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-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/jobs/2-2/dancer.txt9
2 files changed, 8 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 7be0d0e5b..585ed781d 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,8 @@
Date Added
======
+2008/06/15
+ * Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm]
+
2008/06/14
* Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf]
- Updated notice ground warps to reflect the above map-usage change.
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index 6d7b768f6..b4e5a6f44 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -15,6 +15,7 @@
//= No longer uses function "F_BlockHigh"
//= 3.2a Deleted unused variables. [Samuray22]
//= 3.3 Updated waiting room. (Removes global var) [L0ne_W0lf]
+//= 3.4 Fixed bad variables, bugreport:1685 [Brainstorm]
//============================================================
comodo,180,153,4 script Sonotora#1 90,{
@@ -326,10 +327,10 @@ job_duncer,43,93,4 script Aile#da 724,{
mes "Bring...";
mes "^CD688910,000 Zeny^000000,";
if (DANC_Q == 2) {
- mes "^CD6889"+.@count[0]+" "+getitemname(.@items[0])+"^000000,";
- mes "^CD6889"+.@count[1]+" "+getitemname(.@items[1])+"^000000,";
- mes "^CD6889"+.@count[2]+" "+getitemname(.@items[2])+"^000000 and";
- mes "^CD6889"+.@count[3]+" "+getitemname(.@items[3])+"^000000.";
+ mes "^CD6889"+.@count[0]+" "+getitemname(.@item[0])+"^000000,";
+ mes "^CD6889"+.@count[1]+" "+getitemname(.@item[1])+"^000000,";
+ mes "^CD6889"+.@count[2]+" "+getitemname(.@item[2])+"^000000 and";
+ mes "^CD6889"+.@count[3]+" "+getitemname(.@item[3])+"^000000.";
}
else if (DANC_Q == 3) {
mes "^CD6889"+.@count[0]+" "+getitemname(.@item[0])+"^000000 and";