diff options
-rw-r--r-- | src/map/atcommand.c | 18 | ||||
-rw-r--r-- | src/map/skill.c | 18 |
2 files changed, 22 insertions, 14 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 36c4b987d..835248918 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6867,18 +6867,24 @@ ACMD(hommutate) { ACMD(makehomun) { int homunid; nullpo_retr(-1, sd); - - if ( sd->status.hom_id ) { - clif->message(fd, msg_txt(450)); - return false; - } - + if (!message || !*message) { clif->message(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>). return false; } homunid = atoi(message); + + if( homunid == -1 && sd->status.hom_id && !homun_alive(sd->hd) ) { + homun->call(sd); + return true; + } + + if ( sd->status.hom_id ) { + clif->message(fd, msg_txt(450)); + return false; + } + if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) { clif->message(fd, msg_txt(1257)); // Invalid Homunculus ID. diff --git a/src/map/skill.c b/src/map/skill.c index 4387b7de2..cc9e3897a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9020,21 +9020,25 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui int summons[5] = {1004, 1303, 1303, 1994, 1994}; int qty[5] = {3 , 3 , 4 , 4 , 5}; struct mob_data *md; - int i; + int i, dummy = 0; + i = iMap->foreachinmap(skill->check_condition_mob_master_sub ,hd->bl.m, BL_MOB, hd->bl.id, summons[skill_lv-1], skill_id, &dummy); + if(i >= qty[skill_lv-1]) + break; + for(i=0; i<qty[skill_lv - 1]; i++){ //easy way md = mob_once_spawn_sub(src, src->m, src->x, src->y, status_get_name(src), summons[skill_lv - 1], "", SZ_SMALL, AI_ATTACK); if (md) { - md->master_id = src->id; + md->master_id = src->id; if (md->deletetimer != INVALID_TIMER) iTimer->delete_timer(md->deletetimer, mob_timer_delete); md->deletetimer = iTimer->add_timer(iTimer->gettick() + skill->get_time(skill_id, skill_lv), mob_timer_delete, md->bl.id, 0); mob_spawn(md); //Now it is ready for spawning. - sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_ASSIST, 0, 60000); + sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_CANATTACK|MD_AGGRESSIVE, 0, 60000); } } - if (hd) - skill->blockhomun_start(hd, skill_id, skill->get_cooldown(skill_id, skill_lv)); + if (hd) + skill->blockhomun_start(hd, skill_id, skill->get_cooldown(skill_id, skill_lv)); } break; default: @@ -12329,10 +12333,8 @@ int skill_check_condition_mob_master_sub (struct block_list *bl, va_list ap) { mob_class=va_arg(ap,int); skill=va_arg(ap,int); c=va_arg(ap,int *); - - if( md->master_id != src_id || md->special_state.ai != (unsigned)(skill == AM_SPHEREMINE?2:skill == KO_ZANZOU?4:3) ) + if( md->master_id != src_id || md->special_state.ai != (unsigned)(skill == AM_SPHEREMINE?2:skill == KO_ZANZOU?4:skill == MH_SUMMON_LEGION?1:3) ) return 0; //Non alchemist summoned mobs have nothing to do here. - if(md->class_==mob_class) (*c)++; |