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-rw-r--r--Changelog-Trunk.txt6
-rw-r--r--src/map/skill.c35
2 files changed, 15 insertions, 26 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 396817b86..8eb1401a0 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,12 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/12/01
+ * Fixed rare crash when using Flying Kick on clones (bugreport:2506) [ultramage]
+ * Corrected Flying Kick's debuff rules to match official servers
+ - only works on players
+ - soul linkers and stalkers with Preserve active are immune
+ - only removes Berserk Potion, Kaahi, Kaite, 1HQ, AAR and Soul Links
2008/11/27
* Fixed a memory leak when returning a string variable in the script engine. [FlavioJS]
(since r9864/r9865, fixes bugreport:2488)
diff --git a/src/map/skill.c b/src/map/skill.c
index 199c4f13f..2937a489c 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -796,37 +796,20 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
break;
case TK_JUMPKICK:
- //Cancel out Soul Linker status of the target. [Skotlex]
- if (tsc->count) {
- //Remove NORMAL potions effect.
- if (tsc->data[SC_ASPDPOTION0] && !tsc->data[SC_ASPDPOTION0]->val4)
- status_change_end(bl, SC_ASPDPOTION0, -1);
- if (tsc->data[SC_ASPDPOTION1] && !tsc->data[SC_ASPDPOTION1]->val4)
- status_change_end(bl, SC_ASPDPOTION1, -1);
- if (tsc->data[SC_ASPDPOTION2] && !tsc->data[SC_ASPDPOTION2]->val4)
- status_change_end(bl, SC_ASPDPOTION2, -1);
- if (tsc->data[SC_ASPDPOTION3] && !tsc->data[SC_ASPDPOTION3]->val4)
- status_change_end(bl, SC_ASPDPOTION3, -1);
- if (tsc->data[SC_SPEEDUP0] && !tsc->data[SC_SPEEDUP0]->val4)
- status_change_end(bl, SC_SPEEDUP0, -1);
- if (tsc->data[SC_SPEEDUP1] && !tsc->data[SC_SPEEDUP1]->val4)
- status_change_end(bl, SC_SPEEDUP1, -1);
- // Stalkers who are preserved will no longer lose their link.
- if (tsc->data[SC_SPIRIT] && !(dstsd->class_&MAPID_STALKER && tsc->data[SC_SPIRIT] && tsc->data[SC_PRESERVE]))
+ if( dstsd && dstsd->class_ != MAPID_SOUL_LINKER && !tsc->data[SC_PRESERVE] )
+ {// debuff the following statuses
+ if (tsc->data[SC_SPIRIT])
status_change_end(bl, SC_SPIRIT, -1);
- // Updated by Brainstorm to remove 'Ka' status effects and Link granted skills.
- if (tsc->data[SC_KAIZEL])
- status_change_end(bl, SC_KAIZEL, -1);
- if (tsc->data[SC_KAAHI])
- status_change_end(bl, SC_KAAHI, -1);
- if (tsc->data[SC_KAUPE])
- status_change_end(bl, SC_KAUPE, -1);
+ if (tsc->data[SC_ADRENALINE2])
+ status_change_end(bl, SC_ADRENALINE2, -1);
if (tsc->data[SC_KAITE])
status_change_end(bl, SC_KAITE, -1);
+ if (tsc->data[SC_KAAHI])
+ status_change_end(bl, SC_KAAHI, -1);
if (tsc->data[SC_ONEHAND])
status_change_end(bl, SC_ONEHAND, -1);
- if (tsc->data[SC_ADRENALINE2])
- status_change_end(bl, SC_ADRENALINE2, -1);
+ if (tsc->data[SC_ASPDPOTION2])
+ status_change_end(bl, SC_ASPDPOTION2, -1);
}
break;
case TK_TURNKICK: