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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/battle.c4
2 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 8e8afc5e1..945d2ad21 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/03
+ * Fixed NPC_CRITICALSLASH not being considered as a Critical hit by the
+ code. [Skotlex]
* Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks
should happen before a mob uses the rude-attacked skill. Value has been set
to 2 for now. [Skotlex]
diff --git a/src/map/battle.c b/src/map/battle.c
index 225cc9670..0e53bb9e8 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -902,6 +902,10 @@ static struct Damage battle_calc_weapon_attack(
case KN_AUTOCOUNTER:
wd.flag=(wd.flag&~BF_SKILLMASK)|BF_NORMAL;
break;
+
+ case NPC_CRITICALSLASH:
+ flag.cri = 1; //Always critical skill.
+ break;
}
}