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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/mob.c5
2 files changed, 5 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 56a811e67..0912db564 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/24
+ * Fixed summoned slaves being able to cast onspawn summon-skills (slaves
+ aren't supposed to be able to call minions) [Skotlex]
* The clif_skill_poseffect packet will not be invoked in Snap unless the
skill was successful. May fix the client-position lag. [Skotlex]
* Merged item_db.sql from stable (the one from stable was more recent than
diff --git a/src/map/mob.c b/src/map/mob.c
index fe4b32a12..1d099835a 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2427,11 +2427,12 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,int skill_id)
{ //Scale HP
md->hp = (md->max_hp*md2->hp)/md2->max_hp;
}
- mob_spawn(md);
- clif_skill_nodamage(&md->bl,&md->bl,skill_id,amount,1);
if(skill_id == NPC_SUMMONSLAVE)
md->master_id=md2->bl.id;
+
+ mob_spawn(md);
+ clif_skill_nodamage(&md->bl,&md->bl,skill_id,amount,1);
}
return 0;
}