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-rw-r--r--src/map/map.c14
-rw-r--r--src/map/pc.c12
2 files changed, 18 insertions, 8 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 073901204..3831f7e98 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1663,8 +1663,9 @@ void map_deliddb(struct block_list *bl)
/*==========================================
* Standard call when a player connection is closed.
*------------------------------------------*/
-int map_quit(struct map_session_data *sd)
-{
+int map_quit(struct map_session_data *sd) {
+ int i;
+
if(!sd->state.active) { //Removing a player that is not active.
struct auth_node *node = chrif_search(sd->status.account_id);
if (node && node->char_id == sd->status.char_id &&
@@ -1722,8 +1723,7 @@ int map_quit(struct map_session_data *sd)
status_change_end(&sd->bl, SC_SLOWCAST, INVALID_TIMER);
status_change_end(&sd->bl, SC_CRITICALWOUND, INVALID_TIMER);
}
- if (battle_config.debuff_on_logout&2)
- {
+ if (battle_config.debuff_on_logout&2) {
status_change_end(&sd->bl, SC_MAXIMIZEPOWER, INVALID_TIMER);
status_change_end(&sd->bl, SC_MAXOVERTHRUST, INVALID_TIMER);
status_change_end(&sd->bl, SC_STEELBODY, INVALID_TIMER);
@@ -1733,6 +1733,12 @@ int map_quit(struct map_session_data *sd)
}
}
+ for( i = 0; i < EQI_MAX; i++ ) {
+ if( sd->equip_index[ i ] >= 0 )
+ if( !pc_isequip( sd , sd->equip_index[ i ] ) )
+ pc_unequipitem( sd , sd->equip_index[ i ] , 2 );
+ }
+
// Return loot to owner
if( sd->pd ) pet_lootitem_drop(sd->pd, sd);
diff --git a/src/map/pc.c b/src/map/pc.c
index 928eec87c..64b835c1b 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4511,11 +4511,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sd->state.changemap = (sd->mapindex != mapindex);
sd->state.warping = 1;
- if( sd->state.changemap )
- { // Misc map-changing settings
+ if( sd->state.changemap ) { // Misc map-changing settings
+ int i;
sd->state.pmap = sd->bl.m;
- if (sd->sc.count)
- { // Cancel some map related stuff.
+ if (sd->sc.count) { // Cancel some map related stuff.
if (sd->sc.data[SC_JAILED])
return 1; //You may not get out!
status_change_end(&sd->bl, SC_BOSSMAPINFO, INVALID_TIMER);
@@ -4531,6 +4530,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sce->timer = add_timer(gettick() + skill_get_time(SG_KNOWLEDGE, sce->val1), status_change_timer, sd->bl.id, SC_KNOWLEDGE);
}
}
+ for( i = 0; i < EQI_MAX; i++ ) {
+ if( sd->equip_index[ i ] >= 0 )
+ if( !pc_isequip( sd , sd->equip_index[ i ] ) )
+ pc_unequipitem( sd , sd->equip_index[ i ] , 2 );
+ }
if (battle_config.clear_unit_onwarp&BL_PC)
skill_clear_unitgroup(&sd->bl);
party_send_dot_remove(sd); //minimap dot fix [Kevin]