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-rw-r--r--db/pet_db.txt7
-rw-r--r--db/pet_db2.txt7
-rw-r--r--doc/script_commands.txt13
-rw-r--r--src/map/pet.c49
-rw-r--r--src/map/pet.h1
-rw-r--r--src/map/script.c57
-rw-r--r--src/map/unit.c5
7 files changed, 14 insertions, 125 deletions
diff --git a/db/pet_db.txt b/db/pet_db.txt
index 5a3431b25..bf7623c9b 100644
--- a/db/pet_db.txt
+++ b/db/pet_db.txt
@@ -43,10 +43,6 @@
//Casts a support skill when the health levels are below the specified hp% and
//sp%. Delay is the minimum time in seconds before the skill can be cast again
-//petheal amount, delay, hp%, sp%
-//Similar to petskillsupport, but the skill is fixed to heal (28) and the
-//heal-amount is fixed to the value given.
-
//petrecovery type, delay: Cures the "type" status effect after "delay" seconds
//petskillbonus type, value, duration, delay
@@ -55,8 +51,7 @@
//delay is the time elapsed after the bonus ends and before it starts again.
//A single pet can have petloot, petskillbonus, petskillattack (or
-//petskillattack2) and petskillsupport (or petheal) at the same time,
-//but only one of each.
+//petskillattack2) and petskillsupport at the same time, but only one of each.
1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; }
1113,DROPS,Drops,620,9002,10013,508,80,60,40,100,250,20,1500,150,1,0,300,400,500,{ petloot 10; },{ bonus bHit,3; bonus bAtk,3; }
diff --git a/db/pet_db2.txt b/db/pet_db2.txt
index cf39171e8..ca5e4e14a 100644
--- a/db/pet_db2.txt
+++ b/db/pet_db2.txt
@@ -43,10 +43,6 @@
//Casts a support skill when the health levels are below the specified hp% and
//sp%. Delay is the minimum time in seconds before the skill can be cast again
-//petheal amount, delay, hp%, sp%
-//Similar to petskillsupport, but the skill is fixed to heal (28) and the
-//heal-amount is fixed to the value given.
-
//petrecovery type, delay: Cures the "type" status effect after "delay" seconds
//petskillbonus type, value, duration, delay
@@ -55,6 +51,5 @@
//delay is the time elapsed after the bonus ends and before it starts again.
//A single pet can have petloot, petskillbonus, petskillattack (or
-//petskillattack2) and petskillsupport (or petheal) at the same time,
-//but only one of each.
+//petskillattack2) and petskillsupport at the same time, but only one of each.
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 4cf004068..8a9629991 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -7981,8 +7981,7 @@ decision-making for the current pet of the invoking character, and will
NOT have any independent effect by themselves, which is why only one of
them each may be in effect at any time for a specific pet. A pet may
have 'petloot', 'petskillbonus', 'petskillattack' OR 'petpetskillattack2'
-and 'petskillsupport' OR 'petheal' at the same time. 'petheal' is
-deprecated and is no longer used in the default pet scripts.
+and 'petskillsupport' at the same time.
*petskillbonus <bonus type>,<value>,<duration>,<delay>;
@@ -8013,16 +8012,6 @@ time between activations. The skill numbers are as per
It's not quite certain who's stats will be used for the skills cast, the
character's or the pets. Probably, Skotlex can answer that question.
-*petheal <level>,<delay>,<percent hp>,<percent sp>;
-
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @ /!\ This command is deprecated @
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-
-The petheal command is deprecated and it should not be used in new scripts, as
-it is scheduled to be removed after November 27th, 2014. Please consider using
-petskillsupport by specifying the AL_HEAL skill id instead.
-
*petskillattack <skill id>,<skill level>,<rate>,<bonusrate>;
*petskillattack "<skill name>",<skill level>,<rate>,<bonusrate>;
*petskillattack2 <skill id>,<damage>,<number of attacks>,<rate>,<bonusrate>;
diff --git a/src/map/pet.c b/src/map/pet.c
index 0378ea0c3..71dd39401 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -688,10 +688,7 @@ int pet_equipitem(struct map_session_data *sd,int index) {
//Skotlex: start support timers if need
int64 tick = timer->gettick();
if (pd->s_skill && pd->s_skill->timer == INVALID_TIMER) {
- if (pd->s_skill->id)
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->skill_support_timer, sd->bl.id, 0);
- else
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->heal_timer, sd->bl.id, 0);
+ pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000, pet->skill_support_timer, sd->bl.id, 0);
}
if (pd->bonus && pd->bonus->timer == INVALID_TIMER)
pd->bonus->timer=timer->add(tick+pd->bonus->delay*1000, pet->skill_bonus_timer, sd->bl.id, 0);
@@ -725,12 +722,8 @@ int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) {
pd->state.skillbonus = 0;
status_calc_pc(sd,SCO_NONE);
}
- if( pd->s_skill && pd->s_skill->timer != INVALID_TIMER )
- {
- if( pd->s_skill->id )
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ if (pd->s_skill && pd->s_skill->timer != INVALID_TIMER) {
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
pd->s_skill->timer = INVALID_TIMER;
}
if( pd->bonus && pd->bonus->timer != INVALID_TIMER )
@@ -1117,40 +1110,6 @@ int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
-int pet_heal_timer(int tid, int64 tick, int id, intptr_t data) {
- struct map_session_data *sd=map->id2sd(id);
- struct status_data *st;
- struct pet_data *pd;
- unsigned int rate = 100;
-
- if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL)
- return 1;
-
- pd=sd->pd;
-
- if(pd->s_skill->timer != tid) {
- ShowError("pet_heal_timer %d != %d\n",pd->s_skill->timer,tid);
- return 0;
- }
-
- st = status->get_status_data(&sd->bl);
-
- if(pc_isdead(sd) ||
- (rate = get_percentage(st->sp, st->max_sp)) > pd->s_skill->sp ||
- (rate = get_percentage(st->hp, st->max_hp)) > pd->s_skill->hp ||
- (rate = (pd->ud.skilltimer != INVALID_TIMER)) //Another skill is in effect
- ) { //Wait (how long? 1 sec for every 10% of remaining)
- pd->s_skill->timer=timer->add(timer->gettick()+(rate>10?rate:10)*100,pet->heal_timer,sd->bl.id,0);
- return 0;
- }
- pet_stop_attack(pd);
- pet_stop_walking(pd,1);
- clif->skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1);
- status->heal(&sd->bl, pd->s_skill->lv,0, 0);
- pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
- return 0;
-}
-
/*==========================================
* pet support skills [Skotlex]
*------------------------------------------*/
@@ -1361,7 +1320,6 @@ int do_init_pet(bool minimal) {
timer->add_func_list(pet->delay_item_drop,"pet_delay_item_drop");
timer->add_func_list(pet->skill_support_timer, "pet_skill_support_timer"); // [Skotlex]
timer->add_func_list(pet->recovery_timer,"pet_recovery_timer"); // [Valaris]
- timer->add_func_list(pet->heal_timer,"pet_heal_timer"); // [Valaris]
timer->add_interval(timer->gettick()+MIN_PETTHINKTIME,pet->ai_hard,0,0,MIN_PETTHINKTIME);
return 0;
@@ -1433,7 +1391,6 @@ void pet_defaults(void) {
pet->lootitem_drop = pet_lootitem_drop;
pet->skill_bonus_timer = pet_skill_bonus_timer;
pet->recovery_timer = pet_recovery_timer;
- pet->heal_timer = pet_heal_timer;
pet->skill_support_timer = pet_skill_support_timer;
pet->read_db = read_petdb;
}
diff --git a/src/map/pet.h b/src/map/pet.h
index 286109126..cffcf7dd0 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -149,7 +149,6 @@ struct pet_interface {
int (*lootitem_drop) (struct pet_data *pd, struct map_session_data *sd);
int (*skill_bonus_timer) (int tid, int64 tick, int id, intptr_t data);
int (*recovery_timer) (int tid, int64 tick, int id, intptr_t data);
- int (*heal_timer) (int tid, int64 tick, int id, intptr_t data);
int (*skill_support_timer) (int tid, int64 tick, int id, intptr_t data);
int (*read_db) ();
};
diff --git a/src/map/script.c b/src/map/script.c
index 7a1ef6e4b..93c9865e5 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12738,46 +12738,6 @@ BUILDIN(petrecovery)
}
/*==========================================
- * pet healing [Valaris] //Rewritten by [Skotlex]
- *------------------------------------------*/
-BUILDIN(petheal)
-{
- struct pet_data *pd;
- TBL_PC *sd=script->rid2sd(st);
-
- if(sd==NULL || sd->pd==NULL)
- return true;
-
- pd=sd->pd;
- if (pd->s_skill)
- { //Clear previous skill
- if (pd->s_skill->timer != INVALID_TIMER)
- {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
- }
- } else //init memory
- pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
-
- pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport
- //Use the lv as the amount to heal
- pd->s_skill->lv=script_getnum(st,2);
- pd->s_skill->delay=script_getnum(st,3);
- pd->s_skill->hp=script_getnum(st,4);
- pd->s_skill->sp=script_getnum(st,5);
-
- //Use delay as initial offset to avoid skill/heal exploits
- if (battle_config.pet_equip_required && pd->pet.equip == 0)
- pd->s_skill->timer = INVALID_TIMER;
- else
- pd->s_skill->timer = timer->add(timer->gettick()+pd->s_skill->delay*1000,pet->heal_timer,sd->bl.id,0);
-
- return true;
-}
-
-/*==========================================
* pet attack skills [Valaris] //Rewritten by [Skotlex]
*------------------------------------------*/
/// petskillattack <skill id>,<level>,<rate>,<bonusrate>
@@ -12840,17 +12800,15 @@ BUILDIN(petskillsupport) {
return true;
pd=sd->pd;
- if (pd->s_skill)
- { //Clear previous skill
- if (pd->s_skill->timer != INVALID_TIMER)
- {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ if (pd->s_skill) {
+ //Clear previous skill
+ if (pd->s_skill->timer != INVALID_TIMER) {
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
}
- } else //init memory
+ } else {
+ //init memory
pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support));
+ }
pd->s_skill->id=( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) );
pd->s_skill->lv=script_getnum(st,3);
@@ -19235,7 +19193,6 @@ void script_parse_builtin(void) {
BUILDIN_DEF(petskillbonus,"iiii"), // [Valaris]
BUILDIN_DEF(petrecovery,"ii"), // [Valaris]
BUILDIN_DEF(petloot,"i"), // [Valaris]
- BUILDIN_DEF_DEPRECATED(petheal,"iiii"), // Deprecated 2014-10-27 [Haru]
BUILDIN_DEF(petskillattack,"viii"), // [Skotlex]
BUILDIN_DEF(petskillattack2,"viiii"), // [Valaris]
BUILDIN_DEF(petskillsupport,"viiii"), // [Skotlex]
diff --git a/src/map/unit.c b/src/map/unit.c
index 8bac548e2..3962e771e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -2673,10 +2673,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) {
if( pd->s_skill )
{
if (pd->s_skill->timer != INVALID_TIMER) {
- if (pd->s_skill->id)
- timer->delete(pd->s_skill->timer, pet->skill_support_timer);
- else
- timer->delete(pd->s_skill->timer, pet->heal_timer);
+ timer->delete(pd->s_skill->timer, pet->skill_support_timer);
}
aFree(pd->s_skill);
pd->s_skill = NULL;