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-rw-r--r--conf-tmpl/battle/monster.conf1
-rw-r--r--db/mob_skill_db.txt6
-rw-r--r--src/map/clif.c6
-rw-r--r--src/map/mob.c43
-rw-r--r--src/map/mob.h2
-rw-r--r--src/map/status.c6
6 files changed, 42 insertions, 22 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 2ffe40015..363627809 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -59,6 +59,7 @@ monster_max_aspd: 199
// 8: If set, when a mob loses track of their target, they stop walking inmediately. Otherwise, they continue
// to their last target tile. When set mobs also scatter as soon as they lose their target. Use this mode to
// make it much harder to mob-train by hiding and collecting them on a single spot (ie: GrimTooth training)
+//16: If set, mob skills defined for friends will also trigger on themselves.
monster_ai: 0
// Allow monsters to be aggresive and attack first? (Note 1)
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt
index b6a231f67..d9618ab9d 100644
--- a/db/mob_skill_db.txt
+++ b/db/mob_skill_db.txt
@@ -28,9 +28,13 @@
// always unconditional
// onspawn when the mob spawns/respawns.
// myhpltmaxrate when the mob's hp drops to a certain %
+// myhpinrate when the mob's hp is in a certain % range ('a condition value'
+// is the lower cap, while 'a value 1' is the upper cap).
// mystatuson If the mob has any abnormalities in status (condition value),
// mystatusoff If the mob has ended any abnormalities in status (condition value),
-// friendhpltmaxrate when the mobs' friend's hp drops to a certain %
+// friendhpltmaxrate when the mob's friend's hp drops to a certain %
+// friendhpinrate when the mob's friend's hp is in a certain % range (range
+// defined the same way as in myhpinrate)
// friendstatuson If the friend has any abnormalities in status (condition value),
// friendstatusoff If the friend has ended any abnormalities in status (condition value),
// attackpcgt Attack PC becomes more than the number of specification
diff --git a/src/map/clif.c b/src/map/clif.c
index 9ccb2b2c8..4b2b8e099 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9805,11 +9805,12 @@ void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd)
n = (RFIFOW(fd,2)-4) /4;
item_list = (unsigned short*)RFIFOP(fd,4);
- if (sd->trade_partner != 0)
+ if (sd->trade_partner || !sd->npc_shopid)
fail = 1;
else
fail = npc_buylist(sd,n,item_list);
+ sd->npc_shopid = 0; //Clear shop data.
WFIFOHEAD(fd,packet_len_table[0xca]);
WFIFOW(fd,0)=0xca;
WFIFOB(fd,2)=fail;
@@ -9829,10 +9830,11 @@ void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
n = (RFIFOW(fd,2)-4) /4;
item_list = (unsigned short*)RFIFOP(fd,4);
- if (sd->trade_partner != 0)
+ if (sd->trade_partner || !sd->npc_shopid)
fail = 1;
else
fail = npc_selllist(sd,n,item_list);
+ sd->npc_shopid = 0; //Clear shop data.
WFIFOHEAD(fd,packet_len_table[0xcb]);
WFIFOW(fd,0)=0xcb;
diff --git a/src/map/mob.c b/src/map/mob.c
index 48ed37475..a4f61b98c 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3585,19 +3585,18 @@ int mobskill_use_pos( struct mob_data *md,
* Friendly Mob whose HP is decreasing by a nearby MOB is looked for.
*------------------------------------------
*/
-int mob_getfriendhpltmaxrate_sub(struct block_list *bl,va_list ap)
+int mob_getfriendhprate_sub(struct block_list *bl,va_list ap)
{
- int rate;
+ int min_rate, max_rate,rate;
struct block_list **fr;
struct mob_data *md;
- nullpo_retr(0, bl);
- nullpo_retr(0, ap);
- nullpo_retr(0, md=va_arg(ap,struct mob_data *));
- rate=va_arg(ap,int);
+ md = va_arg(ap,struct mob_data *);
+ min_rate=va_arg(ap,int);
+ max_rate=va_arg(ap,int);
fr=va_arg(ap,struct block_list **);
- if( md->bl.id == bl->id )
+ if( md->bl.id == bl->id && !(battle_config.mob_ai&16))
return 0;
if ((*fr) != NULL) //A friend was already found.
@@ -3606,11 +3605,13 @@ int mob_getfriendhpltmaxrate_sub(struct block_list *bl,va_list ap)
if (battle_check_target(&md->bl,bl,BCT_ENEMY)>0)
return 0;
- if (status_get_hp(bl) < status_get_max_hp(bl) * rate / 100)
+ rate = 100*status_get_hp(bl)/status_get_max_hp(bl);
+
+ if (rate >= min_rate && rate <= max_rate)
(*fr) = bl;
- return 0;
+ return 1;
}
-struct block_list *mob_getfriendhpltmaxrate(struct mob_data *md,int rate)
+static struct block_list *mob_getfriendhprate(struct mob_data *md,int min_rate,int max_rate)
{
struct block_list *fr=NULL;
int type = BL_MOB;
@@ -3620,7 +3621,7 @@ struct block_list *mob_getfriendhpltmaxrate(struct mob_data *md,int rate)
if (md->special_state.ai) //Summoned creatures. [Skotlex]
type = BL_PC;
- map_foreachinrange(mob_getfriendhpltmaxrate_sub, &md->bl, 8, type,md,rate,&fr);
+ map_foreachinrange(mob_getfriendhprate_sub, &md->bl, 8, type,md,min_rate,max_rate,&fr);
return fr;
}
/*==========================================
@@ -3652,8 +3653,9 @@ int mob_getfriendstatus_sub(struct block_list *bl,va_list ap)
nullpo_retr(0, md=(struct mob_data *)bl);
nullpo_retr(0, mmd=va_arg(ap,struct mob_data *));
- if( mmd->bl.id == bl->id )
+ if( mmd->bl.id == bl->id && !(battle_config.mob_ai&16) )
return 0;
+
if (battle_check_target(&mmd->bl,bl,BCT_ENEMY)>0)
return 0;
cond1=va_arg(ap,int);
@@ -3724,10 +3726,13 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
case MSC_ALWAYS:
flag = 1; break;
case MSC_MYHPLTMAXRATE: // HP< maxhp%
- {
- int max_hp = status_get_max_hp(&md->bl);
- flag = (md->hp < max_hp * c2 / 100); break;
- }
+ flag = 100*md->hp/status_get_max_hp(&md->bl);
+ flag = (flag <= c2);
+ break;
+ case MSC_MYHPINRATE:
+ flag = 100*md->hp/status_get_max_hp(&md->bl);
+ flag = (flag >= c2 && flag <= ms[i].val[0]);
+ break;
case MSC_MYSTATUSON: // status[num] on
case MSC_MYSTATUSOFF: // status[num] off
if (!md->sc.count) {
@@ -3742,7 +3747,9 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
}
flag ^= (ms[i].cond1 == MSC_MYSTATUSOFF); break;
case MSC_FRIENDHPLTMAXRATE: // friend HP < maxhp%
- flag = ((fbl = mob_getfriendhpltmaxrate(md, ms[i].cond2)) != NULL); break;
+ flag = ((fbl = mob_getfriendhprate(md, 0, ms[i].cond2)) != NULL); break;
+ case MSC_FRIENDHPINRATE :
+ flag = ((fbl = mob_getfriendhprate(md, ms[i].cond2, ms[i].val[0])) != NULL); break;
case MSC_FRIENDSTATUSON: // friend status[num] on
case MSC_FRIENDSTATUSOFF: // friend status[num] off
flag = ((fmd = mob_getfriendstatus(md, ms[i].cond1, ms[i].cond2)) != NULL); break;
@@ -4545,7 +4552,9 @@ static int mob_readskilldb(void)
} cond1[] = {
{ "always", MSC_ALWAYS },
{ "myhpltmaxrate", MSC_MYHPLTMAXRATE },
+ { "myhpinrate", MSC_MYHPINRATE },
{ "friendhpltmaxrate",MSC_FRIENDHPLTMAXRATE },
+ { "friendhpinrate", MSC_FRIENDHPINRATE },
{ "mystatuson", MSC_MYSTATUSON },
{ "mystatusoff", MSC_MYSTATUSOFF },
{ "friendstatuson", MSC_FRIENDSTATUSON },
diff --git a/src/map/mob.h b/src/map/mob.h
index 7e011beac..a36aa10a4 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -67,7 +67,9 @@ enum {
MSC_ALWAYS = 0x0000,
MSC_MYHPLTMAXRATE,
+ MSC_MYHPINRATE,
MSC_FRIENDHPLTMAXRATE,
+ MSC_FRIENDHPINRATE,
MSC_MYSTATUSON,
MSC_MYSTATUSOFF,
MSC_FRIENDSTATUSON,
diff --git a/src/map/status.c b/src/map/status.c
index bf2f6024e..13fec7709 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1364,7 +1364,8 @@ int status_calc_pc(struct map_session_data* sd,int first)
if(sd->status.max_hp > battle_config.max_hp)
sd->status.max_hp = battle_config.max_hp;
- if(sd->status.max_hp <= 0) sd->status.max_hp = 1;
+ else if(sd->status.max_hp <= 0)
+ sd->status.max_hp = 1;
if(sd->status.hp>sd->status.max_hp)
sd->status.hp=sd->status.max_hp;
@@ -1423,9 +1424,10 @@ int status_calc_pc(struct map_session_data* sd,int first)
if(sd->status.max_sp > battle_config.max_sp)
sd->status.max_sp = battle_config.max_sp;
+ else if(sd->status.max_sp <= 0)
+ sd->status.max_sp = 1;
if(sd->status.sp>sd->status.max_sp)
sd->status.sp=sd->status.max_sp;
- if(sd->status.max_sp <= 0) sd->status.max_sp = 1;
if(sd->sc.data[SC_DANCING].timer==-1){
// Basic natural SP regeneration value