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-rw-r--r--src/char_sql/char.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index 0afc6a859..f87e1f791 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -976,8 +976,9 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
sql_row = mysql_fetch_row(sql_res);
i=mysql_num_rows(sql_res);
-
- printf("mysql: %d\n",i);
+
+ // debugg
+ //printf("mysql: %d\n",i);
// Create an entry for the character if it doesnt already have one
if(!i) {
@@ -988,7 +989,6 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
if (sql_res) {
for(i=0;i<20;i++) {
- //printf("\nLOL\n");
p->friend_id[i] = atoi(sql_row[i*2 +2]);
sprintf(p->friend_name[i], "%s", sql_row[i*2 +3]);
}
@@ -1004,9 +1004,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
set_char_online(char_id,p->account_id);
}
- printf("character data loaded]\n"); //ok. all data load successfuly!
-
- //printf("char cloade");
+ printf("char data load success]\n"); //ok. all data load successfuly!
return 1;
}