Fruit
- else if (.@i <= 5671) callsub L_Bag,621,10; //Bitter_Herb
- else if (.@i <= 5871) callsub L_Bag,709,10; //Izidor
- else if (.@i <= 6071) callsub L_Bag,605,10; //Anodyne
- else if (.@i <= 6171) callsub L_Bag,11548,10; //Woe_White_Potion
- else if (.@i <= 6371) callsub L_Bag,706,10; //Four_Leaf_Clover
- else if (.@i <= 6571) callsub L_Bag,521,10; //Leaflet_Of_Aloe
- else if (.@i <= 6771) callsub L_Bag,707,10; //Singing_Plant
- else if (.@i <= 6971) callsub L_Bag,610,10; //Leaf_Of_Yggdrasil
- else if (.@i <= 7021) callsub L_Bag,12676,1; //Sg_Violet_Potion_Box
- else if (.@i <= 7171) callsub L_Bag,6249,10; //Savage_Meat
- else if (.@i <= 7321) callsub L_Bag,6252,10; //Wolf_Blood
- else if (.@i <= 7471) callsub L_Bag,6254,10; //Beef_Head_Meat
- else if (.@i <= 7621) callsub L_Bag,6253,10; //Cold_Ice
- else if (.@i <= 7771) callsub L_Bag,6256,10; //Ice_Fragment
- else if (.@i <= 7921) callsub L_Bag,6257,10; //Ice_Crystal
- else if (.@i <= 8071) callsub L_Bag,6260,10; //Petti_Tail
- else if (.@i <= 8309) callsub L_Bag,7932,20; //Poison_Herb_Nerium
- else if (.@i <= 8547) callsub L_Bag,7933,20; //Poison_Herb_Rantana
- else if (.@i <= 8785) callsub L_Bag,7934,20; //Poison_Herb_Makulata
- else if (.@i <= 9023) callsub L_Bag,7935,20; //Poison_Herb_Seratum
- else if (.@i <= 9261) callsub L_Bag,7936,20; //Poison_Herb_Scopolia
- else if (.@i <= 9499) callsub L_Bag,7937,20; //Poison_Herb_Amoena
- else if (.@i <= 9699) callsub L_Bag,6217,20; //Mandragora_Flowerpot
- else callsub L_Bag,12016,10; //Speed_Up_Potion
+ delitem(Thanks_Invest_Ticket, 5);
+ .@i = rand(1, 10000);
+ if (.@i <= 100)
+ callsub(L_Bag, White_Potion_Box, 1);
+ else if (.@i <= 200)
+ callsub(L_Bag, White_Slim_Pot_Box2, 1);
+ else if (.@i <= 250)
+ callsub(L_Bag, Woe_Blue_Potion, 10);
+ else if (.@i <= 660)
+ callsub(L_Bag, Old_Violet_Box, 1);
+ else if (.@i <= 710)
+ callsub(L_Bag, Royal_Jelly_Box2, 1);
+ else if (.@i <= 760)
+ callsub(L_Bag, Blue_Herb_Box2, 1);
+ else if (.@i <= 810)
+ callsub(L_Bag, Blue_Potion, 5);
+ else if (.@i <= 1110)
+ callsub(L_Bag, Gift_Box, 1);
+ else if (.@i <= 1120)
+ callsub(L_Bag, Yggdrasilberry, 1);
+ else if (.@i <= 1130)
+ callsub(L_Bag, Seed_Of_Yggdrasil, 2);
+ else if (.@i <= 1140)
+ callsub(L_Bag, Unripe_Fruit, 5);
+ else if (.@i <= 1150)
+ callsub(L_Bag, Dried_Yggdrasilberry, 5);
+ else if (.@i <= 1250)
+ callsub(L_Bag, Sg_White_Potion_Box, 1);
+ else if (.@i <= 1471)
+ callsub(L_Bag, Old_Blue_Box, 1);
+ else if (.@i <= 1571)
+ callsub(L_Bag, Poison_Bottle_Box2, 1, "Poison Bottle Box(30);");
+ else if (.@i <= 1671)
+ callsub(L_Bag, Water_Of_Darkness, 10);
+ else if (.@i <= 1871)
+ callsub(L_Bag, Box_Of_Grudge, 5);
+ else if (.@i <= 2071)
+ callsub(L_Bag, Sleepy_Box, 5);
+ else if (.@i <= 2371)
+ callsub(L_Bag, Box_Of_Sunlight, 2);
+ else if (.@i <= 2571)
+ callsub(L_Bag, Elemental_Fire, 5, "Elemental Converter[Fire]");
+ else if (.@i <= 2771)
+ callsub(L_Bag, Elemental_Water, 5, "Elemental Converter[Water]");
+ else if (.@i <= 2971)
+ callsub(L_Bag, Elemental_Earth, 5, "Elemental Converter[Wind]");
+ else if (.@i <= 3171)
+ callsub(L_Bag, Elemental_Wind, 5, "Elemental Converter[Earth]");
+ else if (.@i <= 3271)
+ callsub(L_Bag, Sg_Blue_Potion_Box, 1);
+ else if (.@i <= 3471)
+ callsub(L_Bag, Resist_Fire, 5);
+ else if (.@i <= 3671)
+ callsub(L_Bag, Resist_Water, 5);
+ else if (.@i <= 3871)
+ callsub(L_Bag, Resist_Wind, 5);
+ else if (.@i <= 4071)
+ callsub(L_Bag, Resist_Earth, 5);
+ else if (.@i <= 4271)
+ callsub(L_Bag, Immortal_Heart, 20);
+ else if (.@i <= 4471)
+ callsub(L_Bag, Transparent_Cloth, 20);
+ else if (.@i <= 4671)
+ callsub(L_Bag, Stem, 20);
+ else if (.@i <= 4871)
+ callsub(L_Bag, Aloebera, 10);
+ else if (.@i <= 5071)
+ callsub(L_Bag, Amulet, 10);
+ else if (.@i <= 5271)
+ callsub(L_Bag, Illusion_Flower, 2);
+ else if (.@i <= 5471)
+ callsub(L_Bag, Prickly_Fruit, 20);
+ else if (.@i <= 5671)
+ callsub(L_Bag, Bitter_Herb, 10);
+ else if (.@i <= 5871)
+ callsub(L_Bag, Izidor, 10);
+ else if (.@i <= 6071)
+ callsub(L_Bag, Anodyne, 10);
+ else if (.@i <= 6171)
+ callsub(L_Bag, Woe_White_Potion, 10);
+ else if (.@i <= 6371)
+ callsub(L_Bag, Four_Leaf_Clover, 10);
+ else if (.@i <= 6571)
+ callsub(L_Bag, Leaflet_Of_Aloe, 10);
+ else if (.@i <= 6771)
+ callsub(L_Bag, Singing_Plant, 10);
+ else if (.@i <= 6971)
+ callsub(L_Bag, Leaf_Of_Yggdrasil, 10);
+ else if (.@i <= 7021)
+ callsub(L_Bag, Sg_Violet_Potion_Box, 1);
+ else if (.@i <= 7171)
+ callsub(L_Bag, Savage_Meat, 10);
+ else if (.@i <= 7321)
+ callsub(L_Bag, Wolf_Blood, 10);
+ else if (.@i <= 7471)
+ callsub(L_Bag, Beef_Head_Meat, 10);
+ else if (.@i <= 7621)
+ callsub(L_Bag, Cold_Ice, 10);
+ else if (.@i <= 7771)
+ callsub(L_Bag, Ice_Fragment, 10);
+ else if (.@i <= 7921)
+ callsub(L_Bag, Ice_Crystal, 10);
+ else if (.@i <= 8071)
+ callsub(L_Bag, Petti_Tail, 10);
+ else if (.@i <= 8309)
+ callsub(L_Bag, Poison_Herb_Nerium, 20);
+ else if (.@i <= 8547)
+ callsub(L_Bag, Poison_Herb_Rantana, 20);
+ else if (.@i <= 8785)
+ callsub(L_Bag, Poison_Herb_Makulata, 20);
+ else if (.@i <= 9023)
+ callsub(L_Bag, Poison_Herb_Seratum, 20);
+ else if (.@i <= 9261)
+ callsub(L_Bag, Poison_Herb_Scopolia, 20);
+ else if (.@i <= 9499)
+ callsub(L_Bag, Poison_Herb_Amoena, 20);
+ else if (.@i <= 9699)
+ callsub(L_Bag, Mandragora_Flowerpot, 20);
+ else
+ callsub(L_Bag, Speed_Up_Potion, 10);
end;
case 4:
mes "Black Paw Jelly Bag Button chosen. Need to insert 50 ^FF0000Invest Thanks Ticket^000000 and a random item will appear.";
@@ -1589,75 +1684,142 @@ malangdo,215,119,4 script Thanks Ticket Machine 2_VENDING_MACHINE1,{
mes "You don't have enough ^FF0000Invest Thanks Ticket^000000 to proceed.";
close;
}
- delitem Thanks_Invest_Ticket,50;
- .@i = rand(1,10000);
- if (.@i <= 100) callsub L_Bag,12531,1; //White_Potion_Box
- else if (.@i <= 200) callsub L_Bag,12549,1; //White_Slim_Pot_Box2
- else if (.@i <= 250) callsub L_Bag,11549,20; //Woe_Blue_Potion
- else if (.@i <= 450) callsub L_Bag,617,1; //Old_Violet_Box
- else if (.@i <= 500) callsub L_Bag,12532,1; //Royal_Jelly_Box2
- else if (.@i <= 550) callsub L_Bag,12533,1; //Blue_Herb_Box2
- else if (.@i <= 600) callsub L_Bag,505,10; //Blue_Potion
- else if (.@i <= 800) callsub L_Bag,644,1; //Gift_Box
- else if (.@i <= 810) callsub L_Bag,607,2; //Yggdrasilberry
- else if (.@i <= 820) callsub L_Bag,608,3; //Seed_Of_Yggdrasil
- else if (.@i <= 830) callsub L_Bag,12292,10; //Unripe_Fruit
- else if (.@i <= 840) callsub L_Bag,12293,10; //Dried_Yggdrasilberry
- else if (.@i <= 940) callsub L_Bag,12679,1; //Sg_White_Potion_Box
- else if (.@i <= 1140) callsub L_Bag,603,1; //Old_Blue_Box
- else if (.@i <= 1240) callsub L_Bag,12550,1,"Poison Bottle Box(30)"; //Poison_Bottle_Box2
- else if (.@i <= 1340) callsub L_Bag,12020,20; //Water_Of_Darkness
- else if (.@i <= 1440) callsub L_Bag,12030,10; //Box_Of_Grudge
- else if (.@i <= 1540) callsub L_Bag,12031,10; //Sleepy_Box
- else if (.@i <= 1690) callsub L_Bag,12033,4; //Box_Of_Sunlight
- else if (.@i <= 1790) callsub L_Bag,12114,10,"Elemental Converter[Fire]"; //Elemental_Fire
- else if (.@i <= 1890) callsub L_Bag,12115,10,"Elemental Converter[Water]"; //Elemental_Water
- else if (.@i <= 1990) callsub L_Bag,12117,10,"Elemental Converter[Wind]"; //Elemental_Wind
- else if (.@i <= 2090) callsub L_Bag,12116,10,"Elemental Converter[Earth]"; //Elemental_Earth
- else if (.@i <= 2190) callsub L_Bag,12680,1; //Sg_Blue_Potion_Box
- else if (.@i <= 2290) callsub L_Bag,12118,10; //Resist_Fire
- else if (.@i <= 2390) callsub L_Bag,12119,10; //Resist_Water
- else if (.@i <= 2490) callsub L_Bag,12121,10; //Resist_Wind
- else if (.@i <= 2590) callsub L_Bag,12120,10; //Resist_Earth
- else if (.@i <= 2690) callsub L_Bag,929,40; //Immortal_Heart
- else if (.@i <= 2790) callsub L_Bag,1059,40; //Transparent_Cloth
- else if (.@i <= 2890) callsub L_Bag,905,40; //Stem
- else if (.@i <= 2990) callsub L_Bag,606,20; //Aloebera
- else if (.@i <= 3090) callsub L_Bag,609,20; //Amulet
- else if (.@i <= 3190) callsub L_Bag,710,4; //Illusion_Flower
- else if (.@i <= 3290) callsub L_Bag,576,40; //Prickly_Fruit
- else if (.@i <= 3390) callsub L_Bag,621,20; //Bitter_Herb
- else if (.@i <= 3490) callsub L_Bag,709,20; //Izidor
- else if (.@i <= 3590) callsub L_Bag,605,20; //Anodyne
- else if (.@i <= 3690) callsub L_Bag,11548,20; //Woe_White_Potion
- else if (.@i <= 3790) callsub L_Bag,706,20; //Four_Leaf_Clover
- else if (.@i <= 3890) callsub L_Bag,521,20; //Leaflet_Of_Aloe
- else if (.@i <= 3990) callsub L_Bag,707,20; //Singing_Plant
- else if (.@i <= 4090) callsub L_Bag,610,20; //Leaf_Of_Yggdrasil
- else if (.@i <= 4140) callsub L_Bag,12676,1; //Sg_Violet_Potion_Box
- else if (.@i <= 4240) callsub L_Bag,6249,20; //Savage_Meat
- else if (.@i <= 4340) callsub L_Bag,6252,20; //Wolf_Blood
- else if (.@i <= 4440) callsub L_Bag,6254,20; //Beef_Head_Meat
- else if (.@i <= 4540) callsub L_Bag,6253,20; //Cold_Ice
- else if (.@i <= 4640) callsub L_Bag,6256,20; //Ice_Fragment
- else if (.@i <= 4740) callsub L_Bag,6257,20; //Ice_Crystal
- else if (.@i <= 4840) callsub L_Bag,6260,20; //Petti_Tail
- else if (.@i <= 4940) callsub L_Bag,7932,40; //Poison_Herb_Nerium
- else if (.@i <= 5040) callsub L_Bag,7933,40; //Poison_Herb_Rantana
- else if (.@i <= 5140) callsub L_Bag,7934,40; //Poison_Herb_Makulata
- else if (.@i <= 5240) callsub L_Bag,7935,40; //Poison_Herb_Seratum
- else if (.@i <= 5340) callsub L_Bag,7936,40; //Poison_Herb_Scopolia
- else if (.@i <= 5440) callsub L_Bag,7937,40; //Poison_Herb_Amoena
- else if (.@i <= 5540) callsub L_Bag,6217,40; //Mandragora_Flowerpot
- else if (.@i <= 6000) callsub L_Bag,12016,20; //Speed_Up_Potion
- else if (.@i <= 6500) callsub L_Bag,2483,1; //Siege_Greave
- else if (.@i <= 7000) callsub L_Bag,2484,1; //Siege_Boots
- else if (.@i <= 7500) callsub L_Bag,2485,1; //Siege_Shoes
- else if (.@i <= 8000) callsub L_Bag,2586,1; //Siege_Manteau
- else if (.@i <= 8500) callsub L_Bag,2587,1; //Siege_Muffler
- else if (.@i <= 9000) callsub L_Bag,15046,1; //Siege_Plate
- else if (.@i <= 9500) callsub L_Bag,15047,1; //Siege_Suits
- else callsub L_Bag,15048,1; //Siege_Robe
+ delitem(Thanks_Invest_Ticket, 50);
+ .@i = rand(1, 10000);
+ if (.@i <= 100)
+ callsub(L_Bag, White_Potion_Box, 1);
+ else if (.@i <= 200)
+ callsub(L_Bag, White_Slim_Pot_Box2, 1);
+ else if (.@i <= 250)
+ callsub(L_Bag, Woe_Blue_Potion, 20);
+ else if (.@i <= 450)
+ callsub(L_Bag, Old_Violet_Box, 1);
+ else if (.@i <= 500)
+ callsub(L_Bag, Royal_Jelly_Box2, 1);
+ else if (.@i <= 550)
+ callsub(L_Bag, Blue_Herb_Box2, 1);
+ else if (.@i <= 600)
+ callsub(L_Bag, Blue_Potion, 10);
+ else if (.@i <= 800)
+ callsub(L_Bag, Gift_Box, 1);
+ else if (.@i <= 810)
+ callsub(L_Bag, Yggdrasilberry, 2);
+ else if (.@i <= 820)
+ callsub(L_Bag, Seed_Of_Yggdrasil, 3);
+ else if (.@i <= 830)
+ callsub(L_Bag, Unripe_Fruit, 10);
+ else if (.@i <= 840)
+ callsub(L_Bag, Dried_Yggdrasilberry, 10);
+ else if (.@i <= 940)
+ callsub(L_Bag, Sg_White_Potion_Box, 1);
+ else if (.@i <= 1140)
+ callsub(L_Bag, Old_Blue_Box, 1);
+ else if (.@i <= 1240)
+ callsub(L_Bag, Poison_Bottle_Box2, 1, "Poison Bottle Box(30)");
+ else if (.@i <= 1340)
+ callsub(L_Bag, Water_Of_Darkness, 20);
+ else if (.@i <= 1440)
+ callsub(L_Bag, Box_Of_Grudge, 10);
+ else if (.@i <= 1540)
+ callsub(L_Bag, Sleepy_Box, 10);
+ else if (.@i <= 1690)
+ callsub(L_Bag, Box_Of_Sunlight, 4);
+ else if (.@i <= 1790)
+ callsub(L_Bag, Elemental_Fire, 10, "Elemental Converter[Fire]");
+ else if (.@i <= 1890)
+ callsub(L_Bag, Elemental_Water, 10, "Elemental Converter[Water]");
+ else if (.@i <= 1990)
+ callsub(L_Bag, Elemental_Wind, 10, "Elemental Converter[Wind]");
+ else if (.@i <= 2090)
+ callsub(L_Bag, Elemental_Earth, 10, "Elemental Converter[Earth]");
+ else if (.@i <= 2190)
+ callsub(L_Bag, Sg_Blue_Potion_Box, 1);
+ else if (.@i <= 2290)
+ callsub(L_Bag, Resist_Fire, 10);
+ else if (.@i <= 2390)
+ callsub(L_Bag, Resist_Water, 10);
+ else if (.@i <= 2490)
+ callsub(L_Bag, Resist_Wind, 10);
+ else if (.@i <= 2590)
+ callsub(L_Bag, Resist_Earth, 10);
+ else if (.@i <= 2690)
+ callsub(L_Bag, Immortal_Heart, 40);
+ else if (.@i <= 2790)
+ callsub(L_Bag, Transparent_Cloth, 40);
+ else if (.@i <= 2890)
+ callsub(L_Bag, Stem, 40);
+ else if (.@i <= 2990)
+ callsub(L_Bag, Aloebera, 20);
+ else if (.@i <= 3090)
+ callsub(L_Bag, Amulet, 20);
+ else if (.@i <= 3190)
+ callsub(L_Bag, Illusion_Flower, 4);
+ else if (.@i <= 3290)
+ callsub(L_Bag, Prickly_Fruit, 40);
+ else if (.@i <= 3390)
+ callsub(L_Bag, Bitter_Herb, 20);
+ else if (.@i <= 3490)
+ callsub(L_Bag, Izidor, 20);
+ else if (.@i <= 3590)
+ callsub(L_Bag, Anodyne, 20);
+ else if (.@i <= 3690)
+ callsub(L_Bag, Woe_White_Potion, 20);
+ else if (.@i <= 3790)
+ callsub(L_Bag, Four_Leaf_Clover, 20);
+ else if (.@i <= 3890)
+ callsub(L_Bag, Leaflet_Of_Aloe, 20);
+ else if (.@i <= 3990)
+ callsub(L_Bag, Singing_Plant, 20);
+ else if (.@i <= 4090)
+ callsub(L_Bag, Leaf_Of_Yggdrasil, 20);
+ else if (.@i <= 4140)
+ callsub(L_Bag, Sg_Violet_Potion_Box, 1);
+ else if (.@i <= 4240)
+ callsub(L_Bag, Savage_Meat, 20);
+ else if (.@i <= 4340)
+ callsub(L_Bag, Wolf_Blood, 20);
+ else if (.@i <= 4440)
+ callsub(L_Bag, Beef_Head_Meat, 20);
+ else if (.@i <= 4540)
+ callsub(L_Bag, Cold_Ice, 20);
+ else if (.@i <= 4640)
+ callsub(L_Bag, Ice_Fragment, 20);
+ else if (.@i <= 4740)
+ callsub(L_Bag, Ice_Crystal, 20);
+ else if (.@i <= 4840)
+ callsub(L_Bag, Petti_Tail, 20);
+ else if (.@i <= 4940)
+ callsub(L_Bag, Poison_Herb_Nerium, 40);
+ else if (.@i <= 5040)
+ callsub(L_Bag, Poison_Herb_Rantana, 40);
+ else if (.@i <= 5140)
+ callsub(L_Bag, Poison_Herb_Makulata, 40);
+ else if (.@i <= 5240)
+ callsub(L_Bag, Poison_Herb_Seratum, 40);
+ else if (.@i <= 5340)
+ callsub(L_Bag, Poison_Herb_Scopolia, 40);
+ else if (.@i <= 5440)
+ callsub(L_Bag, Poison_Herb_Amoena, 40);
+ else if (.@i <= 5540)
+ callsub(L_Bag, Mandragora_Flowerpot, 40);
+ else if (.@i <= 6000)
+ callsub(L_Bag, Speed_Up_Potion, 20);
+ else if (.@i <= 6500)
+ callsub(L_Bag, Siege_Greave, 1);
+ else if (.@i <= 7000)
+ callsub(L_Bag, Siege_Boots, 1);
+ else if (.@i <= 7500)
+ callsub(L_Bag, Siege_Shoes, 1);
+ else if (.@i <= 8000)
+ callsub(L_Bag, Siege_Manteau, 1);
+ else if (.@i <= 8500)
+ callsub(L_Bag, Siege_Muffler, 1);
+ else if (.@i <= 9000)
+ callsub(L_Bag, Siege_Plate, 1);
+ else if (.@i <= 9500)
+ callsub(L_Bag, Siege_Suits, 1);
+ else
+ callsub(L_Bag, Siege_Robe, 1);
end;
}
end;
diff --git a/npc/woe-se/agit_main_se.txt b/npc/woe-se/agit_main_se.txt
index c9b34f610..5f291e658 100644
--- a/npc/woe-se/agit_main_se.txt
+++ b/npc/woe-se/agit_main_se.txt
@@ -1681,6 +1681,10 @@ OnEnable:
if (.@num == 3) set getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)),4;
else if (.@num) set getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)),6;
setwall strnpcinfo(NPC_NAME_HIDDEN),.@wall[0],.@wall[1],.@wall[2],.@wall[3],.@wall[4],substr(strnpcinfo(NPC_NAME_HIDDEN),0,1)+substr(strnpcinfo(NPC_NAME_HIDDEN),8,9)+"_"+strnpcinfo(NPC_NAME_VISIBLE);
+ if (.@num == 0)
+ setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[getarraysize(.@x)-1], .@y[getarraysize(.@y)-1], cell_basilica, true);
+ if (.@num == 1 && (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas01" || strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas04" || strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas05"))
+ setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[5], .@y[5], cell_basilica, true);
.@j = (getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)))?getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)):getarraysize(.@x);
for (.@i = 0; .@i<.@j; ++.@i)
guardian strnpcinfo(NPC_NAME_HIDDEN),.@x[.@i],.@y[.@i]," ",1905,strnpcinfo(NPC_NAME)+"::OnBarrierDestroyed";
@@ -1700,6 +1704,31 @@ OnBarrierDestroyed:
end;
OnDisable:
+ if (compare(strnpcinfo(NPC_NAME_HIDDEN),"arug")) {
+ if (strnpcinfo(NPC_NAME_HIDDEN) == "arug_cas01") {
+ setarray(.@x[0], 239, 245);
+ setarray(.@y[0], 73, 73);
+ } else if (strnpcinfo(NPC_NAME_HIDDEN) == "arug_cas02") {
+ setarray(.@x[0], 137, 143);
+ setarray(.@y[0], 137, 137);
+ } else { // Castles 3, 4, 5 are identical.
+ setarray(.@x[0], 139, 145);
+ setarray(.@y[0], 111, 111);
+ }
+ } else {
+ if (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas02") {
+ setarray(.@x[0], 289, 289);
+ setarray(.@y[0], 98, 104);
+ } else if (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas03") {
+ setarray(.@x[0], 326, 330);
+ setarray(.@y[0], 300, 300);
+ } else { // Castles 1, 4, 5 are identical.
+ setarray(.@x[0], 115, 125);
+ setarray(.@y[0], 49, 49);
+ setcell(strnpcinfo(NPC_NAME_HIDDEN), 115, 50, 125, 50, cell_basilica, false);
+ }
+ }
+ setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[1], .@y[1], cell_basilica, false);
delwall substr(strnpcinfo(NPC_NAME_HIDDEN),0,1)+substr(strnpcinfo(NPC_NAME_HIDDEN),8,9)+"_"+strnpcinfo(NPC_NAME_VISIBLE);
killmonster strnpcinfo(NPC_NAME_HIDDEN),strnpcinfo(NPC_NAME)+"::OnBarrierDestroyed";
end;
diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql
index 93f4a323c..c639f2226 100644
--- a/sql-files/item_db_re.sql
+++ b/sql-files/item_db_re.sql
@@ -1633,7 +1633,7 @@ REPLACE INTO `item_db` VALUES ('2472','Shoes_Of_Judgement','Shoes Of Judgement',
REPLACE INTO `item_db` VALUES ('2473','Para_Team_Boots4','Eden Group Boots IV','5','0','0','0','0','0','20','0','0','18446744073709551615','63','2','64','0','60',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;','','');
REPLACE INTO `item_db` VALUES ('2474','Lehmannza_Shoes','Lehmannza Shoes','5','20','10','500','0','0','3','0','1','18446744073709551615','63','2','64','0','60',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
REPLACE INTO `item_db` VALUES ('2475','Ur_Greave','Ur\'s Greaves','5','20','10','900','0','0','32','0','1','128','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPrate,getequiprefinerycnt(EQI_SHOES)-7;','','');
-REPLACE INTO `item_db` VALUES ('2476','Peuz_Greave','Peuz\'s Greaves','5','20','10','900','0','0','32','0','1','128','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,40; bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8);','','');
+REPLACE INTO `item_db` VALUES ('2476','Peuz_Greave','Peuz\'s Greaves','5','20','10','900','0','0','32','0','1','128','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,40; if (getrefine() >= 8) bonus bAgi, getrefine() - 7;','','');
REPLACE INTO `item_db` VALUES ('2477','Sabah_Shoes','Sapha Shoes','5','20','10','400','0','0','18','0','1','4096','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,30; bonus bLuk,3;','','');
REPLACE INTO `item_db` VALUES ('2478','Nab_Shoes','Nab Shoes','5','20','10','400','0','0','18','0','1','4096','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,3; bonus bInt,2;','','');
REPLACE INTO `item_db` VALUES ('2479','White_Wing_Boots','White Wing Boots','5','20','10','400','0','0','18','0','1','2048','56','2','64','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus2 bSkillUseSP,RA_AIMEDBOLT,10;','','');
diff --git a/src/char/char.c b/src/char/char.c
index 4395ee9c2..1197e2811 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -1577,7 +1577,7 @@ int char_check_char_name(char * name, char * esc_name)
* -5: 'Symbols in Character Names are forbidden'
* char_id: Success
**/
-int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, int16 starting_class)
+int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, int16 starting_class, uint8 sex)
{
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
@@ -1620,17 +1620,17 @@ int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int
if( sd->found_char[slot] != -1 )
return -2; /* character account limit exceeded */
+
#if PACKETVER >= 20120307
// Insert the new char entry to the database
if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
- "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
- "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES ("
+ "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')",
char_db, sd->account_id , slot, esc_name, starting_class, start_zeny, 48, str, agi, vit, int_, dex, luk,
(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
- mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
- {
- Sql_ShowDebug(inter->sql_handle);
- return -2; //No, stop the procedure!
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y, sex)) {
+ Sql_ShowDebug(inter->sql_handle);
+ return -2; //No, stop the procedure!
}
#else
//Insert the new char entry to the database
@@ -1680,7 +1680,7 @@ int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int
}
}
- ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
+ ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s, sex: %c\n", sd->account_id, char_id, slot, name, sex);
return char_id;
}
@@ -4666,13 +4666,25 @@ void char_parse_char_create_new_char(int fd, struct char_session_data* sd)
//turn character creation on/off [Kevin]
result = -2;
} else {
- #if PACKETVER >= 20151001
- result = chr->make_new_char_sql(sd, RFIFOP(fd,2), 1, 1, 1, 1, 1, 1, RFIFOB(fd,26), RFIFOW(fd,27), RFIFOW(fd,29), RFIFOW(fd, 31));
- #elif PACKETVER >= 20120307
- result = chr->make_new_char_sql(sd, RFIFOP(fd,2), 1, 1, 1, 1, 1, 1, RFIFOB(fd,26), RFIFOW(fd,27), RFIFOW(fd,29), JOB_NOVICE);
- #else
- result = chr->make_new_char_sql(sd, RFIFOP(fd,2), RFIFOB(fd,26), RFIFOB(fd,27), RFIFOB(fd,28), RFIFOB(fd,29), RFIFOB(fd,30), RFIFOB(fd,31), RFIFOB(fd,32), RFIFOW(fd,33), RFIFOW(fd,35), JOB_NOVICE);
- #endif
+#if PACKETVER >= 20151001
+ uint8 sex = RFIFOB(fd, 35);
+
+ switch (sex) {
+ case SEX_FEMALE:
+ sex = 'F';
+ break;
+ case SEX_MALE:
+ sex = 'M';
+ break;
+ default:
+ return -2; // Char Creation Denied
+ }
+ result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), RFIFOW(fd, 31), sex);
+#elif PACKETVER >= 20120307
+ result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), JOB_NOVICE, 'U');
+#else
+ result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), RFIFOB(fd, 26), RFIFOB(fd, 27), RFIFOB(fd, 28), RFIFOB(fd, 29), RFIFOB(fd, 30), RFIFOB(fd, 31), RFIFOB(fd, 32), RFIFOW(fd, 33), RFIFOW(fd, 35), JOB_NOVICE, 'U');
+#endif
}
//'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
@@ -5075,7 +5087,7 @@ int char_parse_char(int fd)
// S 0a39 <name>.24B <slot>.B <hair color>.W <hair style>.W <starting job class ID>.W <Unknown>.(W or 2 B's)??? <sex>.B
case 0xa39:
{
- FIFOSD_CHECK(36);
+ FIFOSD_CHECK(36);
#elif PACKETVER >= 20120307
// S 0970 <name>.24B <slot>.B <hair color>.W <hair style>.W
case 0x970:
diff --git a/src/char/char.h b/src/char/char.h
index d7bc96e13..499b633f7 100644
--- a/src/char/char.h
+++ b/src/char/char.h
@@ -147,7 +147,7 @@ struct char_interface {
bool (*char_slotchange) (struct char_session_data *sd, int fd, unsigned short from, unsigned short to);
int (*rename_char_sql) (struct char_session_data *sd, int char_id);
int (*check_char_name) (char * name, char * esc_name);
- int (*make_new_char_sql) (struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job);
+ int (*make_new_char_sql) (struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job, uint8 sex);
int (*divorce_char_sql) (int partner_id1, int partner_id2);
int (*count_users) (void);
int (*mmo_char_tobuf) (uint8* buffer, struct mmo_charstatus* p);
diff --git a/src/char/int_party.c b/src/char/int_party.c
index 2fc39c328..4b6800699 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -633,31 +633,21 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
return 0; //Member not found?
mapif->party_withdraw(party_id, account_id, char_id);
-
- if (p->party.member[i].leader){
- p->party.member[i].account_id = 0;
- for (j = 0; j < MAX_PARTY; j++) {
- if (!p->party.member[j].account_id)
- continue;
- mapif->party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
- p->party.member[j].account_id = 0;
- }
- //Party gets deleted on the check_empty call below.
- } else {
- inter_party->tosql(&p->party,PS_DELMEMBER,i);
- j = p->party.member[i].lv;
- if(p->party.member[i].online) p->party.count--;
- memset(&p->party.member[i], 0, sizeof(struct party_member));
- p->size--;
- if (j == p->min_lv || j == p->max_lv || p->family)
- {
- if(p->family) p->family = 0; //Family state broken.
- inter_party->check_lv(p);
- }
+
+ j = p->party.member[i].lv;
+ if (p->party.member[i].online > 0)
+ p->party.count--;
+ memset(&p->party.member[i], 0, sizeof(struct party_member));
+ p->size--;
+ if (j == p->min_lv || j == p->max_lv || p->family) {
+ if(p->family) p->family = 0; //Family state broken.
+ inter_party->check_lv(p);
}
- if (inter_party->check_empty(p) == 0)
+ if (inter_party->check_empty(p) == 0) {
+ inter_party->tosql(&p->party, PS_DELMEMBER, i);
mapif->party_info(-1, &p->party, 0);
+ }
return 0;
}
// When member goes to other map or levels up.
@@ -727,7 +717,7 @@ int mapif_parse_BreakParty(int fd, int party_id)
if(!p)
return 0;
inter_party->tosql(&p->party,PS_BREAK,0);
- mapif->party_broken(fd,party_id);
+ mapif->party_broken(party_id, 1);
return 0;
}
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 35e66964c..b3069b27c 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -114,7 +114,15 @@
#define MAX_INVENTORY 100
//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well.
-#define MAX_CHARS 9
+#if PACKETVER >= 20100413
+#ifndef MAX_CHARS
+ #define MAX_CHARS 12
+#endif
+#else
+#ifndef MAX_CHARS
+ #define MAX_CHARS 9
+#endif
+#endif
//Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex]
//Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size.
#define MAX_SLOTS 4
diff --git a/src/common/strlib.c b/src/common/strlib.c
index 75ce2a272..df8093456 100644
--- a/src/common/strlib.c
+++ b/src/common/strlib.c
@@ -344,6 +344,7 @@ int strlib_config_switch(const char *str) {
}
/// strncpy that always null-terminates the string
+/// @remark this function will read at most `n` - 1 bytes from `src` (from 0 to `n` - 2)
char *strlib_safestrncpy(char *dst, const char *src, size_t n)
{
if( n > 0 )
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 2beb6c634..881e50497 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -8366,6 +8366,36 @@ void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommand
dbi_destroy(iter);
clif->message(fd,line_buff);
+ if (atcommand->binding_count > 0) {
+ int i, count_bind = 0;
+ int gm_lvl = pc_get_group_level(sd);
+
+ for (i = 0; i < atcommand->binding_count; i++) {
+ if (gm_lvl >= ((type == COMMAND_ATCOMMAND) ? atcommand->binding[i]->group_lv : atcommand->binding[i]->group_lv_char)) {
+ size_t slen = strlen(atcommand->binding[i]->command);
+ if (count_bind == 0) {
+ cur = line_buff;
+ memset(line_buff, ' ', CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE - 1] = 0;
+ clif->message(fd, "------------------");
+ clif->message(fd, "Custom commands:");
+ }
+ if (slen + cur - line_buff >= CHATBOX_SIZE) {
+ clif->message(fd, line_buff);
+ cur = line_buff;
+ memset(line_buff, ' ', CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE - 1] = 0;
+ }
+ memcpy(cur, atcommand->binding[i]->command, slen);
+ cur += slen + (10 - slen % 10);
+ count_bind++;
+ }
+ }
+ if (count_bind > 0)
+ clif->message(fd, line_buff); // Last Line
+ count += count_bind;
+ }
+
safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,274), count); // "%d commands found."
clif->message(fd, atcmd_output);
diff --git a/src/map/battle.c b/src/map/battle.c
index 64fda033f..8a0a71645 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6814,14 +6814,23 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
if( flag&(BCT_PARTY|BCT_ENEMY) ) {
int s_party = status->get_party_id(s_bl);
int s_guild = status->get_guild_id(s_bl);
+ int t_guild = status->get_guild_id(t_bl);
- if( s_party && s_party == status->get_party_id(t_bl)
- && !(map->list[m].flag.pvp && map->list[m].flag.pvp_noparty)
- && !(map_flag_gvg(m) && map->list[m].flag.gvg_noparty && !( s_guild && s_guild == status->get_guild_id(t_bl) ))
- && (!map->list[m].flag.battleground || sbg_id == tbg_id) )
- state |= BCT_PARTY;
- else
+ if (s_party != 0 && s_party == status->get_party_id(t_bl)) {
+ if (map_flag_gvg(m) && map->list[m].flag.gvg_noparty) {
+ if (s_guild != 0 && t_guild != 0 && (s_guild == t_guild || guild->isallied(s_guild, t_guild)))
+ state |= BCT_PARTY;
+ else
+ state |= flag&BCT_ENEMY ? BCT_ENEMY : BCT_PARTY;
+ } else if (!(map->list[m].flag.pvp && map->list[m].flag.pvp_noparty)
+ && (!map->list[m].flag.battleground || sbg_id == tbg_id)) {
+ state |= BCT_PARTY;
+ } else {
+ state |= BCT_ENEMY;
+ }
+ } else {
state |= BCT_ENEMY;
+ }
}
if( flag&(BCT_GUILD|BCT_ENEMY) ) {
int s_guild = status->get_guild_id(s_bl);
@@ -7320,7 +7329,9 @@ static const struct battle_data {
{ "save_body_style", &battle_config.save_body_style, 0, 0, 1, },
{ "player_warp_keep_direction", &battle_config.player_warp_keep_direction, 0, 0, 1, },
{ "atcommand_levelup_events", &battle_config.atcommand_levelup_events, 0, 0, 1, },
+ { "bow_unequip_arrow", &battle_config.bow_unequip_arrow, 1, 0, 1, },
{ "max_summoner_parameter", &battle_config.max_summoner_parameter, 120, 10, 10000, },
+ { "mvp_exp_reward_message", &battle_config.mvp_exp_reward_message, 0, 0, 1, },
};
#ifndef STATS_OPT_OUT
/**
@@ -7599,6 +7610,13 @@ void battle_adjust_conf(void) {
}
#endif
+#if PACKETVER < 20131223
+ if (battle_config.mvp_exp_reward_message) {
+ ShowWarning("conf/map/battle/client.conf MVP EXP reward message is enabled but it requires PACKETVER 2013-12-23 or newer, disabling...\n");
+ battle_config.mvp_exp_reward_message = 0;
+ }
+#endif
+
#ifndef CELL_NOSTACK
if (battle_config.custom_cell_stack_limit != 1)
ShowWarning("Battle setting 'custom_cell_stack_limit' takes no effect as this server was compiled without Cell Stack Limit support.\n");
diff --git a/src/map/battle.h b/src/map/battle.h
index c55d5ef19..4665847ff 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -545,8 +545,11 @@ struct Battle_Config {
int player_warp_keep_direction;
int atcommand_levelup_events; // Enable atcommands trigger level up events for NPCs
+
+ int bow_unequip_arrow;
int max_summoner_parameter; // Summoner Max Stats
+ int mvp_exp_reward_message;
};
/* criteria for battle_config.idletime_critera */
diff --git a/src/map/clif.c b/src/map/clif.c
index 8de18da30..3a0b4d4c7 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -677,7 +677,8 @@ void clif_authok(struct map_session_data *sd)
#if PACKETVER >= 20080102
p.font = sd->status.font;
#endif
-#if PACKETVER >= 20141016
+// Some clients smaller than 20160330 cant be tested [4144]
+#if PACKETVER >= 20141016 && PACKETVER < 20160330
p.sex = sd->status.sex;
#endif
clif->send(&p,sizeof(p),&sd->bl,SELF);
@@ -1077,15 +1078,21 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
-
clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
if (clif->isdisguised(bl)) {
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
+#if PACKETVER >= 20131223
+ p.AID = -bl->id;
+#else
p.GID = -bl->id;
+#endif
#else
p.GID = -bl->id;
#endif
@@ -1220,6 +1227,9 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) {
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
if (clif->isdisguised(bl)) {
@@ -1228,7 +1238,11 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) {
clif->send(&p,sizeof(p),bl,target);
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
+#if PACKETVER >= 20131223
+ p.AID = -bl->id;
+#else
p.GID = -bl->id;
+#endif
#else
p.GID = -bl->id;
#endif
@@ -1262,7 +1276,7 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
#endif
#if PACKETVER >= 20131223
p.AID = bl->id;
- p.GID = (tsd) ? tsd->status.char_id : 0; // CCODE
+ p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
p.GID = bl->id;
#endif
@@ -1312,6 +1326,9 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
#endif
#if PACKETVER >= 20150513
p.body = vd->body_style;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
@@ -1320,7 +1337,11 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
if (clif->isdisguised(bl)) {
#if PACKETVER >= 20091103
p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
+#if PACKETVER >= 20131223
+ p.AID = -bl->id;
+#else
p.GID = -bl->id;
+#endif
#else
p.GID = -bl->id;
#endif
@@ -1332,7 +1353,7 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd,
/// 01b0 <id>.L <type>.B <value>.L
/// type:
/// unused
-void clif_class_change(struct block_list *bl, int class_, int type)
+void clif_class_change(struct block_list *bl, int class_, int type, struct map_session_data *sd)
{
nullpo_retv(bl);
@@ -1343,7 +1364,11 @@ void clif_class_change(struct block_list *bl, int class_, int type)
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFL(buf,7)=class_;
- clif->send(buf,packet_len(0x1b0),bl,AREA);
+
+ if (sd == NULL)
+ clif->send(buf, packet_len(0x1b0), bl, AREA);
+ else
+ clif->send(buf, packet_len(0x1b0), &sd->bl, SELF);
}
}
@@ -7232,6 +7257,13 @@ void clif_mvp_item(struct map_session_data *sd,int nameid)
/// 010b <exp>.L
void clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
{
+#if PACKETVER >= 20131223 // Kro removed this packet [Napster]
+ if (battle_config.mvp_exp_reward_message) {
+ char e_msg[CHAT_SIZE_MAX];
+ sprintf(e_msg, msg_txt(855), exp);
+ clif->messagecolor_self(sd->fd, COLOR_CYAN, e_msg); // Congratulations! You are the MVP! Your reward EXP Points are %u !!
+ }
+#else
int fd;
nullpo_retv(sd);
@@ -7241,6 +7273,7 @@ void clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
WFIFOW(fd,0)=0x10b;
WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX);
WFIFOSET(fd,packet_len(0x10b));
+#endif
}
/// Dropped MVP item reward message (ZC_THROW_MVPITEM).
@@ -11594,7 +11627,12 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd) __attribute_
/// 01d5 <packet len>.W <npc id>.L <string>.?B
void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
{
- int message_len = RFIFOW(fd,2)-8;
+// [4144] can't confirm exact client version. At least >= correct for 20150513
+#if PACKETVER >= 20151029
+ int message_len = RFIFOW(fd, 2) - 7;
+#else
+ int message_len = RFIFOW(fd, 2) - 8;
+#endif
int npcid = RFIFOL(fd,4);
const char *message = RFIFOP(fd,8);
@@ -16201,7 +16239,7 @@ void clif_bg_hp(struct map_session_data *sd)
{
unsigned char buf[34];
-// packet version can be wrong, because inconsistend data in other servers.
+// packet version can be wrong, because inconsistend data in other servers. From packets table it start from 20140312 [4144]
#if PACKETVER < 20140613
const int cmd = 0x2e0;
nullpo_retv(sd);
diff --git a/src/map/clif.h b/src/map/clif.h
index c4cf045c3..e16655c1a 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -65,6 +65,7 @@ struct view_data;
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
#define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16)
+#define COLOR_CYAN 0x00ffffU
#define COLOR_RED 0xff0000U
#define COLOR_GREEN 0x00ff00U
#define COLOR_WHITE 0xffffffU
@@ -671,7 +672,7 @@ struct clif_interface {
void (*changetraplook) (struct block_list *bl,int val);
void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target);
void (*sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
- void (*class_change) (struct block_list *bl,int class_,int type);
+ void (*class_change) (struct block_list *bl,int class_,int type, struct map_session_data *sd);
void (*skill_delunit) (struct skill_unit *su);
void (*skillunit_update) (struct block_list* bl);
int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data);
diff --git a/src/map/mob.c b/src/map/mob.c
index d5932f195..74d25b805 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2832,7 +2832,7 @@ int mob_class_change (struct mob_data *md, int class_) {
mob_stop_walking(md, STOPWALKING_FLAG_NONE);
unit->skillcastcancel(&md->bl, 0);
status->set_viewdata(&md->bl, class_);
- clif->class_change(&md->bl, md->vd->class, 1);
+ clif->class_change(&md->bl, md->vd->class, 1, NULL);
status_calc_mob(md, SCO_FIRST);
md->ud.state.speed_changed = 1; //Speed change update.
diff --git a/src/map/packets.h b/src/map/packets.h
index c622cb89d..61289d3b1 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2617,6 +2617,14 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0896,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
#endif
+// 2013-10-30aRagexe
+#if PACKETVER >= 20131030
+// new packets
+ packet(0x09de,-1); // ZC_WHISPER02
+ packet(0x09df,7); // ZC_ACK_WHISPER02
+ packet(0x09e0,-1); // SC_LOGIN_ANSWER_WITH_ID
+#endif
+
// 2013-12-18bRagexe - Yommy
#if PACKETVER >= 20131218
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -2687,7 +2695,6 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x08A4,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09df,7);
packet(0x09cb,17);
#endif
@@ -2760,6 +2767,47 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0865,36,clif->pStoragePassword,0);
#endif
+// 2014-01-15cRagexeRE
+#if PACKETVER >= 20140115
+// new packets
+ packet(0x09f1,10,clif->pDull/*,XXX*/); // CZ_REQ_ZENY_FROM_RODEX
+ packet(0x09f2,3); // ZC_ACK_ZENY_FROM_RODEX
+ packet(0x09f3,15,clif->pDull/*,XXX*/); // CZ_REQ_ITEM_FROM_RODEX
+ packet(0x09f4,12); // ZC_ACK_ITEM_FROM_RODEX
+ packet(0x09f8,-1); // ZC_ALL_QUEST_LIST3
+ packet(0x09f9,131); // ZC_ADD_QUEST_EX
+ packet(0x09fa,-1); // ZC_UPDATE_MISSION_HUNT_EX
+// changed packet sizes
+ packet(0x09eb,-1); // ZC_ACK_READ_RODEX
+#endif
+
+// 2014-01-22aRagexeRE
+#if PACKETVER >= 20140122
+// new packets
+ packet(0x09fb,-1,clif->pDull/*,XXX*/); // CZ_PET_EVOLUTION
+ packet(0x09fc,6); // ZC_PET_EVOLUTION_RESULT
+ packet(0x09fd,-1); // ZC_NOTIFY_MOVEENTRY11
+ packet(0x09fe,-1); // ZC_NOTIFY_NEWENTRY11
+ packet(0x09ff,-1); // ZC_NOTIFY_STANDENTRY11
+// changed packet sizes
+ packet(0x09f9,143); // ZC_ADD_QUEST_EX
+#endif
+
+// 2014-01-29bRagexeRE
+#if PACKETVER >= 20140129
+// new packets
+ packet(0x0a00,269); // ZC_SHORTCUT_KEY_LIST_V3
+ packet(0x0a01,3,clif->pHotkeyRowShift,2); // CZ_SHORTCUTKEYBAR_ROTATE
+// Warning hercules using this packets for items manipulation. In RagexeRE from 20140129 and before 20140305, this actions broken.
+#ifdef PACKETVER_RE
+// changed packet sizes
+ packet(0x01c4,43); // ZC_ADD_ITEM_TO_STORE2
+ packet(0x01c5,43); // ZC_ADD_ITEM_TO_CART2
+ packet(0x080f,41); // ZC_ADD_EXCHANGE_ITEM2
+ packet(0x0990,52); // ZC_ITEM_PICKUP_ACK_V5
+#endif // PACKETVER_RE
+#endif
+
// 2014-02-05bRagexe - Themon
#if PACKETVER >= 20140205
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -2791,7 +2839,36 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0938,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09DF,7);
+#endif
+
+// 2014-02-12aRagexeRE
+#if PACKETVER >= 20140212
+// new packets
+ packet(0x0a02,4); // ZC_DRESSROOM_OPEN
+// changed packet sizes
+ packet(0x09e8,11,clif->pDull/*,XXX*/); // CZ_OPEN_RODEXBOX
+#endif
+
+// 2014-02-19aRagexeRE
+#if PACKETVER >= 20140219
+// Warning hercules using this packets for items manipulation. In RagexeRE from 20140129 and before 20140305, this actions broken.
+#ifdef PACKETVER_RE
+// changed packet sizes
+ packet(0x01c4,53); // ZC_ADD_ITEM_TO_STORE2
+ packet(0x01c5,53); // ZC_ADD_ITEM_TO_CART2
+ packet(0x080f,51); // ZC_ADD_EXCHANGE_ITEM2
+ packet(0x0990,62); // ZC_ITEM_PICKUP_ACK_V5
+#endif // PACKETVER_RE
+#endif
+
+// 2014-02-26aRagexeRE
+#if PACKETVER >= 20140226
+// new packets
+ packet(0x0a03,14,clif->pDull/*,XXX*/); // CZ_REQ_CANCEL_WRITE_RODEX
+ packet(0x0a04,11,clif->pDull/*,XXX*/); // CZ_REQ_ADD_ITEM_RODEX
+ packet(0x0a05,6); // ZC_ACK_ADD_ITEM_RODEX
+ packet(0x0a06,5,clif->pDull/*,XXX*/); // CZ_REQ_REMOVE_RODEX_ITEM
+// changed packet sizes
#endif
// 2014-03-05bRagexe - Themon
@@ -2825,7 +2902,49 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x095e,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0878,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09DF,7);
+#endif
+
+// 2014-03-05aRagexeRE
+#if PACKETVER >= 20140305
+// new packets
+ packet(0x0a07,4); // ZC_ACK_REMOVE_RODEX_ITEM
+ packet(0x0a08,5,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_WRITE_RODEX
+ packet(0x0a09,50); // ZC_ADD_EXCHANGE_ITEM3
+ packet(0x0a0a,52); // ZC_ADD_ITEM_TO_STORE3
+ packet(0x0a0b,52); // ZC_ADD_ITEM_TO_CART3
+ packet(0x0a0c,61); // ZC_ITEM_PICKUP_ACK_V6
+ packet(0x0a0d,4); // ZC_INVENTORY_ITEMLIST_EQUIP_V6
+// changed packet sizes
+ packet(0x01c4,22); // ZC_ADD_ITEM_TO_STORE2
+ packet(0x01c5,22); // ZC_ADD_ITEM_TO_CART2
+ packet(0x080f,20); // ZC_ADD_EXCHANGE_ITEM2
+ packet(0x0990,31); // ZC_ITEM_PICKUP_ACK_V5
+ packet(0x09f3,10,clif->pDull/*,XXX*/); // CZ_REQ_ITEM_FROM_RODEX
+ packet(0x09f4,3); // ZC_ACK_ITEM_FROM_RODEX
+#endif
+
+// 2014-03-12bRagexeRE
+#if PACKETVER >= 20140312
+// new packets
+ packet(0x0a0e,14); // ZC_BATTLEFIELD_NOTIFY_HP2
+// changed packet sizes
+ packet(0x0a09,45); // ZC_ADD_EXCHANGE_ITEM3
+ packet(0x0a0a,47); // ZC_ADD_ITEM_TO_STORE3
+ packet(0x0a0b,47); // ZC_ADD_ITEM_TO_CART3
+ packet(0x0a0c,56); // ZC_ITEM_PICKUP_ACK_V6
+ packet(0x0a0d,-1); // ZC_INVENTORY_ITEMLIST_EQUIP_V6
+#endif
+
+// 2014-03-26cRagexeRE
+#if PACKETVER >= 20140326
+// changed packet sizes
+ packet(0x09f1,11,clif->pDull/*,XXX*/); // CZ_REQ_ZENY_FROM_RODEX
+ packet(0x09f2,4); // ZC_ACK_ZENY_FROM_RODEX
+ packet(0x09f3,11,clif->pDull/*,XXX*/); // CZ_REQ_ITEM_FROM_RODEX
+ packet(0x09f4,4); // ZC_ACK_ITEM_FROM_RODEX
+ packet(0x0a03,2,clif->pDull/*,XXX*/); // CZ_REQ_CANCEL_WRITE_RODEX
+ packet(0x0a07,6); // ZC_ACK_REMOVE_RODEX_ITEM
+ packet(0x0a08,7,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_WRITE_RODEX
#endif
// 2014-04-02gRagexe - Themon
@@ -2859,7 +2978,22 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0926,36,clif->pStoragePassword,0);
packet(0x088c,4,clif->pDull); // CZ_GANGSI_RANK
packet(0x094c,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
- packet(0x09DF,7);
+#endif
+
+// 2014-04-02eRagexeRE
+#if PACKETVER >= 20140402
+// new packets
+ packet(0x0a0f,-1); // ZC_CART_ITEMLIST_EQUIP_V6
+ packet(0x0a10,-1); // ZC_STORE_ITEMLIST_EQUIP_V6
+ packet(0x0a11,-1); // ZC_GUILDSTORAGE_ITEMLIST_EQUIP_V6
+// changed packet sizes
+#endif
+
+// 2014-04-09aRagexeRE
+#if PACKETVER >= 20140409
+// changed packet sizes
+ packet(0x09f2,12); // ZC_ACK_ZENY_FROM_RODEX
+ packet(0x09f4,12); // ZC_ACK_ITEM_FROM_RODEX
#endif
// 2014-04-16aRagexe - Themon
@@ -2893,18 +3027,155 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x095C,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09DF,7);
#endif
-#if PACKETVER >= 20140613
-// no shuffle packets
- packet(0x0a0e,14);
+// 2014-04-16aRagexeRE
+#if PACKETVER >= 20140416
+// new packets
+ packet(0x0a04,6,clif->pDull/*,XXX*/); // CZ_REQ_ADD_ITEM_RODEX
+ packet(0x0a12,27); // ZC_ACK_OPEN_WRITE_RODEX
+ packet(0x0a13,2,clif->pDull/*,XXX*/); // CZ_CHECK_RECEIVE_CHARACTER_NAME
+// changed packet sizes
+ packet(0x0a05,48); // ZC_ACK_ADD_ITEM_RODEX
+ packet(0x0a06,6,clif->pDull/*,XXX*/); // CZ_REQ_REMOVE_RODEX_ITEM
+ packet(0x0a07,7); // ZC_ACK_REMOVE_RODEX_ITEM
+ packet(0x0a08,26,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_WRITE_RODEX
+#endif
+
+// 2014-04-23aRagexeRE
+#if PACKETVER >= 20140423
+// new packets
+ packet(0x0a14,6); // ZC_CHECK_RECEIVE_CHARACTER_NAME
+// changed packet sizes
+ packet(0x0a13,26,clif->pDull/*,XXX*/); // CZ_CHECK_RECEIVE_CHARACTER_NAME
+#endif
+
+// 2014-04-30aRagexeRE
+#if PACKETVER >= 20140430
+// new packets
+ packet(0x0a15,11); // ZC_GOLDPCCAFE_POINT
+ packet(0x0a16,26,clif->pDull/*,XXX*/); // CZ_DYNAMICNPC_CREATE_REQUEST
+ packet(0x0a17,6); // ZC_DYNAMICNPC_CREATE_RESULT
+#endif
+
+// 2014-05-08bRagexeRE
+#if PACKETVER >= 20140508
+// changed packet sizes
+ packet(0x0a15,12); // ZC_GOLDPCCAFE_POINT
+#endif
+
+// 2014-05-21aRagexeRE
+#if PACKETVER >= 20140521
+// changed packet sizes
+ packet(0x0a07,9); // ZC_ACK_REMOVE_RODEX_ITEM
+ packet(0x0a14,10); // ZC_CHECK_RECEIVE_CHARACTER_NAME
+#endif
+
+/* Roulette System [Yommy/Hercules] */
+// 2014-06-05aRagexe
+#if PACKETVER >= 20140605
+// new packets
+ packet(0x0a18,2); // ZC_ACCEPT_ENTER3
+ packet(0x0a19,-1,clif->pDull/*,XXX*/); // CZ_REQ_OPEN_ROULETTE
+ packet(0x0a1a,10); // ZC_ACK_OPEN_ROULETTE
+ packet(0x0A1B,2,clif->pRouletteInfo,0); // HEADER_CZ_REQ_ROULETTE_INFO
+ packet(0x0a1c,6); // ZC_ACK_ROULEITTE_INFO
+ packet(0x0a1d,14,clif->pDull/*,XXX*/); // CZ_REQ_CLOSE_ROULETTE
+#endif
+
+/* Roulette System [Yommy/Hercules] */
+// 2014-06-11bRagexe / RE. moved by 4144
+#if PACKETVER >= 20140611
+// new packets
+ packet(0x0a1e,3); // ZC_ACK_CLOSE_ROULETTE
+ packet(0x0a1f,2,clif->pRouletteGenerate,0); // CZ_REQ_GENERATE_ROULETTE
+ packet(0x0a20,21); // ZC_ACK_GENERATE_ROULETTE
+ packet(0x0a21,6,clif->pDull/*,XXX*/); // CZ_RECV_ROULETTE_ITEM
+ packet(0x0a22,3); // ZC_RECV_ROULETTE_ITEM
+ packet(0x0a23,-1); // ZC_ALL_ACH_LIST
+ packet(0x0a24,35); // ZC_ACH_UPDATE
+ packet(0x0a25,6,clif->pDull/*,XXX*/); // CZ_REQ_ACH_REWARD
+ packet(0x0a26,7); // ZC_REQ_ACH_REWARD_ACK
+// changed packet sizes
+ packet(0x0a18,14); // ZC_ACCEPT_ENTER3
+ packet(0x0a19,2,clif->pRouletteOpen,0); // CZ_REQ_OPEN_ROULETTE
+ packet(0x0a1a,23); // ZC_ACK_OPEN_ROULETTE
+ packet(0x0a1c,-1); // ZC_ACK_ROULEITTE_INFO
+ packet(0x0a1d,2,clif->pRouletteClose,0); // CZ_REQ_CLOSE_ROULETTE
+#endif
+
+// 2014-06-18cRagexeRE
+#if PACKETVER >= 20140618
+// changed packet sizes
+ packet(0x0a21,3,clif->pRouletteRecvItem,2); // CZ_RECV_ROULETTE_ITEM
+ packet(0x0a22,5); // ZC_RECV_ROULETTE_ITEM
#endif
// 2014-06-25aRagexeRE
#if PACKETVER >= 20140625
-// no shuffle packets
+// new packets
+ packet(0x0a27,8); // ZC_RECOVERY2
packet(0x0a28,3); // ZC_ACK_OPENSTORE2
+// changed packet sizes
+ packet(0x0a24,36); // ZC_ACH_UPDATE
+#endif
+
+// 2014-07-02aRagexeRE
+#if PACKETVER >= 20140702
+// new packets
+ packet(0x0a29,6); // ZC_REQ_AU_BOT
+ packet(0x0a2a,6,clif->pDull/*,XXX*/); // CZ_ACK_AU_BOT
+#endif
+
+// 2014-07-16aRagexeRE
+#if PACKETVER >= 20140716
+// changed packet sizes
+ packet(0x09e7,3); // ZC_NOTIFY_UNREAD_RODEX
+#endif
+
+// 2014-07-23aRagexeRE
+#if PACKETVER >= 20140723
+// new packets
+ packet(0x0a2b,14); // ZC_SE_CASHSHOP_OPEN2
+ packet(0x0a2c,12); // ZC_SE_PC_BUY_TAIWANCASHITEM_RESULT
+// changed packet sizes
+ packet(0x0a24,56); // ZC_ACH_UPDATE
+#endif
+
+// 2014-08-20aRagexeRE
+#if PACKETVER >= 20140820
+// new packets
+ packet(0x0a2d,-1); // ZC_EQUIPWIN_MICROSCOPE_V6
+#endif
+
+// 2014-09-03aRagexeRE
+#if PACKETVER >= 20140903
+// new packets
+ packet(0x0a2e,6,clif->pDull/*,XXX*/); // CZ_REQ_CHANGE_TITLE
+ packet(0x0a2f,7); // ZC_ACK_CHANGE_TITLE
+// changed packet sizes
+#endif
+
+// 2014-09-24bRagexeRE
+#if PACKETVER >= 20140924
+// new packets
+ packet(0x0a30,106); // ZC_ACK_REQNAMEALL2
+ packet(0x0a31,-1); // ZC_RESULT_PACKAGE_ITEM_TEST
+ packet(0x0a32,2); // ZC_OPEN_RODEX_THROUGH_NPC_ONLY
+ packet(0x0a33,7); // ZC_UPDATE_ROULETTE_COIN
+ packet(0x0a34,6); // ZC_UPDATE_TAIWANCASH
+#endif
+
+// 2014-10-01bRagexeRE
+#if PACKETVER >= 20141001
+// changed packet sizes
+ packet(0x0a24,66); // ZC_ACH_UPDATE
+#endif
+
+// 2014-10-08bRagexeRE
+#if PACKETVER >= 20141008
+// changed packet sizes
+ packet(0x0a05,49); // ZC_ACK_ADD_ITEM_RODEX
#endif
// 2014-10-16aRagexe - YomRawr
@@ -2938,26 +3209,10 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0936,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0922,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x09DF,7);
- packet(0x0a00,269);
packet(0x09e5,18); // ZC_DELETEITEM_FROM_MCSTORE2
packet(0x09e6,22); // ZC_UPDATE_ITEM_FROM_BUYING_STORE2
#endif
-/* Roulette System [Yommy/Hercules] */
-#if PACKETVER >= 20141016
- packet(0x0A19,2,clif->pRouletteOpen,0); // HEADER_CZ_REQ_OPEN_ROULETTE
- packet(0x0A1A,23); // HEADER_ZC_ACK_OPEN_ROULETTE
- packet(0x0A1B,2,clif->pRouletteInfo,0); // HEADER_CZ_REQ_ROULETTE_INFO
- packet(0x0A1C,-1); // HEADER_ZC_ACK_ROULEITTE_INFO
- packet(0x0A1D,2,clif->pRouletteClose,0); // HEADER_CZ_REQ_CLOSE_ROULETTE
- packet(0x0A1E,3); // HEADER_ZC_ACK_CLOSE_ROULETTE
- packet(0x0A1F,2,clif->pRouletteGenerate,0); // HEADER_CZ_REQ_GENERATE_ROULETTE
- packet(0x0A20,21); // HEADER_ZC_ACK_GENERATE_ROULETTE
- packet(0x0A21,3,clif->pRouletteRecvItem,2); // HEADER_CZ_RECV_ROULETTE_ITEM
- packet(0x0A22,5); // HEADER_ZC_RECV_ROULETTE_ITEM
-#endif
-
// 2014-10-22bRagexe - YomRawr
#if PACKETVER >= 20141022
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -2987,22 +3242,57 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x091A,26,clif->pFriendsListAdd,2);
packet(0x0899,5,clif->pHomMenu,2,4);
packet(0x0438,36,clif->pStoragePassword,0);
- packet(0x0A01,3,clif->pHotkeyRowShift,2);
packet(0x08ab,4,clif->pDull); // CZ_GANGSI_RANK
packet(0x092b,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
#endif
+// 2014-11-19bRagexeRE
+#if PACKETVER >= 20141119
+// new packets
+ packet(0x0A35,4,clif->pOneClick_ItemIdentify,2);
+// changed packet sizes
+ packet(0x0a05,53); // ZC_ACK_ADD_ITEM_RODEX
+#endif
+
+// 2014-11-26aRagexeRE
+#if PACKETVER >= 20141126
+// new packets
+ packet(0x0a36,7); // ZC_HP_INFO_TINY
+ packet(0x0a37,57); // ZC_ITEM_PICKUP_ACK_V7
+#endif
+
+// 2015-01-28aRagexeRE
+#if PACKETVER >= 20150128
+// new packets
+ packet(0x0a38,3);
+#endif
+
#if PACKETVER >= 20150226
// shuffle packets not added
- packet(0x0A09,45);
- packet(0x0A0A,47);
- packet(0x0A0B,47);
- packet(0x0A0C,56);
- packet(0x0A0D,-1);
packet(0x0A0F,-1);
packet(0x0A10,-1);
#endif
+// 2015-03-11aRagexeRE
+#if PACKETVER >= 20150311
+// new packets
+ packet(0x0a3a,12);
+// changed packet sizes
+#endif
+
+// 2015-04-15aRagexeRE
+#if PACKETVER >= 20150415
+// changed packet sizes
+ packet(0x0a39,36); // CH_UNKNOWN_MAKE_CHAR // in char server used from 20151001. is this correct?
+#endif
+
+// 2015-04-22aRagexeRE
+#if PACKETVER >= 20150422
+// new packets
+ packet(0x0a3b,-1);
+// changed packet sizes
+#endif
+
// 2015-05-13aRagexe
#if PACKETVER >= 20150513
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -3034,19 +3324,55 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x08A8,26,clif->pFriendsListAdd,2);
packet(0x0817,5,clif->pHomMenu,2,4);
packet(0x0923,36,clif->pStoragePassword,0);
- packet(0x09E8,11,clif->pDull); // CZ_OPEN_MAILBOX
- packet(0x0A2E,6,clif->pDull); // TITLE
- packet(0x0A02,4); // ZC_DRESSROOM_OPEN
- packet(0x0A35,4,clif->pOneClick_ItemIdentify,2);
packet(0x0a27,8); // ZC_RECOVERY2
packet(0x09f7,75); // ZC_PROPERTY_HOMUN_2
#endif
+// 2015-05-20aRagexeRE
+#if PACKETVER >= 20150520
+// new packets
+ packet(0x0a3c,-1);
+ packet(0x0a3d,18,clif->pDull/*,XXX*/);
+#endif
+
+// 2015-06-03bRagexeRE
+#if PACKETVER >= 20150603
+// new packets
+ packet(0x0a3e,-1);
+#endif
+
+// 2015-06-24aRagexeRE
+#if PACKETVER >= 20150624
+// new packets
+ packet(0x0a3f,9);
+#endif
+
+// ---
+// this packet was added in 2012-05-02aRagexeRE / 2012-05-03aRagexe probably if should be allowed in this versions?
#if PACKETVER >= 20150805 // RagexeRE
// shuffle packets not added
- packet(0x097f,-1); // ZC_SELECTCART
+ packet(0x097f,-1); // ZC_SELECTCART
packet(0x0980,7,clif->pSelectCart); // CZ_SELECTCART
#endif
+// ---
+
+// 2015-08-12aRagexeRE
+#if PACKETVER >= 20150812
+// new packets
+ packet(0x0a40,11);
+#endif
+
+// 2015-09-09aRagexeRE
+#if PACKETVER >= 20150909
+// new packets
+ packet(0x0a41,18);
+#endif
+
+// 2015-09-16aRagexeRE
+#if PACKETVER >= 20150916
+// new packets
+ packet(0x0a42,43);
+#endif
// 2015-10-01bRagexeRE
#if PACKETVER >= 20151001
@@ -3081,6 +3407,19 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
#endif
+// 2015-10-07aRagexeRE
+#if PACKETVER >= 20151007
+// new packets
+ packet(0x0a43,85);
+ packet(0x0a44,-1);
+#endif
+
+// 2015-10-28cRagexeRE
+#if PACKETVER >= 20151028
+// new packets
+ packet(0x0a45,-1);
+#endif
+
// 2015-10-29aRagexe
#if PACKETVER >= 20151029
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -3112,7 +3451,6 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0860,36,clif->pStoragePassword,0);
packet(0x0363,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK
- packet(0x0a39,36);
#endif
// 2015-11-04aRagexe
@@ -3146,7 +3484,21 @@ packet(0x96e,-1,clif->ackmergeitems);
packet(0x0940,36,clif->pStoragePassword,2,4,20);
packet(0x08a3,4,clif->pDull); // CZ_GANGSI_RANK
packet(0x0939,8,clif->pDull); // CZ_JOIN_BATTLE_FIELD
- packet(0x0a39,36);
+// new packets
+ packet(0x0a46,14,clif->pDull/*,XXX*/);
+ packet(0x0a47,3);
+ packet(0x0a48,2,clif->pDull/*,XXX*/);
+// changed packet sizes
+ packet(0x0a45,2);
+#endif
+
+// 2015-11-18aRagexeRE
+#if PACKETVER >= 20151118
+// new packets
+ packet(0x0a49,22);
+ packet(0x0a4a,6);
+ packet(0x0a4b,22);
+ packet(0x0a4c,28);
#endif
// 2015-12-16aRagexe
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 420cf0c4b..0bd85db7f 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -141,8 +141,11 @@ enum packet_headers {
authokType = 0x73,
#elif PACKETVER < 20141022
authokType = 0x2eb,
-#else
+// Some clients smaller than 20160330 cant be tested [4144]
+#elif PACKETVER < 20160330
authokType = 0xa18,
+#else
+ authokType = 0x2eb,
#endif
script_clearType = 0x8d6,
package_item_announceType = 0x7fd,
@@ -286,7 +289,7 @@ enum packet_headers {
maptypeproperty2Type = 0x99b,
npcmarketresultackType = 0x9d7,
npcmarketopenType = 0x9d5,
-#if PACKETVER >= 20131223
+#if PACKETVER >= 20131223 // version probably can be 20131030 [4144]
wisendType = 0x9df,
#else
wisendType = 0x98,
@@ -400,7 +403,8 @@ struct packet_authok {
#if PACKETVER >= 20080102
int16 font;
#endif
-#if PACKETVER >= 20141022
+// Some clients smaller than 20160330 cant be tested [4144]
+#if PACKETVER >= 20141022 && PACKETVER < 20160330
uint8 sex;
#endif
} __attribute__((packed));
@@ -589,6 +593,9 @@ struct packet_spawn_unit {
#endif
#if PACKETVER >= 20150513
int16 body;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -657,6 +664,9 @@ struct packet_unit_walking {
#endif
#if PACKETVER >= 20150513
int16 body;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
char name[NAME_LENGTH];
#endif
} __attribute__((packed));
@@ -723,6 +733,9 @@ struct packet_idle_unit {
#endif
#if PACKETVER >= 20150513
int16 body;
+#endif
+/* Might be earlier, this is when the named item bug began */
+#if PACKETVER >= 20131223
char name[NAME_LENGTH];
#endif
} __attribute__((packed));
diff --git a/src/map/party.c b/src/map/party.c
index 3bf9542c7..26b4bae8b 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -274,6 +274,7 @@ int party_recv_info(const struct party *sp, int char_id)
int added_count = 0;
int j;
int member_id;
+ int leader_account_id = 0, leader_char_id = 0;
nullpo_ret(sp);
@@ -287,8 +288,12 @@ int party_recv_info(const struct party *sp, int char_id)
ARR_FIND(0, MAX_PARTY, i,
sp->member[i].account_id == member->account_id &&
sp->member[i].char_id == member->char_id);
- if (i == MAX_PARTY)
+ if (i == MAX_PARTY) {
removed[removed_count++] = member_id;
+ } else if (member->leader != 0) {
+ leader_account_id = member->account_id;
+ leader_char_id = member->char_id;
+ }
}
for (member_id = 0; member_id < MAX_PARTY; ++member_id) {
member = &sp->member[member_id];
@@ -316,6 +321,7 @@ int party_recv_info(const struct party *sp, int char_id)
continue;// not online
party->member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id);
}
+
memcpy(&p->party, sp, sizeof(struct party));
memset(&p->state, 0, sizeof(p->state));
memset(&p->data, 0, sizeof(p->data));
@@ -324,6 +330,8 @@ int party_recv_info(const struct party *sp, int char_id)
if ( member->char_id == 0 )
continue;// empty
p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id);
+ if (member->account_id == leader_account_id && member->char_id == leader_char_id)
+ p->party.member[member_id].leader = 1;
}
party->check_state(p);
while( added_count > 0 ) { // new in party
@@ -591,11 +599,43 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
int i;
ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
if( i < MAX_PARTY ) {
+ bool was_leader = false;
+ int prev_leader_accountId = 0;
+ if (p->party.member[i].leader != 0) {
+ was_leader = true;
+ prev_leader_accountId = p->party.member[i].account_id;
+ }
+
clif->party_withdraw(p,sd,account_id,p->party.member[i].name,0x0);
memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
memset(&p->data[i], 0, sizeof(p->data[0]));
p->party.count--;
party->check_state(p);
+
+ if (was_leader) {
+ int k;
+ // Member was party leader, try to pick a new leader from online members
+ ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0 && p->party.member[k].online == 1);
+
+ if (k == MAX_PARTY) {
+ // No online members, get an offline one
+ ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0);
+ }
+
+ if (k < MAX_PARTY) {
+ // Update party's leader
+ p->party.member[k].leader = 1;
+
+ if (p->data[k].sd != NULL) {
+ /** update members **/
+ clif->PartyLeaderChanged(p->data[k].sd, prev_leader_accountId, p->data[k].sd->status.account_id);
+ }
+
+ //Update info.
+ intif->party_leaderchange(p->party.party_id, p->party.member[k].account_id, p->party.member[k].char_id);
+ clif->party_info(p, NULL);
+ }
+ }
}
}
diff --git a/src/map/pc.c b/src/map/pc.c
index 2cf5d75b4..e9855c16d 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -387,7 +387,6 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) {
return c;
}
-// Increases a player's fame points and displays a notice to him
/**
* Increases a player's fame points and displays a notice to them.
*
@@ -10036,6 +10035,11 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
status_change_end(&sd->bl, SC_ARMOR_RESIST, INVALID_TIMER);
}
+#ifdef RENEWAL
+ if (battle->bc->bow_unequip_arrow && pos&EQP_ARMS && sd->equip_index[EQI_AMMO] > 0)
+ pc->unequipitem(sd, sd->equip_index[EQI_AMMO], PCUNEQUIPITEM_FORCE);
+#endif
+
if( sd->state.autobonus&pos )
sd->state.autobonus &= ~sd->status.inventory[n].equip; //Check for activated autobonus [Inkfish]
diff --git a/src/map/script.c b/src/map/script.c
index e14cd5504..0cc7aeabe 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -2825,7 +2825,7 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) {
char postfix;
struct map_session_data *sd = NULL;
- if( !data_isreference(data) )
+ if (!data_isreference(data))
return data;// not a variable/constant
name = reference_getname(data);
@@ -2840,10 +2840,10 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) {
}
//##TODO use reference_tovariable(data) when it's confirmed that it works [FlavioJS]
- if( !reference_toconstant(data) && not_server_variable(prefix) ) {
+ if (!reference_toconstant(data) && not_server_variable(prefix) && reference_getref(data) == NULL) {
sd = script->rid2sd(st);
- if( sd == NULL ) {// needs player attached
- if( postfix == '$' ) {// string variable
+ if (sd == NULL) {// needs player attached
+ if (postfix == '$') {// string variable
ShowWarning("script_get_val: cannot access player variable '%s', defaulting to \"\"\n", name);
data->type = C_CONSTSTR;
data->u.str = "";
@@ -2861,32 +2861,44 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) {
const char *str = NULL;
switch (prefix) {
- case '@':
+ case '@':
+ if (data->ref) {
+ str = script->get_val_ref_str(st, data->ref, data);
+ } else {
str = pc->readregstr(sd, data->u.num);
- break;
- case '$':
- str = mapreg->readregstr(data->u.num);
- break;
- case '#':
- if (name[1] == '#')
- str = pc_readaccountreg2str(sd, data->u.num);// global
- else
- str = pc_readaccountregstr(sd, data->u.num);// local
- break;
- case '.':
- if (data->ref)
- str = script->get_val_ref_str(st, data->ref, data);
- else if (name[1] == '@')
- str = script->get_val_scope_str(st, &st->stack->scope, data);
- else
- str = script->get_val_npc_str(st, &st->script->local, data);
- break;
- case '\'':
- str = script->get_val_instance_str(st, name, data);
- break;
- default:
+ }
+ break;
+ case '$':
+ str = mapreg->readregstr(data->u.num);
+ break;
+ case '#':
+ if (data->ref) {
+ str = script->get_val_ref_str(st, data->ref, data);
+ } else if (name[1] == '#') {
+ str = pc_readaccountreg2str(sd, data->u.num);// global
+ } else {
+ str = pc_readaccountregstr(sd, data->u.num);// local
+ }
+ break;
+ case '.':
+ if (data->ref) {
+ str = script->get_val_ref_str(st, data->ref, data);
+ } else if (name[1] == '@') {
+ str = script->get_val_scope_str(st, &st->stack->scope, data);
+ } else {
+ str = script->get_val_npc_str(st, &st->script->local, data);
+ }
+ break;
+ case '\'':
+ str = script->get_val_instance_str(st, name, data);
+ break;
+ default:
+ if (data->ref) {
+ str = script->get_val_ref_str(st, data->ref, data);
+ } else {
str = pc_readglobalreg_str(sd, data->u.num);
- break;
+ }
+ break;
}
if (str == NULL || str[0] == '\0') {
@@ -2906,36 +2918,48 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) {
data->u.num = reference_getconstant(data);
} else if( reference_toparam(data) ) {
data->u.num = pc->readparam(sd, reference_getparamtype(data));
- } else
- switch( prefix ) {
- case '@':
+ } else {
+ switch (prefix) {
+ case '@':
+ if (data->ref) {
+ data->u.num = script->get_val_ref_num(st, data->ref, data);
+ } else {
data->u.num = pc->readreg(sd, data->u.num);
- break;
- case '$':
- data->u.num = mapreg->readreg(data->u.num);
- break;
- case '#':
- if( name[1] == '#' )
- data->u.num = pc_readaccountreg2(sd, data->u.num);// global
- else
- data->u.num = pc_readaccountreg(sd, data->u.num);// local
- break;
- case '.':
- if (data->ref)
- data->u.num = script->get_val_ref_num(st, data->ref, data);
- else if (name[1] == '@')
- data->u.num = script->get_val_scope_num(st, &st->stack->scope, data);
- else
- data->u.num = script->get_val_npc_num(st, &st->script->local, data);
- break;
- case '\'':
- data->u.num = script->get_val_instance_num(st, name, data);
- break;
- default:
+ }
+ break;
+ case '$':
+ data->u.num = mapreg->readreg(data->u.num);
+ break;
+ case '#':
+ if (data->ref) {
+ data->u.num = script->get_val_ref_num(st, data->ref, data);
+ } else if (name[1] == '#') {
+ data->u.num = pc_readaccountreg2(sd, data->u.num);// global
+ } else {
+ data->u.num = pc_readaccountreg(sd, data->u.num);// local
+ }
+ break;
+ case '.':
+ if (data->ref) {
+ data->u.num = script->get_val_ref_num(st, data->ref, data);
+ } else if (name[1] == '@') {
+ data->u.num = script->get_val_scope_num(st, &st->stack->scope, data);
+ } else {
+ data->u.num = script->get_val_npc_num(st, &st->script->local, data);
+ }
+ break;
+ case '\'':
+ data->u.num = script->get_val_instance_num(st, name, data);
+ break;
+ default:
+ if (data->ref) {
+ data->u.num = script->get_val_ref_num(st, data->ref, data);
+ } else {
data->u.num = pc_readglobalreg(sd, data->u.num);
- break;
+ }
+ break;
}
-
+ }
}
data->ref = NULL;
@@ -3108,38 +3132,43 @@ void script_array_add_member(struct script_array *sa, unsigned int idx) {
**/
struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) {
struct reg_db *src = NULL;
-
nullpo_retr(NULL, name);
- switch( name[0] ) {
+
+ switch (name[0]) {
/* from player */
- default: /* char reg */
- case '@':/* temp char reg */
- case '#':/* account reg */
+ default: /* char reg */
+ case '@':/* temp char reg */
+ case '#':/* account reg */
+ if (ref != NULL) {
+ src = ref;
+ } else {
nullpo_retr(NULL, sd);
src = &sd->regs;
- break;
- case '$':/* map reg */
- src = &mapreg->regs;
- break;
- case '.':/* npc/script */
- if (ref != NULL) {
- src = ref;
- } else {
- nullpo_retr(NULL, st);
- src = (name[1] == '@') ? &st->stack->scope : &st->script->local;
- }
- break;
- case '\'':/* instance */
+ }
+ break;
+ case '$':/* map reg */
+ src = &mapreg->regs;
+ break;
+ case '.':/* npc/script */
+ if (ref != NULL) {
+ src = ref;
+ } else {
nullpo_retr(NULL, st);
- if( st->instance_id >= 0 ) {
- src = &instance->list[st->instance_id].regs;
- }
- break;
+ src = (name[1] == '@') ? &st->stack->scope : &st->script->local;
+ }
+ break;
+ case '\'':/* instance */
+ nullpo_retr(NULL, st);
+ if (st->instance_id >= 0) {
+ src = &instance->list[st->instance_id].regs;
+ }
+ break;
}
- if( src ) {
- if( !src->arrays )
+ if (src) {
+ if (!src->arrays) {
src->arrays = idb_alloc(DB_OPT_BASE);
+ }
return src;
}
return NULL;
@@ -3292,48 +3321,65 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con
return 0;
}
- if( is_string_variable(name) ) {// string variable
+ if (is_string_variable(name)) {// string variable
const char *str = (const char*)value;
switch (prefix) {
- case '@':
+ case '@':
+ if (ref) {
+ script->set_reg_ref_str(st, ref, num, name, str);
+ } else {
pc->setregstr(sd, num, str);
- return 1;
- case '$':
- return mapreg->setregstr(num, str);
- case '#':
- return (name[1] == '#') ?
- pc_setaccountreg2str(sd, num, str) :
- pc_setaccountregstr(sd, num, str);
- case '.':
- if (ref)
- script->set_reg_ref_str(st, ref, num, name, str);
- else if (name[1] == '@')
- script->set_reg_scope_str(st, &st->stack->scope, num, name, str);
- else
- script->set_reg_npc_str(st, &st->script->local, num, name, str);
- return 1;
- case '\'':
- set_reg_instance_str(st, num, name, str);
- return 1;
- default:
- return pc_setglobalreg_str(sd, num, str);
+ }
+ return 1;
+ case '$':
+ mapreg->setregstr(num, str);
+ return 1;
+ case '#':
+ if (ref) {
+ script->set_reg_ref_str(st, ref, num, name, str);
+ } else if (name[1] == '#') {
+ pc_setaccountreg2str(sd, num, str);
+ } else {
+ pc_setaccountregstr(sd, num, str);
+ }
+ return 1;
+ case '.':
+ if (ref) {
+ script->set_reg_ref_str(st, ref, num, name, str);
+ } else if (name[1] == '@') {
+ script->set_reg_scope_str(st, &st->stack->scope, num, name, str);
+ } else {
+ script->set_reg_npc_str(st, &st->script->local, num, name, str);
+ }
+ return 1;
+ case '\'':
+ set_reg_instance_str(st, num, name, str);
+ return 1;
+ default:
+ if (ref) {
+ script->set_reg_ref_str(st, ref, num, name, str);
+ } else {
+ pc_setglobalreg_str(sd, num, str);
+ }
+ return 1;
}
} else {// integer variable
// FIXME: This isn't safe, in 32bits systems we're converting a 64bit pointer
// to a 32bit int, this will lead to overflows! [Panikon]
int val = (int)h64BPTRSIZE(value);
- if(script->str_data[script_getvarid(num)].type == C_PARAM) {
- if( pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0 ) {
- if( st != NULL ) {
+ if (script->str_data[script_getvarid(num)].type == C_PARAM) {
+ if (pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0) {
+ if (st != NULL) {
ShowError("script:set_reg: failed to set param '%s' to %d.\n", name, val);
script->reportsrc(st);
// Instead of just stop the script execution we let the character close
// the window if it was open.
st->state = (sd->state.dialog) ? CLOSE : END;
- if( st->state == CLOSE )
+ if(st->state == CLOSE) {
clif->scriptclose(sd, st->oid);
+ }
}
return 0;
}
@@ -3341,28 +3387,44 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con
}
switch (prefix) {
- case '@':
+ case '@':
+ if (ref) {
+ script->set_reg_ref_num(st, ref, num, name, val);
+ } else {
pc->setreg(sd, num, val);
- return 1;
- case '$':
- return mapreg->setreg(num, val);
- case '#':
- return (name[1] == '#') ?
- pc_setaccountreg2(sd, num, val) :
- pc_setaccountreg(sd, num, val);
- case '.':
- if (ref)
- script->set_reg_ref_num(st, ref, num, name, val);
- else if (name[1] == '@')
- script->set_reg_scope_num(st, &st->stack->scope, num, name, val);
- else
- script->set_reg_npc_num(st, &st->script->local, num, name, val);
- return 1;
- case '\'':
- set_reg_instance_num(st, num, name, val);
- return 1;
- default:
- return pc_setglobalreg(sd, num, val);
+ }
+ return 1;
+ case '$':
+ mapreg->setreg(num, val);
+ return 1;
+ case '#':
+ if (ref) {
+ script->set_reg_ref_num(st, ref, num, name, val);
+ } else if (name[1] == '#') {
+ pc_setaccountreg2(sd, num, val);
+ } else {
+ pc_setaccountreg(sd, num, val);
+ }
+ return 1;
+ case '.':
+ if (ref) {
+ script->set_reg_ref_num(st, ref, num, name, val);
+ } else if (name[1] == '@') {
+ script->set_reg_scope_num(st, &st->stack->scope, num, name, val);
+ } else {
+ script->set_reg_npc_num(st, &st->script->local, num, name, val);
+ }
+ return 1;
+ case '\'':
+ set_reg_instance_num(st, num, name, val);
+ return 1;
+ default:
+ if (ref) {
+ script->set_reg_ref_num(st, ref, num, name, val);
+ } else {
+ pc_setglobalreg(sd, num, val);
+ }
+ return 1;
}
}
}
@@ -5197,7 +5259,7 @@ int script_load_translation(const char *file, uint8 lang_id)
VECTOR_TRUNCATE(msgstr);
continue;
}
-
+
if (strncasecmp(line, "msgid \"", 7) == 0) {
VECTOR_TRUNCATE(msgid);
for (i = 7; i < len - 2; i++) {
@@ -6610,61 +6672,67 @@ BUILDIN(warpparty)
}
/*==========================================
* Warpguild - [Fredzilla]
- * Syntax: warpguild "mapname",x,y,Guild_ID;
+ * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"};
*------------------------------------------*/
BUILDIN(warpguild)
{
struct map_session_data *sd = NULL;
- struct map_session_data *pl_sd;
struct guild* g;
- struct s_mapiterator* iter;
int type;
+ int i;
+ int16 map_id = -1;
- const char* str = script_getstr(st,2);
- int x = script_getnum(st,3);
- int y = script_getnum(st,4);
- int gid = script_getnum(st,5);
+ const char *str = script_getstr(st, 2);
+ int x = script_getnum(st, 3);
+ int y = script_getnum(st, 4);
+ int gid = script_getnum(st, 5);
+
+ if (script_hasdata(st, 6)) {
+ map_id = map->mapname2mapid(script_getstr(st, 6));
+ }
g = guild->search(gid);
- if( g == NULL )
+ if (g == NULL)
return true;
- type = ( strcmp(str,"Random")==0 ) ? 0
- : ( strcmp(str,"SavePointAll")==0 ) ? 1
- : ( strcmp(str,"SavePoint")==0 ) ? 2
+ type = (strcmp(str, "Random") == 0) ? 0
+ : (strcmp(str, "SavePointAll") == 0) ? 1
+ : (strcmp(str, "SavePoint") == 0) ? 2
: 3;
- if( type == 2 && ( sd = script->rid2sd(st) ) == NULL )
+ if (type == 2 && (sd = script->rid2sd(st)) == NULL)
{// "SavePoint" uses save point of the currently attached player
return true;
}
- iter = mapit_getallusers();
- for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) {
- if( pl_sd->status.guild_id != gid )
- continue;
+ for (i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].online && g->member[i].sd != NULL) {
+ struct map_session_data *pl_sd = g->member[i].sd;
- switch( type )
- {
+ if (map_id >= 0 && map_id != pl_sd->bl.m)
+ continue;
+
+ switch (type)
+ {
case 0: // Random
- if(!map->list[pl_sd->bl.m].flag.nowarp)
- pc->randomwarp(pl_sd,CLR_TELEPORT);
+ if (!map->list[pl_sd->bl.m].flag.nowarp)
+ pc->randomwarp(pl_sd, CLR_TELEPORT);
break;
case 1: // SavePointAll
- if(!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT);
+ if (!map->list[pl_sd->bl.m].flag.noreturn)
+ pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT);
break;
case 2: // SavePoint
- if(!map->list[pl_sd->bl.m].flag.noreturn)
- pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT);
+ if (!map->list[pl_sd->bl.m].flag.noreturn)
+ pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
break;
case 3: // m,x,y
- if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
- pc->setpos(pl_sd,script->mapindexname2id(st,str),x,y,CLR_TELEPORT);
+ if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp)
+ pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT);
break;
+ }
}
}
- mapit->free(iter);
return true;
}
@@ -8685,39 +8753,48 @@ BUILDIN(getguildmember)
*------------------------------------------*/
BUILDIN(strcharinfo)
{
- int num;
struct guild* g;
struct party_data* p;
- struct map_session_data *sd = script->rid2sd(st);
- if (sd == NULL) //Avoid crashing....
+ struct map_session_data *sd;
+
+ if (script_hasdata(st, 4))
+ sd = map->id2sd(script_getnum(st, 4));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd == NULL) {
+ if(script_hasdata(st, 3)) {
+ script_pushcopy(st, 3);
+ } else {
+ script_pushconststr(st, "");
+ }
return true;
+ }
- num=script_getnum(st,2);
- switch(num) {
- case 0:
- script_pushstrcopy(st,sd->status.name);
- break;
- case 1:
- if( ( p = party->search(sd->status.party_id) ) != NULL ) {
- script_pushstrcopy(st,p->party.name);
- } else {
- script_pushconststr(st,"");
- }
- break;
- case 2:
- if( ( g = sd->guild ) != NULL ) {
- script_pushstrcopy(st,g->name);
- } else {
- script_pushconststr(st,"");
- }
- break;
- case 3:
- script_pushconststr(st,map->list[sd->bl.m].name);
- break;
- default:
- ShowWarning("buildin_strcharinfo: unknown parameter.\n");
- script_pushconststr(st,"");
- break;
+ switch (script_getnum(st, 2)) {
+ case 0:
+ script_pushstrcopy(st, sd->status.name);
+ break;
+ case 1:
+ if ((p = party->search(sd->status.party_id)) != NULL) {
+ script_pushstrcopy(st, p->party.name);
+ } else {
+ script_pushconststr(st, "");
+ }
+ break;
+ case 2:
+ if ((g = sd->guild) != NULL) {
+ script_pushstrcopy(st, g->name);
+ } else {
+ script_pushconststr(st, "");
+ }
+ break;
+ case 3:
+ script_pushconststr(st, map->list[sd->bl.m].name);
+ break;
+ default:
+ ShowWarning("script:strcharinfo: unknown parameter.\n");
+ script_pushconststr(st, "");
}
return true;
@@ -8734,41 +8811,51 @@ BUILDIN(strcharinfo)
*------------------------------------------*/
BUILDIN(strnpcinfo)
{
- int num;
char *buf,*name=NULL;
- struct npc_data *nd = map->id2nd(st->oid);
+ struct npc_data *nd;
+
+ if (script_hasdata(st, 4))
+ nd = map->id2nd(script_getnum(st, 4));
+ else
+ nd = map->id2nd(st->oid);
+
if (nd == NULL) {
- script_pushconststr(st, "");
+ if (script_hasdata(st, 3)) {
+ script_pushcopy(st, 3);
+ } else {
+ script_pushconststr(st, "");
+ }
return true;
}
- num = script_getnum(st,2);
- switch(num) {
- case 0: // display name
+ switch (script_getnum(st,2)) {
+ case 0: // display name
+ name = aStrdup(nd->name);
+ break;
+ case 1: // visible part of display name
+ if ((buf = strchr(nd->name,'#')) != NULL) {
name = aStrdup(nd->name);
- break;
- case 1: // visible part of display name
- if((buf = strchr(nd->name,'#')) != NULL)
- {
- name = aStrdup(nd->name);
- name[buf - nd->name] = 0;
- } else // Return the name, there is no '#' present
- name = aStrdup(nd->name);
- break;
- case 2: // # fragment
- if((buf = strchr(nd->name,'#')) != NULL)
- name = aStrdup(buf+1);
- break;
- case 3: // unique name
- name = aStrdup(nd->exname);
- break;
- case 4: // map name
- if( nd->bl.m >= 0 ) // Only valid map indexes allowed (issue:8034)
- name = aStrdup(map->list[nd->bl.m].name);
- break;
+ name[buf - nd->name] = 0;
+ } else { // Return the name, there is no '#' present
+ name = aStrdup(nd->name);
+ }
+ break;
+ case 2: // # fragment
+ if ((buf = strchr(nd->name,'#')) != NULL) {
+ name = aStrdup(buf+1);
+ }
+ break;
+ case 3: // unique name
+ name = aStrdup(nd->exname);
+ break;
+ case 4: // map name
+ if (nd->bl.m >= 0) { // Only valid map indexes allowed (issue:8034)
+ name = aStrdup(map->list[nd->bl.m].name);
+ }
+ break;
}
- if(name)
+ if (name)
script_pushstr(st, name);
else
script_pushconststr(st, "");
@@ -10733,19 +10820,29 @@ BUILDIN(donpcevent)
*------------------------------------------*/
BUILDIN(addtimer)
{
- int tick = script_getnum(st,2);
+ int tick = script_getnum(st, 2);
const char* event = script_getstr(st, 3);
struct map_session_data *sd;
script->check_event(st, event);
- sd = script->rid2sd(st);
- if( sd == NULL )
- return true;
- if (!pc->addeventtimer(sd,tick,event)) {
- ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n",sd->status.char_id,event);
+ if (script_hasdata(st, 4))
+ sd = map->id2sd(script_getnum(st, 4));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return false;
+ }
+
+ if (!pc->addeventtimer(sd, tick, event)) {
+ ShowWarning("script:addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event);
+ script_pushint(st, 0);
return false;
}
+
+ script_pushint(st, 1);
return true;
}
/*==========================================
@@ -10756,12 +10853,17 @@ BUILDIN(deltimer)
struct map_session_data *sd;
event=script_getstr(st, 2);
- sd = script->rid2sd(st);
- if( sd == NULL )
+
+ if (script_hasdata(st, 3))
+ sd = map->id2sd(script_getnum(st, 3));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd == NULL)
return true;
script->check_event(st, event);
- pc->deleventtimer(sd,event);
+ pc->deleventtimer(sd, event);
return true;
}
/*==========================================
@@ -10772,14 +10874,198 @@ BUILDIN(addtimercount)
int tick;
struct map_session_data *sd;
- event=script_getstr(st, 2);
- tick=script_getnum(st,3);
- sd = script->rid2sd(st);
- if( sd == NULL )
+ event = script_getstr(st, 2);
+ tick = script_getnum(st, 3);
+
+ if (script_hasdata(st, 4))
+ sd = map->id2sd(script_getnum(st, 4));
+ else
+ sd = script->rid2sd(st);
+
+ if (sd == NULL)
return true;
script->check_event(st, event);
- pc->addeventtimercount(sd,event,tick);
+ pc->addeventtimercount(sd, event, tick);
+ return true;
+}
+
+enum gettimer_mode {
+ GETTIMER_COUNT = 0,
+ GETTIMER_TICK_NEXT = 1,
+ GETTIMER_TICK_LAST = 2,
+};
+
+BUILDIN(gettimer)
+{
+ struct map_session_data *sd;
+ const struct TimerData *td;
+ int i;
+ int tick;
+ const char *event = NULL;
+ int val = 0;
+ bool first = true;
+ short mode = script_getnum(st, 2);
+
+ if (script_hasdata(st, 3))
+ sd = map->id2sd(script_getnum(st, 3));
+ else
+ sd = script->rid2sd(st);
+
+ if (script_hasdata(st, 4)) {
+ event = script_getstr(st, 4);
+ script->check_event(st, event);
+ }
+
+ if (sd == NULL) {
+ script_pushint(st, -1);
+ return true;
+ }
+
+ switch (mode) {
+ case GETTIMER_COUNT:
+ // get number of timers
+ for (i = 0; i < MAX_EVENTTIMER; i++) {
+ if (sd->eventtimer[i] != INVALID_TIMER) {
+ if (event != NULL) {
+ td = timer->get(sd->eventtimer[i]);
+ Assert_retr(false, td != NULL);
+
+ if (strcmp((char *)(td->data), event) == 0) {
+ val++;
+ }
+ } else {
+ val++;
+ }
+ }
+ }
+ break;
+ case GETTIMER_TICK_NEXT:
+ // get the number of tick before the next timer runs
+ for (i = 0; i < MAX_EVENTTIMER; i++) {
+ if (sd->eventtimer[i] != INVALID_TIMER) {
+ td = timer->get(sd->eventtimer[i]);
+ Assert_retr(false, td != NULL);
+ tick = max(0, DIFF_TICK32(td->tick, timer->gettick()));
+
+ if (event != NULL) {
+ if ((first == true || tick < val) && strcmp((char *)(td->data), event) == 0) {
+ val = tick;
+ first = false;
+ }
+ } else if (first == true || tick < val) {
+ val = tick;
+ first = false;
+ }
+ }
+ }
+ break;
+ case GETTIMER_TICK_LAST:
+ // get the number of ticks before the last timer runs
+ for (i = MAX_EVENTTIMER - 1; i >= 0; i--) {
+ if (sd->eventtimer[i] != INVALID_TIMER) {
+ td = timer->get(sd->eventtimer[i]);
+ Assert_retr(false, td != NULL);
+ tick = max(0, DIFF_TICK32(td->tick, timer->gettick()));
+
+ if (event != NULL) {
+ if (strcmp((char *)(td->data), event) == 0) {
+ val = max(val, tick);
+ }
+ } else {
+ val = max(val, tick);
+ }
+ }
+ }
+ break;
+ }
+
+ script_pushint(st, val);
+ return true;
+}
+
+int buildin_getunits_sub(struct block_list *bl, va_list ap)
+{
+ struct script_state *st = va_arg(ap, struct script_state *);
+ struct map_session_data *sd = va_arg(ap, struct map_session_data *);
+ int32 id = va_arg(ap, int32);
+ uint32 start = va_arg(ap, uint32);
+ uint32 *count = va_arg(ap, uint32 *);
+ uint32 limit = va_arg(ap, uint32);
+ const char *name = va_arg(ap, const char *);
+ struct reg_db *ref = va_arg(ap, struct reg_db *);
+ uint32 index = start + *count;
+
+ if (index >= SCRIPT_MAX_ARRAYSIZE || *count > limit) {
+ return 1;
+ }
+
+ script->set_reg(st, sd, reference_uid(id, index), name,
+ (const void *)h64BPTRSIZE(bl->id), ref);
+
+ (*count)++;
+ return 0;
+}
+
+BUILDIN(getunits)
+{
+ const char *mapname, *name;
+ int16 m, x1, y1, x2, y2;
+ int32 id;
+ uint32 start;
+ struct reg_db *ref;
+ enum bl_type type = script_getnum(st, 2);
+ struct script_data *data = script_getdata(st, 3);
+ uint32 count = 0, limit = script_getnum(st, 4);
+ struct map_session_data *sd = NULL;
+
+ if (!data_isreference(data) || reference_toconstant(data)) {
+ ShowError("script:getunits: second argument must be a variable\n");
+ script->reportdata(data);
+ st->state = END;
+ return false;
+ }
+
+ id = reference_getid(data);
+ start = reference_getindex(data);
+ name = reference_getname(data);
+ ref = reference_getref(data);
+
+ if (not_server_variable(*name)) {
+ sd = script->rid2sd(st);
+ if (sd == NULL) {
+ return true; // player variable but no player attached
+ }
+ }
+
+ if (is_string_variable(name)) {
+ ShowError("script:getunits: second argument must be an integer variable\n");
+ script->reportdata(data);
+ st->state = END;
+ return false;
+ }
+
+ if (limit < 1 || limit > SCRIPT_MAX_ARRAYSIZE) {
+ limit = SCRIPT_MAX_ARRAYSIZE;
+ }
+
+ mapname = script_getstr(st, 5);
+ m = map->mapname2mapid(mapname);
+
+ if (script_hasdata(st, 9)) {
+ x1 = script_getnum(st, 6);
+ y1 = script_getnum(st, 7);
+ x2 = script_getnum(st, 8);
+ y2 = script_getnum(st, 9);
+
+ map->foreachinarea(buildin_getunits_sub, m, x1, y1, x2, y2, type,
+ st, sd, id, start, &count, limit, name, ref);
+ } else {
+ map->foreachinmap(buildin_getunits_sub, m, type,
+ st, sd, id, start, &count, limit, name, ref);
+ }
+
+ script_pushint(st, count);
return true;
}
@@ -11620,14 +11906,16 @@ BUILDIN(getstatus)
case 3: script_pushint(st, sd->sc.data[id]->val3); break;
case 4: script_pushint(st, sd->sc.data[id]->val4); break;
case 5:
- {
- const struct TimerData *td = timer->get(sd->sc.data[id]->timer);
+ if (sd->sc.data[id]->infinite_duration) {
+ script_pushint(st, INFINITE_DURATION);
+ } else {
+ const struct TimerData *td = timer->get(sd->sc.data[id]->timer);
- if (td != NULL) {
- // return the amount of time remaining
- script_pushint(st, (int)(td->tick - timer->gettick())); // TODO: change this to int64 when we'll support 64 bit script values
+ if (td != NULL) {
+ // return the amount of time remaining
+ script_pushint(st, (int)(td->tick - timer->gettick())); // TODO: change this to int64 when we'll support 64 bit script values
+ }
}
- }
break;
default: script_pushint(st, 1); break;
}
@@ -14069,15 +14357,26 @@ BUILDIN(undisguise)
* Transform a bl to another class,
* @type unused
*------------------------------------------*/
-BUILDIN(classchange) {
- int class, type;
- struct block_list *bl=map->id2bl(st->oid);
+BUILDIN(classchange)
+{
+ int class, type, target;
+ struct block_list *bl = map->id2bl(st->oid);
- if(bl==NULL) return true;
+ if (bl == NULL)
+ return true;
- class = script_getnum(st,2);
- type=script_getnum(st,3);
- clif->class_change(bl, class, type);
+ class = script_getnum(st, 2);
+ type = script_getnum(st, 3);
+ target = script_hasdata(st, 4) ? script_getnum(st, 4) : 0;
+
+ if (target > 0) {
+ struct map_session_data *sd = script->charid2sd(st, target);
+ if (sd != NULL) {
+ clif->class_change(bl, class, type, sd);
+ }
+ } else {
+ clif->class_change(bl, class, type, NULL);
+ }
return true;
}
@@ -15684,6 +15983,29 @@ BUILDIN(charat) {
}
//=======================================================
+// chr <int>
+//-------------------------------------------------------
+BUILDIN(chr)
+{
+ char output[2];
+ output[0] = script_getnum(st, 2);
+ output[1] = '\0';
+
+ script_pushstrcopy(st, output);
+ return true;
+}
+
+//=======================================================
+// ord <chr>
+//-------------------------------------------------------
+BUILDIN(ord)
+{
+ const char *chr = script_getstr(st, 2);
+ script_pushint(st, *chr);
+ return true;
+}
+
+//=======================================================
// setchar <string>, <char>, <index>
//-------------------------------------------------------
BUILDIN(setchar)
@@ -17727,6 +18049,55 @@ BUILDIN(getvariableofnpc)
return true;
}
+BUILDIN(getvariableofpc)
+{
+ const char* name;
+ struct script_data* data = script_getdata(st, 2);
+ struct map_session_data *sd = map->id2sd(script_getnum(st, 3));
+
+ if (!data_isreference(data)) {
+ ShowError("script:getvariableofpc: not a variable\n");
+ script->reportdata(data);
+ script_pushnil(st);
+ st->state = END;
+ return false;
+ }
+
+ name = reference_getname(data);
+
+ switch (*name)
+ {
+ case '#':
+ case '$':
+ case '.':
+ case '\'':
+ ShowError("script:getvariableofpc: illegal scope (not pc variable)\n");
+ script->reportdata(data);
+ script_pushnil(st);
+ st->state = END;
+ return false;
+ }
+
+ if (sd == NULL)
+ {
+ // player not found, return default value
+ if (script_hasdata(st, 4)) {
+ script_pushcopy(st, 4);
+ } else if (is_string_variable(name)) {
+ script_pushconststr(st, "");
+ } else {
+ script_pushint(st, 0);
+ }
+ return true;
+ }
+
+ if (!sd->regs.vars)
+ sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA);
+
+ script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs);
+ return true;
+}
+
/// Opens a warp portal.
/// Has no "portal opening" effect/sound, it opens the portal immediately.
///
@@ -21046,7 +21417,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(areawarp,"siiiisii??"),
BUILDIN_DEF(warpchar,"siii"), // [LuzZza]
BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X]
- BUILDIN_DEF(warpguild,"siii"), // [Fredzilla]
+ BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla]
BUILDIN_DEF(setlook,"ii"),
BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it
BUILDIN_DEF2(__setr,"set","rv"),
@@ -21087,8 +21458,8 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getguildmaster,"i"),
BUILDIN_DEF(getguildmasterid,"i"),
BUILDIN_DEF(getguildmember,"i?"),
- BUILDIN_DEF(strcharinfo,"i"),
- BUILDIN_DEF(strnpcinfo,"i"),
+ BUILDIN_DEF(strcharinfo,"i??"),
+ BUILDIN_DEF(strnpcinfo,"i??"),
BUILDIN_DEF(charid2rid,"i"),
BUILDIN_DEF(getequipid,"i"),
BUILDIN_DEF(getequipname,"i"),
@@ -21151,9 +21522,11 @@ void script_parse_builtin(void) {
BUILDIN_DEF(clone,"siisi????"),
BUILDIN_DEF(doevent,"s"),
BUILDIN_DEF(donpcevent,"s"),
- BUILDIN_DEF(addtimer,"is"),
- BUILDIN_DEF(deltimer,"s"),
- BUILDIN_DEF(addtimercount,"si"),
+ BUILDIN_DEF(addtimer,"is?"),
+ BUILDIN_DEF(deltimer,"s?"),
+ BUILDIN_DEF(addtimercount,"si?"),
+ BUILDIN_DEF(gettimer,"i??"),
+ BUILDIN_DEF(getunits,"iris????"),
BUILDIN_DEF(initnpctimer,"??"),
BUILDIN_DEF(stopnpctimer,"??"),
BUILDIN_DEF(startnpctimer,"??"),
@@ -21238,7 +21611,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getcartinventorylist,""),
BUILDIN_DEF(getskilllist,""),
BUILDIN_DEF(clearitem,""),
- BUILDIN_DEF(classchange,"ii"),
+ BUILDIN_DEF(classchange,"ii?"),
BUILDIN_DEF(misceffect,"i"),
BUILDIN_DEF(playbgm,"s"),
BUILDIN_DEF(playbgmall,"s?????"),
@@ -21304,6 +21677,8 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getstrlen,"s"), //strlen [Valaris]
BUILDIN_DEF(charisalpha,"si"), //isalpha [Valaris]
BUILDIN_DEF(charat,"si"),
+ BUILDIN_DEF(chr,"i"),
+ BUILDIN_DEF(ord,"s"),
BUILDIN_DEF(setchar,"ssi"),
BUILDIN_DEF(insertchar,"ssi"),
BUILDIN_DEF(delchar,"si"),
@@ -21388,6 +21763,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(sleep2,"i"),
BUILDIN_DEF(awake,"s"),
BUILDIN_DEF(getvariableofnpc,"rs"),
+ BUILDIN_DEF(getvariableofpc,"ri?"),
BUILDIN_DEF(warpportal,"iisii"),
BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn]
BUILDIN_DEF2(homunculus_mutate,"hommutate","?"),
@@ -21714,6 +22090,20 @@ void script_hardcoded_constants(void)
script->set_constant("NAV_KAFRA_AND_SCROLL", NAV_KAFRA_AND_SCROLL, false, false);
script->set_constant("NAV_ALL", NAV_ALL, false, false);
+ script->constdb_comment("BL types");
+ script->set_constant("BL_PC",BL_PC,false, false);
+ script->set_constant("BL_MOB",BL_MOB,false, false);
+ script->set_constant("BL_PET",BL_PET,false, false);
+ script->set_constant("BL_HOM",BL_HOM,false, false);
+ script->set_constant("BL_MER",BL_MER,false, false);
+ script->set_constant("BL_ITEM",BL_ITEM,false, false);
+ script->set_constant("BL_SKILL",BL_SKILL,false, false);
+ script->set_constant("BL_NPC",BL_NPC,false, false);
+ script->set_constant("BL_CHAT",BL_CHAT,false, false);
+ script->set_constant("BL_ELEM",BL_ELEM,false, false);
+ script->set_constant("BL_CHAR",BL_CHAR,false, false);
+ script->set_constant("BL_ALL",BL_ALL,false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);
diff --git a/src/map/skill.c b/src/map/skill.c
index 51a8a28e7..70db5b341 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2,7 +2,7 @@
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
- * Copyright (C) 2012-2016 Hercules Dev Team
+ * Copyright (C) 2012-2017 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
@@ -7470,8 +7470,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case NPC_LICK:
status_zap(bl, 0, 100);
- clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start(src,bl,type,(skill_lv*5),skill_lv,skill->get_time2(skill_id,skill_lv)));
+ clif->skill_nodamage(src, bl, skill_id, skill_lv,
+ sc_start(src, bl, type, (skill_lv * 20), skill_lv, skill->get_time2(skill_id, skill_lv)));
break;
case NPC_SUICIDE:
@@ -8181,8 +8181,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
int x,y;
x = src->x;
y = src->y;
- if (hd)
- skill->blockhomun_start(hd, skill_id, skill->get_time2(skill_id,skill_lv));
+ if (hd) {
+#ifdef RENEWAL
+ skill->blockhomun_start(hd, skill_id, skill->get_cooldown(skill_id, skill_lv));
+#else
+ skill->blockhomun_start(hd, skill_id, skill->get_time2(skill_id, skill_lv));
+#endif
+ }
+
if (unit->movepos(src,bl->x,bl->y,0,0)) {
clif->skill_nodamage(src,src,skill_id,skill_lv,1); // Homun
diff --git a/src/map/unit.c b/src/map/unit.c
index feb11f89e..7d68bef66 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -668,11 +668,12 @@ void unit_run_hit(struct block_list *bl, struct status_change *sc, struct map_se
ud->state.running = 0;
status_change_end(bl, type, INVALID_TIMER);
- if( type == SC_RUN ) {
- skill->blown(bl,bl,skill->get_blewcount(TK_RUN,lv),unit->getdir(bl),0);
+ if (type == SC_RUN) {
+ if (lv > 0)
+ skill->blown(bl, bl, skill->get_blewcount(TK_RUN, lv), unit->getdir(bl), 0);
clif->fixpos(bl); //Why is a clif->slide (skill->blown) AND a fixpos needed? Ask Aegis.
- clif->sc_end(bl,bl->id,AREA,SI_TING);
- } else if( sd ) {
+ clif->sc_end(bl, bl->id, AREA, SI_TING);
+ } else if (sd) {
clif->fixpos(bl);
skill->castend_damage_id(bl, &sd->bl, RA_WUGDASH, lv, timer->gettick(), SD_LEVEL);
}
diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc
index 74af2f26d..8f53dbb1e 100644
--- a/src/plugins/HPMHooking/HPMHooking.Defs.inc
+++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc
@@ -396,8 +396,8 @@ typedef int (*HPMHOOK_pre_chr_rename_char_sql) (struct char_session_data **sd, i
typedef int (*HPMHOOK_post_chr_rename_char_sql) (int retVal___, struct char_session_data *sd, int char_id);
typedef int (*HPMHOOK_pre_chr_check_char_name) (char **name, char **esc_name);
typedef int (*HPMHOOK_post_chr_check_char_name) (int retVal___, char *name, char *esc_name);
-typedef int (*HPMHOOK_pre_chr_make_new_char_sql) (struct char_session_data **sd, const char **name_, int *str, int *agi, int *vit, int *int_, int *dex, int *luk, int *slot, int *hair_color, int *hair_style, short *starting_job);
-typedef int (*HPMHOOK_post_chr_make_new_char_sql) (int retVal___, struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job);
+typedef int (*HPMHOOK_pre_chr_make_new_char_sql) (struct char_session_data **sd, const char **name_, int *str, int *agi, int *vit, int *int_, int *dex, int *luk, int *slot, int *hair_color, int *hair_style, short *starting_job, uint8 *sex);
+typedef int (*HPMHOOK_post_chr_make_new_char_sql) (int retVal___, struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job, uint8 sex);
typedef int (*HPMHOOK_pre_chr_divorce_char_sql) (int *partner_id1, int *partner_id2);
typedef int (*HPMHOOK_post_chr_divorce_char_sql) (int retVal___, int partner_id1, int partner_id2);
typedef int (*HPMHOOK_pre_chr_count_users) (void);
@@ -974,8 +974,8 @@ typedef void (*HPMHOOK_pre_clif_refreshlook) (struct block_list **bl, int *id, i
typedef void (*HPMHOOK_post_clif_refreshlook) (struct block_list *bl, int id, int type, int val, enum send_target target);
typedef void (*HPMHOOK_pre_clif_sendlook) (struct block_list **bl, int *id, int *type, int *val, int *val2, enum send_target *target);
typedef void (*HPMHOOK_post_clif_sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
-typedef void (*HPMHOOK_pre_clif_class_change) (struct block_list **bl, int *class_, int *type);
-typedef void (*HPMHOOK_post_clif_class_change) (struct block_list *bl, int class_, int type);
+typedef void (*HPMHOOK_pre_clif_class_change) (struct block_list **bl, int *class_, int *type, struct map_session_data **sd);
+typedef void (*HPMHOOK_post_clif_class_change) (struct block_list *bl, int class_, int type, struct map_session_data *sd);
typedef void (*HPMHOOK_pre_clif_skill_delunit) (struct skill_unit **su);
typedef void (*HPMHOOK_post_clif_skill_delunit) (struct skill_unit *su);
typedef void (*HPMHOOK_pre_clif_skillunit_update) (struct block_list **bl);
diff --git a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
index e2108c8f8..3942693da 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
@@ -744,15 +744,15 @@ int HP_chr_check_char_name(char *name, char *esc_name) {
}
return retVal___;
}
-int HP_chr_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job) {
+int HP_chr_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job, uint8 sex) {
int hIndex = 0;
int retVal___ = 0;
if( HPMHooks.count.HP_chr_make_new_char_sql_pre ) {
- int (*preHookFunc) (struct char_session_data **sd, const char **name_, int *str, int *agi, int *vit, int *int_, int *dex, int *luk, int *slot, int *hair_color, int *hair_style, short *starting_job);
+ int (*preHookFunc) (struct char_session_data **sd, const char **name_, int *str, int *agi, int *vit, int *int_, int *dex, int *luk, int *slot, int *hair_color, int *hair_style, short *starting_job, uint8 *sex);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_make_new_char_sql_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_chr_make_new_char_sql_pre[hIndex].func;
- retVal___ = preHookFunc(&sd, &name_, &str, &agi, &vit, &int_, &dex, &luk, &slot, &hair_color, &hair_style, &starting_job);
+ retVal___ = preHookFunc(&sd, &name_, &str, &agi, &vit, &int_, &dex, &luk, &slot, &hair_color, &hair_style, &starting_job, &sex);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -760,13 +760,13 @@ int HP_chr_make_new_char_sql(struct char_session_data *sd, const char *name_, in
}
}
{
- retVal___ = HPMHooks.source.chr.make_new_char_sql(sd, name_, str, agi, vit, int_, dex, luk, slot, hair_color, hair_style, starting_job);
+ retVal___ = HPMHooks.source.chr.make_new_char_sql(sd, name_, str, agi, vit, int_, dex, luk, slot, hair_color, hair_style, starting_job, sex);
}
if( HPMHooks.count.HP_chr_make_new_char_sql_post ) {
- int (*postHookFunc) (int retVal___, struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job);
+ int (*postHookFunc) (int retVal___, struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job, uint8 sex);
for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_make_new_char_sql_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_chr_make_new_char_sql_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, sd, name_, str, agi, vit, int_, dex, luk, slot, hair_color, hair_style, starting_job);
+ retVal___ = postHookFunc(retVal___, sd, name_, str, agi, vit, int_, dex, luk, slot, hair_color, hair_style, starting_job, sex);
}
}
return retVal___;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index b24c7d315..322d60e46 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -7917,14 +7917,14 @@ void HP_clif_sendlook(struct block_list *bl, int id, int type, int val, int val2
}
return;
}
-void HP_clif_class_change(struct block_list *bl, int class_, int type) {
+void HP_clif_class_change(struct block_list *bl, int class_, int type, struct map_session_data *sd) {
int hIndex = 0;
if( HPMHooks.count.HP_clif_class_change_pre ) {
- void (*preHookFunc) (struct block_list **bl, int *class_, int *type);
+ void (*preHookFunc) (struct block_list **bl, int *class_, int *type, struct map_session_data **sd);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_class_change_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_clif_class_change_pre[hIndex].func;
- preHookFunc(&bl, &class_, &type);
+ preHookFunc(&bl, &class_, &type, &sd);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -7932,13 +7932,13 @@ void HP_clif_class_change(struct block_list *bl, int class_, int type) {
}
}
{
- HPMHooks.source.clif.class_change(bl, class_, type);
+ HPMHooks.source.clif.class_change(bl, class_, type, sd);
}
if( HPMHooks.count.HP_clif_class_change_post ) {
- void (*postHookFunc) (struct block_list *bl, int class_, int type);
+ void (*postHookFunc) (struct block_list *bl, int class_, int type, struct map_session_data *sd);
for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_class_change_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_clif_class_change_post[hIndex].func;
- postHookFunc(bl, class_, type);
+ postHookFunc(bl, class_, type, sd);
}
}
return;