diff options
-rw-r--r-- | doc/script_commands.txt | 3 | ||||
-rw-r--r-- | npc/other/Global_Functions.txt | 8 |
2 files changed, 7 insertions, 4 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index dff4461af..f5fdab851 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2777,6 +2777,7 @@ See 'getequipid' for a full list of valid equipment slots. Given the database ID number of an item, this function will return the text stored in the 'japanese name' field (which, in Hercules, stores an English name the players would normally see on screen). +Return "null" if no such item exist. --------------------------------------- @@ -3247,6 +3248,8 @@ Currently being used in the PVP scripts to check if a PVP room is full of not, if the number returned it equal to the maximum allowed it will not let you enter. +Return -1 if the map name is invalid. + --------------------------------------- *getareausers({"<map name>",}{<x1>,<y1>,<x2>,<y2>}) diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index ff5b78b2d..dc675f8d0 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -46,10 +46,10 @@ // Returns a number with commas based on precision of digits and custom separator. // -- callfunc "F_InsertComma",<number>{,<precision>,<separator>} // Examples: -// callfunc("F_InsertComma",7777777{,<precision>,<separator>}) // returns "7,777,777" -// callfunc("F_InsertComma",1000000000,3,","}) // returns "1,000,000,000" -// callfunc("F_InsertComma",1000000000,3,"_"}) // returns "1_000_000_000" -// callfunc("F_InsertComma",1000000000,4) // returns "10,0000,0000" +// callfunc("F_InsertComma",7777777) // returns "7,777,777" +// callfunc("F_InsertComma",1000000000,3,",") // returns "1,000,000,000" +// callfunc("F_InsertComma",1000000000,3,"_") // returns "1_000_000_000" +// callfunc("F_InsertComma",1000000000,4) // returns "10,0000,0000" ////////////////////////////////////////////////////////////////////////////////// function script F_InsertComma { .@value = getarg(0); |