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-rw-r--r--doc/script_commands.txt4
-rw-r--r--src/map/quest.c21
-rw-r--r--src/map/quest.h2
-rw-r--r--src/map/script.c10
4 files changed, 22 insertions, 15 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index d72d1d4b7..310af13cc 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -9152,9 +9152,11 @@ Example
---------------------------------------
-*setquest(<ID>)
+*setquest(<ID>{, <Time Limit>})
Place quest of <ID> in the users quest log, the state of which is "active".
+If Time Limit is given, this quest will have its expire time set to <Time Limit>, an UNIX epoch time,
+ignoring quest_db setting.
If questinfo() is set, and the same ID is specified here, the icon will be cleared when the quest is set.
diff --git a/src/map/quest.c b/src/map/quest.c
index ed8e5bd33..4e3362adb 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -103,22 +103,23 @@ int quest_pc_login(struct map_session_data *sd)
*
* New quest will be added as Q_ACTIVE.
*
- * @param sd Player's data
- * @param quest_id ID of the quest to add.
+ * @param sd Player's data
+ * @param quest_id ID of the quest to add.
+ * @param time_limit Custom time, in UNIX epoch, for this quest
* @return 0 in case of success, nonzero otherwise
*/
-int quest_add(struct map_session_data *sd, int quest_id)
+int quest_add(struct map_session_data *sd, int quest_id, unsigned int time_limit)
{
int n;
struct quest_db *qi = quest->db(quest_id);
nullpo_retr(-1, sd);
- if( qi == &quest->dummy ) {
+ if (qi == &quest->dummy) {
ShowError("quest_add: quest %d not found in DB.\n", quest_id);
return -1;
}
- if( quest->check(sd, quest_id, HAVEQUEST) >= 0 ) {
+ if (quest->check(sd, quest_id, HAVEQUEST) >= 0) {
ShowError("quest_add: Character %d already has quest %d.\n", sd->status.char_id, quest_id);
return -1;
}
@@ -130,7 +131,7 @@ int quest_add(struct map_session_data *sd, int quest_id)
sd->avail_quests++;
RECREATE(sd->quest_log, struct quest, sd->num_quests);
- if( sd->avail_quests != sd->num_quests ) {
+ if (sd->avail_quests != sd->num_quests) {
// The character has some completed quests, make room before them so that they will stay at the end of the array
memmove(&sd->quest_log[n+1], &sd->quest_log[n], sizeof(struct quest)*(sd->num_quests-sd->avail_quests));
}
@@ -138,7 +139,9 @@ int quest_add(struct map_session_data *sd, int quest_id)
memset(&sd->quest_log[n], 0, sizeof(struct quest));
sd->quest_log[n].quest_id = qi->id;
- if( qi->time )
+ if (time_limit != 0)
+ sd->quest_log[n].time = time_limit;
+ else if (qi->time != 0)
sd->quest_log[n].time = (unsigned int)(time(NULL) + qi->time);
sd->quest_log[n].state = Q_ACTIVE;
@@ -147,8 +150,8 @@ int quest_add(struct map_session_data *sd, int quest_id)
clif->quest_add(sd, &sd->quest_log[n]);
clif->quest_update_objective(sd, &sd->quest_log[n]);
- if( map->save_settings&64 )
- chrif->save(sd,0);
+ if ((map->save_settings & 64) != 0)
+ chrif->save(sd, 0);
return 0;
}
diff --git a/src/map/quest.h b/src/map/quest.h
index 8837a1fb6..dda7c2c0a 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -69,7 +69,7 @@ struct quest_interface {
/* */
struct quest_db *(*db) (int quest_id);
int (*pc_login) (struct map_session_data *sd);
- int (*add) (struct map_session_data *sd, int quest_id);
+ int (*add) (struct map_session_data *sd, int quest_id, unsigned int time_limit);
int (*change) (struct map_session_data *sd, int qid1, int qid2);
int (*delete) (struct map_session_data *sd, int quest_id);
int (*update_objective_sub) (struct block_list *bl, va_list ap);
diff --git a/src/map/script.c b/src/map/script.c
index d85438903..85480d3bd 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -20336,19 +20336,21 @@ BUILDIN(setquest)
{
unsigned short i;
int quest_id;
+ unsigned int time_limit;
struct map_session_data *sd = script->rid2sd(st);
if (sd == NULL)
return true;
quest_id = script_getnum(st, 2);
+ time_limit = script_hasdata(st, 3) ? script_getnum(st, 3) : 0;
- quest->add(sd, quest_id);
+ quest->add(sd, quest_id, time_limit);
// If questinfo is set, remove quest bubble once quest is set.
- for(i = 0; i < map->list[sd->bl.m].qi_count; i++) {
+ for (i = 0; i < map->list[sd->bl.m].qi_count; i++) {
struct questinfo *qi = &map->list[sd->bl.m].qi_data[i];
- if( qi->quest_id == quest_id ) {
+ if (qi->quest_id == quest_id) {
#if PACKETVER >= 20120410
clif->quest_show_event(sd, &qi->nd->bl, 9999, 0);
#else
@@ -23918,7 +23920,7 @@ void script_parse_builtin(void) {
//Quest Log System [Inkfish]
BUILDIN_DEF(questinfo, "ii??"),
- BUILDIN_DEF(setquest, "i"),
+ BUILDIN_DEF(setquest, "i?"),
BUILDIN_DEF(erasequest, "i?"),
BUILDIN_DEF(completequest, "i?"),
BUILDIN_DEF(questprogress, "i?"),