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-rw-r--r--src/map/skill.c10
-rw-r--r--src/map/status.c1
2 files changed, 11 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 4acc3da15..4be827572 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9553,6 +9553,16 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv));
break;
+ break;
+
+ case SU_BUNCHOFSHRIMP:
+ if (sd == NULL || sd->status.party_id == 0 || flag&1) {
+ clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
+ } else if (sd != NULL) {
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ }
+ break;
+
case GM_SANDMAN:
if( tsc ) {
if( tsc->opt1 == OPT1_SLEEP )
diff --git a/src/map/status.c b/src/map/status.c
index 27bbafb74..508127cb6 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -735,6 +735,7 @@ void initChangeTables(void)
status->set_sc(SU_ARCLOUSEDASH, SC_ARCLOUSEDASH, SI_ARCLOUSEDASH, SCB_AGI | SCB_SPEED);
add_sc(SU_LUNATICCARROTBEAT, SC_STUN);
status->set_sc(SU_TUNAPARTY, SC_TUNAPARTY, SI_TUNAPARTY, SCB_NONE);
+ status->set_sc(SU_BUNCHOFSHRIMP, SC_SHRIMP, SI_SHRIMP, SCB_BATK | SCB_MATK);
// Elemental Spirit summoner's 'side' status changes.
status->set_sc( EL_CIRCLE_OF_FIRE , SC_CIRCLE_OF_FIRE_OPTION, SI_CIRCLE_OF_FIRE_OPTION, SCB_NONE );