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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/script.c6
2 files changed, 8 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 2db766703..519e3036b 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/02/13
+ * Applied Rayce's dangling pointer fix when returning a temporary npc
+ string variable (those starting with .@)
* Required Weapon, ammo, and skill state are now only checked on begin
casting, instead of both on begin and end casting.
2007/02/12
diff --git a/src/map/script.c b/src/map/script.c
index 832647b7f..e4f7e7e5e 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4325,6 +4325,12 @@ BUILDIN_FUNC(return)
if( name[0] == '.' && name[1] == '@') {
// '@ 変数を参照渡しにすると危険なので値渡しにする
get_val(st,sd);
+ //Fix dangling pointer crash due when returning a temporary
+ // script variable (from Rayce/jA)
+ if(isstr(sd)) {
+ sd->type = C_STR;
+ sd->u.str = (char *)aStrdup(sd->u.str);
+ }
} else if( name[0] == '.' && !sd->ref) {
// ' 変数は参照渡しでも良いが、参照元が設定されていないと
// 元のスクリプトの値を差してしまうので補正する。