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-rw-r--r--Changelog-Trunk.txt11
-rw-r--r--conf-tmpl/Changelog.txt5
-rw-r--r--conf-tmpl/battle/exp.conf9
-rw-r--r--conf-tmpl/battle/party.conf7
-rw-r--r--src/char_sql/int_homun.c2
-rw-r--r--src/map/battle.c7
-rw-r--r--src/map/battle.h2
-rw-r--r--src/map/mob.c15
-rw-r--r--src/map/party.c52
-rw-r--r--src/map/skill.c2
10 files changed, 81 insertions, 31 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index ae6c35102..df83343bd 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,17 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/25
+ - Made the exp bonus settings be adjustable: [Skotlex]
+ - exp_bonus_attacker: Indicates how much additional exp a mob gives per
+ additional attacker (eg: 10 -> +10%*attacker)
+ - exp_bonus_max_attacker: Indicates at which number of attackers the bonus
+ is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or
+ 10 people attack it)
+ - Changed the way the party_even_share_bonus setting works. It now uses a
+ simple linear bonus increase (eg: 10 -> +10%*party member)
+ - The defaults are as explained by Tharis: +25%/attacker, capped at 12
+ attackers, no party bonus. The first two can be found in exp.conf, the last
+ one was left in party.conf
* MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the
"petrifying time". This value has been set to 5 seconds. [Skotlex]
* Now when SC_STONE is triggered from status-change cards, it's petrifying
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index 16853afb7..9e8763f11 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,5 +1,10 @@
Date Added
+2006/10/25
+ * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker
+ (exp.conf, default to 25 and 12) [Skotlex]
+ * Changed the way the party_even_share_bonus setting works. It now uses a
+ simple linear bonus increase (party.conf) [Skotlex]
2006/10/24
* Changed the way the skill_steal_max_tries work. Now it actually MEANS the
max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf
index 0d585028b..eba10c4a7 100644
--- a/conf-tmpl/battle/exp.conf
+++ b/conf-tmpl/battle/exp.conf
@@ -49,6 +49,15 @@ max_exp_gain_rate: 0
//1 - eAthena's (uses damage given / max_hp as damage ratio)
exp_calc_type: 0
+//Experience increase per attacker. That is, every additional attacker to the
+// monster makes it give this much more experience
+// (eg: 5 people attack with 25 here, +25*4% -> +100% exp)
+exp_bonus_attacker: 25
+
+//Max number of attackers at which exp bonus is capped
+// (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers)
+exp_bonus_max_attacker: 12
+
// MVP bonus exp rate. (Note 2) (Note 3)
mvp_exp_rate: 100
diff --git a/conf-tmpl/battle/party.conf b/conf-tmpl/battle/party.conf
index 658bd8297..268f8b1d8 100644
--- a/conf-tmpl/battle/party.conf
+++ b/conf-tmpl/battle/party.conf
@@ -57,11 +57,8 @@ party_item_share_type: 0
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
idle_no_share: no
-// Use the alternate experience even share bonus equation?
-// When multiple characters even share experience within a party, there's an experience bonus of 10% per additional teammate.
-// Setting this to other than 0 uses a different experience bonus equation of the form: bonus*c*(c-1)/10 (where c is the total
-// count of players to share experience). With bonus = 25 in a full party (c = 12) the total bonus is +25*12*11/10 = +330%,
-// which means the total exp gained is 430% of the original, and each party member receives ~35% of the original mob's experience.
+// Give additional experience bonus per party-member involved on even-share parties?
+// (eg: If set to 10, a even-share party of 5 people will receive +40% exp)
party_even_share_bonus: 0
// If a party uses a skill with penalties do they apply? (Note 1)
diff --git a/src/char_sql/int_homun.c b/src/char_sql/int_homun.c
index 29d8a561b..b4c745046 100644
--- a/src/char_sql/int_homun.c
+++ b/src/char_sql/int_homun.c
@@ -60,7 +60,7 @@ int mapif_homunculus_deleted(int fd, int flag)
return 0;
}
-int mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, short flag)
+int mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag)
{
WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
WFIFOW(fd,0) = 0x3890;
diff --git a/src/map/battle.c b/src/map/battle.c
index bc9828764..6a4dbf98f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3709,6 +3709,8 @@ static const struct battle_data_short {
{ "motd_type", &battle_config.motd_type}, // [celest]
{ "finding_ore_rate", &battle_config.finding_ore_rate}, // [celest]
{ "exp_calc_type", &battle_config.exp_calc_type}, // [celest]
+ { "exp_bonus_attacker", &battle_config.exp_bonus_attacker}, // [Skotlex]
+ { "exp_bonus_max_attacker", &battle_config.exp_bonus_max_attacker}, // [Skotlex]
{ "min_skill_delay_limit", &battle_config.min_skill_delay_limit}, // [celest]
{ "default_skill_delay", &battle_config.default_skill_delay}, // [Skotlex]
{ "no_skill_delay", &battle_config.no_skill_delay}, // [Skotlex]
@@ -4143,6 +4145,8 @@ void battle_set_defaults() {
battle_config.castrate_dex_scale = 150;
battle_config.area_size = 14;
battle_config.exp_calc_type = 1;
+ battle_config.exp_bonus_attacker = 25;
+ battle_config.exp_bonus_max_attacker = 12;
battle_config.min_skill_delay_limit = 100;
battle_config.default_skill_delay = 300; //Default skill delay according to official servers.
battle_config.no_skill_delay = BL_MOB;
@@ -4351,6 +4355,9 @@ void battle_validate_conf() {
if (battle_config.min_skill_delay_limit < 10)
battle_config.min_skill_delay_limit = 10; // minimum delay of 10ms
+ if (battle_config.exp_bonus_max_attacker < 2)
+ battle_config.exp_bonus_max_attacker = 2;
+
if (battle_config.no_spawn_on_player > 100)
battle_config.no_spawn_on_player = 100;
if (battle_config.mob_remove_delay < 15000) //Min 15 sec
diff --git a/src/map/battle.h b/src/map/battle.h
index be3a67c90..b27a27878 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -359,6 +359,8 @@ extern struct Battle_Config {
unsigned short motd_type; // [celest]
unsigned short finding_ore_rate; // orn
unsigned short exp_calc_type;
+ unsigned short exp_bonus_attacker;
+ unsigned short exp_bonus_max_attacker;
unsigned short min_skill_delay_limit;
unsigned short default_skill_delay;
unsigned short no_skill_delay;
diff --git a/src/map/mob.c b/src/map/mob.c
index 6f73433c7..a9ae329d5 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1807,8 +1807,13 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
//eAthena's exp formula based on max hp.
per = (double)md->dmglog[i].dmg/(double)status->max_hp;
- if (count>1)
- per *= (9.+(double)((count > 6)? 6:count))/10.; //attackers count bonus.
+ if (count>1 && battle_config.exp_bonus_attacker) {
+ //Exp bonus per additional attacker.
+ if (count > battle_config.exp_bonus_max_attacker)
+ count = battle_config.exp_bonus_max_attacker;
+ count--;
+ per += per*(count*battle_config.exp_bonus_attacker)/100.;
+ }
if(md->special_state.size==1) // change experience for different sized monsters [Valaris]
per /=2.;
@@ -2053,8 +2058,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
//mapflag: noexp check [Lorky]
if (map[md->bl.m].flag.nobaseexp)
exp =1;
- else
- exp = (double)md->db->mexp * (9+count)/10.; //[Gengar]
+ else {
+ exp = md->db->mexp;
+ exp += exp*(battle_config.exp_bonus_attacker*count)/100.; //[Gengar]
+ }
mexp = (exp > UINT_MAX)?UINT_MAX:(exp<1?1:(unsigned int)exp);
diff --git a/src/map/party.c b/src/map/party.c
index a119d5287..0799b5215 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -707,7 +707,7 @@ int party_exp_share(struct party_data *p,struct block_list *src,unsigned int bas
{
struct map_session_data* sd[MAX_PARTY];
int i;
- unsigned short c, bonus =100; // modified [Valaris]
+ unsigned short c;
nullpo_retr(0, p);
@@ -719,32 +719,44 @@ int party_exp_share(struct party_data *p,struct block_list *src,unsigned int bas
}
if (c < 1)
return 0;
- if (battle_config.party_even_share_bonus) //Valaris's even share exp bonus equation.
- bonus += (battle_config.party_even_share_bonus*c*(c-1)/10); //Changed Valaris's bonus switch to an equation [Skotlex]
- else //Official kRO/iRO sites state that the even share bonus is 10% per additional party member.
- bonus += (c-1)*10;
base_exp/=c;
job_exp/=c;
- if (base_exp/100 > UINT_MAX/bonus)
- base_exp= UINT_MAX; //Exp overflow
- else if (base_exp > 10000)
- base_exp = (base_exp/100)*bonus; //Calculation overflow protection
- else
- base_exp = base_exp*bonus/100;
-
- if (job_exp/100 > UINT_MAX/bonus)
- job_exp = UINT_MAX;
- else if (job_exp > 10000)
- job_exp = (job_exp/100)*bonus;
- else
- job_exp = job_exp*bonus/100;
+ zeny/=c;
+
+ if (battle_config.party_even_share_bonus && c > 1) {
+ unsigned short bonus =100 + battle_config.party_even_share_bonus*(c-1);
+ if (base_exp) {
+ if (base_exp/100 > UINT_MAX/bonus)
+ base_exp= UINT_MAX; //Exp overflow
+ else if (base_exp > 10000)
+ base_exp = (base_exp/100)*bonus; //Calculation overflow protection
+ else
+ base_exp = base_exp*bonus/100;
+ }
+ if (job_exp) {
+ if (job_exp/100 > UINT_MAX/bonus)
+ job_exp = UINT_MAX;
+ else if (job_exp > 10000)
+ job_exp = (job_exp/100)*bonus;
+ else
+ job_exp = job_exp*bonus/100;
+ }
+ if (zeny) {
+ if (zeny/100 > UINT_MAX/bonus)
+ zeny = UINT_MAX;
+ else if (zeny > 10000)
+ zeny = (zeny/100)*bonus;
+ else
+ zeny = zeny*bonus/100;
+ }
+ }
for (i = 0; i < c; i++)
{
pc_gainexp(sd[i], src, base_exp, job_exp);
- if (battle_config.zeny_from_mobs) // zeny from mobs [Valaris]
- pc_getzeny(sd[i],bonus*zeny/(c*100));
+ if (zeny) // zeny from mobs [Valaris]
+ pc_getzeny(sd[i],zeny);
}
return 0;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 2f337492b..685158283 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7886,7 +7886,7 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t
itemid[i] = skill_db[j].itemid[i];
amount[i] = skill_db[j].amount[i];
}
- if(mhp > 0 && 100 * status->hp / status->max_hp > mhp) {
+ if(mhp > 0 && 100 * status->hp / status->max_hp > (unsigned int) mhp) {
//mhp is the max-hp-requirement, that is,
//you must have this % or less of HP to cast it.
clif_skill_fail(sd,skill,2,0);