diff options
-rw-r--r-- | src/map/atcommand.c | 97 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 11 | ||||
-rw-r--r-- | src/map/pc.h | 6 |
4 files changed, 93 insertions, 23 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d4353a5ab..ab5d632ff 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6239,32 +6239,87 @@ ACMD_FUNC(autoloot) ACMD_FUNC(autolootitem) { struct item_data *item_data = NULL; + int i; + int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset - if (!message || !*message) { - if (sd->state.autolootid) { - sd->state.autolootid = 0; - clif_displaymessage(fd, "Autolootitem has been turned OFF."); - } else - clif_displaymessage(fd, "Please, enter item name or it's ID (usage: @alootid <item_name_or_ID>)."); - - return -1; + if (message && *message) { + if (message[0] == '+') { + message++; + action = 1; + } + else if (message[0] == '-') { + message++; + action = 2; + } + else if (!strcmp(message,"reset")) + action = 4; } - if ((item_data = itemdb_exists(atoi(message))) == NULL) - item_data = itemdb_searchname(message); - - if (!item_data) { - // No items founds in the DB with Id or Name - clif_displaymessage(fd, "Item not found."); - return -1; + if (action < 3) // add or remove + { + if ((item_data = itemdb_exists(atoi(message))) == NULL) + item_data = itemdb_searchname(message); + if (!item_data) { + // No items founds in the DB with Id or Name + clif_displaymessage(fd, "Item not found."); + return -1; + } } - sd->state.autolootid = item_data->nameid; // Autoloot Activated - - sprintf(atcmd_output, "Autolooting item: '%s'/'%s' (%d)", - item_data->name, item_data->jname, item_data->nameid); - clif_displaymessage(fd, atcmd_output); - + switch(action) { + case 1: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i != AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, "You're already autolooting this item."); + return -1; + } + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>."); + return -1; + } + sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated + sprintf(atcmd_output, "Autolooting item: '%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); + clif_displaymessage(fd, atcmd_output); + break; + case 2: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, "You're currently not autolooting this item."); + return -1; + } + sd->state.autolootid[i] = 0; + sprintf(atcmd_output, "Removed item: '%s'/'%s' {%d} from your autolootitem list.", item_data->name, item_data->jname, item_data->nameid); + clif_displaymessage(fd, atcmd_output); + break; + case 3: + sprintf(atcmd_output, "You can have %d items on your autolootitem list.", AUTOLOOTITEM_SIZE); + clif_displaymessage(fd, atcmd_output); + clif_displaymessage(fd, "To add item to the list, use \"@alootid +<item name or ID>\". To remove item use \"@alootid -<item name or ID>\"."); + clif_displaymessage(fd, "\"@alootid reset\" will clear your autolootitem list."); + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, "Your autolootitem list is empty."); + } else { + clif_displaymessage(fd, "Items on your autolootitem list:"); + for(i = 0; i < AUTOLOOTITEM_SIZE; i++) + { + if (sd->state.autolootid[i] == 0) + continue; + if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { + ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); + continue; + } + sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); + clif_displaymessage(fd, atcmd_output); + } + } + break; + case 4: + memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); + clif_displaymessage(fd, "Your autolootitem list has been reset."); + break; + } return 0; } /** diff --git a/src/map/mob.c b/src/map/mob.c index 7b5e0265c..6f0bd859d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1738,7 +1738,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str if( sd == NULL ) sd = map_charid2sd(dlist->third_charid); if( sd - && (drop_rate <= sd->state.autoloot || ditem->item_data.nameid == sd->state.autolootid) + && (drop_rate <= sd->state.autoloot || pc_isautolooting(sd, ditem->item_data.nameid)) && (battle_config.idle_no_autoloot == 0 || DIFF_TICK(last_tick, sd->idletime) < battle_config.idle_no_autoloot) && (battle_config.homunculus_autoloot?1:!flag) #ifdef AUTOLOOT_DISTANCE diff --git a/src/map/pc.c b/src/map/pc.c index 386ea68a3..9d7f67f3e 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -8182,6 +8182,17 @@ void pc_overheat(struct map_session_data *sd, int val) { return; } + +/** + * Check if player is autolooting given itemID. + */ +bool pc_isautolooting(struct map_session_data *sd, int nameid) +{ + int i; + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == nameid); + return (i != AUTOLOOTITEM_SIZE); +} + int pc_split_str(char *str,char **val,int num) { int i; diff --git a/src/map/pc.h b/src/map/pc.h index affe3690b..05cdc9e73 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -25,6 +25,9 @@ //For Warlock #define MAX_SPELLBOOK 10 +//Max number of items on @autolootid list +#define AUTOLOOTITEM_SIZE 10 + struct weapon_data { int atkmods[3]; // all the variables except atkmods get zero'ed in each call of status_calc_pc @@ -139,7 +142,7 @@ struct map_session_data { unsigned int callshop : 1; // flag to indicate that a script used callshop; on a shop short pmap; // Previous map on Map Change unsigned short autoloot; - unsigned short autolootid; // [Zephyrus] + unsigned short autolootid[AUTOLOOTITEM_SIZE]; // [Zephyrus] unsigned short autobonus; //flag to indicate if an autobonus is activated. [Inkfish] struct guild *gmaster_flag; unsigned int prevend : 1;//used to flag wheather you've spent 40sp to open the vending or not. @@ -838,6 +841,7 @@ void pc_inventory_rental_add(struct map_session_data *sd, int seconds); int pc_read_motd(void); // [Valaris] int pc_disguise(struct map_session_data *sd, int class_); +bool pc_isautolooting(struct map_session_data *sd, int nameid); /** * Mechanic (Mado Gear) **/ |