diff options
-rw-r--r-- | db/re/skill_db.txt | 82 | ||||
-rw-r--r-- | src/map/atcommand.c | 5 | ||||
-rw-r--r-- | src/map/clif.c | 23 | ||||
-rw-r--r-- | src/map/clif.h | 1 | ||||
-rw-r--r-- | src/map/packets.h | 5 | ||||
-rw-r--r-- | src/map/packets_struct.h | 8 | ||||
-rw-r--r-- | src/map/pc.c | 30 | ||||
-rw-r--r-- | src/map/skill.c | 16 | ||||
-rw-r--r-- | src/map/status.c | 34 | ||||
-rw-r--r-- | src/map/unit.c | 8 |
10 files changed, 102 insertions, 110 deletions
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 0bb63d7e9..0406b6237 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -712,43 +712,6 @@ 2020,5:6:7:8:9,6,16,-1,0,0,5,1,no,0,0,0,weapon,0, RK_PHANTOMTHRUST,Phantom Thrust //**** -// WL Warlock -//**** -2201,11,6,16,0,0,0,5,1,yes,0,0,0,magic,0, WL_WHITEIMPRISON,White Imprison -2202,11,8,1,8,0x2,1:1:1:2:2,5,-2,yes,0,0,0,magic,0, WL_SOULEXPANSION,Soul Expansion -2203,0,8,4,1,0x2,13,5,-3:-4:-5:-6:-7,yes,0,0,0,magic,0, WL_FROSTMISTY,Frosty Misty -2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost -2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss -2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell -2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate -2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius -2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis -2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life -2211,11,8,1,3,0x2,3,5,-7,yes,0,0,0,magic,3, WL_CRIMSONROCK,Crimson Rock -2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,Hell Inferno -2213,11,8,2,0,0x2,7,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet -2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning //CHECK Is the splash being used for the target search? -2215,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,Chain Lightning Attack -2216,3,8,2,2,0,0,5,-6:-7:-8:-9:-10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,Earth Strain -2217,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,Tetra Vortex -2218,11,6,1,3,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_FIRE,Tetra Vortex Fire -2219,11,6,1,1,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WATER,Tetra Vortex Water -2220,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WIND,Tetra Vortex Wind -2221,11,6,1,2,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_GROUND,Tetra Vortex Earth -2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,Summon Fire Ball -2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,Summon Lightning Ball -2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,Summon Water Ball -2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire //CHECK Summon attack ID's dont appear to have a range. -2226,11,6,1,4,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WIND,Summon Attack Wind -2227,11,6,1,1,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WATER,Summon Attack Water -2228,11,6,1,2,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_GROUND,Summon Attack Earth -2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,Summon Stone -2230,11,8,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release //CHECK Should it be left to do multi hit or single hit? -2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook -2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell - - -//**** // GC Guillotine Cross //**** 2021,10,6,1,0,0x1,0,5,1,no,0,0,0,none,0, GC_VENOMIMPRESS,Venom Impress @@ -793,7 +756,41 @@ 2056,-1,6,1,0,0,0,10,1,no,0,0,0,magic,0, AB_DUPLELIGHT_MAGIC,Duple Light Magic 2057,0,6,4,6,0x3,4:5:6:7:8,5,1,yes,0,0,0,magic,0, AB_SILENTIUM,Silentium //CHECk Marked magic attack as well. Hmmmm.... -2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_SECRAMENT,Secrament +//**** +// WL Warlock +//**** +2201,11,6,16,0,0,0,5,1,yes,0,0,0,magic,0, WL_WHITEIMPRISON,White Imprison +2202,11,8,1,8,0x2,1:1:1:2:2,5,-2,yes,0,0,0,magic,0, WL_SOULEXPANSION,Soul Expansion +2203,0,8,4,1,0x2,13,5,-3:-4:-5:-6:-7,yes,0,0,0,magic,0, WL_FROSTMISTY,Frosty Misty +2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost +2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss +2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell +2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate +2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius +2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis +2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life +2211,11,8,1,3,0x2,3,5,-7,yes,0,0,0,magic,3, WL_CRIMSONROCK,Crimson Rock +2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,Hell Inferno +2213,11,8,2,0,0x2,7,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet +2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning //CHECK Is the splash being used for the target search? +2215,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,Chain Lightning Attack +2216,3,8,2,2,0,0,5,-6:-7:-8:-9:-10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,Earth Strain +2217,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,Tetra Vortex +2218,11,6,1,3,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_FIRE,Tetra Vortex Fire +2219,11,6,1,1,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WATER,Tetra Vortex Water +2220,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WIND,Tetra Vortex Wind +2221,11,6,1,2,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_GROUND,Tetra Vortex Earth +2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,Summon Fire Ball +2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,Summon Lightning Ball +2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,Summon Water Ball +2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire //CHECK Summon attack ID's dont appear to have a range. +2226,11,6,1,4,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WIND,Summon Attack Wind +2227,11,6,1,1,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WATER,Summon Attack Water +2228,11,6,1,2,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_GROUND,Summon Attack Earth +2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,Summon Stone +2230,11,8,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release //CHECK Should it be left to do multi hit or single hit? +2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook +2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell //**** // RA Ranger @@ -924,9 +921,6 @@ 2346,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, SR_GENTLETOUCH_ENERGYGAIN,Gentle Touch - Energy Gain 2347,2,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, SR_GENTLETOUCH_CHANGE,Gentle Touch - Change 2348,2,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, SR_GENTLETOUCH_REVITALIZE,Gentle Touch - Revitalize -//More from Sura but not following ID order -2517,0,6,4,-1,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0, SR_HOWLINGOFLION,Howling of Lion -2518,11,6,2,-1,0x2,2:2:3:3:4,5,1,no,0,0,0,weapon,0, SR_RIDEINLIGHTNING,Ride In Lightening //**** // WA Wanderer @@ -965,7 +959,6 @@ 2432,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_MELODYOFSINK,Melody of Sink 2433,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_BEYOND_OF_WARCRY,Warcry of Beyond 2434,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice -2516,11,6,1,-1,0x2,5,5,1,no,0,0,0,weapon,0, WM_SEVERE_RAINSTORM_MELEE,Severe Rainstorm Melee //**** // SO Sorcerer @@ -1024,6 +1017,11 @@ 2497,0,6,4,0,0x1,0,10,1,no,0,0,0,none,0, GN_S_PHARMACY,Special Pharmacy 2498,11,6,1,0,0,0,1,1,no,0,0,0,weapon,0, GN_SLINGITEM_RANGEMELEEATK,Sling Item Attack +2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_SECRAMENT,Secrament +2516,11,6,1,-1,0x2,5,5,1,no,0,0,0,weapon,0, WM_SEVERE_RAINSTORM_MELEE,Severe Rainstorm Melee +2517,0,6,4,-1,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0, SR_HOWLINGOFLION,Howling of Lion +2518,11,6,2,-1,0x2,2:2:3:3:4,5,1,no,0,0,0,weapon,0, SR_RIDEINLIGHTNING,Ride In Lightening + // Episode 13.3 //2533,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, ALL_ODINS_RECALL,Odin's Recall 2534,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, RETURN_TO_ELDICASTES,Return To Eldicastes diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 5b82666fb..33e0d03cb 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2244,7 +2244,10 @@ ACMD(displaystatus) if (i < 2) flag = 1; if (i < 3) tick = 0; - clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3); + if( flag == 0 ) + clif->sc_end(&sd->bl,sd->bl.id,AREA,type); + else + clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3); return true; } diff --git a/src/map/clif.c b/src/map/clif.c index 5626122cb..8837dc274 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -4353,8 +4353,6 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { clif->specialeffect_single(bl,421,sd->fd); if( tsd->bg_id && map[tsd->bl.m].flag.battleground ) clif->sendbgemblem_single(sd->fd,tsd); - if( tsd->sc.data[SC_CAMOUFLAGE] ) - clif->status_change(bl, SI_CAMOUFLAGE, 1, 0, 0, 0, 0); if ( tsd->status.robe ) clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); } @@ -9432,7 +9430,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if (sd->sc.option&OPTION_FALCON) clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0); - if (sd->sc.option&OPTION_RIDING) clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0); else if (sd->sc.option&OPTION_WUGRIDER) @@ -9495,11 +9492,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if( night_flag && map[sd->bl.m].flag.nightenabled ) { //Display night. if( !sd->state.night ) { sd->state.night = 1; - clif->status_change(&sd->bl, SI_NIGHT, 1, 0, 0, 0, 0); + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_NIGHT); } } else if( sd->state.night ) { //Clear night display. sd->state.night = 0; - clif->status_change(&sd->bl, SI_NIGHT, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_NIGHT); } if( map[sd->bl.m].flag.battleground ) { @@ -9543,8 +9540,8 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(map[sd->bl.m].flag.loadevent) // Lance npc_script_event(sd, NPCE_LOADMAP); - if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) - clif->status_change(&sd->bl, SI_DEVIL, 0, 0, 0, 0, 0); //blindness [Komurka] + if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) //blindness [Komurka] + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_DEVIL); if (sd->sc.opt2) //Client loses these on warp. clif->changeoption(&sd->bl); @@ -16797,6 +16794,17 @@ void clif_partytickack(struct map_session_data* sd, bool flag) { WFIFOSET(sd->fd, packet_len(0x2c9)); } +void clif_status_change_end(struct block_list *bl, int tid, enum send_target target, int type) { + struct packet_status_change_end p; + + p.PacketType = status_change_endType; + p.index = type; + p.AID = tid; + p.state = 0; + + clif->send(&p,sizeof(p), bl, target); +} + /*========================================== * Main client packet processing function *------------------------------------------*/ @@ -17199,6 +17207,7 @@ void clif_defaults(void) { clif->autoshadowspell_list = clif_autoshadowspell_list; clif->skill_itemlistwindow = clif_skill_itemlistwindow; clif->sc_load = clif_status_change2; + clif->sc_end = clif_status_change_end; clif->initialstatus = clif_initialstatus; /* player-unit-specific-related */ clif->updatestatus = clif_updatestatus; diff --git a/src/map/clif.h b/src/map/clif.h index e8882d4f9..d8b4876de 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -597,6 +597,7 @@ struct clif_interface { int (*autoshadowspell_list) (struct map_session_data *sd); int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ); void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3); + void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type); void (*initialstatus) (struct map_session_data *sd); /* player-unit-specific-related */ void (*updatestatus) (struct map_session_data *sd,int type); diff --git a/src/map/packets.h b/src/map/packets.h index e801acd5e..997729b8c 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2040,11 +2040,6 @@ packet(0x020d,-1); packet(0x0364,8,clif->pMoveFromKafra,2,4); #endif -//2013-03-13 (special thanks to Yommy!) -#if PACKETVER >= 20130313 - packet(0x0360,6,clif->pReqClickBuyingStore,2); -#endif - //2013-03-20Ragexe (Judas + Yommy) #if PACKETVER >= 20130320 // Shuffle Start diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 1ab296d40..c873d3ad3 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -51,6 +51,7 @@ enum packet_headers { status_changeType = sc_notickType,/* 0x196 */ #endif status_change2Type = 0x43f, + status_change_endType = 0x196, #if PACKETVER < 4 spawn_unitType = 0x79, #elif PACKETVER < 7 @@ -353,6 +354,13 @@ struct packet_status_change { #endif } __attribute__((packed)); +struct packet_status_change_end { + short PacketType; + short index; + unsigned int AID; + unsigned char state; +} __attribute__((packed)); + struct packet_status_change2 { short PacketType; short index; diff --git a/src/map/pc.c b/src/map/pc.c index d5d5efb3b..543132d53 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -6320,8 +6320,8 @@ int pc_resetskill(struct map_session_data* sd, int flag) if( (sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_famerank(sd->status.char_id, MAPID_TAEKWON) ) return 0; - if( pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd) ) - clif->status_change(&sd->bl, SI_DEVIL, 0, 0, 0, 0, 0); //Remove perma blindness due to skill-reset. [Skotlex] + if( pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd) ) //Remove perma blindness due to skill-reset. [Skotlex] + clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_DEVIL); i = sd->sc.option; if( i&OPTION_RIDING && (!pc_checkskill(sd, KN_RIDING) || (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT) ) i &= ~OPTION_RIDING; @@ -6619,7 +6619,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) /* e.g. not killed thru pc_damage */ if( pc_issit(sd) ) { - clif->status_change(&sd->bl, SI_SIT, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_SIT); } pc_setdead(sd); @@ -7604,14 +7604,13 @@ int pc_setoption(struct map_session_data *sd,int type) sd->sc.option=type; clif->changeoption(&sd->bl); - if( (type&OPTION_RIDING && !(p_type&OPTION_RIDING)) || (type&OPTION_DRAGON && !(p_type&OPTION_DRAGON) && pc_checkskill(sd,RK_DRAGONTRAINING) > 0) ) - { // Mounting - clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0); + if( (type&OPTION_RIDING && !(p_type&OPTION_RIDING)) || (type&OPTION_DRAGON && !(p_type&OPTION_DRAGON) && pc_checkskill(sd,RK_DRAGONTRAINING) > 0) ) { + // Mounting + clif->sc_load(&sd->bl,sd->bl.id,AREA,SI_RIDING, 0, 0, 0); status_calc_pc(sd,0); - } - else if( (!(type&OPTION_RIDING) && p_type&OPTION_RIDING) || (!(type&OPTION_DRAGON) && p_type&OPTION_DRAGON) ) - { // Dismount - clif->status_change(&sd->bl, SI_RIDING, 0, 0, 0, 0, 0); + } else if( (!(type&OPTION_RIDING) && p_type&OPTION_RIDING) || (!(type&OPTION_DRAGON) && p_type&OPTION_DRAGON) ) { + // Dismount + clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_RIDING); status_calc_pc(sd,0); } @@ -7629,16 +7628,16 @@ int pc_setoption(struct map_session_data *sd,int type) #endif if (type&OPTION_FALCON && !(p_type&OPTION_FALCON)) //Falcon ON - clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0); + clif->sc_load(&sd->bl,sd->bl.id,AREA,SI_FALCON, 0, 0, 0); else if (!(type&OPTION_FALCON) && p_type&OPTION_FALCON) //Falcon OFF - clif->status_change(&sd->bl, SI_FALCON, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_FALCON); if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER ) { if( type&OPTION_WUGRIDER && !(p_type&OPTION_WUGRIDER) ) { // Mounting - clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0); + clif->sc_load(&sd->bl,sd->bl.id,AREA,SI_WUGRIDER, 0, 0, 0); status_calc_pc(sd,0); } else if( !(type&OPTION_WUGRIDER) && p_type&OPTION_WUGRIDER ) { // Dismount - clif->status_change(&sd->bl, SI_WUGRIDER, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_WUGRIDER); status_calc_pc(sd,0); } } @@ -7711,6 +7710,7 @@ int pc_setcart(struct map_session_data *sd,int type) { return 0; status_change_end(&sd->bl,SC_PUSH_CART,INVALID_TIMER); clif->clearcart(sd->fd); + clif->updatestatus(sd, SP_CARTINFO); break; default:/* everything else is an allowed ID so we can move on */ if( !sd->sc.data[SC_PUSH_CART] ) /* first time, so fill cart data */ @@ -9188,7 +9188,7 @@ void pc_setstand(struct map_session_data *sd){ nullpo_retv(sd); status_change_end(&sd->bl, SC_TENSIONRELAX, INVALID_TIMER); - clif->status_change(&sd->bl, SI_SIT, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_SIT); //Reset sitting tick. sd->ssregen.tick.hp = sd->ssregen.tick.sp = 0; sd->state.dead_sit = sd->vd.dead_sit = 0; diff --git a/src/map/skill.c b/src/map/skill.c index d29861f4c..c17004793 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -158,12 +158,12 @@ int skill_get_index( uint16 skill_id ) { else if( skill_id > 1019 && skill_id < 8001 ) { if( skill_id < 2058 ) // 1020 - 2000 are empty skill_id = 1020 + skill_id - 2001; - else if( skill_id < 2549 ) // 2058 - 2200 are empty - skill_id = (1020+56) + skill_id - 2201; - else if ( skill_id < 3036 ) // 2549 - 3000 are empty - skill_id = (1020+56+348) + skill_id - 3001; - else if ( skill_id < 5019 ) // 3036 - 5000 are empty - skill_id = (1020+56+348+35) + skill_id - 5001; + else if( skill_id < 2549 ) // 2058 - 2200 are empty - 1020+57 + skill_id = (1077) + skill_id - 2201; + else if ( skill_id < 3036 ) // 2549 - 3000 are empty - 1020+57+348 + skill_id = (1425) + skill_id - 3001; + else if ( skill_id < 5019 ) // 3036 - 5000 are empty - 1020+57+348+35 + skill_id = (1460) + skill_id - 5001; else ShowWarning("skill_get_index: skill id '%d' is not being handled!\n",skill_id); } @@ -14382,9 +14382,9 @@ int skill_sit (struct map_session_data *sd, int type) } if( type ) { - clif->status_change(&sd->bl, SI_SIT, 1, 0, 0, 0, 0); + clif->sc_load(&sd->bl,sd->bl.id,SELF,SI_SIT,0,0,0); } else { - clif->status_change(&sd->bl, SI_SIT, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_SIT); } if (!flag) return 0; diff --git a/src/map/status.c b/src/map/status.c index 3524430e5..aab2d3b18 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2353,7 +2353,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) memset (&sd->left_weapon.overrefine, 0, sizeof(sd->left_weapon) - sizeof(sd->left_weapon.atkmods)); if (sd->special_state.intravision && !sd->sc.data[SC_INTRAVISION]) //Clear intravision as long as nothing else is using it - clif->status_change(&sd->bl, SI_INTRAVISION, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_INTRAVISION); memset(&sd->special_state,0,sizeof(sd->special_state)); memset(&status->max_hp, 0, sizeof(struct status_data)-(sizeof(status->hp)+sizeof(status->sp))); @@ -8629,31 +8629,9 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_ALL_RIDING: dval1 = 1; break; - case SC_SPHERE_1: - case SC_SPHERE_2: - case SC_SPHERE_3: - case SC_SPHERE_4: - case SC_SPHERE_5: - case SC_PUSH_CART: - case SC_CAMOUFLAGE: - case SC_DUPLELIGHT: - case SC_ORATIO: - case SC_FREEZING: - case SC_VENOMIMPRESS: - case SC_HALLUCINATIONWALK: - case SC_ROLLINGCUTTER: - case SC_BANDING: - case SC_CRYSTALIZE: - case SC_DEEPSLEEP: - case SC_CURSEDCIRCLE_ATKER: - case SC_CURSEDCIRCLE_TARGET: - case SC_BLOODSUCKER: - case SC__SHADOWFORM: - case SC__MANHOLE: + default: /* all others: just copy val1 */ dval1 = val1; break; - /* handle */ - default: break; } status_display_add(sd,type,dval1,dval2,dval3); } @@ -9325,7 +9303,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } if((sce->val1&0xFFFF) == CG_MOONLIT) - clif->status_change(bl,SI_MOONLIT,0,0,0,0,0); + clif->sc_end(bl,bl->id,AREA,SI_MOONLIT); status_change_end(bl, SC_LONGING, INVALID_TIMER); } @@ -9580,8 +9558,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; case SC_KYOUGAKU: - clif->status_change(bl, SI_KYOUGAKU, 0, 0, 0, 0, 0); // Avoid client crash - clif->status_change(bl, SI_ACTIVE_MONSTER_TRANSFORM, 0, 0, 0, 0, 0); + clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_KYOUGAKU); + clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_ACTIVE_MONSTER_TRANSFORM); break; case SC_INTRAVISION: calc_flag = SCB_ALL;/* required for overlapping */ @@ -9761,7 +9739,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } //On Aegis, when turning off a status change, first goes the sc packet, then the option packet. - clif->status_change(bl,StatusIconChangeTable[type],0,0,0,0,0); + clif->sc_end(bl,bl->id,AREA,StatusIconChangeTable[type]); if( opt_flag&8 ) //bugreport:681 clif->changeoption2(bl); diff --git a/src/map/unit.c b/src/map/unit.c index f614d2fa0..7a08d1b81 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -491,7 +491,7 @@ int unit_run(struct block_list *bl) if( (to_x == bl->x && to_y == bl->y ) || (to_x == (bl->x+1) || to_y == (bl->y+1)) || (to_x == (bl->x-1) || to_y == (bl->y-1))) { //If you can't run forward, you must be next to a wall, so bounce back. [Skotlex] - clif->status_change(bl, SI_BUMP, 1, 0, 0, 0, 0); + clif->sc_load(bl,bl->id,AREA,SI_BUMP,0,0,0); //Set running to 0 beforehand so status_change_end knows not to enable spurt [Kevin] unit_bl2ud(bl)->state.running = 0; @@ -499,7 +499,7 @@ int unit_run(struct block_list *bl) skill->blown(bl,bl,skill->get_blewcount(TK_RUN,lv),unit_getdir(bl),0); clif->fixpos(bl); //Why is a clif->slide (skill->blown) AND a fixpos needed? Ask Aegis. - clif->status_change(bl, SI_BUMP, 0, 0, 0, 0, 0); + clif->sc_end(bl,bl->id,AREA,SI_BUMP); return 0; } if (unit_walktoxy(bl, to_x, to_y, 1)) @@ -511,7 +511,7 @@ int unit_run(struct block_list *bl) } while (--i > 0 && !unit_walktoxy(bl, to_x, to_y, 1)); if ( i == 0 ) { // copy-paste from above - clif->status_change(bl, SI_BUMP, 1, 0, 0, 0, 0); + clif->sc_load(bl,bl->id,AREA,SI_BUMP,0,0,0); //Set running to 0 beforehand so status_change_end knows not to enable spurt [Kevin] unit_bl2ud(bl)->state.running = 0; @@ -519,7 +519,7 @@ int unit_run(struct block_list *bl) skill->blown(bl,bl,skill->get_blewcount(TK_RUN,lv),unit_getdir(bl),0); clif->fixpos(bl); - clif->status_change(bl, SI_BUMP, 0, 0, 0, 0, 0); + clif->sc_end(bl,bl->id,AREA,SI_BUMP); return 0; } return 1; |