diff options
-rw-r--r-- | src/map/battle.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index b2ae812a4..f5200456d 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1994,12 +1994,14 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo * Ranger **/ case RA_ARROWSTORM: - skillratio += 100 + 50 * skill_lv; - if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus. + skillratio += 900 + 80 * skill_lv; + if( status_get_lv(src) > 100 ) + skillratio *= (status_get_lv(src) / 100); // Base level bonus. break; case RA_AIMEDBOLT: - skillratio += 500 + 50 * skill_lv; - if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus. + skillratio += 400 + 50 * skill_lv; + if( status_get_lv(src) > 100 ) + skillratio *= (status_get_lv(src) / 100); // Base level bonus. if( tsc && (tsc->data[SC_BITE] || tsc->data[SC_ANKLE] || tsc->data[SC_ELECTRICSHOCKER]) ) wd.div_ = tstatus->size + 2 + rnd()%2; break; |