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-rw-r--r--doc/script_commands.txt9
-rw-r--r--src/map/clif.c1
-rw-r--r--src/map/map.c120
-rw-r--r--src/map/map.h11
-rw-r--r--src/map/script.c87
5 files changed, 227 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index ffd70d3d8..f76176b52 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -6181,5 +6181,14 @@ Example:
---------------------------------------
+*setwall "<map name>",<x>,<y>,<size>,<dir>,<shootable>,"<name>";
+*delwall "<name>";
+
+Creates an invisible wall, an array of "setcell" starting from x,y and doing a
+line of the given size in the given direction. The difference with setcell is
+this one update client part too to avoid the glith problem.
+
+---------------------------------------
+
Whew.
That's about all of them.
diff --git a/src/map/clif.c b/src/map/clif.c
index a87748227..a84622d54 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -7978,6 +7978,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
clif_announce(&sd->bl, output, strlen(output) + 1, 0x00CC66, 3);
}
+ map_iwall_get(sd); // Updates Walls Info on this Map to Client
sd->state.changemap = false;
}
diff --git a/src/map/map.c b/src/map/map.c
index 36db8ebb2..fad39c9cd 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1323,7 +1323,7 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx
int rx2 = 2*rx+1;
int ry2 = 2*ry+1;
- if (!src && (!(flag&1) || flag&2))
+ if( !src && (!(flag&1) || flag&2) )
{
ShowDebug("map_search_freecell: Incorrect usage! When src is NULL, flag has to be &1 and can't have &2\n");
return 0;
@@ -2436,6 +2436,120 @@ void map_setgatcell(int m, int x, int y, int gat)
map[m].cell[j].water = cell.water;
}
+/*==========================================
+ * Invisible Walls
+ *------------------------------------------*/
+static DBMap* iwall_db;
+
+void map_iwall_nextxy(int x, int y, int dir, int pos, int *x1, int *y1)
+{
+ if( dir == 0 || dir == 4 )
+ *x1 = x; // Keep X
+ else if( dir > 0 && dir < 4 )
+ *x1 = x - pos; // Going left
+ else
+ *x1 = x + pos; // Going right
+
+ if( dir == 2 || dir == 6 )
+ *y1 = y;
+ else if( dir > 2 && dir < 6 )
+ *y1 = y - pos;
+ else
+ *y1 = y + pos;
+}
+
+bool map_iwall_set(int m, int x, int y, int size, int dir, bool shootable, const char* wall_name)
+{
+ struct iwall_data *iwall;
+ int i, x1 = 0, y1 = 0;
+
+ if( size < 1 || !wall_name )
+ return false;
+
+ if( (iwall = (struct iwall_data *)strdb_get(iwall_db, wall_name)) != NULL )
+ return false; // Already Exists
+
+ if( map_getcell(m, x, y, CELL_CHKNOREACH) )
+ return false; // Starting cell problem
+
+ CREATE(iwall, struct iwall_data, 1);
+ iwall->m = m;
+ iwall->x = x;
+ iwall->y = y;
+ iwall->size = size;
+ iwall->dir = dir;
+ iwall->shootable = shootable;
+ safestrncpy(iwall->wall_name, wall_name, sizeof(iwall->wall_name));
+
+ for( i = 0; i < size; i++ )
+ {
+ map_iwall_nextxy(x, y, dir, i, &x1, &y1);
+
+ if( map_getcell(m, x1, y1, CELL_CHKNOREACH) )
+ break; // Collision
+
+ map_setcell(m, x1, y1, CELL_WALKABLE, false);
+ map_setcell(m, x1, y1, CELL_SHOOTABLE, shootable);
+
+ clif_changemapcell(0, m, x1, y1, map_getcell(m, x1, y1, CELL_GETTYPE), ALL_SAMEMAP);
+ }
+
+ iwall->size = i;
+
+ strdb_put(iwall_db, iwall->wall_name, iwall);
+ map[m].iwall_num++;
+
+ return true;
+}
+
+void map_iwall_get(struct map_session_data *sd)
+{
+ struct iwall_data *iwall;
+ DBIterator* iter;
+ DBKey key;
+ int x1, y1;
+ int i;
+
+ if( map[sd->bl.m].iwall_num < 1 )
+ return;
+
+ iter = iwall_db->iterator(iwall_db);
+ for( iwall = (struct iwall_data *)iter->first(iter,&key); iter->exists(iter); iwall = (struct iwall_data *)iter->next(iter,&key) )
+ {
+ if( iwall->m != sd->bl.m )
+ continue;
+
+ for( i = 0; i < iwall->size; i++ )
+ {
+ map_iwall_nextxy(iwall->x, iwall->y, iwall->dir, i, &x1, &y1);
+ clif_changemapcell(sd->fd, iwall->m, x1, y1, map_getcell(iwall->m, x1, y1, CELL_GETTYPE), SELF);
+ }
+ }
+ iter->destroy(iter);
+}
+
+void map_iwall_remove(const char *wall_name)
+{
+ struct iwall_data *iwall;
+ int i, x1, y1;
+
+ if( (iwall = (struct iwall_data *)strdb_get(iwall_db, wall_name)) == NULL )
+ return; // Nothing to do
+
+ for( i = 0; i < iwall->size; i++ )
+ {
+ map_iwall_nextxy(iwall->x, iwall->y, iwall->dir, i, &x1, &y1);
+
+ map_setcell(iwall->m, x1, y1, CELL_SHOOTABLE, true);
+ map_setcell(iwall->m, x1, y1, CELL_WALKABLE, true);
+
+ clif_changemapcell(0, iwall->m, x1, y1, map_getcell(iwall->m, x1, y1, CELL_GETTYPE), ALL_SAMEMAP);
+ }
+
+ map[iwall->m].iwall_num--;
+ strdb_remove(iwall_db, iwall->wall_name);
+}
+
static void* create_map_data_other_server(DBKey key, va_list args)
{
struct map_data_other_server *mdos;
@@ -3223,6 +3337,7 @@ void do_final(void)
bossid_db->destroy(bossid_db, NULL);
nick_db->destroy(nick_db, nick_db_final);
charid_db->destroy(charid_db, NULL);
+ iwall_db->destroy(iwall_db, NULL);
#ifndef TXT_ONLY
map_sql_close();
@@ -3396,6 +3511,9 @@ int do_init(int argc, char *argv[])
map_db = uidb_alloc(DB_OPT_BASE);
nick_db = idb_alloc(DB_OPT_BASE);
charid_db = idb_alloc(DB_OPT_BASE);
+
+ iwall_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); // [Zephyrus] Invisible Walls
+
#ifndef TXT_ONLY
map_sql_init();
#endif /* not TXT_ONLY */
diff --git a/src/map/map.h b/src/map/map.h
index c428b8922..5a7fed46e 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -387,6 +387,12 @@ struct mapcell
#endif
};
+struct iwall_data {
+ char wall_name[50];
+ short m, x, y, size, dir;
+ bool shootable;
+};
+
struct map_data {
char name[MAP_NAME_LENGTH];
unsigned short index; // The map index used by the mapindex* functions.
@@ -398,6 +404,7 @@ struct map_data {
short bxs,bys; // map dimensions (in blocks)
int npc_num;
int users;
+ int iwall_num; // Total of invisible walls in this map
struct map_flag {
unsigned town : 1; // [Suggestion to protect Mail System]
unsigned autotrade : 1;
@@ -594,6 +601,10 @@ int cleanup_sub(struct block_list *bl, va_list ap);
void map_helpscreen(int flag); // [Valaris]
int map_delmap(char* mapname);
+bool map_iwall_set(int m, int x, int y, int size, int dir, bool shootable, const char* wall_name);
+void map_iwall_get(struct map_session_data *sd);
+void map_iwall_remove(const char *wall_name);
+
int map_addmobtolist(unsigned short m, struct spawn_data *spawn); // [Wizputer]
void map_spawnmobs(int); // [Wizputer]
void map_removemobs(int); // [Wizputer]
diff --git a/src/map/script.c b/src/map/script.c
index 7f59625fa..4353e6be3 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4834,6 +4834,23 @@ BUILDIN_FUNC(setlook)
return 0;
}
+BUILDIN_FUNC(changelook)
+{ // As setlook but only client side
+ int type,val;
+ TBL_PC* sd;
+
+ type=script_getnum(st,2);
+ val=script_getnum(st,3);
+
+ sd = script_rid2sd(st);
+ if( sd == NULL )
+ return 0;
+
+ clif_changelook(&sd->bl,type,val);
+
+ return 0;
+}
+
/*==========================================
*
*------------------------------------------*/
@@ -7116,6 +7133,42 @@ BUILDIN_FUNC(monster)
return 0;
}
/*==========================================
+ * Request List of Monster Drops
+ *------------------------------------------*/
+BUILDIN_FUNC(getmobdrops)
+{
+ int class_ = script_getnum(st,2);
+ int i, j = 0;
+ struct item_data *i_data;
+ struct mob_db *mob;
+
+ if( !mobdb_checkid(class_) )
+ {
+ script_pushint(st, 0);
+ return 0;
+ }
+
+ mob = mob_db(class_);
+
+ for( i = 0; i < MAX_MOB_DROP; i++ )
+ {
+ if( mob->dropitem[i].nameid < 1 )
+ continue;
+ if( (i_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL )
+ continue;
+
+ mapreg_setreg(add_str("$@MobDrop_item") + (j<<24), mob->dropitem[i].nameid);
+ mapreg_setreg(add_str("$@MobDrop_rate") + (j<<24), mob->dropitem[i].p);
+
+ j++;
+ }
+
+ mapreg_setreg(add_str("$@MobDrop_count"), j);
+ script_pushint(st, 1);
+
+ return 0;
+}
+/*==========================================
* モンスター発生
*------------------------------------------*/
BUILDIN_FUNC(areamonster)
@@ -9657,6 +9710,36 @@ BUILDIN_FUNC(guardian)
return 0;
}
+/*==========================================
+ * Invisible Walls [Zephyrus]
+ *------------------------------------------*/
+BUILDIN_FUNC(setwall)
+{
+ const char *map, *name;
+ int x, y, m, size, dir;
+ bool shootable;
+
+ map = script_getstr(st,2);
+ x = script_getnum(st,3);
+ y = script_getnum(st,4);
+ size = script_getnum(st,5);
+ dir = script_getnum(st,6);
+ shootable = script_getnum(st,7);
+ name = script_getstr(st,8);
+
+ if( (m = map_mapname2mapid(map)) < 0 )
+ return 0; // Invalid Map
+
+ map_iwall_set(m, x, y, size, dir, shootable, name);
+ return 0;
+}
+BUILDIN_FUNC(delwall)
+{
+ const char *name = script_getstr(st,2);
+ map_iwall_remove(name);
+
+ return 0;
+}
/// Retrieves various information about the specified guardian.
///
@@ -12826,6 +12909,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(warpparty,"siii"), // [Fredzilla]
BUILDIN_DEF(warpguild,"siii"), // [Fredzilla]
BUILDIN_DEF(setlook,"ii"),
+ BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it
BUILDIN_DEF(set,"ii"),
BUILDIN_DEF(setarray,"rv*"),
BUILDIN_DEF(cleararray,"rvi"),
@@ -12908,6 +12992,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(itemskill,"vi"),
BUILDIN_DEF(produce,"i"),
BUILDIN_DEF(monster,"siisii*"),
+ BUILDIN_DEF(getmobdrops,"i"),
BUILDIN_DEF(areamonster,"siiiisii*"),
BUILDIN_DEF(killmonster,"ss?"),
BUILDIN_DEF(killmonsterall,"s?"),
@@ -13135,5 +13220,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(setquestobjective, "iisi"),
BUILDIN_DEF(setqueststatus, "ii"),
BUILDIN_DEF(hasquest, "i"),
+ BUILDIN_DEF(setwall,"siiiiis"),
+ BUILDIN_DEF(delwall,"s"),
{NULL,NULL,NULL},
};