diff options
-rw-r--r-- | Changelog-Trunk.txt | 6 | ||||
-rw-r--r-- | src/map/battle.c | 6 |
2 files changed, 9 insertions, 3 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6bf997383..7e5c37d67 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,12 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/07/18
+ * Fixed giving the 100% damage bonus when no-splash-targets are found in
+ the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage
+ equation becomes then +50*lv% rather than +40*lv% when there's no
+ splash-damage (the 50*lv% figure is custom, all we know is that level 10
+ does 600% instead of 500% damage). [Skotlex]
2006/07/17
* Updated mob_db.sql to current mob_db.txt data. [Skotlex]
* The char-server will allow off-line character saves when said char is
diff --git a/src/map/battle.c b/src/map/battle.c index 280d4df77..361d93ed3 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1282,7 +1282,8 @@ static struct Damage battle_calc_weapon_attack( break; } case KN_BOWLINGBASH: - skillratio+= 40*skill_lv; + //When mflag, this is a no-splash attack, damage gets a bonus of 100% at lv 10. + skillratio+= (wflag?50:40)*skill_lv; break; case KN_AUTOCOUNTER: case LK_SPIRALPIERCE: @@ -2335,8 +2336,7 @@ struct Damage battle_calc_magic_attack( if(skill_num == CR_GRANDCROSS || skill_num == NPC_GRANDDARKNESS) { //Apply the physical part of the skill's damage. [Skotlex] struct Damage wd = battle_calc_weapon_attack(src,target,skill_num,skill_lv,mflag); - //When mflag, this is a no-splash attack, damage gets a bonus of 100% - ad.damage = (wd.damage + ad.damage) * ((mflag?200:100) + 40*skill_lv)/100; + ad.damage = (wd.damage + ad.damage) * (100 + 40*skill_lv)/100; if(src==target) { if (src->type == BL_PC) |