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-rw-r--r--src/map/status.c14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/map/status.c b/src/map/status.c
index d290eb0e6..d3e85e5be 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2579,12 +2579,16 @@ static int status_calc_pc_(struct map_session_data *sd, enum e_status_calc_opt o
status->calc_pc_additional(sd, opt);
- if( sd->pd ) { // Pet Bonus
+ if (sd->pd != NULL) { // Pet bonus.
struct pet_data *pd = sd->pd;
- if (pd != NULL && pd->petDB != NULL && pd->petDB->equip_script != NULL)
- script->run(pd->petDB->equip_script,0,sd->bl.id,0);
- if (pd && pd->pet.intimate > PET_INTIMACY_NONE && (!battle_config.pet_equip_required || pd->pet.equip > 0) && pd->state.skillbonus == 1 && pd->bonus)
- pc->bonus(sd,pd->bonus->type, pd->bonus->val);
+
+ if (pd->petDB != NULL && pd->petDB->equip_script != NULL)
+ script->run(pd->petDB->equip_script, 0, sd->bl.id, 0);
+
+ if (pd->pet.intimate > PET_INTIMACY_NONE && pd->state.skillbonus == 1 && pd->bonus != NULL
+ && (battle_config.pet_equip_required == 0 || pd->pet.equip > 0)) {
+ pc->bonus(sd, pd->bonus->type, pd->bonus->val);
+ }
}
//param_bonus now holds card bonuses.