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-rw-r--r--src/char/char.c2
-rw-r--r--src/char_sql/char.c2
-rw-r--r--src/map/map.c5
-rw-r--r--src/map/npc.h1
4 files changed, 6 insertions, 4 deletions
diff --git a/src/char/char.c b/src/char/char.c
index b1e49442b..2df5a7318 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -3101,7 +3101,7 @@ int parse_frommap(int fd)
break;
case 0x2b19: // Character set online [Wizputer]
- if (RFIFOREST(fd) < 6)
+ if (RFIFOREST(fd) < 10)
return 0;
set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index 3838d0c1f..4e3d7382e 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -2608,7 +2608,7 @@ int parse_frommap(int fd)
break;
case 0x2b19: // Character set online [Wizputer]
- if (RFIFOREST(fd) < 6)
+ if (RFIFOREST(fd) < 10)
return 0;
set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
diff --git a/src/map/map.c b/src/map/map.c
index 19006cf35..526c24394 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -21,6 +21,7 @@
#include "pc.h"
#include "status.h"
#include "mob.h"
+#include "npc.h" // npc_setcells(), npc_unsetcells()
#include "chat.h"
#include "itemdb.h"
#include "storage.h"
@@ -466,7 +467,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
status_change_end(bl, SC_MAGICROD, -1);
}
} else
- if (bl->type == BL_NPC) npc_unsetcells((BL_NPC*)bl);
+ if (bl->type == BL_NPC) npc_unsetcells((TBL_NPC*)bl);
if (moveblock) map_delblock_sub(bl,0);
#ifdef CELL_NOSTACK
@@ -491,7 +492,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick)
}
}
} else
- if (bl->type == BL_NPC) npc_setcells((BL_NPC*)bl);
+ if (bl->type == BL_NPC) npc_setcells((TBL_NPC*)bl);
return 0;
}
diff --git a/src/map/npc.h b/src/map/npc.h
index 908ca3382..07658d654 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -57,6 +57,7 @@ const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* s
int npc_globalmessage(const char* name,const char* mes);
void npc_setcells(struct npc_data* nd);
+void npc_unsetcells(struct npc_data* nd);
void npc_movenpc(struct npc_data* nd, int x, int y);
int npc_enable(const char* name, int flag);
int npc_changename(const char* name, const char* newname, short look); // [Lance]