diff options
-rw-r--r-- | npc/jobs/1-1e/gunslinger.txt | 4 | ||||
-rw-r--r-- | npc/jobs/1-1e/ninja.txt | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt index 4913c9b52..e8ce17583 100644 --- a/npc/jobs/1-1e/gunslinger.txt +++ b/npc/jobs/1-1e/gunslinger.txt @@ -50,8 +50,8 @@ if (Class == Job_Novice) { mes "Glad to know you did what Mr. Tanieh asked you to do, makes me know you're worthy of being..";
next;
mes @npcname$;
- mes "A gunslinger!!!";
- jobchange Job_Gunslinger;
+ mes "A Gunslinger!!!";
+ callfunc "Job_Change",Job_Gunslinger;
callfunc "F_ClearJobVar"; //clears all job variables for the current player
next;
mes @npcname$;
diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt index 02b97ec2e..0d8cdb8a3 100644 --- a/npc/jobs/1-1e/ninja.txt +++ b/npc/jobs/1-1e/ninja.txt @@ -3,7 +3,7 @@ //===== Initial Version by: ==================================
//= Lord Gywall
//===== Current Version: =====================================
-//= 1.1b
+//= 1.1c
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -53,7 +53,7 @@ N_C: mes "..That's right.";
mes "You can be a ninja from this day forward.";
next;
- jobchange Job_Ninja;
+ callfunc "Job_Change",Job_Ninja;
mes "[Ninja Master]";
mes "Congratulations. Now go train~ desu!";
close;
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