diff options
-rw-r--r-- | conf/help.txt | 2 | ||||
-rw-r--r-- | db/item_trade.txt | 33 | ||||
-rw-r--r-- | npc/other/turbotrack/Expert_16.txt | 2 | ||||
-rw-r--r-- | npc/other/turbotrack/Normal_16.txt | 2 | ||||
-rw-r--r-- | src/map/map.c | 1 |
5 files changed, 3 insertions, 37 deletions
diff --git a/conf/help.txt b/conf/help.txt index baf0692ad..13a958798 100644 --- a/conf/help.txt +++ b/conf/help.txt @@ -97,7 +97,7 @@ 40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart 40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart 40: 16 darkness 1024 Level 5 Cart - 40: + 40: 40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal. 40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character 40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color). diff --git a/db/item_trade.txt b/db/item_trade.txt index ff7ca41e5..75f3b3a5e 100644 --- a/db/item_trade.txt +++ b/db/item_trade.txt @@ -311,36 +311,6 @@ 12180,115,100 // SpearMercenary_Scroll8 12181,115,100 // SpearMercenary_Scroll9 12182,115,100 // SpearMercenary_Scroll10 -12153,115,100 // Bow_Mercenary_Scroll1 -12154,115,100 // Bow_Mercenary_Scroll2 -12155,115,100 // Bow_Mercenary_Scroll3 -12156,115,100 // Bow_Mercenary_Scroll4 -12157,115,100 // Bow_Mercenary_Scroll5 -12158,115,100 // Bow_Mercenary_Scroll6 -12159,115,100 // Bow_Mercenary_Scroll7 -12160,115,100 // Bow_Mercenary_Scroll8 -12161,115,100 // Bow_Mercenary_Scroll9 -12162,115,100 // Bow_Mercenary_Scroll10 -12163,115,100 // SwordMercenary_Scroll1 -12164,115,100 // SwordMercenary_Scroll2 -12165,115,100 // SwordMercenary_Scroll3 -12166,115,100 // SwordMercenary_Scroll4 -12167,115,100 // SwordMercenary_Scroll5 -12168,115,100 // SwordMercenary_Scroll6 -12169,115,100 // SwordMercenary_Scroll7 -12170,115,100 // SwordMercenary_Scroll8 -12171,115,100 // SwordMercenary_Scroll9 -12172,115,100 // SwordMercenary_Scroll10 -12173,115,100 // SpearMercenary_Scroll1 -12174,115,100 // SpearMercenary_Scroll2 -12175,115,100 // SpearMercenary_Scroll3 -12176,115,100 // SpearMercenary_Scroll4 -12177,115,100 // SpearMercenary_Scroll5 -12178,115,100 // SpearMercenary_Scroll6 -12179,115,100 // SpearMercenary_Scroll7 -12180,115,100 // SpearMercenary_Scroll8 -12181,115,100 // SpearMercenary_Scroll9 -12182,115,100 // SpearMercenary_Scroll10 // Additonal mixed items 7713,115,100 // BlueCard_A_ @@ -355,8 +325,6 @@ 7466,115,100 // BlueCard_N 7467,115,100 // BlueCard_O 7854,64,100 // Pass_CF -7865,115,100 // Gold_Pouch -7866,115,100 // Certificate 5189,72,100 // Fallen_Leaves 5188,72,100 // Minstrel_Hat 5150,72,100 // Joker_Jester_ @@ -1343,7 +1311,6 @@ 12332,123,100 // Fruit_Juice 7928,123,100 // Brazilian_Flag_ 7929,123,100 // Golden_Coin_ -12333,123,100 // Ansila 5450,91,100 // Sun_Cap 5451,91,100 // Dragonhelm_Gold 5452,91,100 // Dragonhelm_Silver diff --git a/npc/other/turbotrack/Expert_16.txt b/npc/other/turbotrack/Expert_16.txt index cd758bb3a..4314aa635 100644 --- a/npc/other/turbotrack/Expert_16.txt +++ b/npc/other/turbotrack/Expert_16.txt @@ -20,7 +20,7 @@ turbo_room,124,135,3 script Expert mode - 16 person 124,{ end; OnInit: - waitingroom "Expert mode - 16 person",60,"Expert mode - 8 person::OnStartArena",16; + waitingroom "Expert mode - 16 person",60,"Expert mode - 16 person::OnStartArena",16; //SetFeeZeny 1000 enablewaitingroomevent "Expert mode - 16 person"; end; diff --git a/npc/other/turbotrack/Normal_16.txt b/npc/other/turbotrack/Normal_16.txt index d321e8c1f..a375e96f8 100644 --- a/npc/other/turbotrack/Normal_16.txt +++ b/npc/other/turbotrack/Normal_16.txt @@ -21,7 +21,7 @@ turbo_room,91,135,3 script Normal mode - 16 person 124,{ end; OnInit: - waitingroom "Normal mode - 16 person",60,"Normal mode - 8 person::OnStartArena",16; + waitingroom "Normal mode - 16 person",60,"Normal mode - 16 person::OnStartArena",16; //SetFeeZeny 1000 enablewaitingroomevent "Normal mode - 16 person"; end; diff --git a/src/map/map.c b/src/map/map.c index ea938ab8f..1215246b1 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -2785,7 +2785,6 @@ int map_readgat (struct map_data* m) } /*====================================== -/*====================================== * Add/Remove map to the map_db *--------------------------------------*/ void map_addmap2db(struct map_data *m) |