diff options
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/battleground/tierra/tierra_enter.txt | 21 |
2 files changed, 13 insertions, 10 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index be5974fdb..a4cf7cffb 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2010/08/21 + * Rev. 14391 Fixed silly copy paste errors in Tierra Gorge entrance npcs. (bugreport:4401) [L0ne_W0lf] 2010/08/20 * Rev. 14385 Fixed wrong events being called for flavius02 BG waiting rooms. (bugreport:4395) [L0ne_W0lf] * Fixed the setwalls in Tierra gorge, again. Removed extra mapflags. diff --git a/npc/battleground/tierra/tierra_enter.txt b/npc/battleground/tierra/tierra_enter.txt index 8a74f9b85..061957cdd 100644 --- a/npc/battleground/tierra/tierra_enter.txt +++ b/npc/battleground/tierra/tierra_enter.txt @@ -11,9 +11,10 @@ //= Tierra Gorge Battleground Entrance NPCs //===== Additional Comments: ================================= //= 1.0 First Version. +//= 1.1 Fixed silly copy paste errors. (bugreport:4401) //============================================================ -// First Tierra Gorge Officers - Guillaume & Croix +// First Tierra Gorge Officers - Guillaume //============================================================ bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{ if (checkweight(1201,1) == 0) { @@ -245,7 +246,7 @@ bat_room,143,121,1 script Croix Knight#2 413,{ close; } -// Second Tierra Gorge Officers - Guillaume & Croix +// Second Tierra Gorge Officers - Croix //============================================================ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ if (checkweight(1201,1) == 0) { @@ -256,24 +257,24 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ mes "- after you loose some weight. -"; close; } - mes "[Guillaume Army Officer]"; - mes "Let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "[Croix Army Officer]"; + mes "Let's show the power of the Croix Army to those stinky Guillaumes!"; next; switch(select("I want to join your army!:End Conversation")) { case 1: if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) { - mes "[Guillaume Army Officer]"; - mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; + mes "[Croix Army Officer]"; + mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } else { if (BaseLevel < 80) { - mes "[Guillaume Army Officer]"; - mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; + mes "[Croix Army Officer]"; + mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } else { set .@chk_urtime,checkquest(2069,PLAYTIME); if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) { - mes "[Guillaume Army Officer]"; + mes "[Croix Army Officer]"; mes "You seem to have just returned from the battlefield."; mes "It's too early for you to go back. Go rest, and leave the enemies to us!"; } @@ -307,7 +308,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ } break; case 2: - mes "[Guillaume Army Officer]"; + mes "[Croix Army Officer]"; mes "Today, we shall be victorious!"; break; } |