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-rw-r--r--conf/Changelog.txt3
-rw-r--r--conf/battle/homunc.conf2
-rw-r--r--src/map/battle.c3
3 files changed, 6 insertions, 2 deletions
diff --git a/conf/Changelog.txt b/conf/Changelog.txt
index ae89cac7e..1c4654f9f 100644
--- a/conf/Changelog.txt
+++ b/conf/Changelog.txt
@@ -1,6 +1,7 @@
Date Added
-2007/11/08
+2007/11/12
+ * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]2007/11/08
* Removed the unneccessary @refreshonline command
2007/10/29
* Removed petid command (not needed because commands understand names)
diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf
index 5e9e627ef..75b7ea96f 100644
--- a/conf/battle/homunc.conf
+++ b/conf/battle/homunc.conf
@@ -24,7 +24,7 @@
// Homunculus setting (Note 3)
// Activates various 'quirks' that makes them behave unlike normal characters.
// 0x001: Can't be targetted by support skills (except for their master)
-
+// 0x002: Casted skills do not perform a range check
// 0x004: Mobs will always go after them instead of players until attacked
// 0x008: Copy their master's speed on spawn/map-change
// 0x010: They display luk/3+1 instead of their actual critical in the
diff --git a/src/map/battle.c b/src/map/battle.c
index 0973ff68d..1d1b5437d 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3299,6 +3299,9 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
if(src->m != bl->m) // 違うマップ
return 0;
+ if(src->type == BL_HOM && battle_config.hom_setting&0x2)
+ return 1; //WTF, way to go Aegis and your awesome bugs.
+
if (!check_distance_bl(src, bl, range))
return 0;