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-rw-r--r--src/map/atcommand.c6
-rw-r--r--src/map/buyingstore.c4
-rw-r--r--src/map/clif.c12
-rw-r--r--src/map/clif.h2
-rw-r--r--src/map/log.c2
-rw-r--r--src/map/mob.c4
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/script.c8
-rw-r--r--src/map/skill.c12
-rw-r--r--src/map/status.c14
-rw-r--r--src/map/unit.c14
11 files changed, 41 insertions, 41 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ef528c454..dac51d153 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -10020,7 +10020,7 @@ void atcommand_config_read(const char* config_filename) {
if (config_setting_type(command) != CONFIG_TYPE_ARRAY)
continue;
commandname = config_setting_name(command);
- if ( !( commandinfo = atcommand_exists(commandname) ) ) {
+ if ( !( commandinfo = atcommand->exists(commandname) ) ) {
ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname);
continue;
}
@@ -10055,7 +10055,7 @@ void atcommand_config_read(const char* config_filename) {
command = libconfig->setting_get_elem(nolog, i);
commandname = config_setting_name(command);
- if ( !( commandinfo = atcommand_exists(commandname) ) ) {
+ if ( !( commandinfo = atcommand->exists(commandname) ) ) {
ShowConfigWarning(command, "atcommand_config_read: can not disable logging for non-existent command %s", commandname);
continue;
}
@@ -10077,7 +10077,7 @@ void atcommand_config_read(const char* config_filename) {
command = libconfig->setting_get_elem(help, i);
commandname = config_setting_name(command);
- if ( !( commandinfo = atcommand_exists(commandname) ) )
+ if ( !( commandinfo = atcommand->exists(commandname) ) )
ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname);
else {
if( commandinfo->help == NULL ) {
diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c
index 626d102a3..84b917cfc 100644
--- a/src/map/buyingstore.c
+++ b/src/map/buyingstore.c
@@ -169,7 +169,7 @@ void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha
// success
sd->state.buyingstore = true;
- sd->buyer_id = buyingstore_getuid();
+ sd->buyer_id = buyingstore->getuid();
sd->buyingstore.zenylimit = zenylimit;
sd->buyingstore.slots = i; // store actual amount of items
safestrncpy(sd->message, storename, sizeof(sd->message));
@@ -384,7 +384,7 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int
}
// cannot continue buying
- buyingstore_close(pl_sd);
+ buyingstore->close(pl_sd);
// remove auto-trader
if( pl_sd->state.autotrade ) {
diff --git a/src/map/clif.c b/src/map/clif.c
index a101c39eb..7ca37fa38 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -1313,7 +1313,7 @@ void clif_weather(int16 m)
for( sd = (struct map_session_data*)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data*)mapit->next(iter) )
{
if( sd->bl.m == m )
- clif_weather_check(sd);
+ clif->weather_check(sd);
}
mapit->free(iter);
}
@@ -5216,7 +5216,7 @@ int clif_skill_damage2(struct block_list *src, struct block_list *dst, int64 tic
nullpo_ret(src);
nullpo_ret(dst);
- type = (type>0)?type:skill_get_hit(skill_id);
+ type = (type>0)?type:skill->get_hit(skill_id);
type = clif_calc_delay(type,div,damage,ddelay);
sc = status->get_sc(dst);
@@ -5259,7 +5259,7 @@ int clif_skill_damage2(struct block_list *src, struct block_list *dst, int64 tic
}
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
- return clif_calc_walkdelay(dst,ddelay,type,damage,div);
+ return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}
#endif // 0
@@ -5424,7 +5424,7 @@ void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) {
for(i=0;i<9;i++)
WBUFB(buf,20+i)= (unsigned char)battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv);
// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
-// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv))<0?0:fix);
+// WBUFB(buf,20+i)= (unsigned char)((fix=battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv))<0?0:fix);
clif->send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF);
}
@@ -9935,7 +9935,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
sd->fontcolor_tid = timer->add(timer->gettick()+5000, clif->undisguise_timer, sd->bl.id, 0);
pc->disguise(sd,sd->status.class_);
if( pc_isdead(sd) )
- clif_clearunit_single(-sd->bl.id, CLR_DEAD, sd->fd);
+ clif->clearunit_single(-sd->bl.id, CLR_DEAD, sd->fd);
if( unit->is_walking(&sd->bl) )
clif->move(&sd->ud);
} else if ( sd->disguise == sd->status.class_ && sd->fontcolor_tid != INVALID_TIMER ) {
@@ -10833,7 +10833,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
struct block_list *bl;
if( pc_isdead(sd) ) {
- clif_clearunit_area(&sd->bl,CLR_DEAD);
+ clif->clearunit_area(&sd->bl,CLR_DEAD);
return;
}
if( sd->npc_id || sd->state.workinprogress&2 ){
diff --git a/src/map/clif.h b/src/map/clif.h
index 17fda9a74..a56fbe458 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -46,7 +46,7 @@ struct skill_cd;
#define P2PTR(fd) RFIFO2PTR(fd)
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd,mes,len) clif->disp_message( &(sd)->bl, (mes), (len), SELF )
-#define clif_viewequip_fail( sd ) clif_msg( (sd), 0x54d );
+#define clif_viewequip_fail( sd ) clif->msg( (sd), 0x54d );
#define HCHSYS_NAME_LENGTH 20
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
diff --git a/src/map/log.c b/src/map/log.c
index b5179e16b..3efcd09df 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -452,7 +452,7 @@ int log_config_read(const char* cfgName) {
safestrncpy(logs->config.log_chat, w2, sizeof(logs->config.log_chat));
//support the import command, just like any other config
else if( strcmpi(w1,"import") == 0 )
- log_config_read(w2);
+ logs->config_read(w2);
else
ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
}
diff --git a/src/map/mob.c b/src/map/mob.c
index 466124928..5af3f99b4 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1436,7 +1436,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) {
if(md->ud.walktimer != INVALID_TIMER && (!can_move || md->ud.walkpath.path_pos <= battle_config.mob_chase_refresh)
&& (tbl || md->ud.walkpath.path_pos == 0))
return true; //Walk at least "mob_chase_refresh" cells before dropping the target unless target is non-existent
- mob_unlocktarget(md, tick); //Unlock target
+ mob->unlocktarget(md, tick); //Unlock target
tbl = NULL;
}
}
@@ -1738,7 +1738,7 @@ int mob_ai_sub_lazy(struct mob_data *md, va_list args) {
if( DIFF_TICK(md->next_walktime,tick) < 0 && (status_get_mode(&md->bl)&MD_CANMOVE) && unit->can_move(&md->bl) ) {
if( rnd()%1000 < MOB_LAZYMOVEPERC(md) )
- mob_randomwalk(md, tick);
+ mob->randomwalk(md, tick);
}
else if( md->ud.walktimer == INVALID_TIMER )
{
diff --git a/src/map/pc.c b/src/map/pc.c
index 1dc032f7c..1e651b321 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -9326,7 +9326,7 @@ int pc_checkitem(struct map_session_data *sd)
int j;
for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].nameid ) {
- pc_unequipitem( sd, i, 2 );
+ pc->unequipitem( sd, i, 2 );
calc_flag = 1;
}
}
@@ -9338,7 +9338,7 @@ int pc_checkitem(struct map_session_data *sd)
for ( slot = 0; slot < MAX_SLOTS; slot++ ) {
for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].card[slot] ) {
- pc_unequipitem( sd, i, 2 );
+ pc->unequipitem( sd, i, 2 );
calc_flag = 1;
}
}
diff --git a/src/map/script.c b/src/map/script.c
index 5e368e0ad..9ff1b20a7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -140,7 +140,7 @@ static void script_dump_stack(struct script_state* st)
for( i = 0; i < st->stack->sp; ++i )
{
struct script_data* data = &st->stack->stack_data[i];
- ShowMessage("\t[%d] %s", i, script_op2name(data->type));
+ ShowMessage("\t[%d] %s", i, script->op2name(data->type));
switch( data->type )
{
case C_INT:
@@ -2865,7 +2865,7 @@ int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, co
}
} else {
ShowError("script_set_reg: cannot write instance variable '%s', NPC not in a instance!\n", name);
- script_reportsrc(st);
+ script->reportsrc(st);
}
return 1;
default:
@@ -2931,7 +2931,7 @@ int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, co
}
} else {
ShowError("script_set_reg: cannot write instance variable '%s', NPC not in a instance!\n", name);
- script_reportsrc(st);
+ script->reportsrc(st);
}
return 1;
default:
@@ -10201,7 +10201,7 @@ BUILDIN(sc_start) {
enum sc_type type;
int tick, val1, val2, val3, val4=0, rate, flag;
char start_type;
- const char* command = script_getfuncname(st);
+ const char* command = script->getfuncname(st);
if(strstr(command, "4"))
start_type = 4;
diff --git a/src/map/skill.c b/src/map/skill.c
index d3c00a75b..c9e68531d 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1010,7 +1010,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
case LK_SPIRALPIERCE:
case ML_SPIRALPIERCE:
if( dstsd || ( dstmd && !is_boss(bl) ) ) //Does not work on bosses
- sc_start(src,bl,SC_STOP,100,0,skill_get_time2(skill_id,skill_lv));
+ sc_start(src,bl,SC_STOP,100,0,skill->get_time2(skill_id,skill_lv));
break;
case ST_REJECTSWORD:
@@ -3928,7 +3928,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
// If target cell is a wall then break
if(map->getcell(bl->m,tx,ty,CELL_CHKWALL))
break;
- skill_blown(src,bl,1,dir,0);
+ skill->blown(src,bl,1,dir,0);
// Splash around target cell, but only cells inside area; we first have to check the area is not negative
if((max(min_x,tx-1) <= min(max_x,tx+1)) &&
(max(min_y,ty-1) <= min(max_y,ty+1)) &&
@@ -5151,7 +5151,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if((p = party->search(sd->status.party_id)) == NULL)
break;
- range = skill_get_splash(skill_id,skill_lv);
+ range = skill->get_splash(skill_id,skill_lv);
x0 = sd->bl.x - range;
y0 = sd->bl.y - range;
x1 = sd->bl.x + range;
@@ -8255,7 +8255,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if( sd == NULL || sd->status.party_id == 0 || flag&1 ) {
if( sd && tstatus && !battle->check_undead(tstatus->race, tstatus->def_ele) && !tsc->data[SC_BERSERK] ) {
int lv = pc->checkskill(sd, AL_HEAL);
- int heal = skill_calc_heal(src, bl, AL_HEAL, lv, true);
+ int heal = skill->calc_heal(src, bl, AL_HEAL, lv, true);
if( sd->status.party_id ) {
int partycount = party->foreachsamemap(party->sub_count, sd, 0);
@@ -10613,7 +10613,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
int tmpx = x - area + rnd()%(area * 2 + 1);
int tmpy = y - area + rnd()%(area * 2 + 1);
- skill_addtimerskill(src,tick+r*250,0,tmpx,tmpy,GN_CRAZYWEED_ATK,skill_lv,-1,0);
+ skill->addtimerskill(src,tick+r*250,0,tmpx,tmpy,GN_CRAZYWEED_ATK,skill_lv,-1,0);
}
}
break;
@@ -15459,7 +15459,7 @@ bool skill_can_cloak(struct map_session_data *sd) {
//Avoid cloaking with no wall and low skill level. [Skotlex]
//Due to the cloaking card, we have to check the wall versus to known
//skill level rather than the used one. [Skotlex]
- //if (sd && val1 < 3 && skill_check_cloaking(bl,NULL))
+ //if (sd && val1 < 3 && skill->check_cloaking(bl,NULL))
if (pc->checkskill(sd, AS_CLOAKING) < 3 && !skill->check_cloaking(&sd->bl,NULL))
return false;
diff --git a/src/map/status.c b/src/map/status.c
index 66f7db3fa..4b31b9486 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6390,7 +6390,7 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ
sd = BL_CAST(BL_PC,bl);
st = status->get_status_data(bl);
- bst = status_get_base_status(bl);
+ bst = status->get_base_status(bl);
sc = status->get_sc(bl);
if( sc && !sc->count )
sc = NULL;
@@ -10985,7 +10985,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC__REPRODUCE:
if( --(sce->val4) >= 0 ) {
- if( !status_charge(bl, 0, 9 - (1 + sce->val1) / 2) )
+ if( !status->charge(bl, 0, 9 - (1 + sce->val1) / 2) )
break;
sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
return 0;
@@ -11056,10 +11056,10 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_SIRCLEOFNATURE:
if( --(sce->val4) >= 0 ) {
- if( !status_charge(bl,0,sce->val3) )
+ if( !status->charge(bl,0,sce->val3) )
break;
status->heal(bl, sce->val2, 0, 1);
- sc_timer_next(1000 + tick, status_change_timer, bl->id, data);
+ sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
return 0;
}
break;
@@ -11075,7 +11075,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_SATURDAY_NIGHT_FEVER:
if( --(sce->val3) >= 0 ) {
- if( !status_charge(bl, st->max_hp * 1 / 100, st->max_sp * 1 / 100) )
+ if( !status->charge(bl, st->max_hp * 1 / 100, st->max_sp * 1 / 100) )
break;
sc_timer_next(3000+tick, status->change_timer, bl->id, data);
return 0;
@@ -11084,7 +11084,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_MELODYOFSINK:
if( --(sce->val4) >= 0 ) {
- status_charge(bl, 0, st->max_sp * ( 2 * sce->val1 + 2 * sce->val2 ) / 100);
+ status->charge(bl, 0, st->max_sp * ( 2 * sce->val1 + 2 * sce->val2 ) / 100);
sc_timer_next(1000+tick, status->change_timer, bl->id, data);
return 0;
}
@@ -11167,7 +11167,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
if( st->sp <= sp )
status_change_end(bl,SC_STEALTHFIELD_MASTER,INVALID_TIMER);
- if( !status_charge(bl,0,sp) )
+ if( !status->charge(bl,0,sp) )
break;
if( !sc->data[SC_STEALTHFIELD_MASTER] )
diff --git a/src/map/unit.c b/src/map/unit.c
index 044d7a43c..0eb6fdbd2 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -158,7 +158,7 @@ int unit_step_timer(int tid, int64 tick, int id, intptr_t data)
if (!bl || bl->prev == NULL)
return 0;
- ud = unit_bl2ud(bl);
+ ud = unit->bl2ud(bl);
if(!ud)
return 0;
@@ -444,7 +444,7 @@ int unit_walktoxy_timer(int tid, int64 tick, int id, intptr_t data) {
//Walked on occupied cell, call unit_walktoxy again
if(ud->steptimer != INVALID_TIMER) {
//Execute step timer on next step instead
- timer->delete(ud->steptimer, unit_step_timer);
+ timer->delete(ud->steptimer, unit->step_timer);
ud->steptimer = INVALID_TIMER;
}
return unit->walktoxy(bl, x, y, 8);
@@ -1761,11 +1761,11 @@ void unit_stop_attack(struct block_list *bl)
{
struct unit_data *ud;
nullpo_retv(bl);
- ud = unit_bl2ud(bl);
+ ud = unit->bl2ud(bl);
nullpo_retv(ud);
//Clear target
- unit_set_target(ud, 0);
+ unit->set_target(ud, 0);
if(ud->attacktimer == INVALID_TIMER)
return;
@@ -1783,7 +1783,7 @@ void unit_stop_stepaction(struct block_list *bl)
{
struct unit_data *ud;
nullpo_retv(bl);
- ud = unit_bl2ud(bl);
+ ud = unit->bl2ud(bl);
nullpo_retv(ud);
//Clear remembered step action
@@ -2080,7 +2080,7 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) {
sstatus = status->get_status_data(src);
range = sstatus->rhw.range;
- if( (unit_is_walking(target) || ud->state.step_attack)
+ if( (unit->is_walking(target) || ud->state.step_attack)
&& (target->type == BL_PC || !map->getcell(target->m,target->x,target->y,CELL_CHKICEWALL)) )
range++; // Extra range when chasing (does not apply to mobs locked in an icewall)
@@ -2090,7 +2090,7 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) {
return 1;
} else if(md && !check_distance_bl(src,target,range)) {
// Monster: Chase if required
- unit_walktobl(src,target,ud->chaserange,ud->state.walk_easy|2);
+ unit->walktobl(src,target,ud->chaserange,ud->state.walk_easy|2);
return 1;
}
if( !battle->check_range(src,target,range) ) {