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-rw-r--r--src/map/battle.c19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index aa9bdbb62..e777b4507 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4019,23 +4019,22 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
return (damage_lv)skill_attack(BF_WEAPON,src,src,target,MO_TRIPLEATTACK,skillv,tick,0);
}
- if (sc)
- {
- if (sc->data[SC_SACRIFICE])
- {
+ if (sc) {
+ if (sc->data[SC_SACRIFICE]) {
int skilllv = sc->data[SC_SACRIFICE]->val1;
- /**
- * We need to calculate the DMG before the hp reduction, because it can kill the source.
- * For futher information: bugreport:4950
- **/
- damage_lv ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0);
+ damage_lv ret_val;
if( --sc->data[SC_SACRIFICE]->val2 <= 0 )
status_change_end(src, SC_SACRIFICE, INVALID_TIMER);
+ /**
+ * We need to calculate the DMG before the hp reduction, because it can kill the source.
+ * For futher information: bugreport:4950
+ **/
+ ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0);
+
status_zap(src, sstatus->max_hp*9/100, 0);//Damage to self is always 9%
- //FIXME: invalid return type!
return ret_val;
}
if (sc->data[SC_MAGICALATTACK])