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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/mob.c1
2 files changed, 1 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 3b59897bb..37e7984b6 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2010/08/21
+ * Rev. 14393 Follow up to r14392, forgot to remove the old snprintf. [L0ne_W0lf]
* Rev. 14392 Mob chat now strips "#unique" names off monsters, curtosy of Daegaladh. [L0ne_W0lf]
2010/08/20
* Rev. 14390 Commented out code from r14388, as this breaks NPCs that rely on running global events in duplicates. (IE: WoE scripts) [L0ne_W0lf]
diff --git a/src/map/mob.c b/src/map/mob.c
index 4f98b8a39..5db82f6c1 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2995,7 +2995,6 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event)
snprintf(name, sizeof name,"%s", md->name);
strtok(name, "#"); // discard extra name identifier if present [Daegaladh]
snprintf(temp, sizeof temp,"%s : %s", name, mc->msg);
- snprintf(temp, sizeof temp,"%s : %s", md->name, mc->msg);
clif_messagecolor(&md->bl, mc->color, temp);
}