diff options
-rw-r--r-- | Changelog-Renewal.txt | 2 | ||||
-rw-r--r-- | src/map/skill.h | 409 | ||||
-rw-r--r-- | src/map/status.h | 15 |
3 files changed, 416 insertions, 10 deletions
diff --git a/Changelog-Renewal.txt b/Changelog-Renewal.txt index dd363b12e..bebdcbbfb 100644 --- a/Changelog-Renewal.txt +++ b/Changelog-Renewal.txt @@ -1,5 +1,7 @@ Date Added +2011/02/07 + * Updated enumerations of skill, skill unit and status option IDs. [Ai4rei] 2011/01/29 * Merged changes from trunk (r14636:14686). [Ai4rei] 2010/12/30 diff --git a/src/map/skill.h b/src/map/skill.h index fc7877be3..6f55af7ec 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -865,7 +865,7 @@ enum e_skill { SL_SKA, SM_SELFPROVOKE, - NPC_EMOTION_ON, + NPC_EMOTION_ON, ST_PRESERVE, ST_FULLSTRIP, WS_WEAPONREFINE, @@ -973,20 +973,19 @@ enum e_skill { NPC_INVINCIBLE, NPC_INVINCIBLEOFF, NPC_ALLHEAL, - //GM_SANDMAN = 688, - CASH_BLESSING = 689, + GM_SANDMAN, + CASH_BLESSING, CASH_INCAGI, CASH_ASSUMPTIO, - /* - ALL_CATCRY = 692, + ALL_CATCRY, ALL_PARTYFLEE, ALL_ANGEL_PROTECT, ALL_DREAM_SUMMERNIGHT, NPC_CHANGEUNDEAD2, - ALL_REVERSEORCISH - */ - ALL_WEWISH = 698, - //ALL_SONKRAN = 699, + ALL_REVERSEORCISH, + ALL_WEWISH, + ALL_SONKRAN, + KN_CHARGEATK = 1001, CR_SHRINK, AS_SONICACCEL, @@ -1007,6 +1006,312 @@ enum e_skill { SA_ELEMENTFIRE, SA_ELEMENTWIND, + RK_ENCHANTBLADE = 2001, + RK_SONICWAVE, + RK_DEATHBOUND, + RK_HUNDREDSPEAR, + RK_WINDCUTTER, + RK_IGNITIONBREAK, + RK_DRAGONTRAINING, + RK_DRAGONBREATH, + RK_DRAGONHOWLING, + RK_RUNEMASTERY, + RK_MILLENNIUMSHIELD, + RK_CRUSHSTRIKE, + RK_REFRESH, + RK_GIANTGROWTH, + RK_STONEHARDSKIN, + RK_VITALITYACTIVATION, + RK_STORMBLAST, + RK_FIGHTINGSPIRIT, + RK_ABUNDANCE, + RK_PHANTOMTHRUST, + + GC_VENOMIMPRESS, + GC_CROSSIMPACT, + GC_DARKILLUSION, + GC_RESEARCHNEWPOISON, + GC_CREATENEWPOISON, + GC_ANTIDOTE, + GC_POISONINGWEAPON, + GC_WEAPONBLOCKING, + GC_COUNTERSLASH, + GC_WEAPONCRUSH, + GC_VENOMPRESSURE, + GC_POISONSMOKE, + GC_CLOAKINGEXCEED, + GC_PHANTOMMENACE, + GC_HALLUCINATIONWALK, + GC_ROLLINGCUTTER, + GC_CROSSRIPPERSLASHER, + + AB_JUDEX, + AB_ANCILLA, + AB_ADORAMUS, + AB_CLEMENTIA, + AB_CANTO, + AB_CHEAL, + AB_EPICLESIS, + AB_PRAEFATIO, + AB_ORATIO, + AB_LAUDAAGNUS, + AB_LAUDARAMUS, + AB_EUCHARISTICA, + AB_RENOVATIO, + AB_HIGHNESSHEAL, + AB_CLEARANCE, + AB_EXPIATIO, + AB_DUPLELIGHT, + AB_DUPLELIGHT_MELEE, + AB_DUPLELIGHT_MAGIC, + AB_SILENTIUM, + + WL_WHITEIMPRISON = 2201, + WL_SOULEXPANSION, + WL_FROSTMISTY, + WL_JACKFROST, + WL_MARSHOFABYSS, + WL_RECOGNIZEDSPELL, + WL_SIENNAEXECRATE, + WL_RADIUS, + WL_STASIS, + WL_DRAINLIFE, + WL_CRIMSONROCK, + WL_HELLINFERNO, + WL_COMET, + WL_CHAINLIGHTNING, + WL_CHAINLIGHTNING_ATK, + WL_EARTHSTRAIN, + WL_TETRAVORTEX, + WL_TETRAVORTEX_FIRE, + WL_TETRAVORTEX_WATER, + WL_TETRAVORTEX_WIND, + WL_TETRAVORTEX_GROUND, + WL_SUMMONFB, + WL_SUMMONBL, + WL_SUMMONWB, + WL_SUMMON_ATK_FIRE, + WL_SUMMON_ATK_WIND, + WL_SUMMON_ATK_WATER, + WL_SUMMON_ATK_GROUND, + WL_SUMMONSTONE, + WL_RELEASE, + WL_READING_SB, + WL_FREEZE_SP, + + RA_ARROWSTORM, + RA_FEARBREEZE, + RA_RANGERMAIN, + RA_AIMEDBOLT, + RA_DETONATOR, + RA_ELECTRICSHOCKER, + RA_CLUSTERBOMB, + RA_WUGMASTERY, + RA_WUGRIDER, + RA_WUGDASH, + RA_WUGSTRIKE, + RA_WUGBITE, + RA_TOOTHOFWUG, + RA_SENSITIVEKEEN, + RA_CAMOUFLAGE, + RA_RESEARCHTRAP, + RA_MAGENTATRAP, + RA_COBALTTRAP, + RA_MAIZETRAP, + RA_VERDURETRAP, + RA_FIRINGTRAP, + RA_ICEBOUNDTRAP, + + NC_MADOLICENCE, + NC_BOOSTKNUCKLE, + NC_PILEBUNKER, + NC_VULCANARM, + NC_FLAMELAUNCHER, + NC_COLDSLOWER, + NC_ARMSCANNON, + NC_ACCELERATION, + NC_HOVERING, + NC_F_SIDESLIDE, + NC_B_SIDESLIDE, + NC_MAINFRAME, + NC_SELFDESTRUCTION, + NC_SHAPESHIFT, + NC_EMERGENCYCOOL, + NC_INFRAREDSCAN, + NC_ANALYZE, + NC_MAGNETICFIELD, + NC_NEUTRALBARRIER, + NC_STEALTHFIELD, + NC_REPAIR, + NC_TRAININGAXE, + NC_RESEARCHFE, + NC_AXEBOOMERANG, + NC_POWERSWING, + NC_AXETORNADO, + NC_SILVERSNIPER, + NC_MAGICDECOY, + NC_DISJOINT, + + SC_FATALMENACE, + SC_REPRODUCE, + SC_AUTOSHADOWSPELL, + SC_SHADOWFORM, + SC_TRIANGLESHOT, + SC_BODYPAINT, + SC_INVISIBILITY, + SC_DEADLYINFECT, + SC_ENERVATION, + SC_GROOMY, + SC_IGNORANCE, + SC_LAZINESS, + SC_UNLUCKY, + SC_WEAKNESS, + SC_STRIPACCESSARY, + SC_MANHOLE, + SC_DIMENSIONDOOR, + SC_CHAOSPANIC, + SC_MAELSTROM, + SC_BLOODYLUST, + SC_FEINTBOMB, + + LG_CANNONSPEAR = 2307, + LG_BANISHINGPOINT, + LG_TRAMPLE, + LG_SHIELDPRESS, + LG_REFLECTDAMAGE, + LG_PINPOINTATTACK, + LG_FORCEOFVANGUARD, + LG_RAGEBURST, + LG_SHIELDSPELL, + LG_EXEEDBREAK, + LG_OVERBRAND, + LG_PRESTIGE, + LG_BANDING, + LG_MOONSLASHER, + LG_RAYOFGENESIS, + LG_PIETY, + LG_EARTHDRIVE, + LG_HESPERUSLIT, + LG_INSPIRATION, + + SR_DRAGONCOMBO, + SR_SKYNETBLOW, + SR_EARTHSHAKER, + SR_FALLENEMPIRE, + SR_TIGERCANNON, + SR_HELLGATE, + SR_RAMPAGEBLASTER, + SR_CRESCENTELBOW, + SR_CURSEDCIRCLE, + SR_LIGHTNINGWALK, + SR_KNUCKLEARROW, + SR_WINDMILL, + SR_RAISINGDRAGON, + SR_GENTLETOUCH, + SR_ASSIMILATEPOWER, + SR_POWERVELOCITY, + SR_CRESCENTELBOW_AUTOSPELL, + SR_GATEOFHELL, + SR_GENTLETOUCH_QUIET, + SR_GENTLETOUCH_CURE, + SR_GENTLETOUCH_ENERGYGAIN, + SR_GENTLETOUCH_CHANGE, + SR_GENTLETOUCH_REVITALIZE, + + WA_SWING_DANCE = 2350, + WA_SYMPHONY_OF_LOVER, + WA_MOONLIT_SERENADE, + MI_RUSH_WINDMILL = 2381, + MI_ECHOSONG, + MI_HARMONIZE, + WM_LESSON = 2412, + WM_METALICSOUND, + WM_REVERBERATION, + WM_REVERBERATION_MELEE, + WM_REVERBERATION_MAGIC, + WM_DOMINION_IMPULSE, + WM_SEVERE_RAINSTORM, + WM_POEMOFNETHERWORLD, + WM_VOICEOFSIREN, + WM_DEADHILLHERE, + WM_LULLABY_DEEPSLEEP, + WM_SIRCLEOFNATURE, + WM_RANDOMIZESPELL, + WM_GLOOMYDAY, + WM_GREAT_ECHO, + WM_SONG_OF_MANA, + WM_DANCE_WITH_WUG, + WM_SOUND_OF_DESTRUCTION, + WM_SATURDAY_NIGHT_FEVER, + WM_LERADS_DEW, + WM_MELODYOFSINK, + WM_BEYOND_OF_WARCRY, + WM_UNLIMITED_HUMMING_VOICE, + + SO_FIREWALK = 2443, + SO_ELECTRICWALK, + SO_SPELLFIST, + SO_EARTHGRAVE, + SO_DIAMONDDUST, + SO_POISON_BUSTER, + SO_PSYCHIC_WAVE, + SO_CLOUD_KILL, + SO_STRIKING, + SO_WARMER, + SO_VACUUM_EXTREME, + SO_VARETYR_SPEAR, + SO_ARRULLO, + SO_EL_CONTROL, + SO_SUMMON_AGNI, + SO_SUMMON_AQUA, + SO_SUMMON_VENTUS, + SO_SUMMON_TERA, + SO_EL_ACTION, + SO_EL_ANALYSIS, + SO_EL_SYMPATHY, + SO_EL_CURE, + SO_FIRE_INSIGNIA, + SO_WATER_INSIGNIA, + SO_WIND_INSIGNIA, + SO_EARTH_INSIGNIA, + + GN_TRAINING_SWORD = 2474, + GN_REMODELING_CART, + GN_CART_TORNADO, + GN_CARTCANNON, + GN_CARTBOOST, + GN_THORNS_TRAP, + GN_BLOOD_SUCKER, + GN_SPORE_EXPLOSION, + GN_WALLOFTHORN, + GN_CRAZYWEED, + GN_CRAZYWEED_ATK, + GN_DEMONIC_FIRE, + GN_FIRE_EXPANSION, + GN_FIRE_EXPANSION_SMOKE_POWDER, + GN_FIRE_EXPANSION_TEAR_GAS, + GN_FIRE_EXPANSION_ACID, + GN_HELLS_PLANT, + GN_HELLS_PLANT_ATK, + GN_MANDRAGORA, + GN_SLINGITEM, + GN_CHANGEMATERIAL, + GN_MIX_COOKING, + GN_MAKEBOMB, + GN_S_PHARMACY, + GN_SLINGITEM_RANGEMELEEATK, + + AB_SECRAMENT, + WM_SEVERE_RAINSTORM_MELEE, + SR_HOWLINGOFLION, + SR_RIDEINLIGHTNING, + LG_OVERBRAND_BRANDISH, + LG_OVERBRAND_PLUSATK, + + ALL_ODINS_RECALL = 2533, + RETURN_TO_ELDICASTES, + ALL_BUYING_STORE, + HLIF_HEAL = 8001, HLIF_AVOID, HLIF_BRAIN, @@ -1064,6 +1369,49 @@ enum e_skill { MER_KYRIE, MER_BLESSING, MER_INCAGI, + + EL_CIRCLE_OF_FIRE = 8401, + EL_FIRE_CLOAK, + EL_FIRE_MANTLE, + EL_WATER_SCREEN, + EL_WATER_DROP, + EL_WATER_BARRIER, + EL_WIND_STEP, + EL_WIND_CURTAIN, + EL_ZEPHYR, + EL_SOLID_SKIN, + EL_STONE_SHIELD, + EL_POWER_OF_GAIA, + EL_PYROTECHNIC, + EL_HEATER, + EL_TROPIC, + EL_AQUAPLAY, + EL_COOLER, + EL_CHILLY_AIR, + EL_GUST, + EL_BLAST, + EL_WILD_STORM, + EL_PETROLOGY, + EL_CURSED_SOIL, + EL_UPHEAVAL, + EL_FIRE_ARROW, + EL_FIRE_BOMB, + EL_FIRE_BOMB_ATK, + EL_FIRE_WAVE, + EL_FIRE_WAVE_ATK, + EL_ICE_NEEDLE, + EL_WATER_SCREW, + EL_WATER_SCREW_ATK, + EL_TIDAL_WEAPON, + EL_WIND_SLASH, + EL_HURRICANE, + EL_HURRICANE_ATK, + EL_TYPOON_MIS, + EL_TYPOON_MIS_ATK, + EL_STONE_HAMMER, + EL_ROCK_CRUSHER, + EL_ROCK_CRUSHER_ATK, + EL_STONE_RAIN, }; /// The client view ids for land skills. @@ -1144,6 +1492,49 @@ enum { UNT_EVILLAND, UNT_DARK_RUNNER, //TODO UNT_DARK_TRANSFER, //TODO + UNT_EPICLESIS, //TODO + UNT_EARTHSTRAIN, //TODO + UNT_MANHOLE, //TODO + UNT_DIMENSIONDOOR, //TODO + UNT_CHAOSPANIC, //TODO + UNT_MAELSTROM, //TODO + UNT_BLOODYLUST, //TODO + UNT_FEINTBOMB, //TODO + UNT_MAGENTATRAP, //TODO + UNT_COBALTTRAP, //TODO + UNT_MAIZETRAP, //TODO + UNT_VERDURETRAP, //TODO + UNT_FIRINGTRAP, //TODO + UNT_ICEBOUNDTRAP, //TODO + UNT_ELECTRICSHOCKER, //TODO + UNT_CLUSTERBOMB, //TODO + UNT_REVERBERATION, //TODO + UNT_SEVERE_RAINSTORM, //TODO + UNT_FIREWALK, //TODO + UNT_ELECTRICWALK, //TODO + UNT_POEMOFNETHERWORLD, //TODO + UNT_PSYCHIC_WAVE, //TODO + UNT_CLOUD_KILL, //TODO + UNT_POISONSMOKE, //TODO + UNT_NEUTRALBARRIER, //TODO + UNT_STEALTHFIELD, //TODO + UNT_WARMER, //TODO + UNT_THORNS_TRAP, //TODO + UNT_WALLOFTHORN, //TODO + UNT_DEMONIC_FIRE, //TODO + UNT_FIRE_EXPANSION_SMOKE_POWDER, //TODO + UNT_FIRE_EXPANSION_TEAR_GAS, //TODO + UNT_HELLS_PLANT, //TODO + UNT_VACUUM_EXTREME, //TODO + UNT_BANDING, //TODO + UNT_FIRE_MANTLE, //TODO + UNT_WATER_BARRIER, //TODO + UNT_ZEPHYR, //TODO + UNT_POWER_OF_GAIA, //TODO + UNT_FIRE_INSIGNIA, //TODO + UNT_WATER_INSIGNIA, //TODO + UNT_WIND_INSIGNIA, //TODO + UNT_EARTH_INSIGNIA, //TODO UNT_MAX = 0x190 }; diff --git a/src/map/status.h b/src/map/status.h index e46494a36..718fd2e88 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -910,6 +910,7 @@ enum si_type { SI_WATER_INSIGNIA = 568, SI_WIND_INSIGNIA = 569, SI_EARTH_INSIGNIA = 570, + SI_EQUIPED_FLOOR = 571, */ }; @@ -955,7 +956,9 @@ enum { OPT1_STUN, OPT1_SLEEP, //Aegis uses OPT1 = 5 to identify undead enemies (which also grants them immunity to the other opt1 changes) - OPT1_STONEWAIT=6 //Petrifying + OPT1_STONEWAIT=6, //Petrifying + OPT1_BURNING, + OPT1_IMPRISON, }; //opt2: Stackable status changes. @@ -968,6 +971,7 @@ enum { OPT2_ANGELUS = 0x0020, OPT2_BLEEDING = 0x0040, OPT2_DPOISON = 0x0080, + OPT2_FEAR = 0x0100, }; //opt3: (SHOW_EFST_*) @@ -1014,9 +1018,18 @@ enum { OPTION_XMAS = 0x00010000, OPTION_TRANSFORM = 0x00020000, OPTION_SUMMER = 0x00040000, + OPTION_DRAGON1 = 0x00080000, + OPTION_WUG = 0x00100000, + OPTION_WUGRIDER = 0x00200000, + OPTION_MADOGEAR = 0x00400000, + OPTION_DRAGON2 = 0x00800000, + OPTION_DRAGON3 = 0x01000000, + OPTION_DRAGON4 = 0x02000000, + OPTION_DRAGON5 = 0x04000000, }; #define OPTION_CART (OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5) +#define OPTION_DRAGON (OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5) #define OPTION_MASK ~0x40 |