diff options
-rw-r--r-- | Changelog.txt | 1 | ||||
-rw-r--r-- | src/map/battle.c | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog.txt b/Changelog.txt index 7ad0caff3..470b41b0e 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -7,6 +7,7 @@ Date Added * Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest] * Skill updates [celest] - Updated Cloaking (thanks to orn), Endure + - Pneuma (thanks to DracoRPG) * Modified pc_attack to fix monster npc's not working in certain exes, thanks to leinsirk10 [celest] * Moved mapflags organized by type to main mapflag folder and removed "type" folder. diff --git a/src/map/battle.c b/src/map/battle.c index e1367cbc0..9994c6821 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1498,7 +1498,8 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i skill_unit_move(bl,gettick(),1); // 重ね掛けチェック damage=0; } - if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK){ + if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && ((flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK) || + (flag&BF_MISC && (skill_num == HT_BLITZBEAT || skill_num == SN_FALCONASSAULT)))){ // [DracoRPG] // ニューマ damage=0; } |