diff options
-rw-r--r-- | conf/groups.conf | 1 | ||||
-rw-r--r-- | doc/atcommands.txt | 16 | ||||
-rw-r--r-- | doc/permissions.txt | 3 | ||||
-rw-r--r-- | doc/script_commands.txt | 46 | ||||
-rw-r--r-- | npc/custom/itembind.txt | 133 | ||||
-rw-r--r-- | npc/scripts_custom.conf | 1 | ||||
-rw-r--r-- | sql-files/main.sql | 4 | ||||
-rw-r--r-- | sql-files/upgrades/2013-10-31--07-49.sql | 4 | ||||
-rw-r--r-- | src/char/char.c | 94 | ||||
-rw-r--r-- | src/char/int_mail.c | 2 | ||||
-rw-r--r-- | src/char/int_storage.c | 167 | ||||
-rw-r--r-- | src/char/inter.c | 4 | ||||
-rw-r--r-- | src/config/core.h | 4 | ||||
-rw-r--r-- | src/map/atcommand.c | 78 | ||||
-rw-r--r-- | src/map/buyingstore.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 26 | ||||
-rw-r--r-- | src/map/guild.c | 52 | ||||
-rw-r--r-- | src/map/guild.h | 4 | ||||
-rw-r--r-- | src/map/intif.c | 63 | ||||
-rw-r--r-- | src/map/intif.h | 4 | ||||
-rw-r--r-- | src/map/mail.c | 5 | ||||
-rw-r--r-- | src/map/packets_struct.h | 1 | ||||
-rw-r--r-- | src/map/party.c | 9 | ||||
-rw-r--r-- | src/map/pc.c | 60 | ||||
-rw-r--r-- | src/map/pc.h | 7 | ||||
-rw-r--r-- | src/map/script.c | 229 | ||||
-rw-r--r-- | src/map/storage.c | 17 | ||||
-rw-r--r-- | src/map/trade.c | 6 | ||||
-rw-r--r-- | src/map/vending.c | 3 |
29 files changed, 919 insertions, 128 deletions
diff --git a/conf/groups.conf b/conf/groups.conf index 9403e34f6..c1a8d10e6 100644 --- a/conf/groups.conf +++ b/conf/groups.conf @@ -261,6 +261,7 @@ groups: ( log_commands: true permissions: { can_trade: true + can_trade_bounded: false can_party: true all_skill: false all_equipment: false diff --git a/doc/atcommands.txt b/doc/atcommands.txt index b2c765d6a..4519cfb49 100644 --- a/doc/atcommands.txt +++ b/doc/atcommands.txt @@ -636,6 +636,22 @@ identify_flag: 0 = unidentified, 1 = identified attribute: 0 = not broken, 1 = broken --------------------------------------- + +@itembound <item name/ID> <amount> <bound_type> + +Creates the specified item and bounds it to the account. +bound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character + +--------------------------------------- + +@itembound2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type> + +Creates an item with the given parameters (the 'cards' can be any item) and bounds it to the account. +identify_flag: 0 = unidentified, 1 = identified +attribute: 0 = not broken, 1 = broken +bound_type: 1 = Account, 2 = Guild, 3 = Party, 4 = Character + +--------------------------------------- @produce <equip name/ID> <element> <# of Very's> diff --git a/doc/permissions.txt b/doc/permissions.txt index 9760f716c..c2aeba081 100644 --- a/doc/permissions.txt +++ b/doc/permissions.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Hercules Dev Team //===== Current Version: ===================================== -//= 20130528 +//= 20131031 //===== Description: ========================================= //= Player group permissions, configured in /conf/groups.conf. //============================================================ @@ -31,4 +31,5 @@ show_bossmobs : Ability to see boss mobs with @showmobs. disable_pvm : Ability to disable Player vs. Monster. disable_pvp : Ability to disable Player vs. Player. disable_commands_when_dead : Ability to disable @command usage when dead. +can_trade_bounded : Ability to trade or otherwise distribute bounded items (drop, storage, vending etc...). hchsys_admin : Hercules Chat System Admin (Ability to modify channel settings regardless of ownership and join password-protected channels without requiring a password.) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index f0016b104..96fc1b769 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2788,6 +2788,7 @@ recreate these items perfectly if they are destroyed. Here's what you get: @inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires. @inventorylist_count - the number of items in these lists. +@inventorylist_bound - whether it is an account bounded item or not. This could be handy to save/restore a character's inventory, since no other command returns such a complete set of data, and could also be the @@ -4456,6 +4457,51 @@ two eggs, and may hatch from either, although, I'm not sure what kind of a mess will this really cause. --------------------------------------- +*getitembound <item id>,<amount>,<bound type>{,<account ID>}; +*getitembound "<item name>",<amount>,<bound type>{,<account ID>}; + +This command behaves identically to 'getitem', but the items created will be +bound to the target character as specified by the bound type. All items created +in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in +some cases cannot be traded or stored. + +Valid bound types are: + 1 - Account Bound + 2 - Guild Bound + 3 - Party Bound + 4 - Character Bound + +--------------------------------------- + +*getitembound2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>; +*getitembound2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>; + +This command behaves identically to 'getitem2', but the items created will be +bound to the target character as specified by the bound type. All items created +in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in +some cases cannot be traded or stored. + +For a list of bound types see 'getitembound'. + +--------------------------------------- + +*countbound({<bound type>}) + +This function will return the number of bounded items in the character's +inventory, and sets an array @bound_items[] containing all item IDs of the +counted items. If a bound type is specified, only those items will be counted. + +For a list of bound types see 'getitembound'. + +Example: + mes "You currently have "+countbound()+" bounded items."; + next; + mes "The list of bounded items include:"; + for(set .@i,0; .@i<getarraysize(@bound_items); set .@i,.@i+1) + mes getitemname(@bound_items[.@i]); + close; + +--------------------------------------- *getnameditem <item id>,<character name|character ID>; *getnameditem "<item name>",<character name|character ID>; diff --git a/npc/custom/itembind.txt b/npc/custom/itembind.txt new file mode 100644 index 000000000..a95de3577 --- /dev/null +++ b/npc/custom/itembind.txt @@ -0,0 +1,133 @@ +//===== Hercules Script ======================================= +//= Item Bind Script +//===== By: ================================================== +//= Akinari +//===== Compatible With: ===================================== +//= Revision 17351+ (rAthena) +//= Revision 12949+ (Hercules) +//===== Description: ========================================= +//= Item Bind Script +//= Allows users to pay a price to make an item bound to +//= Account, Character, or Guild +//============================================================ + +prontera,144,174,4 script Bound Items 429,{ + + mes "I can bind your items to your account, guild, or character"+((.bindprice)?" for a ^0000FF"+.bindprice+"^000000 zeny fee":"")+"."; + next; + mes "With this, you can rest assured your items are safe."; + next; + mes "What would you like to do?"; + if(select("Bind:Unbind") == 1) { + if(zeny < .bindprice) { + mes "You don't have enough zeny to bind an item."; + close; + } + mes "What kind of bind?"; + .@boundtype = 1 << (select("Account:Guild:Character")-1); + if(.@boundtype == 2 && (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(0))) { + mes "In order for me to bind an item to a guild you must be the master of one."; + close; + } + getinventorylist(); + for(.@i = 0; .@i < @inventorylist_count; .@i++) { + //We only show the items that you allow to be bound + //Allows equipment (default) + if(@inventorylist_bound[.@i]) + continue; + if(((.allowbind & 1) && (getiteminfo(@inventorylist_id[.@i],2) == (4|5))) || + ((.allowbind & 2) && (getiteminfo(@inventorylist_id[.@i],2) == (0|2|11|18))) || + ((.allowbind & 4) && (getiteminfo(@inventorylist_id[.@i],2) == (3|6|7|8|10))) + ) { + set .@bindlist$, .@bindlist$ + ":" + getitemname(@inventorylist_id[.@i]) + " - " + @inventorylist_id[.@i]; + set .@bindlist[.@j],.@i; + .@j++; + } + } + .@item = .@bindlist[select(.@bindlist$)-2]; + next; + mes "Before I continue, I want you to know I can't tell the difference between multiple items. If you have a specific item you want bounded, please remove any duplicates from inventory."; + if(select("I understand, continue:Wait a minute") == 2) { + next; + mes "I'll be here when you're ready."; + close; + } + next; + mes "Are you sure you'd like to bind your "+ getitemname(@inventorylist_id[.@item]) +" to your "+.boundtypes$[.@boundtype]+"?"; + if(select("Yes:No") == 1) { + zeny -= .bindprice; + delitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + getitembound2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item],.@boundtype; + mes "All done!"; + if(.logbinds) + logmes "Bound "+ @inventorylist_amount[.@item]+" "+@inventorylist_id[.@item]+" as "+.boundtypes$[.@boundtype]+" type."; + } + } else { + /*if(!countbound()) { + mes "You don't have any bound items in your inventory. Not much I can do here."; + close; + } + countbound(2); + if(.unbindprice) { + mes "Unbinding an item has a fee of ^0000FF"+.unbindprice+"^000000 zeny."; + if(zeny < .unbindprice) { + mes "You don't have enough to unbind an item."; + close; + } + }*/ + getinventorylist(); + for(.@i = 0; .@i < @inventorylist_count; .@i++) { + if(@inventorylist_bound[.@i]) { + set .@bindlist$, .@bindlist$ + ":" + getitemname(@inventorylist_id[.@i]) + " - " + @inventorylist_id[.@i]; + set .@bindlist[.@j],.@i; + .@j++; + } + } + .@item = .@bindlist[select(.@bindlist$)-2]; + next; + for(.@i = 0; .@i < getarraysize(@bound_items); .@i++) { + if(@inventorylist_id[.@item] == @bound_items[.@i] && + (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(0)) + ) { + mes "I will only unbind guild bound items that the guild master requests."; + close; + } + } + mes "Before I continue, I want you to know I can't tell the difference between multiple items. If you have a specific item you want unbounded, please remove any duplicates from inventory."; + if(select("I understand, continue:Wait a minute") == 2) { + next; + mes "I'll be here when you're ready."; + close; + } + next; + mes "Are you sure you'd like to unbind your "+ getitemname(@inventorylist_id[.@item]) +"?"; + if(select("Yes:No") == 1) { + zeny -= .unbindprice; + delitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + getitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + mes "All done!"; + if(.logbinds) + logmes "Unbound "+ @inventorylist_amount[.@item]+" "+@inventorylist_id[.@item]+"."; + } + } + close; + +OnInit: + //* Configuration *\\ + //Price + .bindprice = 0; + .unbindprice = 100000; + + //What to allow to be bound - Add as necessary + //1 = Equipment - 2 = Consumables - 4 = Etc + .allowbind = 1; + + //Log binds via NPC? + .logbinds = 1; + + //Other stuff + .boundtypes$[1] = "account"; + .boundtypes$[2] = "guild"; + .boundtypes$[4] = "character"; + end; +}
\ No newline at end of file diff --git a/npc/scripts_custom.conf b/npc/scripts_custom.conf index c6e550864..aeae9e22f 100644 --- a/npc/scripts_custom.conf +++ b/npc/scripts_custom.conf @@ -7,6 +7,7 @@ //npc: npc/location/to/script.txt // ----------------------- Basic Scripts ----------------------- +//npc: npc/custom/itembind.txt //npc: npc/custom/warper.txt //npc: npc/custom/jobmaster.txt //npc: npc/custom/platinum_skills.txt diff --git a/sql-files/main.sql b/sql-files/main.sql index f8a225ee9..ddf3b6712 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -43,6 +43,7 @@ CREATE TABLE IF NOT EXISTS `cart_inventory` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) @@ -342,6 +343,7 @@ CREATE TABLE IF NOT EXISTS `guild_storage` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `guild_id` (`guild_id`) @@ -406,6 +408,7 @@ CREATE TABLE IF NOT EXISTS `inventory` ( `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', `favorite` tinyint(3) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `char_id` (`char_id`) @@ -692,6 +695,7 @@ CREATE TABLE IF NOT EXISTS `storage` ( `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', `expire_time` int(11) unsigned NOT NULL default '0', + `bound` tinyint(1) unsigned NOT NULL default '0', `unique_id` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `account_id` (`account_id`) diff --git a/sql-files/upgrades/2013-10-31--07-49.sql b/sql-files/upgrades/2013-10-31--07-49.sql new file mode 100644 index 000000000..40e0421c8 --- /dev/null +++ b/sql-files/upgrades/2013-10-31--07-49.sql @@ -0,0 +1,4 @@ +ALTER TABLE `inventory` ADD COLUMN `bound` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `favorite`; +ALTER TABLE `cart_inventory` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; +ALTER TABLE `storage` ADD COLUMN `bound` tinyint(1) UNSIGNED NOT NULL default '0' AFTER `expire_time`; +ALTER TABLE `guild_storage` ADD COLUMN `bound` TINYINT(3) UNSIGNED NOT NULL default '0' AFTER `expire_time`;
\ No newline at end of file diff --git a/src/char/char.c b/src/char/char.c index 3cc1547ac..9e84f0245 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -724,8 +724,8 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit // it significantly reduces cpu load on the database server. StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); @@ -747,8 +747,9 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - for( j = 0; j < MAX_SLOTS; ++j ) - SQL->StmtBindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); @@ -775,17 +776,18 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit items[i].identify == item.identify && items[i].refine == item.refine && items[i].attribute == item.attribute && - items[i].expire_time == item.expire_time ) + items[i].expire_time == item.expire_time && + items[i].bound == item.bound ) ; //Do nothing. else { // update all fields. StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'", - tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); - for( j = 0; j < MAX_SLOTS; ++j ) - StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); - StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d'", + tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound); + for( j = 0; j < MAX_SLOTS; ++j )for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); if( SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { @@ -810,8 +812,8 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit SQL->StmtFree(stmt); StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`", tablename, selectoption); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->AppendStr(&buf, ") VALUES "); @@ -828,9 +830,9 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit else found = true; - StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%"PRIu64"'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].unique_id); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); @@ -868,8 +870,8 @@ int inventory_to_sql(const struct item items[], int max, int id) { // it significantly reduces cpu load on the database server. StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", inventory_db, id); @@ -892,8 +894,9 @@ int inventory_to_sql(const struct item items[], int max, int id) { SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); - for( j = 0; j < MAX_SLOTS; ++j ) - SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); @@ -919,15 +922,16 @@ int inventory_to_sql(const struct item items[], int max, int id) { items[i].refine == item.refine && items[i].attribute == item.attribute && items[i].expire_time == item.expire_time && - items[i].favorite == item.favorite ) + items[i].favorite == item.favorite && + items[i].bound == item.bound ) ; //Do nothing. else { // update all fields. StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d'", - inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite); - for( j = 0; j < MAX_SLOTS; ++j ) - StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d', `bound`='%d'", + inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); if( SQL_ERROR == SQL->QueryStr(sql_handle, StrBuf->Value(&buf)) ) { @@ -950,8 +954,8 @@ int inventory_to_sql(const struct item items[], int max, int id) { SQL->StmtFree(stmt); StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`", inventory_db); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`", inventory_db); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->AppendStr(&buf, ") VALUES "); @@ -967,9 +971,9 @@ int inventory_to_sql(const struct item items[], int max, int id) { else found = true; - StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].unique_id); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%d', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); StrBuf->AppendStr(&buf, ")"); @@ -1229,10 +1233,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything strcat(t_msg, " memo"); //read inventory - //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`) - StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`"); - for( i = 0; i < MAX_SLOTS; ++i ) + //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `bound`, `unique_id`) + StrBuf->Init(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`"); + for( i = 0; i < MAX_SLOTS; ++i ) StrBuf->Printf(&buf, ", `card%d`", i); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); @@ -1248,10 +1252,11 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + if( SQL_ERROR == SQL->StmtBindColumn(stmt, 11+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) @@ -1260,10 +1265,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything strcat(t_msg, " inventory"); //read cart - //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`) - StrBuf->Clear(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `bound`, `unique_id`) + StrBuf->Clear(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ", `card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); @@ -1278,10 +1283,11 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_SLOTS; ++i ) - if( SQL_ERROR == SQL->StmtBindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_CART && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) @@ -2953,7 +2959,7 @@ int parse_frommap(int fd) break; } //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect - if (RFIFOB(fd,12) || ( + if (RFIFOB(fd,12) || RFIFOB(fd,13) || ( (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && character->char_id == cid)) { diff --git a/src/char/int_mail.c b/src/char/int_mail.c index e4b88b5bf..b69824d4b 100644 --- a/src/char/int_mail.c +++ b/src/char/int_mail.c @@ -64,6 +64,7 @@ static int mail_fromsql(int char_id, struct mail_data* md) SQL->GetData(sql_handle,14, &data, NULL); item->identify = atoi(data); SQL->GetData(sql_handle,15, &data, NULL); item->unique_id = strtoull(data, NULL, 10); item->expire_time = 0; + item->bound = 0; for (j = 0; j < MAX_SLOTS; j++) { @@ -184,6 +185,7 @@ static bool mail_loadmessage(int mail_id, struct mail_message* msg) SQL->GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data); SQL->GetData(sql_handle,15, &data, NULL); msg->item.unique_id = strtoull(data, NULL, 10); msg->item.expire_time = 0; + msg->item.bound = 0; for( j = 0; j < MAX_SLOTS; j++ ) { diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 429b80105..6443aa743 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -39,8 +39,8 @@ int storage_fromsql(int account_id, struct storage_data* p) // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ",`card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id); @@ -60,10 +60,11 @@ int storage_fromsql(int account_id, struct storage_data* p) SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); SQL->GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data); - SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); - for( j = 0; j < MAX_SLOTS; ++j ) + SQL->GetData(sql_handle, 8, &data, NULL); item->bound = atoi(data); + SQL->GetData(sql_handle, 9, &data, NULL); item->unique_id = strtoull(data, NULL, 10); + for( j = 0; j < MAX_SLOTS; ++j ) { - SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data); + SQL->GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; @@ -96,8 +97,8 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`unique_id`"); - for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) StrBuf->Printf(&buf, ",`card%d`", j); StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); @@ -116,11 +117,13 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p) SQL->GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data); SQL->GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data); SQL->GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data); - SQL->GetData(sql_handle, 7, &data, NULL); item->unique_id = strtoull(data, NULL, 10); - item->expire_time = 0; + SQL->GetData(sql_handle, 7, &data, NULL); item->bound = atoi(data); + SQL->GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); + item->expire_time = 0; + item->bound = 0; for( j = 0; j < MAX_SLOTS; ++j ) { - SQL->GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data); + SQL->GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data); } } p->storage_amount = i; @@ -159,19 +162,20 @@ int inter_guild_storage_delete(int guild_id) //--------------------------------------------------------- // packet from map server -int mapif_load_guild_storage(int fd,int account_id,int guild_id) +int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag) { if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) Sql_ShowDebug(sql_handle); else if( SQL->NumRows(sql_handle) > 0 ) {// guild exists - WFIFOHEAD(fd, sizeof(struct guild_storage)+12); + WFIFOHEAD(fd, sizeof(struct guild_storage)+13); WFIFOW(fd,0) = 0x3818; - WFIFOW(fd,2) = sizeof(struct guild_storage)+12; + WFIFOW(fd,2) = sizeof(struct guild_storage)+13; WFIFOL(fd,4) = account_id; WFIFOL(fd,8) = guild_id; - guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12)); - WFIFOSET(fd, WFIFOW(fd,2)); + WFIFOB(fd,12) = flag; //1 open storage, 0 don't open + guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,13)); + WFIFOSET(fd, WFIFOW(fd,2)); return 0; } // guild does not exist @@ -201,7 +205,7 @@ int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) int mapif_parse_LoadGuildStorage(int fd) { RFIFOHEAD(fd); - mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); + mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1); return 0; } @@ -235,6 +239,134 @@ int mapif_parse_SaveGuildStorage(int fd) return 0; } +#ifdef BOUND_ITEMS +int mapif_itembound_ack(int fd, int aid, int guild_id) +{ + WFIFOHEAD(fd,8); + WFIFOW(fd,0) = 0x3856; + WFIFOL(fd,2) = aid; + WFIFOW(fd,6) = guild_id; + WFIFOSET(fd,8); + return 0; +} + +//------------------------------------------------ +//Guild bound items pull for offline characters [Akinari] +//Revised by [Mhalicot] +//------------------------------------------------ +int mapif_parse_itembound_retrieve(int fd) +{ + StringBuf buf; + SqlStmt* stmt; + struct item item; + int j, i=0, s; + bool found=false; + struct item items[MAX_INVENTORY]; + int char_id = RFIFOL(fd,2); + int aid = RFIFOL(fd,6); + int guild_id = RFIFOW(fd,10); + + StrBuf->Init(&buf); + StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`", j); + StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id); + + stmt = SQL->StmtMalloc(sql_handle); + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); + SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SQL->StmtBindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + + while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) { + if(item.bound == 2) { + memcpy(&items[i],&item,sizeof(struct item)); + i++; + } + } + SQL->FreeResult(sql_handle); + + if(!i) { //No items found - No need to continue + StrBuf->Destroy(&buf); + SQL->StmtFree(stmt); + return 0; + } + + //First we delete the character's items + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); + for(j=0; j<i; j++) { + if( found ) + StrBuf->AppendStr(&buf, " OR"); + else + found = true; + StrBuf->Printf(&buf, " `id`=%d",items[j].id); + } + + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + //Now let's update the guild storage with those deleted items + found = false; + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db); + for( j = 0; j < MAX_SLOTS; ++j ) + StrBuf->Printf(&buf, ", `card%d`", j); + StrBuf->AppendStr(&buf, ") VALUES "); + + for( j = 0; j < i; ++j ) { + if( found ) + StrBuf->AppendStr(&buf, ","); + else + found = true; + + StrBuf->Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'", + guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound); + for( s = 0; s < MAX_SLOTS; ++s ) + StrBuf->Printf(&buf, ", '%d'", items[j].card[s]); + StrBuf->AppendStr(&buf, ")"); + } + + if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) + || SQL_ERROR == SQL->StmtExecute(stmt) ) + { + Sql_ShowDebug(sql_handle); + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); + return 1; + } + + StrBuf->Destroy(&buf); + SQL->StmtFree(stmt); + + //Finally reload storage and tell map we're done + mapif_load_guild_storage(fd,aid,guild_id,0); + mapif_itembound_ack(fd,aid,guild_id); + return 0; +} +#endif int inter_storage_parse_frommap(int fd) { @@ -242,6 +374,9 @@ int inter_storage_parse_frommap(int fd) switch(RFIFOW(fd,0)){ case 0x3018: mapif_parse_LoadGuildStorage(fd); break; case 0x3019: mapif_parse_SaveGuildStorage(fd); break; +#ifdef BOUND_ITEMS + case 0x3056: mapif_parse_itembound_retrieve(fd); break; +#endif default: return 0; } diff --git a/src/char/inter.c b/src/char/inter.c index 040246c31..54672faee 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -52,8 +52,8 @@ int inter_recv_packet_length[] = { -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- - -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] - 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] + -1,-1,10,10, 0,-1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus] [Mhalicot] + 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080- -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator] diff --git a/src/config/core.h b/src/config/core.h index b5ad1b794..481c35af8 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -61,6 +61,10 @@ /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID +/// Comment to disable Guild/Party Bound item system +/// By default, we recover/remove Guild/Party Bound items automatically +#define BOUND_ITEMS + /// Uncomment to enable real-time server stats (in and out data and ram usage). [Ai4rei] //#define SHOW_SERVER_STATS diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 20fcdd79c..3f3e9679e 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1087,22 +1087,29 @@ ACMD(heal) /*========================================== * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) + * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound type>) (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item) { char item_name[100]; - int number = 0, item_id, flag = 0; + int number = 0, item_id, flag = 0, bound = 0; struct item item_tmp; struct item_data *item_data; int get_count, i; memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && - sscanf(message, "%99s %d", item_name, &number) < 1 - )) { - clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). + + if (!strcmpi(command+1,"itembound") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d", item_name, &number, &bound) < 2 && + sscanf(message, "%99s %d %d", item_name, &number, &bound) < 2 + ))) { + clif->message(fd, msg_txt(295)); // Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>). + return -1; + } else if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && + sscanf(message, "%99s %d", item_name, &number) < 1 )) + { + clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). return false; } @@ -1116,11 +1123,24 @@ ACMD(item) return false; } + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return false; + } + item_id = item_data->nameid; get_count = number; //Check if it's stackable. - if (!itemdb->isstackable2(item_data)) - get_count = 1; + if (!itemdb->isstackable2(item_data)) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + get_count = 1; + } else if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } for (i = 0; i < number; i += get_count) { // if not pet egg @@ -1128,6 +1148,7 @@ ACMD(item) memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); @@ -1140,21 +1161,27 @@ ACMD(item) } /*========================================== - * + * @item2 and @itembound2 command (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item2) { struct item item_tmp; struct item_data *item_data; char item_name[100]; - int item_id, number = 0; + int item_id, number = 0, bound = 0; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; memset(item_name, '\0', sizeof(item_name)); - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && + if (!strcmpi(command+1,"itembound2") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 && + sscanf(message, "%99s %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))) { + clif->message(fd, msg_txt(296)); // Please enter all parameters (usage: @itembound2 <item name/ID> <quantity> + clif->message(fd, msg_txt(297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>). + return false; + } else if ( !message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 )) { clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity> @@ -1164,7 +1191,12 @@ ACMD(item2) if (number <= 0) number = 1; - + + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return -1; + } + item_id = 0; if ((item_data = itemdb->search_name(item_name)) != NULL || (item_data = itemdb->exists(atoi(item_name))) != NULL) @@ -1175,9 +1207,14 @@ ACMD(item2) int loop, get_count, i; loop = 1; get_count = number; - if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR || - item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) { - loop = number; + if( !strcmpi(command+1,"itembound2") ) + bound = 1; + if( !itemdb->isstackable2(item_data) ) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + loop = number; get_count = 1; if (item_data->type == IT_PETEGG) { identify = 1; @@ -1188,6 +1225,10 @@ ACMD(item2) if (refine > MAX_REFINE) refine = MAX_REFINE; } else { + if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } identify = 1; refine = attr = 0; } @@ -1201,6 +1242,7 @@ ACMD(item2) item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } @@ -9334,6 +9376,8 @@ void atcommand_basecommands(void) { ACMD_DEF(heal), ACMD_DEF(item), ACMD_DEF(item2), + ACMD_DEF2("itembound", item), + ACMD_DEF2("itembound2", item2), ACMD_DEF(itemreset), ACMD_DEF(clearstorage), ACMD_DEF(cleargstorage), diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index 2a9e6a88e..44ece49c6 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -290,8 +290,8 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) - {// non-tradable item + if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc->can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) + {// non-tradable item clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } diff --git a/src/map/clif.c b/src/map/clif.c index c099d5a1b..04614158a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1802,10 +1802,13 @@ void clif_selllist(struct map_session_data *sd) if( !itemdb_cansell(&sd->status.inventory[i], pc->get_group_level(sd)) ) continue; - if( sd->status.inventory[i].expire_time ) - continue; // Cannot Sell Rental Items + if( sd->status.inventory[i].expire_time || (sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) ) + continue; // Cannot Sell Rental Items or Account Bounded Items + + if( sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) + continue; // Don't allow sale of bound items - val=sd->inventory_data[i]->value_sell; + val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; @@ -2229,7 +2232,7 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { p.HireExpireDate = sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 - p.bindOnEquipType = 0; // unused + p.bindOnEquipType = sd->status.inventory[n].bound ? 2 : 0; #endif } p.result = (unsigned char)fail; @@ -2341,7 +2344,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct #endif #if PACKETVER >= 20080102 - p->bindOnEquipType = 0; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20100629 @@ -2378,6 +2381,7 @@ void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, stru #if PACKETVER >= 20080102 p->HireExpireDate = i->expire_time; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20120925 @@ -15063,8 +15067,9 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || - !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) ) { // Quest Item or something else - clif->auction_setitem(sd->fd, idx, true); + !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) { // Quest Item or something else + clif->auction_setitem(sd->fd, idx, true); return; } @@ -15141,9 +15146,10 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) } // Auction checks... - if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { - clif->auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. - return; + if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(293)); + clif->auction_message(fd, 2); // The auction has been canceled + return; } if( auction.buynow > battle_config.auction_maximumprice ) diff --git a/src/map/guild.c b/src/map/guild.c index fcdcddab2..719d6bf69 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -865,6 +865,11 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // noone online to inform + +#ifdef BOUND_ITEMS + //Guild bound item check + guild->retrieveitembound(char_id,account_id,guild_id); +#endif if(!flag) clif->guild_leave(online_member_sd, name, mes); @@ -899,6 +904,41 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c return 0; } +#ifdef BOUND_ITEMS +void guild_retrieveitembound(int char_id,int aid,int guild_id) +{ + TBL_PC *sd = map->id2sd(aid); + if(sd){ //Character is online + int idxlist[MAX_INVENTORY]; + int j,i; + j = pc->bound_chk(sd,2,idxlist); + if(j) { + struct guild_storage *gstor = gstorage->id2storage(guild_id); + for(i=0;i<j;i++) { //Loop the matching items, guild_storage_additem takes care of opening storage + if(gstor) + gstorage->additem(sd,gstor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount); + pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE); + } + gstorage->close(sd); //Close and save the storage + } + } + else { //Character is offline, ask char server to do the job + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them + struct s_mapiterator* iter = mapit_getallusers(); + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if(sd->status.guild_id == guild_id && sd->state.storage_flag == 2) { + gstorage->close(sd); + break; + } + } + mapit->free(iter); + } + intif->itembound_req(char_id,aid,guild_id); + } +} +#endif + int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; @@ -1813,6 +1853,11 @@ int guild_break(struct map_session_data *sd,char *name) { struct guild *g; struct unit_data *ud; int i; + +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif nullpo_ret(sd); @@ -1855,6 +1900,13 @@ int guild_break(struct map_session_data *sd,char *name) { skill->del_unitgroup(groups[i],ALC_MARK); } } + +#ifdef BOUND_ITEMS + //Guild bound item check - Removes the bound flag + j = pc->bound_chk(sd,2,idxlist); + for(i=0;i<j;i++) + sd->status.inventory[idxlist[i]].bound = 0; +#endif intif->guild_break(g->guild_id); return 1; diff --git a/src/map/guild.h b/src/map/guild.h index 8da9036e6..9326d8d5a 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -147,6 +147,10 @@ struct guild_interface { void (*flags_clear) (void); /* guild aura */ void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); + /* item bound [Mhalicot]*/ +#ifdef BOUND_ITEMS + void (*retrieveitembound) (int char_id,int aid,int guild_id); +#endif /* */ int (*payexp_timer) (int tid, int64 tick, int id, intptr_t data); TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id); diff --git a/src/map/intif.c b/src/map/intif.c index f31ab0f5a..b8b16a356 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -982,15 +982,19 @@ void intif_parse_LoadGuildStorage(int fd) { struct guild_storage *gstor; struct map_session_data *sd; - int guild_id; + int guild_id, flag; guild_id = RFIFOL(fd,8); + flag = RFIFOL(fd,12); if(guild_id <= 0) return; sd=map->id2sd( RFIFOL(fd,4) ); - if(sd==NULL){ - ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); - return; + if( flag ){ //If flag != 0, we attach a player and open the storage + if(sd==NULL){ + ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); + return; + } + } gstor=gstorage->id2storage(guild_id); if(!gstor) { @@ -998,20 +1002,21 @@ void intif_parse_LoadGuildStorage(int fd) return; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update - ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] - ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } - if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){ - ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage)); - gstor->storage_status = 0; + if( RFIFOW(fd,2)-13 != sizeof(struct guild_storage) ){ + ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct guild_storage)); + gstor->storage_status = 0; return; } - memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); + memcpy(gstor,RFIFOP(fd,13),sizeof(struct guild_storage)); + if( flag ) gstorage->open(sd); } @@ -2005,7 +2010,31 @@ void intif_parse_MessageToFD(int fd) { return; } +/*========================================== + * Item Bound System [Xantara][Mhalicot] + *------------------------------------------*/ +#ifdef BOUND_ITEMS +void intif_itembound_req(int char_id,int aid,int guild_id) { + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + WFIFOHEAD(inter_fd,12); + WFIFOW(inter_fd,0) = 0x3056; + WFIFOL(inter_fd,2) = char_id; + WFIFOL(inter_fd,6) = aid; + WFIFOW(inter_fd,10) = guild_id; + WFIFOSET(inter_fd,12); + if(gstor) + gstor->lock = 1; //Lock for retrieval process +} + +//3856 +void intif_parse_Itembound_ack(int fd) { + struct guild_storage *gstor; + int guild_id = RFIFOW(fd,6); + gstor = gstorage->id2storage2(guild_id); + if(gstor) gstor->lock = 0; //Unlock now that operation is completed +} +#endif //----------------------------------------------------------------- // Communication from the inter server // Return a 0 (false) if there were any errors. @@ -2088,7 +2117,10 @@ int intif_parse(int fd) case 0x3853: intif->pAuctionClose(fd); break; case 0x3854: intif->pAuctionMessage(fd); break; case 0x3855: intif->pAuctionBid(fd); break; - + //Bound items +#ifdef BOUND_ITEMS + case 0x3856: intif->pItembound_ack(fd); break; +#endif // Mercenary System case 0x3870: intif->pMercenaryReceived(fd); break; case 0x3871: intif->pMercenaryDeleted(fd); break; @@ -2127,8 +2159,8 @@ void intif_defaults(void) { 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840 - -1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] - -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] + -1,-1, 7, 7, 7,11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] + -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator] @@ -2263,6 +2295,7 @@ void intif_defaults(void) { intif->pAuctionClose = intif_parse_AuctionClose; intif->pAuctionMessage = intif_parse_AuctionMessage; intif->pAuctionBid = intif_parse_AuctionBid; + intif->pItembound_ack = intif_parse_Itembound_ack; intif->pMercenaryReceived = intif_parse_MercenaryReceived; intif->pMercenaryDeleted = intif_parse_MercenaryDeleted; intif->pMercenarySaved = intif_parse_MercenarySaved; diff --git a/src/map/intif.h b/src/map/intif.h index 768e735de..577d58923 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -75,6 +75,9 @@ struct intif_interface { int (*guild_emblem) (int guild_id, int len, const char *data); int (*guild_castle_dataload) (int num, int *castle_ids); int (*guild_castle_datasave) (int castle_id, int index, int value); +#ifdef BOUND_ITEMS + void (*itembound_req) (int char_id, int aid, int guild_id); +#endif int (*request_petdata) (int account_id, int char_id, int pet_id); int (*save_petdata) (int account_id, struct s_pet *p); int (*delete_petdata) (int pet_id); @@ -161,6 +164,7 @@ struct intif_interface { void (*pAuctionClose) (int fd); void (*pAuctionMessage) (int fd); void (*pAuctionBid) (int fd); + void (*pItembound_ack) (int fd); void (*pMercenaryReceived) (int fd); void (*pMercenaryDeleted) (int fd); void (*pMercenarySaved) (int fd); diff --git a/src/map/mail.c b/src/map/mail.c index 2378cbe2a..6b1537d87 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -82,8 +82,9 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { if( amount < 0 || amount > sd->status.inventory[idx].amount ) return 1; if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || - !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) ) - return 1; + !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) + return 1; sd->mail.index = idx; sd->mail.nameid = sd->status.inventory[idx].nameid; diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 813aebee0..e6f68ea4f 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -212,6 +212,7 @@ struct NORMALITEM_INFO { #endif #if PACKETVER >= 20080102 int HireExpireDate; + unsigned short bindOnEquipType; #endif #if PACKETVER >= 20120925 struct { diff --git a/src/map/party.c b/src/map/party.c index 6caf3db23..16b9d99f9 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -547,7 +547,14 @@ int party_member_withdraw(int party_id, int account_id, int char_id) } if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) { - sd->status.party_id = 0; +#ifdef BOUND_ITEMS + int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion + int j,i; + j = pc->bound_chk(sd,3,idxlist); + for(i=0;i<j;i++) + pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); +#endif + sd->status.party_id = 0; clif->charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too if( p->instances ) diff --git a/src/map/pc.c b/src/map/pc.c index fcd96a85c..31a38372a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -568,6 +568,14 @@ bool pc_can_give_items(struct map_session_data *sd) return pc->has_permission(sd, PC_PERM_TRADE); } +/** + * Determines if player can give / drop / trade / vend bounded items + */ +bool pc_can_give_bounded_items(struct map_session_data *sd) +{ + return pc->has_permission(sd, PC_PERM_TRADE_BOUNDED); +} + /*========================================== * prepares character for saving. *------------------------------------------*/ @@ -991,6 +999,10 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; @@ -1190,7 +1202,15 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim * Check if player have any item cooldowns on **/ pc->itemcd_do(sd,true); - + +#ifdef BOUND_ITEMS + // Party bound item check + if(sd->status.party_id == 0 && (j = pc->bound_chk(sd,3,idxlist))) { // Party was deleted while character offline + for(i=0;i<j;i++) + pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); + } +#endif + /* [Ind/Hercules] */ sd->sc_display = NULL; sd->sc_display_count = 0; @@ -3948,8 +3968,8 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l { // Stackable | Non Rental for( i = 0; i < MAX_INVENTORY; i++ ) { - if( sd->status.inventory[i].nameid == item_data->nameid && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) - { + if( sd->status.inventory[i].nameid == item_data->nameid && sd->status.inventory[i].bound == item_data->bound && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) + { if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) ) return 5; sd->status.inventory[i].amount += amount; @@ -4500,8 +4520,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun return 1; } - if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) ) - { // Check item trade restrictions [Skotlex] + if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > 1 && !pc->can_give_bounded_items(sd))) + { // Check item trade restrictions [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1;/* TODO: there is no official response to this? */ } @@ -4513,8 +4533,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun if( itemdb->isstackable2(data) && !item_data->expire_time ) { ARR_FIND( 0, MAX_CART, i, - sd->status.cart[i].nameid == item_data->nameid && - sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && + sd->status.cart[i].nameid == item_data->nameid && sd->status.cart[i].bound == item_data->bound && + sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3] ); }; @@ -4647,7 +4667,25 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) return flag; } - + /*========================================== + * Bound Item Check + * Type: + * 1 Account Bound + * 2 Guild Bound + * 3 Party Bound + * 4 Character Bound + *------------------------------------------*/ +int pc_bound_chk(TBL_PC *sd,int type,int *idxlist) +{ + int i=0, j=0; + for(i=0;i<MAX_INVENTORY;i++){ + if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].bound == type) { + idxlist[j] = i; + j++; + } + } + return j; +} /*========================================== * Display item stolen msg to player sd *------------------------------------------*/ @@ -7991,8 +8029,8 @@ int pc_setmadogear(TBL_PC* sd, int flag) *------------------------------------------*/ int pc_candrop(struct map_session_data *sd, struct item *item) { - if( item && item->expire_time ) - return 0; + if( item && (item->expire_time || (item->bound && !pc->can_give_bounded_items(sd))) ) + return 0; if( !pc->can_give_items(sd) ) //check if this GM level can drop items return 0; return (itemdb_isdropable(item, pc->get_group_level(sd))); @@ -10328,6 +10366,8 @@ void pc_defaults(void) { pc->class2idx = pc_class2idx; pc->get_group_level = pc_get_group_level; pc->can_give_items = pc_can_give_items; + pc->bound_chk = pc_bound_chk; + pc->can_give_bounded_items = pc_can_give_bounded_items; pc->can_use_command = pc_can_use_command; pc->has_permission = pc_has_permission; diff --git a/src/map/pc.h b/src/map/pc.h index af03aa2f3..3645fc599 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -750,7 +750,8 @@ struct pc_interface { int (*get_group_level) (struct map_session_data *sd); //int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called bool (*can_give_items) (struct map_session_data *sd); - + bool (*can_give_bounded_items) (struct map_session_data *sd); + bool (*can_use_command) (struct map_session_data *sd, const char *command); bool (*has_permission) (struct map_session_data *sd, unsigned int permission); int (*set_group) (struct map_session_data *sd, int group_id); @@ -789,6 +790,10 @@ struct pc_interface { int (*additem) (struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); int (*getzeny) (struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd); int (*delitem) (struct map_session_data *sd,int n,int amount,int type, short reason, e_log_pick_type log_type); + + //Bound items + int (*bound_chk) (TBL_PC *sd,int type,int *idxlist); + // Special Shop System int (*paycash) (struct map_session_data *sd, int price, int points); int (*getcash) (struct map_session_data *sd, int cash, int points); diff --git a/src/map/script.c b/src/map/script.c index 5f7dd777a..6dce018ef 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5982,6 +5982,7 @@ BUILDIN(rentitem) it.nameid = nameid; it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); + it.bound = 0; if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { @@ -10879,6 +10880,7 @@ BUILDIN(successremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; + item_tmp.bound = sd->status.inventory[i].bound; for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -10952,7 +10954,8 @@ BUILDIN(failedremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; - + item_tmp.bound = sd->status.inventory[i].bound; + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -11602,7 +11605,8 @@ BUILDIN(getinventorylist) pc->setreg(sd,reference_uid(script->add_str(card_var), j),sd->status.inventory[i].card[k]); } pc->setreg(sd,reference_uid(script->add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - j++; + pc->setreg(sd,reference_uid(script->add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound); + j++; } } pc->setreg(sd,script->add_str("@inventorylist_count"),j); @@ -17558,6 +17562,219 @@ BUILDIN(bg_join_team) { return true; } + +/*==============[Mhalicot]================== + * getitembound <item id>,<amount>,<type>{,<account ID>}; + * getitembound "<item id>",<amount>,<type>{,<account ID>}; + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + * 4 - Character Bound + *------------------------------------------*/ +BUILDIN(getitembound) +{ + int nameid, amount, i, flag; + struct item it; + struct script_data *data; + char bound = script_getnum(st,4); + TBL_PC *sd; + + data = script_getdata(st,2); + get_val(st,data); + if( data_isstring(data) ) { // "<item name>" + const char *name = script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data == NULL ) { + ShowError("buildin_getitembound: Nonexistant item %s requested.\n", name); + return 1; //No item created. + } + nameid = item_data->nameid; + } else if( data_isint(data) ) { // <item id> + nameid = script->conv_num(st,data); + if( nameid <= 0 || !itemdb->exists(nameid) ) { + ShowError("buildin_getitembound: Nonexistant item %d requested.\n", nameid); + return 1; //No item created. + } + } else { + ShowError("buildin_getitembound: invalid data type for argument #1 (%d).", data->type); + return 1; + } + + if( itemdb->isstackable(nameid) || itemdb_type(nameid) == IT_PETEGG ) { + ShowError("buildin_getitembound: invalid item type. Bound only work for non stackeable items (Item %d).", nameid); + return 1; + } + + if( (amount = script_getnum(st,3)) <= 0) + return 0; //return if amount <=0, skip the useless iteration + + memset(&it,0,sizeof(it)); + it.nameid = nameid; + it.identify = 1; + it.bound = bound; + + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound: Not a correct bound type! Type=%d\n",bound); + return 1; + } + + if( script_hasdata(st,5) ) + sd=map->id2sd(script_getnum(st,5)); // Account ID + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return 0; + + for( i = 0; i < amount; i++ ) { + if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&it) ) + map->addflooritem(&it,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + + return 0; +} + +/*==============[Mhalicot]================== + * getitembound2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>; + * getitembound2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>,<bound type>; + *------------------------------------------*/ +BUILDIN(getitembound2) +{ + int nameid,amount,get_count,i,flag = 0; + int iden,ref,attr,c1,c2,c3,c4; + char bound=0; + struct item_data *item_data; + struct item item_tmp; + TBL_PC *sd; + struct script_data *data; + + bound = script_getnum(st,11); + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound2: Not a correct bound type! Type=%d\n",bound); + return 1; + } + if( script_hasdata(st,12) ) + sd=map->id2sd(script_getnum(st,12)); + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return true; + + data=script_getdata(st,2); + script->get_val(st,data); + if( data_isstring(data) ){ + const char *name=script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data ) + nameid=item_data->nameid; + else + nameid=UNKNOWN_ITEM_ID; + }else + nameid=script->conv_num(st,data); + + amount=script_getnum(st,3); + iden=script_getnum(st,4); + ref=script_getnum(st,5); + attr=script_getnum(st,6); + c1=(short)script_getnum(st,7); + c2=(short)script_getnum(st,8); + c3=(short)script_getnum(st,9); + c4=(short)script_getnum(st,10); + + if(nameid<0) { // Invalide nameid + nameid = -nameid; + flag = 1; + } + + if(nameid > 0) { + memset(&item_tmp,0,sizeof(item_tmp)); + item_data=itemdb->exists(nameid); + if (item_data == NULL) + return -1; + if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ + if(ref > MAX_REFINE) ref = MAX_REFINE; + } + else if(item_data->type==IT_PETEGG) { + iden = 1; + ref = 0; + } + else { + iden = 1; + ref = attr = 0; + } + + item_tmp.nameid=nameid; + if(!flag) + item_tmp.identify=iden; + else if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) + item_tmp.identify=0; + item_tmp.refine=ref; + item_tmp.attribute=attr; + item_tmp.card[0]=(short)c1; + item_tmp.card[1]=(short)c2; + item_tmp.card[2]=(short)c3; + item_tmp.card[3]=(short)c4; + item_tmp.bound=bound; + + //Check if it's stackable. + if (!itemdb->isstackable(nameid)) + get_count = 1; + else + get_count = amount; + + for (i = 0; i < amount; i += get_count) { + // if not pet egg + if (!pet->create_egg(sd, nameid)) { + if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&item_tmp) ) + map->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + } + + return true; +} +/*==============[Mhalicot]================== + * countbound {<type>}; + * Creates an array of bounded item IDs + * Returns amount of items found + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + *------------------------------------------*/ +BUILDIN(countbound) +{ + int i, type, j=0, k=0; + TBL_PC *sd; + + if( (sd = script->rid2sd(st)) == NULL ) + return false; + + type = script_hasdata(st,2)?script_getnum(st,2):0; + + for(i=0;i<MAX_INVENTORY;i++){ + if(sd->status.inventory[i].nameid > 0 && ( + (!type && sd->status.inventory[i].bound > 0) || + (type && sd->status.inventory[i].bound == type) + )) { + pc->setreg(sd,reference_uid(script->add_str("@bound_items"), k),sd->status.inventory[i].nameid); + k++; + j += sd->status.inventory[i].amount; + } + } + + script_pushint(st,j); + return 0; +} + /* bg_match_over( arena_name {, optional canceled } ) */ /* returns 0 when successful, 1 otherwise */ BUILDIN(bg_match_over) { @@ -18138,7 +18355,13 @@ void script_parse_builtin(void) { BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), - + /** + * Item bound [Mhalicot\Hercules] + **/ + BUILDIN_DEF(getitembound,"vii?"), + BUILDIN_DEF(getitembound2,"viiiiiiiii?"), + BUILDIN_DEF(countbound, "?"), + //Quest Log System [Inkfish] BUILDIN_DEF(questinfo, "ii??"), BUILDIN_DEF(setquest, "i"), diff --git a/src/map/storage.c b/src/map/storage.c index 45a80867d..cffbf23ec 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -107,7 +107,8 @@ int compare_item(struct item *a, struct item *b) a->identify == b->identify && a->refine == b->refine && a->attribute == b->attribute && - a->expire_time == b->expire_time ) + a->expire_time == b->expire_time && + a->bound == b->bound ) { int i; for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++); @@ -140,6 +141,11 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo return 1; } + if( (item_data->bound > 1) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if( itemdb->isstackable2(data) ) {//Stackable for( i = 0; i < MAX_STORAGE; i++ ) @@ -429,12 +435,17 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto return 1; } - if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time ) - { //Check if item is storable. [Skotlex] + if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time || (item_data->bound && !pc->can_give_bounded_items(sd)) ) + { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } + if( (item_data->bound == 1 || item_data->bound > 2) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if(itemdb->isstackable2(data)){ //Stackable for(i=0;i<MAX_GUILD_STORAGE;i++){ if(compare_item(&stor->items[i], item_data)) { diff --git a/src/map/trade.c b/src/map/trade.c index 8dd30371b..7085fdda3 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -365,6 +365,12 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) return; } + if( ((item->bound == 1 || item->bound > 2) || (item->bound == 2 && sd->status.guild_id != target_sd->status.guild_id)) && !pc->can_give_bounded_items(sd) ) { // Item Bound + clif->message(sd->fd, msg_txt(293)); + clif->tradeitemok(sd, index+2, 1); + return; + } + //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left diff --git a/src/map/vending.c b/src/map/vending.c index c7a2dfa68..14a5e64d1 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -257,7 +257,8 @@ void vending_openvending(struct map_session_data* sd, const char* message, const || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case - || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item + || (sd->status.cart[index].bound && !pc->can_give_bounded_items(sd)) // can't trade account bound items and has no permission + || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; |