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-rw-r--r--Changelog-Trunk.txt7
-rw-r--r--src/map/clif.c8
-rw-r--r--src/map/irc.c2
-rw-r--r--src/map/pet.c2
-rw-r--r--src/map/script.c1
5 files changed, 7 insertions, 13 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 6178b7197..147b9c175 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,12 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/01
- * Fixed standing up no really making you stand up. [Skotlex]
- * Added upgrade_svn5834.sql to update view for item type 10. Because of the
- ammo upgrade, all arrows need their view set to 1. This query does that to
- all type 10 items (this includes all ninja weapons as well, but a proper
- item_db.sql update is pending until the rest of throwables are updated)
- [Skotlex]
+ * Fixed compiler warnings. [Lance]
* Added structure view_data to handle sprite information for all characters
(equipment, weapons, hair, dyes, etc). [Skotlex]
* Rewrote several clif functions to adapt to the new view_data class.
diff --git a/src/map/clif.c b/src/map/clif.c
index 43a8ebb0d..8705b30bf 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -813,7 +813,7 @@ void clif_get_weapon_view(TBL_PC* sd, short *rhand, short *lhand)
#endif
}
-static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emblem_id)
+static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id)
{
//TODO: There has to be a way to clean this up.
switch (bl->type) {
@@ -848,7 +848,8 @@ static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emb
static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) {
struct status_change *sc;
struct map_session_data *sd;
- long guild_id=0, emblem_id=0, lv;
+ long guild_id=0;
+ unsigned short emblem_id=0, lv;
unsigned short dir;
nullpo_retr(0, bl);
@@ -969,7 +970,8 @@ static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned ch
static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) {
struct status_change *sc;
struct map_session_data *sd;
- long guild_id=0, emblem_id=0, lv;
+ long guild_id=0;
+ unsigned short emblem_id=0, lv;
nullpo_retr(0, bl);
BL_CAST(BL_PC, bl, sd);
diff --git a/src/map/irc.c b/src/map/irc.c
index f1f6b0e0a..fc375ff2d 100644
--- a/src/map/irc.c
+++ b/src/map/irc.c
@@ -199,8 +199,6 @@ void irc_send(char *buf)
void irc_parse_sub(int fd, char *incoming_string)
{
- int i=0;
- int authed=0;
char kami[256]; //[Zido]
char source[256];
char command[256];
diff --git a/src/map/pet.c b/src/map/pet.c
index 4aef4e9b4..db3ee4928 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -973,7 +973,7 @@ static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick)
//Return speed to normal.
if (pd->speed != sd->petDB->speed)
- pd->speed == sd->petDB->speed;
+ pd->speed = sd->petDB->speed;
if (pd->target_id) {
target= map_id2bl(pd->target_id);
diff --git a/src/map/script.c b/src/map/script.c
index c9dfb3cd8..d603995d7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -8155,7 +8155,6 @@ int soundeffect_sub(struct block_list* bl,va_list ap)
int buildin_soundeffectall(struct script_state *st)
{
// [Lance] - Improved.
- struct map_session_data *sd=NULL;
char *name, *map = NULL;
struct block_list *bl;
int type, coverage, x0, y0, x1, y1;