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-rw-r--r--db/Changelog.txt1
-rw-r--r--db/item_db.txt2
-rw-r--r--doc/item_bonus.txt6
3 files changed, 5 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index d52cf222f..d166c7c8e 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -20,6 +20,7 @@
========================
03/31
+ * Fixed High Wizard card [Playtester]
* Updated Item Givers to X.4 [Playtester]
- they are now added up and sorted
- fixed China Gift Box
diff --git a/db/item_db.txt b/db/item_db.txt
index e247b020e..cc44befb3 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1542,7 +1542,7 @@
4362,Harword_Card,Howard Alt-Eisen Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAspdRate,-5; bonus bHit,30; },{},{}
4363,High_Priest_Card,High Priest Card,6,,10,10,,,,,,,,16,,,,,{ bonus4 bAutoSpellWhenHit,361,1,10,0; },{},{}
4364,Magaleta_Card,Margaretha Solin Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus4 bAutoSpellWhenHit,76,5,10,1; },{},{}
-4365,High_Wizard_Card,High Wizard Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bMagicAddRace,RC_NonBoss,100; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
+4365,High_Wizard_Card,High Wizard Card,6,,10,10,,,,,,,,769,,,,,{ bonus bIgnoreMDefRace,RC_NonBoss; bonus bCastrate,100; bonus bSPrecovRate,-100; },{},{ heal 0,-2000; }
4366,Katrinn_Card,Kathryne Keyron Card,6,,10,10,,,,,,,,769,,,,,{ bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } },{},{}
4367,Sniper_Card,Sniper Card,6,,10,10,,,,,,,,2,,,,,{ bonus bNoRegen,1; bonus2 bHpDrainRate,50,20; },{},{}
4368,Shecil_Card,Cecil Damon Card,6,,10,10,,,,,,,,2,,,,,{ bonus bAspdRate,5; bonus bHit,-30; },{},{}
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index 06b105f4a..0db7d9331 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -58,13 +58,13 @@ bonus bNearAtkDef,n; Adds n% damage reduction against melee physical attacks
bonus bLongAtkDef,n; Adds n% damage reduction against ranged physical attacks
bonus bMagicAtkDef,n; Adds n% damage reduction against magical attacks
bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, falcon, ...)
-bonus bIgnoreDefRace,n Disregard DEF against enemies of race n
+bonus bIgnoreDefRace,n; Disregard DEF against enemies of race n
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
bonus bIgnoreDefEle,n; Disregard DEF against enemies of element n
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bIgnoreMDefRace Disregard MDEF against enemies of race n
+bonus bIgnoreMDefRace; Disregard MDEF against enemies of race n
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus bIgnoreMDefEle Disregard MDEF against enemies of element n
+bonus bIgnoreMDefEle; Disregard MDEF against enemies of element n
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
bonus bDefRatioAtkRace,n; n race if defensive power is high the high extent big damage is given, (defense disregard) :
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster