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-rw-r--r--db/Changelog.txt9
-rw-r--r--db/item_db.txt30
2 files changed, 29 insertions, 10 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index ace3b76cf..9bdf056da 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -1,11 +1,16 @@
Post here any database changes ok guys? [shadowlady]
==== progress ====
- Ayathoya mobs == Added but using poring stats ( ? )
- Ayathoya items == Added but no effect ( all are "etc" itens)
+
+ Ayathoya mobs == 5% Added but using poring stats ( ? )
+ Einboroch mobs == 0%
+ Ayathoya items == 70% Added but no effect ( all are "etc" itens)
+ Einboroch items == 5%
Skill databases == celest working on them i believe.
03/29
+ * Some optimizatons, added missing skill to Electric Guitar [Lupus]
+ * Added new items (thanx to Landarma) [Lupus]
* Added effedcts to Spring Rabbit, Galapago, Sea Otter Cards [Lupus]
It seems that item heal rate doesn't work yet
03/27
diff --git a/db/item_db.txt b/db/item_db.txt
index 752e16030..29b620baf 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -19,7 +19,7 @@
513,Banana,Banana,0,15,0,20,,,,,10477567,2,,,,,{ itemheal rand(17,20),0; },{}
514,Grape,Grape,0,200,0,20,,,,,10477567,2,,,,,{ itemheal 0,rand(10,14); },{}
515,Carrot,Carrot,0,15,0,20,,,,,10477567,2,,,,,{ itemheal rand(18,19),0; },{}
-516,Sweet_Potato,Sweet Potato,0,15,0,20,,,,,10477567,2,,,,,{ sc_start SC_Stan,10000,0; },{} //it shouldn't heal? itemheal rand(15,22),0;
+516,Sweet_Potato,Sweet Potato,0,15,0,20,,,,,10477567,2,,,,,{ itemheal rand(15,22),0; if(rand(100)<3) sc_start SC_Stan,10000,0; },{} //??
517,Meat,Meat,0,50,0,150,,,,,10477567,2,,,,,{ itemheal rand(70,99),0; },{}
518,Honey,Honey,0,500,0,100,,,,,10477567,2,,,,,{ itemheal rand(70,99),rand(20,39); },{}
519,Milk,Milk,0,25,0,30,,,,,10477567,2,,,,,{ itemheal rand(27,36),0; },{}
@@ -37,7 +37,7 @@
533,Grape_Juice,Grape Juice,0,250,0,40,,,,,10477567,2,,,,,{ itemheal 0,rand(15,24); },{}
534,Carrot_Juice,Carrot Juice,0,20,0,40,,,,,10477567,2,,,,,{ itemheal rand(27,32),0; },{}
535,Pumkin,Pumpkin,0,15,0,20,,,,,10477567,2,,,,,{ itemheal 19,0; },{}
-536,Ice_Cream,Ice Cream,0,150,0,80,,,,,10477567,2,,,,,{ if(rand(100)>24) end; sc_start SC_Freeze,10000,0; },{} //now it doesn't heal at all! itemheal rand(105,144),0;
+536,Ice_Cream,Ice Cream,0,150,0,80,,,,,10477567,2,,,,,{ itemheal rand(105,144),0; if(rand(100)>24) end; sc_start SC_Freeze,10000,0; },{}
537,Pet_Food,Pet Food,0,1000,0,10,,,,,10477567,2,,,,,{ itemheal rand(50,89),0; },{}
538,Well-baked_Cookie,Well-baked Cookie,0,1000,0,30,,,,,10477567,2,,,,,{ itemheal rand(160,199),0; },{}
539,Piece_of_Cake,Piece of Cake,0,3000,0,100,,,,,10477567,2,,,,,{ itemheal rand(270,329),0; },{}
@@ -55,7 +55,7 @@
551,Sushi,Sushi,0,20,0,50,,,,,10477567,2,,,,,{ itemheal rand(50,60),0; },{}
552,Ketupat,Ketupat,0,100,0,10,,,,,10477567,2,,,,,{ itemheal rand(100,200),0; },{}
553,Dumpling,Dumpling,0,20,0,50,,,,,10477567,2,,,,,{ itemheal rand(39,68),0; },{}
-554,Mochi,Mochi,0,100,0,80,,,,,10477567,2,,,,,{ sc_start SC_Stan,10000,0; sc_start SC_Blind,10000,0; },{} //!!! should correct values
+554,Mochi,Mochi,0,100,0,80,,,,,10477567,2,,,,,{ itemheal rand(15,22),0; if(rand(100)<3) sc_start SC_Stan,10000,0; if(rand(100)<3) sc_start SC_Blind,10000,0; },{} //??
556,Rolled_Rice,Rolled Rice,0,20,0,10,,,,,10477567,3,,,,,{ itemheal rand(10,50),0; },{}
557,Cut_Rice_Rolls,Cut Rice Rolls,0,20,0,10,,,,,0,3,,,,,{ itemheal rand(10,200),0; },{}
558,Chocolate,Chocolate,0,500,0,20,,,,,10477567,2,,,,,{ itemheal 1,1; },{}
@@ -468,7 +468,7 @@
1130,Nagan,Nagan,4,20,0,500,120,,1,0,414946,2,2,4,40,2,{},{ bonus bDoubleRate,25; bonus2 bAddRace,7,5; }
1131,Ice_Falchion,Ice Falchion,4,20,0,600,100,,1,0,414946,2,2,4,40,2,{},{ bonus bAtkEle,1; skill 14,3; bonus2 bAddEff,Eff_Freeze,500; bonus3 bAutoSpell,14,3,25; }
1132,Edge,Edge,4,20,0,700,115,,1,0,414946,2,2,4,40,2,{},{ bonus2 bAddEff,Eff_Curse,300; bonus2 bWeaponComaRace,11,10; }
-1133,Fire_Brand,Fire Brand,4,20,0,500,100,,1,0,414946,2,2,4,40,2,{},{ bonus bAtkEle,3; skill 19,3; bonus3 bAutoSpell,19,3,25; }
+1133,Fire_Brand,Fireblend,4,20,0,500,100,,1,0,414946,2,2,4,40,2,{},{ bonus bAtkEle,3; skill 19,3; bonus3 bAutoSpell,19,3,25; }
1134,Caesar's_Sword,Caesar's Sword,4,20,0,700,140,,1,0,414946,2,2,4,40,2,{},{ bonus2 bAddRace,3,25; bonus bIgnoreDefRace,3; }
1135,Cutlas,Cutlas,4,20,0,900,150,,1,0,414946,2,2,4,40,2,{},{ skill 5,5; bonus bStr,2; bonus bDef,1; }
1136,Solar_Sword,Solar Sword,4,20,0,1200,85,,1,0,414946,2,2,4,40,2,{},{ bonus bAtkEle,3; bonus2 bHPDrainRate,100,1; bonus2 bSPDrainRate,5,-15; }
@@ -546,6 +546,7 @@
1241,Cursed_Dagger,Cursed Dagger,4,20,0,400,55,,1,0,66052,2,2,4,85,1,{},{ bonus2 bAddEff,Eff_Curse,500; }
1242,Counter_Dagger,Counter Dagger,4,20,0,550,140,,1,0,66052,2,2,4,55,1,{},{ bonus bCritical,90; bonus3 bAutoSpell,61,1,25; }
1243,Main_Gauche_For_Novice,Novice Main Gauche,4,20,0,1,45,,1,0,8388609,2,2,1,1,1,{},{}
+1244,Holy_Dagger,Holy Dagger,4,20,0,800,100,,1,0,135232,2,2,4,55,1,{},{ bonus bAtkEle,6; }
// Katars
1250,Jur,Jur,4,19500,0,800,125,,1,2,4096,2,34,2,18,16,{},{}
1251,Jur_,Jur,4,19500,0,800,125,,1,3,4096,2,34,2,18,16,{},{}
@@ -760,7 +761,7 @@
1910,Harp_,Harp,4,62000,0,900,114,,1,2,524288,2,2,3,27,13,{},{ bonus bInt,2; }
1911,Guh_Moon_Goh,Guhmoongoh,4,54000,0,1300,126,,1,1,524288,2,2,3,27,13,{},{}
1912,Guh_Moon_Goh_,Guhmoongoh,4,54000,0,1300,126,,1,2,524288,2,2,3,27,13,{},{}
-1913,Electric_Guitar,Electric Guitar,4,20,0,1800,110,,1,0,524288,2,2,4,70,13,{},{ bonus3 bAutoSpell,84,1,25; bonus bAtkEle,4; bonus bInt,2; bonus bAgi,1; }
+1913,Electric_Guitar,Electric Guitar,4,20,0,1800,110,,1,0,524288,2,2,4,70,13,{},{ bonus3 bAutoSpell,84,1,25; skill 84,1; bonus bAtkEle,4; bonus bInt,2; bonus bAgi,1; }
// Whips
1950,Rope,Rope,4,2500,0,400,45,,2,3,1048576,2,2,1,3,14,{},{}
1951,Rope_,Rope,4,2500,0,400,45,,2,4,1048576,2,2,1,3,14,{},{}
@@ -1017,7 +1018,7 @@
2628,Novice_Armlet,Novice Armlet,5,400,0,200,,0,,1,8388609,2,136,,0,0,{},{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; }
2629,Megingjard,Megingjard,5,20,0,8000,,2,,0,10477567,2,136,,94,0,{},{ bonus bStr,40; bonus bMdef,7; }
2630,Brisingamen,Brisingamen,5,20,0,1500,,1,,0,10477567,2,136,,94,0,{},{ bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5; }
-2631,Celebration_Ring,Celebration Ring,5,20,0,10,,0,,0,10477567,2,136,,0,0,{},{ bonus bStr,2; bonus bAgi,2; bonus bVit,2; bonus bInt,2; bonus bDex,2; bonus bLuk,2; }
+2631,Celebration_Ring,Celebration Ring,5,20,0,10,,0,,0,10477567,2,136,,0,0,{},{ bonus bAllStats,2; }
2634,Wedding_Ring_M,Wedding Ring,4,20,0,0,,,,0,10477567,1,136,,0,,{},{ skill 334,1; skill 335,1; skill 336,1; }
2635,Wedding_Ring_F,Wedding Ring,4,20,0,0,,,,0,10477567,0,136,,0,,{},{ skill 334,1; skill 335,1; skill 336,1; }
2636,Gold_Christmas_Ring,Gold Xmas Ring,5,20,0,0,,0,,0,10477567,2,136,,0,,{},{}
@@ -1029,6 +1030,8 @@
2642,Celines_Ring,Celine's Ring,5,20,0,100,,0,,0,10477567,2,136,,,,{},{}
2643,Celines_Ring_,Celine's Ring,5,20,0,100,,0,,0,10477567,2,136,,,,{},{}
2644,The_Sign_,The Sign,5,20,0,0,,0,,0,10477567,2,136,,,,{},{}
+2645,Moonlight_Ring,Moonlight Ring,5,20,0,200,,0,,0,135232,2,136,,60,,{},{}
+2646,Bouquet,Bunch of Carnations,5,20,0,100,,0,,0,10477567,2,136,,,,{},{ bonus bAllStats,3; }
// Cards
//===================================================================
@@ -1183,6 +1186,13 @@
// New Cards
// //OK = Tested, Works fine. //??OK = looks right, but not properly tested yet
+
+//bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%
+// n:1=potions 2=herbs 3=fruits 4=meat 5=candy
+// 6=juice 7=sashimi
+//bonus3 bAddMonsterDropItem,n,x; When pushing down the monster with physical attack, the probability which drops item n +x% (the item which the monster drops unrelated ones)
+// 0,Intangibility 1,Immortality 2,Animal 3,Plant 4,Insect 5,Fish and shellfish 6,Demon 7,Human 8,Angel 9,Dragon family 10:Boss monster 11:Other than boss monster (normal monster)
+
//===================================================================
4149,Gargoyle_Card,Gargoyle Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? (item not implemented)
4150,Goat_Card,Goat Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; bonus bMdef,5+5*(getrefine>=6); } //OK
@@ -1262,7 +1272,7 @@
4224,Stem_Worm_Card,Stem Worm Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? (item not implemented)
4225,Stone_Shooter_Card,Stone Shooter Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,10; bonus bHit,10; } //OK
4226,Sting_Card,Sting Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,2; if(getrefine>8) bonus bMdef,5; } //OK
-4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,136,,,,{},{ bonus2 bAddItemHealRate,5,50; bonus3 bAddMonsterDropItem,517,2,5000; bonus3 bAddMonsterDropItem,528,2,5000; } //??
+4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,136,,,,{},{ bonus2 bAddItemHealRate,5,50; bonus3 bAddMonsterDropItem,517,2,5000; bonus3 bAddMonsterDropItem,528,2,5000; } //??OK
4228,Sleeper_Card,Sleeper Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? (item not implemented)
4229,Clock_Tower_Manager_Card,Clock Tower Manager Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,1; bonus bDelayrate,-5; if(!isequipped(4244,4299,4313)) end; bonus bDef,3; bonus bMdef,3; } //??OK
4230,Shinobi_Card,Shinobi Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bAgi,1; bonus4 bAutoSpellWhenHit,135,5,1,0; } //??OK
@@ -1363,7 +1373,7 @@
4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,2,,,,{},{ if(isequipped(4324)) goto GARM; bonus3 bAutoSpell,15,3,1; end; GARM: bonus3 bAutoSpell,15,3,2; } //??OK
4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; } //OK
4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK
-4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{ bonus2 bAddItemHealRate,7,50; bonus3 bAddMonsterDropItem,544,5,5000; bonus3 bAddMonsterDropItem,551,5,5000; } //??
+4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{ bonus2 bAddItemHealRate,7,50; bonus3 bAddMonsterDropItem,544,5,5000; bonus3 bAddMonsterDropItem,551,5,5000; }
4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } //??OK
4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1; } //??OK
4329,Phendark_Card,Phendark Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill??
@@ -1472,6 +1482,8 @@
5100,Sale_Sign,Sale Sign,5,20,0,800,,1,,0,10477567,2,256,,75,183,{},{ bonus bStr,1; bonus bAgi,1; bonus bLuk,1; }
5101,Takius_Blindfold,Takius' Blindfold,5,20,0,100,,,,0,10477567,2,512,,,184,{},{}
5102,Round_Eyes,Round Eyes,5,20,0,100,,,,0,10477567,2,512,,,185,{},{}
+5103,Sunflower_Pin,Sunflower Hairpin,5,20,0,600,,,,0,2088958,2,256,,30,186,{},{ bonus bAgi,2; bonus bCriticalRate,5; } //Not refinable
+5104,Black_Blindfold,Black Blindfold,5,20,0,100,,,,0,208895,2,512,,,184,{},{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stan,200; }
// Misc items
//===================================================================
@@ -1806,6 +1818,8 @@
7325,Tube,Tube,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
7326,Fluorescent_Colored_Liquid,Fluorescent Liquid,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
7327,Flashlight,Flashlight,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{}
+7328,Songkran_Legend,Songkran Legend,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
+7329,Old_Copper_Key,Old Copper Key,3,20,0,10,0,0,0,0,0,0,0,0,0,0,0,{},{}
7500,THG_Membership,THG Membership,3,20,0,10,,,,,,,,,,,{},{}
7501,Token_Bag,Token Bag,3,20,0,10,,,,,,,,,,,{},{}