diff options
-rw-r--r-- | npc/Changelog.txt | 6 | ||||
-rw-r--r-- | npc/guild2/arug_cas02.txt | 7 | ||||
-rw-r--r-- | npc/guild2/schg_cas03.txt | 27 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 5 | ||||
-rw-r--r-- | npc/quests/Kiel_Hyre_Quest.txt | 13 |
5 files changed, 35 insertions, 23 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index c5d4434ba..85ce04e8e 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,11 @@ Date Added ====== +2008/08/29 + * Rev. 13152 Just fixing some reported script bug. [L0ne_W0lf] + - Fixed coordinate in level 60 arena. (bugreport:1663) + - Fixed errors in the Keil Hyre quest. (bugreport:2129) + - Fixed guild look ups in Arug_cas02. (bugreport:2134) + - Corrected treasure spawn in schg_cas03. (bugreport:2142) 2008/08/20 * Rev. 13102 Follow up to r13091, fixed weight check in stone dismantler. [L0ne_W0lf] 2008/08/19 diff --git a/npc/guild2/arug_cas02.txt b/npc/guild2/arug_cas02.txt index 1128a1c0a..c0f22f093 100644 --- a/npc/guild2/arug_cas02.txt +++ b/npc/guild2/arug_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -18,6 +18,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.5 Fixed error with control devices. [L0ne_W0lf] +//= 1.6 Two small fixes. (aegis carry-overs) [L0ne_W0lf] //============================================================ arug_cas02,1,1,0 script Manager#aru02_02 111,{ @@ -2847,10 +2848,10 @@ aru_gld,120,83,5 script Cyr#flag_Ar02_3 722,{ mes "The Holy Kingdom of"; mes "Arunafeltz decrees that"; mes "this stronghold is owned"; - mes "by the ^FF0000" + guildName + "^000000 Guild."; + mes "by the ^FF0000" + getGuildName(.@GID) + "^000000 Guild."; next; mes "[ Arunafeltz Royal Edict ]"; - mes "^FF0000" + guildMaster + "^000000 is"; + mes "^FF0000" + getGuildMaster(.@GID) + "^000000 is"; mes "Guild Master of ^FF0000" + guildName + "^000000."; mes "Any that object must claim this"; mes "stronghold through strength of"; diff --git a/npc/guild2/schg_cas03.txt b/npc/guild2/schg_cas03.txt index 9b3b0f5e2..71be08f1c 100644 --- a/npc/guild2/schg_cas03.txt +++ b/npc/guild2/schg_cas03.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -22,6 +22,7 @@ //= Made it so treasure won't spawn if castle is empty. //= Treasure will now be killed before spawning. //= 1.7 Fixed a typo when disabling a control device. [L0ne_W0lf] +//= 1.8 Changed the treasure box spawn from 1939 to 1940. [L0ne_W0lf] //============================================================ schg_cas03,1,1,0 script Manager#sch03_02 111,{ @@ -115,48 +116,48 @@ OnClock0001: set .@Treasure,GetCastleData("schg_cas03",2)/5+4; if (.@Treasure) { - monster "schg_cas03",189,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",190,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; - monster "schg_cas03",191,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; monster "schg_cas03",192,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 5) end; - monster "schg_cas03",193,21,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,21,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 6) end; monster "schg_cas03",194,21,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 7) end; - monster "schg_cas03",189,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 8) end; monster "schg_cas03",190,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 9) end; - monster "schg_cas03",191,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 10) end; monster "schg_cas03",192,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 11) end; - monster "schg_cas03",193,19,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,19,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 12) end; monster "schg_cas03",194,19,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 13) end; - monster "schg_cas03",189,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 14) end; monster "schg_cas03",190,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 15) end; - monster "schg_cas03",191,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 16) end; monster "schg_cas03",192,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 17) end; - monster "schg_cas03",193,17,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,17,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 18) end; monster "schg_cas03",194,17,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 19) end; - monster "schg_cas03",189,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",189,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 20) end; monster "schg_cas03",190,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 21) end; - monster "schg_cas03",191,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",191,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 22) end; monster "schg_cas03",192,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 23) end; - monster "schg_cas03",193,15,"Treasure Chest",1939,1,"Manager#sch03_02::OnTreasureDied"; + monster "schg_cas03",193,15,"Treasure Chest",1940,1,"Manager#sch03_02::OnTreasureDied"; if (.@Treasure < 24) end; monster "schg_cas03",194,15,"Treasure Chest",1324,1,"Manager#sch03_02::OnTreasureDied"; } diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt index 508bc5168..cac8b6c23 100644 --- a/npc/other/arena/arena_lvl60.txt +++ b/npc/other/arena/arena_lvl60.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Izlude Battle Arena Level 60 //===== Additional Comments: ================================= //= 1.0 First version. +//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] //============================================================ arena_room,38,88,5 script lvl 60s Waiting Room 124,{ @@ -434,7 +435,7 @@ Onreset: Onon: donpcevent "force_01ex#60::Onon"; monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",21,260,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt index 3be965ca1..17b5f122b 100644 --- a/npc/quests/Kiel_Hyre_Quest.txt +++ b/npc/quests/Kiel_Hyre_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf (Script), DZeroX (Timer) //===== Current Version: ===================================== -//= 4.1 +//= 4.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -88,6 +88,7 @@ //= Changed the way some NPCs work. //= Updated comments for get/delitem commands. //= 4.1 Added an 'end;' to Kiel Hyre's dialog for the "Yes" option for if you want to confront Kiehl. +//= 4.2 Fixed some issues reported in bugreport:2129. [L0ne_W0lf] //============================================================ //============================================================================ @@ -447,7 +448,7 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{ mes "can complain about the delivery."; close; } - else if (KielHyreQuest > 6) { + else if (KielHyreQuest == 6) { if (countitem(7487) == 0) { mes "[Vandt]"; mes "Oh, you're back."; @@ -492,7 +493,8 @@ yuno_in01,35,179,4 script Pub Master#kh 46,5,5,{ mes "worker, you know that?"; mes "Dependable, responsible,"; mes "willing to help others, and"; - mes "proactive too! I think you'll^FFFFFF ^000000 go far in life, kid, I really do~"; + mes "proactive too! I think you'll"; + mes "go far in life, kid, I really do~"; close; } @@ -2531,6 +2533,7 @@ kh_vila,14,55,0 script Calabash#khp1 111,{ mes "feel around with your"; mes "fingers until you retrieve"; mes "an Old Bronze Key.^000000"; + getitem 7329,1; //Old_Bronze_Key close; case 3: mes "^3355FFThere's probably"; @@ -3344,7 +3347,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ close; } } - else if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { + else if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) { mes "^3355FFThere is a large, heavy"; mes "door in front of you.^000000"; next; @@ -3386,7 +3389,7 @@ kh_dun01,235,48,0 script Heavy Door#kh1::HeavyDoorKHQ1 111,{ // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) //---------------------------------------------------------------------------- kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ - if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { + if ((KielHyreQuest <= 38) && (KielHyreQuest > 46)) { mes "^3355FFThere is a large, heavy"; mes "door infront of you.^000000"; next; |