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-rw-r--r--CONTRIBUTING.md89
-rw-r--r--Hercules-9.sln48
-rw-r--r--Hercules.xcodeproj/project.pbxproj8
-rw-r--r--README.md5
-rw-r--r--conf/battle/skill.conf3
-rw-r--r--conf/battlegrounds.conf5
-rw-r--r--conf/channels.conf5
-rw-r--r--conf/plugins.conf4
-rw-r--r--conf/subnet.conf1
-rwxr-xr-xconfigure827
-rw-r--r--configure.in90
-rw-r--r--db/cashshop_db.conf4
-rw-r--r--db/const.txt19
-rw-r--r--db/item_db2.conf1
-rw-r--r--db/pet_db.txt10
-rw-r--r--db/pre-re/homunculus_db.txt16
-rw-r--r--db/pre-re/item_chain.conf4
-rw-r--r--db/pre-re/item_combo_db.txt18
-rw-r--r--db/pre-re/item_db.conf596
-rw-r--r--db/pre-re/item_group.conf4
-rw-r--r--db/pre-re/item_packages.conf4
-rw-r--r--db/pre-re/job_db.conf1373
-rw-r--r--db/pre-re/job_db1.txt283
-rw-r--r--db/pre-re/map_zone_db.conf4
-rw-r--r--db/pre-re/skill_db.txt2
-rw-r--r--db/pre-re/skill_tree.conf4
-rw-r--r--db/quest_db.conf1099
-rw-r--r--db/re/item_chain.conf4
-rw-r--r--db/re/item_combo_db.txt328
-rw-r--r--db/re/item_db.conf37086
-rw-r--r--db/re/item_group.conf7
-rw-r--r--db/re/item_packages.conf4
-rw-r--r--db/re/job_db.conf1715
-rw-r--r--db/re/job_db1.txt274
-rw-r--r--db/re/map_zone_db.conf39
-rw-r--r--db/re/mob_db.txt725
-rw-r--r--db/re/mob_race2_db.txt4
-rw-r--r--db/re/mob_skill_db.txt1943
-rw-r--r--db/re/skill_cast_db.txt2
-rw-r--r--db/re/skill_db.txt2
-rw-r--r--db/re/skill_tree.conf4
-rw-r--r--db/roulette_db.conf4
-rw-r--r--db/sc_config.txt2
-rw-r--r--db/translations.conf4
-rw-r--r--db2sql.bat4
-rw-r--r--doc/item_bonus.txt824
-rw-r--r--doc/script_commands.txt116
-rw-r--r--npc/MOTD.txt4
-rw-r--r--npc/airports/airships.txt4
-rw-r--r--npc/battleground/kvm/kvm_enter.txt4
-rw-r--r--npc/cities/alberta.txt2
-rw-r--r--npc/cities/amatsu.txt2
-rw-r--r--npc/cities/ayothaya.txt2
-rw-r--r--npc/cities/comodo.txt10
-rw-r--r--npc/cities/gonryun.txt2
-rw-r--r--npc/cities/izlude.txt4
-rw-r--r--npc/cities/jawaii.txt2
-rw-r--r--npc/cities/lighthalzen.txt26
-rw-r--r--npc/cities/louyang.txt2
-rw-r--r--npc/cities/moscovia.txt2
-rw-r--r--npc/cities/prontera.txt2
-rw-r--r--npc/cities/yuno.txt4
-rw-r--r--npc/custom/etc/rpsroulette.txt376
-rw-r--r--npc/custom/events/disguise.txt2
-rw-r--r--npc/custom/healer.txt2
-rw-r--r--npc/custom/itembind.txt4
-rw-r--r--npc/custom/jobmaster.txt4
-rw-r--r--npc/custom/warper.txt309
-rw-r--r--npc/custom/woe_controller.txt4
-rw-r--r--npc/dev/test.txt32
-rw-r--r--npc/instances/EndlessTower.txt30
-rw-r--r--npc/instances/OrcsMemory.txt47
-rw-r--r--npc/instances/SealedShrine.txt20
-rw-r--r--npc/jobs/1-1e/ninja.txt7
-rw-r--r--npc/jobs/1-1e/taekwon.txt2
-rw-r--r--npc/jobs/2-1/blacksmith.txt27
-rw-r--r--npc/jobs/2-1/hunter.txt14
-rw-r--r--npc/jobs/2-1/knight.txt21
-rw-r--r--npc/jobs/2-1/wizard.txt33
-rw-r--r--npc/jobs/2-1e/StarGladiator.txt10
-rw-r--r--npc/jobs/novice/supernovice.txt2
-rw-r--r--npc/jobs/valkyrie.txt4
-rw-r--r--npc/kafras/dts_warper.txt2
-rw-r--r--npc/kafras/functions_kafras.txt4
-rw-r--r--npc/kafras/kafras.txt4
-rw-r--r--npc/mapflag/nosave.txt1
-rw-r--r--npc/merchants/buying_shops.txt12
-rw-r--r--npc/merchants/shops.txt10
-rw-r--r--npc/merchants/socket_enchant2.txt4
-rw-r--r--npc/other/CashShop_Functions.txt8
-rw-r--r--npc/other/Global_Functions.txt27
-rw-r--r--npc/other/acolyte_warp.txt2
-rw-r--r--npc/other/arena/arena_aco.txt6
-rw-r--r--npc/other/arena/arena_lvl80.txt2
-rw-r--r--npc/other/arena/arena_room.txt6
-rw-r--r--npc/other/auction.txt15
-rw-r--r--npc/other/gm_npcs.txt3
-rw-r--r--npc/other/hugel_bingo.txt6
-rw-r--r--npc/other/item_merge.txt (renamed from npc/re/other/item_merge.txt)6
-rw-r--r--npc/other/marriage.txt2
-rw-r--r--npc/other/monster_race.txt911
-rw-r--r--npc/other/pvp.txt2
-rw-r--r--npc/other/turbo_track.txt2
-rw-r--r--npc/pre-re/guides/guides_comodo.txt4
-rw-r--r--npc/pre-re/guides/guides_payon.txt4
-rw-r--r--npc/pre-re/quests/collection/quest_disguiseloliruri.txt2
-rw-r--r--npc/pre-re/scripts_main.conf2
-rw-r--r--npc/quests/bard_quest.txt2
-rw-r--r--npc/quests/dandelion_request.txt18
-rw-r--r--npc/quests/doomed_swords.txt42
-rw-r--r--npc/quests/doomed_swords_quest.txt4
-rw-r--r--npc/quests/eye_of_hellion.txt4
-rw-r--r--npc/quests/first_class/tu_acolyte.txt14
-rw-r--r--npc/quests/first_class/tu_archer.txt32
-rw-r--r--npc/quests/first_class/tu_magician01.txt2
-rw-r--r--npc/quests/first_class/tu_sword.txt52
-rw-r--r--npc/quests/kiel_hyre_quest.txt4
-rw-r--r--npc/quests/lvl4_weapon_quest.txt10
-rw-r--r--npc/quests/ninja_quests.txt4
-rw-r--r--npc/quests/partyrelay.txt4
-rw-r--r--npc/quests/quests_13_1.txt66
-rw-r--r--npc/quests/quests_13_2.txt15
-rw-r--r--npc/quests/quests_airship.txt4
-rw-r--r--npc/quests/quests_alberta.txt12
-rw-r--r--npc/quests/quests_ayothaya.txt102
-rw-r--r--npc/quests/quests_comodo.txt52
-rw-r--r--npc/quests/quests_ein.txt10
-rw-r--r--npc/quests/quests_hugel.txt132
-rw-r--r--npc/quests/quests_juperos.txt8
-rw-r--r--npc/quests/quests_lighthalzen.txt16
-rw-r--r--npc/quests/quests_louyang.txt16
-rw-r--r--npc/quests/quests_morocc.txt10
-rw-r--r--npc/quests/quests_moscovia.txt14
-rw-r--r--npc/quests/quests_nameless.txt99
-rw-r--r--npc/quests/quests_niflheim.txt2
-rw-r--r--npc/quests/quests_prontera.txt6
-rw-r--r--npc/quests/quests_rachel.txt16
-rw-r--r--npc/quests/quests_veins.txt10
-rw-r--r--npc/quests/seals/brisingamen_seal.txt2
-rw-r--r--npc/quests/seals/god_global.txt2
-rw-r--r--npc/quests/seals/megingard_seal.txt6
-rw-r--r--npc/quests/seals/sleipnir_seal.txt2
-rw-r--r--npc/quests/skills/alchemist_skills.txt36
-rw-r--r--npc/quests/skills/assassin_skills.txt14
-rw-r--r--npc/quests/skills/bard_skills.txt14
-rw-r--r--npc/quests/skills/blacksmith_skills.txt12
-rw-r--r--npc/quests/skills/crusader_skills.txt4
-rw-r--r--npc/quests/skills/dancer_skills.txt4
-rw-r--r--npc/quests/skills/knight_skills.txt8
-rw-r--r--npc/quests/skills/monk_skills.txt10
-rw-r--r--npc/quests/skills/priest_skills.txt6
-rw-r--r--npc/quests/skills/rogue_skills.txt16
-rw-r--r--npc/quests/skills/sage_skills.txt6
-rw-r--r--npc/quests/skills/wizard_skills.txt6
-rw-r--r--npc/quests/thana_quest.txt5
-rw-r--r--npc/quests/the_sign_quest.txt36
-rw-r--r--npc/re/cities/brasilis.txt2
-rw-r--r--npc/re/events/christmas_2013.txt1731
-rw-r--r--npc/re/events/halloween_2013.txt1094
-rw-r--r--npc/re/events/halloween_2014.txt2
-rw-r--r--npc/re/guides/guides_payon.txt4
-rw-r--r--npc/re/instances/BakonawaLake.txt4
-rw-r--r--npc/re/instances/OldGlastHeim.txt100
-rw-r--r--npc/re/instances/WolfchevLaboratory.txt24
-rw-r--r--npc/re/jobs/2e/kagerou_oboro.txt2862
-rw-r--r--npc/re/jobs/3-2/sura.txt4
-rw-r--r--npc/re/merchants/coin_exchange.txt6
-rw-r--r--npc/re/merchants/enchan_ko.txt556
-rw-r--r--npc/re/merchants/ninja_craftsman.txt351
-rw-r--r--npc/re/merchants/renters.txt6
-rw-r--r--npc/re/merchants/shadow_refiner.txt155
-rw-r--r--npc/re/merchants/shops.txt25
-rw-r--r--npc/re/mobs/champion.txt321
-rw-r--r--npc/re/quests/eden/100-110.txt1252
-rw-r--r--npc/re/quests/eden/111-120.txt1171
-rw-r--r--npc/re/quests/eden/121-130.txt805
-rw-r--r--npc/re/quests/eden/131-140.txt599
-rw-r--r--npc/re/quests/eden/eden_iro.txt276
-rw-r--r--npc/re/quests/eden/eden_quests.txt5597
-rw-r--r--npc/re/quests/newgears/2012_headgears.txt729
-rw-r--r--npc/re/quests/quests_eclage.txt12
-rw-r--r--npc/re/quests/quests_malaya.txt20
-rw-r--r--npc/re/scripts.conf12
-rw-r--r--npc/re/scripts_jobs.conf2
-rw-r--r--npc/re/scripts_main.conf4
-rw-r--r--npc/re/scripts_monsters.conf1
-rw-r--r--npc/re/scripts_woe.conf (renamed from npc/re/scripts_guild.conf)4
-rw-r--r--npc/re/warps/cities/eclage.txt2
-rw-r--r--npc/re/woe-fe/invest_main.txt (renamed from npc/re/guild/invest_main.txt)0
-rw-r--r--npc/re/woe-fe/invest_npc.txt (renamed from npc/re/guild/invest_npc.txt)0
-rw-r--r--npc/scripts.conf1
-rw-r--r--npc/scripts_guild.conf55
-rw-r--r--npc/scripts_woe.conf55
-rw-r--r--npc/woe-fe/agit_controller.txt (renamed from npc/guild/agit_controller.txt)0
-rw-r--r--npc/woe-fe/agit_main.txt (renamed from npc/guild/agit_main.txt)0
-rw-r--r--npc/woe-fe/aldeg_cas01.txt (renamed from npc/guild/aldeg_cas01.txt)0
-rw-r--r--npc/woe-fe/aldeg_cas02.txt (renamed from npc/guild/aldeg_cas02.txt)0
-rw-r--r--npc/woe-fe/aldeg_cas03.txt (renamed from npc/guild/aldeg_cas03.txt)0
-rw-r--r--npc/woe-fe/aldeg_cas04.txt (renamed from npc/guild/aldeg_cas04.txt)0
-rw-r--r--npc/woe-fe/aldeg_cas05.txt (renamed from npc/guild/aldeg_cas05.txt)0
-rw-r--r--npc/woe-fe/gefg_cas01.txt (renamed from npc/guild/gefg_cas01.txt)0
-rw-r--r--npc/woe-fe/gefg_cas02.txt (renamed from npc/guild/gefg_cas02.txt)0
-rw-r--r--npc/woe-fe/gefg_cas03.txt (renamed from npc/guild/gefg_cas03.txt)0
-rw-r--r--npc/woe-fe/gefg_cas04.txt (renamed from npc/guild/gefg_cas04.txt)0
-rw-r--r--npc/woe-fe/gefg_cas05.txt (renamed from npc/guild/gefg_cas05.txt)0
-rw-r--r--npc/woe-fe/payg_cas01.txt (renamed from npc/guild/payg_cas01.txt)0
-rw-r--r--npc/woe-fe/payg_cas02.txt (renamed from npc/guild/payg_cas02.txt)0
-rw-r--r--npc/woe-fe/payg_cas03.txt (renamed from npc/guild/payg_cas03.txt)0
-rw-r--r--npc/woe-fe/payg_cas04.txt (renamed from npc/guild/payg_cas04.txt)0
-rw-r--r--npc/woe-fe/payg_cas05.txt (renamed from npc/guild/payg_cas05.txt)0
-rw-r--r--npc/woe-fe/prtg_cas01.txt (renamed from npc/guild/prtg_cas01.txt)0
-rw-r--r--npc/woe-fe/prtg_cas02.txt (renamed from npc/guild/prtg_cas02.txt)0
-rw-r--r--npc/woe-fe/prtg_cas03.txt (renamed from npc/guild/prtg_cas03.txt)0
-rw-r--r--npc/woe-fe/prtg_cas04.txt (renamed from npc/guild/prtg_cas04.txt)0
-rw-r--r--npc/woe-fe/prtg_cas05.txt (renamed from npc/guild/prtg_cas05.txt)0
-rw-r--r--npc/woe-fe/trs_rp.txt (renamed from npc/guild/trs_rp.txt)1
-rw-r--r--npc/woe-se/agit_main_se.txt (renamed from npc/guild2/agit_main_se.txt)6
-rw-r--r--npc/woe-se/agit_start_se.txt (renamed from npc/guild2/agit_start_se.txt)0
-rw-r--r--npc/woe-se/arug_cas01.txt (renamed from npc/guild2/arug_cas01.txt)0
-rw-r--r--npc/woe-se/arug_cas02.txt (renamed from npc/guild2/arug_cas02.txt)0
-rw-r--r--npc/woe-se/arug_cas03.txt (renamed from npc/guild2/arug_cas03.txt)0
-rw-r--r--npc/woe-se/arug_cas04.txt (renamed from npc/guild2/arug_cas04.txt)0
-rw-r--r--npc/woe-se/arug_cas05.txt (renamed from npc/guild2/arug_cas05.txt)0
-rw-r--r--npc/woe-se/guild_flags.txt (renamed from npc/guild2/guild_flags.txt)0
-rw-r--r--npc/woe-se/schg_cas01.txt (renamed from npc/guild2/schg_cas01.txt)0
-rw-r--r--npc/woe-se/schg_cas02.txt (renamed from npc/guild2/schg_cas02.txt)0
-rw-r--r--npc/woe-se/schg_cas03.txt (renamed from npc/guild2/schg_cas03.txt)0
-rw-r--r--npc/woe-se/schg_cas04.txt (renamed from npc/guild2/schg_cas04.txt)0
-rw-r--r--npc/woe-se/schg_cas05.txt (renamed from npc/guild2/schg_cas05.txt)0
-rw-r--r--script-checker.bat2
-rw-r--r--sql-files/item_db.sql12279
-rw-r--r--sql-files/item_db2.sql1
-rw-r--r--sql-files/item_db_re.sql17989
-rw-r--r--sql-files/main.sql1
-rw-r--r--sql-files/upgrades/2013-04-16--01-24.sql2
-rw-r--r--sql-files/upgrades/2015-07-02--18-14.sql56
-rw-r--r--sql-files/upgrades/index.txt3
-rw-r--r--src/char/HPMchar.c63
-rw-r--r--src/char/HPMchar.h4
-rw-r--r--src/char/Makefile.in12
-rw-r--r--src/char/char.c613
-rw-r--r--src/char/char.h11
-rw-r--r--src/char/geoip.c30
-rw-r--r--src/char/geoip.h3
-rw-r--r--src/char/int_auction.c40
-rw-r--r--src/char/int_auction.h3
-rw-r--r--src/char/int_elemental.c27
-rw-r--r--src/char/int_elemental.h2
-rw-r--r--src/char/int_guild.c100
-rw-r--r--src/char/int_guild.h3
-rw-r--r--src/char/int_homun.c29
-rw-r--r--src/char/int_homun.h2
-rw-r--r--src/char/int_mail.c34
-rw-r--r--src/char/int_mail.h2
-rw-r--r--src/char/int_mercenary.c30
-rw-r--r--src/char/int_mercenary.h2
-rw-r--r--src/char/int_party.c53
-rw-r--r--src/char/int_party.h3
-rw-r--r--src/char/int_pet.c29
-rw-r--r--src/char/int_quest.c32
-rw-r--r--src/char/int_storage.c31
-rw-r--r--src/char/inter.c75
-rw-r--r--src/char/inter.h8
-rw-r--r--src/char/loginif.c27
-rw-r--r--src/char/loginif.h4
-rw-r--r--src/char/mapif.c22
-rw-r--r--src/char/mapif.h11
-rw-r--r--src/char/pincode.c35
-rw-r--r--src/char/pincode.h4
-rw-r--r--src/common/HPM.c109
-rw-r--r--src/common/HPM.h4
-rw-r--r--src/common/HPMDataCheck.h429
-rw-r--r--src/common/HPMi.h15
-rw-r--r--src/common/Makefile.in17
-rw-r--r--src/common/atomic.h4
-rw-r--r--src/common/cbasetypes.h7
-rw-r--r--src/common/conf.c4
-rw-r--r--src/common/conf.h4
-rw-r--r--src/common/console.c37
-rw-r--r--src/common/console.h12
-rw-r--r--src/common/core.c50
-rw-r--r--src/common/core.h4
-rw-r--r--src/common/db.c12
-rw-r--r--src/common/db.h26
-rw-r--r--src/common/des.c2
-rw-r--r--src/common/des.h2
-rw-r--r--src/common/ers.c10
-rw-r--r--src/common/ers.h12
-rw-r--r--src/common/grfio.c20
-rw-r--r--src/common/malloc.c16
-rw-r--r--src/common/malloc.h2
-rw-r--r--src/common/mapindex.c15
-rw-r--r--src/common/mapindex.h5
-rw-r--r--src/common/md5calc.c9
-rw-r--r--src/common/mmo.h102
-rw-r--r--src/common/mutex.c12
-rw-r--r--src/common/mutex.h2
-rw-r--r--src/common/nullpo.c21
-rw-r--r--src/common/nullpo.h2
-rw-r--r--src/common/random.c12
-rw-r--r--src/common/random.h2
-rw-r--r--src/common/showmsg.c16
-rw-r--r--src/common/showmsg.h95
-rw-r--r--src/common/socket.c22
-rw-r--r--src/common/socket.h6
-rw-r--r--src/common/spinlock.h8
-rw-r--r--src/common/sql.c16
-rw-r--r--src/common/sql.h4
-rw-r--r--src/common/strlib.c8
-rw-r--r--src/common/strlib.h4
-rw-r--r--src/common/sysinfo.c14
-rw-r--r--src/common/sysinfo.h4
-rw-r--r--src/common/thread.c11
-rw-r--r--src/common/thread.h2
-rw-r--r--src/common/timer.c21
-rw-r--r--src/common/timer.h2
-rw-r--r--src/common/utils.c28
-rw-r--r--src/common/utils.h5
-rw-r--r--src/config/classes/general.h2
-rw-r--r--src/config/const.h4
-rw-r--r--src/config/renewal.h5
-rw-r--r--src/config/secure.h4
-rw-r--r--src/login/HPMlogin.c48
-rw-r--r--src/login/HPMlogin.h4
-rw-r--r--src/login/Makefile.in12
-rw-r--r--src/login/account.h6
-rw-r--r--src/login/account_sql.c78
-rw-r--r--src/login/ipban.h2
-rw-r--r--src/login/ipban_sql.c31
-rw-r--r--src/login/login.c132
-rw-r--r--src/login/login.h25
-rw-r--r--src/login/loginlog.h2
-rw-r--r--src/login/loginlog_sql.c19
-rw-r--r--src/map/HPMmap.c124
-rw-r--r--src/map/HPMmap.h6
-rw-r--r--src/map/Makefile.in12
-rw-r--r--src/map/atcommand.c286
-rw-r--r--src/map/atcommand.h9
-rw-r--r--src/map/battle.c631
-rw-r--r--src/map/battle.h26
-rw-r--r--src/map/battleground.c81
-rw-r--r--src/map/battleground.h15
-rw-r--r--src/map/buyingstore.c28
-rw-r--r--src/map/buyingstore.h4
-rw-r--r--src/map/channel.c61
-rw-r--r--src/map/channel.h11
-rw-r--r--src/map/chat.c38
-rw-r--r--src/map/chat.h6
-rw-r--r--src/map/chrif.c136
-rw-r--r--src/map/chrif.h12
-rw-r--r--src/map/clif.c811
-rw-r--r--src/map/clif.h130
-rw-r--r--src/map/date.c4
-rw-r--r--src/map/date.h2
-rw-r--r--src/map/duel.c10
-rw-r--r--src/map/duel.h2
-rw-r--r--src/map/elemental.c70
-rw-r--r--src/map/elemental.h9
-rw-r--r--src/map/guild.c80
-rw-r--r--src/map/guild.h8
-rw-r--r--src/map/homunculus.c148
-rw-r--r--src/map/homunculus.h17
-rw-r--r--src/map/instance.c37
-rw-r--r--src/map/instance.h7
-rw-r--r--src/map/intif.c56
-rw-r--r--src/map/intif.h2
-rw-r--r--src/map/irc-bot.c24
-rw-r--r--src/map/irc-bot.h4
-rw-r--r--src/map/itemdb.c102
-rw-r--r--src/map/itemdb.h131
-rw-r--r--src/map/log.c24
-rw-r--r--src/map/log.h4
-rw-r--r--src/map/mail.c21
-rw-r--r--src/map/mail.h2
-rw-r--r--src/map/map.c112
-rw-r--r--src/map/map.h46
-rw-r--r--src/map/mapreg.h8
-rw-r--r--src/map/mapreg_sql.c22
-rw-r--r--src/map/mercenary.c66
-rw-r--r--src/map/mercenary.h10
-rw-r--r--src/map/mob.c108
-rw-r--r--src/map/mob.h43
-rw-r--r--src/map/npc.c142
-rw-r--r--src/map/npc.h14
-rw-r--r--src/map/npc_chat.c22
-rw-r--r--src/map/packets.h74
-rw-r--r--src/map/packets_struct.h18
-rw-r--r--src/map/party.c50
-rw-r--r--src/map/party.h10
-rw-r--r--src/map/path.c20
-rw-r--r--src/map/path.h4
-rw-r--r--src/map/pc.c1399
-rw-r--r--src/map/pc.h120
-rw-r--r--src/map/pc_groups.c22
-rw-r--r--src/map/pc_groups.h6
-rw-r--r--src/map/pet.c80
-rw-r--r--src/map/pet.h10
-rw-r--r--src/map/quest.c50
-rw-r--r--src/map/quest.h8
-rw-r--r--src/map/script.c443
-rw-r--r--src/map/script.h15
-rw-r--r--src/map/searchstore.c18
-rw-r--r--src/map/searchstore.h8
-rw-r--r--src/map/skill.c1220
-rw-r--r--src/map/skill.h39
-rw-r--r--src/map/status.c1519
-rw-r--r--src/map/status.h96
-rw-r--r--src/map/storage.c68
-rw-r--r--src/map/storage.h13
-rw-r--r--src/map/trade.c42
-rw-r--r--src/map/unit.c159
-rw-r--r--src/map/unit.h21
-rw-r--r--src/map/vending.c32
-rw-r--r--src/map/vending.h4
-rw-r--r--src/plugins/HPMHooking.c170
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.GetSymbol.inc32
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc8
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc2
-rw-r--r--src/plugins/HPMHooking/HPMHooking_char.Hooks.inc66
-rw-r--r--src/plugins/HPMHooking/HPMHooking_login.GetSymbol.inc2
-rw-r--r--src/plugins/HPMHooking/HPMHooking_login.Hooks.inc12
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.GetSymbol.inc78
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc100
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc25
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc635
-rw-r--r--src/plugins/Makefile.in7
-rw-r--r--src/plugins/db2sql.c36
-rw-r--r--src/plugins/dbghelpplug.c13
-rw-r--r--src/plugins/sample.c24
-rw-r--r--src/test/Makefile.in12
-rw-r--r--src/test/test_spinlock.c14
-rw-r--r--src/tool/Makefile.in9
-rw-r--r--src/tool/mapcache.c83
-rwxr-xr-xsysinfogen.sh2
-rw-r--r--tools/HPMHookGen/HPMDataCheckGen.pl1
-rwxr-xr-xtools/HPMHookGen/HPMHookGen.pl16
-rw-r--r--tools/HPMHookGen/doxygen.conf6
-rw-r--r--tools/Script-Checker.applescript2
-rwxr-xr-xtools/itemdbconverter.pl2
-rwxr-xr-xtools/questdbconverter.pl2
-rw-r--r--vcproj-10/char-server.vcxproj4
-rw-r--r--vcproj-10/login-server.vcxproj4
-rw-r--r--vcproj-10/map-server.vcxproj4
-rw-r--r--vcproj-10/mapcache.vcxproj4
-rw-r--r--vcproj-10/plugin-HPMHooking_char.vcxproj6
-rw-r--r--vcproj-10/plugin-HPMHooking_login.vcxproj6
-rw-r--r--vcproj-10/plugin-HPMHooking_map.vcxproj6
-rw-r--r--vcproj-10/plugin-sample.vcxproj4
-rw-r--r--vcproj-11/char-server.vcxproj4
-rw-r--r--vcproj-11/login-server.vcxproj4
-rw-r--r--vcproj-11/map-server.vcxproj4
-rw-r--r--vcproj-11/mapcache.vcxproj4
-rw-r--r--vcproj-11/plugin-HPMHooking_char.vcxproj6
-rw-r--r--vcproj-11/plugin-HPMHooking_login.vcxproj6
-rw-r--r--vcproj-11/plugin-HPMHooking_map.vcxproj6
-rw-r--r--vcproj-11/plugin-sample.vcxproj4
-rw-r--r--vcproj-12/char-server.vcxproj4
-rw-r--r--vcproj-12/login-server.vcxproj4
-rw-r--r--vcproj-12/map-server.vcxproj4
-rw-r--r--vcproj-12/mapcache.vcxproj4
-rw-r--r--vcproj-12/plugin-HPMHooking_char.vcxproj6
-rw-r--r--vcproj-12/plugin-HPMHooking_login.vcxproj6
-rw-r--r--vcproj-12/plugin-HPMHooking_map.vcxproj6
-rw-r--r--vcproj-12/plugin-sample.vcxproj4
-rw-r--r--vcproj-9/char-server.vcproj587
-rw-r--r--vcproj-9/dbghelpplug.vcproj212
-rw-r--r--vcproj-9/login-server.vcproj493
-rw-r--r--vcproj-9/map-server.vcproj818
-rw-r--r--vcproj-9/mapcache.vcproj317
-rw-r--r--vcproj-9/plugin-HPMHooking.vcproj187
-rw-r--r--vcproj-9/plugin-sample.vcproj187
471 files changed, 76261 insertions, 39170 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
new file mode 100644
index 000000000..25fa4b6e4
--- /dev/null
+++ b/CONTRIBUTING.md
@@ -0,0 +1,89 @@
+# Contributing to Hercules
+
+Hello! Third party patches are essential to keep Hercules great. We want to
+keep it as easy as possible to contribute changes that get things working in
+your environment. There are a few guidelines that we need contributors to
+follow so that we can have a chance of keeping on top of things.
+
+## Hercules Core vs Modules
+
+Due to the nature of the project, and the wide range of different applications
+it has, we provide a plugin interface, to keep the core clean of unnecessary
+features.
+
+Generally, bugfixes and improvements to existing code, as well as the
+implementation of official Ragnarok Online features and content, should be part
+of the Hercules core, while custom functionalities should be moved to plugins,
+to avoid burdening the core with code potentially useful only to a small subset
+of users.
+
+If you are unsure of whether your contribution should be implemented as a
+module or part of Hercules Core, you may visit [#Hercules on Rizon
+IRC](http://herc.ws/board/topic/91-hercules-irc/), create an issue on GitHub,
+or drop us an email at dev@herc.ws
+
+## Getting Started
+
+* Make sure you have a [GitHub account](https://github.com/signup/free)
+* Open an issue in GitHub, if one does not already exist.
+ * Clearly describe the issue including steps to reproduce when it is a bug.
+ * Describe your configuration, following the provided template.
+* Fork the repository on GitHub
+
+## Submitting an Issue on GitHub
+
+When you open an issue, in order for it to be helpful, you should include as
+much description as possible of the issue you are observing or feature you're
+suggesting.
+
+If you're reporting an issue, you should describe your setup, and provide the
+output of `./map-server --version`.
+
+If you report a crash, make sure that you include a backtrace of the crash,
+generated with either gdb or Visual Studio (depending on your build
+environment). For the backtrace to be useful, you need to compile Hercules in
+debug mode.
+
+## Making Changes
+
+* Create a topic branch from where you want to base your work.
+ * This is usually the master branch.
+ * To quickly create a topic branch based on master; `git checkout -b
+ my_contribution master`. Please avoid working directly on the
+ `master` branch.
+* Make commits of logical units. Each commit you submit, must be atomic and
+ complete. **Each commit must do one thing, and do it well.** For separate
+ fixes, make separate commits. Even if this causes commits that only affect
+ one line of code.
+* Check for unnecessary whitespace with `git diff --check` before committing.
+* Make sure you follow our [coding style guidelines](http://TODO).
+* Make sure your commit messages are complete, describe the changes you made,
+ and in proper English language. Make sure you mention the ID of the issue
+ you fix.
+* Make sure your changes don't accidentally break anything when, for example,
+ Hercules is compiled with different settings.
+
+### Making Trivial Changes
+
+For changes of a trivial nature to comments and documentation, it is not always
+necessary to create a new issue in GitHub.
+
+## Submitting Changes
+
+* Push your changes to a topic branch in your fork of the repository.
+* Submit a pull request to the repository in the HerculesWS organization.
+* The dev team looks at Pull Requests on a weekly basis, compatibly with the
+ amount of patches in review queue and current workload.
+* After feedback has been given we expect responses within two weeks. After two
+ weeks we may close the pull request if it isn't showing any activity.
+
+## Other ways to help
+
+* You can help us diagnose and fix existing bugs by asking and providing answers for the following:
+
+ * Is the bug reproducible as explained?
+ * Is it reproducible in other environments?
+ * Are the steps to reproduce the bug clear? If not, can you describe how you might reproduce it?
+ * Is this bug something you have run into? Would you appreciate it being looked into faster?
+
+* You can close fixed bugs by testing old bugs to see if they are still happening.
diff --git a/Hercules-9.sln b/Hercules-9.sln
deleted file mode 100644
index 740cddc16..000000000
--- a/Hercules-9.sln
+++ /dev/null
@@ -1,48 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual Studio 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "char-server", "vcproj-9\char-server.vcproj", "{D356871D-58E1-450B-967A-E4E9646175AF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "login-server", "vcproj-9\login-server.vcproj", "{D356871D-58E1-450B-967A-E5E9646175AF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "map-server", "vcproj-9\map-server.vcproj", "{D356871D-58E1-450B-967A-E6E9646175AF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mapcache", "vcproj-9\mapcache.vcproj", "{D356871D-58E1-450B-967A-E7E9646175AF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "plugin-sample", "vcproj-9\plugin-sample.vcproj", "{D356871D-58E1-450B-967A-E7E9646175AF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "plugin-HPMHooking", "vcproj-9\plugin-HPMHooking.vcproj", "{D356871D-58E1-450B-967A-E7E9646175AF}"
-EndProject
-
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {D356871D-58E1-450B-967A-E4E9646175AF}.Debug|Win32.ActiveCfg = Debug|Win32
- {D356871D-58E1-450B-967A-E4E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
- {D356871D-58E1-450B-967A-E4E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E4E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {D356871D-58E1-450B-967A-E5E9646175AF}.Debug|Win32.ActiveCfg = Debug|Win32
- {D356871D-58E1-450B-967A-E5E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
- {D356871D-58E1-450B-967A-E5E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E5E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Debug|Win32.ActiveCfg = Debug|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {D356871D-58E1-450B-967A-E7E9646175AF}.Debug|Win32.ActiveCfg = Debug|Win32
- {D356871D-58E1-450B-967A-E7E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
- {D356871D-58E1-450B-967A-E7E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E7E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Debug|Win32.ActiveCfg = Debug|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
- {D356871D-58E1-450B-967A-E6E9646175AF}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/Hercules.xcodeproj/project.pbxproj b/Hercules.xcodeproj/project.pbxproj
index 2e026d10b..0fd803bfb 100644
--- a/Hercules.xcodeproj/project.pbxproj
+++ b/Hercules.xcodeproj/project.pbxproj
@@ -1509,8 +1509,8 @@
/usr/include,
/usr/local/include,
/usr/local/include/mysql,
- 3rdparty/mt19937ar,
- 3rdparty/libconfig,
+ 3rdparty,
+ src,
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
);
LIBRARY_SEARCH_PATHS = /usr/local/lib;
@@ -1587,8 +1587,8 @@
/usr/include,
/usr/local/include,
/usr/local/include/mysql,
- 3rdparty/mt19937ar,
- 3rdparty/libconfig,
+ 3rdparty,
+ src,
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
);
LIBRARY_SEARCH_PATHS = /usr/local/lib;
diff --git a/README.md b/README.md
index 7ffe47596..e3e19be33 100644
--- a/README.md
+++ b/README.md
@@ -131,7 +131,10 @@ The following list of links point to various help files within the GIT, articles
pages on the Wiki or topics within the Hercules forum.
* Hercules Forums
- http://hercules.ws/board/
+ http://herc.ws/board/
+
+* Hercules Wiki
+ http://herc.ws/wiki/Main_Page
* GIT Repository URL:
https://github.com/HerculesWS/Hercules
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf
index 028228729..f3da0e209 100644
--- a/conf/battle/skill.conf
+++ b/conf/battle/skill.conf
@@ -154,11 +154,12 @@ monster_cloak_check_type: 4
land_skill_limit: 9
//Determines which kind of skill-failed messages should be sent:
+// 0 - Enable by default
// 1 - Disable all skill-failed messages.
// 2 - Disable skill-failed messages due to can-act delays.
// 4 - Disable failed message from Snatcher
// 8 - Disable failed message from Envenom
-display_skill_fail: 2
+display_skill_fail: 0
// Can a player in chat room (in-game), be warped by a warp portal? (Note 1)
chat_warpportal: no
diff --git a/conf/battlegrounds.conf b/conf/battlegrounds.conf
index 0aa81d35d..ea54d3f2e 100644
--- a/conf/battlegrounds.conf
+++ b/conf/battlegrounds.conf
@@ -6,10 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//====================================================
-//= Link~u! <description> <link to wiki/topic>
-//= http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/
+//= http://herc.ws/board/topic/928-memory-slasher-may-30-patch/
//====================================================
//= Fields (TODO/INCOMPLETE)
//= arenas: ({
diff --git a/conf/channels.conf b/conf/channels.conf
index 9700f626c..19021a64d 100644
--- a/conf/channels.conf
+++ b/conf/channels.conf
@@ -6,10 +6,10 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//====================================================
//================= More Information =================
-// http://hercules.ws/board/topic/316-introducing-hercules-channel-system/
+// http://herc.ws/board/topic/316-introducing-hercules-channel-system/
//====================================================
chsys: (
{
@@ -60,5 +60,6 @@ chsys: (
irc_channel_nick: "Hercules_chSysBot" /* nick the bot will use */
irc_channel_nick_pw: "" /* password to this nick (if any) to identify to nick server on the irc network */
irc_channel_use_ghost: false /* whether to send a GHOST command to the nick server (requires irc_channel_nick_pw to be defined) */
+ irc_channel_autojoin: false
}
)
diff --git a/conf/plugins.conf b/conf/plugins.conf
index 8f171f034..367fc81f2 100644
--- a/conf/plugins.conf
+++ b/conf/plugins.conf
@@ -6,10 +6,10 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//====================================================
//== Topic Discussion ================================
-//== http://hercules.ws/board/topic/549-introducing-hercules-plugin-manager/
+//== http://herc.ws/board/topic/549-introducing-hercules-plugin-manager/
//====================================================
//== Description =====================================
//The plugin system allows you to create customized scripts
diff --git a/conf/subnet.conf b/conf/subnet.conf
index e91fb7376..5f2c75a99 100644
--- a/conf/subnet.conf
+++ b/conf/subnet.conf
@@ -4,3 +4,4 @@
// you can add more than one subnet
subnet: 255.0.0.0:127.0.0.1:127.0.0.1
+subnet: 0.0.0.0:127.0.0.1:127.0.0.1
diff --git a/configure b/configure
index 6a798c713..b022ca2d5 100755
--- a/configure
+++ b/configure
@@ -1,5 +1,5 @@
#! /bin/sh
-# From configure.in bc3bdec.
+# From configure.in 3bd5d73.
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69.
#
@@ -1357,8 +1357,8 @@ Optional Features:
is enabled by default)
--enable-static Enables or Disables Statick Linking (STATIC is
disabled by default)
- --enable-sanitize Enables or Disables Sanitize Address Checking
- (SANITIZE is disabled by default)
+ --enable-sanitize[=ARG] Enables sanitizer. (disabled by default) (available
+ options: yes, no, full)
--disable-renewal Disable Ragnarok Renewal support (override settings
in src/config/renewal.h)
@@ -3694,6 +3694,7 @@ if test "${enable_sanitize+set}" = set; then :
case $enableval in
"no");;
"yes");;
+ "full");;
*) as_fn_error $? "invalid argument --enable-sanitize=$disableval... stopping" "$LINENO" 5;;
esac
@@ -4615,6 +4616,7 @@ ac_compiler_gnu=$ac_cv_c_compiler_gnu
CFLAGS="$CFLAGS -pipe -ffast-math -Wall -Wextra -Wno-sign-compare"
CPPFLAGS="$CPPFLAGS -I../common"
+LDFLAGS="$LDFLAGS -rdynamic"
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking whether byte ordering is bigendian" >&5
@@ -5055,51 +5057,830 @@ fi
fi
+
#
# sanitize Support test
#
if test "$enable_sanitize" != "no" ; then
- OLD_CFLAGS="$CFLAGS"
- CFLAGS="$CFLAGS -fsanitize=address"
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=address" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=address... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=address"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=address"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
- OLD_LDFLAGS="$LDFLAGS"
- LDFLAGS="$LDFLAGS -fsanitize=address"
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
- { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=address" >&5
-$as_echo_n "checking whether $CC supports -fsanitize=address... " >&6; }
- if test "$cross_compiling" = yes; then :
+else
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: guessing no" >&5
-$as_echo "guessing no" >&6; }
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=address" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=address... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
else
- cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+ if test "$enable_sanitize" == "full" ; then
+ # skipped because server have multiple issues: -fsanitize=alignment
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=shift" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=shift... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=shift"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=shift"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
- int main(int argc, char **argv){
- return 0;
- }
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=shift" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=shift... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
_ACEOF
-if ac_fn_c_try_run "$LINENO"; then :
+if ac_fn_c_try_compile "$LINENO"; then :
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
$as_echo "yes" >&6; }
else
- { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
$as_echo "no" >&6; }
- CFLAGS="$OLD_CFLAGS"
- LDFLAGS="$OLD_LDFLAGS"
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
fi
-rm -f core *.core core.conftest.* gmon.out bb.out conftest$ac_exeext \
- conftest.$ac_objext conftest.beam conftest.$ac_ext
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=integer-divide-by-zero" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=integer-divide-by-zero... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=integer-divide-by-zero"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=integer-divide-by-zero"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=integer-divide-by-zero" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=integer-divide-by-zero... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=unreachable" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=unreachable... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=unreachable"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=unreachable"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=unreachable" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=unreachable... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=vla-bound" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=vla-bound... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=vla-bound"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=vla-bound"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=vla-bound" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=vla-bound... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=null" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=null... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=null"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=null"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=null" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=null... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=return" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=return... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=return"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=return"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=return" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=return... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=signed-integer-overflow" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=signed-integer-overflow... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=signed-integer-overflow"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=signed-integer-overflow"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=signed-integer-overflow" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=signed-integer-overflow... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=bounds" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=bounds... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=bounds"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=bounds"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=bounds" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=bounds... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=object-size" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=object-size... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=object-size"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=object-size"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=object-size" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=object-size... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=float-divide-by-zero" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=float-divide-by-zero... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=float-divide-by-zero"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=float-divide-by-zero"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=float-divide-by-zero" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=float-divide-by-zero... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=float-cast-overflow" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=float-cast-overflow... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=float-cast-overflow"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=float-cast-overflow"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=float-cast-overflow" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=float-cast-overflow... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=nonnull-attribute" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=nonnull-attribute... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=nonnull-attribute"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=nonnull-attribute"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=nonnull-attribute" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=nonnull-attribute... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=returns-nonnull-attribute" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=returns-nonnull-attribute... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=returns-nonnull-attribute"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=returns-nonnull-attribute"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=returns-nonnull-attribute" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=returns-nonnull-attribute... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=bool" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=bool... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=bool"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=bool"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=bool" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=bool... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=enum" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=enum... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=enum"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=enum"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=enum" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=enum... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC supports -fsanitize=vptr" >&5
+$as_echo_n "checking whether $CC supports -fsanitize=vptr... " >&6; }
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=vptr"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=vptr"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=vptr" >&5
+$as_echo_n "checking whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=vptr... " >&6; }
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h. */
+int foo;
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: yes" >&5
+$as_echo "yes" >&6; }
+
+else
+
+ { $as_echo "$as_me:${as_lineno-$LINENO}: result: no" >&5
+$as_echo "no" >&6; }
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+ fi
fi
diff --git a/configure.in b/configure.in
index 1f2001981..d17f5b4a7 100644
--- a/configure.in
+++ b/configure.in
@@ -300,9 +300,10 @@ AC_ARG_ENABLE(
AC_ARG_ENABLE(
[sanitize],
AC_HELP_STRING(
- [--enable-sanitize],
+ [--enable-sanitize@<:@=ARG@:>@],
[
- Enables or Disables Sanitize Address Checking (SANITIZE is disabled by default)
+ Enables sanitizer. (disabled by default)
+ (available options: yes, no, full)
]
),
[
@@ -310,6 +311,7 @@ AC_ARG_ENABLE(
case $enableval in
"no");;
"yes");;
+ "full");;
*) AC_MSG_ERROR([[invalid argument --enable-sanitize=$disableval... stopping]]);;
esac
],
@@ -485,6 +487,7 @@ AC_LANG([C])
CFLAGS="$CFLAGS -pipe -ffast-math -Wall -Wextra -Wno-sign-compare"
CPPFLAGS="$CPPFLAGS -I../common"
+LDFLAGS="$LDFLAGS -rdynamic"
AC_C_BIGENDIAN(
@@ -620,37 +623,68 @@ if test "$enable_lto" != "no" ; then
)
fi
+AC_DEFUN(AC_CHECK_SANITIZER_FLAG,
+ [
+ AC_MSG_CHECKING([whether $CC supports -fsanitize=$1])
+ OLD_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS -fsanitize=$1"
+ OLD_LDFLAGS="$LDFLAGS"
+ LDFLAGS="$LDFLAGS -fsanitize=$1"
+ AC_COMPILE_IFELSE(
+ [AC_LANG_SOURCE([int foo;])],
+ [
+ AC_MSG_RESULT([yes])
+ ],
+ [
+ AC_MSG_RESULT([no])
+
+ AC_MSG_CHECKING([whether $CC requires -fsanitize-undefined-trap-on-error for -fsanitize=$1])
+ CFLAGS="$CFLAGS -fsanitize-undefined-trap-on-error"
+ AC_COMPILE_IFELSE(
+ [AC_LANG_SOURCE([int foo;])],
+ [
+ AC_MSG_RESULT([yes])
+ ],
+ [
+ AC_MSG_RESULT([no])
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+ ]
+ )
+ ],
+ [
+ AC_MSG_RESULT([guessing no])
+ CFLAGS="$OLD_CFLAGS"
+ LDFLAGS="$OLD_LDFLAGS"
+ ]
+ )
+ ]
+)
#
# sanitize Support test
#
if test "$enable_sanitize" != "no" ; then
-
- OLD_CFLAGS="$CFLAGS"
- CFLAGS="$CFLAGS -fsanitize=address"
-
- OLD_LDFLAGS="$LDFLAGS"
- LDFLAGS="$LDFLAGS -fsanitize=address"
-
- AC_MSG_CHECKING([whether $CC supports -fsanitize=address])
- AC_RUN_IFELSE(
- [AC_LANG_SOURCE([
- int main(int argc, char **argv){
- return 0;
- }
- ])],
- [
- AC_MSG_RESULT([yes])
- ],
- [
- AC_MSG_RESULT([no])
- CFLAGS="$OLD_CFLAGS"
- LDFLAGS="$OLD_LDFLAGS"
- ],
- [
- AC_MSG_RESULT([guessing no])
- ]
- )
+ AC_CHECK_SANITIZER_FLAG(address)
+ if test "$enable_sanitize" == "full" ; then
+ # skipped because server have multiple issues: -fsanitize=alignment
+ AC_CHECK_SANITIZER_FLAG(shift)
+ AC_CHECK_SANITIZER_FLAG(integer-divide-by-zero)
+ AC_CHECK_SANITIZER_FLAG(unreachable)
+ AC_CHECK_SANITIZER_FLAG(vla-bound)
+ AC_CHECK_SANITIZER_FLAG(null)
+ AC_CHECK_SANITIZER_FLAG(return)
+ AC_CHECK_SANITIZER_FLAG(signed-integer-overflow)
+ AC_CHECK_SANITIZER_FLAG(bounds)
+ AC_CHECK_SANITIZER_FLAG(object-size)
+ AC_CHECK_SANITIZER_FLAG(float-divide-by-zero)
+ AC_CHECK_SANITIZER_FLAG(float-cast-overflow)
+ AC_CHECK_SANITIZER_FLAG(nonnull-attribute)
+ AC_CHECK_SANITIZER_FLAG(returns-nonnull-attribute)
+ AC_CHECK_SANITIZER_FLAG(bool)
+ AC_CHECK_SANITIZER_FLAG(enum)
+ AC_CHECK_SANITIZER_FLAG(vptr)
+ fi
fi
diff --git a/db/cashshop_db.conf b/db/cashshop_db.conf
index 7f1d4f5d6..ecd17daf8 100644
--- a/db/cashshop_db.conf
+++ b/db/cashshop_db.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-//= http://hercules.ws/board/topic/367-introducing-cash-shop-support/
+//= http://herc.ws/board/topic/367-introducing-cash-shop-support/
//====================================================
// This file handles the entire Cashshop. You can simply
// add in any amount of items you like within each category.
diff --git a/db/const.txt b/db/const.txt
index c7fff2825..47192a04e 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -593,6 +593,7 @@ bFixedCast 2057
bVariableCast 2058
bSetDefRace 2059
bSetMDefRace 2060
+bAddRaceTolerance 2061
//reference to script.c::script_defaults():equip[] array used for easy-conversion
EQI_HEAD_TOP 1
@@ -656,6 +657,7 @@ Ele_Holy 6
Ele_Dark 7
Ele_Ghost 8
Ele_Undead 9
+Ele_All 255
RC_Formless 0
RC_Undead 1
@@ -667,9 +669,14 @@ RC_Demon 6
RC_DemiHuman 7
RC_Angel 8
RC_Dragon 9
-RC_Boss 10
-RC_NonBoss 11
-RC_NonDemiHuman 12
+RC_Player 10
+RC_Boss 11
+RC_NonBoss 12
+RC_NonDemiHuman 14
+RC_NonPlayer 15
+RC_DemiPlayer 16
+RC_NonDemiPlayer 17
+RC_All 255
RC2_None 0
RC2_Goblin 1
@@ -678,6 +685,8 @@ RC2_Orc 3
RC2_Golem 4
RC2_Guardian 5
RC2_Ninja 6
+RC2_Scaraba 7
+RC2_Turtle 8
Size_Small 0
Size_Medium 1
@@ -3237,7 +3246,9 @@ THANATOS_KEEP 10009
4_PD_GOLDDRAGON 10108
4_PD_ZAEROG 10109
4_PD_TAMADORA 10110
-
+4_JP_EDGA_H 10111
+4_JP_BRAGOLEM_H 10112
+4_EL_AQUA 10113
MER_LIF 6001
MER_AMISTR 6002
diff --git a/db/item_db2.conf b/db/item_db2.conf
index b209b0f79..1138bd944 100644
--- a/db/item_db2.conf
+++ b/db/item_db2.conf
@@ -29,6 +29,7 @@ item_db: (
Refine: Refineable (boolean, defaults to true)
View: View ID (int, defaults to 0)
BindOnEquip: true/false (boolean, defaults to false)
+ ForceSerial: true/false (boolean, defaults to false)
BuyingStore: true/false (boolean, defaults to false)
Delay: Delay to use item (int, defaults to 0)
KeepAfterUse: true/false (boolean, defaults to false)
diff --git a/db/pet_db.txt b/db/pet_db.txt
index a95154974..37401dca4 100644
--- a/db/pet_db.txt
+++ b/db/pet_db.txt
@@ -76,13 +76,13 @@
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus bAtkRate,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
-1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,0,3; },{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
-1275,ALICE,Alice,661,9027,0,504,80,60,20,100,250,20,800,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,25,100; },{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; }
+1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,0,3; },{ bonus2 bAddRace,RC_DemiPlayer,2; bonus2 bMagicAddRace,RC_DemiPlayer,2; }
+1275,ALICE,Alice,661,9027,0,504,80,60,20,100,250,20,800,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,25,100; },{ bonus bMdef,1; if (RENEWAL) { bonus2 bAddRaceTolerance,RC_DemiPlayer,1; } else { bonus2 bSubRace,RC_DemiPlayer,1; } }
1815,EVENT_RICECAKE,Rice Cake,0,9028,0,511,80,60,50,100,250,20,2000,150,1,0,500,500,200,{ petskillsupport "CR_DEFENDER",3,240,50,100; },{ bonus2 bSubEle,Ele_Neutral,1; bonus bMaxHPrate,-1; }
1245,GOBLINE_XMAS,Christmas Goblin,12225,9029,0,911,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "MG_SIGHT",5,0,5,5; },{ bonus bMaxHP,30; bonus2 bSubEle,Ele_Water,1; }
// Newest pets.
-1519,CHUNG_E,Green Maiden,12395,9030,0,6115,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,0,5,5; },{ bonus bDef,1; bonus2 bSubRace,RC_DemiHuman,1; }
+1519,CHUNG_E,Green Maiden,12395,9030,0,6115,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "CR_SHIELDCHARGE",5,0,5,5; },{ bonus bDef,1; if (RENEWAL) { bonus2 bAddRaceTolerance,RC_DemiPlayer,1; } else { bonus2 bSubRace,RC_DemiPlayer,1; } }
1879,ECLIPSE_P,Spring Rabbit,0,9031,0,7766,80,60,50,100,250,20,2000,150,0,0,300,300,800,{ petskillattack "TF_THROWSTONE",1,0,5,5; },{}
1122,GOBLIN_1,Goblin,14569,9032,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_WINDATTACK",5,0,5,5; },{}
1123,GOBLIN_2,Goblin,14570,9033,0,7821,80,60,50,100,250,20,800,150,0,0,300,300,800,{ petskillattack "NPC_FIREATTACK",5,0,5,5; },{}
@@ -98,7 +98,7 @@
1143,MARIONETTE,Marionette,12361,9043,10025,6098,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bSPrecovRate,3; }
1148,MEDUSA,Medusa,12368,9050,10032,6108,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bVit,1; bonus2 bResEff,Eff_Stone,500; }
1179,WHISPER,Whisper,12363,9045,10027,6100,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bFlee,7; bonus bDef,-3; }
-1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiHuman,3; }
+1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiPlayer,3; }
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bHPDrainRate,50,5; }
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus bMaxSPrate,3; }
1379,NIGHTMARE_TERROR,Nightmare Terror,12372,9054,10036,6112,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bResEff,Eff_Sleep,10000; }
@@ -109,7 +109,7 @@
1504,DULLAHAN,Dullahan,12367,9049,10031,6107,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bCritAtkRate,5; }
1505,LOLI_RURI,Loli Ruri,12360,9042,10024,6097,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bMaxHPrate,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,50; }
1513,CIVIL_SERVANT,Mao Guai,12358,9040,10022,6095,80,60,10,100,250,20,500,150,0,0,300,300,800,{},{ bonus bMaxSP,10; }
-1586,LEAF_CAT,Leaf Cat,12359,9041,10023,6096,80,60,20,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubRace,RC_Brute,3; }
+1586,LEAF_CAT,Leaf Cat,12359,9041,10023,6096,80,60,20,100,250,20,200,150,0,0,300,300,800,{},{ if (RENEWAL) { bonus2 bAddRaceTolerance,RC_Brute,2; } else { bonus2 bSubRace,RC_Brute,3; } }
1630,BACSOJIN_,White Lady,12357,9039,10021,6094,80,60,10,100,250,20,2000,150,0,0,300,300,800,{},{}
1837,IMP,Fire Imp,12374,9056,10038,6114,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bSubEle,Ele_Fire,2; bonus2 bAddEle,Ele_Fire,2; }
diff --git a/db/pre-re/homunculus_db.txt b/db/pre-re/homunculus_db.txt
index 5c74b70f7..68e8cd3e2 100644
--- a/db/pre-re/homunculus_db.txt
+++ b/db/pre-re/homunculus_db.txt
@@ -18,14 +18,14 @@
// Legend: b: base, gn: growth min, gx: growth max, en: evolution min, ex: evolution max
// NOTE: Only the growth values are in a 1/10 scale, the other stats are 1/1 (eg: 5 gmAGI means 0.5 agi)
-6001,6009,Lif,537,60000,0,1,7,0,700,150,40,12,20,15,35,24,14,60,100,4,9,5,19,4,20,5,19,6,20,5,19,6,20,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20
-6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,13,80,130,1,4,8,20,1,10,4,20,3,19,4,20,3,19,1600,3600,120,360,20,50,20,50,20,50,10,30,10,30,10,30
-6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,3,19,1,10,4,20,8,20,3,19,1200,3200,200,400,10,30,10,30,10,30,20,50,20,50,10,20
-6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,20,50,10,30,10,50,10,30,10,100
-6005,6013,Lif,537,60000,0,1,7,0,700,150,40,12,20,15,35,24,14,60,100,4,9,5,19,4,20,5,19,6,20,5,19,6,20,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20
-6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,13,80,130,1,4,8,20,1,10,4,20,3,19,4,20,3,19,1600,3600,120,360,20,50,20,50,20,50,10,30,10,30,10,30
-6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,3,19,1,10,4,20,8,20,3,19,1200,3200,200,400,10,30,10,30,10,30,20,50,20,50,10,20
-6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1200,4800,480,640,10,30,20,50,10,30,10,50,10,30,10,100
+6001,6009,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
+6002,6010,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
+6003,6011,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
+6004,6012,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
+6005,6013,Lif,537,60000,0,1,7,0,700,150,40,17,20,15,35,24,12,60,100,4,9,5,19,5,19,5,19,4,20,6,20,6,20,1,10,10,20,1,5,1,4,1,5,4,10,1,10,1,3
+6006,6014,Amistr,912,60000,0,1,2,0,700,320,10,20,17,35,11,24,12,80,130,1,4,8,20,4,20,4,20,1,10,3,19,3,19,10,20,1,10,1,10,1,5,4,10,1,3,1,4,1,5
+6007,6015,Filir,910,60000,0,1,2,0,700,90,25,29,35,9,8,30,9,45,75,3,6,4,20,8,20,1,10,3,19,4,20,3,19,5,15,5,15,4,10,1,10,1,3,1,4,1,5,1,5
+6008,6016,Vanilmirth,911,60000,0,1,0,0,700,80,11,11,11,11,11,11,11,30,150,0,7,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,30,1,10,1,10,1,10,1,10,1,10,1,10
6048,6048,Eira,6098,60000,1,1,8,0,700,450,120,36,60,45,105,86,42,40,160,20,42,13,39,14,48,15,25,16,36,28,42,9,18,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
6049,6049,Bayeri,6112,60000,1,1,2,0,700,1060,30,60,51,105,33,86,39,90,360,48,52,18,36,22,44,16,32,12,24,8,36,20,36,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
6050,6050,Sera,6108,60000,1,1,4,0,700,330,80,87,90,55,24,126,9,60,240,36,64,10,25,7,35,5,25,28,40,16,32,20,40,1000,2000,10,200,1,10,1,10,1,10,1,10,1,10,1,10
diff --git a/db/pre-re/item_chain.conf b/db/pre-re/item_chain.conf
index bedb33d73..744b1cbcf 100644
--- a/db/pre-re/item_chain.conf
+++ b/db/pre-re/item_chain.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt
index 2c7b3cc81..5177d339c 100644
--- a/db/pre-re/item_combo_db.txt
+++ b/db/pre-re/item_combo_db.txt
@@ -64,18 +64,18 @@
2357:2421:2524:5171,{ bonus bAllStats,1; }
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
-//2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; }
+//2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
-2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
-2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
-2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
+2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
@@ -150,7 +150,7 @@
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
-4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; }
+4435:4436,{ bonus2 bSPGainRace,RC_DemiPlayer,2; }
5040:5442,{ bonus bAspdRate,3; bonus bCastrate,3; }
5068:5653,{ bonus bStr,1; bonus bAtkRate,5; }
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index e3a8c2e3c..48d9b091d 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -29,6 +29,7 @@ item_db: (
Refine: Refineable (boolean, defaults to true)
View: View ID (int, defaults to 0)
BindOnEquip: true/false (boolean, defaults to false)
+ ForceSerial: true/false (boolean, defaults to false)
BuyingStore: true/false (boolean, defaults to false)
Delay: Delay to use item (int, defaults to 0)
KeepAfterUse: true/false (boolean, defaults to false)
@@ -1784,8 +1785,6 @@ item_db: (
Name: "Gold Roulette Coin"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -1828,8 +1827,6 @@ item_db: (
Name: "Silver Roulette Coin"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -4870,7 +4867,7 @@ item_db: (
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -5561,9 +5558,9 @@ item_db: (
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5662,9 +5659,9 @@ item_db: (
Refine: false
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5774,9 +5771,9 @@ item_db: (
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5870,8 +5867,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -5898,7 +5895,7 @@ item_db: (
}
Script: <"
bonus bCritical,20;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bCritAtkRate,20;
bonus bUnbreakableWeapon,0;
">
@@ -5974,12 +5971,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30;
@@ -6517,8 +6514,8 @@ item_db: (
EquipLv: 36
View: 1
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
">
},
@@ -6618,7 +6615,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_Demon;
bonus2 bSubRace,RC_Demon,5;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
">
},
{
@@ -7100,7 +7097,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7175,7 +7172,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
bonus bHPrecovRate,-100;
@@ -7198,7 +7195,7 @@ item_db: (
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7229,7 +7226,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7364,7 +7361,7 @@ item_db: (
Refine: false
View: 16
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
">
@@ -7494,8 +7491,8 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -7524,7 +7521,7 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bCritAtkRate,20;
bonus bAspdRate,5;
bonus bUnbreakableWeapon,0;
@@ -7553,12 +7550,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -7586,12 +7583,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -7783,7 +7780,7 @@ item_db: (
EquipLv: 44
View: 6
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus3 bAddMonsterDropItem,517,RC_Brute,3000;
">
},
@@ -7880,12 +7877,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -8336,9 +8333,9 @@ item_db: (
EquipLv: 44
View: 7
Script: <"
- bonus2 bWeaponComaRace,RC_DemiHuman,30;
- bonus2 bSPGainRaceAttack,RC_DemiHuman,2;
- bonus2 bSPGainRace,RC_DemiHuman,20;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,30;
+ bonus2 bSPGainRaceAttack,RC_DemiPlayer,2;
+ bonus2 bSPGainRace,RC_DemiPlayer,20;
">
},
{
@@ -8569,8 +8566,8 @@ item_db: (
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -8597,7 +8594,7 @@ item_db: (
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -8650,12 +8647,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50;
}
if(getrefine()>8) {
@@ -9253,7 +9250,7 @@ item_db: (
View: 4
Script: <"
bonus2 bAddEff,Eff_Stun,500;
- bonus2 bAddRace,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,20;
skill KN_PIERCE,3;
">
},
@@ -9347,8 +9344,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(BaseJob==Job_Crusader) bonus bAspdRate,20;
">
@@ -9376,12 +9373,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,10;
}
if(getrefine()>8) {
@@ -9825,7 +9822,7 @@ item_db: (
View: 5
Script: <"
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -9864,7 +9861,7 @@ item_db: (
View: 5
Script: <"
bonus bAtkEle,Ele_Dark;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddRace,RC_Angel,10;
">
},
@@ -10047,7 +10044,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -10140,8 +10137,8 @@ item_db: (
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,25;
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus2 bAddRace,RC_DemiPlayer,25;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bUnbreakableWeapon,0;
">
},
@@ -10230,12 +10227,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200;
@@ -10290,7 +10287,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -10736,7 +10733,7 @@ item_db: (
View: 8
Script: <"
bonus2 bAddRace,RC_Undead,10;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEle,Ele_Earth,10;
">
},
@@ -10948,7 +10945,7 @@ item_db: (
Refine: false
View: 8
Script: <"
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_DemiPlayer,30;
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_Undead,40;
">
@@ -11063,8 +11060,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -11092,7 +11089,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -11172,12 +11169,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -11545,7 +11542,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -11727,8 +11724,8 @@ item_db: (
bonus bStr,2;
bonus bInt,1;
bonus bMatkRate,15;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -11757,7 +11754,7 @@ item_db: (
bonus bStr,2;
bonus bInt,1;
bonus bMatkRate,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
">
},
@@ -11785,12 +11782,12 @@ item_db: (
}
Script: <"
bonus bMatkRate,15;
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
">
@@ -11819,10 +11816,10 @@ item_db: (
}
Script: <"
bonus bMatkRate,15;
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
- if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
if(getrefine()>8) {
bonus bMatkRate,5;
bonus bCastrate,-5;
@@ -11889,7 +11886,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -12653,7 +12650,7 @@ item_db: (
bonus bInt,4;
bonus bDex,3;
bonus bMatkRate,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -12683,7 +12680,7 @@ item_db: (
bonus bInt,3;
bonus bDex,3;
bonus bMatkRate,15;
- bonus2 bMagicAddRace,RC_DemiHuman,15;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -12872,8 +12869,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0);
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25 + ((getrefine()>5) ? 5 : 0);
bonus bUnbreakableWeapon,0;
if(getrefine()>8) {
bonus bCastrate,-5;
@@ -12910,7 +12907,7 @@ item_db: (
bonus bDelayrate,-10;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5;
bonus bHealPower,5+(getrefine()-5)*2;
}
if(getrefine()>8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1;
@@ -13779,8 +13776,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -13808,7 +13805,7 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bInt,10;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bUnbreakableWeapon,0;
">
},
@@ -13899,13 +13896,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bCritAtkRate,getrefine() * 2;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;
">
@@ -14706,8 +14703,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0;
bonus bUnbreakableWeapon,0;
">
@@ -14736,7 +14733,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bCastrate,MO_EXTREMITYFIST,-25;
autobonus "{ bonus2 bCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }";
bonus bUnbreakableWeapon,0;
@@ -14787,12 +14784,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50);
@@ -14824,12 +14821,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bCastrate,MO_EXTREMITYFIST,-100;
@@ -15333,8 +15330,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -15362,7 +15359,7 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -15443,12 +15440,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -16016,8 +16013,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -16044,7 +16041,7 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -16122,12 +16119,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -16262,12 +16259,12 @@ item_db: (
}
Script: <"
bonus bMatkRate,getrefine();
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()-5)*2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5)*2;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()-5)*2;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1;
@@ -17052,7 +17049,7 @@ item_db: (
bonus bAllStats,50;
bonus bMdef,99;
bonus bShortWeaponDamageReturn,100;
- bonus2 bSubRace,RC_DemiHuman,95;
+ bonus2 bSubRace,RC_DemiPlayer,95;
skill CR_FULLPROTECTION,5;
skill WZ_ESTIMATION,1;
skill ST_FULLSTRIP,5;
@@ -18179,7 +18176,7 @@ item_db: (
Loc: 256
Refine: false
View: 76
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,10; ">
},
{
Id: 2290
@@ -18204,7 +18201,7 @@ item_db: (
Loc: 512
Refine: false
View: 78
- Script: <" bonus2 bAddRace,RC_DemiHuman,3; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,3; ">
},
{
Id: 2292
@@ -19267,7 +19264,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableArmor,0;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
">
},
{
@@ -19404,7 +19401,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19429,7 +19426,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19454,7 +19451,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19479,7 +19476,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19504,7 +19501,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19529,7 +19526,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19554,7 +19551,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -19811,7 +19808,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,20;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bSubRace,RC_DemiPlayer,7;
">
},
{
@@ -20314,7 +20311,7 @@ item_db: (
Job: 0xFFFFFFFE
Loc: 64
Refine: false
- Script: <" bonus2 bSubRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,5; ">
},
*/
{
@@ -20446,7 +20443,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -20471,7 +20468,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -20496,7 +20493,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -20628,7 +20625,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,10;
- bonus2 bSubRace,RC_DemiHuman,4;
+ bonus2 bSubRace,RC_DemiPlayer,4;
bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10;
">
},
@@ -21207,7 +21204,7 @@ item_db: (
Job: 0xFFFFFFFE
Loc: 4
Refine: false
- Script: <" bonus2 bSubRace,RC_DemiHuman,15; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,15; ">
},
*/
{
@@ -21307,7 +21304,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -21332,7 +21329,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -21357,7 +21354,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -21513,7 +21510,7 @@ item_db: (
EquipLv: 95
Refine: false
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus bMaxHPrate,10;
bonus2 bSubEle,Ele_Water,5;
bonus2 bSubEle,Ele_Fire,5;
@@ -21541,7 +21538,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,5;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -24468,7 +24465,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bExpAddRace,RC_DemiHuman,15; ">
+ Script: <" bonus2 bExpAddRace,RC_DemiPlayer,15; ">
},
{
Id: 2761
@@ -24552,7 +24549,7 @@ item_db: (
Refine: false
Script: <"
bonus bMaxHP,70;
- if(Class==Job_Novice) bonus bMaxHP,30;
+ if(Class==Job_Novice || Class==Job_Novice_High || Class==Job_SuperNovice) bonus bMaxHP,30;
">
},
{
@@ -24565,7 +24562,7 @@ item_db: (
Refine: false
Script: <"
bonus bVit,1;
- if(Class==Job_Swordman) bonus bDef,2;
+ if(BaseClass==Job_Swordman) bonus bDef,2;
">
},
{
@@ -24578,7 +24575,7 @@ item_db: (
Refine: false
Script: <"
bonus bInt,1;
- if(Class==Job_Acolyte) bonus bMaxSP,50;
+ if(BaseClass==Job_Acolyte) bonus bMaxSP,50;
">
},
{
@@ -24591,7 +24588,7 @@ item_db: (
Refine: false
Script: <"
bonus bInt,1;
- if(Class==Job_Mage) bonus bSPrecovRate,5;
+ if(BaseClass==Job_Mage) bonus bSPrecovRate,5;
">
},
{
@@ -24604,7 +24601,7 @@ item_db: (
Refine: false
Script: <"
bonus bDex,1;
- if(Class==Job_Archer) bonus bBaseAtk,10;
+ if(BaseClass==Job_Archer) bonus bBaseAtk,10;
">
},
{
@@ -24617,7 +24614,7 @@ item_db: (
Refine: false
Script: <"
bonus bAgi,1;
- if(Class==Job_Thief) bonus bAspdRate,3;
+ if(BaseClass==Job_Thief) bonus bAspdRate,3;
">
},
{
@@ -24630,7 +24627,7 @@ item_db: (
Refine: false
Script: <"
bonus bStr,1;
- if(Class==Job_Merchant) bonus bCritical,5;
+ if(BaseClass==Job_Merchant) bonus bCritical,5;
">
},
{
@@ -25755,7 +25752,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace,RC_DemiHuman,20; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,20; ">
},
{
Id: 4036
@@ -26019,7 +26016,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_DemiHuman,30; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,30; ">
},
{
Id: 4059
@@ -26794,7 +26791,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bAddRace,RC_DemiHuman,7;
+ bonus2 bAddRace,RC_DemiPlayer,7;
bonus2 bAddRace,RC_Brute,7;
bonus2 bAddRace,RC_Plant,7;
bonus2 bAddRace,RC_Insect,7;
@@ -27135,8 +27132,8 @@ item_db: (
Script: <"
bonus2 bAddItemHealRate,Candy,50;
bonus2 bAddItemHealRate,Candy_Striper,50;
- bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300;
- bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;
+ bonus3 bAddMonsterDropItem,529,RC_DemiPlayer,300;
+ bonus3 bAddMonsterDropItem,530,RC_DemiPlayer,100;
">
},
{
@@ -27147,7 +27144,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,1,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Goblin,30; ">
},
{
Id: 4156
@@ -27502,7 +27499,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,4,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Golem,30; ">
},
{
Id: 4185
@@ -28053,7 +28050,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace2,5,50; ">
+ Script: <" bonus2 bSubRace2,RC2_Guardian,50; ">
},
{
Id: 4232
@@ -28233,8 +28230,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-20;
- bonus2 bExpAddRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,-20;
+ bonus2 bExpAddRace,RC_DemiPlayer,10;
">
},
{
@@ -28247,7 +28244,7 @@ item_db: (
Loc: 2
Script: <"
bonus bCritAtkRate,10;
- bonus2 bCriticalAddRace,RC_DemiHuman,7;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,7;
">
},
{
@@ -28307,7 +28304,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,5,40; ">
+ Script: <" bonus2 bAddRace2,RC2_Guardian,40; ">
},
{
Id: 4252
@@ -28353,7 +28350,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,3,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Orc,30; ">
},
{
Id: 4256
@@ -28363,7 +28360,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 136
- Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; ">
+ Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100; ">
},
{
Id: 4257
@@ -28790,7 +28787,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,2,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Kobold,30; ">
},
{
Id: 4292
@@ -29244,7 +29241,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bSPGainRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bSPGainRace,RC_DemiPlayer,5; ">
OnUnequipScript: <" heal 0,-5; ">
},
{
@@ -29625,7 +29622,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bCriticalAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bCriticalAddRace,RC_DemiPlayer,10; ">
},
{
Id: 4361
@@ -30606,8 +30603,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus bHPGainValue,50;
">
},
@@ -30620,9 +30617,9 @@ item_db: (
Weight: 10
Loc: 136
Script: <"
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus2 bAddEff2,Eff_Bleeding,10;
">
},
@@ -30706,7 +30703,7 @@ item_db: (
bonus bMatkRate,10;
bonus bMaxSPrate,-50;
bonus2 bMagicAddRace,RC_Angel,50;
- bonus2 bMagicAddRace,RC_DemiHuman,50;
+ bonus2 bMagicAddRace,RC_DemiPlayer,50;
">
},
{
@@ -33320,8 +33317,8 @@ item_db: (
EquipLv: 70
View: 200
Script: <"
- bonus2 bAddRace,RC_DemiHuman,5;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -33505,7 +33502,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,10; ">
},
{
Id: 5133
@@ -33578,7 +33575,7 @@ item_db: (
View: 208
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEff2,Eff_Sleep,10;
">
},
@@ -33662,7 +33659,7 @@ item_db: (
View: 213
Script: <"
bonus bVit,1;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -34079,7 +34076,7 @@ item_db: (
View: 224
Script: <"
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
">
},
{
@@ -34107,7 +34104,7 @@ item_db: (
Loc: 256
Refine: false
View: 226
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,10; ">
},
{
Id: 5173
@@ -35817,7 +35814,7 @@ item_db: (
}
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
">
},
{
@@ -36124,7 +36121,7 @@ item_db: (
bonus bMaxSP,50;
skill TF_DOUBLE,2;
bonus bDoubleRate,10;
- bonus2 bSubRace,RC_DemiHuman,3;
+ bonus2 bSubRace,RC_DemiPlayer,3;
">
},
{
@@ -36552,7 +36549,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,5; ">
},
{
Id: 5307
@@ -36663,7 +36660,7 @@ item_db: (
}
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -36705,7 +36702,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,5; ">
},
{
Id: 5315
@@ -36917,7 +36914,7 @@ item_db: (
Loc: 512
Refine: false
View: 78
- Script: <" bonus2 bAddRace,RC_DemiHuman,7; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,7; ">
},
{
Id: 5327
@@ -37152,7 +37149,7 @@ item_db: (
Refine: false
View: 354
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bStr,2;
bonus3 bAutoSpellWhenHit,AL_ANGELUS,10,20;
">
@@ -37170,7 +37167,7 @@ item_db: (
Refine: false
View: 355
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bInt,2;
bonus bMagicHPGainValue,50;
">
@@ -37188,7 +37185,7 @@ item_db: (
Refine: false
View: 356
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bDex,2;
autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -37206,7 +37203,7 @@ item_db: (
Refine: false
View: 357
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bAgi,2;
bonus2 bAddItemHealRate,504,10;
bonus2 bAddItemHealRate,547,10;
@@ -37225,7 +37222,7 @@ item_db: (
Refine: false
View: 358
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bVit,2;
autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";
">
@@ -37243,7 +37240,7 @@ item_db: (
Refine: false
View: 359
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
bonus bLuk,2;
bonus2 bAddRace,RC_Undead,5;
bonus2 bMagicAddRace,RC_Undead,5;
@@ -37568,7 +37565,7 @@ item_db: (
EquipLv: 70
View: 371
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus2 bSubRace,RC_Boss,10;
">
},
@@ -37777,7 +37774,7 @@ item_db: (
nogstorage: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,12;
+ bonus2 bAddRace,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -37838,7 +37835,7 @@ item_db: (
noselltonpc: true
nogstorage: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,2; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,2; ">
},
{
Id: 5378
@@ -37959,7 +37956,7 @@ item_db: (
Script: <"
bonus bLuk,1;
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -38474,7 +38471,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus2 bResEff, Eff_Stun, 400;
- bonus2 bSubRace,RC_DemiHuman,4;
+ bonus2 bSubRace,RC_DemiPlayer,4;
">
},
{
@@ -38710,7 +38707,7 @@ item_db: (
}
Script: <"
bonus bDex,3;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
">
},
{
@@ -38780,7 +38777,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,12; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,12; ">
},
{
Id: 5429
@@ -39140,7 +39137,7 @@ item_db: (
Script: <"
bonus bAspdRate,10;
bonus bAllStats,3;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -39168,7 +39165,7 @@ item_db: (
Script: <"
bonus bAspdRate,7;
bonus bAllStats,2;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -39195,7 +39192,7 @@ item_db: (
Script: <"
bonus bAspdRate,5;
bonus bAllStats,2;
- bonus2 bAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
">
},
{
@@ -39378,8 +39375,8 @@ item_db: (
}
Script: <"
bonus bVit,1;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -39574,7 +39571,7 @@ item_db: (
Weight: 100
Loc: 256
View: 469
- Script: <" bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; ">
+ Script: <" bonus3 bAddMonsterDropItem,550,RC_DemiPlayer,3; ">
},
*/
/*
@@ -39643,7 +39640,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bMaxHPrate,-10;
- bonus2 bAddRace2,3,15;
+ bonus2 bAddRace2,RC2_Orc,15;
">
},
{
@@ -39779,7 +39776,7 @@ item_db: (
}
Script: <"
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,6;
+ bonus2 bAddRace,RC_DemiPlayer,6;
">
},
{
@@ -39920,7 +39917,7 @@ item_db: (
}
Script: <"
bonus bMdef,3;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -40120,8 +40117,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace2, 6, 5;
- bonus2 bSubRace2, 6, 5;
+ bonus2 bAddRace2,RC2_Ninja,5;
+ bonus2 bSubRace2,RC2_Ninja,5;
">
},
{
@@ -40450,7 +40447,7 @@ item_db: (
EquipLv: 50
View: 513
Script: <"
- bonus2 bSubRace,RC_DemiHuman,12;
+ bonus2 bSubRace,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -40754,8 +40751,8 @@ item_db: (
bonus bVit,1;
bonus bDex,1;
bonus bMdef,3;
- bonus2 bSubRace,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bSubRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -41126,7 +41123,7 @@ item_db: (
View: 15
Script: <"
bonus bMdef,4;
- bonus2 bSubRace,RC_DemiHuman,9;
+ bonus2 bSubRace,RC_DemiPlayer,9;
">
},
{
@@ -41349,7 +41346,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,10; ">
},
{
Id: 5566
@@ -41372,7 +41369,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,2; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,2; ">
},
{
Id: 5567
@@ -45307,7 +45304,7 @@ item_db: (
Loc: 512
Refine: false
View: 125
- Script: <" bonus2 bSubRace,RC_DemiHuman,3; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,3; ">
},
{
Id: 5801
@@ -45321,7 +45318,7 @@ item_db: (
View: 167
Script: <"
bonus bAllStats,2;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
if(getskilllv(AL_HEAL)==10) {
bonus3 bAutoSpellWhenHit,AL_HEAL,10,20;
}
@@ -45681,7 +45678,7 @@ item_db: (
bonus bLuk,4;
bonus bMaxHP,100;
bonus bMaxSP,100;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bSubRace,RC_DemiPlayer,7;
bonus2 bSubRace,RC_Undead,7;
">
},
@@ -67553,10 +67550,11 @@ item_db: (
{
Id: 12444
AegisName: "F_Dun_Tele_Scroll1"
- Name: "F Dun Tele Scroll1"
+ Name: "WoE Teleport Scroll1"
Type: 2
Buy: 0
Weight: 10
+ Script: <" callfunc "F_CashSiegeTele"; ">
},
{
Id: 12445
@@ -68922,7 +68920,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -69903,7 +69900,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -71651,7 +71647,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -71671,7 +71667,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -71845,8 +71841,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
bonus bMaxSPrate,10;
bonus bSPDrainValue,3;
@@ -72154,8 +72150,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;
">
@@ -72184,7 +72180,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;
@@ -72310,13 +72306,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus3 bAutoSpell,PR_LEXDIVINA,1,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;
">
@@ -72627,8 +72623,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -72677,12 +72673,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(getrefine()-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000;
@@ -73170,9 +73166,9 @@ item_db: (
bonus bDex,2;
bonus bHit,10;
bonus bCritical,10;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus2 bCastrate,GS_TRACKING,-25;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -73199,8 +73195,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -73229,8 +73225,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -73258,8 +73254,8 @@ item_db: (
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -73316,13 +73312,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bCastrate,GS_TRACKING,25;
@@ -73354,13 +73350,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bAddRace,RC_Boss,getrefine();
@@ -73392,14 +73388,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bSplashRange,1;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2;
@@ -73431,13 +73427,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2;
@@ -74288,8 +74284,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -74317,7 +74313,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -74345,14 +74341,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bMatkRate,15;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1;
@@ -74585,7 +74581,7 @@ item_db: (
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,40;
+ bonus2 bAddRace,RC_DemiPlayer,40;
">
},
{
@@ -74652,8 +74648,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -74681,7 +74677,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bMatkRate,10;
bonus bUnbreakableWeapon,0;
">
@@ -74806,12 +74802,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>6) bonus bAspdRate,5;
if(getrefine()>8) {
@@ -87777,7 +87773,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" callfunc "F_CashSeigeTele"; ">
+ Script: <" callfunc "F_CashSiegeTele"; ">
},
{
Id: 14592
@@ -88094,7 +88090,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bMdef,3;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus2 bIgnoreDefRate,RC_Brute,10;
bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10;
">
@@ -89111,12 +89107,12 @@ item_db: (
Script: <"
bonus bAtkRate,5;
if(getrefine() > 5 && getrefine() <= 12) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5);
- bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5);
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine() - 5);
+ bonus2 bSubRace,RC_DemiPlayer,(getrefine() - 5);
}
if(getrefine() > 12) {
- bonus2 bAddRace,RC_DemiHuman,7;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bAddRace,RC_DemiPlayer,7;
+ bonus2 bSubRace,RC_DemiPlayer,7;
}
">
@@ -89290,8 +89286,6 @@ item_db: (
Name: "Integer Time"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
EquipLv: 50
Trade: {
nodrop: true
diff --git a/db/pre-re/item_group.conf b/db/pre-re/item_group.conf
index 25f9302e0..f03762790 100644
--- a/db/pre-re/item_group.conf
+++ b/db/pre-re/item_group.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
diff --git a/db/pre-re/item_packages.conf b/db/pre-re/item_packages.conf
index dc9346e32..a25453f3f 100644
--- a/db/pre-re/item_packages.conf
+++ b/db/pre-re/item_packages.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
diff --git a/db/pre-re/job_db.conf b/db/pre-re/job_db.conf
new file mode 100644
index 000000000..ff83db27a
--- /dev/null
+++ b/db/pre-re/job_db.conf
@@ -0,0 +1,1373 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://herc.ws/board/
+//================= More Information =================
+// http://hercs.ws/board/topic/9082-job-db1txt-redesign/
+//============== pRE Structure Example ===============
+/*
+Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
+ Inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
+ InheritHP: ( "Other_Job_Name" );// Base job from which this job will inherit its HP table.
+ InheritSP: ( "Other_Job_Name" );// Base job from which this job will inherit its SP table.
+ Weight: Max Weight (int, defaults to 20000, units in Weight/10)
+ BaseASPD: { // Base ASPD for specific weapon type
+ Fist: 0~2000 (int, defaults to 2000)
+ Dagger: 0~2000 (int, defaults to 2000)
+ Sword: 0~2000 (int, defaults to 2000)
+ TwoHandSword: 0~2000 (int, defaults to 2000)
+ Spear: 0~2000 (int, defaults to 2000)
+ TwoHandSpear: 0~2000 (int, defaults to 2000)
+ Axe: 0~2000 (int, defaults to 2000)
+ TwoHandAxe: 0~2000 (int, defaults to 2000)
+ Mace: 0~2000 (int, defaults to 2000)
+ TwoHandMace: 0~2000 (int, defaults to 2000)
+ Rod: 0~2000 (int, defaults to 2000)
+ Bow: 0~2000 (int, defaults to 2000)
+ Knuckle: 0~2000 (int, defaults to 2000)
+ Instrumen: 0~2000 (int, defaults to 2000)
+ Whip: 0~2000 (int, defaults to 2000)
+ Book: 0~2000 (int, defaults to 2000)
+ Katar: 0~2000 (int, defaults to 2000)
+ Revolver: 0~2000 (int, defaults to 2000)
+ Rifle: 0~2000 (int, defaults to 2000)
+ GatlingGun: 0~2000 (int, defaults to 2000)
+ Shotgun: 0~200 0 (int, defaults to 2000)
+ GrenadeLauncher: 0~2000 (int, defaults to 2000)
+ FuumaShuriken: 0~2000 (int, defaults to 2000)
+ TwoHandRod: 0~2000 (int, defaults to 2000)
+ }
+ HPTable:[ 1, .... 150 ] (int[]) Reference table for base HP per level
+ SPTable:[ 1, .... 150 ] (int[]) Reference table for base SP per level
+ // Note: If table index size is smaller than the max level the server will automatically generate the missing index based on the average increase per level.
+}
+*/
+//====================================================
+Novice: {
+ BaseASPD: {
+ Fist: 500
+ Dagger: 650
+ Sword: 700
+ Axe: 800
+ Mace: 700
+ TwoHandMace: 700
+ Rod: 650
+ TwoHandRod: 650
+ }
+ HPTable:[ 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, // 1 - 10
+ 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, // 11 - 20
+ 140, 145, 150, 155, 160, 165, 170, 175, 180, 185, // 21 - 30
+ 190, 195, 200, 205, 210, 215, 220, 225, 230, 235, // 31 - 40
+ 240, 245, 250, 255, 260, 265, 270, 275, 280, 285, // 41 - 50
+ 290, 295, 300, 305, 310, 315, 320, 325, 330, 335, // 51 - 60
+ 340, 345, 350, 355, 360, 365, 370, 375, 380, 385, // 61 - 70
+ 390, 395, 400, 405, 410, 415, 420, 425, 430, 435, // 71 - 80
+ 440, 445, 450, 455, 460, 465, 470, 475, 480, 485, // 81 - 90
+ 490, 495, 500, 505, 510, 515, 520, 525, 530, 535, // 91 - 100
+ 540, 545, 550, 555, 560, 565, 570, 575, 580, 585, // 101 - 110
+ 590, 595, 600, 605, 610, 615, 620, 625, 630, 635, // 111 - 120
+ 640, 645, 650, 655, 660, 665, 670, 675, 680, 685, // 121 - 130
+ 690, 695, 700, 705, 710, 715, 720, 725, 730, 735, // 131 - 140
+ 740, 745, 750, 755, 760, 765, 770, 775, 780, 785] // 141 - 150
+ SPTable:[ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 1 - 10
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 11 - 20
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 21 - 30
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 31 - 40
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 41 - 50
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 51 - 60
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 61 - 70
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 71 - 80
+ 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, // 81 - 90
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 100, // 91 - 100
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, // 101 - 110
+ 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, // 111 - 120
+ 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, // 121 - 130
+ 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, // 131 - 140
+ 141, 142, 143, 144, 145, 146, 147, 148, 149, 150] // 141 - 150
+}
+Swordsman: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 550
+ TwoHandSword: 600
+ Spear: 650
+ TwoHandSpear: 700
+ Axe: 700
+ TwoHandAxe: 750
+ Mace: 650
+ TwoHandMace: 700
+ }
+ HPTable:[ 40, 46, 53, 61, 70, 79, 89, 100, 111, 123, // 1 - 10
+ 136, 149, 163, 178, 194, 210, 227, 245, 263, 282, // 11 - 20
+ 302, 322, 343, 365, 388, 411, 435, 460, 485, 511, // 21 - 30
+ 538, 565, 593, 622, 652, 682, 713, 745, 777, 810, // 31 - 40
+ 844, 878, 913, 949, 986, 1023, 1061, 1100, 1139, 1179, // 41 - 50
+ 1220, 1261, 1303, 1346, 1390, 1434, 1479, 1525, 1571, 1618, // 51 - 60
+ 1666, 1714, 1763, 1813, 1864, 1915, 1967, 2020, 2073, 2127, // 61 - 70
+ 2182, 2237, 2293, 2350, 2408, 2466, 2525, 2585, 2645, 2706, // 71 - 80
+ 2768, 2830, 2893, 2957, 3022, 3087, 3153, 3220, 3287, 3355, // 81 - 90
+ 3424, 3493, 3563, 3634, 3706, 3778, 3851, 3925, 3999, 4073, // 91 - 100
+ 4147, 4221, 4295, 4369, 4443, 4517, 4591, 4665, 4739, 4813, // 101 - 110
+ 4887, 4961, 5035, 5109, 5183, 5257, 5331, 5405, 5479, 5553, // 111 - 120
+ 5627, 5701, 5775, 5849, 5923, 5997, 6071, 6145, 6219, 6293, // 121 - 130
+ 6367, 6441, 6515, 6589, 6663, 6737, 6811, 6885, 6959, 7033, // 131 - 140
+ 7107, 7181, 7255, 7329, 7403, 7477, 7551, 7625, 7699, 7773] // 141 - 150
+ SPTable:[ 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, // 1 - 10
+ 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, // 11 - 20
+ 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, // 21 - 30
+ 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, // 31 - 40
+ 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, // 41 - 50
+ 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, // 51 - 60
+ 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, // 61 - 70
+ 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, // 71 - 80
+ 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, // 81 - 90
+ 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, // 91 - 100
+ 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, // 101 - 110
+ 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, // 111 - 120
+ 252, 254, 256, 258, 260, 262, 264, 266, 268, 270, // 121 - 130
+ 272, 274, 276, 278, 280, 282, 284, 286, 288, 290, // 131 - 140
+ 292, 294, 296, 298, 300, 302, 304, 306, 308, 310] // 141 - 150
+}
+Magician: {
+ Weight: 22000
+ BaseASPD: {
+ Fist: 500
+ Dagger: 600
+ Rod: 700
+ TwoHandRod: 700
+ }
+ HPTable:[ 40, 46, 52, 58, 65, 72, 79, 86, 94, 102, // 1 - 10
+ 110, 119, 128, 137, 147, 157, 167, 177, 188, 199, // 11 - 20
+ 210, 222, 234, 246, 259, 272, 285, 298, 312, 326, // 21 - 30
+ 340, 355, 370, 385, 401, 417, 433, 449, 466, 483, // 31 - 40
+ 500, 518, 536, 554, 573, 592, 611, 630, 650, 670, // 41 - 50
+ 690, 711, 732, 753, 775, 797, 819, 841, 864, 887, // 51 - 60
+ 910, 934, 958, 982, 1007, 1032, 1057, 1082, 1108, 1134, // 61 - 70
+ 1160, 1187, 1214, 1241, 1269, 1297, 1325, 1353, 1382, 1411, // 71 - 80
+ 1440, 1470, 1500, 1530, 1561, 1592, 1623, 1654, 1686, 1718, // 81 - 90
+ 1750, 1783, 1816, 1849, 1883, 1917, 1951, 1985, 2020, 2054, // 91 - 100
+ 2089, 2123, 2158, 2192, 2227, 2261, 2296, 2330, 2365, 2399, // 101 - 110
+ 2434, 2468, 2503, 2537, 2572, 2606, 2641, 2675, 2710, 2744, // 111 - 120
+ 2779, 2813, 2848, 2882, 2917, 2951, 2986, 3020, 3055, 3089, // 121 - 130
+ 3124, 3158, 3193, 3227, 3262, 3296, 3331, 3365, 3400, 3434, // 131 - 140
+ 3469, 3503, 3538, 3572, 3607, 3641, 3676, 3710, 3745, 3779] // 141 - 150
+ SPTable:[ 16, 22, 28, 34, 40, 46, 52, 58, 64, 70, // 1 - 10
+ 76, 82, 88, 94, 100, 106, 112, 118, 124, 130, // 11 - 20
+ 136, 142, 148, 154, 160, 166, 172, 178, 184, 190, // 21 - 30
+ 196, 202, 208, 214, 220, 226, 232, 238, 244, 250, // 31 - 40
+ 256, 262, 268, 274, 280, 286, 292, 298, 304, 310, // 41 - 50
+ 316, 322, 328, 334, 340, 346, 352, 358, 364, 370, // 51 - 60
+ 376, 382, 388, 394, 400, 406, 412, 418, 424, 430, // 61 - 70
+ 436, 442, 448, 454, 460, 466, 472, 478, 484, 490, // 71 - 80
+ 496, 502, 508, 514, 520, 526, 532, 538, 544, 550, // 81 - 90
+ 556, 562, 568, 574, 580, 586, 592, 598, 604, 610, // 91 - 100
+ 616, 622, 628, 634, 640, 646, 652, 658, 664, 670, // 101 - 110
+ 676, 682, 688, 694, 700, 706, 712, 718, 724, 730, // 111 - 120
+ 736, 742, 748, 754, 760, 766, 772, 778, 784, 790, // 121 - 130
+ 796, 802, 808, 814, 820, 826, 832, 838, 844, 850, // 131 - 140
+ 856, 862, 868, 874, 880, 886, 892, 898, 904, 910] // 141 - 150
+}
+Archer: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 600
+ Bow: 700
+ }
+ InheritSP: ("Swordsman")
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 114, // 1 - 10
+ 125, 136, 148, 160, 173, 186, 200, 214, 229, 244, // 11 - 20
+ 260, 276, 293, 310, 328, 346, 365, 384, 404, 424, // 21 - 30
+ 445, 466, 488, 510, 533, 556, 580, 604, 629, 654, // 31 - 40
+ 680, 706, 733, 760, 788, 816, 845, 874, 904, 934, // 41 - 50
+ 965, 996, 1028, 1060, 1093, 1126, 1160, 1194, 1229, 1264, // 51 - 60
+ 1300, 1336, 1373, 1410, 1448, 1486, 1525, 1564, 1604, 1644, // 61 - 70
+ 1685, 1726, 1768, 1810, 1853, 1896, 1940, 1984, 2029, 2074, // 71 - 80
+ 2120, 2166, 2213, 2260, 2308, 2356, 2405, 2454, 2504, 2554, // 81 - 90
+ 2605, 2656, 2708, 2760, 2813, 2866, 2920, 2974, 3029, 3083, // 91 - 100
+ 3138, 3192, 3247, 3301, 3356, 3410, 3465, 3519, 3574, 3628, // 101 - 110
+ 3683, 3737, 3792, 3846, 3901, 3955, 4010, 4064, 4119, 4173, // 111 - 120
+ 4228, 4282, 4337, 4391, 4446, 4500, 4555, 4609, 4664, 4718, // 121 - 130
+ 4773, 4827, 4882, 4936, 4991, 5045, 5100, 5154, 5209, 5263, // 131 - 140
+ 5318, 5372, 5427, 5481, 5536, 5590, 5645, 5699, 5754, 5808] // 141 - 150
+}
+Acolyte: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 400
+ Mace: 600
+ TwoHandMace: 600
+ Rod: 600
+ TwoHandRod: 600
+ }
+ HPTable:[ 40, 46, 52, 59, 66, 73, 81, 89, 98, 107, // 1 - 10
+ 116, 126, 136, 147, 158, 169, 181, 193, 206, 219, // 11 - 20
+ 232, 246, 260, 275, 290, 305, 321, 337, 354, 371, // 21 - 30
+ 388, 406, 424, 443, 462, 481, 501, 521, 542, 563, // 31 - 40
+ 584, 606, 628, 651, 674, 697, 721, 745, 770, 795, // 41 - 50
+ 820, 846, 872, 899, 926, 953, 981, 1009, 1038, 1067, // 51 - 60
+ 1096, 1126, 1156, 1187, 1218, 1249, 1281, 1313, 1346, 1379, // 61 - 70
+ 1412, 1446, 1480, 1515, 1550, 1585, 1621, 1657, 1694, 1731, // 71 - 80
+ 1768, 1806, 1844, 1883, 1922, 1961, 2001, 2041, 2082, 2123, // 81 - 90
+ 2164, 2206, 2248, 2291, 2334, 2377, 2421, 2465, 2510, 2554, // 91 - 100
+ 2599, 2643, 2688, 2732, 2777, 2821, 2866, 2910, 2955, 2999, // 101 - 110
+ 3044, 3088, 3133, 3177, 3222, 3266, 3311, 3355, 3400, 3444, // 111 - 120
+ 3489, 3533, 3578, 3622, 3667, 3711, 3756, 3800, 3845, 3889, // 121 - 130
+ 3934, 3978, 4023, 4067, 4112, 4156, 4201, 4245, 4290, 4334, // 131 - 140
+ 4379, 4423, 4468, 4512, 4557, 4601, 4646, 4690, 4735, 4779] // 141 - 150
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760] // 141 - 150
+}
+Merchant: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 600
+ Sword: 700
+ Axe: 700
+ TwoHandAxe: 750
+ Mace: 700
+ TwoHandMace: 650
+ }
+ InheritHP: ("Acolyte")
+ SPTable:[ 13, 16, 19, 22, 25, 28, 31, 34, 37, 40, // 1 - 10
+ 43, 46, 49, 52, 55, 58, 61, 64, 67, 70, // 11 - 20
+ 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, // 21 - 30
+ 103, 106, 109, 112, 115, 118, 121, 124, 127, 130, // 31 - 40
+ 133, 136, 139, 142, 145, 148, 151, 154, 157, 160, // 41 - 50
+ 163, 166, 169, 172, 175, 178, 181, 184, 187, 190, // 51 - 60
+ 193, 196, 199, 202, 205, 208, 211, 214, 217, 220, // 61 - 70
+ 223, 226, 229, 232, 235, 238, 241, 244, 247, 250, // 71 - 80
+ 253, 256, 259, 262, 265, 268, 271, 274, 277, 280, // 81 - 90
+ 283, 286, 289, 292, 295, 298, 301, 304, 307, 310, // 91 - 100
+ 313, 316, 319, 322, 325, 328, 331, 334, 337, 340, // 101 - 110
+ 343, 346, 349, 352, 355, 358, 361, 364, 367, 370, // 111 - 120
+ 373, 376, 379, 382, 385, 388, 391, 394, 397, 400, // 121 - 130
+ 403, 406, 409, 412, 415, 418, 421, 424, 427, 430, // 131 - 140
+ 433, 436, 439, 442, 445, 448, 451, 454, 457, 460] // 141 - 150
+}
+Thief: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 650
+ Axe: 800
+ Bow: 800
+ }
+ InheritHP: ("Archer")
+ InheritSP: ("Swordsman")
+}
+Knight: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 500
+ TwoHandSword: 550
+ Spear: 600
+ TwoHandSpear: 600
+ Axe: 700
+ TwoHandAxe: 700
+ Mace: 650
+ TwoHandMace: 700
+ }
+ InheritSP: ("Merchant")
+ HPTable:[ 40, 48, 58, 69, 82, 96, 112, 129, 148, 168, // 1 - 10
+ 190, 213, 238, 264, 292, 321, 352, 384, 418, 453, // 11 - 20
+ 490, 528, 568, 609, 652, 696, 742, 789, 838, 888, // 21 - 30
+ 940, 993, 1048, 1104, 1162, 1221, 1282, 1344, 1408, 1473, // 31 - 40
+ 1540, 1608, 1678, 1749, 1822, 1896, 1972, 2049, 2128, 2208, // 41 - 50
+ 2290, 2373, 2458, 2544, 2632, 2721, 2812, 2904, 2998, 3093, // 51 - 60
+ 3190, 3288, 3388, 3489, 3592, 3696, 3802, 3909, 4018, 4128, // 61 - 70
+ 4240, 4353, 4468, 4584, 4702, 4821, 4942, 5064, 5188, 5313, // 71 - 80
+ 5440, 5568, 5698, 5829, 5962, 6096, 6232, 6369, 6508, 6648, // 81 - 90
+ 6790, 6933, 7078, 7224, 7372, 7521, 7672, 7824, 7978, 8053, // 91 - 100
+ 8128, 8203, 8278, 8353, 8428, 8503, 8578, 8653, 8728, 8803, // 101 - 110
+ 8878, 8953, 9028, 9103, 9178, 9253, 9328, 9403, 9478, 9553, // 111 - 120
+ 9628, 9703, 9778, 9853, 9928, 10003, 10078, 10153, 10228, 10303, // 121 - 130
+ 10378, 10453, 10528, 10603, 10678, 10753, 10828, 10903, 10978, 11053, // 131 - 140
+ 11128, 11203, 11278, 11353, 11428, 11503, 11578, 11653, 11728, 11803] // 141 - 150
+}
+Priest: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 400
+ Mace: 600
+ TwoHandMace: 600
+ Rod: 600
+ Book: 600
+ TwoHandRod: 600
+ }
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 185, 201, 218, 236, 255, 274, 294, // 11 - 20
+ 315, 337, 359, 382, 406, 431, 456, 482, 509, 537, // 21 - 30
+ 565, 594, 624, 655, 686, 718, 751, 785, 819, 854, // 31 - 40
+ 890, 927, 964, 1002, 1041, 1081, 1121, 1162, 1204, 1247, // 41 - 50
+ 1290, 1334, 1379, 1425, 1471, 1518, 1566, 1615, 1664, 1714, // 51 - 60
+ 1765, 1817, 1869, 1922, 1976, 2031, 2086, 2142, 2199, 2257, // 61 - 70
+ 2315, 2374, 2434, 2495, 2556, 2618, 2681, 2745, 2809, 2874, // 71 - 80
+ 2940, 3007, 3074, 3142, 3211, 3281, 3351, 3422, 3494, 3567, // 81 - 90
+ 3640, 3714, 3789, 3865, 3941, 4018, 4096, 4175, 4254, 4333, // 91 - 100
+ 4412, 4491, 4570, 4649, 4728, 4807, 4886, 4965, 5044, 5123, // 101 - 110
+ 5202, 5281, 5360, 5439, 5518, 5597, 5676, 5755, 5834, 5913, // 111 - 120
+ 5992, 6071, 6150, 6229, 6308, 6387, 6466, 6545, 6624, 6703, // 121 - 130
+ 6782, 6861, 6940, 7019, 7098, 7177, 7256, 7335, 7414, 7493, // 131 - 140
+ 7572, 7651, 7730, 7809, 7888, 7967, 8046, 8125, 8204, 8283] // 141 - 150
+ SPTable:[ 18, 26, 34, 42, 50, 58, 66, 74, 82, 90, // 1 - 10
+ 98, 106, 114, 122, 130, 138, 146, 154, 162, 170, // 11 - 20
+ 178, 186, 194, 202, 210, 218, 226, 234, 242, 250, // 21 - 30
+ 258, 266, 274, 282, 290, 298, 306, 314, 322, 330, // 31 - 40
+ 338, 346, 354, 362, 370, 378, 386, 394, 402, 410, // 41 - 50
+ 418, 426, 434, 442, 450, 458, 466, 474, 482, 490, // 51 - 60
+ 498, 506, 514, 522, 530, 538, 546, 554, 562, 570, // 61 - 70
+ 578, 586, 594, 602, 610, 618, 626, 634, 642, 650, // 71 - 80
+ 658, 666, 674, 682, 690, 698, 706, 714, 722, 730, // 81 - 90
+ 738, 746, 754, 762, 770, 778, 786, 794, 802, 810, // 91 - 100
+ 818, 826, 834, 842, 850, 858, 866, 874, 882, 890, // 101 - 110
+ 898, 906, 914, 922, 930, 938, 946, 954, 962, 970, // 111 - 120
+ 978, 986, 994, 1002, 1010, 1018, 1026, 1034, 1042, 1050, // 121 - 130
+ 1058, 1066, 1074, 1082, 1090, 1098, 1106, 1114, 1122, 1130, // 131 - 140
+ 1138, 1146, 1154, 1162, 1170, 1178, 1186, 1194, 1202, 1210] // 141 - 150
+}
+Wizard: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 500
+ Dagger: 575
+ Rod: 625
+ TwoHandRod: 625
+ }
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 115, // 1 - 10
+ 126, 138, 150, 163, 176, 190, 204, 219, 234, 250, // 11 - 20
+ 267, 284, 302, 320, 339, 358, 378, 398, 419, 441, // 21 - 30
+ 463, 486, 509, 533, 557, 582, 607, 633, 659, 686, // 31 - 40
+ 714, 742, 771, 800, 830, 860, 891, 922, 954, 987, // 41 - 50
+ 1020, 1054, 1088, 1123, 1158, 1194, 1230, 1267, 1304, 1342, // 51 - 60
+ 1381, 1420, 1460, 1500, 1541, 1582, 1624, 1666, 1709, 1753, // 61 - 70
+ 1797, 1842, 1887, 1933, 1979, 2026, 2073, 2121, 2169, 2218, // 71 - 80
+ 2268, 2318, 2369, 2420, 2472, 2524, 2577, 2630, 2684, 2739, // 81 - 90
+ 2794, 2850, 2906, 2963, 3020, 3078, 3136, 3195, 3254, 3313, // 91 - 100
+ 3372, 3431, 3490, 3549, 3608, 3667, 3726, 3785, 3844, 3903, // 101 - 110
+ 3962, 4021, 4080, 4139, 4198, 4257, 4316, 4375, 4434, 4493, // 111 - 120
+ 4552, 4611, 4670, 4729, 4788, 4847, 4906, 4965, 5024, 5083, // 121 - 130
+ 5142, 5201, 5260, 5319, 5378, 5437, 5496, 5555, 5614, 5673, // 131 - 140
+ 5732, 5791, 5850, 5909, 5968, 6027, 6086, 6145, 6204, 6263] // 141 - 150
+ SPTable:[ 19, 28, 37, 46, 55, 64, 73, 82, 91, 100, // 1 - 10
+ 109, 118, 127, 136, 145, 154, 163, 172, 181, 190, // 11 - 20
+ 199, 208, 217, 226, 235, 244, 253, 262, 271, 280, // 21 - 30
+ 289, 298, 307, 316, 325, 334, 343, 352, 361, 370, // 31 - 40
+ 379, 388, 397, 406, 415, 424, 433, 442, 451, 460, // 41 - 50
+ 469, 478, 487, 496, 505, 514, 523, 532, 541, 550, // 51 - 60
+ 559, 568, 577, 586, 595, 604, 613, 622, 631, 640, // 61 - 70
+ 649, 658, 667, 676, 685, 694, 703, 712, 721, 730, // 71 - 80
+ 739, 748, 757, 766, 775, 784, 793, 802, 811, 820, // 81 - 90
+ 829, 838, 847, 856, 865, 874, 883, 892, 901, 910, // 91 - 100
+ 919, 928, 937, 946, 955, 964, 973, 982, 991, 1000, // 101 - 110
+ 1009, 1018, 1027, 1036, 1045, 1054, 1063, 1072, 1081, 1090, // 111 - 120
+ 1099, 1108, 1117, 1126, 1135, 1144, 1153, 1162, 1171, 1180, // 121 - 130
+ 1189, 1198, 1207, 1216, 1225, 1234, 1243, 1252, 1261, 1270, // 131 - 140
+ 1279, 1288, 1297, 1306, 1315, 1324, 1333, 1342, 1351, 1360] // 141 - 150
+}
+Blacksmith: {
+ Weight: 30000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 600
+ Sword: 650
+ Axe: 650
+ TwoHandAxe: 650
+ Mace: 675
+ TwoHandMace: 675
+ }
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 279, 301, 324, // 11 - 20
+ 348, 373, 399, 426, 454, 482, 511, 541, 572, 604, // 21 - 30
+ 637, 671, 706, 742, 779, 816, 854, 893, 933, 974, // 31 - 40
+ 1016, 1059, 1103, 1148, 1194, 1240, 1287, 1335, 1384, 1434, // 41 - 50
+ 1485, 1537, 1590, 1644, 1699, 1754, 1810, 1867, 1925, 1984, // 51 - 60
+ 2044, 2105, 2167, 2230, 2294, 2358, 2423, 2489, 2556, 2624, // 61 - 70
+ 2693, 2763, 2834, 2906, 2979, 3052, 3126, 3201, 3277, 3354, // 71 - 80
+ 3432, 3511, 3591, 3672, 3754, 3836, 3919, 4003, 4088, 4174, // 81 - 90
+ 4261, 4349, 4438, 4528, 4619, 4710, 4802, 4895, 4989, 5082, // 91 - 100
+ 5176, 5269, 5363, 5456, 5550, 5643, 5737, 5830, 5924, 6017, // 101 - 110
+ 6111, 6204, 6298, 6391, 6485, 6578, 6672, 6765, 6859, 6952, // 111 - 120
+ 7046, 7139, 7233, 7326, 7420, 7513, 7607, 7700, 7794, 7887, // 121 - 130
+ 7981, 8074, 8168, 8261, 8355, 8448, 8542, 8635, 8729, 8822, // 131 - 140
+ 8916, 9009, 9103, 9196, 9290, 9383, 9477, 9570, 9664, 9757] // 141 - 150
+ SPTable:[ 14, 18, 22, 26, 30, 34, 38, 42, 46, 50, // 1 - 10
+ 54, 58, 62, 66, 70, 74, 78, 82, 86, 90, // 11 - 20
+ 94, 98, 102, 106, 110, 114, 118, 122, 126, 130, // 21 - 30
+ 134, 138, 142, 146, 150, 154, 158, 162, 166, 170, // 31 - 40
+ 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, // 41 - 50
+ 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, // 51 - 60
+ 254, 258, 262, 266, 270, 274, 278, 282, 286, 290, // 61 - 70
+ 294, 298, 302, 306, 310, 314, 318, 322, 326, 330, // 71 - 80
+ 334, 338, 342, 346, 350, 354, 358, 362, 366, 370, // 81 - 90
+ 374, 378, 382, 386, 390, 394, 398, 402, 406, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610] // 141 - 150
+}
+Hunter: {
+ Weight: 27000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 600
+ Bow: 600
+ }
+ InheritSP: ("Blacksmith")
+ HPTable:[ 40, 47, 55, 63, 72, 82, 93, 105, 118, 132, // 1 - 10
+ 146, 161, 177, 194, 212, 231, 250, 270, 291, 313, // 11 - 20
+ 336, 360, 385, 410, 436, 463, 491, 520, 550, 581, // 21 - 30
+ 612, 644, 677, 711, 746, 782, 818, 855, 893, 932, // 31 - 40
+ 972, 1013, 1055, 1097, 1140, 1184, 1229, 1275, 1322, 1370, // 41 - 50
+ 1418, 1467, 1517, 1568, 1620, 1673, 1726, 1780, 1835, 1891, // 51 - 60
+ 1948, 2006, 2065, 2124, 2184, 2245, 2307, 2370, 2434, 2499, // 61 - 70
+ 2564, 2630, 2697, 2765, 2834, 2904, 2974, 3045, 3117, 3190, // 71 - 80
+ 3264, 3339, 3415, 3491, 3568, 3646, 3725, 3805, 3886, 3968, // 81 - 90
+ 4050, 4133, 4217, 4302, 4388, 4475, 4562, 4650, 4739, 4827, // 91 - 100
+ 4916, 5004, 5093, 5181, 5270, 5358, 5447, 5535, 5624, 5712, // 101 - 110
+ 5801, 5889, 5978, 6066, 6155, 6243, 6332, 6420, 6509, 6597, // 111 - 120
+ 6686, 6774, 6863, 6951, 7040, 7128, 7217, 7305, 7394, 7482, // 121 - 130
+ 7571, 7659, 7748, 7836, 7925, 8013, 8102, 8190, 8279, 8367, // 131 - 140
+ 8456, 8544, 8633, 8721, 8810, 8898, 8987, 9075, 9164, 9252] // 141 - 150
+}
+Assassin: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 650
+ Axe: 800
+ Katar: 500
+ Revolver: 750
+ Rifle: 975
+ GatlingGun: 1200
+ Shotgun: 880
+ GrenadeLauncher: 975
+ FuumaShuriken: 1085
+ }
+ InheritSP: ("Blacksmith")
+ HPTable:[ 40, 47, 55, 64, 75, 87, 100, 114, 129, 145, // 1 - 10
+ 162, 180, 199, 219, 241, 264, 288, 313, 339, 366, // 11 - 20
+ 394, 423, 453, 484, 517, 551, 586, 622, 659, 697, // 21 - 30
+ 736, 776, 817, 859, 903, 948, 994, 1041, 1089, 1138, // 31 - 40
+ 1188, 1239, 1291, 1344, 1399, 1455, 1512, 1570, 1629, 1689, // 41 - 50
+ 1750, 1812, 1875, 1939, 2005, 2072, 2140, 2209, 2279, 2350, // 51 - 60
+ 2422, 2495, 2569, 2644, 2721, 2799, 2878, 2958, 3039, 3121, // 61 - 70
+ 3204, 3288, 3373, 3459, 3547, 3636, 3726, 3817, 3909, 4002, // 71 - 80
+ 4096, 4191, 4287, 4384, 4483, 4583, 4684, 4786, 4889, 4993, // 81 - 90
+ 5098, 5204, 5311, 5419, 5529, 5640, 5752, 5865, 5979, 6092, // 91 - 100
+ 6206, 6319, 6433, 6546, 6660, 6773, 6887, 7000, 7114, 7227, // 101 - 110
+ 7341, 7454, 7568, 7681, 7795, 7908, 8022, 8135, 8249, 8362, // 111 - 120
+ 8476, 8589, 8703, 8816, 8930, 9043, 9157, 9270, 9384, 9497, // 121 - 130
+ 9611, 9724, 9838, 9951, 10065, 10178, 10292, 10405, 10519, 10632, // 131 - 140
+ 10746, 10859, 10973, 11086, 11200, 11313, 11427, 11540, 11654, 11767] // 141 - 150
+}
+Crusader: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 500
+ TwoHandSword: 550
+ Spear: 600
+ TwoHandSpear: 600
+ Axe: 700
+ TwoHandAxe: 700
+ Mace: 650
+ TwoHandMace: 650
+ }
+ HPTable:[ 40, 47, 56, 62, 81, 94, 108, 128, 147, 165, // 1 - 10
+ 184, 204, 225, 247, 271, 296, 322, 349, 377, 406, // 11 - 20
+ 436, 467, 499, 532, 567, 603, 640, 678, 717, 757, // 21 - 30
+ 798, 840, 883, 927, 973, 1020, 1068, 1117, 1167, 1218, // 31 - 40
+ 1270, 1323, 1377, 1432, 1489, 1547, 1606, 1666, 1727, 1789, // 41 - 50
+ 1852, 1916, 1981, 2047, 2115, 2184, 2254, 2325, 2397, 2470, // 51 - 60
+ 2544, 2619, 2695, 2772, 2851, 2931, 3012, 3094, 3177, 3261, // 61 - 70
+ 3346, 3432, 3519, 3607, 3697, 3788, 3880, 3973, 4067, 4162, // 71 - 80
+ 4258, 4355, 4453, 4552, 4653, 4755, 4858, 4962, 5067, 5173, // 81 - 90
+ 5280, 5388, 5497, 5607, 5719, 5832, 5946, 6061, 6177, 6292, // 91 - 100
+ 6408, 6523, 6639, 6754, 6870, 6985, 7101, 7216, 7332, 7447, // 101 - 110
+ 7563, 7678, 7794, 7909, 8025, 8140, 8256, 8371, 8487, 8602, // 111 - 120
+ 8718, 8833, 8949, 9064, 9180, 9295, 9411, 9526, 9642, 9757, // 121 - 130
+ 9873, 9988, 10104, 10219, 10335, 10450, 10566, 10681, 10797, 10912, // 131 - 140
+ 11028, 11143, 11259, 11374, 11490, 11605, 11721, 11836, 11952, 12067] // 141 - 150
+ SPTable:[ 14, 19, 24, 28, 33, 38, 42, 47, 52, 57, // 1 - 10
+ 61, 66, 71, 75, 80, 85, 89, 94, 99, 104, // 11 - 20
+ 108, 113, 118, 122, 127, 132, 136, 141, 146, 151, // 21 - 30
+ 155, 160, 165, 169, 174, 179, 183, 188, 193, 198, // 31 - 40
+ 202, 207, 212, 216, 221, 226, 230, 235, 240, 245, // 41 - 50
+ 249, 254, 259, 263, 268, 273, 277, 282, 287, 292, // 51 - 60
+ 296, 301, 306, 310, 315, 320, 324, 329, 334, 339, // 61 - 70
+ 343, 348, 353, 357, 362, 367, 371, 376, 381, 386, // 71 - 80
+ 390, 395, 400, 404, 409, 414, 418, 423, 428, 433, // 81 - 90
+ 437, 442, 447, 451, 456, 461, 465, 470, 475, 480, // 91 - 100
+ 484, 489, 494, 498, 503, 508, 512, 517, 522, 527, // 101 - 110
+ 531, 536, 541, 545, 550, 555, 559, 564, 569, 574, // 111 - 120
+ 578, 583, 588, 592, 597, 602, 606, 611, 616, 621, // 121 - 130
+ 625, 630, 635, 639, 644, 649, 653, 658, 663, 668, // 131 - 140
+ 672, 677, 682, 686, 691, 696, 700, 705, 710, 715] // 141 - 150
+}
+Rogue: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 550
+ Bow: 650
+ }
+ InheritHP: ("Hunter")
+ InheritSP: ("Acolyte")
+}
+Sage: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 450
+ Dagger: 525
+ Sword: 575
+ Rod: 625
+ Book: 550
+ TwoHandRod: 625
+ }
+ InheritHP: ("Priest")
+ SPTable:[ 17, 24, 31, 38, 45, 52, 59, 66, 73, 80, // 1 - 10
+ 87, 94, 101, 108, 115, 122, 129, 136, 143, 150, // 11 - 20
+ 157, 164, 171, 178, 185, 192, 199, 206, 213, 220, // 21 - 30
+ 227, 234, 241, 248, 255, 262, 269, 276, 283, 290, // 31 - 40
+ 297, 304, 311, 318, 325, 332, 339, 346, 353, 360, // 41 - 50
+ 367, 374, 381, 388, 395, 402, 409, 416, 423, 430, // 51 - 60
+ 437, 444, 451, 458, 465, 472, 479, 486, 493, 500, // 61 - 70
+ 507, 514, 521, 528, 535, 542, 549, 556, 563, 570, // 71 - 80
+ 577, 584, 591, 598, 605, 612, 619, 626, 633, 640, // 81 - 90
+ 647, 654, 661, 668, 675, 682, 689, 696, 703, 710, // 91 - 100
+ 717, 724, 731, 738, 745, 752, 759, 766, 773, 780, // 101 - 110
+ 787, 794, 801, 808, 815, 822, 829, 836, 843, 850, // 111 - 120
+ 857, 864, 871, 878, 885, 892, 899, 906, 913, 920, // 121 - 130
+ 927, 934, 941, 948, 955, 962, 969, 976, 983, 990, // 131 - 140
+ 997, 1004, 1011, 1018, 1025, 1032, 1039, 1046, 1053, 1060] // 141 - 150
+}
+Alchemist: {
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 575
+ Axe: 675
+ TwoHandAxe: 700
+ Mace: 650
+ TwoHandMace: 650
+ }
+ Inherit: ("Blacksmith")
+}
+Monk: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 400
+ Mace: 575
+ TwoHandMace: 575
+ Rod: 575
+ Knuckle: 475
+ TwoHandRod: 575
+ }
+ InheritSP: ("Crusader")
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 306, 329, 354, // 11 - 20
+ 379, 406, 433, 462, 491, 521, 551, 583, 615, 649, // 21 - 30
+ 683, 719, 755, 793, 831, 870, 909, 950, 991, 1034, // 31 - 40
+ 1077, 1122, 1167, 1214, 1261, 1309, 1357, 1407, 1457, 1509, // 41 - 50
+ 1561, 1615, 1669, 1725, 1781, 1838, 1895, 1954, 2013, 2074, // 51 - 60
+ 2135, 2198, 2261, 2326, 2391, 2457, 2523, 2591, 2659, 2729, // 61 - 70
+ 2799, 2871, 2943, 3017, 3091, 3166, 3241, 3318, 3395, 3474, // 71 - 80
+ 3553, 3634, 3715, 3798, 3881, 3965, 4049, 4135, 4221, 4309, // 81 - 90
+ 4397, 4487, 4577, 4669, 4761, 4854, 4947, 5042, 5137, 5232, // 91 - 100
+ 5327, 5422, 5517, 5612, 5707, 5802, 5897, 5992, 6087, 6182, // 101 - 110
+ 6277, 6372, 6467, 6562, 6657, 6752, 6847, 6942, 7037, 7132, // 111 - 120
+ 7227, 7322, 7417, 7512, 7607, 7702, 7797, 7892, 7987, 8082, // 121 - 130
+ 8177, 8272, 8367, 8462, 8557, 8652, 8747, 8842, 8937, 9032, // 131 - 140
+ 9127, 9222, 9317, 9412, 9507, 9602, 9697, 9792, 9887, 9982] // 141 - 150
+}
+Bard: {
+ Weight: 27000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Bow: 650
+ Instrument: 575
+ }
+ InheritSP: ("Magician")
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 180, 196, 212, 224, 242, 260, 278, // 11 - 20
+ 296, 316, 330, 350, 371, 393, 415, 438, 451, 477, // 21 - 30
+ 503, 530, 558, 587, 616, 646, 677, 709, 741, 774, // 31 - 40
+ 808, 843, 878, 914, 951, 989, 1027, 1066, 1106, 1147, // 41 - 50
+ 1188, 1230, 1273, 1317, 1361, 1406, 1452, 1499, 1546, 1594, // 51 - 60
+ 1643, 1693, 1743, 1794, 1846, 1899, 1952, 2006, 2061, 2117, // 61 - 70
+ 2173, 2230, 2288, 2347, 2406, 2466, 2527, 2589, 2651, 2714, // 71 - 80
+ 2778, 2843, 2908, 2974, 3041, 3109, 3177, 3246, 3316, 3387, // 81 - 90
+ 3458, 3530, 3603, 3677, 3751, 3826, 3902, 3979, 4056, 4133, // 91 - 100
+ 4210, 4287, 4364, 4441, 4518, 4595, 4672, 4749, 4826, 4903, // 101 - 110
+ 4980, 5057, 5134, 5211, 5288, 5365, 5442, 5519, 5596, 5673, // 111 - 120
+ 5750, 5827, 5904, 5981, 6058, 6135, 6212, 6289, 6366, 6443, // 121 - 130
+ 6520, 6597, 6674, 6751, 6828, 6905, 6982, 7059, 7136, 7213, // 131 - 140
+ 7290, 7367, 7444, 7521, 7598, 7675, 7752, 7829, 7906, 7983] // 141 - 150
+}
+Dancer: {
+ BaseASPD: {
+ Whip: 575
+ Instrument: 2000
+ }
+ Inherit: ("Bard")
+}
+Taekwon: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 500
+ TwoHandSword: 500
+ Spear: 500
+ TwoHandSpear: 500
+ Axe: 500
+ TwoHandAxe: 500
+ Mace: 500
+ TwoHandMace: 500
+ Rod: 500
+ Bow: 500
+ Knuckle: 500
+ Instrument: 500
+ Whip: 500
+ Book: 500
+ Katar: 500
+ Revolver: 500
+ Rifle: 500
+ GatlingGun: 500
+ Shotgun: 500
+ GrenadeLauncher: 500
+ FuumaShuriken: 500
+ TwoHandRod: 500
+ }
+ HPTable:[ 40, 46, 53, 61, 70, 79, 89, 100, 111, 123, // 1 - 10
+ 136, 149, 163, 178, 194, 210, 227, 245, 263, 282, // 11 - 20
+ 302, 322, 343, 365, 388, 411, 435, 460, 485, 511, // 21 - 30
+ 538, 565, 593, 622, 652, 682, 713, 745, 777, 810, // 31 - 40
+ 844, 878, 913, 949, 986, 1023, 1061, 1100, 1139, 1179, // 41 - 50
+ 1220, 1261, 1303, 1346, 1390, 1434, 1479, 1525, 1571, 1618, // 51 - 60
+ 1666, 1714, 1763, 1813, 1864, 1915, 1967, 2020, 2073, 2127, // 61 - 70
+ 2137, 2147, 2157, 2167, 2177, 2187, 2197, 2200, 2210, 2230, // 71 - 80
+ 2250, 2300, 2350, 2400, 2450, 2500, 2550, 2600, 2650, 2700, // 81 - 90
+ 2750, 2800, 2850, 2900, 2950, 3000, 3050, 3100, 3200, 3267, // 91 - 100
+ 3342, 3417, 3492, 3567, 3642, 3717, 3792, 3867, 3942, 4017, // 101 - 110
+ 4092, 4167, 4242, 4317, 4392, 4467, 4542, 4617, 4692, 4767, // 111 - 120
+ 4842, 4917, 4992, 5067, 5142, 5217, 5292, 5367, 5442, 5517, // 121 - 130
+ 5592, 5667, 5742, 5817, 5892, 5967, 6042, 6117, 6192, 6267, // 131 - 140
+ 6342, 6417, 6492, 6567, 6642, 6717, 6792, 6867, 6942, 7017] // 141 - 150
+ SPTable:[ 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, // 1 - 10
+ 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, // 11 - 20
+ 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, // 21 - 30
+ 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, // 31 - 40
+ 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, // 41 - 50
+ 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, // 51 - 60
+ 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, // 61 - 70
+ 151, 152, 153, 154, 155, 156, 157, 158, 159, 170, // 71 - 80
+ 171, 172, 173, 174, 175, 176, 177, 178, 188, 190, // 81 - 90
+ 190, 190, 190, 190, 190, 190, 190, 190, 200, 200, // 91 - 100
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 101 - 110
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 111 - 120
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 121 - 130
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 131 - 140
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200] // 141 - 150
+}
+Star_Gladiator: {
+ Inherit: ("Taekwon")
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 306, 329, 354, // 11 - 20
+ 379, 406, 433, 462, 491, 521, 551, 583, 615, 649, // 21 - 30
+ 683, 719, 755, 793, 831, 870, 909, 950, 991, 1034, // 31 - 40
+ 1077, 1122, 1167, 1214, 1261, 1309, 1357, 1407, 1457, 1509, // 41 - 50
+ 1561, 1615, 1669, 1725, 1781, 1838, 1895, 1954, 2013, 2074, // 51 - 60
+ 2135, 2198, 2261, 2326, 2391, 2457, 2523, 2591, 2659, 2670, // 61 - 70
+ 2680, 2690, 2700, 2710, 2720, 2730, 2740, 2750, 2760, 3000, // 71 - 80
+ 3020, 3040, 3060, 3080, 3100, 3120, 3140, 3160, 3180, 3455, // 81 - 90
+ 3524, 3593, 3663, 3734, 3806, 3878, 3951, 4025, 4500, 4562, // 91 - 100
+ 4624, 4686, 4748, 4810, 4872, 4934, 4996, 5058, 5120, 5182, // 101 - 110
+ 5244, 5306, 5368, 5430, 5492, 5554, 5616, 5678, 5740, 5802, // 111 - 120
+ 5864, 5926, 5988, 6050, 6112, 6174, 6236, 6298, 6360, 6422, // 121 - 130
+ 6484, 6546, 6608, 6670, 6732, 6794, 6856, 6918, 6980, 7042, // 131 - 140
+ 7104, 7166, 7228, 7290, 7352, 7414, 7476, 7538, 7600, 7662] // 141 - 150
+ SPTable:[ 14, 19, 24, 28, 33, 38, 42, 47, 52, 57, // 1 - 10
+ 61, 66, 71, 75, 80, 85, 89, 94, 99, 104, // 11 - 20
+ 108, 113, 118, 122, 127, 132, 136, 141, 146, 151, // 21 - 30
+ 155, 160, 165, 169, 174, 179, 183, 188, 193, 198, // 31 - 40
+ 202, 207, 212, 216, 221, 226, 230, 235, 240, 245, // 41 - 50
+ 249, 254, 259, 263, 268, 273, 277, 282, 287, 292, // 51 - 60
+ 296, 301, 306, 310, 315, 320, 324, 329, 334, 339, // 61 - 70
+ 341, 343, 345, 347, 349, 351, 353, 355, 357, 386, // 71 - 80
+ 388, 390, 392, 394, 396, 398, 400, 402, 404, 430, // 81 - 90
+ 433, 436, 439, 442, 445, 448, 451, 454, 500, 500, // 91 - 100
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 101 - 110
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 111 - 120
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 121 - 130
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 131 - 140
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500] // 141 - 150
+}
+Soul_Linker: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 500
+ Dagger: 575
+ Rod: 625
+ TwoHandRod: 625
+ }
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 185, 201, 218, 236, 255, 274, 294, // 11 - 20
+ 315, 337, 359, 382, 406, 431, 456, 482, 509, 537, // 21 - 30
+ 565, 594, 624, 655, 686, 718, 751, 785, 819, 854, // 31 - 40
+ 890, 927, 964, 1002, 1041, 1081, 1121, 1162, 1204, 1247, // 41 - 50
+ 1290, 1334, 1379, 1425, 1471, 1518, 1566, 1615, 1664, 1714, // 51 - 60
+ 1765, 1817, 1869, 1922, 1976, 2031, 2086, 2142, 2199, 2257, // 61 - 70
+ 2275, 2294, 2314, 2335, 2356, 2378, 2401, 2425, 2449, 2874, // 71 - 80
+ 2890, 2907, 2924, 2942, 2971, 2991, 3011, 3032, 3054, 3567, // 81 - 90
+ 3590, 3614, 3649, 3675, 3701, 3728, 3756, 3800, 4250, 4305, // 91 - 100
+ 4360, 4415, 4470, 4525, 4580, 4635, 4690, 4745, 4800, 4855, // 101 - 110
+ 4910, 4965, 5020, 5075, 5130, 5185, 5240, 5295, 5350, 5405, // 111 - 120
+ 5460, 5515, 5570, 5625, 5680, 5735, 5790, 5845, 5900, 5955, // 121 - 130
+ 6010, 6065, 6120, 6175, 6230, 6285, 6340, 6395, 6450, 6505, // 131 - 140
+ 6560, 6615, 6670, 6725, 6780, 6835, 6890, 6945, 7000, 7055] // 141 - 150
+ SPTable:[ 19, 28, 37, 46, 55, 64, 73, 82, 91, 100, // 1 - 10
+ 109, 118, 127, 136, 145, 154, 163, 172, 181, 190, // 11 - 20
+ 199, 208, 217, 226, 235, 244, 253, 262, 271, 280, // 21 - 30
+ 289, 298, 307, 316, 325, 334, 343, 352, 361, 370, // 31 - 40
+ 379, 388, 397, 406, 415, 424, 433, 442, 451, 460, // 41 - 50
+ 469, 478, 487, 496, 505, 514, 523, 532, 541, 550, // 51 - 60
+ 559, 568, 577, 586, 595, 604, 613, 622, 631, 635, // 61 - 70
+ 640, 645, 650, 655, 660, 665, 670, 675, 680, 730, // 71 - 80
+ 735, 740, 745, 750, 755, 760, 765, 770, 775, 820, // 81 - 90
+ 825, 830, 845, 850, 855, 860, 865, 870, 900, 900, // 91 - 100
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 101 - 110
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 111 - 120
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 121 - 130
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 131 - 140
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900] // 141 - 150
+}
+Gunslinger: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 500
+ Revolver: 700
+ Rifle: 750
+ GatlingGun: 700
+ Shotgun: 1500
+ GrenadeLauncher: 1500
+ }
+ InheritHP: ("Star_Gladiator")
+ SPTable:[ 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, // 1 - 10
+ 42, 45, 48, 51, 54, 57, 61, 64, 67, 70, // 11 - 20
+ 73, 76, 79, 82, 85, 89, 93, 97, 101, 105, // 21 - 30
+ 109, 113, 117, 121, 125, 129, 131, 135, 139, 141, // 31 - 40
+ 145, 149, 153, 157, 161, 165, 169, 173, 177, 181, // 41 - 50
+ 186, 191, 196, 201, 206, 211, 216, 221, 226, 231, // 51 - 60
+ 236, 241, 246, 251, 256, 261, 266, 271, 276, 281, // 61 - 70
+ 286, 291, 296, 301, 306, 312, 318, 324, 336, 342, // 71 - 80
+ 348, 354, 360, 366, 372, 378, 384, 390, 396, 402, // 81 - 90
+ 408, 414, 420, 426, 432, 438, 444, 450, 456, 462, // 91 - 100
+ 468, 474, 480, 486, 492, 498, 504, 510, 516, 522, // 101 - 110
+ 528, 534, 540, 546, 552, 558, 564, 570, 576, 582, // 111 - 120
+ 588, 594, 600, 606, 612, 618, 624, 630, 636, 642, // 121 - 130
+ 648, 654, 660, 666, 672, 678, 684, 690, 696, 702, // 131 - 140
+ 708, 714, 720, 726, 732, 738, 744, 750, 756, 762] // 141 - 150
+}
+Ninja: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ FuumaShuriken: 750
+ }
+ InheritHP: ("Soul_Linker")
+ SPTable:[ 14, 17, 20, 23, 26, 29, 32, 35, 38, 41, // 1 - 10
+ 44, 47, 50, 53, 56, 59, 62, 65, 68, 71, // 11 - 20
+ 75, 79, 83, 87, 91, 95, 99, 103, 107, 111, // 21 - 30
+ 115, 119, 123, 127, 131, 135, 139, 143, 147, 151, // 31 - 40
+ 156, 161, 166, 171, 176, 181, 186, 191, 196, 201, // 41 - 50
+ 206, 211, 216, 221, 226, 231, 236, 241, 246, 251, // 51 - 60
+ 257, 263, 269, 275, 281, 287, 293, 299, 305, 311, // 61 - 70
+ 317, 323, 329, 335, 341, 347, 353, 359, 365, 371, // 71 - 80
+ 378, 386, 394, 402, 410, 418, 426, 434, 442, 450, // 81 - 90
+ 458, 466, 474, 482, 490, 498, 506, 514, 522, 530, // 91 - 100
+ 538, 546, 554, 562, 570, 578, 586, 594, 602, 610, // 101 - 110
+ 618, 626, 634, 642, 650, 658, 666, 674, 682, 690, // 111 - 120
+ 698, 706, 714, 722, 730, 738, 746, 754, 762, 770, // 121 - 130
+ 778, 786, 794, 802, 810, 818, 826, 834, 842, 850, // 131 - 140
+ 858, 866, 874, 882, 890, 898, 906, 914, 922, 930] // 141 - 150
+}
+Gangsi: {
+ Weight: 32000
+ InheritSP: ("Novice")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 550
+ TwoHandSword: 550
+ Spear: 550
+ TwoHandSpear: 550
+ Axe: 550
+ TwoHandAxe: 550
+ Mace: 550
+ TwoHandMace: 550
+ Rod: 550
+ Bow: 550
+ Knuckle: 550
+ Instrument: 550
+ Whip: 550
+ Book: 550
+ Katar: 550
+ Revolver: 550
+ Rifle: 550
+ GatlingGun: 550
+ Shotgun: 550
+ GrenadeLauncher: 550
+ FuumaShuriken: 550
+ TwoHandRod: 550
+ }
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 114, // 1 - 10
+ 125, 136, 148, 160, 173, 186, 200, 214, 229, 244, // 11 - 20
+ 260, 276, 293, 310, 328, 346, 365, 384, 404, 424, // 21 - 30
+ 445, 466, 488, 510, 533, 556, 580, 604, 629, 654, // 31 - 40
+ 680, 706, 733, 760, 788, 816, 845, 874, 904, 934, // 41 - 50
+ 965, 996, 1028, 1060, 1093, 1126, 1160, 1194, 1229, 1264, // 51 - 60
+ 1300, 1336, 1373, 1410, 1448, 1486, 1525, 1564, 1604, 1644, // 61 - 70
+ 1685, 1726, 1768, 1810, 1853, 1896, 1940, 1984, 2029, 2074, // 71 - 80
+ 2120, 2166, 2213, 2260, 2308, 2356, 2405, 2454, 2504, 2554, // 81 - 90
+ 2605, 2656, 2708, 2760, 2813, 2866, 2920, 2974, 3029] // 91 - 99
+}
+Death_Knight: {
+ Weight: 36000
+ Inherit: ("Gangsi")
+}
+Dark_Collector: {
+ Weight: 40000
+ Inherit: ("Gangsi")
+}
+Rune_Knight: {
+ Weight: 35000
+ InheritSP: ("Merchant")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 520
+ TwoHandSword: 550
+ Spear: 600
+ TwoHandSpear: 580
+ Axe: 480
+ TwoHandAxe: 520
+ Mace: 450
+ TwoHandMace: 520
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 8100, 8133, // 91 - 100
+ 8242, 8352, 8464, 8576, 8690, 8804, 8920, 9036, 9154, 9273, // 101 - 110
+ 9393, 9514, 9636, 9759, 9883, 10008, 10134, 10261, 10389, 10518, // 111 - 120
+ 10648, 10779, 10912, 11045, 11180, 11315, 11452, 11589, 11728, 11868, // 121 - 130
+ 12009, 12151, 12294, 12438, 12583, 12729, 12876, 13024, 13173, 13323, // 131 - 140
+ 13474, 13626, 13780, 13934, 14090, 14246, 14404, 14562, 14722, 14883] // 141 - 150
+}
+Warlock: {
+ Weight: 30000
+ InheritSP: ("Wizard")
+ BaseASPD: {
+ Fist: 450
+ Dagger: 520
+ Sword: 600
+ Rod: 500
+ TwoHandRod: 560
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 3200, 3313, // 91 - 100
+ 3383, 3455, 3528, 3601, 3675, 3749, 3824, 3899, 3975, 4051, // 101 - 110
+ 4129, 4208, 4287, 4367, 4447, 4528, 4609, 4691, 4773, 4857, // 111 - 120
+ 4941, 5026, 5112, 5198, 5285, 5372, 5460, 5548, 5638, 5728, // 121 - 130
+ 5819, 5911, 6003, 6096, 6189, 6283, 6377, 6473, 6569, 6666, // 131 - 140
+ 6763, 6861, 6960, 7059, 7159, 7259, 7361, 7463, 7566, 7669] // 141 - 150
+}
+Ranger: {
+ Weight: 32000
+ InheritSP: ("Blacksmith")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Bow: 490
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4800, 4828, // 91 - 100
+ 4918, 5009, 5101, 5194, 5288, 5382, 5477, 5573, 5670, 5768, // 101 - 110
+ 5867, 5967, 6068, 6170, 6273, 6377, 6482, 6588, 6694, 6801, // 111 - 120
+ 6909, 7018, 7128, 7239, 7351, 7464, 7578, 7693, 7809, 7926, // 121 - 130
+ 8044, 8162, 8281, 8401, 8522, 8644, 8767, 8891, 9016, 9142, // 131 - 140
+ 9269, 9397, 9526, 9656, 9786, 9917, 10049, 10182, 10316, 10451] // 141 - 150
+}
+Arch_Bishop: {
+ Inherit: ("Priest")
+ Weight: 30000
+ BaseASPD: {
+ Fist: 450
+ Mace: 450
+ TwoHandMace: 450
+ Rod: 600
+ Knuckle: 500
+ Book: 440
+ TwoHandRod: 550
+ }
+}
+Mechanic: {
+ Weight: 38000
+ InheritSP: ("Blacksmith")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 600
+ Sword: 650
+ Axe: 450
+ TwoHandAxe: 480
+ Mace: 480
+ TwoHandMace: 500
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 5807, 5844, // 91 - 100
+ 5952, 6061, 6172, 6283, 6396, 6510, 6625, 6741, 6857, 6974, // 101 - 110
+ 7093, 7212, 7333, 7455, 7578, 7702, 7828, 7954, 8081, 8208, // 111 - 120
+ 8337, 8467, 8598, 8730, 8864, 8998, 9134, 9271, 9408, 9546, // 121 - 130
+ 9685, 9825, 9967, 10109, 10253, 10398, 10544, 10691, 10838, 10987, // 131 - 140
+ 11136, 11287, 11439, 11592, 11746, 11901, 12057, 12215, 12372, 12531] // 141 - 150
+}
+Guillotine_Cross: {
+ Weight: 32000
+ InheritSP: ("Blacksmith")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 420
+ Sword: 650
+ Axe: 800
+ Katar: 420
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 6050, 6093, // 91 - 100
+ 6208, 6324, 6441, 6559, 6678, 6798, 6920, 7043, 7167, 7292, // 101 - 110
+ 7418, 7545, 7673, 7802, 7932, 8063, 8196, 8330, 8465, 8601, // 111 - 120
+ 8738, 8876, 9015, 9155, 9296, 9438, 9582, 9727, 9873, 10020, // 121 - 130
+ 10168, 10317, 10467, 10618, 10770, 10923, 11078, 11234, 11391, 11549, // 131 - 140
+ 11708, 11868, 12029, 12191, 12354, 12518, 12684, 12851, 13019, 13188] // 141 - 150
+}
+Shadow_Chaser: {
+ Inherit: ("Guillotine_Cross")
+ Weight: 28000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 430
+ Sword: 470
+ Bow: 470
+ }
+}
+Royal_Guard: {
+ Inherit: ("Guillotine_Cross")
+ Weight: 35000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 470
+ Sword: 450
+ TwoHandSword: 530
+ Spear: 500
+ TwoHandSpear: 500
+ Axe: 480
+ TwoHandAxe: 520
+ Mace: 440
+ TwoHandMace: 500
+ }
+}
+Sorcerer: {
+ Weight: 30000
+ InheritSP: ("Wizard")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 500
+ Rod: 450
+ Book: 450
+ TwoHandRod: 550
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4080, 4103, // 91 - 100
+ 4180, 4257, 4335, 4414, 4494, 4574, 4655, 4737, 4819, 4902, // 101 - 110
+ 4986, 5071, 5157, 5244, 5332, 5420, 5509, 5599, 5689, 5780, // 111 - 120
+ 5872, 5965, 6058, 6153, 6248, 6344, 6441, 6539, 6637, 6737, // 121 - 130
+ 6837, 6937, 7038, 7140, 7243, 7347, 7451, 7557, 7663, 7770, // 131 - 140
+ 7878, 7987, 8097, 8207, 8318, 8429, 8541, 8654, 8768, 8883] // 141 - 150
+}
+Minstrel: {
+ Weight: 32000
+ Inherit: ("Ranger")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 520
+ Bow: 490
+ Instrument: 440
+ }
+}
+Wanderer: {
+ Inherit: ("Ranger")
+ BaseASPD: {
+ Whip: 440
+ Instrument: 2000
+ }
+}
+Sura: {
+ Weight: 30000
+ InheritSP: ("Blacksmith")
+ BaseASPD: {
+ Fist: 380
+ Mace: 430
+ TwoHandMace: 450
+ Rod: 480
+ Knuckle: 390
+ TwoHandRod: 500
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 5050, 5082, // 91 - 100
+ 5176, 5271, 5367, 5464, 5562, 5661, 5761, 5862, 5963, 6065, // 101 - 110
+ 6168, 6272, 6377, 6483, 6590, 6698, 6807, 6917, 7027, 7138, // 111 - 120
+ 7250, 7363, 7477, 7592, 7708, 7825, 7943, 8062, 8181, 8301, // 121 - 130
+ 8422, 8544, 8667, 8791, 8916, 9042, 9169, 9297, 9425, 9554, // 131 - 140
+ 9684, 9815, 9947, 10080, 10214, 10349, 10485, 10622, 10759, 10897] // 141 - 150
+}
+Genetic: {
+ Weight: 32000
+ InheritSP: ("Wizard")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 500
+ Sword: 440
+ Axe: 480
+ TwoHandAxe: 510
+ Mace: 440
+ TwoHandMace: 480
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4730, 4766, // 91 - 100
+ 4853, 4940, 5027, 5113, 5200, 5287, 5374, 5461, 5548, 5635, // 101 - 110
+ 5722, 5809, 5896, 5982, 6069, 6156, 6243, 6330, 6417, 6504, // 111 - 120
+ 6591, 6678, 6765, 6851, 6938, 7025, 7112, 7199, 7286, 7373, // 121 - 130
+ 7460, 7547, 7634, 7720, 7807, 7894, 7981, 8068, 8155, 8242, // 131 - 140
+ 8329, 8416, 8503, 8589, 8676, 8763, 8850, 8937, 9024, 9111] // 141 - 150
+}
+Kagerou: {
+ Inherit: ("Soul_Linker")
+ Weight: 26000
+ InheritSP: ("Ninja")
+ BaseASPD: {
+ Fist: 400
+ Dagger: 450
+ FuumaShuriken: 500
+ }
+}
+Oboro: {
+ Inherit: ("Kagerou")
+}
+Rebellion: {
+ Inherit: ("Gunslinger")
+ InheritHP: ("Soul_Linker")
+}
+Novice_High: {
+ Inherit: ("Novice")
+}
+Swordsman_High: {
+ Inherit: ("Swordsman")
+}
+Magician_High: {
+ Inherit: ("Magician")
+}
+Archer_High: {
+ Inherit: ("Archer")
+}
+Acolyte_High: {
+ Inherit: ("Acolyte")
+}
+Merchant_High: {
+ Inherit: ("Merchant")
+}
+Thief_High: {
+ Inherit: ("Thief")
+}
+Lord_Knight: {
+ Inherit: ("Knight")
+}
+High_Priest: {
+ Inherit: ("Priest")
+}
+High_Wizard: {
+ Inherit: ("Wizard")
+}
+Whitesmith: {
+ Inherit: ("Blacksmith")
+}
+Sniper: {
+ Inherit: ("Hunter")
+}
+Assassin_Cross: {
+ Inherit: ("Assassin")
+}
+Paladin: {
+ Inherit: ("Crusader")
+}
+Champion: {
+ Inherit: ("Monk")
+}
+Professor: {
+ Inherit: ("Sage")
+}
+Stalker: {
+ Inherit: ("Rogue")
+}
+Creator: {
+ Inherit: ("Alchemist")
+}
+Clown: {
+ Inherit: ("Bard")
+}
+Gypsy: {
+ Inherit: ("Dancer")
+}
+Baby_Novice: {
+ Inherit: ("Novice")
+}
+Baby_Swordsman: {
+ Inherit: ("Swordsman")
+}
+Baby_Magician: {
+ Inherit: ("Magician")
+}
+Baby_Archer: {
+ Inherit: ("Archer")
+}
+Baby_Acolyte: {
+ Inherit: ("Acolyte")
+}
+Baby_Merchant: {
+ Inherit: ("Merchant")
+}
+Baby_Thief: {
+ Inherit: ("Thief")
+}
+Baby_Knight: {
+ Inherit: ("Knight")
+}
+Baby_Priest: {
+ Inherit: ("Priest")
+}
+Baby_Wizard: {
+ Inherit: ("Wizard")
+}
+Baby_Blacksmith: {
+ Inherit: ("Blacksmith")
+}
+Baby_Hunter: {
+ Inherit: ("Hunter")
+}
+Baby_Assassin: {
+ Inherit: ("Assassin")
+}
+Baby_Crusader: {
+ Inherit: ("Crusader")
+}
+Baby_Monk: {
+ Inherit: ("Monk")
+}
+Baby_Sage: {
+ Inherit: ("Sage")
+}
+Baby_Rogue: {
+ Inherit: ("Rogue")
+}
+Baby_Alchemist: {
+ Inherit: ("Alchemist")
+}
+Baby_Bard: {
+ Inherit: ("Bard")
+}
+Baby_Dancer: {
+ Inherit: ("Dancer")
+}
+Super_Baby: {
+ Inherit: ("Novice")
+}
+Rune_Knight_Trans: {
+ Inherit: ("Rune_Knight")
+}
+Warlock_Trans: {
+ Inherit: ("Warlock")
+}
+Ranger_Trans: {
+ Inherit: ("Ranger")
+}
+Arch_Bishop_Trans: {
+ Inherit: ("Arch_Bishop")
+}
+Mechanic_Trans: {
+ Inherit: ("Mechanic")
+}
+Guillotine_Cross_Trans: {
+ Inherit: ("Guillotine_Cross")
+}
+Royal_Guard_Trans: {
+ Inherit: ("Royal_Guard")
+}
+Sorcerer_Trans: {
+ Inherit: ("Sorcerer")
+}
+Minstrel_Trans: {
+ Inherit: ("Minstrel")
+}
+Wanderer_Trans: {
+ Inherit: ("Wanderer")
+}
+Sura_Trans: {
+ Inherit: ("Sura")
+}
+Genetic_Trans: {
+ Inherit: ("Genetic")
+}
+Shadow_Chaser_Trans: {
+ Inherit: ("Shadow_Chaser")
+}
+Baby_Rune_Knight: {
+ Inherit: ("Rune_Knight")
+}
+Baby_Warlock: {
+ Inherit: ("Warlock")
+}
+Baby_Ranger: {
+ Inherit: ("Ranger")
+}
+Baby_Arch_Bishop: {
+ Inherit: ("Arch_Bishop")
+}
+Baby_Mechanic: {
+ Inherit: ("Mechanic")
+}
+Baby_Guillotine_Cross: {
+ Inherit: ("Guillotine_Cross")
+}
+Baby_Royal_Guard: {
+ Inherit: ("Royal_Guard")
+}
+Baby_Sorcerer: {
+ Inherit: ("Sorcerer")
+}
+Baby_Minstrel: {
+ Inherit: ("Minstrel")
+}
+Baby_Wanderer: {
+ Inherit: ("Wanderer")
+}
+Baby_Sura: {
+ Inherit: ("Sura")
+}
+Baby_Genetic: {
+ Inherit: ("Genetic")
+}
+Baby_Shadow_Chaser: {
+ Inherit: ("Shadow_Chaser")
+}
+Super_Novice: {
+ Inherit: ("Novice")
+}
+Expanded_Super_Novice: {
+ Inherit: ("Novice")
+}
+Expanded_Super_Baby: {
+ Inherit: ("Novice")
+} \ No newline at end of file
diff --git a/db/pre-re/job_db1.txt b/db/pre-re/job_db1.txt
deleted file mode 100644
index 3872789e9..000000000
--- a/db/pre-re/job_db1.txt
+++ /dev/null
@@ -1,283 +0,0 @@
-// Job-specific Values Database
-//
-// Structure of Database:
-// JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff
-//
-// Novice
-0, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Swordman
-1, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Magician
-2, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700
-// Archer
-3, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Acolyte
-4, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Merchant
-5, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Thief
-6, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Knight
-7, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Priest
-8, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Wizard
-9, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Blacksmith
-10, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Hunter
-11, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Assassin
-12, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Knight (Peco)
-13, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Crusader
-14, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Monk
-15, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Sage
-16, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Rogue
-17, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Alchemist
-18, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Bard
-19, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Dancer
-20, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Crusader (Peco)
-21, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Wedding
-22, 20000,0 ,500 ,100 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Super Novice
-23, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Gunslinger
-24, 28000,88 , 0 ,450 ,500 ,2000, 2000, 2000, 2000, 2000, 2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 , 750 , 700 ,1500 ,1500 ,2000 ,2000
-// Ninja
-25, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
-// Novice High
-4001, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Swordman High
-4002, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Magician High
-4003, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700
-// Archer High
-4004, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Acolyte High
-4005, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Merchant High
-4006, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Thief High
-4007, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Lord Knight
-4008, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// High Priest
-4009, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// High Wizard
-4010, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Whitesmith
-4011, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Sniper
-4012, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Assassin Cross
-4013, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Lord Knight (Peco)
-4014, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Paladin
-4015, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Champion
-4016, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Professor
-4017, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Stalker
-4018, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Creator
-4019, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Clown
-4020, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Gypsy
-4021, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Paladin (Peco)
-4022, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Novice
-4023, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Baby Swordman
-4024, 28000,70 ,500 ,200 ,400 ,500 ,550 ,600 ,650 ,700 ,700 ,750 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Magician
-4025, 22000,30 ,500 ,600 ,500 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700
-// Baby Archer
-4026, 26000,50 ,500 ,200 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Acolyte
-4027, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Baby Merchant
-4028, 28000,40 ,500 ,300 ,400 ,600 ,700 ,2000 ,2000 ,2000 ,700 ,750 ,700 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Thief
-4029, 24000,50 ,500 ,200 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Knight
-4030, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Priest
-4031, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Baby Wizard
-4032, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Baby Blacksmith
-4033, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Hunter
-4034, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Assassin
-4035, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Knight (Peco)
-4036, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Crusader
-4037, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Monk
-4038, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Baby Sage
-4039, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Baby Rogue
-4040, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Alchemist
-4041, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Bard
-4042, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Dancer
-4043, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Crusader (Peco)
-4044, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Super Novice
-4045, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Taekwon
-4046, 28000,70 ,500 ,200 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Star Knight
-4047, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Star Knight (Union)
-4048, 28000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Soul Linker
-4049, 24000,75 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-//================================
-// 3CeAM r664 Base
-//
-// Note: All settings below are based on what the previous job was. A Rune Knight will have the same values
-// as a Knight, a Ranger will have the same values as a Hunter, etc.
-//
-// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector
-// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when
-// changeing to their job ID's.
-//
-// Gangsi (Bongun/Munak)
-4050, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Death Knight
-4051, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Dark Collector
-4052, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Rune Knight (Regular)
-4054, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Warlock (Regular)
-4055, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Ranger (Regular)
-4056, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Arch Bishop (Regular)
-4057, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Mechanic (Regular)
-4058, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Guillotine Cross (Regular)
-4059, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Rune Knight (Trans)
-4060, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Warlock (Trans)
-4061, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Ranger (Trans)
-4062, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Arch Bishop (Trans)
-4063, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Mechanic (Trans)
-4064, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Guillotine Cross (Trans)
-4065, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Royal Guard (Regular)
-4066, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Sorcerer (Regular)
-4067, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Minstrel (Regular)
-4068, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Wanderer (Regular)
-4069, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Sura (Regular)
-4070, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Genetic (Regular)
-4071, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Shadow Chaser (Regular)
-4072, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Royal Guard (Trans)
-4073, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Sorcerer (Trans)
-4074, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Minstrel (Trans)
-4075, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Wanderer (Trans)
-4076, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Sura (Trans)
-4077, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Genetic (Trans)
-4078, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Shadow Chaser (Trans)
-4079, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Rune Knight (Dragon) (Regular)
-4080, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Rune Knight (Dragon) (Trans)
-4081, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Royal Guard (Gryphon) (Regular)
-4082, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Royal Guard (Gryphon) (Trans)
-4083, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Ranger (Warg) (Regular)
-4084, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Ranger (Warg) (Trans)
-4085, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Mechanic (Mado) (Regular)
-4086, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Mechanic (Mado) (Trans)
-4087, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Rune Knight
-4096, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Warlock
-4097, 24000,55 ,500 ,900 ,500 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Baby Ranger
-4098, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Arch Bishop
-4099, 26000,75 ,500 ,800 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 600
-// Baby Mechanic
-4100, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Guillotine Cross
-4101, 24000,110 ,500 ,400 ,400 ,500 ,650 ,2000 ,2000 ,2000 ,800 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Royal Guard
-4102, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Sorcerer
-4103, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625
-// Baby Minstrel
-4104, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Wanderer
-4105, 27000,75 ,300 ,600 ,400 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,575 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Sura
-4106, 26000,90 ,650 ,470 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,575 ,575 ,575 ,2000 ,475 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 575
-// Baby Genetic
-4107, 30000,90 ,500 ,400 ,400 ,550 ,575 ,2000 ,2000 ,2000 ,675 ,700 ,650 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Shadow Chaser
-4108, 24000,85 ,500 ,500 ,400 ,500 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Rune Knight (Dragon)
-4109, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Royal Guard (Gryphon)
-4110, 28000,110 ,700 ,470 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Ranger (Warg)
-4111, 27000,85 ,500 ,400 ,400 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Baby Mechanic (Mado)
-4112, 30000,90 ,500 ,400 ,400 ,600 ,650 ,2000 ,2000 ,2000 ,650 ,650 ,675 ,675 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Super Novice (Expanded)
-4190, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Super Baby (Expanded)
-4191, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650
-// Kagerou
-4211, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
-// Oboro
-4212, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
-// Rebellion
-4215, 28000,88 , 0 ,450 ,500 ,2000, 2000, 2000, 2000, 2000, 2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 , 750 , 700 ,1500 ,1500 ,2000 ,2000
diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf
index 558a168ce..2d0ffee49 100644
--- a/db/pre-re/map_zone_db.conf
+++ b/db/pre-re/map_zone_db.conf
@@ -6,11 +6,11 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//====================================================
//= Hercules Map Zone Database [Ind/Hercules]
//================ More Information ==================
-//= http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
+//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
//====================================================
//================ Description =======================
diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt
index 13a08d7c4..9feec142c 100644
--- a/db/pre-re/skill_db.txt
+++ b/db/pre-re/skill_db.txt
@@ -527,7 +527,7 @@
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0, HP_MANARECHARGE,Mana Recharge
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, PF_DOUBLECASTING,Double Casting
483,16,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0, HW_GANBANTEIN,Ganbantein
-484,9,6,2,2,0x91,0,5,1,yes,0,0,0,misc,0, HW_GRAVITATION,Gravitation Field
+484,18,6,2,2,0x91,0,5,1,yes,0,0,0,misc,0, HW_GRAVITATION,Gravitation Field
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0, WS_OVERTHRUSTMAX,Maximum Power Thrust
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, CG_LONGINGFREEDOM,Longing for Freedom
diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf
index c9d229d8d..1b9ad25a5 100644
--- a/db/pre-re/skill_tree.conf
+++ b/db/pre-re/skill_tree.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
+// http://herc.ws/board/topic/1188-skill-tree-db-redesign/
//================ Structure Example =================
/*
Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
diff --git a/db/quest_db.conf b/db/quest_db.conf
index 379d2a96d..a834d4294 100644
--- a/db/quest_db.conf
+++ b/db/quest_db.conf
@@ -99,7 +99,7 @@ quest_db: (
Name: "Solo at Sphinx Dungeon!"
Targets: (
{
- MobId: 2687
+ MobId: 1178
Count: 20
},
)
@@ -3373,54 +3373,132 @@ quest_db: (
{
Id: 5113
Name: "[Rest] Lord Knight"
+ Targets: (
+ {
+ MobId: 1646
+ Count: 1
+ },
+ )
},
{
Id: 5114
Name: "[Rest] Paladin"
+ Targets: (
+ {
+ MobId: 2235
+ Count: 1
+ },
+ )
},
{
Id: 5115
Name: "[Rest] High Priest"
+ Targets: (
+ {
+ MobId: 1649
+ Count: 1
+ },
+ )
},
{
Id: 5116
Name: "[Rest] Champion"
+ Targets: (
+ {
+ MobId: 2238
+ Count: 1
+ },
+ )
},
{
Id: 5117
Name: "[Rest] High Wizard"
+ Targets: (
+ {
+ MobId: 1651
+ Count: 1
+ },
+ )
},
{
Id: 5118
Name: "[Rest] Professor"
+ Targets: (
+ {
+ MobId: 2237
+ Count: 1
+ },
+ )
},
{
Id: 5119
Name: "[Rest] Whitesmith"
+ Targets: (
+ {
+ MobId: 1648
+ Count: 1
+ },
+ )
},
{
Id: 5120
Name: "[Rest] Creator"
+ Targets: (
+ {
+ MobId: 2236
+ Count: 1
+ },
+ )
},
{
Id: 5121
Name: "[Rest] Assassin Cross"
+ Targets: (
+ {
+ MobId: 1647
+ Count: 1
+ },
+ )
},
{
Id: 5122
Name: "[Rest] Stalker"
+ Targets: (
+ {
+ MobId: 2239
+ Count: 1
+ },
+ )
},
{
Id: 5123
Name: "[Rest] Sniper"
+ Targets: (
+ {
+ MobId: 1650
+ Count: 1
+ },
+ )
},
{
Id: 5124
Name: "[Rest] Clown"
+ Targets: (
+ {
+ MobId: 2240
+ Count: 1
+ },
+ )
},
{
Id: 5125
Name: "[Rest] Gypsy"
+ Targets: (
+ {
+ MobId: 2241
+ Count: 1
+ },
+ )
},
// Kagerou/Oboro Job Quest
{
@@ -3488,6 +3566,239 @@ quest_db: (
Id: 5146
Name: "Battle test"
},
+// 2012 Headgear Quests
+{
+ Id: 5161
+ Name: "Low Level collection request[Stand by]"
+ TimeLimit: 86400
+},
+{
+ Id: 5162
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1164
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5163
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1102
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5164
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1322
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5165
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1386
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5166
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1117
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5167
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1155
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5168
+ Name: "Low Level collection request"
+ Targets: (
+ {
+ MobId: 1269
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5169
+ Name: "Mid-Level collection request[Stand by]"
+ TimeLimit: 86400
+},
+{
+ Id: 5170
+ Name: "Mid-Level collection request"
+ Targets: (
+ {
+ MobId: 1776
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5171
+ Name: "Mid-Level collection request"
+ Targets: (
+ {
+ MobId: 1198
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5172
+ Name: "Mid-Level collection request"
+ Targets: (
+ {
+ MobId: 1784
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5173
+ Name: "Mid-Level collection request"
+ Targets: (
+ {
+ MobId: 1316
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5174
+ Name: "High level collectiong request[Stand by]"
+ TimeLimit: 86400
+},
+{
+ Id: 5175
+ Name: "High level collection request"
+ Targets: (
+ {
+ MobId: 1106
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5176
+ Name: "High level collection request"
+ Targets: (
+ {
+ MobId: 1148
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5177
+ Name: "High level collection request"
+ Targets: (
+ {
+ MobId: 1995
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5178
+ Name: "High level collection request"
+ Targets: (
+ {
+ MobId: 1310
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5179
+ Name: "Highest level collection request"
+ Targets: (
+ {
+ MobId: 1163
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5180
+ Name: "Highest level collection request"
+ Targets: (
+ {
+ MobId: 1993
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5181
+ Name: "Highest level collection request"
+ Targets: (
+ {
+ MobId: 1297
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5182
+ Name: "Highest level collection request"
+ Targets: (
+ {
+ MobId: 1699
+ Count: 100
+ },
+ )
+},
+{
+ Id: 5222
+ Name: "Saving the energy crystals"
+},
+{
+ Id: 5223
+ Name: "Saving the energy crystals"
+},
+{
+ Id: 5224
+ Name: "Saving the energy crystals"
+},
+{
+ Id: 5225
+ Name: "Saving energy crystal[Stand by]"
+ TimeLimit: 7200
+},
+{
+ Id: 5226
+ Name: "Saving energy crystal[Stand by]"
+ TimeLimit: 7200
+},
+{
+ Id: 5227
+ Name: "Saving energy crystal[Stand by]"
+ TimeLimit: 7200
+},
{
Id: 6000
Name: "Job Change to Taekwon"
@@ -5186,7 +5497,7 @@ quest_db: (
{
Id: 7349
Name: "Vote"
- TimeLimit: 1800
+ TimeLimit: 7200
},
// Port Malaya
{
@@ -9061,6 +9372,10 @@ quest_db: (
Name: "Dreaming boy"
},
{
+ Id: 11378
+ Name: "Trick or Treat"
+},
+{
Id: 12000
Name: "An old friend"
},
@@ -10565,6 +10880,268 @@ quest_db: (
Name: "RWC2011Card Gathering - Hold"
TimeLimit: 82800
},
+//Eden Quest 100-110
+{
+ Id: 13002
+ Name: "Brigan collecting"
+},
+{
+ Id: 13003
+ Name: "Carat Request"
+ Targets: (
+ {
+ MobId: 1267
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13004
+ Name: "Carat Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13005
+ Name: "Arclouse Request"
+ Targets: (
+ {
+ MobId: 1194
+ Count: 22
+ },
+ )
+},
+{
+ Id: 13006
+ Name: "Arclouse Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13007
+ Name: "Anolian Request"
+ Targets: (
+ {
+ MobId: 1206
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13008
+ Name: "Anolian Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13009
+ Name: "Sting Request"
+ Targets: (
+ {
+ MobId: 1207
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13010
+ Name: "Sting Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13011
+ Name: "Majoruros Request"
+ Targets: (
+ {
+ MobId: 1310
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13012
+ Name: "Majoruros Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13013
+ Name: "Pinguicula Request"
+ Targets: (
+ {
+ MobId: 1995
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13014
+ Name: "Pinguicula Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13015
+ Name: "Luciola Vespa Request"
+ Targets: (
+ {
+ MobId: 1994
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13016
+ Name: "Luciola Vespa Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13017
+ Name: "Desert Wolf Request"
+ Targets: (
+ {
+ MobId: 1106
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13018
+ Name: "Desert Wolf Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13019
+ Name: "Snowier Request"
+ Targets: (
+ {
+ MobId: 1775
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13020
+ Name: "Snowier Request timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13021
+ Name: "Ice Titan Request"
+ Targets: (
+ {
+ MobId: 1777
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13022
+ Name: "Ice Titan Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13023
+ Name: "Nightmare Terror Request"
+ Targets: (
+ {
+ MobId: 1379
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13024
+ Name: "Nightmare Terror Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13025
+ Name: "Flying Deleter Request"
+ Targets: (
+ {
+ MobId: 1384
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13026
+ Name: "Deleter Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13040
+ Name: "Loli Ruri Request"
+ Targets: (
+ {
+ MobId: 1505
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13041
+ Name: "Loli Ruri Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13042
+ Name: "Medusa Request"
+ Targets: (
+ {
+ MobId: 1148
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13043
+ Name: "Medusa Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13044
+ Name: "Anubis Request"
+ Targets: (
+ {
+ MobId: 1098
+ Count: 20
+ },
+ )
+},
+{
+ Id: 13045
+ Name: "Anubis Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13046
+ Name: "Tendrilion Request"
+ Targets: (
+ {
+ MobId: 1991
+ Count: 1
+ },
+ )
+},
+{
+ Id: 13047
+ Name: "Tendrilion Request Timer"
+ TimeLimit: 3600
+},
+{
+ Id: 13048
+ Name: "Tendrilion Request"
+ Targets: (
+ {
+ MobId: 1991
+ Count: 1
+ },
+ )
+},
+{
+ Id: 13049
+ Name: "Tendrilion Request Timer"
+ TimeLimit: 3600
+},
+
+//Ep14.2
{
Id: 13050
Name: "The Laphine that loves the land"
@@ -10657,7 +11234,7 @@ quest_db: (
{
Id: 13068
Name: "Raydric research - Timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13069
@@ -10672,7 +11249,7 @@ quest_db: (
{
Id: 13070
Name: "Khalitzburg research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13071
@@ -10687,7 +11264,7 @@ quest_db: (
{
Id: 13072
Name: "Wander Man research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13073
@@ -10702,7 +11279,7 @@ quest_db: (
{
Id: 13074
Name: "Ancient Mimic research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13075
@@ -10717,7 +11294,7 @@ quest_db: (
{
Id: 13076
Name: "Death Word research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13077
@@ -10732,7 +11309,7 @@ quest_db: (
{
Id: 13078
Name: "Owl Baron research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13079
@@ -10741,7 +11318,7 @@ quest_db: (
{
Id: 13080
Name: "Bloody Page Research - Wait"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13081
@@ -10756,7 +11333,7 @@ quest_db: (
{
Id: 13082
Name: "Dark Pinguicula research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13083
@@ -10771,7 +11348,7 @@ quest_db: (
{
Id: 13084
Name: "Nepenthes research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13085
@@ -10786,7 +11363,7 @@ quest_db: (
{
Id: 13086
Name: "Naga research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13087
@@ -10801,7 +11378,7 @@ quest_db: (
{
Id: 13088
Name: "Centipede Larva research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13089
@@ -10816,7 +11393,7 @@ quest_db: (
{
Id: 13090
Name: "Cornus research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13091
@@ -10825,7 +11402,7 @@ quest_db: (
{
Id: 13092
Name: "Mystic Horn Research- Wait"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13093
@@ -10840,7 +11417,7 @@ quest_db: (
{
Id: 13094
Name: "Ancient Mummy research - timer"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13095
@@ -10863,7 +11440,7 @@ quest_db: (
{
Id: 13096
Name: "Geffenia expedition - Wait"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13097
@@ -10886,7 +11463,7 @@ quest_db: (
{
Id: 13098
Name: "Juperos expedition - Wait"
- TimeLimit: 79200
+ TimeLimit: 3600
},
{
Id: 13099
@@ -10895,9 +11472,455 @@ quest_db: (
{
Id: 13100
Name: "Fragments and Rusty Screw - Wait"
- TimeLimit: 79200
+ TimeLimit: 3600
+},
+// eden 121-130
+{
+ Id: 13107
+ Name: "Thanatos Tower Search"
+},
+{
+ Id: 13108
+ Name: "Rachel holy ground Search"
+},
+{
+ Id: 13109
+ Name: "Unknown island Search"
+},
+{
+ Id: 13110
+ Name: "Abyss Lake Search"
+},
+{
+ Id: 13111
+ Name: "Thanatos Tower Search - Reporting results"
+},
+{
+ Id: 13112
+ Name: "Rachel holy ground Search - Reporting results"
+},
+{
+ Id: 13113
+ Name: "Nameless Island Search - Reporting results"
+},
+{
+ Id: 13114
+ Name: "Abyss Lake Search - Reporting results"
+},
+{
+ Id: 13115
+ Name: "Thanatos Tower Search - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13116
+ Name: "Rachel holy ground Search - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13117
+ Name: "Unknown island Search - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13118
+ Name: "Abyss Lake Search - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13119
+ Name: "Combat Baroness of Retribution"
+ Targets: (
+ {
+ MobId: 1702
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13120
+ Name: "Combat Baroness of Retribution - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13121
+ Name: "Combat Lady Solace"
+ Targets: (
+ {
+ MobId: 1703
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13122
+ Name: "Combat Lady Solace - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13123
+ Name: "Combat Mistress of Shelter"
+ Targets: (
+ {
+ MobId: 1701
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13124
+ Name: "Combat Mistress of Shelter - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13125
+ Name: "Combat Dame of Sentinel"
+ Targets: (
+ {
+ MobId: 1700
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13126
+ Name: "Combat Dame of Sentinel - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13127
+ Name: "Combat Vanberk and Isilla"
+ Targets: (
+ {
+ MobId: 1771
+ Count: 20
+ },
+ {
+ MobId: 1772
+ Count: 20
+ },
+ )
+},
+{
+ Id: 13128
+ Name: "Combat Vanberk and Isilla - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13129
+ Name: "Combat Hodremlin"
+ Targets: (
+ {
+ MobId: 1773
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13130
+ Name: "Combat Hodremlin - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13131
+ Name: "Combat Agav and Echio"
+ Targets: (
+ {
+ MobId: 1769
+ Count: 20
+ },
+ {
+ MobId: 1770
+ Count: 20
+ },
+ )
+},
+{
+ Id: 13132
+ Name: "Combat Agav and Echio - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13133
+ Name: "Combat Ragged Zombie"
+ Targets: (
+ {
+ MobId: 1865
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13134
+ Name: "Combat Ragged Zombie - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13135
+ Name: "Combat Zombie Slaughter"
+ Targets: (
+ {
+ MobId: 1864
+ Count: 30
+ },
+ )
},
{
+ Id: 13136
+ Name: "Combat Zombie Slaughter - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13137
+ Name: "Combat Banshee"
+ Targets: (
+ {
+ MobId: 1867
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13138
+ Name: "Combat Banshee - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13139
+ Name: "Combat Ferus and Bewler"
+ Targets: (
+ {
+ MobId: 1714
+ Count: 30
+ },
+ {
+ MobId: 1717
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13140
+ Name: "Combat Ferus and Bewler - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13141
+ Name: "Combat Acidus"
+ Targets: (
+ {
+ MobId: 1713
+ Count: 30
+ },
+ {
+ MobId: 1716
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13142
+ Name: "Combat Acidus - Wait"
+ TimeLimit: 3600
+},
+// eden 131-140
+{
+ Id: 13143
+ Name: "Egnigem Story"
+ Targets: (
+ {
+ MobId: 1652
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13144
+ Name: "Egnigem Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13145
+ Name: "Armeyer Story"
+ Targets: (
+ {
+ MobId: 1654
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13146
+ Name: "Armeyer Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13147
+ Name: "Whikebain Story"
+ Targets: (
+ {
+ MobId: 1653
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13148
+ Name: "Whikebain Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13149
+ Name: "Kavach Story"
+ Targets: (
+ {
+ MobId: 1656
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13150
+ Name: "Kavach Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13151
+ Name: "Errende Story"
+ Targets: (
+ {
+ MobId: 1655
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13152
+ Name: "Errende Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13153
+ Name: "Laurell Story"
+ Targets: (
+ {
+ MobId: 1657
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13154
+ Name: "Laurell Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13155
+ Name: "Morocc Story1"
+ Targets: (
+ {
+ MobId: 1918
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13156
+ Name: "Morocc Story1 - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13157
+ Name: "Morocc Story2"
+ Targets: (
+ {
+ MobId: 1919
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13158
+ Name: "Morocc Story2 - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13159
+ Name: "Morocc Story3"
+ Targets: (
+ {
+ MobId: 1921
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13160
+ Name: "Morocc Story3 - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13161
+ Name: "Uni-horn Scaraba Story"
+ Targets: (
+ {
+ MobId: 2083
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13162
+ Name: "Uni-horn Scaraba Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13163
+ Name: "Horn Scaraba Story"
+ Targets: (
+ {
+ MobId: 2084
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13164
+ Name: "Horn Scaraba Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13165
+ Name: "Antler Scaraba Story"
+ Targets: (
+ {
+ MobId: 2085
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13166
+ Name: "Antler Scaraba Story - Wait"
+ TimeLimit: 3600
+},
+{
+ Id: 13167
+ Name: "Rake horn Scaraba Story"
+ Targets: (
+ {
+ MobId: 2086
+ Count: 30
+ },
+ )
+},
+{
+ Id: 13168
+ Name: "Rake horn Scaraba Story - Wait"
+ TimeLimit: 3600
+},
+//Ep14.2
+{
Id: 14118
Name: "Wuhari's concern"
},
@@ -11067,6 +12090,44 @@ quest_db: (
Name: "They are still quiet"
TimeLimit: 82800
},
+// 2013 Christmas Event
+{
+ Id: 15055
+ Name: "Christmas : We are the great Single Union Army!"
+},
+{
+ Id: 15056
+ Name: "Christmas : Declare war against couples!"
+},
+{
+ Id: 15057
+ Name: "Christmas : Prepare the festival!"
+},
+{
+ Id: 15059
+ Name: "Christmas : Cooldown Timer"
+ TimeLimit: 86400
+},
+{
+ Id: 15060
+ Name: "Christmas : Kwami has joined"
+},
+{
+ Id: 15061
+ Name: "Christmas : Willer has joined"
+},
+{
+ Id: 15062
+ Name: "Christmas : Rinka has joined"
+},
+{
+ Id: 15063
+ Name: "Christmas : Jee has joined"
+},
+{
+ Id: 15064
+ Name: "Christmas : Marty has joined"
+},
{
Id: 16000
Name: "Metz Brayde's Notice"
diff --git a/db/re/item_chain.conf b/db/re/item_chain.conf
index bedb33d73..744b1cbcf 100644
--- a/db/re/item_chain.conf
+++ b/db/re/item_chain.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index c745ddff2..2efef8691 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -4,14 +4,26 @@
// ID:ID:ID:ID,{ Script }
1166:2527,{ bonus2 bAddRace,RC_Dragon,5; }
-1284:2892,{ bonus bBaseAtk,50; bonus2 bSkillAtk,"AS_SONICBLOW",50; bonus bFlee,-30; }
+1219:5782,{ bonus bAtkRate,3; }
+1220:5782,{ bonus bAtkRate,3; }
+1221:5782,{ bonus bAtkRate,3; }
+1284:2892,{ bonus bBaseAtk,50; bonus2 bSkillAtk,AS_SONICBLOW,50; bonus bFlee,-30; }
1285:2892,{ bonus bCritAtkRate,40; bonus bCritical,4; bonus bMaxHPrate,-10; }
-1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
+1287:15123,{ if(getequiprefinerycnt(EQI_HAND_R)>6) { autobonus2 "{ bonus bIgnoreDefRace,RC_NonBoss; }",20,3000,BF_WEAPON,"{}"; } }
+1298:4317,{ bonus bCritAtkRate,5; }
+1298:4521,{ bonus bCritAtkRate,5; }
+1387:19021,{ bonus2 bSkillAtk,WS_CARTTERMINATION,15+(getequiprefinerycnt(EQI_HAND_R)*5); }
+1407:5782,{ bonus bAtkRate,3; }
+1408:5782,{ bonus bAtkRate,3; }
+1409:5782,{ bonus bAtkRate,3; }
+1420:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; }
1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
1422:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
-1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
-1433:2153,{ bonus2 bSkillAtk,"CR_GRANDCROSS",10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; }
+1428:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; }
+1433:2153,{ bonus2 bSkillAtk,CR_GRANDCROSS,10; bonus2 bSkillAtk,LG_RAYOFGENESIS,10; }
+1433:2153:18823:28372,{ bonus2 bSkillUseSP,CR_GRANDCROSS,30; bonus2 bSkillUseSP,LG_SHIELDPRESS,5; bonus2 bSkillUseSP,LG_BANISHINGPOINT,15; bonus2 bSkillUseSP,LG_CANNONSPEAR,10; }
+1433:28372,{ bonus2 bSkillAtk,LG_CANNONSPEAR,7*(getequiprefinerycnt(EQI_HAND_L)/2); }
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
1473:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
@@ -19,36 +31,52 @@
1474:2527,{ bonus2 bAddRace,RC_Dragon,5; }
1477:2700,{ bonus2 bResEff,Eff_Confusion,9500; }
1479:2700,{ bonus2 bResEff,Eff_Confusion,9500; }
+1564:2186,{ bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R); }
1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; }
1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }
1573:2334,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; }
1573:2372,{ bonus bMdef,8; bonus bMaxSPrate,10; bonus bInt,4; }
1573:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }
+1590:4037,{ bonus bAspdRate,5; }
+1590:4117,{ bonus bAspdRate,5; }
+1590:4037:4117,{ bonus bAspd,1; }
+1598:4037,{ bonus bAspdRate,5; }
+1598:4117,{ bonus bAspdRate,5; }
+1598:4037:4117,{ bonus bAspd,1; }
1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
1616:2515,{ bonus bSpeedRate,25; }
1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } }
1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
+1618:19020,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; if (getequiprefinerycnt(EQI_HAND_R)>=10) autobonus "{ bonus bVariableCastrate,-50; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; }
1620:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } }
1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }
+1625:18542,{ bonus bHealPower,getequiprefinerycnt(EQI_HAND_R); }
1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); }
-1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }
+1631:2129,{ bonus2 bSkillAtk,PR_MAGNUS,20; bonus3 bAutoSpellWhenHit,PR_TURNUNDEAD,1,20; }
+1631:18542,{ bonus bHealPower,getequiprefinerycnt(EQI_HAND_R)*3; }
1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
+1636:18804,{ bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10; }
+1649:2198,{ if(getequiprefinerycnt(EQI_HAND_L)>8) { bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*15; } if(getequiprefinerycnt(EQI_HAND_R)>9) { bonus bMatk,50; bonus bVariableCastrate,-10; } }
1657:2471:2569:15029,{ bonus bHealPower,25; }
-1660:2471:2569:15029,{ bonus bHealPower,45; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; }
+1660:2471:2569:15029,{ bonus bHealPower,45; bonus3 bAutoSpellWhenHit,AB_SILENTIUM,1,10; }
+1662:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
1718:1774,{ bonus bLongAtkRate,50; }
1723:2718,{ bonus bDex,1; bonus bMaxSP,50; bonus bSPrecovRate,10; }
1726:1774,{ bonus bLongAtkRate,50; }
1730:1752,{ bonus bLongAtkRate,25; }
1731:1754,{ bonus bLongAtkRate,25; }
1732:1756,{ bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; }
-1733:1755,{ bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(readparam(bInt)>39) bonus3 bAutoSpell,"NJ_HUUJIN",5,200; }
+1733:1755,{ bonus bLongAtkRate,25; bonus3 bAutoSpell,NJ_HUUJIN,5,100; if(readparam(bInt)>39) bonus3 bAutoSpell,NJ_HUUJIN,5,200; }
1734:1753,{ bonus bLongAtkRate,50; }
1741:2748,{ bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }
1746:1773,{ bonus bLongAtkRate,50; }
+1764:18541,{ bonus bCritAtkRate,5; }
1775:18113,{ bonus bLongAtkRate,70; }
1776:18113,{ bonus bLongAtkRate,40; }
1775:18114,{ bonus bLongAtkRate,50; }
1776:18114,{ bonus bLongAtkRate,20; }
+1935:2988,{ bonus2 bSkillAtk,CG_ARROWVULCAN,200; bonus2 bSkillUseSP,CG_ARROWVULCAN,20; }
+1990:2989,{ bonus2 bSkillAtk,CG_ARROWVULCAN,200; }
2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
2007:2467:2859:15025,{ bonus2 bMagicAtkEle,Ele_Wind,40; bonus2 bMagicAtkEle,Ele_Earth,-30; bonus2 bSubEle,Ele_Earth,-50; }
@@ -62,18 +90,32 @@
2109:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
2114:2353:5122,{ bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass==Job_Swordman) bonus bDef,6; }
2115:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
-2116:2355:2420:2521:5125,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; }
+2116:2355:2420:2521:5125,{ bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,1,30; }
2121:2717:2239,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; }
2123:2701,{ bonus bVariableCastrate,-10; }
+2123:2881,{ bonus bMatk,getrefine()*2; }
2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }
+2125:5782,{ bonus bDef,2; }
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
+2153:28372,{ if(getequiprefinerycnt(EQI_HAND_L)>5) { bonus2 bSkillAtk,LG_SHIELDPRESS,(getequiprefinerycnt(EQI_HAND_L)*8)-40; } }
+2157:2905,{ bonus2 bAddRaceTolerance,RC_Insect,10; if (getequiprefinerycnt(EQI_HAND_L)>7) { bonus2 bMagicAddRace,RC_Insect,4; bonus2 bAddRaceTolerance,RC_Insect,20; } }
+2160:19021,{ bonus2 bSkillAtk,WS_CARTTERMINATION,15+(getequiprefinerycnt(EQI_HAND_R)*5); }
2169:2491:2590:15051,{ bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
2171:15053,{ bonus bAgi,2; }
2171:15056,{ bonus bAgi,2; }
2173:15055,{ bonus bFlee,10; bonus bFlee2,10; }
+2198:5966,{ if (isequipped(4441)) {} else { if(getequiprefinerycnt(EQI_HAND_L)>6) { bonus2 bSkillCooldown,WL_COMET,-20000; } if(getequiprefinerycnt(EQI_HAND_L)>9) { bonus2 bSkillCooldown,WL_COMET,-20000; } } }
+2254:18912,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; }
+2269:5781,{ bonus bMaxSP,30; bonus bInt,1; }
+2269:5786,{ bonus bMatkRate,1; }
+2269:5891,{ bonus bAllStats,1; }
+2270:5781,{ bonus bLuk,1; bonus bFlee,2; }
+2270:5786,{ bonus bAtkRate,1; }
+2270:5891,{ bonus bAllStats,1; }
2278:18527,{ bonus2 bAddMonsterDropItem,12192,20; }
2281:18527,{ bonus bFlee,10; }
+2183:15068,{ bonus bAllStats,2; }
2286:18539,{ bonus bUseSPrate,-3; }
2312:2656,{ bonus bDef,5; bonus bMaxHP,150; }
2313:2656,{ bonus bDef,5; bonus bMaxHP,150; }
@@ -84,25 +126,28 @@
2353:2418:2517,{ bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; }
2353:5123,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; }
2353:5493,{ if(readparam(bDex)>69) bonus bUseSPrate,-10; }
+2353:13428,{ bonus bMaxSP,50; bonus2 bSkillAtk,KN_BOWLINGBASH,5; }
2354:2419:2520:5128,{ bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; }
+2354:2493:2599:19043,{ bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; }
2357:2421:2524:5171,{ bonus bAllStats,1; }
2358:5153,{ bonus bLuk,6; bonus bFlee,5; bonus bInt,2; }
2359:2654,{ bonus bUseSPrate,-20; bonus bMaxHP,300; }
-2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; }
+2365:2881,{ bonus bVariableCastrate,15; }
+2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
-2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
-2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
-2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
-2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
-2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; }
+2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
+2379:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2380:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bInt,3; bonus bMaxHPrate,12; bonus2 bVariableCastrate,AL_HOLYLIGHT,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
+2381:2436:2539,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
+2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
-2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
+2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; }
2399:2553,{ bonus bAgi,5; bonus bFlee,15; }
2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; }
2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; }
@@ -114,33 +159,39 @@
2434:2530,{ bonus bFlee,10; }
2434:2551,{ bonus bFlee,10; }
2441:2546,{ bonus bFlee,5; }
-2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",100; }
-2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus bVariableCastrate,-50; }
-2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; }
-2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,"RK_SONICWAVE",100; bonus2 bSkillAtk,"RK_WINDCUTTER",100; bonus3 bAutoSpell,"RK_STORMBLAST",1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,"LK_CONCENTRATION","{ specialeffect2 EF_ENHANCE; }"; }
-2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; }
-2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatk,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),10; bonus bCritical,-20; }
-2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,"AC_DOUBLE",3,10; bonus2 bSkillAtk,"RA_ARROWSTORM",50; }
-2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; }
-2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; }
-2484:2587:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; }
-2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; }
+2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,AB_ADORAMUS,100; }
+2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,AB_ADORAMUS,200; bonus bVariableCastrate,-50; }
+2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,RK_HUNDREDSPEAR,50; skill CR_AUTOGUARD,1; bonus bUseSPrate,10; bonus2 bSubEle,Ele_Neutral,10; }
+2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; }
+2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,GC_CROSSIMPACT,20; bonus bUseSPrate,10; }
+2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; }
+2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,AC_DOUBLE,3,10; bonus2 bSkillAtk,RA_ARROWSTORM,50; }
+2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,RA_CLUSTERBOMB,20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; }
+2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiPlayer,15; }
+2484:2586:15047,{ bonus bDex,5; bonus2 bSubRace,RC_DemiPlayer,15; }
+2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiPlayer,15; }
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; }
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
+2519:2900:2901:19044,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
-2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2607:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2608:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2608:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2608:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2620:2746,{ bonus2 bAddSize,Size_Medium,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; }
-2620:2747,{ bonus2 bAddSize,Size_Large,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; }
-2626:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2626:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
-2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
-2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
+2597:2616,{ bonus bCritAtkRate,5; bonus bCritical,10; if (getequiprefinerycnt(EQI_GARMENT)>=5) { bonus bCritAtkRate,3; } if (getequiprefinerycnt(EQI_GARMENT)>=7) { bonus bCritAtkRate,4;} }
+2597:18803,{ bonus bUseSPrate,-5; }
+2607:2677,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2607:2711,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2607:2786,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2608:2677,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2608:2711,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2608:2786,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2615:5890,{ bonus bMdef,7; bonus bDef,7; }
+2616:5890,{ bonus bCritical,7; }
+2620:2746,{ bonus2 bAddSize,Size_Medium,8; bonus bAspdRate,3; }
+2620:2747,{ bonus2 bAddSize,Size_Large,8; bonus bHit,3; bonus bVariableCastrate,-3; }
+2626:2677,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2626:2711,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2626:2786,{ bonus2 bSkillAtk,AL_HEAL,50; bonus2 bSkillAtk,PR_MAGNUS,30; bonus bSPrecovRate,9; }
+2678:2679,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; }
+2679:2792,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; }
+2701:2881,{ bonus bMatk,20; }
2720:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
2721:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
2722:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
@@ -149,55 +200,224 @@
2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
2726:2727,{ bonus bUseSPrate,-25; }
2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20;}
+2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,SC_ENERVATION,20; bonus2 bSkillUseSP,SC_GROOMY,20;}
2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
+2963:15073,{ bonus bAspdRate,5; }
+2963:15074,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; }
+2964:15073,{ bonus bDelayrate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; }
+2964:15074,{ bonus bVariableCastrate,-5; }
+2997:2998,{ bonus bMatkRate,10; bonus bAtkRate,10; }
4001:4197,{ bonus bFlee,18; }
4006:4266,{ bonus bFlee,18; }
4009:4179,{ bonus bFlee,18; }
4014:4306,{ bonus bFlee,18; }
+4015:5967,{ bonus2 bSubEle,Ele_All,5; }
4021:4211,{ bonus bFlee,18; }
4025:4222,{ bonus2 bAddEffWhenHit,Eff_Sleep,600; }
4028:4296,{ bonus bStr,3; }
4029:4183,{ bonus bFlee,18; }
4031:4161,{ bonus bDef,3; bonus bVit,3; }
-4036:4186:4233:4281:4343,{ bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRENALINE",1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } }
-4039:4210:4230:4257:4348,{ bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,"RG_BACKSTAP",10; if(getskilllv("RG_STRIPARMOR")==5) bonus3 bAutoSpell,"RG_STRIPARMOR",5,50; if(BaseJob==Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20; } }
+4036:4186:4233:4281:4343,{ bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus bSPDrainValue,1; if(BaseJob==Job_Alchemist) { bonus3 bAutoSpell,BS_ADRENALINE,1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } }
+4039:4210:4230:4257:4348,{ bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,RG_BACKSTAP,10; if(getskilllv(RG_STRIPARMOR)==5) bonus3 bAutoSpell,RG_STRIPARMOR,5,50; if(BaseJob==Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,RG_INTIMIDATE,1,-20; } }
+4072:21013,{ bonus2 bSubSize,Size_Large,15; bonus2 bSubSize,Size_Small,15; }
4074:4162,{ bonus2 bAddEffWhenHit,Eff_Blind,600; }
4090:4212:4328,{ bonus bAllStats,1; }
4106:4248,{ bonus bPerfectHitAddRate,20; }
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
+4140:18574,{ bonus2 bAddRace,RC_Boss,5; if (getequiprefinerycnt(EQI_HEAD_TOP)>=11) bonus2 bSubRace,RC_NonBoss,5; }
+4152:5967,{ bonus2 bAddItemHealRate,Apple_Juice,1000; bonus2 bAddItemHealRate,Banana_Juice,1000; bonus2 bAddItemHealRate,Carrot_Juice,1000; }
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
+4161:5932,{ bonus4 bAutoSpell,PR_GLORIA,5,10,0; }
+4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus bAtkRate,-5; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { if(getequiprefinerycnt(EQI_HAND_R)>8) bonus bAspd,1; } }
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus2 bSPDrainValue,1,0; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,100; } }
-4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
+4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,CG_ARROWVULCAN,5; bonus2 bSkillAtk,DC_THROWARROW,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,CG_TAROTCARD,2,50; }
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPrate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
-4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
+4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,AL_CRUCIS,5,10; bonus2 bSkillAtk,MO_EXTREMITYFIST,10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } }
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
-4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } }
+4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,WZ_HEAVENDRIVE,10; bonus2 bSkillAtk,MG_THUNDERSTORM,10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } }
4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; }
-4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } }
+4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,BS_WEAPONPERFECT,1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } }
4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; }
-4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; }
+4237:4238,{ bonus3 bAutoSpell,MG_LIGHTNINGBOLT,5,20; }
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
-4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
-4323:4324,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; }
-4435:4436,{ bonus2 bSPGainRace,RC_DemiHuman,2; }
+4311:4319:4331:4371,{ bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,PA_SHIELDCHAIN,10; bonus2 bSkillAtk,PA_SACRIFICE,10; bonus bVariableCastrate,-10; if(BaseJob==Job_Crusader) bonus bDefEle,Ele_Holy; }
+4323:4324,{ bonus3 bAutoSpell,MG_FROSTDIVER,3,250; }
+4335:21012,{ bonus3 bAutoSpell,WZ_EARTHSPIKE,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
+4345:21012,{ bonus3 bAutoSpell,MG_LIGHTNINGBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
+4350:21012,{ bonus3 bAutoSpell,MG_COLDBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
+4380:21012,{ bonus3 bAutoSpell,MG_FIREBOLT,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
+4388:21012,{ bonus3 bAutoSpell,MG_SOULSTRIKE,5,20+(getequiprefinerycnt(EQI_HAND_R)); }
+4435:4436,{ bonus2 bSPGainRace,RC_DemiPlayer,2; }
+4463:5966,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==5||getiteminfo(getequipid(EQI_HAND_R),11)==23||getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus2 bMagicAddRace,RC_DemiPlayer,getequipid(EQI_HAND_R)*2; bonus2 bMagicAddRace,RC_Player,getequipid(EQI_HAND_R)*2; } }
+4505:4508,{ bonus3 bAutoSpell,NPC_DRAGONFEAR,2,100+(getrefine()*10); }
+4507:19023,{ bonus2 bAddRace2,7,30; }
+4509:19023,{ bonus2 bSubRace,RC_Insect,10; bonus2 bResEff,Eff_Confusion,10000; }
+4517:5967,{ bonus bInt,1; bonus bCritAtkRate,5; if(BaseClass==Job_Archer) { bonus bCritAtkRate,10; } }
+4606:20778,{ bonus bMaxSPrate,44; bonus bSPGainValue,-(20+(getequiprefinerycnt(EQI_GARMENT)/2)); }
+4635:4636,{ bonus2 bResEff,Eff_Burning,10000; }
+5007:18913,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; }
+5021:18824,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); }
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
+5040:18672,{ bonus bSPrecovRate,3; }
+5040:18673,{ bonus bHealPower,10; }
5068:5653,{ bonus bStr,1; bonus bAtkRate,5; }
5074:5653,{ bonus bStr,1; bonus bAspdRate,2; }
5086:18527,{ bonus2 bAddItemHealRate,12192,200; }
+5170:19024,{ bonus bAspdRate,5; if(getequiprefinerycnt(EQI_HEAD_TOP)>6) bonus bAspdRate,5; if(getequiprefinerycnt(EQI_HEAD_TOP)>8) bonus bMaxHPrate,5; }
5176:18527,{ bonus bAspdRate,5; }
-5184:5657,{ bonus bLongAtkRate,getrefine(); }
+5184:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); }
//5206:5768,{ bonus bDex,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 4) bonus bDelayrate,4-getequiprefinerycnt(EQI_HEAD_TOP); }
5358:5653,{ bonus bAgi,1; bonus bFlee,3; }
//5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); }
5401:5653,{ bonus bInt,1; bonus bMatkRate,2; }
5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; }
-13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getrefine()*10); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,100+(getrefine()*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getrefine()*2); bonus3 bAddMonsterDropItem,970,RC_DemiHuman,20+(getrefine()*2); }
+5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; }
+5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; }
+//5967:28321,{ skill HT_BLITZBEAT,-200; }
+13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); }
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
+13035:28704,{ bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
+15041:18659,{ bonus2 bAddEle,Ele_Earth,10; bonus bDefEle,Ele_Fire; }
+15061:19026,{ bonus2 bAddRaceTolerance,RC_Fish,10+getequiprefinerycnt(EQI_ARMOR); }
+15128:20773,{ bonus bDelayrate,-10; bonus bFlee2,6; if(BaseLevel>130) { bonus bDelayrate,-10;} }
18507:18539,{ bonus bUseSPrate,-3; }
+18607:18672,{ bonus bSPrecovRate,3; }
+18607:18673,{ bonus bHealPower,10; }
+18823:28372,{ bonus2 bSkillVariableCast,CR_GRANDCROSS,-2000; bonus2 bSkillUseSP,LG_RAYOFGENESIS,10; bonus2 bSkillAtk,CR_GRANDCROSS,BaseLevel; bonus2 bSkillAtk,LG_RAYOFGENESIS,BaseLevel/30; }
+18823:2153:1433,{ bonus2 bSkillAtk,LG_CANNONSPEAR,20; bonus2 bSkillAtk,LG_BANISHINGPOINT,20; bonus2 bSkillAtk,LG_SHIELDPRESS,20; }
+15090:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus3 bAutoSpellWhenHit,WL_DRAINLIFE,3,100; }
+15091:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; }
+15117:20744:22047,{ bonus bMaxHP,25; bonus bMaxSP,25; bonus bSpeedRate,25; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_ARMOR) >= 30) { bonus bMaxHP,5; bonus bMaxSP,5; } }
+18510:18511,{ bonus2 bAddRace,RC_Angel,3; }
+18776:20710,{ bonus bAgi,5; bonus bFlee,10; }
+18824:18825,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); }
+18997:28326:28327,{ bonus bSpeedRate,10; bonus bBaseAtk,50; bonus bMatk,50; if(getequiprefinerycnt(EQI_HEAD_TOP)>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } }
+19026:20756,{ set .@c, getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@c); bonus2 bAddItemHealRate,551,5; bonus bHPrecovRate,(5+.@c); }
+19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
+19026:20756:22059:15138,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
+19827:20763,{ bonus2 bAddRaceTolerance,RC_Player,4; }
+20717:22000,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22001,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22002,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22003,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22004,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22005,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22006,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22007,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22008,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22009,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20717:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22000,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22001,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22002,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22003,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22004,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22005,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22006,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22007,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22008,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22009,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20718:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
+20732:28101,{ bonus2 bAddRace,RC_NonBoss,25; bonus2 bAddRace,RC_Boss,25; }
+22016:28320,{ bonus2 bAddRace,RC_DemiPlayer,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); }
+28326:28327,{ bonus bInt,8; bonus bStr,8; }
+
+// Shadow Equipment
+24012:24013:24014:24015:24016:24017,{ bonus bAllStats,9; }
+24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bAtkRate,1; } }
+24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
+24025:24028,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMaxHP,.@r; bonus bMaxSP,.@r; if(.@r >= 15) { bonus bMaxHPrate,1; } }
+24026:24027,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@r; if(.@r >= 15) { bonus2 bSubEle,0,1; } }
+24029:24031,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bLongAtkRate,1; } }
+24030:24032,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bCritical,.@r; bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bCritAtkRate,1; } }
+24034:24040,{ bonus bLuk,1; }
+24035:24041,{ bonus bStr,1; }
+24036:24042,{ bonus bInt,1; }
+24037:24043,{ bonus bDex,1; }
+24038:24044,{ bonus bVit,1; }
+24039:24045,{ bonus bAgi,1; }
+24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } }
+24052:24062,{ bonus2 bExpAddRace,RC_DemiPlayer,3; }
+24053:24063,{ bonus2 bAddRace,RC_Boss,5; bonus2 bMagicAddRace,RC_Boss,5; }
+24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; }
+24055:24066,{ bonus2 bExpAddRace,RC_Insect,3; }
+24056:24067,{ bonus2 bExpAddRace,RC_Fish,3; }
+24057:24071,{ bonus2 bExpAddRace,RC_Dragon,3; }
+24058:24068,{ bonus2 bExpAddRace,RC_Angel,3; }
+24059:24069,{ bonus2 bExpAddRace,RC_Formless,3; }
+24060:24070,{ bonus2 bExpAddRace,RC_Undead,3; }
+24061:24064,{ bonus2 bExpAddRace,RC_Plant,3; }
+24072:24075,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
+24073:24076,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
+24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
+24078:24079:24080,{ bonus3 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10),0; }
+24081:24082:24083,{ bonus3 bHPDrainRateRace,11,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
+24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@r; }
+24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,100; }
+24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,100; }
+24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,100; }
+24090:24097:24098,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Blind,100; }
+24090:24099:24100:24101,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Freeze,100; }
+24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,100; }
+24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,100; }
+24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,100; }
+24109:24110:24048,{ bonus bNoCastCancel,1; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
+24111:24112:24113,{ bonus bNoCastCancel,1; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
+24150:24151,{ bonus bAtkRate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; }
+24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; }
+24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; }
+24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiPlayer; }
+24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; }
+24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; }
+24159:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Insect; }
+24160:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Fish; }
+24161:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Dragon; }
+24162:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Angel; }
+24163:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Formless; }
+24164:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Undead; }
+24165:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Plant; }
+24168:24169:24170,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_DemiPlayer; }
+24168:24169:24171,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Demon; }
+24168:24169:24172,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Brute; }
+24168:24169:24173,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Insect; }
+24168:24169:24174,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Fish; }
+24168:24169:24175,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Dragon; }
+24168:24169:24176,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Angel; }
+24168:24169:24177,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Formless; }
+24168:24169:24178,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Undead; }
+24168:24169:24179,{ bonus bMatk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreMdefRace,RC_Plant; }
+24180:24181:24182:24183:24184:24185,{ .@refine = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bAllStats,1; if(.@refine>=45) { bonus bMaxHPrate,(.@refine-60); sc_start4 SC_ENDURE,1,10,0,0,1;} }
+// 24186:24198,{ /* Reduces physical and magical damage received from Neutral property monsters by 2% */ }
+// 24187:24199,{ /* Reduces physical and magical damage received from Shadow property monsters by 2% */ }
+// 24188:24200,{ /* Reduces physical and magical damage received from Water property monsters by 2% */ }
+// 24189:24201,{ /* Reduces physical and magical damage received from Earth property monsters by 2% */ }
+// 24190:24202,{ /* Reduces physical and magical damage received from Fire property monsters by 2% */ }
+// 24191:24203,{ /* Reduces physical and magical damage received from Wind property monsters by 2% */; }
+// 24192:24204,{ /* Reduces physical and magical damage received from Poison property monsters by 2% */ }
+// 24193:24205,{ /* Reduces physical and magical damage received from Holy property monsters by 2% */ }
+// 24194:24206,{ /* Reduces physical and magical damage received from Ghost property monsters by 2% */ }
+// 24195:24207,{ /* Reduces physical and magical damage received from Undead property monsters by 2% */ }
+24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; }
+24208:24209,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); }
+24210:24211,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); }
+24212:24213,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
+24214:24215,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
+24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; }
+//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
+24224:24225:24226,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 { bonus bAtkRate,2; } else if(.@refine)>=20 { bonus bAtkRate,1; } bonus bAtk2,10; }
+//24227:Enhanced Soul Earring:Enhanced Soul Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bMatkRate,2;} else if(.@refine)>=20 {bonus bMatkRate,1;} bonus bMatkRate,1; }
+24228:24229:24230,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 { bonus bMatkRate,2; } else if(.@refine)>=20 { bonus bMatkRate,1; } bonus bMatk,10; }
+24231:24232,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_SHIELD) >=15) { bonus bAspd,1; } }
+24234:24235,{ bonus bAtk,5; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >=15) { bonus2 bAddSize,Size_Large,1; } }
+24236:24237,{ bonus bAtk,5; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >=15) { bonus2 bAddSize,Size_Medium,1; } }
+24238:24239,{ bonus bAtk,5; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >=15) { bonus2 bAddSize,Size_Small,1; } }
+24240:24241:24242,{ bonus bUseSPrate,-1; .@refine = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bVariableCastrate,(.@refine)/5; if(.@refine)>=25 { bonus bUseSPrate,-1; } }
+24243:24244:24245,{ bonus bDelayrate,-1; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 25) bonus bDelayrate,-5; }
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index c8debf651..53d217551 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -29,6 +29,7 @@ item_db: (
Refine: Refineable (boolean, defaults to true)
View: View ID (int, defaults to 0)
BindOnEquip: true/false (boolean, defaults to false)
+ ForceSerial: true/false (boolean, defaults to false)
BuyingStore: true/false (boolean, defaults to false)
Delay: Delay to use item (int, defaults to 0)
KeepAfterUse: true/false (boolean, defaults to false)
@@ -68,7 +69,6 @@ item_db: (
Type: 0
Buy: 50
Weight: 70
- Upper: 63
Script: <" itemheal rand(45,65),0; ">
},
{
@@ -78,7 +78,6 @@ item_db: (
Type: 0
Buy: 200
Weight: 100
- Upper: 63
Script: <" itemheal rand(105,145),0; ">
},
{
@@ -88,7 +87,6 @@ item_db: (
Type: 0
Buy: 550
Weight: 130
- Upper: 63
Script: <" itemheal rand(175,235),0; ">
},
{
@@ -98,7 +96,6 @@ item_db: (
Type: 0
Buy: 1200
Weight: 150
- Upper: 63
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -108,7 +105,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 150
- Upper: 63
Script: <" itemheal 0,rand(40,60); ">
},
{
@@ -118,13 +114,13 @@ item_db: (
Type: 0
Buy: 40
Weight: 70
- Upper: 63
BuyingStore: true
Script: <"
sc_end SC_POISON;
sc_end SC_SILENCE;
sc_end SC_BLIND;
sc_end SC_CONFUSION;
+ sc_end SC_ILLUSION;
">
},
{
@@ -134,7 +130,6 @@ item_db: (
Type: 0
Buy: 18
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(18,28),0; ">
},
@@ -145,7 +140,6 @@ item_db: (
Type: 0
Buy: 40
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(38,58),0; ">
},
@@ -156,7 +150,6 @@ item_db: (
Type: 0
Buy: 120
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(75,115),0; ">
},
@@ -167,7 +160,6 @@ item_db: (
Type: 0
Buy: 60
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(15,30); ">
},
@@ -178,7 +170,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" sc_end SC_POISON; ">
},
@@ -189,7 +180,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(16,22),0; ">
},
@@ -200,7 +190,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(17,21),0; ">
},
@@ -211,7 +200,6 @@ item_db: (
Type: 0
Buy: 200
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(10,15); ">
},
@@ -222,7 +210,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(18,20),0; ">
},
@@ -233,7 +220,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(15,23),0; ">
},
@@ -244,7 +230,6 @@ item_db: (
Type: 0
Buy: 50
Weight: 150
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(70,100),0; ">
},
@@ -255,7 +240,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(70,100),rand(20,40); ">
},
@@ -266,7 +250,6 @@ item_db: (
Type: 0
Buy: 25
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(27,37),0; ">
},
@@ -277,7 +260,6 @@ item_db: (
Type: 0
Buy: 150
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(175,235),0; ">
},
@@ -288,7 +270,6 @@ item_db: (
Type: 0
Buy: 360
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(325,405),0; ">
},
@@ -299,7 +280,6 @@ item_db: (
Type: 0
Buy: 8500
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(400,600),0; ">
},
@@ -310,7 +290,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" sc_end SC_CURSE; ">
},
@@ -321,7 +300,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_end SC_POISON;
@@ -339,7 +317,6 @@ item_db: (
Type: 0
Buy: 7000
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -358,7 +335,6 @@ item_db: (
Type: 0
Buy: 60
Weight: 150
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(72,108),0; ">
},
@@ -369,7 +345,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(45,65),0; ">
},
@@ -380,7 +355,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(105,145),0; ">
},
@@ -391,7 +365,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(25,35),0; ">
},
@@ -402,7 +375,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(26,34),0; ">
},
@@ -413,7 +385,6 @@ item_db: (
Type: 0
Buy: 250
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(15,25); ">
},
@@ -424,7 +395,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(27,33),0; ">
},
@@ -435,7 +405,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal 19,0; ">
},
@@ -446,7 +415,6 @@ item_db: (
Type: 0
Buy: 150
Weight: 80
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(105,145),0;
@@ -460,7 +428,6 @@ item_db: (
Type: 0
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(50,90),0; ">
},
@@ -471,7 +438,6 @@ item_db: (
Type: 0
Buy: 1000
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(160,200),0; ">
},
@@ -482,7 +448,6 @@ item_db: (
Type: 0
Buy: 3000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(270,330),0; ">
},
@@ -493,7 +458,6 @@ item_db: (
Type: 0
Buy: 2000
Weight: 50
- Upper: 63
Script: <" itemheal rand(185,225),0; ">
},
{
@@ -503,7 +467,6 @@ item_db: (
Type: 0
Buy: 3000
Weight: 50
- Upper: 63
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -513,7 +476,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 10
- Upper: 63
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -523,7 +485,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 10
- Upper: 63
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -533,7 +494,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(25,60),0; ">
},
@@ -544,7 +504,6 @@ item_db: (
Type: 0
Buy: 150
Weight: 20
- Upper: 63
Script: <" itemheal rand(45,65),0; ">
},
{
@@ -554,7 +513,6 @@ item_db: (
Type: 0
Buy: 600
Weight: 30
- Upper: 63
Script: <" itemheal rand(175,235),0; ">
},
{
@@ -564,7 +522,9 @@ item_db: (
Type: 0
Buy: 1650
Weight: 50
- Upper: 63
+ Trade: {
+ noselltonpc: true
+ }
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -574,7 +534,6 @@ item_db: (
Type: 0
Buy: 2800
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(10,15); ">
},
@@ -585,7 +544,6 @@ item_db: (
Type: 0
Buy: 180
Weight: 80
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(50,100),0;
@@ -599,7 +557,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(10,15),0; ">
},
@@ -610,7 +567,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(50,60),0; ">
},
@@ -621,7 +577,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 10
- Upper: 63
Script: <" itemheal rand(70,90),rand(20,30); ">
},
{
@@ -631,7 +586,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(35,70),0; ">
},
@@ -642,7 +596,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 80
- Upper: 63
Script: <"
itemheal rand(105,145),0;
sc_start SC_STUN,3000,0;
@@ -656,7 +609,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 20
- Upper: 63
Script: <" itemheal rand(105,145),0; ">
},
{
@@ -666,7 +618,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 10
- Upper: 63
Script: <" itemheal rand(20,25),0; ">
},
{
@@ -676,7 +627,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 10
- Upper: 63
Script: <" itemheal rand(25,30),0; ">
},
{
@@ -686,7 +636,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 20
- Upper: 63
Script: <" itemheal 1,1; ">
},
{
@@ -696,7 +645,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -706,7 +654,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -716,7 +663,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -726,7 +672,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 150
- Upper: 63
Script: <" itemheal rand(70,100),0; ">
},
{
@@ -736,7 +681,6 @@ item_db: (
Type: 0
Buy: 1200
Weight: 150
- Upper: 63
Script: <" itemheal rand(375,445),0; ">
},
{
@@ -746,7 +690,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal 200,0; ">
},
@@ -757,7 +700,6 @@ item_db: (
Type: 0
Buy: 580
Weight: 100
- Upper: 63
Script: <" itemheal rand(142,274),0; ">
},
{
@@ -767,7 +709,6 @@ item_db: (
Type: 0
Buy: 10000
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(244,350),rand(10,30);
@@ -786,7 +727,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(117,192),0; ">
},
@@ -797,7 +737,6 @@ item_db: (
Type: 0
Buy: 60
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(10,20); ">
},
@@ -808,7 +747,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(44,66),0; ">
},
@@ -819,7 +757,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(45,65),0; ">
},
@@ -830,7 +767,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(105,145),0; ">
},
@@ -841,7 +777,6 @@ item_db: (
Type: 0
Buy: 1000
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(160,200),0; ">
},
@@ -852,7 +787,6 @@ item_db: (
Type: 0
Buy: 7000
Weight: 150
- Upper: 63
Script: <"
itemheal rand(330,410),rand(45,65);
sc_end SC_POISON;
@@ -870,7 +804,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(33,42),0; ">
},
@@ -881,7 +814,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 100
- Upper: 63
Script: <" itemheal rand(270,330),0; ">
},
{
@@ -891,7 +823,6 @@ item_db: (
Type: 0
Buy: 540
Weight: 60
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(150,300),rand(20,30); ">
},
@@ -902,7 +833,6 @@ item_db: (
Type: 0
Buy: 200
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(60,70),0; ">
},
@@ -913,7 +843,6 @@ item_db: (
Type: 0
Buy: 200
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal 0,rand(16,28); ">
},
@@ -924,7 +853,6 @@ item_db: (
Type: 0
Buy: 250
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(100,150),0; ">
},
@@ -935,7 +863,6 @@ item_db: (
Type: 0
Buy: 150
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(50,90),0; ">
},
@@ -946,7 +873,6 @@ item_db: (
Type: 0
Buy: 40
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(20,30),0; ">
},
@@ -957,7 +883,6 @@ item_db: (
Type: 0
Buy: 300
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(10,20),rand(10,20); ">
},
@@ -968,7 +893,6 @@ item_db: (
Type: 0
Buy: 7000
Weight: 150
- Upper: 63
Script: <"
itemheal rand(325,405),rand(40,60);
sc_end SC_POISON;
@@ -986,7 +910,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 60
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(40,70),0; ">
},
@@ -997,7 +920,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 40
- Upper: 63
Script: <" itemheal rand(15,20),0; ">
},
{
@@ -1007,7 +929,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -1017,7 +938,6 @@ item_db: (
Type: 0
Buy: 880
Weight: 60
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(270,330),rand(20,30); ">
},
@@ -1028,7 +948,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 100
- Upper: 63
Script: <" itemheal rand(40,70),0; ">
},
{
@@ -1038,7 +957,6 @@ item_db: (
Type: 0
Buy: 1200
Weight: 150
- Upper: 63
Script: <" itemheal rand(375,445),0; ">
},
{
@@ -1048,7 +966,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
Script: <" itemheal rand(50,90),0; ">
},
{
@@ -1058,7 +975,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -1077,7 +993,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -1096,7 +1011,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -1115,7 +1029,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -1134,7 +1047,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
BuyingStore: true
Script: <"
itemheal rand(325,405),rand(40,60);
@@ -1153,7 +1065,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" itemheal 0,rand(1,100); ">
},
{
@@ -1163,7 +1074,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" itemheal rand(10,400),0; ">
},
{
@@ -1173,7 +1083,15 @@ item_db: (
Type: 0
Buy: 50
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(45,65),0; ">
},
{
@@ -1183,7 +1101,15 @@ item_db: (
Type: 0
Buy: 200
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(105,145),0; ">
},
// Usable Items
@@ -1195,7 +1121,6 @@ item_db: (
Type: 11
Buy: 60
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemskill AL_TELEPORT,1; ">
},
@@ -1206,7 +1131,6 @@ item_db: (
Type: 11
Buy: 300
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemskill AL_TELEPORT,3; ">
},
@@ -1217,8 +1141,10 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
+ Trade: {
+ noselltonpc: true
+ }
Script: <" getrandgroupitem 603,1; ">
},
{
@@ -1228,7 +1154,6 @@ item_db: (
Type: 2
Buy: 50
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" monster "this",-1,-1,"--ja--",-1,1,""; ">
},
@@ -1239,7 +1164,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemskill SM_ENDURE,1; ">
},
@@ -1250,7 +1174,6 @@ item_db: (
Type: 11
Buy: 1500
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemskill SM_SELFPROVOKE,1; ">
},
@@ -1261,7 +1184,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 300
- Upper: 63
BuyingStore: true
Delay: 5000
Script: <" percentheal 100,100; ">
@@ -1273,7 +1195,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 300
- Upper: 63
BuyingStore: true
Delay: 3000
Script: <" percentheal 50,50; ">
@@ -1285,7 +1206,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 100
- Upper: 63
BuyingStore: true
},
{
@@ -1295,7 +1215,6 @@ item_db: (
Type: 11
Buy: 4000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemskill ALL_RESURRECTION,1; ">
},
@@ -1306,7 +1225,6 @@ item_db: (
Type: 11
Buy: 40
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" itemskill MC_IDENTIFY,1; ">
},
@@ -1317,7 +1235,6 @@ item_db: (
Type: 2
Buy: 150
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" produce 21; ">
},
@@ -1328,7 +1245,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" produce 1; ">
},
@@ -1339,7 +1255,6 @@ item_db: (
Type: 2
Buy: 3000
Weight: 300
- Upper: 63
BuyingStore: true
Script: <" produce 2; ">
},
@@ -1350,7 +1265,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 400
- Upper: 63
BuyingStore: true
Script: <" produce 3; ">
},
@@ -1361,7 +1275,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 616,1; ">
},
@@ -1372,8 +1285,10 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
+ Trade: {
+ noselltonpc: true
+ }
Script: <" getrandgroupitem 617,1; ">
},
{
@@ -1383,7 +1298,6 @@ item_db: (
Type: 2
Buy: 50
Weight: 20
- Upper: 63
BuyingStore: true
},
{
@@ -1393,7 +1307,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1407,7 +1320,6 @@ item_db: (
Type: 2
Buy: 1500
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1421,7 +1333,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1435,7 +1346,6 @@ item_db: (
Type: 2
Buy: 2500
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1449,7 +1359,6 @@ item_db: (
Type: 2
Buy: 4000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1463,7 +1372,6 @@ item_db: (
Type: 2
Buy: 2500
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1477,7 +1385,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1491,7 +1398,6 @@ item_db: (
Type: 2
Buy: 1500
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1505,7 +1411,6 @@ item_db: (
Type: 2
Buy: 7000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1519,7 +1424,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1533,7 +1437,6 @@ item_db: (
Type: 2
Buy: 300
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1547,7 +1450,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1561,7 +1463,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1575,7 +1476,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1589,7 +1489,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1603,7 +1502,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1617,7 +1515,6 @@ item_db: (
Type: 2
Buy: 300
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1631,7 +1528,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1645,7 +1541,6 @@ item_db: (
Type: 2
Buy: 350
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1659,7 +1554,6 @@ item_db: (
Type: 2
Buy: 12000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1673,7 +1567,6 @@ item_db: (
Type: 2
Buy: 18000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1687,7 +1580,6 @@ item_db: (
Type: 2
Buy: 3000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1701,7 +1593,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1715,7 +1606,6 @@ item_db: (
Type: 2
Buy: 1800
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1729,7 +1619,6 @@ item_db: (
Type: 2
Buy: 3000
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" bpet; ">
},
@@ -1740,7 +1629,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 644,1; ">
},
@@ -1751,7 +1639,6 @@ item_db: (
Type: 2
Buy: 800
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_ATTHASTE_POTION1,1800000,4; ">
},
@@ -1763,7 +1650,6 @@ item_db: (
Buy: 1500
Weight: 150
Job: 0xFFF7FEEF
- Upper: 63
EquipLv: 40
BuyingStore: true
Script: <" sc_start SC_ATTHASTE_POTION2,1800000,6; ">
@@ -1776,7 +1662,6 @@ item_db: (
Buy: 3000
Weight: 200
Job: 0x01E646A6
- Upper: 63
EquipLv: 85
BuyingStore: true
Script: <" sc_start SC_ATTHASTE_POTION3,1800000,9; ">
@@ -1788,7 +1673,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 500
- Upper: 63
BuyingStore: true
Script: <" guildgetexp rand(600000,1200000); ">
},
@@ -1799,7 +1683,6 @@ item_db: (
Type: 2
Buy: 500
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1813,7 +1696,6 @@ item_db: (
Type: 2
Buy: 20000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1827,7 +1709,6 @@ item_db: (
Type: 2
Buy: 20000
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -1841,7 +1722,6 @@ item_db: (
Type: 2
Buy: 1450
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_MOVHASTE_HORSE,180000,0; ">
},
@@ -1852,7 +1732,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" percentheal 10,0; ">
},
@@ -1863,7 +1742,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 664,1; ">
},
@@ -1874,7 +1752,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 665,1; ">
},
@@ -1885,7 +1762,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 666,1; ">
},
@@ -1896,7 +1772,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 667,1; ">
},
@@ -1907,7 +1782,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" Zeny += rand(1000,10000); ">
},
@@ -1918,7 +1792,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" percentheal -100,-100; ">
},
@@ -1926,10 +1799,8 @@ item_db: (
Id: 670
AegisName: "Gold_Coin_Moneybag"
Name: "Bag of Gold Coins"
- Type: 3
Buy: 100000
Weight: 400
- Upper: 63
},
{
Id: 671
@@ -1937,8 +1808,6 @@ item_db: (
Name: "Gold Roulette Coin"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -1955,28 +1824,22 @@ item_db: (
Id: 672
AegisName: "Copper_Coin_Moneybag"
Name: "Bag of Bronze Coins"
- Type: 3
Buy: 1000
Weight: 400
- Upper: 63
},
{
Id: 673
AegisName: "Copper_Coin"
Name: "UGC Token"
- Type: 3
Buy: 100
Weight: 40
- Upper: 63
},
{
Id: 674
AegisName: "Mithril_Coin"
Name: "Mithril Coin"
- Type: 3
Buy: 5000
Weight: 40
- Upper: 63
},
{
Id: 675
@@ -1984,8 +1847,6 @@ item_db: (
Name: "Silver Roulette Coin"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -2002,19 +1863,15 @@ item_db: (
Id: 676
AegisName: "Silver_Coin_Moneybag"
Name: "Bag of Silver Coins"
- Type: 3
Buy: 50000
Weight: 400
- Upper: 63
},
{
Id: 677
AegisName: "White_Gold_Coin"
Name: "Platinum Coin"
- Type: 3
Buy: 2000
Weight: 40
- Upper: 63
},
{
Id: 678
@@ -2023,7 +1880,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) {
@@ -2040,7 +1896,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE;
@@ -2054,7 +1909,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
Script: <" percentheal 0,20; ">
},
{
@@ -2064,7 +1918,6 @@ item_db: (
Type: 2
Buy: 50000
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" if (getpartnerid()) sc_start SC_WEDDING,600000,0; ">
},
@@ -2075,7 +1928,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PLUSATTACKPOWER,60000,30; ">
},
@@ -2086,7 +1938,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PLUSMAGICPOWER,60000,30; ">
},
@@ -2097,7 +1948,6 @@ item_db: (
Type: 2
Buy: 15000
Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_PLUSATTACKPOWER,60000,10;
@@ -2111,7 +1961,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 300
- Upper: 63
Script: <" percentheal 100,50; ">
},
{
@@ -2121,7 +1970,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2135,7 +1983,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2149,7 +1996,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2163,7 +2009,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2177,7 +2022,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2191,7 +2035,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2205,7 +2048,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2219,7 +2061,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2233,7 +2074,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2247,7 +2087,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2261,7 +2100,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2275,7 +2113,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2289,7 +2126,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2303,7 +2139,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2317,7 +2152,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -2330,7 +2164,6 @@ item_db: (
Id: 701
AegisName: "Ora_Ora"
Name: "Ora Ora"
- Type: 3
Buy: 55000
Weight: 200
BuyingStore: true
@@ -2339,7 +2172,6 @@ item_db: (
Id: 702
AegisName: "Animal_Blood"
Name: "Animal Gore"
- Type: 3
Buy: 450
Weight: 100
BuyingStore: true
@@ -2348,7 +2180,6 @@ item_db: (
Id: 703
AegisName: "Hinalle"
Name: "Hinalle"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -2357,7 +2188,6 @@ item_db: (
Id: 704
AegisName: "Aloe"
Name: "Aloe"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -2366,7 +2196,6 @@ item_db: (
Id: 705
AegisName: "Clover"
Name: "Clover"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -2375,7 +2204,6 @@ item_db: (
Id: 706
AegisName: "Four_Leaf_Clover"
Name: "Four Leaf Clover"
- Type: 3
Buy: 80000
Weight: 10
BuyingStore: true
@@ -2384,7 +2212,6 @@ item_db: (
Id: 707
AegisName: "Singing_Plant"
Name: "Singing Plant"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -2393,7 +2220,6 @@ item_db: (
Id: 708
AegisName: "Ment"
Name: "Ment"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -2402,7 +2228,6 @@ item_db: (
Id: 709
AegisName: "Izidor"
Name: "Izidor"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -2411,7 +2236,6 @@ item_db: (
Id: 710
AegisName: "Illusion_Flower"
Name: "Illusion Flower"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -2420,7 +2244,6 @@ item_db: (
Id: 711
AegisName: "Shoot"
Name: "Shoot"
- Type: 3
Buy: 16
Weight: 10
BuyingStore: true
@@ -2429,7 +2252,6 @@ item_db: (
Id: 712
AegisName: "Flower"
Name: "Flower"
- Type: 3
Buy: 2
Weight: 10
BuyingStore: true
@@ -2438,7 +2260,6 @@ item_db: (
Id: 713
AegisName: "Empty_Bottle"
Name: "Empty Bottle"
- Type: 3
Buy: 6
Weight: 20
BuyingStore: true
@@ -2447,7 +2268,6 @@ item_db: (
Id: 714
AegisName: "Emperium"
Name: "Emperium"
- Type: 3
Buy: 2
Weight: 1000
BuyingStore: true
@@ -2456,7 +2276,6 @@ item_db: (
Id: 715
AegisName: "Yellow_Gemstone"
Name: "Yellow Gemstone"
- Type: 3
Buy: 600
Weight: 30
BuyingStore: true
@@ -2465,7 +2284,6 @@ item_db: (
Id: 716
AegisName: "Red_Gemstone"
Name: "Red Gemstone"
- Type: 3
Buy: 600
Weight: 30
BuyingStore: true
@@ -2474,7 +2292,6 @@ item_db: (
Id: 717
AegisName: "Blue_Gemstone"
Name: "Blue Gemstone"
- Type: 3
Buy: 600
Weight: 30
BuyingStore: true
@@ -2483,7 +2300,6 @@ item_db: (
Id: 718
AegisName: "Dark_Red_Jewel"
Name: "Garnet"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2492,7 +2308,6 @@ item_db: (
Id: 719
AegisName: "Violet_Jewel"
Name: "Amethyst"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2501,7 +2316,6 @@ item_db: (
Id: 720
AegisName: "Skyblue_Jewel"
Name: "Aquamarine"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2510,7 +2324,6 @@ item_db: (
Id: 721
AegisName: "Azure_Jewel"
Name: "Emerald"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2519,7 +2332,6 @@ item_db: (
Id: 722
AegisName: "Scarlet_Jewel"
Name: "Pearl"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2528,7 +2340,6 @@ item_db: (
Id: 723
AegisName: "Cardinal_Jewel"
Name: "Ruby"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2537,7 +2348,6 @@ item_db: (
Id: 724
AegisName: "Cardinal_Jewel_"
Name: "Cursed Ruby"
- Type: 3
Buy: 600
Weight: 100
BuyingStore: true
@@ -2546,7 +2356,6 @@ item_db: (
Id: 725
AegisName: "Red_Jewel"
Name: "Sardonyx"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2555,7 +2364,6 @@ item_db: (
Id: 726
AegisName: "Blue_Jewel"
Name: "Sapphire"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2564,7 +2372,6 @@ item_db: (
Id: 727
AegisName: "White_Jewel"
Name: "Opal"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2573,7 +2380,6 @@ item_db: (
Id: 728
AegisName: "Golden_Jewel"
Name: "Topaz"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2582,7 +2388,6 @@ item_db: (
Id: 729
AegisName: "Bluish_Green_Jewel"
Name: "Zircon"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2591,7 +2396,6 @@ item_db: (
Id: 730
AegisName: "Crystal_Jewel"
Name: "1carat Diamond"
- Type: 3
Buy: 10000
Weight: 100
BuyingStore: true
@@ -2600,7 +2404,6 @@ item_db: (
Id: 731
AegisName: "Crystal_Jewel_"
Name: "2carat Diamond"
- Type: 3
Buy: 25000
Weight: 100
BuyingStore: true
@@ -2609,7 +2412,6 @@ item_db: (
Id: 732
AegisName: "Crystal_Jewel__"
Name: "3carat Diamond"
- Type: 3
Buy: 55000
Weight: 100
BuyingStore: true
@@ -2618,7 +2420,6 @@ item_db: (
Id: 733
AegisName: "Crystal_Jewel___"
Name: "Cracked Diamond"
- Type: 3
Buy: 10
Weight: 100
BuyingStore: true
@@ -2627,7 +2428,6 @@ item_db: (
Id: 734
AegisName: "Red_Frame"
Name: "Red Frame"
- Type: 3
Buy: 3000
Weight: 200
BuyingStore: true
@@ -2636,7 +2436,6 @@ item_db: (
Id: 735
AegisName: "Blue_Porcelain"
Name: "Chung Jah"
- Type: 3
Buy: 5000
Weight: 500
BuyingStore: true
@@ -2645,7 +2444,6 @@ item_db: (
Id: 736
AegisName: "White_Platter"
Name: "China"
- Type: 3
Buy: 1000
Weight: 300
BuyingStore: true
@@ -2654,7 +2452,6 @@ item_db: (
Id: 737
AegisName: "Black_Ladle"
Name: "Black Ladle"
- Type: 3
Buy: 400
Weight: 50
BuyingStore: true
@@ -2663,7 +2460,6 @@ item_db: (
Id: 738
AegisName: "Pencil_Case"
Name: "Pencil Case"
- Type: 3
Buy: 400
Weight: 100
BuyingStore: true
@@ -2672,7 +2468,6 @@ item_db: (
Id: 739
AegisName: "Rouge"
Name: "Rouge"
- Type: 3
Buy: 10000
Weight: 10
BuyingStore: true
@@ -2681,7 +2476,6 @@ item_db: (
Id: 740
AegisName: "Stuffed_Doll"
Name: "Puppet"
- Type: 3
Buy: 1000
Weight: 100
BuyingStore: true
@@ -2690,7 +2484,6 @@ item_db: (
Id: 741
AegisName: "Poring_Doll"
Name: "Poring Doll"
- Type: 3
Buy: 1800
Weight: 100
BuyingStore: true
@@ -2699,7 +2492,6 @@ item_db: (
Id: 742
AegisName: "Chonchon_Doll"
Name: "Chonchon Doll"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -2708,7 +2500,6 @@ item_db: (
Id: 743
AegisName: "Spore_Doll"
Name: "Spore Doll"
- Type: 3
Buy: 5500
Weight: 100
BuyingStore: true
@@ -2717,25 +2508,28 @@ item_db: (
Id: 744
AegisName: "Bunch_Of_Flowers"
Name: "Bouquet"
- Type: 3
Buy: 2000
Weight: 50
BuyingStore: true
+ Trade: {
+ nodrop: true
+ }
},
{
Id: 745
AegisName: "Wedding_Bouquet"
Name: "Wedding Bouquet"
- Type: 3
Buy: 12000
Weight: 50
BuyingStore: true
+ Trade: {
+ nodrop: true
+ }
},
{
Id: 746
AegisName: "Glass_Bead"
Name: "Glass Bead"
- Type: 3
Buy: 1400
Weight: 50
BuyingStore: true
@@ -2744,7 +2538,6 @@ item_db: (
Id: 747
AegisName: "Crystal_Mirror"
Name: "Crystal Mirror"
- Type: 3
Buy: 15000
Weight: 50
BuyingStore: true
@@ -2753,7 +2546,6 @@ item_db: (
Id: 748
AegisName: "Witherless_Rose"
Name: "Witherless Rose"
- Type: 3
Buy: 55000
Weight: 10
BuyingStore: true
@@ -2762,7 +2554,6 @@ item_db: (
Id: 749
AegisName: "Frozen_Rose"
Name: "Frozen Rose"
- Type: 3
Buy: 35000
Weight: 10
BuyingStore: true
@@ -2771,7 +2562,6 @@ item_db: (
Id: 750
AegisName: "Baphomet_Doll"
Name: "Baphomet Doll"
- Type: 3
Buy: 18000
Weight: 100
BuyingStore: true
@@ -2780,7 +2570,6 @@ item_db: (
Id: 751
AegisName: "Osiris_Doll"
Name: "Osiris Doll"
- Type: 3
Buy: 14000
Weight: 100
BuyingStore: true
@@ -2789,7 +2578,6 @@ item_db: (
Id: 752
AegisName: "Grasshopper_Doll"
Name: "Rocker Doll"
- Type: 3
Buy: 4000
Weight: 100
BuyingStore: true
@@ -2798,7 +2586,6 @@ item_db: (
Id: 753
AegisName: "Monkey_Doll"
Name: "Yoyo Doll"
- Type: 3
Buy: 6000
Weight: 100
BuyingStore: true
@@ -2807,7 +2594,6 @@ item_db: (
Id: 754
AegisName: "Raccoondog_Doll"
Name: "Racoon Doll"
- Type: 3
Buy: 5000
Weight: 100
BuyingStore: true
@@ -2816,7 +2602,6 @@ item_db: (
Id: 756
AegisName: "Oridecon_Stone"
Name: "Rough Oridecon"
- Type: 3
Buy: 550
Weight: 200
BuyingStore: true
@@ -2825,7 +2610,6 @@ item_db: (
Id: 757
AegisName: "Elunium_Stone"
Name: "Rough Elunium"
- Type: 3
Buy: 650
Weight: 200
BuyingStore: true
@@ -2834,7 +2618,6 @@ item_db: (
Id: 901
AegisName: "Danggie"
Name: "Daenggie"
- Type: 3
Buy: 260
Weight: 10
BuyingStore: true
@@ -2843,7 +2626,6 @@ item_db: (
Id: 902
AegisName: "Tree_Root"
Name: "Tree Root"
- Type: 3
Buy: 12
Weight: 10
BuyingStore: true
@@ -2852,7 +2634,6 @@ item_db: (
Id: 903
AegisName: "Reptile_Tongue"
Name: "Reptile Tongue"
- Type: 3
Buy: 140
Weight: 10
BuyingStore: true
@@ -2861,7 +2642,6 @@ item_db: (
Id: 904
AegisName: "Scorpion's_Tail"
Name: "Scorpion Tail"
- Type: 3
Buy: 124
Weight: 10
BuyingStore: true
@@ -2870,7 +2650,6 @@ item_db: (
Id: 905
AegisName: "Stem"
Name: "Stem"
- Type: 3
Buy: 46
Weight: 10
BuyingStore: true
@@ -2879,7 +2658,6 @@ item_db: (
Id: 906
AegisName: "Pointed_Scale"
Name: "Pointed Scale"
- Type: 3
Buy: 68
Weight: 10
BuyingStore: true
@@ -2888,7 +2666,6 @@ item_db: (
Id: 907
AegisName: "Resin"
Name: "Resin"
- Type: 3
Buy: 120
Weight: 10
BuyingStore: true
@@ -2897,7 +2674,6 @@ item_db: (
Id: 908
AegisName: "Spawn"
Name: "Spawn"
- Type: 3
Buy: 140
Weight: 10
BuyingStore: true
@@ -2906,7 +2682,6 @@ item_db: (
Id: 909
AegisName: "Jellopy"
Name: "Jellopy"
- Type: 3
Buy: 6
Weight: 10
BuyingStore: true
@@ -2915,7 +2690,6 @@ item_db: (
Id: 910
AegisName: "Garlet"
Name: "Garlet"
- Type: 3
Buy: 40
Weight: 10
BuyingStore: true
@@ -2924,7 +2698,6 @@ item_db: (
Id: 911
AegisName: "Scell"
Name: "Scell"
- Type: 3
Buy: 160
Weight: 10
BuyingStore: true
@@ -2933,7 +2706,6 @@ item_db: (
Id: 912
AegisName: "Zargon"
Name: "Zargon"
- Type: 3
Buy: 480
Weight: 10
BuyingStore: true
@@ -2942,7 +2714,6 @@ item_db: (
Id: 913
AegisName: "Tooth_Of_Bat"
Name: "Tooth of Bat"
- Type: 3
Buy: 34
Weight: 10
BuyingStore: true
@@ -2951,7 +2722,6 @@ item_db: (
Id: 914
AegisName: "Fluff"
Name: "Fluff"
- Type: 3
Buy: 8
Weight: 10
BuyingStore: true
@@ -2960,7 +2730,6 @@ item_db: (
Id: 915
AegisName: "Chrysalis"
Name: "Chrysalis"
- Type: 3
Buy: 8
Weight: 10
BuyingStore: true
@@ -2969,7 +2738,6 @@ item_db: (
Id: 916
AegisName: "Feather_Of_Birds"
Name: "Feather of Birds"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -2978,7 +2746,6 @@ item_db: (
Id: 917
AegisName: "Talon"
Name: "Talon"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -2987,7 +2754,6 @@ item_db: (
Id: 918
AegisName: "Sticky_Webfoot"
Name: "Sticky Webfoot"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -2996,7 +2762,6 @@ item_db: (
Id: 919
AegisName: "Animal's_Skin"
Name: "Animal Skin"
- Type: 3
Buy: 36
Weight: 10
BuyingStore: true
@@ -3005,7 +2770,6 @@ item_db: (
Id: 920
AegisName: "Claw_Of_Wolves"
Name: "Wolf Claw"
- Type: 3
Buy: 58
Weight: 10
BuyingStore: true
@@ -3014,7 +2778,6 @@ item_db: (
Id: 921
AegisName: "Mushroom_Spore"
Name: "Mushroom Spore"
- Type: 3
Buy: 36
Weight: 10
BuyingStore: true
@@ -3023,7 +2786,6 @@ item_db: (
Id: 922
AegisName: "Orcish_Cuspid"
Name: "Orc's Fang"
- Type: 3
Buy: 220
Weight: 10
BuyingStore: true
@@ -3032,7 +2794,6 @@ item_db: (
Id: 923
AegisName: "Evil_Horn"
Name: "Evil Horn"
- Type: 3
Buy: 1200
Weight: 10
BuyingStore: true
@@ -3041,7 +2802,6 @@ item_db: (
Id: 924
AegisName: "Powder_Of_Butterfly"
Name: "Powder of Butterfly"
- Type: 3
Buy: 90
Weight: 10
BuyingStore: true
@@ -3050,7 +2810,6 @@ item_db: (
Id: 925
AegisName: "Bill_Of_Birds"
Name: "Bill of Birds"
- Type: 3
Buy: 64
Weight: 10
BuyingStore: true
@@ -3059,7 +2818,6 @@ item_db: (
Id: 926
AegisName: "Scale_Of_Snakes"
Name: "Snake Scale"
- Type: 3
Buy: 82
Weight: 10
BuyingStore: true
@@ -3068,7 +2826,6 @@ item_db: (
Id: 928
AegisName: "Insect_Feeler"
Name: "Insect Feeler"
- Type: 3
Buy: 114
Weight: 10
BuyingStore: true
@@ -3077,7 +2834,6 @@ item_db: (
Id: 929
AegisName: "Immortal_Heart"
Name: "Immortal Heart"
- Type: 3
Buy: 374
Weight: 10
BuyingStore: true
@@ -3086,7 +2842,6 @@ item_db: (
Id: 930
AegisName: "Rotten_Bandage"
Name: "Rotten Bandage"
- Type: 3
Buy: 350
Weight: 10
BuyingStore: true
@@ -3095,7 +2850,6 @@ item_db: (
Id: 931
AegisName: "Orcish_Voucher"
Name: "Orcish Voucher"
- Type: 3
Buy: 142
Weight: 10
BuyingStore: true
@@ -3104,7 +2858,6 @@ item_db: (
Id: 932
AegisName: "Skel_Bone"
Name: "Skel-Bone"
- Type: 3
Buy: 232
Weight: 10
BuyingStore: true
@@ -3113,7 +2866,6 @@ item_db: (
Id: 934
AegisName: "Mementos"
Name: "Memento"
- Type: 3
Buy: 600
Weight: 10
BuyingStore: true
@@ -3122,7 +2874,6 @@ item_db: (
Id: 935
AegisName: "Shell"
Name: "Shell"
- Type: 3
Buy: 14
Weight: 10
BuyingStore: true
@@ -3131,7 +2882,6 @@ item_db: (
Id: 936
AegisName: "Scales_Shell"
Name: "Scale Shell"
- Type: 3
Buy: 466
Weight: 10
BuyingStore: true
@@ -3140,7 +2890,6 @@ item_db: (
Id: 937
AegisName: "Posionous_Canine"
Name: "Venom Canine"
- Type: 3
Buy: 148
Weight: 10
BuyingStore: true
@@ -3149,7 +2898,6 @@ item_db: (
Id: 938
AegisName: "Sticky_Mucus"
Name: "Sticky Mucus"
- Type: 3
Buy: 70
Weight: 10
BuyingStore: true
@@ -3158,7 +2906,6 @@ item_db: (
Id: 939
AegisName: "Bee_Sting"
Name: "Bee Sting"
- Type: 3
Buy: 32
Weight: 10
BuyingStore: true
@@ -3167,7 +2914,6 @@ item_db: (
Id: 940
AegisName: "Grasshopper's_Leg"
Name: "Grasshopper's Leg"
- Type: 3
Buy: 36
Weight: 10
BuyingStore: true
@@ -3176,7 +2922,6 @@ item_db: (
Id: 941
AegisName: "Nose_Ring"
Name: "Nose Ring"
- Type: 3
Buy: 568
Weight: 10
BuyingStore: true
@@ -3185,7 +2930,6 @@ item_db: (
Id: 942
AegisName: "Yoyo_Tail"
Name: "Yoyo Tail"
- Type: 3
Buy: 114
Weight: 10
BuyingStore: true
@@ -3194,7 +2938,6 @@ item_db: (
Id: 943
AegisName: "Solid_Shell"
Name: "Solid Shell"
- Type: 3
Buy: 448
Weight: 10
BuyingStore: true
@@ -3203,7 +2946,6 @@ item_db: (
Id: 944
AegisName: "Horseshoe"
Name: "Horseshoe"
- Type: 3
Buy: 588
Weight: 10
BuyingStore: true
@@ -3212,7 +2954,6 @@ item_db: (
Id: 945
AegisName: "Raccoon_Leaf"
Name: "Raccoon Leaf"
- Type: 3
Buy: 106
Weight: 10
BuyingStore: true
@@ -3221,7 +2962,6 @@ item_db: (
Id: 946
AegisName: "Snail's_Shell"
Name: "Snail's Shell"
- Type: 3
Buy: 64
Weight: 10
BuyingStore: true
@@ -3230,7 +2970,6 @@ item_db: (
Id: 947
AegisName: "Horn"
Name: "Horn"
- Type: 3
Buy: 116
Weight: 10
BuyingStore: true
@@ -3239,7 +2978,6 @@ item_db: (
Id: 948
AegisName: "Bear's_Foot"
Name: "Bear's Footskin"
- Type: 3
Buy: 174
Weight: 10
BuyingStore: true
@@ -3248,7 +2986,6 @@ item_db: (
Id: 949
AegisName: "Feather"
Name: "Feather"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -3257,7 +2994,6 @@ item_db: (
Id: 950
AegisName: "Heart_Of_Mermaid"
Name: "Heart of Mermaid"
- Type: 3
Buy: 264
Weight: 10
BuyingStore: true
@@ -3266,7 +3002,6 @@ item_db: (
Id: 951
AegisName: "Fin"
Name: "Fin"
- Type: 3
Buy: 412
Weight: 10
BuyingStore: true
@@ -3275,7 +3010,6 @@ item_db: (
Id: 952
AegisName: "Cactus_Needle"
Name: "Cactus Needle"
- Type: 3
Buy: 82
Weight: 10
BuyingStore: true
@@ -3284,7 +3018,6 @@ item_db: (
Id: 953
AegisName: "Stone_Heart"
Name: "Stone Heart"
- Type: 3
Buy: 184
Weight: 10
BuyingStore: true
@@ -3293,7 +3026,6 @@ item_db: (
Id: 954
AegisName: "Shining_Scales"
Name: "Shining Scale"
- Type: 3
Buy: 466
Weight: 10
BuyingStore: true
@@ -3302,7 +3034,6 @@ item_db: (
Id: 955
AegisName: "Worm_Peelings"
Name: "Worm Peeling"
- Type: 3
Buy: 52
Weight: 10
BuyingStore: true
@@ -3311,7 +3042,6 @@ item_db: (
Id: 956
AegisName: "Gill"
Name: "Gill"
- Type: 3
Buy: 342
Weight: 10
BuyingStore: true
@@ -3320,7 +3050,6 @@ item_db: (
Id: 957
AegisName: "Decayed_Nail"
Name: "Decayed Nail"
- Type: 3
Buy: 82
Weight: 10
BuyingStore: true
@@ -3329,7 +3058,6 @@ item_db: (
Id: 958
AegisName: "Horrendous_Mouth"
Name: "Horrendous Mouth"
- Type: 3
Buy: 390
Weight: 10
BuyingStore: true
@@ -3338,7 +3066,6 @@ item_db: (
Id: 959
AegisName: "Rotten_Scale"
Name: "Stinky Scale"
- Type: 3
Buy: 168
Weight: 10
BuyingStore: true
@@ -3347,7 +3074,6 @@ item_db: (
Id: 960
AegisName: "Nipper"
Name: "Nipper"
- Type: 3
Buy: 114
Weight: 10
BuyingStore: true
@@ -3356,7 +3082,6 @@ item_db: (
Id: 961
AegisName: "Conch"
Name: "Conch"
- Type: 3
Buy: 158
Weight: 10
BuyingStore: true
@@ -3365,7 +3090,6 @@ item_db: (
Id: 962
AegisName: "Tentacle"
Name: "Tentacle"
- Type: 3
Buy: 70
Weight: 10
BuyingStore: true
@@ -3374,7 +3098,6 @@ item_db: (
Id: 963
AegisName: "Sharp_Scale"
Name: "Sharp Scale"
- Type: 3
Buy: 250
Weight: 10
BuyingStore: true
@@ -3383,7 +3106,6 @@ item_db: (
Id: 964
AegisName: "Crap_Shell"
Name: "Crab Shell"
- Type: 3
Buy: 90
Weight: 10
BuyingStore: true
@@ -3392,7 +3114,6 @@ item_db: (
Id: 965
AegisName: "Clam_Shell"
Name: "Clam Shell"
- Type: 3
Buy: 56
Weight: 10
BuyingStore: true
@@ -3401,7 +3122,6 @@ item_db: (
Id: 966
AegisName: "Flesh_Of_Clam"
Name: "Clam Flesh"
- Type: 3
Buy: 158
Weight: 10
BuyingStore: true
@@ -3410,7 +3130,6 @@ item_db: (
Id: 967
AegisName: "Turtle_Shell"
Name: "Turtle Shell"
- Type: 3
Buy: 680
Weight: 10
BuyingStore: true
@@ -3419,7 +3138,6 @@ item_db: (
Id: 968
AegisName: "Voucher_Of_Orcish_Hero"
Name: "Heroic Emblem"
- Type: 3
Buy: 3000
Weight: 10
BuyingStore: true
@@ -3428,7 +3146,6 @@ item_db: (
Id: 969
AegisName: "Gold"
Name: "Gold"
- Type: 3
Buy: 200000
Weight: 200
BuyingStore: true
@@ -3437,7 +3154,6 @@ item_db: (
Id: 970
AegisName: "Alchol"
Name: "Alcohol"
- Type: 3
Buy: 400
Weight: 30
},
@@ -3445,7 +3161,6 @@ item_db: (
Id: 971
AegisName: "Detrimindexta"
Name: "Detrimindexta"
- Type: 3
Buy: 400
Weight: 30
BuyingStore: true
@@ -3454,7 +3169,6 @@ item_db: (
Id: 972
AegisName: "Karvodailnirol"
Name: "Karvodailnirol"
- Type: 3
Buy: 400
Weight: 30
BuyingStore: true
@@ -3463,7 +3177,6 @@ item_db: (
Id: 973
AegisName: "Counteragent"
Name: "Counteragent"
- Type: 3
Buy: 800
Weight: 70
BuyingStore: true
@@ -3472,7 +3185,6 @@ item_db: (
Id: 974
AegisName: "Mixture"
Name: "Mixture"
- Type: 3
Buy: 800
Weight: 70
BuyingStore: true
@@ -3481,7 +3193,6 @@ item_db: (
Id: 975
AegisName: "Scarlet_Dyestuffs"
Name: "Scarlet Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3490,7 +3201,6 @@ item_db: (
Id: 976
AegisName: "Lemon_Dyestuffs"
Name: "Lemon Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3499,7 +3209,6 @@ item_db: (
Id: 978
AegisName: "Cobaltblue_Dyestuffs"
Name: "Cobaltblue Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3508,7 +3217,6 @@ item_db: (
Id: 979
AegisName: "Darkgreen_Dyestuffs"
Name: "Darkgreen Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3517,7 +3225,6 @@ item_db: (
Id: 980
AegisName: "Orange_Dyestuffs"
Name: "Orange Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3526,7 +3233,6 @@ item_db: (
Id: 981
AegisName: "Violet_Dyestuffs"
Name: "Violet Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3535,7 +3241,6 @@ item_db: (
Id: 982
AegisName: "White_Dyestuffs"
Name: "White Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3544,7 +3249,6 @@ item_db: (
Id: 983
AegisName: "Black_Dyestuffs"
Name: "Black Dyestuffs"
- Type: 3
Buy: 8000
Weight: 150
BuyingStore: true
@@ -3553,7 +3257,6 @@ item_db: (
Id: 984
AegisName: "Oridecon"
Name: "Oridecon"
- Type: 3
Buy: 1100
Weight: 200
BuyingStore: true
@@ -3562,7 +3265,6 @@ item_db: (
Id: 985
AegisName: "Elunium"
Name: "Elunium"
- Type: 3
Buy: 1100
Weight: 200
BuyingStore: true
@@ -3571,7 +3273,6 @@ item_db: (
Id: 986
AegisName: "Anvil"
Name: "Anvil"
- Type: 3
Buy: 30000
Weight: 500
BuyingStore: true
@@ -3580,7 +3281,6 @@ item_db: (
Id: 987
AegisName: "Oridecon_Anvil"
Name: "Oridecon Anvil"
- Type: 3
Buy: 120000
Weight: 700
BuyingStore: true
@@ -3589,7 +3289,6 @@ item_db: (
Id: 988
AegisName: "Golden_Anvil"
Name: "Golden Anvil"
- Type: 3
Buy: 300000
Weight: 900
BuyingStore: true
@@ -3598,7 +3297,6 @@ item_db: (
Id: 989
AegisName: "Emperium_Anvil"
Name: "Emperium Anvil"
- Type: 3
Buy: 600000
Weight: 1000
BuyingStore: true
@@ -3607,7 +3305,6 @@ item_db: (
Id: 990
AegisName: "Boody_Red"
Name: "Red Blood"
- Type: 3
Buy: 1000
Weight: 50
BuyingStore: true
@@ -3616,7 +3313,6 @@ item_db: (
Id: 991
AegisName: "Crystal_Blue"
Name: "Crystal Blue"
- Type: 3
Buy: 1000
Weight: 50
BuyingStore: true
@@ -3625,7 +3321,6 @@ item_db: (
Id: 992
AegisName: "Wind_Of_Verdure"
Name: "Wind of Verdure"
- Type: 3
Buy: 1000
Weight: 50
BuyingStore: true
@@ -3634,7 +3329,6 @@ item_db: (
Id: 993
AegisName: "Yellow_Live"
Name: "Green Live"
- Type: 3
Buy: 1000
Weight: 50
BuyingStore: true
@@ -3643,7 +3337,6 @@ item_db: (
Id: 994
AegisName: "Flame_Heart"
Name: "Flame Heart"
- Type: 3
Buy: 3000
Weight: 300
BuyingStore: true
@@ -3652,7 +3345,6 @@ item_db: (
Id: 995
AegisName: "Mistic_Frozen"
Name: "Mystic Frozen"
- Type: 3
Buy: 3000
Weight: 300
BuyingStore: true
@@ -3661,7 +3353,6 @@ item_db: (
Id: 996
AegisName: "Rough_Wind"
Name: "Rough Wind"
- Type: 3
Buy: 3000
Weight: 300
BuyingStore: true
@@ -3670,7 +3361,6 @@ item_db: (
Id: 997
AegisName: "Great_Nature"
Name: "Great Nature"
- Type: 3
Buy: 3000
Weight: 300
BuyingStore: true
@@ -3679,7 +3369,6 @@ item_db: (
Id: 998
AegisName: "Iron"
Name: "Iron"
- Type: 3
Buy: 100
Weight: 50
BuyingStore: true
@@ -3688,7 +3377,6 @@ item_db: (
Id: 999
AegisName: "Steel"
Name: "Steel"
- Type: 3
Buy: 1000
Weight: 100
BuyingStore: true
@@ -3697,7 +3385,6 @@ item_db: (
Id: 1000
AegisName: "Star_Crumb"
Name: "Star Crumb"
- Type: 3
Buy: 4500
Weight: 100
BuyingStore: true
@@ -3706,7 +3393,6 @@ item_db: (
Id: 1001
AegisName: "Sparkling_Dust"
Name: "Star Dust"
- Type: 3
Buy: 1500
Weight: 10
BuyingStore: true
@@ -3715,7 +3401,6 @@ item_db: (
Id: 1002
AegisName: "Iron_Ore"
Name: "Iron Ore"
- Type: 3
Buy: 50
Weight: 150
BuyingStore: true
@@ -3724,7 +3409,6 @@ item_db: (
Id: 1003
AegisName: "Coal"
Name: "Coal"
- Type: 3
Buy: 500
Weight: 50
BuyingStore: true
@@ -3733,7 +3417,6 @@ item_db: (
Id: 1004
AegisName: "Patriotism_Marks"
Name: "Chivalry Emblem"
- Type: 3
Buy: 2
Weight: 100
BuyingStore: true
@@ -3742,7 +3425,6 @@ item_db: (
Id: 1005
AegisName: "Hammer_Of_Blacksmith"
Name: "Hammer of Blacksmith"
- Type: 3
Buy: 2
Weight: 800
BuyingStore: true
@@ -3751,7 +3433,6 @@ item_db: (
Id: 1006
AegisName: "Old_Magic_Book"
Name: "Old Magicbook"
- Type: 3
Buy: 2
Weight: 30
BuyingStore: true
@@ -3760,7 +3441,6 @@ item_db: (
Id: 1007
AegisName: "Penetration"
Name: "Necklace of Wisdom"
- Type: 3
Buy: 2
Weight: 40
BuyingStore: true
@@ -3769,7 +3449,6 @@ item_db: (
Id: 1008
AegisName: "Frozen_Heart"
Name: "Necklace of Oblivion"
- Type: 3
Buy: 2
Weight: 100
BuyingStore: true
@@ -3778,7 +3457,6 @@ item_db: (
Id: 1009
AegisName: "Sacred_Marks"
Name: "Hand of God"
- Type: 3
Buy: 2
Weight: 20
BuyingStore: true
@@ -3787,7 +3465,6 @@ item_db: (
Id: 1010
AegisName: "Phracon"
Name: "Phracon"
- Type: 3
Buy: 200
Weight: 200
BuyingStore: true
@@ -3796,7 +3473,6 @@ item_db: (
Id: 1011
AegisName: "Emveretarcon"
Name: "Emveretarcon"
- Type: 3
Buy: 1000
Weight: 200
BuyingStore: true
@@ -3805,7 +3481,6 @@ item_db: (
Id: 1012
AegisName: "Lizard_Scruff"
Name: "Frill"
- Type: 3
Buy: 250
Weight: 10
BuyingStore: true
@@ -3814,7 +3489,6 @@ item_db: (
Id: 1013
AegisName: "Colorful_Shell"
Name: "Rainbow Shell"
- Type: 3
Buy: 90
Weight: 10
BuyingStore: true
@@ -3823,7 +3497,6 @@ item_db: (
Id: 1014
AegisName: "Jaws_Of_Ant"
Name: "Ant Jaw"
- Type: 3
Buy: 232
Weight: 10
BuyingStore: true
@@ -3832,7 +3505,6 @@ item_db: (
Id: 1015
AegisName: "Thin_N'_Long_Tongue"
Name: "Tongue"
- Type: 3
Buy: 528
Weight: 10
BuyingStore: true
@@ -3841,7 +3513,6 @@ item_db: (
Id: 1016
AegisName: "Rat_Tail"
Name: "Rat Tail"
- Type: 3
Buy: 52
Weight: 10
BuyingStore: true
@@ -3850,7 +3521,6 @@ item_db: (
Id: 1017
AegisName: "Moustache_Of_Mole"
Name: "Mole Whiskers"
- Type: 3
Buy: 106
Weight: 10
BuyingStore: true
@@ -3859,7 +3529,6 @@ item_db: (
Id: 1018
AegisName: "Nail_Of_Mole"
Name: "Mole Claw"
- Type: 3
Buy: 210
Weight: 10
BuyingStore: true
@@ -3868,7 +3537,6 @@ item_db: (
Id: 1019
AegisName: "Wooden_Block"
Name: "Trunk"
- Type: 3
Buy: 60
Weight: 10
BuyingStore: true
@@ -3877,7 +3545,6 @@ item_db: (
Id: 1020
AegisName: "Long_Hair"
Name: "Black Hair"
- Type: 3
Buy: 292
Weight: 10
BuyingStore: true
@@ -3886,7 +3553,6 @@ item_db: (
Id: 1021
AegisName: "Dokkaebi_Horn"
Name: "Dokebi Horn"
- Type: 3
Buy: 292
Weight: 10
BuyingStore: true
@@ -3895,7 +3561,6 @@ item_db: (
Id: 1022
AegisName: "Fox_Tail"
Name: "Nine Tails"
- Type: 3
Buy: 650
Weight: 10
BuyingStore: true
@@ -3904,7 +3569,6 @@ item_db: (
Id: 1023
AegisName: "Fish_Tail"
Name: "Fish Tail"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -3913,7 +3577,6 @@ item_db: (
Id: 1024
AegisName: "Chinese_Ink"
Name: "Squid Ink"
- Type: 3
Buy: 264
Weight: 10
BuyingStore: true
@@ -3922,7 +3585,6 @@ item_db: (
Id: 1025
AegisName: "Spiderweb"
Name: "Cobweb"
- Type: 3
Buy: 184
Weight: 10
BuyingStore: true
@@ -3931,7 +3593,6 @@ item_db: (
Id: 1026
AegisName: "Acorn"
Name: "Acorn"
- Type: 3
Buy: 98
Weight: 10
BuyingStore: true
@@ -3940,7 +3601,6 @@ item_db: (
Id: 1027
AegisName: "Porcupine_Spike"
Name: "Porcupine Quill"
- Type: 3
Buy: 158
Weight: 10
BuyingStore: true
@@ -3949,7 +3609,6 @@ item_db: (
Id: 1028
AegisName: "Wild_Boar's_Mane"
Name: "Mane"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -3958,7 +3617,6 @@ item_db: (
Id: 1029
AegisName: "Tiger's_Skin"
Name: "Tiger Skin"
- Type: 3
Buy: 548
Weight: 10
BuyingStore: true
@@ -3967,7 +3625,6 @@ item_db: (
Id: 1030
AegisName: "Tiger_Footskin"
Name: "Tiger's Footskin"
- Type: 3
Buy: 1500
Weight: 10
BuyingStore: true
@@ -3976,7 +3633,6 @@ item_db: (
Id: 1031
AegisName: "Limb_Of_Mantis"
Name: "Mantis Scythe"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -3985,7 +3641,6 @@ item_db: (
Id: 1032
AegisName: "Blossom_Of_Maneater"
Name: "Maneater Blossom"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -3994,7 +3649,6 @@ item_db: (
Id: 1033
AegisName: "Root_Of_Maneater"
Name: "Maneater Root"
- Type: 3
Buy: 208
Weight: 10
BuyingStore: true
@@ -4003,7 +3657,6 @@ item_db: (
Id: 1034
AegisName: "Cobold_Hair"
Name: "Blue Hair"
- Type: 3
Buy: 342
Weight: 10
BuyingStore: true
@@ -4012,7 +3665,6 @@ item_db: (
Id: 1035
AegisName: "Dragon_Canine"
Name: "Dragon Canine"
- Type: 3
Buy: 484
Weight: 10
BuyingStore: true
@@ -4021,7 +3673,6 @@ item_db: (
Id: 1036
AegisName: "Dragon_Scale"
Name: "Dragon Scale"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -4030,7 +3681,6 @@ item_db: (
Id: 1037
AegisName: "Dragon_Train"
Name: "Dragon Tail"
- Type: 3
Buy: 1200
Weight: 10
BuyingStore: true
@@ -4039,7 +3689,6 @@ item_db: (
Id: 1038
AegisName: "Petite_DiablOfs_Horn"
Name: "Little Evil Horn"
- Type: 3
Buy: 528
Weight: 10
BuyingStore: true
@@ -4048,7 +3697,6 @@ item_db: (
Id: 1039
AegisName: "Petite_DiablOfs_Wing"
Name: "Little Evil Wing"
- Type: 3
Buy: 2000
Weight: 10
BuyingStore: true
@@ -4057,7 +3705,6 @@ item_db: (
Id: 1040
AegisName: "Elder_Pixie's_Beard"
Name: "Elder Pixie's Moustache"
- Type: 3
Buy: 232
Weight: 10
BuyingStore: true
@@ -4066,7 +3713,6 @@ item_db: (
Id: 1041
AegisName: "Lantern"
Name: "Lantern"
- Type: 3
Buy: 250
Weight: 10
BuyingStore: true
@@ -4075,7 +3721,6 @@ item_db: (
Id: 1042
AegisName: "Short_Leg"
Name: "Bug Leg"
- Type: 3
Buy: 430
Weight: 10
BuyingStore: true
@@ -4084,7 +3729,6 @@ item_db: (
Id: 1043
AegisName: "Nail_Of_Orc"
Name: "Orc Claw"
- Type: 3
Buy: 168
Weight: 10
BuyingStore: true
@@ -4093,7 +3737,6 @@ item_db: (
Id: 1044
AegisName: "Tooth_Of_"
Name: "Zenorc's Fang"
- Type: 3
Buy: 264
Weight: 10
BuyingStore: true
@@ -4102,7 +3745,6 @@ item_db: (
Id: 1045
AegisName: "Sacred_Masque"
Name: "Cultish Masque"
- Type: 3
Buy: 412
Weight: 10
BuyingStore: true
@@ -4111,7 +3753,6 @@ item_db: (
Id: 1046
AegisName: "Tweezer"
Name: "Scorpion Nipper"
- Type: 3
Buy: 614
Weight: 10
BuyingStore: true
@@ -4120,7 +3761,6 @@ item_db: (
Id: 1047
AegisName: "Head_Of_Medusa"
Name: "Dead Medusa"
- Type: 3
Buy: 548
Weight: 10
BuyingStore: true
@@ -4129,7 +3769,6 @@ item_db: (
Id: 1048
AegisName: "Slender_Snake"
Name: "Horrendous Hair"
- Type: 3
Buy: 800
Weight: 10
BuyingStore: true
@@ -4138,7 +3777,6 @@ item_db: (
Id: 1049
AegisName: "Skirt_Of_Virgin"
Name: "Skirt of Virgin"
- Type: 3
Buy: 1700
Weight: 10
BuyingStore: true
@@ -4147,7 +3785,6 @@ item_db: (
Id: 1050
AegisName: "Tendon"
Name: "Tendon"
- Type: 3
Buy: 220
Weight: 10
BuyingStore: true
@@ -4156,7 +3793,6 @@ item_db: (
Id: 1051
AegisName: "Detonator"
Name: "Detonator"
- Type: 3
Buy: 450
Weight: 10
BuyingStore: true
@@ -4165,7 +3801,6 @@ item_db: (
Id: 1052
AegisName: "Single_Cell"
Name: "Single Cell"
- Type: 3
Buy: 46
Weight: 10
BuyingStore: true
@@ -4174,7 +3809,6 @@ item_db: (
Id: 1053
AegisName: "Tooth_Of_Ancient_Fish"
Name: "Ancient Tooth"
- Type: 3
Buy: 548
Weight: 10
BuyingStore: true
@@ -4183,7 +3817,6 @@ item_db: (
Id: 1054
AegisName: "Lip_Of_Ancient_Fish"
Name: "Ancient Lips"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -4192,7 +3825,6 @@ item_db: (
Id: 1055
AegisName: "Earthworm_Peeling"
Name: "Earthworm Peeling"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -4201,7 +3833,6 @@ item_db: (
Id: 1056
AegisName: "Grit"
Name: "Grit"
- Type: 3
Buy: 306
Weight: 10
BuyingStore: true
@@ -4210,7 +3841,6 @@ item_db: (
Id: 1057
AegisName: "Moth_Dust"
Name: "Moth Dust"
- Type: 3
Buy: 138
Weight: 10
BuyingStore: true
@@ -4219,7 +3849,6 @@ item_db: (
Id: 1058
AegisName: "Wing_Of_Moth"
Name: "Moth Wings"
- Type: 3
Buy: 200
Weight: 10
BuyingStore: true
@@ -4228,7 +3857,6 @@ item_db: (
Id: 1059
AegisName: "Transparent_Cloth"
Name: "Fabric"
- Type: 3
Buy: 306
Weight: 10
BuyingStore: true
@@ -4237,7 +3865,6 @@ item_db: (
Id: 1060
AegisName: "Golden_Hair"
Name: "Golden Hair"
- Type: 3
Buy: 430
Weight: 10
BuyingStore: true
@@ -4246,7 +3873,6 @@ item_db: (
Id: 1061
AegisName: "Starsand_Of_Witch"
Name: "Witch Starsand"
- Type: 3
Buy: 484
Weight: 10
BuyingStore: true
@@ -4255,7 +3881,6 @@ item_db: (
Id: 1062
AegisName: "Pumpkin_Head"
Name: "Jack o' Pumpkin"
- Type: 3
Buy: 374
Weight: 10
BuyingStore: true
@@ -4264,7 +3889,6 @@ item_db: (
Id: 1063
AegisName: "Sharpened_Cuspid"
Name: "Fang"
- Type: 3
Buy: 680
Weight: 10
BuyingStore: true
@@ -4273,7 +3897,6 @@ item_db: (
Id: 1064
AegisName: "Reins"
Name: "Reins"
- Type: 3
Buy: 802
Weight: 10
BuyingStore: true
@@ -4282,7 +3905,6 @@ item_db: (
Id: 1065
AegisName: "Booby_Trap"
Name: "Trap"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -4291,7 +3913,6 @@ item_db: (
Id: 1066
AegisName: "Tree_Of_Archer_1"
Name: "Fine-grained Trunk"
- Type: 3
Buy: 2
Weight: 10
BuyingStore: true
@@ -4300,7 +3921,6 @@ item_db: (
Id: 1067
AegisName: "Tree_Of_Archer_2"
Name: "Solid Trunk"
- Type: 3
Buy: 2
Weight: 10
BuyingStore: true
@@ -4309,7 +3929,6 @@ item_db: (
Id: 1068
AegisName: "Tree_Of_Archer_3"
Name: "Barren Trunk"
- Type: 3
Buy: 2
Weight: 10
BuyingStore: true
@@ -4318,7 +3937,6 @@ item_db: (
Id: 1069
AegisName: "Mushroom_Of_Thief_1"
Name: "Orange Net Mushroom"
- Type: 3
Buy: 2
Weight: 10
},
@@ -4326,7 +3944,6 @@ item_db: (
Id: 1070
AegisName: "Mushroom_Of_Thief_2"
Name: "Orange Gooey Mushroom"
- Type: 3
Buy: 2
Weight: 10
},
@@ -4334,7 +3951,6 @@ item_db: (
Id: 1071
AegisName: "Mage_Test_1"
Name: "Unknown Test Tube"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4342,7 +3958,6 @@ item_db: (
Id: 1072
AegisName: "Delivery_Message"
Name: "Delivery Message"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4350,7 +3965,6 @@ item_db: (
Id: 1073
AegisName: "Merchant_Voucher_1"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4358,7 +3972,6 @@ item_db: (
Id: 1074
AegisName: "Merchant_Voucher_2"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4366,7 +3979,6 @@ item_db: (
Id: 1075
AegisName: "Merchant_Voucher_3"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4374,7 +3986,6 @@ item_db: (
Id: 1076
AegisName: "Merchant_Voucher_4"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4382,7 +3993,6 @@ item_db: (
Id: 1077
AegisName: "Merchant_Voucher_5"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4390,7 +4000,6 @@ item_db: (
Id: 1078
AegisName: "Merchant_Voucher_6"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4398,7 +4007,6 @@ item_db: (
Id: 1079
AegisName: "Merchant_Voucher_7"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4406,7 +4014,6 @@ item_db: (
Id: 1080
AegisName: "Merchant_Voucher_8"
Name: "Voucher"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4414,7 +4021,6 @@ item_db: (
Id: 1081
AegisName: "Merchant_Box_1"
Name: "Delivery Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4422,7 +4028,6 @@ item_db: (
Id: 1082
AegisName: "Merchant_Box_2"
Name: "Delivery Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4430,7 +4035,6 @@ item_db: (
Id: 1083
AegisName: "Merchant_Box_3"
Name: "Delivery Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4438,7 +4042,6 @@ item_db: (
Id: 1084
AegisName: "Kapra's_Pass"
Name: "Kafra Pass"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4446,7 +4049,6 @@ item_db: (
Id: 1085
AegisName: "Mage_Test_2"
Name: "Unknown Test Tube"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4454,7 +4056,6 @@ item_db: (
Id: 1086
AegisName: "Mage_Test_3"
Name: "Unknown Test Tube"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4462,7 +4063,6 @@ item_db: (
Id: 1087
AegisName: "Mage_Test_4"
Name: "Unknown Test Tube"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4470,7 +4070,6 @@ item_db: (
Id: 1088
AegisName: "Morocc_Potion"
Name: "Morroc Solution"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -4479,7 +4078,6 @@ item_db: (
Id: 1089
AegisName: "Payon_Potion"
Name: "Payon Solution"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -4488,7 +4086,6 @@ item_db: (
Id: 1090
AegisName: "Mage_Test_Etc"
Name: "Unknown Test Tube"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4496,7 +4093,6 @@ item_db: (
Id: 1091
AegisName: "Merchant_Box_Etc"
Name: "Delivery Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -4504,7 +4100,6 @@ item_db: (
Id: 1092
AegisName: "Empty_Cylinder"
Name: "Empty Test Tube"
- Type: 3
Buy: 3
Weight: 10
BuyingStore: true
@@ -4513,7 +4108,6 @@ item_db: (
Id: 1093
AegisName: "Empty_Potion"
Name: "Empty Potion Bottle"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -4522,7 +4116,6 @@ item_db: (
Id: 1094
AegisName: "Short_Daenggie"
Name: "Short Daenggie"
- Type: 3
Buy: 278
Weight: 10
BuyingStore: true
@@ -4531,7 +4124,6 @@ item_db: (
Id: 1095
AegisName: "Needle_Of_Alarm"
Name: "Needle of Alarm"
- Type: 3
Buy: 546
Weight: 10
BuyingStore: true
@@ -4540,7 +4132,6 @@ item_db: (
Id: 1096
AegisName: "Round_Shell"
Name: "Round Shell"
- Type: 3
Buy: 780
Weight: 10
BuyingStore: true
@@ -4549,7 +4140,6 @@ item_db: (
Id: 1097
AegisName: "Worn_Out_Page"
Name: "Worn Out Page"
- Type: 3
Buy: 948
Weight: 10
BuyingStore: true
@@ -4558,7 +4148,6 @@ item_db: (
Id: 1098
AegisName: "Manacles"
Name: "Manacles"
- Type: 3
Buy: 658
Weight: 10
BuyingStore: true
@@ -4567,7 +4156,6 @@ item_db: (
Id: 1099
AegisName: "Worn_Out_Prison_Uniform"
Name: "Worn-out Prison Uniform"
- Type: 3
Buy: 680
Weight: 10
BuyingStore: true
@@ -4586,7 +4174,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4603,7 +4190,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4619,7 +4205,6 @@ item_db: (
Atk: 25
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4636,7 +4221,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4653,7 +4237,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4669,7 +4252,6 @@ item_db: (
Atk: 39
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4686,7 +4268,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4703,7 +4284,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4719,7 +4299,6 @@ item_db: (
Atk: 53
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -4736,7 +4315,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4753,7 +4331,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4769,7 +4346,6 @@ item_db: (
Atk: 70
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4786,7 +4362,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4803,7 +4378,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4820,7 +4394,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4837,7 +4410,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -4854,7 +4426,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -4870,7 +4441,6 @@ item_db: (
Atk: 60
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -4887,7 +4457,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -4904,7 +4473,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -4920,7 +4488,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -4937,7 +4504,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -4954,7 +4520,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -4971,7 +4536,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 5
@@ -4989,7 +4553,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -5006,7 +4569,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -5023,7 +4585,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -5040,7 +4601,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -5057,7 +4617,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00004080
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -5073,7 +4632,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5081,7 +4639,7 @@ item_db: (
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -5094,7 +4652,6 @@ item_db: (
Atk: 100
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5117,7 +4674,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5137,7 +4693,6 @@ item_db: (
Atk: 100
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5158,7 +4713,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5178,7 +4732,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5199,7 +4752,6 @@ item_db: (
Atk: 85
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5220,7 +4772,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5242,7 +4793,6 @@ item_db: (
Atk: 170
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5265,7 +4815,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5285,7 +4834,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5306,7 +4854,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -5328,7 +4875,6 @@ item_db: (
Atk: 104
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 68
@@ -5345,7 +4891,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 74
@@ -5362,7 +4907,6 @@ item_db: (
Atk: 75
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 48
@@ -5382,7 +4926,6 @@ item_db: (
Atk: 125
Range: 1
Job: 0x00004000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 75
@@ -5458,7 +5001,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004080
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -5475,7 +5017,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5492,7 +5033,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5508,7 +5048,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5525,7 +5064,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5542,7 +5080,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5558,7 +5095,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -5575,7 +5111,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5592,7 +5127,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5608,7 +5142,6 @@ item_db: (
Atk: 160
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5625,7 +5158,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5644,7 +5176,6 @@ item_db: (
Weight: 1000
Atk: 250
Range: 1
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5665,7 +5196,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5685,7 +5215,6 @@ item_db: (
Atk: 180
Range: 1
Job: 0x00004080
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5701,7 +5230,6 @@ item_db: (
Atk: 155
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5722,7 +5250,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5745,7 +5272,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5765,7 +5291,6 @@ item_db: (
Atk: 160
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5786,7 +5311,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5803,15 +5327,14 @@ item_db: (
Atk: 155
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5825,7 +5348,6 @@ item_db: (
Atk: 175
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5846,7 +5368,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -5864,7 +5385,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004080
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -5879,7 +5399,6 @@ item_db: (
Atk: 204
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -5908,15 +5427,24 @@ item_db: (
Atk: 190
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -5938,7 +5466,9 @@ item_db: (
View: 3
Script: <"
bonus bCritical,10;
- if(readparam(bStr)>=80) bonus bBreakArmorRate,500;
+ if(readparam(bStr)>=80) {
+ bonus bBreakArmorRate,500;
+ }
">
},
{
@@ -5971,7 +5501,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
Refine: false
@@ -6001,7 +5530,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -6023,15 +5551,14 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
View: 3
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bAddRace,RC_DemiHuman,20;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRace,RC_DemiPlayer,20;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus bAtkEle,Ele_Dark;
">
},
@@ -6046,7 +5573,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -6074,9 +5600,11 @@ item_db: (
View: 3
Script: <"
bonus bFlee2,10;
- if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
+ if((JobLevel >= 70 && Class == Job_Rune_Knight_T) || (JobLevel >= 50 && Class == Job_Rune_Knight)) {
+ autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
+ }
if(getrefine()>8) {
- bonus bVariableCastrate,-20;
+ bonus bUseSPrate,-20;
bonus bDelayrate,-20;
}
">
@@ -6112,7 +5640,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -6121,14 +5648,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -6141,7 +5669,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -6150,13 +5677,14 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bCritical,20;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bCritAtkRate,20;
bonus bUnbreakableWeapon,0;
">
@@ -6218,7 +5746,6 @@ item_db: (
Atk: 220
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -6233,12 +5760,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(), 14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(), 14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30;
@@ -6257,7 +5784,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -6304,7 +5830,6 @@ item_db: (
Atk: 220
Range: 1
Job: 0x00004080
- Upper: 63
Loc: 34
WeaponLv: 3
Refine: false
@@ -6352,7 +5877,6 @@ item_db: (
Atk: 162
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 26
@@ -6377,7 +5901,6 @@ item_db: (
Atk: 185
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 40
@@ -6402,7 +5925,6 @@ item_db: (
Atk: 190
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -6418,7 +5940,6 @@ item_db: (
Atk: 190
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -6455,12 +5976,20 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 60
Refine: false
View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1198
@@ -6471,7 +6000,6 @@ item_db: (
Atk: 220
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 50
@@ -6491,6 +6019,7 @@ item_db: (
bonus bUnbreakableWeapon,0;
bonus bCritical,20;
bonus bCritAtkRate,50;
+ bonus4 bAddEff,Eff_Cold,300,ATF_SHORT,3000;
if(BaseLevel>99) {
bonus bBaseAtk,50;
}
@@ -6525,7 +6054,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6541,7 +6069,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6556,7 +6083,6 @@ item_db: (
Atk: 17
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6572,7 +6098,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6588,7 +6113,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6603,7 +6127,6 @@ item_db: (
Atk: 30
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6619,7 +6142,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6635,7 +6157,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6650,7 +6171,6 @@ item_db: (
Atk: 43
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -6666,7 +6186,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6683,7 +6202,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6699,7 +6217,6 @@ item_db: (
Atk: 59
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6716,7 +6233,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6733,7 +6249,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6749,7 +6264,6 @@ item_db: (
Atk: 73
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6766,7 +6280,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6783,7 +6296,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6799,7 +6311,6 @@ item_db: (
Atk: 87
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -6816,7 +6327,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -6833,7 +6343,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -6849,7 +6358,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -6866,7 +6374,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -6883,7 +6390,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 24
@@ -6903,7 +6409,6 @@ item_db: (
Atk: 70
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -6920,7 +6425,6 @@ item_db: (
Atk: 70
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -6938,7 +6442,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -6955,7 +6458,6 @@ item_db: (
Atk: 80
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -6963,7 +6465,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_Plant;
bonus2 bAddRace,RC_Plant,15;
- bonus2 bSubRace,RC_Plant,15;
+ bonus2 bAddRaceTolerance,RC_Plant,15;
">
},
{
@@ -6976,14 +6478,13 @@ item_db: (
Atk: 80
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
View: 1
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
">
},
@@ -6997,7 +6498,6 @@ item_db: (
Atk: 75
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7017,7 +6517,6 @@ item_db: (
Atk: 80
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7057,7 +6556,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7079,15 +6577,14 @@ item_db: (
Atk: 90
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
View: 1
Script: <"
bonus bIgnoreDefRace,RC_Demon;
- bonus2 bSubRace,RC_Demon,5;
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
">
},
{
@@ -7100,7 +6597,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7120,7 +6616,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00040000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7137,7 +6632,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7158,7 +6652,6 @@ item_db: (
Atk: 180
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -7180,7 +6673,6 @@ item_db: (
Atk: 64
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 70
@@ -7197,7 +6689,6 @@ item_db: (
Atk: 64
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 65
@@ -7217,7 +6708,6 @@ item_db: (
Atk: 84
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
View: 1
@@ -7233,7 +6723,6 @@ item_db: (
Atk: 55
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 85
@@ -7250,7 +6739,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 55
@@ -7272,6 +6760,15 @@ item_db: (
WeaponLv: 1
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1244
@@ -7283,7 +6780,6 @@ item_db: (
Atk: 100
Range: 1
Job: 0x22021040
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 55
@@ -7337,7 +6833,6 @@ item_db: (
Atk: 39
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -7353,7 +6848,6 @@ item_db: (
Atk: 39
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -7369,7 +6863,6 @@ item_db: (
Atk: 39
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -7387,7 +6880,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -7404,7 +6896,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -7421,7 +6912,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -7439,7 +6929,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -7456,7 +6945,6 @@ item_db: (
Atk: 165
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -7473,7 +6961,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -7489,7 +6976,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7509,7 +6995,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7529,7 +7014,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7549,7 +7033,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7569,7 +7052,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 65
@@ -7586,13 +7068,12 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7608,7 +7089,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7625,7 +7105,6 @@ item_db: (
Atk: 151
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 70
@@ -7648,7 +7127,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 1
View: 16
@@ -7664,13 +7142,12 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
View: 16
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
bonus bHPrecovRate,-100;
@@ -7688,13 +7165,12 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
View: 16
Script: <"
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7709,7 +7185,6 @@ item_db: (
Atk: 189
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -7725,7 +7200,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bDef,3;
bonus bFlee,5;
bonus bFlee2,2;
@@ -7828,7 +7303,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 1
Refine: false
@@ -7856,13 +7330,22 @@ item_db: (
Atk: 148
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bFlee,-160;
bonus bFlee2,-160;
">
@@ -7876,11 +7359,20 @@ item_db: (
Atk: 179
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Dark;
bonus2 bAddEff,Eff_Curse,5000;
@@ -7899,7 +7391,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7920,7 +7411,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7941,7 +7431,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7962,7 +7451,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -7981,7 +7469,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -7990,6 +7477,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -7998,8 +7486,8 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -8012,7 +7500,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -8021,6 +7508,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -8029,7 +7517,7 @@ item_db: (
bonus bStr,1;
bonus bDex,1;
bonus bLuk,1;
- bonus2 bAddRace,RC_DemiHuman,70;
+ bonus2 bAddRace,RC_DemiPlayer,70;
bonus bCritAtkRate,20;
bonus bAspdRate,5;
bonus bUnbreakableWeapon,0;
@@ -8044,7 +7532,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -8059,12 +7546,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -8078,7 +7565,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -8093,12 +7579,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -8112,7 +7598,6 @@ item_db: (
Atk: 175
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -8190,7 +7675,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
Refine: false
@@ -8238,11 +7722,20 @@ item_db: (
Atk: 145
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1289
@@ -8253,12 +7746,20 @@ item_db: (
Atk: 155
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 60
Refine: false
View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1290
@@ -8297,7 +7798,7 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bFlee,-30;
- bonus2 bAddRace,RC_DemiHuman,50;
+ bonus2 bAddRace,RC_DemiPlayer,50;
bonus2 bSkillAtk,GC_CROSSIMPACT,30;
">
},
@@ -8312,14 +7813,13 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
View: 16
Script: <"
bonus bBaseAtk,(getrefine()*10);
bonus bCritAtkRate,(getrefine()*2);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -8332,15 +7832,14 @@ item_db: (
Atk: 170
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
View: 16
Script: <"
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -8353,7 +7852,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
@@ -8369,13 +7867,19 @@ item_db: (
Weight: 1700
Atk: 120
Range: 1
- Slots: 1
+ Slots: 3
Job: 0x00001000
Upper: 58
Loc: 34
WeaponLv: 4
EquipLv: 55
View: 16
+ Script: <"
+ if(getrefine()>=9) {
+ bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30;
+ }
+ else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;
+ ">
},
{
Id: 1296
@@ -8387,21 +7891,50 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 34
WeaponLv: 3
View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bBaseAtk,(getrefine()*5);
bonus bCritAtkRate,getrefine();
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
+ ">
+},
+{
+ Id: 1297
+ AegisName: "Inverse_Scale_"
+ Name: "Inverse Scale"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 140
+ Range: 1
+ Slots: 2
+ Job: 0x00001000
+ Upper: 58
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 55
+ View: 16
+ Script: <"
+ bonus bAtkEle,Ele_Holy;
+ bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;
">
},
{
Id: 1298
AegisName: "Shiver_Katar"
- Name: "Katar Of Horror"
+ Name: "Shiver Katar"
Type: 4
Buy: 60000
Weight: 2700
@@ -8414,6 +7947,37 @@ item_db: (
WeaponLv: 4
EquipLv: 105
View: 16
+ Script: <"
+ bonus bCritical,getrefine();
+ ">
+},
+{
+ Id: 1299
+ AegisName: "TE_WoE_Katar"
+ Name: "TE WoE Katar"
+ Type: 4
+ Buy: 20
+ Atk: 120
+ Range: 1
+ Job: 0x00001000
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 16
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Bleeding,500; /* Custom IRO */
+ ">
},
// 1-Handed Axes
{
@@ -8427,7 +7991,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 3
@@ -8444,7 +8007,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 3
@@ -8460,7 +8022,6 @@ item_db: (
Atk: 38
Range: 1
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 3
@@ -8476,7 +8037,6 @@ item_db: (
Atk: 75
Range: 1
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 3
@@ -8492,13 +8052,12 @@ item_db: (
Atk: 140
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 44
View: 6
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus3 bAddMonsterDropItem,517,RC_Brute,3000;
">
},
@@ -8513,7 +8072,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00040400
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 76
@@ -8533,7 +8091,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -8570,7 +8127,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 3
@@ -8585,7 +8141,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -8600,12 +8155,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -8652,7 +8207,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -8683,7 +8237,6 @@ item_db: (
Atk: 77
Range: 1
Job: 0x000454A3
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -8708,7 +8261,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -8724,7 +8276,6 @@ item_db: (
Atk: 229
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -8743,7 +8294,6 @@ item_db: (
Atk: 100
Range: 1
Job: 0x00040420
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -8760,7 +8310,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00040420
- Upper: 63
Loc: 2
WeaponLv: 1
View: 6
@@ -8776,13 +8325,62 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 105
View: 6
Script: <" bonus bUnbreakableWeapon,0; ">
},
+{
+ Id: 1319
+ AegisName: "TE_WoE_Axe"
+ Name: "TE WoE Axe"
+ Type: 4
+ Buy: 20
+ Atk: 100
+ Range: 1
+ Job: 0x000454A3
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 6
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Freeze,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1323
+ AegisName: "Ru_Gold_Axe"
+ Name: "Ru Gold Axe"
+ Type: 4
+ Buy: 20
+ Weight: 1800
+ Atk: 180
+ Range: 1
+ Slots: 2
+ Job: 0x00040000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 120
+ View: 6
+ Script: <"
+ bonus bStr,8;
+ bonus bInt,8;
+ ">
+},
// 2-Handed Axes
{
Id: 1351
@@ -8795,7 +8393,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 3
@@ -8812,7 +8409,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 3
@@ -8828,7 +8424,6 @@ item_db: (
Atk: 80
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 3
@@ -8845,7 +8440,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 16
@@ -8862,7 +8456,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 16
@@ -8878,7 +8471,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 16
@@ -8895,7 +8487,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8912,7 +8503,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8928,7 +8518,6 @@ item_db: (
Atk: 155
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8945,7 +8534,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8962,7 +8550,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8978,7 +8565,6 @@ item_db: (
Atk: 185
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -8994,7 +8580,6 @@ item_db: (
Atk: 170
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9014,7 +8599,6 @@ item_db: (
Atk: 187
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9034,7 +8618,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9055,7 +8638,6 @@ item_db: (
Atk: 180
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9076,7 +8658,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9097,7 +8678,6 @@ item_db: (
Atk: 165
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
@@ -9117,15 +8697,14 @@ item_db: (
Atk: 215
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 44
View: 7
Script: <"
- bonus2 bWeaponComaRace,RC_DemiHuman,30;
- bonus2 bSPGainRaceAttack,RC_DemiHuman,2;
- bonus2 bSPGainRace,RC_DemiHuman,20;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,30;
+ bonus2 bSPGainRaceAttack,RC_DemiPlayer,2;
+ bonus2 bSPGainRace,RC_DemiPlayer,20;
">
},
{
@@ -9138,7 +8717,6 @@ item_db: (
Atk: 10
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -9164,7 +8742,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -9188,7 +8765,6 @@ item_db: (
Atk: 229
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -9220,11 +8796,20 @@ item_db: (
Atk: 205
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,20;
bonus bSpeedRate,25;
@@ -9240,11 +8825,20 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Wind;
skill ITM_TOMAHAWK,1;
@@ -9324,11 +8918,20 @@ item_db: (
Atk: 215
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,5;
bonus bHit,20;
@@ -9345,7 +8948,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -9354,14 +8956,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -9374,7 +8977,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -9383,13 +8985,14 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr,3;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -9404,21 +9007,11 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 3
Refine: false
View: 7
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 1382
@@ -9429,7 +9022,6 @@ item_db: (
Atk: 220
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -9444,12 +9036,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50;
}
if(getrefine()>8) {
@@ -9469,18 +9061,10 @@ item_db: (
Atk: 200
Range: 1
Job: 0x00040420
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 60
View: 7
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bAtkEle,Ele_Holy;
bonus bVit,10;
@@ -9499,7 +9083,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00040420
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -9527,6 +9110,7 @@ item_db: (
bonus bBaseAtk,10;
}
bonus bVit,2;
+ bonus4 bAutoSpellOnSkill,BS_HAMMERFALL,SM_MAGNUM,3,500;
">
},
{
@@ -9555,7 +9139,6 @@ item_db: (
Atk: 20
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -9571,11 +9154,11 @@ item_db: (
noauction: true
}
Script: <"
+ bonus bAspdRate,-25;
+ bonus bUseSPrate,100;
if(readparam(bStr)>=95) {
bonus bBaseAtk,400;
bonus2 bAddEff,Eff_Stun,3000;
- bonus bAspdRate,-25;
- bonus bUseSPrate,100;
bonus bBreakArmorRate,500;
}
">
@@ -9613,7 +9196,6 @@ item_db: (
Atk: 220
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
Refine: false
@@ -9643,7 +9225,6 @@ item_db: (
Atk: 200
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -9659,7 +9240,6 @@ item_db: (
Atk: 229
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -9678,12 +9258,20 @@ item_db: (
Atk: 195
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 60
Refine: false
View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1392
@@ -9724,6 +9312,8 @@ item_db: (
View: 7
Script: <"
bonus bAtkEle,Ele_Water;
+ bonus4 bAddEff,Eff_Cold,300,ATF_SHORT,3000;
+ bonus4 bAddEff,Eff_Cold,100,ATF_SELF,3000;
bonus bUnbreakableWeapon,0;
">
},
@@ -9738,13 +9328,12 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
View: 7
Script: <"
bonus bBaseAtk,(getrefine()*14);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -9757,7 +9346,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
@@ -9777,21 +9365,20 @@ item_db: (
Atk: 300
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
View: 7
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bAddRace,RC_DemiHuman,40;
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bIgnoreDefRate,RC_Player,30;
if(getrefine()>=6) {
bonus2 bSkillAtk,NC_AXEBOOMERANG,80;
bonus2 bSkillAtk,NC_POWERSWING,80;
}
if(getrefine()>=9) {
- bonus2 bAddRace,RC_DemiHuman,60;
+ bonus2 bAddRace,RC_Player,60;
}
">
},
@@ -9823,19 +9410,75 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 34
WeaponLv: 3
View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableWeapon,0;
bonus bBaseAtk,(getrefine()*7);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
+ ">
+},
+{
+ Id: 1399
+ AegisName: "TE_WoE_Two_Handed_Axe"
+ Name: "TE WoE Two-Handed Axe"
+ Type: 4
+ Buy: 20
+ Atk: 150
+ Range: 1
+ Job: 0x000444A2
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Stun,500; /* Custom IRO */
">
},
// 1-Handed Spears
{
+ Id: 1400
+ AegisName: "Spear_of_Vicious_Mind"
+ Name: "Spear of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1400
+ Atk: 140
+ Range: 3
+ Slots: 1
+ Job: 0x00004082
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 4
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ ">
+},
+{
Id: 1401
AegisName: "Javelin"
Name: "Javelin"
@@ -9846,7 +9489,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9863,7 +9505,6 @@ item_db: (
Range: 3
Slots: 4
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9879,7 +9520,6 @@ item_db: (
Atk: 28
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9896,7 +9536,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9913,7 +9552,6 @@ item_db: (
Range: 3
Slots: 4
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9929,7 +9567,6 @@ item_db: (
Atk: 44
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9946,7 +9583,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9963,7 +9599,6 @@ item_db: (
Range: 3
Slots: 4
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9979,7 +9614,6 @@ item_db: (
Atk: 60
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 4
@@ -9995,7 +9629,6 @@ item_db: (
Atk: 185
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10011,7 +9644,6 @@ item_db: (
Atk: 185
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10027,7 +9659,6 @@ item_db: (
Atk: 185
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10043,7 +9674,6 @@ item_db: (
Atk: 120
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 4
@@ -10064,7 +9694,6 @@ item_db: (
Atk: 145
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 48
@@ -10085,7 +9714,6 @@ item_db: (
Atk: 100
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 48
@@ -10105,7 +9733,6 @@ item_db: (
Atk: 100
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 48
@@ -10126,7 +9753,6 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 71
@@ -10148,7 +9774,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 4
@@ -10169,7 +9794,6 @@ item_db: (
Atk: 195
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -10231,7 +9855,7 @@ item_db: (
View: 4
Script: <"
bonus2 bAddEff,Eff_Stun,500;
- bonus2 bAddRace,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,20;
skill KN_PIERCE,3;
">
},
@@ -10266,7 +9890,6 @@ item_db: (
Atk: 120
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -10294,11 +9917,20 @@ item_db: (
Atk: 149
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 4
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus2 bAddSize,Size_Medium,20;
@@ -10313,7 +9945,6 @@ item_db: (
Atk: 60
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -10322,14 +9953,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(BaseJob==Job_Crusader) bonus bAspdRate,20;
">
@@ -10343,7 +9975,6 @@ item_db: (
Atk: 130
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -10358,12 +9989,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,10;
}
if(getrefine()>8) {
@@ -10381,7 +10012,6 @@ item_db: (
Atk: 160
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -10473,7 +10103,6 @@ item_db: (
Atk: 74
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -10505,7 +10134,6 @@ item_db: (
Atk: 195
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -10526,7 +10154,6 @@ item_db: (
Atk: 195
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -10568,12 +10195,20 @@ item_db: (
Atk: 165
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
Refine: false
View: 4
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1435
@@ -10607,23 +10242,116 @@ item_db: (
Atk: 150
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
View: 4
Script: <"
- bonus2 bAddRace,RC_DemiHuman,60;
+ bonus2 bAddRace,RC_Player,60;
if(getrefine()>=6) {
bonus2 bSkillAtk,RK_HUNDREDSPEAR,80;
bonus2 bSkillAtk,LG_PINPOINTATTACK,80;
}
if(getrefine()>=9) {
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,30;
}
">
},
{
+ Id: 1437
+ AegisName: "TE_WoE_Pike"
+ Name: "TE WoE Pike"
+ Type: 4
+ Buy: 20
+ Atk: 100
+ Range: 3
+ Job: 0x00004082
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 4
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Curse,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1438
+ AegisName: "Thanatos_Spear"
+ Name: "Thanatos Spear"
+ Type: 4
+ Buy: 20
+ Weight: 3000
+ Atk: 150
+ Matk: 100
+ Range: 3
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 4
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 1443
+ AegisName: "Crimson_Spear"
+ Name: "Crimson Spear"
+ Type: 4
+ Buy: 20
+ Weight: 900
+ Atk: 90
+ Range: 3
+ Slots: 2
+ Job: 0x00004082
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 4
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 1450
+ AegisName: "Lance_of_Vicious_Mind"
+ Name: "Lance of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 2250
+ Atk: 225
+ Range: 3
+ Slots: 1
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 5
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ ">
+},
+{
Id: 1451
AegisName: "Guisarme"
Name: "Guisarme"
@@ -10634,7 +10362,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10651,7 +10378,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10667,7 +10393,6 @@ item_db: (
Atk: 84
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10684,7 +10409,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10701,7 +10425,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10717,7 +10440,6 @@ item_db: (
Atk: 104
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10734,7 +10456,6 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10751,7 +10472,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -10767,7 +10487,6 @@ item_db: (
Atk: 124
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10784,7 +10503,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10801,7 +10519,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10817,7 +10534,6 @@ item_db: (
Atk: 150
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10834,7 +10550,6 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10851,7 +10566,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10867,7 +10581,6 @@ item_db: (
Atk: 165
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -10883,7 +10596,6 @@ item_db: (
Atk: 180
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -10903,14 +10615,13 @@ item_db: (
Atk: 183
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
View: 5
Script: <"
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -10923,7 +10634,6 @@ item_db: (
Atk: 170
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -10944,14 +10654,13 @@ item_db: (
Atk: 180
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
View: 5
Script: <"
bonus bAtkEle,Ele_Dark;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddRace,RC_Angel,10;
">
},
@@ -10965,7 +10674,6 @@ item_db: (
Atk: 190
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -10987,7 +10695,6 @@ item_db: (
Atk: 200
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -11049,7 +10756,6 @@ item_db: (
Atk: 160
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 60
@@ -11069,7 +10775,6 @@ item_db: (
Atk: 200
Range: 4
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
@@ -11086,7 +10791,6 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -11106,7 +10810,6 @@ item_db: (
Atk: 170
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
@@ -11116,8 +10819,8 @@ item_db: (
bonus2 bAddRace,RC_Demon,20;
bonus2 bAddRace,RC_Undead,20;
bonus2 bSubEle,Ele_Dark,10;
- bonus2 bSubRace,RC_Demon,10;
- bonus2 bSubRace,RC_Undead,10;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
+ bonus2 bAddRaceTolerance,RC_Undead,10;
bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT;
bonus bHPGainValue,50;
">
@@ -11132,7 +10835,6 @@ item_db: (
Atk: 120
Range: 3
Job: 0x00004080
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 65
@@ -11140,7 +10842,7 @@ item_db: (
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -11155,7 +10857,6 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 75
@@ -11165,8 +10866,8 @@ item_db: (
bonus2 bAddRace,RC_Demon,20;
bonus2 bAddRace,RC_Undead,20;
bonus2 bSubEle,Ele_Dark,10;
- bonus2 bSubRace,RC_Demon,10;
- bonus2 bSubRace,RC_Undead,10;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
+ bonus2 bAddRaceTolerance,RC_Undead,10;
bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT;
bonus bHPGainValue,50;
">
@@ -11182,7 +10883,6 @@ item_db: (
Range: 3
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 60
@@ -11203,7 +10903,6 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -11223,7 +10922,6 @@ item_db: (
Atk: 160
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -11232,14 +10930,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_DemiHuman,25;
- bonus bIgnoreDefRace,RC_DemiHuman;
+ bonus2 bAddRace,RC_DemiPlayer,25;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
bonus bUnbreakableWeapon,0;
">
},
@@ -11314,7 +11013,6 @@ item_db: (
Atk: 220
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -11329,12 +11027,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,70;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,70;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200;
@@ -11351,7 +11049,6 @@ item_db: (
Atk: 220
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
Refine: false
@@ -11382,14 +11079,23 @@ item_db: (
Atk: 135
Range: 3
Job: 0x00004080
- Upper: 63
Loc: 34
WeaponLv: 4
View: 5
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bIgnoreDefRace,RC_Boss;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
},
@@ -11402,7 +11108,6 @@ item_db: (
Atk: 220
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 50
@@ -11424,6 +11129,7 @@ item_db: (
bonus3 bAddEffOnSkill,LK_SPIRALPIERCE,Eff_Bleeding,1000;
bonus2 bSkillAtk,LK_SPIRALPIERCE,100;
bonus2 bSkillAtk,LG_INSPIRATION,50;
+ //bonus4 bAddEff,Eff_FrosMisty,100,ATF_SHORT,3000; //Need to be Frost Misty
if(BaseLevel>99) {
bonus bBaseAtk,30;
}
@@ -11464,13 +11170,12 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
View: 5
Script: <"
bonus bBaseAtk,(getrefine()*12);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -11483,13 +11188,12 @@ item_db: (
Atk: 250
Range: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
View: 5
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
+ bonus2 bAddRace,RC_Player,80;
if(getrefine()>=6) {
bonus2 bSkillAtk,LK_SPIRALPIERCE,100;
bonus2 bSkillAtk,KN_SPEARBOOMERANG,50;
@@ -11509,14 +11213,22 @@ item_db: (
Range: 3
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
View: 5
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bBaseAtk,(getrefine()*6);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
">
},
{
@@ -11530,13 +11242,87 @@ item_db: (
Range: 3
Slots: 3
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 105
View: 5
Script: <" bonus bAtkEle,Ele_Water; ">
},
+{
+ Id: 1495
+ AegisName: "TE_WoE_Lance"
+ Name: "TE WoE Lance"
+ Type: 4
+ Buy: 20
+ Atk: 150
+ Range: 3
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 5
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1496
+ AegisName: "Thanatos_Long_Spear"
+ Name: "Thanatos Long Spear"
+ Type: 4
+ Buy: 20
+ Weight: 3750
+ Atk: 250
+ Matk: 50
+ Range: 3
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 5
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 1498
+ AegisName: "Crimson_Lance"
+ Name: "Crimson Lance"
+ Type: 4
+ Buy: 20
+ Weight: 1750
+ Atk: 175
+ Range: 3
+ Slots: 2
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 5
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
// Maces
{
Id: 1501
@@ -11549,7 +11335,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11566,7 +11351,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11582,7 +11366,6 @@ item_db: (
Atk: 23
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11599,7 +11382,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11616,7 +11398,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11632,7 +11413,6 @@ item_db: (
Atk: 37
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
@@ -11649,7 +11429,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11666,7 +11445,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11683,7 +11461,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11700,7 +11477,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11717,7 +11493,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11734,7 +11509,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11751,7 +11525,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11768,7 +11541,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11785,7 +11557,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11801,7 +11572,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11818,7 +11588,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11835,7 +11604,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11852,7 +11620,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11869,7 +11636,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11886,7 +11652,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -11902,7 +11667,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -11919,7 +11683,6 @@ item_db: (
Atk: 85
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -11941,7 +11704,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -11961,7 +11723,6 @@ item_db: (
Atk: 135
Range: 3
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -11978,7 +11739,6 @@ item_db: (
Atk: 145
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -11999,14 +11759,13 @@ item_db: (
Atk: 165
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
View: 8
Script: <"
bonus2 bAddRace,RC_Undead,10;
- bonus2 bAddRace,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
bonus2 bAddEle,Ele_Earth,10;
">
},
@@ -12020,7 +11779,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12043,7 +11801,6 @@ item_db: (
Atk: 155
Range: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 78
@@ -12059,7 +11816,6 @@ item_db: (
Atk: 350
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
@@ -12084,7 +11840,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 55
@@ -12107,7 +11862,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12123,7 +11877,6 @@ item_db: (
Weight: 1000
Atk: 170
Range: 1
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 48
@@ -12149,11 +11902,20 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
View: 8
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bAddEff,Eff_Blind,100;
bonus2 bAddEff,Eff_Stun,100;
@@ -12172,7 +11934,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 44
@@ -12194,7 +11955,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -12222,13 +11982,22 @@ item_db: (
Atk: 193
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 8
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_DemiPlayer,30;
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_Undead,40;
">
@@ -12244,7 +12013,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12266,7 +12034,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12287,7 +12054,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12310,7 +12076,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 60
@@ -12332,7 +12097,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -12341,6 +12105,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -12348,8 +12113,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -12362,7 +12127,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -12371,6 +12135,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -12378,7 +12143,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
">
@@ -12419,21 +12184,11 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
Refine: false
View: 8
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 1546
@@ -12444,7 +12199,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -12459,12 +12213,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
if(getrefine()>8) {
@@ -12482,7 +12236,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x006444A2
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -12513,7 +12266,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -12553,7 +12305,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 14
@@ -12570,7 +12321,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12588,7 +12338,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12604,7 +12353,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12621,7 +12369,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12638,7 +12385,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12655,7 +12401,6 @@ item_db: (
Atk: 90
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12672,7 +12417,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12697,7 +12441,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -12714,7 +12457,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 70
@@ -12742,8 +12484,8 @@ item_db: (
EquipLv: 60
View: 15
Script: <"
- if(readparam(bStr)>=50) bonus bAspdRate,5;
- if(readparam(bInt)>=70) bonus bMatkRate,5;
+ if(readparam(bStr)>=50) { bonus bAspdRate,5; }
+ if(readparam(bInt)>=70) { bonus bMatkRate,5; }
">
},
{
@@ -12757,7 +12499,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 55
@@ -12778,7 +12519,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -12858,7 +12598,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -12905,6 +12645,16 @@ item_db: (
WeaponLv: 4
Refine: false
View: 15
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,5;
bonus bDex,2;
@@ -12921,7 +12671,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12939,7 +12688,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12957,7 +12705,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -12975,7 +12722,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 27
@@ -13038,6 +12784,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -13045,8 +12792,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -13068,6 +12815,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -13075,7 +12823,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bInt,2;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
">
},
@@ -13103,12 +12851,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
">
@@ -13137,10 +12885,10 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,25;
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
- if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
if(getrefine()>8) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
@@ -13157,7 +12905,6 @@ item_db: (
Atk: 140
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -13189,7 +12936,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 85
@@ -13208,7 +12954,7 @@ item_db: (
bonus bStr,3;
bonus bInt,3;
bonus bLuk,-20;
- bonus2 bWeaponComaRace,RC_DemiHuman,10;
+ bonus2 bWeaponComaRace,RC_DemiPlayer,10;
bonus bAspdRate,getrefine();
if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;
">
@@ -13256,7 +13002,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -13272,7 +13017,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -13293,6 +13037,15 @@ item_db: (
EquipLv: 60
Refine: false
View: 15
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1584
@@ -13315,9 +13068,10 @@ item_db: (
bonus bAtkEle,Ele_Water;
bonus bUnbreakableWeapon,0;
bonus bDex,1;
- bonus2 bSkillAtk,MG_COLDBOLT,(getrefine()/3);
- bonus2 bSkillAtk,SO_DIAMONDDUST,(getrefine()/3);
- bonus bUseSPrate,getrefine();
+ bonus2 bSkillAtk,MG_COLDBOLT,3*getrefine();
+ bonus2 bSkillAtk,SO_DIAMONDDUST,3*getrefine();
+ bonus2 bSkillUseSP,MG_COLDBOLT,-(5*getrefine());
+ bonus2 bSkillUseSP,SO_DIAMONDDUST,-(5*getrefine());
">
},
{
@@ -13338,7 +13092,7 @@ item_db: (
Script: <"
bonus bBaseAtk,(getrefine()*10);
bonus bMatk,(getrefine()*5);
- if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5);
+ if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }
">
},
{
@@ -13380,14 +13134,13 @@ item_db: (
Atk: 130
Range: 1
Job: 0x00410100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
View: 15
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80+getrefine();
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,80+getrefine();
+ bonus2 bIgnoreDefRate,RC_Player,30;
autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
">
},
@@ -13405,18 +13158,48 @@ item_db: (
Loc: 2
WeaponLv: 3
View: 15
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableWeapon,0;
bonus bBaseAtk,(getrefine()*5);
bonus bMatk,(getrefine()*2);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
+ ">
+},
+{
+ Id: 1589
+ AegisName: "Legacy_Of_Dragon_"
+ Name: "Legacy of Dragon"
+ Type: 4
+ Buy: 20
+ Weight: 700
+ Atk: 130
+ Range: 1
+ Slots: 2
+ Job: 0x00410100
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 70
+ View: 15
+ Script: <"
+ bonus bInt,3;
+ bonus bIgnoreDefRace,RC_Dragon;
+ bonus2 bSPGainRace,RC_Dragon,10;
">
},
{
Id: 1590
AegisName: "Snake_Encyclopedia"
- Name: "Daizenshu Dakatsu"
+ Name: "Snake Encyclopedia"
Type: 4
Buy: 60000
Weight: 1500
@@ -13429,7 +13212,72 @@ item_db: (
WeaponLv: 4
EquipLv: 105
View: 15
- Script: <" bonus bUnbreakableWeapon,0; ">
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,getrefine()*3;
+ bonus bMatk,getrefine()*3;
+ ">
+},
+{
+ Id: 1591
+ AegisName: "TE_WoE_Book"
+ Name: "TE WoE Book"
+ Type: 4
+ Buy: 20
+ Atk: 120
+ Range: 1
+ Job: 0x00410100
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 15
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bMagicAddRace,RC_Player,5;
+ bonus bHealPower,5;
+ bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1598
+ AegisName: "Snake_Encyclopedia_"
+ Name: "Snake Encyclopedia"
+ Type: 4
+ Buy: 60000
+ Weight: 1500
+ Atk: 10
+ Matk: 110
+ Range: 1
+ Slots: 3
+ Job: 0x00410100
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 105
+ View: 15
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,getrefine()*3;
+ bonus bMatk,getrefine()*3;
+ ">
},
// GM Weapon
{
@@ -13464,6 +13312,28 @@ item_db: (
},
// Staffs
{
+ Id: 1600
+ AegisName: "Rod_of_Vicious_Mind"
+ Name: "Rod of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 600
+ Atk: 60
+ Matk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x00818315
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 10
+ Script: <"
+ bonus bInt,5;
+ bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+{
Id: 1601
AegisName: "Rod"
Name: "Rod"
@@ -14006,6 +13876,16 @@ item_db: (
WeaponLv: 3
Refine: false
View: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bDex,4;
bonus bMatkRate,20;
@@ -14092,6 +13972,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -14099,7 +13980,7 @@ item_db: (
Script: <"
bonus bInt,4;
bonus bDex,3;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -14122,6 +14003,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -14129,7 +14011,7 @@ item_db: (
Script: <"
bonus bInt,3;
bonus bDex,3;
- bonus2 bMagicAddRace,RC_DemiHuman,15;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
bonus3 bAddEff,Eff_Stun,500,ATF_SKILL;
bonus bUnbreakableWeapon,0;
">
@@ -14152,6 +14034,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -14180,6 +14063,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -14285,15 +14169,6 @@ item_db: (
WeaponLv: 1
Refine: false
View: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 1640
@@ -14319,8 +14194,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0);
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25+((getrefine()>5)?5:0);
bonus bUnbreakableWeapon,0;
if(getrefine() > 8) {
bonus bMatkRate,5;
@@ -14357,7 +14232,7 @@ item_db: (
bonus bDelayrate,-10;
bonus bUnbreakableWeapon,0;
if(getrefine() > 5) {
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5;
bonus bHealPower,5+(min(getrefine(),14)-5)*2;
}
if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1;
@@ -14427,7 +14302,6 @@ item_db: (
Buy: 20
Weight: 500
Atk: 80
- Matk: 145
Range: 1
Job: 0x00018314
Upper: 58
@@ -14445,6 +14319,7 @@ item_db: (
noauction: true
}
Script: <"
+ bonus bMatkRate,15;
bonus bInt,4;
bonus bIgnoreMdefRate,10+getrefine();
">
@@ -14457,7 +14332,6 @@ item_db: (
Buy: 20
Weight: 800
Atk: 60
- Matk: 170
Range: 1
Slots: 2
Job: 0x00018314
@@ -14507,6 +14381,7 @@ item_db: (
Script: <"
bonus bInt,4;
bonus bMdef,1;
+ bonus bMdef,getrefine();
bonus2 bSkillAtk,WZ_STORMGUST,getrefine();
if (getrefine() > 9) bonus2 bVariableCastrate,WZ_STORMGUST,-8;
">
@@ -14639,7 +14514,6 @@ item_db: (
Atk: 35
Range: 1
Job: 0x00818315
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -14654,6 +14528,7 @@ item_db: (
noauction: true
}
Script: <"
+ bonus bMatkRate,15;
bonus bInt,2;
bonus bAgi,1;
">
@@ -14672,7 +14547,21 @@ item_db: (
WeaponLv: 3
Refine: false
View: 10
- Script: <" bonus bAtkEle,Ele_Holy; ">
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAtkEle,Ele_Holy;
+ bonus bMatk,100;
+ bonus bHealPower,18;
+ ">
},
{
Id: 1654
@@ -14710,7 +14599,6 @@ item_db: (
Atk: 60
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -14728,7 +14616,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 1
View: 10
@@ -14772,6 +14659,15 @@ item_db: (
EquipLv: 60
Refine: false
View: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bInt,4; ">
},
{
@@ -14851,6 +14747,198 @@ item_db: (
">
},
{
+ Id: 1662
+ AegisName: "Bone_Wand_"
+ Name: "Evil Bone Wand"
+ Type: 4
+ Buy: 20
+ Weight: 700
+ Atk: 40
+ Matk: 110
+ Range: 1
+ Slots: 2
+ Job: 0x00818314
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 24
+ View: 10
+ Script: <"
+ bonus bInt,4;
+ bonus bAtkEle,Ele_Undead;
+ ">
+},
+{
+ Id: 1663
+ AegisName: "Staff_Of_Bordeaux_"
+ Name: "Staff Of Bordeaux"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 30
+ Matk: 170
+ Range: 1
+ Slots: 2
+ Job: 0x00010204
+ Upper: 58
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 50
+ View: 10
+ Script: <"
+ bonus bInt,2;
+ bonus bDex,1;
+ if(getskilllv(SA_DRAGONOLOGY) == 5) {
+ bonus bUseSPrate,-15;
+ bonus bInt,3;
+ }
+ ">
+},
+{
+ Id: 1664
+ AegisName: "Thorn_Staff_of_Darkness"
+ Name: "Thorn Staff of Darkness"
+ Type: 4
+ Buy: 20
+ Weight: 700
+ Atk: 60
+ Matk: 160
+ Range: 1
+ Job: 0x00018314
+ Upper: 58
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 75
+ View: 10
+ Script: <"
+ bonus bAtkEle,Ele_Dark;
+ bonus bInt,3;
+ bonus bDex,3;
+ bonus bIgnoreMdefRate,getrefine();
+ bonus bDelayrate,-(getrefine()*3/2);
+ ">
+},
+{
+ Id: 1665
+ AegisName: "Piercing_Staff_"
+ Name: "Staff of Piercing"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 80
+ Range: 1
+ Slots: 2
+ Job: 0x00018314
+ Upper: 58
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 10
+ Script: <"
+ bonus bMatkRate,15;
+ bonus bInt,4;
+ bonus bIgnoreMdefRate,10+getrefine();
+ ">
+},
+{
+ Id: 1666
+ AegisName: "Healing_Staff_"
+ Name: "Staff Of Healing"
+ Type: 4
+ Buy: 20
+ Atk: 10
+ Matk: 125
+ Range: 1
+ Slots: 2
+ Job: 0x00008110
+ Loc: 2
+ WeaponLv: 3
+ Refine: false
+ View: 10
+ Script: <"
+ bonus bAtkEle,Ele_Holy;
+ bonus bMatkRate,15;
+ bonus bHealPower,(getrefine()*3/2);
+ ">
+},
+{
+ Id: 1667
+ AegisName: "TE_WoE_Staff"
+ Name: "TE WoE Staff"
+ Type: 4
+ Buy: 20
+ Atk: 50
+ Matk: 100
+ Range: 1
+ Job: 0x00818314
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bMagicAddRace,RC_Player,10;
+ bonus bHealPower,5;
+ bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1668
+ AegisName: "Sword_Stick"
+ Name: "Sword Stick"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 120
+ Matk: 150
+ Range: 1
+ Slots: 2
+ Job: 0x00800200
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 80
+ View: 8
+ Script: <"
+ bonus bAspdRate,10;
+ ">
+},
+{
+ Id: 1669
+ AegisName: "Thanatos_Staff"
+ Name: "Thanatos Staff"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Matk: 200
+ Range: 1
+ Slots: 1
+ Job: 0x00018314
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 10
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ bonus bHealPower,15;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
Id: 1670
AegisName: "RWC_Memory_Staff"
Name: "RWC Memory Staff"
@@ -14879,6 +14967,53 @@ item_db: (
}
">
},
+{
+ Id: 1671
+ AegisName: "Evil_Slayer_Vanquisher_Staff"
+ Name: "Evil Slayer Vanquisher Staff"
+ Type: 4
+ Buy: 20
+ Weight: 800
+ Atk: 30
+ Matk: 155
+ Range: 1
+ Slots: 1
+ Job: 0x00818314
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ View: 10
+ Script: <"
+ bonus2 bAddRace,RC_Demon,10;
+ bonus2 bAddRace,RC_Undead,10;
+ bonus2 bMagicAddRace,RC_Demon,10;
+ bonus2 bMagicAddRace,RC_Undead,10;
+ if(getrefine()>=9){ bonus bMatkRate,5; }
+ if(getrefine()>=12){ bonus bMatkRate,7; }
+ ">
+},
+{
+ Id: 1680
+ AegisName: "Crimson_Rod"
+ Name: "Crimson Rod"
+ Type: 4
+ Buy: 20
+ Weight: 600
+ Atk: 60
+ Matk: 70
+ Range: 1
+ Slots: 2
+ Job: 0x00818315
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 10
+ Script: <"
+ bonus bInt,5;
+ bonus bMatk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }
+ ">
+},
// Bows
{
Id: 1701
@@ -14891,7 +15026,6 @@ item_db: (
Range: 5
Slots: 3
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -14908,7 +15042,6 @@ item_db: (
Range: 5
Slots: 4
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -14923,7 +15056,6 @@ item_db: (
Atk: 15
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -14957,7 +15089,6 @@ item_db: (
Range: 5
Slots: 3
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -14974,7 +15105,6 @@ item_db: (
Range: 5
Slots: 4
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -14990,7 +15120,6 @@ item_db: (
Atk: 29
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
@@ -15007,7 +15136,6 @@ item_db: (
Range: 5
Slots: 2
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15024,7 +15152,6 @@ item_db: (
Range: 5
Slots: 3
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15040,7 +15167,6 @@ item_db: (
Atk: 50
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15057,7 +15183,6 @@ item_db: (
Range: 5
Slots: 2
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15074,7 +15199,6 @@ item_db: (
Range: 5
Slots: 3
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15090,7 +15214,6 @@ item_db: (
Atk: 65
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 18
@@ -15107,7 +15230,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15125,7 +15247,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15142,7 +15263,6 @@ item_db: (
Range: 5
Slots: 2
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15160,7 +15280,6 @@ item_db: (
Range: 5
Slots: 2
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15176,7 +15295,6 @@ item_db: (
Atk: 125
Range: 5
Job: 0x00000800
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15207,7 +15325,6 @@ item_db: (
Atk: 150
Range: 5
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
@@ -15235,7 +15352,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x00020840
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 65
@@ -15251,7 +15367,6 @@ item_db: (
Atk: 145
Range: 5
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 77
@@ -15268,7 +15383,6 @@ item_db: (
Range: 5
Slots: 2
Job: 0x00000800
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 30
@@ -15285,7 +15399,6 @@ item_db: (
Atk: 100
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 60
@@ -15306,7 +15419,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 70
@@ -15327,7 +15439,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00000800
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 33
@@ -15344,7 +15455,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 77
@@ -15359,7 +15469,6 @@ item_db: (
Atk: 194
Range: 5
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -15385,11 +15494,20 @@ item_db: (
Atk: 185
Range: 5
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 11
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Holy;
bonus bInt,5;
@@ -15408,7 +15526,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -15426,7 +15543,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -15444,7 +15560,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -15461,7 +15576,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 55
@@ -15477,7 +15591,6 @@ item_db: (
Atk: 120
Range: 5
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 65
@@ -15493,7 +15606,6 @@ item_db: (
Atk: 120
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
Refine: false
@@ -15560,7 +15672,6 @@ item_db: (
Atk: 100
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -15569,14 +15680,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -15589,7 +15701,6 @@ item_db: (
Atk: 100
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -15598,6 +15709,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -15605,7 +15717,7 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bInt,10;
- bonus2 bAddRace,RC_DemiHuman,55;
+ bonus2 bAddRace,RC_DemiPlayer,55;
bonus bUnbreakableWeapon,0;
">
},
@@ -15658,21 +15770,11 @@ item_db: (
Range: 5
Slots: 3
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 4
Refine: false
View: 11
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 1743
@@ -15683,7 +15785,6 @@ item_db: (
Atk: 100
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 80
@@ -15698,13 +15799,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bCritAtkRate,getrefine() * 2;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;
">
@@ -15718,7 +15819,6 @@ item_db: (
Atk: 170
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -15787,7 +15887,6 @@ item_db: (
Atk: 82
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 26
@@ -15812,7 +15911,6 @@ item_db: (
Atk: 120
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 40
@@ -15838,7 +15936,6 @@ item_db: (
Atk: 40
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
Refine: false
@@ -15867,7 +15964,6 @@ item_db: (
Weight: 1
Atk: 25
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
},
@@ -15880,7 +15976,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Holy; ">
@@ -15894,7 +15989,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Fire; ">
@@ -15908,7 +16002,6 @@ item_db: (
Weight: 2
Atk: 40
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
},
@@ -15921,7 +16014,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Water; ">
@@ -15935,7 +16027,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Wind; ">
@@ -15949,7 +16040,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Earth; ">
@@ -15963,7 +16053,6 @@ item_db: (
Weight: 1
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Ghost; ">
@@ -15977,7 +16066,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus2 bAddEff,Eff_Stun,1000; ">
@@ -15991,7 +16079,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <"
@@ -16008,7 +16095,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus2 bAddEff,Eff_Blind,1000; ">
@@ -16022,7 +16108,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus2 bAddEff,Eff_Curse,1000; ">
@@ -16036,7 +16121,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Poison; ">
@@ -16050,7 +16134,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <"
@@ -16067,7 +16150,6 @@ item_db: (
Weight: 3
Atk: 10
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bCritical,20; ">
@@ -16081,7 +16163,6 @@ item_db: (
Weight: 3
Atk: 50
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
},
@@ -16094,7 +16175,6 @@ item_db: (
Weight: 3
Atk: 50
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Holy; ">
@@ -16108,7 +16188,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus bAtkEle,Ele_Dark; ">
@@ -16122,7 +16201,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus2 bAddEff,Eff_Sleep,2000; ">
@@ -16136,7 +16214,6 @@ item_db: (
Weight: 3
Atk: 1
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <" bonus2 bAddEff,Eff_Silence,1000; ">
@@ -16150,7 +16227,6 @@ item_db: (
Weight: 1
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
},
@@ -16163,7 +16239,6 @@ item_db: (
Weight: 5
Atk: 30
Job: 0x00001000
- Upper: 63
Loc: 32768
View: 2
},
@@ -16176,7 +16251,6 @@ item_db: (
Weight: 2
Atk: 50
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
Script: <"
@@ -16193,7 +16267,6 @@ item_db: (
Weight: 1
Atk: 45
Job: 0x000A1848
- Upper: 63
Loc: 32768
EquipLv: 100
View: 1
@@ -16207,7 +16280,6 @@ item_db: (
Weight: 1
Atk: 35
Job: 0x000A1848
- Upper: 63
Loc: 32768
View: 1
},
@@ -16220,7 +16292,6 @@ item_db: (
Weight: 1
Atk: 45
Job: 0x000A1848
- Upper: 63
Loc: 32768
EquipLv: 130
View: 1
@@ -16234,13 +16305,31 @@ item_db: (
Weight: 1
Atk: 30
Job: 0x000A1848
- Upper: 63
Loc: 32768
EquipLv: 95
View: 1
},
// Knuckles
{
+ Id: 1800
+ AegisName: "Fist_of_Vicious_Mind"
+ Name: "Fist of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 150
+ Range: 1
+ Slots: 1
+ Job: 0x00008100
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 12
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ ">
+},
+{
Id: 1801
AegisName: "Waghnakh"
Name: "Waghnak"
@@ -16251,7 +16340,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 1
View: 12
@@ -16267,7 +16355,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 1
View: 12
@@ -16283,7 +16370,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -16300,7 +16386,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -16317,7 +16402,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -16334,7 +16418,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 12
@@ -16350,7 +16433,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16367,7 +16449,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16384,7 +16465,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16402,7 +16482,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16420,7 +16499,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16437,7 +16515,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 24
@@ -16453,7 +16530,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -16477,7 +16553,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -16495,7 +16570,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 70
@@ -16517,7 +16591,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -16533,7 +16606,6 @@ item_db: (
Atk: 159
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -16569,7 +16641,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 75
@@ -16587,7 +16658,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 75
@@ -16605,7 +16675,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 75
@@ -16623,7 +16692,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 75
@@ -16641,7 +16709,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
@@ -16661,7 +16728,6 @@ item_db: (
Atk: 30
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -16670,6 +16736,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -16677,8 +16744,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0;
bonus bUnbreakableWeapon,0;
">
@@ -16692,7 +16759,6 @@ item_db: (
Atk: 30
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -16701,6 +16767,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -16708,7 +16775,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bInt,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25;
autobonus "{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }";
bonus bUnbreakableWeapon,0;
@@ -16745,7 +16812,6 @@ item_db: (
Atk: 30
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -16760,12 +16826,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50);
@@ -16782,7 +16848,6 @@ item_db: (
Atk: 30
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -16797,12 +16862,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100;
@@ -16819,7 +16884,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -16848,7 +16912,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -16904,12 +16967,20 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
Refine: false
View: 12
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 1832
@@ -16921,15 +16992,14 @@ item_db: (
Atk: 160
Range: 1
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
View: 12
Script: <"
- bonus2 bAddRace,RC_DemiHuman,100;
+ bonus2 bAddRace,RC_Player,100;
if(getrefine()>7) {
- bonus2 bAddRace,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_Player,20;
}
if(getrefine()>9) {
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100;
@@ -16949,14 +17019,131 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008100
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 105
View: 12
},
+{
+ Id: 1834
+ AegisName: "TE_WoE_Fist"
+ Name: "TE WoE Fist"
+ Type: 4
+ Buy: 20
+ Atk: 150
+ Range: 1
+ Job: 0x00008100
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 12
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Freeze,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1835
+ AegisName: "Spartacus"
+ Name: "Spartacus"
+ Type: 4
+ Buy: 20
+ Weight: 600
+ Atk: 100
+ Range: 1
+ Slots: 2
+ Job: 0x00008100
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 50
+ View: 12
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtkRate,getrefine();
+ if(getrefine()>9) bonus bNoSizeFix,0;
+ ">
+},
+{
+ Id: 1836
+ AegisName: "Thanatos_Knuckles"
+ Name: "Thanatos Knuckles"
+ Type: 4
+ Buy: 20
+ Weight: 1600
+ Atk: 60
+ Matk: 100
+ Range: 1
+ Slots: 1
+ Job: 0x00008000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 12
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 1839
+ AegisName: "Crimson_Knuckle"
+ Name: "Crimson Knuckle"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Range: 1
+ Slots: 2
+ Job: 0x00008100
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 12
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
// Instruments
{
+ Id: 1900
+ AegisName: "Violin_of_Vicious_Mind"
+ Name: "Violin of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 130
+ Matk: 50
+ Range: 1
+ Slots: 1
+ Job: 0x00080000
+ Gender: 1
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 13
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ ">
+},
+{
Id: 1901
AegisName: "Violin"
Name: "Violin"
@@ -16967,7 +17154,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 1
@@ -16985,7 +17171,6 @@ item_db: (
Range: 1
Slots: 4
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 1
@@ -17003,7 +17188,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 2
@@ -17021,7 +17205,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 2
@@ -17039,7 +17222,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 2
@@ -17057,7 +17239,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 2
@@ -17074,7 +17255,6 @@ item_db: (
Atk: 142
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17092,7 +17272,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17110,7 +17289,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17129,7 +17307,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17148,7 +17325,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17166,7 +17342,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17183,7 +17358,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 4
@@ -17208,7 +17382,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17226,7 +17399,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17244,7 +17416,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17262,7 +17433,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17280,7 +17450,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 4
@@ -17346,7 +17515,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 1
@@ -17377,7 +17545,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 4
@@ -17397,7 +17564,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17407,14 +17573,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -17427,7 +17594,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17437,13 +17603,14 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -17508,7 +17675,6 @@ item_db: (
Atk: 50
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 4
@@ -17524,12 +17690,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -17575,7 +17741,6 @@ item_db: (
Atk: 177
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
@@ -17634,13 +17799,244 @@ item_db: (
Atk: 125
Range: 1
Job: 0x00080000
- Upper: 63
Gender: 1
Loc: 2
WeaponLv: 3
EquipLv: 60
Refine: false
View: 13
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 1932
+ AegisName: "TE_WoE_Guitar"
+ Name: "TE WoE Guitar"
+ Type: 4
+ Buy: 20
+ Atk: 100
+ Range: 1
+ Job: 0x00080000
+ Gender: 1
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 13
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Poison,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1933
+ AegisName: "Thanatos_Violin"
+ Name: "Thanatos Violin"
+ Type: 4
+ Buy: 20
+ Weight: 2000
+ Atk: 200
+ Matk: 130
+ Range: 1
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 13
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 1934
+ AegisName: "Double_Bass"
+ Name: "Double Bass"
+ Type: 4
+ Buy: 124000
+ Weight: 250
+ Atk: 180
+ Matk: 120
+ Range: 1
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 130
+ View: 13
+ Script: <"
+ bonus2 bSkillCooldown,WM_RANDOMIZESPELL,-2000;
+ ">
+},
+{
+ Id: 1935
+ AegisName: "Ozs_New_Ukulele"
+ Name: "Oz's New Ukulele"
+ Type: 5
+ Buy: 124000
+ Weight: 1000
+ Atk: 160
+ Range: 1
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 130
+ View: 13
+ Script: <"
+ bonus2 bSkillUseSP,MI_RUSH_WINDMILL,-20;
+ ">
+},
+{
+ Id: 1936
+ AegisName: "Blue_Violin"
+ Name: "Blue Violin"
+ Type: 5
+ Buy: 20
+ Weight: 1500
+ Atk: 180
+ Range: 1
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 100
+ View: 13
+ Script: <"
+ bonus bDex,5;
+ bonus bVit,5;
+ ">
+},
+{
+ Id: 1937
+ AegisName: "Ru_Gold_Violin"
+ Name: "Ru Gold Violin"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 180
+ Range: 1
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 120
+ View: 13
+ Script: <"
+ bonus bDex,8;
+ bonus bVit,8;
+ ">
+},
+{
+ Id: 1938
+ AegisName: "Infinity_Violin"
+ Name: "Infinity Violin"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 150
+ Range: 1
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 100
+ View: 13
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 1939
+ AegisName: "Crimson_Violin"
+ Name: "Crimson Violin"
+ Type: 4
+ Buy: 20
+ Weight: 800
+ Atk: 80
+ Range: 1
+ Slots: 2
+ Job: 0x00080000
+ Gender: 1
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 13
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 1940
+ AegisName: "Conch_"
+ Name: "Conch"
+ Type: 4
+ Weight: 600
+ Atk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x00080000
+ Gender: 1
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 130
+ View: 13
+ Script: <"
+ bonus bInt,getrefine();
+ bonus bDex,getrefine();
+ if(getrefine()>4) {
+ bonus2 bSkillAtk,WM_REVERBERATION,10;
+ bonus2 bVariableCastrate,WM_REVERBERATION,-10;
+ }
+ if(getrefine()>6) {
+ bonus2 bSkillAtk,WM_REVERBERATION,10;
+ bonus2 bVariableCastrate,WM_REVERBERATION,-10;
+ }
+ if(getrefine()>8) {
+ bonus2 bSkillAtk,WM_REVERBERATION,20;
+ bonus2 bVariableCastrate,WM_REVERBERATION,-20;
+ }
+ ">
},
// Whips
{
@@ -17654,7 +18050,6 @@ item_db: (
Range: 2
Slots: 3
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 3
@@ -17671,7 +18066,6 @@ item_db: (
Range: 2
Slots: 4
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 3
@@ -17688,7 +18082,6 @@ item_db: (
Range: 2
Slots: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 16
@@ -17705,7 +18098,6 @@ item_db: (
Range: 2
Slots: 3
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 16
@@ -17722,7 +18114,6 @@ item_db: (
Range: 2
Slots: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 16
@@ -17739,7 +18130,6 @@ item_db: (
Range: 2
Slots: 3
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 16
@@ -17755,7 +18145,6 @@ item_db: (
Atk: 135
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17772,7 +18161,6 @@ item_db: (
Range: 2
Slots: 1
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17789,7 +18177,6 @@ item_db: (
Range: 2
Slots: 1
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17807,7 +18194,6 @@ item_db: (
Range: 2
Slots: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17825,7 +18211,6 @@ item_db: (
Range: 2
Slots: 1
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17842,7 +18227,6 @@ item_db: (
Range: 2
Slots: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17858,7 +18242,6 @@ item_db: (
Atk: 100
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 44
@@ -17878,7 +18261,6 @@ item_db: (
Atk: 115
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 44
@@ -17898,7 +18280,6 @@ item_db: (
Atk: 135
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 44
@@ -17919,7 +18300,6 @@ item_db: (
Atk: 110
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17936,7 +18316,6 @@ item_db: (
Atk: 110
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17953,7 +18332,6 @@ item_db: (
Atk: 110
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17970,7 +18348,6 @@ item_db: (
Atk: 120
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -17987,7 +18364,6 @@ item_db: (
Atk: 140
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 30
@@ -18004,7 +18380,6 @@ item_db: (
Atk: 150
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 65
@@ -18024,7 +18399,6 @@ item_db: (
Atk: 110
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 30
@@ -18103,7 +18477,6 @@ item_db: (
Atk: 120
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -18133,7 +18506,6 @@ item_db: (
Range: 2
Slots: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 65
@@ -18152,7 +18524,6 @@ item_db: (
Atk: 50
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -18161,14 +18532,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -18181,7 +18553,6 @@ item_db: (
Atk: 50
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -18190,13 +18561,14 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
bonus2 bSkillAtk,CG_ARROWVULCAN,20;
bonus bUnbreakableWeapon,0;
">
@@ -18259,7 +18631,6 @@ item_db: (
Atk: 50
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -18274,12 +18645,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
">
@@ -18293,7 +18664,6 @@ item_db: (
Atk: 160
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -18322,7 +18692,6 @@ item_db: (
Atk: 170
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -18401,11 +18770,218 @@ item_db: (
Atk: 125
Range: 2
Job: 0x00080000
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
View: 14
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 1987
+ AegisName: "TE_WoE_Rope"
+ Name: "TE WoE Rope"
+ Type: 4
+ Buy: 20
+ Atk: 100
+ Range: 2
+ Job: 0x00080000
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 40
+ Refine: false
+ View: 14
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,40;
+ bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 1988
+ AegisName: "Thanatos_Whip"
+ Name: "Thanatos Whip"
+ Type: 4
+ Buy: 20
+ Weight: 2200
+ Atk: 200
+ Matk: 130
+ Range: 2
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 14
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 1989
+ AegisName: "Rhythmic_Gymnastics_Ribbon"
+ Name: "Rhythmic Gymnastics Ribbon"
+ Type: 5
+ Buy: 124000
+ Weight: 300
+ Atk: 150
+ Matk: 120
+ Range: 2
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 130
+ View: 13
+ Script: <" bonus bAspdRate,20; ">
+},
+{
+ Id: 1990
+ AegisName: "Bloody_Floral_Decoration_Microphone"
+ Name: "Bloody Floral Decoration Microphone"
+ Type: 5
+ Buy: 124000
+ Weight: 1000
+ Atk: 160
+ Range: 2
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 130
+ View: 13
+ Script: <" bonus2 bSkillUseSP,CG_MOONLIT,-20; ">
+},
+{
+ Id: 1991
+ AegisName: "Blue_Whip"
+ Name: "Blue Whip"
+ Type: 5
+ Buy: 20
+ Weight: 1500
+ Atk: 180
+ Range: 2
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 100
+ View: 14
+ Script: <"
+ bonus bDex,5;
+ bonus bVit,5;
+ ">
+},
+{
+ Id: 1992
+ AegisName: "Ru_Gold_Whip"
+ Name: "Ru Gold Whip"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 180
+ Range: 2
+ Slots: 2
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 120
+ View: 14
+ Script: <"
+ bonus bDex,8;
+ bonus bVit,8;
+ ">
+},
+{
+ Id: 1994
+ AegisName: "Infinity_Wire"
+ Name: "Infinity Wire"
+ Type: 4
+ Buy: 20
+ Atk: 100
+ Range: 2
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 100
+ View: 14
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 1995
+ AegisName: "Crimson_Wire"
+ Name: "Crimson Wire"
+ Type: 4
+ Buy: 20
+ Weight: 800
+ Atk: 80
+ Range: 2
+ Slots: 2
+ Job: 0x00080000
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 14
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 1996
+ AegisName: "Wire_of_Vicious_Mind"
+ Name: "Wire of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 130
+ Matk: 50
+ Range: 2
+ Slots: 1
+ Job: 0x00080000
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 14
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ ">
},
// Additional 2-Handed Staffs
{
@@ -18452,8 +19028,8 @@ item_db: (
Script: <"
bonus bAtkEle,Ele_Holy;
bonus bDex,4;
- bonus2 bSubRace,RC_Demon,15;
- bonus2 bSubRace,RC_Undead,15;
+ bonus2 bAddRaceTolerance,RC_Demon,15;
+ bonus2 bAddRaceTolerance,RC_Undead,15;
">
},
{
@@ -18481,12 +19057,12 @@ item_db: (
}
Script: <"
bonus bMatkRate,getrefine();
- bonus2 bMagicAddRace,RC_DemiHuman,15;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,25;
+ bonus2 bMagicAddRace,RC_DemiPlayer,15;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,(min(getrefine(),14)-5)*2;
- bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(min(getrefine(),14)-5)*2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,(min(getrefine(),14)-5)*2;
+ bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(min(getrefine(),14)-5)*2;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1;
@@ -18807,7 +19383,7 @@ item_db: (
bonus bHealPower,getrefine();
if(BaseJob==Job_Wizard) bonus bMatk,30;
else if(BaseJob==Job_Sage) bonus bMatk,20;
- if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -18827,13 +19403,14 @@ item_db: (
View: 10
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bMagicAddRace,RC_DemiHuman,25;
+ bonus2 bMagicAddRace,RC_Player,25;
bonus bIgnoreMdefRate,25;
if(getrefine()>5) {
- bonus2 bMagicAddRace,RC_DemiHuman,15;
+ bonus2 bMagicAddRace,RC_Player,15;
}
if(getrefine()>8) {
bonus bVariableCastrate,-20;
+ bonus bFixedCast,-200;
}
">
},
@@ -18847,6 +19424,7 @@ item_db: (
Atk: 120
Matk: 210
Range: 1
+ Slots: 1
Job: 0x00008100
Loc: 34
WeaponLv: 4
@@ -18871,15 +19449,217 @@ item_db: (
Job: 0x00818315
Loc: 34
WeaponLv: 3
- EquipLv: 1
View: 23
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableWeapon,0;
if(BaseJob==Job_Wizard) bonus bMatk,15;
else if(BaseJob==Job_Sage) bonus bMatk,10;
bonus bMatk,(getrefine()*5);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bMatk,((.@val-2)*5);
+ if (.@val > 2) { bonus bMatk,((.@val-2)*5); }
+ ">
+},
+{
+ Id: 2019
+ AegisName: "TE_WoE_Two_Handed_Staff"
+ Name: "TE WoE Two-Handed Staff"
+ Type: 4
+ Buy: 20
+ Atk: 50
+ Matk: 130
+ Range: 1
+ Job: 0x00818315
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 23
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bMagicAddRace,RC_Player,20;
+ bonus bHealPower,5;
+ bonus2 bAddEff,Eff_Stun,500; /* Custom IRO */
+ ">
+},
+{
+ Id: 2020
+ AegisName: "Jormungand"
+ Name: "Jormungand"
+ Type: 5
+ Buy: 20
+ Weight: 3000
+ Atk: 200
+ Matk: 280
+ Job: 0x00810200
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 90
+ Refine: false
+ View: 10
+ Script: <"
+ bonus bInt,20;
+ bonus bAtkEle,Ele_Poison;
+ bonus3 bAddEff,Eff_Poison,500,ATF_SKILL; /* Custom IRO */
+ bonus3 bAddEff,Eff_Poison,500,ATF_SHORT;
+ bonus bUnbreakableWeapon,1;
+ ">
+},
+{
+ Id: 2021
+ AegisName: "Ganbantein"
+ Name: "Ganbantein"
+ Type: 5
+ Buy: 20
+ Weight: 3000
+ Atk: 200
+ Matk: 320
+ Job: 0x00000200
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 90
+ Refine: false
+ View: 10
+ Script: <"
+ bonus bInt,25;
+ bonus bDex,25;
+ bonus5 bAutoSpell,AB_SILENTIUM,1,500,BF_SKILL,1;/* Custom IRO */
+ bonus3 bAddEff,Eff_Poison,500,ATF_SKILL;
+ bonus3 bAddEff,Eff_Silence,500,ATF_SHORT;
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+{
+ Id: 2022
+ AegisName: "Staff_Of_Geffen"
+ Name: "Staff Of Geffen"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Matk: 300
+ Slots: 1
+ Job: 0x00000200
+ Upper: 56
+ Loc: 34
+ WeaponLv: 1
+ EquipLv: 150
+ View: 10
+ Script: <" bonus bInt,20; ">
+},
+{
+ Id: 2023
+ AegisName: "Thanatos_Two-Handed_Staff"
+ Name: "Thanatos Two-Handed Staff"
+ Type: 4
+ Buy: 20
+ Weight: 1400
+ Atk: 120
+ Matk: 250
+ Range: 1
+ Slots: 1
+ Job: 0x00018314
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 23
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ bonus bHealPower,18;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 2024
+ AegisName: "Infinity_Staff"
+ Name: "Infinity Staff"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Atk: 30
+ Matk: 170
+ Slots: 1
+ Job: 0x00810200
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 100
+ View: 23
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 2025
+ AegisName: "Staff_of_Crimson"
+ Name: "Staff of Crimson"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Matk: 150
+ Range: 1
+ Slots: 2
+ Job: 0x00810204
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 23
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bInt,5;
+ bonus bMatk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 2026
+ AegisName: "Staff_of_Vicious_Mind"
+ Name: "Staff of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Matk: 200
+ Range: 1
+ Slots: 1
+ Job: 0x00810204
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 23
+ Script: <"
+ bonus bInt,6;
+ bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bUnbreakableWeapon,0;
">
},
// Shields
@@ -18892,7 +19672,6 @@ item_db: (
Buy: 500
Weight: 300
Def: 20
- Upper: 63
Loc: 32
View: 1
},
@@ -18905,7 +19684,6 @@ item_db: (
Weight: 300
Def: 20
Slots: 1
- Upper: 63
Loc: 32
View: 1
},
@@ -18918,7 +19696,6 @@ item_db: (
Weight: 600
Def: 40
Job: 0x000ED5F2
- Upper: 63
Loc: 32
View: 2
},
@@ -18932,7 +19709,6 @@ item_db: (
Def: 40
Slots: 1
Job: 0x000ED5F2
- Upper: 63
Loc: 32
View: 2
},
@@ -18945,7 +19721,6 @@ item_db: (
Weight: 1300
Def: 60
Job: 0x00004082
- Upper: 63
Loc: 32
View: 3
},
@@ -18959,7 +19734,6 @@ item_db: (
Def: 60
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 32
View: 3
},
@@ -18972,7 +19746,6 @@ item_db: (
Weight: 1000
Def: 45
Job: 0x00404082
- Upper: 63
Loc: 32
View: 4
Script: <" bonus bMdef,5; ">
@@ -18987,7 +19760,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0x00404082
- Upper: 63
Loc: 32
View: 4
Script: <" bonus bMdef,5; ">
@@ -19001,7 +19773,6 @@ item_db: (
Weight: 1000
Def: 25
Job: 0x00810204
- Upper: 63
Loc: 32
View: 5
Script: <"
@@ -19018,7 +19789,6 @@ item_db: (
Weight: 1400
Def: 110
Job: 0x00004000
- Upper: 63
Loc: 32
EquipLv: 68
Refine: false
@@ -19037,7 +19807,6 @@ item_db: (
Weight: 1600
Def: 120
Job: 0x00004000
- Upper: 63
Loc: 32
EquipLv: 83
View: 4
@@ -19061,6 +19830,15 @@ item_db: (
Loc: 32
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2113
@@ -19083,6 +19861,8 @@ item_db: (
bonus2 bSubEle,Ele_Wind,20;
bonus2 bSubEle,Ele_Poison,20;
bonus2 bSubEle,Ele_Ghost,20;
+ bonus2 bSubEle,Ele_Holy,20;
+ bonus2 bSubEle,Ele_Dark,20;
bonus2 bSubEle,Ele_Undead,20;
">
},
@@ -19096,7 +19876,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 32
EquipLv: 65
View: 2
@@ -19112,7 +19891,6 @@ item_db: (
Def: 80
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 32
EquipLv: 65
View: 4
@@ -19138,7 +19916,7 @@ item_db: (
Loc: 32
EquipLv: 20
View: 1
- Script: <" bonus2 bSubRace,RC_Demon,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Demon,5; ">
},
{
Id: 2117
@@ -19210,7 +19988,6 @@ item_db: (
Def: 25
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 32
View: 5
Script: <"
@@ -19235,7 +20012,7 @@ item_db: (
bonus bMdef,5;
bonus2 bSubSize,Size_Medium,15;
bonus2 bSubSize,Size_Large,15;
- bonus2 bSubRace,RC_Undead,10;
+ bonus2 bAddRaceTolerance,RC_Undead,10;
bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;
">
},
@@ -19309,7 +20086,6 @@ item_db: (
Weight: 700
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 32
View: 2
Script: <"
@@ -19325,7 +20101,6 @@ item_db: (
Type: 5
Buy: 20
Def: 10
- Upper: 63
Loc: 32
Refine: false
View: 4
@@ -19353,7 +20128,6 @@ item_db: (
Def: 120
Slots: 1
Job: 0x00004000
- Upper: 63
Loc: 32
EquipLv: 83
View: 4
@@ -19373,7 +20147,6 @@ item_db: (
Weight: 600
Def: 80
Job: 0x00008100
- Upper: 63
Loc: 32
EquipLv: 50
View: 5
@@ -19393,7 +20166,6 @@ item_db: (
Def: 130
Slots: 1
Job: 0x00004000
- Upper: 63
Loc: 32
EquipLv: 80
View: 4
@@ -19414,7 +20186,6 @@ item_db: (
Def: 18
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 32
EquipLv: 70
View: 5
@@ -19431,7 +20202,6 @@ item_db: (
Type: 5
Buy: 20
Def: 140
- Upper: 63
Loc: 32
Refine: false
View: 2
@@ -19519,10 +20289,19 @@ item_db: (
Type: 5
Buy: 0
Def: 55
- Upper: 63
Loc: 32
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAgi,2;
bonus2 bAddEle,Ele_Neutral,-10;
@@ -19543,6 +20322,16 @@ item_db: (
EquipLv: 95
Refine: false
View: 4
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bSubEle,Ele_Water,20;
bonus2 bSubEle,Ele_Fire,20;
@@ -19619,7 +20408,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 5
- Upper: 63
Loc: 32
EquipLv: 20
Refine: false
@@ -19634,7 +20422,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 5
- Upper: 63
Loc: 32
EquipLv: 20
Refine: false
@@ -19649,7 +20436,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 5
- Upper: 63
Loc: 32
EquipLv: 20
Refine: false
@@ -19664,7 +20450,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 5
- Upper: 63
Loc: 32
EquipLv: 20
Refine: false
@@ -19678,7 +20463,6 @@ item_db: (
Type: 5
Buy: 0
Def: 20
- Upper: 63
Loc: 32
View: 3
Trade: {
@@ -19704,7 +20488,6 @@ item_db: (
Weight: 300
Def: 60
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 22
View: 1
@@ -19748,7 +20531,6 @@ item_db: (
Weight: 150
Def: 25
Slots: 1
- Upper: 63
Loc: 32
View: 1
Script: <" bonus bMaxHPrate,3; ">
@@ -19763,7 +20545,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0x000ED5F2
- Upper: 63
Loc: 32
View: 2
Script: <" bonus bMaxHPrate,3; ">
@@ -19778,7 +20559,6 @@ item_db: (
Def: 65
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 32
View: 3
Script: <" bonus bMaxHPrate,3; ">
@@ -19790,12 +20570,21 @@ item_db: (
Type: 5
Buy: 0
Def: 120
- Upper: 63
Loc: 32
Refine: false
View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
- bonus2 bSubRace,RC_DemiHuman,25;
+ bonus2 bSubRace,RC_DemiPlayer,25;
bonus2 bSubRace,RC_Demon,25;
bonus bMaxHP,400;
">
@@ -19833,7 +20622,6 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 10
View: 1
@@ -19848,7 +20636,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 32
View: 4
},
@@ -19878,8 +20665,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 32
+ Script: <"
+ bonus2 bAddRace,RC_Insect,10;
+ ">
},
{
Id: 2158
@@ -19890,10 +20679,14 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Undead,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,-5;
+ bonus2 bAddRaceTolerance,RC_Player,-5;
+ ">
},
{
Id: 2159
@@ -19904,7 +20697,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -19982,7 +20774,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -19996,7 +20787,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -20010,7 +20800,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -20025,7 +20814,6 @@ item_db: (
Def: 80
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 32
EquipLv: 50
View: 5
@@ -20040,7 +20828,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -20054,7 +20841,6 @@ item_db: (
Weight: 700
Def: 55
Slots: 1
- Upper: 63
Loc: 32
View: 1
Script: <" if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,min(getrefine(),12)-5; ">
@@ -20067,7 +20853,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 40
- Upper: 63
Loc: 32
View: 1
Script: <" bonus2 bSubRace,RC_Boss,getrefine()/3; ">
@@ -20081,7 +20866,6 @@ item_db: (
Weight: 400
Def: 40
Slots: 1
- Upper: 63
Loc: 32
View: 1
Script: <" bonus2 bSubRace,RC_Boss,getrefine()/3; ">
@@ -20143,7 +20927,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -20157,7 +20940,6 @@ item_db: (
Weight: 1300
Def: 50
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 3
@@ -20171,13 +20953,296 @@ item_db: (
Weight: 500
Def: 80
Slots: 1
- Upper: 63
Loc: 32
EquipLv: 65
View: 5
Script: <" bonus bMdef,5; ">
},
{
+ Id: 2177
+ AegisName: "Shield_Of_Death"
+ Name: "Shield Of Death"
+ Type: 5
+ Buy: 20
+ Weight: 2000
+ Def: 150
+ Slots: 1
+ Loc: 32
+ EquipLv: 90
+ View: 3
+ Script: <"
+ bonus2 bAddRace,RC_Boss,2;
+ bonus2 bSubRace,RC_NonBoss,-10;
+ ">
+},
+{
+ Id: 2178
+ AegisName: "TE_WoE_Buckler"
+ Name: "TE WoE Buckler"
+ Type: 5
+ Buy: 20
+ Def: 15
+ Loc: 32
+ EquipLv: 40
+ Refine: false
+ View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMdef,15;
+ bonus bMaxHP,100;
+ bonus bMaxSP,100;
+ bonus2 bSubRace,RC_Player,15;
+ ">
+},
+{
+ Id: 2179
+ AegisName: "TE_WoE_Shield"
+ Name: "TE WoE Shield"
+ Type: 5
+ Buy: 20
+ Def: 25
+ Job: 0x00004082
+ Loc: 32
+ EquipLv: 40
+ Refine: false
+ View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMdef,5;
+ bonus bMaxHP,200;
+ bonus2 bSubRace,RC_Player,20;
+ ">
+},
+{
+ Id: 2180
+ AegisName: "TE_WoE_Magic_Guard"
+ Name: "TE WoE Magic Guard"
+ Type: 5
+ Buy: 20
+ Def: 25
+ Job: 0x00818315
+ Loc: 32
+ EquipLv: 40
+ Refine: false
+ View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMdef,25;
+ bonus bMaxSP,200;
+ bonus2 bSubRace,RC_Player,10;
+ ">
+},
+{
+ Id: 2181
+ AegisName: "Hervor"
+ Name: "Hervor"
+ Type: 5
+ Buy: 20
+ Weight: 1500
+ Def: 100
+ Loc: 32
+ EquipLv: 90
+ Refine: false
+ View: 2
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bSubRace,RC_NonBoss,30;
+ bonus2 bSubRace,RC_Boss,30;
+ bonus bUnbreakableShield,1;
+ ">
+},
+{
+ Id: 2182
+ AegisName: "Hervor_Alvtir"
+ Name: "Hervor Alvtir"
+ Type: 5
+ Buy: 20
+ Weight: 3000
+ Def: 150
+ Upper: 56
+ Loc: 32
+ EquipLv: 100
+ Refine: false
+ View: 2
+ Script: <"
+ bonus bVit,20;
+ bonus bMdef,10;
+ bonus2 bAddRaceTolerance,RC_NonBoss,30;
+ bonus2 bAddRaceTolerance,RC_Boss,30;
+ bonus bUnbreakableShield,0;
+/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */
+/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */
+/* Protects the user against such effects for a set duration. */
+ ">
+},
+{
+ Id: 2183
+ AegisName: "Adv_Angel's_Safeguard"
+ Name: "Advanced Angelic Guard"
+ Type: 5
+ Buy: 10000
+ Weight: 400
+ Def: 30
+ Slots: 1
+ Job: 0x00000001
+ Upper: 47
+ Loc: 32
+ EquipLv: 99
+ View: 1
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ bonus2 bSubEle,Ele_Water,5;
+ bonus2 bSubEle,Ele_Earth,5;
+ bonus2 bSubEle,Ele_Fire,5;
+ bonus2 bSubEle,Ele_Wind,5;
+ bonus2 bSubEle,Ele_Poison,5;
+ bonus2 bSubEle,Ele_Ghost,5;
+ bonus2 bSubEle,Ele_Holy,5;
+ bonus2 bSubEle,Ele_Dark,5;
+ bonus2 bSubEle,Ele_Undead,5;
+ ">
+},
+{
+ Id: 2185
+ AegisName: "Magic_Reflector"
+ Name: "Magic Reflector"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Def: 50
+ Slots: 1
+ Loc: 32
+ EquipLv: 99
+ Refine: false
+ View: 2
+ Script: <"
+ bonus bMdef,10;
+ bonus bMagicDamageReturn,3+((getrefine()>=9)?3:0);
+ ">
+},
+{
+ Id: 2186
+ AegisName: "Revised_Encyclopedia"
+ Name: "Revised Encyclopedia"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Def: 50
+ Slots: 1
+ Job: 0x00410100
+ Loc: 32
+ EquipLv: 99
+ View: 2
+ Script: <"
+ bonus bMatk,5;
+ bonus bInt,3;
+ bonus bDex,2;
+ bonus bCritical,3;
+ if (getrefine()>6) bonus bCritical,2;
+ if (getrefine()>8) bonus bMatk,5;
+ ">
+},
+{
+ Id: 2187
+ AegisName: "Gray_Shield"
+ Name: "Gray Shield"
+ Type: 5
+ Buy: 20
+ Weight: 2000
+ Def: 75
+ Slots: 1
+ Upper: 56
+ Loc: 32
+ EquipLv: 120
+ View: 2
+ Script: <"
+ bonus bMdef,10+(getrefine()/3);
+ bonus2 bSubEle,Ele_Holy,30+getrefine();
+ ">
+},
+{
+ Id: 2188
+ AegisName: "Svalinn"
+ Name: "Svalinn"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 80
+ Slots: 1
+ Loc: 32
+ EquipLv: 65
+ View: 2
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bSubEle,Ele_Water,10+(getrefine()/3);
+ bonus bMaxHP,getrefine();
+ ">
+},
+{
+ Id: 2189
+ AegisName: "Mad_Bunny"
+ Name: "Mad Bunny"
+ Type: 5
+ Weight: 100
+ Def: 40
+ Slots: 1
+ Loc: 32
+ EquipLv: 30
+ View: 1
+ Script: <"
+ bonus bMdef,6;
+ bonus bDex,1;
+ bonus2 bSubEle,Ele_Water,5;
+ bonus2 bSubEle,Ele_Earth,5;
+ bonus2 bSubEle,Ele_Fire,5;
+ bonus2 bSubEle,Ele_Wind,5;
+ bonus2 bSubEle,Ele_Poison,5;
+ bonus2 bSubEle,Ele_Ghost,5;
+ bonus2 bSubEle,Ele_Holy,5;
+ bonus2 bSubEle,Ele_Dark,5;
+ bonus2 bSubEle,Ele_Undead,5;
+ bonus2 bSubEle,Ele_Neutral,5;
+ if (isequipped(20725)) {
+ if (getequiprefinerycnt(EQI_HAND_L)>6) {
+ bonus2 bSubEle,Ele_Water,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Earth,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Fire,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Wind,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Poison,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Ghost,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Holy,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Dark,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Undead,(getrefine()*2)-12;
+ bonus2 bSubEle,Ele_Neutral,(getrefine()*2)-12;
+ }
+ }
+ ">
+},
+{
Id: 2190
AegisName: "Ancient_Shield_Of_Aeon"
Name: "Ancient Shield Of Aeon"
@@ -20202,7 +21267,24 @@ item_db: (
bonus2 bSubEle,Ele_Ghost,10;
bonus bMaxHP,500;
bonus bMaxSP,50;
- if(getrefine()>=14) skill MG_STONECURSE,5;
+ if(getrefine()>=14) { skill MG_STONECURSE,5; }
+ ">
+},
+{
+ Id: 2198
+ AegisName: "Laphine_Shield"
+ Name: "Laphine Shield"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Def: 25
+ Slots: 1
+ Loc: 32
+ EquipLv: 100
+ View: 2
+ Script: <"
+ bonus bMdef,10;
+ if(getrefine()>=7) { bonus bMatk,20; }
">
},
// GM Shield
@@ -20214,7 +21296,6 @@ item_db: (
Buy: 1
Weight: 10
Def: 10000
- Upper: 63
Loc: 32
Refine: false
Script: <"
@@ -20222,7 +21303,7 @@ item_db: (
bonus bAllStats,50;
bonus bMdef,99;
bonus bShortWeaponDamageReturn,100;
- bonus2 bSubRace,RC_DemiHuman,95;
+ bonus2 bSubRace,RC_DemiPlayer,95;
skill CR_FULLPROTECTION,5;
skill WZ_ESTIMATION,1;
skill ST_FULLSTRIP,5;
@@ -20245,7 +21326,6 @@ item_db: (
Type: 5
Buy: 5000
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 12
@@ -20259,7 +21339,6 @@ item_db: (
Buy: 5000
Weight: 100
Slots: 1
- Upper: 63
Loc: 512
Refine: false
View: 12
@@ -20272,7 +21351,6 @@ item_db: (
Type: 5
Buy: 4000
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 3
@@ -20285,7 +21363,6 @@ item_db: (
Buy: 4000
Weight: 100
Slots: 1
- Upper: 63
Loc: 512
Refine: false
View: 3
@@ -20297,7 +21374,6 @@ item_db: (
Type: 5
Buy: 3500
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 10
@@ -20309,7 +21385,6 @@ item_db: (
Type: 5
Buy: 23000
Weight: 100
- Upper: 63
Gender: 0
Loc: 256
View: 44
@@ -20322,11 +21397,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
Refine: false
View: 4
- Script: <" bonus2 bSubRace,RC_Plant,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Plant,10; ">
},
{
Id: 2208
@@ -20336,7 +21410,6 @@ item_db: (
Buy: 800
Weight: 100
Def: 1
- Upper: 63
Gender: 0
Loc: 256
View: 17
@@ -20351,7 +21424,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 17
@@ -20365,7 +21437,6 @@ item_db: (
Buy: 500
Weight: 100
Def: 2
- Upper: 63
Loc: 256
Refine: false
View: 9
@@ -20378,7 +21449,6 @@ item_db: (
Buy: 400
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 6
},
@@ -20389,7 +21459,6 @@ item_db: (
Type: 5
Buy: 1000
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 13
@@ -20402,7 +21471,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 2
},
@@ -20414,7 +21482,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 15
Script: <" bonus bLuk,2; ">
@@ -20427,7 +21494,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 5
},
@@ -20440,7 +21506,6 @@ item_db: (
Weight: 100
Def: 8
Job: 0x00008110
- Upper: 63
Loc: 256
View: 11
},
@@ -20454,7 +21519,6 @@ item_db: (
Def: 8
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 256
View: 11
},
@@ -20465,7 +21529,6 @@ item_db: (
Type: 5
Buy: 300
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 8
@@ -20478,7 +21541,6 @@ item_db: (
Type: 5
Buy: 300
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 8
@@ -20491,7 +21553,6 @@ item_db: (
Buy: 1000
Weight: 200
Def: 2
- Upper: 63
Loc: 256
View: 16
},
@@ -20504,7 +21565,6 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 16
},
@@ -20517,7 +21577,6 @@ item_db: (
Weight: 300
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 7
},
@@ -20531,7 +21590,6 @@ item_db: (
Def: 5
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 7
},
@@ -20544,7 +21602,6 @@ item_db: (
Weight: 300
Def: 5
Job: 0x000E5CEA
- Upper: 63
Loc: 768
View: 1
},
@@ -20558,7 +21615,6 @@ item_db: (
Def: 5
Slots: 1
Job: 0x000E5CEA
- Upper: 63
Loc: 768
View: 1
},
@@ -20571,7 +21627,6 @@ item_db: (
Weight: 400
Def: 7
Job: 0x000E5CEA
- Upper: 63
Loc: 256
View: 14
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Script: <" bonus bDefEle,Ele_Earth; ">
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Upper: 47
Loc: 16
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2353
@@ -22298,7 +23239,6 @@ item_db: (
Def: 53
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
EquipLv: 65
},
@@ -22311,7 +23251,6 @@ item_db: (
Weight: 3500
Def: 58
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
EquipLv: 54
Script: <"
@@ -22344,7 +23283,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0x00008100
- Upper: 63
Loc: 16
EquipLv: 70
Script: <"
@@ -22379,13 +23317,16 @@ item_db: (
Buy: 20
Weight: 1000
Def: 5
- Upper: 63
Loc: 16
Refine: false
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bLuk,4; ">
},
@@ -22399,7 +23340,6 @@ item_db: (
Def: 58
Slots: 1
Job: 0x22021040
- Upper: 63
Loc: 16
EquipLv: 50
Script: <"
@@ -22417,7 +23357,6 @@ item_db: (
Def: 40
Slots: 1
Job: 0x00810200
- Upper: 63
Loc: 16
EquipLv: 75
Script: <"
@@ -22433,7 +23372,6 @@ item_db: (
Buy: 20
Weight: 500
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Script: <"
bonus bStr,5;
@@ -22453,7 +23391,6 @@ item_db: (
Buy: 20
Weight: 500
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Script: <"
bonus bStr,5;
@@ -22569,7 +23506,6 @@ item_db: (
Buy: 20
Weight: 2000
Def: 4
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -22591,7 +23527,6 @@ item_db: (
Weight: 500
Def: 12
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -22606,7 +23541,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableArmor,0;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -22616,7 +23551,6 @@ item_db: (
Type: 5
Buy: 0
Def: 15
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -22644,7 +23578,6 @@ item_db: (
Weight: 100
Def: 22
Slots: 1
- Upper: 63
Loc: 16
},
{
@@ -22657,7 +23590,6 @@ item_db: (
Def: 40
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 16
EquipLv: 50
Script: <"
@@ -22675,12 +23607,11 @@ item_db: (
Def: 57
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 16
EquipLv: 60
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_Demon,15;
+ bonus2 bAddRaceTolerance,RC_Demon,15;
bonus2 bSubEle,Ele_Dark,10;
">
},
@@ -22734,13 +23665,13 @@ item_db: (
Def: 57
Slots: 1
Job: 0x006444A2
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22748,7 +23679,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22760,13 +23691,13 @@ item_db: (
Def: 50
Slots: 1
Job: 0x00040420
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22774,7 +23705,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22786,13 +23717,13 @@ item_db: (
Def: 41
Slots: 1
Job: 0x22021040
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22800,7 +23731,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22812,13 +23743,13 @@ item_db: (
Def: 36
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22826,7 +23757,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22838,13 +23769,13 @@ item_db: (
Def: 25
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22852,7 +23783,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22864,13 +23795,13 @@ item_db: (
Def: 35
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 16
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22878,7 +23809,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22897,6 +23828,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -22904,7 +23836,7 @@ item_db: (
Script: <"
bonus bMaxHP,150;
bonus bMdef,2;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -22915,7 +23847,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 120
- Upper: 63
Loc: 16
EquipLv: 94
Refine: false
@@ -22937,7 +23868,6 @@ item_db: (
Type: 5
Buy: 20
Def: 38
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -22971,7 +23901,6 @@ item_db: (
Type: 5
Buy: 20
Def: 67
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -23113,9 +24042,18 @@ item_db: (
Type: 5
Buy: 0
Def: 60
- Upper: 63
Loc: 16
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,2;
bonus bVit,2;
@@ -23132,7 +24070,6 @@ item_db: (
Buy: 0
Def: 45
Slots: 1
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -23153,7 +24090,6 @@ item_db: (
Buy: 20
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
EquipLv: 81
Trade: {
@@ -23167,7 +24103,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,20;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
">
},
{
@@ -23178,7 +24114,6 @@ item_db: (
Buy: 20
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
EquipLv: 61
Trade: {
@@ -23203,7 +24138,6 @@ item_db: (
Buy: 20
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Trade: {
nodrop: true
@@ -23225,7 +24159,6 @@ item_db: (
Weight: 900
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
},
{
@@ -23280,7 +24213,6 @@ item_db: (
Buy: 400
Weight: 200
Def: 5
- Upper: 63
Loc: 64
},
{
@@ -23292,7 +24224,6 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 64
},
{
@@ -23304,7 +24235,6 @@ item_db: (
Weight: 400
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
},
{
@@ -23317,7 +24247,6 @@ item_db: (
Def: 10
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
},
{
@@ -23329,7 +24258,6 @@ item_db: (
Weight: 600
Def: 16
Job: 0x016E5CEA
- Upper: 63
Loc: 64
},
{
@@ -23342,7 +24270,6 @@ item_db: (
Def: 16
Slots: 1
Job: 0x016E5CEA
- Upper: 63
Loc: 64
},
{
@@ -23354,7 +24281,6 @@ item_db: (
Weight: 100
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Gender: 0
Loc: 64
Script: <"
@@ -23370,7 +24296,6 @@ item_db: (
Buy: 5000
Weight: 3000
Def: 18
- Upper: 63
Loc: 64
},
{
@@ -23382,7 +24307,6 @@ item_db: (
Weight: 600
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
Script: <" bonus bMdef,5; ">
},
@@ -23394,7 +24318,6 @@ item_db: (
Buy: 20
Weight: 3500
Def: 40
- Upper: 63
Loc: 64
EquipLv: 94
Refine: false
@@ -23417,7 +24340,6 @@ item_db: (
Weight: 750
Def: 27
Job: 0x00004080
- Upper: 63
Loc: 64
EquipLv: 65
},
@@ -23431,7 +24353,6 @@ item_db: (
Def: 27
Slots: 1
Job: 0x00004080
- Upper: 63
Loc: 64
EquipLv: 65
},
@@ -23444,7 +24365,6 @@ item_db: (
Weight: 350
Def: 22
Job: 0x00004082
- Upper: 63
Loc: 64
EquipLv: 30
Refine: false
@@ -23461,6 +24381,15 @@ item_db: (
Upper: 47
Loc: 64
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2415
@@ -23472,7 +24401,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 30
Script: <"
@@ -23504,7 +24432,6 @@ item_db: (
Weight: 500
Def: 12
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 65
Script: <"
@@ -23524,7 +24451,6 @@ item_db: (
Weight: 650
Def: 13
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 65
Script: <"
@@ -23541,7 +24467,6 @@ item_db: (
Weight: 700
Def: 13
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 54
Script: <"
@@ -23593,7 +24518,6 @@ item_db: (
Def: 7
Slots: 1
Job: 0x00818314
- Upper: 63
Loc: 64
EquipLv: 40
Script: <" bonus bMdef,10; ">
@@ -23675,7 +24599,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 64
Refine: false
Trade: {
@@ -23697,10 +24620,19 @@ item_db: (
Weight: 300
Def: 22
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
Refine: false
- Script: <" bonus2 bSubRace,RC_DemiHuman,5; ">
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 2429
@@ -23711,7 +24643,6 @@ item_db: (
Weight: 1500
Def: 5
Job: 0x000E5CEA
- Upper: 63
Loc: 64
Trade: {
nodrop: true
@@ -23731,7 +24662,6 @@ item_db: (
Buy: 0
Weight: 800
Def: 5
- Upper: 63
Loc: 64
Trade: {
nodrop: true
@@ -23750,7 +24680,6 @@ item_db: (
Type: 5
Buy: 20
Def: 10
- Upper: 63
Loc: 64
Refine: false
Trade: {
@@ -23777,7 +24706,6 @@ item_db: (
Def: 10
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
Script: <" bonus bMdef,5; ">
},
@@ -23822,13 +24750,13 @@ item_db: (
Def: 15
Slots: 1
Job: 0x226654E2
- Upper: 63
Loc: 64
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -23836,7 +24764,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -23848,13 +24776,13 @@ item_db: (
Def: 9
Slots: 1
Job: 0x00898B1C
- Upper: 63
Loc: 64
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -23862,7 +24790,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -23881,6 +24809,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -23888,7 +24817,7 @@ item_db: (
Script: <"
bonus bMaxHP,100;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -23898,7 +24827,6 @@ item_db: (
Type: 5
Buy: 10
Weight: 300
- Upper: 63
Loc: 64
Trade: {
nodrop: true
@@ -23921,7 +24849,6 @@ item_db: (
Type: 5
Buy: 20
Def: 20
- Upper: 63
Loc: 64
Refine: false
Trade: {
@@ -23965,7 +24892,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 64
Script: <"
bonus bStr,1;
@@ -23981,9 +24907,18 @@ item_db: (
Type: 5
Buy: 0
Def: 18
- Upper: 63
Loc: 64
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bLuk,2;
bonus bHPrecovRate,10;
@@ -23999,9 +24934,17 @@ item_db: (
Type: 5
Buy: 10
Weight: 250
- Upper: 63
Loc: 64
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2444
@@ -24010,7 +24953,6 @@ item_db: (
Type: 5
Buy: 20
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 81
Trade: {
@@ -24024,7 +24966,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,10;
- bonus2 bSubRace,RC_DemiHuman,4;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,4;
bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10;
">
},
@@ -24036,7 +24978,6 @@ item_db: (
Buy: 20
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 61
Trade: {
@@ -24061,7 +25002,6 @@ item_db: (
Buy: 20
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
Trade: {
nodrop: true
@@ -24083,7 +25023,6 @@ item_db: (
Weight: 1000
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
},
{
@@ -24094,7 +25033,6 @@ item_db: (
Buy: 0
Weight: 500
Def: 2
- Upper: 63
Loc: 64
Script: <" bonus bAgi,1; ">
},
@@ -24154,7 +25092,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 5
- Upper: 63
Loc: 64
EquipLv: 20
Refine: false
@@ -24171,7 +25108,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 5
- Upper: 63
Loc: 64
EquipLv: 20
Refine: false
@@ -24188,7 +25124,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 5
- Upper: 63
Loc: 64
EquipLv: 20
Refine: false
@@ -24205,7 +25140,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 5
- Upper: 63
Loc: 64
EquipLv: 20
Refine: false
@@ -24221,7 +25155,6 @@ item_db: (
Type: 5
Buy: 0
Def: 17
- Upper: 63
Loc: 64
Trade: {
nodrop: true
@@ -24245,7 +25178,6 @@ item_db: (
Type: 5
Buy: 0
Def: 14
- Upper: 63
Loc: 64
EquipLv: 12
Refine: false
@@ -24270,7 +25202,6 @@ item_db: (
Type: 5
Buy: 0
Def: 16
- Upper: 63
Loc: 64
EquipLv: 26
Refine: false
@@ -24295,7 +25226,6 @@ item_db: (
Type: 5
Buy: 0
Def: 18
- Upper: 63
Loc: 64
EquipLv: 40
Refine: false
@@ -24323,7 +25253,6 @@ item_db: (
Def: 15
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
Script: <" bonus bMaxHPrate,3; ">
},
@@ -24337,7 +25266,6 @@ item_db: (
Def: 21
Slots: 1
Job: 0x016E5CEA
- Upper: 63
Loc: 64
Script: <" bonus bMaxHPrate,3; ">
},
@@ -24351,7 +25279,6 @@ item_db: (
Def: 32
Slots: 1
Job: 0x00004080
- Upper: 63
Loc: 64
Script: <" bonus bMaxHPrate,3; ">
},
@@ -24362,7 +25289,6 @@ item_db: (
Type: 5
Buy: 20
Def: 40
- Upper: 63
Loc: 64
EquipLv: 94
Refine: false
@@ -24382,7 +25308,6 @@ item_db: (
Type: 5
Buy: 20
Def: 12
- Upper: 63
Loc: 64
EquipLv: 75
Refine: false
@@ -24404,7 +25329,6 @@ item_db: (
Type: 5
Buy: 0
Def: 6
- Upper: 63
Loc: 64
EquipLv: 20
Refine: false
@@ -24415,7 +25339,7 @@ item_db: (
bonus bDex,1;
bonus bMaxHPrate,10;
bonus bMaxSPrate,5;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bSubRace,RC_DemiPlayer,2;
">
},
{
@@ -24444,7 +25368,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 64
},
{
@@ -24533,16 +25456,16 @@ item_db: (
EquipLv: 100
Script: <"
bonus bMaxHP,500;
- bonus2 bSubRace,RC_DemiHuman,10;
- bonus2 bSubRace,RC_Formless,-10;
- bonus2 bSubRace,RC_Undead,-10;
- bonus2 bSubRace,RC_Brute,-10;
- bonus2 bSubRace,RC_Plant,-10;
- bonus2 bSubRace,RC_Insect,-10;
- bonus2 bSubRace,RC_Fish,-10;
- bonus2 bSubRace,RC_Demon,-10;
- bonus2 bSubRace,RC_Angel,-10;
- bonus2 bSubRace,RC_Dragon,-10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Formless,-10;
+ bonus2 bAddRaceTolerance,RC_Undead,-10;
+ bonus2 bAddRaceTolerance,RC_Brute,-10;
+ bonus2 bAddRaceTolerance,RC_Plant,-10;
+ bonus2 bAddRaceTolerance,RC_Insect,-10;
+ bonus2 bAddRaceTolerance,RC_Fish,-10;
+ bonus2 bAddRaceTolerance,RC_Demon,-10;
+ bonus2 bAddRaceTolerance,RC_Angel,-10;
+ bonus2 bAddRaceTolerance,RC_Dragon,-10;
">
},
{
@@ -24570,10 +25493,18 @@ item_db: (
Type: 5
Buy: 0
Def: 20
- Upper: 63
Loc: 64
EquipLv: 60
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAgi,1;
bonus bVit,1;
@@ -24590,7 +25521,6 @@ item_db: (
Weight: 500
Def: 3
Slots: 1
- Upper: 63
Loc: 64
EquipLv: 60
Script: <" bonus bMdef,3; ">
@@ -24712,7 +25642,6 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 64
},
{
@@ -24722,7 +25651,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 64
Refine: false
},
@@ -24736,12 +25664,11 @@ item_db: (
Def: 30
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 64
EquipLv: 95
Script: <"
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -24754,12 +25681,11 @@ item_db: (
Def: 20
Slots: 1
Job: 0x236E5CEA
- Upper: 63
Loc: 64
EquipLv: 95
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_Player,1;
">
},
{
@@ -24772,12 +25698,11 @@ item_db: (
Def: 15
Slots: 1
Job: 0x00818315
- Upper: 63
Loc: 64
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_Player,1;
">
},
{
@@ -24822,7 +25747,6 @@ item_db: (
Def: 12
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 65
Script: <" bonus bAgi,2; ">
@@ -24837,7 +25761,6 @@ item_db: (
Def: 13
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 64
EquipLv: 65
},
@@ -24849,7 +25772,6 @@ item_db: (
Buy: 20
Weight: 600
Def: 10
- Upper: 63
Loc: 64
Script: <"
bonus bMdef,getrefine();
@@ -24867,7 +25789,6 @@ item_db: (
Weight: 600
Def: 10
Slots: 1
- Upper: 63
Loc: 64
Script: <"
bonus bMdef,getrefine();
@@ -24877,6 +25798,41 @@ item_db: (
">
},
{
+ Id: 2493
+ AegisName: "Goibne's_Combat_Boots_"
+ Name: "Goibne's Greaves"
+ Type: 5
+ Buy: 30000
+ Weight: 700
+ Def: 13
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 64
+ EquipLv: 54
+ Script: <"
+ bonus bMdef,3;
+ bonus bMaxHPrate,5;
+ bonus bMaxSPrate,5;
+ ">
+},
+{
+ Id: 2494
+ AegisName: "Chrystal_Pumps_"
+ Name: "Crystal Pumps"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Gender: 0
+ Loc: 64
+ Script: <"
+ bonus bMdef,10;
+ bonus bLuk,5;
+ ">
+},
+{
Id: 2495
AegisName: "Egir_Shoes"
Name: "Aegir Shoes"
@@ -24892,6 +25848,103 @@ item_db: (
else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;
">
},
+{
+ Id: 2496
+ AegisName: "TE_WoE_Shoes"
+ Name: "TE WoE Shoes"
+ Type: 5
+ Buy: 20
+ Def: 5
+ Loc: 64
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMaxHP,150;
+ bonus bMaxSP,150;
+ bonus2 bAddRace,RC_Player,5;
+ bonus2 bMagicAddRace,RC_Player,5;
+ bonus2 bResEff,Eff_Freeze,2500;
+ ">
+},
+{
+ Id: 2497
+ AegisName: "TE_WoE_Boots"
+ Name: "TE WoE Boots"
+ Type: 5
+ Buy: 20
+ Def: 10
+ Job: 0x00004082
+ Loc: 64
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMaxHP,200;
+ bonus bMaxSP,100;
+ bonus2 bAddRace,RC_Player,10;
+ bonus2 bResEff,Eff_Freeze,2500;
+ ">
+},
+{
+ Id: 2498
+ AegisName: "TE_WoE_Magic_Sandals"
+ Name: "TE WoE Magic Sandals"
+ Type: 5
+ Buy: 20
+ Def: 5
+ Job: 0x00818315
+ Loc: 64
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMdef,5;
+ bonus bMaxHP,100;
+ bonus bMaxSP,200;
+ bonus2 bMagicAddRace,RC_Player,5;
+ bonus2 bResEff,Eff_Freeze,2500;
+ ">
+},
+{
+ Id: 2499
+ AegisName: "Temporal_Boots"
+ Name: "Temporal Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Loc: 64
+ EquipLv: 10
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ ">
+},
// Garments
// ===================================================================
{
@@ -24902,7 +25955,6 @@ item_db: (
Buy: 1000
Weight: 200
Def: 4
- Upper: 63
Loc: 4
},
{
@@ -24914,7 +25966,6 @@ item_db: (
Weight: 200
Def: 4
Slots: 1
- Upper: 63
Loc: 4
},
{
@@ -24926,7 +25977,6 @@ item_db: (
Weight: 400
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
},
{
@@ -24939,7 +25989,6 @@ item_db: (
Def: 8
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
},
{
@@ -24951,7 +26000,6 @@ item_db: (
Weight: 600
Def: 13
Job: 0x006654E2
- Upper: 63
Loc: 4
},
{
@@ -24964,7 +26012,6 @@ item_db: (
Def: 13
Slots: 1
Job: 0x006654E2
- Upper: 63
Loc: 4
},
{
@@ -24976,7 +26023,6 @@ item_db: (
Weight: 600
Def: 9
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 40
Script: <" bonus bAgi,1; ">
@@ -24990,7 +26036,6 @@ item_db: (
Weight: 500
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
Script: <"
bonus bUnbreakableGarment,0;
@@ -25006,7 +26051,6 @@ item_db: (
Weight: 550
Def: 10
Job: 0x00810204
- Upper: 63
Loc: 4
EquipLv: 75
Script: <"
@@ -25026,6 +26070,15 @@ item_db: (
Upper: 47
Loc: 4
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus2 bSubEle,Ele_Neutral,20; ">
},
{
@@ -25037,7 +26090,6 @@ item_db: (
Weight: 700
Def: 13
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 75
Script: <"
@@ -25074,7 +26126,6 @@ item_db: (
Def: 18
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 80
},
@@ -25088,7 +26139,6 @@ item_db: (
Def: 25
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 4
EquipLv: 80
},
@@ -25102,7 +26152,6 @@ item_db: (
Def: 12
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 4
EquipLv: 85
},
@@ -25115,7 +26164,6 @@ item_db: (
Weight: 400
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 65
Script: <"
@@ -25132,7 +26180,6 @@ item_db: (
Weight: 600
Def: 13
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 65
Script: <" bonus2 bSubEle,Ele_Neutral,15; ">
@@ -25146,7 +26193,6 @@ item_db: (
Weight: 600
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 33
Script: <"
@@ -25163,7 +26209,6 @@ item_db: (
Weight: 600
Def: 9
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 61
Script: <"
@@ -25180,7 +26225,6 @@ item_db: (
Weight: 700
Def: 11
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 54
Script: <"
@@ -25212,7 +26256,6 @@ item_db: (
Buy: 20000
Weight: 150
Def: 5
- Upper: 63
Loc: 4
Script: <" bonus bMdef,1; ">
},
@@ -25225,7 +26268,6 @@ item_db: (
Weight: 150
Def: 5
Slots: 1
- Upper: 63
Loc: 4
Script: <" bonus bMdef,1; ">
},
@@ -25257,7 +26299,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 40
Script: <" bonus bAgi,1; ">
@@ -25270,7 +26311,6 @@ item_db: (
Buy: 20
Weight: 10
Def: 14
- Upper: 63
Loc: 4
EquipLv: 50
Script: <" bonus bMaxHP,300; ">
@@ -25288,7 +26328,7 @@ item_db: (
Upper: 58
Loc: 4
EquipLv: 48
- Script: <" bonus2 bSubRace,RC_Dragon,15; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Dragon,15; ">
},
{
Id: 2528
@@ -25376,10 +26416,19 @@ item_db: (
Weight: 200
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
Refine: false
- Script: <" bonus2 bSubRace,RC_DemiHuman,15; ">
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,15; ">
},
{
Id: 2534
@@ -25388,7 +26437,6 @@ item_db: (
Type: 5
Buy: 20
Def: 10
- Upper: 63
Loc: 4
Refine: false
Trade: {
@@ -25413,9 +26461,18 @@ item_db: (
Buy: 1
Def: 17
Job: 0x00810204
- Upper: 63
Loc: 4
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bVit,10;
bonus bMdef,10;
@@ -25431,7 +26488,6 @@ item_db: (
Def: 7
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 60
Script: <"
@@ -25468,13 +26524,13 @@ item_db: (
Def: 28
Slots: 1
Job: 0x226654E2
- Upper: 63
Loc: 4
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -25482,7 +26538,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25494,13 +26550,13 @@ item_db: (
Def: 20
Slots: 1
Job: 0x00898B1C
- Upper: 63
Loc: 4
EquipLv: 80
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -25508,7 +26564,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25527,6 +26583,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -25534,7 +26591,7 @@ item_db: (
Script: <"
bonus bMaxHP,50;
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,1;
">
},
{
@@ -25545,7 +26602,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 40
- Upper: 63
Loc: 4
EquipLv: 94
Refine: false
@@ -25593,7 +26649,6 @@ item_db: (
Type: 5
Buy: 20
Def: 33
- Upper: 63
Loc: 4
Refine: false
Trade: {
@@ -25627,8 +26682,8 @@ item_db: (
Script: <"
bonus2 bSubEle,Ele_Water,5;
bonus2 bSubEle,Ele_Earth,5;
- bonus2 bSubRace,RC_Plant,5;
- bonus2 bSubRace,RC_Brute,5;
+ bonus2 bAddRaceTolerance,RC_Plant,5;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
">
},
{
@@ -25657,7 +26712,6 @@ item_db: (
Buy: 20
Weight: 600
Slots: 1
- Upper: 63
Loc: 4
Script: <"
bonus bStr,1;
@@ -25672,9 +26726,18 @@ item_db: (
Type: 5
Buy: 0
Def: 11
- Upper: 63
Loc: 4
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bDex,2;
bonus bFlee,10;
@@ -25694,8 +26757,18 @@ item_db: (
Loc: 4
EquipLv: 95
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus bMaxHPrate,10;
bonus2 bSubEle,Ele_Water,5;
bonus2 bSubEle,Ele_Fire,5;
@@ -25711,7 +26784,6 @@ item_db: (
Buy: 20
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 80
Trade: {
@@ -25725,7 +26797,7 @@ item_db: (
}
Script: <"
bonus bMaxHPrate,5;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
">
},
{
@@ -25735,7 +26807,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 4
},
{
@@ -25843,7 +26914,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 4
- Upper: 63
Loc: 4
EquipLv: 20
Refine: false
@@ -25860,7 +26930,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 4
- Upper: 63
Loc: 4
EquipLv: 20
Refine: false
@@ -25877,7 +26946,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 4
- Upper: 63
Loc: 4
EquipLv: 20
Refine: false
@@ -25894,7 +26962,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 4
- Upper: 63
Loc: 4
EquipLv: 20
Refine: false
@@ -25910,7 +26977,6 @@ item_db: (
Type: 5
Buy: 0
Def: 9
- Upper: 63
Loc: 4
Trade: {
nodrop: true
@@ -25933,7 +26999,6 @@ item_db: (
Type: 5
Buy: 0
Def: 14
- Upper: 63
Loc: 4
EquipLv: 12
Refine: false
@@ -25957,7 +27022,6 @@ item_db: (
Weight: 100
Def: 9
Slots: 1
- Upper: 63
Loc: 4
Script: <" bonus bMaxHPrate,3; ">
},
@@ -25971,7 +27035,6 @@ item_db: (
Def: 13
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
Script: <" bonus bMaxHPrate,3; ">
},
@@ -25985,7 +27048,6 @@ item_db: (
Def: 18
Slots: 1
Job: 0x006654E2
- Upper: 63
Loc: 4
Script: <" bonus bMaxHPrate,3; ">
},
@@ -25996,7 +27058,6 @@ item_db: (
Type: 5
Buy: 20
Def: 16
- Upper: 63
Loc: 4
EquipLv: 75
Refine: false
@@ -26020,7 +27081,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 4
Script: <"
bonus bMdef,3;
@@ -26034,10 +27094,19 @@ item_db: (
Type: 5
Buy: 20
Def: 20
- Upper: 63
Loc: 4
EquipLv: 47
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,2;
bonus3 bSubEle,Ele_Neutral,15,BF_SHORT;
@@ -26076,14 +27145,12 @@ item_db: (
Buy: 20
Weight: 400
Def: 10
- Upper: 63
Loc: 4
EquipLv: 100
Refine: false
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -26139,10 +27206,18 @@ item_db: (
Type: 5
Buy: 0
Def: 18
- Upper: 63
Loc: 4
EquipLv: 60
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bFlee,12;
bonus2 bSubEle,Ele_Neutral,10;
@@ -26156,7 +27231,6 @@ item_db: (
Buy: 20
Weight: 3000
Def: 4
- Upper: 63
Loc: 4
EquipLv: 70
},
@@ -26169,7 +27243,6 @@ item_db: (
Weight: 200
Def: 18
Slots: 1
- Upper: 63
Loc: 4
View: 1
},
@@ -26216,7 +27289,6 @@ item_db: (
Weight: 200
Def: 20
Slots: 1
- Upper: 63
Loc: 4
View: 2
Script: <"
@@ -26306,7 +27378,6 @@ item_db: (
Weight: 700
Def: 8
Slots: 1
- Upper: 63
Loc: 4
Script: <" bonus bMdef,3; ">
},
@@ -26373,7 +27444,6 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 4
EquipLv: 50
Script: <"
@@ -26390,7 +27460,6 @@ item_db: (
Weight: 500
Def: 8
Slots: 1
- Upper: 63
Loc: 4
},
{
@@ -26400,7 +27469,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 4
Refine: false
},
@@ -26414,12 +27482,11 @@ item_db: (
Def: 32
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 95
Script: <"
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -26431,12 +27498,11 @@ item_db: (
Weight: 400
Def: 15
Slots: 1
- Upper: 63
Loc: 4
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
">
},
{
@@ -26449,7 +27515,6 @@ item_db: (
Def: 4
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 4
EquipLv: 40
Script: <"
@@ -26466,7 +27531,6 @@ item_db: (
Weight: 200
Def: 18
Slots: 1
- Upper: 63
Loc: 4
View: 3
Script: <"
@@ -26477,6 +27541,7 @@ item_db: (
bonus bAspdRate,readparam(bAgi)/20;
bonus bLongAtkRate,readparam(bDex)/20;
bonus bCritAtkRate,readparam(bLuk)/20;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -26487,7 +27552,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 8
- Upper: 63
Loc: 4
Script: <"
bonus bHealPower2,getrefine()/3;
@@ -26507,9 +27571,7 @@ item_db: (
Weight: 200
Def: 8
Slots: 1
- Upper: 63
Loc: 4
- EquipLv: 1
Script: <"
bonus bHealPower2,getrefine();
bonus bAddItemHealRate,getrefine();
@@ -26527,20 +27589,18 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 4
EquipLv: 50
},
{
Id: 2593
- AegisName: "Flow_Manteau"
- Name: "Furowamanto"
+ AegisName: "Froid_Manteau"
+ Name: "Froid Manteau"
Type: 5
Buy: 20
Weight: 700
Def: 20
Slots: 1
- Upper: 63
Loc: 4
EquipLv: 65
},
@@ -26552,9 +27612,53 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 4
},
+{
+ Id: 2596
+ AegisName: "Sharel_Manteau"
+ Name: "Sharel Manteau"
+ Type: 5
+ Weight: 700
+ Def: 20
+ Slots: 1
+ Loc: 4
+ EquipLv: 65
+ Script: <"
+ bonus2 bSubEle,Ele_Fire,5;
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ ">
+},
+{
+ Id: 2597
+ AegisName: "Bloody_Muffler"
+ Name: "Bloody Muffler"
+ Type: 5
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 4
+ EquipLv: 50
+ Script: <" bonus bCritAtkRate,3; ">
+},
+{
+ Id: 2599
+ AegisName: "Goibne's_Shoulder_Arms_"
+ Name: "Goibne's Spaulders"
+ Type: 5
+ Buy: 30000
+ Weight: 700
+ Def: 11
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 4
+ EquipLv: 54
+ Script: <"
+ bonus bLongAtkDef,10;
+ bonus bMdef,2;
+ bonus bVit,1;
+ ">
+},
// Accessories
// ===================================================================
{
@@ -26565,7 +27669,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26579,7 +27682,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26593,7 +27695,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26607,7 +27708,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26621,7 +27721,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26635,7 +27734,6 @@ item_db: (
Buy: 30000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMaxSP,10; ">
@@ -26648,7 +27746,6 @@ item_db: (
Buy: 15000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -26664,7 +27761,6 @@ item_db: (
Type: 5
Buy: 10000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -26675,7 +27771,6 @@ item_db: (
Type: 5
Buy: 30000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -26686,7 +27781,6 @@ item_db: (
Type: 5
Buy: 20000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -26697,7 +27791,6 @@ item_db: (
Type: 5
Buy: 1500
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -26708,7 +27801,6 @@ item_db: (
Type: 5
Buy: 45000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -26720,14 +27812,13 @@ item_db: (
Buy: 90000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 50
Refine: false
Script: <"
bonus2 bResEff,Eff_Poison,10000;
- bonus2 bSubRace,RC_Undead,4;
- bonus2 bSubRace,RC_Demon,4;
+ bonus2 bAddRaceTolerance,RC_Undead,4;
+ bonus2 bAddRaceTolerance,RC_Demon,4;
">
},
{
@@ -26739,7 +27830,6 @@ item_db: (
Weight: 100
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 40
Refine: false
@@ -26753,7 +27843,6 @@ item_db: (
Buy: 75000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 40
Refine: false
@@ -26768,7 +27857,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 35
Refine: false
@@ -26783,7 +27871,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 35
Refine: false
@@ -26797,7 +27884,6 @@ item_db: (
Buy: 10000
Weight: 100
Job: 0x00080808
- Upper: 63
Loc: 136
EquipLv: 65
Refine: false
@@ -26811,7 +27897,6 @@ item_db: (
Buy: 10000
Weight: 100
Job: 0x22021040
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -26835,7 +27920,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26850,7 +27934,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26865,7 +27948,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26880,7 +27962,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26895,7 +27976,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26910,7 +27990,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -26927,7 +28006,6 @@ item_db: (
Buy: 20000
Weight: 1200
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 25
Refine: false
@@ -26953,14 +28031,15 @@ item_db: (
Buy: 20
Weight: 8000
Def: 2
- Upper: 63
Loc: 136
EquipLv: 94
Refine: false
Script: <"
bonus bStr,40+BaseLevel/5;
bonus bMdef,7;
- if(readparam(bStr)==120) bonus2 bAddRace,RC_Boss,10;
+ if(readparam(bStr)>=120) {
+ bonus2 bAddRace,RC_Boss,10;
+ }
">
},
{
@@ -26971,7 +28050,6 @@ item_db: (
Buy: 20
Weight: 1500
Def: 1
- Upper: 63
Loc: 136
EquipLv: 94
Refine: false
@@ -26983,6 +28061,7 @@ item_db: (
bonus bInt,10;
bonus bLuk,10;
bonus bMdef,5;
+ bonus bHealPower,6;
">
},
{
@@ -26992,7 +28071,6 @@ item_db: (
Type: 5
Buy: 1
Weight: 10
- Upper: 63
Loc: 136
Refine: false
},
@@ -27005,7 +28083,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 65
Refine: false
@@ -27023,7 +28100,6 @@ item_db: (
Buy: 204000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -27038,7 +28114,6 @@ item_db: (
Name: "Wedding Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27063,7 +28138,6 @@ item_db: (
Name: "Wedding Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27089,7 +28163,6 @@ item_db: (
Type: 5
Buy: 30000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bLuk,1; ">
@@ -27101,7 +28174,6 @@ item_db: (
Type: 5
Buy: 20000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bLuk,1; ">
@@ -27113,7 +28185,6 @@ item_db: (
Type: 5
Buy: 20000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27128,7 +28199,6 @@ item_db: (
Type: 5
Buy: 20000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27145,7 +28215,6 @@ item_db: (
Weight: 200
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27164,7 +28233,6 @@ item_db: (
Buy: 20
Weight: 700
Job: 0x00040420
- Upper: 63
Loc: 136
EquipLv: 50
Refine: false
@@ -27176,7 +28244,6 @@ item_db: (
Name: "Serin's Gold Ring"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27197,7 +28264,6 @@ item_db: (
Type: 5
Buy: 45000
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -27207,7 +28273,6 @@ item_db: (
Name: "The Sign"
Type: 5
Buy: 2
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27235,7 +28300,6 @@ item_db: (
Buy: 40000
Weight: 200
Job: 0x22021040
- Upper: 63
Loc: 136
EquipLv: 60
Refine: false
@@ -27248,7 +28312,6 @@ item_db: (
Type: 5
Buy: 2
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAllStats,3; ">
@@ -27261,7 +28324,6 @@ item_db: (
Buy: 2
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27284,7 +28346,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 33
Refine: false
@@ -27301,7 +28362,6 @@ item_db: (
Buy: 30000
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 33
Refine: false
@@ -27318,7 +28378,6 @@ item_db: (
Buy: 30000
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 61
Refine: false
@@ -27335,7 +28394,6 @@ item_db: (
Buy: 30000
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 61
Refine: false
@@ -27351,7 +28409,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 40
Refine: false
@@ -27367,7 +28424,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -27381,7 +28437,6 @@ item_db: (
Weight: 300
Def: 1
Job: 0x22021040
- Upper: 63
Loc: 136
EquipLv: 30
Refine: false
@@ -27399,7 +28454,6 @@ item_db: (
Buy: 50000
Weight: 4000
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
},
@@ -27411,7 +28465,6 @@ item_db: (
Buy: 20000
Weight: 1000
Job: 0x000654E2
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMaxHP,50; ">
@@ -27423,7 +28476,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -27435,7 +28487,6 @@ item_db: (
Buy: 2
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMaxHP,10; ">
@@ -27519,7 +28570,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 900
- Upper: 63
Loc: 136
EquipLv: 75
Refine: false
@@ -27536,7 +28586,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 75
Refine: false
@@ -27553,7 +28602,6 @@ item_db: (
Buy: 20
Weight: 500
Job: 0x00008110
- Upper: 63
Loc: 136
EquipLv: 60
Refine: false
@@ -27570,7 +28618,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27586,7 +28633,6 @@ item_db: (
Buy: 20
Weight: 300
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 60
Refine: false
@@ -27603,7 +28649,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 500
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27624,7 +28669,6 @@ item_db: (
Buy: 30000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMaxSP,10; ">
@@ -27637,7 +28681,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 136
EquipLv: 30
Refine: false
@@ -27661,7 +28704,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 136
EquipLv: 65
Refine: false
@@ -27675,7 +28717,6 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
},
@@ -27687,7 +28728,6 @@ item_db: (
Buy: 0
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 48
Refine: false
@@ -27712,7 +28752,6 @@ item_db: (
Name: "Ring of Honor"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27733,7 +28772,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 10
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAllStats,3; ">
@@ -27745,7 +28783,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27767,7 +28804,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27828,7 +28864,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -27850,9 +28885,18 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bAllStats,3; ">
},
{
@@ -27864,7 +28908,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -27879,7 +28922,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -27894,7 +28936,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -27909,7 +28950,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -27923,7 +28963,6 @@ item_db: (
Buy: 1
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 73
@@ -27947,7 +28986,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 56
@@ -27970,7 +29008,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -27992,7 +29029,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28014,7 +29050,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28036,7 +29071,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28058,7 +29092,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28080,7 +29113,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28102,7 +29134,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28128,7 +29159,6 @@ item_db: (
Buy: 1
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28151,7 +29181,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28178,7 +29207,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28205,7 +29233,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28232,7 +29259,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28323,7 +29349,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28343,7 +29368,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28362,9 +29386,18 @@ item_db: (
Name: "Arrest Handcuffs"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2707
@@ -28373,9 +29406,17 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2708
@@ -28384,7 +29425,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 50
- Upper: 63
Gender: 0
Loc: 136
Refine: false
@@ -28405,9 +29445,18 @@ item_db: (
Name: "5th Anniversary Coin"
Type: 5
Buy: 2
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkRate,5;
bonus bMatkRate,5;
@@ -28420,9 +29469,18 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bBaseAtk,30; ">
},
{
@@ -28431,9 +29489,18 @@ item_db: (
Name: "Spiritual Ring"
Type: 5
Buy: 1
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,2;
bonus bDex,2;
@@ -28446,7 +29513,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 300
- Upper: 63
Loc: 136
EquipLv: 30
Refine: false
@@ -28462,7 +29528,6 @@ item_db: (
Name: "Certificate"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -28484,7 +29549,6 @@ item_db: (
Buy: 0
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
},
@@ -28496,10 +29560,9 @@ item_db: (
Buy: 10000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
- Script: <" bonus2 bSubRace,RC_Undead,1; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Undead,1; ">
},
{
Id: 2716
@@ -28510,7 +29573,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0x00810200
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28525,7 +29587,6 @@ item_db: (
Weight: 200
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28539,7 +29600,6 @@ item_db: (
Weight: 200
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 136
EquipLv: 65
Refine: false
@@ -28553,7 +29613,6 @@ item_db: (
Weight: 700
Def: 1
Job: 0x000444A2
- Upper: 63
Loc: 136
EquipLv: 50
Refine: false
@@ -28570,7 +29629,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x00404082
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28601,7 +29659,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x22021040
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28632,7 +29689,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x00008110
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28662,7 +29718,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28692,7 +29747,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x00080808
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28723,7 +29777,6 @@ item_db: (
Buy: 20
Def: 1
Job: 0x00040420
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -28789,7 +29842,6 @@ item_db: (
Weight: 50
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28828,7 +29880,6 @@ item_db: (
Weight: 50
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28854,7 +29905,6 @@ item_db: (
Weight: 50
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28880,7 +29930,6 @@ item_db: (
Weight: 50
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -28910,6 +29959,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -28937,6 +29987,7 @@ item_db: (
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -28957,6 +30008,7 @@ item_db: (
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -28972,7 +30024,6 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 75
Refine: false
@@ -28990,7 +30041,6 @@ item_db: (
Buy: 20
Weight: 150
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 75
Refine: false
@@ -29005,7 +30055,6 @@ item_db: (
Name: "Shiny Coin"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29030,7 +30079,6 @@ item_db: (
Name: "Ordinary Coin"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29055,7 +30103,6 @@ item_db: (
Name: "Rusty Coin"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29080,7 +30127,6 @@ item_db: (
Name: "All In One Ring"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29107,9 +30153,18 @@ item_db: (
Name: "Lucky Clip"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2743
@@ -29242,9 +30297,18 @@ item_db: (
Name: "Midsummer Night's Dream"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" skill ALL_DREAM_SUMMERNIGHT,1; ">
},
{
@@ -29254,7 +30318,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29278,7 +30341,6 @@ item_db: (
Name: "Praccsinos"
Type: 5
Buy: 2
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29303,7 +30365,6 @@ item_db: (
Name: "Beholder Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29324,7 +30385,6 @@ item_db: (
Name: "Hallow Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29345,7 +30405,6 @@ item_db: (
Name: "Clamorous Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29366,7 +30425,6 @@ item_db: (
Name: "Chemical Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29387,7 +30445,6 @@ item_db: (
Name: "Insecticide Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29408,7 +30465,6 @@ item_db: (
Name: "Fischer Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29429,7 +30485,6 @@ item_db: (
Name: "Decussate Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29450,7 +30505,6 @@ item_db: (
Name: "Bloody Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29463,7 +30517,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bExpAddRace,RC_DemiHuman,15; ">
+ Script: <" bonus2 bExpAddRace,RC_DemiPlayer,15; ">
},
{
Id: 2761
@@ -29471,7 +30525,6 @@ item_db: (
Name: "Satanic Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29492,7 +30545,6 @@ item_db: (
Name: "Dragon Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29518,6 +30570,16 @@ item_db: (
Loc: 136
EquipLv: 95
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkRate,5;
bonus bMatkRate,5;
@@ -29533,7 +30595,6 @@ item_db: (
Type: 5
Buy: 10
Weight: 250
- Upper: 63
Loc: 136
Refine: false
},
@@ -29544,12 +30605,11 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
bonus bMaxHP,70;
- if(Class==Job_Novice) bonus bMaxHP,30;
+ if(Class==Job_Novice || Class==Job_Novice_High || Class==Job_SuperNovice) bonus bMaxHP,30;
">
},
{
@@ -29558,12 +30618,20 @@ item_db: (
Name: "Swordman Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bVit,1;
- if(Class==Job_Swordman) bonus bDef,2;
+ if(BaseClass==Job_Swordman) bonus bDef,2;
">
},
{
@@ -29572,12 +30640,20 @@ item_db: (
Name: "Acolyte Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,1;
- if(Class==Job_Acolyte) bonus bMaxSP,50;
+ if(BaseClass==Job_Acolyte) bonus bMaxSP,50;
">
},
{
@@ -29586,12 +30662,20 @@ item_db: (
Name: "Mage Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,1;
- if(Class==Job_Mage) bonus bSPrecovRate,5;
+ if(BaseClass==Job_Mage) bonus bSPrecovRate,5;
">
},
{
@@ -29600,12 +30684,20 @@ item_db: (
Name: "Archer Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bDex,1;
- if(Class==Job_Archer) bonus bBaseAtk,10;
+ if(BaseClass==Job_Archer) bonus bBaseAtk,10;
">
},
{
@@ -29614,12 +30706,20 @@ item_db: (
Name: "Thief Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAgi,1;
- if(Class==Job_Thief) bonus bAspdRate,3;
+ if(BaseClass==Job_Thief) bonus bAspdRate,3;
">
},
{
@@ -29628,12 +30728,20 @@ item_db: (
Name: "Merchant Figure"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,1;
- if(Class==Job_Merchant) bonus bCritical,5;
+ if(BaseClass==Job_Merchant) bonus bCritical,5;
">
},
{
@@ -29643,7 +30751,6 @@ item_db: (
Type: 5
Buy: 20
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 81
Refine: false
@@ -29674,7 +30781,6 @@ item_db: (
Type: 5
Buy: 20
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 61
Refine: false
@@ -29696,7 +30802,6 @@ item_db: (
Type: 5
Buy: 20
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29717,7 +30822,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
},
@@ -29729,7 +30833,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
OnEquipScript: <" sc_start SC_SUMMER,-1,0; ">
@@ -29743,12 +30846,13 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bUseSPrate,-5; ">
},
@@ -29759,12 +30863,13 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bInt,2; ">
},
@@ -29776,12 +30881,13 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bStr,2;
@@ -29796,12 +30902,13 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; ">
},
@@ -29814,12 +30921,13 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bAllStats,1;
@@ -29833,7 +30941,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -29858,7 +30965,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -29874,7 +30980,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <" skill ALL_WEWISH,1; ">
@@ -29913,7 +31018,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -29990,7 +31094,9 @@ item_db: (
Script: <"
bonus bAgi,1;
bonus bFlee,4;
- if(readparam(bAgi)==120) bonus bCritical,4;
+ if(readparam(bAgi)>=120) {
+ bonus bCritical,4;
+ }
">
},
{
@@ -30001,7 +31107,6 @@ item_db: (
Buy: 20
Weight: 500
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bHit,3; ">
@@ -30016,6 +31121,16 @@ item_db: (
Upper: 58
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,2;
bonus bVit,1;
@@ -30039,6 +31154,16 @@ item_db: (
Upper: 58
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAgi,2;
bonus bVit,1;
@@ -30108,7 +31233,6 @@ item_db: (
Buy: 0
Weight: 200
Job: 0x00810204
- Upper: 63
Loc: 136
EquipLv: 99
Refine: false
@@ -30136,7 +31260,6 @@ item_db: (
Buy: 0
Weight: 200
Job: 0x00810204
- Upper: 63
Loc: 136
EquipLv: 99
Refine: false
@@ -30164,7 +31287,6 @@ item_db: (
Buy: 0
Weight: 200
Job: 0x00008100
- Upper: 63
Loc: 136
EquipLv: 99
Refine: false
@@ -30192,7 +31314,6 @@ item_db: (
Buy: 0
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMdef,1; ">
@@ -30369,7 +31490,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -30383,7 +31503,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -30397,7 +31516,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -30411,7 +31529,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -30424,7 +31541,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -30438,7 +31554,6 @@ item_db: (
Name: "Radar Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -30458,7 +31573,6 @@ item_db: (
Name: "Radar Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -30478,7 +31592,6 @@ item_db: (
Name: "Radar Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -30670,12 +31783,13 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bInt,2; ">
},
@@ -30687,12 +31801,13 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bDex,2;
@@ -30707,12 +31822,13 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 136
Refine: false
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" autobonus "{ bonus bMaxHPrate,10; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; ">
},
@@ -30724,7 +31840,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -30739,7 +31854,6 @@ item_db: (
Type: 5
Buy: 0
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -30751,7 +31865,6 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 136
EquipLv: 94
Refine: false
@@ -30767,7 +31880,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 136
EquipLv: 94
Refine: false
@@ -30778,6 +31890,7 @@ item_db: (
bonus bAgi,6;
bonus bLuk,10;
bonus bMdef,5;
+ bonus bHealPower,6;
">
},
{
@@ -30786,9 +31899,18 @@ item_db: (
Name: "Freya Ring R"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 2833
@@ -30796,7 +31918,6 @@ item_db: (
Name: "Odin Recall R"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAllStats,1; ">
@@ -30807,7 +31928,6 @@ item_db: (
Name: "All In One Ring"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -30825,7 +31945,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bCritical,10; ">
@@ -30837,7 +31956,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bDex,4; ">
@@ -30850,7 +31968,6 @@ item_db: (
Buy: 1
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMdef,5; ">
@@ -30862,7 +31979,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bVit,4; ">
@@ -30874,7 +31990,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bStr,4; ">
@@ -30886,7 +32001,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -30931,7 +32045,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bInt,3; ">
@@ -30942,7 +32055,6 @@ item_db: (
Name: "Golden Bell"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
EquipLv: 75
Refine: false
@@ -30965,7 +32077,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -30987,7 +32098,6 @@ item_db: (
Type: 5
Buy: 0
Def: 2
- Upper: 63
Loc: 136
EquipLv: 20
Refine: false
@@ -31003,7 +32113,6 @@ item_db: (
Name: "E All In One Ring"
Type: 5
Buy: 20
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAllStats,1; ">
@@ -31015,7 +32124,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bCritical,10; ">
@@ -31027,7 +32135,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bDex,4; ">
@@ -31040,7 +32147,6 @@ item_db: (
Buy: 1
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMdef,5; ">
@@ -31052,7 +32158,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bVit,4; ">
@@ -31064,7 +32169,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bStr,4; ">
@@ -31076,7 +32180,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31138,7 +32241,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 45
Refine: false
@@ -31155,10 +32257,19 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 136
EquipLv: 47
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,3;
bonus bStr,20;
@@ -31171,10 +32282,19 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 136
EquipLv: 47
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,3;
bonus bInt,5;
@@ -31191,7 +32311,6 @@ item_db: (
Name: "Pendant Of Guardian"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -31293,9 +32412,18 @@ item_db: (
Type: 5
Buy: 0
Def: 2
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bExpAddRace,RC_Boss,5;
bonus2 bExpAddRace,RC_NonBoss,5;
@@ -31312,6 +32440,15 @@ item_db: (
Loc: 136
EquipLv: 110
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bVit,2;
bonus bHealPower,2;
@@ -31328,6 +32465,15 @@ item_db: (
Loc: 136
EquipLv: 110
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,2;
bonus bHealPower,2;
@@ -31344,6 +32490,15 @@ item_db: (
Loc: 136
EquipLv: 110
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bDex,2;
bonus bHealPower,2;
@@ -31357,7 +32512,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bMdef,2; ">
@@ -31371,7 +32525,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 45
Refine: false
@@ -31390,7 +32543,6 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 45
Refine: false
@@ -31406,7 +32558,6 @@ item_db: (
Name: "Tw 8th Anni Ring"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31426,7 +32577,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 60
Refine: false
@@ -31437,7 +32587,6 @@ item_db: (
Name: "G Honor Certificate"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -31459,7 +32608,6 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31477,7 +32625,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31490,9 +32637,17 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bAddRace,RC_NonBoss,5;
bonus2 bAddRace,RC_Boss,5;
@@ -31507,7 +32662,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31521,7 +32675,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31535,7 +32688,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31549,7 +32701,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31563,7 +32714,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -31577,10 +32727,12 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
- Script: <" bonus bDex,2; ">
+ Script: <"
+ bonus bDex,2;
+ bonus bMatk,20;
+ ">
},
{
Id: 2882
@@ -31589,7 +32741,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31642,10 +32793,19 @@ item_db: (
Name: "Mother's Heart"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
EquipLv: [1, 60]
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bBaseAtk,15;
bonus bMatk,15;
@@ -31695,7 +32855,6 @@ item_db: (
Buy: 20
Weight: 1000
Slots: 1
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31714,7 +32873,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 60
Refine: false
@@ -31780,7 +32938,6 @@ item_db: (
Buy: 20
Weight: 50
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 80
Refine: false
@@ -31814,7 +32971,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 136
Refine: false
},
@@ -31825,7 +32981,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 136
Refine: false
},
@@ -31836,9 +32991,17 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bAddRace,RC_NonBoss,5;
bonus2 bAddRace,RC_Boss,5;
@@ -31855,7 +33018,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -31870,7 +33032,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0x00080800
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
@@ -31889,10 +33050,13 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 61
Refine: false
+ Script: <"
+ bonus bBaseAtk,5;
+ bonus bCritical,3;
+ ">
},
{
Id: 2901
@@ -31903,11 +33067,13 @@ item_db: (
Weight: 200
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 61
Refine: false
- Script: <" bonus bStr,2; ">
+ Script: <"
+ bonus bStr,2;
+ bonus bCritical,3;
+ ">
},
{
Id: 2902
@@ -31918,7 +33084,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 33
Refine: false
@@ -31933,7 +33098,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
EquipLv: 33
Refine: false
@@ -31945,7 +33109,6 @@ item_db: (
Name: "At Lorient"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Refine: false
},
@@ -31956,7 +33119,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 1000
- Upper: 63
Loc: 136
Refine: false
},
@@ -31969,7 +33131,6 @@ item_db: (
Weight: 1000
Def: 3
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 70
Refine: false
@@ -31982,7 +33143,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -31998,7 +33158,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
},
@@ -32010,7 +33169,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
Refine: false
},
@@ -32021,7 +33179,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -32037,7 +33194,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -32053,7 +33209,6 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 136
Refine: false
},
@@ -32065,7 +33220,6 @@ item_db: (
Buy: 20
Weight: 1400
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 10
Refine: false
@@ -32080,7 +33234,6 @@ item_db: (
Def: 1
Slots: 1
Job: 0x000FDF80
- Upper: 63
Loc: 136
Refine: false
Script: <"
@@ -32095,9 +33248,16 @@ item_db: (
Type: 5
Buy: 20
Weight: 50
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bMdef,10; ">
},
{
@@ -32107,11 +33267,19 @@ item_db: (
Type: 5
Buy: 0
Weight: 10
- Upper: 63
Loc: 136
EquipLv: 90
Refine: false
- Script: <" skill "ECLAGE_RECALL",1; ">
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" skill ECLAGE_RECALL,1; ">
},
{
Id: 2917
@@ -32120,7 +33288,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32128,7 +33295,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bBaseAtk,(readparam(bStr)/10);
- if(readparam(bStr)>=110) bonus bAtkRate,1;
+ if(readparam(bStr)>=110) {
+ bonus bAtkRate,1;
+ }
">
},
{
@@ -32138,7 +33307,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32146,7 +33314,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bMatk,(readparam(bInt)/10);
- if(readparam(bInt)>=110) bonus bMatkRate,1;
+ if(readparam(bInt)>=110) {
+ bonus bMatkRate,1;
+ }
">
},
{
@@ -32156,7 +33326,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32164,7 +33333,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bFlee,(readparam(bAgi)/10);
- if(readparam(bAgi)>=110) bonus bFlee2,1;
+ if(readparam(bAgi)>=110) {
+ bonus bFlee2,1;
+ }
">
},
{
@@ -32174,7 +33345,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32182,7 +33352,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bMaxHP,(readparam(bVit)/10)*50;
- if(readparam(bVit)>=110) bonus bMaxHPrate,1;
+ if(readparam(bVit)>=110) {
+ bonus bMaxHPrate,1;
+ }
">
},
{
@@ -32192,7 +33364,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32200,7 +33371,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bHit,(readparam(bDex)/10);
- if(readparam(bDex)>=110) bonus bLongAtkRate,1;
+ if(readparam(bDex)>=110) {
+ bonus bLongAtkRate,1;
+ }
">
},
{
@@ -32210,7 +33383,6 @@ item_db: (
Type: 5
Buy: 75000
Weight: 100
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32218,7 +33390,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bCritical,(readparam(bLuk)/10);
- if(readparam(bLuk)>=110) bonus bCritAtkRate,1;
+ if(readparam(bLuk)>=110) {
+ bonus bCritAtkRate,1;
+ }
">
},
{
@@ -32229,7 +33403,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32237,7 +33410,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bBaseAtk,(readparam(bStr)/10);
- if(readparam(bStr)>=110) bonus bAtkRate,1;
+ if(readparam(bStr)>=110) {
+ bonus bAtkRate,1;
+ }
">
},
{
@@ -32248,7 +33423,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32256,7 +33430,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bMatk,(readparam(bInt)/10);
- if(readparam(bInt)>=110) bonus bMatkRate,1;
+ if(readparam(bInt)>=110) {
+ bonus bMatkRate,1;
+ }
">
},
{
@@ -32267,7 +33443,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32275,7 +33450,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bFlee,(readparam(bAgi)/10);
- if(readparam(bAgi)>=110) bonus bFlee2,1;
+ if(readparam(bAgi)>=110) {
+ bonus bFlee2,1;
+ }
">
},
{
@@ -32286,7 +33463,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32294,7 +33470,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bMaxHP,(readparam(bVit)/10)*50;
- if(readparam(bVit)>=110) bonus bMaxHPrate,1;
+ if(readparam(bVit)>=110) {
+ bonus bMaxHPrate,1;
+ }
">
},
{
@@ -32305,7 +33483,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32313,7 +33490,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bHit,(readparam(bDex)/10);
- if(readparam(bDex)>=110) bonus bLongAtkRate,1;
+ if(readparam(bDex)>=110) {
+ bonus bLongAtkRate,1;
+ }
">
},
{
@@ -32324,7 +33503,6 @@ item_db: (
Buy: 75000
Weight: 100
Slots: 1
- Upper: 63
Loc: 136
EquipLv: 100
Refine: false
@@ -32332,7 +33510,9 @@ item_db: (
bonus bMaxHP,100;
bonus bMaxSP,20;
bonus bCritical,(readparam(bLuk)/10);
- if(readparam(bLuk)>=110) bonus bCritAtkRate,1;
+ if(readparam(bLuk)>=110) {
+ bonus bCritAtkRate,1;
+ }
">
},
{
@@ -32361,6 +33541,15 @@ item_db: (
Loc: 136
EquipLv: [1, 12]
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxSP,100;
skill NJ_UTSUSEMI,1;
@@ -32380,6 +33569,15 @@ item_db: (
Loc: 136
EquipLv: [1, 12]
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxSP,100;
skill GS_GLITTERING,1;
@@ -32400,6 +33598,15 @@ item_db: (
Loc: 136
EquipLv: [1, 12]
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxSP,100;
skill TK_SEVENWIND,4;
@@ -32407,6 +33614,98 @@ item_db: (
">
},
{
+ Id: 2944
+ AegisName: "TE_Ring_of_Protection"
+ Name: "TE Ring of Protection"
+ Type: 5
+ Buy: 20
+ Loc: 136
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMaxHP,100;
+ bonus2 bAddRaceTolerance,RC_Player,5;
+ ">
+},
+{
+ Id: 2945
+ AegisName: "TE_Rage_Ring"
+ Name: "TE Rage Ring"
+ Type: 5
+ Buy: 20
+ Loc: 136
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddRace,RC_Player,5;
+ bonus2 bMagicAddRace,RC_Player,5;
+ ">
+},
+{
+ Id: 2946
+ AegisName: "TE_Defiance_Ring"
+ Name: "TE Defiance Ring"
+ Type: 5
+ Buy: 20
+ Loc: 136
+ EquipLv: 40
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bAddRaceTolerance,RC_Player,5;
+ ">
+},
+{
+ Id: 2950
+ AegisName: "Rune_Ring"
+ Name: "Rune Ring"
+ Type: 5
+ Loc: 136
+ EquipLv: [1, 100]
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,10;
+ bonus2 bExpAddRace,RC_NonBoss,10;
+ ">
+},
+{
Id: 2959
AegisName: "Fidelity_Necklace"
Name: "Fidelity Necklace"
@@ -32435,6 +33734,36 @@ item_db: (
Script: <" bonus bAllStats,1; ">
},
{
+ Id: 2963
+ AegisName: "Physical_Enhancer_Ring"
+ Name: "Physical Enhancer Ring"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 90
+ Refine: false
+ Script: <"
+ bonus bAtkRate,5;
+ ">
+},
+{
+ Id: 2964
+ AegisName: "Magic_Intensifier_Ring"
+ Name: "Magic Intensifier Ring"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 90
+ Refine: false
+ Script: <"
+ bonus bMatkRate,5;
+ ">
+},
+{
Id: 2966
AegisName: "RWC_2012_Ring"
Name: "RWC 2012 Ring"
@@ -32485,6 +33814,37 @@ item_db: (
Refine: false
},
{
+ Id: 2971
+ AegisName: "Pocket_Watch__"
+ Name: "Pocket Watch"
+ Type: 4
+ Buy: 20
+ Weight: 200
+ Job: 0x00800200
+ Loc: 136
+ EquipLv: 80
+ Refine: false
+},
+{
+ Id: 2981
+ AegisName: "Brave_Ring"
+ Name: "Brave Ring"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Loc: 136
+ EquipLv: 160
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
Id: 2986
AegisName: "Snake_Ring"
Name: "Snake Ring"
@@ -32517,6 +33877,74 @@ item_db: (
bonus bMdef,3;
">
},
+{
+ Id: 2988
+ AegisName: "Ozs_New_Wing_Ring"
+ Name: "Oz's New Wing Ring"
+ Type: 5
+ Buy: 62000
+ Weight: 100
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 136
+ EquipLv: 130
+ Refine: false
+ Script: <" bonus bVariableCastrate,-25; ">
+},
+{
+ Id: 2989
+ AegisName: "Bloody_Floral_Decoration_Bracelet"
+ Name: "Bloody Floral Decoration Bracelet"
+ Type: 4
+ Buy: 62000
+ Weight: 100
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Loc: 136
+ EquipLv: 130
+ Refine: false
+ Script: <" bonus bVariableCastrate,-25; ">
+},
+{
+ Id: 2997
+ AegisName: "RWC_Gold_Brooch"
+ Name: "RWC Gold Brooch"
+ Type: 5
+ Weight: 200
+ Slots: 1
+ Loc: 136
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAtk,20;
+ bonus bMatk,20;
+ ">
+},
+{
+ Id: 2998
+ AegisName: "RWC_Silver_Brooch"
+ Name: "RWC Silver Brooch"
+ Type: 5
+ Weight: 200
+ Loc: 136
+ Refine: false
+ Script: <"
+ bonus bMaxHP,300;
+ bonus bMaxSP,30;
+ ">
+},
+
// Cards
// ===================================================================
{
@@ -32916,7 +34344,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace,RC_DemiHuman,20; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,20; ">
},
{
Id: 4036
@@ -33180,7 +34608,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_DemiHuman,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,30; ">
},
{
Id: 4059
@@ -33190,7 +34618,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Plant,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Plant,30; ">
},
{
Id: 4060
@@ -33263,7 +34691,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Brute,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Brute,30; ">
},
{
Id: 4067
@@ -33352,7 +34780,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Insect,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Insect,30; ">
},
{
Id: 4075
@@ -33457,7 +34885,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Fish,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Fish,30; ">
},
{
Id: 4084
@@ -33896,7 +35324,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Dragon,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Dragon,30; ">
},
{
Id: 4121
@@ -33942,7 +35370,7 @@ item_db: (
Weight: 10
Loc: 32
Script: <"
- bonus2 bSubRace,RC_Demon,15;
+ bonus2 bAddRaceTolerance,RC_Demon,15;
bonus2 bResEff,Eff_Stone,10000;
">
},
@@ -33955,7 +35383,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bAddRace,RC_DemiHuman,7;
+ bonus2 bAddRace,RC_DemiPlayer,7;
bonus2 bAddRace,RC_Brute,7;
bonus2 bAddRace,RC_Plant,7;
bonus2 bAddRace,RC_Insect,7;
@@ -34084,7 +35512,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Demon,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Demon,30; ">
},
{
Id: 4137
@@ -34104,7 +35532,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Angel,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Angel,30; ">
},
{
Id: 4139
@@ -34295,8 +35723,8 @@ item_db: (
Script: <"
bonus2 bAddItemHealRate,Candy,50;
bonus2 bAddItemHealRate,Candy_Striper,50;
- bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300;
- bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;
+ bonus3 bAddMonsterDropItem,529,RC_DemiPlayer,300;
+ bonus3 bAddMonsterDropItem,530,RC_DemiPlayer,100;
">
},
{
@@ -34307,7 +35735,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,1,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Goblin,30; ">
},
{
Id: 4156
@@ -34661,7 +36089,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,4,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Golem,30; ">
},
{
Id: 4185
@@ -35208,7 +36636,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace2,5,50; ">
+ Script: <" bonus2 bSubRace2,RC2_Guardian,50; ">
},
{
Id: 4232
@@ -35386,8 +36814,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-20;
- bonus2 bExpAddRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,-20;
+ bonus2 bExpAddRace,RC_DemiPlayer,10;
">
},
{
@@ -35400,7 +36828,7 @@ item_db: (
Loc: 2
Script: <"
bonus bCritAtkRate,10;
- bonus2 bCriticalAddRace,RC_DemiHuman,7;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,7;
">
},
{
@@ -35460,7 +36888,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,5,40; ">
+ Script: <" bonus2 bAddRace2,RC2_Guardian,40; ">
},
{
Id: 4252
@@ -35506,7 +36934,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,3,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Orc,30; ">
},
{
Id: 4256
@@ -35516,7 +36944,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 136
- Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; ">
+ Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100; ">
},
{
Id: 4257
@@ -35942,7 +37370,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddRace2,2,30; ">
+ Script: <" bonus2 bAddRace2,RC2_Kobold,30; ">
},
{
Id: 4292
@@ -36078,9 +37506,15 @@ item_db: (
Loc: 4
Script: <"
bonus bFlee,10;
- if(readparam(bStr)>=80) bonus bBaseAtk,20;
- if(readparam(bVit)>=80) bonus bMaxHPrate,3;
- if(readparam(bLuk)>=80) bonus bCritical,3;
+ if(readparam(bStr)>=80) {
+ bonus bBaseAtk,20;
+ }
+ if(readparam(bVit)>=80) {
+ bonus bMaxHPrate,3;
+ }
+ if(readparam(bLuk)>=80) {
+ bonus bCritical,3;
+ }
">
},
{
@@ -36153,7 +37587,7 @@ item_db: (
Loc: 32
Script: <"
bonus bDef,1;
- bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bAddRaceTolerance,RC_Formless,5;
">
},
{
@@ -36341,7 +37775,7 @@ item_db: (
Weight: 10
Loc: 4
Script: <"
- bonus2 bSubEle,Ele_Neutral,15;
+ bonus2 bAddRaceTolerance,RC_Formless,15;
bonus2 bSkillAtk,MG_NAPALMBEAT,5;
">
},
@@ -36395,7 +37829,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bSPGainRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bSPGainRace,RC_DemiPlayer,5; ">
OnUnequipScript: <" heal 0,-5; ">
},
{
@@ -36532,7 +37966,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Undead,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Undead,30; ">
},
{
Id: 4341
@@ -36774,7 +38208,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bCriticalAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bCriticalAddRace,RC_DemiPlayer,10; ">
},
{
Id: 4361
@@ -37747,8 +39181,8 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus bHPGainValue,50;
">
},
@@ -37761,9 +39195,9 @@ item_db: (
Weight: 10
Loc: 136
Script: <"
- bonus2 bCriticalAddRace,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bMagicAddRace,RC_DemiHuman,1;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
bonus2 bAddEff2,Eff_Bleeding,10;
">
},
@@ -37845,7 +39279,7 @@ item_db: (
bonus bMatkRate,10;
bonus bMaxSPrate,-50;
bonus2 bMagicAddRace,RC_Angel,50;
- bonus2 bMagicAddRace,RC_DemiHuman,50;
+ bonus2 bMagicAddRace,RC_DemiPlayer,50;
">
},
{
@@ -37901,6 +39335,22 @@ item_db: (
">
},
{
+ Id: 4446
+ AegisName: "Enhanced_Skeleton_Card"
+ Name: "Enhanced Skeleton Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bAtk,15;
+ bonus2 bAddEff,Eff_Stun,200;
+ if(BaseLevel>99) {
+ bonus2 bAddEff,Eff_Stun,100;
+ }
+ ">
+},
+{
Id: 4447
AegisName: "Centipede_Card"
Name: "Centipede Card"
@@ -38263,7 +39713,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bMagicAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bMagicAddRace,RC_DemiPlayer,10; ">
},
{
Id: 4475
@@ -38345,7 +39795,7 @@ item_db: (
Weight: 10
Loc: 64
Script: <"
- .@rate = (getrefine() > 14) ? 7 : 5;
+ .@rate = (getrefine()>14)?7:5;
bonus bMaxHPrate,.@rate;
bonus bMaxSPrate,.@rate;
bonus2 bHPRegenRate,50,10000;
@@ -38384,7 +39834,7 @@ item_db: (
Weight: 10
Loc: 16
Script: <"
- .@rate = (getrefine() > 14) ? 30 : 20;
+ .@rate = (getrefine()>14)?30:20;
bonus2 bAddEle,Ele_Holy,.@rate;
bonus2 bAddEle,Ele_Dark,.@rate;
bonus2 bAddRace,RC_Angel,.@rate;
@@ -38434,13 +39884,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bUseSPrate,-15; ">
},
{
@@ -38451,13 +39894,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 64
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" skill AL_INCAGI,((getrefine()>14)?5:1); ">
},
{
@@ -38468,13 +39904,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bHPrecovRate,-100;
bonus2 bHPDrainRate,5,((getrefine()>14)?15:10);
@@ -38488,13 +39917,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bVit,3;
bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000);
@@ -38508,13 +39930,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMaxHPrate,((getrefine()>14)?75:50);
bonus bDefRate,-50;
@@ -38529,15 +39944,8 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
- .@rate = (getrefine() > 14) ? 15 : 10;
+ .@rate = (getrefine()>14)?15:10;
bonus2 bAddRace,RC_NonBoss,.@rate;
bonus2 bAddRace,RC_Boss,.@rate;
bonus3 bAutoSpell,SM_MAGNUM,10,15;
@@ -38551,13 +39959,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 64
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bAllStats,1;
bonus3 bAutoSpellWhenHit,PR_KYRIE,((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));
@@ -38571,13 +39972,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 4497
@@ -38587,13 +39981,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus3 bAutoSpell,WZ_STORMGUST,1,10;
bonus2 bAddEff,Eff_Freeze, ((getrefine()>14)?1500:1000);
@@ -38607,13 +39994,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 64
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMaxHPrate,((getrefine()>14)?-50:-60);
bonus bMaxSPrate,50;
@@ -38629,13 +40009,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bIgnoreDefRace,RC_NonBoss;
bonus bHPrecovRate,-100;
@@ -38659,13 +40032,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15); ">
},
{
@@ -38676,13 +40042,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus5 bAutoSpellWhenHit,HP_ASSUMPTIO,1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0; ">
},
{
@@ -38693,13 +40052,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
if (getrefine()>14) {
bonus bBreakWeaponRate,800;
@@ -38719,13 +40071,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bDex,2;
bonus2 bIgnoreMdefRate,RC_Boss,((getrefine()>14)?25:15);
@@ -38739,13 +40084,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 64
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bMaxHPrate,((getrefine()>14)?-35:-50); ">
OnEquipScript: <" sc_start4 SC_ENDURE,60000,10,0,0,1; ">
OnUnequipScript: <" sc_end SC_ENDURE; ">
@@ -38786,6 +40124,10 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
+ Script: <"
+ bonus2 bAddRace2,RC2_Scaraba,30;
+ bonus2 bAddMonsterDropItem,12806,30;
+ ">
},
{
Id: 4508
@@ -38810,9 +40152,9 @@ item_db: (
Loc: 769
Script: <"
bonus bInt,3;
- bonus2 bSubRace,RC_Insect,10;
+ bonus2 bAddRaceTolerance,RC_Insect,10;
if(getrefine()>=9) {
- bonus2 bSubRace,RC_Insect,5;
+ bonus2 bAddRaceTolerance,RC_Insect,5;
}
">
},
@@ -38884,7 +40226,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 32
- Script: <" bonus2 bSubRace,RC_Plant,30; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Plant,30; ">
},
{
Id: 4516
@@ -38966,7 +40308,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Script: <" bonus2 bAddEff,Eff_Cold,500; ">
+ Script: <" bonus4 bAddEff,Eff_Cold,500,ATF_SHORT,3000; ">
},
{
Id: 4523
@@ -38978,7 +40320,7 @@ item_db: (
Loc: 16
Script: <"
bonus bDefEle,Ele_Water;
- bonus2 bSubRace,RC_Fish,10;
+ bonus2 bAddRaceTolerance,RC_Fish,10;
">
},
{
@@ -39131,13 +40473,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 4536
@@ -39147,13 +40482,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bBaseAtk,((getrefine()>14)?25:15);
autobonus "{ bonus bAspdRate,((getrefine()>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
@@ -39167,13 +40495,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bHit,((getrefine()>14)?75:50); ">
},
{
@@ -39184,13 +40505,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
if (getrefine()>14) {
bonus bHealPower,25;
@@ -39210,19 +40524,12 @@ item_db: (
Buy: 20
Weight: 10
Loc: 64
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMatkRate,((getrefine()>14)?8:5);
bonus bMaxSPrate,-50;
- .@rate = (getrefine() > 14) ? 33 : 25;
+ .@rate = (getrefine()>14)?33:25;
bonus2 bMagicAddRace,RC_Angel,.@rate;
- bonus2 bMagicAddRace,RC_DemiHuman,.@rate;
+ bonus2 bMagicAddRace,RC_DemiPlayer,.@rate;
">
},
{
@@ -39233,15 +40540,8 @@ item_db: (
Buy: 20
Weight: 10
Loc: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
- .@rate = (getrefine() > 14) ? 350 : 250;
+ .@rate = (getrefine()>14)?350:250;
bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT;
bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT;
bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT;
@@ -39258,13 +40558,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bIgnoreMdefRace,RC_NonBoss;
if (getrefine()>14) {
@@ -39286,13 +40579,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 4543
@@ -39302,13 +40588,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500); ">
},
{
@@ -39319,13 +40598,6 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,3;
if (getrefine()>14) {
@@ -39349,6 +40621,46 @@ item_db: (
Script: <" bonus bLuk,1; ">
},
{
+ Id: 4546
+ AegisName: "Val'khiri_Card"
+ Name: "Val'khiri Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+},
+{
+ Id: 4547
+ AegisName: "Enhanced_Byorgue_Card"
+ Name: "Enhanced Byorgue Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ if(BaseJob==Job_Rogue) {
+ bonus bMatkRate,10;
+ bonus2 bAddRace,RC_NonBoss,10;
+ bonus2 bAddRace,RC_Boss,10;
+ }
+ bonus bMaxHPrate,getrefine()/2;
+ bonus3 bAddEffOnSkill,SC_BODYPAINT,Eff_Confusion,100;
+ ">
+},
+{
+ Id: 4548
+ AegisName: "Enhanced_Salamander_Card"
+ Name: "Enhanced Salamander Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus2 bSkillAtk,WZ_FIREPILLAR,40;
+ bonus2 bSkillAtk,WZ_METEOR,40;
+ ">
+},
+{
Id: 4549
AegisName: "Upd_Maya_Puple_Card"
Name: "Upd Maya Puple Card"
@@ -39380,6 +40692,22 @@ item_db: (
">
},
{
+ Id: 4551
+ AegisName: "Enhanced_Necromancer_Card"
+ Name: "Enhanced Necromancer Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==10) {
+ bonus bInt,1;
+ bonus bIgnoreMdefRate,2;
+ bonus bIgnoreMdefRate,getrefine()/4;
+ }
+ ">
+},
+{
Id: 4552
AegisName: "Manny_Card"
Name: "Manny Card"
@@ -39387,6 +40715,9 @@ item_db: (
Buy: 20
Weight: 10
Loc: 136
+ Script: <"
+ bonus bMaxHP,10;
+ ">
},
{
Id: 4553
@@ -39396,6 +40727,9 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
+ Script: <"
+ bonus bMaxHP,100;
+ ">
},
{
Id: 4554
@@ -39405,6 +40739,9 @@ item_db: (
Buy: 20
Weight: 10
Loc: 4
+ Script: <"
+ bonus bMaxHP,100;
+ ">
},
{
Id: 4555
@@ -39414,6 +40751,409 @@ item_db: (
Buy: 20
Weight: 10
Loc: 769
+ Script: <"
+ bonus bMaxHP,100;
+ ">
+},
+{
+ Id: 4556
+ AegisName: "Fenrir_Card"
+ Name: "Fenrir Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 769
+ Script: <"
+ bonus bMatk,50;
+ bonus bMatk,(getrefine()*5);
+ bonus bFixedCastrate,-70;
+ ">
+},
+{
+ Id: 4557
+ AegisName: "Weakened_Fenrir_Card"
+ Name: "Weakened Fenrir Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 769
+ Script: <"
+ bonus bMatk,25;
+ ">
+},
+{
+ Id: 4558
+ AegisName: "Chun_Tree_Card"
+ Name: "Chun Tree Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus2 bSubEle,Ele_Earth,20;
+ bonus3 bAutoSpellWhenHit,PR_KYRIE,2,20;
+ ">
+},
+{
+ Id: 4559
+ AegisName: "Devil_Morocc_Card"
+ Name: "Devil Morocc Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 64
+ Script: <"
+ bonus bAspd,1;
+ bonus bMaxHPrate,-10;
+ ">
+},
+{
+ Id: 4560
+ AegisName: "Clown_Card"
+ Name: "Clown Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bFlee,20;
+ if(readparam(bVit)>=110) {
+ bonus bFlee,20;
+ }
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==13) {
+ skill BA_POEMBRAGI,10;
+ }
+ ">
+},
+{
+ Id: 4561
+ AegisName: "Professor_Card"
+ Name: "Professor Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bMatkRate,7;
+ if(readparam(bDex)>=110) {
+ bonus bMatkRate,7;
+ }
+ bonus5 bAutoSpellWhenHit,SA_LANDPROTECTOR,5,70,BF_MAGIC,0;
+ ">
+},
+{
+ Id: 4562
+ AegisName: "Champion_Card"
+ Name: "Champion Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bAtkRate,7;
+ if(readparam(bAgi)>=110) {
+ bonus bAtkRate,7;
+ }
+ bonus5 bAutoSpellWhenHit,MO_INVESTIGATE,5,70,BF_WEAPON,1;
+ ">
+},
+{
+ Id: 4563
+ AegisName: "Creator_Card"
+ Name: "Creator Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bCritical,20;
+ if(readparam(bStr)>=110) {
+ bonus bCritical,20;
+ }
+ bonus5 bAutoSpellWhenHit,AM_ACIDTERROR,5,70,BF_WEAPON,1;
+ ">
+},
+{
+ Id: 4564
+ AegisName: "Stalker_Card"
+ Name: "Stalker Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bHit,20;
+ if(readparam(bLuk)>=110) {
+ bonus bHit,20;
+ }
+ bonus5 bAutoSpellWhenHit,ST_FULLSTRIP,1,70,BF_WEAPON,1;
+ ">
+},
+{
+ Id: 4565
+ AegisName: "Paladin_Card"
+ Name: "Paladin Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bMaxHPrate,10;
+ if(readparam(bInt)>=110) {
+ bonus bMaxHPrate,10;
+ }
+ bonus5 bAutoSpellWhenHit,CR_GRANDCROSS,10,70,BF_WEAPON,0;
+ ">
+},
+{
+ Id: 4566
+ AegisName: "Gypsy_Card"
+ Name: "Gypsy Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==13) {
+ skill DC_FORTUNEKISS,10;
+ }
+ bonus bFlee,20;
+ if(readparam(bVit)>=110) {
+ bonus bFlee,20;
+ }
+ ">
+},
+{
+ Id: 4567
+ AegisName: "Alphoccio_Card"
+ Name: "Alphoccio Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ if(BaseJob==Job_Bard) {
+ bonus bMaxHPrate,10;
+ bonus bMaxSPrate,5;
+ }
+ ">
+},
+{
+ Id: 4568
+ AegisName: "Celia_Card"
+ Name: "Celia Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ skill SA_ABRACADABRA,1;
+ ">
+},
+{
+ Id: 4569
+ AegisName: "Chen_Card"
+ Name: "Chen Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ skill MO_CALLSPIRITS,2;
+ ">
+},
+{
+ Id: 4570
+ AegisName: "Flamel_Card"
+ Name: "Flamel Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ bonus2 bAddItemHealRate,501,200;
+ bonus2 bAddItemHealRate,502,200;
+ bonus2 bAddItemHealRate,503,200;
+ bonus2 bAddItemHealRate,504,200;
+ ">
+},
+{
+ Id: 4571
+ AegisName: "Gertie_Card"
+ Name: "Gertie Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ skill RG_CLOSECONFINE,1;
+ ">
+},
+{
+ Id: 4572
+ AegisName: "Randel_Card"
+ Name: "Randel Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ skill CR_AUTOGUARD,3;
+ ">
+},
+{
+ Id: 4573
+ AegisName: "Trentini_Card"
+ Name: "Trentini Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bFlee,10;
+ if(BaseJob==Job_Dancer) {
+ bonus bMaxHPrate,10;
+ bonus bMaxSPrate,5;
+ }
+ ">
+},
+{
+ Id: 4574
+ AegisName: "General_Daehyon_Card"
+ Name: "General Daehyon Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ if((getiteminfo(getequipid(EQI_HAND_R),11)==3)||(getiteminfo(getequipid(EQI_HAND_R),11)==4)) {
+ bonus bBaseAtk,100;
+ }
+ ">
+},
+{
+ Id: 4575
+ AegisName: "Armed_Guard_Soheon_Card"
+ Name: "Armed Guard Soheon Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bBaseAtk,10;
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==1) {
+ if(getrefine()>=10) {
+ bonus bAspd,1;
+ }
+ if(getrefine()>=14) {
+ bonus bAspd,1;
+ }
+ }
+ ">
+},
+{
+ Id: 4576
+ AegisName: "Gioia_Card"
+ Name: "Gioia Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus2 bMagicAtkEle,Ele_Wind,100;
+ bonus2 bMagicAtkEle,Ele_Ghost,100;
+ bonus2 bSubEle,Ele_Neutral,-30;
+ bonus2 bSubEle,Ele_Water,-30;
+ bonus2 bSubEle,Ele_Earth,-30;
+ bonus2 bSubEle,Ele_Fire,-30;
+ bonus2 bSubEle,Ele_Wind,-30;
+ bonus2 bSubEle,Ele_Poison,-30;
+ bonus2 bSubEle,Ele_Holy,-30;
+ bonus2 bSubEle,Ele_Dark,-30;
+ bonus2 bSubEle,Ele_Ghost,-30;
+ bonus2 bSubEle,Ele_Undead,-30;
+ ">
+},
+{
+ Id: 4577
+ AegisName: "Elvira_Card"
+ Name: "Elvira Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 136
+ Script: <"
+ bonus2 bMagicAtkEle,Ele_Wind,20;
+ bonus2 bMagicAtkEle,Ele_Ghost,20;
+ ">
+},
+{
+ Id: 4578
+ AegisName: "Angry_Student_Pyuriel_Card"
+ Name: "Angry Student Pyuriel Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bCritAtkRate,30;
+ bonus2 bSubRace,RC_NonBoss,-10;
+ bonus2 bSubRace,RC_Boss,-10;
+ ">
+},
+{
+ Id: 4579
+ AegisName: "Warrior_Lola_Card"
+ Name: "Warrior Lola Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==8) {
+ bonus bBaseAtk,20;
+ bonus bCritical,10;
+ }
+ bonus bBaseAtk,getrefine();
+ bonus bCritical,getrefine();
+ ">
+},
+{
+ Id: 4580
+ AegisName: "Guardian_Kades_Card"
+ Name: "Guardian Kades Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus2 bSubEle,Ele_Water,50;
+ bonus2 bSubEle,Ele_Earth,50;
+ bonus2 bSubEle,Ele_Fire,50;
+ bonus2 bSubEle,Ele_Wind,50;
+ bonus2 bSubEle,Ele_Dark,50;
+ bonus2 bSubEle,Ele_Undead,50;
+ bonus2 bSubEle,Ele_Holy,-100;
+ bonus2 bSubEle,Ele_Ghost,-100;
+ ">
+},
+{
+ Id: 4581
+ AegisName: "Rudo_Card"
+ Name: "Rudo Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 64
+ Script: <"
+ autobonus "{ sc_start SC_MOVHASTE_INFINITY,3000,0; bonus bAgi,44; heal 0,-40; }",3,3000,0;
+ ">
},
{
Id: 4582
@@ -39489,7 +41229,7 @@ item_db: (
Weight: 10
Loc: 136
Script: <"
- bonus2 bCriticalAddRace,RC_DemiHuman,12;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,12;
bonus2 bCriticalAddRace,RC_Fish,12;
bonus2 bCriticalAddRace,RC_Brute,12;
">
@@ -39649,6 +41389,95 @@ item_db: (
">
},
{
+ Id: 4601
+ AegisName: "Amdarais_Card"
+ Name: "Amdarais Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bAtkRate,15;
+ bonus bMatkRate,15;
+ bonus2 bHPLossRate,666,4000;
+ bonus2 bSPLossRate,66,4000;
+ ">
+ OnUnequipScript: <" heal -6666,-666; ">
+},
+{
+ Id: 4602
+ AegisName: "Realized_Amdarais_Card"
+ Name: "Realized Amdarais Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bAtkRate,20;
+ bonus bMatkRate,20;
+ bonus2 bHPLossRate,666,6000;
+ bonus2 bSPLossRate,66,6000;
+ ">
+ OnUnequipScript: <" heal -6666,-666; ">
+},
+{
+ Id: 4603
+ AegisName: "Corruption_Root_Card"
+ Name: "Corruption Root Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bBaseAtk,20;
+ bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,1,70,BF_WEAPON,0;
+ bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,1,70,BF_WEAPON,0;
+ bonus5 bAutoSpellWhenHit,NPC_WIDECURSE,1,70,BF_WEAPON,0;
+ ">
+},
+{
+ Id: 4604
+ AegisName: "Realized_Corruption_Root_Card"
+ Name: "Realized Corruption Root Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bBaseAtk,30;
+ bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,2,70,BF_WEAPON,0;
+ bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,2,70,BF_WEAPON,0;
+ bonus5 bAutoSpellWhenHit,NPC_WIDECURSE,2,70,BF_WEAPON,0;
+ ">
+},
+{
+ Id: 4605
+ AegisName: "Agony_Of_Royal_Knight_Card"
+ Name: "Agony Of Royal Knight Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bMaxHPrate,-44;
+ bonus bHPGainValue,200+10*getrefine();
+ ">
+},
+{
+ Id: 4606
+ AegisName: "Grudge_of_Royal_Knight_Card"
+ Name: "Grudge of Royal Knight Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bMaxSPrate,-44;
+ bonus bSPGainValue,20+(getrefine()/2);
+ ">
+ OnUnequipScript: <" heal 0,-444; ">
+},
+{
Id: 4607
AegisName: "Faithful_Manager_Card"
Name: "Faithful Manager Card"
@@ -39669,7 +41498,272 @@ item_db: (
bonus bMatk,20;
}
}
-
+ ">
+},
+{
+ Id: 4608
+ AegisName: "White_Knight_Card"
+ Name: "White Knight Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bBaseAtk,15;
+ bonus2 bAddSize,Size_Medium,20;
+ bonus2 bAddSize,Size_Large,20;
+ ">
+},
+{
+ Id: 4609
+ AegisName: "Khalitzburg_Knight_Card"
+ Name: "Khalitzburg Knight Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 32
+ Script: <"
+ bonus bDef,20;
+ bonus2 bSubSize,Size_Medium,25;
+ bonus2 bSubSize,Size_Large,25;
+ ">
+},
+{
+ Id: 4610
+ AegisName: "Sarah_Card"
+ Name: "Sarah Card"
+ Type: 6
+ Buy: 10
+ Weight: 10
+ Loc: 16
+},
+{
+ Id: 4625
+ AegisName: "Timeholder_Card"
+ Name: "Timeholder Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bMatkRate,20;
+ bonus bUseSPrate,10;
+ ">
+},
+{
+ Id: 4626
+ AegisName: "Big_Ben_Card"
+ Name: "Big Ben Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus2 bMagicAddRace,RC_Formless,5;
+ bonus2 bMagicAddRace,RC_Demon,5;
+ ">
+},
+{
+ Id: 4627
+ AegisName: "Big_Bell_Card"
+ Name: "Big Bell Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus2 bAddRace,RC_Formless,10;
+ bonus2 bAddRace,RC_Demon,10;
+ ">
+},
+{
+ Id: 4628
+ AegisName: "Neo_Punk_Card"
+ Name: "Neo Punk Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 32
+ Script: <"
+ bonus2 bSubRace,RC_Formless,20;
+ bonus2 bSubRace,RC_Demon,20;
+ ">
+},
+{
+ Id: 4629
+ AegisName: "Arc_Elder_Card"
+ Name: "Arc Elder Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus2 bSubEle,Ele_Neutral,15;
+ bonus2 bMagicAtkEle,Ele_Earth,(getrefine()*3);
+ ">
+},
+{
+ Id: 4630
+ AegisName: "Time_Keeper_Card"
+ Name: "Time Keeper Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 64
+ Script: <"
+ bonus3 bAutoSpell,NPC_WIDECURSE,2,20;
+ ">
+},
+{
+ Id: 4631
+ AegisName: "Owl_Viscount_Card"
+ Name: "Owl Viscount Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 136
+ Script: <"
+ bonus bAspdRate,3;
+ ">
+},
+{
+ Id: 4632
+ AegisName: "Owl_Marquees_Card"
+ Name: "Owl Marquees Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 136
+ Script: <"
+ if(getskilllv(SA_VIOLENTGALE)==5) {
+ bonus5 bAutoSpell,SA_VIOLENTGALE,5,20,BF_WEAPON,0;
+ }
+ else bonus5 bAutoSpell,SA_VIOLENTGALE,1,20,BF_WEAPON,0;
+ ">
+},
+{
+ Id: 4633
+ AegisName: "Enhanced_Archer_Skeleton_Card"
+ Name: "Enhanced Archer Skeleton Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bLongAtkRate,10;
+ if(BaseLevel>99) {
+ bonus bLongAtkRate,2;
+ }
+ ">
+},
+{
+ Id: 4634
+ AegisName: "Enhanced_Soldier_Skeleton_Card"
+ Name: "Enhanced Soldier Skeleton Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 2
+ Script: <"
+ bonus bCritical,9;
+ if(BaseLevel>99) {
+ bonus bCritical,1;
+ }
+ ">
+},
+{
+ Id: 4635
+ AegisName: "Enhanced_Amdarais_Card"
+ Name: "Enhanced Amdarais Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bDef,getequiprefinerycnt(EQI_ARMOR)*10;
+ bonus bFlee,-(getequiprefinerycnt(EQI_ARMOR)*2);
+ if(BaseLevel>99) {
+ bonus bMaxHP,500;
+ }
+ ">
+},
+{
+ Id: 4636
+ AegisName: "Bijou_Card"
+ Name: "Bijou Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 32
+ Script: <"
+ bonus2 bResEff,Eff_Freeze,10000;
+ bonus bAtkRate,10;
+ bonus bMatkRate,10;
+ ">
+},
+{
+ Id: 4637
+ AegisName: "Immortal_Corps_Card"
+ Name: "Immortal Corps Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 4
+ Script: <"
+ bonus bHPGainValue,50;
+ bonus bSPGainValue,5;
+ bonus bHPrecovRate,-100;
+ ">
+ OnUnequipScript: <" heal -1000,100; ">
+},
+{
+ Id: 4638
+ AegisName: "Watcher_Card"
+ Name: "Watcher Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 16
+ Script: <"
+ bonus bAtk,30;
+ /* When attacked by enemy, drain 5 SP from user. */
+ ">
+},
+{
+ Id: 4639
+ AegisName: "Taffy_Card"
+ Name: "Taffy Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 136
+ Script: <"
+ bonus bAtkRate,1;
+ ">
+},
+{
+ Id: 4640
+ AegisName: "Frozen_Wolf_Card"
+ Name: "Frozen Wolf Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 136
+ Script: <"
+ bonus bMatkRate,1;
+ ">
+},
+{
+ Id: 4641
+ AegisName: "Zombie_Guard_Card"
+ Name: "Zombie Guard Card"
+ Type: 6
+ Buy: 20
+ Weight: 10
+ Loc: 32
+ Script: <"
+ /*bonus bSPrecovRate,-100;*/
+ /*Each time you get a physical attack, recover SP by 1.*/
">
},
// Armor Enchant System
@@ -41174,7 +43268,7 @@ item_db: (
Type: 6
Buy: 0
Loc: 16
- Script: <" bonus2 bSubRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 4850
@@ -41424,7 +43518,6 @@ item_db: (
Weight: 200
Def: 6
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 87
Script: <" bonus2 bResEff,Eff_Curse,1000; ">
@@ -41438,7 +43531,6 @@ item_db: (
Weight: 600
Def: 9
Job: 0x000654E2
- Upper: 63
Loc: 256
EquipLv: 60
View: 88
@@ -41457,7 +43549,6 @@ item_db: (
Weight: 100
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 89
Script: <"
@@ -41473,7 +43564,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 90
@@ -41488,7 +43578,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 513
Refine: false
View: 91
@@ -41503,7 +43592,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 92
@@ -41517,7 +43605,6 @@ item_db: (
Weight: 200
Def: 7
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 55
View: 93
@@ -41537,7 +43624,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 94
@@ -41551,7 +43637,6 @@ item_db: (
Weight: 500
Def: 7
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 95
Script: <"
@@ -41567,7 +43652,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 96
},
@@ -41579,7 +43663,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 97
},
@@ -41592,7 +43675,6 @@ item_db: (
Weight: 200
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 98
},
@@ -41604,7 +43686,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 30
- Upper: 63
Loc: 256
View: 99
Script: <"
@@ -41625,7 +43706,6 @@ item_db: (
Weight: 300
Def: 5
Job: 0x00004082
- Upper: 63
Loc: 512
EquipLv: 65
Refine: false
@@ -41639,7 +43719,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 6
- Upper: 63
Loc: 256
Refine: false
View: 101
@@ -41653,7 +43732,6 @@ item_db: (
Weight: 100
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 102
},
@@ -41666,7 +43744,6 @@ item_db: (
Weight: 800
Def: 15
Job: 0x000444A2
- Upper: 63
Loc: 256
EquipLv: 70
View: 103
@@ -41681,7 +43758,6 @@ item_db: (
Weight: 300
Def: 8
Job: 0x00080808
- Upper: 63
Loc: 256
View: 104
Script: <" bonus bAgi,1; ">
@@ -41695,7 +43771,6 @@ item_db: (
Weight: 500
Def: 11
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 105
Script: <" bonus bVit,1; ">
@@ -41708,7 +43783,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 5
- Upper: 63
Loc: 256
View: 106
Script: <" bonus bMdef,3; ">
@@ -41722,7 +43796,6 @@ item_db: (
Weight: 1200
Def: 8
Job: 0x00040420
- Upper: 63
Loc: 256
EquipLv: 38
View: 107
@@ -41740,7 +43813,6 @@ item_db: (
Weight: 2400
Def: 4
Job: 0x000FDF80
- Upper: 63
Loc: 768
View: 138
Script: <"
@@ -41756,7 +43828,6 @@ item_db: (
Buy: 20
Weight: 1000
Job: 0x00040420
- Upper: 63
Loc: 256
View: 108
},
@@ -41768,7 +43839,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 2
- Upper: 63
Loc: 256
View: 109
},
@@ -41781,7 +43851,6 @@ item_db: (
Weight: 1600
Def: 10
Job: 0x000FDF80
- Upper: 63
Loc: 256
EquipLv: 74
View: 110
@@ -41800,7 +43869,6 @@ item_db: (
Weight: 300
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 50
View: 111
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Script: <"
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View: 113
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View: 119
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Refine: false
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Loc: 256
View: 126
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Loc: 256
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Loc: 256
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Loc: 256
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Loc: 256
Refine: false
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Loc: 256
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Job: 0xFFFFFFFE
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Loc: 256
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Loc: 512
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Loc: 256
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Script: <"
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Job: 0xFFFFFFFE
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Loc: 256
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Job: 0xFFFFFFFE
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Loc: 256
View: 155
Script: <" bonus bDex,1; ">
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Loc: 256
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Job: 0xFFFFFFFE
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Loc: 256
View: 157
Script: <" bonus bDex,2; ">
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Weight: 100
Def: 3
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
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Weight: 500
Def: 8
- Upper: 63
Loc: 256
View: 159
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Def: 3
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Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 161
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Weight: 800
Def: 6
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Loc: 256
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Weight: 100
Def: 1
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Loc: 256
View: 163
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Loc: 256
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Def: 2
Job: 0xFFFFFFFE
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Loc: 256
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View: 165
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Weight: 100
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Loc: 256
View: 166
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Weight: 200
Def: 2
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Loc: 256
EquipLv: 45
View: 167
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Def: 2
Job: 0xFFFFFFFE
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Loc: 256
View: 168
Script: <" bonus2 bResEff,Eff_Sleep,2000; ">
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Weight: 100
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Loc: 512
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Def: 2
Job: 0xFFFFFFFE
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Loc: 513
Refine: false
View: 170
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Weight: 100
Def: 1
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Loc: 513
Refine: false
View: 171
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Weight: 100
Def: 1
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Loc: 513
Refine: false
View: 172
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Weight: 100
Def: 1
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Loc: 513
Refine: false
View: 173
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Weight: 100
Def: 2
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Loc: 513
Refine: false
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Def: 2
Job: 0xFFFFFFFE
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Loc: 768
EquipLv: 35
View: 175
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Job: 0x00001100
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Loc: 768
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View: 176
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Loc: 768
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Job: 0xFFFFFFFE
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Loc: 768
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View: 179
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Job: 0x00001100
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Loc: 1
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Loc: 256
View: 144
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View: 181
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bonus bStr,3;
bonus bMaxHP,100;
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Weight: 300
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Loc: 256
View: 182
Script: <"
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bonus bMdef,10;
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{
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Weight: 800
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Loc: 512
Refine: false
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Loc: 512
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Loc: 256
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View: 109
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Weight: 300
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 144
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Script: <"
bonus bLuk,1;
bonus bMatkRate,3;
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Loc: 1
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Loc: 256
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Loc: 1
Refine: false
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Loc: 256
View: 197
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Weight: 100
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Loc: 256
View: 198
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{
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Loc: 768
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Job: 0xFFFFFFFE
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Job: 0xFFFFFFFE
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Loc: 256
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Job: 0xFFFFFFFE
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Loc: 256
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View: 251
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Job: 0xFFFFFFFE
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Loc: 256
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View: 256
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Job: 0xFFFFFFFE
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Loc: 256
EquipLv: 61
View: 257
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Def: 10
Job: 0xFFFFFFFE
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Loc: 256
EquipLv: 54
View: 258
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Weight: 400
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Loc: 256
EquipLv: 50
Refine: false
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{
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Job: 0x000FDF80
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Loc: 768
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Job: 0x00004082
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Loc: 769
EquipLv: 75
View: 203
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Buy: 20
Weight: 700
Def: 5
- Upper: 63
Loc: 256
Refine: false
View: 204
Trade: {
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+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
nomail: true
noauction: true
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},
{
Id: 5133
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Def: 3
Job: 0x00008110
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Loc: 256
Refine: false
View: 205
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},
{
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Weight: 200
Def: 3
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Loc: 256
View: 206
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Job: 0xFFFFFFFE
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Loc: 512
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Refine: false
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Weight: 100
Def: 4
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Loc: 256
View: 20
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Slots: 1
Job: 0xFFFFFFFE
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Loc: 256
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Refine: false
View: 208
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,10;
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bonus2 bAddEff2,Eff_Sleep,10;
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Def: 3
Job: 0x00810204
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Loc: 256
EquipLv: 30
View: 209
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Type: 5
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Weight: 200
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Loc: 256
EquipLv: 10
Refine: false
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Def: 2
Slots: 1
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Loc: 256
EquipLv: 10
View: 211
Script: <"
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{
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Slots: 1
Job: 0xFFFFFFFE
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Loc: 256
EquipLv: 30
View: 212
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Slots: 1
Job: 0x000444A2
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Loc: 768
EquipLv: 50
View: 213
Script: <"
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{
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Slots: 1
Job: 0xFFFFFFFE
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Loc: 769
EquipLv: 30
View: 214
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Weight: 200
Def: 4
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Loc: 256
View: 16
Script: <" bonus bLuk,5; ">
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Weight: 100
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Loc: 256
View: 89
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Weight: 500
- Upper: 63
Loc: 256
View: 215
Script: <"
@@ -43596,9 +45540,18 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 216
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{
Id: 5148
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Buy: 0
Weight: 500
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Loc: 256
View: 217
Script: <" bonus bInt,2; ">
@@ -43619,9 +45571,17 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 256
View: 218
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+ nocart: true
+ nostorage: true
+ nogstorage: true
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},
{
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Weight: 100
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 219
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Weight: 200
Def: 4
Slots: 1
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Loc: 768
View: 220
Script: <"
@@ -43664,7 +45622,6 @@ item_db: (
Buy: 20
Weight: 2000
Def: 2
- Upper: 63
Loc: 768
View: 221
Script: <"
@@ -43681,7 +45638,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 5
- Upper: 63
Loc: 256
View: 222
Script: <" bonus bFlee,5; ">
@@ -43694,7 +45650,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 512
Refine: false
View: 12
@@ -43715,7 +45670,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 25
@@ -43737,7 +45691,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 8
@@ -43762,7 +45715,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 256
View: 86
},
@@ -43776,7 +45728,6 @@ item_db: (
Def: 10
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 256
View: 35
Script: <" bonus bMdef,3; ">
@@ -43791,7 +45742,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 40
View: 30
@@ -43807,7 +45757,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0x006444A2
- Upper: 63
Loc: 256
View: 41
Script: <" bonus bStr,1; ">
@@ -43822,7 +45771,6 @@ item_db: (
Def: 12
Slots: 1
Job: 0x0066D5F2
- Upper: 63
Loc: 256
EquipLv: 50
View: 43
@@ -43837,7 +45785,6 @@ item_db: (
Def: 15
Slots: 1
Job: 0x000444A2
- Upper: 63
Loc: 256
EquipLv: 70
View: 103
@@ -43853,7 +45800,6 @@ item_db: (
Def: 10
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 105
Script: <" bonus bVit,1; ">
@@ -43868,7 +45814,6 @@ item_db: (
Def: 7
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Gender: 0
Loc: 256
EquipLv: 45
@@ -43885,7 +45830,6 @@ item_db: (
Def: 7
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Gender: 1
Loc: 256
EquipLv: 45
@@ -43902,7 +45846,6 @@ item_db: (
Def: 5
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 257
EquipLv: 65
Refine: false
@@ -43918,11 +45861,10 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 769
Refine: false
View: 51
- Script: <" bonus2 bSubRace,RC_Undead,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Undead,10; ">
},
{
Id: 5168
@@ -43933,7 +45875,6 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 769
Refine: false
View: 139
@@ -43947,7 +45888,6 @@ item_db: (
Weight: 500
Def: 4
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 40
View: 223
@@ -43967,12 +45907,11 @@ item_db: (
Weight: 600
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 224
Script: <"
bonus bMdef,1;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -43997,11 +45936,10 @@ item_db: (
Type: 5
Buy: 30000
Weight: 700
- Upper: 63
Loc: 256
Refine: false
View: 226
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,10; ">
},
{
Id: 5173
@@ -44012,7 +45950,6 @@ item_db: (
Weight: 400
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
View: 227
@@ -44032,7 +45969,6 @@ item_db: (
Weight: 400
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
View: 228
@@ -44050,7 +45986,6 @@ item_db: (
Type: 5
Buy: 30000
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 229
@@ -44068,7 +46003,6 @@ item_db: (
Buy: 30000
Weight: 100
Def: 2
- Upper: 63
Loc: 513
EquipLv: 30
Refine: false
@@ -44089,7 +46023,6 @@ item_db: (
Weight: 500
Def: 5
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 40
View: 231
@@ -44108,7 +46041,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 150
- Upper: 63
Loc: 256
View: 113
Script: <" bonus bAllStats,1; ">
@@ -44120,9 +46052,17 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 256
View: 232
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bInt,2; ">
},
{
@@ -44133,7 +46073,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 217
Script: <" bonus bVit,1; ">
@@ -44148,7 +46087,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 768
EquipLv: 50
View: 233
@@ -44162,7 +46100,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -44180,7 +46117,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 235
@@ -44199,7 +46135,6 @@ item_db: (
Weight: 500
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 30
View: 236
@@ -44214,7 +46149,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 237
@@ -44232,7 +46166,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -44251,7 +46184,6 @@ item_db: (
Weight: 200
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 239
@@ -44270,7 +46202,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
EquipLv: 50
View: 240
@@ -44286,7 +46217,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 241
Script: <"
@@ -44303,7 +46233,6 @@ item_db: (
Weight: 20
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 216
},
@@ -44316,7 +46245,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 242
@@ -44331,7 +46259,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 243
@@ -44346,7 +46273,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 244
@@ -44361,7 +46287,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 245
@@ -44376,7 +46301,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 246
@@ -44391,7 +46315,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 247
@@ -44406,7 +46329,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Gender: 0
Loc: 256
View: 248
@@ -44420,7 +46342,6 @@ item_db: (
Buy: 10
Weight: 100
Def: 3
- Upper: 63
Gender: 0
Loc: 256
View: 249
@@ -44437,7 +46358,6 @@ item_db: (
Buy: 0
Weight: 200
Def: 5
- Upper: 63
Loc: 256
View: 216
},
@@ -44448,7 +46368,6 @@ item_db: (
Type: 5
Buy: 10
Weight: 300
- Upper: 63
Loc: 256
View: 252
},
@@ -44460,18 +46379,8 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 256
View: 144
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bAllStats,3; ">
},
{
@@ -44482,10 +46391,9 @@ item_db: (
Buy: 20
Weight: 200
Def: 3
- Upper: 63
Loc: 256
View: 206
- Script: <" bonus2 bSubRace,RC_Demon,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Demon,5; ">
},
{
Id: 5203
@@ -44495,7 +46403,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 513
Refine: false
View: 253
@@ -44508,7 +46415,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 49
@@ -44525,7 +46431,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 3
- Upper: 63
Loc: 768
View: 261
Script: <"
@@ -44541,16 +46446,10 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 259
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
- Script: <" bonus2 bSubRace,RC_Plant,3; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Plant,3; ">
},
{
Id: 5207
@@ -44559,7 +46458,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
Refine: false
View: 260
@@ -44578,7 +46476,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 40
View: 262
@@ -44595,7 +46492,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 256
View: 263
},
@@ -44607,15 +46503,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
EquipLv: 10
View: 264
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bVariableCastrate,-3;
bonus bAspdRate,3;
@@ -44632,7 +46522,6 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 265
@@ -44661,7 +46550,6 @@ item_db: (
Weight: 1000
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 266
@@ -44680,7 +46568,6 @@ item_db: (
Buy: 0
Weight: 200
Def: 4
- Upper: 63
Loc: 256
View: 267
Script: <"
@@ -44696,7 +46583,6 @@ item_db: (
Buy: 0
Weight: 200
Def: 3
- Upper: 63
Loc: 768
View: 268
Script: <"
@@ -44713,19 +46599,13 @@ item_db: (
Weight: 100
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 38
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,3;
bonus bDex,1;
bonus bInt,1;
- bonus2 bSubRace,RC_Demon,3;
+ bonus2 bAddRaceTolerance,RC_Demon,3;
">
},
{
@@ -44737,19 +46617,13 @@ item_db: (
Weight: 100
Def: 6
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 39
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,1;
bonus bAgi,1;
bonus bFlee,3;
- bonus2 bSubRace,RC_Angel,3;
+ bonus2 bAddRaceTolerance,RC_Angel,3;
">
},
{
@@ -44761,14 +46635,8 @@ item_db: (
Weight: 800
Def: 10
Job: 0x006444A2
- Upper: 63
Loc: 256
View: 41
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bStr,2; ">
},
{
@@ -44779,14 +46647,8 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 15
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bInt,2; ">
},
{
@@ -44798,14 +46660,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 142
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,18;
bonus bFlee,3;
@@ -44819,18 +46675,12 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 55
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bVit,1;
- bonus2 bSubRace,RC_Brute,5;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
">
},
{
@@ -44841,16 +46691,10 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 512
EquipLv: 45
Refine: false
View: 169
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bFlee,5; ">
},
{
@@ -44861,15 +46705,9 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
EquipLv: 50
View: 149
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,1;
bonus bDex,1;
@@ -44884,15 +46722,9 @@ item_db: (
Weight: 200
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 768
EquipLv: 35
View: 175
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bAgi,2; ">
},
{
@@ -44904,15 +46736,9 @@ item_db: (
Weight: 900
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 768
EquipLv: 55
View: 178
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus bVit,1;
@@ -44928,7 +46754,6 @@ item_db: (
Weight: 200
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 269
@@ -44949,14 +46774,8 @@ item_db: (
Buy: 20
Weight: 200
Def: 4
- Upper: 63
Loc: 256
View: 270
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus bDex,1;
@@ -44973,19 +46792,9 @@ item_db: (
Weight: 800
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 64
View: 271
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,1;
bonus bInt,1;
@@ -45000,19 +46809,9 @@ item_db: (
Weight: 800
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 64
View: 272
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,1;
bonus bInt,1;
@@ -45027,19 +46826,9 @@ item_db: (
Weight: 800
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 64
View: 273
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,1;
bonus bInt,1;
@@ -45054,18 +46843,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 274
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,3000;
bonus bMdef,15;
@@ -45080,18 +46859,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 275
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,3000;
bonus bMdef,15;
@@ -45106,18 +46875,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 276
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,3000;
bonus bMdef,15;
@@ -45132,18 +46891,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 277
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,3000;
bonus bMdef,15;
@@ -45158,18 +46907,8 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 278
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,3000;
bonus bMdef,15;
@@ -45183,18 +46922,8 @@ item_db: (
Buy: 20
Weight: 350
Def: 3
- Upper: 63
Loc: 256
View: 279
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bLuk,1; ">
},
{
@@ -45205,18 +46934,8 @@ item_db: (
Buy: 20
Weight: 350
Def: 3
- Upper: 63
Loc: 256
View: 280
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bLuk,1; ">
},
{
@@ -45227,18 +46946,8 @@ item_db: (
Buy: 20
Weight: 350
Def: 3
- Upper: 63
Loc: 256
View: 281
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bLuk,1; ">
},
{
@@ -45250,18 +46959,8 @@ item_db: (
Weight: 300
Def: 2
Job: 0x00810204
- Upper: 63
Loc: 256
View: 282
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMaxSP,150;
@@ -45276,18 +46975,8 @@ item_db: (
Weight: 300
Def: 2
Job: 0x00810204
- Upper: 63
Loc: 256
View: 283
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMaxSP,150;
@@ -45302,18 +46991,8 @@ item_db: (
Weight: 300
Def: 2
Job: 0x00810204
- Upper: 63
Loc: 256
View: 284
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMaxSP,150;
@@ -45328,18 +47007,8 @@ item_db: (
Weight: 300
Def: 2
Job: 0x00810204
- Upper: 63
Loc: 256
View: 285
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMaxSP,150;
@@ -45354,18 +47023,8 @@ item_db: (
Weight: 300
Def: 2
Job: 0x00810204
- Upper: 63
Loc: 256
View: 286
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMaxSP,150;
@@ -45380,14 +47039,8 @@ item_db: (
Weight: 800
Def: 2
Slots: 1
- Upper: 63
Loc: 768
View: 287
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus2 bResEff,Eff_Freeze,1000; ">
},
{
@@ -45398,7 +47051,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 288
@@ -45412,7 +47064,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 289
@@ -45426,7 +47077,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 7
- Upper: 63
Loc: 256
View: 290
Script: <"
@@ -45444,7 +47094,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 8
- Upper: 63
Loc: 256
View: 291
Script: <"
@@ -45462,7 +47111,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 292
@@ -45476,7 +47124,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 293
@@ -45489,7 +47136,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 294
@@ -45501,7 +47147,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 295
@@ -45514,7 +47159,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 256
EquipLv: 20
View: 296
@@ -45533,7 +47177,6 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 297
@@ -45552,13 +47195,21 @@ item_db: (
Weight: 500
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 298
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,1;
bonus bCritical,3;
- bonus2 bSubRace,RC_Angel,-20;
+ bonus2 bAddRaceTolerance,RC_Angel,-20;
if(getrefine()>=6) {
bonus bCritical,getrefine()-5;
}
@@ -45572,7 +47223,6 @@ item_db: (
Buy: 20
Weight: 600
Def: 6
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -45591,15 +47241,9 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 300
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bInt,1;
bonus3 bAutoSpellWhenHit,AL_HEAL,1,10;
@@ -45614,15 +47258,9 @@ item_db: (
Weight: 300
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 301
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,2;
bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,1,10;
@@ -45636,7 +47274,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 10
View: 302
@@ -45653,7 +47290,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 6
- Upper: 63
Loc: 256
View: 215
Script: <"
@@ -45670,7 +47306,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
View: 217
Script: <"
@@ -45687,7 +47322,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 5
- Upper: 63
Loc: 256
View: 218
Script: <"
@@ -45705,13 +47339,14 @@ item_db: (
Buy: 20
Weight: 500
Def: 5
- Upper: 63
Loc: 256
View: 232
Script: <"
bonus bStr,2;
bonus bUnbreakableHelm,0;
- if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;
+ if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) {
+ bonus bDex,JobLevel/7;
+ }
">
},
{
@@ -45723,15 +47358,9 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 769
EquipLv: 20
View: 303
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus2 bSubEle,Ele_Water,1;
bonus2 bSubEle,Ele_Earth,1;
@@ -45748,7 +47377,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 8
- Upper: 63
Loc: 256
View: 304
Script: <" bonus bAllStats,2; ">
@@ -45761,7 +47389,6 @@ item_db: (
Buy: 1
Def: 12
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 72
@@ -45784,7 +47411,6 @@ item_db: (
Type: 5
Buy: 1
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 15
@@ -45800,7 +47426,7 @@ item_db: (
}
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -45810,7 +47436,6 @@ item_db: (
Type: 5
Buy: 1
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 67
@@ -45834,7 +47459,6 @@ item_db: (
Buy: 1
Def: 12
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 93
@@ -45863,10 +47487,19 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
EquipLv: 10
View: 264
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,1;
bonus bAgi,1;
@@ -45883,7 +47516,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 241
Script: <" bonus bFlee2,5; ">
@@ -45897,7 +47529,6 @@ item_db: (
Weight: 500
Def: 4
Slots: 1
- Upper: 63
Loc: 768
View: 221
Script: <"
@@ -45913,7 +47544,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 513
Refine: false
View: 253
@@ -45927,7 +47557,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 305
Script: <"
@@ -45945,7 +47574,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 306
Script: <"
@@ -45963,7 +47591,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 307
Script: <"
@@ -45981,7 +47608,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 308
Script: <"
@@ -46000,15 +47626,9 @@ item_db: (
Weight: 100
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 309
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,2;
bonus bVit,2;
@@ -46024,15 +47644,9 @@ item_db: (
Weight: 100
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 310
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,2;
bonus bVit,2;
@@ -46047,10 +47661,19 @@ item_db: (
Buy: 2
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 142
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,15;
bonus2 bResEff,Eff_Curse,3000;
@@ -46064,10 +47687,19 @@ item_db: (
Buy: 2
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 41
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bStr,1; ">
},
{
@@ -46078,10 +47710,19 @@ item_db: (
Buy: 2
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 123
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,1;
bonus bInt,1;
@@ -46096,7 +47737,6 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 216
},
@@ -46108,23 +47748,18 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
View: 311
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,2;
bonus bMaxHP,50;
bonus bMaxSP,50;
skill TF_DOUBLE,2;
bonus bDoubleRate,10;
- bonus2 bSubRace,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
+ bonus2 bAddRaceTolerance,RC_Brute,3;
">
},
{
@@ -46135,16 +47770,10 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 312
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,1;
bonus bAgi,1;
@@ -46162,16 +47791,10 @@ item_db: (
Weight: 300
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 313
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bAgi,2; ">
},
{
@@ -46181,14 +47804,18 @@ item_db: (
Type: 5
Buy: 20
Def: 6
- Upper: 63
Loc: 256
Refine: false
View: 314
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
@@ -46206,16 +47833,10 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 315
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bVit,1; ">
},
{
@@ -46225,14 +47846,18 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 316
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
@@ -46246,16 +47871,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 317
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus3 bAutoSpell,MG_FIREBOLT,1,10;
@@ -46272,7 +47891,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 249
Script: <"
@@ -46288,15 +47906,9 @@ item_db: (
Buy: 20
Weight: 600
Def: 8
- Upper: 63
Loc: 256
EquipLv: 30
View: 318
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus4 bAutoSpell,SA_DELUGE,2,10,0;
bonus3 bAutoSpell,WZ_WATERBALL,3,10;
@@ -46310,16 +47922,10 @@ item_db: (
Buy: 20
Weight: 800
Def: 10
- Upper: 63
Loc: 256
EquipLv: 50
View: 319
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
- Script: <" bonus2 bSubRace,RC_Dragon,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Dragon,5; ">
},
{
Id: 5293
@@ -46328,14 +47934,18 @@ item_db: (
Type: 5
Buy: 20
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 320
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
@@ -46349,14 +47959,18 @@ item_db: (
Name: "Whisper Mask"
Type: 5
Buy: 20
- Upper: 63
Loc: 769
Refine: false
View: 321
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
@@ -46372,7 +47986,6 @@ item_db: (
Buy: 20
Weight: 2400
Def: 4
- Upper: 63
Loc: 768
Refine: false
View: 138
@@ -46395,7 +48008,6 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 296
Script: <"
@@ -46412,7 +48024,6 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 301
Script: <"
@@ -46429,7 +48040,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Loc: 768
View: 307
Script: <"
@@ -46447,7 +48057,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Loc: 769
View: 303
Script: <" bonus3 bAutoSpell,DC_SCREAM,1,50; ">
@@ -46461,7 +48070,6 @@ item_db: (
Weight: 800
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 45
View: 322
@@ -46474,7 +48082,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 256
View: 323
},
@@ -46486,7 +48093,6 @@ item_db: (
Buy: 0
Weight: 100
Def: 2
- Upper: 63
Loc: 256
EquipLv: 30
View: 324
@@ -46499,7 +48105,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 256
View: 325
Script: <"
@@ -46516,15 +48121,9 @@ item_db: (
Weight: 800
Def: 4
Slots: 1
- Upper: 63
Loc: 769
EquipLv: 30
View: 326
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus2 bResEff,Eff_Curse,700;
bonus2 bResEff,Eff_Blind,10000;
@@ -46537,19 +48136,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 327
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bBaseAtk,5; ">
},
{
@@ -46561,7 +48150,6 @@ item_db: (
Weight: 500
Def: 20
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 328
@@ -46575,7 +48163,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
Id: 5307
@@ -46586,14 +48174,8 @@ item_db: (
Weight: 400
Def: 10
Slots: 1
- Upper: 63
Loc: 256
View: 329
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,3;
bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50;
@@ -46608,13 +48190,16 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 330
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bSpeedAddRate,25; ">
},
@@ -46626,9 +48211,17 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 769
View: 331
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" skill RG_GRAFFITI,1; ">
},
{
@@ -46640,14 +48233,8 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 332
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus2 bSubEle,Ele_Dark,10;
skill MG_SIGHT,1;
@@ -46663,14 +48250,8 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 333
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bMdef,15; ">
},
{
@@ -46683,17 +48264,11 @@ item_db: (
Def: 5
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 256
View: 334
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -46705,14 +48280,8 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 768
View: 335
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bInt,1;
bonus bMatkRate,3;
@@ -46726,17 +48295,21 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 513
EquipLv: 50
Refine: false
View: 336
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
- Script: <" bonus2 bAddRace,RC_DemiHuman,5; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,5; ">
},
{
Id: 5315
@@ -46745,15 +48318,19 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 512
EquipLv: 35
Refine: false
View: 337
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
@@ -46768,7 +48345,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
EquipLv: 50
View: 338
@@ -46782,7 +48358,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
EquipLv: 50
View: 339
@@ -46794,7 +48369,6 @@ item_db: (
Name: "Poring Party Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 256
View: 340
Trade: {
@@ -46816,10 +48390,16 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 341
- Script: <" bonus bLuk,3; ">
+ Script: <"
+
+ bonus bLuk,3;
+ bonus2 bAddRaceTolerance,RC_Angel, 5;
+ bonus2 bAddRace,RC_Angel, 5;
+ bonus2 bMagicAddRace,RC_Angel,5;
+ bonus3 bAddMonsterDropItem,12033,RC_Angel,100;
+ ">
},
{
Id: 5320
@@ -46830,7 +48410,6 @@ item_db: (
Weight: 500
Def: 8
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 261
Trade: {
@@ -46855,9 +48434,11 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
View: 342
+ Script: <"
+ bonus2 bAddMonsterDropItem,518,300;
+ ">
},
{
Id: 5322
@@ -46867,7 +48448,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
EquipLv: 24
View: 343
@@ -46892,7 +48472,6 @@ item_db: (
Type: 5
Buy: 20
Def: 14
- Upper: 63
Loc: 256
Refine: false
View: 165
@@ -46915,15 +48494,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 344
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,3;
bonus4 bAutoSpellWhenHit,CR_GRANDCROSS,3,30,0;
@@ -46937,7 +48510,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
@@ -46957,11 +48529,20 @@ item_db: (
Type: 5
Buy: 1
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 78
- Script: <" bonus2 bAddRace,RC_DemiHuman,7; ">
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,7; ">
},
{
Id: 5327
@@ -46971,10 +48552,19 @@ item_db: (
Buy: 1
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 768
Refine: false
View: 178
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bStr,5;
bonus bVit,3;
@@ -46987,23 +48577,41 @@ item_db: (
Type: 5
Buy: 1
Def: 4
- Upper: 63
Loc: 512
Refine: false
View: 152
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bStr,1; ">
},
{
Id: 5329
AegisName: "Dark_Blindfold_C"
- Name: "Costume: Dark Blindfold"
+ Name: "Costume Dark Blindfold"
Type: 5
Buy: 1
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 187
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bResEff,Eff_Blind,10000;
bonus2 bResEff,Eff_Stun,500;
@@ -47017,10 +48625,19 @@ item_db: (
Buy: 1
Def: 9
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 142
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,15;
bonus2 bResEff,Eff_Curse,4000;
@@ -47035,10 +48652,19 @@ item_db: (
Buy: 1
Def: 14
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 105
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bVit,3;
bonus bInt,3;
@@ -47052,7 +48678,6 @@ item_db: (
Buy: 0
Weight: 200
Def: 2
- Upper: 63
Loc: 513
EquipLv: 20
Refine: false
@@ -47067,17 +48692,9 @@ item_db: (
Buy: 0
Weight: 1500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 50
View: 347
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMdef,5;
bonus bCritical,5;
@@ -47095,7 +48712,6 @@ item_db: (
Weight: 700
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 348
Script: <"
@@ -47111,7 +48727,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 349
@@ -47127,14 +48742,18 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 350
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -47144,14 +48763,18 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 351
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -47161,7 +48784,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 352
@@ -47183,7 +48805,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 353
@@ -47207,13 +48828,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 354
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus4 bAutoSpellWhenHit,AL_ANGELUS,10,20,0;
">
},
@@ -47226,13 +48846,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 355
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus bMagicHPGainValue,50;
">
},
@@ -47245,13 +48864,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 356
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
">
},
@@ -47264,13 +48882,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 357
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddItemHealRate,504,10;
bonus2 bAddItemHealRate,547,10;
">
@@ -47284,13 +48901,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 358
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";
">
},
@@ -47303,13 +48919,12 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 359
Script: <"
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bAddRace,RC_Undead,5;
bonus2 bMagicAddRace,RC_Undead,5;
">
@@ -47321,7 +48936,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
View: 360
@@ -47346,7 +48960,6 @@ item_db: (
Def: 5
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 98
},
@@ -47360,7 +48973,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 28
Script: <" bonus bMdef,3; ">
@@ -47375,7 +48987,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 102
},
@@ -47389,7 +49000,6 @@ item_db: (
Def: 4
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 74
Script: <" bonus bStr,1; ">
@@ -47403,11 +49013,10 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 37
- Script: <" bonus2 bSubRace,RC_Insect,10; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Insect,10; ">
},
{
Id: 5352
@@ -47418,15 +49027,9 @@ item_db: (
Weight: 700
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 38
View: 361
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
},
{
Id: 5353
@@ -47438,7 +49041,6 @@ item_db: (
Def: 4
Slots: 1
Job: 0x000FDF80
- Upper: 63
Loc: 768
View: 138
Script: <"
@@ -47455,7 +49057,6 @@ item_db: (
Buy: 0
Weight: 100
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 362
@@ -47469,7 +49070,6 @@ item_db: (
Buy: 0
Weight: 100
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 363
@@ -47483,13 +49083,8 @@ item_db: (
Buy: 20
Weight: 200
Def: 3
- Upper: 63
Loc: 256
View: 206
- Trade: {
- nomail: true
- noauction: true
- }
Script: <"
bonus2 bSubRace,RC_Demon,5;
bonus2 bAddRace,RC_Demon,5;
@@ -47503,7 +49098,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 10
- Upper: 63
Loc: 768
Refine: false
View: 365
@@ -47529,16 +49123,10 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
View: 366
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,1;
bonus bMdef,2;
@@ -47554,15 +49142,9 @@ item_db: (
Weight: 300
Def: 7
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
View: 367
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,1;
bonus bLongAtkRate,7;
@@ -47577,15 +49159,9 @@ item_db: (
Buy: 20
Weight: 200
Def: 4
- Upper: 63
Loc: 256
EquipLv: 45
View: 368
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bFlee,10;
bonus bCritical,3;
@@ -47601,15 +49177,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 369
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bBaseAtk,5;
@@ -47623,15 +49193,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 1
Refine: false
View: 370
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bMatkRate,1;
@@ -47647,12 +49211,11 @@ item_db: (
Def: 9
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 256
EquipLv: 70
View: 371
Script: <"
- bonus2 bSubRace,RC_DemiHuman,-10;
+ bonus2 bSubRace,RC_DemiPlayer,-10;
bonus2 bSubRace,RC_Boss,10;
">
},
@@ -47665,7 +49228,6 @@ item_db: (
Weight: 500
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 150
View: 372
@@ -47685,7 +49247,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 373
@@ -47702,7 +49263,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 5
- Upper: 63
Loc: 256
View: 374
Script: <" bonus bAllStats,5; ">
@@ -47716,19 +49276,13 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 769
EquipLv: 10
Refine: false
View: 375
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,3;
- bonus2 bSubRace,RC_Demon,10;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
">
},
{
@@ -47739,7 +49293,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 38
Trade: {
@@ -47761,7 +49314,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 39
Trade: {
@@ -47783,7 +49335,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 256
View: 376
Script: <" bonus bInt,1; ">
@@ -47796,14 +49347,8 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 768
View: 377
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,1;
bonus bMaxSP,30;
@@ -47817,14 +49362,8 @@ item_db: (
Buy: 20
Weight: 500
Def: 3
- Upper: 63
Loc: 256
View: 378
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bInt,1;
bonus bDelayrate,-3;
@@ -47842,14 +49381,8 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 768
View: 379
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,3;
bonus bMdef,1;
@@ -47863,16 +49396,10 @@ item_db: (
Buy: 20
Weight: 800
Def: 10
- Upper: 63
Loc: 256
View: 380
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
- bonus2 bAddRace,RC_DemiHuman,12;
+ bonus2 bAddRace,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -47885,14 +49412,8 @@ item_db: (
Weight: 900
Def: 5
Slots: 1
- Upper: 63
Loc: 768
View: 381
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus3 bAutoSpellWhenHit,BS_WEAPONPERFECT,3,10;
@@ -47907,14 +49428,8 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 382
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMaxSP,120;
bonus2 bAddEff2,Eff_Curse,10;
@@ -47927,18 +49442,12 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 383
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
">
},
{
@@ -47948,14 +49457,8 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 256
View: 384
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,3;
bonus3 bAutoSpellWhenHit,AL_INCAGI,5,10;
@@ -47970,7 +49473,6 @@ item_db: (
Weight: 800
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 385
@@ -47984,14 +49486,8 @@ item_db: (
Buy: 20
Weight: 400
Def: 2
- Upper: 63
Loc: 256
View: 386
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus3 bAutoSpell,SA_FROSTWEAPON,1,5; ">
},
{
@@ -48003,15 +49499,9 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 387
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,2;
bonus2 bAddEle,Ele_Dark,3;
@@ -48027,14 +49517,8 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 388
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bVit,1;
skill AL_ANGELUS,1;
@@ -48051,19 +49535,13 @@ item_db: (
Def: 6
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 50
View: 389
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,1;
bonus2 bAddRace,RC_Brute,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -48075,7 +49553,6 @@ item_db: (
Weight: 200
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 390
@@ -48093,17 +49570,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 256
EquipLv: 20
View: 391
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" skill TF_HIDING,1; ">
OnUnequipScript: <" sc_end SC_HIDING; ">
},
@@ -48115,14 +49584,9 @@ item_db: (
Buy: 0
Weight: 70
Def: 7
- Upper: 63
Loc: 256
Refine: false
View: 228
- Trade: {
- nomail: true
- noauction: true
- }
Script: <"
bonus bMdef,7;
bonus bFlee,7;
@@ -48138,15 +49602,9 @@ item_db: (
Weight: 200
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 392
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bMdef,5; ">
},
{
@@ -48158,15 +49616,9 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 393
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
@@ -48179,20 +49631,12 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 512
Refine: false
View: 394
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_Boss,2;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus bMatkRate,2;
+ bonus bHit,15;
">
},
{
@@ -48203,7 +49647,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 395
Script: <" bonus2 bResEff,Eff_Freeze,3000; ">
@@ -48215,7 +49658,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 188
@@ -48244,7 +49686,6 @@ item_db: (
Weight: 300
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 396
Script: <" bonus bLuk,2; ">
@@ -48257,7 +49698,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 397
@@ -48272,7 +49712,6 @@ item_db: (
Name: "Bubble Gum Low"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
Trade: {
@@ -48300,15 +49739,9 @@ item_db: (
Weight: 500
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 398
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMaxHP,100+(getrefine()*20);
bonus bLuk,3;
@@ -48323,7 +49756,6 @@ item_db: (
Weight: 700
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 399
Script: <"
@@ -48338,15 +49770,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 400
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus2 bSubEle,Ele_Water,10;
bonus2 bExpAddRace,RC_Fish,10;
@@ -48402,7 +49828,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 769
Refine: false
View: 403
@@ -48416,16 +49841,10 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
View: 404
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bInt,1;
bonus bMdef,2;
@@ -48440,16 +49859,10 @@ item_db: (
Buy: 10
Weight: 200
Def: 2
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
View: 405
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bFlee2,3;
@@ -48462,16 +49875,10 @@ item_db: (
Type: 5
Buy: 10
Weight: 200
- Upper: 63
Loc: 1
EquipLv: 30
Refine: false
View: 406
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus2 bAddMonsterDropItem,579,500;
@@ -48487,15 +49894,9 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 45
View: 407
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus4 bAutoSpellWhenHit,AC_CONCENTRATION,2,7,0; ">
},
{
@@ -48506,16 +49907,10 @@ item_db: (
Buy: 10
Weight: 200
Def: 2
- Upper: 63
Loc: 256
EquipLv: 80
Refine: false
View: 408
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bShortWeaponDamageReturn,1; ">
},
{
@@ -48526,7 +49921,6 @@ item_db: (
Buy: 0
Weight: 500
Def: 5
- Upper: 63
Loc: 256
View: 409
Trade: {
@@ -48553,7 +49947,6 @@ item_db: (
Buy: 0
Weight: 500
Def: 5
- Upper: 63
Loc: 256
View: 410
Trade: {
@@ -48577,10 +49970,19 @@ item_db: (
Type: 5
Buy: 0
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 6
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bInt,2;
bonus bMaxSP,50;
@@ -48596,7 +49998,6 @@ item_db: (
Weight: 500
Def: 8
Slots: 1
- Upper: 63
Loc: 256
View: 411
Script: <"
@@ -48613,13 +50014,21 @@ item_db: (
Buy: 20
Weight: 200
Def: 6
- Upper: 63
Loc: 769
View: 412
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxHP,100;
bonus2 bResEff,Eff_Stun,400;
- bonus2 bSubRace,RC_DemiHuman,4;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,4;
">
},
{
@@ -48630,7 +50039,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
View: 413
Script: <" bonus bDex,2; ">
@@ -48643,10 +50051,17 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 414
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bUnbreakableHelm,0; ">
},
{
@@ -48657,10 +50072,17 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 415
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus2 bSubEle,Ele_Wind,10; ">
},
{
@@ -48671,10 +50093,17 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 416
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus2 bSubEle,Ele_Fire,10;
bonus4 bAutoSpellWhenHit,MG_FIREBALL,5,100,1;
@@ -48688,7 +50117,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 10
- Upper: 63
Loc: 256
EquipLv: 40
View: 417
@@ -48711,7 +50139,6 @@ item_db: (
Weight: 600
Def: 4
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 18
View: 418
@@ -48730,7 +50157,6 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 419
@@ -48749,7 +50175,6 @@ item_db: (
Weight: 400
Def: 8
Slots: 1
- Upper: 63
Loc: 256
View: 420
Script: <"
@@ -48766,7 +50191,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 57
@@ -48786,16 +50210,10 @@ item_db: (
Def: 12
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 769
EquipLv: 50
Refine: false
View: 421
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus bInt,2;
@@ -48816,16 +50234,10 @@ item_db: (
Buy: 20
Weight: 300
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
View: 422
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bInt,1;
@@ -48848,7 +50260,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 70
- Upper: 63
Loc: 256
View: 423
Script: <"
@@ -48864,7 +50275,6 @@ item_db: (
Buy: 20
Weight: 250
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 424
@@ -48872,10 +50282,12 @@ item_db: (
nodrop: true
noselltonpc: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bDex,3;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -48887,7 +50299,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 425
},
@@ -48900,7 +50311,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 426
},
@@ -48913,7 +50323,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 427
Script: <" bonus bLuk,1; ">
@@ -48927,7 +50336,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 428
Script: <" bonus bAgi,1; ">
@@ -48939,7 +50347,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 769
View: 429
Trade: {
@@ -48951,7 +50358,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <" bonus2 bSubRace,RC_DemiHuman,12; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,12; ">
},
{
Id: 5429
@@ -48962,14 +50369,8 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 430
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bHPrecovRate,5;
bonus bSPrecovRate,5;
@@ -48983,13 +50384,14 @@ item_db: (
Buy: 20
Weight: 250
Def: 6
- Upper: 63
Loc: 256
Refine: false
View: 431
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus2 bSubEle,Ele_Fire,20;
@@ -49004,7 +50406,6 @@ item_db: (
Buy: 20
Weight: 1000
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 432
@@ -49020,7 +50421,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 433
Script: <" if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats,4; ">
@@ -49032,7 +50432,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 434
},
@@ -49045,7 +50444,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 435
},
@@ -49058,7 +50456,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
View: 436
@@ -49080,7 +50477,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 256
View: 437
Script: <"
@@ -49097,13 +50493,12 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 438
Script: <"
bonus bInt,1;
bonus bMdef,1;
- bonus2 bSubRace,RC_Insect,5;
+ bonus2 bAddRaceTolerance,RC_Insect,5;
">
},
{
@@ -49115,7 +50510,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 439
@@ -49130,7 +50524,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 440
@@ -49145,7 +50538,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 441
@@ -49160,7 +50552,6 @@ item_db: (
Weight: 100
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 442
@@ -49175,7 +50566,6 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 70
View: 443
@@ -49194,7 +50584,6 @@ item_db: (
Weight: 600
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 70
View: 444
@@ -49210,7 +50599,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 445
Script: <" bonus bCritical,6; ">
@@ -49222,7 +50610,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 446
@@ -49239,7 +50626,6 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
View: 447
Script: <"
@@ -49255,7 +50641,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 448
@@ -49273,7 +50658,6 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 769
View: 449
Script: <" skill RG_GRAFFITI,1; ">
@@ -49286,7 +50670,6 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 769
View: 450
Script: <" skill RG_GRAFFITI,1; ">
@@ -49299,7 +50682,6 @@ item_db: (
Buy: 20
Weight: 1000
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 451
@@ -49322,7 +50704,6 @@ item_db: (
Weight: 1500
Def: 14
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 452
@@ -49337,8 +50718,10 @@ item_db: (
}
Script: <"
bonus bAspdRate,10;
- bonus bAllStats,3;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_Player,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
">
},
{
@@ -49350,7 +50733,6 @@ item_db: (
Weight: 1500
Def: 10
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 453
@@ -49365,8 +50747,10 @@ item_db: (
}
Script: <"
bonus bAspdRate,7;
- bonus bAllStats,2;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRace,RC_DemiPlayer,3;
+ bonus2 bAddRace,RC_Player,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
+ bonus2 bAddRaceTolerance,RC_Player,7;
">
},
{
@@ -49378,7 +50762,6 @@ item_db: (
Weight: 1500
Def: 5
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 454
@@ -49393,8 +50776,10 @@ item_db: (
}
Script: <"
bonus bAspdRate,5;
- bonus bAllStats,2;
- bonus2 bAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bAddRace,RC_Player,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRaceTolerance,RC_Player,5;
">
},
{
@@ -49406,7 +50791,6 @@ item_db: (
Weight: 500
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 234
Script: <"
@@ -49425,7 +50809,6 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 238
Script: <"
@@ -49441,7 +50824,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 256
View: 315
Script: <"
@@ -49459,14 +50841,8 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 455
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,3;
bonus bBaseAtk,5;
@@ -49485,7 +50861,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 3
- Upper: 63
Loc: 256
View: 456
Script: <"
@@ -49501,7 +50876,6 @@ item_db: (
Buy: 0
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 249
Script: <"
@@ -49517,7 +50891,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 14
- Upper: 63
Loc: 256
EquipLv: 60
View: 457
@@ -49543,7 +50916,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 769
EquipLv: 50
View: 458
@@ -49568,13 +50940,15 @@ item_db: (
Type: 5
Buy: 20
Def: 3
- Upper: 63
Loc: 1
Refine: false
View: 459
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -49582,8 +50956,8 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bVit,1;
- bonus2 bAddRace,RC_DemiHuman,1;
- bonus2 bSubRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bSubRace,RC_DemiPlayer,1;
">
},
{
@@ -49592,13 +50966,15 @@ item_db: (
Name: "Rainbow Scarf"
Type: 5
Buy: 20
- Upper: 63
Loc: 1
Refine: false
View: 460
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -49617,19 +50993,8 @@ item_db: (
Type: 5
Buy: 20
Slots: 1
- Upper: 63
Loc: 256
View: 461
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
skill PR_MAGNIFICAT,3;
@@ -49644,7 +51009,6 @@ item_db: (
Weight: 500
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
View: 462
@@ -49663,7 +51027,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 463
@@ -49681,7 +51044,6 @@ item_db: (
Weight: 1000
Def: 10
Slots: 1
- Upper: 63
Loc: 256
View: 464
Script: <"
@@ -49701,7 +51063,6 @@ item_db: (
Weight: 800
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 465
Script: <"
@@ -49719,7 +51080,6 @@ item_db: (
Weight: 300
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 466
@@ -49736,7 +51096,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -49755,7 +51114,6 @@ item_db: (
Buy: 20
Weight: 800
Def: 2
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -49775,10 +51133,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 469
- Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; ">
+ Script: <" bonus3 bAddMonsterDropItem,554,RC_DemiPlayer,200; ">
},
{
Id: 5473
@@ -49788,7 +51145,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 8
- Upper: 63
Loc: 256
EquipLv: 30
View: 470
@@ -49805,7 +51161,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 4
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -49818,7 +51173,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 513
Refine: false
View: 472
@@ -49831,18 +51185,12 @@ item_db: (
Buy: 20
Weight: 800
Def: 5
- Upper: 63
Loc: 768
View: 473
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus bMaxHPrate,-10;
- bonus2 bAddRace2,3,15;
+ bonus2 bAddRace2,RC2_Orc,15;
">
},
{
@@ -49854,7 +51202,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 474
@@ -49867,16 +51214,8 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
View: 475
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,2;
bonus bMaxHP,300;
@@ -49890,12 +51229,13 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 256
View: 476
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bMdef,3;
@@ -49911,12 +51251,13 @@ item_db: (
Buy: 20
Weight: 1000
Def: 6
- Upper: 63
Loc: 256
View: 477
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bAllStats,2;
@@ -49932,12 +51273,13 @@ item_db: (
Weight: 1000
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 478
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bAspdRate,10;
@@ -49953,12 +51295,13 @@ item_db: (
Buy: 20
Weight: 3000
Def: 5
- Upper: 63
Loc: 769
View: 479
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus bStr,3; ">
},
@@ -49970,18 +51313,19 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 513
Refine: false
View: 480
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bUnbreakableHelm,0;
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,6;
+ bonus2 bAddRace,RC_DemiPlayer,6;
">
},
{
@@ -49992,7 +51336,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 8
- Upper: 63
Loc: 256
Refine: false
View: 482
@@ -50013,12 +51356,11 @@ item_db: (
Buy: 20
Weight: 1000
Def: 3
- Upper: 63
Loc: 769
EquipLv: 60
View: 483
Script: <"
- bonus2 bSubRace,RC_Brute,5;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
bonus2 bAddRace,RC_Brute,5;
bonus2 bMagicAddRace,RC_Brute,5;
">
@@ -50031,7 +51373,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
View: 395
Script: <" bonus bAllStats,2; ">
@@ -50044,7 +51385,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 256
View: 417
Script: <" bonus bLuk,2; ">
@@ -50057,7 +51397,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 390
Script: <"
@@ -50072,7 +51411,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 484
Script: <" bonus bDex,2; ">
@@ -50084,18 +51422,10 @@ item_db: (
Type: 5
Buy: 20
Def: 8
- Upper: 63
Loc: 768
EquipLv: 65
Refine: false
View: 485
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bMdef,5;
@@ -50113,16 +51443,8 @@ item_db: (
Weight: 800
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 486
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,2;
bonus2 bSubEle,Ele_Fire,10;
@@ -50136,7 +51458,6 @@ item_db: (
Buy: 0
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 102
@@ -50152,7 +51473,7 @@ item_db: (
}
Script: <"
bonus bMdef,3;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -50163,7 +51484,6 @@ item_db: (
Buy: 0
Def: 12
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 254
@@ -50190,7 +51510,6 @@ item_db: (
Buy: 0
Def: 10
Job: 0x00004082
- Upper: 63
Loc: 257
Refine: false
View: 137
@@ -50215,14 +51534,8 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 493
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,1;
bonus bAgi,1;
@@ -50242,18 +51555,10 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 50
Refine: false
View: 494
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bLuk,4; ">
},
{
@@ -50266,16 +51571,8 @@ item_db: (
Def: 6
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 495
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bDex,2;
bonus bStr,2;
@@ -50290,15 +51587,9 @@ item_db: (
Weight: 600
Def: 5
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 20
View: 490
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bVit,5;
bonus bFlee,10;
@@ -50311,15 +51602,9 @@ item_db: (
Type: 5
Buy: 20
Weight: 600
- Upper: 63
Loc: 256
Refine: false
View: 487
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" skill SM_PROVOKE,1; ">
},
{
@@ -50330,15 +51615,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 30
View: 488
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,3;
skill MG_FROSTDIVER,3;
@@ -50353,22 +51632,14 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
View: 496
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRace2,6,5;
- bonus2 bSubRace2,6,5;
+ bonus2 bAddRace2,RC2_Ninja,5;
+ bonus2 bSubRace2,RC2_Ninja,5;
">
},
{
@@ -50379,16 +51650,8 @@ item_db: (
Buy: 0
Weight: 500
Def: 6
- Upper: 63
Loc: 768
View: 491
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMdef,3;
bonus bInt,3;
@@ -50403,14 +51666,8 @@ item_db: (
Buy: 0
Weight: 800
Def: 4
- Upper: 63
Loc: 256
View: 497
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,2;
bonus bAgi,2;
@@ -50429,16 +51686,10 @@ item_db: (
Buy: 0
Weight: 500
Def: 5
- Upper: 63
Loc: 769
EquipLv: 70
Refine: false
View: 489
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bMdef,10; ">
},
{
@@ -50449,15 +51700,9 @@ item_db: (
Buy: 0
Weight: 500
Def: 2
- Upper: 63
Loc: 768
EquipLv: 50
View: 492
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
skill DC_DONTFORGETME,1;
bonus bDex,2;
@@ -50473,7 +51718,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 501
Script: <"
@@ -50490,7 +51734,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 502
Script: <"
@@ -50506,14 +51749,8 @@ item_db: (
Buy: 20
Weight: 500
Def: 6
- Upper: 63
Loc: 256
View: 503
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,1;
bonus bAgi,2;
@@ -50530,14 +51767,8 @@ item_db: (
Buy: 20
Weight: 1000
Def: 10
- Upper: 63
Loc: 256
View: 504
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus bVit,1;
@@ -50554,7 +51785,6 @@ item_db: (
Type: 5
Buy: 20
Def: 4
- Upper: 63
Loc: 256
View: 507
Script: <"
@@ -50573,14 +51803,8 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 768
View: 508
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bSPrecovRate,8; ">
},
{
@@ -50591,7 +51815,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 509
@@ -50613,7 +51836,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 510
@@ -50635,7 +51857,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 511
@@ -50657,7 +51878,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 512
@@ -50697,7 +51917,6 @@ item_db: (
Buy: 10
Weight: 100
Job: 0x00080808
- Upper: 63
Loc: 512
EquipLv: 60
Refine: false
@@ -50712,12 +51931,11 @@ item_db: (
Buy: 20
Weight: 800
Def: 10
- Upper: 63
Loc: 256
EquipLv: 50
View: 513
Script: <"
- bonus2 bSubRace,RC_DemiHuman,12;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,12;
bonus bBaseAtk,(JobLevel*2)/7;
">
},
@@ -50730,14 +51948,8 @@ item_db: (
Weight: 800
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 514
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bInt,2; ">
},
{
@@ -50748,7 +51960,6 @@ item_db: (
Buy: 20
Weight: 400
Slots: 1
- Upper: 63
Loc: 768
View: 515
Script: <"
@@ -50763,7 +51974,6 @@ item_db: (
Name: "Angry Snarl"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 194
@@ -50791,7 +52001,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 516
},
@@ -50804,7 +52013,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 517
Script: <" bonus bDex,1; ">
@@ -50818,7 +52026,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 518
Script: <" bonus bVit,1; ">
@@ -50832,7 +52039,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 519
Script: <"
@@ -50848,16 +52054,10 @@ item_db: (
Buy: 20
Weight: 300
Def: 4
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 520
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus bFlee,3;
@@ -50873,14 +52073,8 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 256
View: 521
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,3;
bonus bMdef,2;
@@ -50898,18 +52092,10 @@ item_db: (
Def: 4
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 522
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" bonus bAgi,1; ">
},
{
@@ -50921,16 +52107,8 @@ item_db: (
Weight: 600
Def: 12
Slots: 1
- Upper: 63
Loc: 768
View: 523
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bMdef,2;
bonus bInt,2;
@@ -50949,15 +52127,9 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 524
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
},
{
Id: 5531
@@ -50968,7 +52140,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 525
},
@@ -50979,16 +52150,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 30
Refine: false
View: 327
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bShortWeaponDamageReturn,1; ">
},
{
@@ -51000,7 +52165,6 @@ item_db: (
Weight: 800
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 80
View: 261
@@ -51014,7 +52178,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 513
EquipLv: 70
Refine: false
@@ -51032,15 +52195,14 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 256
View: 529
Script: <"
bonus bVit,1;
bonus bDex,1;
bonus bMdef,3;
- bonus2 bSubRace,RC_DemiHuman,5;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -51050,7 +52212,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 526
@@ -51083,15 +52244,9 @@ item_db: (
Weight: 700
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 45
View: 527
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,3;
bonus2 bAddRace,RC_Plant,10;
@@ -51106,15 +52261,9 @@ item_db: (
Weight: 600
Def: 2
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 45
View: 528
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,3;
bonus bCritical,5;
@@ -51129,15 +52278,9 @@ item_db: (
Weight: 400
Def: 4
Slots: 1
- Upper: 63
Loc: 769
EquipLv: 25
View: 530
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,2;
skill MC_LOUD,1;
@@ -51151,7 +52294,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 8
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -51170,7 +52312,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 8
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -51189,7 +52330,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 8
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -51208,7 +52348,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 8
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -51226,7 +52365,6 @@ item_db: (
Type: 5
Buy: 0
Def: 6
- Upper: 63
Loc: 256
View: 240
Trade: {
@@ -51251,14 +52389,8 @@ item_db: (
Weight: 400
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 531
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bVit,2;
bonus2 bSubEle,Ele_Fire,5;
@@ -51277,14 +52409,8 @@ item_db: (
Weight: 400
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 532
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bLuk,2;
bonus bVit,2;
@@ -51304,14 +52430,8 @@ item_db: (
Weight: 200
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 533
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus2 bSkillAtk,WZ_HEAVENDRIVE,15+getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,WZ_EARTHSPIKE,15+getequiprefinerycnt(EQI_HAND_R);
@@ -51326,16 +52446,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 50
Refine: false
View: 534
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bLuk,1;
@@ -51349,15 +52463,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 535
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,2;
bonus bDelayrate,-2;
@@ -51376,15 +52484,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 6
- Upper: 63
Loc: 256
EquipLv: 70
View: 536
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus bDex,2;
@@ -51403,9 +52505,17 @@ item_db: (
Type: 5
Buy: 20
Def: 4
- Upper: 63
Loc: 256
View: 537
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 5552
@@ -51414,7 +52524,6 @@ item_db: (
Type: 5
Buy: 0
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 93
@@ -51431,13 +52540,12 @@ item_db: (
Type: 5
Buy: 0
Def: 14
- Upper: 63
Loc: 256
Refine: false
View: 15
Script: <"
bonus bMdef,4;
- bonus2 bSubRace,RC_DemiHuman,9;
+ bonus2 bSubRace,RC_DemiPlayer,9;
">
},
{
@@ -51448,14 +52556,8 @@ item_db: (
Buy: 20
Weight: 200
Def: 3
- Upper: 63
Loc: 256
View: 538
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,3;
bonus3 bAutoSpell,SM_PROVOKE,5,10;
@@ -51470,14 +52572,8 @@ item_db: (
Buy: 20
Weight: 100
Def: 6
- Upper: 63
Loc: 256
View: 539
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus3 bAutoSpellWhenHit,AL_HEAL,3,10;
@@ -51491,7 +52587,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 5
- Upper: 63
Loc: 768
View: 540
Script: <"
@@ -51509,15 +52604,9 @@ item_db: (
Def: 6
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 541
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" bonus bAgi,3; ">
},
{
@@ -51529,7 +52618,6 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 542
@@ -51542,7 +52630,6 @@ item_db: (
Type: 5
Buy: 0
Def: 5
- Upper: 63
Loc: 768
View: 543
Script: <"
@@ -51563,7 +52650,6 @@ item_db: (
Buy: 20
Weight: 3000
Def: 6
- Upper: 63
Loc: 256
EquipLv: 75
View: 322
@@ -51588,7 +52674,6 @@ item_db: (
Buy: 0
Weight: 800
Def: 1
- Upper: 63
Loc: 256
View: 497
Script: <"
@@ -51608,7 +52693,6 @@ item_db: (
Buy: 0
Weight: 500
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 45
Refine: false
@@ -51628,7 +52712,6 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 547
@@ -51646,15 +52729,9 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 85
View: 544
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bMdef,10;
@@ -51669,21 +52746,10 @@ item_db: (
Type: 5
Buy: 40000
Def: 5
- Upper: 63
Loc: 513
Refine: false
View: 545
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
- Script: <" bonus2 bAddRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,10; ">
},
{
Id: 5566
@@ -51692,21 +52758,10 @@ item_db: (
Type: 5
Buy: 40000
Def: 1
- Upper: 63
Loc: 513
Refine: false
View: 546
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
- Script: <" bonus2 bAddRace,RC_DemiHuman,2; ">
+ Script: <" bonus2 bAddRace,RC_DemiPlayer,2; ">
},
{
Id: 5567
@@ -51717,14 +52772,8 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 548
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,1;
bonus2 bAddRace,RC_NonBoss,2;
@@ -51741,7 +52790,6 @@ item_db: (
Weight: 1000
Def: 4
Slots: 1
- Upper: 63
Loc: 768
View: 549
Script: <"
@@ -51758,14 +52806,8 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 550
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bDex,2;
bonus bAgi,2;
@@ -51786,14 +52828,8 @@ item_db: (
Weight: 300
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 551
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus bBaseAtk,2;
@@ -51814,7 +52850,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 552
Script: <" bonus bStr,1; ">
@@ -51828,13 +52863,12 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 553
Script: <"
bonus bVit,2;
bonus2 bAddEff,Eff_Stun,500;
- bonus2 bSubRace,RC_Brute,-10;
+ bonus2 bAddRaceTolerance,RC_Brute,-10;
">
},
{
@@ -51846,7 +52880,6 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 554
Script: <"
@@ -51861,16 +52894,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 10
Refine: false
View: 555
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bUnbreakableHelm,0;
bonus bDex,2;
@@ -51886,7 +52913,6 @@ item_db: (
Weight: 100
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -51899,7 +52925,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 557
@@ -51913,12 +52938,13 @@ item_db: (
Buy: 20
Weight: 3000
Def: 5
- Upper: 63
Loc: 769
View: 479
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
bonus bDex,3;
@@ -51933,7 +52959,6 @@ item_db: (
Buy: 200
Weight: 10
Def: 1
- Upper: 63
Loc: 256
View: 236
Script: <" bonus bAgi,2; ">
@@ -51947,14 +52972,8 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 768
View: 558
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAgi,2;
bonus bFlee,3;
@@ -51976,19 +52995,14 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 559
Script: <"
- bonus bStr,3;
- bonus bInt,3;
- bonus bVit,3;
- bonus bDex,3;
- bonus bAgi,3;
- bonus bLuk,3;
- bonus bMdef,3;
- bonus bUnbreakableHelm,0;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_Player,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRaceTolerance,RC_Player,5;
">
},
{
@@ -51999,15 +53013,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
EquipLv: 70
View: 560
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bInt,2;
bonus2 bSubEle,Ele_Water,5;
@@ -52026,15 +53034,9 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
EquipLv: 70
View: 561
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,2;
bonus2 bSubEle,Ele_Water,5;
@@ -52052,7 +53054,6 @@ item_db: (
Type: 5
Buy: 0
Def: 5
- Upper: 63
Loc: 256
EquipLv: 12
View: 465
@@ -52074,16 +53075,10 @@ item_db: (
Buy: 0
Weight: 400
Def: 2
- Upper: 63
Loc: 256
View: 562
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
- bonus2 bSubRace,RC_Demon,3;
+ bonus2 bAddRaceTolerance,RC_Demon,3;
bonus2 bHPDrainRate,3,15;
bonus2 bSPDrainRate,1,7;
">
@@ -52097,9 +53092,13 @@ item_db: (
Weight: 400
Def: 5
Slots: 1
- Upper: 63
Loc: 768
View: 564
+ Script: <"
+ bonus2 bSubEle,Ele_Neutral,3;
+ bonus bHit,5;
+ bonus2 bSPDrainRate,1,5;
+ ">
},
{
Id: 5586
@@ -52110,7 +53109,6 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 563
},
@@ -52121,7 +53119,6 @@ item_db: (
Type: 5
Buy: 0
Def: 5
- Upper: 63
Loc: 256
View: 563
Trade: {
@@ -52133,6 +53130,17 @@ item_db: (
nomail: true
noauction: true
}
+ Script: <"
+ bonus2 bAddDamageClass,1627,100;
+ bonus2 bAddDamageClass,1095,20;
+ bonus2 bAddDamageClass,1160,20;
+ bonus2 bAddDamageClass,1105,20;
+ bonus2 bAddDamageClass,1097,20;
+ bonus2 bAddDamageClass,1051,20;
+ bonus2 bAddDamageClass,1053,20;
+ bonus2 bAddDamageClass,1054,20;
+ bonus2 bAddDamageClass,1048,20;
+ ">
},
{
Id: 5588
@@ -52142,7 +53150,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 565
Script: <"
@@ -52163,7 +53170,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 566
Script: <"
@@ -52184,7 +53190,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 5
- Upper: 63
Loc: 256
View: 417
Script: <"
@@ -52203,12 +53208,14 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 567
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bMaxSP,30;
+ ">
},
{
Id: 5592
@@ -52218,10 +53225,18 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 512
Refine: false
View: 568
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1;
else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker) {
@@ -52244,13 +53259,12 @@ item_db: (
Weight: 200
Def: 10
Slots: 1
- Upper: 63
Loc: 768
View: 549
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
- bonus2 bSubRace,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
bonus bDelayrate,-3;
if(getrefine()>6) {
bonus2 bSubEle,Ele_Neutral,5;
@@ -52272,7 +53286,6 @@ item_db: (
Buy: 20
Weight: 50
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 569
@@ -52291,7 +53304,6 @@ item_db: (
Weight: 400
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 570
Script: <" bonus bMdef,2; ">
@@ -52303,7 +53315,6 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 1
Refine: false
View: 571
@@ -52330,7 +53341,6 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 1
Refine: false
View: 572
@@ -52357,7 +53367,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 573
Script: <"
@@ -52378,7 +53387,6 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 574
Script: <"
@@ -52395,7 +53403,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 575
Script: <"
@@ -52411,7 +53418,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 576
Script: <"
@@ -52427,7 +53433,6 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 513
EquipLv: 50
Refine: false
@@ -52443,7 +53448,6 @@ item_db: (
Weight: 250
Def: 8
Slots: 1
- Upper: 63
Loc: 256
View: 577
Trade: {
@@ -52459,7 +53463,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,3;
bonus bAspdRate,10;
- bonus2 bAddRace,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,5;
">
},
{
@@ -52471,7 +53475,6 @@ item_db: (
Weight: 250
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 578
Trade: {
@@ -52487,7 +53490,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,2;
bonus bAspdRate,7;
- bonus2 bAddRace,RC_DemiHuman,3;
+ bonus2 bAddRace,RC_DemiPlayer,3;
">
},
{
@@ -52499,7 +53502,6 @@ item_db: (
Weight: 250
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 579
Trade: {
@@ -52515,7 +53517,7 @@ item_db: (
bonus bUnbreakableHelm,0;
bonus bAllStats,1;
bonus bAspdRate,5;
- bonus2 bAddRace,RC_DemiHuman,1;
+ bonus2 bAddRace,RC_DemiPlayer,1;
">
},
{
@@ -52527,7 +53529,6 @@ item_db: (
Weight: 1200
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 3
View: 580
@@ -52541,14 +53542,13 @@ item_db: (
Buy: 0
Weight: 500
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 581
Script: <"
bonus bMaxHP,500;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -52559,14 +53559,13 @@ item_db: (
Buy: 0
Weight: 500
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 582
Script: <"
bonus bMaxHP,80;
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bSubRace,RC_DemiPlayer,5;
">
},
{
@@ -52578,7 +53577,6 @@ item_db: (
Weight: 500
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
@@ -52596,7 +53594,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
@@ -52614,7 +53611,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 300
- Upper: 63
Loc: 256
EquipLv: 10
View: 585
@@ -52632,7 +53628,6 @@ item_db: (
Weight: 500
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 277
Script: <" bonus bMdef,15; ">
@@ -52645,7 +53640,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 264
@@ -52662,7 +53656,6 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 55
@@ -52676,7 +53669,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 512
EquipLv: 45
Refine: false
@@ -52690,7 +53682,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 50
View: 149
@@ -52706,7 +53697,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -52725,7 +53715,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
View: 182
Script: <"
@@ -52741,7 +53730,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 15
Script: <" bonus bInt,2; ">
@@ -52755,7 +53743,6 @@ item_db: (
Weight: 800
Def: 5
Job: 0x006444A2
- Upper: 63
Loc: 256
View: 41
Script: <" bonus bStr,2; ">
@@ -52769,7 +53756,6 @@ item_db: (
Weight: 150
Def: 1
Job: 0x00008110
- Upper: 63
Loc: 256
Refine: false
View: 205
@@ -52783,12 +53769,13 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 256
View: 270
Script: <"
bonus bDex,1;
bonus bAgi,2;
+ bonus bFlee,10;
+ bonus bVariableCastrate,-getrefine();
">
},
{
@@ -52800,7 +53787,6 @@ item_db: (
Weight: 500
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -52814,7 +53800,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 316
@@ -52831,7 +53816,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -52847,7 +53831,6 @@ item_db: (
Weight: 800
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 64
View: 272
@@ -52865,7 +53848,6 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -52879,7 +53861,6 @@ item_db: (
Type: 5
Buy: 20
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 314
@@ -52893,7 +53874,6 @@ item_db: (
Weight: 200
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -52909,7 +53889,6 @@ item_db: (
Weight: 400
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 211
@@ -52922,7 +53901,6 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -52940,7 +53918,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -52958,7 +53935,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 249
Script: <" bonus bDex,1; ">
@@ -52971,7 +53947,6 @@ item_db: (
Buy: 20
Weight: 600
Def: 4
- Upper: 63
Loc: 256
EquipLv: 30
View: 318
@@ -52984,7 +53959,6 @@ item_db: (
Buy: 20
Weight: 800
Def: 5
- Upper: 63
Loc: 256
EquipLv: 50
View: 319
@@ -52996,7 +53970,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 256
Refine: false
View: 320
@@ -53013,7 +53986,6 @@ item_db: (
Buy: 20
Weight: 350
Def: 2
- Upper: 63
Loc: 256
View: 281
Script: <" bonus bLuk,1; ">
@@ -53026,7 +53998,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -53042,7 +54013,6 @@ item_db: (
Weight: 300
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 256
EquipLv: 30
View: 209
@@ -53056,7 +54026,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 2
- Upper: 63
Loc: 256
Refine: false
View: 349
@@ -53073,13 +54042,15 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
View: 345
Script: <"
bonus bUnbreakableHelm,0;
+ bonus2 bAddRace,RC_NonBoss,2;
+ bonus2 bAddRace,RC_Boss,2;
+ bonus bMatkRate,2;
bonus bDex,1;
">
},
@@ -53092,7 +54063,6 @@ item_db: (
Weight: 300
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 256
View: 286
Script: <" bonus bInt,2; ">
@@ -53106,7 +54076,6 @@ item_db: (
Weight: 3000
Def: 8
Job: 0x000444A2
- Upper: 63
Loc: 768
EquipLv: 50
View: 213
@@ -53120,7 +54089,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 2
- Upper: 63
Loc: 768
EquipLv: 50
Refine: false
@@ -53135,7 +54103,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 308
},
@@ -53145,7 +54112,6 @@ item_db: (
Name: "Whisper Mask"
Type: 5
Buy: 20
- Upper: 63
Loc: 769
Refine: false
View: 321
@@ -53161,7 +54127,6 @@ item_db: (
Type: 5
Buy: 1
Def: 9
- Upper: 63
Loc: 256
Refine: false
View: 15
@@ -53175,7 +54140,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 56
@@ -53188,7 +54152,6 @@ item_db: (
Buy: 1
Def: 7
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 72
@@ -53202,7 +54165,6 @@ item_db: (
Buy: 1
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 73
@@ -53215,7 +54177,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAgi,4; ">
@@ -53228,7 +54189,6 @@ item_db: (
Buy: 2
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 41
@@ -53243,7 +54203,6 @@ item_db: (
Weight: 500
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 70
View: 586
@@ -53257,14 +54216,8 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 587
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bMdef,5;
bonus bDex,1;
@@ -53281,7 +54234,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 60
View: 372
@@ -53301,7 +54253,6 @@ item_db: (
Weight: 1000
Def: 7
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 588
@@ -53314,7 +54265,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 30
Refine: false
@@ -53329,7 +54279,6 @@ item_db: (
Weight: 400
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 589
Script: <" bonus3 bAutoSpell,SA_FLAMELAUNCHER,1,5; ">
@@ -53342,7 +54291,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 1
- Upper: 63
Loc: 256
View: 590
Script: <" bonus3 bAutoSpell,SA_SEISMICWEAPON,1,5; ">
@@ -53356,7 +54304,6 @@ item_db: (
Weight: 400
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 591
Script: <"
@@ -53371,7 +54318,6 @@ item_db: (
Type: 5
Buy: 0
Def: 3
- Upper: 63
Loc: 256
EquipLv: 10
View: 592
@@ -53390,7 +54336,6 @@ item_db: (
Buy: 10
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 593
Script: <" bonus bDex,3; ">
@@ -53403,7 +54348,6 @@ item_db: (
Buy: 10
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 594
Script: <" bonus bDex,3; ">
@@ -53416,7 +54360,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -53435,7 +54378,6 @@ item_db: (
Weight: 400
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 596
Script: <"
@@ -53461,7 +54403,6 @@ item_db: (
Weight: 500
Def: 8
Slots: 1
- Upper: 63
Loc: 256
View: 597
Script: <"
@@ -53479,18 +54420,12 @@ item_db: (
Weight: 700
Def: 10
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 30
View: 598
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
- bonus2 bSubRace,RC_Demon,10;
- bonus2 bSubRace,RC_Undead,10;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
+ bonus2 bAddRaceTolerance,RC_Undead,10;
if(getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";
">
},
@@ -53501,7 +54436,6 @@ item_db: (
Type: 5
Buy: 20
Def: 5
- Upper: 63
Loc: 256
View: 206
Trade: {
@@ -53526,7 +54460,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
View: 340
},
@@ -53537,7 +54470,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 256
View: 599
},
@@ -53549,7 +54481,6 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 70
Refine: false
@@ -53568,7 +54499,6 @@ item_db: (
Weight: 600
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 601
@@ -53583,7 +54513,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 602
@@ -53600,7 +54529,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 3
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -53613,7 +54541,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 10
Refine: false
@@ -53628,7 +54555,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 605
},
@@ -53641,7 +54567,6 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 606
Script: <" bonus bDex,2; ">
@@ -53654,7 +54579,6 @@ item_db: (
Buy: 200
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 607
Script: <" bonus bUnbreakableHelm,0; ">
@@ -53668,7 +54592,6 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 608
@@ -53680,7 +54603,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
@@ -53695,7 +54617,6 @@ item_db: (
Buy: 800
Weight: 100
Def: 1
- Upper: 63
Gender: 0
Loc: 256
View: 244
@@ -53710,7 +54631,6 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 610
Script: <" bonus bInt,1; ">
@@ -53723,7 +54643,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 41
},
@@ -53735,7 +54654,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 88
},
@@ -53747,7 +54665,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 48
},
@@ -53759,7 +54676,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 104
},
@@ -53771,7 +54687,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 86
},
@@ -53783,7 +54698,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 611
Script: <" bonus bVit,2; ">
@@ -53797,7 +54711,6 @@ item_db: (
Weight: 300
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 75
View: 612
@@ -53809,7 +54722,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 600
- Upper: 63
Loc: 256
View: 613
Script: <"
@@ -53834,7 +54746,6 @@ item_db: (
Weight: 10
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 542
Script: <"
@@ -53851,7 +54762,6 @@ item_db: (
Buy: 20
Weight: 10
Def: 1
- Upper: 63
Loc: 256
View: 539
Script: <"
@@ -53866,7 +54776,6 @@ item_db: (
Type: 5
Buy: 0
Def: 10
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -53887,7 +54796,6 @@ item_db: (
Def: 1
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
Refine: false
@@ -53917,7 +54825,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 264
@@ -53959,7 +54866,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 50
View: 149
@@ -53975,7 +54881,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -53994,7 +54899,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
View: 182
Script: <"
@@ -54010,7 +54914,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 15
Script: <" bonus bInt,2; ">
@@ -54024,7 +54927,6 @@ item_db: (
Weight: 800
Def: 5
Job: 0x006444A2
- Upper: 63
Loc: 256
View: 41
Script: <" bonus bStr,2; ">
@@ -54038,7 +54940,6 @@ item_db: (
Weight: 150
Def: 1
Job: 0x00008110
- Upper: 63
Loc: 256
Refine: false
View: 205
@@ -54056,6 +54957,8 @@ item_db: (
Script: <"
bonus bDex,1;
bonus bAgi,2;
+ bonus bFlee,10;
+ bonus bVariableCastrate,-getrefine();
">
},
{
@@ -54067,7 +54970,6 @@ item_db: (
Weight: 500
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -54081,7 +54983,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 316
@@ -54098,7 +54999,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -54114,7 +55014,6 @@ item_db: (
Weight: 800
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 64
View: 272
@@ -54132,7 +55031,6 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -54146,7 +55044,6 @@ item_db: (
Type: 5
Buy: 20
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 314
@@ -54160,7 +55057,6 @@ item_db: (
Weight: 200
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -54176,7 +55072,6 @@ item_db: (
Weight: 400
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 211
@@ -54206,7 +55101,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -54236,7 +55130,6 @@ item_db: (
Buy: 20
Weight: 600
Def: 4
- Upper: 63
Loc: 256
EquipLv: 30
View: 318
@@ -54249,7 +55142,6 @@ item_db: (
Buy: 20
Weight: 800
Def: 5
- Upper: 63
Loc: 256
EquipLv: 50
View: 319
@@ -54261,7 +55153,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 256
Refine: false
View: 320
@@ -54278,7 +55169,6 @@ item_db: (
Buy: 20
Weight: 350
Def: 2
- Upper: 63
Loc: 256
View: 281
Script: <" bonus bLuk,1; ">
@@ -54291,7 +55181,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -54307,7 +55196,6 @@ item_db: (
Weight: 300
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 256
EquipLv: 30
View: 209
@@ -54321,7 +55209,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 2
- Upper: 63
Loc: 256
Refine: false
View: 349
@@ -54338,7 +55225,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
@@ -54357,7 +55243,6 @@ item_db: (
Weight: 300
Def: 1
Job: 0x00810204
- Upper: 63
Loc: 256
View: 286
Script: <" bonus bInt,2; ">
@@ -54371,7 +55256,6 @@ item_db: (
Weight: 3000
Def: 8
Job: 0x000444A2
- Upper: 63
Loc: 768
EquipLv: 50
View: 213
@@ -54385,7 +55269,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 2
- Upper: 63
Loc: 768
EquipLv: 50
Refine: false
@@ -54400,7 +55283,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 768
View: 308
},
@@ -54411,7 +55293,6 @@ item_db: (
Type: 5
Buy: 1
Def: 9
- Upper: 63
Loc: 256
Refine: false
View: 15
@@ -54425,7 +55306,6 @@ item_db: (
Buy: 1
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
Refine: false
View: 56
@@ -54438,7 +55318,6 @@ item_db: (
Buy: 1
Def: 7
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 72
@@ -54452,7 +55331,6 @@ item_db: (
Buy: 1
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 73
@@ -54465,7 +55343,6 @@ item_db: (
Type: 5
Buy: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 136
Refine: false
Script: <" bonus bAgi,4; ">
@@ -54478,7 +55355,6 @@ item_db: (
Buy: 2
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 41
@@ -54492,7 +55368,6 @@ item_db: (
Buy: 800
Weight: 100
Def: 1
- Upper: 63
Gender: 0
Loc: 256
View: 244
@@ -54504,7 +55379,6 @@ item_db: (
Name: "EF Whisper Mask"
Type: 5
Buy: 20
- Upper: 63
Loc: 769
Refine: false
View: 321
@@ -54522,10 +55396,12 @@ item_db: (
Buy: 20
Weight: 300
Def: 1
- Upper: 63
Loc: 256
Refine: false
View: 615
+ Script: <"
+ skill SM_PROVOKE,3;
+ ">
},
{
Id: 5738
@@ -54536,14 +55412,8 @@ item_db: (
Weight: 300
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 616
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bStr,1;
bonus bInt,1;
@@ -54567,10 +55437,16 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 617
- Script: <" bonus bDex,2; ">
+ Script: <"
+ bonus bDex,2;
+ bonus2 bSubEle,Ele_Fire,7;
+ if(getrefine()>6) bonus bAspdRate,2;
+ if(getrefine()>7) bonus bAgi,2;
+ if(getrefine()>8) bonus bLongAtkRate,5;
+ if(getrefine()>9) autobonus2 "{ bonus bDex,10; bonus bAgi,10; }",3,10000,BF_WEAPON,"{ specialeffect2 EF_WIND; }";
+ ">
},
{
Id: 5740
@@ -54580,12 +55456,16 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 618
Script: <"
bonus bDex,2;
bonus bMdef,3;
+ bonus2 bSubEle,Ele_Fire,7;
+ if(getrefine()>6) bonus bVariableCastrate,-3;
+ if(getrefine()>7) bonus5 bAutoSpell,WZ_SIGHTRASHER,1,5,BF_MAGIC,0;
+ if(getrefine()>8) bonus bVariableCastrate,-2;
+ if(getrefine()>9) bonus bMatkRate,4;
">
},
{
@@ -54595,19 +55475,20 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 101
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
+ Script: <"
+ bonus bHealPower2,5;
+ bonus2 bAddMonsterDropItem,610,10;
+ bonus2 bAddItemHealRate,Red_Potion,5;
+ bonus2 bAddItemHealRate,Yellow_Potion,5;
+ bonus2 bAddItemHealRate,Orange_Potion,5;
+ bonus2 bAddItemHealRate,White_Potion,5;
+ bonus2 bAddItemHealRate,Red_Slim_Potion,5;
+ bonus2 bAddItemHealRate,Yellow_Slim_Potion,5;
+ bonus2 bAddItemHealRate,White_Slim_Potion,5;
+ ">
},
{
Id: 5742
@@ -54617,11 +55498,14 @@ item_db: (
Buy: 20
Weight: 400
Def: 5
- Upper: 63
Loc: 256
EquipLv: 10
View: 619
- Script: <" bonus bLuk,1; ">
+ Script: <"
+ bonus bLuk,1;
+ bonus2 bAddItemHealRate,Piece_Of_Cake,100;
+ bonus2 bAddItemHealRate,Well_Baked_Cookie,100;
+ ">
},
{
Id: 5743
@@ -54647,7 +55531,6 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 621
Script: <"
@@ -54663,7 +55546,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 256
View: 622
Script: <"
@@ -54688,7 +55570,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54721,7 +55602,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54754,7 +55634,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54787,7 +55666,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54820,7 +55698,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54853,7 +55730,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54864,7 +55740,7 @@ item_db: (
bonus bLuk,1;
bonus bMdef,5;
bonus bLongAtkRate,4;
- bonus bUseSPrate,-10;
+ bonus2 bSkillUseSP,MI_RUSH_WINDMILL,10;
">
},
{
@@ -54884,7 +55760,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54917,7 +55792,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54950,7 +55824,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -54983,7 +55856,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -55015,7 +55887,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -55048,7 +55919,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -55081,7 +55951,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -55092,7 +55961,8 @@ item_db: (
bonus bLuk,1;
bonus bMdef,5;
bonus bLongAtkRate,5;
- bonus bUseSPrate,-10;
+ bonus2 bSkillUseSP,WA_SWING_DANCE,10;
+ bonus2 bSkillUseSP,WA_SYMPHONY_OF_LOVER,10;
">
},
{
@@ -55104,7 +55974,6 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 636
Script: <" bonus bMdef,3; ">
@@ -55126,7 +55995,6 @@ item_db: (
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nogstorage: true
nomail: true
@@ -55151,10 +56019,12 @@ item_db: (
Weight: 800
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 638
- Script: <" bonus bAgi,2; ">
+ Script: <"
+ bonus bAgi,2;
+ bonus3 bAutoSpell,AS_SONICBLOW,5,50;
+ ">
},
{
Id: 5762
@@ -55164,17 +56034,14 @@ item_db: (
Buy: 20
Weight: 100
Def: 5
- Upper: 63
Loc: 256
View: 639
Script: <"
- bonus bStr,1;
- bonus bInt,1;
- bonus bVit,1;
- bonus bDex,1;
- bonus bAgi,1;
- bonus bLuk,1;
+ bonus bAllStats,1;
bonus bMdef,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
+ bonus2 bAddRaceTolerance,RC_Brute,2;
">
},
{
@@ -55185,7 +56052,6 @@ item_db: (
Buy: 0
Weight: 200
Def: 4
- Upper: 63
Loc: 256
View: 640
Script: <"
@@ -55202,7 +56068,6 @@ item_db: (
Weight: 300
Def: 1
Slots: 1
- Upper: 63
Loc: 769
EquipLv: 10
Refine: false
@@ -55217,7 +56082,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 642
@@ -55236,7 +56100,6 @@ item_db: (
Weight: 500
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 643
@@ -55253,7 +56116,6 @@ item_db: (
Buy: 40000
Weight: 300
Def: 1
- Upper: 63
Loc: 1
EquipLv: 50
Refine: false
@@ -55272,7 +56134,6 @@ item_db: (
Weight: 800
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 645
Script: <"
@@ -55287,7 +56148,6 @@ item_db: (
Type: 5
Buy: 100
Def: 2
- Upper: 63
Loc: 256
EquipLv: 70
Refine: false
@@ -55306,14 +56166,8 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 349
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" autobonus "{ sc_start SC_PROPERTYWIND,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; ">
},
{
@@ -55325,7 +56179,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 109
Script: <"
@@ -55344,10 +56197,13 @@ item_db: (
Buy: 3000
Weight: 500
Def: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 651
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
+ ">
},
{
Id: 5773
@@ -55357,10 +56213,13 @@ item_db: (
Buy: 3000
Weight: 500
Def: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 652
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
+ ">
},
{
Id: 5774
@@ -55370,10 +56229,13 @@ item_db: (
Buy: 3000
Weight: 500
Def: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 496
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
+ ">
},
{
Id: 5775
@@ -55383,7 +56245,6 @@ item_db: (
Buy: 20
Weight: 50
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 653
@@ -55399,7 +56260,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 500
- Upper: 63
Loc: 256
View: 654
Script: <"
@@ -55420,12 +56280,16 @@ item_db: (
Buy: 20
Weight: 800
Def: 2
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
View: 655
- Script: <" bonus bMdef,1; ">
+ Script: <"
+ bonus bMdef,1;
+ bonus3 bAddMonsterDropItem,713,RC_Formless,200;
+ bonus3 bAddMonsterDropItem,971,RC_Formless,30;
+ bonus3 bAddMonsterDropItem,972,RC_Formless,10;
+ ">
},
{
Id: 5778
@@ -55436,7 +56300,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 656
Script: <"
@@ -55459,7 +56322,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 657
Script: <" bonus bInt,2; ">
@@ -55471,9 +56333,13 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 658
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
+ skill WZ_EARTHSPIKE,3;
+ ">
},
{
Id: 5781
@@ -55483,7 +56349,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 659
@@ -55502,15 +56367,10 @@ item_db: (
Weight: 700
Def: 4
Slots: 1
- Upper: 63
Loc: 769
View: 660
Script: <"
bonus bMaxHPrate,3;
- if(isequipped(1407))||(isequipped(1219)) {
- bonus bAtkRate,3;
- }
- if(isequipped(2125)) bonus bDef,2;
">
},
{
@@ -55521,13 +56381,20 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
View: 662
Script: <"
bonus bStr,1;
bonus bInt,1;
bonus bDex,2;
+ if (getrefine()>8) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
+ if (getrefine()>9) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
">
},
{
@@ -55538,13 +56405,20 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
View: 663
Script: <"
bonus bStr,1;
bonus bInt,2;
bonus bDex,1;
+ if (getrefine()>8) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
+ if (getrefine()>9) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
">
},
{
@@ -55555,13 +56429,20 @@ item_db: (
Buy: 20
Weight: 200
Slots: 1
- Upper: 63
Loc: 256
View: 664
Script: <"
bonus bStr,2;
bonus bInt,1;
bonus bDex,1;
+ if (getrefine()>8) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
+ if (getrefine()>9) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ }
">
},
{
@@ -55572,7 +56453,6 @@ item_db: (
Buy: 10
Weight: 200
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 665
@@ -55599,7 +56479,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 513
EquipLv: 30
Refine: false
@@ -55617,10 +56496,18 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 661
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus2 bSubEle,Ele_Neutral,5;
@@ -55635,7 +56522,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 513
EquipLv: 30
Refine: false
@@ -55653,13 +56539,12 @@ item_db: (
Buy: 20
Weight: 500
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 45
View: 610
Script: <"
- bonus2 bSubRace,RC_Demon,-5;
- bonus2 bSubRace,RC_Undead,-5;
+ bonus2 bAddRaceTolerance,RC_Demon,-5;
+ bonus2 bAddRaceTolerance,RC_Undead,-5;
bonus3 bAutoSpell,MG_COLDBOLT,1,20;
">
},
@@ -55671,7 +56556,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -55690,10 +56574,9 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 669
- Script: <" bonus2 bSubRace,RC_Fish,1; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Fish,1; ">
},
{
Id: 5793
@@ -55702,10 +56585,19 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 512
Refine: false
View: 575
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bInt,1;
@@ -55719,10 +56611,19 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 512
Refine: false
View: 661
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 5795
@@ -55730,10 +56631,21 @@ item_db: (
Name: "Bright Red Dress Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 256
View: 670
- Script: <" bonus bMdef,7; ">
+ Script: <"
+ bonus bMdef,7;
+ bonus bAtkRate,4;
+ bonus bMatkRate,4;
+ bonus bHealPower,5;
+ if (getrefine()>6) {
+ bonus bAtkRate,2;
+ bonus bMatkRate,2;
+ bonus bHealPower,1;
+ bonus bInt,2;
+ bonus bStr,2;
+ }
+ ">
},
{
Id: 5796
@@ -55741,14 +56653,12 @@ item_db: (
Name: "Cheering scarf"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -55767,7 +56677,6 @@ item_db: (
Name: "Cheering scarf II"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -55793,7 +56702,6 @@ item_db: (
Name: "Cheering scarf III"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -55819,7 +56727,6 @@ item_db: (
Name: "Cheering scarf IV"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -55846,13 +56753,12 @@ item_db: (
Type: 5
Buy: 20
Weight: 50
- Upper: 63
Loc: 512
Refine: false
View: 125
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bSubRace,RC_DemiHuman,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,3;
">
},
{
@@ -55863,12 +56769,11 @@ item_db: (
Buy: 20
Weight: 100
Def: 10
- Upper: 63
Loc: 256
View: 167
Script: <"
bonus bAllStats,2;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
if(getskilllv(AL_HEAL)==10) {
bonus3 bAutoSpellWhenHit,AL_HEAL,10,20;
}
@@ -55886,7 +56791,6 @@ item_db: (
Weight: 500
Def: 6
Slots: 1
- Upper: 63
Loc: 256
View: 215
},
@@ -55898,7 +56802,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 5
Script: <" bonus2 bAddMonsterDropItem,608,100; ">
@@ -55910,7 +56813,6 @@ item_db: (
Type: 5
Buy: 1000
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 13
@@ -55923,7 +56825,6 @@ item_db: (
Buy: 0
Weight: 150
Def: 2
- Upper: 63
Gender: 0
Loc: 256
EquipLv: 70
@@ -55951,7 +56852,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 9
- Upper: 63
Loc: 256
Refine: false
View: 67
@@ -55974,7 +56874,6 @@ item_db: (
Weight: 100
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 50
View: 104
@@ -56006,10 +56905,17 @@ item_db: (
Buy: 0
Weight: 100
Def: 6
- Upper: 63
Loc: 256
Refine: false
View: 216
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAllStats,5;
bonus bSpeedRate,25;
@@ -56024,7 +56930,6 @@ item_db: (
Weight: 100
Def: 5
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 98
Script: <"
@@ -56040,11 +56945,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 25
- Script: <" bonus2 bSubRace,RC_Brute,5; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_Brute,5; ">
},
{
Id: 5812
@@ -56053,7 +56957,6 @@ item_db: (
Type: 5
Buy: 0
Def: 2
- Upper: 63
Loc: 256
View: 16
Trade: {
@@ -56067,6 +56970,7 @@ item_db: (
noauction: true
}
Script: <"
+ bonus bAllStats,3;
bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF;
bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF;
bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF;
@@ -56081,7 +56985,6 @@ item_db: (
Type: 5
Buy: 1000
Weight: 500
- Upper: 63
Loc: 256
View: 481
Script: <" bonus bInt,1; ">
@@ -56093,11 +56996,19 @@ item_db: (
Type: 5
Buy: 20
Def: 2
- Upper: 63
Loc: 769
EquipLv: 20
Refine: false
View: 303
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 5815
@@ -56107,7 +57018,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 2
- Upper: 63
Loc: 256
View: 475
Script: <"
@@ -56124,7 +57034,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 500
- Upper: 63
Loc: 256
View: 411
},
@@ -56135,7 +57044,6 @@ item_db: (
Type: 5
Buy: 20
Def: 3
- Upper: 63
Loc: 136
Refine: false
Trade: {
@@ -56166,7 +57074,6 @@ item_db: (
Type: 5
Buy: 0
Def: 6
- Upper: 63
Loc: 256
View: 505
Trade: {
@@ -56188,7 +57095,6 @@ item_db: (
Type: 5
Buy: 0
Def: 6
- Upper: 63
Loc: 256
View: 506
Trade: {
@@ -56211,10 +57117,17 @@ item_db: (
Buy: 10
Weight: 100
Def: 2
- Upper: 63
Loc: 512
Refine: false
View: 498
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 5821
@@ -56224,15 +57137,12 @@ item_db: (
Buy: 10
Weight: 100
Def: 2
- Upper: 63
Loc: 256
View: 499
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -56250,7 +57160,6 @@ item_db: (
Buy: 10000
Weight: 100
Def: 4
- Upper: 63
Loc: 256
View: 500
Trade: {
@@ -56266,8 +57175,8 @@ item_db: (
bonus bLuk,4;
bonus bMaxHP,100;
bonus bMaxSP,100;
- bonus2 bSubRace,RC_Brute,7;
- bonus2 bSubRace,RC_DemiHuman,7;
+ bonus2 bAddRaceTolerance,RC_Brute,7;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,7;
">
},
{
@@ -56278,9 +57187,16 @@ item_db: (
Buy: 5000
Weight: 100
Def: 1
- Upper: 63
Loc: 136
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bDex,5;
bonus bAgi,5;
@@ -56295,7 +57211,6 @@ item_db: (
Weight: 300
Def: 6
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 265
@@ -56307,13 +57222,12 @@ item_db: (
Type: 5
Buy: 0
Def: 1
- Upper: 63
Loc: 136
Refine: false
Script: <"
- bonus bAtkRate, 10;
- bonus bMatkRate, 10;
- bonus bMaxHP, 1500;
+ bonus bAtkRate,10;
+ bonus bMatkRate,10;
+ bonus bMaxHP,1500;
bonus bMdef,1;
">
},
@@ -56324,7 +57238,6 @@ item_db: (
Type: 5
Buy: 0
Def: 10
- Upper: 63
Loc: 256
Refine: false
View: 225
@@ -56344,7 +57257,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 423
},
@@ -56355,7 +57267,6 @@ item_db: (
Type: 5
Buy: 0
Weight: 50
- Upper: 63
Loc: 136
Script: <"
bonus bAllStats,1;
@@ -56368,7 +57279,6 @@ item_db: (
Name: "Ordinary Armor"
Type: 5
Buy: 0
- Upper: 63
Loc: 16
EquipLv: 30
},
@@ -56379,7 +57289,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 67
@@ -56391,7 +57300,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 28
@@ -56403,7 +57311,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 313
@@ -56415,7 +57322,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 117
@@ -56427,7 +57333,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 45
@@ -56439,7 +57344,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 19
@@ -56451,7 +57355,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
EquipLv: 60
View: 102
@@ -56463,7 +57366,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -56476,7 +57378,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -56489,7 +57390,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -56502,7 +57402,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -56517,7 +57416,6 @@ item_db: (
Weight: 100
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 596
@@ -56541,7 +57439,6 @@ item_db: (
Name: "Loyal Ring1"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
},
{
@@ -56550,7 +57447,6 @@ item_db: (
Name: "Loyal Ring2"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Script: <" bonus bAllStats,2; ">
},
@@ -56560,7 +57456,6 @@ item_db: (
Name: "Loyal Ring3"
Type: 5
Buy: 0
- Upper: 63
Loc: 136
Script: <" bonus bAllStats,3; ">
},
@@ -56571,7 +57466,6 @@ item_db: (
Type: 5
Buy: 50
Weight: 400
- Upper: 63
Loc: 256
View: 641
},
@@ -56583,7 +57477,6 @@ item_db: (
Buy: 50
Weight: 100
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 572
@@ -56598,7 +57491,6 @@ item_db: (
Name: "Fools Day Helmet"
Type: 5
Buy: 0
- Upper: 63
Loc: 256
Refine: false
View: 647
@@ -56614,7 +57506,6 @@ item_db: (
Name: "Bandit Disguise"
Type: 5
Buy: 20
- Upper: 63
Loc: 512
Refine: false
View: 50
@@ -56625,7 +57516,6 @@ item_db: (
Name: "Doctor Hairband"
Type: 5
Buy: 20
- Upper: 63
Loc: 256
Refine: false
View: 60
@@ -56638,7 +57528,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 5
- Upper: 63
Loc: 256
EquipLv: 50
View: 648
@@ -56650,7 +57539,6 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 768
EquipLv: 60
Refine: false
@@ -56664,7 +57552,6 @@ item_db: (
Buy: 20
Weight: 500
Def: -7
- Upper: 63
Loc: 256
EquipLv: 40
View: 537
@@ -56677,27 +57564,33 @@ item_db: (
">
},
{
- Id: 5856
- AegisName: "Passion_FB_Hat"
- Name: "Passion Soccerball Hat"
+ Id: 5855
+ AegisName: "Fishing_Rod"
+ Name: "Fishing Rod"
Type: 5
- Buy: 20
- Weight: 600
- Def: 2
- Slots: 1
- Upper: 63
- Loc: 256
- View: 671
+ Loc: 136
+ Refine: false
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
nomail: true
noauction: true
}
+},
+{
+ Id: 5856
+ AegisName: "Passion_FB_Hat"
+ Name: "Passion Soccerball Hat"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 2
+ Slots: 1
+ Loc: 256
+ View: 671
Script: <"
bonus bVit,2;
bonus bMdef,1;
@@ -56712,19 +57605,8 @@ item_db: (
Weight: 600
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 672
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bStr,2;
bonus bMdef,1;
@@ -56739,19 +57621,8 @@ item_db: (
Weight: 600
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 673
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
bonus bInt,2;
bonus bMdef,1;
@@ -56766,22 +57637,34 @@ item_db: (
Weight: 600
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 674
+ Script: <"
+ bonus bAgi,3;
+ bonus bMdef,1;
+ ">
+},
+{
+ Id: 5864
+ AegisName: "Shadow_Booster"
+ Name: "Shadow Booster"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Loc: 512
+ View: 873
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
- bonus bAgi,3;
- bonus bMdef,1;
+ bonus bAspd,1;
+ bonus bDelayrate,-1;
">
},
{
@@ -56847,20 +57730,525 @@ item_db: (
},
{
Id: 5873
- AegisName: "Helmet_Of_Siegfried"
- Name: "Helmet Of Siegfried"
+ AegisName: "Helmet_of_Siegfried"
+ Name: "Helmet of Siegfried"
Type: 5
Buy: 20
Weight: 600
Def: 7
Slots: 1
Job: 0x000444A2
+ Upper: 58
Loc: 256
EquipLv: 60
View: 1055
Script: <"
bonus bAllStats,5;
+ bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bAddRaceTolerance,RC_Dragon,5;
+ bonus2 bHPLossRate,600,4000;
+ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 5874
+ AegisName: "Circlet_of_Kriemhild"
+ Name: "Circlet of Kriemhild"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 6
+ Slots: 1
+ Job: 0x000A1848
+ Upper: 58
+ Loc: 256
+ EquipLv: 60
+ View: 1056
+ Script: <"
+ bonus bAllStats,5;
+ bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bAddRaceTolerance,RC_Dragon,5;
+ bonus2 bHPLossRate,400,4000;
+ bonus3 bAutoSpellWhenHit,PR_KYRIE,5,50;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 5875
+ AegisName: "Diadem_of_Brinhild"
+ Name: "Diadem of Brinhild"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 6
+ Slots: 1
+ Job: 0x00018314
+ Upper: 58
+ Loc: 256
+ EquipLv: 60
+ View: 1057
+ Script: <"
+ bonus bAllStats,5;
+ bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bAddRaceTolerance,RC_Dragon,5;
+ bonus2 bHPLossRate,300,4000;
+ bonus3 bAutoSpellWhenHit,SM_ENDURE,5,50;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 5881
+ AegisName: "Weissbier_Hat"
+ Name: "Weissbier Hat"
+ Type: 5
+ Weight: 300
+ Def: 4
+ Loc: 256
+ Refine: false
+ View: 1079
+ Script: <"
+ bonus bMaxHPrate,3;
+ bonus bMaxSPrate,3;
+ bonus bDex,-10;
+ bonus4 bAutoSpell,WZ_ESTIMATION,1,800,1;
+ bonus4 bAutoSpell,MC_IDENTIFY,1,500,1;
+ bonus4 bAutoSpell,TF_PICKSTONE,1,1000,1;
+ bonus4 bAutoSpell,BS_GREED,1,100,1;
+ bonus5 bAutoSpellWhenHit,TK_RUN,5,200,BF_SHORT,0;
+ bonus5 bAutoSpellWhenHit,TK_HIGHJUMP,3,300,BF_SHORT,0;
+ bonus5 bAutoSpellWhenHit,NV_FIRSTAID,1,1000,BF_SHORT,0;
+ bonus5 bAutoSpellWhenHit,TF_BACKSLIDING,1,500,BF_SHORT,0;
+ if(getrefine()>6) {
+ bonus bMaxHPrate,5;
+ bonus bMaxSPrate,5;
+ bonus bDex,-5;
+ }
+ ">
+},
+{
+ Id: 5890
+ AegisName: "Angel_Earrings"
+ Name: "Angel Earrings"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Loc: 512
+ Refine: false
+ View: 1093
+ Script: <"
+ bonus bAllStats,1;
+ bonus bMdef,3;
+ ">
+},
+{
+ Id: 5891
+ AegisName: "Black_Cat_Hat"
+ Name: "Black Cat Hat"
+ Type: 5
+ Weight: 100
+ Def: 7
+ Loc: 256
+ EquipLv: 10
+ View: 1105
+ Script: <"
+ bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */
+ ">
+},
+{
+ Id: 5897
+ AegisName: "Ascendant_Crown_"
+ Name: "Ascendant Crown"
+ Type: 5
+ Weight: 50
+ Def: 20
+ Slots: 1
+ Job: 0x00000001
+ Loc: 256
+ EquipLv: 100
+ View: 1118
+ Script: <"
+ bonus bAllStats,10;
+ bonus bMaxHPrate,15;
+ bonus bMaxSPrate,15;
+ bonus2 bAddRace,RC_Boss,15;
+ bonus2 bAddRace,RC_NonBoss,15;
+ bonus bMatkRate,15;
+ bonus bHit,20;
+ bonus bFlee,20;
+ bonus bCritical,20;
+ bonus bFlee2,10;
+ bonus bVariableCastrate,-20;
+ bonus2 bSubEle,Ele_Neutral,5;
+ ">
+},
+{
+ Id: 5898
+ AegisName: "Autumn_Headband"
+ Name: "Autumn Headband"
+ Type: 5
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00000800
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ Refine: false
+ View: 1119
+ Script: <"
+ bonus2 bSkillUseSP,SN_WINDWALK,20;
+ bonus bLongAtkRate,5;
+ if(getrefine()>=7) { bonus bAtk,2*(readparam(bInt)/5); }
+ if(getrefine()>=9) { bonus2 bSkillAtk,RA_ARROWSTORM,2*(BaseLevel/10); }
+ ">
+},
+{
+ Id: 5899
+ AegisName: "Black_Ribbon_"
+ Name: "Black Ribbon"
+ Type: 5
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00000080
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ View: 1120
+ Script: <"
+ bonus2 bSkillAtk,RK_WINDCUTTER,50;
+ bonus2 bSkillAtk,RK_SONICWAVE,50;
+ if(getrefine()>=7) { bonus bAtk,2*(readparam(bAgi)/5); }
+ if(getrefine()>=9) { bonus2 bSkillAtk,RK_IGNITIONBREAK,30; }
+ ">
+},
+{
+ Id: 5900
+ AegisName: "Divine_Guard_Hat_"
+ Name: "Divine Guard Hat"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00004000
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ View: 1121
+ Script: <"
+ bonus2 bSubSize,Size_Medium,5;
+ bonus2 bSubSize,Size_Large,5;
+ bonus2 bSubSize,Size_Small,5;
+ if(getrefine()>6) { bonus5 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),5),100,BF_WEAPON,0; }
+ if(getrefine()>8) { bonus2 bSkillAtk,LG_RAYOFGENESIS,20; }
+ ">
+},
+{
+ Id: 5904
+ AegisName: "Inconspicuous_Hat_"
+ Name: "Inconspicuous Hat"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00020000
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ View: 1125
+ Script: <"
+ bonus bMatkRate,7;
+ if(getrefine()>6) { bonus bMatk,(readparam(bInt)/5)*2; }
+ if(getrefine()>8) { bonus bMatkRate,5; }
+ ">
+},
+{
+ Id: 5905
+ AegisName: "Lyrica_Hat_"
+ Name: "Lyrica Hat"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00080000
+ Upper: 56
+ Gender: 1
+ Loc: 256
+ EquipLv: 100
+ View: 1126
+ Script: <"
+ bonus2 bSkillAtk,WM_SEVERE_RAINSTORM,15;
+ if(getrefine()>6) { bonus bFixedCastrate,-(getskilllv(BA_MUSICALLESSON)*4); }
+ if(getrefine()>8) { bonus2 bSkillUseSP,WM_SEVERE_RAINSTORM,10; }
+ ">
+},
+{
+ Id: 5906
+ AegisName: "Oni_Horns_"
+ Name: "Oni Horns"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Job: 0x00001000
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ View: 1127
+ Script: <"
+ bonus2 bSkillAtk,GC_COUNTERSLASH,getskilllv(GC_WEAPONBLOCKING)*10;
+ if(getrefine()>6) {
+ bonus bAtk,10;
+ bonus bHit,5;
+ }
+ if(getrefine()>8) { bonus3 bAutoSpell,GC_CROSSIMPACT,1,100; }
+ ">
+},
+{
+ Id: 5907
+ AegisName: "Sea_Captain_Hat"
+ Name: "Sea Captain Hat"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 20
+ Slots: 1
+ Job: 0x00000400
+ Upper: 56
+ Loc: 256
+ EquipLv: 100
+ View: 1128
+ Script: <"
+ bonus2 bSkillAtk,NC_AXETORNADO,20;
+ bonus2 bSkillAtk,NC_AXEBOOMERANG,20;
+ if(getrefine()>6) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(BS_WEAPONRESEARCH); }
+ if(getrefine()>8) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(NC_TRAININGAXE); }
+ ">
+},
+{
+ Id: 5918
+ AegisName: "Gambler_Seal"
+ Name: "Gambler Seal"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Loc: 512
+ EquipLv: 70
+ Refine: false
+ View: 1202
+ Script: <"
+ bonus bCritical,3;
+ bonus bCritAtkRate,3;
+ ">
+},
+{
+ Id: 5921
+ AegisName: "Fish_Monster's_Grill"
+ Name: "Fish Monster's Grill"
+ Type: 5
+ Weight: 200
+ Def: 1
+ Loc: 512
+ EquipLv: 10
+ View: 1218
+},
+{
+ Id: 5932
+ AegisName: "Birdcage_of_paradise"
+ Name: "Birdcage of paradise"
+ Type: 5
+ Buy: 20
+ Weight: 800
+ Def: 6
+ Loc: 256
+ EquipLv: 40
+ View: 1286
+ Script: <"
+ bonus bLuk,5;
+ bonus bCritical,5;
+ bonus bFlee2,5;
+ if(BaseClass==Job_Ranger||BaseClass==Job_Ranger_T) {
+ skill HT_BLITZBEAT,5*getrefine();
+ if (isequipped(Ixion_Wing)) {
+ skill HT_BLITZBEAT,5*getequiprefinerycnt(EQI_HAND_R);
+ }
+ }
+ ">
+},
+{
+ Id: 5933
+ AegisName: "Crow_Tengu_Mask"
+ Name: "Crow Tengu Mask"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Loc: 512
+ EquipLv: 80
+ View: 1287
+ Script: <"
+ bonus bAtkRate,1;
+ bonus bLongAtkRate,2;
+ if(readparam(bStr)>=108) {
+ bonus bAtkRate,1;
+ bonus bLongAtkRate,2;
+ }
+ if(readparam(bStr)>=120) {
+ bonus bAtkRate,2;
+ bonus bLongAtkRate,3;
+ }
+ ">
+},
+{
+ Id: 5934
+ AegisName: "Happy_Balloon"
+ Name: "Happy Balloon"
+ Type: 5
+ Weight: 100
+ Loc: 1
+ EquipLv: 10
+ Refine: false
+ View: 1289
+ Script: <"
bonus bUnbreakableHelm,0;
+ bonus bMdef,5;
+ bonus2 bAddMonsterDropItem,644,30; /*Custom - JRO*/
+ /*+Mistcase card, when base Luk is 77 or more, Has change to drops \'Happy Box\' when killing a monster.*/
+ ">
+},
+{
+ Id: 5941
+ AegisName: "Joystick_Hat"
+ Name: "Joystick Hat"
+ Type: 5
+ Weight: 100
+ Loc: 256
+ View: 1305
+ Script: <"
+ bonus bDex,5;
+ bonus bLuk,5;
+ bonus4 bAutoSpell,BS_ADRENALINE,5,100,0;
+ bonus5 bAutoSpellWhenHit,AC_CONCENTRATION,5,100,BF_WEAPON,0;
+ ">
+},
+{
+ Id: 5942
+ AegisName: "Lovegame_Hat"
+ Name: "Lovegame Hat"
+ Type: 5
+ Weight: 100
+ Loc: 256
+ View: 1306
+ Script: <"
+ bonus bAllStats,3;
+ bonus5 bAutoSpellWhenHit,DC_WINKCHARM,1,500,BF_WEAPON,1;
+ ">
+},
+{
+ Id: 5966
+ AegisName: "Kardui_Ears"
+ Name: "Kardui Ears"
+ Type: 5
+ Weight: 300
+ Loc: 512
+ EquipLv: 70
+ View: 1357
+ Script: <"
+ bonus bMatk,2*(readparam(bDex)/10);
+ if(readparam(bDex)>=108) {
+ bonus bMatk,60;
+ bonus bVariableCastrate,-10;
+ }
+ if(readparam(bDex)>=120) {
+ bonus bMatk,40;
+ bonus bVariableCastrate,-5;
+ }
+ ">
+},
+{
+ Id: 5967
+ AegisName: "Flying_Galapagos"
+ Name: "Flying Galapagos"
+ Type: 5
+ Weight: 500
+ Loc: 1
+ EquipLv: 110
+ View: 1358
+ Script: <"
+ bonus3 bAutoSpell,HT_BLITZBEAT,getskilllv(HT_BLITZBEAT),(10*getskilllv(HT_BLITZBEAT))+(readparam(bLuk)/3);
+ if(getskilllv(HT_STEELCROW)>0) { skill HT_BLITZBEAT,40; }
+ ">
+},
+{
+ Id: 5968
+ AegisName: "Divine_Angel_Nurse_Cap"
+ Name: "Divine Angel Nurse Cap"
+ Type: 5
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 1359
+ Script: <"
+ bonus bHealPower,3;
+ bonus bNoCastCancel,0;
+ if(getrefine()>4) { bonus bHealPower,3; }
+ if(getrefine()>6) { bonus bHealPower,3; }
+ if(getrefine()>8) { bonus bHealPower,3; }
+ ">
+},
+{
+ Id: 5969
+ AegisName: "Queen_Anne's_Revenge"
+ Name: "Queen Anne's Revenge"
+ Type: 5
+ Weight: 400
+ Def: 7
+ Slots: 1
+ Loc: 256
+ EquipLv: 100
+ View: 1360
+ Script: <"
+ bonus bStr,5;
+ bonus2 bAddRace,RC_Boss,7;
+ bonus2 bAddRace,RC_NonBoss,7;
+ if(getrefine()>4) {
+ bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace,RC_NonBoss,2;
+ }
+ if(getrefine()>6) {
+ bonus2 bAddRace,RC_Boss,1;
+ bonus2 bAddRace,RC_NonBoss,1;
+ }
+ if(getrefine()>8) {
+ bonus2 bAddRace,RC_Boss,1;
+ bonus2 bAddRace,RC_NonBoss,1;
+ bonus bNoSizeFix,0;
+ }
+ ">
+},
+{
+ Id: 5970
+ AegisName: "Rune_Helm"
+ Name: "Rune Helm"
+ Type: 5
+ Weight: 3000
+ Def: 15
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 1361
+ Script: <"
+ bonus bVit,3;
+ bonus bMaxHPrate,4;
+ if(BaseLevel<100) { bonus bVit,getrefine()/2; }
+ if(BaseLevel>99) { bonus bVit,getrefine(); }
+ /* Grant additional effects on Rune stone skill activation */
">
},
// More Etc Items
@@ -56869,7 +58257,6 @@ item_db: (
Id: 6000
AegisName: "Dark_Ashes"
Name: "Ashes of Darkness"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -56885,7 +58272,6 @@ item_db: (
Id: 6001
AegisName: "Essence_Of_Fire"
Name: "Essence of Fire"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -56894,7 +58280,6 @@ item_db: (
Id: 6002
AegisName: "Token_Of_Apostle"
Name: "Token of Apostle"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -56903,7 +58288,6 @@ item_db: (
Id: 6003
AegisName: "Soul_Pendant"
Name: "Pendant of Spirit"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -56912,7 +58296,6 @@ item_db: (
Id: 6004
AegisName: "Bapho_Doll"
Name: "Cursed Baphomet Doll"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -56921,7 +58304,6 @@ item_db: (
Id: 6005
AegisName: "New_Year_Rice_Cake"
Name: "NewYear Ricecake"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -56937,7 +58319,6 @@ item_db: (
Id: 6006
AegisName: "Rice_Cake_Delivery_Box"
Name: "Delivery Ricecake Box"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -56954,7 +58335,6 @@ item_db: (
Id: 6007
AegisName: "New_Year_Rice_Cake_Soup"
Name: "NewYear Ricecake Soup"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -56971,7 +58351,6 @@ item_db: (
Id: 6008
AegisName: "Wood"
Name: "Wood"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -56980,7 +58359,6 @@ item_db: (
Id: 6009
AegisName: "Large_Magical_Fan"
Name: "Big Fan Of Magic"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -56996,7 +58374,6 @@ item_db: (
Id: 6010
AegisName: "Pickaxe"
Name: "Hoe"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -57005,7 +58382,6 @@ item_db: (
Id: 6011
AegisName: "Blue_Card_B"
Name: "Blue B Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57013,7 +58389,6 @@ item_db: (
Id: 6012
AegisName: "Blue_Card_C"
Name: "Blue C Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57021,7 +58396,6 @@ item_db: (
Id: 6013
AegisName: "Blue_Card_J"
Name: "Blue J Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57029,7 +58403,6 @@ item_db: (
Id: 6015
AegisName: "Blue_Card_M"
Name: "Blue M Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57037,7 +58410,6 @@ item_db: (
Id: 6016
AegisName: "Blue_Card_Q"
Name: "Blue Q Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57045,7 +58417,6 @@ item_db: (
Id: 6017
AegisName: "Blue_Card_T"
Name: "Blue T Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57053,7 +58424,6 @@ item_db: (
Id: 6018
AegisName: "Blue_Card_V"
Name: "Blue V Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57061,7 +58431,6 @@ item_db: (
Id: 6019
AegisName: "Blue_Card_Z"
Name: "Blue Z Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57069,7 +58438,6 @@ item_db: (
Id: 6020
AegisName: "Fur"
Name: "Fur"
- Type: 3
Buy: 704
Weight: 10
BuyingStore: true
@@ -57078,7 +58446,6 @@ item_db: (
Id: 6021
AegisName: "Peaked_Hat"
Name: "Peaked Hat"
- Type: 3
Buy: 433
Weight: 10
BuyingStore: true
@@ -57087,7 +58454,6 @@ item_db: (
Id: 6022
AegisName: "Hard_Skin"
Name: "Hard Skin"
- Type: 3
Buy: 884
Weight: 10
BuyingStore: true
@@ -57096,7 +58462,6 @@ item_db: (
Id: 6023
AegisName: "Mystic_Horn"
Name: "Mystic Horn"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57105,51 +58470,96 @@ item_db: (
Id: 6024
AegisName: "17Carat_Dia"
Name: "17Carat Diamond"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ }
},
{
Id: 6025
AegisName: "Towel_Of_Memory"
Name: "Towel of Memory"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6026
AegisName: "Marriage_Covenant"
Name: "Written Oath Of Marriage"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6027
AegisName: "Crystal_Of_Feardoom"
Name: "Crystal Of Feardom"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6028
AegisName: "Seal_Scroll"
Name: "Sealed Scroll"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6029
AegisName: "Morocc_Tracing_Log"
Name: "Morocc Tracing Log"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6030
AegisName: "Glitering_PaperA"
Name: "Glittering Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57157,7 +58567,6 @@ item_db: (
Id: 6031
AegisName: "Glitering_PaperB"
Name: "Glittering Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57165,7 +58574,6 @@ item_db: (
Id: 6032
AegisName: "Horn_Of_Hilsrion"
Name: "Horn of Hillslion"
- Type: 3
Buy: 567
Weight: 10
BuyingStore: true
@@ -57174,7 +58582,6 @@ item_db: (
Id: 6033
AegisName: "Horn_Of_Tendrilion"
Name: "Horn of Tendrilion"
- Type: 3
Buy: 567
Weight: 10
BuyingStore: true
@@ -57183,50 +58590,91 @@ item_db: (
Id: 6034
AegisName: "Weird_Part"
Name: "Weird Part"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6035
AegisName: "Decaying_Stem"
Name: "Decaying Stem"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6036
AegisName: "Invite_To_Meeting"
Name: "Meeting Invitation"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6037
AegisName: "Rough_File"
Name: "Messy File"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6038
AegisName: "Neat_Report"
Name: "Neat Report"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6039
AegisName: "Piece_Of_Fish"
Name: "Piece of Fish"
- Type: 3
Buy: 0
Weight: 10
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -57238,14 +58686,21 @@ item_db: (
Id: 6040
AegisName: "Some_Of_Report"
Name: "Part of a Report"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6041
AegisName: "Strong_Bine"
Name: "Strong Vine"
- Type: 3
Buy: 30
Weight: 50
},
@@ -57253,32 +58708,64 @@ item_db: (
Id: 6042
AegisName: "Ordinary_Branch"
Name: "Ordinary Branch"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6043
AegisName: "Letter_From_Lugen"
Name: "Letter from Lugen"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6044
AegisName: "Letter_From_Otto"
Name: "Letter from Otto"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6045
AegisName: "Supply_Box"
Name: "Supply Box"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6046
@@ -57286,13 +58773,11 @@ item_db: (
Name: "New Clothing Dye Coupon"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -57305,13 +58790,11 @@ item_db: (
Name: "Original Clothing Dye Coupon"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -57322,13 +58805,11 @@ item_db: (
Id: 6048
AegisName: "Unidentified_Mineral"
Name: "Unidentified Mineral"
- Type: 3
Buy: 0
Weight: 10
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -57340,23 +58821,38 @@ item_db: (
Id: 6049
AegisName: "Marlin"
Name: "Marlin"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6050
AegisName: "Mercenary_Contract"
Name: "Mercenary Contract"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6051
AegisName: "Gray_Hollow"
Name: "Gray Hollow"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -57373,7 +58869,6 @@ item_db: (
Id: 6052
AegisName: "Ornamental_Hairpin"
Name: "Ornament Hairpin"
- Type: 3
Buy: 1
Trade: {
nodrop: true
@@ -57390,7 +58885,6 @@ item_db: (
Id: 6053
AegisName: "Yuanbao"
Name: "Circle Step"
- Type: 3
Buy: 100
Weight: 100
},
@@ -57398,7 +58892,6 @@ item_db: (
Id: 6054
AegisName: "Blue_Card_6"
Name: "Number 6 Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57406,7 +58899,6 @@ item_db: (
Id: 6055
AegisName: "Blue_Card_Annyver"
Name: "Character Week Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57414,7 +58906,6 @@ item_db: (
Id: 6056
AegisName: "Blue_Card_Sary"
Name: "Character Year Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57422,7 +58913,6 @@ item_db: (
Id: 6057
AegisName: "Blue_Card_E"
Name: "Character Lee Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57430,7 +58920,6 @@ item_db: (
Id: 6058
AegisName: "Blue_Card_Ven"
Name: "Character Ben Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57438,7 +58927,6 @@ item_db: (
Id: 6059
AegisName: "Blue_Card_Nt"
Name: "Character Project Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57446,7 +58934,6 @@ item_db: (
Id: 6060
AegisName: "Moon_Admin_Ticket"
Name: "Month Viewing Ticket"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -57463,7 +58950,6 @@ item_db: (
Id: 6061
AegisName: "Plantain"
Name: "Blood Beginner"
- Type: 3
Buy: 100
Weight: 50
},
@@ -57471,7 +58957,6 @@ item_db: (
Id: 6062
AegisName: "Moon_Cake15"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57479,7 +58964,6 @@ item_db: (
Id: 6063
AegisName: "Moon_Cake16"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57487,7 +58971,6 @@ item_db: (
Id: 6064
AegisName: "Moon_Cake17"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57495,7 +58978,6 @@ item_db: (
Id: 6065
AegisName: "Moon_Cake18"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57503,7 +58985,6 @@ item_db: (
Id: 6066
AegisName: "Moon_Cake19"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57511,7 +58992,6 @@ item_db: (
Id: 6067
AegisName: "Moon_Cake20"
Name: "Letter Moon Cake"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57519,7 +58999,6 @@ item_db: (
Id: 6068
AegisName: "Rabbit_Skin"
Name: "Leather Rabbit"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57527,7 +59006,6 @@ item_db: (
Id: 6069
AegisName: "ABUNDANCE"
Name: "ABUNDANCE"
- Type: 3
Buy: 10
Weight: 10
},
@@ -57535,7 +59013,6 @@ item_db: (
Id: 6070
AegisName: "Shaman's_Old_Paper"
Name: "Shaman's Document"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -57552,7 +59029,6 @@ item_db: (
Id: 6071
AegisName: "Broken_Sword"
Name: "Broken Sword"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -57569,7 +59045,6 @@ item_db: (
Id: 6072
AegisName: "Wing_Of_Bizofnil"
Name: "Bijofnil Feather"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -57586,24 +59061,13 @@ item_db: (
Id: 6073
AegisName: "Dragon's_Mane"
Name: "Dragon's Mane"
- Type: 3
Buy: 0
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 6074
AegisName: "Bazett's_Order"
Name: "Bazett's Order"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57619,25 +59083,13 @@ item_db: (
Id: 6075
AegisName: "Crystalized_Teardrop"
Name: "Crystalized Teardrop"
- Type: 3
Buy: 0
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 6076
AegisName: "Portable_Toolbox"
Name: "Portable Toolbox"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57654,7 +59106,6 @@ item_db: (
Id: 6077
AegisName: "Rough_Mineral"
Name: "Rough Mineral"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57671,7 +59122,6 @@ item_db: (
Id: 6078
AegisName: "Stone_Fragments"
Name: "Stone Fragment"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57688,7 +59138,6 @@ item_db: (
Id: 6079
AegisName: "Flower_Of_Alfheim"
Name: "Flower Of Alfheim"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57705,7 +59154,6 @@ item_db: (
Id: 6080
AegisName: "Manuk_Coin"
Name: "Manuk Coin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57722,7 +59170,6 @@ item_db: (
Id: 6081
AegisName: "Splendide_Coin"
Name: "Splendide Coin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57739,7 +59186,6 @@ item_db: (
Id: 6082
AegisName: "Spirit_Of_Alfheim"
Name: "Spirit Of Alfheim"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57756,7 +59202,6 @@ item_db: (
Id: 6083
AegisName: "Dolly_Capsule"
Name: "Capsule Dolls"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57764,7 +59209,6 @@ item_db: (
Id: 6084
AegisName: "Bradium_Fragments"
Name: "Bradium Fragments"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57781,7 +59225,6 @@ item_db: (
Id: 6085
AegisName: "Shaggy_Muffler"
Name: "Shaggy Muffler"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57798,7 +59241,6 @@ item_db: (
Id: 6086
AegisName: "Withered_Flower"
Name: "Withered Flower"
- Type: 3
Buy: 890
Weight: 10
BuyingStore: true
@@ -57807,7 +59249,6 @@ item_db: (
Id: 6087
AegisName: "Crystal_Of_Soul_01"
Name: "Spiritual Crystal"
- Type: 3
Buy: 1050
Weight: 10
BuyingStore: true
@@ -57816,7 +59257,6 @@ item_db: (
Id: 6088
AegisName: "Crystal_Of_Soul_02"
Name: "Spiritual Crystal"
- Type: 3
Buy: 1050
Weight: 10
BuyingStore: true
@@ -57825,7 +59265,6 @@ item_db: (
Id: 6089
AegisName: "Piece_Of_Darkness"
Name: "Dark Piece"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57834,7 +59273,6 @@ item_db: (
Id: 6090
AegisName: "Purified_Bradium"
Name: "Refined Bradium"
- Type: 3
Buy: 1100
Weight: 50
BuyingStore: true
@@ -57843,7 +59281,6 @@ item_db: (
Id: 6091
AegisName: "Dark_Red_Scale"
Name: "Darkred Scale Piece"
- Type: 3
Buy: 200000
Weight: 10
BuyingStore: true
@@ -57852,7 +59289,6 @@ item_db: (
Id: 6092
AegisName: "Singing_Crystal_Piece"
Name: "Piece Of Singing Crystal"
- Type: 3
Buy: 0
Weight: 10
},
@@ -57860,7 +59296,6 @@ item_db: (
Id: 6093
AegisName: "Egg_Of_Draco"
Name: "Draco's Egg"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57876,7 +59311,6 @@ item_db: (
Id: 6094
AegisName: "Traditional_Cookie"
Name: "Traditional Cookie"
- Type: 3
Buy: 20
Weight: 10
},
@@ -57884,7 +59318,6 @@ item_db: (
Id: 6095
AegisName: "Flavored_Alcohol"
Name: "Flavored Alcohol"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57893,7 +59326,6 @@ item_db: (
Id: 6096
AegisName: "Fish_With_Blue_Back"
Name: "Fish With Blue Back"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -57902,7 +59334,6 @@ item_db: (
Id: 6097
AegisName: "Pumpkin_Pie_"
Name: "Pumpkin Pie"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57911,7 +59342,6 @@ item_db: (
Id: 6098
AegisName: "Small_Snow_Flower"
Name: "Small Snow Flower"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57920,7 +59350,6 @@ item_db: (
Id: 6099
AegisName: "Grilled_Rice_Cake"
Name: "Grilled Rice Cake"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -57929,7 +59358,6 @@ item_db: (
Id: 6100
AegisName: "Damp_Darkness"
Name: "Damp Darkness"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57938,7 +59366,6 @@ item_db: (
Id: 6101
AegisName: "Attendance_Card"
Name: "Attendance Card"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57954,7 +59381,6 @@ item_db: (
Id: 6102
AegisName: "Report_On_Splendide"
Name: "Report On Splendide"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57971,7 +59397,6 @@ item_db: (
Id: 6103
AegisName: "Report_On_Manuk"
Name: "Report On Manuk"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -57988,7 +59413,6 @@ item_db: (
Id: 6104
AegisName: "Big_Cell"
Name: "Big Cell"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -57997,7 +59421,6 @@ item_db: (
Id: 6105
AegisName: "Morning_Dew"
Name: "Morning Dew"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -58006,7 +59429,6 @@ item_db: (
Id: 6106
AegisName: "Well_Ripened_Berry"
Name: "Well Ripened Berry"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -58015,7 +59437,6 @@ item_db: (
Id: 6107
AegisName: "Sunset_On_The_Rock"
Name: "Sunset On The Rock"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58024,7 +59445,6 @@ item_db: (
Id: 6108
AegisName: "Apple_Pudding"
Name: "Apple Pudding"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58033,7 +59453,6 @@ item_db: (
Id: 6109
AegisName: "Plant_Neutrient"
Name: "Plant Neutrient"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -58042,7 +59461,6 @@ item_db: (
Id: 6110
AegisName: "Vital_Flower"
Name: "Yellow Vital Flower"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58051,7 +59469,6 @@ item_db: (
Id: 6111
AegisName: "Mystic_Stone"
Name: "Mystic Stone"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58060,7 +59477,6 @@ item_db: (
Id: 6112
AegisName: "Fresh_Plant"
Name: "Fresh Plant"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58069,7 +59485,6 @@ item_db: (
Id: 6113
AegisName: "Vital_Flower_"
Name: "Blue Vital Flower"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58078,7 +59493,6 @@ item_db: (
Id: 6114
AegisName: "Flame_Gemstone"
Name: "Flame Gemstone"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58087,7 +59501,6 @@ item_db: (
Id: 6115
AegisName: "Bun_"
Name: "Bun"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -58096,7 +59509,6 @@ item_db: (
Id: 6116
AegisName: "Succu_Pet_Coupon"
Name: "Succubus Pet Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58113,7 +59525,6 @@ item_db: (
Id: 6117
AegisName: "Imp_Pet_Coupon"
Name: "Imp Pet Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58130,7 +59541,6 @@ item_db: (
Id: 6118
AegisName: "Chung_E_Pet_Coupon"
Name: "Chung E Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58147,14 +59557,12 @@ item_db: (
Id: 6119
AegisName: "Natural_Leather"
Name: "Cow Leather"
- Type: 3
Buy: 0
},
{
Id: 6120
AegisName: "Face_Paint"
Name: "Face Paint"
- Type: 3
Buy: 150
Weight: 20
BuyingStore: true
@@ -58163,7 +59571,6 @@ item_db: (
Id: 6121
AegisName: "Makeover_Brush"
Name: "Makeover Brush"
- Type: 3
Buy: 12
Trade: {
nodrop: true
@@ -58180,7 +59587,6 @@ item_db: (
Id: 6122
AegisName: "Paint_Brush"
Name: "Paint Brush"
- Type: 3
Buy: 12
Trade: {
nodrop: true
@@ -58197,7 +59603,6 @@ item_db: (
Id: 6123
AegisName: "Surface_Paint"
Name: "Surface Paint"
- Type: 3
Buy: 250
Weight: 30
BuyingStore: true
@@ -58206,7 +59611,6 @@ item_db: (
Id: 6124
AegisName: "Wolf's_Flute"
Name: "Wolf Flute"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -58223,7 +59627,6 @@ item_db: (
Id: 6125
AegisName: "Lucky_Box"
Name: "Bunny Box"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -58240,7 +59643,6 @@ item_db: (
Id: 6126
AegisName: "Happy_Box"
Name: "Summer Happy Box"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -58257,7 +59659,6 @@ item_db: (
Id: 6127
AegisName: "Purification_Stone"
Name: "Purification Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58274,7 +59675,6 @@ item_db: (
Id: 6128
AegisName: "Guillotine_Antidote"
Name: "Antidote"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58282,14 +59682,12 @@ item_db: (
Id: 6129
AegisName: "Ticket_Nightmare"
Name: "Nightmare Terror Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -58299,7 +59697,6 @@ item_db: (
Id: 6130
AegisName: "Ticket_Loli_Ruri"
Name: "Ticket Loli Ruri"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58316,14 +59713,12 @@ item_db: (
Id: 6131
AegisName: "Ticket_Goblin_Leader"
Name: "Goblin Leader Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -58333,7 +59728,6 @@ item_db: (
Id: 6132
AegisName: "Ticket_Incubus"
Name: "Incubus Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58350,7 +59744,6 @@ item_db: (
Id: 6133
AegisName: "Ticket_Miyabi_Ningyo"
Name: "Miyabi Ningyo Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58367,7 +59760,6 @@ item_db: (
Id: 6134
AegisName: "Ticket_Whisper"
Name: "Giant Whisper Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58384,7 +59776,6 @@ item_db: (
Id: 6135
AegisName: "Ticket_Wicked_Nymph"
Name: "Evil Nymph Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58401,7 +59792,6 @@ item_db: (
Id: 6136
AegisName: "Ticket_Medusa"
Name: "Medusa Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58418,7 +59808,6 @@ item_db: (
Id: 6137
AegisName: "Ticket_Stoneshooter"
Name: "Stone Shooter Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58435,7 +59824,6 @@ item_db: (
Id: 6138
AegisName: "Ticket_Marionette"
Name: "Marionette Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58452,7 +59840,6 @@ item_db: (
Id: 6139
AegisName: "Ticket_Leafcat"
Name: "Leaf Cat Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58469,7 +59856,6 @@ item_db: (
Id: 6140
AegisName: "Ticket_Dullahan"
Name: "Dullahan Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58486,7 +59872,6 @@ item_db: (
Id: 6141
AegisName: "Ticket_Shinobi"
Name: "Shinobi Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58503,7 +59888,6 @@ item_db: (
Id: 6142
AegisName: "Ticket_Golem"
Name: "Golem Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58520,7 +59904,6 @@ item_db: (
Id: 6143
AegisName: "Ticket_Civil_Servant"
Name: "Civil Servant Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58537,7 +59920,6 @@ item_db: (
Id: 6144
AegisName: "Heartbroken_Tears"
Name: "Regrettable Tears"
- Type: 3
Buy: 1250
Weight: 2
BuyingStore: true
@@ -58546,7 +59928,6 @@ item_db: (
Id: 6145
AegisName: "Vulcan_Bullet"
Name: "Vulcan Bullet"
- Type: 3
Buy: 12
Weight: 2
BuyingStore: true
@@ -58555,7 +59936,6 @@ item_db: (
Id: 6146
AegisName: "Magic_Gear_Fuel"
Name: "Magic Gear Fuel"
- Type: 3
Buy: 375
Weight: 30
BuyingStore: true
@@ -58564,7 +59944,6 @@ item_db: (
Id: 6147
AegisName: "Liquid_Condensed_Bullet"
Name: "Liquid Condensed Bullet"
- Type: 3
Buy: 125
Weight: 3
BuyingStore: true
@@ -58573,7 +59952,6 @@ item_db: (
Id: 6148
AegisName: "Chocolate_Of_Eternity"
Name: "Eternity Of Chocolate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58589,7 +59967,6 @@ item_db: (
Id: 6149
AegisName: "Plain_Chocolate"
Name: "Simple Chocolate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58605,7 +59982,6 @@ item_db: (
Id: 6150
AegisName: "Key_Of_The_Mansion"
Name: "Mansion Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58622,7 +59998,6 @@ item_db: (
Id: 6151
AegisName: "Peice_Of_Great_Bradium"
Name: "Giant Bradium Fragment"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58638,7 +60013,6 @@ item_db: (
Id: 6152
AegisName: "Glittering_Crystal"
Name: "Glittering Crystal"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58654,7 +60028,6 @@ item_db: (
Id: 6153
AegisName: "Special_Exchange_Coupon"
Name: "Special Exchange Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -58671,7 +60044,6 @@ item_db: (
Id: 6154
AegisName: "Broken_Horn_Pipe"
Name: "Broken Horn Pipe"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -58688,14 +60060,12 @@ item_db: (
Id: 6155
AegisName: "Coke_Membership_Card"
Name: "Member Card"
- Type: 3
Buy: 0
},
{
Id: 6156
AegisName: "Approval_Report"
Name: "A Report To Be Approved"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -58712,210 +60082,441 @@ item_db: (
Id: 6157
AegisName: "Poring_Ticket"
Name: "Festa Gold Medal"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6158
AegisName: "Drops_Ticket"
Name: "Vote 2"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6159
AegisName: "Poporing_Ticket"
Name: "Poporing Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6160
AegisName: "Lunatic_Ticket"
Name: "Lunatic Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6161
AegisName: "Picky_Ticket"
Name: "Picky Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6162
AegisName: "Pecopeco_Ticket"
Name: "Peco Peco Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6163
AegisName: "Savage_Baby_Ticket"
Name: "Savage Babe Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6164
AegisName: "Spore_Ticket"
Name: "Spore Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6165
AegisName: "Poison_Spore_Ticket"
Name: "Poison Spore Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6166
AegisName: "Chonchon_Ticket"
Name: "Chonchon Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6167
AegisName: "Steel_Chonchon_Ticket"
Name: "Steel Chonchon Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6168
AegisName: "Petit_Ticket"
Name: "Sky Petite Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6169
AegisName: "Deviruchi_Ticket"
Name: "Deviruchi Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6170
AegisName: "Isis_Ticket"
Name: "Isis Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6171
AegisName: "Smokie_Ticket"
Name: "Smokie Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6172
AegisName: "Dokebi_Ticket"
Name: "Dokebi Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6173
AegisName: "Desert_Wolf_B_Ticket"
Name: "Baby Desert Wolf Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6174
AegisName: "Yoyo_Ticket"
Name: "Yoyo Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6175
AegisName: "Sohee_Ticket"
Name: "Sohee Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6176
AegisName: "Rocker_Ticket"
Name: "Rocker Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6177
AegisName: "Hunter_Fly_Ticket"
Name: "Hunter Fly Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6178
AegisName: "Orc_Warrior_Ticket"
Name: "Orc Warrior Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6179
AegisName: "Bapho_Jr_Ticket"
Name: "Bapho Jr. Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6180
AegisName: "Munak_Ticket"
Name: "Munak Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6181
AegisName: "Bongun_Ticket"
Name: "Bongun Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6182
AegisName: "Goblin_Ticket"
Name: "Christmas Goblin Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6183
AegisName: "Hardtack_Ticket"
Name: "Rice Cake Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6184
AegisName: "Zherlthsh_Ticket"
Name: "Zherlthsh Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6185
AegisName: "Alice_Ticket"
Name: "Alice Exchange Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6186
AegisName: "Monkey_Wrench"
Name: "Monkey Wrench"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -58924,7 +60525,6 @@ item_db: (
Id: 6187
AegisName: "Blank_Card"
Name: "Blank Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -58932,7 +60532,6 @@ item_db: (
Id: 6188
AegisName: "Slot_Coupon"
Name: "Slotting Advertisement"
- Type: 3
Buy: 20
Weight: 10
},
@@ -58940,7 +60539,6 @@ item_db: (
Id: 6189
AegisName: "Magic_Book_FB"
Name: "Spell Book(Fire Bolt)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58948,7 +60546,6 @@ item_db: (
Id: 6190
AegisName: "Magic_Book_CB"
Name: "Spell Book(Cold Bolt)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58956,7 +60553,6 @@ item_db: (
Id: 6191
AegisName: "Magic_Book_LB"
Name: "Spell Book(Lightning Bolt)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58964,7 +60560,6 @@ item_db: (
Id: 6192
AegisName: "Magic_Book_SG"
Name: "Spell Book(Storm Gust)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58972,7 +60567,6 @@ item_db: (
Id: 6193
AegisName: "Magic_Book_LOV"
Name: "Spell Book(Lord Of Vermilion)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58980,7 +60574,6 @@ item_db: (
Id: 6194
AegisName: "Magic_Book_MS"
Name: "Spell Book(Meteor Storm)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58988,7 +60581,6 @@ item_db: (
Id: 6195
AegisName: "Magic_Book_CM"
Name: "Spell Book(Comet)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -58996,7 +60588,6 @@ item_db: (
Id: 6196
AegisName: "Magic_Book_TV"
Name: "Spell Book(Tetra Vortex)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59004,7 +60595,6 @@ item_db: (
Id: 6197
AegisName: "Magic_Book_TS"
Name: "Spell Book(Thunder Storm)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59012,7 +60602,6 @@ item_db: (
Id: 6198
AegisName: "Magic_Book_JT"
Name: "Spell Book(Jupitel Thunder)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59020,7 +60609,6 @@ item_db: (
Id: 6199
AegisName: "Magic_Book_WB"
Name: "Spell Book(Water Ball)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59028,7 +60616,6 @@ item_db: (
Id: 6200
AegisName: "Magic_Book_HD"
Name: "Spell Book(Heaven's Drive)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59036,7 +60623,6 @@ item_db: (
Id: 6201
AegisName: "Magic_Book_ES"
Name: "Spell Book(Earth Spike)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59044,7 +60630,6 @@ item_db: (
Id: 6202
AegisName: "Magic_Book_ES_"
Name: "Spell Book(Earth Strain)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59052,7 +60637,6 @@ item_db: (
Id: 6203
AegisName: "Magic_Book_CL"
Name: "Spell Book(Chain Lightning)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59060,7 +60644,6 @@ item_db: (
Id: 6204
AegisName: "Magic_Book_CR"
Name: "Spell Book(Crimson Rock)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59068,7 +60651,6 @@ item_db: (
Id: 6205
AegisName: "Magic_Book_DL"
Name: "Spell Book(Drain Life)"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -59076,7 +60658,6 @@ item_db: (
Id: 6206
AegisName: "I_Love_You"
Name: "I Love You"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59092,7 +60673,6 @@ item_db: (
Id: 6207
AegisName: "Thank_You"
Name: "Thanks"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59108,7 +60688,6 @@ item_db: (
Id: 6208
AegisName: "I_Respect_You"
Name: "Respect"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59124,14 +60703,12 @@ item_db: (
Id: 6209
AegisName: "Glory_Of_Knights"
Name: "Knight Of Honor"
- Type: 3
Buy: 0
},
{
Id: 6210
AegisName: "Seed_Of_Horny_Plant"
Name: "Thorn Plant Seed"
- Type: 3
Buy: 750
Weight: 1
BuyingStore: true
@@ -59140,7 +60717,6 @@ item_db: (
Id: 6211
AegisName: "Bloodsuck_Plant_Seed"
Name: "Blood Sucker Plant Seed"
- Type: 3
Buy: 1000
Weight: 1
BuyingStore: true
@@ -59149,7 +60725,6 @@ item_db: (
Id: 6212
AegisName: "Bomb_Mushroom_Spore"
Name: "Bomb Mushroom Spore"
- Type: 3
Buy: 1250
Weight: 1
BuyingStore: true
@@ -59158,7 +60733,6 @@ item_db: (
Id: 6213
AegisName: "Explosive_Powder"
Name: "Explosive Powder"
- Type: 3
Buy: 625
Weight: 1
BuyingStore: true
@@ -59167,7 +60741,6 @@ item_db: (
Id: 6214
AegisName: "Smoke_Powder"
Name: "Smoke Powder"
- Type: 3
Buy: 625
Weight: 1
BuyingStore: true
@@ -59176,7 +60749,6 @@ item_db: (
Id: 6215
AegisName: "Tear_Gas"
Name: "Tear Gas"
- Type: 3
Buy: 625
Weight: 1
BuyingStore: true
@@ -59185,7 +60757,6 @@ item_db: (
Id: 6216
AegisName: "Oil_Bottle"
Name: "Oil Bottle"
- Type: 3
Buy: 1250
Weight: 1
BuyingStore: true
@@ -59194,7 +60765,6 @@ item_db: (
Id: 6217
AegisName: "Mandragora_Flowerpot"
Name: "Mandragora Flowerpot"
- Type: 3
Buy: 2500
Weight: 1
BuyingStore: true
@@ -59203,7 +60773,6 @@ item_db: (
Id: 6218
AegisName: "Disin_Delivery_Box"
Name: "Dieshin's Delivery Box"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59220,7 +60789,6 @@ item_db: (
Id: 6219
AegisName: "Para_Team_Mark"
Name: "Eden Group Mark"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59237,7 +60805,6 @@ item_db: (
Id: 6220
AegisName: "Mysterious_Dyestuff"
Name: "Mysterious Dyestuffs"
- Type: 3
Buy: 0
Weight: 10
},
@@ -59245,21 +60812,18 @@ item_db: (
Id: 6221
AegisName: "Mystic_Leaf_Cat_Ball"
Name: "Mystic Hydra Ball"
- Type: 3
Buy: 0
},
{
Id: 6222
AegisName: "Shining_Beads"
Name: "Shining Beads"
- Type: 3
Buy: 20
},
{
Id: 6223
AegisName: "Carnium"
Name: "Carnium"
- Type: 3
Buy: 2000
Weight: 150
BuyingStore: true
@@ -59268,7 +60832,6 @@ item_db: (
Id: 6224
AegisName: "Bradium"
Name: "Bradium"
- Type: 3
Buy: 2000
Weight: 150
BuyingStore: true
@@ -59277,7 +60840,6 @@ item_db: (
Id: 6225
AegisName: "HD_Carnium"
Name: "HD Carnium"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -59294,7 +60856,6 @@ item_db: (
Id: 6226
AegisName: "HD_Bradium"
Name: "HD Bradium"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -59311,7 +60872,6 @@ item_db: (
Id: 6228
AegisName: "Guarantee_Weapon_9Up"
Name: "Safe to 9 Weapon Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59327,7 +60887,6 @@ item_db: (
Id: 6229
AegisName: "Guarantee_Weapon_8Up"
Name: "Safe to 8 Weapon Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59343,7 +60902,6 @@ item_db: (
Id: 6230
AegisName: "Guarantee_Weapon_7Up"
Name: "Safe to 7 Weapon Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59359,7 +60917,6 @@ item_db: (
Id: 6231
AegisName: "Guarantee_Weapon_6Up"
Name: "Safe to 6 Weapon Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59375,7 +60932,6 @@ item_db: (
Id: 6232
AegisName: "Guarantee_Armor_9Up"
Name: "Safe to 9 Body Armor Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59391,7 +60947,6 @@ item_db: (
Id: 6233
AegisName: "Guarantee_Armor_8Up"
Name: "Safe to 8 Body Armor Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59407,7 +60962,6 @@ item_db: (
Id: 6234
AegisName: "Guarantee_Armor_7Up"
Name: "Safe to 7 Body Armor Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59423,7 +60977,6 @@ item_db: (
Id: 6235
AegisName: "Guarantee_Armor_6Up"
Name: "Safe to 7 Headgear Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59439,7 +60992,6 @@ item_db: (
Id: 6236
AegisName: "Blue_Card_7"
Name: "Blue 7 Card"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59455,7 +61007,6 @@ item_db: (
Id: 6237
AegisName: "Guarana_Fruit"
Name: "Guarana Fruit"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59472,7 +61023,6 @@ item_db: (
Id: 6238
AegisName: "Guarantee_Weapon_11Up"
Name: "Safe to 11 Weapon Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59488,7 +61038,6 @@ item_db: (
Id: 6239
AegisName: "Guarantee_Armor_11Up"
Name: "Safe to 11 Armor Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59504,7 +61053,6 @@ item_db: (
Id: 6240
AegisName: "HD_Oridecon"
Name: "HD Oridecon"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -59521,7 +61069,6 @@ item_db: (
Id: 6241
AegisName: "HD_Elunium"
Name: "HD Elunium"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -59538,7 +61085,6 @@ item_db: (
Id: 6242
AegisName: "Midgard_Coin"
Name: "Midgard Coin"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -59553,14 +61099,12 @@ item_db: (
Id: 6243
AegisName: "Exchange_Coupon"
Name: "WPS Point Token"
- Type: 3
Buy: 0
},
{
Id: 6244
AegisName: "Gun_Powder"
Name: "Gun Powder"
- Type: 3
Buy: 10
Weight: 1
BuyingStore: true
@@ -59569,7 +61113,6 @@ item_db: (
Id: 6245
AegisName: "Black_Powder"
Name: "Black Powder"
- Type: 3
Buy: 125
Weight: 1
BuyingStore: true
@@ -59578,7 +61121,6 @@ item_db: (
Id: 6246
AegisName: "Yellow_Powder"
Name: "Yellow Powder"
- Type: 3
Buy: 125
Weight: 1
BuyingStore: true
@@ -59587,7 +61129,6 @@ item_db: (
Id: 6247
AegisName: "White_Powder"
Name: "White Powder"
- Type: 3
Buy: 125
Weight: 1
BuyingStore: true
@@ -59596,7 +61137,6 @@ item_db: (
Id: 6248
AegisName: "Melange_Pot"
Name: "Melange Pot"
- Type: 3
Buy: 750
Weight: 10
BuyingStore: true
@@ -59605,7 +61145,6 @@ item_db: (
Id: 6249
AegisName: "Savage_Meat"
Name: "Savage Meat"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59614,7 +61153,6 @@ item_db: (
Id: 6250
AegisName: "Cooking_Skewer"
Name: "Cooking Skewer"
- Type: 3
Buy: 375
Weight: 10
BuyingStore: true
@@ -59623,7 +61161,6 @@ item_db: (
Id: 6251
AegisName: "Black_Charcoal"
Name: "Black Charcoal"
- Type: 3
Buy: 375
Weight: 10
BuyingStore: true
@@ -59632,7 +61169,6 @@ item_db: (
Id: 6252
AegisName: "Wolf_Blood"
Name: "Blood Of Wolf"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59641,7 +61177,6 @@ item_db: (
Id: 6253
AegisName: "Cold_Ice"
Name: "Cold Ice"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59650,7 +61185,6 @@ item_db: (
Id: 6254
AegisName: "Beef_Head_Meat"
Name: "Beef Head"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59659,7 +61193,6 @@ item_db: (
Id: 6255
AegisName: "Large_Cookpot"
Name: "Large Cookpot"
- Type: 3
Buy: 625
Weight: 10
BuyingStore: true
@@ -59668,7 +61201,6 @@ item_db: (
Id: 6256
AegisName: "Ice_Fragment"
Name: "Ice Piece"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59677,7 +61209,6 @@ item_db: (
Id: 6257
AegisName: "Ice_Crystal"
Name: "Ice Crystal"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59686,7 +61217,6 @@ item_db: (
Id: 6258
AegisName: "Comodo_Tropic_Fruit"
Name: "Comodo Tropical Fruit"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -59695,7 +61225,6 @@ item_db: (
Id: 6259
AegisName: "Drocera_Tentacle"
Name: "Drosera Tentacle"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59704,7 +61233,6 @@ item_db: (
Id: 6260
AegisName: "Petti_Tail"
Name: "Petite's Tail"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59713,7 +61241,6 @@ item_db: (
Id: 6261
AegisName: "Fine_Noodle"
Name: "Fine Noodle"
- Type: 3
Buy: 625
Weight: 10
BuyingStore: true
@@ -59722,7 +61249,6 @@ item_db: (
Id: 6262
AegisName: "Cool_Gravy"
Name: "Cool Gravy"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -59731,7 +61257,6 @@ item_db: (
Id: 6263
AegisName: "Coconut_Fruit"
Name: "Coconut Fruit"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59740,7 +61265,6 @@ item_db: (
Id: 6264
AegisName: "Melon"
Name: "Melon"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59749,7 +61273,6 @@ item_db: (
Id: 6265
AegisName: "Pineapple"
Name: "Pineapple"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -59758,7 +61281,6 @@ item_db: (
Id: 6266
AegisName: "Cheat_Key"
Name: "Key Of Deception"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59775,7 +61297,6 @@ item_db: (
Id: 6267
AegisName: "Virtual_Key"
Name: "Key Of Illusion"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59792,7 +61313,6 @@ item_db: (
Id: 6268
AegisName: "Mirth_Key"
Name: "Key Of Pleasure"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59809,7 +61329,6 @@ item_db: (
Id: 6269
AegisName: "Master_Brush"
Name: "A Master's Brush"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59826,7 +61345,6 @@ item_db: (
Id: 6270
AegisName: "Mins_Picture"
Name: "A Picture Of Maestro Song"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59842,7 +61360,6 @@ item_db: (
Id: 6271
AegisName: "Mins_Receipt"
Name: "Receipt"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59858,7 +61375,6 @@ item_db: (
Id: 6272
AegisName: "Experiment_Seed"
Name: "Seed For Experiemnt"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59875,7 +61391,6 @@ item_db: (
Id: 6273
AegisName: "Altered_Seed"
Name: "Seed For Experiemnt"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59892,7 +61407,6 @@ item_db: (
Id: 6274
AegisName: "Saint_Cloth_Piece"
Name: "Saint's Clothing Piece"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59909,7 +61423,6 @@ item_db: (
Id: 6275
AegisName: "King_Shield"
Name: "King's Shield"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59926,7 +61439,6 @@ item_db: (
Id: 6276
AegisName: "Clear_Reagent"
Name: "Clear Reagent"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59943,7 +61455,6 @@ item_db: (
Id: 6277
AegisName: "Red_Reagent"
Name: "Red Reagent"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59960,7 +61471,6 @@ item_db: (
Id: 6278
AegisName: "Black_Reagent"
Name: "Black Reagent"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -59977,7 +61487,6 @@ item_db: (
Id: 6279
AegisName: "Apple_Bomb_CB"
Name: "How To Make An Apple Bomb"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -59986,7 +61495,6 @@ item_db: (
Id: 6280
AegisName: "Pinepple_Bomb_CB"
Name: "How To Make A Pineapple Bomb"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -59995,7 +61503,6 @@ item_db: (
Id: 6281
AegisName: "Coconut_Bomb_CB"
Name: "How To Make A Coconut Fruit Bomb"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -60004,7 +61511,6 @@ item_db: (
Id: 6282
AegisName: "Melon_Bomb_CB"
Name: "How To Make A Melon Bomb"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -60013,7 +61519,6 @@ item_db: (
Id: 6283
AegisName: "Banana_Bomb_CB"
Name: "How To Make A Banana Bomb"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -60022,7 +61527,6 @@ item_db: (
Id: 6284
AegisName: "Plant_Genetic_Grow"
Name: "How To Grow Plant Genes"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -60031,7 +61535,6 @@ item_db: (
Id: 6285
AegisName: "Quality_Potion_Book"
Name: "How To Make High Quality Potion"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -60040,7 +61543,6 @@ item_db: (
Id: 6286
AegisName: "F_Max_Weight_Up_Scroll"
Name: "Gym Pass"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60048,21 +61550,18 @@ item_db: (
Id: 6287
AegisName: "F_Clothing_Dye_Coupon"
Name: "Omni Clothing Dye"
- Type: 3
Buy: 0
},
{
Id: 6288
AegisName: "F_Happy_Box"
Name: "Summer Happy Box"
- Type: 3
Buy: 10
},
{
Id: 6289
AegisName: "F_Mysterious_Dyestuff"
Name: "Mysterious Dyestuffs"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60070,7 +61569,6 @@ item_db: (
Id: 6290
AegisName: "F_New_Style_Coupon"
Name: "Hairstyle Coupon"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60078,7 +61576,6 @@ item_db: (
Id: 6291
AegisName: "F_Enriched_Elunium"
Name: "Enriched Elunium"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60086,7 +61583,6 @@ item_db: (
Id: 6292
AegisName: "F_Enriched_Oridecon"
Name: "Enriched Oridecon"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60094,7 +61590,6 @@ item_db: (
Id: 6293
AegisName: "F_Token_Of_Siegfried"
Name: "Token Of Siegfried"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60102,7 +61597,6 @@ item_db: (
Id: 6294
AegisName: "F_Marriage_Covenant"
Name: "Marriage Covenant"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60110,14 +61604,12 @@ item_db: (
Id: 6295
AegisName: "F_Clothing_Dye_Coupon2"
Name: "Original Clothing Dye Coupon"
- Type: 3
Buy: 0
},
{
Id: 6296
AegisName: "RF_Taining_Notice"
Name: "RF Taining Notice"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -60134,7 +61626,6 @@ item_db: (
Id: 6297
AegisName: "Bottle_To_Throw"
Name: "Bottle Throw"
- Type: 3
Buy: 300
Weight: 10
BuyingStore: true
@@ -60143,7 +61634,6 @@ item_db: (
Id: 6298
AegisName: "Pumpkin_Head_Crushed"
Name: "Crushed Pumpkin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -60159,7 +61649,6 @@ item_db: (
Id: 6299
AegisName: "Worn_Cloth_Piece"
Name: "Worn Fabric"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -60175,7 +61664,6 @@ item_db: (
Id: 6300
AegisName: "J_7Draw"
Name: "J 7Draw"
- Type: 3
Buy: 20
Weight: 10
},
@@ -60183,7 +61671,6 @@ item_db: (
Id: 6301
AegisName: "J_Semi_Draw"
Name: "J Semi Draw"
- Type: 3
Buy: 20
Weight: 10
},
@@ -60191,21 +61678,18 @@ item_db: (
Id: 6302
AegisName: "GM_Handwriting"
Name: "GM Max Bond"
- Type: 3
Buy: 20004
},
{
Id: 6303
AegisName: "Changed_Hydra_Ball"
Name: "Changed Hydra Ball"
- Type: 3
Buy: 0
},
{
Id: 6304
AegisName: "Sapa_Feat_Cert"
Name: "Sapha Certification"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60221,7 +61705,6 @@ item_db: (
Id: 6305
AegisName: "Frozen_Skin_Piece"
Name: "Frozen Piece of Skin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60238,7 +61721,6 @@ item_db: (
Id: 6306
AegisName: "Solid_Bloodstain"
Name: "Clotted Bloodstain"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60255,7 +61737,6 @@ item_db: (
Id: 6307
AegisName: "Suspicious_Magic_Stone"
Name: "Strange Magic Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60272,7 +61753,6 @@ item_db: (
Id: 6308
AegisName: "Unidentified_Relic"
Name: "Unknown Relic"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60288,7 +61768,6 @@ item_db: (
Id: 6309
AegisName: "E_Max_Weight_Up_Scroll"
Name: "E Max Weight Up Scroll"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60296,21 +61775,18 @@ item_db: (
Id: 6310
AegisName: "E_Cloth_Dye_Coupon"
Name: "E Cloth Dye Coupon"
- Type: 3
Buy: 0
},
{
Id: 6311
AegisName: "E_Happy_Box"
Name: "E Happy Box"
- Type: 3
Buy: 10
},
{
Id: 6312
AegisName: "E_Mysterious_Dyestuff"
Name: "E Mysterious Dyestuff"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60318,7 +61794,6 @@ item_db: (
Id: 6313
AegisName: "E_New_Style_Coupon"
Name: "E New Style Coupon"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60326,7 +61801,6 @@ item_db: (
Id: 6314
AegisName: "E_Enriched_Elunium"
Name: "E Enriched Elunium"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60334,7 +61808,6 @@ item_db: (
Id: 6315
AegisName: "E_Enriched_Oridecon"
Name: "E Enriched Oridecon"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60342,7 +61815,6 @@ item_db: (
Id: 6316
AegisName: "E_Token_Of_Siegfried"
Name: "E Token Of Siegfried"
- Type: 3
Buy: 2
Weight: 10
},
@@ -60350,7 +61822,6 @@ item_db: (
Id: 6317
AegisName: "E_Marriage_Covenant"
Name: "E Marriage Covenant"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60358,14 +61829,12 @@ item_db: (
Id: 6318
AegisName: "E_Cloth_Dye_Coupon2"
Name: "E Cloth Dye Coupon2"
- Type: 3
Buy: 0
},
{
Id: 6319
AegisName: "Small_Bradium"
Name: "Small Bradium"
- Type: 3
Buy: 324
Weight: 10
},
@@ -60373,14 +61842,12 @@ item_db: (
Id: 6320
AegisName: "Premium_Reset_Stone"
Name: "Magical Stone"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -60390,7 +61857,6 @@ item_db: (
Id: 6321
AegisName: "Rakehorn_Helm"
Name: "Rake Horn Helm"
- Type: 3
Buy: 822
Weight: 10
BuyingStore: true
@@ -60399,7 +61865,6 @@ item_db: (
Id: 6322
AegisName: "Antler_Helm"
Name: "Antler Helm"
- Type: 3
Buy: 800
Weight: 10
BuyingStore: true
@@ -60408,7 +61873,6 @@ item_db: (
Id: 6323
AegisName: "Twinhorn_Helm"
Name: "Twin Horn Helm"
- Type: 3
Buy: 728
Weight: 10
BuyingStore: true
@@ -60417,7 +61881,6 @@ item_db: (
Id: 6324
AegisName: "Singlehorn_Helm"
Name: "Single Horn Helm"
- Type: 3
Buy: 702
Weight: 10
BuyingStore: true
@@ -60426,7 +61889,6 @@ item_db: (
Id: 6325
AegisName: "White_Spider_Limb"
Name: "White Spider Limb"
- Type: 3
Buy: 1004
Weight: 10
BuyingStore: true
@@ -60435,100 +61897,102 @@ item_db: (
Id: 6326
AegisName: "Queen_Wing_Piece"
Name: "Piece of Queen's Wing"
- Type: 3
Buy: 1630
Weight: 10
BuyingStore: true
},
{
+ Id: 6327
+ AegisName: "Lmtd_HD_Bradium"
+ Name: "Limited HD Bradium"
+ Buy: 0
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
Id: 6328
AegisName: "Calender_January"
Name: "January Calendar"
- Type: 3
Buy: 20
},
{
Id: 6329
AegisName: "Calender_February"
Name: "February Calendar"
- Type: 3
Buy: 20
},
{
Id: 6330
AegisName: "Calender_March"
Name: "March Calendar"
- Type: 3
Buy: 20
},
{
Id: 6331
AegisName: "Calender_April"
Name: "April Calendar"
- Type: 3
Buy: 20
},
{
Id: 6332
AegisName: "Calender_May"
Name: "May Calendar"
- Type: 3
Buy: 20
},
{
Id: 6333
AegisName: "Calender_June"
Name: "June Calendar"
- Type: 3
Buy: 20
},
{
Id: 6334
AegisName: "Calender_July"
Name: "July Calendar"
- Type: 3
Buy: 20
},
{
Id: 6335
AegisName: "Calender_August"
Name: "August Calendar"
- Type: 3
Buy: 20
},
{
Id: 6336
AegisName: "Calender_September"
Name: "September Calendar"
- Type: 3
Buy: 20
},
{
Id: 6337
AegisName: "Calender_October"
Name: "October Calendar"
- Type: 3
Buy: 20
},
{
Id: 6338
AegisName: "Calender_November"
Name: "November Calendar"
- Type: 3
Buy: 20
},
{
Id: 6339
AegisName: "Calender_December"
Name: "December Calendar"
- Type: 3
Buy: 20
},
{
Id: 6340
AegisName: "Fade_Notation_Green"
Name: "Faded Music(Green)"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60536,7 +62000,6 @@ item_db: (
Id: 6341
AegisName: "Fade_Notation_Red"
Name: "Faded Music(Red)"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60544,7 +62007,6 @@ item_db: (
Id: 6342
AegisName: "Fade_Notation_Purple"
Name: "Faded Music(Purple)"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60552,7 +62014,6 @@ item_db: (
Id: 6343
AegisName: "Fade_Notation_Blue"
Name: "Faded Music(Blue)"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60560,14 +62021,12 @@ item_db: (
Id: 6344
AegisName: "Muscle_Story"
Name: "Muscle Story"
- Type: 3
Buy: 0
},
{
Id: 6345
AegisName: "Love_Ball"
Name: "Love Lump"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60583,14 +62042,12 @@ item_db: (
Id: 6346
AegisName: "Seagate_Mark"
Name: "Seagate Mark"
- Type: 3
Buy: 0
},
{
Id: 6347
AegisName: "Bless_Word_Paper1"
Name: "Bless Word Paper1"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60606,7 +62063,6 @@ item_db: (
Id: 6348
AegisName: "Bless_Word_Paper2"
Name: "Bless Word Paper2"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60622,7 +62078,6 @@ item_db: (
Id: 6349
AegisName: "Bless_Word_Paper3"
Name: "Bless Word Paper3"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60638,7 +62093,6 @@ item_db: (
Id: 6350
AegisName: "Bless_Word_Paper4"
Name: "Bless Word Paper4"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60654,7 +62108,6 @@ item_db: (
Id: 6351
AegisName: "Bless_Word_Paper5"
Name: "Bless Word Paper5"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60670,7 +62123,6 @@ item_db: (
Id: 6352
AegisName: "Bless_Word_Paper6"
Name: "Bless Word Paper6"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60686,7 +62138,6 @@ item_db: (
Id: 6353
AegisName: "Bless_Word_Paper7"
Name: "Bless Word Paper7"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60702,7 +62153,6 @@ item_db: (
Id: 6354
AegisName: "Bless_Word_Paper8"
Name: "Bless Word Paper8"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60718,7 +62168,6 @@ item_db: (
Id: 6355
AegisName: "Bless_Word_Paper9"
Name: "Bless Word Paper9"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60734,7 +62183,6 @@ item_db: (
Id: 6356
AegisName: "Bless_Word_Paper10"
Name: "Bless Word Paper10"
- Type: 3
Buy: 4020
Trade: {
nodrop: true
@@ -60750,7 +62198,6 @@ item_db: (
Id: 6357
AegisName: "Fortune_Cookie_Fail"
Name: "Fortune Cookie Fail"
- Type: 3
Buy: 4020
Weight: 10
Trade: {
@@ -60767,7 +62214,6 @@ item_db: (
Id: 6358
AegisName: "Free_Cash_Coupon"
Name: "Free Cash Coupon"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60784,7 +62230,6 @@ item_db: (
Id: 6359
AegisName: "Guidebook_Exchange"
Name: "Guidebook Exchange"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -60801,7 +62246,6 @@ item_db: (
Id: 6360
AegisName: "Scarlet_Pts"
Name: "Scarlet Point"
- Type: 3
Buy: 100
Weight: 5
BuyingStore: true
@@ -60810,7 +62254,6 @@ item_db: (
Id: 6361
AegisName: "Indigo_Pts"
Name: "Indigo Point"
- Type: 3
Buy: 100
Weight: 5
BuyingStore: true
@@ -60819,7 +62262,6 @@ item_db: (
Id: 6362
AegisName: "Yellow_Wish_Pts"
Name: "Yellow Wish Point"
- Type: 3
Buy: 100
Weight: 5
BuyingStore: true
@@ -60828,7 +62270,6 @@ item_db: (
Id: 6363
AegisName: "Lime_Green_Pts"
Name: "Lime Green Point"
- Type: 3
Buy: 100
Weight: 5
BuyingStore: true
@@ -60837,63 +62278,54 @@ item_db: (
Id: 6369
AegisName: "Amatsu_Bead_A"
Name: "Amatsu Bead A"
- Type: 3
Buy: 0
},
{
Id: 6370
AegisName: "Amatsu_Bead_Ma"
Name: "Amatsu Bead Ma"
- Type: 3
Buy: 0
},
{
Id: 6371
AegisName: "Amatsu_Bead_Tsu"
Name: "Amatsu Bead Tsu"
- Type: 3
Buy: 0
},
{
Id: 6372
AegisName: "Amatsu_Bead_Jam"
Name: "Amatsu Bead Jam"
- Type: 3
Buy: 0
},
{
Id: 6373
AegisName: "Amatsu_Bead_Bo"
Name: "Amatsu Bead Bo"
- Type: 3
Buy: 0
},
{
Id: 6374
AegisName: "Amatsu_Bead_Ree"
Name: "Amatsu Bead Ree"
- Type: 3
Buy: 0
},
{
Id: 6375
AegisName: "Amatsu_Bead_!"
Name: "Amatsu Bead !"
- Type: 3
Buy: 0
},
{
Id: 6376
AegisName: "KVM_Badge"
Name: "KVM Badge"
- Type: 3
Buy: 0
},
{
Id: 6377
AegisName: "Buy_Market_Permit"
Name: "Bulk Buyer Shop License"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -60909,14 +62341,21 @@ item_db: (
Id: 6378
AegisName: "Winning_Mark"
Name: "Token Of Victory War"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6379
AegisName: "Card_Coin"
Name: "Card Coin"
- Type: 3
Buy: 0
Weight: 10
},
@@ -60924,13 +62363,11 @@ item_db: (
Id: 6380
AegisName: "Mora_Coin"
Name: "Mora Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- partneroverride: true
- noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -60940,7 +62377,6 @@ item_db: (
Id: 6381
AegisName: "Field_Shovel"
Name: "Field Shovel"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -60949,7 +62385,6 @@ item_db: (
Id: 6382
AegisName: "Urn"
Name: "Urn"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -60958,13 +62393,12 @@ item_db: (
Id: 6383
AegisName: "Clue_Of_Lope"
Name: "Lope's Clue"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -60974,13 +62408,13 @@ item_db: (
Id: 6384
AegisName: "Ring_Of_Lope"
Name: "Lope's Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -60990,13 +62424,13 @@ item_db: (
Id: 6385
AegisName: "Research_Tool_Bag"
Name: "Research Tool Bag"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61006,13 +62440,12 @@ item_db: (
Id: 6386
AegisName: "Bathtub_R_Sample"
Name: "Bath Water Sample"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61022,13 +62455,12 @@ item_db: (
Id: 6387
AegisName: "Teeth_Sample"
Name: "Teeth Sample"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61038,13 +62470,12 @@ item_db: (
Id: 6388
AegisName: "Scale_Sample"
Name: "Scale Sample"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61054,13 +62485,12 @@ item_db: (
Id: 6389
AegisName: "Puddle_R_Sample"
Name: "Sample of Puddle Research"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61070,13 +62500,12 @@ item_db: (
Id: 6390
AegisName: "Small_Pocket"
Name: "Small Pocket"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61086,14 +62515,13 @@ item_db: (
Id: 6391
AegisName: "Splendid_Supply_Kit"
Name: "Splendid Supply Kit"
- Type: 3
Buy: 20
Weight: 2000
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61103,14 +62531,13 @@ item_db: (
Id: 6392
AegisName: "Bradium_Box"
Name: "Bradium Box"
- Type: 3
Buy: 20
Weight: 10
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61120,7 +62547,6 @@ item_db: (
Id: 6393
AegisName: "Round_Feather"
Name: "Round Feather"
- Type: 3
Buy: 700
Weight: 10
BuyingStore: true
@@ -61129,7 +62555,6 @@ item_db: (
Id: 6394
AegisName: "Golden_Feather"
Name: "Golden Feather"
- Type: 3
Buy: 650
Weight: 10
BuyingStore: true
@@ -61138,7 +62563,6 @@ item_db: (
Id: 6395
AegisName: "Angel_Magic_Power"
Name: "Angel Magic Power"
- Type: 3
Buy: 820
Weight: 10
BuyingStore: true
@@ -61147,43 +62571,86 @@ item_db: (
Id: 6396
AegisName: "Auger_Of_Spirit"
Name: "Spiritual Auger"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6397
AegisName: "PR_Team_Ticket"
Name: "Tickets Public Relations"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6398
AegisName: "Develop_Team_Ticket"
Name: "Development Team's ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6399
AegisName: "Marketing_Team_Ticket"
Name: "Tickets Marketing"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6400
AegisName: "Operating_Team_Ticket"
Name: "Operation Team's Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6401
AegisName: "Palm_O"
Name: "Palm Oils"
- Type: 3
Buy: 0
Weight: 500
Trade: {
@@ -61201,7 +62668,6 @@ item_db: (
Id: 6402
AegisName: "Oil_Palm_F"
Name: "Palm Oil Fruit"
- Type: 3
Buy: 0
Weight: 50
Trade: {
@@ -61218,7 +62684,6 @@ item_db: (
Id: 6403
AegisName: "Comodo_L"
Name: "Comodo Leather"
- Type: 3
Buy: 5
Weight: 10
},
@@ -61226,25 +62691,13 @@ item_db: (
Id: 6404
AegisName: "Caress_H"
Name: "Keris Hilt"
- Type: 3
Buy: 0
Weight: 100
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 6405
AegisName: "Cendrawasih_F"
Name: "Cendrawasih Feather"
- Type: 3
Buy: 3
Weight: 10
},
@@ -61252,45 +62705,31 @@ item_db: (
Id: 6406
AegisName: "Cendrawasih_SF"
Name: "Shining Cendrawasih Feather"
- Type: 3
Buy: 10
Weight: 100
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 6407
AegisName: "Sang_Stone_Fragment"
Name: "Sang Stone Fragment"
- Type: 3
Buy: 10
},
{
Id: 6408
AegisName: "Sang_Stone"
Name: "Sang Stone"
- Type: 3
Buy: 20
},
{
Id: 6409
AegisName: "Sang_Stone_Mass"
Name: "Sang Stone Mass"
- Type: 3
Buy: 30
},
{
Id: 6410
AegisName: "Idul_Fitri_Card"
Name: "Idul Fitri Card"
- Type: 3
Buy: 10
Weight: 10
},
@@ -61298,22 +62737,38 @@ item_db: (
Id: 6411
AegisName: "Ripe_Watermelon"
Name: "Ripe Watermelon"
- Type: 3
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6412
AegisName: "Special_Medal"
Name: "Special Medal"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6413
AegisName: "New_Insurance"
Name: "New Insurance"
- Type: 3
Buy: 2
Weight: 10
},
@@ -61321,7 +62776,6 @@ item_db: (
Id: 6414
AegisName: "Raganta_Card"
Name: "Among The Other Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -61329,27 +62783,43 @@ item_db: (
Id: 6415
AegisName: "Strange_Embryo"
Name: "Strange Embryo"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6416
AegisName: "Pet_Exchange"
Name: "Around The Exchange Carpet Coupon"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6417
AegisName: "Silvervine"
Name: "Silvervine Fruit"
- Type: 3
Buy: 20
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -61359,7 +62829,6 @@ item_db: (
Id: 6418
AegisName: "Agrade_Coin"
Name: "AClass Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61375,7 +62844,6 @@ item_db: (
Id: 6419
AegisName: "Bgrade_Coin"
Name: "BClass Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61391,7 +62859,6 @@ item_db: (
Id: 6420
AegisName: "Cgrade_Coin"
Name: "CClass Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61407,7 +62874,6 @@ item_db: (
Id: 6421
AegisName: "Dgrade_Coin"
Name: "DClass Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61423,7 +62889,6 @@ item_db: (
Id: 6422
AegisName: "Egrade_Coin"
Name: "EClass Coin"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61439,28 +62904,42 @@ item_db: (
Id: 6423
AegisName: "Anger_Seagod"
Name: "Seagod Anger"
- Type: 3
Buy: 20
},
{
Id: 6424
AegisName: "Halloween_Fragment"
Name: "Spirit Piece"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6425
AegisName: "Halloween_Certificate"
Name: "Halloween Certificate"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6426
AegisName: "Bad_Can"
Name: "Poor Can"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -61477,7 +62956,6 @@ item_db: (
Id: 6427
AegisName: "Bad_Can_Sack"
Name: "Poor Can Sack"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61494,7 +62972,6 @@ item_db: (
Id: 6428
AegisName: "Bravery_Card_A"
Name: "Adventure Card A"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61511,7 +62988,6 @@ item_db: (
Id: 6429
AegisName: "Bravery_Card_B"
Name: "Adventure Card B"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61528,7 +63004,6 @@ item_db: (
Id: 6430
AegisName: "Picture_Piece"
Name: "Fragment of Picture"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61544,7 +63019,6 @@ item_db: (
Id: 6431
AegisName: "Bucket"
Name: "Bucket"
- Type: 3
Buy: 0
Weight: 100
Trade: {
@@ -61561,7 +63035,6 @@ item_db: (
Id: 6432
AegisName: "Full_Bucket"
Name: "All Filled Bucket"
- Type: 3
Buy: 0
Weight: 3000
Trade: {
@@ -61578,7 +63051,6 @@ item_db: (
Id: 6433
AegisName: "Clean_Brush"
Name: "Cleaning Brush"
- Type: 3
Buy: 0
Weight: 300
Trade: {
@@ -61595,7 +63067,6 @@ item_db: (
Id: 6434
AegisName: "Fix_Kit"
Name: "Fixing Kit"
- Type: 3
Buy: 0
Weight: 1000
Trade: {
@@ -61612,7 +63083,6 @@ item_db: (
Id: 6435
AegisName: "Fresh_Fruit"
Name: "Fresh Fruit"
- Type: 3
Buy: 0
Weight: 100
Trade: {
@@ -61629,7 +63099,6 @@ item_db: (
Id: 6436
AegisName: "Ptotection_Seagod"
Name: "Seagod's Protection"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61646,14 +63115,12 @@ item_db: (
Id: 6437
AegisName: "Scaraba_Perfume"
Name: "Scaraba Perfume"
- Type: 3
Buy: 0
},
{
Id: 6438
AegisName: "Unbreakable_Weap"
Name: "Blessed Weapon Ore"
- Type: 3
Buy: 0
Weight: 10
},
@@ -61661,7 +63128,6 @@ item_db: (
Id: 6439
AegisName: "Unbreakable_Def"
Name: "Blessed Armor Ore"
- Type: 3
Buy: 0
Weight: 10
},
@@ -61669,7 +63135,6 @@ item_db: (
Id: 6440
AegisName: "General_Lubricant"
Name: "Ordinary Lubricant"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61685,7 +63150,6 @@ item_db: (
Id: 6441
AegisName: "High_RankLubricant"
Name: "High Ranked Lubricant"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61701,7 +63165,6 @@ item_db: (
Id: 6442
AegisName: "Octopus_Hunt_Stick"
Name: "Octopus Hunting Stick"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -61718,7 +63181,6 @@ item_db: (
Id: 6443
AegisName: "Sillit_Pong_Bottle"
Name: "Sillit Pong Bottle"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -61734,15 +63196,22 @@ item_db: (
Id: 6444
AegisName: "Emperium_G"
Name: "Emperium G"
- Type: 3
Buy: 2
Weight: 1000
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6445
AegisName: "Blue_Card_X"
Name: "Blue Card X"
- Type: 3
Buy: 0
Weight: 10
},
@@ -61750,56 +63219,117 @@ item_db: (
Id: 6446
AegisName: "Green_Paper"
Name: "Green Paper"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6447
AegisName: "Red_Paper"
Name: "Red Paper"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6448
AegisName: "White_Paper"
Name: "White Paper"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6449
AegisName: "Casual_Diary"
Name: "Ordinary Kid's Diary"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6450
AegisName: "Honest_Diary"
Name: "Honest Kid's Diary"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6451
AegisName: "Unknown_Fish"
Name: "Unidentified Fish"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6452
AegisName: "Etoile_Ring"
Name: "Etoille's Ring"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6453
AegisName: "Undelivered_Gift"
Name: "Undelivered Gift"
- Type: 3
Buy: 2
Weight: 10
},
@@ -61807,7 +63337,6 @@ item_db: (
Id: 6454
AegisName: "Santa_Bag"
Name: "Santa Bag"
- Type: 3
Buy: 2
Weight: 10
},
@@ -61815,78 +63344,102 @@ item_db: (
Id: 6455
AegisName: "Tiny_Ticket"
Name: "Tiny Ticket"
- Type: 3
Buy: 20
},
{
Id: 6456
AegisName: "Guarantee_Weapon_5Up"
Name: "Weapon 5 Smelting Guarantee Volume"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6457
AegisName: "Guarantee_Armor_5Up"
Name: "Safe to 10 Certificate"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6459
AegisName: "Jae_Sinho_Unpo"
Name: "Fortune Gun"
- Type: 3
Buy: 0
},
{
Id: 6460
AegisName: "Jae_Sinho_Undo"
Name: "fortune"
- Type: 3
Buy: 0
},
{
Id: 6461
AegisName: "Mimong_Sungjin"
Name: "Sung Jin Mimong"
- Type: 3
Buy: 0
},
{
Id: 6462
AegisName: "Gilsang_Yeoui"
Name: "Lucky Face"
- Type: 3
Buy: 0
},
{
Id: 6463
AegisName: "Sin_Sun_Jeonsul"
Name: "Fresh scripture Legend"
- Type: 3
Buy: 0
},
{
Id: 6464
AegisName: "Hate_Bundle"
Name: "Hate Crate"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6465
AegisName: "Guard_Coin"
Name: "Guardian Coin"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6466
AegisName: "Clean_Water"
Name: "Clean Water"
- Type: 3
Buy: 20
Weight: 10
},
@@ -61894,7 +63447,6 @@ item_db: (
Id: 6467
AegisName: "Perfume"
Name: "Perfume"
- Type: 3
Buy: 20
Weight: 10
},
@@ -61902,7 +63454,6 @@ item_db: (
Id: 6468
AegisName: "Thai_Perfume"
Name: "Thai Perfume"
- Type: 3
Buy: 20
Weight: 10
},
@@ -61910,7 +63461,6 @@ item_db: (
Id: 6469
AegisName: "Will_Of_Warrior"
Name: "Will of Warrior"
- Type: 3
Buy: 1000
Weight: 10
},
@@ -61918,7 +63468,6 @@ item_db: (
Id: 6470
AegisName: "Blood_Thirst"
Name: "Blood Thirst"
- Type: 3
Buy: 1200
Weight: 10
},
@@ -61926,7 +63475,6 @@ item_db: (
Id: 6471
AegisName: "Goast_Chill"
Name: "Ghost Chill"
- Type: 3
Buy: 1600
Weight: 10
},
@@ -61934,99 +63482,104 @@ item_db: (
Id: 6472
AegisName: "Holy_Mom_Blaze"
Name: "Virgin's Splendor"
- Type: 3
Buy: 0
},
{
Id: 6473
AegisName: "Amatsu_Orb01"
Name: "Pearl Spring (Cherry Beans)"
- Type: 3
Buy: 0
},
{
Id: 6474
AegisName: "Amatsu_Orb02"
Name: "Pearl Spring (Sakura T)"
- Type: 3
Buy: 0
},
{
Id: 6475
AegisName: "Amatsu_Orb03"
Name: "Pearl Spring (Cold Scarlet Cherry)"
- Type: 3
Buy: 0
},
{
Id: 6476
AegisName: "Amatsu_Orb04"
Name: "Pearl Spring (Miyama Sakura)"
- Type: 3
Buy: 0
},
{
Id: 6477
AegisName: "Amatsu_Orb05"
Name: "Pearl Spring (Sato Sakura)"
- Type: 3
Buy: 0
},
{
Id: 6478
AegisName: "Amatsu_Orb06"
Name: "Pearl Spring (Wild Cherry Tree)"
- Type: 3
Buy: 0
},
{
Id: 6479
AegisName: "Amatsu_Orb07"
Name: "Pearl Spring (Edo Equinox)"
- Type: 3
Buy: 0
},
{
Id: 6480
AegisName: "Event_coin"
Name: "10Th Event Coin"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6481
AegisName: "Holy_Rock_Piece"
Name: "Sacred Rock Shard"
- Type: 3
Buy: 0
},
{
Id: 6482
AegisName: "Ancient_City_Key"
Name: "Ancient City Key"
- Type: 3
Buy: 0
},
{
Id: 6483
AegisName: "Dream_Scroll"
Name: "Dream Scroll"
- Type: 3
Buy: 0
},
{
Id: 6484
AegisName: "Enchant_Book"
Name: "Heroic Desocketing Book"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6485
AegisName: "BlueCard_2"
Name: "Blue 2 Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62034,7 +63587,6 @@ item_db: (
Id: 6486
AegisName: "BlueCard_0"
Name: "Blue 0 Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62042,7 +63594,6 @@ item_db: (
Id: 6487
AegisName: "BlueCard_1"
Name: "Blue 1 Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62050,23 +63601,36 @@ item_db: (
Id: 6488
AegisName: "Thanks_Invest_Ticket"
Name: "Thanks Invest Ticket"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6489
AegisName: "Cats_Invest_Certif"
Name: "Cats Invest Certificate"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6490
AegisName: "Magic_Clay_Fragment"
Name: "Piece of Clay Magic"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62074,7 +63638,6 @@ item_db: (
Id: 6491
AegisName: "Magic_Clay"
Name: "Clay Magic"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62082,7 +63645,6 @@ item_db: (
Id: 6492
AegisName: "Magic_Clay_Lump"
Name: "Magic Lump Of clay"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62090,7 +63652,6 @@ item_db: (
Id: 6493
AegisName: "Makibishi"
Name: "Makibishi"
- Type: 3
Buy: 30
Weight: 1
},
@@ -62098,21 +63659,18 @@ item_db: (
Id: 6494
AegisName: "Kafra_Coin2"
Name: "Kafra Coin"
- Type: 3
Buy: 0
},
{
Id: 6495
AegisName: "Para_Logro_Badge"
Name: "Eden Merit Badge"
- Type: 3
Buy: 0
},
{
Id: 6496
AegisName: "Tikbalang_Thick_Spine"
Name: "Tikbalang's Thick Spine"
- Type: 3
Buy: 300
Weight: 10
},
@@ -62120,7 +63678,6 @@ item_db: (
Id: 6497
AegisName: "Lesser_Agimat"
Name: "Lesser Agimat"
- Type: 3
Buy: 20
Weight: 50
},
@@ -62128,7 +63685,6 @@ item_db: (
Id: 6498
AegisName: "Jejellopy"
Name: "Jejellopy"
- Type: 3
Buy: 200
Weight: 10
},
@@ -62136,7 +63692,6 @@ item_db: (
Id: 6499
AegisName: "Ancient_Grudge"
Name: "Ancient Grudge"
- Type: 3
Buy: 500
Weight: 10
},
@@ -62144,63 +63699,125 @@ item_db: (
Id: 6500
AegisName: "Sharp_Bamboo"
Name: "Sharpened Bamboo"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6501
AegisName: "Salt_Bag"
Name: "Salt Bag"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6502
AegisName: "Silver_Cross"
Name: "Silver Cross"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6503
AegisName: "Soul_Protection"
Name: "Spiritual Protection"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6504
AegisName: "Cast_Iron_Caldron"
Name: "Cast-Iron Caldron"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6505
AegisName: "Purified_Bone"
Name: "Purified Spirit Bone"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6506
AegisName: "Offering_Bouquet"
Name: "Offering Bouquet"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6507
AegisName: "Evil_Bone"
Name: "Evil Spirit Bone"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6508
AegisName: "Silver_Bracelet"
Name: "Silver Bracelet"
- Type: 3
Buy: 300
Weight: 10
},
@@ -62208,7 +63825,6 @@ item_db: (
Id: 6509
AegisName: "Mysterious_Flower"
Name: "Mysterious Flower"
- Type: 3
Buy: 500
Weight: 10
},
@@ -62216,7 +63832,6 @@ item_db: (
Id: 6510
AegisName: "Elegant_Flower"
Name: "Elegant Flower"
- Type: 3
Buy: 300
Weight: 10
},
@@ -62224,7 +63839,6 @@ item_db: (
Id: 6511
AegisName: "Beautiful_Flower"
Name: "Beautiful Flower"
- Type: 3
Buy: 300
Weight: 10
},
@@ -62232,7 +63846,6 @@ item_db: (
Id: 6512
AegisName: "Charm_Fire"
Name: "Charm Fire"
- Type: 3
Buy: 100
Weight: 1
},
@@ -62240,7 +63853,6 @@ item_db: (
Id: 6513
AegisName: "Charm_Ice"
Name: "Charm Ice"
- Type: 3
Buy: 100
Weight: 1
},
@@ -62248,7 +63860,6 @@ item_db: (
Id: 6514
AegisName: "Charm_Wind"
Name: "Charm Wind"
- Type: 3
Buy: 100
Weight: 1
},
@@ -62256,7 +63867,6 @@ item_db: (
Id: 6515
AegisName: "Charm_Earth"
Name: "Charm Earth"
- Type: 3
Buy: 100
Weight: 1
},
@@ -62264,7 +63874,6 @@ item_db: (
Id: 6516
AegisName: "Bakonawa_Doll"
Name: "Bakonawa Doll"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62272,7 +63881,6 @@ item_db: (
Id: 6517
AegisName: "Bangungot_Doll"
Name: "Bangungot Doll"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62280,7 +63888,6 @@ item_db: (
Id: 6518
AegisName: "Buwaya_Doll"
Name: "Buwaya Doll"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62288,14 +63895,11 @@ item_db: (
Id: 6519
AegisName: "Collected_Sample"
Name: "Collected Sample"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -62305,28 +63909,32 @@ item_db: (
Id: 6520
AegisName: "Lost_Belongings"
Name: "Lost Belongings"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6521
AegisName: "Royal_Certificate"
Name: "King's Mark"
- Type: 3
Buy: 0
},
{
Id: 6522
AegisName: "Royal_Certificate_"
Name: "King's Mark"
- Type: 3
Buy: 0
},
{
Id: 6523
AegisName: "Bakonawa_Spirit_Piece"
Name: "Piece of Bakonawa's Spirit"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62334,7 +63942,6 @@ item_db: (
Id: 6524
AegisName: "Bangungot_Spirit_Piece"
Name: "Piece of Bangungot's Spirit"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62342,7 +63949,6 @@ item_db: (
Id: 6525
AegisName: "Buwaya_Spirit_Piece"
Name: "Piece of Buwaya's Spirit"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62350,7 +63956,6 @@ item_db: (
Id: 6526
AegisName: "BlueCard_Happy"
Name: "BlueCard Happy"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62358,7 +63963,6 @@ item_db: (
Id: 6527
AegisName: "BlueCard_Enjoy"
Name: "BlueCard Enjoy"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62366,7 +63970,6 @@ item_db: (
Id: 6528
AegisName: "BlueCard_Light"
Name: "BlueCard Light"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62374,7 +63977,6 @@ item_db: (
Id: 6529
AegisName: "BlueCard_Mid"
Name: "BlueCard Mid"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62382,7 +63984,6 @@ item_db: (
Id: 6530
AegisName: "BlueCard_Fall"
Name: "BlueCard Fall"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62390,14 +63991,12 @@ item_db: (
Id: 6531
AegisName: "Royal_Certificate__"
Name: "King's Mark"
- Type: 3
Buy: 0
},
{
Id: 6532
AegisName: "Honey_Songpyun"
Name: "Honey Rice Cake"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62405,7 +64004,6 @@ item_db: (
Id: 6533
AegisName: "Torn_Document"
Name: "Torn Document"
- Type: 3
Buy: 2
Weight: 500
},
@@ -62413,7 +64011,6 @@ item_db: (
Id: 6534
AegisName: "Fruit_Sundae"
Name: "Fruit Sundae"
- Type: 3
Buy: 2
Weight: 50
},
@@ -62421,7 +64018,6 @@ item_db: (
Id: 6535
AegisName: "Red_Cloth"
Name: "Piece Of Red Fabric"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62429,114 +64025,204 @@ item_db: (
Id: 6536
AegisName: "Star_Decor"
Name: "Star Shape Decoration"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6537
AegisName: "Sky_Medal"
Name: "Sky Tuesday"
- Type: 3
Buy: 20
},
{
Id: 6538
AegisName: "Real_Blank_Card"
Name: "Blank Card"
- Type: 3
Buy: 20
},
{
Id: 6539
AegisName: "Old_Left_Lapine"
Name: "Old Left Lapine"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6540
AegisName: "Golden_Leaf"
Name: "Golden Leaf"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6541
AegisName: "Avant_Research_Data"
Name: "Avant Research Data"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6542
AegisName: "Star_Shape_Mushroom"
Name: "Star Shape Mushroom"
- Type: 3
Buy: 20
Weight: 100
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6543
AegisName: "Lv110_Achieved_Coin"
Name: "110 Level Reached Coin"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6544
AegisName: "Lv120_Achieved_Coin"
Name: "120 Level Reached Coin"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6545
AegisName: "Firm_Hair"
Name: "Firm Hair"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6546
AegisName: "Younger_Bro_Letter"
Name: "Younger Brother Letter"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6547
AegisName: "Stained_Research_Book"
Name: "Stained Research Book"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6548
AegisName: "Piece_Of_Lapine_Wing"
Name: "Piece Of Lapine Wing"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6549
AegisName: "Courtesy_Ticket"
Name: "Pass kindly"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6550
AegisName: "Brownie_Ticket"
Name: "Brownie Ticket"
- Type: 3
Buy: 20
},
{
Id: 6551
AegisName: "RWC_Spirit_Auger"
Name: "Black Devil Auger"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62544,43 +64230,86 @@ item_db: (
Id: 6552
AegisName: "Mail_Package"
Name: "Mail Package"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6553
AegisName: "Leaf_Made_Wood"
Name: "Leaf Made Wood"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6554
AegisName: "Seed_Box"
Name: "Seed Box"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6555
AegisName: "Birthday_Candle"
Name: "Birthday Candle"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6556
AegisName: "Nespresso_Ticket"
Name: "Coupon Coffee capsule Machine"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6557
AegisName: "Fancy_Fairy_Wing"
Name: "Fancy Fairy Wing"
- Type: 3
Buy: 2350
Weight: 10
},
@@ -62588,7 +64317,6 @@ item_db: (
Id: 6558
AegisName: "Pile_Of_Acorn"
Name: "Pile Of Acorn"
- Type: 3
Buy: 1500
Weight: 10
},
@@ -62596,7 +64324,6 @@ item_db: (
Id: 6559
AegisName: "Eye_Drops"
Name: "Eye Drops"
- Type: 3
Buy: 1780
Weight: 10
},
@@ -62604,7 +64331,6 @@ item_db: (
Id: 6560
AegisName: "Leaf_Bookmark"
Name: "Leaf Bookmark"
- Type: 3
Buy: 3000
Weight: 10
},
@@ -62612,7 +64338,6 @@ item_db: (
Id: 6561
AegisName: "Dustball"
Name: "Dustball"
- Type: 3
Buy: 2000
Weight: 10
},
@@ -62620,21 +64345,38 @@ item_db: (
Id: 6562
AegisName: "Tiny_Mouse_Tail"
Name: "Tiny Mouse Tail"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6563
AegisName: "Weeds"
Name: "Weeds"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6564
AegisName: "Captive_Hatchling"
Name: "Captive Hatchling"
- Type: 3
Buy: 0
Weight: 10
},
@@ -62642,7 +64384,6 @@ item_db: (
Id: 6565
AegisName: "Racy_Spice"
Name: "Racy Spice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -62650,21 +64391,36 @@ item_db: (
Id: 6566
AegisName: "Cacao99_Recipe"
Name: "Fierce cacao 99 Recipe"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6567
AegisName: "Choco_Drink_Recipe"
Name: "Chocolate Drink Recipe"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6581
AegisName: "Holy_Amulet"
Name: "Divine Amulet"
- Type: 3
Buy: 20
Weight: 10
},
@@ -62672,29 +64428,94 @@ item_db: (
Id: 6583
AegisName: "3rd_Test_Pass"
Name: "3rd Test Pass"
- Type: 3
Buy: 0
},
{
+ Id: 6584
+ AegisName: "Guarantee_Weapon_12Up"
+ Name: "Safe to 12 Weapon Certificate"
+ Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6585
+ AegisName: "Guarantee_Armor_12Up"
+ Name: "Safe to 12 Armor Certificate"
+ Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6586
+ AegisName: "Captured_Book"
+ Name: "Captured Book"
+ Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
Id: 6593
AegisName: "Cryptura_Hair_Coupon"
Name: "Kuritura Hairstyle Coupon"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6606
AegisName: "P_Cart_C"
Name: "P Cart C"
- Type: 3
Buy: 0
Weight: 10
},
{
+ Id: 6607
+ AegisName: "Temporal_Crystal"
+ Name: "Temporal Crystal"
+ Buy: 20
+ Weight: 10
+},
+{
+ Id: 6608
+ AegisName: "Coagulated_Spell"
+ Name: "Coagulated Spell"
+ Buy: 20
+ Weight: 10
+},
+{
Id: 6616
AegisName: "Lmtd_Manny_Card"
Name: "Lmtd Manny Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -62702,7 +64523,6 @@ item_db: (
Id: 6617
AegisName: "Lmtd_Sid_Card"
Name: "Lmtd Sid Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -62710,7 +64530,6 @@ item_db: (
Id: 6618
AegisName: "Lmtd_Diego_Card"
Name: "Lmtd Diego Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -62718,87 +64537,239 @@ item_db: (
Id: 6619
AegisName: "Lmtd_Scrat_Card"
Name: "Lmtd Scrat Card"
- Type: 3
Buy: 20
Weight: 10
},
{
+ Id: 6623
+ AegisName: "Rough_Energy_Crystal"
+ Name: "Rough Energy Crystal"
+ Buy: 0
+ Weight: 10
+},
+{
+ Id: 6624
+ AegisName: "Purified_Energy_Crystal"
+ Name: "Purified Energy Crystal"
+ Buy: 0
+ Weight: 10
+},
+{
+ Id: 6625
+ AegisName: "High_Purity_Energy_Xtal"
+ Name: "High Energy Crystal"
+ Buy: 0
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
Id: 6635
AegisName: "Blacksmith_Blessing"
Name: "Blacksmith's Blessing"
- Type: 3
Buy: 20
},
{
Id: 6646
AegisName: "Poring_Badge"
Name: "Poring Badge"
- Type: 3
Buy: 0
},
{
Id: 6654
AegisName: "Needle_And_Thread"
Name: "Needle And Thread"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6655
AegisName: "Firm_Pumpkin"
Name: "Hard Pumpkin"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6656
AegisName: "Goast_Free_Charm"
Name: "Controlling Amulet"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6657
AegisName: "Memory_Of_Jack"
Name: "Jack Memories"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6658
AegisName: "Halloween_Coin"
Name: "Halloween Coin"
- Type: 3
Buy: 0
},
{
Id: 6665
AegisName: "RWC_Inicializer"
Name: "RWC Enchant Reset Ticket"
- Type: 3
Buy: 0
Weight: 10
},
{
+ Id: 6671
+ AegisName: "Geffen_Magic_Tournament_Coin"
+ Name: "Geffen Magic Tournament Coin"
+ Buy: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6672
+ AegisName: "Gray_Piece"
+ Name: "Gray Piece"
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6673
+ AegisName: "Ticket_to_Bossnia"
+ Name: "Ticket to Bossnia"
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6674
+ AegisName: "Part_time_Receipt"
+ Name: "Part-time Receipt"
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 6681
+ AegisName: "XMAS_Cookie"
+ Name: "XMAS Cookie"
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
Id: 6682
AegisName: "Bag_Of_Selling_Goods"
Name: "Bag Of Selling Goods"
- Type: 3
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 6712
AegisName: "Lovely_Stick"
Name: "Love Wand"
- Type: 3
+ Buy: 0
+},
+{
+ Id: 6804
+ AegisName: "Organic_Pumpkin"
+ Name: "Organic Pumpkin"
+ Buy: 20
+ Weight: 10
+},
+{
+ Id: 6805
+ AegisName: "Inorganic_Pumpkin"
+ Name: "Inorganic Pumpkin"
+ Buy: 20
+ Weight: 10
+},
+{
+ Id: 6821
+ AegisName: "Solo_Troops_Badge"
+ Name: "Single Union Badge"
Buy: 0
},
{
Id: 6913
AegisName: "Sacred_Rosary"
Name: "Sacred Rosary"
- Type: 3
Trade: {
nodrop: true
notrade: true
@@ -62814,7 +64785,6 @@ item_db: (
Id: 6914
AegisName: "Black_Soul"
Name: "Black Soul"
- Type: 3
Trade: {
nodrop: true
notrade: true
@@ -62829,7 +64799,6 @@ item_db: (
Id: 6915
AegisName: "Captured_Soul"
Name: "Captured Soul"
- Type: 3
Trade: {
nodrop: true
notrade: true
@@ -62844,7 +64813,6 @@ item_db: (
Id: 7001
AegisName: "Mould_Powder"
Name: "Mould Powder"
- Type: 3
Buy: 466
Weight: 10
BuyingStore: true
@@ -62853,7 +64821,6 @@ item_db: (
Id: 7002
AegisName: "Ogre_Tooth"
Name: "Ogre Tooth"
- Type: 3
Buy: 658
Weight: 10
BuyingStore: true
@@ -62862,7 +64829,6 @@ item_db: (
Id: 7003
AegisName: "Anolian_Skin"
Name: "Anolian Skin"
- Type: 3
Buy: 968
Weight: 10
BuyingStore: true
@@ -62871,7 +64837,6 @@ item_db: (
Id: 7004
AegisName: "Mud_Lump"
Name: "Mud Lump"
- Type: 3
Buy: 876
Weight: 10
BuyingStore: true
@@ -62880,7 +64845,6 @@ item_db: (
Id: 7005
AegisName: "Skull"
Name: "Skull"
- Type: 3
Buy: 1044
Weight: 10
BuyingStore: true
@@ -62889,7 +64853,6 @@ item_db: (
Id: 7006
AegisName: "Wing_Of_Red_Bat"
Name: "Wing of Red Bat"
- Type: 3
Buy: 168
Weight: 10
BuyingStore: true
@@ -62898,7 +64861,6 @@ item_db: (
Id: 7007
AegisName: "Claw_Of_Rat"
Name: "Claw of Rat"
- Type: 3
Buy: 748
Weight: 10
BuyingStore: true
@@ -62907,7 +64869,6 @@ item_db: (
Id: 7008
AegisName: "Stiff_Horn"
Name: "Stiff Horn"
- Type: 3
Buy: 636
Weight: 10
BuyingStore: true
@@ -62916,7 +64877,6 @@ item_db: (
Id: 7009
AegisName: "Glitter_Shell"
Name: "Glitter Shell"
- Type: 3
Buy: 528
Weight: 10
BuyingStore: true
@@ -62925,7 +64885,6 @@ item_db: (
Id: 7010
AegisName: "Tail_Of_Steel_Scorpion"
Name: "Tail of Steel Scorpion"
- Type: 3
Buy: 548
Weight: 10
BuyingStore: true
@@ -62934,7 +64893,6 @@ item_db: (
Id: 7011
AegisName: "Claw_Of_Monkey"
Name: "Claw of Monkey"
- Type: 3
Buy: 466
Weight: 10
BuyingStore: true
@@ -62943,7 +64901,6 @@ item_db: (
Id: 7012
AegisName: "Tough_Scalelike_Stem"
Name: "Tough Scalelike Stem"
- Type: 3
Buy: 412
Weight: 10
BuyingStore: true
@@ -62952,7 +64909,6 @@ item_db: (
Id: 7013
AegisName: "Coral_Reef"
Name: "Coral Reef"
- Type: 3
Buy: 772
Weight: 10
BuyingStore: true
@@ -62961,7 +64917,6 @@ item_db: (
Id: 7014
AegisName: "Old_Portrait"
Name: "Old Portrait"
- Type: 3
Buy: 1500
Weight: 100
BuyingStore: true
@@ -62970,7 +64925,6 @@ item_db: (
Id: 7015
AegisName: "Bookclip_In_Memory"
Name: "Bookclip in Memory"
- Type: 3
Buy: 3000
Weight: 20
BuyingStore: true
@@ -62979,7 +64933,6 @@ item_db: (
Id: 7016
AegisName: "Spoon_Stub"
Name: "Spoon Stub"
- Type: 3
Buy: 2500
Weight: 20
BuyingStore: true
@@ -62988,7 +64941,6 @@ item_db: (
Id: 7017
AegisName: "Executioner's_Mitten"
Name: "Executioner's Mitten"
- Type: 3
Buy: 4500
Weight: 30
BuyingStore: true
@@ -62997,7 +64949,6 @@ item_db: (
Id: 7018
AegisName: "Young_Twig"
Name: "Young Twig"
- Type: 3
Buy: 50
Weight: 10
BuyingStore: true
@@ -63006,7 +64957,6 @@ item_db: (
Id: 7019
AegisName: "Loki's_Whispers"
Name: "Loki's Whispers"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -63015,7 +64965,6 @@ item_db: (
Id: 7020
AegisName: "Mother's_Nightmare"
Name: "Mother's Nightmare"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -63024,7 +64973,6 @@ item_db: (
Id: 7021
AegisName: "Foolishness_Of_Blind"
Name: "Foolishness of the Blind"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -63033,7 +64981,6 @@ item_db: (
Id: 7022
AegisName: "Old_Hilt"
Name: "Old Hilt"
- Type: 3
Buy: 150
Weight: 30
BuyingStore: true
@@ -63042,7 +64989,6 @@ item_db: (
Id: 7023
AegisName: "Blade_Lost_In_Darkness"
Name: "Blade Lost in Darkness"
- Type: 3
Buy: 12000
Weight: 40
BuyingStore: true
@@ -63051,7 +64997,6 @@ item_db: (
Id: 7024
AegisName: "Bloody_Edge"
Name: "Bloody Edge"
- Type: 3
Buy: 10000
Weight: 40
BuyingStore: true
@@ -63060,7 +65005,6 @@ item_db: (
Id: 7025
AegisName: "Lucifer's_Lament"
Name: "Lucifer's Lament"
- Type: 3
Buy: 30000
Weight: 50
Trade: {
@@ -63077,7 +65021,6 @@ item_db: (
Id: 7026
AegisName: "Key_Of_Clock_Tower"
Name: "Key of Clock Tower"
- Type: 3
Buy: 100
Weight: 30
BuyingStore: true
@@ -63086,7 +65029,6 @@ item_db: (
Id: 7027
AegisName: "Underground_Key"
Name: "Key of Underground"
- Type: 3
Buy: 100
Weight: 30
BuyingStore: true
@@ -63095,21 +65037,18 @@ item_db: (
Id: 7028
AegisName: "Invite_For_Duel"
Name: "Invite for Duel"
- Type: 3
Buy: 0
},
{
Id: 7029
AegisName: "Admission_For_Duel"
Name: "Admission for Duel"
- Type: 3
Buy: 0
},
{
Id: 7030
AegisName: "Claw_Of_Desert_Wolf"
Name: "Claw of Desert Wolf"
- Type: 3
Buy: 208
Weight: 10
BuyingStore: true
@@ -63118,7 +65057,6 @@ item_db: (
Id: 7031
AegisName: "Old_Frying_Pan"
Name: "Old Frying Pan"
- Type: 3
Buy: 196
Weight: 10
BuyingStore: true
@@ -63127,7 +65065,6 @@ item_db: (
Id: 7032
AegisName: "Piece_Of_Egg_Shell"
Name: "Piece of Egg Shell"
- Type: 3
Buy: 168
Weight: 10
BuyingStore: true
@@ -63136,7 +65073,6 @@ item_db: (
Id: 7033
AegisName: "Poison_Spore"
Name: "Poison Spore"
- Type: 3
Buy: 114
Weight: 10
BuyingStore: true
@@ -63145,7 +65081,6 @@ item_db: (
Id: 7034
AegisName: "Red_Socks_With_Holes"
Name: "Red Stocking"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -63154,7 +65089,6 @@ item_db: (
Id: 7035
AegisName: "Matchstick"
Name: "Matchstick"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -63163,7 +65097,6 @@ item_db: (
Id: 7036
AegisName: "Fang_Of_Garm"
Name: "Fang of Hatii"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -63172,15 +65105,22 @@ item_db: (
Id: 7037
AegisName: "Trade_Coupon"
Name: "Coupon"
- Type: 3
Buy: 100
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7038
AegisName: "Yarn"
Name: "Yarn"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -63189,7 +65129,6 @@ item_db: (
Id: 7039
AegisName: "Novice_Nametag"
Name: "Newbie Tag"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63197,7 +65136,6 @@ item_db: (
Id: 7040
AegisName: "Megaphone"
Name: "Megaphone"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63205,7 +65143,6 @@ item_db: (
Id: 7041
AegisName: "Fine_Grit"
Name: "Fine Grit"
- Type: 3
Buy: 120
Weight: 10
BuyingStore: true
@@ -63214,7 +65151,6 @@ item_db: (
Id: 7042
AegisName: "Leather_Bag_Of_Infinity"
Name: "Leather Bag of Infinity"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63222,7 +65158,6 @@ item_db: (
Id: 7043
AegisName: "Fine_Sand"
Name: "Fine Sand"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -63231,7 +65166,6 @@ item_db: (
Id: 7044
AegisName: "Vigorgra"
Name: "Vigorgra"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63239,7 +65173,6 @@ item_db: (
Id: 7045
AegisName: "Magic_Paint"
Name: "Magic Paint"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63247,7 +65180,6 @@ item_db: (
Id: 7046
AegisName: "Cart_Parts"
Name: "Cart Parts"
- Type: 3
Buy: 0
Weight: 10
},
@@ -63255,7 +65187,6 @@ item_db: (
Id: 7047
AegisName: "Alice's_Apron"
Name: "Alice's Apron"
- Type: 3
Buy: 2424
Weight: 10
BuyingStore: true
@@ -63264,7 +65195,6 @@ item_db: (
Id: 7048
AegisName: "Talon_Of_Griffin"
Name: "Talon of Griffon"
- Type: 3
Buy: 5418
Weight: 10
BuyingStore: true
@@ -63273,7 +65203,6 @@ item_db: (
Id: 7049
AegisName: "Stone"
Name: "Stone"
- Type: 3
Buy: 0
Weight: 30
BuyingStore: true
@@ -63282,7 +65211,6 @@ item_db: (
Id: 7050
AegisName: "Cotton_Mat"
Name: "Cotton Mat"
- Type: 3
Buy: 100
Weight: 10
},
@@ -63290,7 +65218,6 @@ item_db: (
Id: 7051
AegisName: "Silk_Mat"
Name: "Silk Mat"
- Type: 3
Buy: 100
Weight: 10
},
@@ -63298,7 +65225,6 @@ item_db: (
Id: 7052
AegisName: "Old_Magazine"
Name: "Old Papers"
- Type: 3
Buy: 100
Weight: 10
},
@@ -63306,7 +65232,6 @@ item_db: (
Id: 7053
AegisName: "Cyfar"
Name: "Cyfar"
- Type: 3
Buy: 772
Weight: 10
BuyingStore: true
@@ -63315,7 +65240,6 @@ item_db: (
Id: 7054
AegisName: "Brigan"
Name: "Brigan"
- Type: 3
Buy: 746
Weight: 10
BuyingStore: true
@@ -63324,7 +65248,6 @@ item_db: (
Id: 7055
AegisName: "Animal_Pooopoo"
Name: "Animal Poop"
- Type: 3
Buy: 100
Weight: 50
BuyingStore: true
@@ -63333,7 +65256,6 @@ item_db: (
Id: 7056
AegisName: "Payroll_Of_Kafra"
Name: "Payment Statement for Kafra Employee"
- Type: 3
Buy: 0
Weight: 50
BuyingStore: true
@@ -63342,7 +65264,6 @@ item_db: (
Id: 7057
AegisName: "Gallar_Horn"
Name: "Gjallar"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63351,7 +65272,6 @@ item_db: (
Id: 7058
AegisName: "Gullraifnir"
Name: "Gleipnir"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63360,28 +65280,51 @@ item_db: (
Id: 7059
AegisName: "Cargo_Free_Ticket"
Name: "Free Ticket for Kafra Storage"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7060
AegisName: "Warp_Free_Ticket"
Name: "Free Ticket for Kafra Transportation"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7061
AegisName: "Cart_Free_Ticket"
Name: "Free Ticket for the Cart Service"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7062
AegisName: "Broken_Turtle_Shell"
Name: "Broken Turtle Shell"
- Type: 3
Buy: 280
Weight: 10
},
@@ -63389,7 +65332,6 @@ item_db: (
Id: 7063
AegisName: "Soft_Feather"
Name: "Soft Feather"
- Type: 3
Buy: 280
Weight: 10
BuyingStore: true
@@ -63398,7 +65340,6 @@ item_db: (
Id: 7064
AegisName: "Dragon_Fly_Wing"
Name: "Wing of Dragonfly"
- Type: 3
Buy: 520
Weight: 10
BuyingStore: true
@@ -63407,7 +65348,6 @@ item_db: (
Id: 7065
AegisName: "Sea_Otter_Leather"
Name: "Sea-otter Fur"
- Type: 3
Buy: 820
Weight: 10
BuyingStore: true
@@ -63416,7 +65356,6 @@ item_db: (
Id: 7066
AegisName: "Ice_Piece"
Name: "Ice Cubic"
- Type: 3
Buy: 660
Weight: 10
BuyingStore: true
@@ -63425,7 +65364,6 @@ item_db: (
Id: 7067
AegisName: "Stone_Piece"
Name: "Stone Fragment"
- Type: 3
Buy: 640
Weight: 10
BuyingStore: true
@@ -63434,7 +65372,6 @@ item_db: (
Id: 7068
AegisName: "Burn_Tree"
Name: "Burnt Tree"
- Type: 3
Buy: 722
Weight: 10
BuyingStore: true
@@ -63443,7 +65380,6 @@ item_db: (
Id: 7069
AegisName: "Broken_Armor_Piece"
Name: "Destroyed Armor"
- Type: 3
Buy: 1042
Weight: 10
BuyingStore: true
@@ -63452,7 +65388,6 @@ item_db: (
Id: 7070
AegisName: "Broken_Shell"
Name: "Broken Shell"
- Type: 3
Buy: 900
Weight: 10
BuyingStore: true
@@ -63461,7 +65396,6 @@ item_db: (
Id: 7071
AegisName: "Tatters_Clothes"
Name: "Tattered Clothes"
- Type: 3
Buy: 1280
Weight: 10
BuyingStore: true
@@ -63470,7 +65404,6 @@ item_db: (
Id: 7072
AegisName: "Rust_Suriken"
Name: "Old Shuriken"
- Type: 3
Buy: 1780
Weight: 10
BuyingStore: true
@@ -63479,7 +65412,6 @@ item_db: (
Id: 7073
AegisName: "Jewel_Of_Prayer"
Name: "Freya's Jewel"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63488,7 +65420,6 @@ item_db: (
Id: 7074
AegisName: "Iron_Glove"
Name: "Thor's Gauntlets"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63497,7 +65428,6 @@ item_db: (
Id: 7075
AegisName: "Iron_Maiden"
Name: "Iron Maiden"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63506,7 +65436,6 @@ item_db: (
Id: 7076
AegisName: "Mystery_Wheel"
Name: "Wheel of the Unknown"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63515,7 +65444,6 @@ item_db: (
Id: 7077
AegisName: "Silver_Fancy"
Name: "Silver Ornament"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63524,7 +65452,6 @@ item_db: (
Id: 7078
AegisName: "Anger_Of_Valkurye"
Name: "Wrath of Valkyrie"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63533,7 +65460,6 @@ item_db: (
Id: 7079
AegisName: "Feather_Of_Angel"
Name: "Feather of Angel Wing"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63542,7 +65468,6 @@ item_db: (
Id: 7080
AegisName: "Foot_Step_Of_Cat"
Name: "Cat Tread"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63551,7 +65476,6 @@ item_db: (
Id: 7081
AegisName: "Beard_Of_Women"
Name: "Woman's Moustache"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63560,7 +65484,6 @@ item_db: (
Id: 7082
AegisName: "Root_Of_Stone"
Name: "Root of Stone"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63569,7 +65492,6 @@ item_db: (
Id: 7083
AegisName: "Soul_Of_Fish"
Name: "Spirit of Fish"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63578,7 +65500,6 @@ item_db: (
Id: 7084
AegisName: "Saliva_Of_Bird"
Name: "Sputum of Bird"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63587,7 +65508,6 @@ item_db: (
Id: 7085
AegisName: "Tendon_Of_Bear"
Name: "Sinew of Bear"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63596,7 +65516,6 @@ item_db: (
Id: 7086
AegisName: "Symbol_Of_Sun"
Name: "Amblem of the Sun God"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63605,7 +65524,6 @@ item_db: (
Id: 7087
AegisName: "Breath_Of_Soul"
Name: "Breath of Spirit"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63614,7 +65532,6 @@ item_db: (
Id: 7088
AegisName: "Crystal_Of_Snow"
Name: "Snow Crystal"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63623,7 +65540,6 @@ item_db: (
Id: 7089
AegisName: "Indication_Of_Tempest"
Name: "Omen of Tempest"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63632,7 +65548,6 @@ item_db: (
Id: 7090
AegisName: "Slilince_Wave"
Name: "Ripple"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63641,7 +65556,6 @@ item_db: (
Id: 7091
AegisName: "Rough_Billows"
Name: "Billow"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63650,7 +65564,6 @@ item_db: (
Id: 7092
AegisName: "Air_Stream"
Name: "Drifting Air"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -63659,7 +65572,6 @@ item_db: (
Id: 7093
AegisName: "Wheel"
Name: "Cogwheel"
- Type: 3
Buy: 1512
Weight: 10
BuyingStore: true
@@ -63668,7 +65580,6 @@ item_db: (
Id: 7094
AegisName: "Mystery_Piece"
Name: "Fragment"
- Type: 3
Buy: 1344
Weight: 10
BuyingStore: true
@@ -63677,7 +65588,6 @@ item_db: (
Id: 7095
AegisName: "Broken_Steel_Piece"
Name: "Metal Fragment"
- Type: 3
Buy: 1075
Weight: 10
BuyingStore: true
@@ -63686,7 +65596,6 @@ item_db: (
Id: 7096
AegisName: "Cold_Magma"
Name: "Lava"
- Type: 3
Buy: 1109
Weight: 10
BuyingStore: true
@@ -63695,7 +65604,6 @@ item_db: (
Id: 7097
AegisName: "Burning_Heart"
Name: "Burning Heart"
- Type: 3
Buy: 924
Weight: 10
BuyingStore: true
@@ -63704,7 +65612,6 @@ item_db: (
Id: 7098
AegisName: "Live_Coal"
Name: "Live Coal"
- Type: 3
Buy: 638
Weight: 10
BuyingStore: true
@@ -63713,7 +65620,6 @@ item_db: (
Id: 7099
AegisName: "Old_Magic_Circle"
Name: "Worn-out Magic Scroll"
- Type: 3
Buy: 773
Weight: 10
BuyingStore: true
@@ -63722,7 +65628,6 @@ item_db: (
Id: 7100
AegisName: "Sharp_Leaf"
Name: "Sharp Leaf"
- Type: 3
Buy: 806
Weight: 10
BuyingStore: true
@@ -63731,7 +65636,6 @@ item_db: (
Id: 7101
AegisName: "Peco_Wing_Feather"
Name: "PecoPeco Feather"
- Type: 3
Buy: 454
Weight: 10
BuyingStore: true
@@ -63740,7 +65644,6 @@ item_db: (
Id: 7102
AegisName: "Hideous_Dream"
Name: "Nightmare"
- Type: 3
Buy: 1075
Weight: 10
BuyingStore: true
@@ -63749,7 +65652,6 @@ item_db: (
Id: 7103
AegisName: "Unknown_Liquid_Bottle"
Name: "Unknown Liquid Bottle"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -63758,7 +65660,6 @@ item_db: (
Id: 7104
AegisName: "Fake_Angel_Wing"
Name: "False Angel Wing"
- Type: 3
Buy: 756
Weight: 10
BuyingStore: true
@@ -63767,7 +65668,6 @@ item_db: (
Id: 7105
AegisName: "Fake_Angel_Loop"
Name: "False Heaven Ring"
- Type: 3
Buy: 924
Weight: 10
BuyingStore: true
@@ -63776,7 +65676,6 @@ item_db: (
Id: 7106
AegisName: "Goat's_Horn"
Name: "Antelope Horn"
- Type: 3
Buy: 672
Weight: 10
BuyingStore: true
@@ -63785,7 +65684,6 @@ item_db: (
Id: 7107
AegisName: "Gaoat's_Skin"
Name: "Antelope Skin"
- Type: 3
Buy: 756
Weight: 10
BuyingStore: true
@@ -63794,7 +65692,6 @@ item_db: (
Id: 7108
AegisName: "Boroken_Shiled_Piece"
Name: "Piece of Shield"
- Type: 3
Buy: 1680
Weight: 10
BuyingStore: true
@@ -63803,7 +65700,6 @@ item_db: (
Id: 7109
AegisName: "Shine_Spear_Blade"
Name: "Shining Spear Blade"
- Type: 3
Buy: 840
Weight: 10
BuyingStore: true
@@ -63812,7 +65708,6 @@ item_db: (
Id: 7110
AegisName: "Vroken_Sword"
Name: "Broken Sword"
- Type: 3
Buy: 588
Weight: 10
BuyingStore: true
@@ -63821,7 +65716,6 @@ item_db: (
Id: 7111
AegisName: "Smooth_Paper"
Name: "Slick Paper"
- Type: 3
Buy: 706
Weight: 10
BuyingStore: true
@@ -63830,7 +65724,6 @@ item_db: (
Id: 7112
AegisName: "Fright_Paper_Blade"
Name: "Sharp Paper"
- Type: 3
Buy: 907
Weight: 10
BuyingStore: true
@@ -63839,7 +65732,6 @@ item_db: (
Id: 7113
AegisName: "Broken_Pharaoh_Symbol"
Name: "Broken Pharaoh Emblem"
- Type: 3
Buy: 2016
Weight: 10
BuyingStore: true
@@ -63848,7 +65740,6 @@ item_db: (
Id: 7114
AegisName: "Tutankhamen's_Mask"
Name: "Masque of Tutankhamen"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -63857,7 +65748,6 @@ item_db: (
Id: 7115
AegisName: "Harpy's_Feather"
Name: "Harpy Feather"
- Type: 3
Buy: 1142
Weight: 10
BuyingStore: true
@@ -63866,7 +65756,6 @@ item_db: (
Id: 7116
AegisName: "Harpy's_Claw"
Name: "Harpy Talon"
- Type: 3
Buy: 1210
Weight: 10
BuyingStore: true
@@ -63875,7 +65764,6 @@ item_db: (
Id: 7117
AegisName: "Rent_Spell_Book"
Name: "Torn Magic Book"
- Type: 3
Buy: 1142
Weight: 10
BuyingStore: true
@@ -63884,7 +65772,6 @@ item_db: (
Id: 7118
AegisName: "Rent_Scroll"
Name: "Torn Scroll"
- Type: 3
Buy: 1361
Weight: 10
BuyingStore: true
@@ -63893,7 +65780,6 @@ item_db: (
Id: 7119
AegisName: "Spawns"
Name: "Bacillus"
- Type: 3
Buy: 1025
Weight: 10
BuyingStore: true
@@ -63902,7 +65788,6 @@ item_db: (
Id: 7120
AegisName: "Burning_Horse_Shoe"
Name: "Burning Horseshoe"
- Type: 3
Buy: 823
Weight: 10
BuyingStore: true
@@ -63911,7 +65796,6 @@ item_db: (
Id: 7121
AegisName: "Honey_Jar"
Name: "Honey Pot"
- Type: 3
Buy: 622
Weight: 10
BuyingStore: true
@@ -63920,7 +65804,6 @@ item_db: (
Id: 7122
AegisName: "Hot_Hair"
Name: "Burning Hair"
- Type: 3
Buy: 974
Weight: 10
BuyingStore: true
@@ -63929,7 +65812,6 @@ item_db: (
Id: 7123
AegisName: "Dragon's_Skin"
Name: "Dragon Skin"
- Type: 3
Buy: 1025
Weight: 10
BuyingStore: true
@@ -63938,7 +65820,6 @@ item_db: (
Id: 7124
AegisName: "Sand_Lump"
Name: "Sand Clump"
- Type: 3
Buy: 706
Weight: 10
BuyingStore: true
@@ -63947,7 +65828,6 @@ item_db: (
Id: 7125
AegisName: "Scropion's_Nipper"
Name: "Scorpion Claw"
- Type: 3
Buy: 706
Weight: 10
BuyingStore: true
@@ -63956,7 +65836,6 @@ item_db: (
Id: 7126
AegisName: "Large_Jellopy"
Name: "Large Jellopy"
- Type: 3
Buy: 840
Weight: 10
BuyingStore: true
@@ -63965,7 +65844,6 @@ item_db: (
Id: 7127
AegisName: "Alcol_Create_Book"
Name: "Alcohol Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -63974,7 +65852,6 @@ item_db: (
Id: 7128
AegisName: "FireBottle_Create_Book"
Name: "Bottle Grenade Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -63983,7 +65860,6 @@ item_db: (
Id: 7129
AegisName: "Acid_Create_Book"
Name: "Acid Bottle Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -63992,7 +65868,6 @@ item_db: (
Id: 7130
AegisName: "Plant_Create_Book"
Name: "Plant Bottle Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -64001,7 +65876,6 @@ item_db: (
Id: 7131
AegisName: "Mine_Create_Book"
Name: "Marine Sphere Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -64010,7 +65884,6 @@ item_db: (
Id: 7132
AegisName: "Coating_Create_Book"
Name: "Glistening Coat Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -64019,7 +65892,6 @@ item_db: (
Id: 7133
AegisName: "Slim_Potion_Create_Book"
Name: "Condensed Potion Creation Guide"
- Type: 3
Buy: 240000
Weight: 10
BuyingStore: true
@@ -64028,7 +65900,6 @@ item_db: (
Id: 7134
AegisName: "Medicine_Bowl"
Name: "Medicine Bowl"
- Type: 3
Buy: 8
Weight: 10
BuyingStore: true
@@ -64037,7 +65908,6 @@ item_db: (
Id: 7135
AegisName: "Fire_Bottle"
Name: "Bottle Grenade"
- Type: 3
Buy: 200
Weight: 10
},
@@ -64045,7 +65915,6 @@ item_db: (
Id: 7136
AegisName: "Acid_Bottle"
Name: "Acid Bottle"
- Type: 3
Buy: 200
Weight: 10
},
@@ -64053,7 +65922,6 @@ item_db: (
Id: 7137
AegisName: "MenEater_Plant_Bottle"
Name: "Plant Bottle"
- Type: 3
Buy: 200
Weight: 10
},
@@ -64061,7 +65929,6 @@ item_db: (
Id: 7138
AegisName: "Mini_Bottle"
Name: "Marine Sphere Bottle"
- Type: 3
Buy: 200
Weight: 10
},
@@ -64069,7 +65936,6 @@ item_db: (
Id: 7139
AegisName: "Coating_Bottle"
Name: "Glistening Coat"
- Type: 3
Buy: 200
Weight: 10
},
@@ -64077,16 +65943,17 @@ item_db: (
Id: 7140
AegisName: "Seed_Of_Life"
Name: "Seed of Life"
- Type: 3
Buy: 60000
Weight: 10
BuyingStore: true
+ Trade: {
+ nodrop: true
+ }
},
{
Id: 7141
AegisName: "Yggdrasilberry_Dew"
Name: "Morning Dew of Yggdrasil"
- Type: 3
Buy: 20000
Weight: 10
BuyingStore: true
@@ -64095,7 +65962,6 @@ item_db: (
Id: 7142
AegisName: "Germination_Breed"
Name: "Embryo"
- Type: 3
Buy: 10
Weight: 10
},
@@ -64103,7 +65969,6 @@ item_db: (
Id: 7143
AegisName: "Life_Force_Pot"
Name: "Glass Tube"
- Type: 3
Buy: 5000
Weight: 10
BuyingStore: true
@@ -64112,7 +65977,6 @@ item_db: (
Id: 7144
AegisName: "Normal_Potion_Book"
Name: "Potion Creation Gude"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -64121,7 +65985,6 @@ item_db: (
Id: 7145
AegisName: "Rag_T_Shirts"
Name: "Ragnarok T-shirt"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64129,7 +65992,6 @@ item_db: (
Id: 7146
AegisName: "Vacance_Ticket"
Name: "Vacation Ticket"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64137,7 +65999,6 @@ item_db: (
Id: 7147
AegisName: "Jasmin"
Name: "Jasmine"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -64146,7 +66007,6 @@ item_db: (
Id: 7148
AegisName: "Mother_Letter"
Name: "Mother's Letter"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64154,7 +66014,6 @@ item_db: (
Id: 7149
AegisName: "Yellow_Plate"
Name: "Yellow Plate"
- Type: 3
Buy: 220
Weight: 10
BuyingStore: true
@@ -64163,7 +66022,6 @@ item_db: (
Id: 7150
AegisName: "Bamboo_Cut"
Name: "Piece of Bamboo"
- Type: 3
Buy: 310
Weight: 10
BuyingStore: true
@@ -64172,7 +66030,6 @@ item_db: (
Id: 7151
AegisName: "Oil_Paper"
Name: "Oil Paper"
- Type: 3
Buy: 210
Weight: 10
BuyingStore: true
@@ -64181,7 +66038,6 @@ item_db: (
Id: 7152
AegisName: "Glossy_Hair"
Name: "Glossy Hair"
- Type: 3
Buy: 340
Weight: 10
BuyingStore: true
@@ -64190,7 +66046,6 @@ item_db: (
Id: 7153
AegisName: "Old_Japaness_Clothes"
Name: "Worn-out Kimono"
- Type: 3
Buy: 590
Weight: 10
BuyingStore: true
@@ -64199,7 +66054,6 @@ item_db: (
Id: 7154
AegisName: "Poison_Powder"
Name: "Poisonous Powder"
- Type: 3
Buy: 160
Weight: 10
BuyingStore: true
@@ -64208,7 +66062,6 @@ item_db: (
Id: 7155
AegisName: "Poison_Toad's_Skin"
Name: "Poisonous Toad Skin"
- Type: 3
Buy: 280
Weight: 10
BuyingStore: true
@@ -64217,7 +66070,6 @@ item_db: (
Id: 7156
AegisName: "Broken_Shuriken"
Name: "Broken Shuriken"
- Type: 3
Buy: 470
Weight: 10
BuyingStore: true
@@ -64226,7 +66078,6 @@ item_db: (
Id: 7157
AegisName: "Black_Mask"
Name: "Dark Mask"
- Type: 3
Buy: 315
Weight: 10
BuyingStore: true
@@ -64235,7 +66086,6 @@ item_db: (
Id: 7158
AegisName: "Broken_Wine_Vessel"
Name: "Broken Liquor Jar"
- Type: 3
Buy: 160
Weight: 10
BuyingStore: true
@@ -64244,7 +66094,6 @@ item_db: (
Id: 7159
AegisName: "Tengu's_Nose"
Name: "Tengu Nose"
- Type: 3
Buy: 400
Weight: 10
BuyingStore: true
@@ -64253,7 +66102,6 @@ item_db: (
Id: 7160
AegisName: "Lord's_Passable_Ticket"
Name: "Feudal Lord Permit"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -64262,7 +66110,6 @@ item_db: (
Id: 7161
AegisName: "Black_Bear's_Skin"
Name: "Black Bear Skin"
- Type: 3
Buy: 384
Weight: 10
BuyingStore: true
@@ -64271,7 +66118,6 @@ item_db: (
Id: 7162
AegisName: "Cloud_Piece"
Name: "Cloud Crumb"
- Type: 3
Buy: 390
Weight: 10
BuyingStore: true
@@ -64280,7 +66126,6 @@ item_db: (
Id: 7163
AegisName: "Sharp_Feeler"
Name: "Hard Feeler"
- Type: 3
Buy: 570
Weight: 10
BuyingStore: true
@@ -64289,7 +66134,6 @@ item_db: (
Id: 7164
AegisName: "Hard_Peach"
Name: "Solid Peach"
- Type: 3
Buy: 400
Weight: 10
BuyingStore: true
@@ -64298,7 +66142,6 @@ item_db: (
Id: 7165
AegisName: "Limpid_Celestial_Robe"
Name: "Transparent Celestial Robe"
- Type: 3
Buy: 650
Weight: 10
BuyingStore: true
@@ -64307,7 +66150,6 @@ item_db: (
Id: 7166
AegisName: "Soft_Silk_Cloth"
Name: "Soft Silk"
- Type: 3
Buy: 1200
Weight: 10
BuyingStore: true
@@ -64316,7 +66158,6 @@ item_db: (
Id: 7167
AegisName: "Mystery_Iron_Bit"
Name: "Strange Steel Piece"
- Type: 3
Buy: 430
Weight: 10
BuyingStore: true
@@ -64325,7 +66166,6 @@ item_db: (
Id: 7168
AegisName: "Great_Wing"
Name: "Giant Butterfly Wing"
- Type: 3
Buy: 614
Weight: 10
BuyingStore: true
@@ -64334,7 +66174,6 @@ item_db: (
Id: 7169
AegisName: "Taegeuk_Plate"
Name: "Ba Gua"
- Type: 3
Buy: 2800
Weight: 10
BuyingStore: true
@@ -64343,16 +66182,17 @@ item_db: (
Id: 7170
AegisName: "Tuxedo"
Name: "Tuxedo"
- Type: 3
Buy: 43000
Weight: 10
BuyingStore: true
+ Trade: {
+ nodrop: true
+ }
},
{
Id: 7171
AegisName: "Leopard_Skin"
Name: "Leopard Skin"
- Type: 3
Buy: 282
Weight: 10
BuyingStore: true
@@ -64361,7 +66201,6 @@ item_db: (
Id: 7172
AegisName: "Leopard_Talon"
Name: "Leopard Claw"
- Type: 3
Buy: 290
Weight: 10
BuyingStore: true
@@ -64370,7 +66209,6 @@ item_db: (
Id: 7173
AegisName: "BurnBuster_Bag"
Name: "Bun Buster Bag"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64378,7 +66216,6 @@ item_db: (
Id: 7174
AegisName: "Packing_Ribbon"
Name: "Wrapping Lace"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -64387,7 +66224,6 @@ item_db: (
Id: 7175
AegisName: "Packing_Paper"
Name: "Wrapping Paper"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -64396,7 +66232,6 @@ item_db: (
Id: 7176
AegisName: "XMAS_Coupon"
Name: "Royal Certificate"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64404,7 +66239,6 @@ item_db: (
Id: 7177
AegisName: "Part_Of_Star's_Sob"
Name: "Crumb of Sobbing Starlight"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -64421,7 +66255,6 @@ item_db: (
Id: 7178
AegisName: "Star's_Sob"
Name: "Sobbing Starlight"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -64438,7 +66271,6 @@ item_db: (
Id: 7179
AegisName: "Donation_Card"
Name: "Proof of Donation"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64446,7 +66278,6 @@ item_db: (
Id: 7180
AegisName: "Introduction_Of_Mr.Han"
Name: "Hahn Sukbong's Recommendation"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64454,7 +66285,6 @@ item_db: (
Id: 7181
AegisName: "Receipt_01"
Name: "Receipt"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64462,7 +66292,6 @@ item_db: (
Id: 7182
AegisName: "Cacao"
Name: "Cacao"
- Type: 3
Buy: 200
Weight: 20
BuyingStore: true
@@ -64471,7 +66300,6 @@ item_db: (
Id: 7183
AegisName: "Sister_Letter"
Name: "Letter from Sister"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64479,7 +66307,6 @@ item_db: (
Id: 7184
AegisName: "Piano_Keyboard"
Name: "Piano Key"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64487,7 +66314,6 @@ item_db: (
Id: 7185
AegisName: "Quiz_Ticket"
Name: "Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64495,7 +66321,6 @@ item_db: (
Id: 7186
AegisName: "Thin_Stem"
Name: "Thin Trunk"
- Type: 3
Buy: 380
Weight: 10
BuyingStore: true
@@ -64504,7 +66329,6 @@ item_db: (
Id: 7187
AegisName: "Festival_Mask"
Name: "Festival Mask"
- Type: 3
Buy: 100
Weight: 10
BuyingStore: true
@@ -64513,7 +66337,6 @@ item_db: (
Id: 7188
AegisName: "Browny_Root"
Name: "Brown Root"
- Type: 3
Buy: 560
Weight: 10
BuyingStore: true
@@ -64522,7 +66345,6 @@ item_db: (
Id: 7189
AegisName: "Heart_Of_Tree"
Name: "Wooden Heart"
- Type: 3
Buy: 680
Weight: 10
BuyingStore: true
@@ -64531,7 +66353,6 @@ item_db: (
Id: 7190
AegisName: "Solid_Peeling"
Name: "Solid Husk"
- Type: 3
Buy: 140
Weight: 10
BuyingStore: true
@@ -64540,7 +66361,6 @@ item_db: (
Id: 7191
AegisName: "Lamplight"
Name: "Lamp"
- Type: 3
Buy: 0
Weight: 10
BuyingStore: true
@@ -64549,7 +66369,6 @@ item_db: (
Id: 7192
AegisName: "Blade_Of_Pinwheel"
Name: "Vane"
- Type: 3
Buy: 160
Weight: 10
BuyingStore: true
@@ -64558,7 +66377,6 @@ item_db: (
Id: 7193
AegisName: "Germinating_Sprout"
Name: "Sprout"
- Type: 3
Buy: 230
Weight: 10
BuyingStore: true
@@ -64567,7 +66385,6 @@ item_db: (
Id: 7194
AegisName: "Soft_Leaf"
Name: "Soft Blade of Grass"
- Type: 3
Buy: 400
Weight: 10
BuyingStore: true
@@ -64576,7 +66393,6 @@ item_db: (
Id: 7195
AegisName: "Air_Rifle"
Name: "Slingshot"
- Type: 3
Buy: 210
Weight: 10
BuyingStore: true
@@ -64585,7 +66401,6 @@ item_db: (
Id: 7196
AegisName: "Shoulder_Protection"
Name: "Shoulder Protector"
- Type: 3
Buy: 230
Weight: 10
BuyingStore: true
@@ -64594,7 +66409,6 @@ item_db: (
Id: 7197
AegisName: "Tough_Vines"
Name: "Tough Vines"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -64603,7 +66417,6 @@ item_db: (
Id: 7198
AegisName: "Great_Leaf"
Name: "Huge Leaf"
- Type: 3
Buy: 610
Weight: 10
BuyingStore: true
@@ -64612,15 +66425,18 @@ item_db: (
Id: 7199
AegisName: "Coupon"
Name: "Event Tickets"
- Type: 3
Buy: 0
BuyingStore: true
+ Trade: {
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7200
AegisName: "Flexible_String"
Name: "Elastic Band"
- Type: 3
Buy: 380
Weight: 10
BuyingStore: true
@@ -64629,7 +66445,6 @@ item_db: (
Id: 7201
AegisName: "Log"
Name: "Log"
- Type: 3
Buy: 250
Weight: 10
BuyingStore: true
@@ -64638,7 +66453,6 @@ item_db: (
Id: 7202
AegisName: "Beetle_Nipper"
Name: "Pincher of Beetle"
- Type: 3
Buy: 290
Weight: 10
BuyingStore: true
@@ -64647,7 +66461,6 @@ item_db: (
Id: 7203
AegisName: "Solid_Twig"
Name: "Strong Branch"
- Type: 3
Buy: 190
Weight: 10
BuyingStore: true
@@ -64656,7 +66469,6 @@ item_db: (
Id: 7204
AegisName: "Gunpowder"
Name: "Gunpowder"
- Type: 3
Buy: 320
Weight: 10
BuyingStore: true
@@ -64665,7 +66477,6 @@ item_db: (
Id: 7205
AegisName: "Piece_Of_Black_Cloth"
Name: "Piece of Black Cloth"
- Type: 3
Buy: 526
Weight: 10
BuyingStore: true
@@ -64674,7 +66485,6 @@ item_db: (
Id: 7206
AegisName: "Black_Kitty_Doll"
Name: "Black Cat Doll"
- Type: 3
Buy: 1440
Weight: 10
BuyingStore: true
@@ -64683,7 +66493,6 @@ item_db: (
Id: 7207
AegisName: "Old_Manteau"
Name: "Old Manteau"
- Type: 3
Buy: 1050
Weight: 10
BuyingStore: true
@@ -64692,7 +66501,6 @@ item_db: (
Id: 7208
AegisName: "Rusty_Cleaver"
Name: "Rusty Kitchen Knife"
- Type: 3
Buy: 1780
Weight: 10
BuyingStore: true
@@ -64701,7 +66509,6 @@ item_db: (
Id: 7209
AegisName: "Dullahan's_Helm"
Name: "Helm of Dullahan"
- Type: 3
Buy: 1350
Weight: 10
BuyingStore: true
@@ -64710,7 +66517,6 @@ item_db: (
Id: 7210
AegisName: "Dullahan_Armor"
Name: "Armor Piece of Dullahan"
- Type: 3
Buy: 790
Weight: 10
BuyingStore: true
@@ -64719,7 +66525,6 @@ item_db: (
Id: 7211
AegisName: "Rojerta_Piece"
Name: "Fragment of Rossata Stone"
- Type: 3
Buy: 2600
Weight: 10
BuyingStore: true
@@ -64728,7 +66533,6 @@ item_db: (
Id: 7212
AegisName: "Hanging_Doll"
Name: "Hung Doll"
- Type: 3
Buy: 1020
Weight: 10
BuyingStore: true
@@ -64737,7 +66541,6 @@ item_db: (
Id: 7213
AegisName: "Needle_Pouch"
Name: "Needle Packet"
- Type: 3
Buy: 832
Weight: 10
BuyingStore: true
@@ -64746,7 +66549,6 @@ item_db: (
Id: 7214
AegisName: "Bat_Cage"
Name: "Bat Cage"
- Type: 3
Buy: 880
Weight: 10
BuyingStore: true
@@ -64755,7 +66557,6 @@ item_db: (
Id: 7215
AegisName: "Broken_Needle"
Name: "Broken Needle"
- Type: 3
Buy: 690
Weight: 10
BuyingStore: true
@@ -64764,7 +66565,6 @@ item_db: (
Id: 7216
AegisName: "Red_Scarf"
Name: "Red Muffler"
- Type: 3
Buy: 660
Weight: 10
BuyingStore: true
@@ -64773,7 +66573,6 @@ item_db: (
Id: 7217
AegisName: "Spool"
Name: "Spool"
- Type: 3
Buy: 424
Weight: 10
BuyingStore: true
@@ -64782,7 +66581,6 @@ item_db: (
Id: 7218
AegisName: "Rotten_Rope"
Name: "Decomposed Rope"
- Type: 3
Buy: 390
Weight: 10
BuyingStore: true
@@ -64791,7 +66589,6 @@ item_db: (
Id: 7219
AegisName: "Striped_Socks"
Name: "Striped Sock"
- Type: 3
Buy: 920
Weight: 10
BuyingStore: true
@@ -64800,7 +66597,6 @@ item_db: (
Id: 7220
AegisName: "Ectoplasm"
Name: "Ectoplasm"
- Type: 3
Buy: 322
Weight: 10
BuyingStore: true
@@ -64809,7 +66605,6 @@ item_db: (
Id: 7221
AegisName: "Tangled_Chain"
Name: "Tangled Chains"
- Type: 3
Buy: 740
Weight: 10
BuyingStore: true
@@ -64818,7 +66613,6 @@ item_db: (
Id: 7222
AegisName: "Tree_Knot"
Name: "Wooden Gnarl"
- Type: 3
Buy: 468
Weight: 10
BuyingStore: true
@@ -64827,7 +66621,6 @@ item_db: (
Id: 7223
AegisName: "Distorted_Portrait"
Name: "Contorted Self-Portrait"
- Type: 3
Buy: 2032
Weight: 10
BuyingStore: true
@@ -64836,7 +66629,6 @@ item_db: (
Id: 7224
AegisName: "Stone_Of_Intelligence"
Name: "Stone of Sage"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64844,7 +66636,6 @@ item_db: (
Id: 7225
AegisName: "Pumpkin_Bucket"
Name: "Pumpkin Lantern"
- Type: 3
Buy: 486
Weight: 10
BuyingStore: true
@@ -64853,7 +66644,6 @@ item_db: (
Id: 7226
AegisName: "Pill"
Name: "Pellet"
- Type: 3
Buy: 2
Weight: 10
BuyingStore: true
@@ -64862,7 +66652,6 @@ item_db: (
Id: 7227
AegisName: "TCG_Card"
Name: "Bossnia Entrance Ticket"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64870,7 +66659,6 @@ item_db: (
Id: 7228
AegisName: "Gold_Bullion"
Name: "Gold Bullion"
- Type: 3
Buy: 300000
Weight: 300
},
@@ -64878,7 +66666,6 @@ item_db: (
Id: 7229
AegisName: "Silver_Bullion"
Name: "Silver Bullion"
- Type: 3
Buy: 500000
Weight: 300
},
@@ -64886,7 +66673,6 @@ item_db: (
Id: 7230
AegisName: "White_Gold_Bullion"
Name: "Platinum Bullion"
- Type: 3
Buy: 600000
Weight: 300
},
@@ -64894,7 +66680,6 @@ item_db: (
Id: 7231
AegisName: "Gold_Ore"
Name: "Gold Ore"
- Type: 3
Buy: 20
Weight: 150
},
@@ -64902,7 +66687,6 @@ item_db: (
Id: 7232
AegisName: "Silver_Ore"
Name: "Silver Ore"
- Type: 3
Buy: 20
Weight: 150
},
@@ -64910,7 +66694,6 @@ item_db: (
Id: 7233
AegisName: "Mithril_Ore"
Name: "Mithril Ore"
- Type: 3
Buy: 20
Weight: 150
},
@@ -64918,7 +66701,6 @@ item_db: (
Id: 7234
AegisName: "Soul_Of_Guild"
Name: "Spirit of Guild"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64926,7 +66708,6 @@ item_db: (
Id: 7235
AegisName: "Soul_Of_Courage"
Name: "Spirit of Charge"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64934,7 +66715,6 @@ item_db: (
Id: 7236
AegisName: "Soul_Of_Guard"
Name: "Spirit of Protection"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64942,7 +66722,6 @@ item_db: (
Id: 7237
AegisName: "Soul_Of_Partnership"
Name: "Spirit of Association"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64950,7 +66729,6 @@ item_db: (
Id: 7238
AegisName: "Soul_Of_Correspondence"
Name: "Spirit of Coordination"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64958,7 +66736,6 @@ item_db: (
Id: 7239
AegisName: "Soul_Of_Proceeding"
Name: "Spirit of Advance"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64966,7 +66743,6 @@ item_db: (
Id: 7240
AegisName: "Soul_Of_Confidence"
Name: "Spirit of Trust"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64974,7 +66750,6 @@ item_db: (
Id: 7241
AegisName: "Soul_Of_Agreement"
Name: "Spirit of Union"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64982,7 +66757,6 @@ item_db: (
Id: 7242
AegisName: "Soul_Of_Harmony"
Name: "Spirit of Combination"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64990,7 +66764,6 @@ item_db: (
Id: 7243
AegisName: "Soul_Of_Cooperate"
Name: "Spirit of Cooperation"
- Type: 3
Buy: 0
Weight: 10
},
@@ -64998,7 +66771,6 @@ item_db: (
Id: 7244
AegisName: "Soul_Of_Unity"
Name: "Spirit of Solidarity"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65006,7 +66778,6 @@ item_db: (
Id: 7245
AegisName: "Soul_Of_Friendship"
Name: "Spirit of Friendship"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65014,7 +66785,6 @@ item_db: (
Id: 7246
AegisName: "Soul_Of_Peace"
Name: "Spirit of Peace"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65022,7 +66792,6 @@ item_db: (
Id: 7247
AegisName: "Soul_Of_Spirit"
Name: "Spirit of Determination"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65030,7 +66799,6 @@ item_db: (
Id: 7248
AegisName: "Soul_Of_Honor"
Name: "Spirit of Honor"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65038,7 +66806,6 @@ item_db: (
Id: 7249
AegisName: "Soul_Of_Service"
Name: "Spirit of Service"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65046,7 +66813,6 @@ item_db: (
Id: 7250
AegisName: "Soul_Of_Glory"
Name: "Spirit of Glory"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65054,7 +66820,6 @@ item_db: (
Id: 7251
AegisName: "Soul_Of_Victory"
Name: "Spirit of Victory"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65062,7 +66827,6 @@ item_db: (
Id: 7252
AegisName: "Herb_Medicine"
Name: "Herbal Medicine"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65070,7 +66834,6 @@ item_db: (
Id: 7253
AegisName: "Taeguk_Flag"
Name: "Golden Korean Flag"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65078,7 +66841,6 @@ item_db: (
Id: 7254
AegisName: "Digital_Print_Ticket"
Name: "Digital Picture Printing Coupon"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65086,7 +66848,6 @@ item_db: (
Id: 7255
AegisName: "China_Marble01"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65094,7 +66855,6 @@ item_db: (
Id: 7256
AegisName: "China_Marble02"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65102,7 +66862,6 @@ item_db: (
Id: 7257
AegisName: "China_Marble03"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65110,7 +66869,6 @@ item_db: (
Id: 7258
AegisName: "China_Marble04"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65118,7 +66876,6 @@ item_db: (
Id: 7259
AegisName: "China_Marble05"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65126,7 +66883,6 @@ item_db: (
Id: 7260
AegisName: "China_Marble06"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65134,7 +66890,6 @@ item_db: (
Id: 7261
AegisName: "China_Marble07"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65142,7 +66897,6 @@ item_db: (
Id: 7262
AegisName: "Fan"
Name: "Folding Fan of Cat Ghost"
- Type: 3
Buy: 466
Weight: 10
BuyingStore: true
@@ -65151,7 +66905,6 @@ item_db: (
Id: 7263
AegisName: "Cat_Eyed_Stone"
Name: "Cat's Eye"
- Type: 3
Buy: 954
Weight: 10
BuyingStore: true
@@ -65160,7 +66913,6 @@ item_db: (
Id: 7264
AegisName: "Dried_Sand"
Name: "Dry Sand"
- Type: 3
Buy: 322
Weight: 10
BuyingStore: true
@@ -65169,7 +66921,6 @@ item_db: (
Id: 7265
AegisName: "Dragon_Horn"
Name: "Dragon Horn"
- Type: 3
Buy: 544
Weight: 10
BuyingStore: true
@@ -65178,7 +66929,6 @@ item_db: (
Id: 7266
AegisName: "Dragon_Fang"
Name: "Denture from Dragon Mask"
- Type: 3
Buy: 436
Weight: 10
BuyingStore: true
@@ -65187,7 +66937,6 @@ item_db: (
Id: 7267
AegisName: "Tiger_Skin_Panties"
Name: "Tiger Panty"
- Type: 3
Buy: 298
Weight: 10
BuyingStore: true
@@ -65196,7 +66945,6 @@ item_db: (
Id: 7268
AegisName: "Little_Blacky_Ghost"
Name: "Little Ghost Doll"
- Type: 3
Buy: 1210
Weight: 10
BuyingStore: true
@@ -65205,7 +66953,6 @@ item_db: (
Id: 7269
AegisName: "Bib"
Name: "Pinafore"
- Type: 3
Buy: 960
Weight: 10
BuyingStore: true
@@ -65214,7 +66961,6 @@ item_db: (
Id: 7270
AegisName: "Milk_Bottle"
Name: "Nursing Bottle"
- Type: 3
Buy: 1100
Weight: 10
BuyingStore: true
@@ -65223,7 +66969,6 @@ item_db: (
Id: 7271
AegisName: "Figure"
Name: "Novice Figure"
- Type: 3
Buy: 10000
Weight: 10
},
@@ -65231,7 +66976,6 @@ item_db: (
Id: 7272
AegisName: "Meat_Dumpling_Doll"
Name: "Rice Ball Doll"
- Type: 3
Buy: 500
Weight: 10
},
@@ -65239,7 +66983,6 @@ item_db: (
Id: 7273
AegisName: "Golden_Necklace"
Name: "RWC Necklace"
- Type: 3
Buy: 2
Weight: 10
},
@@ -65247,7 +66990,6 @@ item_db: (
Id: 7274
AegisName: "Ancient_Translator"
Name: "Translated Ancient Language"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65255,7 +66997,6 @@ item_db: (
Id: 7275
AegisName: "Ancient_Document"
Name: "Record of Ancient Language"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -65273,7 +67014,6 @@ item_db: (
Id: 7276
AegisName: "Picture_Letter"
Name: "Doodled Message"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65290,7 +67030,6 @@ item_db: (
Id: 7277
AegisName: "Munak_Doll"
Name: "Munak Doll"
- Type: 3
Buy: 8900
Weight: 10
BuyingStore: true
@@ -65299,7 +67038,6 @@ item_db: (
Id: 7278
AegisName: "Wellbeing_Letter"
Name: "Letter to Wife"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65307,7 +67045,6 @@ item_db: (
Id: 7279
AegisName: "Vita500_Lid"
Name: "Vita500 Lid"
- Type: 3
Buy: 10
Weight: 10
},
@@ -65315,7 +67052,6 @@ item_db: (
Id: 7280
AegisName: "Quiz_Ticket01"
Name: "1st Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65323,7 +67059,6 @@ item_db: (
Id: 7281
AegisName: "Quiz_Ticket02"
Name: "2nd Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65331,7 +67066,6 @@ item_db: (
Id: 7282
AegisName: "Quiz_Ticket03"
Name: "3rd Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65339,7 +67073,6 @@ item_db: (
Id: 7283
AegisName: "Quiz_Ticket04"
Name: "4th Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65347,7 +67080,6 @@ item_db: (
Id: 7284
AegisName: "Quiz_Ticket05"
Name: "5th Quiz Entry"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65355,7 +67087,6 @@ item_db: (
Id: 7285
AegisName: "Thread_Skein"
Name: "Holy Threads"
- Type: 3
Buy: 2
Weight: 10
},
@@ -65363,7 +67094,6 @@ item_db: (
Id: 7286
AegisName: "Chilli"
Name: "Red Chile"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -65372,7 +67102,6 @@ item_db: (
Id: 7287
AegisName: "Thread_Skein_"
Name: "Holier Threads"
- Type: 3
Buy: 2
Weight: 10
},
@@ -65380,7 +67109,6 @@ item_db: (
Id: 7288
AegisName: "Thai_Ring"
Name: "Engagement Ring"
- Type: 3
Buy: 2
Weight: 10
},
@@ -65388,7 +67116,6 @@ item_db: (
Id: 7289
AegisName: "Olivine"
Name: "Peridot"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65397,7 +67124,6 @@ item_db: (
Id: 7290
AegisName: "Phlogopite"
Name: "Phlogopite"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65406,7 +67132,6 @@ item_db: (
Id: 7291
AegisName: "Agate"
Name: "Agate"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65415,7 +67140,6 @@ item_db: (
Id: 7292
AegisName: "Muscovite"
Name: "Muscovite"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65424,7 +67148,6 @@ item_db: (
Id: 7293
AegisName: "Rose_Quartz"
Name: "Rose Quartz"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65433,7 +67156,6 @@ item_db: (
Id: 7294
AegisName: "Turquoise"
Name: "Turquoise"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65442,7 +67164,6 @@ item_db: (
Id: 7295
AegisName: "Citrine"
Name: "Citrin"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65451,7 +67172,6 @@ item_db: (
Id: 7296
AegisName: "Pyroxene"
Name: "Pyroxene"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65460,7 +67180,6 @@ item_db: (
Id: 7297
AegisName: "Biotite"
Name: "Biotite"
- Type: 3
Buy: 3000
Weight: 100
BuyingStore: true
@@ -65469,7 +67188,6 @@ item_db: (
Id: 7298
AegisName: "Leaf_Clothes"
Name: "Fig Leaf"
- Type: 3
Buy: 538
Weight: 10
BuyingStore: true
@@ -65478,7 +67196,6 @@ item_db: (
Id: 7299
AegisName: "Bamboo_Basket"
Name: "Straw Basket"
- Type: 3
Buy: 632
Weight: 10
BuyingStore: true
@@ -65487,7 +67204,6 @@ item_db: (
Id: 7300
AegisName: "Gemstone"
Name: "Gemstone"
- Type: 3
Buy: 1420
Weight: 10
BuyingStore: true
@@ -65496,7 +67212,6 @@ item_db: (
Id: 7301
AegisName: "Sword_Accessory"
Name: "Tassel"
- Type: 3
Buy: 798
Weight: 10
BuyingStore: true
@@ -65505,7 +67220,6 @@ item_db: (
Id: 7302
AegisName: "KRATHONG"
Name: "Krathong"
- Type: 3
Buy: 2
Weight: 10
},
@@ -65513,7 +67227,6 @@ item_db: (
Id: 7303
AegisName: "Bag_Of_Rice"
Name: "Straw Rice Bag"
- Type: 3
Buy: 0
Weight: 800
BuyingStore: true
@@ -65522,7 +67235,6 @@ item_db: (
Id: 7304
AegisName: "Witch's_Spell_Book"
Name: "Witch's Spell Scroll"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65539,7 +67251,6 @@ item_db: (
Id: 7305
AegisName: "Authority_Of_Nine_World"
Name: "Symbol of the Nine Realms"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65556,7 +67267,6 @@ item_db: (
Id: 7306
AegisName: "Fragment_Of_Soul"
Name: "Piece of Spirit"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65573,7 +67283,6 @@ item_db: (
Id: 7307
AegisName: "Whisper_Of_Soul"
Name: "Spiritual Whispers"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65590,7 +67299,6 @@ item_db: (
Id: 7308
AegisName: "Witch's_Potion"
Name: "Witch's Tonic"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65607,7 +67315,6 @@ item_db: (
Id: 7309
AegisName: "Wing_Of_Crow"
Name: "Crow Wing"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65624,7 +67331,6 @@ item_db: (
Id: 7310
AegisName: "Free_Peco_Ticket"
Name: "Free Ticket for Peco Ride"
- Type: 3
Buy: 20
Weight: 10
},
@@ -65632,7 +67338,6 @@ item_db: (
Id: 7311
AegisName: "Free_Flying_Ship_Ticket"
Name: "Free Ticket for Flyship"
- Type: 3
Buy: 20
Weight: 10
},
@@ -65640,7 +67345,6 @@ item_db: (
Id: 7312
AegisName: "Jubilee"
Name: "Jubilee"
- Type: 3
Buy: 32
Weight: 10
BuyingStore: true
@@ -65649,14 +67353,12 @@ item_db: (
Id: 7313
AegisName: "Seal_Of_Witch"
Name: "Witch's Medal"
- Type: 3
Buy: 2
},
{
Id: 7314
AegisName: "The_Sign"
Name: "The Sign"
- Type: 3
Buy: 2
Trade: {
nodrop: true
@@ -65673,7 +67375,6 @@ item_db: (
Id: 7315
AegisName: "Dark_Crystal_Fragment"
Name: "Dark Crystal Fragment"
- Type: 3
Buy: 422
Weight: 10
BuyingStore: true
@@ -65682,7 +67383,6 @@ item_db: (
Id: 7316
AegisName: "Long_Limb"
Name: "Insect Leg"
- Type: 3
Buy: 658
Weight: 10
BuyingStore: true
@@ -65691,7 +67391,6 @@ item_db: (
Id: 7317
AegisName: "Screw"
Name: "Rusty Screw"
- Type: 3
Buy: 534
Weight: 10
BuyingStore: true
@@ -65700,7 +67399,6 @@ item_db: (
Id: 7318
AegisName: "Old_Pick"
Name: "Old Pick"
- Type: 3
Buy: 512
Weight: 10
BuyingStore: true
@@ -65709,7 +67407,6 @@ item_db: (
Id: 7319
AegisName: "Old_Steel_Plate"
Name: "Used Iron Plate"
- Type: 3
Buy: 1024
Weight: 10
BuyingStore: true
@@ -65718,7 +67415,6 @@ item_db: (
Id: 7320
AegisName: "Air_Pollutant"
Name: "Dust Pollutant"
- Type: 3
Buy: 256
Weight: 10
BuyingStore: true
@@ -65727,7 +67423,6 @@ item_db: (
Id: 7321
AegisName: "Fragment_Of_Crystal"
Name: "Crystal Fragment"
- Type: 3
Buy: 552
Weight: 10
BuyingStore: true
@@ -65736,7 +67431,6 @@ item_db: (
Id: 7322
AegisName: "Poisonous_Gas"
Name: "Toxic Gas"
- Type: 3
Buy: 666
Weight: 10
BuyingStore: true
@@ -65745,7 +67439,6 @@ item_db: (
Id: 7323
AegisName: "Battered_Kettle"
Name: "Battered Kettle"
- Type: 3
Buy: 256
Weight: 10
BuyingStore: true
@@ -65754,7 +67447,6 @@ item_db: (
Id: 7325
AegisName: "Tube"
Name: "Flexible Tube"
- Type: 3
Buy: 102
Weight: 10
BuyingStore: true
@@ -65763,7 +67455,6 @@ item_db: (
Id: 7326
AegisName: "Fluorescent_Liquid"
Name: "Fluorescent Liquid"
- Type: 3
Buy: 712
Weight: 10
BuyingStore: true
@@ -65772,7 +67463,6 @@ item_db: (
Id: 7327
AegisName: "Headlamp"
Name: "Flashlight"
- Type: 3
Buy: 1024
Weight: 10
BuyingStore: true
@@ -65781,7 +67471,6 @@ item_db: (
Id: 7328
AegisName: "Legendary_Scroll"
Name: "Legend of Songkran"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65789,7 +67478,6 @@ item_db: (
Id: 7329
AegisName: "Old_Copper_Key"
Name: "Old Bronze Key"
- Type: 3
Buy: 0
Weight: 10
},
@@ -65797,7 +67485,6 @@ item_db: (
Id: 7330
AegisName: "2anny"
Name: "Mystic Orb"
- Type: 3
Buy: 0
Weight: 100
},
@@ -65805,7 +67492,6 @@ item_db: (
Id: 7331
AegisName: "Flower_Of_Heaven"
Name: "Heaven Flower"
- Type: 3
Buy: 500
Weight: 10
},
@@ -65813,7 +67499,6 @@ item_db: (
Id: 7332
AegisName: "Slate"
Name: "Complete Tablet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65830,7 +67515,6 @@ item_db: (
Id: 7333
AegisName: "Piece_Of_Slate_1"
Name: "Prontera Tablet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65847,7 +67531,6 @@ item_db: (
Id: 7334
AegisName: "Piece_Of_Slate_2"
Name: "Payon Tablet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65864,7 +67547,6 @@ item_db: (
Id: 7335
AegisName: "Piece_Of_Slate_3"
Name: "Morroc Tablet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65881,7 +67563,6 @@ item_db: (
Id: 7336
AegisName: "Piece_Of_Slate_4"
Name: "Geffen Tablet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65898,21 +67579,18 @@ item_db: (
Id: 7337
AegisName: "Eye_Of_Hellion"
Name: "Eye of Hellion"
- Type: 3
Buy: 0
},
{
Id: 7338
AegisName: "RO_Transportation_Card"
Name: "One-way Ticket"
- Type: 3
Buy: 0
},
{
Id: 7339
AegisName: "RO_Transportation_Card_"
Name: "Commemorative Travel Card"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -65929,7 +67607,6 @@ item_db: (
Id: 7340
AegisName: "Will_Of_Darkness"
Name: "Will of the Darkness"
- Type: 3
Buy: 734
Weight: 50
BuyingStore: true
@@ -65938,7 +67615,6 @@ item_db: (
Id: 7341
AegisName: "Worn_Out_Pendant"
Name: "Old Pendant"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -65955,7 +67631,6 @@ item_db: (
Id: 7342
AegisName: "File01"
Name: "File Folder"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -65972,7 +67647,6 @@ item_db: (
Id: 7343
AegisName: "File02"
Name: "Sealed File Folder"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -65989,7 +67663,6 @@ item_db: (
Id: 7344
AegisName: "File03"
Name: "Shinokas Case File"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -66006,7 +67679,6 @@ item_db: (
Id: 7345
AegisName: "Armlet_Of_Prisoner"
Name: "Handcuffs"
- Type: 3
Buy: 724
Weight: 10
BuyingStore: true
@@ -66015,7 +67687,6 @@ item_db: (
Id: 7346
AegisName: "Pile_Of_Ymir_Heart"
Name: "Ymir's Heart Piece"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -66032,7 +67703,6 @@ item_db: (
Id: 7347
AegisName: "Lab_Staff_Record"
Name: "Research Chart"
- Type: 3
Buy: 840
Weight: 10
BuyingStore: true
@@ -66041,7 +67711,6 @@ item_db: (
Id: 7348
AegisName: "Indication_Of_Member01"
Name: "Membership Card"
- Type: 3
Buy: 20
Weight: 10
},
@@ -66049,7 +67718,6 @@ item_db: (
Id: 7349
AegisName: "Indication_Of_Member02"
Name: "Archive Permit"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -66066,7 +67734,6 @@ item_db: (
Id: 7350
AegisName: "Pass"
Name: "Pass"
- Type: 3
Buy: 20
Weight: 10
},
@@ -66074,7 +67741,6 @@ item_db: (
Id: 7351
AegisName: "Friend's_Diary"
Name: "Friend's Diary"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -66091,7 +67757,6 @@ item_db: (
Id: 7352
AegisName: "Transparent_Plate01"
Name: "Transparent Plate"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -66100,7 +67765,6 @@ item_db: (
Id: 7353
AegisName: "Transparent_Plate02"
Name: "Transparent Plate"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -66109,7 +67773,6 @@ item_db: (
Id: 7354
AegisName: "Transparent_Plate03"
Name: "Transparent Plate"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -66118,7 +67781,6 @@ item_db: (
Id: 7355
AegisName: "Transparent_Plate04"
Name: "Transparent Plate"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -66127,7 +67789,6 @@ item_db: (
Id: 7356
AegisName: "Piece_Of_Crest1"
Name: "Crest Piece"
- Type: 3
Buy: 5000
Weight: 10
BuyingStore: true
@@ -66136,7 +67797,6 @@ item_db: (
Id: 7357
AegisName: "Piece_Of_Crest2"
Name: "Crest Piece"
- Type: 3
Buy: 5000
Weight: 10
BuyingStore: true
@@ -66145,7 +67805,6 @@ item_db: (
Id: 7358
AegisName: "Piece_Of_Crest3"
Name: "Crest Piece"
- Type: 3
Buy: 5000
Weight: 10
BuyingStore: true
@@ -66154,7 +67813,6 @@ item_db: (
Id: 7359
AegisName: "Piece_Of_Crest4"
Name: "Crest Piece"
- Type: 3
Buy: 5000
Weight: 10
BuyingStore: true
@@ -66163,7 +67821,6 @@ item_db: (
Id: 7360
AegisName: "RO_Festival_Ticket"
Name: "RO Festival Invitation"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66171,7 +67828,6 @@ item_db: (
Id: 7361
AegisName: "Lotto01"
Name: "Lotto Ball 01"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66179,7 +67835,6 @@ item_db: (
Id: 7362
AegisName: "Lotto02"
Name: "Lotto Ball 02"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66187,7 +67842,6 @@ item_db: (
Id: 7363
AegisName: "Lotto03"
Name: "Lotto Ball 03"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66195,7 +67849,6 @@ item_db: (
Id: 7364
AegisName: "Lotto04"
Name: "Lotto Ball 04"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66203,7 +67856,6 @@ item_db: (
Id: 7365
AegisName: "Lotto05"
Name: "Lotto Ball 05"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66211,7 +67863,6 @@ item_db: (
Id: 7366
AegisName: "Lotto06"
Name: "Lotto Ball 06"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66219,7 +67870,6 @@ item_db: (
Id: 7367
AegisName: "Lotto07"
Name: "Lotto Ball 07"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66227,15 +67877,22 @@ item_db: (
Id: 7368
AegisName: "Lotto08"
Name: "Lotto Ball 08"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7369
AegisName: "Lotto09"
Name: "Lotto Ball 09"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66243,7 +67900,6 @@ item_db: (
Id: 7370
AegisName: "Lotto10"
Name: "Lotto Ball 10"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66251,7 +67907,6 @@ item_db: (
Id: 7371
AegisName: "Lotto11"
Name: "Lotto Ball 11"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66259,7 +67914,6 @@ item_db: (
Id: 7372
AegisName: "Lotto12"
Name: "Lotto Ball 12"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66267,7 +67921,6 @@ item_db: (
Id: 7373
AegisName: "Lotto13"
Name: "Lotto Ball 13"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66275,7 +67928,6 @@ item_db: (
Id: 7374
AegisName: "Lotto14"
Name: "Lotto Ball 14"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66283,7 +67935,6 @@ item_db: (
Id: 7375
AegisName: "Lotto15"
Name: "Lotto Ball 15"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66291,7 +67942,6 @@ item_db: (
Id: 7376
AegisName: "Lotto16"
Name: "Lotto Ball 16"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66299,7 +67949,6 @@ item_db: (
Id: 7377
AegisName: "Lotto17"
Name: "Lotto Ball 17"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66307,7 +67956,6 @@ item_db: (
Id: 7378
AegisName: "Lotto18"
Name: "Lotto Ball 18"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66315,7 +67963,6 @@ item_db: (
Id: 7379
AegisName: "Lotto19"
Name: "Lotto Ball 19"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66323,7 +67970,6 @@ item_db: (
Id: 7380
AegisName: "Lotto20"
Name: "Lotto Ball 20"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66331,7 +67977,6 @@ item_db: (
Id: 7381
AegisName: "Lotto21"
Name: "Lotto Ball 21"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66339,7 +67984,6 @@ item_db: (
Id: 7382
AegisName: "Lotto22"
Name: "Lotto Ball 22"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66347,7 +67991,6 @@ item_db: (
Id: 7383
AegisName: "Lotto23"
Name: "Lotto Ball 23"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66355,7 +67998,6 @@ item_db: (
Id: 7384
AegisName: "Lotto24"
Name: "Lotto Ball 24"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66363,7 +68005,6 @@ item_db: (
Id: 7385
AegisName: "Lotto25"
Name: "Lotto Ball 25"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66371,7 +68012,6 @@ item_db: (
Id: 7386
AegisName: "Lotto26"
Name: "Lotto Ball 26"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66379,7 +68019,6 @@ item_db: (
Id: 7387
AegisName: "Lotto27"
Name: "Lotto Ball 27"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66387,7 +68026,6 @@ item_db: (
Id: 7388
AegisName: "Lotto28"
Name: "Lotto Ball 28"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66395,7 +68033,6 @@ item_db: (
Id: 7389
AegisName: "Lotto29"
Name: "Lotto Ball 29"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66403,7 +68040,6 @@ item_db: (
Id: 7390
AegisName: "Lotto30"
Name: "Lotto Ball 30"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66411,7 +68047,6 @@ item_db: (
Id: 7391
AegisName: "Lotto31"
Name: "Lotto Ball 31"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66419,7 +68054,6 @@ item_db: (
Id: 7392
AegisName: "Lotto32"
Name: "Lotto Ball 32"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66427,7 +68061,6 @@ item_db: (
Id: 7393
AegisName: "Lotto33"
Name: "Lotto Ball 33"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66435,7 +68068,6 @@ item_db: (
Id: 7394
AegisName: "Lotto34"
Name: "Lotto Ball 34"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66443,7 +68075,6 @@ item_db: (
Id: 7395
AegisName: "Lotto35"
Name: "Lotto Ball 35"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66451,7 +68082,6 @@ item_db: (
Id: 7396
AegisName: "Lotto36"
Name: "Lotto Ball 36"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66459,7 +68089,6 @@ item_db: (
Id: 7397
AegisName: "Lotto37"
Name: "Lotto Ball 37"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66467,7 +68096,6 @@ item_db: (
Id: 7398
AegisName: "Lotto38"
Name: "Lotto Ball 38"
- Type: 3
Buy: 0
Weight: 10
},
@@ -66475,7 +68103,6 @@ item_db: (
Id: 7399
AegisName: "Word_Card01"
Name: "Selamat"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66483,7 +68110,6 @@ item_db: (
Id: 7400
AegisName: "Word_Card02"
Name: "Hari"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66491,7 +68117,6 @@ item_db: (
Id: 7401
AegisName: "Word_Card03"
Name: "Kemerdekaan"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66499,7 +68124,6 @@ item_db: (
Id: 7402
AegisName: "Word_Card04"
Name: "Republik"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66507,7 +68131,6 @@ item_db: (
Id: 7403
AegisName: "Word_Card05"
Name: "Indonesia"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66515,7 +68138,6 @@ item_db: (
Id: 7404
AegisName: "Word_Card06"
Name: "Ke-60"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66523,7 +68145,6 @@ item_db: (
Id: 7405
AegisName: "Crushed_Can"
Name: "Crushed Can"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66531,7 +68152,6 @@ item_db: (
Id: 7406
AegisName: "Moon_Cake1"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66539,7 +68159,6 @@ item_db: (
Id: 7407
AegisName: "Moon_Cake2"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66547,7 +68166,6 @@ item_db: (
Id: 7408
AegisName: "Moon_Cake3"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66555,7 +68173,6 @@ item_db: (
Id: 7409
AegisName: "Moon_Cake4"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66563,7 +68180,6 @@ item_db: (
Id: 7410
AegisName: "Moon_Cake5"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66571,7 +68187,6 @@ item_db: (
Id: 7411
AegisName: "Moon_Cake6"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66579,7 +68194,6 @@ item_db: (
Id: 7412
AegisName: "Moon_Cake7"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66587,7 +68201,6 @@ item_db: (
Id: 7413
AegisName: "Moon_Cake8"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66595,7 +68208,6 @@ item_db: (
Id: 7414
AegisName: "Moon_Cake9"
Name: "Yuebing"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66603,7 +68215,6 @@ item_db: (
Id: 7415
AegisName: "Stone_Of_Summons"
Name: "Summoning Stone"
- Type: 3
Buy: 2
Weight: 10
},
@@ -66611,7 +68222,6 @@ item_db: (
Id: 7416
AegisName: "Letter_Of_Recommend"
Name: "Letter of Recommendation"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66627,7 +68237,6 @@ item_db: (
Id: 7417
AegisName: "Mission_ScrollA"
Name: "Written Request(A)"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66643,7 +68252,6 @@ item_db: (
Id: 7418
AegisName: "Mission_ScrollB"
Name: "Written Request(B)"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66659,7 +68267,6 @@ item_db: (
Id: 7419
AegisName: "Embryo_HandBook"
Name: "Embryo Creation Guide"
- Type: 3
Buy: 48000
Weight: 10
BuyingStore: true
@@ -66668,7 +68275,6 @@ item_db: (
Id: 7420
AegisName: "Skull_"
Name: "Skull"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66684,7 +68290,6 @@ item_db: (
Id: 7421
AegisName: "Key_Red"
Name: "Red Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66700,7 +68305,6 @@ item_db: (
Id: 7422
AegisName: "Key_Yellow"
Name: "Yellow Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66716,7 +68320,6 @@ item_db: (
Id: 7423
AegisName: "Key_Blue"
Name: "Blue Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66732,7 +68335,6 @@ item_db: (
Id: 7424
AegisName: "Key_Green"
Name: "Green Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66748,7 +68350,6 @@ item_db: (
Id: 7425
AegisName: "Key_Black"
Name: "Black Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66764,7 +68365,6 @@ item_db: (
Id: 7426
AegisName: "Magic_Gem_Red"
Name: "Red Charm Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66780,7 +68380,6 @@ item_db: (
Id: 7427
AegisName: "Magic_Gem_Yellow"
Name: "Yellow Charm Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66796,7 +68395,6 @@ item_db: (
Id: 7428
AegisName: "Magic_Gem_Blue"
Name: "Blue Charm Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66812,7 +68410,6 @@ item_db: (
Id: 7429
AegisName: "Magic_Gem_Green"
Name: "Green Charm Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66828,7 +68425,6 @@ item_db: (
Id: 7430
AegisName: "Magic_Gem_Black"
Name: "Black Charm Stone"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66844,7 +68440,6 @@ item_db: (
Id: 7431
AegisName: "Several_Books"
Name: "Pile of Books"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66860,7 +68455,6 @@ item_db: (
Id: 7432
AegisName: "Leather_Pouch"
Name: "Leather Pouch"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -66877,7 +68471,6 @@ item_db: (
Id: 7433
AegisName: "Scroll"
Name: "Blank Scroll"
- Type: 3
Buy: 4000
Weight: 10
BuyingStore: true
@@ -66886,7 +68479,6 @@ item_db: (
Id: 7434
AegisName: "Elemental_Potion_Book"
Name: "Elemental Potion Creation Guide"
- Type: 3
Buy: 100000
Weight: 10
BuyingStore: true
@@ -66895,7 +68487,6 @@ item_db: (
Id: 7435
AegisName: "Golden_Bracelet"
Name: "Golden Ornament"
- Type: 3
Buy: 1907
Weight: 10
BuyingStore: true
@@ -66904,7 +68495,6 @@ item_db: (
Id: 7436
AegisName: "Piece_Of_Memory_Green"
Name: "Fragment of Agony"
- Type: 3
Buy: 1506
Weight: 10
BuyingStore: true
@@ -66913,7 +68503,6 @@ item_db: (
Id: 7437
AegisName: "Piece_Of_Memory_Purple"
Name: "Fragment of Misery"
- Type: 3
Buy: 1506
Weight: 10
BuyingStore: true
@@ -66922,7 +68511,6 @@ item_db: (
Id: 7438
AegisName: "Piece_Of_Memory_Blue"
Name: "Fragment of Hatred"
- Type: 3
Buy: 1506
Weight: 10
BuyingStore: true
@@ -66931,7 +68519,6 @@ item_db: (
Id: 7439
AegisName: "Piece_Of_Memory_Red"
Name: "Fragment of Despair"
- Type: 3
Buy: 1506
Weight: 10
BuyingStore: true
@@ -66940,7 +68527,6 @@ item_db: (
Id: 7440
AegisName: "Red_Feather"
Name: "Red Feather"
- Type: 3
Buy: 1335
Weight: 10
BuyingStore: true
@@ -66949,7 +68535,6 @@ item_db: (
Id: 7441
AegisName: "Blue_Feather"
Name: "Blue Feather"
- Type: 3
Buy: 1408
Weight: 10
BuyingStore: true
@@ -66958,7 +68543,6 @@ item_db: (
Id: 7442
AegisName: "Cursed_Seal"
Name: "Cursed Seal"
- Type: 3
Buy: 1332
Weight: 10
BuyingStore: true
@@ -66967,7 +68551,6 @@ item_db: (
Id: 7443
AegisName: "Tri_Headed_Dragon_Head"
Name: "Three-Headed Dragon's Head"
- Type: 3
Buy: 956
Weight: 10
BuyingStore: true
@@ -66976,7 +68559,6 @@ item_db: (
Id: 7444
AegisName: "Treasure_Box"
Name: "Treasure Box"
- Type: 3
Buy: 300000
Weight: 10
BuyingStore: true
@@ -66985,7 +68567,6 @@ item_db: (
Id: 7445
AegisName: "Dragonball_Green"
Name: "Green Bijou"
- Type: 3
Buy: 887
Weight: 10
BuyingStore: true
@@ -66994,7 +68575,6 @@ item_db: (
Id: 7446
AegisName: "Dragonball_Blue"
Name: "Blue Bijou"
- Type: 3
Buy: 887
Weight: 10
BuyingStore: true
@@ -67003,7 +68583,6 @@ item_db: (
Id: 7447
AegisName: "Dragonball_Red"
Name: "Red Bijou"
- Type: 3
Buy: 887
Weight: 10
BuyingStore: true
@@ -67012,7 +68591,6 @@ item_db: (
Id: 7448
AegisName: "Dragonball_Yellow"
Name: "Yellow Bijou"
- Type: 3
Buy: 887
Weight: 10
BuyingStore: true
@@ -67021,7 +68599,6 @@ item_db: (
Id: 7449
AegisName: "Bloody_Page"
Name: "Bloody Page"
- Type: 3
Buy: 681
Weight: 10
BuyingStore: true
@@ -67030,7 +68607,6 @@ item_db: (
Id: 7450
AegisName: "Piece_Of_Bone_Armor"
Name: "Skeletal Armor Piece"
- Type: 3
Buy: 2050
Weight: 10
BuyingStore: true
@@ -67039,7 +68615,6 @@ item_db: (
Id: 7451
AegisName: "Scale_Of_Red_Dragon"
Name: "Fire Dragon Scale"
- Type: 3
Buy: 1852
Weight: 10
BuyingStore: true
@@ -67048,7 +68623,6 @@ item_db: (
Id: 7452
AegisName: "Yellow_Spice"
Name: "Yellow Spice"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67057,7 +68631,6 @@ item_db: (
Id: 7453
AegisName: "Sweet_Sauce"
Name: "Sweet Sauce"
- Type: 3
Buy: 700
Weight: 10
BuyingStore: true
@@ -67066,7 +68639,6 @@ item_db: (
Id: 7454
AegisName: "Plain_Sauce"
Name: "Savory Sauce"
- Type: 3
Buy: 700
Weight: 10
BuyingStore: true
@@ -67075,7 +68647,6 @@ item_db: (
Id: 7455
AegisName: "Hot_Sauce"
Name: "Spicy Sauce"
- Type: 3
Buy: 700
Weight: 10
BuyingStore: true
@@ -67084,7 +68655,6 @@ item_db: (
Id: 7456
AegisName: "Red_Spice"
Name: "Red Spice"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67093,7 +68663,6 @@ item_db: (
Id: 7457
AegisName: "Cooking_Oil"
Name: "Cooking Oil"
- Type: 3
Buy: 500
Weight: 10
BuyingStore: true
@@ -67102,7 +68671,6 @@ item_db: (
Id: 7458
AegisName: "Baphomet's_Horn"
Name: "Fortune Horn"
- Type: 3
Buy: 2
Weight: 10
},
@@ -67110,7 +68678,6 @@ item_db: (
Id: 7459
AegisName: "RAMADAN_"
Name: "Idul Fitri Card"
- Type: 3
Buy: 2
Weight: 10
},
@@ -67118,7 +68685,6 @@ item_db: (
Id: 7460
AegisName: "Niflheim_Ticket"
Name: "Niflheim Express Ticket"
- Type: 3
Buy: 2
Weight: 10
},
@@ -67126,7 +68692,6 @@ item_db: (
Id: 7461
AegisName: "BlueCard_A"
Name: "Blue A Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67134,7 +68699,6 @@ item_db: (
Id: 7462
AegisName: "BlueCard_E"
Name: "Blue E Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67142,7 +68706,6 @@ item_db: (
Id: 7463
AegisName: "BlueCard_F"
Name: "Blue F Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67150,7 +68713,6 @@ item_db: (
Id: 7464
AegisName: "BlueCard_H"
Name: "Blue H Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67158,7 +68720,6 @@ item_db: (
Id: 7465
AegisName: "BlueCard_L"
Name: "Blue L Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67166,7 +68727,6 @@ item_db: (
Id: 7466
AegisName: "BlueCard_N"
Name: "Blue N Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67174,7 +68734,6 @@ item_db: (
Id: 7467
AegisName: "BlueCard_O"
Name: "Blue O Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67182,7 +68741,6 @@ item_db: (
Id: 7468
AegisName: "BlueCard_P"
Name: "Blue P Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67190,7 +68748,6 @@ item_db: (
Id: 7469
AegisName: "BlueCard_U"
Name: "Blue U Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67198,7 +68755,6 @@ item_db: (
Id: 7470
AegisName: "BlueCard_W"
Name: "Blue W Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67206,7 +68762,6 @@ item_db: (
Id: 7471
AegisName: "BlueCard_Y"
Name: "Blue Y Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67214,7 +68769,6 @@ item_db: (
Id: 7472
AegisName: "Cookbook01"
Name: "Level 1 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67223,7 +68777,6 @@ item_db: (
Id: 7473
AegisName: "Cookbook02"
Name: "Level 2 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67232,7 +68785,6 @@ item_db: (
Id: 7474
AegisName: "Cookbook03"
Name: "Level 3 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67241,7 +68793,6 @@ item_db: (
Id: 7475
AegisName: "Cookbook04"
Name: "Level 4 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67250,7 +68801,6 @@ item_db: (
Id: 7476
AegisName: "Cookbook05"
Name: "Level 5 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67259,7 +68809,6 @@ item_db: (
Id: 7477
AegisName: "Cookbook06"
Name: "Level 6 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67268,7 +68817,6 @@ item_db: (
Id: 7478
AegisName: "Cookbook07"
Name: "Level 7 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67277,7 +68825,6 @@ item_db: (
Id: 7479
AegisName: "Cookbook08"
Name: "Level 8 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67286,7 +68833,6 @@ item_db: (
Id: 7480
AegisName: "Cookbook09"
Name: "Level 9 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67295,7 +68841,6 @@ item_db: (
Id: 7481
AegisName: "Cookbook10"
Name: "Level 10 Cookbook"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
@@ -67304,7 +68849,6 @@ item_db: (
Id: 7482
AegisName: "Pot"
Name: "Pot"
- Type: 3
Buy: 200
Weight: 10
BuyingStore: true
@@ -67313,14 +68857,12 @@ item_db: (
Id: 7483
AegisName: "Key_Of_Seal"
Name: "Key of the Seal"
- Type: 3
Buy: 0
},
{
Id: 7484
AegisName: "Warrior_Symbol"
Name: "Symbol of a Brave Warrior"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -67338,7 +68880,6 @@ item_db: (
Id: 7485
AegisName: "2nd_Floor_Pass"
Name: "Cloud General"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -67356,7 +68897,6 @@ item_db: (
Id: 7486
AegisName: "3rd_Floor_Pass"
Name: "Wind General"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -67374,7 +68914,6 @@ item_db: (
Id: 7487
AegisName: "Tavern_Wine"
Name: "Culinary Wine"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67391,7 +68930,6 @@ item_db: (
Id: 7488
AegisName: "Delivery_Box"
Name: "Delivery Package"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67408,7 +68946,6 @@ item_db: (
Id: 7489
AegisName: "Villa_Spare_Key"
Name: "Cottage Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67425,7 +68962,6 @@ item_db: (
Id: 7490
AegisName: "Kyll_Hire_Letter"
Name: "Letter to Elly"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67442,7 +68978,6 @@ item_db: (
Id: 7491
AegisName: "Iron_Box"
Name: "Steel Box"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67459,7 +68994,6 @@ item_db: (
Id: 7492
AegisName: "Yellow_Key_Card"
Name: "Yellow Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67476,7 +69010,6 @@ item_db: (
Id: 7493
AegisName: "Golden_Key"
Name: "Golden Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67493,7 +69026,6 @@ item_db: (
Id: 7494
AegisName: "Kiel_Button"
Name: "Luxurious Button"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67510,7 +69042,6 @@ item_db: (
Id: 7495
AegisName: "Blue_Key_Card"
Name: "Blue Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67527,7 +69058,6 @@ item_db: (
Id: 7496
AegisName: "Red_Key_Card"
Name: "Red Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67544,7 +69074,6 @@ item_db: (
Id: 7497
AegisName: "Steel_Piece"
Name: "Metal Fragment"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67561,7 +69090,6 @@ item_db: (
Id: 7498
AegisName: "Rosimier_Key"
Name: "Rosimier Mansion Keys"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67578,7 +69106,6 @@ item_db: (
Id: 7499
AegisName: "Family_Portrait"
Name: "Family Portrait"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67595,7 +69122,6 @@ item_db: (
Id: 7500
AegisName: "Elysia_Portrait"
Name: "Woman's Portrait"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67612,7 +69138,6 @@ item_db: (
Id: 7501
AegisName: "Kyll_Hire_Letter2"
Name: "K.H's Letter"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67629,7 +69154,6 @@ item_db: (
Id: 7502
AegisName: "Piece_Memo_Of_James"
Name: "James's Note"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67646,7 +69170,6 @@ item_db: (
Id: 7503
AegisName: "Man_Portrait"
Name: "Man's Portrait"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67663,7 +69186,6 @@ item_db: (
Id: 7504
AegisName: "Toy_Motor"
Name: "Power Device"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67680,7 +69202,6 @@ item_db: (
Id: 7505
AegisName: "Toy_Key"
Name: "Toy Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67697,7 +69218,6 @@ item_db: (
Id: 7506
AegisName: "Black_Key_Card"
Name: "Black Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67713,7 +69233,6 @@ item_db: (
Id: 7507
AegisName: "Sturdy_Iron_Piece"
Name: "Solid Iron Piece"
- Type: 3
Buy: 842
Weight: 10
BuyingStore: true
@@ -67722,7 +69241,6 @@ item_db: (
Id: 7508
AegisName: "Elysia_Ring"
Name: "Allysia's Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67739,7 +69257,6 @@ item_db: (
Id: 7509
AegisName: "Fancy_Key_Card"
Name: "Luxurious Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67755,7 +69272,6 @@ item_db: (
Id: 7510
AegisName: "Valhalla_Flower"
Name: "Valhala's Flower"
- Type: 3
Buy: 200000
Weight: 10
BuyingStore: true
@@ -67764,7 +69280,6 @@ item_db: (
Id: 7511
AegisName: "Rune_Of_Darkness"
Name: "Rune of Darkness"
- Type: 3
Buy: 2526
Weight: 10
BuyingStore: true
@@ -67773,7 +69288,6 @@ item_db: (
Id: 7512
AegisName: "Burnt_Parts"
Name: "Burnt Part"
- Type: 3
Buy: 1600
Weight: 10
BuyingStore: true
@@ -67782,7 +69296,6 @@ item_db: (
Id: 7513
AegisName: "Pocket_Watch"
Name: "Pocket Watch"
- Type: 3
Buy: 3420
Weight: 10
BuyingStore: true
@@ -67791,14 +69304,12 @@ item_db: (
Id: 7514
AegisName: "Monster_Ticket"
Name: "Monster Ticket"
- Type: 3
Buy: 2
},
{
Id: 7515
AegisName: "Marvelous_Medal"
Name: "Prize Medal"
- Type: 3
Buy: 2
Trade: {
nodrop: true
@@ -67814,7 +69325,6 @@ item_db: (
Id: 7516
AegisName: "Green_Key_Card"
Name: "Green Keycard"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67830,7 +69340,6 @@ item_db: (
Id: 7517
AegisName: "Gold_Coin_"
Name: "Gold Coin"
- Type: 3
Buy: 1000
Weight: 100
},
@@ -67838,7 +69347,6 @@ item_db: (
Id: 7518
AegisName: "Women's_Medal"
Name: "Women's Medal"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -67855,7 +69363,6 @@ item_db: (
Id: 7519
AegisName: "Money_Envelope"
Name: "Handsel"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67863,7 +69370,6 @@ item_db: (
Id: 7520
AegisName: "Chinese_Scroll"
Name: "Please Be Rich"
- Type: 3
Buy: 0
Weight: 10
},
@@ -67871,7 +69377,6 @@ item_db: (
Id: 7521
AegisName: "Flame_Stone"
Name: "Flame Stone"
- Type: 3
Buy: 150
Weight: 10
BuyingStore: true
@@ -67880,7 +69385,6 @@ item_db: (
Id: 7522
AegisName: "Ice_Stone"
Name: "Ice Stone"
- Type: 3
Buy: 150
Weight: 10
BuyingStore: true
@@ -67889,7 +69393,6 @@ item_db: (
Id: 7523
AegisName: "Wind_Stone"
Name: "Wind Stone"
- Type: 3
Buy: 150
Weight: 10
BuyingStore: true
@@ -67898,7 +69401,6 @@ item_db: (
Id: 7524
AegisName: "Shadow_Orb"
Name: "Shadow Orb"
- Type: 3
Buy: 300
Weight: 20
BuyingStore: true
@@ -67907,31 +69409,19 @@ item_db: (
Id: 7525
AegisName: "Summer_Feast_Ticket"
Name: "Summer Festival Ticket"
- Type: 3
Buy: 10
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7526
AegisName: "Manuscript_Paper"
Name: "Manuscript Paper"
- Type: 3
Buy: 2
},
{
Id: 7527
AegisName: "Life_Book"
Name: "Book About True Life"
- Type: 3
Buy: 0
Weight: 100
Trade: {
@@ -67948,21 +69438,18 @@ item_db: (
Id: 7528
AegisName: "Id_Lottery_Ticket"
Name: "Lottery Ticket"
- Type: 3
Buy: 0
},
{
Id: 7529
AegisName: "Stolen_Sandals"
Name: "Stolen Sandal"
- Type: 3
Buy: 0
},
{
Id: 7530
AegisName: "Travel_Brochure_01"
Name: "Travel Brochure [Amatsu]"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67979,7 +69466,6 @@ item_db: (
Id: 7531
AegisName: "Travel_Brochure_02"
Name: "Travel Brochure [Kunlun]"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -67996,7 +69482,6 @@ item_db: (
Id: 7532
AegisName: "Travel_Brochure_03"
Name: "Travel Brochure [Louyang]"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68013,7 +69498,6 @@ item_db: (
Id: 7533
AegisName: "Travel_Brochure_04"
Name: "Travel Brochure [Ayothaya]"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68030,7 +69514,6 @@ item_db: (
Id: 7534
AegisName: "Photo_Album_01"
Name: "Amatsu Completed Photo Album"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68047,7 +69530,6 @@ item_db: (
Id: 7535
AegisName: "Photo_Album_02"
Name: "Kunlun Completed Photo Album"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68064,7 +69546,6 @@ item_db: (
Id: 7536
AegisName: "Photo_Album_03"
Name: "Louyang Completed Photo Album"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68081,7 +69562,6 @@ item_db: (
Id: 7537
AegisName: "Photo_Album_04"
Name: "Ayothaya Completed Photo Album"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68098,7 +69578,6 @@ item_db: (
Id: 7538
AegisName: "Sifted_Sand"
Name: "Sand for Work"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68114,7 +69593,6 @@ item_db: (
Id: 7539
AegisName: "Poring_Coin"
Name: "Poring Coin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68130,7 +69608,6 @@ item_db: (
Id: 7540
AegisName: "Lotto39"
Name: "Lotto Ball 39"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68138,7 +69615,6 @@ item_db: (
Id: 7541
AegisName: "Lotto40"
Name: "Lotto Ball 40"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68146,7 +69622,6 @@ item_db: (
Id: 7542
AegisName: "Lotto41"
Name: "Lotto Ball 41"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68154,7 +69629,6 @@ item_db: (
Id: 7543
AegisName: "Lotto42"
Name: "Lotto Ball 42"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68162,7 +69636,6 @@ item_db: (
Id: 7544
AegisName: "Lotto43"
Name: "Lotto Ball 43"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68170,7 +69643,6 @@ item_db: (
Id: 7545
AegisName: "Lotto44"
Name: "Lotto Ball 44"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68178,7 +69650,6 @@ item_db: (
Id: 7546
AegisName: "Lotto45"
Name: "Lotto Ball 45"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68186,7 +69657,6 @@ item_db: (
Id: 7547
AegisName: "Soccer_Ball"
Name: "Soccer Ball"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68203,7 +69673,6 @@ item_db: (
Id: 7548
AegisName: "Soccer_Shoes"
Name: "Soccer Shoes"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68220,7 +69689,6 @@ item_db: (
Id: 7549
AegisName: "Brazilian_Flag"
Name: "Brazilian Flag"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68237,7 +69705,6 @@ item_db: (
Id: 7550
AegisName: "Ticket01"
Name: "6.13 Ticket"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68254,7 +69721,6 @@ item_db: (
Id: 7551
AegisName: "Ticket02"
Name: "6.18 Ticket"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68271,7 +69737,6 @@ item_db: (
Id: 7552
AegisName: "Ticket03"
Name: "6.22 Ticket"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68288,7 +69753,6 @@ item_db: (
Id: 7553
AegisName: "Lotus_Flower"
Name: "Water Lily"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68304,7 +69768,6 @@ item_db: (
Id: 7554
AegisName: "Striped_Candle"
Name: "Striped Candle"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68320,7 +69783,6 @@ item_db: (
Id: 7555
AegisName: "Green_Incense"
Name: "Green Incense"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68336,7 +69798,6 @@ item_db: (
Id: 7556
AegisName: "Longing_Heart"
Name: "Longing Heart"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68352,7 +69813,6 @@ item_db: (
Id: 7557
AegisName: "Invitation_Letter"
Name: "Invitation Letter"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68368,7 +69828,6 @@ item_db: (
Id: 7558
AegisName: "Invitation_Ticket"
Name: "Invitation Ticket"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68384,7 +69843,6 @@ item_db: (
Id: 7559
AegisName: "Key_Of_Flower_Garden"
Name: "Key to the Secret Garden"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68400,14 +69858,12 @@ item_db: (
Id: 7560
AegisName: "Longing_Heart2"
Name: "Longing Heart"
- Type: 3
Buy: 0
},
{
Id: 7561
AegisName: "Ice_Heart"
Name: "Glacial Heart"
- Type: 3
Buy: 606
Weight: 10
BuyingStore: true
@@ -68416,7 +69872,6 @@ item_db: (
Id: 7562
AegisName: "Ice_Scale"
Name: "Ice Scale"
- Type: 3
Buy: 3020
Weight: 10
BuyingStore: true
@@ -68425,7 +69880,6 @@ item_db: (
Id: 7563
AegisName: "Bloody_Rune"
Name: "Bloody Rune"
- Type: 3
Buy: 2016
Weight: 10
BuyingStore: true
@@ -68434,7 +69888,6 @@ item_db: (
Id: 7564
AegisName: "Rotten_Meat"
Name: "Rotten Meat"
- Type: 3
Buy: 102
Weight: 10
BuyingStore: true
@@ -68443,7 +69896,6 @@ item_db: (
Id: 7565
AegisName: "Sticky_Poison"
Name: "Sticky Poison"
- Type: 3
Buy: 350
Weight: 10
BuyingStore: true
@@ -68452,7 +69904,6 @@ item_db: (
Id: 7566
AegisName: "Will_Of_Darkness_"
Name: "Will of Red Darkness"
- Type: 3
Buy: 1530
Weight: 10
BuyingStore: true
@@ -68461,7 +69912,6 @@ item_db: (
Id: 7567
AegisName: "Suspicious_Hat"
Name: "Suspicious Hat"
- Type: 3
Buy: 1290
Weight: 10
BuyingStore: true
@@ -68470,7 +69920,6 @@ item_db: (
Id: 7568
AegisName: "White_Mask"
Name: "White Mask"
- Type: 3
Buy: 1060
Weight: 10
BuyingStore: true
@@ -68479,7 +69928,6 @@ item_db: (
Id: 7569
AegisName: "Hammer_Of_Wind"
Name: "Wind Hammer"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68495,7 +69943,6 @@ item_db: (
Id: 7570
AegisName: "Temple_Lottery_Ticket"
Name: "Temple Lottery Ticket"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68503,14 +69950,12 @@ item_db: (
Id: 7571
AegisName: "Diary_Of_Blue"
Name: "Bruspetti's Diary"
- Type: 3
Buy: 0
},
{
Id: 7572
AegisName: "Magic_Necklace"
Name: "Ashy Necklace"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68526,7 +69971,6 @@ item_db: (
Id: 7573
AegisName: "Magic_Necklace_"
Name: "Sparkling Necklace"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -68542,7 +69986,6 @@ item_db: (
Id: 7574
AegisName: "Ice_Particle"
Name: "Freezing Snow Powder"
- Type: 3
Buy: 0
BuyingStore: true
},
@@ -68550,7 +69993,6 @@ item_db: (
Id: 7575
AegisName: "Red_Jewel_"
Name: "Red Jewel"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -68567,7 +70009,6 @@ item_db: (
Id: 7576
AegisName: "Blue_Jewel_"
Name: "Blue Jewel"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -68584,7 +70025,6 @@ item_db: (
Id: 7577
AegisName: "Golden_Jewel_"
Name: "Yellow Jewel"
- Type: 3
Buy: 20
Weight: 50
Trade: {
@@ -68601,7 +70041,6 @@ item_db: (
Id: 7578
AegisName: "Anti_Spell_Bead"
Name: "Countermagic Crystal"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68609,7 +70048,6 @@ item_db: (
Id: 7579
AegisName: "Silk_Handkerchief"
Name: "Silk Handkerchief of Zhi Nu"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68626,7 +70064,6 @@ item_db: (
Id: 7580
AegisName: "Black_Bead"
Name: "Black Bead"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -68643,7 +70080,6 @@ item_db: (
Id: 7581
AegisName: "Anniversary_Ticket"
Name: "Celebration Document"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68651,7 +70087,6 @@ item_db: (
Id: 7582
AegisName: "Gem_Of_Ruin"
Name: "Jewel of Destruction"
- Type: 3
Buy: 10
Weight: 10
},
@@ -68659,7 +70094,6 @@ item_db: (
Id: 7583
AegisName: "Evil_Mind"
Name: "Evil Mind"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68676,7 +70110,6 @@ item_db: (
Id: 7584
AegisName: "Proof_Of_Guard1"
Name: "Guard's First Proof"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68693,7 +70126,6 @@ item_db: (
Id: 7585
AegisName: "Proof_Of_Guard2"
Name: "Guard's Second Proof"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68710,7 +70142,6 @@ item_db: (
Id: 7586
AegisName: "Proof_Of_Guard3"
Name: "Guard's Third Proof"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68727,7 +70158,6 @@ item_db: (
Id: 7587
AegisName: "Proof_Of_Guard4"
Name: "Guard's Fourth Proof"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68744,7 +70174,6 @@ item_db: (
Id: 7588
AegisName: "IPOD_Ticker"
Name: "IPOD Coupon"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68761,7 +70190,6 @@ item_db: (
Id: 7589
AegisName: "Moon_Cake10"
Name: "Lettered Moon Snack 01"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68769,7 +70197,6 @@ item_db: (
Id: 7590
AegisName: "Moon_Cake11"
Name: "Lettered Moon Snack 02"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68777,7 +70204,6 @@ item_db: (
Id: 7591
AegisName: "Moon_Cake12"
Name: "Lettered Moon Snack 03"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68785,7 +70211,6 @@ item_db: (
Id: 7592
AegisName: "Moon_Cake13"
Name: "Lettered Moon Snack 04"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68793,7 +70218,6 @@ item_db: (
Id: 7593
AegisName: "Moon_Cake14"
Name: "Lettered Moon Snack 05"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68801,7 +70225,6 @@ item_db: (
Id: 7594
AegisName: "Sonia's_Letter"
Name: "Sonia's Letter"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68809,7 +70232,6 @@ item_db: (
Id: 7595
AegisName: "Unique_Sword"
Name: "Special Sword"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68817,7 +70239,6 @@ item_db: (
Id: 7596
AegisName: "Unique_Shield"
Name: "Special Shield"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68825,7 +70246,6 @@ item_db: (
Id: 7597
AegisName: "Magic_Stone"
Name: "Magic Stone"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68833,7 +70253,6 @@ item_db: (
Id: 7598
AegisName: "BlueCard_I"
Name: "Blue I Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68841,7 +70260,6 @@ item_db: (
Id: 7599
AegisName: "BlueCard_D"
Name: "Blue D Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68849,7 +70267,6 @@ item_db: (
Id: 7600
AegisName: "BlueCard_K"
Name: "Blue K Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68857,7 +70274,6 @@ item_db: (
Id: 7601
AegisName: "BlueCard_S"
Name: "Blue S Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68865,7 +70281,6 @@ item_db: (
Id: 7602
AegisName: "BlueCard_R"
Name: "Blue R Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68873,7 +70288,6 @@ item_db: (
Id: 7603
AegisName: "RO_Party_Ticket"
Name: "RO Party Invitation Ticket"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -68890,7 +70304,6 @@ item_db: (
Id: 7604
AegisName: "Flour"
Name: "Flour"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68898,7 +70311,6 @@ item_db: (
Id: 7605
AegisName: "Chicken_Egg"
Name: "Chicken Egg"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68906,7 +70318,6 @@ item_db: (
Id: 7606
AegisName: "Coin"
Name: "Token of the Ox"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68914,7 +70325,6 @@ item_db: (
Id: 7607
AegisName: "Evil_Dragon_Head"
Name: "Neck of Demon Dragon"
- Type: 3
Buy: 10
Weight: 10
},
@@ -68922,7 +70332,6 @@ item_db: (
Id: 7608
AegisName: "Premium_Ticket"
Name: "Premium Ticket"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68930,7 +70339,6 @@ item_db: (
Id: 7609
AegisName: "Pumpkin_Mojo"
Name: "Pumpkin Mojo"
- Type: 3
Buy: 0
Weight: 10
},
@@ -68938,7 +70346,6 @@ item_db: (
Id: 7610
AegisName: "Food_Ticket"
Name: "Food Exchange Ticket"
- Type: 3
Buy: 1000
Weight: 10
},
@@ -68946,7 +70353,6 @@ item_db: (
Id: 7611
AegisName: "Fox_Symbol"
Name: "Symbol of Fox"
- Type: 3
Buy: 20
Weight: 10
},
@@ -68954,7 +70360,6 @@ item_db: (
Id: 7612
AegisName: "Heart_Of_Fox_Queen"
Name: "Heart of Queen Fox"
- Type: 3
Buy: 2
Weight: 10
},
@@ -68962,14 +70367,12 @@ item_db: (
Id: 7613
AegisName: "Small_Rice_Dough"
Name: "Small Rice Cake Dough"
- Type: 3
Buy: 0
},
{
Id: 7614
AegisName: "Special_Packing_Paper"
Name: "Wrapping Paper"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -68986,7 +70389,6 @@ item_db: (
Id: 7615
AegisName: "MVP_Ticket"
Name: "MVP Voucher"
- Type: 3
Buy: 10
Weight: 10
},
@@ -68994,7 +70396,6 @@ item_db: (
Id: 7616
AegisName: "Mini_Boss_Ticket"
Name: "Miniboss Voucher"
- Type: 3
Buy: 10
Weight: 10
},
@@ -69002,7 +70403,6 @@ item_db: (
Id: 7617
AegisName: "Monster_Ticket_"
Name: "Monster Voucher"
- Type: 3
Buy: 10
Weight: 10
},
@@ -69010,7 +70410,6 @@ item_db: (
Id: 7618
AegisName: "Monster_Crystal"
Name: "Monster Crystal"
- Type: 3
Buy: 2
Weight: 100
Trade: {
@@ -69027,7 +70426,6 @@ item_db: (
Id: 7619
AegisName: "Enriched_Elunium"
Name: "Old Enriched Elunium"
- Type: 3
Buy: 2
Weight: 10
Trade: {
@@ -69044,7 +70442,6 @@ item_db: (
Id: 7620
AegisName: "Enriched_Oridecon"
Name: "Old Enriched Oridecon"
- Type: 3
Buy: 2
Weight: 10
Trade: {
@@ -69061,7 +70458,6 @@ item_db: (
Id: 7621
AegisName: "Token_Of_Siegfried"
Name: "Token Of Siegfried"
- Type: 3
Buy: 2
Weight: 10
Trade: {
@@ -69078,20 +70474,22 @@ item_db: (
Id: 7622
AegisName: "New_Style_Coupon"
Name: "Hairstyle Coupon"
- Type: 3
Buy: 0
Weight: 10
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
Id: 7623
AegisName: "Name_Change_Coupon"
Name: "Ticket Of Identification"
- Type: 3
Buy: 2
Trade: {
nodrop: true
@@ -69108,12 +70506,18 @@ item_db: (
Id: 7624
AegisName: "Spring_Stanza23"
Name: "Spring Stanza23"
- Type: 3
Buy: 2
Weight: 10
+},
+{
+ Id: 7625
+ AegisName: "Registration_Ticket"
+ Name: "Operators special compensation"
+ Buy: 0
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -69122,17 +70526,9 @@ item_db: (
}
},
{
- Id: 7625
- AegisName: "Registration_Ticket"
- Name: "Operators special compensation"
- Type: 3
- Buy: 0
-},
-{
Id: 7626
AegisName: "Bubble_Gum_Token"
Name: "Bubble Gum Token"
- Type: 3
Buy: 10
Weight: 10
},
@@ -69140,21 +70536,24 @@ item_db: (
Id: 7627
AegisName: "Sage_Key"
Name: "Sage Key"
- Type: 3
Buy: 0
},
{
Id: 7628
AegisName: "Idiot_Key"
Name: "Idiot Key"
- Type: 3
Buy: 0
},
{
Id: 7629
AegisName: "Pink_Gift_Box"
Name: "Pink Gift Box"
- Type: 3
+ Buy: 0
+},
+{
+ Id: 7630
+ AegisName: "Clean_Beach_Brush"
+ Name: "Broom clean Beaches"
Buy: 0
Trade: {
nodrop: true
@@ -69167,59 +70566,54 @@ item_db: (
}
},
{
- Id: 7630
- AegisName: "Clean_Beach_Brush"
- Name: "Broom clean Beaches"
- Type: 3
- Buy: 0
-},
-{
Id: 7631
AegisName: "Trash_Debris"
Name: "Waste Residue"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7632
AegisName: "To_Afterworld_Record"
Name: "Terrible Report Card"
- Type: 3
Buy: 0
},
{
Id: 7633
AegisName: "To_Heaven_Record"
Name: "Heavensent Report Card"
- Type: 3
Buy: 0
},
{
Id: 7634
AegisName: "Rose_Of_Father"
Name: "Father Rose"
- Type: 3
Buy: 0
},
{
Id: 7635
AegisName: "Perfume_Pouch"
Name: "Incense Bag"
- Type: 3
Buy: 100
},
{
Id: 7636
AegisName: "Magic_Potion_Bottle"
Name: "Magic Potion Bottle"
- Type: 3
Buy: 0
},
{
Id: 7637
AegisName: "Father_Giftbox"
Name: "Father Gift Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69227,7 +70621,6 @@ item_db: (
Id: 7638
AegisName: "Tw_Green_Box"
Name: "Green Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69235,7 +70628,6 @@ item_db: (
Id: 7639
AegisName: "Tw_Red_Box"
Name: "Red Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69243,7 +70635,6 @@ item_db: (
Id: 7646
AegisName: "RO_Luk_Bookmark"
Name: "RO Luk Bookmark"
- Type: 3
Buy: 20
Weight: 10
},
@@ -69251,14 +70642,12 @@ item_db: (
Id: 7647
AegisName: "Taiwan_Luk_Coin"
Name: "Taiwan Luk Coin"
- Type: 3
Buy: 0
},
{
Id: 7648
AegisName: "Snake_Bookmark"
Name: "Snake Bookmark"
- Type: 3
Buy: 20
Weight: 10
},
@@ -69266,7 +70655,6 @@ item_db: (
Id: 7649
AegisName: "Big_Luk_Bookmark"
Name: "Big Luk Bookmark"
- Type: 3
Buy: 20
Weight: 10
},
@@ -69274,7 +70662,6 @@ item_db: (
Id: 7651
AegisName: "Mystery_Egg"
Name: "Mystery Egg"
- Type: 3
Buy: 10
Weight: 10
},
@@ -69287,9 +70674,7 @@ item_db: (
Weight: 2
Atk: 10
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
{
@@ -69301,9 +70686,7 @@ item_db: (
Weight: 3
Atk: 10
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 5
},
{
@@ -69315,24 +70698,29 @@ item_db: (
Weight: 100
Atk: 10
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 5
},
{
Id: 7701
AegisName: "Dragon_Spirit"
Name: "Soul"
- Type: 3
Buy: 2
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7702
AegisName: "Special_Cogwheel"
Name: "Special Cogwheel"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69340,7 +70728,6 @@ item_db: (
Id: 7703
AegisName: "Piece_Of_Cogwheel"
Name: "Piece of Cogwheel"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69348,21 +70735,38 @@ item_db: (
Id: 7704
AegisName: "Broken_Thermometer"
Name: "Broken Thermometer"
- Type: 3
Buy: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7705
AegisName: "Note_Of_Geologist"
Name: "Note of Geologist"
- Type: 3
Buy: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7706
AegisName: "Spoiled_Carrot_Juice"
Name: "Broken Carrot Juice"
- Type: 3
Buy: 20
Weight: 40
},
@@ -69370,7 +70774,6 @@ item_db: (
Id: 7707
AegisName: "Spoiled_Banana_Juice"
Name: "Broken Banana Juice"
- Type: 3
Buy: 20
Weight: 40
},
@@ -69378,7 +70781,6 @@ item_db: (
Id: 7708
AegisName: "Spoiled_Apple_Juice"
Name: "Broken Apple Juice"
- Type: 3
Buy: 20
Weight: 40
},
@@ -69386,7 +70788,6 @@ item_db: (
Id: 7709
AegisName: "Spoiled_Grape_Juice"
Name: "Broken Grape Juice"
- Type: 3
Buy: 20
Weight: 40
},
@@ -69394,7 +70795,6 @@ item_db: (
Id: 7710
AegisName: "Black_Gemstone"
Name: "Black Gemstone"
- Type: 3
Buy: 600
Weight: 30
},
@@ -69402,7 +70802,6 @@ item_db: (
Id: 7711
AegisName: "Update_Ticket"
Name: "Event Ticket"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69410,7 +70809,6 @@ item_db: (
Id: 7712
AegisName: "Nokia5500"
Name: "Nokia 5500"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69418,7 +70816,6 @@ item_db: (
Id: 7713
AegisName: "BlueCard_A_"
Name: "Blue A(2) Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69426,7 +70823,6 @@ item_db: (
Id: 7714
AegisName: "BlueCard_R_"
Name: "Blue R(2) Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69434,28 +70830,51 @@ item_db: (
Id: 7715
AegisName: "Handmade_Choco_Recipe"
Name: "Hand-made Chocolate Recipe"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7716
AegisName: "Strawberry_Choco_Recipe"
Name: "Chocolate Strawberry Recipe"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7717
AegisName: "Choco_Tart_Recipe"
Name: "Chocolate Tart Recipe"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7718
AegisName: "Cacao_Bean"
Name: "Cacao Bean"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69463,7 +70882,6 @@ item_db: (
Id: 7719
AegisName: "BlueCard_G"
Name: "Blue G Card"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69471,14 +70889,20 @@ item_db: (
Id: 7720
AegisName: "Gold_Coin_US"
Name: "Gold Coin"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7721
AegisName: "Treasure_Box_"
Name: "Treasure Box"
- Type: 3
Buy: 100
Weight: 500
},
@@ -69486,160 +70910,276 @@ item_db: (
Id: 7722
AegisName: "Debt_Note"
Name: "Debt Note"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7723
AegisName: "Diamond_Of_Ruin"
Name: "Diamond of Ruin"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7724
AegisName: "Forbidden_Secret_Art"
Name: "Forbidden Secret Art"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7725
AegisName: "Unlucky_Emerald"
Name: "Unlucky Emerald"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7726
AegisName: "Token_Of_King"
Name: "Token of King"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7727
AegisName: "HP_Doctor_Ticket"
Name: "HP Doctor Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7728
AegisName: "SP_Doctor_Ticket"
Name: "SP Doctor Ticket"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7729
AegisName: "Rok_Star_Badge"
Name: "Rok Star Badge"
- Type: 3
Buy: 20
Weight: 100
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7730
AegisName: "Mission_Certificate1"
Name: "Mission Ticket 1"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7731
AegisName: "Mission_Certificate2"
Name: "Mission Ticket 2"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7732
AegisName: "Mission_Certificate3"
Name: "Mission Ticket 3"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7733
AegisName: "Mission_Certificate4"
Name: "Mission Ticket 4"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7734
AegisName: "Mission_Certificate5"
Name: "Mission Ticket 5"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7735
AegisName: "Mission_Certificate6"
Name: "Mission Ticket 6"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7736
AegisName: "Mission_Certificate7"
Name: "Mission Ticket 7"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7737
AegisName: "Mission_Certificate8"
Name: "Mission Ticket 8"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7738
AegisName: "Mission_Certificate9"
Name: "Mission Ticket 9"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7739
AegisName: "Mission_Certificate10"
Name: "Mission Ticket 10"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7740
AegisName: "Mission_Certificate11"
Name: "Mission Ticket 11"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7741
AegisName: "Mission_Certificate12"
Name: "Mission Ticket 12"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ noselltonpc: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7742
AegisName: "Kaong"
Name: "Kaong"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69647,7 +71187,6 @@ item_db: (
Id: 7743
AegisName: "Gulaman"
Name: "Gulaman"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69655,7 +71194,6 @@ item_db: (
Id: 7744
AegisName: "Leche_Flan"
Name: "Leche Flan"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69663,7 +71201,6 @@ item_db: (
Id: 7745
AegisName: "Ube_Jam"
Name: "Ube Jam"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69671,7 +71208,6 @@ item_db: (
Id: 7746
AegisName: "Sago"
Name: "Sago"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69679,7 +71215,6 @@ item_db: (
Id: 7747
AegisName: "Langka"
Name: "Langka"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69687,7 +71222,6 @@ item_db: (
Id: 7748
AegisName: "Sweet_Bean"
Name: "Sweet Beans"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69695,7 +71229,6 @@ item_db: (
Id: 7749
AegisName: "Sweet_Banana"
Name: "Sweet Bananas"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69703,7 +71236,6 @@ item_db: (
Id: 7750
AegisName: "Macapuno"
Name: "Macapuno"
- Type: 3
Buy: 2
Weight: 10
},
@@ -69711,7 +71243,6 @@ item_db: (
Id: 7751
AegisName: "Old_White_Cloth"
Name: "Old White Cloth"
- Type: 3
Buy: 550
Weight: 10
BuyingStore: true
@@ -69720,7 +71251,6 @@ item_db: (
Id: 7752
AegisName: "Clattering_Skull"
Name: "Clattering Skull"
- Type: 3
Buy: 840
Weight: 10
BuyingStore: true
@@ -69729,7 +71259,6 @@ item_db: (
Id: 7753
AegisName: "Broken_Farming_Utensil"
Name: "Broken Farming Utensil"
- Type: 3
Buy: 330
Weight: 10
BuyingStore: true
@@ -69738,7 +71267,6 @@ item_db: (
Id: 7754
AegisName: "Broken_Crown"
Name: "Broken Crown"
- Type: 3
Buy: 3000
Weight: 10
BuyingStore: true
@@ -69747,14 +71275,22 @@ item_db: (
Id: 7755
AegisName: "Research_Note"
Name: "Research Note"
- Type: 3
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7756
AegisName: "Sealed_Book"
Name: "Sealed Book"
- Type: 3
Buy: 2000
Weight: 10
},
@@ -69762,7 +71298,6 @@ item_db: (
Id: 7757
AegisName: "Mithril"
Name: "Mithril"
- Type: 3
Buy: 20
Weight: 100
},
@@ -69770,7 +71305,6 @@ item_db: (
Id: 7758
AegisName: "Star_Crystal"
Name: "Star Crystal"
- Type: 3
Buy: 20
Weight: 100
},
@@ -69778,7 +71312,6 @@ item_db: (
Id: 7759
AegisName: "Geology_Report"
Name: "Geologist's Report"
- Type: 3
Buy: 20
Trade: {
nodrop: true
@@ -69795,7 +71328,6 @@ item_db: (
Id: 7760
AegisName: "Yaga_Magic_Book"
Name: "Yaga's Magic Book"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -69804,7 +71336,6 @@ item_db: (
Id: 7761
AegisName: "Magic_Gourd_Bottle"
Name: "Magic Gourd Bottle"
- Type: 3
Buy: 20
Weight: 10
},
@@ -69812,7 +71343,6 @@ item_db: (
Id: 7762
AegisName: "Yaga_Pestle"
Name: "Yaga's Pestle"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -69821,31 +71351,57 @@ item_db: (
Id: 7763
AegisName: "Sticky_Herb"
Name: "Sticky Herb"
- Type: 3
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7764
AegisName: "High_Strength_Adhesive"
Name: "High Strength Adhesive"
- Type: 3
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7765
AegisName: "Yaga_Secret_Medicine"
Name: "Baba Yaga's Secret Medicine"
- Type: 3
Buy: 20
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7766
AegisName: "Bok_Choy"
Name: "Bok Choy"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -69862,7 +71418,6 @@ item_db: (
Id: 7767
AegisName: "Chung_E_Cake"
Name: "Chung E Cake"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -69879,7 +71434,6 @@ item_db: (
Id: 7768
AegisName: "Squid"
Name: "Squid"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69887,7 +71441,6 @@ item_db: (
Id: 7769
AegisName: "Egg_Yolk"
Name: "Egg Yolk"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69895,7 +71448,6 @@ item_db: (
Id: 7770
AegisName: "Sweet_Rice"
Name: "Sweet Rice"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69903,7 +71455,6 @@ item_db: (
Id: 7771
AegisName: "Lotus_Leaf"
Name: "Lotus Leaf"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69911,7 +71462,6 @@ item_db: (
Id: 7772
AegisName: "String"
Name: "String"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69919,7 +71469,6 @@ item_db: (
Id: 7773
AegisName: "War_Badge"
Name: "War Badge"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -69935,7 +71484,6 @@ item_db: (
Id: 7774
AegisName: "Chung_E_Ticket"
Name: "Chung E Ticket"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69943,15 +71491,22 @@ item_db: (
Id: 7775
AegisName: "Spring_Rabbit_Ticket"
Name: "Spring Rabbit Ticket"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7776
AegisName: "Max_Weight_Up_Scroll"
Name: "Gym Pass"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -69968,7 +71523,6 @@ item_db: (
Id: 7777
AegisName: "Gold_Box"
Name: "Sealed Golden Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69976,7 +71530,6 @@ item_db: (
Id: 7778
AegisName: "Silver_Box"
Name: "Sealed Silver Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -69984,23 +71537,38 @@ item_db: (
Id: 7779
AegisName: "Gold_Key_TW"
Name: "Golden Key"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7780
AegisName: "Silver_Key"
Name: "Silver Key"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7781
AegisName: "Heart_Box"
Name: "Engrave Treasure Box"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70008,7 +71576,6 @@ item_db: (
Id: 7782
AegisName: "Gold_Key77"
Name: "Episode 13.1 Poporing Key"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70016,7 +71583,6 @@ item_db: (
Id: 7783
AegisName: "Silver_Key77"
Name: "Episode 13.2 Poring Key"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70024,7 +71590,6 @@ item_db: (
Id: 7784
AegisName: "Fawner_Coupon1"
Name: "Free Coupon 1"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70041,7 +71606,6 @@ item_db: (
Id: 7785
AegisName: "Fawner_Coupon2"
Name: "Free Coupon 2"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70058,7 +71622,6 @@ item_db: (
Id: 7786
AegisName: "Fawner_Coupon3"
Name: "Free Coupon 3"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70075,7 +71638,6 @@ item_db: (
Id: 7787
AegisName: "Fawner_Coupon4"
Name: "Free Coupon 4"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70092,7 +71654,6 @@ item_db: (
Id: 7788
AegisName: "Fawner_Coupon5"
Name: "Free Coupon 5"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70109,7 +71670,6 @@ item_db: (
Id: 7789
AegisName: "Fawner_Coupon6"
Name: "Free Coupon 6"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70126,7 +71686,6 @@ item_db: (
Id: 7790
AegisName: "Fawner_Coupon7"
Name: "Free Coupon 7"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70143,7 +71702,6 @@ item_db: (
Id: 7791
AegisName: "Fawner_Coupon8"
Name: "Free Coupon 8"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -70160,7 +71718,6 @@ item_db: (
Id: 7792
AegisName: "Guyak"
Name: "Old"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70168,7 +71725,6 @@ item_db: (
Id: 7793
AegisName: "Golden_Apple"
Name: "Golden Apple"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70184,7 +71740,6 @@ item_db: (
Id: 7794
AegisName: "Fate_Of_Crow"
Name: "The Crow of Destiny"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70200,7 +71755,6 @@ item_db: (
Id: 7795
AegisName: "Mami_Photo_Album"
Name: "Mammi's Photo Album"
- Type: 3
Buy: 2
Weight: 10
},
@@ -70208,7 +71762,6 @@ item_db: (
Id: 7796
AegisName: "Author_Autograph"
Name: "Author's Autograph"
- Type: 3
Buy: 2
Weight: 10
},
@@ -70216,7 +71769,6 @@ item_db: (
Id: 7797
AegisName: "Author_Memo"
Name: "Author's Memo"
- Type: 3
Buy: 2
Weight: 10
},
@@ -70224,7 +71776,6 @@ item_db: (
Id: 7798
AegisName: "Dark_Debris"
Name: "Fragment of Darkness"
- Type: 3
Buy: 500
Weight: 10
},
@@ -70232,7 +71783,6 @@ item_db: (
Id: 7799
AegisName: "Dark_Crystal"
Name: "Crystal of Darkness"
- Type: 3
Buy: 10
Weight: 10
},
@@ -70240,7 +71790,6 @@ item_db: (
Id: 7800
AegisName: "Golden_Apple_"
Name: "Golden Charm Apple"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70256,7 +71805,6 @@ item_db: (
Id: 7801
AegisName: "Girl_Fan_Letter"
Name: "Girl's Letter"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70272,7 +71820,6 @@ item_db: (
Id: 7802
AegisName: "Autograph_Book"
Name: "Signature Notebook"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70288,15 +71835,22 @@ item_db: (
Id: 7803
AegisName: "Battle_Manual_TW"
Name: "Beginner's Field Manual"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7805
AegisName: "Brown_Ring"
Name: "Brown Jenoss's Family Ring"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70304,7 +71858,6 @@ item_db: (
Id: 7806
AegisName: "Black_Anvil"
Name: "God Anvil"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70312,7 +71865,6 @@ item_db: (
Id: 7807
AegisName: "Ore"
Name: "God Mineral"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70320,7 +71872,6 @@ item_db: (
Id: 7808
AegisName: "Gold_Hammer"
Name: "God Hammer"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70328,7 +71879,6 @@ item_db: (
Id: 7809
AegisName: "Gold_Furnace"
Name: "God Furnace"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70336,7 +71886,6 @@ item_db: (
Id: 7810
AegisName: "Yellow_Cat_Eyed_Stone"
Name: "Symbol of Richness"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70344,7 +71893,6 @@ item_db: (
Id: 7811
AegisName: "Gold_Anvil"
Name: "Anvil"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70352,7 +71900,6 @@ item_db: (
Id: 7812
AegisName: "Red_Cat_Eyed_Stone"
Name: "Symbol of Bravery"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70360,7 +71907,6 @@ item_db: (
Id: 7813
AegisName: "Th_Red_Ring"
Name: "Red Jenoss's Family Ring"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70368,7 +71914,6 @@ item_db: (
Id: 7814
AegisName: "Green_Ring"
Name: "Green Jenoss's Family Ring"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70376,7 +71921,6 @@ item_db: (
Id: 7815
AegisName: "Blue_Ring"
Name: "Blue Jenoss's Family Ring"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70384,7 +71928,6 @@ item_db: (
Id: 7816
AegisName: "Blue_Cat_Eyed_Stone"
Name: "Symbol of Faith"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70392,7 +71935,6 @@ item_db: (
Id: 7817
AegisName: "White_Cat_Eyed_Stone"
Name: "Symbol of Peace"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70400,7 +71942,6 @@ item_db: (
Id: 7818
AegisName: "RJC_Golden_Necklace"
Name: "Jessur's Necklace"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70408,7 +71949,6 @@ item_db: (
Id: 7819
AegisName: "Nokia5300"
Name: "Nokia 5300"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70416,7 +71956,6 @@ item_db: (
Id: 7820
AegisName: "Morroc_Skin"
Name: "Piece of Morocc Skin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70433,7 +71972,6 @@ item_db: (
Id: 7821
AegisName: "Green_Apple"
Name: "Green Apple"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -70450,7 +71988,6 @@ item_db: (
Id: 7822
AegisName: "Whole_Barbecue"
Name: "Whole Barbecue"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -70467,7 +72004,6 @@ item_db: (
Id: 7823
AegisName: "Meat_Veg_Skewer"
Name: "Meat Veg Skewer"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -70484,10 +72020,16 @@ item_db: (
Id: 7824
AegisName: "Spirit_Liquor"
Name: "Spirit Liquor"
- Type: 3
Buy: 1000
Weight: 10
BuyingStore: true
+},
+{
+ Id: 7825
+ AegisName: "Heroic_Stone"
+ Name: "Heroic Stone"
+ Buy: 20
+ Weight: 10
Trade: {
nodrop: true
notrade: true
@@ -70499,18 +72041,9 @@ item_db: (
}
},
{
- Id: 7825
- AegisName: "Heroic_Stone"
- Name: "Heroic Stone"
- Type: 3
- Buy: 20
- Weight: 10
-},
-{
Id: 7826
AegisName: "Continental_Guard_Paper"
Name: "Continental Guard Paper"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70527,19 +72060,27 @@ item_db: (
Id: 7827
AegisName: "Mineral_Report"
Name: "Mineral Evals"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7828
AegisName: "BF_Badge1"
Name: "Bravery Badge"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -70549,12 +72090,12 @@ item_db: (
Id: 7829
AegisName: "BF_Badge2"
Name: "Valor Badge"
- Type: 3
Buy: 0
Trade: {
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -70564,7 +72105,6 @@ item_db: (
Id: 7830
AegisName: "Goddess_Tear"
Name: "Goddess Tear"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70573,7 +72113,6 @@ item_db: (
Id: 7831
AegisName: "Valkyrie_Token"
Name: "Valkyrie's Token"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70582,7 +72121,6 @@ item_db: (
Id: 7832
AegisName: "Brynhild_Armor_Piece"
Name: "Brynhild Armor Piece"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70591,7 +72129,6 @@ item_db: (
Id: 7833
AegisName: "Hero_Remains"
Name: "Hero's Remains"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70600,7 +72137,6 @@ item_db: (
Id: 7834
AegisName: "Andvari_Ring"
Name: "Andvari's Ring"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70609,7 +72145,6 @@ item_db: (
Id: 7835
AegisName: "Dusk_Glow"
Name: "Dusk Glow"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70618,7 +72153,6 @@ item_db: (
Id: 7836
AegisName: "Dawn_Essence"
Name: "Dawn Essence"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70627,7 +72161,6 @@ item_db: (
Id: 7837
AegisName: "Cold_Moonlight"
Name: "Cold Moonlight"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70636,7 +72169,6 @@ item_db: (
Id: 7838
AegisName: "Hazy_Starlight"
Name: "Hazy Starlight"
- Type: 3
Buy: 0
Weight: 500
BuyingStore: true
@@ -70645,7 +72177,6 @@ item_db: (
Id: 7839
AegisName: "Crystal_Key"
Name: "Crystal Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70661,7 +72192,6 @@ item_db: (
Id: 7840
AegisName: "Valkyrie_Gift"
Name: "Valkyrie's Gift"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70678,7 +72208,6 @@ item_db: (
Id: 7841
AegisName: "Spotted_Paper"
Name: "Stained Piece Of Paper"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70694,7 +72223,6 @@ item_db: (
Id: 7842
AegisName: "Torn_Paper"
Name: "Torn Piece Of Paper"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70710,7 +72238,6 @@ item_db: (
Id: 7843
AegisName: "Old_Paper"
Name: "Old Piece Of Paper"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70726,7 +72253,6 @@ item_db: (
Id: 7844
AegisName: "Burnt_Paper"
Name: "Burnt Pieces Of Paper"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -70742,7 +72268,6 @@ item_db: (
Id: 7845
AegisName: "Copy_Of_Spotted_Paper"
Name: "Copy Of Spotted Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70750,7 +72275,6 @@ item_db: (
Id: 7846
AegisName: "Copy_Of_Torn_Paper"
Name: "Copy Of Torn Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70758,7 +72282,6 @@ item_db: (
Id: 7847
AegisName: "Copy_Of_Old_Paper"
Name: "Copy Of Old Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70766,7 +72289,6 @@ item_db: (
Id: 7848
AegisName: "Copy_Of_Burnt_Paper"
Name: "Copy Of Burnt Paper"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70774,7 +72296,6 @@ item_db: (
Id: 7849
AegisName: "Soul_Crystal"
Name: "Soul Crystal"
- Type: 3
Buy: 0
Weight: 10
},
@@ -70782,7 +72303,6 @@ item_db: (
Id: 7850
AegisName: "Wooden_Block_"
Name: "Wooden Block"
- Type: 3
Buy: 20
Weight: 100
},
@@ -70790,7 +72310,6 @@ item_db: (
Id: 7851
AegisName: "Pass_F1"
Name: "Wii Raffle Ticket"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70798,7 +72317,6 @@ item_db: (
Id: 7852
AegisName: "Pass_F2"
Name: "Divx Player Raffle Ticket"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70806,7 +72324,6 @@ item_db: (
Id: 7853
AegisName: "Pass_F3"
Name: "iPod nano Raffle Ticket"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70814,7 +72331,6 @@ item_db: (
Id: 7854
AegisName: "Pass_CF"
Name: "Comodo Festival Ticket"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70822,7 +72338,6 @@ item_db: (
Id: 7855
AegisName: "Heart"
Name: "Heart"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70830,7 +72345,6 @@ item_db: (
Id: 7856
AegisName: "Girl_Bunch_Of_Flower_"
Name: "Girl's Bouquet"
- Type: 3
Buy: 20
Weight: 50
},
@@ -70838,7 +72352,6 @@ item_db: (
Id: 7857
AegisName: "Handmade_Kitty_Doll"
Name: "Hand-made Kitty Doll"
- Type: 3
Buy: 20
Weight: 30
},
@@ -70846,7 +72359,6 @@ item_db: (
Id: 7858
AegisName: "Dragonball_Yellow_"
Name: "Dragonball Yellow"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70854,7 +72366,6 @@ item_db: (
Id: 7859
AegisName: "Game_Ticket"
Name: "Game Ticket"
- Type: 3
Buy: 20
Weight: 100
},
@@ -70862,7 +72373,6 @@ item_db: (
Id: 7860
AegisName: "Peeps"
Name: "Peeps"
- Type: 3
Buy: 0
Weight: 50
},
@@ -70870,7 +72380,6 @@ item_db: (
Id: 7861
AegisName: "Jelly_Bean"
Name: "Jelly Bean"
- Type: 3
Buy: 0
Weight: 50
},
@@ -70878,7 +72387,6 @@ item_db: (
Id: 7862
AegisName: "Marshmallow"
Name: "Marshmallow"
- Type: 3
Buy: 0
Weight: 50
},
@@ -70886,7 +72394,6 @@ item_db: (
Id: 7863
AegisName: "GOLD_ID4"
Name: "Special Gold"
- Type: 3
Buy: 20
Weight: 200
Trade: {
@@ -70902,7 +72409,6 @@ item_db: (
Id: 7864
AegisName: "Love_Flower"
Name: "Stolen Cacao"
- Type: 3
Buy: 20
Weight: 10
},
@@ -70910,7 +72416,6 @@ item_db: (
Id: 7865
AegisName: "Gold_Pouch"
Name: "Gold Pouch"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -70926,7 +72431,6 @@ item_db: (
Id: 7866
AegisName: "Certificate"
Name: "Certificate"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -70942,7 +72446,6 @@ item_db: (
Id: 7867
AegisName: "SesamePouch"
Name: "Sesame Bag"
- Type: 3
Buy: 10
Weight: 100
},
@@ -70950,7 +72453,6 @@ item_db: (
Id: 7868
AegisName: "Water"
Name: "Fresh Water"
- Type: 3
Buy: 10
Weight: 100
},
@@ -70958,7 +72460,6 @@ item_db: (
Id: 7869
AegisName: "RicePouch"
Name: "Rice Pouch"
- Type: 3
Buy: 10
Weight: 100
},
@@ -70966,7 +72467,6 @@ item_db: (
Id: 7870
AegisName: "Corn"
Name: "Corn"
- Type: 3
Buy: 5
Weight: 20
},
@@ -70974,7 +72474,6 @@ item_db: (
Id: 7871
AegisName: "BeanPouch"
Name: "Bean Bag"
- Type: 3
Buy: 10
Weight: 20
},
@@ -70982,7 +72481,6 @@ item_db: (
Id: 7872
AegisName: "Grass"
Name: "Herb"
- Type: 3
Buy: 10
Weight: 30
},
@@ -70990,7 +72488,6 @@ item_db: (
Id: 7873
AegisName: "MVP_Monster_Scroll"
Name: "MVP Monster Scroll"
- Type: 3
Buy: 10
Weight: 10
},
@@ -70998,7 +72495,6 @@ item_db: (
Id: 7874
AegisName: "Monster_Scroll"
Name: "Create Monster Scroll"
- Type: 3
Buy: 10
Weight: 10
},
@@ -71006,7 +72502,6 @@ item_db: (
Id: 7875
AegisName: "Pirate_Box"
Name: "Pirate Treasure"
- Type: 3
Buy: 300000
Trade: {
nodrop: true
@@ -71021,7 +72516,6 @@ item_db: (
Id: 7876
AegisName: "Gold_Key"
Name: "Golden Key"
- Type: 3
Buy: 0
Weight: 50
Trade: {
@@ -71038,7 +72532,6 @@ item_db: (
Id: 7877
AegisName: "Red_Ring"
Name: "Red Ring"
- Type: 3
Buy: 0
Weight: 100
Trade: {
@@ -71055,7 +72548,6 @@ item_db: (
Id: 7878
AegisName: "Lusalka_Hair"
Name: "Lusalka's Hair"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -71072,7 +72564,6 @@ item_db: (
Id: 7879
AegisName: "Golden_Thread"
Name: "Golden Thread"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -71089,7 +72580,6 @@ item_db: (
Id: 7880
AegisName: "Babayaga_Silver_Spoon"
Name: "Baba Yaga's Silver Spoon"
- Type: 3
Buy: 0
Weight: 10
Trade: {
@@ -71106,7 +72596,6 @@ item_db: (
Id: 7881
AegisName: "Book_Of_Magic"
Name: "Mystery Magic Book"
- Type: 3
Buy: 0
Weight: 50
Trade: {
@@ -71123,7 +72612,6 @@ item_db: (
Id: 7882
AegisName: "Pointed_Branch"
Name: "Sharp Branch"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71139,7 +72627,6 @@ item_db: (
Id: 7883
AegisName: "Pointed_Wooden_Flute"
Name: "Wooden Flute"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71155,7 +72642,6 @@ item_db: (
Id: 7884
AegisName: "Jade_Plate"
Name: "Jade Plate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71171,7 +72657,6 @@ item_db: (
Id: 7885
AegisName: "Sacred_Arrow"
Name: "Sacred Arrow"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71187,7 +72672,6 @@ item_db: (
Id: 7886
AegisName: "Bean_Paste"
Name: "Bean Paste"
- Type: 3
Buy: 0
Weight: 10
},
@@ -71195,7 +72679,6 @@ item_db: (
Id: 7887
AegisName: "Dried_Fruit_Box"
Name: "Dried Fruit Box"
- Type: 3
Buy: 0
Weight: 30
},
@@ -71203,7 +72686,6 @@ item_db: (
Id: 7888
AegisName: "Bag_Of_Nuts"
Name: "Bag of Nuts"
- Type: 3
Buy: 0
Weight: 30
},
@@ -71211,7 +72693,6 @@ item_db: (
Id: 7889
AegisName: "Chicken_Feed"
Name: "Chicken Feed"
- Type: 3
Buy: 0
Weight: 20
},
@@ -71219,7 +72700,6 @@ item_db: (
Id: 7891
AegisName: "Mug"
Name: "Mug"
- Type: 3
Buy: 2
Weight: 100
},
@@ -71227,7 +72707,6 @@ item_db: (
Id: 7892
AegisName: "Charcoal"
Name: "Charcoal"
- Type: 3
Buy: 10
Weight: 10
},
@@ -71235,7 +72714,6 @@ item_db: (
Id: 7893
AegisName: "Sulfur"
Name: "Sulphur"
- Type: 3
Buy: 10
Weight: 10
},
@@ -71243,7 +72721,6 @@ item_db: (
Id: 7894
AegisName: "Nitrate"
Name: "Nitrogen Acid"
- Type: 3
Buy: 10
Weight: 10
},
@@ -71251,7 +72728,6 @@ item_db: (
Id: 7895
AegisName: "TRO_Memory_Book01"
Name: "Rama5 Book"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71267,7 +72743,6 @@ item_db: (
Id: 7896
AegisName: "TRO_Memory_Book02"
Name: "Loykrathong Book"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71283,7 +72758,6 @@ item_db: (
Id: 7897
AegisName: "TRO_Memory_Book03"
Name: "Constitution Book"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71299,7 +72773,6 @@ item_db: (
Id: 7898
AegisName: "VVS_Balmung"
Name: "VV Strong Balmung"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71315,7 +72788,6 @@ item_db: (
Id: 7899
AegisName: "Spiritualist_Dagger"
Name: "Dagger Of Psychic"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71331,7 +72803,6 @@ item_db: (
Id: 7900
AegisName: "Jenoss_Ring1"
Name: "Jonathan Family Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71348,7 +72819,6 @@ item_db: (
Id: 7901
AegisName: "Jenoss_Ring2"
Name: "Jillberriel Family Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71365,7 +72835,6 @@ item_db: (
Id: 7902
AegisName: "Jenoss_Ring3"
Name: "Jessur Family Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71382,7 +72851,6 @@ item_db: (
Id: 7903
AegisName: "Jenoss_Ring4"
Name: "Jenoss Family Ring"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71399,7 +72867,6 @@ item_db: (
Id: 7904
AegisName: "Piano_Key"
Name: "Piano Key"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71416,7 +72883,6 @@ item_db: (
Id: 7905
AegisName: "Rok_Star_Badge_"
Name: "Rok Star Badge"
- Type: 3
Buy: 20
Weight: 100
},
@@ -71424,7 +72890,6 @@ item_db: (
Id: 7906
AegisName: "Poppy_Wreath"
Name: "Poppy Wreath"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71441,7 +72906,6 @@ item_db: (
Id: 7907
AegisName: "Bobbin_Of_Goddess"
Name: "Bobbin Of Goddess"
- Type: 3
Buy: 20
Weight: 10
Trade: {
@@ -71458,7 +72922,6 @@ item_db: (
Id: 7908
AegisName: "Louis_Hair_Coupon"
Name: "Louise's Beauty Coupon"
- Type: 3
Buy: 0
Weight: 10
},
@@ -71466,23 +72929,38 @@ item_db: (
Id: 7909
AegisName: "Stolen_Cookie"
Name: "Stolen Cookie"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7910
AegisName: "Stolen_Candy"
Name: "Stolen Candy"
- Type: 3
Buy: 0
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7911
AegisName: "Yulia_Hat"
Name: "Yulia's Hat"
- Type: 3
Buy: 0
Weight: 10
},
@@ -71490,7 +72968,6 @@ item_db: (
Id: 7912
AegisName: "Portable_Snowman"
Name: "Portable Snowman Machine"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71507,7 +72984,6 @@ item_db: (
Id: 7913
AegisName: "Test_Certificate"
Name: "Battle Test Certificate"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71524,7 +73000,6 @@ item_db: (
Id: 7914
AegisName: "Ancient_Document_TW"
Name: "Ancient Language Document"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -71541,28 +73016,34 @@ item_db: (
Id: 7915
AegisName: "Copper_Coin_"
Name: "Shred Of Evidence"
- Type: 3
Buy: 0
},
{
Id: 7916
AegisName: "Silver_Coin_"
Name: "Silver Coin"
- Type: 3
Buy: 0
},
{
Id: 7917
AegisName: "Magic_Potion"
Name: "Magic Potion"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7918
AegisName: "Particle_Of_Memory"
Name: "Fragment Of Memory"
- Type: 3
Buy: 2000
Weight: 100
},
@@ -71570,22 +73051,39 @@ item_db: (
Id: 7919
AegisName: "Festival_Ticket"
Name: "Festival Ticket"
- Type: 3
Buy: 10
Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7920
AegisName: "Hero's_Arsenal"
Name: "Hero's Arsenal"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 7921
AegisName: "Essence_Of_Dragon"
Name: "Essence Of Dragon"
- Type: 3
Buy: 1000
Weight: 10
},
@@ -71593,7 +73091,6 @@ item_db: (
Id: 7922
AegisName: "RWC_Ticket"
Name: "RWC Voucher Items"
- Type: 3
Buy: 2
Weight: 10
},
@@ -71601,7 +73098,6 @@ item_db: (
Id: 7923
AegisName: "KRATHONG_"
Name: "Krathong"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71617,7 +73113,6 @@ item_db: (
Id: 7924
AegisName: "Gold_Paper"
Name: "Gold Paper"
- Type: 3
Buy: 20
Weight: 10
},
@@ -71625,7 +73120,6 @@ item_db: (
Id: 7925
AegisName: "Silver_Paper"
Name: "Silver Paper"
- Type: 3
Buy: 20
Weight: 10
},
@@ -71633,7 +73127,6 @@ item_db: (
Id: 7926
AegisName: "Incense"
Name: "Incense"
- Type: 3
Buy: 20
Weight: 10
},
@@ -71641,7 +73134,6 @@ item_db: (
Id: 7927
AegisName: "Candle_TW"
Name: "Candle TW"
- Type: 3
Buy: 20
Weight: 10
},
@@ -71649,7 +73141,6 @@ item_db: (
Id: 7928
AegisName: "Brazilian_Flag_"
Name: "Brazil National Flag"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -71667,7 +73158,6 @@ item_db: (
Id: 7929
AegisName: "Golden_Coin_"
Name: "Gold Coin"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -71685,7 +73175,6 @@ item_db: (
Id: 7930
AegisName: "Cowking's_Nose_Ring"
Name: "Devil's Cattle Ring"
- Type: 3
Buy: 0
Weight: 1000
Trade: {
@@ -71703,7 +73192,6 @@ item_db: (
Id: 7931
AegisName: "Poison_Kit"
Name: "Poison Kit"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71712,7 +73200,6 @@ item_db: (
Id: 7932
AegisName: "Poison_Herb_Nerium"
Name: "Poison Herb Nerium"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71721,7 +73208,6 @@ item_db: (
Id: 7933
AegisName: "Poison_Herb_Rantana"
Name: "Poison Herb Rantana"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71730,7 +73216,6 @@ item_db: (
Id: 7934
AegisName: "Poison_Herb_Makulata"
Name: "Poison Herb Makulata"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71739,7 +73224,6 @@ item_db: (
Id: 7935
AegisName: "Poison_Herb_Seratum"
Name: "Poison Herb Seratum"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71748,7 +73232,6 @@ item_db: (
Id: 7936
AegisName: "Poison_Herb_Scopolia"
Name: "Poison Herb Scopolia"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71757,7 +73240,6 @@ item_db: (
Id: 7937
AegisName: "Poison_Herb_Amoena"
Name: "Poison Herb Amoena"
- Type: 3
Buy: 1
Weight: 10
BuyingStore: true
@@ -71766,7 +73248,6 @@ item_db: (
Id: 7938
AegisName: "Light_Granule"
Name: "Light Granule"
- Type: 3
Buy: 1500
Weight: 10
BuyingStore: true
@@ -71775,7 +73256,6 @@ item_db: (
Id: 7939
AegisName: "Elder_Branch"
Name: "Elder Branch"
- Type: 3
Buy: 1500
Weight: 10
BuyingStore: true
@@ -71784,7 +73264,6 @@ item_db: (
Id: 7940
AegisName: "Special_Alloy_Trap"
Name: "Special Alloy Trap"
- Type: 3
Buy: 300
Weight: 2
BuyingStore: true
@@ -71793,68 +73272,59 @@ item_db: (
Id: 7941
AegisName: "Halloween_Ticket"
Name: "Halloween Ticket"
- Type: 3
Buy: 10
},
{
Id: 7942
AegisName: "Letter_From_Chico"
Name: "Chico Cesar Letter"
- Type: 3
Buy: 0
},
{
Id: 7943
AegisName: "Caskinya"
Name: "Caskinya"
- Type: 3
Buy: 0
},
{
Id: 7944
AegisName: "Box_Of_Seal"
Name: "Sealed Box"
- Type: 3
Buy: 10
Weight: 10
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
},
{
Id: 7945
AegisName: "Almighty_Charm"
Name: "Universal Amulet"
- Type: 3
Buy: 0
Weight: 10
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
Id: 7946
AegisName: "Valentine_Gold_Ring"
Name: "Gold Ring Of Valentine"
- Type: 3
Buy: 10
},
{
Id: 7947
AegisName: "Valentine_Silver_Ring"
Name: "Silver Ring Of Valentine"
- Type: 3
Buy: 10
},
{
Id: 7948
AegisName: "Box"
Name: "Box"
- Type: 3
Buy: 10
Weight: 10
},
@@ -71862,7 +73332,6 @@ item_db: (
Id: 7949
AegisName: "Woven_Wool"
Name: "Woven Wool"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -71878,7 +73347,6 @@ item_db: (
Id: 7950
AegisName: "Ayothaya_Ticket"
Name: "Ayothaya Fest Ticket"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -71894,12 +73362,10 @@ item_db: (
Id: 7951
AegisName: "Gold_Tulip"
Name: "Golden Tulip Flower"
- Type: 3
Buy: 10
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -71911,7 +73377,6 @@ item_db: (
Id: 7952
AegisName: "Gift_From_Romiros"
Name: "Gift Of Lomi Ross"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71928,7 +73393,6 @@ item_db: (
Id: 7953
AegisName: "Gift_From_Juliedge"
Name: "Gift Of Juliet"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -71945,7 +73409,6 @@ item_db: (
Id: 7954
AegisName: "Festival_Ticket_"
Name: "Summer Festival Ticket"
- Type: 3
Buy: 10
Weight: 10
Trade: {
@@ -71962,57 +73425,54 @@ item_db: (
Id: 7955
AegisName: "Lost_Card1"
Name: "Forgotten Card 1"
- Type: 3
Buy: 10
},
{
Id: 7956
AegisName: "Lost_Card2"
Name: "Forgotten Card 2"
- Type: 3
Buy: 10
},
{
Id: 7957
AegisName: "Lost_Card3"
Name: "Forgotten Card 3"
- Type: 3
Buy: 10
},
{
Id: 7958
AegisName: "Lost_Card4"
Name: "Forgotten Card 4"
- Type: 3
Buy: 10
},
{
Id: 7959
AegisName: "Ancient_Gold_Coin"
Name: "UP Coin"
- Type: 3
Buy: 0
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
Id: 7960
AegisName: "Ancient_Silver_Coin"
Name: "Ancient Silver"
- Type: 3
Buy: 0
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
Id: 7961
AegisName: "Weapon_Exchange"
Name: "Weapon Exchange Ticket"
- Type: 3
Buy: 0
Trade: {
nodrop: true
@@ -72028,7 +73488,6 @@ item_db: (
Id: 7962
AegisName: "Treasure_Map1"
Name: "Treasure Map1"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72044,7 +73503,6 @@ item_db: (
Id: 7963
AegisName: "Treasure_Map2"
Name: "Treasure Map2"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72060,7 +73518,6 @@ item_db: (
Id: 7964
AegisName: "Treasure_Map3"
Name: "Treasure Map3"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72076,7 +73533,6 @@ item_db: (
Id: 7965
AegisName: "Treasure_Map4"
Name: "Treasure Map4"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72092,7 +73548,6 @@ item_db: (
Id: 7966
AegisName: "Weird_Parchment1"
Name: "Weird Parchment1"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72108,7 +73563,6 @@ item_db: (
Id: 7967
AegisName: "Weird_Parchment2"
Name: "Weird Parchment2"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72124,7 +73578,6 @@ item_db: (
Id: 7968
AegisName: "Weird_Parchment3"
Name: "Weird Parchment3"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72140,7 +73593,6 @@ item_db: (
Id: 7969
AegisName: "Weird_Parchment4"
Name: "Weird Parchment4"
- Type: 3
Buy: 10
Trade: {
nodrop: true
@@ -72156,449 +73608,203 @@ item_db: (
Id: 7970
AegisName: "Unwritten_Letter1"
Name: "Unwritten Letter1"
- Type: 3
Buy: 0
},
{
Id: 7971
AegisName: "Unwritten_Letter2"
Name: "Unwritten Letter2"
- Type: 3
Buy: 0
},
{
Id: 7972
AegisName: "Oath_Day_Letter"
Name: "Oath Day Letter"
- Type: 3
Buy: 0
},
{
Id: 7973
AegisName: "Immortality_Egg"
Name: "Eternal Eggs"
- Type: 3
Buy: 20
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7974
AegisName: "Illusion_Piece"
Name: "Misty's Illusion Piece"
- Type: 3
Buy: 20
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7975
AegisName: "Cupid_Choco"
Name: "Cupid's Chocolate"
- Type: 3
Buy: 0
},
{
Id: 7976
AegisName: "Gf_Magic_Coin"
Name: "Gf Magic Coin"
- Type: 3
Buy: 20
},
{
Id: 7977
AegisName: "Hunting_Medal_Badge"
Name: "Hunting Medal Badge"
- Type: 3
Buy: 0
},
{
Id: 7978
AegisName: "Spring_Stanza1"
Name: "Spring Stanza1"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7979
AegisName: "Spring_Stanza2"
Name: "Spring Stanza2"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7980
AegisName: "Spring_Stanza3"
Name: "Spring Stanza3"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7981
AegisName: "Spring_Stanza4"
Name: "Spring Stanza4"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7982
AegisName: "Spring_Stanza5"
Name: "Spring Stanza5"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7983
AegisName: "Spring_Stanza6"
Name: "Spring Stanza6"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7984
AegisName: "Spring_Stanza7"
Name: "Spring Stanza7"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7985
AegisName: "Spring_Stanza8"
Name: "Spring Stanza8"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7986
AegisName: "Spring_Stanza9"
Name: "Spring Stanza9"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7987
AegisName: "Spring_Stanza10"
Name: "Spring Stanza10"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7988
AegisName: "Spring_Stanza11"
Name: "Spring Stanza11"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7989
AegisName: "Spring_Stanza12"
Name: "Spring Stanza12"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7990
AegisName: "Spring_Stanza13"
Name: "Spring Stanza13"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7991
AegisName: "Spring_Stanza14"
Name: "Spring Stanza14"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7992
AegisName: "Spring_Stanza15"
Name: "Spring Stanza15"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7993
AegisName: "Spring_Stanza16"
Name: "Spring Stanza16"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7994
AegisName: "Spring_Stanza17"
Name: "Spring Stanza17"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7995
AegisName: "Spring_Stanza18"
Name: "Spring Stanza18"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7996
AegisName: "Spring_Stanza19"
Name: "Spring Stanza19"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7997
AegisName: "Spring_Stanza20"
Name: "Spring Stanza20"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7998
AegisName: "Spring_Stanza21"
Name: "Spring Stanza21"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 7999
AegisName: "Spring_Stanza22"
Name: "Spring Stanza22"
- Type: 3
Buy: 2
Weight: 10
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
// Pet Eggs
// ===================================================================
@@ -73014,6 +74220,14 @@ item_db: (
Name: "Christmas Snow Rabbit Egg"
Type: 7
Buy: 20
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 9059
@@ -73324,7 +74538,6 @@ item_db: (
Id: 11000
AegisName: "Prontera_Book_01"
Name: "History book of Prontera"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73333,7 +74546,6 @@ item_db: (
Id: 11001
AegisName: "Adventure_Story01"
Name: "Adventure Story Vol.1"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73342,7 +74554,6 @@ item_db: (
Id: 11002
AegisName: "Great_Chef_Orleans01"
Name: "Chef King Orleans Vol.1"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73351,7 +74562,6 @@ item_db: (
Id: 11003
AegisName: "Legend_Of_Kafra01"
Name: "Kafra Legend Vol.1"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73360,7 +74570,6 @@ item_db: (
Id: 11004
AegisName: "Mercenary_Rebellion"
Name: "Old Book"
- Type: 3
Buy: 10000
Weight: 10
BuyingStore: true
@@ -73369,7 +74578,6 @@ item_db: (
Id: 11005
AegisName: "Tyrant_Schmidt"
Name: "Rune Royal Family Book"
- Type: 3
Buy: 10000
Weight: 10
BuyingStore: true
@@ -73378,7 +74586,6 @@ item_db: (
Id: 11006
AegisName: "Blood_Flower01"
Name: "Blood Flower Vol.1"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73387,7 +74594,6 @@ item_db: (
Id: 11007
AegisName: "Blood_Flower02"
Name: "Blood Flower Vol.2"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73396,7 +74602,6 @@ item_db: (
Id: 11008
AegisName: "Barmund"
Name: "Biographical Dictionary Copy Edition"
- Type: 3
Buy: 10000
Weight: 10
BuyingStore: true
@@ -73405,7 +74610,6 @@ item_db: (
Id: 11009
AegisName: "Adventure_Story02"
Name: "Adventure Story Vol.2"
- Type: 3
Buy: 8000
Weight: 10
BuyingStore: true
@@ -73414,7 +74618,6 @@ item_db: (
Id: 11010
AegisName: "Reward_List_Book"
Name: "Battlegrounds Catalog"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73422,49 +74625,96 @@ item_db: (
Id: 11011
AegisName: "Barmund_Note"
Name: "Varmunt's Note"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11012
AegisName: "Expedition_Report"
Name: "Expedition Report"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11013
AegisName: "Expedition_Report_Vol1"
Name: "Expedition Report Vol1"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11014
AegisName: "Expedition_Report_Vol2"
Name: "Expedition Report Vol2"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11015
AegisName: "Expedition_Report_Vol3"
Name: "Expedition Report Vol3"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11016
AegisName: "Expedition_Report_Vol4"
Name: "Expedition Report Vol4"
- Type: 3
Buy: 0
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 11017
AegisName: "Reward_List_Book2"
Name: "KVM Reward Items Catalog"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73472,7 +74722,6 @@ item_db: (
Id: 11018
AegisName: "Splendide_Selling_Item"
Name: "Splendide Selling Item"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73480,7 +74729,6 @@ item_db: (
Id: 11019
AegisName: "Manuk_Selling_Item"
Name: "Manuk Selling Item"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73488,7 +74736,6 @@ item_db: (
Id: 11020
AegisName: "Japan_Book1"
Name: "Japanese Book1"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -73497,7 +74744,6 @@ item_db: (
Id: 11021
AegisName: "Japan_Book2"
Name: "Japanese Book2"
- Type: 3
Buy: 20
Weight: 10
BuyingStore: true
@@ -73506,7 +74752,6 @@ item_db: (
Id: 11022
AegisName: "Mix_Cook_Book"
Name: "Cooking Book: Mix Cooking"
- Type: 3
Buy: 10
Weight: 10
BuyingStore: true
@@ -73515,7 +74760,6 @@ item_db: (
Id: 11023
AegisName: "Increase_Stamina_Study"
Name: "How To Increase Stamina"
- Type: 3
Buy: 10
Weight: 50
BuyingStore: true
@@ -73524,7 +74768,6 @@ item_db: (
Id: 11024
AegisName: "Vital_Drink_CB"
Name: "How To Increase Vitality"
- Type: 3
Buy: 10
Weight: 50
BuyingStore: true
@@ -73533,7 +74776,6 @@ item_db: (
Id: 11025
AegisName: "Swordman_Book_Basic"
Name: "Swordman Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73541,7 +74783,6 @@ item_db: (
Id: 11026
AegisName: "Swordman_Book_Practice"
Name: "Swordman Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73549,7 +74790,6 @@ item_db: (
Id: 11027
AegisName: "Swrodman_Book_Misc"
Name: "Swrodman Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73557,7 +74797,6 @@ item_db: (
Id: 11028
AegisName: "Thief_Book_Basic"
Name: "Thief Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73565,7 +74804,6 @@ item_db: (
Id: 11029
AegisName: "Thief_Book_Practice"
Name: "Thief Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73573,7 +74811,6 @@ item_db: (
Id: 11030
AegisName: "Thief_Book_Misc"
Name: "Thief Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73581,7 +74818,6 @@ item_db: (
Id: 11031
AegisName: "Archer_Book_Basic"
Name: "Archer Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73589,7 +74825,6 @@ item_db: (
Id: 11032
AegisName: "Archer_Book_Practice"
Name: "Archer Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73597,7 +74832,6 @@ item_db: (
Id: 11033
AegisName: "Archer_Book_Misc"
Name: "Archer Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73605,7 +74839,6 @@ item_db: (
Id: 11034
AegisName: "Acol_Book_Basic"
Name: "Acol Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73613,7 +74846,6 @@ item_db: (
Id: 11035
AegisName: "Acol_Book_Practice"
Name: "Acol Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73621,7 +74853,6 @@ item_db: (
Id: 11036
AegisName: "Acol_Book_Misc"
Name: "Acol Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73629,7 +74860,6 @@ item_db: (
Id: 11037
AegisName: "Mage_Book_Basic"
Name: "Mage Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73637,7 +74867,6 @@ item_db: (
Id: 11038
AegisName: "Mage_Book_Practice"
Name: "Mage Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73645,7 +74874,6 @@ item_db: (
Id: 11039
AegisName: "Mage_Book_Misc"
Name: "Mage Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73653,7 +74881,6 @@ item_db: (
Id: 11040
AegisName: "Mer_Book_Basic"
Name: "Mer Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73661,7 +74888,6 @@ item_db: (
Id: 11041
AegisName: "Mer_Book_Practice"
Name: "Mer Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73669,7 +74895,6 @@ item_db: (
Id: 11042
AegisName: "Mer_Book_Misc"
Name: "Mer Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73677,7 +74902,6 @@ item_db: (
Id: 11043
AegisName: "TK_Book_Basic"
Name: "TK Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73685,7 +74909,6 @@ item_db: (
Id: 11044
AegisName: "TK_Book_Practice"
Name: "TK Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73693,7 +74916,6 @@ item_db: (
Id: 11045
AegisName: "TK_Book_Misc"
Name: "TK Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73701,7 +74923,6 @@ item_db: (
Id: 11046
AegisName: "Ninja_Book_Basic"
Name: "Ninja Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73709,7 +74930,6 @@ item_db: (
Id: 11047
AegisName: "Ninja_Book_Practice"
Name: "Ninja Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73717,7 +74937,6 @@ item_db: (
Id: 11048
AegisName: "Ninja_Book_Misc"
Name: "Ninja Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73725,7 +74944,6 @@ item_db: (
Id: 11049
AegisName: "Gun_Book_Basic"
Name: "Gun Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73733,7 +74951,6 @@ item_db: (
Id: 11050
AegisName: "Gun_Book_Practice"
Name: "Gun Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73741,7 +74958,6 @@ item_db: (
Id: 11051
AegisName: "Gun_Book_Misc"
Name: "Gun Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73749,7 +74965,6 @@ item_db: (
Id: 11052
AegisName: "SN_Book_Basic"
Name: "SN Book Basic"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73757,7 +74972,6 @@ item_db: (
Id: 11053
AegisName: "SN_Book_Practice"
Name: "SN Book Practice"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73765,7 +74979,6 @@ item_db: (
Id: 11054
AegisName: "SN_Book_Misc"
Name: "SN Book Misc"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73773,7 +74986,6 @@ item_db: (
Id: 11055
AegisName: "Basic_Adventure"
Name: "Basic Adventure"
- Type: 3
Buy: 20
Weight: 10
},
@@ -73781,7 +74993,6 @@ item_db: (
Id: 11056
AegisName: "Spiritualism_Guide"
Name: "Spiritualism Guide"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73789,7 +75000,6 @@ item_db: (
Id: 11057
AegisName: "Feb_Sweets"
Name: "February Sweets"
- Type: 3
Buy: 20
Weight: 50
},
@@ -73799,7 +75009,6 @@ item_db: (
Id: 11058
AegisName: "Novice_Combi_Book"
Name: "Beginner Item Book"
- Type: 3
Buy: 0
Weight: 10
},
@@ -73810,7 +75019,15 @@ item_db: (
Type: 0
Buy: 550
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(175,235),0; ">
},
{
@@ -73820,7 +75037,15 @@ item_db: (
Type: 0
Buy: 1200
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(325,405),0; ">
},
{
@@ -73830,7 +75055,15 @@ item_db: (
Type: 0
Buy: 5000
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal 0,rand(40,60); ">
},
{
@@ -73840,7 +75073,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -73859,7 +75091,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -73878,17 +75109,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 30
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" itemheal 0,150; ">
},
{
@@ -73898,7 +75118,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73908,7 +75127,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73918,7 +75136,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73928,7 +75145,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73938,7 +75154,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73948,7 +75163,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73958,7 +75172,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -73968,7 +75181,6 @@ item_db: (
Type: 0
Buy: 250
Weight: 1
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(5,25),0; ">
},
@@ -73979,7 +75191,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -73998,7 +75209,6 @@ item_db: (
Type: 0
Buy: 1500
Weight: 120
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(300,400),0; ">
},
@@ -74009,7 +75219,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(16,22),0; ">
},
@@ -74020,7 +75229,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(400,600),0; ">
},
@@ -74031,7 +75239,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 50
- Upper: 63
EquipLv: [1, 20]
Script: <" itemheal 0,5; ">
},
@@ -74042,7 +75249,6 @@ item_db: (
Type: 0
Buy: 1200
Weight: 40
- Upper: 63
BuyingStore: true
Script: <" itemheal rand(170,250),0; ">
},
@@ -74053,7 +75259,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 20
- Upper: 63
EquipLv: 100
BuyingStore: true
Script: <" itemheal 0,rand(50,80); ">
@@ -74065,7 +75270,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 50
- Upper: 63
EquipLv: 100
BuyingStore: true
Script: <" itemheal rand(400,800),rand(50,80); ">
@@ -74077,7 +75281,6 @@ item_db: (
Type: 0
Buy: 2500
Weight: 100
- Upper: 63
EquipLv: 100
BuyingStore: true
Delay: 1000
@@ -74090,7 +75293,6 @@ item_db: (
Type: 0
Buy: 3000
Weight: 120
- Upper: 63
EquipLv: 110
BuyingStore: true
Delay: 2000
@@ -74103,7 +75305,6 @@ item_db: (
Type: 0
Buy: 3500
Weight: 140
- Upper: 63
EquipLv: 120
BuyingStore: true
Delay: 3000
@@ -74116,7 +75317,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 150
- Upper: 63
EquipLv: 120
BuyingStore: true
Delay: 5000
@@ -74129,7 +75329,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
EquipLv: 120
BuyingStore: true
Script: <" itemheal 0,rand(120,160); ">
@@ -74141,7 +75340,6 @@ item_db: (
Type: 0
Buy: 3500
Weight: 600
- Upper: 63
Script: <" itemheal 1200,440; ">
},
{
@@ -74151,7 +75349,6 @@ item_db: (
Type: 0
Buy: 1500
Weight: 200
- Upper: 63
Script: <" itemheal 300,240; ">
},
{
@@ -74161,7 +75358,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 100
- Upper: 63
Script: <" itemheal 120,60; ">
},
{
@@ -74171,7 +75367,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 100
- Upper: 63
Script: <" itemheal 30,0; ">
},
{
@@ -74181,7 +75376,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 100
- Upper: 63
Script: <" itemheal 0,10; ">
},
{
@@ -74191,7 +75385,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
Script: <" itemheal rand(17,23),0; ">
},
{
@@ -74201,7 +75394,6 @@ item_db: (
Type: 0
Buy: 15
Weight: 20
- Upper: 63
Script: <" itemheal rand(17,23),0; ">
},
{
@@ -74211,7 +75403,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <" itemheal rand(17,23),0; ">
},
{
@@ -74221,7 +75412,6 @@ item_db: (
Type: 0
Buy: 190
Weight: 200
- Upper: 63
Script: <" itemheal 0,rand(8,16); ">
},
{
@@ -74231,7 +75421,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemheal rand(70,110),0; ">
},
{
@@ -74241,7 +75430,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemheal rand(100,150),0; ">
},
{
@@ -74251,7 +75439,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 30
- Upper: 63
Script: <" itemheal rand(35,60),rand(5,10); ">
},
{
@@ -74261,7 +75448,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74271,7 +75457,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74281,7 +75466,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74291,7 +75475,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74301,7 +75484,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74311,7 +75493,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74321,7 +75502,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74331,7 +75511,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 80
- Upper: 63
Script: <" itemheal 50,50; ">
},
{
@@ -74341,7 +75520,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 80
- Upper: 63
Script: <" itemheal rand(500,700),rand(60,85); ">
},
{
@@ -74351,7 +75529,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 80
- Upper: 63
Script: <" percentheal 10,0; ">
},
{
@@ -74361,7 +75538,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 80
- Upper: 63
Script: <" percentheal 0,10; ">
},
{
@@ -74371,7 +75547,6 @@ item_db: (
Type: 0
Buy: 10
Weight: 40
- Upper: 63
Script: <" percentheal 5,5; ">
},
{
@@ -74381,7 +75556,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(20,30),0; ">
},
{
@@ -74391,7 +75574,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(20,30),0; ">
},
{
@@ -74401,7 +75592,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(20,30),0; ">
},
{
@@ -74411,7 +75610,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemheal rand(20,30),0; ">
},
{
@@ -74465,7 +75672,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <" itemheal rand(105,145),0; ">
},
{
@@ -74475,7 +75681,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 300
- Upper: 63
Nouse: {
sitting: true
}
@@ -74487,7 +75692,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 30
- Upper: 63
Script: <" itemheal 0,rand(25,35); ">
},
{
@@ -74497,7 +75701,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Script: <" itemheal rand(70,90),0; ">
},
{
@@ -74507,7 +75710,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 10
- Upper: 63
Script: <" itemheal rand(425,425),0; ">
},
{
@@ -74517,7 +75719,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 200
- Upper: 63
Script: <" itemheal rand(700,1000),0; ">
},
{
@@ -74527,7 +75728,6 @@ item_db: (
Type: 0
Buy: 1
Weight: 200
- Upper: 63
Script: <" itemheal 0,rand(100,200); ">
},
{
@@ -74537,7 +75737,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" itemheal rand(30,50),rand(1,5); ">
},
{
@@ -74547,7 +75746,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -74557,7 +75755,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -74567,7 +75764,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -74577,7 +75773,6 @@ item_db: (
Type: 0
Buy: 800
Weight: 100
- Upper: 63
Script: <" itemheal rand(50,70),rand(10,12); ">
},
{
@@ -74587,7 +75782,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 30
- Upper: 63
Script: <" itemheal rand(40,45),0; ">
},
{
@@ -74597,7 +75791,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74611,7 +75804,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74625,7 +75817,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74639,7 +75830,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemskill AL_TELEPORT,1; ">
},
@@ -74650,7 +75840,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1750,500; ">
},
@@ -74661,7 +75850,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1770,500; ">
},
@@ -74672,7 +75860,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1753,500; ">
},
@@ -74683,7 +75870,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1765,500; ">
},
@@ -74694,7 +75880,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1752,500; ">
},
@@ -74705,7 +75890,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1751,500; ">
},
@@ -74716,7 +75900,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1755,500; ">
},
@@ -74727,7 +75910,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1756,500; ">
},
@@ -74738,7 +75920,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1754,500; ">
},
@@ -74749,7 +75930,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1767,500; ">
},
@@ -74760,7 +75940,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1757,500; ">
},
@@ -74771,7 +75950,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1762,500; ">
},
@@ -74782,7 +75960,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_MOVHASTE_INFINITY,5000,0; ">
},
@@ -74793,7 +75970,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_SLOWDOWN,5000,0; ">
},
@@ -74804,7 +75980,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" end; ">
},
@@ -74815,7 +75990,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 150
- Upper: 63
Script: <" itemskill ALL_RESURRECTION,2; ">
},
{
@@ -74825,7 +75999,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" itemskill ITEM_ENCHANTARMS,8; ">
},
@@ -74836,7 +76009,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemheal rand(70,99),0; ">
},
{
@@ -74846,7 +76018,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemheal rand(70,99),0; ">
},
{
@@ -74856,7 +76027,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12023,1; ">
},
{
@@ -74866,7 +76036,6 @@ item_db: (
Type: 2
Buy: 50
Weight: 50
- Upper: 63
Script: <" monster "this",-1,-1,"--ja--",-4,1,""; ">
},
{
@@ -74876,7 +76045,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12025,1; ">
},
{
@@ -74886,7 +76054,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12026,1; ">
},
{
@@ -74896,7 +76063,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74913,7 +76079,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74927,7 +76092,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74941,7 +76105,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74955,7 +76118,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74969,7 +76131,6 @@ item_db: (
Type: 11
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74983,7 +76144,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -74997,7 +76157,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 200
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -75014,7 +76173,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
Script: <" getrandgroupitem 12035,1; ">
},
{
@@ -75024,7 +76182,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
Script: <" getrandgroupitem 12036,1; ">
},
{
@@ -75034,7 +76191,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
Script: <" getrandgroupitem 12037,1; ">
},
{
@@ -75044,7 +76200,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
Script: <" getrandgroupitem 12038,1; ">
},
{
@@ -75054,7 +76209,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 20
- Upper: 63
Script: <" getrandgroupitem 12039,1; ">
},
{
@@ -75064,7 +76218,6 @@ item_db: (
Type: 2
Buy: 100000
Weight: 300
- Upper: 63
BuyingStore: true
Script: <" homevolution; ">
},
@@ -75075,7 +76228,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 60
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,1;
@@ -75089,7 +76241,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,2;
@@ -75103,7 +76254,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,3;
@@ -75117,7 +76267,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,4;
@@ -75131,7 +76280,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,5;
@@ -75145,7 +76293,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,1;
@@ -75159,7 +76306,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,2;
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Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,3;
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Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,4;
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Type: 0
Buy: 0
Weight: 400
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,5;
@@ -75215,7 +76358,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,1;
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Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,2;
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Buy: 0
Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,3;
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Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,4;
@@ -75271,7 +76410,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,5;
@@ -75285,7 +76423,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,1;
@@ -75299,7 +76436,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,2;
@@ -75313,7 +76449,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,3;
@@ -75327,7 +76462,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 400
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,4;
@@ -75341,7 +76475,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,5;
@@ -75355,7 +76488,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,1;
@@ -75369,7 +76501,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,2;
@@ -75383,7 +76514,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,3;
@@ -75397,7 +76527,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,4;
@@ -75411,7 +76540,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,5;
@@ -75425,7 +76553,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 60
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,1;
@@ -75439,7 +76566,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,2;
@@ -75453,7 +76579,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,3;
@@ -75467,7 +76592,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,4;
@@ -75481,7 +76605,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 400
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,5;
@@ -75495,7 +76618,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,6;
@@ -75509,7 +76631,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,7;
@@ -75523,7 +76644,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,8;
@@ -75537,7 +76657,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,9;
@@ -75551,7 +76670,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_STR,1200000,10;
@@ -75565,7 +76683,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,6;
@@ -75579,7 +76696,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,7;
@@ -75593,7 +76709,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,8;
@@ -75607,7 +76722,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,9;
@@ -75621,7 +76735,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_INT,1200000,10;
@@ -75635,7 +76748,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,6;
@@ -75649,7 +76761,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 400
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,7;
@@ -75663,7 +76774,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,8;
@@ -75677,7 +76787,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,9;
@@ -75691,7 +76800,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_VIT,1200000,10;
@@ -75705,7 +76813,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,6;
@@ -75719,7 +76826,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,7;
@@ -75733,7 +76839,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,8;
@@ -75747,7 +76852,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,9;
@@ -75761,7 +76865,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_AGI,1200000,10;
@@ -75775,7 +76878,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,6;
@@ -75789,7 +76891,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,7;
@@ -75803,7 +76904,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,8;
@@ -75817,7 +76917,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,9;
@@ -75831,7 +76930,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_DEX,1200000,10;
@@ -75845,7 +76943,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 300
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,6;
@@ -75859,7 +76956,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 800
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,7;
@@ -75873,7 +76969,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,8;
@@ -75887,7 +76982,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 1000
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,9;
@@ -75901,7 +76995,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 500
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_FOOD_LUK,1200000,10;
@@ -75915,7 +77008,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 300
- Upper: 63
BuyingStore: true
},
{
@@ -75925,7 +77017,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 300
- Upper: 63
BuyingStore: true
},
{
@@ -75935,7 +77026,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" monster "this",-1,-1,"--ja--",-3,1,""; ">
},
@@ -75946,7 +77036,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12104,1; ">
},
@@ -75957,7 +77046,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12105,1;
@@ -75972,7 +77060,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12106,1; ">
},
@@ -75983,7 +77070,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12107,1; ">
},
@@ -75994,7 +77080,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12108,1;
@@ -76011,7 +77096,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" monster "this",-1,-1,"--ja--",-2,1,""; ">
},
@@ -76022,7 +77106,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12110,1;
@@ -76039,7 +77122,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12111,1;
@@ -76054,7 +77136,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_CURSE,10000,1; ">
},
@@ -76065,7 +77146,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_STUN,10000,1; ">
},
@@ -76076,7 +77156,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemskill ITEM_ENCHANTARMS,4; ">
},
@@ -76087,7 +77166,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemskill ITEM_ENCHANTARMS,2; ">
},
@@ -76098,7 +77176,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemskill ITEM_ENCHANTARMS,3; ">
},
@@ -76109,7 +77186,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" itemskill ITEM_ENCHANTARMS,5; ">
},
@@ -76120,7 +77196,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0; ">
},
@@ -76131,7 +77206,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15; ">
},
@@ -76142,7 +77216,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0; ">
},
@@ -76153,7 +77226,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20; ">
},
@@ -76164,7 +77236,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_FOOD_BASICHIT,1200000,30; ">
},
@@ -76175,7 +77246,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_FOOD_BASICAVOIDANCE,1200000,30; ">
},
@@ -76186,7 +77256,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_BATKFOOD,1200000,10;
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Type: 2
Buy: 500
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" cooking 11; ">
},
@@ -76211,7 +77279,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 30
- Upper: 63
BuyingStore: true
Script: <" cooking 12; ">
},
@@ -76222,7 +77289,6 @@ item_db: (
Type: 2
Buy: 2000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" cooking 13; ">
},
@@ -76233,7 +77299,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" cooking 14; ">
},
@@ -76244,7 +77309,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 70
- Upper: 63
BuyingStore: true
Script: <" cooking 15; ">
},
@@ -76255,7 +77319,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12130,1;
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Type: 0
Buy: 2
Weight: 100
- Upper: 63
},
{
Id: 12132
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Type: 2
Buy: 0
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_XMAS,600000,0; ">
},
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Type: 0
Buy: 0
Weight: 80
- Upper: 63
Script: <"
if(gettime(5)!=MDiceCone) {
MDiceCone = gettime(5);
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Type: 2
Buy: 1
Weight: 10
- Upper: 63
Script: <" Zeny += rand(1000,10000); ">
},
{
@@ -76315,7 +77374,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 30
- Upper: 63
Script: <"
percentheal 50,50;
sc_start SC_CONFUSION,10000,0,1000,SCFLAG_NONE;
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Type: 2
Buy: 0
Weight: 100
- Upper: 63
Script: <" getitem callfunc("F_RandMes",4,558,529,2668,7518),1; ">
},
{
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Name: "First Stage Prize"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12138
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Name: "Second Stage Prize"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12139
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Name: "Third Stage Prize"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12140
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Name: "Fourth Stage Prize"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12141
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Name: "Fifth Stage Prize"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12142
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Type: 2
Buy: 0
Weight: 100
- Upper: 63
Trade: {
notrade: true
noselltonpc: true
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Type: 2
Buy: 50000
Weight: 300
- Upper: 63
},
{
Id: 12144
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Type: 2
Buy: 2
Weight: 350
- Upper: 63
BuyingStore: true
Script: <" getitem 13204,500; ">
},
@@ -76417,7 +77466,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 350
- Upper: 63
BuyingStore: true
Script: <" getitem 13206,500; ">
},
@@ -76428,7 +77476,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 350
- Upper: 63
BuyingStore: true
Script: <" getitem 13205,500; ">
},
@@ -76439,7 +77486,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 350
- Upper: 63
BuyingStore: true
Script: <" getitem 13207,500; ">
},
@@ -76450,7 +77496,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 350
- Upper: 63
BuyingStore: true
Script: <" getitem 13203,500; ">
},
@@ -76461,7 +77506,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 13200,500; ">
},
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Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 13202,500; ">
},
@@ -76483,7 +77526,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 13201,500; ">
},
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Type: 2
Buy: 0
Weight: 100
- Upper: 63
Script: <" packageitem(); ">
},
{
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Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
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Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76542,7 +77581,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76561,7 +77599,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76580,7 +77617,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76599,7 +77635,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76618,7 +77653,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76637,7 +77671,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76656,7 +77689,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76675,7 +77707,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
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Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76713,7 +77743,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76732,7 +77761,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76751,7 +77779,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76770,7 +77797,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76789,7 +77815,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76808,7 +77833,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76827,7 +77851,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76846,7 +77869,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76865,7 +77887,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76884,7 +77905,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76903,7 +77923,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76922,7 +77941,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76941,7 +77959,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76960,7 +77977,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76979,7 +77995,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -76998,7 +78013,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77017,7 +78031,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77036,7 +78049,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77055,7 +78067,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77074,7 +78085,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1772,500; ">
},
@@ -77085,7 +78095,6 @@ item_db: (
Type: 2
Buy: 500
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" mercenary_heal 1000,0; ">
},
@@ -77096,7 +78105,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" mercenary_heal 0,100; ">
},
@@ -77107,7 +78115,6 @@ item_db: (
Type: 2
Buy: 50000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12186,1; ">
},
{
@@ -77117,7 +78124,6 @@ item_db: (
Type: 2
Buy: 50000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12187,1; ">
},
{
@@ -77127,7 +78133,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 300
- Upper: 63
Script: <" percentheal 50,50; ">
},
{
@@ -77137,7 +78142,6 @@ item_db: (
Type: 2
Buy: 50000
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12189,1; ">
},
{
@@ -77147,7 +78151,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 300
- Upper: 63
},
{
Id: 12191
@@ -77156,10 +78159,9 @@ item_db: (
Type: 2
Buy: 2
Weight: 500
- Upper: 63
Script: <"
- sc_start SC_ASPDPOTION0,600000,4;
- sc_start SC_SpeedUp0,600000,0;
+ sc_start SC_ATTHASTE_POTION1,600000,4;
+ sc_start SC_MOVHASTE_HORSE,600000,0;
">
},
{
@@ -77169,7 +78171,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 10
- Upper: 63
Script: <" percentheal 5,5; ">
},
{
@@ -77179,7 +78180,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 20
- Upper: 63
},
{
Id: 12194
@@ -77188,7 +78188,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
BuyingStore: true
Script: <"
getrandgroupitem 12194,1;
@@ -77203,7 +78202,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" percentheal 0,20; ">
},
@@ -77214,7 +78212,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" percentheal 50,0; ">
},
@@ -77225,7 +78222,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" percentheal 10,10; ">
},
@@ -77236,7 +78232,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_INCLUK,1200000,21; ">
},
@@ -77246,7 +78241,6 @@ item_db: (
Name: "Scroll of Magic"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77265,7 +78259,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 50
- Upper: 63
Script: <" itemskill PR_MAGNIFICAT,3; ">
},
{
@@ -77275,7 +78268,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
},
// Cash Shop Usable Items
{
@@ -77285,7 +78277,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77307,7 +78298,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77329,7 +78319,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77351,7 +78340,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77373,7 +78361,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77395,7 +78382,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77417,7 +78403,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Delay: 60000
Trade: {
nodrop: true
@@ -77437,7 +78422,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77456,7 +78440,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Delay: 60000
Trade: {
nodrop: true
@@ -77476,7 +78459,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77495,7 +78477,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77513,7 +78494,6 @@ item_db: (
Name: "Neuralizer"
Type: 11
Buy: 2
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77532,7 +78512,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77551,7 +78530,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77576,7 +78554,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77604,7 +78581,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77632,7 +78608,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77657,7 +78632,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77682,7 +78656,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77710,7 +78683,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -77733,7 +78705,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
Nouse: {
sitting: true
}
@@ -77746,7 +78717,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
sc_start SC_MOVHASTE_HORSE,5400000,0;
percentheal 100,100;
@@ -77763,7 +78733,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
sc_start SC_MOVHASTE_HORSE,5400000,0;
percentheal 100,100;
@@ -77780,7 +78749,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
sc_start SC_MOVHASTE_HORSE,5400000,0;
percentheal 100,100;
@@ -77796,7 +78764,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
sc_start SC_MOVHASTE_HORSE,5400000,0;
percentheal 100,100;
@@ -77813,7 +78780,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
sc_start SC_MOVHASTE_HORSE,5400000,0;
percentheal 100,100;
@@ -77830,7 +78796,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 50
- Upper: 63
Script: <"
percentheal 100,100;
sc_start SC_MOVHASTE_HORSE,5400000,0;
@@ -77851,7 +78816,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 150
- Upper: 63
Script: <"
sc_start SC_ATTHASTE_POTION2,900000,0;
sc_start SC_MOVHASTE_HORSE,900000,0;
@@ -77864,7 +78828,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 200
- Upper: 63
Script: <" percentheal 100,100; ">
},
{
@@ -77874,7 +78837,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" percentheal 25,0; ">
},
{
@@ -77884,7 +78846,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -77901,7 +78862,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -77917,7 +78877,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -77934,7 +78893,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE;
sc_start SC_POISON,50000,0;
@@ -77947,7 +78913,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE;
sc_start SC_POISON,50000,0;
@@ -77960,7 +78933,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12240,1; ">
},
{
@@ -77970,7 +78942,6 @@ item_db: (
Type: 2
Buy: 800
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0; ">
},
@@ -77981,7 +78952,6 @@ item_db: (
Type: 2
Buy: 1500
Weight: 150
- Upper: 63
BuyingStore: true
Script: <" mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0; ">
},
@@ -77992,7 +78962,6 @@ item_db: (
Type: 2
Buy: 3000
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0; ">
},
@@ -78003,7 +78972,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getrandgroupitem 12244,1; ">
},
{
@@ -78013,7 +78981,6 @@ item_db: (
Type: 0
Buy: 5000
Weight: 500
- Upper: 63
Script: <" percentheal 100,0; ">
},
{
@@ -78023,7 +78990,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12246,1; ">
},
@@ -78034,7 +79000,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
Script: <" sc_start SC_INCALLSTATUS,600000,3; ">
},
{
@@ -78044,7 +79009,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" getrandgroupitem 12248,1; ">
},
{
@@ -78054,7 +79018,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12250
@@ -78063,7 +79026,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_STR,3600000,10;
percentheal 20,20;
@@ -78076,7 +79038,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_AGI,3600000,10;
percentheal 15,5;
@@ -78089,7 +79050,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_INT,3600000,10;
percentheal 10,20;
@@ -78102,7 +79062,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_DEX,3600000,10;
percentheal 10,10;
@@ -78115,7 +79074,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_LUK,3600000,10;
percentheal 14,8;
@@ -78128,7 +79086,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_FOOD_VIT,3600000,10;
percentheal 25,0;
@@ -78141,7 +79098,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12257
@@ -78150,7 +79106,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
EquipLv: 50
Script: <" percentheal 25,25; ">
},
@@ -78161,7 +79116,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78183,7 +79137,6 @@ item_db: (
Name: "Miracle Tonic"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78203,7 +79156,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_SUMMER,600000,0; ">
},
@@ -78213,7 +79165,6 @@ item_db: (
Name: "Leap of Fantasy"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78233,7 +79184,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78253,12 +79203,12 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78272,7 +79222,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78291,7 +79240,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78310,7 +79258,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78330,7 +79277,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78350,7 +79296,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78373,12 +79318,10 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78392,12 +79335,10 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78411,12 +79352,10 @@ item_db: (
Type: 0
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78430,12 +79369,10 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78449,12 +79386,10 @@ item_db: (
Type: 2
Buy: 2
Weight: 70
- Upper: 63
Trade: {
nodrop: true
notrade: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -78468,7 +79403,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78491,7 +79425,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78514,11 +79447,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" mercenary_create 2058,1800000; ">
},
@@ -78529,11 +79465,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" mercenary_create 2059,1800000; ">
},
@@ -78544,11 +79483,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" mercenary_create 2060,1800000; ">
},
@@ -78559,7 +79501,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; ">
},
{
@@ -78569,7 +79510,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
specialeffect2 EF_BENEDICTIO;
sc_start SC_BENEDICTIO,300000,1;
@@ -78582,7 +79522,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 150
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -78592,7 +79531,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_INCALLSTATUS,5400000,3;
sc_start SC_PLUSATTACKPOWER,5400000,15;
@@ -78606,7 +79544,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_CHASEWALK2,5400000,8;
sc_start SC_INCDEX,5400000,4;
@@ -78622,7 +79559,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_INCINT,5400000,8;
sc_start SC_INCVIT,5400000,4;
@@ -78637,7 +79573,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <"
sc_start SC_INCDEX,5400000,8;
sc_start SC_INCLUK,5400000,4;
@@ -78653,7 +79588,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" getrandgroupitem 12286,1; ">
},
{
@@ -78662,7 +79596,6 @@ item_db: (
Name: "Love Angel Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78681,7 +79614,6 @@ item_db: (
Name: "Squirrel Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78700,7 +79632,6 @@ item_db: (
Name: "Gogo Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78720,7 +79651,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 100
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -78738,7 +79668,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 100
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -78756,7 +79685,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" percentheal 20,0; ">
},
@@ -78767,7 +79695,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 200
- Upper: 63
BuyingStore: true
Script: <" percentheal 0,20; ">
},
@@ -78778,7 +79705,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78798,7 +79724,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78818,7 +79743,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78838,7 +79762,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78858,7 +79781,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78878,7 +79800,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78898,7 +79819,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78917,7 +79837,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78936,7 +79855,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78955,7 +79873,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78972,7 +79889,6 @@ item_db: (
Name: "Diary Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -78991,7 +79907,6 @@ item_db: (
Name: "Mini Heart Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79010,7 +79925,6 @@ item_db: (
Name: "Freshman Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79029,7 +79943,6 @@ item_db: (
Name: "Kid Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79048,7 +79961,6 @@ item_db: (
Name: "Magic Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79067,7 +79979,6 @@ item_db: (
Name: "JJangu Magic Powder"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79087,7 +79998,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79108,7 +80018,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79128,7 +80037,6 @@ item_db: (
Name: "Thick Battle Manual"
Type: 2
Buy: 0
- Upper: 63
Script: <" sc_start SC_CASH_PLUSEXP,3600000,50; ">
},
{
@@ -79137,7 +80045,6 @@ item_db: (
Name: "Guardian Angel"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79159,7 +80066,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12315
@@ -79168,7 +80083,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12316
@@ -79177,7 +80091,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12317
@@ -79186,7 +80099,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" end; ">
},
{
@@ -79196,7 +80108,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12319
@@ -79205,7 +80116,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 300
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_INCATKRATE,600000,5;
sc_start SC_INCMATKRATE,600000,5;
@@ -79218,7 +80136,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 300
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_INCHIT,600000,10;
sc_start SC_PLUSAVOIDVALUE,600000,20;
@@ -79231,7 +80156,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 300
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_CRITICALPERCENT,600000,7; ">
},
{
@@ -79241,7 +80173,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 50
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" percentheal 5,5; ">
},
{
@@ -79250,11 +80190,9 @@ item_db: (
Name: "Novice Fly Wing"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -79272,11 +80210,9 @@ item_db: (
Name: "Novice Butterfly Wing"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -79294,11 +80230,9 @@ item_db: (
Name: "Novice Magnifier"
Type: 11
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -79317,7 +80251,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
},
{
Id: 12327
@@ -79326,7 +80259,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
},
{
Id: 12328
@@ -79335,7 +80267,6 @@ item_db: (
Type: 2
Buy: 1800
Weight: 100
- Upper: 63
Script: <" sc_start SC_INCLUK,3600000,20; ">
},
{
@@ -79345,7 +80276,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" mercenary_create 2000,1800000; ">
},
@@ -79356,7 +80286,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" mercenary_create 2001,1800000; ">
},
@@ -79367,7 +80296,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79387,13 +80315,10 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
- noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -79407,7 +80332,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79428,7 +80352,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" getrandgroupitem 12334,1; ">
},
{
@@ -79438,7 +80361,6 @@ item_db: (
Type: 0
Buy: 1000
Weight: 350
- Upper: 63
Script: <" percentheal 60,60; ">
},
{
@@ -79448,7 +80370,6 @@ item_db: (
Type: 0
Buy: 500
Weight: 300
- Upper: 63
Script: <" percentheal 30,30; ">
},
{
@@ -79458,7 +80379,6 @@ item_db: (
Type: 0
Buy: 300
Weight: 200
- Upper: 63
Script: <" percentheal 20,20; ">
},
{
@@ -79468,7 +80388,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 100
- Upper: 63
Script: <"
sc_start SC_CHASEWALK2,180000,2;
sc_start SC_INCINT,180000,2;
@@ -79482,7 +80401,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" getrandgroupitem 12339,1; ">
},
{
@@ -79492,7 +80410,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -79514,7 +80431,6 @@ item_db: (
Type: 2
Buy: 30000
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" getitem 7940,100; ">
},
@@ -79525,17 +80441,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_POTION_BERSERK;
sc_start SC_MANU_ATK,600000,10;
@@ -79548,17 +80454,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_GUARD;
sc_start SC_MANU_DEF,600000,10;
@@ -79571,17 +80467,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_POTION_BERSERK;
sc_start SC_SPL_ATK,600000,10;
@@ -79594,17 +80480,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_GUARD;
sc_start SC_SPL_DEF,600000,10;
@@ -79616,17 +80492,7 @@ item_db: (
Name: "Unripe Acorn"
Type: 2
Buy: 0
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" heal -100,0; ">
},
{
@@ -79636,7 +80502,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79650,17 +80515,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_POTION_BERSERK;
sc_start SC_MANU_MATK,600000,10;
@@ -79673,17 +80528,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_POTION_BERSERK;
sc_start SC_SPL_MATK,600000,10;
@@ -79696,15 +80541,7 @@ item_db: (
Type: 11
Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Nouse: {
sitting: true
}
@@ -79721,15 +80558,7 @@ item_db: (
Type: 11
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" itemskill MC_LOUD,1; ">
},
{
@@ -79739,7 +80568,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" callfunc "F_CashDungeon",3; ">
},
{
@@ -79749,7 +80577,6 @@ item_db: (
Type: 2
Buy: 600
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PROPERTYWATER,90000,1; ">
},
@@ -79760,7 +80587,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 50
- Upper: 63
BuyingStore: true
Script: <"
specialeffect2 EF_ANGELUS;
@@ -79777,7 +80603,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12355,1; ">
},
@@ -79788,7 +80613,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
BuyingStore: true
Script: <" getrandgroupitem 12356,1; ">
},
@@ -79799,7 +80623,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
Script: <" pet 1630; ">
},
{
@@ -79809,7 +80632,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79823,7 +80645,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79837,7 +80658,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79850,13 +80670,11 @@ item_db: (
Name: "Delicious Shaved Ice"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -79873,7 +80691,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79886,13 +80703,11 @@ item_db: (
Name: "Ghost Coffin"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -79909,7 +80724,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79923,7 +80737,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79937,7 +80750,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79951,7 +80763,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79965,7 +80776,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79979,7 +80789,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -79992,13 +80801,11 @@ item_db: (
Name: "Girl's Naivety"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -80015,7 +80822,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80029,7 +80835,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80043,7 +80848,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80057,7 +80861,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80071,14 +80874,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 80
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
specialeffect2 EF_STEAL;
sc_start SC_INCHITRATE,120000,5;
@@ -80091,7 +80886,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 100
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80108,7 +80902,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 100
- Upper: 63
BuyingStore: true
Nouse: {
sitting: true
@@ -80125,7 +80918,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 100
- Upper: 63
Script: <" percentheal 50,50; ">
},
{
@@ -80135,7 +80927,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 10
- Upper: 63
BuyingStore: true
},
{
@@ -80145,7 +80936,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 10
- Upper: 63
Script: <" mercenary_create 2034,1800000; ">
},
{
@@ -80155,7 +80945,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 10
- Upper: 63
Script: <"
if(strcharinfo(3)=="job3_arch02") {
mercenary_create 2037,1800000;
@@ -80169,7 +80958,6 @@ item_db: (
Type: 2
Buy: 10
Weight: 10
- Upper: 63
Script: <"
if(strcharinfo(3)=="job3_arch02") {
mercenary_create 2038,1800000;
@@ -80183,7 +80971,6 @@ item_db: (
Type: 2
Buy: 13750
Weight: 500
- Upper: 63
BuyingStore: true
},
{
@@ -80193,7 +80980,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80216,7 +81002,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80239,7 +81024,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80262,7 +81046,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80285,7 +81068,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80312,7 +81094,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80339,7 +81120,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80366,7 +81146,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80386,7 +81165,6 @@ item_db: (
Buy: 275
Weight: 100
Job: 0x00000400
- Upper: 63
BuyingStore: true
Script: <" if(checkmount() == MOUNT_MADO) itemheal rand(200,300),0; ">
},
@@ -80398,7 +81176,6 @@ item_db: (
Buy: 625
Weight: 140
Job: 0x00000400
- Upper: 63
BuyingStore: true
Script: <" if(checkmount() == MOUNT_MADO) itemheal rand(300,400),0; ">
},
@@ -80410,7 +81187,6 @@ item_db: (
Buy: 1375
Weight: 180
Job: 0x00000400
- Upper: 63
BuyingStore: true
Script: <" if(checkmount() == MOUNT_MADO) itemheal rand(400,500),0; ">
},
@@ -80421,7 +81197,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" pet 1519; ">
},
@@ -80432,12 +81207,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Nouse: {
sitting: true
}
@@ -80461,12 +81230,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Nouse: {
sitting: true
}
@@ -80490,7 +81253,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80509,7 +81271,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 1000
- Upper: 63
},
{
Id: 12400
@@ -80518,7 +81279,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12401
@@ -80526,16 +81286,14 @@ item_db: (
Name: "Rune Kn Test Int"
Type: 2
Buy: 0
- Upper: 63
Script: <" sc_start SC_INCINT,300000,40; ">
},
{
Id: 12402
AegisName: "29Fruit"
Name: "29Truth"
- Type: 2
+ Type: 0
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80545,6 +81303,7 @@ item_db: (
nomail: true
noauction: true
}
+ Script: <" percentheal 5,5; ">
},
{
Id: 12403
@@ -80553,7 +81312,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12404
@@ -80562,7 +81329,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80580,7 +81346,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80598,7 +81363,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80616,7 +81380,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12408
@@ -80624,7 +81396,6 @@ item_db: (
Name: "Hydra Ball"
Type: 2
Buy: 0
- Upper: 63
Script: <" pet 2081; ">
},
{
@@ -80633,7 +81404,6 @@ item_db: (
Name: "1st Class Pork Belly"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12410
@@ -80641,7 +81411,6 @@ item_db: (
Name: "Thick Pork Belly"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12411
@@ -80650,7 +81419,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" sc_start SC_CASH_PLUSEXP,900000,200; ">
},
{
@@ -80660,7 +81428,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" sc_start SC_CASH_RECEIVEITEM,900000,300; ">
},
{
@@ -80670,7 +81437,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -80688,7 +81454,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_ATTHASTE_POTION1,1800000,0;
@@ -80703,7 +81468,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Nouse: {
sitting: true
}
@@ -80715,7 +81488,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12417
@@ -80724,7 +81505,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
},
{
Id: 12418
@@ -80733,7 +81513,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
},
{
@@ -80743,7 +81522,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
},
{
@@ -80753,16 +81531,13 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
},
{
Id: 12421
AegisName: "Digestive_F"
Name: "Falmons(F)"
- Type: 3
Buy: 100
Weight: 50
- Upper: 63
},
{
Id: 12422
@@ -80771,7 +81546,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 20
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMHP,500000,(500+(10/3)*BaseLevel);
@@ -80785,7 +81559,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 40
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMHP,500000,(1500+(10/3)*BaseLevel);
@@ -80799,7 +81572,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 80
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMHP,500000,(2500+(10/3)*BaseLevel);
@@ -80813,7 +81585,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 20
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMSPRATE,500000,((BaseLevel/10)-5);
@@ -80827,7 +81598,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 40
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMSPRATE,500000,(BaseLevel/10);
@@ -80841,7 +81611,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 80
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_INCMSPRATE,500000,((BaseLevel/10)+5);
@@ -80855,7 +81624,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 70
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_EXTRACT_WHITE_POTION_Z,500000,0;
@@ -80869,7 +81637,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_SAVAGE_STEAK,300000,20; ">
},
@@ -80880,7 +81647,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; ">
},
@@ -80891,7 +81657,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_MINOR_BBQ,300000,20; ">
},
@@ -80902,7 +81667,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_SIROMA_ICE_TEA,300000,20; ">
},
@@ -80913,7 +81677,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_DROCERA_HERB_STEAMED,300000,20; ">
},
@@ -80924,7 +81687,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PUTTI_TAILS_NOODLES,300000,20; ">
},
@@ -80935,7 +81697,6 @@ item_db: (
Type: 2
Buy: 1000
Weight: 50
- Upper: 63
Script: <" sc_start SC_STOMACHACHE,60000,rand(5,10); ">
},
{
@@ -80945,7 +81706,6 @@ item_db: (
Type: 0
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
Script: <"
sc_start SC_VITATA_500,500000,0;
@@ -80959,7 +81719,6 @@ item_db: (
Type: 2
Buy: 100
Weight: 50
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; ">
},
@@ -80970,7 +81729,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12439
@@ -80979,7 +81737,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12440
@@ -80988,7 +81745,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12441
@@ -80997,7 +81753,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12442
@@ -81006,7 +81761,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12443
@@ -81014,7 +81768,6 @@ item_db: (
Name: "Neuralizer"
Type: 2
Buy: 2
- Upper: 63
},
{
Id: 12444
@@ -81023,7 +81776,7 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Script: <" callfunc "F_CashSiegeTele"; ">
},
{
Id: 12445
@@ -81032,7 +81785,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12446
@@ -81041,7 +81793,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12447
@@ -81050,7 +81801,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12448
@@ -81059,7 +81809,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12449
@@ -81068,7 +81817,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12450
@@ -81077,7 +81825,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12451
@@ -81086,7 +81833,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12452
@@ -81095,7 +81841,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12453
@@ -81104,7 +81849,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12454
@@ -81113,7 +81857,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12456
@@ -81122,7 +81865,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12457
@@ -81131,7 +81873,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12458
@@ -81140,7 +81881,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12459
@@ -81149,7 +81889,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12460
@@ -81158,7 +81897,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12461
@@ -81167,7 +81905,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12462
@@ -81176,7 +81913,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12463
@@ -81185,7 +81921,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12464
@@ -81194,7 +81929,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12465
@@ -81203,7 +81937,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12466
@@ -81212,7 +81945,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12467
@@ -81221,7 +81953,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12468
@@ -81230,7 +81961,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12470
@@ -81239,7 +81969,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12471
@@ -81248,7 +81977,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12472
@@ -81257,7 +81985,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12473
@@ -81266,7 +81993,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81287,7 +82013,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81308,7 +82033,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
BuyingStore: true
Script: <"
sc_end SC_SILENCE;
@@ -81327,7 +82051,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81344,7 +82067,6 @@ item_db: (
Name: "Prontera Costume Pack"
Type: 2
Buy: 0
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -81354,7 +82076,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81372,7 +82093,6 @@ item_db: (
Name: "Caracas Ring Box"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81392,7 +82112,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81410,7 +82129,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81428,7 +82146,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81446,7 +82163,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81464,7 +82180,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81482,7 +82197,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81500,7 +82214,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81518,7 +82231,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81536,7 +82248,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12489
@@ -81545,7 +82265,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12490
@@ -81553,7 +82281,6 @@ item_db: (
Name: "Christmas Music Box"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 12491
@@ -81561,7 +82288,6 @@ item_db: (
Name: "Curious Snowball"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 12492
@@ -81570,7 +82296,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81589,7 +82314,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81608,7 +82332,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12495
@@ -81617,7 +82340,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12496
@@ -81626,7 +82348,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12497
@@ -81635,7 +82356,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12498
@@ -81644,7 +82373,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12499
@@ -81652,7 +82380,6 @@ item_db: (
Name: "E Neuralizer"
Type: 2
Buy: 2
- Upper: 63
},
{
Id: 12500
@@ -81661,7 +82388,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12501
@@ -81670,7 +82396,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12502
@@ -81679,7 +82413,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12503
@@ -81688,7 +82430,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12504
@@ -81697,7 +82447,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12505
@@ -81706,7 +82464,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12506
@@ -81715,7 +82481,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12507
@@ -81724,7 +82498,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12508
@@ -81733,7 +82515,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12509
@@ -81742,7 +82532,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12510
@@ -81751,7 +82549,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12511
@@ -81760,7 +82566,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12512
@@ -81769,7 +82574,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12513
@@ -81778,7 +82582,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12514
@@ -81787,7 +82590,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12515
@@ -81796,7 +82607,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12516
@@ -81805,7 +82615,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12517
@@ -81814,7 +82632,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12518
@@ -81823,7 +82640,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12519
@@ -81832,7 +82648,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12520
@@ -81841,7 +82656,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12521
@@ -81850,7 +82664,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12522
@@ -81859,7 +82672,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12523
@@ -81868,7 +82689,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12524
@@ -81877,7 +82706,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12525
@@ -81886,7 +82714,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12526
@@ -81895,7 +82722,6 @@ item_db: (
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Weight: 10
- Upper: 63
},
{
Id: 12527
@@ -81904,7 +82730,6 @@ item_db: (
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Buy: 2
Weight: 10
- Upper: 63
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{
Id: 12528
@@ -81913,7 +82738,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12529
@@ -81921,7 +82745,6 @@ item_db: (
Name: "Condensed White Potion Box"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81938,7 +82761,6 @@ item_db: (
Name: "Mastela Fruit Box"
Type: 2
Buy: 0
- Upper: 63
Trade: {
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notrade: true
@@ -81955,7 +82777,6 @@ item_db: (
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Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81973,7 +82794,6 @@ item_db: (
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Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -81991,7 +82811,6 @@ item_db: (
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Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -82009,7 +82828,6 @@ item_db: (
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Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
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Buy: 20
Weight: 100
- Upper: 63
BuyingStore: true
},
{
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- Upper: 63
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},
{
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Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
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Weight: 100
- Upper: 63
BuyingStore: true
},
{
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Trade: {
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Trade: {
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Trade: {
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notrade: true
@@ -82124,7 +82935,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -82143,7 +82953,6 @@ item_db: (
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Weight: 10
- Upper: 63
},
{
Id: 12545
@@ -82152,7 +82961,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
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Script: <" packageitem(); ">
},
{
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Buy: 100
Weight: 50
- Upper: 63
Script: <" sc_start SC_POISON,50000,0; ">
},
{
@@ -82172,7 +82988,6 @@ item_db: (
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Weight: 200
- Upper: 63
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{
Id: 12548
@@ -82181,7 +82996,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" buyingstore 2; ">
},
{
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- Upper: 63
Trade: {
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notrade: true
@@ -82208,7 +83021,6 @@ item_db: (
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Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -82227,7 +83039,6 @@ item_db: (
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Weight: 10
- Upper: 63
},
{
Id: 12552
@@ -82236,7 +83047,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12553
@@ -82245,7 +83055,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12554
@@ -82254,7 +83063,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12555
@@ -82263,7 +83071,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12556
@@ -82272,7 +83079,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12557
@@ -82281,7 +83087,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12558
@@ -82290,7 +83095,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12559
@@ -82299,7 +83103,6 @@ item_db: (
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Weight: 200
- Upper: 63
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{
Id: 12560
@@ -82308,7 +83111,6 @@ item_db: (
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Buy: 650
Weight: 200
- Upper: 63
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{
Id: 12561
@@ -82317,7 +83119,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
BuyingStore: true
Script: <" warp "bif_fild01",32,382; ">
},
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Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12563
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Buy: 2
Weight: 10
- Upper: 63
},
{
Id: 12564
@@ -82346,7 +83145,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12565
@@ -82355,7 +83153,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12566
@@ -82364,7 +83171,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
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+ nomail: true
+ noauction: true
+ }
},
{
Id: 12567
@@ -82373,7 +83189,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12568
@@ -82382,7 +83207,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
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+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12569
@@ -82391,7 +83225,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12570
@@ -82400,7 +83243,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12571
@@ -82409,7 +83261,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12572
@@ -82418,7 +83279,16 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
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{
Id: 12573
@@ -82427,7 +83297,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
Script: <" packageitem(); ">
},
{
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Buy: 0
Weight: 20
- Upper: 63
EquipLv: 120
BuyingStore: true
Script: <" itemheal 0,rand(50,65); ">
@@ -82449,7 +83317,6 @@ item_db: (
Type: 2
Buy: 500
Weight: 250
- Upper: 63
EquipLv: 100
BuyingStore: true
Script: <" getitem 1773,500; ">
@@ -82461,7 +83328,6 @@ item_db: (
Type: 2
Buy: 500
Weight: 250
- Upper: 63
BuyingStore: true
Script: <" getitem 1774,500; ">
},
@@ -82472,7 +83338,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
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+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -82482,7 +83356,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12579
@@ -82490,7 +83372,16 @@ item_db: (
Name: "Ring of The Valkyrie Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12580
@@ -82499,7 +83390,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Script: <" searchstores 10,0; ">
},
{
@@ -82509,7 +83399,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" searchstores 10,1; ">
},
{
@@ -82519,7 +83417,6 @@ item_db: (
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Buy: 0
Weight: 100
- Upper: 63
},
{
Id: 12583
@@ -82528,7 +83425,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12584
@@ -82537,7 +83443,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12585
@@ -82546,7 +83461,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12586
@@ -82555,7 +83479,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12587
@@ -82564,7 +83497,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12591
@@ -82573,7 +83515,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
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+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" searchstores 10,1; ">
},
{
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Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12593
@@ -82592,7 +83541,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12594
@@ -82601,7 +83549,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12595
@@ -82610,7 +83557,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12596
@@ -82619,7 +83574,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12597
@@ -82628,7 +83591,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 150
- Upper: 63
},
{
Id: 12598
@@ -82637,7 +83599,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 150
- Upper: 63
},
{
Id: 12599
@@ -82646,7 +83607,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 100
- Upper: 63
},
{
Id: 12600
@@ -82654,7 +83614,16 @@ item_db: (
Name: "Treasure Chest Summoned"
Type: 11
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12601
@@ -82663,7 +83632,6 @@ item_db: (
Type: 0
Buy: 20
Weight: 100
- Upper: 63
Script: <" percentheal 5,5; ">
},
{
@@ -82673,7 +83641,6 @@ item_db: (
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Buy: 100
Weight: 100
- Upper: 63
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{
Id: 12603
@@ -82682,7 +83649,6 @@ item_db: (
Type: 11
Buy: 100
Weight: 100
- Upper: 63
},
{
Id: 12604
@@ -82691,7 +83657,6 @@ item_db: (
Type: 11
Buy: 100
Weight: 100
- Upper: 63
},
{
Id: 12605
@@ -82700,7 +83665,6 @@ item_db: (
Type: 11
Buy: 100
Weight: 100
- Upper: 63
},
{
Id: 12606
@@ -82709,7 +83673,6 @@ item_db: (
Type: 11
Buy: 100
Weight: 100
- Upper: 63
},
{
Id: 12607
@@ -82718,7 +83681,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12608
@@ -82727,7 +83699,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82737,7 +83708,6 @@ item_db: (
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Buy: 20
Weight: 100
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82747,7 +83717,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82757,7 +83726,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82767,7 +83735,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82777,7 +83744,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82787,7 +83753,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82797,7 +83762,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82807,7 +83771,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
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Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82827,7 +83789,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82837,7 +83798,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -82846,8 +83806,17 @@ item_db: (
Name: "Halter Lead"
Type: 11
Buy: 20
- Upper: 63
Delay: 3000
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" setcashmount(); ">
},
{
@@ -82857,7 +83826,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" getrandgroupitem 12623,1; ">
},
{
@@ -82867,9 +83835,11 @@ item_db: (
Type: 0
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" percentheal 3,3; ">
},
@@ -82879,7 +83849,15 @@ item_db: (
Name: "Proof Of Sapha's Honor Package"
Type: 2
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12626
@@ -82888,7 +83866,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12627
@@ -82897,7 +83874,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12628
@@ -82906,7 +83882,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12629
@@ -82915,7 +83890,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12630
@@ -82924,7 +83898,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12631
@@ -82932,7 +83905,6 @@ item_db: (
Name: "Stone (1Hour)"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12632
@@ -82940,7 +83912,6 @@ item_db: (
Name: "Stone (1Hour)"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12636
@@ -82948,7 +83919,6 @@ item_db: (
Name: "Malang Sp Can"
Type: 2
Buy: 20
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -82966,7 +83936,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -82985,7 +83954,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 2000
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -83003,7 +83971,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 2000
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -83021,7 +83988,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 500
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -83039,7 +84005,15 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12642
@@ -83047,7 +84021,15 @@ item_db: (
Name: "Fruit Box (100)"
Type: 0
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 504,100; ">
},
{
@@ -83056,7 +84038,6 @@ item_db: (
Name: "E Coin Pack50"
Type: 2
Buy: 0
- Upper: 63
Script: <" getitem 6422,50; ">
},
{
@@ -83066,7 +84047,15 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12645
@@ -83075,7 +84064,15 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12646
@@ -83084,7 +84081,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 30
- Upper: 63
},
{
Id: 12647
@@ -83093,7 +84089,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 30
- Upper: 63
},
{
Id: 12648
@@ -83102,7 +84097,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 100
- Upper: 63
},
{
Id: 12649
@@ -83111,7 +84105,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12650
@@ -83120,7 +84123,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12651
@@ -83129,7 +84141,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12652
@@ -83138,7 +84159,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12653
@@ -83147,7 +84177,16 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12654
@@ -83156,7 +84195,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12655
@@ -83165,7 +84212,6 @@ item_db: (
Type: 11
Buy: 2000
Weight: 100
- Upper: 63
},
{
Id: 12656
@@ -83174,7 +84220,6 @@ item_db: (
Type: 11
Buy: 3000
Weight: 200
- Upper: 63
},
{
Id: 12657
@@ -83183,7 +84228,6 @@ item_db: (
Type: 11
Buy: 4000
Weight: 300
- Upper: 63
},
{
Id: 12658
@@ -83192,7 +84236,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Deviruchi",1200000,SC_MTF_ASPD; ">
},
{
@@ -83202,7 +84254,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Raydric Archer",1200000,SC_MTF_RANGEATK; ">
},
{
@@ -83212,7 +84272,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Mavka",1200000,SC_MTF_RANGEATK; ">
},
{
@@ -83222,7 +84290,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Marduk",1200000,SC_MTF_MATK; ">
},
{
@@ -83232,7 +84308,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Banshee",1200000,SC_MTF_MATK; ">
},
{
@@ -83242,7 +84326,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Poring",1200000,SC_MTF_CRIDAMAGE; ">
},
{
@@ -83252,7 +84344,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" montransform "Golem",1200000,SC_MTF_MLEATKED; ">
},
{
@@ -83261,7 +84361,6 @@ item_db: (
Name: "Grovel Buff"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12666
@@ -83270,7 +84369,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12667
@@ -83279,7 +84377,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12668
@@ -83288,7 +84385,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12669
@@ -83297,7 +84393,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12670
@@ -83306,7 +84401,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 100
- Upper: 63
},
{
Id: 12671
@@ -83315,7 +84409,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12672
@@ -83324,7 +84417,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 617,2;
getitem 12263,2;
@@ -83339,7 +84440,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12674
@@ -83348,7 +84457,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 500
- Upper: 63
},
{
Id: 12675
@@ -83357,7 +84465,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 500
- Upper: 63
Script: <" getrandgroupitem 12675,1; ">
},
{
@@ -83367,7 +84474,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getitem 11547,50; ">
},
{
@@ -83377,7 +84483,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
EquipLv: 130
Script: <" getitem 1776,200; ">
},
@@ -83388,7 +84493,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
EquipLv: 95
Script: <" getitem 1775,200; ">
},
@@ -83399,7 +84503,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getitem 11548,30; ">
},
{
@@ -83409,7 +84512,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getitem 11549,10; ">
},
{
@@ -83419,7 +84521,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
},
{
Id: 12682
@@ -83428,7 +84529,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 30
- Upper: 63
},
{
Id: 12683
@@ -83437,7 +84537,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 200
- Upper: 63
Script: <" getitem 11547,50; ">
},
{
@@ -83447,7 +84546,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12685
@@ -83456,7 +84563,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12686
@@ -83465,7 +84580,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12687
@@ -83474,7 +84588,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12688
@@ -83483,7 +84596,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12689
@@ -83492,7 +84604,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12690
@@ -83501,7 +84612,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12691
@@ -83510,7 +84620,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12692
@@ -83519,7 +84628,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12693
@@ -83528,7 +84636,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12694
@@ -83537,7 +84644,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12695
@@ -83546,23 +84652,20 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12696
AegisName: "RWC_Cele_Fire"
Name: "RWC Celebration Firecracker"
Type: 2
- Buy: 0
Weight: 20
- Upper: 63
Script: <"
- sc_start SC_STRFOOD,10000,3;
- sc_start SC_VITFOOD,10000,3;
- sc_start SC_INTFOOD,10000,3;
- sc_start SC_DEXFOOD,10000,3;
- sc_start SC_AGIFOOD,10000,3;
- sc_start SC_LUKFOOD,10000,3;
+ sc_start SC_FOOD_STR,10000,3;
+ sc_start SC_FOOD_AGI,10000,3;
+ sc_start SC_FOOD_VIT,10000,3;
+ sc_start SC_FOOD_DEX,10000,3;
+ sc_start SC_FOOD_INT,10000,3;
+ sc_start SC_FOOD_LUK,10000,3;
">
},
{
@@ -83572,7 +84675,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 20
- Upper: 63
},
{
Id: 12698
@@ -83581,7 +84683,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
},
{
Id: 12699
@@ -83590,7 +84691,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 50
- Upper: 63
Script: <" pet 2313; ">
},
{
@@ -83600,7 +84700,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" warp "malaya",242,211; ">
},
{
@@ -83610,7 +84709,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12702
@@ -83619,7 +84717,13 @@ item_db: (
Type: 2
Buy: 0
Weight: 200
- Upper: 63
+ Trade: {
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getrandgroupitem 12702,1;
getrandgroupitem 12702,1;
@@ -83632,7 +84736,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 50
- Upper: 63
},
{
Id: 12704
@@ -83641,7 +84744,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
EquipLv: 85
Trade: {
nodrop: true
@@ -83661,7 +84763,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 100
- Upper: 63
EquipLv: 90
Trade: {
nodrop: true
@@ -83681,7 +84782,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -83694,7 +84794,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -83707,7 +84806,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 100
- Upper: 63
Nouse: {
sitting: true
}
@@ -83720,7 +84818,6 @@ item_db: (
Type: 0
Buy: 0
Weight: 150
- Upper: 63
Script: <" percentheal 30,30; ">
},
{
@@ -83730,7 +84827,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 200
- Upper: 63
Script: <" sc_start SC_MOVHASTE_INFINITY,300000,0; ">
},
{
@@ -83740,7 +84836,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 100
- Upper: 63
EquipLv: 50
Script: <" itemheal rand(50,90),0; ">
},
@@ -83751,7 +84846,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 100
- Upper: 63
EquipLv: 50
},
{
@@ -83761,7 +84855,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12714
@@ -83770,7 +84863,6 @@ item_db: (
Type: 2
Buy: 1
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -83787,7 +84879,6 @@ item_db: (
Name: "Black Treasure Chest"
Type: 2
Buy: 0
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -83806,7 +84897,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
// Guillotine Cross Poisons
{
@@ -83816,7 +84906,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PARALYSE,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83827,7 +84916,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_LEECHESEND,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83838,7 +84926,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_OBLIVIONCURSE,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83849,7 +84936,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_DEATHHURT,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83860,7 +84946,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_TOXIN,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83871,7 +84956,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_PYREXIA,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83882,7 +84966,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_MAGICMUSHROOM,300000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83893,7 +84976,6 @@ item_db: (
Type: 0
Buy: 2
Weight: 20
- Upper: 63
BuyingStore: true
Script: <" sc_start SC_VENOMBLEED,15000,0,10,SCFLAG_FIXEDTICK; ">
},
@@ -83905,7 +84987,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Delay: 120000
Trade: {
nodrop: true
@@ -83929,7 +85010,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Delay: 30000
Trade: {
nodrop: true
@@ -83953,7 +85033,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Delay: 60000
Trade: {
nodrop: true
@@ -83977,7 +85056,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84000,7 +85078,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84023,7 +85100,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84046,7 +85122,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84069,7 +85144,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Delay: 1000
Trade: {
nodrop: true
@@ -84093,7 +85167,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84118,7 +85191,6 @@ item_db: (
Buy: 2
Weight: 100
Job: 0x00000080
- Upper: 63
BuyingStore: true
Script: <" makerune 5; ">
},
@@ -84130,7 +85202,6 @@ item_db: (
Buy: 2
Weight: 100
Job: 0x00000080
- Upper: 63
BuyingStore: true
Script: <" makerune 11; ">
},
@@ -84142,7 +85213,6 @@ item_db: (
Buy: 2
Weight: 100
Job: 0x00000080
- Upper: 63
BuyingStore: true
Script: <" makerune 14; ">
},
@@ -84154,7 +85224,6 @@ item_db: (
Buy: 2
Weight: 100
Job: 0x00000080
- Upper: 63
BuyingStore: true
Script: <" makerune 2; ">
},
@@ -84166,7 +85235,6 @@ item_db: (
Buy: 2
Weight: 100
Job: 0x00000080
- Upper: 63
BuyingStore: true
Script: <" makerune 8; ">
},
@@ -84177,7 +85245,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12740
@@ -84185,11 +85252,15 @@ item_db: (
Name: "Amplification Scroll"
Type: 2
Buy: 1
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -84198,11 +85269,15 @@ item_db: (
Name: "Intellect Amplification Scroll"
Type: 2
Buy: 1
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
+ nostorage: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -84211,7 +85286,6 @@ item_db: (
Name: "Valentine Gift Box"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12743
@@ -84219,7 +85293,6 @@ item_db: (
Name: "Valentine Gift Box"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12744
@@ -84227,7 +85300,6 @@ item_db: (
Name: "Chocolate Box"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12745
@@ -84236,7 +85308,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84255,18 +85326,8 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <"
- autobonus "{bonus2 bAddRace,RC_Boss,5}",10000,1800000;
+ autobonus "{bonus2 bAddRace,RC_Boss,5;}",10000,1800000;
autobonus "{bonus2 bAddRace,RC_Angel,5;}",10000,1800000;
autobonus "{bonus2 bAddEle,Ele_Holy,5;}",10000,1800000;
">
@@ -84278,7 +85339,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" autobonus "{bonus2 bSubRace,RC_Boss,5;}",10000,1800000; ">
},
{
@@ -84288,7 +85348,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" autobonus "{bonus2 bAddEle,Ele_Neutral,-5;}",10000,1800000; ">
},
{
@@ -84298,7 +85357,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" sc_start SC_PLUSMAGICPOWER,180000,5; ">
},
{
@@ -84308,7 +85366,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <"
sc_start SC_ATTHASTE_POTION3,1800000,5;
sc_start SC_PLUSATTACKPOWER,1800000,5;
@@ -84321,7 +85378,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <"
sc_start SC_PROTECT_DEF,1800000,5;
sc_start SC_FOOD_BASICAVOIDANCE,1800000,10;
@@ -84334,7 +85390,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <"
sc_start SC_PROTECT_MDEF,1800000,5;
sc_start SC_INCFLEE2,1800000,10;
@@ -84347,7 +85402,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <"
sc_start SC_INCMHPRATE,1800000,5;
sc_start SC_INCMSPRATE,1800000,5;
@@ -84360,16 +85414,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 12755
@@ -84378,16 +85422,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 12756
@@ -84396,16 +85430,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84414,7 +85438,6 @@ item_db: (
Name: "Loyal Ring1 Box"
Type: 2
Buy: 10
- Upper: 63
},
{
Id: 12758
@@ -84422,7 +85445,6 @@ item_db: (
Name: "Loyal Ring2 Box"
Type: 2
Buy: 10
- Upper: 63
},
{
Id: 12759
@@ -84430,7 +85452,6 @@ item_db: (
Name: "Loyal Ring3 Box"
Type: 2
Buy: 10
- Upper: 63
},
{
Id: 12760
@@ -84439,7 +85460,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12761
@@ -84448,7 +85468,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12762
@@ -84457,7 +85476,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12763
@@ -84466,7 +85484,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12764
@@ -84474,7 +85491,6 @@ item_db: (
Name: "Fools Day Box Tw"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12765
@@ -84483,7 +85499,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12766
@@ -84492,7 +85507,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84510,15 +85524,6 @@ item_db: (
Name: "Passion FB Hat Box"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84527,15 +85532,6 @@ item_db: (
Name: "Cool FB Hat Box"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84544,15 +85540,6 @@ item_db: (
Name: "Victory FB Hat Box"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84561,15 +85548,6 @@ item_db: (
Name: "Glory FB Hat Box"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84578,15 +85556,6 @@ item_db: (
Name: "Passion Hat Box2"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84595,15 +85564,6 @@ item_db: (
Name: "Cool Hat Box2"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84612,15 +85572,6 @@ item_db: (
Name: "Victory Hat Box2"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -84629,7 +85580,6 @@ item_db: (
Name: "Empty Potion Bottle"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 12775
@@ -84638,7 +85588,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 600
- Upper: 63
},
{
Id: 12776
@@ -84647,7 +85596,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12777
@@ -84656,7 +85604,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12778
@@ -84665,7 +85612,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12779
@@ -84674,7 +85620,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12780
@@ -84682,7 +85627,6 @@ item_db: (
Name: "10M Zeny Check"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12781
@@ -84690,7 +85634,6 @@ item_db: (
Name: "1M Zeny Check"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12782
@@ -84698,7 +85641,6 @@ item_db: (
Name: "100T Zeny Check"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12783
@@ -84706,7 +85648,6 @@ item_db: (
Name: "10000 Zeny Check"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12784
@@ -84714,7 +85655,6 @@ item_db: (
Name: "1000 Zeny Check"
Type: 11
Buy: 0
- Upper: 63
},
{
Id: 12785
@@ -84723,7 +85663,15 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12786
@@ -84731,7 +85679,15 @@ item_db: (
Name: "Character Position Change Coupon"
Type: 2
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" SlotChange += 1; ">
},
{
@@ -84741,7 +85697,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" mercenary_create 2342,1800000; ">
},
{
@@ -84751,7 +85706,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 20
- Upper: 63
},
{
Id: 12789
@@ -84760,7 +85714,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
},
{
Id: 12790
@@ -84768,7 +85721,15 @@ item_db: (
Name: "Name Change Coupon"
Type: 2
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" CharRename += 1; ">
},
{
@@ -84778,7 +85739,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 150
- Upper: 63
},
{
Id: 12792
@@ -84787,7 +85747,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 150
- Upper: 63
},
{
Id: 12793
@@ -84795,7 +85754,6 @@ item_db: (
Name: "Magic Battle Serum Box"
Type: 11
Buy: 20
- Upper: 63
},
{
Id: 12794
@@ -84803,7 +85761,6 @@ item_db: (
Name: "Advanced Magic Battle Serum Box"
Type: 11
Buy: 20
- Upper: 63
},
{
Id: 12795
@@ -84812,7 +85769,15 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12796
@@ -84821,7 +85786,18 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ itemskill AC_CONCENTRATION,(getskilllv(AC_CONCENTRATION)<3?3:getskilllv(AC_CONCENTRATION));
+ ">
},
{
Id: 12797
@@ -84830,7 +85806,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12798
@@ -84839,7 +85814,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12812
@@ -84848,7 +85822,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemskill ECL_SNOWFLIP,1; ">
},
{
@@ -84858,7 +85831,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemskill ECL_PEONYMAMY,1; ">
},
{
@@ -84868,7 +85840,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemskill ECL_SADAGUI,1; ">
},
{
@@ -84878,7 +85849,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Script: <" itemskill ECL_SEQUOIADUST,1; ">
},
{
@@ -84887,8 +85857,17 @@ item_db: (
Name: "Advanced Weapons Box"
Type: 2
Buy: 0
- Upper: 63
EquipLv: 100
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 12831
@@ -84897,7 +85876,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 50
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -84920,7 +85898,6 @@ item_db: (
Name: "Falcon Flute"
Type: 11
Buy: 0
- Upper: 63
Script: <"
if(getskilllv(HT_FALCON)) {
if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end;
@@ -84940,7 +85917,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
},
{
Id: 12850
@@ -84949,7 +85925,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12851
@@ -84958,7 +85933,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12852
@@ -84967,7 +85941,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12853
@@ -84976,7 +85949,6 @@ item_db: (
Type: 11
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 12900
@@ -84985,10 +85957,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85002,10 +85975,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85019,10 +85993,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85036,10 +86011,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85053,10 +86029,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85070,10 +86047,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85087,10 +86065,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85104,10 +86083,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85121,10 +86101,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85138,10 +86119,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85155,10 +86137,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85172,10 +86155,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85189,10 +86173,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85206,10 +86191,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85223,10 +86209,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85240,10 +86227,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85257,10 +86245,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85274,10 +86263,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85291,10 +86281,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85308,10 +86299,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85325,10 +86317,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85342,10 +86335,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85359,10 +86353,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85376,14 +86371,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 12925,1; ">
},
{
@@ -85393,14 +86380,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 12926,1; ">
},
{
@@ -85410,16 +86389,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -85429,16 +86398,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -85448,7 +86407,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12928,10; ">
},
{
@@ -85458,7 +86425,6 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -85477,10 +86443,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85494,10 +86461,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85511,10 +86479,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -85528,7 +86497,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -85547,7 +86515,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -85566,7 +86533,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -85585,9 +86551,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85603,9 +86569,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85621,9 +86587,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85639,9 +86605,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85657,9 +86623,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85675,9 +86641,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85693,9 +86659,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85711,9 +86677,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85729,9 +86695,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85747,9 +86713,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85765,9 +86731,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85783,9 +86749,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85801,9 +86767,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85819,9 +86785,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85837,9 +86803,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85855,9 +86821,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85873,9 +86839,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85891,9 +86857,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85909,9 +86875,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85927,9 +86893,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85945,9 +86911,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85963,9 +86929,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85981,9 +86947,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -85999,9 +86965,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86017,9 +86983,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86035,9 +87001,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86053,9 +87019,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86071,9 +87037,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86089,9 +87055,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86107,9 +87073,9 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -86125,7 +87091,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12968,1; ">
},
{
@@ -86135,7 +87109,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12969,1; ">
},
{
@@ -86145,7 +87127,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12970,1; ">
},
{
@@ -86155,7 +87145,15 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill GD_EMERGENCYCALL,1; ">
},
{
@@ -86165,7 +87163,15 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill GD_EMERGENCYCALL,1; ">
},
{
@@ -86175,7 +87181,15 @@ item_db: (
Type: 11
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill GD_EMERGENCYCALL,1; ">
},
{
@@ -86185,7 +87199,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12977,10; ">
},
{
@@ -86195,7 +87217,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12978,10; ">
},
{
@@ -86205,7 +87235,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12979,10; ">
},
{
@@ -86215,7 +87253,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12980,10; ">
},
{
@@ -86225,7 +87271,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12981,10; ">
},
{
@@ -86235,7 +87289,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12982,10; ">
},
{
@@ -86245,7 +87307,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",1; ">
},
{
@@ -86255,7 +87325,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",2; ">
},
{
@@ -86265,7 +87343,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",3; ">
},
{
@@ -86275,7 +87361,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",4; ">
},
{
@@ -86285,7 +87379,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",5; ">
},
{
@@ -86295,7 +87397,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashTele",6; ">
},
{
@@ -86305,10 +87415,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86322,10 +87433,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86339,10 +87451,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86356,10 +87469,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86373,10 +87487,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86390,10 +87505,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -86407,7 +87523,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86426,7 +87541,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86445,7 +87559,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86464,7 +87577,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86483,7 +87595,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86502,7 +87613,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -86521,7 +87631,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 509,15; ">
},
{
@@ -86531,7 +87649,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 510,15; ">
},
{
@@ -86541,7 +87667,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 985,5; ">
},
{
@@ -86551,7 +87685,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 984,5; ">
},
{
@@ -86561,7 +87703,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 604,3; ">
},
{
@@ -86574,7 +87724,6 @@ item_db: (
Atk: 39
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -86590,7 +87739,6 @@ item_db: (
Atk: 110
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 60
@@ -86610,7 +87758,6 @@ item_db: (
Atk: 148
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 70
@@ -86632,7 +87779,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x22021040
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 55
@@ -86650,7 +87796,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x22021040
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 55
@@ -86804,7 +87949,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -86825,7 +87970,7 @@ item_db: (
View: 1
Script: <"
bonus bAtkEle,Ele_Water;
- bonus2 bCriticalAddRace,RC_DemiHuman,10;
+ bonus2 bCriticalAddRace,RC_DemiPlayer,10;
">
},
{
@@ -86880,7 +88025,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 65
@@ -86901,7 +88045,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -86922,7 +88065,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -86944,7 +88086,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 70
@@ -86964,7 +88105,6 @@ item_db: (
Weight: 1000
Atk: 170
Range: 1
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 48
@@ -86990,7 +88130,6 @@ item_db: (
Atk: 129
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87006,8 +88145,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_DemiHuman;
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus bIgnoreDefRace,RC_DemiPlayer;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus2 bSubRace,RC_Demon,-10;
bonus bMaxSPrate,10;
bonus bSPDrainValue,3;
@@ -87022,7 +88161,6 @@ item_db: (
Atk: 209
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87074,11 +88212,20 @@ item_db: (
Atk: 105
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bBreakWeaponRate,500; ">
},
{
@@ -87090,11 +88237,20 @@ item_db: (
Atk: 105
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bBreakArmorRate,500; ">
},
{
@@ -87106,11 +88262,20 @@ item_db: (
Atk: 85
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxSPrate,10;
bonus bSPDrainValue,3;
@@ -87166,7 +88331,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -87196,7 +88360,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 60
@@ -87217,7 +88380,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -87235,7 +88397,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -87253,7 +88414,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00001000
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 36
@@ -87308,7 +88468,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -87317,6 +88476,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -87324,10 +88484,10 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
- if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;
+ if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;
">
},
{
@@ -87339,7 +88499,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -87348,6 +88507,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -87355,10 +88515,10 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bAgi,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
- if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;
+ if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;
">
},
{
@@ -87418,20 +88578,10 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
View: 1
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 13041
@@ -87443,20 +88593,10 @@ item_db: (
Range: 1
Slots: 3
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
View: 1
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 13042
@@ -87467,7 +88607,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -87482,13 +88621,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus3 bAutoSpell,PR_LEXDIVINA,1,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;
">
@@ -87502,7 +88641,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87528,7 +88666,6 @@ item_db: (
Atk: 105
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87620,7 +88757,6 @@ item_db: (
Atk: 153
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -87652,14 +88788,27 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 3
View: 1
Trade: {
nodrop: true
nogstorage: true
+ nomail: true
+ noauction: true
}
+ Script: <"
+ if(getrefine()>=3) {
+ bonus bAtk,40;
+ bonus bMatk,40;
+ }
+ if(getrefine()>=6) {
+ bonus2 bAddSize,Size_Medium,8;
+ autobonus "{ bonus bNoSizeFix,0; }",10,5000,0,"{ specialeffect2 EF_ENHANCE; }";
+ }
+ if(getrefine()>=9) bonus2 bAddSize,Size_Medium,20;
+ if(getrefine()>=12) bonus bNoSizeFix,0;
+ ">
},
{
Id: 13050
@@ -87721,7 +88870,6 @@ item_db: (
Atk: 51
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -87749,7 +88897,6 @@ item_db: (
Atk: 85
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87764,7 +88911,6 @@ item_db: (
Atk: 129
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87794,7 +88940,6 @@ item_db: (
Atk: 209
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87809,7 +88954,6 @@ item_db: (
Atk: 85
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87824,7 +88968,6 @@ item_db: (
Atk: 129
Range: 1
Job: 0x228F5EEE
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87854,7 +88997,6 @@ item_db: (
Atk: 209
Range: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -87917,7 +89059,6 @@ item_db: (
Atk: 60
Range: 1
Job: 0x22021040
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -87935,7 +89076,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x22021040
- Upper: 63
Loc: 2
WeaponLv: 1
View: 1
@@ -87973,6 +89113,15 @@ item_db: (
EquipLv: 60
Refine: false
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13067
@@ -88081,14 +89230,13 @@ item_db: (
Range: 1
Slots: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 3
View: 1
Script: <"
bonus bBaseAtk,(getrefine()*10);
bonus bMatk,(getrefine()*5);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }
">
},
{
@@ -88101,15 +89249,14 @@ item_db: (
Atk: 180
Range: 1
Job: 0x228F5EEF
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
View: 1
Script: <"
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -88123,7 +89270,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00810204
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 55
@@ -88142,6 +89288,16 @@ item_db: (
WeaponLv: 4
EquipLv: 99
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13075
@@ -88231,13 +89387,21 @@ item_db: (
Upper: 1
Loc: 2
WeaponLv: 3
- EquipLv: 1
View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bBaseAtk,(getrefine()*5);
bonus bMatk,(getrefine()*2);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
">
},
{
@@ -88271,7 +89435,6 @@ item_db: (
Upper: 1
Loc: 2
WeaponLv: 3
- EquipLv: 1
View: 1
Script: <"
bonus bBaseAtk,20*(getrefine()/3);
@@ -88289,6 +89452,56 @@ item_db: (
}
">
},
+{
+ Id: 13093
+ AegisName: "Thanatos_Dagger"
+ Name: "Thanatos Dagger"
+ Type: 4
+ Buy: 20
+ Weight: 800
+ Atk: 100
+ Matk: 130
+ Range: 1
+ Slots: 1
+ Job: 0x000E5CEA
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 1
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 13094
+ AegisName: "Evil_Slayer_Stabber_Dagger"
+ Name: "Evil Slayer Stabber Dagger"
+ Type: 4
+ Buy: 20
+ Weight: 900
+ Atk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x02800075
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 100
+ View: 1
+ Script: <"
+ bonus2 bAddRace,RC_Demon,10;
+ bonus2 bAddRace,RC_Undead,10;
+ if(getrefine()>=9) { bonus bAtkRate,5; }
+ if(getrefine()>=12) { bonus bAtkRate,7; }
+ ">
+},
// Revolvers
{
Id: 13100
@@ -88457,6 +89670,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -88464,8 +89678,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bHit,-10;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -88484,6 +89698,16 @@ item_db: (
WeaponLv: 3
Refine: false
View: 17
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bHit,readparam(bAgi)/10;
bonus bAspdRate,readparam(bAgi)/14;
@@ -88516,12 +89740,12 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000;
@@ -88622,6 +89846,15 @@ item_db: (
EquipLv: 60
Refine: false
View: 17
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bHit,-5; ">
},
{
@@ -88642,7 +89875,7 @@ item_db: (
Script: <"
bonus bBaseAtk,(getrefine()*5);
bonus bLongAtkRate,(getrefine()*2);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }
">
},
{
@@ -88673,7 +89906,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 99
@@ -88693,7 +89925,6 @@ item_db: (
Atk: 200
Range: 9
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 140
@@ -88715,7 +89946,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 140
@@ -88726,6 +89956,43 @@ item_db: (
bonus bLongAtkRate,30;
">
},
+{
+ Id: 13127
+ AegisName: "Crimson_Revolver"
+ Name: "Crimson Revolver"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Range: 7
+ Slots: 2
+ Job: 0x01000000
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 17
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 13128
+ AegisName: "Revolver_of_Vicious_Mind"
+ Name: "Revolver of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 150
+ Range: 7
+ Slots: 1
+ Job: 0x01000000
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 17
+ Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+},
// Guns
{
Id: 13150
@@ -89162,6 +90429,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -89170,9 +90438,9 @@ item_db: (
bonus bDex,2;
bonus bHit,10;
bonus bCritical,10;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus2 bVariableCastrate,GS_TRACKING,-25;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -89194,14 +90462,15 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
}
Script: <"
bonus bDex,2;
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -89224,6 +90493,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -89231,8 +90501,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -89255,6 +90525,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -89262,8 +90533,8 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
@@ -89322,13 +90593,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bVariableCastrate,GS_TRACKING,25;
@@ -89360,13 +90631,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bAddRace,RC_Boss,getrefine();
@@ -89398,14 +90669,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,55;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,55;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bSplashRange,1;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2;
@@ -89437,13 +90708,13 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,35;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2;
@@ -89529,7 +90800,6 @@ item_db: (
Range: 9
Slots: 2
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 105
@@ -89550,7 +90820,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 140
@@ -89572,7 +90841,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 108
@@ -89594,7 +90862,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 120
@@ -89615,7 +90882,6 @@ item_db: (
Atk: 250
Range: 9
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 120
@@ -89635,7 +90901,6 @@ item_db: (
Atk: 260
Range: 9
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 140
@@ -89657,7 +90922,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 120
@@ -89678,7 +90942,6 @@ item_db: (
Range: 9
Slots: 2
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 106
@@ -89694,7 +90957,6 @@ item_db: (
Atk: 250
Range: 9
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 140
@@ -89716,7 +90978,6 @@ item_db: (
Range: 9
Slots: 1
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 2
EquipLv: 140
@@ -89737,7 +90998,6 @@ item_db: (
Weight: 2
Atk: 10
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 3
},
@@ -89750,7 +91010,6 @@ item_db: (
Weight: 2
Atk: 15
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 3
Script: <" bonus bAtkEle,Ele_Holy; ">
@@ -89764,7 +91023,6 @@ item_db: (
Weight: 2
Atk: 30
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 3
Script: <" bonus2 bAddEff,Eff_Bleeding,100; ">
@@ -89778,7 +91036,6 @@ item_db: (
Weight: 5
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 5
Script: <" bonus bAtkEle,Ele_Fire; ">
@@ -89792,7 +91049,6 @@ item_db: (
Weight: 5
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 5
Script: <" bonus bAtkEle,Ele_Wind; ">
@@ -89806,7 +91062,6 @@ item_db: (
Weight: 5
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 5
Script: <"
@@ -89823,7 +91078,6 @@ item_db: (
Weight: 5
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 5
Script: <"
@@ -89840,7 +91094,6 @@ item_db: (
Weight: 5
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
View: 5
Script: <" bonus bAtkEle,Ele_Water; ">
@@ -89854,7 +91107,6 @@ item_db: (
Weight: 20
Atk: 50
Job: 0x01000000
- Upper: 63
Loc: 32768
EquipLv: 50
View: 3
@@ -89878,9 +91130,7 @@ item_db: (
Weight: 500
Atk: 30
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
{
@@ -89892,9 +91142,7 @@ item_db: (
Weight: 500
Atk: 30
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
{
@@ -89906,9 +91154,7 @@ item_db: (
Weight: 750
Atk: 30
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
{
@@ -89920,9 +91166,7 @@ item_db: (
Weight: 1000
Atk: 30
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
{
@@ -89934,9 +91178,7 @@ item_db: (
Weight: 1200
Atk: 30
Job: 0x41000000
- Upper: 63
Loc: 32768
- EquipLv: 1
View: 3
},
// Shurikens & Kunais
@@ -89949,7 +91191,6 @@ item_db: (
Weight: 5
Atk: 10
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 6
},
@@ -89962,7 +91203,6 @@ item_db: (
Weight: 5
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 20
View: 6
@@ -89976,7 +91216,6 @@ item_db: (
Weight: 5
Atk: 45
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 40
View: 6
@@ -89990,7 +91229,6 @@ item_db: (
Weight: 5
Atk: 70
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 60
View: 6
@@ -90004,7 +91242,6 @@ item_db: (
Weight: 5
Atk: 100
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 80
View: 6
@@ -90018,7 +91255,6 @@ item_db: (
Weight: 20
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Script: <" bonus bAtkEle,Ele_Water; ">
@@ -90032,7 +91268,6 @@ item_db: (
Weight: 20
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Script: <" bonus bAtkEle,Ele_Earth; ">
@@ -90046,7 +91281,6 @@ item_db: (
Weight: 20
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Script: <" bonus bAtkEle,Ele_Wind; ">
@@ -90060,7 +91294,6 @@ item_db: (
Weight: 20
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Script: <" bonus bAtkEle,Ele_Fire; ">
@@ -90074,7 +91307,6 @@ item_db: (
Weight: 20
Atk: 30
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Script: <"
@@ -90091,7 +91323,6 @@ item_db: (
Buy: 100
Weight: 1
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90104,7 +91335,6 @@ item_db: (
Buy: 100
Weight: 1
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90117,7 +91347,6 @@ item_db: (
Buy: 100
Weight: 1
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90130,7 +91359,6 @@ item_db: (
Buy: 100
Weight: 1
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90143,7 +91371,6 @@ item_db: (
Buy: 100
Weight: 1
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90156,7 +91383,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90169,7 +91395,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90182,7 +91407,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90195,7 +91419,6 @@ item_db: (
Buy: 100
Weight: 10
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90209,7 +91432,6 @@ item_db: (
Buy: 100
Weight: 10
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90223,7 +91445,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90237,7 +91458,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90251,7 +91471,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90261,7 +91480,7 @@ item_db: (
sc_end SC_POISON;
sc_end SC_CURSE;
sc_end SC_ORCISH;
- sc_end SC_CHANGEUNDEAD;
+ sc_end SC_PROPERTYUNDEAD;
heal 500,0;
">
},
@@ -90273,7 +91492,6 @@ item_db: (
Buy: 100
Weight: 10
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90287,7 +91505,6 @@ item_db: (
Buy: 100
Weight: 10
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90301,7 +91518,6 @@ item_db: (
Buy: 100
Weight: 20
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90319,7 +91535,6 @@ item_db: (
Buy: 100
Weight: 40
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90337,7 +91552,6 @@ item_db: (
Buy: 100
Weight: 80
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90355,7 +91569,6 @@ item_db: (
Buy: 100
Weight: 20
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90372,7 +91585,6 @@ item_db: (
Buy: 100
Weight: 40
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90389,7 +91601,6 @@ item_db: (
Buy: 100
Weight: 80
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90406,7 +91617,6 @@ item_db: (
Buy: 100
Weight: 70
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90423,7 +91633,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90440,7 +91649,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90454,7 +91662,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90468,7 +91675,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90482,7 +91688,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90496,7 +91701,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90510,7 +91714,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90524,7 +91727,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90538,7 +91740,6 @@ item_db: (
Buy: 100
Weight: 50
Job: 0x00040000
- Upper: 63
Loc: 32768
EquipLv: 99
View: 9
@@ -90554,7 +91755,6 @@ item_db: (
Weight: 5
Atk: 110
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 50
View: 7
@@ -90581,7 +91781,6 @@ item_db: (
Weight: 20
Atk: 50
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 7
Trade: {
@@ -90607,7 +91806,6 @@ item_db: (
Weight: 20
Atk: 50
Job: 0x02000000
- Upper: 63
Loc: 32768
View: 6
Trade: {
@@ -90633,7 +91831,6 @@ item_db: (
Weight: 30
Atk: 50
Job: 0x02000000
- Upper: 63
Loc: 32768
EquipLv: 100
View: 7
@@ -90647,8 +91844,16 @@ item_db: (
Buy: 0
Weight: 5
Atk: 5
- Upper: 63
Loc: 32768
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
// Ninja Fuuma Shurikens
{
@@ -90777,6 +91982,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -90784,8 +91990,8 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -90807,6 +92013,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -90814,7 +92021,7 @@ item_db: (
Script: <"
bonus bStr,2;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,95;
+ bonus2 bAddRace,RC_DemiPlayer,95;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon,0;
">
@@ -90844,14 +92051,14 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,95;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,95;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bMatkRate,15;
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1;
@@ -90930,6 +92137,15 @@ item_db: (
EquipLv: 60
Refine: false
View: 22
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bMatk,50; ">
},
{
@@ -90963,6 +92179,16 @@ item_db: (
WeaponLv: 4
EquipLv: 99
View: 22
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13313
@@ -91050,9 +92276,51 @@ item_db: (
bonus bBaseAtk,10*getrefine();
bonus bMatk,5*getrefine();
bonus bLongAtkRate,getrefine();
- if(BaseLevel>=70) {
- bonus bBaseAtk,5*((BaseLevel-60)/10);
- }
+ if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }
+ ">
+},
+{
+ Id: 13327
+ AegisName: "Crimson_Huuma_Shuriken"
+ Name: "Crimson Huuma Shuriken"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 100
+ Range: 1
+ Slots: 2
+ Job: 0x22000000
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 22
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 13328
+ AegisName: "Huuma_Shuriken_of_Vicious_Mind"
+ Name: "Huuma Shuriken of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1500
+ Atk: 150
+ Matk: 50
+ Range: 1
+ Slots: 1
+ Job: 0x22000000
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 22
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bUnbreakableWeapon,0;
">
},
// More 1-Handed Swords
@@ -91067,7 +92335,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 40
@@ -91087,7 +92354,6 @@ item_db: (
Atk: 199
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -91117,11 +92383,20 @@ item_db: (
Atk: 185
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
skill SM_BASH,5;
bonus bStr,2;
@@ -91137,11 +92412,20 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Fire;
bonus2 bHPDrainRate,1000,1;
@@ -91196,7 +92480,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -91224,15 +92507,24 @@ item_db: (
Atk: 148
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
skill TF_DOUBLE,5;
bonus bDoubleRate,25;
- bonus2 bAddRace,RC_DemiHuman,40;
+ bonus2 bAddRace,RC_DemiPlayer,40;
">
},
{
@@ -91244,11 +92536,20 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Fire;
bonus bInt,2;
@@ -91265,11 +92566,20 @@ item_db: (
Atk: 160
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bAtkEle,Ele_Ghost;
bonus2 bSPVanishRate,45,30;
@@ -91286,7 +92596,6 @@ item_db: (
Atk: 115
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 80
@@ -91295,6 +92604,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -91302,8 +92612,8 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
">
},
@@ -91325,6 +92635,7 @@ item_db: (
nodrop: true
notrade: true
nocart: true
+ nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -91332,7 +92643,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bDex,1;
- bonus2 bAddRace,RC_DemiHuman,75;
+ bonus2 bAddRace,RC_DemiPlayer,75;
bonus bMatkRate,10;
bonus bUnbreakableWeapon,0;
">
@@ -91419,21 +92730,11 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 2
Refine: false
View: 2
- Trade: {
- nodrop: true
- notrade: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
},
{
Id: 13416
@@ -91444,7 +92745,6 @@ item_db: (
Atk: 130
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 80
@@ -91459,14 +92759,16 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_DemiHuman,75;
- bonus2 bIgnoreDefRate,RC_DemiHuman,20;
+ bonus2 bAddRace,RC_DemiPlayer,75;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2);
- bonus2 bIgnoreDefRate,RC_DemiHuman,5;
+ bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
+ }
+ if(getrefine()>6) {
+ bonus bAspdRate,5;
}
- if(getrefine()>6) bonus bAspdRate,5;
if(getrefine()>8) {
bonus bAspdRate,5;
bonus4 bAutoSpellOnSkill,SM_BASH,NPC_CRITICALWOUND,2,200;
@@ -91499,8 +92801,8 @@ item_db: (
Script: <"
bonus bInt,6;
bonus bUnbreakableWeapon,0;
- if(getrefine()>5) bonus bUseSPrate,-10;
- if(getrefine()>8) bonus bInt,5;
+ if(getrefine()>5) { bonus bUseSPrate,-10; }
+ if(getrefine()>8) { bonus bInt,5; }
">
},
{
@@ -91529,9 +92831,9 @@ item_db: (
Script: <"
bonus bInt,6;
bonus bUnbreakableWeapon,0;
- if(getrefine()>5) bonus bUseSPrate,-10;
- if(getrefine()>8) bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXDIVINA,1,1000;
- if(getrefine()>9) bonus bInt,5;
+ if(getrefine()>5) { bonus bUseSPrate,-10; }
+ if(getrefine()>8) { bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXAETERNA,1,1000; }
+ if(getrefine()>9) { bonus bInt,5; }
">
},
{
@@ -91543,7 +92845,6 @@ item_db: (
Atk: 160
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -91570,16 +92871,10 @@ item_db: (
Range: 1
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 70
View: 2
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <"
bonus bAtkEle,Ele_Fire;
bonus bStr,2;
@@ -91613,7 +92908,6 @@ item_db: (
Atk: 185
Range: 1
Job: 0x00004080
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -91639,7 +92933,6 @@ item_db: (
Atk: 147
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 26
@@ -91664,7 +92957,6 @@ item_db: (
Atk: 170
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 40
@@ -91690,7 +92982,6 @@ item_db: (
Atk: 61
Range: 1
Job: 0x000654E3
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -91719,7 +93010,6 @@ item_db: (
Atk: 185
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -91735,7 +93025,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -91753,7 +93042,6 @@ item_db: (
Range: 1
Slots: 3
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 50
@@ -91768,7 +93056,6 @@ item_db: (
Atk: 185
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -91784,7 +93071,6 @@ item_db: (
Atk: 120
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 4
Refine: false
@@ -91820,7 +93106,6 @@ item_db: (
Atk: 80
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -91837,7 +93122,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 2
WeaponLv: 1
View: 2
@@ -91851,12 +93135,20 @@ item_db: (
Atk: 185
Range: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
Refine: false
View: 2
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13438
@@ -91876,6 +93168,26 @@ item_db: (
View: 2
},
{
+ Id: 13442
+ AegisName: "Old_Parasol"
+ Name: "Old Parasol"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 120
+ Matk: 80
+ Slots: 3
+ Job: 0x000654E2
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 80
+ View: 2
+ Script: <"
+ bonus bMatk,getrefine();
+ skill MG_SOULSTRIKE,10;
+ ">
+},
+{
Id: 13444
AegisName: "Pala"
Name: "Pala"
@@ -91885,12 +93197,48 @@ item_db: (
Atk: 190
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 2
WeaponLv: 3
View: 2
Script: <" bonus bAspdRate,8; ">
},
+{
+ Id: 13454
+ AegisName: "Crimson_Saber"
+ Name: "Crimson Saber"
+ Type: 4
+ Buy: 20
+ Weight: 850
+ Atk: 85
+ Range: 1
+ Slots: 2
+ Job: 0x000654E3
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 2
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 13455
+ AegisName: "Saber_of_Vicious_Mind"
+ Name: "Saber of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1350
+ Atk: 135
+ Range: 1
+ Slots: 1
+ Job: 0x000654E3
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 2
+ Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+},
// More Cash Shop Items
{
Id: 13500
@@ -91899,7 +93247,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14500,10; ">
},
{
@@ -91909,7 +93265,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13502
@@ -91918,7 +93282,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5279,604800; ">
},
{
@@ -91928,7 +93300,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5280,604800; ">
},
{
@@ -91938,7 +93318,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5281,604800; ">
},
{
@@ -91948,7 +93336,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1174,604800; ">
},
{
@@ -91958,7 +93354,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1373,604800; ">
},
{
@@ -91968,7 +93372,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1374,604800; ">
},
{
@@ -91978,7 +93390,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1729,604800; ">
},
{
@@ -91988,7 +93408,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13402,604800; ">
},
{
@@ -91998,7 +93426,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13403,604800; ">
},
{
@@ -92008,7 +93444,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13024,604800; ">
},
{
@@ -92018,7 +93462,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13025,604800; ">
},
{
@@ -92028,7 +93480,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13026,604800; ">
},
{
@@ -92038,7 +93498,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1534,604800; ">
},
{
@@ -92048,7 +93516,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 514,10; ">
},
{
@@ -92058,7 +93534,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 526,5; ">
},
{
@@ -92068,7 +93552,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 607,3; ">
},
{
@@ -92078,7 +93570,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13558,1; ">
},
{
@@ -92088,7 +93588,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13559,1; ">
},
{
@@ -92098,7 +93606,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13560,1; ">
},
{
@@ -92108,7 +93624,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13561,1; ">
},
{
@@ -92118,7 +93642,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13562,1; ">
},
{
@@ -92128,7 +93660,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13563,1; ">
},
{
@@ -92138,7 +93678,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13564,1; ">
},
{
@@ -92148,11 +93696,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14508,1; ">
},
@@ -92163,7 +93714,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12925,30; ">
},
{
@@ -92173,7 +93732,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12926,30; ">
},
{
@@ -92183,7 +93750,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12932,30; ">
},
{
@@ -92193,7 +93768,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12933,30; ">
},
{
@@ -92203,7 +93786,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12934,30; ">
},
{
@@ -92213,7 +93804,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 598,50; ">
},
{
@@ -92223,7 +93822,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 599,50; ">
},
{
@@ -92233,7 +93840,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 11500,50; ">
},
{
@@ -92243,7 +93858,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 11501,50; ">
},
{
@@ -92253,7 +93876,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14509,20; ">
},
{
@@ -92263,7 +93894,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14510,20; ">
},
{
@@ -92273,7 +93912,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14511,20; ">
},
{
@@ -92283,7 +93930,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14512,50; ">
},
{
@@ -92293,7 +93948,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14513,50; ">
},
{
@@ -92303,7 +93966,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14514,50; ">
},
{
@@ -92313,7 +93984,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14515,50; ">
},
{
@@ -92323,7 +94002,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14516,50; ">
},
{
@@ -92333,7 +94020,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14517,10;
getitem 7139,10;
@@ -92346,7 +94041,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14518,10;
getitem 7139,10;
@@ -92359,7 +94062,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14519,10;
getitem 7139,10;
@@ -92372,7 +94083,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14520,10;
getitem 7139,10;
@@ -92385,11 +94104,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
getitem 14587,5;
@@ -92406,7 +94128,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14522,50; ">
},
{
@@ -92416,7 +94146,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14523,50; ">
},
{
@@ -92426,7 +94164,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14524,50; ">
},
{
@@ -92436,7 +94182,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14525,10; ">
},
{
@@ -92446,7 +94200,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14526,10; ">
},
{
@@ -92456,11 +94218,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14527,50; ">
},
@@ -92471,7 +94236,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13565,1; ">
},
{
@@ -92481,7 +94254,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13566,1; ">
},
{
@@ -92491,7 +94272,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13567,1; ">
},
{
@@ -92501,7 +94290,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13568,1; ">
},
{
@@ -92511,7 +94308,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13559
@@ -92520,7 +94325,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13560
@@ -92529,7 +94342,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13561
@@ -92538,7 +94359,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13562
@@ -92547,7 +94376,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13563
@@ -92556,7 +94393,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13564
@@ -92565,7 +94410,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13565
@@ -92574,7 +94427,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13566
@@ -92583,7 +94444,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13567
@@ -92592,7 +94461,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13568
@@ -92601,7 +94478,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13569
@@ -92610,7 +94495,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14528,10; ">
},
{
@@ -92620,7 +94513,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12212,50; ">
},
{
@@ -92630,7 +94531,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12212,100; ">
},
{
@@ -92640,7 +94549,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12205,30; ">
},
{
@@ -92650,7 +94567,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12205,50; ">
},
{
@@ -92660,7 +94585,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12206,30; ">
},
{
@@ -92670,7 +94603,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12206,50; ">
},
{
@@ -92680,7 +94621,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12216,30; ">
},
{
@@ -92690,7 +94639,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12216,50; ">
},
{
@@ -92700,7 +94657,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12207,30; ">
},
{
@@ -92710,7 +94675,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12207,50; ">
},
{
@@ -92720,7 +94693,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12209,30; ">
},
{
@@ -92730,7 +94711,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12209,50; ">
},
{
@@ -92740,7 +94729,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12214,5; ">
},
{
@@ -92750,7 +94747,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12214,30; ">
},
{
@@ -92760,7 +94765,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12215,30; ">
},
{
@@ -92770,7 +94783,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12215,50; ">
},
{
@@ -92780,7 +94801,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12220,30; ">
},
{
@@ -92790,7 +94819,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12220,50; ">
},
{
@@ -92800,7 +94837,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12218,30; ">
},
{
@@ -92810,7 +94855,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12218,50; ">
},
{
@@ -92820,7 +94873,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12217,30; ">
},
{
@@ -92830,7 +94891,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12217,50; ">
},
{
@@ -92840,7 +94909,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12203,30; ">
},
{
@@ -92850,7 +94927,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12203,50; ">
},
{
@@ -92860,7 +94945,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12219,30; ">
},
{
@@ -92870,7 +94963,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12219,50; ">
},
{
@@ -92880,7 +94981,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12204,30; ">
},
{
@@ -92890,7 +94999,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12204,50; ">
},
{
@@ -92900,7 +95017,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12208,1; ">
},
{
@@ -92910,7 +95035,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12208,5; ">
},
{
@@ -92920,7 +95053,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7621,5; ">
},
{
@@ -92930,7 +95071,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7621,20; ">
},
{
@@ -92940,7 +95089,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12211,30; ">
},
{
@@ -92950,7 +95107,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12211,50; ">
},
{
@@ -92960,7 +95125,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12202,30; ">
},
{
@@ -92970,7 +95143,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12202,50; ">
},
{
@@ -92980,7 +95161,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12210,1; ">
},
{
@@ -92990,7 +95179,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12210,5; ">
},
{
@@ -93000,7 +95197,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12221,1; ">
},
{
@@ -93010,7 +95215,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12221,5; ">
},
{
@@ -93020,7 +95233,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7619,5; ">
},
{
@@ -93030,7 +95251,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7620,5; ">
},
{
@@ -93040,7 +95269,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2706,1; ">
},
{
@@ -93050,7 +95287,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13617,1; ">
},
{
@@ -93060,7 +95305,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13618,1; ">
},
{
@@ -93070,7 +95323,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13619,1; ">
},
{
@@ -93080,7 +95341,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13620,1; ">
},
{
@@ -93090,7 +95359,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93100,7 +95377,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93110,7 +95395,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93120,7 +95413,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93130,7 +95431,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14529,30; ">
},
{
@@ -93140,7 +95449,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14529,50; ">
},
{
@@ -93150,7 +95467,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14529,100; ">
},
{
@@ -93160,7 +95485,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14530,1; ">
},
{
@@ -93170,7 +95503,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14531,1; ">
},
{
@@ -93180,7 +95521,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13630,1; ">
},
{
@@ -93190,7 +95539,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13631,1; ">
},
{
@@ -93200,7 +95557,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13632,1; ">
},
{
@@ -93210,7 +95575,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13633,1; ">
},
{
@@ -93220,7 +95593,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93230,7 +95611,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93240,7 +95629,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93250,7 +95647,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -93260,7 +95665,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,2;
getitem 12251,2;
@@ -93278,7 +95691,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,2;
getitem 12255,2;
@@ -93296,7 +95717,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,2;
getitem 12253,2;
@@ -93314,7 +95743,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,2;
getitem 12255,2;
@@ -93332,7 +95769,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,2;
getitem 12250,2;
@@ -93350,7 +95795,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,2;
getitem 12251,2;
@@ -93368,7 +95821,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,4;
getitem 12251,4;
@@ -93386,7 +95847,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,4;
getitem 12255,4;
@@ -93404,7 +95873,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,4;
getitem 12253,4;
@@ -93422,7 +95899,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,4;
getitem 12255,4;
@@ -93440,7 +95925,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12252,4;
getitem 12250,4;
@@ -93458,7 +95951,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12250,4;
getitem 12251,4;
@@ -93476,7 +95977,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1267,604800; ">
},
{
@@ -93486,7 +95995,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1173,604800; ">
},
{
@@ -93496,7 +96013,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13401,604800; ">
},
{
@@ -93506,7 +96031,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13021,604800; ">
},
{
@@ -93516,7 +96049,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13022,604800; ">
},
{
@@ -93526,7 +96067,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1817,604800; ">
},
{
@@ -93536,7 +96085,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1419,604800; ">
},
{
@@ -93546,7 +96103,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1623,604800; ">
},
{
@@ -93556,7 +96121,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1372,604800; ">
},
{
@@ -93566,7 +96139,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1728,604800; ">
},
{
@@ -93576,7 +96157,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1563,604800; ">
},
{
@@ -93586,7 +96175,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13023,604800; ">
},
{
@@ -93596,7 +96193,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5265,1209600; ">
},
{
@@ -93606,7 +96211,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5266,1209600; ">
},
{
@@ -93616,7 +96229,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5267,1209600; ">
},
{
@@ -93626,7 +96247,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5268,1209600; ">
},
{
@@ -93636,7 +96265,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2686,1209600; ">
},
{
@@ -93646,7 +96283,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2687,1209600; ">
},
{
@@ -93656,7 +96301,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2688,604800; ">
},
{
@@ -93666,7 +96319,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2689,604800; ">
},
{
@@ -93676,7 +96337,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2690,604800; ">
},
{
@@ -93686,7 +96355,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2691,604800; ">
},
{
@@ -93696,7 +96373,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2692,604800; ">
},
{
@@ -93706,7 +96391,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2693,604800; ">
},
{
@@ -93716,7 +96409,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2694,604800; ">
},
{
@@ -93726,7 +96427,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2695,604800; ">
},
{
@@ -93736,7 +96445,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2696,604800; ">
},
{
@@ -93746,7 +96463,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2697,604800; ">
},
{
@@ -93756,7 +96481,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2698,604800; ">
},
{
@@ -93766,7 +96499,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2699,604800; ">
},
{
@@ -93776,7 +96517,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5279,1209600; ">
},
{
@@ -93786,7 +96535,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5280,1209600; ">
},
{
@@ -93796,7 +96553,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5281,1209600; ">
},
{
@@ -93806,7 +96571,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1174,604800; ">
},
{
@@ -93816,7 +96589,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1373,604800; ">
},
{
@@ -93826,7 +96607,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1374,604800; ">
},
{
@@ -93836,7 +96625,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1729,604800; ">
},
{
@@ -93846,7 +96643,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13402,604800; ">
},
{
@@ -93856,7 +96661,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13403,604800; ">
},
{
@@ -93866,7 +96679,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13024,604800; ">
},
{
@@ -93876,7 +96697,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13025,604800; ">
},
{
@@ -93886,7 +96715,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13026,604800; ">
},
{
@@ -93896,7 +96733,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1534,604800; ">
},
{
@@ -93906,7 +96751,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -93925,7 +96769,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -93944,7 +96787,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2369,604800; ">
},
{
@@ -93954,7 +96805,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2428,604800; ">
},
{
@@ -93964,7 +96823,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2533,604800; ">
},
{
@@ -93974,7 +96841,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5306,604800; ">
},
{
@@ -93984,7 +96859,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14532,10; ">
},
{
@@ -93994,10 +96877,11 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -94011,7 +96895,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12215,10; ">
},
{
@@ -94021,7 +96913,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12216,10; ">
},
{
@@ -94031,7 +96931,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12219,10; ">
},
{
@@ -94041,7 +96949,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12220,10; ">
},
{
@@ -94051,7 +96967,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -94061,7 +96985,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -94071,7 +97003,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -94081,11 +97021,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -94096,11 +97039,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -94111,11 +97057,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -94126,11 +97075,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -94141,7 +97093,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -94151,7 +97111,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13710
@@ -94160,11 +97128,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7776,10; ">
},
@@ -94175,11 +97146,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14534,10; ">
},
@@ -94190,11 +97164,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14534,30; ">
},
@@ -94205,11 +97182,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14534,50; ">
},
@@ -94220,11 +97200,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14535,10; ">
},
@@ -94235,11 +97218,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14535,30; ">
},
@@ -94250,11 +97236,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14535,50; ">
},
@@ -94265,11 +97254,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14536,5; ">
},
@@ -94280,11 +97272,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14536,10; ">
},
@@ -94295,11 +97290,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14537,5; ">
},
@@ -94310,11 +97308,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14537,10; ">
},
@@ -94325,11 +97326,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14527,10; ">
},
@@ -94340,7 +97344,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5286,1; ">
},
{
@@ -94350,7 +97362,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5288,1; ">
},
{
@@ -94360,7 +97380,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5294,1; ">
},
{
@@ -94370,7 +97398,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5293,1; ">
},
{
@@ -94380,7 +97416,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7777,1; ">
},
{
@@ -94390,7 +97434,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7778,1; ">
},
{
@@ -94400,7 +97452,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7779,1; ">
},
{
@@ -94410,7 +97470,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7779,5; ">
},
{
@@ -94420,7 +97488,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7780,1; ">
},
{
@@ -94430,7 +97506,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7780,5; ">
},
{
@@ -94440,7 +97524,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5286,1; ">
},
{
@@ -94450,7 +97542,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5288,1; ">
},
{
@@ -94460,7 +97560,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5294,1; ">
},
{
@@ -94470,7 +97578,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5293,1; ">
},
{
@@ -94480,11 +97596,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14538,5; ">
},
@@ -94495,11 +97614,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14538,10; ">
},
@@ -94510,11 +97632,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14539,5; ">
},
@@ -94525,11 +97650,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14539,10; ">
},
@@ -94540,11 +97668,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14539,30; ">
},
@@ -94555,11 +97686,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14540,5; ">
},
@@ -94570,11 +97704,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14540,10; ">
},
@@ -94585,11 +97722,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14540,30; ">
},
@@ -94600,11 +97740,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14541,10; ">
},
@@ -94615,11 +97758,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14541,30; ">
},
@@ -94630,11 +97776,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14541,50; ">
},
@@ -94645,11 +97794,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14542,10; ">
},
@@ -94660,11 +97812,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14542,30; ">
},
@@ -94675,11 +97830,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14542,50; ">
},
@@ -94690,11 +97848,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14543,10; ">
},
@@ -94705,11 +97866,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14543,30; ">
},
@@ -94720,11 +97884,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14543,50; ">
},
@@ -94735,11 +97902,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14544,10; ">
},
@@ -94750,11 +97920,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14544,30; ">
},
@@ -94765,11 +97938,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14544,50; ">
},
@@ -94780,7 +97956,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14545,20; ">
},
{
@@ -94790,7 +97974,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 510,50; ">
},
{
@@ -94800,7 +97992,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 518,100; ">
},
{
@@ -94810,7 +98010,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 713,500; ">
},
{
@@ -94820,7 +98028,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 526,70; ">
},
{
@@ -94830,7 +98046,16 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2709,1; ">
},
{
@@ -94840,7 +98065,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7803,5; ">
},
{
@@ -94850,7 +98083,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -94870,7 +98102,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13407,604800; ">
},
{
@@ -94880,7 +98120,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1424,604800; ">
},
{
@@ -94890,7 +98138,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1628,604800; ">
},
{
@@ -94900,7 +98156,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1537,604800; ">
},
{
@@ -94910,7 +98174,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1378,604800; ">
},
{
@@ -94920,7 +98192,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1273,604800; ">
},
{
@@ -94930,7 +98210,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1567,604800; ">
},
{
@@ -94940,7 +98228,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13408,604800; ">
},
{
@@ -94950,7 +98246,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13409,604800; ">
},
{
@@ -94960,7 +98264,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1274,604800; ">
},
{
@@ -94970,7 +98282,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2535,1209600; ">
},
{
@@ -94980,7 +98300,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5326,1209600; ">
},
{
@@ -94990,7 +98318,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5327,1209600; ">
},
{
@@ -95000,7 +98336,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5328,1209600; ">
},
{
@@ -95010,7 +98354,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5329,1209600; ">
},
{
@@ -95020,7 +98372,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5330,1209600; ">
},
{
@@ -95030,7 +98390,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5331,1209600; ">
},
{
@@ -95040,7 +98408,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2710,604800; ">
},
{
@@ -95050,7 +98426,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2711,604800; ">
},
{
@@ -95060,7 +98444,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13407,86400; ">
},
{
@@ -95070,7 +98462,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1424,86400; ">
},
{
@@ -95080,7 +98480,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1628,86400; ">
},
{
@@ -95090,7 +98498,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1537,86400; ">
},
{
@@ -95100,7 +98516,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1378,86400; ">
},
{
@@ -95110,7 +98534,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1273,86400; ">
},
{
@@ -95120,7 +98552,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1567,86400; ">
},
{
@@ -95130,7 +98570,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13408,86400; ">
},
{
@@ -95140,7 +98588,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13409,86400; ">
},
{
@@ -95150,7 +98606,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1274,86400; ">
},
{
@@ -95160,7 +98624,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2535,86400; ">
},
{
@@ -95170,7 +98642,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5326,86400; ">
},
{
@@ -95180,7 +98660,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5327,86400; ">
},
{
@@ -95190,7 +98678,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5328,86400; ">
},
{
@@ -95200,7 +98696,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5329,86400; ">
},
{
@@ -95210,7 +98714,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5330,86400; ">
},
{
@@ -95220,7 +98732,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5331,86400; ">
},
{
@@ -95230,7 +98750,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2710,86400; ">
},
{
@@ -95240,7 +98768,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2711,86400; ">
},
{
@@ -95250,7 +98786,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14546,10; ">
},
{
@@ -95260,7 +98804,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14547,10; ">
},
{
@@ -95270,7 +98822,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14548,10; ">
},
{
@@ -95280,7 +98840,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14549,10; ">
},
{
@@ -95290,7 +98858,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14550,10; ">
},
{
@@ -95300,7 +98876,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 717,100; ">
},
{
@@ -95310,7 +98894,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 11502,25; ">
},
{
@@ -95320,7 +98912,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14551,1;
getitem 14554,1;
@@ -95337,7 +98937,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14552,1;
getitem 14555,1;
@@ -95354,7 +98962,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 14553,1;
getitem 14556,1;
@@ -95371,7 +98987,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 13815
@@ -95380,11 +99004,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14569,10; ">
},
@@ -95395,11 +99022,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14570,10; ">
},
@@ -95410,11 +99040,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14571,10; ">
},
@@ -95425,11 +99058,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14572,10; ">
},
@@ -95440,11 +99076,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14573,10; ">
},
@@ -95455,11 +99094,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14574,10; ">
},
@@ -95470,11 +99112,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7821,10; ">
},
@@ -95485,11 +99130,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7822,10; ">
},
@@ -95500,11 +99148,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7823,10; ">
},
@@ -95515,11 +99166,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7824,10; ">
},
@@ -95530,7 +99184,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 13826
@@ -95539,7 +99192,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 682,1;
getitem 12123,1;
@@ -95553,7 +99214,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 683,1;
getitem 12123,1;
@@ -95567,7 +99236,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12118,1;
getitem 12119,1;
@@ -95580,7 +99257,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12120,1;
getitem 12121,1;
@@ -95593,7 +99278,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_CHASEWALK2,60000,5;
sc_start SC_INCAGI,60000,5;
@@ -95607,7 +99300,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_INCINT,60000,5;
sc_start SC_INCLUK,60000,5;
@@ -95621,7 +99322,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_INCAGI,60000,5;
sc_start SC_INCVIT,60000,5;
@@ -95635,7 +99344,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_INCINT,60000,5;
sc_start SC_INCVIT,60000,5;
@@ -95649,7 +99366,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14581,5; ">
},
{
@@ -95659,7 +99384,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14581,10; ">
},
{
@@ -95669,7 +99402,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12250,1; ">
},
{
@@ -95679,7 +99420,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12251,1; ">
},
{
@@ -95689,7 +99438,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12252,1; ">
},
{
@@ -95699,7 +99456,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12253,1; ">
},
{
@@ -95709,7 +99474,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12254,1; ">
},
{
@@ -95719,7 +99492,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12255,1; ">
},
{
@@ -95729,7 +99510,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12249,1; ">
},
{
@@ -95739,7 +99528,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14532,1; ">
},
{
@@ -95749,7 +99546,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7825,1; ">
},
{
@@ -95759,7 +99564,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -95769,7 +99582,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -95779,7 +99600,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -95789,7 +99618,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -95799,7 +99636,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14582,5; ">
},
{
@@ -95809,7 +99654,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14582,10; ">
},
{
@@ -95819,7 +99672,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14583,5; ">
},
{
@@ -95829,7 +99690,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14583,10; ">
},
{
@@ -95839,7 +99708,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14584,5; ">
},
{
@@ -95849,7 +99726,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14584,10; ">
},
{
@@ -95859,7 +99744,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14585,5; ">
},
{
@@ -95869,7 +99762,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14585,10; ">
},
{
@@ -95879,7 +99780,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14586,5; ">
},
{
@@ -95889,7 +99798,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14586,10; ">
},
{
@@ -95899,10 +99816,10 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -95918,10 +99835,10 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
nostorage: true
nogstorage: true
@@ -95937,7 +99854,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12208,4; ">
},
{
@@ -95947,7 +99872,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 12208,2;
getitem 12215,15;
@@ -95961,7 +99894,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -95986,7 +99918,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5314,604800; ">
},
{
@@ -95996,7 +99936,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5315,604800; ">
},
{
@@ -96006,7 +99954,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96025,7 +99972,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96044,7 +99990,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96063,7 +100008,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96082,7 +100026,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96101,7 +100044,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96127,7 +100069,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96152,7 +100093,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96177,7 +100117,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96202,7 +100141,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96227,7 +100165,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96252,7 +100189,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96276,7 +100212,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96298,7 +100233,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96320,7 +100254,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96342,7 +100275,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96364,7 +100296,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96383,7 +100314,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96402,7 +100332,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96421,7 +100350,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96440,7 +100368,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96459,7 +100386,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96478,7 +100404,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96497,7 +100422,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96516,7 +100440,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96535,7 +100458,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96554,7 +100476,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96573,7 +100494,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96592,7 +100512,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96611,7 +100530,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96645,11 +100563,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12276,5; ">
},
@@ -96660,11 +100581,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12277,5; ">
},
@@ -96675,11 +100599,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12278,5; ">
},
@@ -96690,11 +100617,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12276,10; ">
},
@@ -96705,11 +100635,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12277,10; ">
},
@@ -96720,11 +100653,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 12278,10; ">
},
@@ -96735,7 +100671,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96754,7 +100689,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96773,7 +100707,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96792,7 +100725,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96815,7 +100747,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96840,7 +100771,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96863,7 +100793,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96886,7 +100815,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96910,7 +100838,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96933,7 +100860,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -96952,11 +100878,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14588,10; ">
},
@@ -96967,11 +100896,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14589,10; ">
},
@@ -96982,11 +100914,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14590,10; ">
},
@@ -96997,7 +100932,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97016,7 +100950,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97035,7 +100968,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97054,7 +100986,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5372,1; ">
},
{
@@ -97064,7 +101004,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5374,1; ">
},
{
@@ -97074,7 +101022,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5376,1; ">
},
{
@@ -97084,7 +101040,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5377,1; ">
},
{
@@ -97094,7 +101058,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5378,1; ">
},
{
@@ -97104,7 +101076,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5373,1; ">
},
{
@@ -97114,7 +101094,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5375,1; ">
},
{
@@ -97124,7 +101112,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -97134,7 +101130,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97158,7 +101153,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97179,11 +101173,10 @@ item_db: (
{
Id: 13928
AegisName: "Rogue_Card_Box"
- Name: "Bard Dancer Card Box"
+ Name: "Rogue Card Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97204,11 +101197,10 @@ item_db: (
{
Id: 13929
AegisName: "Bard_Dancer_Card_Box"
- Name: "Rogue Card Box"
+ Name: "Bard Dancer Card Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97233,7 +101225,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97258,7 +101249,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97282,7 +101272,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97301,7 +101290,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97320,7 +101308,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97339,7 +101326,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97358,7 +101344,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97377,7 +101362,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97396,7 +101380,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97415,7 +101398,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5313,1; ">
},
{
@@ -97425,7 +101416,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97444,7 +101434,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97462,7 +101451,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97481,7 +101469,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97500,7 +101487,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97519,7 +101505,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97538,7 +101523,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97557,7 +101541,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97576,7 +101559,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97595,7 +101577,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97614,7 +101595,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97633,7 +101613,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97652,7 +101631,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97671,7 +101649,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97690,7 +101667,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97709,7 +101685,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97728,7 +101703,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97747,7 +101721,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97766,7 +101739,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97785,7 +101757,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97804,7 +101775,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97823,7 +101793,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97842,7 +101811,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97861,7 +101829,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97880,7 +101847,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97899,7 +101865,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97918,7 +101883,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97937,7 +101901,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97956,7 +101919,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 5394,86400; ">
},
{
@@ -97966,7 +101937,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2742,86400; ">
},
{
@@ -97976,7 +101955,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -97995,7 +101973,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98014,7 +101991,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98033,7 +102009,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98052,7 +102027,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98070,7 +102044,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98089,7 +102062,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98108,7 +102080,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98127,7 +102098,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98146,7 +102116,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98165,7 +102134,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98184,7 +102152,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98203,7 +102170,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98222,7 +102188,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98241,7 +102206,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98260,7 +102224,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98279,7 +102242,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98298,7 +102260,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98317,7 +102278,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98336,7 +102296,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98358,7 +102317,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98377,7 +102335,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98396,7 +102353,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98415,7 +102371,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98434,7 +102389,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98453,7 +102407,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98472,7 +102425,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98491,7 +102443,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98510,7 +102461,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98529,7 +102479,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98548,7 +102497,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98567,7 +102515,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98589,7 +102536,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98611,7 +102557,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98633,7 +102578,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98652,7 +102596,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98671,7 +102614,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98690,7 +102632,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98709,7 +102650,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98728,7 +102668,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -98747,7 +102686,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98766,7 +102704,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98785,7 +102722,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98804,7 +102740,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98823,7 +102758,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98842,7 +102776,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98861,7 +102794,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98880,7 +102812,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98899,7 +102830,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98918,7 +102848,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98937,7 +102866,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98956,7 +102884,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -98975,7 +102902,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -98994,7 +102920,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -99013,7 +102938,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99032,7 +102956,6 @@ item_db: (
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Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -99051,7 +102974,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5313,1; ">
},
{
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Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99080,7 +103010,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99099,7 +103028,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99118,7 +103046,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99137,7 +103064,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99156,7 +103082,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -99175,7 +103100,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
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@@ -99194,7 +103118,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
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@@ -99213,7 +103136,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99232,7 +103154,6 @@ item_db: (
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Weight: 10
- Upper: 63
Trade: {
nodrop: true
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@@ -99251,7 +103172,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -99276,7 +103196,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -99301,7 +103220,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
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+ }
Script: <" rentitem 5314,604800; ">
},
{
@@ -99311,7 +103238,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
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- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102061,7 +105857,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102080,7 +105875,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102099,7 +105893,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102118,7 +105911,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102137,7 +105929,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102156,7 +105947,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102175,7 +105965,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102194,7 +105983,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102213,7 +106001,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102232,7 +106019,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102251,7 +106037,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102270,7 +106055,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102289,7 +106073,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102308,7 +106091,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102327,7 +106109,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102346,7 +106127,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102365,7 +106145,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102384,7 +106163,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102403,7 +106181,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102422,7 +106199,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102444,7 +106220,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102466,7 +106241,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102485,7 +106259,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102504,7 +106277,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102523,7 +106295,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102542,7 +106313,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102561,7 +106331,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102580,7 +106349,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102599,7 +106367,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102618,7 +106385,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102637,7 +106403,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102656,7 +106421,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102675,7 +106439,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102694,7 +106457,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102713,7 +106475,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102732,7 +106493,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102751,7 +106511,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102770,7 +106529,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102789,7 +106547,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102808,7 +106565,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102827,7 +106583,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102846,7 +106601,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102865,7 +106619,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102884,7 +106637,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102903,7 +106655,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102922,7 +106673,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102941,7 +106691,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102960,7 +106709,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -102979,7 +106727,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2752,604800; ">
},
{
@@ -102989,7 +106745,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -102998,7 +106762,15 @@ item_db: (
Name: "Note Headphones Box"
Type: 18
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5151,1; ">
},
{
@@ -103007,7 +106779,15 @@ item_db: (
Name: "Novice Breastplate Boxes"
Type: 18
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14232
@@ -103016,7 +106796,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 607,10; ">
},
{
@@ -103026,7 +106814,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 604,10; ">
},
{
@@ -103036,11 +106832,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 604,25; ">
},
@@ -103051,7 +106850,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12208,2; ">
},
{
@@ -103061,7 +106868,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12202,20; ">
},
{
@@ -103071,7 +106886,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12203,20; ">
},
{
@@ -103081,7 +106904,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12207,20; ">
},
{
@@ -103091,7 +106922,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12204,20; ">
},
{
@@ -103101,7 +106940,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12205,20; ">
},
{
@@ -103111,7 +106958,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12206,20; ">
},
{
@@ -103121,11 +106976,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2753,604800; ">
},
@@ -103136,11 +106994,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2754,604800; ">
},
@@ -103151,11 +107012,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2755,604800; ">
},
@@ -103166,11 +107030,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2756,604800; ">
},
@@ -103181,11 +107048,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2757,604800; ">
},
@@ -103196,11 +107066,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2758,604800; ">
},
@@ -103211,11 +107084,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2759,604800; ">
},
@@ -103226,11 +107102,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2760,604800; ">
},
@@ -103241,11 +107120,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2761,604800; ">
},
@@ -103256,11 +107138,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2762,604800; ">
},
@@ -103271,11 +107156,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2753,1296000; ">
},
@@ -103286,11 +107174,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2754,1296000; ">
},
@@ -103301,11 +107192,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2755,1296000; ">
},
@@ -103316,11 +107210,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2756,1296000; ">
},
@@ -103331,11 +107228,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2757,1296000; ">
},
@@ -103346,11 +107246,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2758,1296000; ">
},
@@ -103361,11 +107264,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2759,1296000; ">
},
@@ -103376,11 +107282,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2760,1296000; ">
},
@@ -103391,11 +107300,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2761,1296000; ">
},
@@ -103406,11 +107318,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" rentitem 2762,1296000; ">
},
@@ -103420,7 +107335,15 @@ item_db: (
Name: "Diary Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12304,604800; ">
},
{
@@ -103429,7 +107352,15 @@ item_db: (
Name: "Mini Heart Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12305,604800; ">
},
{
@@ -103438,7 +107369,15 @@ item_db: (
Name: "Freshman Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12306,604800; ">
},
{
@@ -103447,7 +107386,15 @@ item_db: (
Name: "Kid Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12307,604800; ">
},
{
@@ -103456,7 +107403,15 @@ item_db: (
Name: "Magic Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12308,604800; ">
},
{
@@ -103465,7 +107420,15 @@ item_db: (
Name: "JJangu Magic Powder Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12309,604800; ">
},
{
@@ -103475,7 +107438,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14269
@@ -103484,7 +107455,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14270
@@ -103493,7 +107472,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14271
@@ -103502,7 +107489,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14272
@@ -103511,7 +107506,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14273
@@ -103520,7 +107523,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14274
@@ -103529,7 +107540,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14593,10; ">
},
{
@@ -103539,7 +107558,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14593,30; ">
},
{
@@ -103549,7 +107576,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14593,50; ">
},
{
@@ -103559,7 +107594,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14594,10; ">
},
{
@@ -103569,7 +107612,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14594,30; ">
},
{
@@ -103579,7 +107630,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14594,50; ">
},
{
@@ -103589,7 +107648,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 1638,604800; ">
},
{
@@ -103599,7 +107666,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2752,604800; ">
},
{
@@ -103609,7 +107684,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 714,1; ">
},
{
@@ -103619,7 +107702,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6026,1; ">
},
{
@@ -103629,7 +107720,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2548,604800; ">
},
{
@@ -103639,7 +107738,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2137,604800; ">
},
{
@@ -103649,7 +107756,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 2763,604800; ">
},
{
@@ -103659,7 +107774,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 1019,30;
getitem 999,10;
@@ -103674,7 +107797,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
getitem 984,1;
getitem 985,1;
@@ -103691,7 +107822,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103710,7 +107840,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103728,7 +107857,15 @@ item_db: (
Name: "Clothing Dye Coupon Box"
Type: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6046,1; ">
},
{
@@ -103737,7 +107874,15 @@ item_db: (
Name: "Clothing Dye Coupon Box II"
Type: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6047,1; ">
},
{
@@ -103746,7 +107891,15 @@ item_db: (
Name: "Mercenary Contract Box"
Type: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6050,1; ">
},
{
@@ -103755,7 +107908,15 @@ item_db: (
Name: "Mercenary Contract Box 5ea"
Type: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6050,5; ">
},
{
@@ -103764,7 +107925,15 @@ item_db: (
Name: "Mercenary Contract Box 10ea"
Type: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6050,10; ">
},
{
@@ -103774,11 +107943,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -103789,11 +107961,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -103803,7 +107978,15 @@ item_db: (
Name: "Surprised Scroll"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -103813,11 +107996,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 5420,1; ">
},
@@ -103828,11 +108014,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 5421,1; ">
},
@@ -103843,11 +108032,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 5397,1; ">
},
@@ -103857,7 +108049,15 @@ item_db: (
Name: "RWC Special Scroll"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -103866,7 +108066,15 @@ item_db: (
Name: "RWC Limited Scroll"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -103875,7 +108083,15 @@ item_db: (
Name: "Ardor Scroll"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14314
@@ -103883,7 +108099,6 @@ item_db: (
Name: "Phreeoni Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103901,7 +108116,6 @@ item_db: (
Name: "Ghostring Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103920,11 +108134,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -103935,10 +108152,11 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -103952,7 +108170,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103971,7 +108188,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -103990,10 +108206,11 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -104007,11 +108224,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14600,20; ">
},
@@ -104022,11 +108242,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14600,50; ">
},
@@ -104037,11 +108260,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14601,20; ">
},
@@ -104052,11 +108278,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 14601,50; ">
},
@@ -104066,7 +108295,15 @@ item_db: (
Name: "Orc Hero Scroll Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14604,10; ">
},
{
@@ -104075,7 +108312,15 @@ item_db: (
Name: "Orc Lord Scroll Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14605,10; ">
},
{
@@ -104085,11 +108330,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -104099,7 +108347,6 @@ item_db: (
Name: "Snow Powder Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12317,1; ">
},
{
@@ -104109,14 +108356,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 1383,1; ">
},
{
@@ -104126,16 +108365,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 12350,10; ">
},
{
@@ -104145,14 +108374,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 12351,10; ">
},
{
@@ -104161,7 +108382,6 @@ item_db: (
Name: "Love Daddy Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5489,1; ">
},
{
@@ -104171,14 +108391,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" getitem 5490,1; ">
},
{
@@ -104187,7 +108399,15 @@ item_db: (
Name: "Staff of Piercing Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 1644,1; ">
},
{
@@ -104196,7 +108416,15 @@ item_db: (
Name: "Lich's Bone Wand Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 1645,1; ">
},
{
@@ -104205,7 +108433,15 @@ item_db: (
Name: "Long Horn Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 1428,1; ">
},
{
@@ -104214,7 +108450,15 @@ item_db: (
Name: "Hunting Spear Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 1429,1; ">
},
{
@@ -104223,7 +108467,15 @@ item_db: (
Name: "Book of the Dead Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 1579,1; ">
},
{
@@ -104233,11 +108485,14 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" getitem 7945,1; ">
},
@@ -104247,7 +108502,15 @@ item_db: (
Name: "Christmas Scroll"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14408
@@ -104256,11 +108519,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -104270,7 +108536,15 @@ item_db: (
Name: "Honglyun's Sword Sword Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 13420,1; ">
},
{
@@ -104279,7 +108553,15 @@ item_db: (
Name: "Power Of Thor Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5495,1; ">
},
{
@@ -104289,10 +108571,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -104306,10 +108589,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -104322,7 +108606,15 @@ item_db: (
Name: "Wandering Wolf Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5498,1; ">
},
{
@@ -104331,7 +108623,15 @@ item_db: (
Name: "Pizza Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5499,1; ">
},
{
@@ -104340,7 +108640,15 @@ item_db: (
Name: "Ice Cream Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5500,1; ">
},
{
@@ -104350,10 +108658,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -104367,10 +108676,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -104384,7 +108694,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104403,7 +108712,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104422,7 +108730,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104440,17 +108747,6 @@ item_db: (
Name: "Valentine's Emblem Box"
Type: 2
Buy: 0
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nostorage: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -104460,14 +108756,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" packageitem(); ">
},
{
@@ -104476,7 +108764,6 @@ item_db: (
Name: "Academy Of Badge Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 2751,1; ">
},
{
@@ -104485,7 +108772,6 @@ item_db: (
Name: "Academy Freshman Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5406,1; ">
},
{
@@ -104494,7 +108780,6 @@ item_db: (
Name: "Academy Completion Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5407,1; ">
},
{
@@ -104503,7 +108788,15 @@ item_db: (
Name: "Blue Pajamas Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5506,1; ">
},
{
@@ -104512,7 +108805,15 @@ item_db: (
Name: "Pink Pajamas Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5507,1; ">
},
{
@@ -104522,7 +108823,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_CASH_DEATHPENALTY,3600000,0; ">
},
{
@@ -104532,11 +108841,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -104546,7 +108858,15 @@ item_db: (
Type: 2
Buy: 800
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_ATTHASTE_POTION1,1800000,0; ">
},
{
@@ -104557,7 +108877,15 @@ item_db: (
Buy: 1500
Weight: 20
Job: 0xFFF7FEEF
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_ATTHASTE_POTION2,1800000,0; ">
},
{
@@ -104568,7 +108896,15 @@ item_db: (
Buy: 3000
Weight: 20
Job: 0x01E646A6
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_ATTHASTE_POTION3,1800000,0; ">
},
{
@@ -104578,7 +108914,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill WZ_METEOR,10; ">
},
{
@@ -104588,7 +108932,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill WZ_STORMGUST,10; ">
},
{
@@ -104598,7 +108950,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill WZ_VERMILION,10; ">
},
{
@@ -104608,7 +108968,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill PR_LEXAETERNA,1; ">
},
{
@@ -104618,7 +108986,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" itemskill PR_MAGNIFICAT,5; ">
},
{
@@ -104628,7 +109004,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" unitskilluseid getcharid(3),237,5; ">
},
{
@@ -104638,7 +109022,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" unitskilluseid getcharid(3),235,5; ">
},
{
@@ -104648,7 +109040,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" unitskilluseid getcharid(3),236,5; ">
},
{
@@ -104658,7 +109058,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" unitskilluseid getcharid(3),234,5; ">
},
{
@@ -104668,7 +109076,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104690,7 +109097,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" percentheal 100,0; ">
},
{
@@ -104700,7 +109115,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" percentheal 0,100; ">
},
{
@@ -104710,7 +109133,15 @@ item_db: (
Type: 0
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" percentheal 100,100; ">
},
{
@@ -104720,7 +109151,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_PLUSATTACKPOWER,1800000,10; ">
},
{
@@ -104730,7 +109169,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_PLUSMAGICPOWER,1800000,10; ">
},
{
@@ -104740,7 +109187,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104759,7 +109205,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14529
@@ -104768,7 +109222,16 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Nouse: {
sitting: true
}
@@ -104781,7 +109244,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_INCFLEE,1800000,30; ">
},
{
@@ -104791,7 +109262,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_INCHIT,1800000,30; ">
},
{
@@ -104801,7 +109280,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Nouse: {
sitting: true
}
@@ -104814,7 +109301,6 @@ item_db: (
Type: 2
Buy: 2
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104833,7 +109319,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104855,7 +109340,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104877,7 +109361,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104899,7 +109382,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104921,7 +109403,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Delay: 300000
Trade: {
nodrop: true
@@ -104944,7 +109425,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104966,7 +109446,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -104988,7 +109467,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105010,7 +109488,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105032,7 +109509,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105054,7 +109530,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105076,7 +109551,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" sc_start SC_CASH_PLUSEXP,1800000,300; ">
},
{
@@ -105086,7 +109569,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" end; ">
},
{
@@ -105096,7 +109587,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" end; ">
},
{
@@ -105106,7 +109605,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" end; ">
},
{
@@ -105116,7 +109623,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" end; ">
},
{
@@ -105126,7 +109641,15 @@ item_db: (
Type: 2
Buy: 2
Weight: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" end; ">
},
{
@@ -105136,7 +109659,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_STR,1200000,1;
percentheal 5,0;
@@ -105149,7 +109680,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_STR,1200000,2;
percentheal 5,0;
@@ -105162,7 +109701,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_STR,1200000,3;
percentheal 5,0;
@@ -105175,7 +109722,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_INT,1200000,1;
percentheal 0,5;
@@ -105188,7 +109743,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_INT,1200000,2;
percentheal 0,5;
@@ -105201,7 +109764,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_INT,1200000,3;
percentheal 0,5;
@@ -105214,7 +109785,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_VIT,1200000,1;
percentheal 5,0;
@@ -105227,7 +109806,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_VIT,1200000,2;
percentheal 5,0;
@@ -105240,7 +109827,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_VIT,1200000,3;
percentheal 5,0;
@@ -105253,7 +109848,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_AGI,1200000,1;
percentheal 3,1;
@@ -105266,7 +109869,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_AGI,1200000,2;
percentheal 3,1;
@@ -105279,7 +109890,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_AGI,1200000,3;
percentheal 3,1;
@@ -105292,7 +109911,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_DEX,1200000,1;
percentheal 2,2;
@@ -105305,7 +109932,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_DEX,1200000,2;
percentheal 2,2;
@@ -105318,7 +109953,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_DEX,1200000,3;
percentheal 2,2;
@@ -105331,7 +109974,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_LUK,1200000,1;
percentheal 3,2;
@@ -105344,7 +109995,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_LUK,1200000,2;
percentheal 3,2;
@@ -105357,7 +110016,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_LUK,1200000,3;
percentheal 4,2;
@@ -105370,7 +110037,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105389,7 +110055,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105408,7 +110073,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105427,7 +110091,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105446,7 +110109,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105465,16 +110127,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- notrade: true
- noselltonpc: true
- nocart: true
- nogstorage: true
- nomail: true
- noauction: true
- }
Script: <" pet 1208; ">
},
{
@@ -105484,7 +110136,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_STR,1200000,5;
percentheal 10,0;
@@ -105497,7 +110157,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_INT,1200000,5;
percentheal 0,10;
@@ -105510,7 +110178,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_VIT,1200000,5;
percentheal 10,0;
@@ -105523,7 +110199,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_AGI,1200000,5;
percentheal 6,2;
@@ -105536,7 +110220,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_DEX,1200000,5;
percentheal 5,5;
@@ -105549,7 +110241,15 @@ item_db: (
Type: 0
Buy: 2
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
sc_start SC_FOOD_LUK,1200000,5;
percentheal 5,2;
@@ -105562,7 +110262,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashDungeon",2; ">
},
{
@@ -105572,7 +110280,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashCity",1; ">
},
{
@@ -105582,7 +110298,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashCity",2; ">
},
{
@@ -105592,7 +110316,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashCity",3; ">
},
{
@@ -105602,7 +110334,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" callfunc "F_CashCity",4; ">
},
{
@@ -105612,12 +110352,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Delay: 180000
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" bonus2 bHPLossRate,100,10000; ">
},
@@ -105628,7 +110371,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105650,12 +110392,14 @@ item_db: (
Type: 11
Buy: 10
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" itemskill CASH_BLESSING,10; ">
},
@@ -105666,12 +110410,14 @@ item_db: (
Type: 11
Buy: 10
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" itemskill CASH_INCAGI,10; ">
},
@@ -105682,12 +110428,14 @@ item_db: (
Type: 11
Buy: 10
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" itemskill CASH_ASSUMPTIO,5; ">
},
@@ -105698,7 +110446,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105711,7 +110458,7 @@ item_db: (
Nouse: {
sitting: true
}
- Script: <" callfunc "F_CashSeigeTele"; ">
+ Script: <" callfunc "F_CashSiegeTele"; ">
},
{
Id: 14592
@@ -105720,7 +110467,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105742,7 +110488,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105764,7 +110509,6 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105785,7 +110529,16 @@ item_db: (
Name: "Unsealed Magic Spell"
Type: 2
Buy: 0
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" warp "yuno_fild09",255,127; ">
},
{
@@ -105795,7 +110548,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 100
- Upper: 63
Script: <"
getrandgroupitem 14596,1;
getrandgroupitem 14596,1;
@@ -105812,7 +110564,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105831,7 +110582,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105850,7 +110600,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105871,11 +110620,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
},
{
@@ -105885,11 +110637,14 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <"
sc_start SC_INCFLEE,300000,30;
@@ -105905,7 +110660,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105927,7 +110681,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105949,7 +110702,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105968,7 +110720,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -105987,7 +110738,6 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -106008,7 +110758,6 @@ item_db: (
Type: 2
Buy: 10000
Weight: 600
- Upper: 63
Script: <" sc_start SC_INCALLSTATUS,3600000,3; ">
},
{
@@ -106018,12 +110767,6 @@ item_db: (
Type: 2
Buy: 20000
Weight: 1200
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" sc_start SC_INCALLSTATUS,3600000,6; ">
},
{
@@ -106033,7 +110776,6 @@ item_db: (
Type: 2
Buy: 5000
Weight: 300
- Upper: 63
Script: <" percentheal 10,10; ">
},
{
@@ -106043,7 +110785,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14612
@@ -106052,7 +110802,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14613
@@ -106061,7 +110819,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14614
@@ -106070,7 +110836,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14616
@@ -106079,7 +110853,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14617
@@ -106088,7 +110870,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 14618
@@ -106097,7 +110887,15 @@ item_db: (
Type: 11
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 15000
@@ -106114,7 +110912,7 @@ item_db: (
Script: <"
bonus bStr,1;
bonus bMdef,3;
- bonus2 bIgnoreDefRate,RC_DemiHuman,10;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus2 bIgnoreDefRate,RC_Brute,10;
bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10;
">
@@ -106127,7 +110925,6 @@ item_db: (
Buy: 0
Def: 10
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Refine: false
Trade: {
@@ -106172,7 +110969,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 7
- Upper: 63
Loc: 16
EquipLv: 20
Refine: false
@@ -106186,7 +110982,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 7
- Upper: 63
Loc: 16
EquipLv: 20
Refine: false
@@ -106200,7 +110995,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 7
- Upper: 63
Loc: 16
EquipLv: 20
Refine: false
@@ -106214,7 +111008,6 @@ item_db: (
Buy: 0
Weight: 300
Def: 7
- Upper: 63
Loc: 16
EquipLv: 20
Refine: false
@@ -106227,7 +111020,6 @@ item_db: (
Type: 5
Buy: 0
Def: 62
- Upper: 63
Loc: 16
Trade: {
nodrop: true
@@ -106251,7 +111043,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 25
- Upper: 63
Loc: 16
Script: <"
bonus bMdef,1;
@@ -106265,7 +111056,6 @@ item_db: (
Type: 5
Buy: 0
Def: 35
- Upper: 63
Loc: 16
EquipLv: 12
Refine: false
@@ -106290,7 +111080,6 @@ item_db: (
Type: 5
Buy: 0
Def: 46
- Upper: 63
Loc: 16
EquipLv: 26
Refine: false
@@ -106315,7 +111104,6 @@ item_db: (
Type: 5
Buy: 0
Def: 58
- Upper: 63
Loc: 16
EquipLv: 40
Refine: false
@@ -106343,7 +111131,6 @@ item_db: (
Weight: 400
Def: 42
Slots: 1
- Upper: 63
Loc: 16
EquipLv: 22
Script: <"
@@ -106388,7 +111175,6 @@ item_db: (
Weight: 150
Def: 25
Slots: 1
- Upper: 63
Loc: 16
Script: <" bonus bMaxHPrate,3; ">
},
@@ -106402,7 +111188,6 @@ item_db: (
Def: 47
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Script: <" bonus bMaxHPrate,3; ">
},
@@ -106416,7 +111201,6 @@ item_db: (
Def: 55
Slots: 1
Job: 0x00048530
- Upper: 63
Loc: 16
Script: <"
bonus bMdef,5;
@@ -106433,7 +111217,6 @@ item_db: (
Def: 32
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 16
Script: <"
bonus bDex,1;
@@ -106450,7 +111233,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0x22021040
- Upper: 63
Loc: 16
Script: <"
bonus bAgi,1;
@@ -106467,7 +111249,6 @@ item_db: (
Def: 60
Slots: 1
Job: 0x000654E2
- Upper: 63
Loc: 16
Script: <" bonus bMaxHPrate,3; ">
},
@@ -106481,7 +111262,6 @@ item_db: (
Def: 45
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Script: <" bonus bMaxHPrate,3; ">
},
@@ -106493,7 +111273,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 16
Script: <"
bonus bStr,4;
@@ -106508,10 +111287,19 @@ item_db: (
Type: 5
Buy: 20
Def: 60
- Upper: 63
Loc: 16
EquipLv: 47
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,10;
bonus bMaxHP,20*BaseLevel;
@@ -106531,7 +111319,6 @@ item_db: (
Buy: 0
Weight: 10
Def: 10
- Upper: 63
Loc: 16
},
{
@@ -106654,16 +111441,16 @@ item_db: (
bonus bMdef,10;
bonus bStr,1;
bonus bInt,1;
- bonus2 bSubRace,RC_Demon,10;
- bonus2 bSubRace,RC_Undead,10;
- bonus2 bSubRace,RC_Formless,-10;
- bonus2 bSubRace,RC_Brute,-10;
- bonus2 bSubRace,RC_DemiHuman,-10;
- bonus2 bSubRace,RC_Plant,-10;
- bonus2 bSubRace,RC_Insect,-10;
- bonus2 bSubRace,RC_Fish,-10;
- bonus2 bSubRace,RC_Angel,-10;
- bonus2 bSubRace,RC_Dragon,-10;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
+ bonus2 bAddRaceTolerance,RC_Undead,10;
+ bonus2 bAddRaceTolerance,RC_Formless,-10;
+ bonus2 bAddRaceTolerance,RC_Brute,-10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,-10;
+ bonus2 bAddRaceTolerance,RC_Plant,-10;
+ bonus2 bAddRaceTolerance,RC_Insect,-10;
+ bonus2 bAddRaceTolerance,RC_Fish,-10;
+ bonus2 bAddRaceTolerance,RC_Angel,-10;
+ bonus2 bAddRaceTolerance,RC_Dragon,-10;
">
},
{
@@ -106673,10 +111460,18 @@ item_db: (
Type: 5
Buy: 0
Def: 70
- Upper: 63
Loc: 16
EquipLv: 60
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMdef,5;
bonus bMaxHP,500;
@@ -106696,14 +111491,21 @@ item_db: (
Def: 2
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 16
Script: <"
bonus bMdef,10;
bonus2 bResEff,Eff_Stun,1500;
bonus2 bResEff,Eff_Freeze,1500;
- bonus2 bSubRace,RC_NonBoss,5;
- bonus2 bSubRace,RC_Boss,5;
+ bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bSubEle,Ele_Water,5;
+ bonus2 bSubEle,Ele_Earth,5;
+ bonus2 bSubEle,Ele_Fire,5;
+ bonus2 bSubEle,Ele_Wind,5;
+ bonus2 bSubEle,Ele_Poison,5;
+ bonus2 bSubEle,Ele_Holy,5;
+ bonus2 bSubEle,Ele_Dark,5;
+ bonus2 bSubEle,Ele_Ghost,5;
+ bonus2 bSubEle,Ele_Undead,5;
">
},
{
@@ -106714,8 +111516,19 @@ item_db: (
Buy: 0
Weight: 600
Def: 37
+ Job: 0x00000000
Loc: 16
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 15034
@@ -106726,8 +111539,19 @@ item_db: (
Weight: 600
Def: 37
Slots: 1
+ Job: 0x00000000
Loc: 16
Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 15035
@@ -106737,7 +111561,6 @@ item_db: (
Buy: 10
Weight: 100
Def: 6
- Upper: 63
Loc: 16
Script: <"
bonus bAllStats,1;
@@ -106770,7 +111593,7 @@ item_db: (
Script: <"
bonus bMdef,10;
bonus bMaxHPrate,getequiprefinerycnt(EQI_ARMOR);
- bonus2 bSubRace,RC_DemiHuman,5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
bonus2 bSubEle,Ele_Neutral,5;
">
},
@@ -106836,7 +111659,6 @@ item_db: (
Buy: 10
Weight: 1500
Def: 5
- Upper: 63
Loc: 16
EquipLv: 50
Script: <"
@@ -106854,7 +111676,6 @@ item_db: (
Weight: 600
Def: 45
Slots: 1
- Upper: 63
Loc: 16
EquipLv: 60
Script: <"
@@ -106926,7 +111747,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 16
Refine: false
},
@@ -106940,12 +111760,11 @@ item_db: (
Def: 85
Slots: 1
Job: 0x006444A2
- Upper: 63
Loc: 16
EquipLv: 95
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bHealPower2,12;
bonus bAddItemHealRate,12;
@@ -106965,12 +111784,11 @@ item_db: (
Def: 50
Slots: 1
Job: 0x236E5CEA
- Upper: 63
Loc: 16
EquipLv: 95
Script: <"
bonus bMdef,10;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bFlee2,5;
bonus bLongAtkDef,20;
@@ -106990,12 +111808,11 @@ item_db: (
Def: 40
Slots: 1
Job: 0x00818315
- Upper: 63
Loc: 16
EquipLv: 95
Script: <"
bonus bMdef,20;
- bonus2 bSubRace,RC_DemiHuman,2;
+ bonus2 bAddRaceTolerance,RC_Player,2;
if(getrefine()>5) {
bonus bFlee,5;
bonus bLongAtkDef,15;
@@ -107008,21 +111825,16 @@ item_db: (
},
{
Id: 15049
- AegisName: "Armor_Of_Faith"
- Name: "Divine"
+ AegisName: "Invincible_God_Clothes"
+ Name: "Invincible God Clothes"
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 16
EquipLv: 50
Script: <"
- bonus bStr,4;
- bonus bInt,4;
- bonus bVit,4;
- bonus bDex,4;
- bonus bAgi,4;
- bonus bLuk,4;
+ bonus bAllStats,4;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -107032,7 +111844,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 16
EquipLv: 50
Script: <"
@@ -107052,7 +111863,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 55
- Upper: 63
Loc: 16
Script: <"
bonus2 bSubRace,RC_Boss,getrefine()/2;
@@ -107068,7 +111878,6 @@ item_db: (
Weight: 500
Def: 55
Slots: 1
- Upper: 63
Loc: 16
Script: <"
bonus2 bSubRace,RC_Boss,getrefine()/2;
@@ -107149,7 +111958,6 @@ item_db: (
Weight: 600
Def: 50
Slots: 1
- Upper: 63
Loc: 16
EquipLv: 50
},
@@ -107177,7 +111985,6 @@ item_db: (
Weight: 100
Def: 80
Slots: 1
- Upper: 63
Loc: 16
},
{
@@ -107189,7 +111996,6 @@ item_db: (
Weight: 300
Def: 1
Slots: 1
- Upper: 63
Loc: 16
},
{
@@ -107201,7 +112007,6 @@ item_db: (
Weight: 2600
Def: 55
Slots: 1
- Upper: 63
Loc: 16
EquipLv: 110
Script: <"
@@ -107215,6 +112020,212 @@ item_db: (
">
},
{
+ Id: 15068
+ AegisName: "Adv_Angel's_Protection"
+ Name: "Advanced Angelic Protection"
+ Type: 5
+ Buy: 10000
+ Weight: 600
+ Def: 40
+ Slots: 1
+ Job: 0x00000001
+ Upper: 47
+ Loc: 16
+ EquipLv: 99
+ Script: <" bonus bMdef,30; ">
+},
+{
+ Id: 15073
+ AegisName: "Anti-Magic_Suit"
+ Name: "Anti-Magic Suit"
+ Type: 5
+ Buy: 20
+ Weight: 1500
+ Def: 50
+ Slots: 1
+ Loc: 16
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHPrate,5;
+ bonus bMdef,10;
+ if (getrefine()>6) { bonus bMdef,5; }
+ if (getrefine()>8) { bonus bMaxHPrate,2; }
+ ">
+},
+{
+ Id: 15074
+ AegisName: "Geffen_Magic_Robe"
+ Name: "Geffen Magic Robe"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Def: 40
+ Slots: 1
+ Loc: 16
+ EquipLv: 99
+ Script: <"
+ bonus bUseSPrate,-10;
+ bonus bVariableCastrate,15;
+ bonus bNoCastCancel,0;
+ if (getrefine()>6) { bonus bUseSPrate,-5; }
+ if (getrefine()>8) { bonus bVariableCastrate,-5; }
+ ">
+},
+{
+ Id: 15089
+ AegisName: "Menswear"
+ Name: "Menswear"
+ Type: 4
+ Buy: 20
+ Weight: 300
+ Def: 40
+ Job: 0xFFFFFFFE
+ Loc: 16
+ EquipLv: 80
+ Script: <"
+ bonus bAspdRate,3+((getrefine()>=7)?2:0);
+ bonus bDelayrate,-3-((getrefine()>=7)?2:0);
+ bonus bVariableCastrate,-3-((getrefine()>=7)?2:0);
+ ">
+},
+{
+ Id: 15090
+ AegisName: "Gray_Armor"
+ Name: "Gray Armor"
+ Type: 5
+ Weight: 2400
+ Def: 90
+ Slots: 1
+ Job: 0x000654EA
+ Upper: 56
+ Loc: 16
+ EquipLv: 120
+ Script: <"
+ bonus bMdef,10;
+ bonus2 bSubEle,Ele_Holy,10+(getrefine()/2);
+ ">
+},
+{
+ Id: 15091
+ AegisName: "Gray_Robe"
+ Name: "Gray Robe"
+ Type: 5
+ Weight: 1300
+ Def: 55
+ Slots: 1
+ Job: 0x00018314
+ Upper: 56
+ Loc: 16
+ EquipLv: 120
+ Script: <" bonus2 bSubEle,Ele_Holy,10+(getrefine()/2); ">
+},
+{
+ Id: 15116
+ AegisName: "Armor_Of_Airship"
+ Name: "Armor Of Airship"
+ Type: 5
+ Buy: 20
+ Weight: 700
+ Def: 100
+ Loc: 16
+ EquipLv: 125
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMaxHP,1000;
+ bonus bMaxSP,100;
+ bonus bMdef,10;
+ bonus bAllStats,1;
+ ">
+},
+{
+ Id: 15117
+ AegisName: "Tarlock's_Armor"
+ Name: "Tarlock's Armor"
+ Type: 5
+ Buy: 20
+ Weight: 750
+ Def: 70
+ Loc: 16
+ EquipLv: 125
+ Script: <"
+ bonus bMaxHP,500;
+ bonus bMaxSP,50;
+ bonus bMdef,10;
+ bonus bAllStats,1;
+ if (getrefine()>=7) {
+ bonus bMaxHP,500;
+ bonus bMaxSP,50;
+ }
+ if (getrefine()>=9) {
+ bonus bMaxHP,200;
+ bonus bMaxSP,20;
+ }
+ if (getrefine()>=12) {
+ bonus bMaxHP,300;
+ bonus bMaxSP,30;
+ }
+ ">
+},
+{
+ Id: 15123
+ AegisName: "Whikebain_Suit"
+ Name: "Whikebain Suit"
+ Type: 5
+ Buy: 10
+ Weight: 9000
+ Def: 56
+ Slots: 1
+ Job: 0x00001000
+ Upper: 56
+ Loc: 16
+ EquipLv: 105
+ Script: <"
+ bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */
+ if(getrefine()>4) { bonus bCritAtkRate,4; }
+ if(getrefine()>6) { bonus bCritAtkRate,6; }
+ ">
+},
+{
+ Id: 15128
+ AegisName: "Excellion_Suit"
+ Name: "Excellion Suit"
+ Type: 5
+ Buy: 20
+ Weight: 1000
+ Def: 100
+ Loc: 16
+ EquipLv: 99
+ Script: <"
+ bonus bVit,6;
+ bonus bMaxHPrate,(getrefine()/3)*4;
+ if(BaseLevel>130) { bonus bVit,4; }
+ ">
+},
+{
+ Id: 15138
+ AegisName: "Aegir_Armor"
+ Name: "Aegir Armor"
+ Type: 5
+ Buy: 20
+ Weight: 1600
+ Def: 25
+ Loc: 16
+ EquipLv: 40
+ Script: <"
+ bonus bMaxHP,500;
+ bonus bMaxSP,50;
+ ">
+},
+// More Maces
+// ===================================================================
+{
Id: 16000
AegisName: "Erde"
Name: "Erde"
@@ -107262,7 +112273,9 @@ item_db: (
bonus2 bAddMonsterDropItem,503,20;
bonus2 bAddMonsterDropItem,504,20;
bonus2 bAddMonsterDropItem,505,10;
- if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;
+ if(readparam(bStr)>=95) {
+ bonus2 bAddEff,Eff_Stun,500;
+ }
">
},
{
@@ -107274,7 +112287,6 @@ item_db: (
Atk: 175
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -107322,7 +112334,6 @@ item_db: (
Atk: 142
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 26
@@ -107347,7 +112358,6 @@ item_db: (
Atk: 163
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 2
EquipLv: 40
@@ -107373,7 +112383,6 @@ item_db: (
Atk: 45
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -107401,7 +112410,6 @@ item_db: (
Atk: 250
Range: 1
Job: 0x000444A2
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
@@ -107422,7 +112430,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -107437,7 +112444,6 @@ item_db: (
Atk: 150
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 3
Refine: false
@@ -107480,7 +112486,6 @@ item_db: (
Atk: 60
Range: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 1
Refine: false
@@ -107497,7 +112502,6 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 1
View: 8
@@ -107535,12 +112539,20 @@ item_db: (
Atk: 172
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
EquipLv: 60
Refine: false
View: 8
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16015
@@ -107553,11 +112565,13 @@ item_db: (
Range: 1
Slots: 3
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 1
View: 8
- Script: <" bonus2 bAddRace,RC_Brute,15; ">
+ Script: <"
+ bonus2 bAddRace,RC_Brute,15;
+ bonus4 bAddEff,Eff_Deepsleep,300,ATF_SHORT,5000;
+ ">
},
{
Id: 16016
@@ -107568,7 +112582,6 @@ item_db: (
Atk: 180
Range: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 1
EquipLv: 50
@@ -107588,7 +112601,8 @@ item_db: (
bonus bUnbreakableWeapon,0;
bonus2 bAddEff,Eff_Stun,150;
bonus3 bAutoSpell,SM_BASH,5,20;
- if(BaseLevel>99) bonus bBaseAtk,20;
+ bonus4 bAddEff,Eff_Cold,100,ATF_SHORT,3000;
+ if(BaseLevel>99) { bonus bBaseAtk,20; }
">
},
{
@@ -107646,14 +112660,13 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 3
View: 8
Script: <"
bonus bBaseAtk,(getrefine()*10);
bonus bHealPower,getrefine();
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }
">
},
{
@@ -107666,7 +112679,6 @@ item_db: (
Atk: 170
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
@@ -107675,8 +112687,8 @@ item_db: (
bonus bUnbreakableWeapon,0;
bonus2 bAddEff,Eff_Stun,1000+getrefine();
bonus bAspdRate,getrefine();
- bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1;
- bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;
+ bonus4 bSetDefRace,RC_Player,10000,5000,1;
+ bonus4 bSetMDefRace,RC_Player,10000,5000,1;
">
},
{
@@ -107689,7 +112701,6 @@ item_db: (
Atk: 170
Range: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 95
@@ -107712,7 +112723,6 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00008110
- Upper: 63
Loc: 2
WeaponLv: 4
EquipLv: 60
@@ -107732,16 +112742,44 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B3
- Upper: 63
Loc: 2
WeaponLv: 3
- EquipLv: 1
View: 8
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableWeapon,0;
bonus bBaseAtk,(getrefine()*5);
.@val = min(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
+ ">
+},
+{
+ Id: 16024
+ AegisName: "Quadrille_"
+ Name: "Quadrille"
+ Type: 4
+ Buy: 20
+ Weight: 900
+ Atk: 165
+ Range: 1
+ Slots: 2
+ Job: 0x00000010
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 40
+ View: 8
+ Script: <"
+ bonus2 bAddRace,RC_Undead,10;
+ bonus2 bAddRace,RC_DemiPlayer,10;
+ bonus2 bAddEle,Ele_Earth,10;
">
},
{
@@ -107755,19 +112793,137 @@ item_db: (
Range: 1
Slots: 1
Job: 0x0004C5B2
- Upper: 63
Loc: 2
WeaponLv: 3
View: 8
Script: <" bonus bUnbreakableWeapon,0; ">
},
{
+ Id: 16027
+ AegisName: "Evil_Slayer_Destroyer_Hammer"
+ Name: "Evil Slayer Destroyer Hammer"
+ Type: 4
+ Buy: 20
+ Weight: 1350
+ Atk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x0004C5B2
+ Upper: 56
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 100
+ View: 8
+ Script: <"
+ bonus2 bAddRace,RC_Demon,10;
+ bonus2 bAddRace,RC_Undead,10;
+ if(getrefine()>=9) { bonus bAtkRate,5; }
+ if(getrefine()>=12) { bonus bAtkRate,7; }
+ ">
+},
+{
+ Id: 16028
+ AegisName: "Thanatos_Hammer"
+ Name: "Thanatos Hammer"
+ Type: 4
+ Buy: 20
+ Weight: 3000
+ Atk: 180
+ Matk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x0004C5B2
+ Upper: 56
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 120
+ View: 8
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 16039
+ AegisName: "Spoon"
+ Name: "Spoon"
+ Type: 4
+ Buy: 20
+ Weight: 100
+ Atk: 80
+ Range: 1
+ Slots: 1
+ Job: 0x0004C5B3
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 40
+ View: 8
+ Script: <"
+ bonus bAspd,10;
+ bonus2 bAddEff,Eff_Curse,1000;
+ ">
+},
+{
+ Id: 16040
+ AegisName: "Crimson_Mace"
+ Name: "Crimson Mace"
+ Type: 4
+ Buy: 20
+ Weight: 800
+ Atk: 80
+ Range: 1
+ Slots: 2
+ Job: 0x0004C5B3
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 8
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 16041
+ AegisName: "Mace_of_Vicious_Mind"
+ Name: "Mace of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 130
+ Range: 1
+ Slots: 1
+ Job: 0x0004C5B3
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 8
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+{
Id: 16131
AegisName: "Lady_Tanee_Doll_Box"
Name: "Tanigumi Girl Doll Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5526,1; ">
},
{
@@ -107776,7 +112932,15 @@ item_db: (
Name: "Lunatic Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5527,1; ">
},
{
@@ -107786,7 +112950,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -107805,10 +112968,11 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -107822,7 +112986,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5530,1; ">
},
{
@@ -107832,7 +113004,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5531,1; ">
},
{
@@ -107841,7 +113021,15 @@ item_db: (
Name: "Quati Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5537,1; ">
},
{
@@ -107850,7 +113038,15 @@ item_db: (
Name: "Tucan Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5538,1; ">
},
{
@@ -107859,7 +113055,15 @@ item_db: (
Name: "Jaguar Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5539,1; ">
},
{
@@ -107869,7 +113073,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 16226
@@ -107878,7 +113081,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5545,1; ">
},
{
@@ -107888,7 +113099,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5546,1; ">
},
{
@@ -107898,7 +113117,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5547,1; ">
},
{
@@ -107908,7 +113135,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5548,1; ">
},
{
@@ -107918,7 +113153,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5549,1; ">
},
{
@@ -107928,7 +113171,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5550,1; ">
},
{
@@ -107937,7 +113188,13 @@ item_db: (
Name: "Hairband Of Reginleif Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ noselltonpc: true
+ nocart: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5471,1; ">
},
{
@@ -107946,7 +113203,15 @@ item_db: (
Name: "Octopus Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5554,1; ">
},
{
@@ -107955,7 +113220,15 @@ item_db: (
Name: "Leaf Cat Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5555,1; ">
},
{
@@ -107964,7 +113237,15 @@ item_db: (
Name: "Seal Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5556,1; ">
},
{
@@ -107973,7 +113254,15 @@ item_db: (
Name: "Wild Rose Hat Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5557,1; ">
},
{
@@ -107982,7 +113271,6 @@ item_db: (
Name: "Luxury Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5558,1; ">
},
{
@@ -107991,7 +113279,15 @@ item_db: (
Name: "Crown of Deceit Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5564,1; ">
},
{
@@ -108001,7 +113297,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -108020,7 +113315,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -108038,7 +113332,6 @@ item_db: (
Name: "Knight's Gift Box"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 16251
@@ -108047,7 +113340,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5569,1; ">
},
{
@@ -108057,7 +113358,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5570,1; ">
},
{
@@ -108066,7 +113375,6 @@ item_db: (
Name: "Rabbit Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16254
@@ -108074,7 +113382,15 @@ item_db: (
Name: "Activation Potion Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16257
@@ -108083,12 +113399,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" packageitem(); ">
},
{
@@ -108098,7 +113408,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6226,5; ">
},
{
@@ -108108,7 +113426,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6225,5; ">
},
{
@@ -108118,7 +113444,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6226,10; ">
},
{
@@ -108128,7 +113462,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6225,10; ">
},
{
@@ -108138,7 +113480,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5581,1; ">
},
{
@@ -108148,7 +113489,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5582,1; ">
},
{
@@ -108158,7 +113498,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -108176,7 +113515,15 @@ item_db: (
Name: "Reinforcement Guard Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2149,1; ">
},
{
@@ -108185,7 +113532,15 @@ item_db: (
Name: "Reinforcement Guard Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2149,1; ">
},
{
@@ -108194,7 +113549,15 @@ item_db: (
Name: "Reinforcement Buckler Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2150,1; ">
},
{
@@ -108203,7 +113566,15 @@ item_db: (
Name: "Reinforcement Buckler Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2150,1; ">
},
{
@@ -108212,7 +113583,15 @@ item_db: (
Name: "Reinforcement Shield Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2151,1; ">
},
{
@@ -108221,7 +113600,15 @@ item_db: (
Name: "Reinforcement Shield Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2151,1; ">
},
{
@@ -108230,7 +113617,15 @@ item_db: (
Name: "Reinforcement Shoes Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2459,1; ">
},
{
@@ -108239,7 +113634,15 @@ item_db: (
Name: "Reinforcement Shoes Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2459,1; ">
},
{
@@ -108248,7 +113651,15 @@ item_db: (
Name: "Reinforcement Boots Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2460,1; ">
},
{
@@ -108258,7 +113669,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5588,1; ">
},
{
@@ -108268,7 +113678,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5589,1; ">
},
{
@@ -108278,7 +113687,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5588,1; ">
},
{
@@ -108288,7 +113696,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5589,1; ">
},
{
@@ -108298,7 +113705,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5591,1; ">
},
{
@@ -108308,7 +113723,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5591,1; ">
},
{
@@ -108318,7 +113741,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5592,1; ">
},
{
@@ -108328,7 +113759,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5592,1; ">
},
{
@@ -108337,7 +113776,15 @@ item_db: (
Name: "Virgo Crown Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5598,1; ">
},
{
@@ -108347,12 +113794,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" packageitem(); ">
},
{
@@ -108361,7 +113802,15 @@ item_db: (
Name: "Four Leaf Clover Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16374
@@ -108370,7 +113819,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -108379,7 +113836,15 @@ item_db: (
Name: "O'Riley's Green Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16386
@@ -108387,7 +113852,15 @@ item_db: (
Name: "4 Leaf Clover In Mouth R Box III"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16389
@@ -108395,7 +113868,15 @@ item_db: (
Name: "Chewing Bubblegum R Box II"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -108404,7 +113885,15 @@ item_db: (
Name: "Chewing Bubblegum R Box III"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -108414,7 +113903,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6240,5; ">
},
{
@@ -108424,7 +113921,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6240,10; ">
},
{
@@ -108434,7 +113939,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6241,5; ">
},
{
@@ -108444,7 +113957,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6241,10; ">
},
{
@@ -108453,7 +113974,15 @@ item_db: (
Name: "Virgo Diadem Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5599,1; ">
},
{
@@ -108463,7 +113992,16 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6242,1; ">
},
{
@@ -108473,7 +114011,16 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 6242,1; ">
},
{
@@ -108483,7 +114030,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108493,7 +114039,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5609,1; ">
},
{
@@ -108503,7 +114048,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5609,1; ">
},
{
@@ -108513,7 +114057,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5610,1; ">
},
{
@@ -108523,7 +114066,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5610,1; ">
},
{
@@ -108533,7 +114075,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5611,1; ">
},
{
@@ -108543,7 +114084,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5611,1; ">
},
{
@@ -108552,7 +114092,6 @@ item_db: (
Name: "Libra Crown Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5662,1; ">
},
{
@@ -108561,7 +114100,6 @@ item_db: (
Name: "Libra Diadem Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5663,1; ">
},
{
@@ -108570,7 +114108,6 @@ item_db: (
Name: "Filir Wings Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5664,1; ">
},
{
@@ -108580,7 +114117,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108589,7 +114125,15 @@ item_db: (
Name: "Scorpio Crown Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5676,1; ">
},
{
@@ -108599,7 +114143,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5677,1; ">
},
{
@@ -108609,7 +114161,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5677,1; ">
},
{
@@ -108618,17 +114178,15 @@ item_db: (
Name: "Bride's Ribbon Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
Id: 16457
AegisName: "Tw_Nov_Scroll"
- Name: "±???­?­?????"
+ Name: "Bough Scroll"
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108638,12 +114196,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
- Trade: {
- nodrop: true
- noselltonpc: true
- nogstorage: true
- }
Script: <" getitem 5690,1; ">
},
{
@@ -108653,7 +114205,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5690,1; ">
},
{
@@ -108662,7 +114213,6 @@ item_db: (
Name: "Egg Of Light Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108671,7 +114221,6 @@ item_db: (
Name: "E Insurance Package"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12209,10; ">
},
{
@@ -108680,7 +114229,6 @@ item_db: (
Name: "Xmas Bless"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16543
@@ -108689,7 +114237,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5738,1; ">
},
{
@@ -108699,7 +114255,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 5738,1; ">
},
{
@@ -108708,7 +114272,6 @@ item_db: (
Name: "Ephemeral Brysinggamen Trade Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5739,1; ">
},
{
@@ -108717,7 +114280,6 @@ item_db: (
Name: "Ephemeral Sleipnir Trade Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5740,1; ">
},
{
@@ -108727,11 +114289,14 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
+ nomail: true
+ noauction: true
}
Script: <" packageitem(); ">
},
@@ -108742,7 +114307,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108751,7 +114315,6 @@ item_db: (
Name: "CP Helm Scroll10"
Type: 18
Buy: 0
- Upper: 63
Script: <" getitem 14517,10; ">
},
{
@@ -108760,7 +114323,6 @@ item_db: (
Name: "CP Shield Scroll10"
Type: 18
Buy: 0
- Upper: 63
Script: <" getitem 14518,10; ">
},
{
@@ -108769,7 +114331,6 @@ item_db: (
Name: "CP Armor Scroll10"
Type: 18
Buy: 0
- Upper: 63
Script: <" getitem 14519,10; ">
},
{
@@ -108778,7 +114339,6 @@ item_db: (
Name: "CP Weapon Scroll10"
Type: 18
Buy: 0
- Upper: 63
Script: <" getitem 14520,10; ">
},
{
@@ -108787,7 +114347,6 @@ item_db: (
Name: "CP Scroll Package"
Type: 2
Buy: 0
- Upper: 63
},
{
Id: 16562
@@ -108795,7 +114354,6 @@ item_db: (
Name: "Majestic Devil Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108805,7 +114363,6 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
Script: <" getitem 14533,5; ">
},
{
@@ -108814,7 +114371,6 @@ item_db: (
Name: "Capricorn Crown Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5744,1; ">
},
{
@@ -108823,7 +114379,6 @@ item_db: (
Name: "Capricorn Diadem Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5745,1; ">
},
{
@@ -108832,7 +114387,6 @@ item_db: (
Name: "Capricorn Diadem Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5745,1; ">
},
{
@@ -108842,7 +114396,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 100
- Upper: 63
},
{
Id: 16576
@@ -108850,7 +114403,6 @@ item_db: (
Name: "Illusion Nothing"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108859,7 +114411,6 @@ item_db: (
Name: "Dragon Captain"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16582
@@ -108867,7 +114418,6 @@ item_db: (
Name: "Red Bunny Band Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5763,1; ">
},
{
@@ -108877,7 +114427,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5761,1; ">
},
{
@@ -108887,7 +114436,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5761,1; ">
},
{
@@ -108897,7 +114445,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5762,1; ">
},
{
@@ -108907,7 +114454,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5762,1; ">
},
{
@@ -108916,7 +114462,6 @@ item_db: (
Name: "Spring Flower Scr Tw"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16601
@@ -108925,7 +114470,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5778,1; ">
},
{
@@ -108935,7 +114479,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 5778,1; ">
},
{
@@ -108944,7 +114487,6 @@ item_db: (
Name: "Yellow Bunnyband Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 5783,1; ">
},
{
@@ -108954,7 +114496,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 16638
@@ -108962,7 +114503,15 @@ item_db: (
Name: "Ribbon of Life Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16639
@@ -108970,7 +114519,15 @@ item_db: (
Name: "Ribbon of Life Box II"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16640
@@ -108978,7 +114535,15 @@ item_db: (
Name: "Life Ribbon Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16652
@@ -108986,7 +114551,6 @@ item_db: (
Name: "Flame Light"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -108995,7 +114559,6 @@ item_db: (
Name: "BM75 10Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12563,10; ">
},
{
@@ -109004,7 +114567,6 @@ item_db: (
Name: "Valiant Will"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16665
@@ -109012,7 +114574,6 @@ item_db: (
Name: "Virgo Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16666
@@ -109020,7 +114581,15 @@ item_db: (
Name: "Magic Candy Box(10)"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16673
@@ -109028,7 +114597,6 @@ item_db: (
Name: "Libra Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109037,7 +114605,6 @@ item_db: (
Name: "Splash Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109046,7 +114613,6 @@ item_db: (
Name: "BR Independence Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109056,7 +114622,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12622,604800; ">
},
{
@@ -109066,7 +114640,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 12622,2592000; ">
},
{
@@ -109075,7 +114657,6 @@ item_db: (
Name: "Wing Of Fly Box10"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 601,10; ">
},
{
@@ -109084,7 +114665,6 @@ item_db: (
Name: "Wing Of Fly Box50"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 601,50; ">
},
{
@@ -109093,7 +114673,6 @@ item_db: (
Name: "Wing Of Fly Box100"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 601,100; ">
},
{
@@ -109102,7 +114681,6 @@ item_db: (
Name: "RWC 2010 Travel Sack 1"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109111,7 +114689,6 @@ item_db: (
Name: "RWC 2010 Travel Sack 2"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109120,7 +114697,6 @@ item_db: (
Name: "Scorpius Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 16740
@@ -109129,7 +114705,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109148,7 +114723,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109167,7 +114741,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109186,7 +114759,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109205,7 +114777,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109224,7 +114795,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109243,7 +114813,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109262,7 +114831,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109281,7 +114849,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109300,7 +114867,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109319,7 +114885,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109338,7 +114903,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109357,7 +114921,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109376,7 +114939,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 6438,1; ">
},
{
@@ -109385,7 +114947,6 @@ item_db: (
Name: "F Unbreak Weap Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6438,1; ">
},
{
@@ -109395,7 +114956,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 6439,1; ">
},
{
@@ -109404,7 +114964,6 @@ item_db: (
Name: "F Unbreak Def Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6439,1; ">
},
{
@@ -109413,7 +114972,6 @@ item_db: (
Name: "halloween Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109422,7 +114980,15 @@ item_db: (
Name: "Umbala Spirit Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -109431,7 +114997,15 @@ item_db: (
Name: "Umbala Spirit Box"
Type: 2
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -109441,7 +115015,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109460,7 +115033,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109479,7 +115051,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109498,7 +115069,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109517,7 +115087,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109536,10 +115105,11 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -109556,10 +115126,11 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -109575,7 +115146,6 @@ item_db: (
Name: "Asgard Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109584,7 +115154,6 @@ item_db: (
Name: "Sagittarius Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109594,7 +115163,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12581,10; ">
},
{
@@ -109604,7 +115181,15 @@ item_db: (
Type: 2
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12581,50; ">
},
{
@@ -109613,7 +115198,6 @@ item_db: (
Name: "Sagittarius Scr Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109623,55 +115207,103 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
Id: 16973
AegisName: "Yellow_Hat_Box"
- Name: "Costume: Yellow Hat Box"
+ Name: "Costume Yellow Hat Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 19515,1; ">
},
{
Id: 16974
AegisName: "Comin_Actor_Box"
- Name: "Costume: Old-Timey Box"
+ Name: "Costume Old-Timey Box"
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16975
AegisName: "Singing_Bird_Box"
- Name: "Costume: Singing Bird Box"
+ Name: "Costume Singing Bird Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 19516,1; ">
},
{
Id: 16976
AegisName: "Hen_Set_Box"
- Name: "Costume: Chicken Box"
+ Name: "Costume Chicken Box"
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16977
AegisName: "Red_Minicrown_Box"
- Name: "Costume: Mini Crown Box"
+ Name: "Costume Mini Crown Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 19522,1; ">
},
{
@@ -109681,10 +115313,11 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
+ nocart: true
nogstorage: true
nomail: true
noauction: true
@@ -109700,7 +115333,6 @@ item_db: (
Name: "Sagittar Diadem Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109709,7 +115341,6 @@ item_db: (
Name: "Sagittar Di Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109718,7 +115349,6 @@ item_db: (
Name: "Butterfly Wing Box20"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 602,20; ">
},
{
@@ -109727,7 +115357,6 @@ item_db: (
Name: "Butterfly Wing Box(50)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 602,50; ">
},
{
@@ -109737,7 +115366,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 16996
@@ -109745,7 +115382,6 @@ item_db: (
Name: "Capri Crown Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109754,7 +115390,6 @@ item_db: (
Name: "Capri Crown Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109764,7 +115399,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2573,1; ">
},
{
@@ -109774,7 +115417,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2576,1; ">
},
{
@@ -109783,7 +115434,6 @@ item_db: (
Name: "WanderM. Summon Box(5)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12626,5; ">
},
{
@@ -109792,7 +115442,6 @@ item_db: (
Name: "WanderM. Summon Box(10)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12626,10; ">
},
{
@@ -109801,7 +115450,6 @@ item_db: (
Name: "Wicked N. Summon Box(5)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12627,5; ">
},
{
@@ -109810,7 +115458,6 @@ item_db: (
Name: "Wicked N. Summon Box(10)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12627,10; ">
},
{
@@ -109819,7 +115466,6 @@ item_db: (
Name: "Kasa Summon Box(5)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12628,5; ">
},
{
@@ -109828,7 +115474,6 @@ item_db: (
Name: "Kasa Summon Box(10)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12628,10; ">
},
{
@@ -109837,7 +115482,6 @@ item_db: (
Name: "Salamander Summon Box(5)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12629,5; ">
},
{
@@ -109846,7 +115490,6 @@ item_db: (
Name: "Salamander Summon Box(10)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12629,10; ">
},
{
@@ -109855,7 +115498,6 @@ item_db: (
Name: "Teddy Bear Summon Box(5)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12630,5; ">
},
{
@@ -109864,7 +115506,6 @@ item_db: (
Name: "Teddy Bear Summon Box(10)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 12630,10; ">
},
{
@@ -109873,7 +115514,6 @@ item_db: (
Name: "New YearCapricon scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109882,7 +115522,6 @@ item_db: (
Name: "New Year Capricon Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109892,7 +115531,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
notrade: true
@@ -109910,21 +115548,37 @@ item_db: (
{
Id: 17014
AegisName: "Butterfly_ear_Box"
- Name: "Costume: Butterfly Ears Box"
+ Name: "Costume Butterfly Ears Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 19509,1; ">
},
{
Id: 17015
AegisName: "Stuckhead_Screw_Box"
- Name: "Costume: Bolt Ears Box"
+ Name: "Costume Bolt Ears Box"
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 19510,1; ">
},
{
@@ -109933,7 +115587,6 @@ item_db: (
Name: "Aquarius Diadem Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109942,7 +115595,6 @@ item_db: (
Name: "Aquarius Diadem Box 10"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109951,7 +115603,6 @@ item_db: (
Name: "Libra Scroll2"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17019
@@ -109959,7 +115610,6 @@ item_db: (
Name: "Scorpio Scroll2"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17020
@@ -109967,7 +115617,6 @@ item_db: (
Name: "Anubis Scroll II"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109976,7 +115625,6 @@ item_db: (
Name: "Summer Scroll3"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109985,7 +115633,6 @@ item_db: (
Name: "Super Pet Egg1 2"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -109994,7 +115641,6 @@ item_db: (
Name: "Super Pet Egg4 2"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110003,7 +115649,6 @@ item_db: (
Name: "Lovely Aquarius Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110012,7 +115657,6 @@ item_db: (
Name: "Lovely Aquarius Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110021,7 +115665,6 @@ item_db: (
Name: "Boitata Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110030,7 +115673,6 @@ item_db: (
Name: "Pisces Diadem Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110039,7 +115681,6 @@ item_db: (
Name: "Pisces Diadem Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110048,7 +115689,6 @@ item_db: (
Name: "St Patrick's Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18565,1; ">
},
{
@@ -110057,7 +115697,6 @@ item_db: (
Name: "Energetic Pisces Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110066,7 +115705,6 @@ item_db: (
Name: "Energetic Pisces Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110076,7 +115714,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12658,10; ">
},
{
@@ -110086,7 +115732,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12659,10; ">
},
{
@@ -110096,7 +115750,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12660,10; ">
},
{
@@ -110106,7 +115768,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12661,10; ">
},
{
@@ -110116,7 +115786,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12662,10; ">
},
{
@@ -110126,7 +115804,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12663,10; ">
},
{
@@ -110136,7 +115822,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12664,10; ">
},
{
@@ -110145,7 +115839,6 @@ item_db: (
Name: "Aries Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110154,7 +115847,6 @@ item_db: (
Name: "Aries Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110163,7 +115855,6 @@ item_db: (
Name: "Virgin Splendor Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6472,1; ">
},
{
@@ -110172,7 +115863,6 @@ item_db: (
Name: "Wiz Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17057
@@ -110180,7 +115870,6 @@ item_db: (
Name: "Swordman Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17058
@@ -110188,7 +115877,6 @@ item_db: (
Name: "Thief Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17059
@@ -110196,7 +115884,6 @@ item_db: (
Name: "Acolyte Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17060
@@ -110204,7 +115891,6 @@ item_db: (
Name: "Merchant Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17061
@@ -110212,7 +115898,6 @@ item_db: (
Name: "Archer Card Album"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17062
@@ -110220,7 +115905,6 @@ item_db: (
Name: "Taurus Diadem Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110229,7 +115913,6 @@ item_db: (
Name: "Taurus Di Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110238,7 +115921,6 @@ item_db: (
Name: "Tw Sagitt Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17066
@@ -110246,7 +115928,6 @@ item_db: (
Name: "Poison Bottle Box50"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 678,50; ">
},
{
@@ -110255,7 +115936,6 @@ item_db: (
Name: "Poison Bottle Box(100)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 678,100; ">
},
{
@@ -110264,7 +115944,6 @@ item_db: (
Name: "Acid Bomb 50 Pack"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17069
@@ -110272,7 +115951,6 @@ item_db: (
Name: "Acidbomb Box(100)"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17070
@@ -110280,7 +115958,6 @@ item_db: (
Name: "Acidbomb Box(500)"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17071
@@ -110288,7 +115965,6 @@ item_db: (
Name: "Superb Fish Box(50)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 14524,50; ">
},
{
@@ -110297,7 +115973,6 @@ item_db: (
Name: "Superb Fish Box(100)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 14524,100; ">
},
{
@@ -110306,7 +115981,6 @@ item_db: (
Name: "Superb Fish Box(500)"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 14524,500; ">
},
{
@@ -110315,7 +115989,6 @@ item_db: (
Name: "Empty Bottle Box10"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 713,10; ">
},
{
@@ -110324,7 +115997,6 @@ item_db: (
Name: "Empty Bottle Box100"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 713,100; ">
},
{
@@ -110333,7 +116005,6 @@ item_db: (
Name: "Empty Bottle Box500"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 713,500; ">
},
{
@@ -110342,7 +116013,6 @@ item_db: (
Name: "Taurus Crown Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110351,7 +116021,6 @@ item_db: (
Name: "Taurus Crown Scroll Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110360,7 +116029,6 @@ item_db: (
Name: "March and Groove Pack"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17081
@@ -110368,7 +116036,6 @@ item_db: (
Name: "Yggdrasil Crown Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18580,1; ">
},
{
@@ -110377,7 +116044,6 @@ item_db: (
Name: "Alora's Costume Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110386,7 +116052,6 @@ item_db: (
Name: "Hawt Groove Pack"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110396,9 +116061,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110414,9 +116079,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110432,9 +116097,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110450,9 +116115,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110468,9 +116133,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110486,9 +116151,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110504,9 +116169,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110522,9 +116187,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110540,9 +116205,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110558,9 +116223,9 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
Trade: {
nodrop: true
+ notrade: true
noselltonpc: true
nocart: true
nogstorage: true
@@ -110576,7 +116241,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17095
@@ -110585,7 +116258,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17096
@@ -110594,7 +116275,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17104
@@ -110602,7 +116291,6 @@ item_db: (
Name: "HD Oridecon 50 Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6240,50; ">
},
{
@@ -110611,7 +116299,6 @@ item_db: (
Name: "HD Elunium 50 Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6241,50; ">
},
{
@@ -110620,7 +116307,15 @@ item_db: (
Name: "Heavy Lifter Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 7776,10; ">
},
{
@@ -110629,7 +116324,6 @@ item_db: (
Name: "Gemini Crown Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110638,7 +116332,6 @@ item_db: (
Name: "Gemini Crown Scroll 10 Box"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110647,7 +116340,6 @@ item_db: (
Name: "May You Groove On Pack"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17110
@@ -110655,7 +116347,6 @@ item_db: (
Name: "Aquarius Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17113
@@ -110663,7 +116354,6 @@ item_db: (
Name: "Marching Hat Box"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17114
@@ -110671,7 +116361,6 @@ item_db: (
Name: "Ancient Horns Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18595,1; ">
},
{
@@ -110680,7 +116369,6 @@ item_db: (
Name: "Sprout Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18596,1; ">
},
{
@@ -110689,7 +116377,6 @@ item_db: (
Name: "Mercury Riser Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18597,1; ">
},
{
@@ -110698,7 +116385,15 @@ item_db: (
Name: "ASPD Enhanced Potion Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17120
@@ -110706,7 +116401,6 @@ item_db: (
Name: "Taurus Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17121
@@ -110714,7 +116408,6 @@ item_db: (
Name: "Starry Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17122
@@ -110723,7 +116416,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2168,1; ">
},
{
@@ -110733,7 +116434,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 18599,1; ">
},
{
@@ -110743,7 +116452,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 18600,1; ">
},
{
@@ -110753,7 +116461,6 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
Script: <" getitem 18601,1; ">
},
{
@@ -110762,7 +116469,15 @@ item_db: (
Name: "ASPD Enhanced Potion Box"
Type: 18
Buy: 20
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 12684,10; ">
},
{
@@ -110771,7 +116486,6 @@ item_db: (
Name: "March Groove and Win Crate"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17134
@@ -110779,7 +116493,6 @@ item_db: (
Name: "RWC Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17138
@@ -110787,7 +116500,6 @@ item_db: (
Name: "Cancer Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110796,7 +116508,6 @@ item_db: (
Name: "RWC Super Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110805,7 +116516,6 @@ item_db: (
Name: "Leo Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110814,7 +116524,6 @@ item_db: (
Name: "Virgo Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110823,7 +116532,6 @@ item_db: (
Name: "Scorpius Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110832,7 +116540,6 @@ item_db: (
Name: "Dep Alice Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18630,1; ">
},
{
@@ -110841,7 +116548,6 @@ item_db: (
Name: "Ribbon Chef Hat Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18631,1; ">
},
{
@@ -110850,7 +116556,6 @@ item_db: (
Name: "Bridal Ribbon Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 18636,1; ">
},
{
@@ -110860,7 +116565,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" rentitem 13316,86400; ">
},
{
@@ -110869,7 +116582,6 @@ item_db: (
Name: "Bossnia Ticket Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110878,7 +116590,6 @@ item_db: (
Name: "Vital Flower Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6113,10; ">
},
{
@@ -110887,7 +116598,6 @@ item_db: (
Name: "Flame Gemstone Box"
Type: 18
Buy: 20
- Upper: 63
Script: <" getitem 6114,10; ">
},
{
@@ -110897,7 +116607,6 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
},
{
Id: 17165
@@ -110905,7 +116614,6 @@ item_db: (
Name: "Challenge Kit"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110915,7 +116623,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17181
@@ -110923,7 +116639,6 @@ item_db: (
Name: "Getting Lucky Box"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17184
@@ -110931,7 +116646,6 @@ item_db: (
Name: "3rd Test Pass Box"
Type: 18
Buy: 0
- Upper: 63
Script: <" getitem 6583,1; ">
},
{
@@ -110940,7 +116654,6 @@ item_db: (
Name: "Free Pass Box"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17207
@@ -110948,7 +116661,6 @@ item_db: (
Name: "Idn Heart Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17209
@@ -110956,7 +116668,6 @@ item_db: (
Name: "Tw Rainbow Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110965,7 +116676,6 @@ item_db: (
Name: "Tw Red Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110974,7 +116684,6 @@ item_db: (
Name: "Tw Orange Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110983,7 +116692,6 @@ item_db: (
Name: "Tw Yellow Scroll"
Type: 2
Buy: 20
- Upper: 63
Script: <" packageitem(); ">
},
{
@@ -110992,7 +116700,6 @@ item_db: (
Name: "Scroll Of Death"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17234
@@ -111000,7 +116707,6 @@ item_db: (
Name: "Scroll Of Life"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17235
@@ -111008,7 +116714,6 @@ item_db: (
Name: "Scroll Of Magic"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17236
@@ -111016,7 +116721,6 @@ item_db: (
Name: "Scroll Of Thews"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17237
@@ -111024,7 +116728,6 @@ item_db: (
Name: "Scroll Of Darkness"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17238
@@ -111032,7 +116735,6 @@ item_db: (
Name: "Scroll Of Holiness"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17239
@@ -111040,7 +116742,6 @@ item_db: (
Name: "Horned Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17240
@@ -111048,7 +116749,6 @@ item_db: (
Name: "Mercury Scroll"
Type: 2
Buy: 20
- Upper: 63
},
{
Id: 17245
@@ -111056,7 +116756,42 @@ item_db: (
Name: "Idn Independ Scroll"
Type: 18
Buy: 20
- Upper: 63
+},
+{
+ Id: 17246
+ AegisName: "HD_Elunium_Box(30)"
+ Name: "HD Elunium Box(30)"
+ Type: 18
+ Buy: 10
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" getitem 6241,30; ">
+},
+{
+ Id: 17247
+ AegisName: "HD_Oridecon_Box(30)"
+ Name: "HD Oridecon Box(30)"
+ Type: 18
+ Buy: 10
+ Weight: 10
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <" getitem 6240,30; ">
},
{
Id: 17251
@@ -111065,7 +116800,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17252
@@ -111074,7 +116817,15 @@ item_db: (
Type: 2
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" packageitem(); ">
},
{
@@ -111084,7 +116835,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2966,1; ">
},
{
@@ -111094,7 +116853,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 2968,1; ">
},
{
@@ -111103,7 +116870,6 @@ item_db: (
Name: "Good Student Gift Box"
Type: 18
Buy: 20
- Upper: 63
},
{
Id: 17257
@@ -111111,7 +116877,6 @@ item_db: (
Name: "Bad Student Gift Box"
Type: 18
Buy: 20
- Upper: 63
},
{
Id: 17262
@@ -111120,7 +116885,15 @@ item_db: (
Type: 18
Buy: 20
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 17270
@@ -111129,7 +116902,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14616,20; ">
},
{
@@ -111139,7 +116920,15 @@ item_db: (
Type: 18
Buy: 0
Weight: 10
- Upper: 63
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" getitem 14617,20; ">
},
{
@@ -111219,11 +117008,20 @@ item_db: (
Atk: 190
Range: 5
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
View: 11
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bLongAtkRate,20; ">
},
{
@@ -111235,7 +117033,6 @@ item_db: (
Atk: 185
Range: 5
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -111261,7 +117058,6 @@ item_db: (
Atk: 185
Range: 5
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 4
Refine: false
@@ -111308,7 +117104,6 @@ item_db: (
Atk: 60
Range: 1
Job: 0x00080808
- Upper: 63
Loc: 34
WeaponLv: 1
Refine: false
@@ -111326,7 +117121,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 34
WeaponLv: 1
View: 11
@@ -111340,12 +117134,20 @@ item_db: (
Atk: 140
Range: 5
Job: 0x00080808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 60
Refine: false
View: 11
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18107
@@ -111356,7 +117158,6 @@ item_db: (
Atk: 120
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 50
@@ -111390,7 +117191,6 @@ item_db: (
Atk: 180
Range: 5
Job: 0x00080800
- Upper: 63
Loc: 34
WeaponLv: 1
EquipLv: 50
@@ -111454,10 +117254,8 @@ item_db: (
View: 11
Script: <"
bonus2 bSkillAtk,RA_ARROWSTORM,(getrefine()*5);
- bonus2 bSkillUseSP,RA_ARROWSTORM,(getrefine()*5);
- if(readparam(bAgi)>=120) {
- bonus bAspd,1;
- }
+ bonus2 bSkillUseSP,RA_ARROWSTORM,(getrefine()*-5);
+ if(readparam(bAgi)>=120) { bonus bAspd,1; }
">
},
{
@@ -111492,7 +117290,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 34
WeaponLv: 3
View: 11
@@ -111500,7 +117297,7 @@ item_db: (
bonus bBaseAtk,(getrefine()*7);
bonus bLongAtkRate,(getrefine()*2);
if(BaseJob==Job_Hunter) bonus bBaseAtk,20;
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -111513,7 +117310,6 @@ item_db: (
Atk: 50
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
@@ -111533,14 +117329,13 @@ item_db: (
Atk: 110
Range: 5
Job: 0x000A0848
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
View: 11
Script: <"
- bonus2 bAddRace,RC_DemiHuman,30+getrefine();
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_Player,30+getrefine();
+ bonus2 bIgnoreDefRate,RC_Player,30;
">
},
{
@@ -111554,7 +117349,6 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 65
@@ -111570,16 +117364,24 @@ item_db: (
Range: 5
Slots: 1
Job: 0x00080808
- Upper: 63
Loc: 34
WeaponLv: 3
View: 11
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10;
bonus bBaseAtk,(getrefine()*3);
bonus bLongAtkRate,getrefine();
.@val = max(BaseLevel/10, 12);
- if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);
+ if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }
">
},
{
@@ -111593,19 +117395,211 @@ item_db: (
Range: 5
Slots: 1
Job: 0x000A0808
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 105
View: 11
},
{
+ Id: 18119
+ AegisName: "Thanatos_Bow"
+ Name: "Thanatos Bow"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 180
+ Matk: 110
+ Range: 5
+ Slots: 1
+ Job: 0x000A0808
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 11
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 18120
+ AegisName: "Evil_Slayer_Piercer_Bow"
+ Name: "Evil Slayer Piercer Bow"
+ Type: 4
+ Buy: 20
+ Weight: 1350
+ Atk: 115
+ Range: 5
+ Slots: 1
+ Job: 0x000A0808
+ Upper: 56
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 100
+ View: 11
+ Script: <"
+ bonus2 bAddRace,RC_Demon,10;
+ bonus2 bAddRace,RC_Undead,10;
+ if(getrefine()>=9) { bonus bAtkRate,5; }
+ if(getrefine()>=12) { bonus bAtkRate,7; }
+ ">
+},
+{
+ Id: 18121
+ AegisName: "Bow_of_Vicious_Mind"
+ Name: "Bow of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1700
+ Atk: 170
+ Range: 5
+ Slots: 1
+ Job: 0x000A0808
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 11
+ Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+},
+{
+ Id: 18122
+ AegisName: "Giant_Bow"
+ Name: "Giant Bow"
+ Type: 4
+ Buy: 20
+ Weight: 3000
+ Atk: 195
+ Range: 5
+ Slots: 1
+ Job: 0x00000800
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 130
+ View: 11
+ Script: <"
+ bonus bLongAtkRate,40;
+ bonus bAspdRate,-15;
+ bonus bHit,-50;
+ ">
+},
+{
+ Id: 18123
+ AegisName: "Bow_of_Storms"
+ Name: "Bow of Storms"
+ Type: 4
+ Buy: 12400
+ Weight: 1500
+ Atk: 160
+ Range: 5
+ Slots: 1
+ Job: 0x00080808
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 130
+ View: 11
+ Script: <"
+ bonus bLongAtkRate,30;
+ bonus2 bSkillCooldown,WM_SEVERE_RAINSTORM,-20;
+ bonus2 bSkillUseSP,WM_SEVERE_RAINSTORM,15;
+ ">
+},
+{
+ Id: 18124
+ AegisName: "Half_BF_Bow1"
+ Name: "Half BF Bow1"
+ Type: 4
+ Atk: 100
+ Range: 5
+ Job: 0x000A0848
+ Loc: 34
+ WeaponLv: 3
+ View: 11
+ Script: <"
+ bonus bDex,2;
+ bonus2 bAddRace,RC_DemiPlayer,30;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+{
+ Id: 18126
+ AegisName: "Blue_Bow"
+ Name: "Blue Bow"
+ Type: 4
+ Buy: 20
+ Weight: 1200
+ Atk: 170
+ Range: 5
+ Slots: 1
+ Job: 0x00000800
+ Upper: 56
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 100
+ View: 11
+ Script: <"
+ bonus bAgi,5;
+ bonus bDex,5;
+ ">
+},
+{
+ Id: 18128
+ AegisName: "Infinity_Bow"
+ Name: "Infinity Bow"
+ Type: 4
+ Weight: 500
+ Atk: 160
+ Range: 5
+ Slots: 1
+ Job: 0x000A0848
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 100
+ View: 11
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 18130
+ AegisName: "Crimson_Bow"
+ Name: "Crimson Bow"
+ Type: 4
+ Buy: 20
+ Weight: 1200
+ Atk: 120
+ Range: 5
+ Slots: 2
+ Job: 0x000A0808
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 7
+ View: 11
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
Id: 18500
AegisName: "Cheer_Scarf6"
Name: "Cheering scarf VI"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -111631,7 +117625,6 @@ item_db: (
Name: "Cheering scarf VIII"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -111657,7 +117650,6 @@ item_db: (
Name: "Cheering scarf X"
Type: 5
Buy: 0
- Upper: 63
Loc: 1
Refine: false
View: 369
@@ -111685,7 +117677,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Upper: 63
Loc: 512
Refine: false
View: 562
@@ -111703,11 +117694,15 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 769
EquipLv: 70
Refine: false
View: 485
+ Script: <"
+ bonus bDefRate,-50;
+ bonus bMdefRate,-50;
+ bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,2,10,BF_WEAPON|BF_MAGIC,0;
+ ">
},
{
Id: 18505
@@ -111716,10 +117711,19 @@ item_db: (
Type: 5
Buy: 0
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 675
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bMaxHPrate,1;
bonus2 bAddMonsterDropItem,517,500;
@@ -111735,9 +117739,12 @@ item_db: (
Weight: 4000
Def: 2
Slots: 1
- Upper: 63
Loc: 769
View: 676
+ Script: <"
+ bonus bMaxHPrate,10;
+ bonus bMaxSPrate,10;
+ ">
},
{
Id: 18507
@@ -111748,7 +117755,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -111764,7 +117770,6 @@ item_db: (
Def: 4
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 30
View: 677
@@ -111775,7 +117780,7 @@ item_db: (
bonus bMdef,3;
bonus bHit,10;
bonus bDelayrate,-5;
- if(getrefine() > 5) bonus2 bAddMonsterDropItem,522,100+(getrefine()/100);
+ if(getrefine()>6) { bonus2 bAddMonsterDropItem,522,(getrefine()*100)-600; } /* Custom - KRO */
">
},
{
@@ -111788,12 +117793,11 @@ item_db: (
Def: 6
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 15
View: 678
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
bonus bCritical,10;
bonus2 bAddItemHealRate,501,100;
bonus2 bAddItemHealRate,504,100;
@@ -111810,12 +117814,11 @@ item_db: (
Type: 5
Buy: 0
Def: 1
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
View: 679
- Script: <" bonus2 bSubRace,RC_DemiHuman,10; ">
+ Script: <" bonus2 bSubRace,RC_DemiPlayer,10; ">
},
{
Id: 18511
@@ -111824,13 +117827,11 @@ item_db: (
Type: 5
Buy: 0
Def: 1
- Upper: 63
Loc: 512
EquipLv: 60
Refine: false
View: 680
Script: <"
- if(isequipped(18510)) bonus2 bAddRace,RC_Angel,3;
bonus bMaxHPrate,2;
bonus bMaxSPrate,1;
">
@@ -111843,7 +117844,6 @@ item_db: (
Buy: 0
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 443
@@ -111856,7 +117856,6 @@ item_db: (
Buy: 20
Weight: 300
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
Refine: false
View: 681
@@ -111870,10 +117869,18 @@ item_db: (
Buy: 0
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 60
View: 682
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";
@@ -111888,7 +117895,6 @@ item_db: (
Weight: 2500
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 769
EquipLv: 90
Refine: false
@@ -111903,7 +117909,6 @@ item_db: (
Weight: 2500
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 769
EquipLv: 90
Refine: false
@@ -111918,7 +117923,6 @@ item_db: (
Weight: 2500
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 769
EquipLv: 90
Refine: false
@@ -111933,7 +117937,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -111949,7 +117952,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 512
EquipLv: 70
Refine: false
@@ -111964,7 +117966,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 256
View: 686
Trade: {
@@ -111977,8 +117978,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bSubRace,RC_Plant,5;
- bonus2 bSubRace,RC_Brute,5;
+ bonus2 bAddRaceTolerance,RC_Plant,5;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
bonus2 bAddRace,RC_Plant,5;
bonus2 bAddRace,RC_Brute,5;
">
@@ -111990,7 +117991,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 50
Refine: false
@@ -112010,22 +118010,17 @@ item_db: (
Weight: 500
Def: 10
Slots: 1
- Upper: 63
Loc: 256
View: 687
Script: <"
bonus bStr,2;
bonus2 bAddRace,RC_Boss,2;
bonus2 bAddRace,RC_NonBoss,2;
- if(getrefine()>6) {
- bonus bCriticalRate,10;
- }
- ;
+ if(getrefine()>6) { bonus bCriticalRate,10; }
if(getrefine()>8) {
bonus bLongAtkRate,5;
bonus bAtkRate,5;
}
- ;
">
},
{
@@ -112035,7 +118030,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
EquipLv: 30
Refine: false
@@ -112049,7 +118043,6 @@ item_db: (
Buy: 20
Weight: 700
Def: 1
- Upper: 63
Loc: 513
EquipLv: 50
Refine: false
@@ -112068,7 +118061,6 @@ item_db: (
Weight: 100
Def: 4
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 690
@@ -112085,10 +118077,19 @@ item_db: (
Name: "Delicious Lollipop"
Type: 5
Buy: 20
- Upper: 63
Loc: 1
Refine: false
View: 446
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18527
@@ -112098,7 +118099,6 @@ item_db: (
Buy: 200
Weight: 500
Def: 5
- Upper: 63
Loc: 256
EquipLv: 45
Refine: false
@@ -112118,7 +118118,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 256
View: 692
Script: <"
@@ -112129,16 +118128,19 @@ item_db: (
{
Id: 18529
AegisName: "Drooping_Wild_Rose"
- Name: "Accurate Wild Rose"
+ Name: "Drooping Wild Rose"
Type: 5
Buy: 20
Weight: 500
Def: 5
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 30
View: 541
+ Script: <"
+ bonus bMaxHPrate,-10;
+ bonus bAspdRate,3;
+ ">
},
{
Id: 18530
@@ -112147,7 +118149,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 513
EquipLv: 30
Refine: false
@@ -112166,10 +118167,10 @@ item_db: (
Weight: 1000
Def: 8
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 694
+ Script: <" bonus2 bAddRace2,RC2_Turtle,20; ">
},
{
Id: 18532
@@ -112179,7 +118180,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 708
@@ -112194,14 +118194,13 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 709
Script: <"
bonus bMdef,3;
bonus2 bAddRace,RC_Insect,5;
- bonus2 bSubRace,RC_Insect,5;
+ bonus2 bAddRaceTolerance,RC_Insect,5;
bonus3 bAddMonsterDropItem,518,RC_Insect,50;
">
},
@@ -112214,7 +118213,6 @@ item_db: (
Weight: 1000
Def: 5
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 20
View: 710
@@ -112233,7 +118231,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 256
View: 206
},
@@ -112244,7 +118241,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 711
@@ -112262,7 +118258,6 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 726
Script: <" bonus bFlee,6; ">
@@ -112275,7 +118270,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 3
- Upper: 63
Loc: 512
Refine: false
View: 712
@@ -112293,18 +118287,13 @@ item_db: (
Weight: 400
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 713
Script: <"
bonus bMatkRate,2;
- if(getrefine() >= 5) {
- bonus bMatkRate,3;
- }
- if(getrefine() >= 7) {
- bonus bMatkRate,3;
- }
+ if(getrefine() >= 5) { bonus bMatkRate,3; }
+ if(getrefine() >= 7) { bonus bMatkRate,3; }
">
},
{
@@ -112315,7 +118304,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 3
- Upper: 63
Loc: 513
EquipLv: 10
Refine: false
@@ -112331,17 +118319,13 @@ item_db: (
Weight: 500
Def: 1
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 715
Script: <"
bonus bDex,2;
bonus bCritAtkRate,10;
- if(isequipped(1764)) bonus bCritAtkRate,5;
- if(getrefine() >= 7) {
- bonus bCritAtkRate,5;
- }
+ if(getrefine()>=7) { bonus bCritAtkRate,5; }
">
},
{
@@ -112353,10 +118337,14 @@ item_db: (
Weight: 500
Def: 10
Slots: 1
- Upper: 63
Loc: 768
- EquipLv: 10
+ EquipLv: 30
View: 716
+ Script: <"
+ bonus bHealPower,2;
+ bonus bHealPower2,5;
+ if(getrefine()>6) { bonus bHealPower,3; }
+ ">
},
{
Id: 18543
@@ -112366,7 +118354,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 7
- Upper: 63
Loc: 256
EquipLv: 20
View: 717
@@ -112384,7 +118371,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 6
- Upper: 63
Loc: 256
EquipLv: 30
View: 718
@@ -112397,7 +118383,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 6
- Upper: 63
Loc: 256
EquipLv: 30
View: 719
@@ -112409,7 +118394,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 1
Refine: false
View: 720
@@ -112421,7 +118405,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 256
View: 721
Script: <" skill AL_INCAGI,2; ">
@@ -112433,7 +118416,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 30
- Upper: 63
Loc: 256
View: 722
Script: <"
@@ -112450,7 +118432,6 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 723
@@ -112465,7 +118446,6 @@ item_db: (
Weight: 300
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 724
@@ -112480,7 +118460,6 @@ item_db: (
Weight: 1000
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 725
@@ -112494,7 +118473,6 @@ item_db: (
Buy: 20
Weight: 1200
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 444
@@ -112508,7 +118486,6 @@ item_db: (
Buy: 20
Weight: 50
Def: 5
- Upper: 63
Loc: 256
View: 727
},
@@ -112520,7 +118497,6 @@ item_db: (
Buy: 20
Weight: 1000
Def: 8
- Upper: 63
Loc: 256
Refine: false
View: 728
@@ -112534,11 +118510,17 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 729
- Script: <" bonus bMdef,3; ">
+ Script: <"
+
+ bonus bMdef,3;
+ bonus2 bAddRaceTolerance,RC_Dragon,5;
+ bonus2 bAddRace,RC_Dragon,5;
+ bonus2 bMagicAddRace,RC_Dragon,5;
+ bonus3 bAddMonsterDropItem,7444,RC_Dragon,2;
+ ">
},
{
Id: 18556
@@ -112546,10 +118528,18 @@ item_db: (
Name: "Angel's Symbol"
Type: 5
Buy: 0
- Upper: 63
Loc: 512
Refine: false
View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18557
@@ -112557,10 +118547,18 @@ item_db: (
Name: "Devil's Symbol"
Type: 5
Buy: 0
- Upper: 63
Loc: 512
Refine: false
View: 12
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18558
@@ -112569,7 +118567,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -112587,7 +118584,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -112601,7 +118597,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Upper: 63
Loc: 1
EquipLv: 50
Refine: false
@@ -112616,13 +118611,13 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
View: 731
Script: <"
bonus bVit,2;
bonus bMdef,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
">
},
{
@@ -112634,7 +118629,6 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 732
@@ -112648,10 +118642,13 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 733
+ Script: <"
+ bonus bDelayrate,-(5+(3*(getrefine()/3)));
+ bonus bUseSPrate,10-(3*(getrefine()/3));
+ ">
},
{
Id: 18564
@@ -112660,7 +118657,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 1
EquipLv: 50
Refine: false
@@ -112675,7 +118671,6 @@ item_db: (
Weight: 300
Def: 8
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
Refine: false
@@ -112694,10 +118689,19 @@ item_db: (
Type: 5
Buy: 20
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 736
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18567
@@ -112706,7 +118710,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 737
@@ -112719,7 +118722,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -112733,7 +118735,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 10
View: 738
@@ -112775,7 +118776,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
Refine: false
View: 740
@@ -112789,7 +118789,6 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 377
Script: <" bonus bMdef,2; ">
@@ -112803,7 +118802,6 @@ item_db: (
Weight: 500
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 741
@@ -112827,20 +118825,13 @@ item_db: (
Weight: 1000
Def: 10
Slots: 1
- Upper: 63
Loc: 768
EquipLv: 70
View: 742
Script: <"
bonus2 bSubRace,RC_NonBoss,-5;
bonus2 bAddRace,RC_Boss,10;
- bonus2 bAddRace,RC_Boss,getrefine()/5;
- if (isequipped(4140)) {
- bonus2 bAddRace,RC_Boss,5;
- if (getrefine() >= 11) {
- bonus2 bSubRace,RC_NonBoss,5;
- }
- }
+ if(getrefine()>4) { bonus2 bAddRace,RC_Boss,getrefine()-4; }
">
},
{
@@ -112865,7 +118856,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -112878,7 +118868,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 200
- Upper: 63
Loc: 512
EquipLv: 10
Refine: false
@@ -112891,7 +118880,6 @@ item_db: (
Type: 5
Buy: 0
Def: 4
- Upper: 63
Loc: 256
Refine: false
View: 258
@@ -112903,9 +118891,16 @@ item_db: (
Type: 5
Buy: 0
Weight: 90
- Upper: 63
Loc: 256
View: 745
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bMdef,9;
@@ -112920,7 +118915,6 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Gender: 1
Loc: 256
View: 746
@@ -112929,12 +118923,8 @@ item_db: (
bonus bInt,2;
bonus bHealPower,1;
bonus bHealPower2,1;
- if(getrefine() >= 6) {
- bonus bHealPower,1;
- }
- if(getrefine() >= 7) {
- bonus bHealPower,1;
- }
+ if(getrefine() >= 7) { bonus bHealPower,5; }
+ if(getrefine() >= 9) { bonus bHealPower,3; }
">
},
{
@@ -112945,7 +118935,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 2
- Upper: 63
Loc: 768
EquipLv: 50
Refine: false
@@ -112960,7 +118949,6 @@ item_db: (
Buy: 20
Weight: 400
Def: 2
- Upper: 63
Loc: 768
EquipLv: 50
Refine: false
@@ -112976,7 +118964,6 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 749
Script: <" bonus bMdef,15; ">
@@ -112990,7 +118977,6 @@ item_db: (
Weight: 500
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 750
Script: <" bonus bMdef,15; ">
@@ -113002,7 +118988,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
View: 751
Script: <"
@@ -113018,7 +119003,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
View: 752
Script: <"
@@ -113035,7 +119019,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
View: 753
Script: <"
@@ -113052,7 +119035,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
View: 754
Script: <"
@@ -113071,9 +119053,11 @@ item_db: (
Weight: 100
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 755
+ Script: <"
+ bonus2 bAddMonsterDropItem,578,100+(10*getrefine());
+ ">
},
{
Id: 18590
@@ -113084,7 +119068,6 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 564
@@ -113100,7 +119083,6 @@ item_db: (
Def: 2
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 47
@@ -113114,7 +119096,6 @@ item_db: (
Weight: 200
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 756
Script: <"
@@ -113131,7 +119112,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 707
@@ -113150,7 +119130,6 @@ item_db: (
Def: 9
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 250
Script: <" bonus bStr,2; ">
@@ -113164,7 +119143,6 @@ item_db: (
Weight: 400
Def: 8
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 757
@@ -113178,7 +119156,6 @@ item_db: (
Buy: 45000
Weight: 200
Def: 4
- Upper: 63
Loc: 256
EquipLv: 70
View: 758
@@ -113193,7 +119170,6 @@ item_db: (
Weight: 400
Def: 10
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 70
View: 759
@@ -113218,7 +119194,6 @@ item_db: (
Buy: 20
Weight: 50
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 727
@@ -113231,7 +119206,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 760
@@ -113246,18 +119220,13 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Upper: 63
Loc: 256
View: 761
Script: <"
bonus bAtkRate,5;
- if(getrefine() > 5 && getrefine() <= 12) {
- bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5);
- bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5);
- }
- if(getrefine() > 12) {
- bonus2 bAddRace,RC_DemiHuman,7;
- bonus2 bSubRace,RC_DemiHuman,7;
+ if(getrefine()>5) {
+ bonus2 bAddRace,RC_DemiPlayer,(getrefine()-5);
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5);
}
">
},
@@ -113269,18 +119238,14 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 256
View: 762
Script: <"
bonus bMdef,5;
- if(getrefine() > 5 && getrefine() <= 12) {
- bonus2 bMagicAddRace,RC_DemiHuman,(getrefine() - 5);
- bonus2 bMagicAddRace,RC_DemiHuman,(getrefine() - 5);
- }
- if(getrefine() > 12) {
- bonus2 bMagicAddRace,RC_DemiHuman,7;
- bonus2 bMagicAddRace,RC_DemiHuman,7;
+ bonus bMatkRate,5;
+ if(getrefine()>5) {
+ bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5);
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,(getrefine()-5);
}
">
},
@@ -113291,7 +119256,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
EquipLv: 30
Refine: false
@@ -113310,7 +119274,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 512
Refine: false
View: 760
@@ -113324,11 +119287,13 @@ item_db: (
Buy: 10
Weight: 30
Slots: 1
- Upper: 63
Loc: 513
EquipLv: 50
Refine: false
View: 782
+ Script: <"
+ bonus2 bAddEle,Ele_Water,5;
+ ">
},
{
Id: 18605
@@ -113339,11 +119304,15 @@ item_db: (
Weight: 200
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 10
View: 766
- Script: <" bonus bMdef,3; ">
+ Script: <"
+ bonus bMdef,3;
+ autobonus "{ bonus bAtkEle,Ele_Dark; }",30,60000;
+ bonus2 bSubEle,Ele_Holy,-10;
+ bonus2 bSubRace,RC_Angel,-10;
+ ">
},
{
Id: 18606
@@ -113353,7 +119322,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 513
EquipLv: 30
Refine: false
@@ -113367,7 +119335,6 @@ item_db: (
Buy: 20
Weight: 100
Slots: 1
- Upper: 63
Loc: 512
Refine: false
View: 125
@@ -113381,7 +119348,6 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 512
EquipLv: 45
Refine: false
@@ -113396,7 +119362,6 @@ item_db: (
Weight: 100
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
Refine: false
View: 187
@@ -113413,7 +119378,6 @@ item_db: (
Buy: 20
Weight: 500
Def: 4
- Upper: 63
Loc: 256
View: 778
Script: <"
@@ -113430,7 +119394,6 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 512
Refine: false
View: 404
@@ -113449,7 +119412,6 @@ item_db: (
Weight: 400
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 770
Script: <"
@@ -113468,7 +119430,6 @@ item_db: (
Weight: 400
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 771
Script: <"
@@ -113487,10 +119448,10 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 20
View: 732
+ Script: <" bonus bFlee,3; ">
},
{
Id: 18615
@@ -113501,7 +119462,6 @@ item_db: (
Weight: 200
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
EquipLv: 20
Refine: false
@@ -113515,11 +119475,11 @@ item_db: (
Buy: 20
Weight: 100
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
View: 773
+ Script: <" bonus bUnbreakableHelm,0; ">
},
{
Id: 18617
@@ -113529,7 +119489,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -113545,7 +119504,6 @@ item_db: (
Def: 8
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 775
@@ -113559,10 +119517,12 @@ item_db: (
Weight: 200
Def: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 776
+ Script: <"
+ bonus3 bAutoSpell,TF_STEAL,1,20;
+ ">
},
{
Id: 18620
@@ -113572,7 +119532,6 @@ item_db: (
Buy: 20
Weight: 50
Def: 2
- Upper: 63
Loc: 512
EquipLv: 20
Refine: false
@@ -113585,7 +119544,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 52
@@ -113599,7 +119557,6 @@ item_db: (
Weight: 1000
Def: 20
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 764
@@ -113618,7 +119575,6 @@ item_db: (
Weight: 1000
Def: 20
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 765
@@ -113637,7 +119593,6 @@ item_db: (
Weight: 1000
Def: 20
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 768
@@ -113656,7 +119611,6 @@ item_db: (
Weight: 1000
Def: 20
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 95
View: 769
@@ -113675,10 +119629,18 @@ item_db: (
Weight: 200
Def: 2
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
View: 777
+ Script: <"
+ bonus bMaxHP,300;
+ if(getrefine()>6) {
+ skill MG_FROSTDIVER,5;
+ }
+ else {
+ skill MG_FROSTDIVER,1;
+ }
+ ">
},
{
Id: 18627
@@ -113687,12 +119649,14 @@ item_db: (
Type: 5
Buy: 20
Weight: 50
- Upper: 63
Loc: 1
EquipLv: 10
Refine: false
View: 711
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus2 bAddRace,RC_Plant,3;
+ ">
},
{
Id: 18628
@@ -113703,11 +119667,16 @@ item_db: (
Weight: 500
Def: 5
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
Refine: false
View: 781
+ Script: <"
+ bonus bMdef,5;
+ bonus bMaxHPrate,2;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_Player,5;
+ ">
},
{
Id: 18629
@@ -113717,23 +119686,32 @@ item_db: (
Buy: 10
Weight: 300
Slots: 1
- Upper: 63
Loc: 256
View: 783
+ Script: <"
+ bonus2 bAddSize,Size_Small,15;
+ ">
},
{
Id: 18630
- AegisName: "Droopy_Alice_Doll"
+ AegisName: "Dep_Alice_Hat"
Name: "Drooping Alice"
Type: 5
Buy: 20
Weight: 500
Def: 6
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 70
View: 784
+ Script: <"
+ bonus2 bAddRace,RC_DemiPlayer,10;
+ bonus2 bAddRace,RC_Player,10;
+ bonus2 bAddRace,RC_Demon,10;
+ if(getrefine()>6) {
+ autobonus "{ bonus bAspdRate,100; }",10,7000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
+ }
+ ">
},
{
Id: 18631
@@ -113743,13 +119721,19 @@ item_db: (
Buy: 20
Weight: 300
Def: 5
- Upper: 63
Loc: 256
EquipLv: 70
View: 785
Script: <"
bonus bDex,3;
bonus bLuk,1;
+ if(getrefine()>6) {
+ bonus2 bAddMonsterDropItem,12125,500;
+ bonus2 bAddMonsterDropItem,12126,500;
+ bonus2 bAddMonsterDropItem,12127,400;
+ bonus2 bAddMonsterDropItem,12128,300;
+ bonus2 bAddMonsterDropItem,12129,200;
+ }
">
},
{
@@ -113761,7 +119745,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 786
},
@@ -113774,7 +119757,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 787
},
@@ -113787,7 +119769,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 788
},
@@ -113800,7 +119781,6 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
- Upper: 63
Loc: 256
View: 789
},
@@ -113812,11 +119792,13 @@ item_db: (
Buy: 20
Weight: 200
Def: 6
- Upper: 63
Loc: 256
EquipLv: 30
View: 790
- Script: <" bonus bDex,1; ">
+ Script: <"
+ bonus bDex,1;
+ bonus4 bAutoSpellWhenHit,DC_WINKCHARM,1,100,1;
+ ">
},
{
Id: 18637
@@ -113827,12 +119809,12 @@ item_db: (
Weight: 700
Def: 4
Slots: 1
- Upper: 63
Loc: 768
View: 660
Script: <"
bonus bStr,2;
bonus bVit,1;
+ if(getrefine()>7) { bonus bSpeedRate,25; }
">
},
{
@@ -113844,10 +119826,12 @@ item_db: (
Weight: 400
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 791
- Script: <" bonus bLuk,3; ">
+ Script: <"
+ bonus bLuk,3;
+ bonus2 bAddRaceTolerance,RC_Plant,10;
+ ">
},
{
Id: 18639
@@ -113858,10 +119842,12 @@ item_db: (
Weight: 200
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 792
- Script: <" bonus bLuk,3; ">
+ Script: <"
+ bonus bLuk,3;
+ /* Increase damage against water property monster by +10% */
+ ">
},
{
Id: 18640
@@ -113872,7 +119858,6 @@ item_db: (
Weight: 200
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 793
},
@@ -113885,9 +119870,13 @@ item_db: (
Weight: 200
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 794
+ Script: <"
+ bonus bInt,3;
+ bonus bMaxSP,50;
+ bonus bMatkRate,5;
+ ">
},
{
Id: 18642
@@ -113897,7 +119886,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -113912,7 +119900,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -113927,7 +119914,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -113941,10 +119927,13 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 256
View: 798
- Script: <" bonus bInt,1; ">
+ Script: <"
+ bonus bInt,1;
+ bonus2 bAddRace,RC_DemiPlayer,5;
+ bonus2 bAddRace,RC_Player,5;
+ ">
},
{
Id: 18646
@@ -113955,9 +119944,12 @@ item_db: (
Weight: 300
Def: 4
Slots: 1
- Upper: 63
Loc: 256
View: 799
+ Script: <"
+ bonus2 bAddMonsterDropItem,519,100;
+ bonus bDex,2;
+ ">
},
{
Id: 18647
@@ -113966,7 +119958,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
Refine: false
View: 800
@@ -113979,10 +119970,10 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 801
+ Script: <" bonus2 bAddRaceTolerance,RC_Demon,3; ">
},
{
Id: 18649
@@ -113992,7 +119983,6 @@ item_db: (
Buy: 10
Weight: 100
Def: 1
- Upper: 63
Loc: 513
View: 802
},
@@ -114003,7 +119993,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 50
- Upper: 63
Loc: 1
Refine: false
View: 194
@@ -114017,7 +120006,6 @@ item_db: (
Weight: 800
Def: 8
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 40
View: 803
@@ -114031,10 +120019,13 @@ item_db: (
Weight: 1500
Def: 10
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 80
View: 804
+ Script: <"
+ bonus2 bHPDrainRate,10*(5+1*(getrefine()>7)+2*(getrefine()>8)+2*(getrefine()>9)),1+2*(getrefine()>5)+2*(getrefine()>7)+3*(getrefine()>9);
+ bonus2 bSPDrainRate,10*(5+1*(getrefine()>8)+2*(getrefine()>9)),1+(getrefine()>7)+2*(getrefine()>9);
+ ">
},
{
Id: 18653
@@ -114045,7 +120036,6 @@ item_db: (
Weight: 200
Def: 8
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 30
View: 805
@@ -114063,7 +120053,13 @@ item_db: (
Weight: 10
Slots: 1
Loc: 769
+ Refine: false
View: 806
+ Script: <"
+ bonus2 bResEff,Eff_Curse,10000;
+ bonus bMdef,5;
+ bonus bMaxHP,500;
+ ">
},
{
Id: 18655
@@ -114072,7 +120068,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -114086,7 +120081,6 @@ item_db: (
Buy: 20
Weight: 300
Def: 10
- Upper: 63
Loc: 256
EquipLv: 20
View: 717
@@ -114094,6 +120088,8 @@ item_db: (
bonus bMdef,10;
bonus bStr,2;
bonus bInt,2;
+ bonus2 bAddRace,RC_Undead,15;
+ bonus2 bAddRace,RC_Demon,15;
bonus2 bMagicAddRace,RC_Undead,15;
bonus2 bMagicAddRace,RC_Demon,15;
">
@@ -114106,12 +120102,16 @@ item_db: (
Buy: 20
Weight: 500
Def: 1
- Upper: 63
Loc: 512
EquipLv: 80
Refine: false
View: 568
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bAspdRate,1;
+ if(BaseLevel>=100) { bonus bAspdRate,1; }
+ if(BaseLevel>=150) { bonus bAspdRate,1; }
+ ">
},
{
Id: 18658
@@ -114120,7 +120120,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 25
@@ -114133,9 +120132,12 @@ item_db: (
Buy: 20
Def: 5
Slots: 1
- Upper: 63
Loc: 768
View: 808
+ Script: <"
+ bonus3 bAutoSpell,AS_SONICBLOW,5,10;
+ autobonus "{ bonus bAtkEle,Ele_Fire; }",10000,1800000;
+ ">
},
{
Id: 18660
@@ -114147,7 +120149,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 809
Script: <" bonus bAgi,2; ">
@@ -114162,7 +120163,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 810
@@ -114177,7 +120177,6 @@ item_db: (
Weight: 400
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 811
Script: <" bonus bInt,3; ">
@@ -114192,7 +120191,6 @@ item_db: (
Def: 2
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 812
@@ -114207,7 +120205,6 @@ item_db: (
Weight: 400
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
EquipLv: 20
View: 813
@@ -114220,7 +120217,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -114232,13 +120228,18 @@ item_db: (
Name: "CD In Mouth"
Type: 5
Buy: 20
- Weight: 200
- Job: 0xFFFFFFFE
- Upper: 63
+ Weight: 150
Loc: 1
- EquipLv: 20
+ EquipLv: 10
Refine: false
View: 815
+ Script: <"
+ bonus3 bAutoSpell,MG_COLDBOLT,3,30;
+ bonus3 bAutoSpell,MG_SOULSTRIKE,3, 30;
+ bonus3 bAutoSpell,WZ_EARTHSPIKE,3,30;
+ bonus3 bAutoSpell,MG_FIREBOLT,3,30;
+ bonus3 bAutoSpell,MG_LIGHTNINGBOLT,3,30;
+ ">
},
{
Id: 18667
@@ -114249,7 +120250,6 @@ item_db: (
Weight: 500
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 60
Refine: false
@@ -114265,9 +120265,9 @@ item_db: (
Weight: 300
Def: 1
Slots: 1
- Upper: 63
Loc: 256
View: 694
+ Script: <" skill AL_DECAGI,3; ">
},
{
Id: 18669
@@ -114279,10 +120279,12 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 819
- Script: <" bonus bDex,2; ">
+ Script: <"
+ bonus bDex,2;
+ bonus bMaxHPrate,1;
+ ">
},
{
Id: 18670
@@ -114292,12 +120294,11 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 1
EquipLv: 12
Refine: false
View: 818
- Script: <" bonus2 bSubRace,RC_DemiHuman,3; ">
+ Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,3; ">
},
{
Id: 18671
@@ -114307,7 +120308,6 @@ item_db: (
Buy: 20
Weight: 200
Def: 5
- Upper: 63
Loc: 256
EquipLv: 30
View: 836
@@ -114323,13 +120323,13 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 256
Refine: false
View: 817
Script: <"
- bonus bMdef,1;
bonus bUnbreakableHelm,0;
+ bonus bMdef,1;
+ bonus bSPrecovRate,2;
">
},
{
@@ -114340,12 +120340,14 @@ item_db: (
Buy: 20
Weight: 300
Slots: 1
- Upper: 63
Loc: 256
View: 817
Script: <"
- bonus bMdef,1;
- bonus bUnbreakableHelm,0;
+ bonus bMdef,7;
+ bonus bHealPower,5;
+ if(getrefine()>6) { bonus bHealPower,getrefine()-6; }
+ if(getrefine()>8) { bonus bMatkRate,7; }
+ if(getrefine()>11) { bonus bMatkRate,5; }
">
},
{
@@ -114358,10 +120360,13 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 11
- Script: <" bonus bAgi,3; ">
+ Script: <"
+ bonus bAgi,3;
+ bonus bAspdRate,1;
+ bonus2 bSPLossRate,5,10000;
+ ">
},
{
Id: 18675
@@ -114373,11 +120378,13 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 11
- Script: <" bonus bDex,2; ">
+ Script: <"
+ bonus bDex,2;
+ bonus bHit,5;
+ ">
},
{
Id: 18676
@@ -114388,7 +120395,6 @@ item_db: (
Weight: 400
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 512
EquipLv: 20
Refine: false
@@ -114403,11 +120409,13 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
View: 823
+ Script: <"
+ bonus2 bAddRace,RC_Plant,2;
+ ">
},
{
Id: 18678
@@ -114417,11 +120425,13 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
View: 824
+ Script: <"
+ bonus2 bSubSize,Size_Small,2;
+ ">
},
{
Id: 18679
@@ -114431,11 +120441,13 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
View: 825
+ Script: <"
+ skill MC_IDENTIFY,1;
+ ">
},
{
Id: 18680
@@ -114445,12 +120457,14 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 256
EquipLv: 35
Refine: false
View: 826
- Script: <" bonus bAgi,1; ">
+ Script: <"
+ bonus bAgi,1;
+ bonus2 bExpAddRace,RC_Insect,5;
+ ">
},
{
Id: 18681
@@ -114460,10 +120474,12 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Upper: 63
Loc: 256
View: 827
- Script: <" bonus bVit,2; ">
+ Script: <"
+ bonus bVit,2;
+ bonus bMaxHP,100;
+ ">
},
{
Id: 18682
@@ -114473,7 +120489,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Upper: 63
Loc: 512
View: 828
Script: <" bonus bMaxSP,15; ">
@@ -114486,10 +120501,10 @@ item_db: (
Buy: 20
Weight: 200
Def: 1
- Upper: 63
Loc: 1
Refine: false
View: 829
+ Script: <" bonus2 bAddRaceTolerance,RC_Plant,3;">
},
{
Id: 18684
@@ -114501,7 +120516,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 11
Script: <"
@@ -114516,7 +120530,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 1000
- Upper: 63
Loc: 256
EquipLv: 10
Refine: false
@@ -114531,7 +120544,6 @@ item_db: (
Weight: 2500
Def: 20
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 832
@@ -114549,7 +120561,6 @@ item_db: (
Weight: 2500
Def: 20
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 832
@@ -114567,7 +120578,6 @@ item_db: (
Weight: 2500
Def: 20
Slots: 1
- Upper: 63
Loc: 256
Refine: false
View: 832
@@ -114583,7 +120593,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 10
- Upper: 63
Loc: 256
Refine: false
View: 832
@@ -114596,7 +120605,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 400
- Upper: 63
Loc: 512
EquipLv: 50
Refine: false
@@ -114614,7 +120622,6 @@ item_db: (
Buy: 20
Weight: 100
Def: 3
- Upper: 63
Loc: 256
View: 863
},
@@ -114628,7 +120635,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
View: 837
Script: <"
@@ -114646,10 +120652,12 @@ item_db: (
Def: 4
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 838
+ Script: <"
+ bonus2 bAddRace,RC_Brute,2;
+ ">
},
{
Id: 18694
@@ -114661,10 +120669,12 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 839
+ Script: <"
+ bonus bCritical,10;
+ ">
},
{
Id: 18695
@@ -114676,7 +120686,6 @@ item_db: (
Def: 3
Slots: 1
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 840
@@ -114691,10 +120700,12 @@ item_db: (
Weight: 200
Def: 3
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 20
View: 841
+ Script: <"
+ skill MC_MAMMONITE,2;
+ ">
},
{
Id: 18697
@@ -114704,7 +120715,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -114718,7 +120728,6 @@ item_db: (
Buy: 20
Weight: 200
Job: 0xFFFFFFFE
- Upper: 63
Loc: 1
EquipLv: 20
Refine: false
@@ -114732,10 +120741,13 @@ item_db: (
Buy: 20
Weight: 1200
Def: 3
- Upper: 63
Loc: 256
Refine: false
View: 844
+ Script: <"
+ bonus2 bSubRace,RC_Fish,15;
+ bonus3 bAddMonsterDropItem,579,RC_Fish,5;
+ ">
},
{
Id: 18700
@@ -114746,7 +120758,6 @@ item_db: (
Weight: 500
Def: 3
Slots: 1
- Upper: 63
Loc: 256
EquipLv: 50
View: 845
@@ -114761,7 +120772,6 @@ item_db: (
Weight: 500
Def: 2
Job: 0xFFFFFFFE
- Upper: 63
Loc: 256
EquipLv: 70
Refine: false
@@ -114770,6 +120780,7 @@ item_db: (
bonus bInt,3;
bonus bDex,2;
bonus bLuk,1;
+ if(getiteminfo(getequipid(EQI_HAND_R),11)==15) bonus bVariableCastrate,3;
">
},
{
@@ -114780,7 +120791,6 @@ item_db: (
Buy: 20
Weight: 50
Def: 1
- Upper: 63
Loc: 1
EquipLv: 10
Refine: false
@@ -114793,10 +120803,12 @@ item_db: (
Type: 5
Buy: 20
Weight: 50
- Upper: 63
Loc: 1
Refine: false
View: 848
+ Script: <"
+ bonus2 bResEff,Eff_Poison,2000;
+ ">
},
{
Id: 18704
@@ -114863,6 +120875,9 @@ item_db: (
Loc: 256
EquipLv: 20
View: 853
+ Script: <"
+ skill AL_HEAL,3;
+ ">
},
{
Id: 18709
@@ -115016,7 +121031,12 @@ item_db: (
Weight: 10
Slots: 1
Loc: 512
+ EquipLv: 30
+ Refine: false
View: 873
+ Script: <"
+ bonus bMatkRate,3;
+ ">
},
{
Id: 18721
@@ -115031,14 +121051,23 @@ item_db: (
},
{
Id: 18722
- AegisName: "Ear_Featgers_Wings"
- Name: "Ear Featgers Wings"
+ AegisName: "Winged_Feather_Ears"
+ Name: "Winged Feather Ears"
Type: 5
Buy: 0
Loc: 512
- EquipLv: 1
+ EquipLv: 80
Refine: false
View: 724
+ Script: <"
+ bonus bMaxHPrate,1;
+ if(BaseLevel >= 100) {
+ bonus bMaxHPrate,1;
+ }
+ if(BaseLevel >= 150) {
+ bonus bMaxHPrate,1;
+ }
+ ">
},
{
Id: 18723
@@ -115059,7 +121088,6 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
View: 380
},
{
@@ -115126,16 +121154,11 @@ item_db: (
Loc: 256
View: 871
Script: <"
- bonus2 bSubRace,RC_DemiHuman,10;
+ bonus2 bSubRace,RC_DemiPlayer,10;
bonus2 bAddItemHealRate,522,30;
bonus bVariableCastrate,-3;
- if(getrefine()>=12) {
- bonus bVariableCastrate,-1;
- }
- if(getrefine()>=14) {
- bonus bVariableCastrate,-1;
- }
- ;
+ if(getrefine()>=12) { bonus bVariableCastrate,-1; }
+ if(getrefine()>=14) { bonus bVariableCastrate,-1; }
">
},
{
@@ -115162,6 +121185,15 @@ item_db: (
Buy: 1000
Loc: 256
View: 225
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18732
@@ -115171,9 +121203,17 @@ item_db: (
Buy: 0
Def: 5
Loc: 256
- EquipLv: 1
Refine: false
View: 14
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18733
@@ -115184,9 +121224,17 @@ item_db: (
Def: 10
Job: 0x000444A2
Loc: 256
- EquipLv: 1
Refine: false
View: 103
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18734
@@ -115197,9 +121245,17 @@ item_db: (
Def: 5
Job: 0x00812201
Loc: 256
- EquipLv: 1
Refine: false
View: 209
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18737
@@ -115347,7 +121403,11 @@ item_db: (
Slots: 1
Loc: 256
View: 888
- Script: <" bonus bStr,2; ">
+ Script: <"
+
+ bonus bStr,2;
+ bonus bMaxHP,100;
+ ">
},
{
Id: 18750
@@ -115369,7 +121429,6 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
View: 890
},
{
@@ -115395,7 +121454,6 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 1
EquipLv: 40
Refine: false
@@ -115407,11 +121465,15 @@ item_db: (
AegisName: "Feather_Beret_"
Name: "Feather Beret_"
Type: 5
- Buy: 0
+ Buy: 30000
Slots: 1
Loc: 256
- EquipLv: 1
View: 224
+ Script: <"
+ bonus bMdef,1;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus2 bAddRaceTolerance,RC_Player,10;
+ ">
},
{
Id: 18756
@@ -115427,6 +121489,24 @@ item_db: (
View: 894
},
{
+ Id: 18757
+ AegisName: "Holy_Klobuk"
+ Name: "Holy Klobuk"
+ Type: 5
+ Weight: 500
+ Def: 5
+ Slots: 1
+ Loc: 768
+ Refine: false
+ View: 895
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bAddRaceTolerance,RC_Demon,10;
+ bonus bHealPower,3;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
Id: 18758
AegisName: "Hat_Of_Scrat"
Name: "Hat Of Scrat"
@@ -115460,9 +121540,15 @@ item_db: (
Weight: 300
Def: 2
Slots: 1
+ Job: 0x00810204
Loc: 256
- EquipLv: 1
View: 112
+ Script: <"
+ bonus bInt,2;
+ bonus bMaxSP,150;
+ bonus bMatk,getrefine();
+ if(getrefine()>=7) bonus bInt,getrefine()-6;
+ ">
},
{
Id: 18761
@@ -115473,9 +121559,16 @@ item_db: (
Weight: 500
Def: 6
Slots: 1
+ Job: 0x00818314
Loc: 256
- EquipLv: 1
+ EquipLv: 50
View: 130
+ Script: <"
+ bonus bDex,1;
+ bonus bAgi,1;
+ bonus bMaxSP,50+(getrefine()*5);
+ if(getrefine()>=7) bonus bDex,getrefine()-6;
+ ">
},
{
Id: 18762
@@ -115485,9 +121578,14 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
+ Job: 0xFFFFFFFE
Loc: 256
- EquipLv: 1
View: 153
+ Script: <"
+ bonus bAgi,2;
+ bonus bLuk,2;
+ if(getrefine()>=7) { bonus bFlee2,2; }
+ ">
},
{
Id: 18763
@@ -115498,9 +121596,14 @@ item_db: (
Weight: 100
Def: 3
Slots: 1
+ Job: 0xFFFFFFFE
Loc: 256
- EquipLv: 1
View: 89
+ Script: <"
+ bonus bLuk,2;
+ bonus bMdef,5;
+ if(getrefine()>=7) { bonus bCritAtkRate,5; }
+ ">
},
{
Id: 18764
@@ -115512,8 +121615,11 @@ item_db: (
Def: 3
Slots: 1
Loc: 256
- EquipLv: 1
View: 15
+ Script: <"
+ bonus bLuk,2;
+ if(getrefine()>=7) { bonus bCritical,5; }
+ ">
},
{
Id: 18765
@@ -115524,9 +121630,16 @@ item_db: (
Weight: 500
Def: 10
Slots: 1
+ Job: 0xFFFFFFFE
Loc: 256
- EquipLv: 1
+ EquipLv: 99
View: 105
+ Script: <"
+ bonus bVit,1;
+ bonus bMaxHPrate,5;
+ if(getrefine()>=7) { bonus2 bSubEle,Ele_Neutral,1; }
+ if(getrefine()>=9) { bonus bMaxHPrate,3; }
+ ">
},
{
Id: 18766
@@ -115537,9 +121650,20 @@ item_db: (
Weight: 1600
Def: 10
Slots: 1
+ Job: 0x000FDF80
Loc: 256
- EquipLv: 1
+ EquipLv: 99
View: 110
+ Script: <"
+ bonus bAgi,1;
+ bonus bLuk,1;
+ bonus bMdef,3;
+ if(getrefine()>=7) {
+ bonus bAgi,2;
+ bonus bLuk,2;
+ }
+ if(getrefine()>=9) { bonus bAspd,1; }
+ ">
},
{
Id: 18767
@@ -115550,9 +121674,24 @@ item_db: (
Weight: 2400
Def: 4
Slots: 1
- Loc: 256
- EquipLv: 1
+ Job: 0x000FDF80
+ Loc: 768
+ EquipLv: 99
View: 138
+ Script: <"
+ bonus bStr,3;
+ bonus bInt,2;
+ bonus bAtk,10;
+ bonus bMatk,10;
+ if(getrefine()>=7) {
+ bonus bAtk,15;
+ bonus bMatk,15;
+ }
+ if(getrefine()>=9) {
+ bonus bAtk,15;
+ bonus bMatk,15;
+ }
+ ">
},
{
Id: 18768
@@ -115563,9 +121702,16 @@ item_db: (
Weight: 800
Def: 15
Slots: 1
+ Job: 0x000444A2
Loc: 256
- EquipLv: 1
+ EquipLv: 70
View: 103
+ Script: <"
+ bonus2 bSubEle,Ele_Dark,-15;
+ bonus2 bSubEle,Ele_Neutral,2;
+ if(getrefine()>=7) { bonus2 bSubEle,Ele_Neutral,2; }
+ if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,2; }
+ ">
},
{
Id: 18769
@@ -115576,9 +121722,12 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Loc: 256
- EquipLv: 1
+ Loc: 769
View: 51
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Undead,10;
+ if(getrefine()>=7) { bonus2 bAddRaceTolerance,RC_Undead,10; }
+ ">
},
{
Id: 18770
@@ -115589,9 +121738,12 @@ item_db: (
Weight: 300
Def: 5
Slots: 1
- Loc: 256
- EquipLv: 1
+ Loc: 769
View: 139
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Undead,10;
+ if(getrefine()>=7) { bonus2 bAddRaceTolerance,RC_Undead,10; }
+ ">
},
{
Id: 18771
@@ -115601,10 +121753,14 @@ item_db: (
Buy: 20
Weight: 200
Def: 2
- Loc: 256
- EquipLv: 1
+ Loc: 512
+ EquipLv: 20
Refine: false
View: 128
+ Script: <"
+ bonus bMatk,5;
+ bonus bAtk,5;
+ ">
},
{
Id: 18772
@@ -115614,10 +121770,15 @@ item_db: (
Buy: 20
Weight: 100
Def: 2
- Loc: 256
- EquipLv: 1
+ Job: 0x00080808
+ Loc: 512
+ EquipLv: 50
Refine: false
View: 83
+ Script: <"
+ bonus bDex,1;
+ bonus bLongAtkRate,1;
+ ">
},
{
Id: 18773
@@ -115627,10 +121788,14 @@ item_db: (
Buy: 20
Weight: 300
Def: 5
- Loc: 256
- EquipLv: 1
+ Job: 0x00004082
+ Loc: 512
+ EquipLv: 65
Refine: false
View: 100
+ Script: <"
+ bonus bMaxHP,300+(BaseLevel*10);
+ ">
},
{
Id: 18774
@@ -115640,10 +121805,15 @@ item_db: (
Buy: 20
Weight: 100
Def: 1
- Loc: 256
- EquipLv: 1
+ Job: 0x00001100
+ Loc: 1
+ EquipLv: 70
Refine: false
View: 180
+ Script: <"
+ bonus bCritical,1;
+ bonus bCriticalRate,1;
+ ">
},
{
Id: 18775
@@ -115653,10 +121823,16 @@ item_db: (
Buy: 20
Weight: 300
Def: 2
- Loc: 256
- EquipLv: 1
+ Job: 0x00040420
+ Loc: 513
+ EquipLv: 50
Refine: false
View: 79
+ Script: <"
+ bonus2 bSubEle,Ele_Fire,10;
+ bonus bDex,5;
+ bonus bLuk,5;
+ ">
},
{
Id: 18776
@@ -115667,9 +121843,27 @@ item_db: (
Weight: 300
Def: 6
Slots: 1
+ Job: 0x00000001
Loc: 256
- EquipLv: 1
+ EquipLv: 99
View: 255
+ Script: <"
+ bonus bSPrecovRate,30;
+ ">
+},
+{
+ Id: 18777
+ AegisName: "Aladdin_Lamp"
+ Name: "Aladdin Lamp"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Def: 3
+ Loc: 256
+ View: 897
+ Script: <"
+ bonus bLuk,10;
+ ">
},
{
Id: 18778
@@ -115678,7 +121872,6 @@ item_db: (
Type: 5
Buy: 0
Loc: 256
- EquipLv: 1
View: 898
},
{
@@ -115689,9 +121882,17 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
Refine: false
View: 902
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18780
@@ -115701,9 +121902,17 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
Refine: false
View: 903
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18781
@@ -115713,9 +121922,17 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
Refine: false
View: 904
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 18782
@@ -115733,8 +121950,46 @@ item_db: (
">
},
{
+ Id: 18783
+ AegisName: "Rose_Corolla"
+ Name: "Rose Corolla"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 5
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 583
+ Script: <"
+ bonus bInt,1;
+ bonus bMdef,10;
+ skill SA_SPELLBREAKER,1;
+ bonus bUseSPrate,50;
+ if(getrefine()>5) { bonus bUseSPrate,-((getrefine()*10)-50); }
+ ">
+},
+{
+ Id: 18784
+ AegisName: "Elder_Devil_Horns_"
+ Name: "Elder Devil Horns"
+ Type: 5
+ Buy: 20
+ Weight: 400
+ Def: 8
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 757
+ Script: <"
+ bonus bInt,2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,5;
+ if(getrefine()>6) { bonus2 bMagicAddRace,RC_DemiPlayer,5; }
+ ">
+},
+{
Id: 18785
- AegisName: "King_Poring_Hat"
+ AegisName: "King_Poring_Hat_"
Name: "King Poring Hat"
Type: 5
Buy: 20
@@ -115751,7 +122006,6 @@ item_db: (
bonus bDex,(getrefine()-4);
bonus bLuk,(getrefine()-4);
}
- ;
">
},
{
@@ -115768,6 +122022,55 @@ item_db: (
Script: <" bonus bUnbreakableHelm,0; ">
},
{
+ Id: 18787
+ AegisName: "Goaltender_Mask"
+ Name: "Goaltender Mask"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 5
+ Loc: 513
+ EquipLv: 50
+ View: 336
+ Script: <"
+ bonus2 bAddRace,RC_DemiPlayer,8;
+ ">
+},
+{
+ Id: 18788
+ AegisName: "Starlight_Scope"
+ Name: "Starlight Scope"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Loc: 512
+ EquipLv: 30
+ View: 83
+ Script: <"
+ bonus bDex,1;
+ bonus bLongAtkRate,1;
+ if(BaseLevel>100) { bonus bLongAtkRate,1; }
+ if(BaseLevel>150) { bonus bLongAtkRate,1; }
+ ">
+},
+{
+ Id: 18789
+ AegisName: "Poison_Spore_Hat"
+ Name: "Poison Spore Hat"
+ Type: 5
+ Buy: 20
+ Weight: 900
+ Def: 6
+ Slots: 1
+ Loc: 256
+ EquipLv: 20
+ View: 899
+ Script: <"
+ bonus2 bAddMonsterDropItem,921,100+((getrefine()/2)*20); /* Custom - JRO */
+ bonus2 bAddMonsterDropItem,7033,100+((getrefine()/2)*20);
+ ">
+},
+{
Id: 18790
AegisName: "Rainbow_Poring_Hat"
Name: "Rainbow Poring Hat"
@@ -115778,86 +122081,291 @@ item_db: (
Slots: 1
Loc: 256
View: 900
+ Script: <"
+ bonus2 bRaceTolerance,RC_DemiPlayer,-5;
+ bonus bAtkRate,5;
+ bonus bMatkRate,5;
+ ">
},
{
Id: 18791
AegisName: "Shrine_Maiden_Hat"
Name: "Shrine Maiden Hat"
Type: 5
- Buy: 0
Weight: 200
- Def: 5
+ Def: 30
Slots: 1
Job: 0x00000100
+ Upper: 56
Loc: 256
EquipLv: 100
View: 908
+ Script: <"
+ bonus2 bSkillAtk,PR_MAGNUS,30;
+ bonus2 bSkillAtk,PR_MAGNUS,(getrefine()/2)*5;
+ if(getrefine()>6) { bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),50; }
+ if(getrefine()>8) { bonus bFixedCastrate,-1; }
+ ">
+},
+{
+ Id: 18792
+ AegisName: "Indonesian_Id_Sakkat"
+ Name: "Indonesian Id Sakkat"
+ Type: 5
+ Weight: 400
+ Def: 1
+ Job: 0xFFFFFFFE
+ Loc: 256
+ EquipLv: 45
+ View: 901
+ Script: <"
+ bonus bVit,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ bonus bMatkRate,5;
+ bonus bAtkRate,5;
+ ">
},
{
Id: 18793
AegisName: "Sorc_Night_Cap"
Name: "Sorc Night Cap"
Type: 5
- Buy: 0
Weight: 200
- Def: 5
+ Def: 25
Slots: 1
Job: 0x00010000
+ Upper: 56
Loc: 256
EquipLv: 100
View: 911
+ Script: <"
+ bonus bMdef,10;
+ bonus2 bSkillAtk,MG_FIREBOLT,50;
+ bonus2 bSkillAtk,MG_LIGHTNINGBOLT,50;
+ bonus2 bSkillAtk,MG_COLDBOLT,50;
+ if(getrefine()>6) { bonus2 bSkillAtk,SO_SPELLFIST,25; }
+ if(getrefine()>8) { bonus bAspd,5; }
+ ">
},
{
Id: 18794
AegisName: "Plain_Black_Mage_Hat"
Name: "Plain Black Mage Hat"
Type: 5
- Buy: 0
Weight: 200
- Def: 5
+ Def: 15
Slots: 1
Job: 0x00000200
+ Upper: 56
Loc: 256
EquipLv: 100
View: 912
+ Script: <"
+ bonus2 bSkillAtk,WL_CRIMSONROCK,5;
+ bonus2 bSkillAtk,WL_JACKFROST,5;
+ bonus2 bSkillAtk,WL_EARTHSTRAIN,5;
+ bonus2 bSkillAtk,WL_CHAINLIGHTNING,5;
+ bonus2 bIgnoreMdefRate,RC_NonBoss,10;
+ bonus2 bIgnoreMdefRate,RC_NonBoss,getrefine()*2;
+ if(getrefine()>6) {
+ bonus2 bSkillAtk,WL_CRIMSONROCK,5;
+ bonus2 bSkillAtk,WL_JACKFROST,5;
+ bonus2 bSkillAtk,WL_EARTHSTRAIN,5;
+ bonus2 bSkillAtk,WL_CHAINLIGHTNING,5;
+ }
+ if(getrefine()>8) { bonus bMatkRate,5; }
+ ">
},
{
Id: 18795
AegisName: "Night_Sparrow_Hat"
Name: "Night Sparrow Hat"
Type: 5
- Buy: 0
Weight: 200
- Def: 5
- Job: 0x00100000
+ Def: 15
+ Job: 0x00080000
+ Upper: 56
Loc: 256
EquipLv: 100
View: 913
+ Script: <"
+ bonus bFixedCastrate,-(getskilllv(BA_MUSICALLESSON)*5);
+ if(getrefine()>6) { bonus2 bSkillAtk,WM_SEVERE_RAINSTORM,25; }
+ if(getrefine()>8) { bonus bMaxSP,200; }
+ ">
},
{
Id: 18796
AegisName: "RWC_Crown_Of_Victory(8th)"
Name: "RWC Crown Of Victory(8th)"
Type: 5
- Buy: 0
+ Weight: 500
+ Def: 12
Slots: 1
Loc: 256
- EquipLv: 1
- Refine: false
View: 914
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAllStats,2;
+ bonus2 bResEff,Eff_Curse,10000;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 18797
+ AegisName: "Deep_Angel_Hairband"
+ Name: "Deep Angel Hairband"
+ Type: 5
+ Weight: 100
+ Def: 4
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 256
+ View: 915
+ Script: <"
+ bonus bAgi,1;
+ bonus bLuk,1;
+ bonus bMdef,3;
+ bonus2 bAddRaceTolerance,RC_Demon,3;
+ ">
+},
+{
+ Id: 18798
+ AegisName: "Pink_Angel_Hairband"
+ Name: "Pink Angel Hairband"
+ Type: 5
+ Weight: 100
+ Def: 4
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 256
+ View: 916
+ Script: <"
+ bonus bAgi,1;
+ bonus bLuk,1;
+ bonus bMdef,3;
+ bonus2 bAddRaceTolerance,RC_Demon,3;
+ ">
+},
+{
+ Id: 18799
+ AegisName: "Mask_of_Nero"
+ Name: "Mask of Nero"
+ Type: 5
+ Weight: 200
+ Loc: 512
+ EquipLv: 10
+ Refine: false
+ View: 917
+ Script: <"
+ bonus2 bMagicAtkEle,Ele_Water,4;
+ ">
+},
+{
+ Id: 18800
+ AegisName: "Mask_of_Formic"
+ Name: "Mask of Formic"
+ Type: 5
+ Weight: 200
+ Loc: 512
+ EquipLv: 10
+ Refine: false
+ View: 918
+ Script: <"
+ bonus2 bMagicAtkEle,Ele_Earth,4;
+ ">
+},
+{
+ Id: 18801
+ AegisName: "Gale_Hair_Ornament"
+ Name: "Gale Hair Ornament"
+ Type: 5
+ Weight: 250
+ Def: 6
+ Loc: 256
+ View: 809
+ Script: <"
+ bonus bInt,2;
+ skill NJ_RAIGEKISAI,3;
+ bonus2 bSubEle,Ele_Wind,15;
+ if (getrefine()>8) { bonus2 bSubEle,Ele_Wind,5; }
+ ">
},
{
Id: 18802
AegisName: "Poring_Fedora_Hat"
Name: "Poring Fedora Hat"
Type: 5
- Buy: 0
Weight: 100
Def: 10
Slots: 1
Loc: 256
- EquipLv: 1
View: 919
+ Script: <"
+ bonus bMaxHPrate,5;
+ if (getrefine()>4) {
+ bonus bMaxHPrate,getrefine()-4;
+ bonus bMaxSPrate,-((getrefine()*2)-8);
+ }
+ if (getrefine()>9) {
+ bonus bMaxHPrate,4;
+ bonus bMaxSPrate,-3;
+ }
+ ">
+},
+{
+ Id: 18803
+ AegisName: "Rose_Cascade"
+ Name: "Rose Cascade"
+ Type: 5
+ Weight: 500
+ Slots: 1
+ Loc: 256
+ EquipLv: 10
+ View: 920
+ Script: <"
+ bonus bUseSPrate,-5;
+ if(readparam(bDex)>=100) {
+ bonus bUseSPrate,-5;
+ }
+ if(readparam(bDex)>=120) {
+ bonus bUseSPrate,-5;
+ }
+ ">
+},
+{
+ Id: 18804
+ AegisName: "Thornwood_Band"
+ Name: "Thornwood Band"
+ Type: 5
+ Weight: 300
+ Def: 5
+ Slots: 1
+ Loc: 256
+ EquipLv: 10
+ View: 921
+ Script: <"
+ bonus bDex,1;
+ bonus bInt,1;
+ bonus2 bMagicAddEle,Ele_Fire,5;
+ bonus2 bMagicAddEle,Ele_Wind,5;
+ bonus2 bMagicAddEle,Ele_Water,5;
+ bonus2 bMagicAddEle,Ele_Earth,5;
+ if (getrefine()>4) {
+ bonus2 bMagicAddEle,Ele_Fire,5;
+ bonus2 bMagicAddEle,Ele_Wind,5;
+ bonus2 bMagicAddEle,Ele_Water,5;
+ bonus2 bMagicAddEle,Ele_Earth,5;
+ }
+ ">
},
{
Id: 18805
@@ -115912,7 +122420,6 @@ item_db: (
AegisName: "Wing_Form_Spectacle"
Name: "Wing Style Spectacle"
Type: 5
- Buy: 20
Weight: 100
Def: 1
Loc: 256
@@ -115924,19 +122431,67 @@ item_db: (
AegisName: "Hell_Pumpkin_Hat"
Name: "Hell Pumpkin Hat"
Type: 5
- Buy: 20
Weight: 500
Def: 12
Loc: 256
View: 717
- Script: <" bonus bMdef,12; ">
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ bonus2 bAddRaceTolerance,RC_Undead,5;
+ ">
+},
+{
+ Id: 18811
+ AegisName: "White_Snake_Hat_"
+ Name: "White Snake Hat"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 256
+ View: 413
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ bonus2 bAddRaceTolerance,RC_Undead,5;
+ ">
+},
+{
+ Id: 18812
+ AegisName: "Elder_Crown"
+ Name: "Elder Crown"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 256
+ View: 933
+ Script: <"
+ bonus bInt,1;
+ bonus bMdef,5;
+ bonus2 bAddMonsterDropItem,7939,50;
+ if (getrefine()>=6) { bonus2 bAddMonsterDropItem,7939,50; }
+ if (getrefine()>=9) { bonus2 bAddMonsterDropItem,7939,50; }
+ ">
+},
+{
+ Id: 18813
+ AegisName: "New_Wave_Sunglasses"
+ Name: "New Wave Sunglasses"
+ Type: 5
+ Weight: 100
+ Loc: 512
+ EquipLv: 30
+ Refine: false
+ View: 856
+ Script: <"
+ bonus bDelayrate,-10;
+ ">
},
{
Id: 18814
AegisName: "Angel_School_Cap"
Name: "Angel School Cap"
Type: 5
- Buy: 20
Weight: 100
Def: 4
Slots: 1
@@ -116008,11 +122563,13 @@ item_db: (
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1
Refine: false
View: 931
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bHit,3;
+ ">
},
{
Id: 18819
@@ -116022,20 +122579,26 @@ item_db: (
Buy: 20
Weight: 100
Loc: 1
- EquipLv: 1
Refine: false
View: 932
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bHit,3;
+ ">
},
{
Id: 18820
- AegisName: "Black_As_Night_Helmet"
- Name: "Black As Night Helmet"
+ AegisName: "Gray_Helmet"
+ Name: "Gray Helmet"
Type: 5
- Buy: 0
+ Weight: 450
+ Def: 35
Slots: 1
+ Upper: 56
Loc: 256
- EquipLv: 1
+ EquipLv: 120
View: 941
+ Script: <" bonus2 bSubEle,Ele_Holy,3+(getrefine()/2); ">
},
{
Id: 18821
@@ -116054,6 +122617,102 @@ item_db: (
">
},
{
+ Id: 18822
+ AegisName: "Flame_Wing_Ear"
+ Name: "Flame Wing Ear"
+ Type: 5
+ Weight: 100
+ Loc: 512
+ EquipLv: 30
+ Refine: false
+ View: 422
+ Script: <" bonus3 bAutoSpell,SM_MAGNUM,1,30; ">
+},
+{
+ Id: 18823
+ AegisName: "Imperial_Feather"
+ Name: "Imperial Feather"
+ Type: 5
+ Weight: 500
+ Loc: 512
+ EquipLv: 70
+ Refine: false
+ View: 935
+ Script: <"
+ bonus bAspdRate,1;
+ bonus2 bSubEle,Ele_Wind,5;
+ if (readparam(bAgi)>=108) {
+ bonus bAspdRate,1;
+ bonus bAspd,1;
+ }
+ ">
+},
+{
+ Id: 18824
+ AegisName: "Mask_Of_Bankrupt"
+ Name: "Mask Of Bankrupt"
+ Type: 5
+ Weight: 490
+ Loc: 513
+ EquipLv: 49
+ Refine: false
+ View: 936
+ Script: <"
+ bonus3 bHPDrainRate,10,1,0;
+ bonus3 bSPDrainRate,10,1,0;
+ ">
+},
+{
+ Id: 18825
+ AegisName: "Bankruptcy_Of_Heart_"
+ Name: "Bankruptcy Of Heart"
+ Type: 5
+ Buy: 20
+ Weight: 1200
+ Def: 8
+ Slots: 1
+ Loc: 256
+ EquipLv: 38
+ View: 107
+ Script: <"
+ bonus bInt,1;
+ bonus bDex,1;
+ ">
+},
+{
+ Id: 18826
+ AegisName: "Chun_Tree_Hat"
+ Name: "Chun Tree Hat"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Slots: 1
+ Loc: 256
+ View: 939
+ Script: <"
+ bonus bInt,2;
+ bonus bVit,2;
+ ">
+},
+{
+ Id: 18827
+ AegisName: "Valkyrie_Circlet"
+ Name: "Valkyrie Circlet"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 940
+ Script: <"
+ bonus bStr,1;
+ bonus2 bAddEle,Ele_Dark,10;
+ bonus2 bAddRace,RC_Demon,10;
+ ">
+},
+{
Id: 18828
AegisName: "2012RMSCNO1"
Name: "RMSC2012 Champion Headgear"
@@ -116066,6 +122725,15 @@ item_db: (
EquipLv: 95
Refine: false
View: 942
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bAllStats,5;
@@ -116085,6 +122753,15 @@ item_db: (
EquipLv: 95
Refine: false
View: 943
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bAllStats,4;
@@ -116104,6 +122781,15 @@ item_db: (
EquipLv: 95
Refine: false
View: 944
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bAllStats,3;
@@ -116136,11 +122822,86 @@ item_db: (
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 256
View: 946
},
{
+ Id: 18833
+ AegisName: "Marin_Crown"
+ Name: "Marin Crown"
+ Type: 5
+ Weight: 10
+ Def: 3
+ Slots: 1
+ Loc: 256
+ View: 948
+ Script: <"
+ bonus bAllStats,1;
+ bonus bMdef,2;
+ bonus3 bAutoSpellWhenHit,MG_FROSTDIVER,3,10;
+ bonus3 bAutoSpell,MG_COLDBOLT,5,10;
+ ">
+},
+{
+ Id: 18834
+ AegisName: "Sakura_Hairband"
+ Name: "Sakura Hairband"
+ Type: 5
+ Def: 3
+ Loc: 256
+ View: 949
+ Script: <"
+ bonus bLuk,3;
+ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,10;
+ ">
+},
+{
+ Id: 18835
+ AegisName: "RO10th_Anni_Cap"
+ Name: "RO10th Anni Cap"
+ Type: 5
+ Weight: 100
+ Loc: 256
+ View: 950
+},
+{
+ Id: 18836
+ AegisName: "Lmt_RO10th_Anni_Cap"
+ Name: "Lmt RO10th Anni Cap"
+ Type: 5
+ Weight: 100
+ Def: 10
+ Loc: 256
+ View: 951
+ Script: <"
+ bonus bMatk,2;
+ bonus bMdef,10;
+ bonus bMaxHP,100+(getrefine()*100);
+ bonus bMaxSP,10+(getrefine()*10);
+ bonus bAtk,getrefine();
+ bonus bMatk,getrefine();
+ if (getrefine()>=11) {
+ bonus bAtk,10;
+ bonus bMatk,10;
+ bonus bHit,10;
+ bonus bFlee,10;
+ bonus bCritical,10;
+ bonus bFixedCastrate,10;
+ }
+ ">
+},
+{
+ Id: 18837
+ AegisName: "Cheering_Whistle"
+ Name: "Cheering Whistle"
+ Type: 5
+ Weight: 100
+ Loc: 1
+ Refine: false
+ View: 952
+ Script: <" bonus bStr,2; ">
+},
+{
Id: 18839
AegisName: "Poring_Sunglasses"
Name: "Poring Sunglasses"
@@ -116152,7 +122913,26 @@ item_db: (
Loc: 512
Refine: false
View: 954
- Script: <" bonus bDex,1; ">
+ Script: <"
+ bonus bDex,1;
+ bonus bVariableCastrate,-5;
+ ">
+},
+{
+ Id: 18840
+ AegisName: "King_Poring_Hat"
+ Name: "King Poring Hat"
+ Type: 5
+ Buy: 20
+ Weight: 350
+ Def: 10
+ Loc: 256
+ Refine: false
+ View: 905
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bMdef,10;
+ ">
},
{
Id: 18841
@@ -116165,6 +122945,12 @@ item_db: (
Slots: 1
Loc: 256
View: 955
+ Script: <"
+ bonus bAspdRate,(getrefine()/3)*2;
+ bonus2 bExpAddRace,RC_Boss,3;
+ bonus2 bExpAddRace,RC_NonBoss,3;
+ if (getrefine()>9) { bonus bAspd,1; }
+ ">
},
{
Id: 18842
@@ -116177,6 +122963,11 @@ item_db: (
Slots: 1
Loc: 256
View: 956
+ Script: <"
+ bonus bInt,(getrefine()/3)*2;
+ bonus2 bSubRace,RC_DemiPlayer,7;
+ bonus bMaxHPrate,-3;
+ ">
},
{
Id: 18843
@@ -116189,6 +122980,11 @@ item_db: (
Slots: 1
Loc: 256
View: 957
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRaceTolerance,RC_Player,5;
+ if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; }
+ ">
},
{
Id: 18844
@@ -116214,33 +123010,72 @@ item_db: (
Buy: 20
Weight: 200
Def: 5
- Upper: 63
Loc: 1
Refine: false
View: 959
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus bMaxSPrate,3;
+ autobonus2 "{ bonus2 bAddRaceTolerance,RC_DemiPlayer,100; bonus2 bAddRaceTolerance,RC_Player,100; }",10,3000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; }";
+ ">
+},
+{
+ Id: 18846
+ AegisName: "Seagod_Protector"
+ Name: "Seagod Protector"
+ Type: 5
+ Weight: 100
+ Loc: 512
+ EquipLv: 10
+ Refine: false
+ View: 960
+ Script: <" bonus2 bSubEle,Ele_Water,5; ">
+},
+{
+ Id: 18847
+ AegisName: "Jolly_Roger"
+ Name: "Jolly Roger"
+ Type: 5
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 10
+ View: 962
+ Script: <"
+ bonus bVit,1;
+ bonus2 bSubEle,Ele_Water,2;
+ bonus2 bAddEle,Ele_Water,2;
+ if (getrefine()>=7) { bonus2 bAddEle,Ele_Water,3; }
+ if (getrefine()>=9) { bonus2 bSubEle,Ele_Water,3; }
+ ">
},
{
Id: 18848
AegisName: "Fresh_Roses"
Name: "Fresh Roses"
Type: 5
- Buy: 0
+ Weight: 200
Slots: 1
Loc: 256
- EquipLv: 1
View: 963
+ Script: <" bonus bMatk,20+getrefine(); ">
},
{
Id: 18849
AegisName: "Celine_Ribbon"
Name: "Celine Ribbon"
Type: 5
- Buy: 0
+ Weight: 200
Slots: 1
Loc: 256
- EquipLv: 1
View: 967
+ Script: <"
+ bonus bDex,3;
+ bonus bMatk,40+getrefine();
+ bonus bMagicHPGainValue,200;
+ bonus2 bHPRegenRate,50,5000;
+ ">
},
{
Id: 18850
@@ -116255,9 +123090,77 @@ item_db: (
View: 966
Script: <"
bonus bMdef,3;
- bonus bUnbreakableHelm,0;
bonus bDex,1;
bonus bAgi,1;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 18851
+ AegisName: "Valentine_Heart"
+ Name: "Valentine Heart"
+ Type: 5
+ Loc: 256
+ EquipLv: 40
+ View: 397
+ Script: <" bonus bMaxHPrate,5+(getrefine()/2); ">
+},
+{
+ Id: 18852
+ AegisName: "Tasty_Strawberry_Hat"
+ Name: "Tasty Strawberry Hat"
+ Type: 5
+ Buy: 20
+ Weight: 150
+ Def: 4
+ Loc: 256
+ EquipLv: 30
+ View: 968
+ Script: <"
+ bonus bAllStats,1;
+ if (getrefine()>=12) { bonus bAspd,2; }
+ ">
+},
+{
+ Id: 18853
+ AegisName: "Tasty_Strawberry_Hat_"
+ Name: "Tasty Strawberry Hat"
+ Type: 5
+ Buy: 20
+ Weight: 150
+ Def: 4
+ Slots: 1
+ Loc: 256
+ EquipLv: 30
+ View: 968
+ Script: <"
+ bonus bAllStats,1;
+ if (getrefine()>=12) { bonus bAspd,2; }
+ ">
+},
+{
+ Id: 18854
+ AegisName: "Yellow_Valentine_Heart"
+ Name: "Yellow Valentine Heart"
+ Type: 5
+ Loc: 256
+ EquipLv: 40
+ View: 865
+ Script: <" bonus bMaxSPrate,5+(getrefine()/2); ">
+},
+{
+ Id: 18855
+ AegisName: "Aviator_Hat"
+ Name: "Aviator Hat"
+ Type: 5
+ Buy: 0
+ Weight: 100
+ Def: 10
+ Loc: 1
+ View: 972
+ Script: <"
+ bonus bAgi,3;
+ bonus bInt,3;
">
},
{
@@ -116269,7 +123172,6 @@ item_db: (
Weight: 50
Def: 5
Loc: 1
- EquipLv: 1
Refine: false
View: 975
Script: <"
@@ -116286,7 +123188,6 @@ item_db: (
Weight: 50
Def: 5
Loc: 1
- EquipLv: 1
Refine: false
View: 976
Script: <"
@@ -116296,13 +123197,23 @@ item_db: (
">
},
{
+ Id: 18860
+ AegisName: "Preschool_Hat"
+ Name: "Preschool Hat"
+ Type: 5
+ Weight: 100
+ Def: 8
+ Slots: 1
+ Loc: 256
+ View: 977
+},
+{
Id: 18870
AegisName: "Very_Sweet_Candy_Bar"
Name: "Very Sweet Candy Bar"
Type: 5
Buy: 0
Loc: 1
- EquipLv: 1
Refine: false
View: 446
},
@@ -116313,7 +123224,6 @@ item_db: (
Type: 5
Buy: 0
Loc: 1
- EquipLv: 1
Refine: false
View: 446
},
@@ -116354,7 +123264,6 @@ item_db: (
Buy: 0
Slots: 1
Loc: 512
- EquipLv: 1
Refine: false
View: 23
},
@@ -116379,7 +123288,6 @@ item_db: (
Buy: 0
Slots: 1
Loc: 256
- EquipLv: 1
View: 996
},
{
@@ -116388,15 +123296,30 @@ item_db: (
Name: "Jejecap"
Type: 5
Buy: 0
- Weight: 100
+ Weight: 500
Def: 8
- Upper: 63
Loc: 256
EquipLv: 70
View: 1011
Script: <"
bonus bStr,2;
bonus bInt,3;
+ bonus bUnbreakableHelm,0;
+ ">
+},
+{
+ Id: 18886
+ AegisName: "Rainbow_Long_Octopus"
+ Name: "Rainbow Long Octopus"
+ Type: 5
+ Buy: 0
+ Weight: 100
+ Loc: 256
+ Refine: false
+ View: 1007
+ Script: <"
+ bonus bVit,2;
+ bonus bDex,3;
">
},
{
@@ -116408,12 +123331,17 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Upper: 63
Loc: 256
View: 1012
Script: <"
bonus bVit,3;
bonus bMdef,5;
+ bonus bMatkRate,2;
+ if(getrefine()>8) {
+ bonus bMdef,5;
+ bonus bMatkRate,4;
+ }
+ if(getrefine()>11) { bonus bFixedCastrate,-10; }
">
},
{
@@ -116425,9 +123353,19 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Loc: 1
- EquipLv: 1
+ Loc: 256
View: 1013
+ Script: <"
+ bonus bInt,5;
+ bonus bLuk,5;
+ bonus bAtkRate,2;
+ bonus bMatkRate,5;
+ if(getrefine()>8) {
+ bonus bAtkRate,4;
+ bonus bMatkRate,4;
+ }
+ if(getrefine()>11) { bonus bFixedCastrate,-10; }
+ ">
},
{
Id: 18889
@@ -116438,9 +123376,18 @@ item_db: (
Weight: 100
Def: 2
Slots: 1
- Loc: 1
- EquipLv: 1
+ Loc: 256
View: 1014
+ Script: <"
+ bonus bAgi,5;
+ bonus bLuk,5;
+ bonus bAtkRate,5;
+ if(getrefine()>8) {
+ bonus bAtkRate,5;
+ bonus bMatkRate,5;
+ }
+ if(getrefine()>11) { bonus bFixedCastrate,-10; }
+ ">
},
{
Id: 18890
@@ -116450,9 +123397,19 @@ item_db: (
Buy: 0
Def: 2
Slots: 1
- Loc: 1
- EquipLv: 1
+ Loc: 256
View: 1015
+ Script: <"
+ bonus bInt,5;
+ bonus bLuk,5;
+ bonus bAtkRate,2;
+ bonus bMatkRate,5;
+ if(getrefine()>8) {
+ bonus bAtkRate,4;
+ bonus bMatkRate,4;
+ }
+ if(getrefine()>11) { bonus bFixedCastrate,-10; }
+ ">
},
{
Id: 18891
@@ -116465,6 +123422,11 @@ item_db: (
Slots: 1
Loc: 256
View: 1016
+ Script: <"
+ bonus bAtkRate,5;
+ bonus bMatkRate,5;
+ bonus4 bAutoSpellWhenHit,SN_WINDWALK,5,100+(getrefine()*30),0;
+ ">
},
{
Id: 18892
@@ -116478,6 +123440,18 @@ item_db: (
Loc: 256
EquipLv: 10
View: 1017
+ Script: <"
+ bonus bMdef,5;
+ bonus bFlee,5;
+ bonus bCritical,5;
+ bonus bHit,5;
+ bonus bFlee2,5;
+ if(getrefine()>6) { bonus bVariableCastrate,-5; }
+ if(getrefine()>8) {
+ bonus bDelayrate,-5;
+ bonus bAspdRate,5;
+ }
+ ">
},
{
Id: 18893
@@ -116491,6 +123465,16 @@ item_db: (
Loc: 256
EquipLv: 10
View: 1018
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,8;
+ bonus2 bAddRaceTolerance,RC_Player,8;
+ bonus2 bAddRaceTolerance,RC_Dragon,8;
+ bonus2 bAddItemHealRate,517,200;
+ if(getrefine()>11) {
+ bonus bMaxHPrate,7;
+ bonus bMaxSPrate,3;
+ }
+ ">
},
{
Id: 18894
@@ -116504,6 +123488,10 @@ item_db: (
EquipLv: 70
Refine: false
View: 1019
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus2 bAddRaceTolerance,RC_Player,5;
+ ">
},
{
Id: 18895
@@ -116517,6 +123505,7 @@ item_db: (
EquipLv: 50
Refine: false
View: 1008
+ Script: <" bonus2 bSubEle,Ele_Fire,5; ">
},
{
Id: 18896
@@ -116530,6 +123519,7 @@ item_db: (
EquipLv: 50
Refine: false
View: 1009
+ Script: <" bonus2 bSubEle,Ele_Fire,8; ">
},
{
Id: 18897
@@ -116543,6 +123533,7 @@ item_db: (
EquipLv: 50
Refine: false
View: 1010
+ Script: <" bonus2 bSubEle,Ele_Water,8; ">
},
{
Id: 18898
@@ -116557,6 +123548,15 @@ item_db: (
EquipLv: 50
Refine: false
View: 997
+ Script: <"
+ bonus bAllStats,5;
+ bonus bMaxHP,100;
+ bonus bMaxSP,50;
+ if(getrefine()>7) {
+ bonus bMaxHPrate,getrefine()-7;
+ bonus bFixedCastrate,-(getrefine()-7);
+ }
+ ">
},
{
Id: 18900
@@ -116585,9 +123585,185 @@ item_db: (
View: 1023
},
{
+ Id: 18908
+ AegisName: "Piamette's_Red_Ears"
+ Name: "Piamette's Red Ears"
+ Type: 5
+ Weight: 300
+ Def: 8
+ Slots: 1
+ Loc: 256
+ View: 1030
+ Script: <"
+ bonus bStr,5;
+ bonus bMaxHPrate,5;
+ bonus2 bSubEle,Ele_Fire,10;
+ if(getrefine()>=9) { bonus bAspd,1+((getrefine()/2)-4); }
+ ">
+},
+{
+ Id: 18909
+ AegisName: "Piamette's_Brown_Ears"
+ Name: "Piamette's Brown Ears"
+ Type: 5
+ Weight: 300
+ Def: 8
+ Slots: 1
+ Loc: 256
+ View: 1031
+ Script: <"
+ bonus bMaxHPrate,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ bonus bMatk,getrefine()*2;
+ ">
+},
+{
+ Id: 18910
+ AegisName: "Piamette's_Blue_Ears"
+ Name: "Piamette's Blue Ears"
+ Type: 5
+ Weight: 300
+ Def: 8
+ Slots: 1
+ Loc: 256
+ View: 1032
+ Script: <"
+ bonus2 bAddSize,Size_Medium,10;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,5;
+ if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }
+ ">
+},
+{
+ Id: 18911
+ AegisName: "Red_Flower_Hat"
+ Name: "Red Flower Hat"
+ Type: 5
+ Weight: 200
+ Def: 10
+ Slots: 1
+ Loc: 256
+ View: 1033
+ Script: <"
+ bonus bDex,5;
+ bonus2 bSubEle,Ele_Earth,3;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,10;
+ if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }
+ ">
+},
+{
+ Id: 18912
+ AegisName: "Bell_Pigeon"
+ Name: "Bell Pigeon"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 1034
+ Script: <"
+ bonus bAllStats,1;
+ bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */
+ ">
+},
+{
+ Id: 18913
+ AegisName: "Gossip_Raven"
+ Name: "Gossip Raven"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 1035
+ Script: <"
+ bonus bAllStats,1;
+ bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */
+ ">
+},
+{
+ Id: 18914
+ AegisName: "Baby_Deviling"
+ Name: "Baby Deviling"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 1036
+ Script: <"
+ bonus bAllStats,1;
+ bonus3 bAutoSpell,AL_BLESSING,7,50;
+ ">
+},
+{
+ Id: 18915
+ AegisName: "Blood_Butterfly_Ears"
+ Name: "Blood Butterfly Ears"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 1037
+ Script: <"
+ bonus bFlee,1;
+ bonus bMaxHP,200;
+ ">
+},
+{
+ Id: 18916
+ AegisName: "Bear_Balloon"
+ Name: "Bear Balloon"
+ Type: 5
+ Weight: 200
+ Def: 5
+ Loc: 1
+ Refine: false
+ View: 1038
+ Script: <"
+ bonus bStr,1;
+ bonus bLuk,1;
+ bonus bMaxHP,50;
+ ">
+},
+{
+ Id: 18917
+ AegisName: "LoveLove_Balloon"
+ Name: "LoveLove Balloon"
+ Type: 5
+ Weight: 200
+ Def: 5
+ Loc: 1
+ Refine: false
+ View: 1039
+ Script: <"
+ bonus bAllStats,1;
+ ">
+},
+{
+ Id: 18918
+ AegisName: "Cute_Octopus_Balloon"
+ Name: "Cute Octopus Balloon"
+ Type: 5
+ Weight: 200
+ Def: 5
+ Loc: 1
+ Refine: false
+ View: 1040
+ Script: <"
+ bonus bVit,1;
+ bonus bInt,1;
+ bonus bMaxSP,30;
+ ">
+},
+{
Id: 18921
- AegisName: "Costume_Tarnished_Lamp"
- Name: "Costume: Tarnished Lamp"
+ AegisName: "C_Tarnished_Lamp"
+ Name: "Costume Tarnished Lamp"
Type: 5
Buy: 0
Weight: 200
@@ -116597,12 +123773,676 @@ item_db: (
View: 897
},
{
+ Id: 18929
+ AegisName: "Elephant_Model_Hat"
+ Name: "Elephant Model Hat"
+ Type: 5
+ Weight: 300
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 30
+ View: 1065
+ Script: <"
+ bonus bDex,2;
+ bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */
+ if(getrefine()>=8) { bonus bDex,1+((getrefine()/2)-4); }
+ ">
+},
+{
+ Id: 18934
+ AegisName: "Fox_Ears_Drop_Ribbon"
+ Name: "Fox Ears Drop Ribbon"
+ Type: 5
+ Weight: 400
+ Def: 4
+ Loc: 256
+ EquipLv: 50
+ View: 1070
+},
+{
+ Id: 18937
+ AegisName: "Memories_of_Lover"
+ Name: "Memories of Lover"
+ Type: 5
+ Weight: 100
+ Loc: 256
+ View: 1072
+},
+{
+ Id: 18938
+ AegisName: "Astro_Circle"
+ Name: "Astro Circle"
+ Type: 5
+ Weight: 300
+ Def: 1
+ Loc: 256
+ View: 1073
+},
+{
+ Id: 18942
+ AegisName: "Knit_Cap_of_Water"
+ Name: "Knit Cap of Water"
+ Type: 5
+ Weight: 1000
+ Loc: 256
+ EquipLv: 90
+ View: 1077
+},
+{
+ Id: 18943
+ AegisName: "Silk_Hat_of_Earth"
+ Name: "Silk Hat of Earth"
+ Type: 5
+ Weight: 1000
+ Loc: 256
+ EquipLv: 90
+ View: 1078
+},
+{
+ Id: 18944
+ AegisName: "Deviruchi_Ballon"
+ Name: "Deviruchi Ballon"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 5
+ Slots: 1
+ Loc: 256
+ View: 1082
+ Script: <"
+ bonus bAllStats,1;
+ bonus2 bAddRace,RC_Demon,1;
+ bonus2 bMagicAddRace,RC_Demon,1;
+ ">
+},
+{
+ Id: 18945
+ AegisName: "Super_Cute_Doll_Hat"
+ Name: "Super Cute Doll Hat"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 2
+ Loc: 256
+ EquipLv: 30
+ View: 1083
+ Script: <"
+ bonus bInt,2;
+ bonus bDex,2;
+ bonus bMdef,3;
+ bonus bFlee,-1;
+ bonus bMaxHPrate,2;
+ bonus bMaxSP,30;
+ skill PR_MAGNIFICAT,1;
+ ">
+},
+{
+ Id: 18946
+ AegisName: "Very_Cute_Doll_Hat"
+ Name: "Very Cute Doll Hat"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 2
+ Loc: 256
+ EquipLv: 30
+ View: 1084
+ Script: <"
+ bonus bStr,2;
+ bonus bLuk,2;
+ bonus bMdef,3;
+ bonus bFlee,-1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSP,15;
+ ">
+},
+{
+ Id: 18969
+ AegisName: "Boss_Beret"
+ Name: "Boss Beret_J"
+ Type: 5
+ Loc: 256
+ View: 1134
+},
+{
+ Id: 18997
+ AegisName: "Riot_Chip"
+ Name: "Riot Chip"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Slots: 1
+ Loc: 256
+ EquipLv: 100
+ View: 1201
+ Script: <"
+ bonus bHit,50;
+ bonus bFlee,50;
+ bonus bMaxSPrate,-50;
+ ">
+},
+{
+ Id: 19014
+ AegisName: "Gravekeeper_Blinker"
+ Name: "Gravekeeper Blinker"
+ Type: 5
+ Weight: 100
+ Def: 1
+ Loc: 512
+ EquipLv: 10
+ View: 1210
+ Script: <"
+ bonus2 bSubRace,RC_Undead,5;
+ bonus2 bAddRace,RC_Undead,5;
+ ">
+},
+{
+ Id: 19015
+ AegisName: "C_Kamas_Hairband"
+ Name: "Costume Kama's Hairband"
+ Type: 5
+ Loc: 1024
+ View: 564
+},
+{
+ Id: 19019
+ AegisName: "Elemental_Crown"
+ Name: "Elemental Crown"
+ Type: 5
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 1219
+ Script: <"
+ bonus bDex,3;
+ bonus bLongAtkRate,4;
+ bonus bDex,(getrefine()/2);
+ if(BaseLevel>130) { bonus bDex,getrefine(); }
+ ">
+},
+{
+ Id: 19020
+ AegisName: "Survive_Circlet"
+ Name: "Survive Circlet"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 1220
+ Script: <"
+ bonus bInt,3;
+ bonus bMatkRate,4;
+ if(BaseLevel<100) { bonus bInt,getrefine()/2; } else { bonus bInt,getrefine(); }
+ ">
+},
+{
+ Id: 19021
+ AegisName: "Gigant_Helm"
+ Name: "Gigant Helm"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 50
+ View: 1221
+ Script: <"
+ bonus bStr,3;
+ bonus bAtkRate,4;
+ if(BaseLevel<100) { bonus bStr,getrefine()/2; } else { bonus bStr,getrefine(); }
+ /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */
+ /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */
+ ">
+},
+{
+ Id: 19023
+ AegisName: "Queen_Scaraba_Crown"
+ Name: "Queen Scaraba Crown"
+ Type: 5
+ Weight: 1500
+ Slots: 1
+ Loc: 257
+ EquipLv: 70
+ View: 1231
+ Script: <"
+ bonus bDefRate,-50;
+ bonus bMdefRate,-50;
+ bonus2 bSubRace,RC_Insect,getrefine();
+ bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */
+ ">
+},
+{
+ Id: 19024
+ AegisName: "Protect_Feathers"
+ Name: "Protect Feathers"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Loc: 512
+ EquipLv: 70
+ Refine: false
+ View: 1232
+ Script: <"
+ bonus bMdef,2;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
+ bonus bAspdRate,-5;
+ if(readparam(bVit)>=108) {
+ bonus bAspdRate,-5;
+ bonus2 bAddRaceTolerance,RC_DemiPlayer,2;
+ }
+ if(readparam(bVit)>=120) {
+ bonus bMdef,3;
+ bonus bMaxHPrate,3;
+ }
+ ">
+},
+{
+ Id: 19025
+ AegisName: "Puppy_Ears_Hat_"
+ Name: "Puppy Ears Hat"
+ Type: 5
+ Weight: 200
+ Def: 3
+ Slots: 1
+ Loc: 256
+ EquipLv: 10
+ View: 827
+ Script: <"
+ bonus bMdef,3;
+ bonus2 bMagicAddRace,RC_Brute,5;
+ bonus2 bAddRace,RC_Brute,5;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
+ bonus3 bAddMonsterDropItem,7938,RC_Brute,100;
+ ">
+},
+{
+ Id: 19026
+ AegisName: "Aegir_Helm_"
+ Name: "Aegir Helm"
+ Type: 5
+ Weight: 800
+ Def: 10
+ Slots: 1
+ Loc: 256
+ EquipLv: 110
+ View: 870
+},
+{
+ Id: 19027
+ AegisName: "Type_10_Glasses"
+ Name: "Type-10 Glasses"
+ Type: 5
+ Weight: 200
+ Loc: 512
+ EquipLv: 10
+ View: 1237
+ Script: <"
+ bonus2 bMagicAddRace,RC_Brute,4;
+ bonus2 bAddRaceTolerance,RC_Brute,5;
+ ">
+},
+{
+ Id: 19028
+ AegisName: "Devils_Minion"
+ Name: "Devil's Minion"
+ Type: 5
+ Weight: 200
+ Loc: 512
+ EquipLv: 40
+ View: 1036
+ Script: <"
+ skill AM_POTIONPITCHER,3;
+ ">
+},
+{
+ Id: 19029
+ AegisName: "Alice_Friesinger_Hat_69"
+ Name: "Alice Friesinger Hat 69"
+ Type: 5
+ Weight: 300
+ Loc: 256
+ View: 1249
+ Script: <"
+ bonus2 bAddRace,RC_Boss,15;
+ ">
+},
+{
+ Id: 19031
+ AegisName: "Fallen_Angel_Blessing"
+ Name: "Fallen Angel Blessing"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 1
+ Loc: 512
+ EquipLv: 10
+ Refine: false
+ View: 1250
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Angel,5;
+ bonus2 bAddRace,RC_Angel,3;
+ ">
+},
+{
+ Id: 19041
+ AegisName: "Black_Fairy_Ears"
+ Name: "Black Fairy Ears"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Loc: 512
+ EquipLv: 10
+ View: 498
+ Script: <"
+ bonus2 bAddRaceTolerance,RC_Demon,5;
+ bonus2 bMagicAddRace,RC_Demon,4;
+ ">
+},
+{
+ Id: 19042
+ AegisName: "Maneater_Flower_Hat_"
+ Name: "Maneater Flower Hat"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 5
+ Slots: 1
+ Loc: 256
+ EquipLv: 20
+ View: 852
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bSPDrainValueRace,RC_Insect,5;
+ bonus bHPGainValue,100;
+ ">
+},
+{
+ Id: 19043
+ AegisName: "Goibne's_Helmet_"
+ Name: "Goibne's Helm"
+ Type: 5
+ Buy: 30000
+ Weight: 500
+ Def: 10
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 256
+ EquipLv: 54
+ View: 258
+ Script: <"
+ bonus bVit,3;
+ bonus bMdef,3;
+ ">
+},
+{
+ Id: 19044
+ AegisName: "Morrigane's_Helm_"
+ Name: "Morrigane's Helm"
+ Type: 5
+ Buy: 30000
+ Weight: 500
+ Def: 8
+ Slots: 1
+ Job: 0xFFFFFFFE
+ Loc: 256
+ EquipLv: 61
+ View: 257
+ Script: <"
+ bonus bLuk,2;
+ bonus bBaseAtk,3;
+ ">
+},
+{
+ Id: 19045
+ AegisName: "Blue_Ears_Accessory"
+ Name: "Blue Ears Accessory"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Loc: 512
+ EquipLv: 10
+ View: 1186
+ Script: <"
+ bonus2 bMagicAddRace,RC_Angel,4;
+ bonus2 bAddRaceTolerance,RC_Angel,5;
+ ">
+},
+{
+ Id: 19046
+ AegisName: "Poisonous_Man"
+ Name: "Poisonous Man"
+ Type: 5
+ Weight: 500
+ Def: 16
+ Slots: 1
+ Job: 0xFFF0207F
+ Upper: 58
+ Loc: 4
+ EquipLv: 70
+ Script: <"
+ bonus2 bAddEff,Eff_Poison,200;
+ bonus bMdef,2;
+ bonus bMaxHPrate,5;
+ bonus bMatkRate,1;
+ ">
+},
+{
+ Id: 19047
+ AegisName: "Angeling_Furhat"
+ Name: "Angeling Furhat"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 5
+ Slots: 1
+ Loc: 256
+ EquipLv: 20
+ View: 953
+ Script: <"
+ bonus bMdef,5;
+ bonus2 bSPDrainValueRace,RC_Angel,5;
+ bonus bHPGainValue,100;
+ if(getrefine()>=5) { bonus2 bAddRaceTolerance,RC_Angel,5; }
+ if(getrefine()>=7) { bonus2 bAddRaceTolerance,RC_Angel,5; }
+ ">
+},
+{
+ Id: 19051
+ AegisName: "Warrior_Moon_Cat_Hat"
+ Name: "Warrior Moon Cat Hat"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 256
+ View: 1308
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAllStats,3;
+ bonus2 bHPDrainRate,40,10+(getrefine()/3);
+ bonus2 bSPDrainRate,10,2+(getrefine()/5);
+ ">
+},
+{
+ Id: 19053
+ AegisName: "Fighter_Moon_Cat_Hat"
+ Name: "Fighter Moon Cat Hat"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Def: 5
+ Slots: 1
+ Loc: 256
+ View: 1308
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ skill ALL_CATCRY, 1;
+ bonus bAllStats,3;
+ bonus3 bAddEff,Eff_Stun,500+(getrefine()*100),ATF_SHORT|ATF_LONG;
+ ">
+},
+{
+ Id: 19080
+ AegisName: "Nettie_Heart_Bubblegum"
+ Name: "Nettie Heart Bubblegum"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Loc: 1
+ View: 720
+ Trade: {
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 19081
+ AegisName: "Faceworm_Egg_Shell"
+ Name: "Faceworm Egg Shell"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 2
+ Slots: 1
+ Loc: 256
+ EquipLv: 30
+ View: 1308
+ Script: <"
+ bonus bHit,20;
+/*
+ bonus2 bAddDamageClass,2528,5;
+ bonus2 bAddDamageClass,2529,5;
+ bonus2 bAddDamageClass,2530,5;
+ bonus2 bAddDefClass,2529,5;
+ bonus2 bAddDefClass,2528,5;
+ bonus2 bAddDefClass,2530,5;
+ if(getrefine()>=5) {
+ bonus2 bAddDamageClass,2528,5;
+ bonus2 bAddDamageClass,2529,5;
+ bonus2 bAddDamageClass,2530,5;
+ bonus2 bAddDefClass,2529,5;
+ bonus2 bAddDefClass,2528,5;
+ bonus2 bAddDefClass,2530,5;
+ }
+ if(getrefine()>=7) {
+ bonus2 bAddDamageClass,2528,5;
+ bonus2 bAddDamageClass,2529,5;
+ bonus2 bAddDamageClass,2530,5;
+ bonus2 bAddDefClass,2529,5;
+ bonus2 bAddDefClass,2528,5;
+ bonus2 bAddDefClass,2530,5;
+ }
+ if(getrefine()>=9) {
+ bonus2 bAddDamageClass,2528,5;
+ bonus2 bAddDamageClass,2529,5;
+ bonus2 bAddDamageClass,2530,5;
+ bonus2 bAddDefClass,2529,5;
+ bonus2 bAddDefClass,2528,5;
+ bonus2 bAddDefClass,2530,5;
+ }
+*/
+ ">
+},
+{
+ Id: 19085
+ AegisName: "Sigrun's_Wing_"
+ Name: "Sigrun's Wings"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Def: 2
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 568
+ Script: <"
+ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) {
+ bonus bAspd,1;
+ bonus bAgi,-2;
+ }
+ else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker) {
+ bonus bMatk,3;
+ bonus bHealPower,1;
+ }
+ else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) {
+ bonus bLongAtkRate,1;
+ }
+ else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) {
+ bonus bMaxHP,60;
+ bonus bMaxSP,30;
+ }
+ ">
+},
+{
+ Id: 19086
+ AegisName: "Robo_Eye_"
+ Name: "Robo Eye"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Def: 2
+ Slots: 1
+ Loc: 512
+ EquipLv: 10
+ Refine: false
+ View: 345
+ Script: <"
+ bonus bUnbreakableHelm,0;
+ bonus2 bAddRace,RC_NonBoss,1;
+ bonus2 bAddRace,RC_Boss,1;
+ bonus bMatkRate,1;
+ bonus bDex,1;
+ ">
+},
+{
+ Id: 19087
+ AegisName: "Angel_Spirit_"
+ Name: "Angel Spirit"
+ Type: 5
+ Buy: 20
+ Weight: 200
+ Slots: 1
+ Loc: 512
+ Refine: false
+ View: 394
+ Script: <"
+ bonus bStr,1;
+ bonus bHit,8;
+ ">
+},
+// Costume Equipments
+// ===================================================================
+{
Id: 19500
AegisName: "T_Mr_Smile"
- Name: "Costume: Mr. Smile"
+ Name: "Costume Mr. Smile"
Type: 5
Buy: 0
- Upper: 63
Loc: 6144
Refine: false
View: 65
@@ -116611,11 +124451,10 @@ item_db: (
{
Id: 19501
AegisName: "T_Spinx_Helm"
- Name: "Costume: Sphinx Hat"
+ Name: "Costume Sphinx Hat"
Type: 5
Buy: 0
Slots: 1
- Upper: 63
Loc: 5120
Refine: false
View: 137
@@ -116623,10 +124462,9 @@ item_db: (
{
Id: 19502
AegisName: "T_Goggle"
- Name: "Costume: Goggles"
+ Name: "Costume Goggles"
Type: 5
Buy: 20
- Upper: 63
Loc: 3072
Refine: false
View: 1
@@ -116634,10 +124472,9 @@ item_db: (
{
Id: 19503
AegisName: "T_Munak_Hat"
- Name: "Costume: Munak Hat"
+ Name: "Costume Munak Hat"
Type: 5
Buy: 0
- Upper: 63
Loc: 7168
Refine: false
View: 51
@@ -116645,10 +124482,9 @@ item_db: (
{
Id: 19504
AegisName: "T_Sunglasses"
- Name: "Costume: Sunglasses"
+ Name: "Costume Sunglasses"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 12
@@ -116656,10 +124492,9 @@ item_db: (
{
Id: 19505
AegisName: "T_Cigarette"
- Name: "Costume: Cigarette"
+ Name: "Costume Cigarette"
Type: 5
Buy: 20
- Upper: 63
Loc: 4096
Refine: false
View: 54
@@ -116667,20 +124502,18 @@ item_db: (
{
Id: 19506
AegisName: "T_Valkyrie_Feather_Band"
- Name: "Costume: Valkyrie Feather Band"
+ Name: "Costume Valkyrie Feather Band"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
View: 300
},
{
Id: 19507
AegisName: "Clear_Sun"
- Name: "Costume: Shining Sun"
+ Name: "Costume Shining Sun"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 654
@@ -116689,10 +124522,9 @@ item_db: (
{
Id: 19508
AegisName: "T_Gemmed_Sallet"
- Name: "Costume: Gemmed Sallet"
+ Name: "Costume Gemmed Sallet"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
Script: <" bonus bUnbreakableHelm,0; ">
@@ -116700,10 +124532,9 @@ item_db: (
{
Id: 19509
AegisName: "Butterfly_Wing_Ear"
- Name: "Costume: Yellow Butterfly Wings"
+ Name: "Costume Yellow Butterfly Wings"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 695
@@ -116712,10 +124543,9 @@ item_db: (
{
Id: 19510
AegisName: "Nut_On_Head"
- Name: "Costume: Bolt Ears"
+ Name: "Costume Bolt Ears"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 696
@@ -116724,10 +124554,9 @@ item_db: (
{
Id: 19511
AegisName: "Heart_Eye_Patch1"
- Name: "Costume: Heart Blue Eyebandge"
+ Name: "Costume Heart Blue Eyebandge"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 697
@@ -116736,10 +124565,9 @@ item_db: (
{
Id: 19512
AegisName: "Heart_Eye_Patch2"
- Name: "Costume: Heart Pink Eyebandge"
+ Name: "Costume Heart Pink Eyebandge"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 698
@@ -116748,10 +124576,9 @@ item_db: (
{
Id: 19513
AegisName: "Chicken_Beak"
- Name: "Costume: Chicken Beak"
+ Name: "Costume Chicken Beak"
Type: 5
Buy: 20
- Upper: 63
Loc: 4096
Refine: false
View: 699
@@ -116760,10 +124587,9 @@ item_db: (
{
Id: 19514
AegisName: "Charlie_Beard"
- Name: "Costume: Old Timey Mustache"
+ Name: "Costume Old Timey Mustache"
Type: 5
Buy: 20
- Upper: 63
Loc: 4096
Refine: false
View: 700
@@ -116772,10 +124598,9 @@ item_db: (
{
Id: 19515
AegisName: "Yellow_Hat"
- Name: "Costume: Yellow Hat"
+ Name: "Costume Yellow Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 701
@@ -116784,10 +124609,9 @@ item_db: (
{
Id: 19516
AegisName: "Singing_Bird"
- Name: "Costume: Singing Bird"
+ Name: "Costume Singing Bird"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 702
@@ -116796,10 +124620,9 @@ item_db: (
{
Id: 19517
AegisName: "Cocks_Comb"
- Name: "Costume: Rooster's Comb"
+ Name: "Costume Rooster's Comb"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 703
@@ -116808,10 +124631,9 @@ item_db: (
{
Id: 19518
AegisName: "Rainbow"
- Name: "Costume: Rainbow"
+ Name: "Costume Rainbow"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 704
@@ -116820,10 +124642,9 @@ item_db: (
{
Id: 19519
AegisName: "Lightning_Cloud"
- Name: "Costume: Lightning Cloud"
+ Name: "Costume Lightning Cloud"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 688
@@ -116832,10 +124653,9 @@ item_db: (
{
Id: 19520
AegisName: "Rain_Cloud"
- Name: "Costume: Rain Cloud"
+ Name: "Costume Rain Cloud"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 705
@@ -116844,10 +124664,9 @@ item_db: (
{
Id: 19521
AegisName: "Charlie_Hat"
- Name: "Costume: Old Timey Derby"
+ Name: "Costume Old Timey Derby"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 706
@@ -116856,10 +124675,9 @@ item_db: (
{
Id: 19522
AegisName: "Mini_Crown1"
- Name: "Costume: Mini Crown"
+ Name: "Costume Mini Crown"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 707
@@ -116868,22 +124686,29 @@ item_db: (
{
Id: 19523
AegisName: "Donation_Ribbon"
- Name: "Costume: Green Ribbon"
+ Name: "Costume Green Ribbon"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 244
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bUnbreakableHelm,0; ">
},
{
Id: 19524
AegisName: "C_Green_Feeler"
- Name: "Costume: Green Tentacles"
+ Name: "Costume Green Tentacles"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 85
@@ -116892,10 +124717,9 @@ item_db: (
{
Id: 19525
AegisName: "C_Jack_A_Dandy"
- Name: "Costume: Jack be Dandy"
+ Name: "Costume Jack be Dandy"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 58
@@ -116904,10 +124728,9 @@ item_db: (
{
Id: 19526
AegisName: "C_Helm"
- Name: "Costume: Helm"
+ Name: "Costume Helm"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 40
@@ -116916,10 +124739,9 @@ item_db: (
{
Id: 19527
AegisName: "C_Sharp_Gear"
- Name: "Costume: Spiky Band"
+ Name: "Costume Spiky Band"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 43
@@ -116928,10 +124750,9 @@ item_db: (
{
Id: 19528
AegisName: "C_Iron_Cane"
- Name: "Costume: Iron Kane"
+ Name: "Costume Iron Kane"
Type: 5
Buy: 20
- Upper: 63
Loc: 4096
Refine: false
View: 53
@@ -116940,10 +124761,9 @@ item_db: (
{
Id: 19529
AegisName: "C_Angelic_Chain"
- Name: "Costume: Angel Wing"
+ Name: "Costume Angel Wing"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 38
@@ -116956,10 +124776,9 @@ item_db: (
{
Id: 19530
AegisName: "C_Wild_Rose"
- Name: "Costume: Wild Rose"
+ Name: "Costume Wild Rose"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 541
@@ -116972,25 +124791,41 @@ item_db: (
{
Id: 19531
AegisName: "C_Cube_Mask"
- Name: "Costume: Cube Mask"
+ Name: "Costume Cube Mask"
Type: 5
Buy: 0
- Upper: 63
Loc: 6144
Refine: false
View: 472
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <" bonus bUnbreakableHelm,0; ">
},
{
Id: 19532
AegisName: "C_Red_Bunny_Band"
- Name: "Costume: Red Bunny Band"
+ Name: "Costume Red Bunny Band"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 640
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Script: <"
bonus bUnbreakableHelm,0;
bonus bDex,1;
@@ -116999,10 +124834,9 @@ item_db: (
{
Id: 19533
AegisName: "C_Spore_Hat"
- Name: "Costume: Spore Hat"
+ Name: "Costume Spore Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 114
@@ -117016,10 +124850,9 @@ item_db: (
{
Id: 19534
AegisName: "C_Tha_Despero_Mask"
- Name: "Costume: Despero of Thanatos"
+ Name: "Costume Despero of Thanatos"
Type: 5
Buy: 0
- Upper: 63
Loc: 6144
Refine: false
View: 693
@@ -117032,10 +124865,9 @@ item_db: (
{
Id: 19535
AegisName: "C_Sinsuncho_Hat"
- Name: "Costume: Sinsuncho Hat"
+ Name: "Costume Sinsuncho Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 730
@@ -117049,25 +124881,25 @@ item_db: (
{
Id: 19536
AegisName: "C_Rose_Corsage"
- Name: "Costume: Rose RJC Cathusa"
+ Name: "Costume Rose RJC Cathusa"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 533
Script: <"
bonus bUnbreakableHelm,0;
bonus bInt,1;
+ bonus2 bExpAddRace,RC_NonBoss,1;
+ bonus2 bExpAddRace,RC_Boss,1;
">
},
{
Id: 19537
AegisName: "C_Gryphon_Hat"
- Name: "Costume: Gryphon Hat"
+ Name: "Costume Gryphon Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 591
@@ -117076,10 +124908,9 @@ item_db: (
{
Id: 19538
AegisName: "Full_Moon"
- Name: "Costume: Full Moon"
+ Name: "Costume Full Moon"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 780
@@ -117088,10 +124919,9 @@ item_db: (
{
Id: 19539
AegisName: "C_Reginleif_Hairband"
- Name: "Costume: Hairband Wing"
+ Name: "Costume Hairband Wing"
Type: 5
Buy: 20
- Upper: 63
Loc: 3072
Refine: false
View: 468
@@ -117100,10 +124930,9 @@ item_db: (
{
Id: 19540
AegisName: "C_Rabbit_Earplug"
- Name: "Costume: Bunny Ear Costume"
+ Name: "Costume Bunny Ear Costume"
Type: 5
Buy: 20
- Upper: 63
Loc: 3072
Refine: false
View: 515
@@ -117115,35 +124944,42 @@ item_db: (
{
Id: 19541
AegisName: "C_Romantic_White_Flower"
- Name: "Costume: White Flower"
+ Name: "Costume White Flower"
Type: 5
Buy: 20
- Upper: 63
Loc: 4096
Refine: false
View: 259
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+ bonus bHit,1;
+ bonus bUnbreakableHelm,0;
+ ">
},
{
Id: 19542
AegisName: "C_Devil_Whisper"
- Name: "Costume: Devil's Whisper"
+ Name: "Costume Devil's Whisper"
Type: 5
Buy: 20
- Upper: 63
Loc: 2048
Refine: false
View: 712
- Script: <" bonus bUnbreakableHelm,0; ">
+ Script: <"
+
+ bonus bUnbreakableHelm,0;
+ bonus2 bAddRaceTolerance,RC_Angel,1;
+ bonus2 bAddRaceTolerance,RC_Demon,1;
+ bonus3 bAddMonsterDropItem,523,RC_Angel,400;
+ bonus3 bAddMonsterDropItem,12020,RC_Demon,400;
+ ">
},
{
Id: 19543
- AegisName: "Oliver_Wolf_Hood"
- Name: "Costume: Oliver Wolf Hood"
+ AegisName: "C_Oliver_Wolf_Hood"
+ Name: "Costume Oliver Wolf Hood"
Type: 5
Buy: 20
Weight: 300
- Upper: 63
Loc: 1024
EquipLv: 70
View: 849
@@ -117152,10 +124988,9 @@ item_db: (
{
Id: 19544
AegisName: "C_Tare_Neko_Cru"
- Name: "Costume: Drooping Neko Crew Costume"
+ Name: "Costume Drooping Neko Crew Costume"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 692
@@ -117164,11 +124999,10 @@ item_db: (
{
Id: 19545
AegisName: "C_Boy's_Cap"
- Name: "Costume: Boy's Cap"
+ Name: "Costume Boy's Cap"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1024
EquipLv: 100
Refine: false
@@ -117178,11 +125012,10 @@ item_db: (
{
Id: 19546
AegisName: "C_Valkyrie_Helm"
- Name: "Costume: Valkyrie Helm"
+ Name: "Costume Valkyrie Helm"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1024
EquipLv: 100
Refine: false
@@ -117192,11 +125025,10 @@ item_db: (
{
Id: 19547
AegisName: "C_Deviruchi_Cap"
- Name: "Costume: Deviruchi Hat"
+ Name: "Costume Deviruchi Hat"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1024
EquipLv: 100
Refine: false
@@ -117206,11 +125038,10 @@ item_db: (
{
Id: 19548
AegisName: "C_Frog_Cap"
- Name: "Costume: Frog Hat"
+ Name: "Costume Frog Hat"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1024
EquipLv: 100
Refine: false
@@ -117220,11 +125051,10 @@ item_db: (
{
Id: 19549
AegisName: "C_Magestic_Goat"
- Name: "Costume: Majestic Goat"
+ Name: "Costume Majestic Goat"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 1024
EquipLv: 100
Refine: false
@@ -117234,11 +125064,10 @@ item_db: (
{
Id: 19550
AegisName: "C_Blush"
- Name: "Costume: Blush"
+ Name: "Costume Blush"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 2048
EquipLv: 100
Refine: false
@@ -117248,11 +125077,10 @@ item_db: (
{
Id: 19551
AegisName: "C_Elven_Ears"
- Name: "Costume: Elven Ears"
+ Name: "Costume Elven Ears"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 2048
EquipLv: 100
Refine: false
@@ -117262,11 +125090,10 @@ item_db: (
{
Id: 19552
AegisName: "C_Centimental_Flower"
- Name: "Costume: Romantic Flower"
+ Name: "Costume Romantic Flower"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 4096
EquipLv: 100
Refine: false
@@ -117276,11 +125103,10 @@ item_db: (
{
Id: 19553
AegisName: "C_Assassin_Mask_"
- Name: "Costume: Assassin Mask"
+ Name: "Costume Assassin Mask"
Type: 5
Buy: 20
Weight: 100
- Upper: 63
Loc: 4096
EquipLv: 100
Refine: false
@@ -117300,7 +125126,7 @@ item_db: (
},
{
Id: 19555
- AegisName: "Costume_Crescent_Helm"
+ AegisName: "C_Crescent_Helm"
Name: "Costume Crescent Helm"
Type: 5
Buy: 1000
@@ -117309,7 +125135,7 @@ item_db: (
},
{
Id: 19556
- AegisName: "Costume_Kabuki_Mask"
+ AegisName: "C_Kabuki_Mask"
Name: "Costume Kabuki Mask"
Type: 5
Buy: 1000
@@ -117318,7 +125144,7 @@ item_db: (
},
{
Id: 19557
- AegisName: "Costume_Ayothaya_Hat"
+ AegisName: "C_Ayothaya_Hat"
Name: "Costume Ayothaya Hat"
Type: 5
Buy: 1000
@@ -117327,7 +125153,7 @@ item_db: (
},
{
Id: 19558
- AegisName: "Costume_Raven_Cap"
+ AegisName: "C_Raven_Cap"
Name: "Costume Raven Cap"
Type: 5
Buy: 1000
@@ -117336,7 +125162,7 @@ item_db: (
},
{
Id: 19559
- AegisName: "Costume_Baby Dragon Hat"
+ AegisName: "C_Baby Dragon Hat"
Name: "Costume Baby Dragon Hat"
Type: 5
Buy: 1000
@@ -117345,7 +125171,7 @@ item_db: (
},
{
Id: 19560
- AegisName: "Costume_Kwati_Hat"
+ AegisName: "C_Kwati_Hat"
Name: "Costume Kwati Hat"
Type: 5
Buy: 1000
@@ -117354,7 +125180,7 @@ item_db: (
},
{
Id: 19561
- AegisName: "Costume_Tucan_Hat"
+ AegisName: "C_Tucan_Hat"
Name: "Costume Tucan Hat"
Type: 5
Buy: 1000
@@ -117363,7 +125189,7 @@ item_db: (
},
{
Id: 19562
- AegisName: "Costume_Jaguar_Mask"
+ AegisName: "C_Jaguar_Mask"
Name: "Costume Jaguar Mask"
Type: 5
Buy: 1000
@@ -117372,7 +125198,7 @@ item_db: (
},
{
Id: 19563
- AegisName: "Costume_Dragon_Arhat_Mask"
+ AegisName: "C_Dragon_Arhat_Mask"
Name: "Costume Dragon Arhat Mask"
Type: 5
Buy: 1000
@@ -117381,7 +125207,7 @@ item_db: (
},
{
Id: 19564
- AegisName: "Costume_Tiger_Arhat_Mask"
+ AegisName: "C_Tiger_Arhat_Mask"
Name: "Costume Tiger Arhat Mask"
Type: 5
Buy: 1000
@@ -117390,7 +125216,7 @@ item_db: (
},
{
Id: 19565
- AegisName: "Costume_Dynasty_Decoration"
+ AegisName: "C_Dynasty_Decoration"
Name: "Costume Dynasty Decoration"
Type: 5
Buy: 1000
@@ -117399,7 +125225,7 @@ item_db: (
},
{
Id: 19566
- AegisName: "Costume_Samurai_Mask"
+ AegisName: "C_Samurai_Mask"
Name: "Costume Samurai Mask"
Type: 5
Buy: 1000
@@ -117408,7 +125234,7 @@ item_db: (
},
{
Id: 19567
- AegisName: "Costume_Hatah_Black"
+ AegisName: "C_Hatah_Black"
Name: "Costume Hatah Black"
Type: 5
Buy: 1000
@@ -117417,7 +125243,7 @@ item_db: (
},
{
Id: 19568
- AegisName: "Costume_Ancient_Horn"
+ AegisName: "C_Ancient_Horn"
Name: "Costume Ancient Horn"
Type: 5
Buy: 1000
@@ -117426,7 +125252,7 @@ item_db: (
},
{
Id: 19569
- AegisName: "Costume_Sprout_Hat"
+ AegisName: "C_Sprout_Hat"
Name: "Costume Sprout Hat"
Type: 5
Buy: 1000
@@ -117435,7 +125261,7 @@ item_db: (
},
{
Id: 19570
- AegisName: "Costume_Mercury_Helm"
+ AegisName: "C_Mercury_Helm"
Name: "Costume Mercury Helm"
Type: 5
Buy: 1000
@@ -117444,7 +125270,7 @@ item_db: (
},
{
Id: 19571
- AegisName: "Costume_White_Musang_Hat"
+ AegisName: "C_White_Musang_Hat"
Name: "Costume White Musang Hat"
Type: 5
Buy: 1000
@@ -117453,7 +125279,7 @@ item_db: (
},
{
Id: 19572
- AegisName: "Costume_Black_Musang_Hat"
+ AegisName: "C_Black_Musang_Hat"
Name: "Costume Black Musang Hat"
Type: 5
Buy: 1000
@@ -117463,7 +125289,7 @@ item_db: (
{
Id: 19573
AegisName: "C_Heart_Wing_Hairband"
- Name: "Costume: Heart Wing Hairband"
+ Name: "Costume Heart Wing Hairband"
Type: 5
Buy: 0
Loc: 1024
@@ -117473,7 +125299,7 @@ item_db: (
{
Id: 19574
AegisName: "C_Lord_of_Death"
- Name: "Costume: Lord Of Death Helm"
+ Name: "Costume Lord Of Death Helm"
Type: 5
Buy: 0
Loc: 3072
@@ -117482,7 +125308,7 @@ item_db: (
},
{
Id: 19575
- AegisName: "Costume_Ascension_Black_Dragon"
+ AegisName: "C_Ascension_Black_Dragon"
Name: "Costume Ascension Black Dragon"
Type: 5
Buy: 1000
@@ -117501,7 +125327,7 @@ item_db: (
},
{
Id: 19577
- AegisName: "Costume_10th_Poring_Hat"
+ AegisName: "C_10th_Poring_Hat"
Name: "Costume 10th Poring Hat"
Type: 5
Buy: 1000
@@ -117511,7 +125337,7 @@ item_db: (
},
{
Id: 19579
- AegisName: "Costume_Red_Wind_Hat"
+ AegisName: "C_Red_Wind_Hat"
Name: "Costume Red Wind Hat"
Type: 5
Buy: 1000
@@ -117520,7 +125346,7 @@ item_db: (
},
{
Id: 19580
- AegisName: "Costume_Sphinx_Helm"
+ AegisName: "C_Sphinx_Helm"
Name: "Costume Sphinx Helm"
Type: 5
Buy: 1000
@@ -117530,7 +125356,7 @@ item_db: (
},
{
Id: 19581
- AegisName: "Costume_Adventurer's_Hat"
+ AegisName: "C_Adventurer's_Hat"
Name: "Costume Adventurer's Hat"
Type: 5
Buy: 1000
@@ -117540,7 +125366,7 @@ item_db: (
},
{
Id: 19582
- AegisName: "Costume_Cowboy_Hat"
+ AegisName: "C_Cowboy_Hat"
Name: "Costume Cowboy Hat"
Type: 5
Buy: 1000
@@ -117550,7 +125376,7 @@ item_db: (
},
{
Id: 19583
- AegisName: "Costume_Zorro_Mask"
+ AegisName: "C_Zorro_Mask"
Name: "Costume Zorro Mask"
Type: 5
Buy: 1000
@@ -117560,7 +125386,7 @@ item_db: (
},
{
Id: 19584
- AegisName: "Costume_Dagger_In_Mouth"
+ AegisName: "C_Dagger_In_Mouth"
Name: "Costume Dagger In Mouth"
Type: 5
Buy: 1000
@@ -117580,20 +125406,19 @@ item_db: (
},
{
Id: 19586
- AegisName: "Costume_Pink_Bunny_Hair_Band"
+ AegisName: "C_Pink_Bunny_Hair_Band"
Name: "Costume Pink Bunny Hair Band"
Type: 5
Buy: 100
Sell: 50
Upper: 2
Loc: 1024
- EquipLv: 1
View: 898
},
{
Id: 19587
AegisName: "C_King_Poring_Hat"
- Name: "Costume: King Poring"
+ Name: "Costume King Poring"
Type: 5
Buy: 0
Weight: 100
@@ -117608,14 +125433,29 @@ item_db: (
Name: "C Fallen Angel Lost J"
Type: 5
Buy: 0
- Upper: 63
Loc: 1024
Refine: false
View: 907
},
{
+ Id: 19596
+ AegisName: "C_Flapping_Angel_Wing"
+ Name: "Costume Flapping Angel Wing"
+ Type: 5
+ Loc: 1024
+ View: 264
+},
+{
+ Id: 19597
+ AegisName: "C_Magic_Eyes"
+ Name: "Costume Magic Eyes"
+ Type: 5
+ Loc: 1024
+ View: 209
+},
+{
Id: 19598
- AegisName: "Costume_Wandering_Wolf_Hat"
+ AegisName: "C_Wandering_Wolf_Hat"
Name: "Costume Wandering Wolf Hat"
Type: 5
Buy: 1000
@@ -117624,7 +125464,7 @@ item_db: (
},
{
Id: 19599
- AegisName: "Costume_Imp_Hat"
+ AegisName: "C_Imp_Hat"
Name: "Costume Imp Hat"
Type: 5
Buy: 1000
@@ -117633,8 +125473,8 @@ item_db: (
},
{
Id: 19600
- AegisName: "Costume_Drooping_Kiehl"
- Name: "Costume: Drooping Kiehl"
+ AegisName: "C_Drooping_Kiehl"
+ Name: "Costume Drooping Kiehl"
Type: 5
Buy: 0
Weight: 400
@@ -117645,17 +125485,24 @@ item_db: (
},
{
Id: 19601
- AegisName: "Costume_Drooping_Aliot"
- Name: "Costume: Drooping Aliot"
+ AegisName: "C_Drooping_Aliot"
+ Name: "Costume Drooping Aliot"
Type: 5
Buy: 0
Weight: 100
Loc: 1024
- EquipLv: 1
Refine: false
View: 910
},
{
+ Id: 19602
+ AegisName: "C_Invisible_Cap"
+ Name: "Costume Invisible Cap"
+ Type: 5
+ Loc: 4096
+ View: 0
+},
+{
Id: 19603
AegisName: "C_Invisible_Sunglasses"
Name: "Costume Koneko Hat"
@@ -117666,18 +125513,104 @@ item_db: (
View: 378
},
{
+ Id: 19604
+ AegisName: "C_Invisible_Mask"
+ Name: "Costume Invisible Mask"
+ Type: 5
+ Loc: 4096
+ View: 0
+},
+{
Id: 19605
- AegisName: "Spellcaster's_Supply_Crate"
- Name: "Spellcaster's Supply Crate"
+ AegisName: "C_Gang_Scarf"
+ Name: "Costume Gang Scarf"
Type: 5
- Buy: 1000
- Slots: 1
- Loc: 1024
+ Loc: 4096
View: 369
},
{
+ Id: 19606
+ AegisName: "C_Ninja_Scroll"
+ Name: "Costume Ninja Scroll"
+ Type: 5
+ Loc: 4096
+ View: 370
+},
+{
+ Id: 19607
+ AegisName: "C_Chicken_Love_Hat"
+ Name: "Costume Chicken Love Hat"
+ Type: 5
+ Loc: 1024
+ View: 500
+},
+{
+ Id: 19608
+ AegisName: "C_Chick_Hat"
+ Name: "Costume Chick Hat"
+ Type: 5
+ Loc: 1024
+ View: 311
+},
+{
+ Id: 19609
+ AegisName: "C_Red_Glasses"
+ Name: "Costume Red Glasses"
+ Type: 5
+ Loc: 2048
+ View: 316
+},
+{
+ Id: 19610
+ AegisName: "C_Whisper_Mask"
+ Name: "Costume Whisper Mask"
+ Type: 5
+ Loc: 7168
+ View: 321
+},
+{
+ Id: 19611
+ AegisName: "C_Peco_Ears"
+ Name: "Costume Peco Ears"
+ Type: 5
+ Loc: 2048
+ View: 366
+},
+{
+ Id: 19612
+ AegisName: "C_Note_Headphone"
+ Name: "Costume Note Headphone"
+ Type: 5
+ Loc: 3072
+ View: 220
+},
+{
+ Id: 19613
+ AegisName: "C_Valkyrie_Feather_Band"
+ Name: "Costume Valkyrie Feather Band"
+ Type: 5
+ Loc: 1024
+ View: 300
+},
+{
+ Id: 19614
+ AegisName: "C_Super_Novice_Hat"
+ Name: "Costume Super Novice Hat"
+ Type: 5
+ Loc: 1024
+ View: 193
+},
+{
+ Id: 19615
+ AegisName: "C_Loki_Mask"
+ Name: "Costume Loki Mask"
+ Type: 5
+ Loc: 6144
+ View: 346
+},
+{
Id: 19616
- AegisName: "Costume_Wickebine's_Black_Cat_Ears"
+ AegisName: "C_Wickebine's_Black_Cat_Ears"
Name: "Costume Wickebine's Black Cat Ears"
Type: 5
Buy: 1000
@@ -117686,8 +125619,16 @@ item_db: (
View: 368
},
{
+ Id: 19617
+ AegisName: "C_Puppy_Headband"
+ Name: "Costume Puppy Headband"
+ Type: 5
+ Loc: 1024
+ View: 199
+},
+{
Id: 19619
- AegisName: "Costume_Corsair"
+ AegisName: "C_Corsair"
Name: "Costume Corsair"
Type: 5
Buy: 1000
@@ -117696,8 +125637,48 @@ item_db: (
View: 105
},
{
+ Id: 19620
+ AegisName: "C_Detective_Hat"
+ Name: "Costume Detective Hat"
+ Type: 5
+ Loc: 1024
+ View: 189
+},
+{
+ Id: 19621
+ AegisName: "C_Evil_Wing_Ears"
+ Name: "Costume Evil Wing Ears"
+ Type: 5
+ Loc: 2048
+ View: 152
+},
+{
+ Id: 19622
+ AegisName: "C_Crescent_Hairpin"
+ Name: "Costume Crescent Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 132
+},
+{
+ Id: 19623
+ AegisName: "C_Bijofnil_Wings"
+ Name: "Costume Bijofnil Wings"
+ Type: 5
+ Loc: 1024
+ View: 477
+},
+{
+ Id: 19624
+ AegisName: "C_Blank_Eyes"
+ Name: "Costume Blank Eyes"
+ Type: 5
+ Loc: 2048
+ View: 185
+},
+{
Id: 19625
- AegisName: "Costume_Refined_Bunny_Band"
+ AegisName: "C_Refined_Bunny_Band"
Name: "Costume Refined Bunny Band"
Type: 5
Buy: 1000
@@ -117706,7 +125687,7 @@ item_db: (
},
{
Id: 19627
- AegisName: "Costume_Satellite_Hairband"
+ AegisName: "C_Satellite_Hairband"
Name: "Costume Satellite Hairband"
Type: 5
Buy: 1000
@@ -117715,6 +125696,14 @@ item_db: (
View: 266
},
{
+ Id: 19628
+ AegisName: "C_Headset"
+ Name: "Costume Headset"
+ Type: 5
+ Loc: 1024
+ View: 97
+},
+{
Id: 19629
AegisName: "C_Tiara"
Name: "Costume Tiara"
@@ -117725,7 +125714,7 @@ item_db: (
},
{
Id: 19630
- AegisName: "Costume_Crown"
+ AegisName: "C_Crown"
Name: "Costume Crown"
Type: 5
Buy: 1000
@@ -117733,8 +125722,16 @@ item_db: (
View: 45
},
{
+ Id: 19631
+ AegisName: "C_Poring_Fedora_Hat"
+ Name: "Costume Poring Fedora Hat"
+ Type: 5
+ Loc: 1024
+ View: 919
+},
+{
Id: 19632
- AegisName: "Costume_Hat"
+ AegisName: "C_Hat"
Name: "Costume Hat"
Type: 5
Buy: 1000
@@ -117743,7 +125740,7 @@ item_db: (
},
{
Id: 19633
- AegisName: "Costume_Flower_Band"
+ AegisName: "C_Flower_Band"
Name: "Costume Flower Band"
Type: 5
Buy: 1000
@@ -117752,7 +125749,7 @@ item_db: (
},
{
Id: 19634
- AegisName: "Costume_Flu_Mask"
+ AegisName: "C_Flu_Mask"
Name: "Costume Flu Mask"
Type: 5
Buy: 1000
@@ -117761,7 +125758,7 @@ item_db: (
},
{
Id: 19635
- AegisName: "Costume_Mini_Propeller"
+ AegisName: "C_Mini_Propeller"
Name: "Costume Mini Propeller"
Type: 5
Buy: 1000
@@ -117770,7 +125767,7 @@ item_db: (
},
{
Id: 19636
- AegisName: "Costume_Clown_Nose"
+ AegisName: "C_Clown_Nose"
Name: "Costume Clown Nose"
Type: 5
Buy: 1000
@@ -117779,7 +125776,7 @@ item_db: (
},
{
Id: 19637
- AegisName: "Costume_Nurse_Cap"
+ AegisName: "C_Nurse_Cap"
Name: "Costume Nurse Cap"
Type: 5
Buy: 1000
@@ -117787,8 +125784,16 @@ item_db: (
View: 64
},
{
+ Id: 19638
+ AegisName: "C_Mr_Smile"
+ Name: "Costume Mr Smile"
+ Type: 5
+ Loc: 6144
+ View: 65
+},
+{
Id: 19639
- AegisName: "Costume_Sakkat"
+ AegisName: "C_Sakkat"
Name: "Costume Sakkat"
Type: 5
Buy: 1000
@@ -117796,9 +125801,89 @@ item_db: (
View: 67
},
{
+ Id: 19640
+ AegisName: "C_Charming_Ribbon"
+ Name: "Costume Charming Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 211
+},
+{
+ Id: 19641
+ AegisName: "C_Helm_of_Darkness"
+ Name: "Costume Helm of Darkness"
+ Type: 5
+ Loc: 3072
+ View: 233
+},
+{
+ Id: 19642
+ AegisName: "C_Moonlight_Flower_Hat"
+ Name: "Costume Moonlight Flower Hat"
+ Type: 5
+ Loc: 3072
+ View: 268
+},
+{
+ Id: 19643
+ AegisName: "C_Wickebine_Ears"
+ Name: "Costume Wickebine Ears"
+ Type: 5
+ Loc: 1024
+ View: 368
+},
+{
+ Id: 19644
+ AegisName: "C_Takius_Blindfold"
+ Name: "Costume Takius Blindfold"
+ Type: 5
+ Loc: 2048
+ View: 184
+},
+{
+ Id: 19645
+ AegisName: "C_Phoenix Crown"
+ Name: "Costume Phoenix Crown"
+ Type: 5
+ Loc: 3072
+ View: 221
+},
+{
+ Id: 19646
+ AegisName: "C_Ramen_Hat"
+ Name: "Costume Ramen Hat"
+ Type: 5
+ Loc: 1024
+ View: 271
+},
+{
+ Id: 19647
+ AegisName: "C_Red_Deviruchi_Hat"
+ Name: "Costume Red Deviruchi Hat"
+ Type: 5
+ Loc: 1024
+ View: 271
+},
+{
+ Id: 19648
+ AegisName: "C_Autumn_Leaves"
+ Name: "Costume Autumn Leaves"
+ Type: 5
+ Loc: 1024
+ View: 241
+},
+{
+ Id: 19649
+ AegisName: "C_White_Kitten_Ears"
+ Name: "Costume White Kitten Ears"
+ Type: 5
+ Loc: 1024
+ View: 926
+},
+{
Id: 19650
AegisName: "C_Rainbow_Feather_Deco"
- Name: "Costume: Five Colored Feathers"
+ Name: "Costume Five Colored Feathers"
Type: 5
Buy: 0
Loc: 1024
@@ -117806,28 +125891,258 @@ item_db: (
},
{
Id: 19651
- AegisName: "Costume_RWC_Shouting_Mouth"
+ AegisName: "C_RWC_Shouting_Mouth"
Name: "Costume RWC Shouting Mouth"
Type: 5
Buy: 1000
Sell: 500
Upper: 2
Loc: 4096
- EquipLv: 1
View: 194
},
{
+ Id: 19652
+ AegisName: "C_Rabbit_Magic_Hat"
+ Name: "Costume Rabbit Magic Hat"
+ Type: 5
+ Loc: 1024
+ View: 497
+},
+{
+ Id: 19653
+ AegisName: "C_Marcher_Hat"
+ Name: "Costume Marcher Hat"
+ Type: 5
+ Loc: 1024
+ View: 269
+},
+{
+ Id: 19654
+ AegisName: "C_Master's_Hat"
+ Name: "Costume Master's Hat"
+ Type: 5
+ Loc: 1024
+ View: 367
+},
+{
Id: 19655
AegisName: "C_Tiraya_Bonnet"
Name: "C Tiraya Bonnet"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 398
},
{
+ Id: 19656
+ AegisName: "C_Minstrel_Hat"
+ Name: "Costume Minstrel Hat"
+ Type: 5
+ Loc: 1024
+ View: 240
+},
+{
+ Id: 19657
+ AegisName: "C_Captain_Hat"
+ Name: "Costume Captain Hat"
+ Type: 5
+ Loc: 1024
+ View: 236
+},
+{
+ Id: 19658
+ AegisName: "C_Vacation_Hat"
+ Name: "Costume Vacation Hat"
+ Type: 5
+ Loc: 1024
+ View: 315
+},
+{
+ Id: 19659
+ AegisName: "C_Brown Beanie"
+ Name: "Costume Brown Beanie"
+ Type: 5
+ Loc: 1024
+ View: 279
+},
+{
+ Id: 19660
+ AegisName: "C_Coppola"
+ Name: "Costume Coppola"
+ Type: 5
+ Loc: 1024
+ View: 252
+},
+{
+ Id: 19661
+ AegisName: "C_Sweet_Bonnet"
+ Name: "Costume Sweet Bonnet"
+ Type: 5
+ Loc: 1024
+ View: 938
+},
+{
+ Id: 19662
+ AegisName: "C_Magician_Hat"
+ Name: "Costume Magician Hat"
+ Type: 5
+ Loc: 1024
+ View: 130
+},
+{
+ Id: 19663
+ AegisName: "C_Wish_Lamp"
+ Name: "Costume Wish Lamp"
+ Type: 5
+ Loc: 1024
+ View: 947
+},
+{
+ Id: 19664
+ AegisName: "C_Campus_Festival"
+ Name: "Costume Campus Festival"
+ Type: 5
+ Loc: 1024
+ View: 721
+},
+{
+ Id: 19665
+ AegisName: "C_Poring_Cake_Hat"
+ Name: "Costume Poring Cake Hat"
+ Type: 5
+ Loc: 1024
+ View: 417
+},
+{
+ Id: 19666
+ AegisName: "C_Cookie_Hat"
+ Name: "Costume Cookie Hat"
+ Type: 5
+ Loc: 1024
+ View: 217
+},
+{
+ Id: 19667
+ AegisName: "C_Dragon_Helm"
+ Name: "Costume Dragon Helm"
+ Type: 5
+ Loc: 1024
+ View: 464
+},
+{
+ Id: 19668
+ AegisName: "C_Wind_Milestone"
+ Name: "Costume Wind Milestone"
+ Type: 5
+ Loc: 1024
+ View: 463
+},
+{
+ Id: 19669
+ AegisName: "C_Reginrev's_Wings"
+ Name: "Costume Reginrev's Wings"
+ Type: 5
+ Loc: 2048
+ View: 468
+},
+{
+ Id: 19670
+ AegisName: "C_Southern_Cross"
+ Name: "Costume Southern Cross"
+ Type: 5
+ Loc: 1024
+ View: 601
+},
+{
+ Id: 19671
+ AegisName: "C_Piggie_Bank"
+ Name: "Costume Piggie Bank"
+ Type: 5
+ Loc: 1024
+ View: 603
+},
+{
+ Id: 19672
+ AegisName: "C_Poring_Letter"
+ Name: "Costume Poring Letter"
+ Type: 5
+ Loc: 4096
+ View: 604
+},
+{
+ Id: 19673
+ AegisName: "C_Benevolent_Guardian"
+ Name: "Costume Benevolent Guardian"
+ Type: 5
+ Loc: 3072
+ View: 716
+},
+{
+ Id: 19674
+ AegisName: "C_Demon_Mask"
+ Name: "Costume Demon Mask"
+ Type: 5
+ Loc: 6144
+ View: 714
+},
+{
+ Id: 19675
+ AegisName: "C_Jumping_Poring"
+ Name: "Costume Jumping Poring"
+ Type: 5
+ Loc: 1024
+ View: 349
+},
+{
+ Id: 19676
+ AegisName: "C_Rainbow_Poring_Hat"
+ Name: "Costume Rainbow Poring Hat"
+ Type: 5
+ Loc: 1024
+ View: 900
+},
+{
+ Id: 19677
+ AegisName: "C_Soulless_Wing"
+ Name: "Costume Soulless Wing"
+ Type: 5
+ Loc: 1024
+ View: 301
+},
+{
+ Id: 19678
+ AegisName: "C_Bell_Ribbon"
+ Name: "Costume Bell Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 388
+},
+{
+ Id: 19679
+ AegisName: "C_Round_Eyes_J"
+ Name: "Costume Round Eyes J"
+ Type: 5
+ Loc: 2048
+ View: 185
+},
+{
+ Id: 19680
+ AegisName: "C_Tongue_Mask"
+ Name: "Costume Tongue Mask"
+ Type: 5
+ Loc: 6144
+ View: 253
+},
+{
+ Id: 19681
+ AegisName: "C_Silver_Tiara"
+ Name: "Costume Silver Tiara"
+ Type: 5
+ Loc: 1024
+ View: 218
+},
+{
Id: 19682
AegisName: "C_Santa_Poring_Hat"
Name: "Costume SantaPoring Cap"
@@ -117838,8 +126153,32 @@ item_db: (
View: 387
},
{
+ Id: 19683
+ AegisName: "C_Sweet_Candy"
+ Name: "Costume Sweet Candy"
+ Type: 5
+ Loc: 4096
+ View: 414
+},
+{
+ Id: 19684
+ AegisName: "C_Happy_Wig"
+ Name: "Costume Happy Wig"
+ Type: 5
+ Loc: 1024
+ View: 305
+},
+{
+ Id: 19685
+ AegisName: "C_Shine_Stanta_Poring"
+ Name: "Costume Shine Stanta Poring"
+ Type: 5
+ Loc: 1024
+ View: 981
+},
+{
Id: 19686
- AegisName: "Costume_Santa_Doll_Headband"
+ AegisName: "C_Santa_Doll_Headband"
Name: "Costume Santa Doll Headband"
Type: 5
Buy: 1000
@@ -117848,7 +126187,7 @@ item_db: (
},
{
Id: 19687
- AegisName: "Costume_Fresh_Roses"
+ AegisName: "C_Fresh_Roses"
Name: "Costume Fresh Roses"
Type: 5
Buy: 1000
@@ -117856,6 +126195,110 @@ item_db: (
View: 963
},
{
+ Id: 19688
+ AegisName: "C_Katusa"
+ Name: "Costume Katusa"
+ Type: 5
+ Loc: 1024
+ View: 533
+},
+{
+ Id: 19689
+ AegisName: "C_Ati_Atihan"
+ Name: "Costume Ati Atihan"
+ Type: 5
+ Loc: 7168
+ View: 303
+},
+{
+ Id: 19690
+ AegisName: "C_Dark_Snake_Lord_Hat_J"
+ Name: "Costume Dark Snake Lord Hat J"
+ Type: 5
+ Loc: 1024
+ View: 372
+},
+{
+ Id: 19691
+ AegisName: "C_Blue_Ribbon"
+ Name: "Costume Blue Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 407
+},
+{
+ Id: 19692
+ AegisName: "C_Antique_Pipe_J"
+ Name: "Costume Antique Pipe J"
+ Type: 5
+ Loc: 4096
+ View: 383
+},
+{
+ Id: 19693
+ AegisName: "C_Triple_Poring_Hat"
+ Name: "Costume Triple Poring Hat"
+ Type: 5
+ Loc: 1024
+ View: 299
+},
+{
+ Id: 19694
+ AegisName: "C_Vane_Hairpin"
+ Name: "Costume Vane Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 313
+},
+{
+ Id: 19695
+ AegisName: "C_Kettle_Hat"
+ Name: "Costume Kettle Hat"
+ Type: 5
+ Loc: 1024
+ View: 318
+},
+{
+ Id: 19696
+ AegisName: "C_Friend_Mochiring_Hat"
+ Name: "Costume Friend Mochiring Hat"
+ Type: 5
+ Loc: 1024
+ View: 965
+},
+{
+ Id: 19697
+ AegisName: "C_Rudolph_Santa_Hat"
+ Name: "Costume Rudolph Santa Hat"
+ Type: 5
+ Loc: 1024
+ View: 919
+},
+{
+ Id: 19698
+ AegisName: "C_Bf_Recruiter_Hat"
+ Name: "Costume Bf Recruiter Hat"
+ Type: 5
+ Loc: 1024
+ View: 352
+},
+{
+ Id: 19699
+ AegisName: "C_Gf_Recruiter_Hat"
+ Name: "Costume Gf Recruiter Hat"
+ Type: 5
+ Loc: 1024
+ View: 360
+},
+{
+ Id: 19700
+ AegisName: "C_RWC_Champ_Crown_2nd"
+ Name: "Costume RWC Champ Crown 2nd"
+ Type: 5
+ Loc: 1024
+ View: 903
+},
+{
Id: 19701
AegisName: "Costumes_Red_Bonnet"
Name: "Costumes Red Bonnet"
@@ -117866,7 +126309,7 @@ item_db: (
},
{
Id: 19702
- AegisName: "Costume_Twin_Pompom_By_JB"
+ AegisName: "C_Twin_Pompom_By_JB"
Name: "Costume Twin Pompom By JB"
Type: 5
Buy: 1000
@@ -117875,7 +126318,7 @@ item_db: (
},
{
Id: 19706
- AegisName: "Costume_Red_Dress_Hat"
+ AegisName: "C_Red_Dress_Hat"
Name: "Costume Red Dress Hat"
Type: 5
Buy: 1000
@@ -117902,6 +126345,166 @@ item_db: (
View: 413
},
{
+ Id: 19709
+ AegisName: "C_Yellow_Ribbon"
+ Name: "Costume Yellow Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 310
+},
+{
+ Id: 19710
+ AegisName: "C_Wings_of_Victory"
+ Name: "Costume Wings of Victory"
+ Type: 5
+ Loc: 1024
+ View: 365
+},
+{
+ Id: 19712
+ AegisName: "C_Little_Angel_Doll"
+ Name: "Costume Little Angel Doll"
+ Type: 5
+ Loc: 1024
+ View: 344
+},
+{
+ Id: 19713
+ AegisName: "C_Lucky_Clover"
+ Name: "Costume Lucky Clover"
+ Type: 5
+ Loc: 2048
+ View: 571
+},
+{
+ Id: 19714
+ AegisName: "C_Lady_Tanee_Doll"
+ Name: "Costume Lady Tanee Doll"
+ Type: 5
+ Loc: 1024
+ View: 520
+},
+{
+ Id: 19715
+ AegisName: "C_Scarf"
+ Name: "Costume Scarf"
+ Type: 5
+ Loc: 1024
+ View: 343
+},
+{
+ Id: 19716
+ AegisName: "C_Alice_Doll"
+ Name: "Costume Alice Doll"
+ Type: 5
+ Loc: 1024
+ View: 208
+},
+{
+ Id: 19717
+ AegisName: "C_Pink_Ribbon"
+ Name: "Costume Pink Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 245
+},
+{
+ Id: 19718
+ AegisName: "C_Gothic_Head_Dress"
+ Name: "Costume Gothic Head Dress"
+ Type: 5
+ Loc: 1024
+ View: 978
+},
+{
+ Id: 19719
+ AegisName: "C_Coronet"
+ Name: "Costume Coronet"
+ Type: 5
+ Loc: 1024
+ View: 33
+},
+{
+ Id: 19720
+ AegisName: "C_Romantic_Gent"
+ Name: "Costume Romantic Gent"
+ Type: 5
+ Loc: 1024
+ View: 31
+},
+{
+ Id: 19721
+ AegisName: "C_Darkness_Helm"
+ Name: "Costume Darkness Helm"
+ Type: 5
+ Loc: 1024
+ View: 586
+},
+{
+ Id: 19722
+ AegisName: "C_Black_Glasses"
+ Name: "Costume Black Glasses"
+ Type: 5
+ Loc: 2048
+ View: 404
+},
+{
+ Id: 19723
+ AegisName: "C_Sacred_Torch_Coronet"
+ Name: "Costume Sacred Torch Coronet"
+ Type: 5
+ Loc: 1024
+ View: 431
+},
+{
+ Id: 19724
+ AegisName: "C_Deprotai_Doll"
+ Name: "Costume Deprotai Doll"
+ Type: 5
+ Loc: 1024
+ View: 354
+},
+{
+ Id: 19725
+ AegisName: "C_Bread_Bag2"
+ Name: "Costume Bread Bag2"
+ Type: 5
+ Loc: 7168
+ View: 412
+},
+{
+ Id: 19726
+ AegisName: "C_Scarlet_Rose"
+ Name: "Costume Scarlet Rose"
+ Type: 5
+ Loc: 4096
+ View: 534
+},
+{
+ Id: 19727
+ AegisName: "C_Deviling_Hat"
+ Name: "Costume Deviling Hat"
+ Type: 5
+ Loc: 1024
+ View: 298
+},
+{
+ Id: 19728
+ AegisName: "C_Tare_Zonda"
+ Name: "Costume Tare Zonda"
+ Type: 5
+ Loc: 1024
+ View: 985
+},
+{
+ Id: 19729
+ AegisName: "C_Neko_Mimi_Kafra"
+ Name: "Costume Neko Mimi Kafra"
+ Type: 5
+ Loc: 1024
+ View: 392
+},
+{
Id: 19730
AegisName: "C_Snake_Hat"
Name: "C Snake Hat"
@@ -117927,7 +126530,7 @@ item_db: (
Name: "Costume Goblin Leader Mask"
Type: 5
Buy: 1000
- Loc: 1024
+ Loc: 6144
View: 174
},
{
@@ -117946,7 +126549,7 @@ item_db: (
Name: "Costume Binoculars"
Type: 5
Buy: 1000
- Loc: 1024
+ Loc: 2048
View: 83
},
{
@@ -117955,7 +126558,7 @@ item_db: (
Name: "Costume Fin Helm"
Type: 5
Buy: 1000
- Loc: 1024
+ Loc: 2048
View: 100
},
{
@@ -117964,7 +126567,7 @@ item_db: (
Name: "Costume Gas Mask"
Type: 5
Buy: 1000
- Loc: 1024
+ Loc: 6144
View: 91
},
{
@@ -117995,13 +126598,192 @@ item_db: (
View: 838
},
{
+ Id: 19741
+ AegisName: "C_Majestic_Devil_Horns"
+ Name: "Costume Majestic Devil Horns"
+ Type: 5
+ Loc: 1024
+ View: 562
+},
+{
Id: 19742
AegisName: "C_Small_Golden_Wings"
Name: "Costume Small Golden Wings"
Type: 5
- Buy: 1000
- Loc: 1024
+ Loc: 2048
View: 724
+ Script: <"
+ bonus2 bExpAddRace,RC_NonBoss,1;
+ bonus2 bExpAddRace,RC_Boss,1;
+ ">
+},
+{
+ Id: 19743
+ AegisName: "C_Anubis_Helm_J"
+ Name: "Costume Anubis Helm J"
+ Type: 5
+ Loc: 1024
+ View: 485
+},
+{
+ Id: 19744
+ AegisName: "C_Black_Tail_Ribbon"
+ Name: "Costume Black Tail Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 642
+},
+{
+ Id: 19745
+ AegisName: "C_Holy Marching_Hat_J"
+ Name: "Costume Holy Marching Hat J"
+ Type: 5
+ Loc: 1024
+ View: 587
+},
+{
+ Id: 19746
+ AegisName: "C_Executioner_Hood"
+ Name: "Costume Executioner Hood"
+ Type: 5
+ Loc: 7168
+ View: 326
+},
+{
+ Id: 19747
+ AegisName: "C_Tha_Despero_Mask_J"
+ Name: "Costume Tha Despero Mask J"
+ Type: 5
+ Loc: 6144
+ View: 693
+},
+{
+ Id: 19748
+ AegisName: "C_Diadem"
+ Name: "Costume Diadem"
+ Type: 5
+ Loc: 3072
+ View: 335
+},
+{
+ Id: 19749
+ AegisName: "C_Gold_Spirit_Chain"
+ Name: "Costume Gold Spirit Chain"
+ Type: 5
+ Loc: 1024
+ View: 260
+},
+{
+ Id: 19750
+ AegisName: "C_Saint_Frill_Ribbon"
+ Name: "Costume Saint Frill Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 987
+},
+{
+ Id: 19751
+ AegisName: "C_Light_Darkness_Crown"
+ Name: "Costume Light Darkness Crown"
+ Type: 5
+ Loc: 1024
+ View: 988
+},
+{
+ Id: 19752
+ AegisName: "C_Shelter_Wing_Ears"
+ Name: "Costume Shelter Wing Ears"
+ Type: 5
+ Loc: 2048
+ View: 990
+},
+{
+ Id: 19753
+ AegisName: "C_Celestial_Hat"
+ Name: "Costume Celestial Hat"
+ Type: 5
+ Loc: 1024
+ View: 462
+},
+{
+ Id: 19754
+ AegisName: "C_Good_Wedding_Veil"
+ Name: "Costume Good Wedding Veil"
+ Type: 5
+ Loc: 3072
+ View: 489
+},
+{
+ Id: 19755
+ AegisName: "C_YinYang_Earring"
+ Name: "Costume YinYang Earring"
+ Type: 5
+ Loc: 2048
+ View: 744
+},
+{
+ Id: 19756
+ AegisName: "C_Holy_Mom_Love"
+ Name: "Costume Holy Mom Love"
+ Type: 5
+ Loc: 1024
+ View: 610
+},
+{
+ Id: 19757
+ AegisName: "C_Water_Lily_Crown"
+ Name: "Costume Water Lily Crown"
+ Type: 5
+ Loc: 1024
+ View: 312
+},
+{
+ Id: 19758
+ AegisName: "C_Frog_King_Hat"
+ Name: "Costume Frog King Hat"
+ Type: 5
+ Loc: 1024
+ View: 522
+},
+{
+ Id: 19759
+ AegisName: "C_Umbrella_Hat"
+ Name: "Costume Umbrella Hat"
+ Type: 5
+ Loc: 1024
+ View: 338
+},
+{
+ Id: 19760
+ AegisName: "C_Rainbow_Veil"
+ Name: "Costume Rainbow Veil"
+ Type: 5
+ Loc: 3072
+ View: 992
+},
+{
+ Id: 19761
+ AegisName: "C_White_Lily"
+ Name: "Costume White Lily"
+ Type: 5
+ Loc: 1024
+ View: 993
+},
+{
+ Id: 19762
+ AegisName: "C_Happy_Peace_Proof"
+ Name: "Costume Happy Peace Proof"
+ Type: 5
+ Loc: 1024
+ View: 994
+},
+{
+ Id: 19763
+ AegisName: "C_Leaf_Cat_Hat"
+ Name: "Costume Leaf Cat Hat"
+ Type: 5
+ Loc: 1024
+ View: 539
},
{
Id: 19764
@@ -118011,6 +126793,15 @@ item_db: (
Buy: 1000
Loc: 4096
View: 526
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
},
{
Id: 19765
@@ -118020,41 +126811,833 @@ item_db: (
Buy: 1000
Loc: 2048
View: 158
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 19766
+ AegisName: "C_Yggdrasil_Hat"
+ Name: "Costume Yggdrasil Hat"
+ Type: 5
+ Loc: 1024
+ View: 997
+},
+{
+ Id: 19767
+ AegisName: "C_Home_Cherry_Blossom"
+ Name: "Costume Home Cherry Blossom"
+ Type: 5
+ Loc: 1024
+ View: 602
+},
+{
+ Id: 19768
+ AegisName: "C_Sakura_Coronet"
+ Name: "Costume Sakura Coronet"
+ Type: 5
+ Loc: 1024
+ View: 645
+},
+{
+ Id: 19769
+ AegisName: "C_Mischievous_Fairy"
+ Name: "Costume Mischievous Fairy"
+ Type: 5
+ Loc: 2048
+ View: 405
+},
+{
+ Id: 19770
+ AegisName: "C_Japan_Winecup"
+ Name: "Costume Japan Winecup"
+ Type: 5
+ Loc: 4096
+ View: 557
+},
+{
+ Id: 19771
+ AegisName: "C_Butterfly_Hairpin"
+ Name: "Costume Butterfly Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 723
+},
+{
+ Id: 19772
+ AegisName: "C_Honeybee_Hat"
+ Name: "Costume Honeybee Hat"
+ Type: 5
+ Loc: 1024
+ View: 709
+},
+{
+ Id: 19773
+ AegisName: "C_Angeling_Hairpin"
+ Name: "Costume Angeling Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 222
+},
+{
+ Id: 19774
+ AegisName: "C_Emperor_Wreath_J"
+ Name: "Costume Emperor Wreath J"
+ Type: 5
+ Loc: 1024
+ View: 261
+},
+{
+ Id: 19775
+ AegisName: "C_Afro_Wig"
+ Name: "Costume Afro Wig"
+ Type: 5
+ Loc: 1024
+ View: 307
+},
+{
+ Id: 19776
+ AegisName: "C_Tomboy_Fairy"
+ Name: "Costume Tomboy Fairy"
+ Type: 5
+ Loc: 2048
+ View: 998
+},
+{
+ Id: 19777
+ AegisName: "C_Twinkle_Little_Star"
+ Name: "Costume Twinkle Little Star"
+ Type: 5
+ Loc: 1024
+ View: 1005
+},
+{
+ Id: 19778
+ AegisName: "C_King_Strawberry"
+ Name: "Costume King Strawberry"
+ Type: 5
+ Loc: 1024
+ View: 968
+},
+{
+ Id: 19779
+ AegisName: "C_Persica"
+ Name: "Costume Persica"
+ Type: 5
+ Loc: 1024
+ View: 659
+},
+{
+ Id: 19780
+ AegisName: "C_Knit_Rabbit_Ears"
+ Name: "Costume Knit Rabbit Ears"
+ Type: 5
+ Loc: 1024
+ View: 867
+},
+{
+ Id: 19781
+ AegisName: "C_Angel_Wing_Ears"
+ Name: "Costume Angel Wing Ears"
+ Type: 5
+ Loc: 2048
+ View: 158
+},
+{
+ Id: 19782
+ AegisName: "C_Drooping_Cat"
+ Name: "Costume Drooping Cat"
+ Type: 5
+ Loc: 1024
+ View: 142
+},
+{
+ Id: 19783
+ AegisName: "C_Grampa_Beard"
+ Name: "Costume Grampa Beard"
+ Type: 5
+ Loc: 4096
+ View: 25
+},
+{
+ Id: 19784
+ AegisName: "C_Morrigane's_Helm"
+ Name: "Costume Morrigane's Helm"
+ Type: 5
+ Loc: 1024
+ View: 257
+},
+{
+ Id: 19785
+ AegisName: "C_Crunch_Toast"
+ Name: "Costume Crunch Toast"
+ Type: 5
+ Loc: 4096
+ View: 188
+},
+{
+ Id: 19786
+ AegisName: "C_Crown_of_Mistress"
+ Name: "Costume Crown of Mistress"
+ Type: 5
+ Loc: 1024
+ View: 165
},
{
Id: 19787
AegisName: "C_Devoted_Eyes"
- Name: "Costume: Devoted Eyes"
+ Name: "Costume Devoted Eyes"
Type: 5
Buy: 0
Loc: 2048
- EquipLv: 1
Refine: false
View: 1021
},
{
Id: 19788
AegisName: "C_Heart_Eyepatch"
- Name: "Costume: Heart Eyepatch"
+ Name: "Costume Heart Eyepatch"
Type: 5
Buy: 0
Loc: 2048
- EquipLv: 1
Refine: false
View: 779
},
{
+ Id: 19789
+ AegisName: "C_Sweet_Gents"
+ Name: "Costume Sweet Gents"
+ Type: 5
+ Loc: 1024
+ View: 29
+},
+{
+ Id: 19790
+ AegisName: "C_Veil"
+ Name: "Costume Veil"
+ Type: 5
+ Loc: 1024
+ View: 44
+},
+{
+ Id: 19791
+ AegisName: "C_Alarm_Mask"
+ Name: "Costume Alarm Mask"
+ Type: 5
+ Loc: 6144
+ View: 170
+},
+{
+ Id: 19792
+ AegisName: "C_Poker_Mask"
+ Name: "Costume Poker Mask"
+ Type: 5
+ Loc: 6144
+ View: 171
+},
+{
+ Id: 19793
+ AegisName: "C_Surprised_Mask"
+ Name: "Costume Surprised Mask"
+ Type: 5
+ Loc: 6144
+ View: 172
+},
+{
+ Id: 19794
+ AegisName: "C_Annoyed_Mask"
+ Name: "Costume Annoyed Mask"
+ Type: 5
+ Loc: 6144
+ View: 173
+},
+{
+ Id: 19795
+ AegisName: "C_Grand_Circlet"
+ Name: "Costume Grand Circlet"
+ Type: 5
+ Loc: 1024
+ View: 93
+},
+{
+ Id: 19796
+ AegisName: "C_Bone_Helm"
+ Name: "Costume Bone Helm"
+ Type: 5
+ Loc: 1024
+ View: 103
+},
+{
+ Id: 19797
+ AegisName: "C_Apple_of_Archer"
+ Name: "Costume Apple of Archer"
+ Type: 5
+ Loc: 1024
+ View: 72
+},
+{
+ Id: 19798
+ AegisName: "C_Angry_Snarl"
+ Name: "Costume Angry Snarl"
+ Type: 5
+ Loc: 4096
+ View: 194
+},
+{
+ Id: 19799
+ AegisName: "C_Golden_Gear"
+ Name: "Costume Golden Gear"
+ Type: 5
+ Loc: 1024
+ View: 30
+},
+{
+ Id: 19800
+ AegisName: "C_Carnation_Headband"
+ Name: "Costume Carnation Headband"
+ Type: 5
+ Loc: 1024
+ View: 878
+},
+{
+ Id: 19801
+ AegisName: "C_Fox_Hat"
+ Name: "Costume Fox Hat"
+ Type: 5
+ Loc: 6144
+ View: 403
+},
+{
+ Id: 19802
+ AegisName: "C_Drooping_Nine_Tail"
+ Name: "Costume Drooping Nine Tail"
+ Type: 5
+ Loc: 1024
+ View: 296
+},
+{
+ Id: 19803
+ AegisName: "C_Pinwheel_Cap"
+ Name: "Costume Pinwheel Cap"
+ Type: 5
+ Loc: 1024
+ View: 456
+},
+{
+ Id: 19804
+ AegisName: "C_Red_Vane_Hairpin"
+ Name: "Costume Red Vane Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 1044
+},
+{
+ Id: 19805
+ AegisName: "C_Taboo_Curse_Scroll"
+ Name: "Costume Taboo Curse Scroll"
+ Type: 5
+ Loc: 1024
+ View: 1045
+},
+{
+ Id: 19806
+ AegisName: "C_Full_Bloom_Hairpin"
+ Name: "Costume Full Bloom Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 1046
+},
+{
+ Id: 19807
+ AegisName: "C_Majestic_Helmet"
+ Name: "Costume Majestic Helmet"
+ Type: 5
+ Loc: 1024
+ View: 1047
+},
+{
+ Id: 19808
+ AegisName: "C_Blazing_Sun"
+ Name: "Costume Blazing Sun"
+ Type: 5
+ Loc: 1024
+ View: 654
+},
+{
+ Id: 19809
+ AegisName: "C_Purple_Cowboy_Hat"
+ Name: "Costume Purple Cowboy Hat"
+ Type: 5
+ Loc: 1024
+ View: 411
+},
+{
+ Id: 19810
+ AegisName: "C_Ifrit's_Ear"
+ Name: "Costume Ifrit's Ear"
+ Type: 5
+ Loc: 2048
+ View: 422
+},
+{
+ Id: 19811
+ AegisName: "C_Beer_Cap"
+ Name: "Costume Beer Cap"
+ Type: 5
+ Loc: 1024
+ View: 418
+},
+{
+ Id: 19812
+ AegisName: "C_Large_Hibiscus"
+ Name: "Costume Large Hibiscus"
+ Type: 5
+ Loc: 1024
+ View: 333
+},
+{
+ Id: 19813
+ AegisName: "C_Icecream_Hat"
+ Name: "Costume Icecream Hat"
+ Type: 5
+ Loc: 1024
+ View: 488
+},
+{
+ Id: 19814
+ AegisName: "C_Shiny_Wig"
+ Name: "Costume Shiny Wig"
+ Type: 5
+ Loc: 1024
+ View: 306
+},
+{
+ Id: 19815
+ AegisName: "C_Lolita_Ten_Gallon_Hat"
+ Name: "Costume Lolita Ten Gallon Hat"
+ Type: 5
+ Loc: 1024
+ View: 1048
+},
+{
+ Id: 19816
+ AegisName: "C_Pecopeco_Cap"
+ Name: "Costume Pecopeco Cap"
+ Type: 5
+ Loc: 1024
+ View: 1049
+},
+{
+ Id: 19817
+ AegisName: "C_Ifrit's_Breath"
+ Name: "Costume Ifrit's Breath"
+ Type: 5
+ Loc: 4096
+ View: 1050
+},
+{
+ Id: 19818
+ AegisName: "C_Drooping_Morocc_Minion"
+ Name: "Costume Drooping Morocc Minion"
+ Type: 5
+ Loc: 1024
+ View: 600
+},
+{
+ Id: 19820
+ AegisName: "C_Necromencer_Hood"
+ Name: "Costume Necromencer Hood"
+ Type: 5
+ Loc: 3072
+ View: 491
+},
+{
+ Id: 19821
+ AegisName: "C_Hyegun_Hat"
+ Name: "Costume Hyegun Hat"
+ Type: 5
+ Loc: 7168
+ View: 375
+},
+{
+ Id: 19822
+ AegisName: "C_Yellow_Bandana"
+ Name: "Costume Yellow Bandana"
+ Type: 5
+ Loc: 1024
+ View: 309
+},
+{
+ Id: 19823
+ AegisName: "C_White_Cat_Hood"
+ Name: "Costume White Cat Hood"
+ Type: 5
+ Loc: 3072
+ View: 1052
+},
+{
+ Id: 19824
+ AegisName: "C_Evil_Druid_Hat"
+ Name: "Costume Evil Druid Hat"
+ Type: 5
+ Loc: 1024
+ View: 1053
+},
+{
+ Id: 19825
+ AegisName: "C_Vicious_Stop_Bandage"
+ Name: "Costume Vicious Stop Bandage"
+ Type: 5
+ Loc: 1024
+ View: 1054
+},
+{
+ Id: 19826
+ AegisName: "C_Ice_Wings_Ears"
+ Name: "Costume Ice Wings Ears"
+ Type: 5
+ Loc: 2048
+ View: 584
+},
+{
+ Id: 19827
+ AegisName: "C_Amistr_Cap"
+ Name: "Costume Amistr Cap"
+ Type: 5
+ Loc: 1024
+ View: 643
+},
+{
+ Id: 19828
+ AegisName: "C_Fedora"
+ Name: "Costume Fedora"
+ Type: 5
+ Loc: 1024
+ View: 195
+},
+{
Id: 19829
AegisName: "C_Straw_Hat"
Name: "C Straw Hat"
Type: 5
Buy: 20
- Upper: 63
Loc: 1024
Refine: false
View: 146
},
{
+ Id: 19830
+ AegisName: "C_Sunglasses"
+ Name: "Costume Sunglasses"
+ Type: 5
+ Loc: 2048
+ View: 12
+},
+{
+ Id: 19831
+ AegisName: "C_Filir_Hat"
+ Name: "Costume Filir Hat"
+ Type: 5
+ Loc: 1024
+ View: 408
+},
+{
+ Id: 19832
+ AegisName: "C_Poring_Hat"
+ Name: "Costume Poring Hat"
+ Type: 5
+ Loc: 1024
+ View: 120
+},
+{
+ Id: 19833
+ AegisName: "C_Cute_Ribbon"
+ Name: "Costume Cute Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 34
+},
+{
+ Id: 19834
+ AegisName: "C_Baseball_Cap"
+ Name: "Costume Baseball Cap"
+ Type: 5
+ Loc: 1024
+ View: 216
+},
+{
+ Id: 19835
+ AegisName: "C_Lif_Doll_Hat"
+ Name: "Costume Lif Doll Hat"
+ Type: 5
+ Loc: 1024
+ View: 297
+},
+{
+ Id: 19836
+ AegisName: "C_Large_Majestic_Horns"
+ Name: "Costume Large Majestic Horns"
+ Type: 5
+ Loc: 1024
+ View: 380
+},
+{
+ Id: 19837
+ AegisName: "C_Asara_Fairy_Hat"
+ Name: "Costume Asara Fairy Hat"
+ Type: 5
+ Loc: 1024
+ View: 492
+},
+{
+ Id: 19838
+ AegisName: "C_Fox_Hatt"
+ Name: "Costume Fox Hatt"
+ Type: 5
+ Loc: 6144
+ View: 403
+},
+{
+ Id: 19839
+ AegisName: "C_Vanilmirth_Hat"
+ Name: "Costume Vanilmirth Hat"
+ Type: 5
+ Loc: 1024
+ View: 317
+},
+{
+ Id: 19841
+ AegisName: "C_Dragonhelm_Copper"
+ Name: "Costume Dragonhelm Copper"
+ Type: 5
+ Loc: 1024
+ View: 454
+},
+{
+ Id: 19842
+ AegisName: "C_Puppy_Hat"
+ Name: "Costume Puppy Hat"
+ Type: 5
+ Loc: 1024
+ View: 234
+},
+{
+ Id: 19843
+ AegisName: "C_Kitty_Band"
+ Name: "Costume Kitty Band"
+ Type: 5
+ Loc: 1024
+ View: 2
+},
+{
+ Id: 19844
+ AegisName: "C_Turban"
+ Name: "Costume Turban"
+ Type: 5
+ Loc: 1024
+ View: 7
+},
+{
+ Id: 19845
+ AegisName: "C_Bao_Bao"
+ Name: "Costume Bao Bao"
+ Type: 5
+ Loc: 1024
+ View: 127
+},
+{
+ Id: 19846
+ AegisName: "C_Opera_Phantom_Mask"
+ Name: "Costume Opera Phantom Mask"
+ Type: 5
+ Loc: 2048
+ View: 128
+},
+{
+ Id: 19847
+ AegisName: "C_Big_Ribbon"
+ Name: "Costume Big Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 28
+},
+{
+ Id: 19848
+ AegisName: "C_Angeling_Hat"
+ Name: "Costume Angeling Hat"
+ Type: 5
+ Loc: 1024
+ View: 204
+},
+{
+ Id: 19849
+ AegisName: "C_Munak_Hat"
+ Name: "Costume Munak Hat"
+ Type: 5
+ Loc: 7168
+ View: 51
+},
+{
+ Id: 19850
+ AegisName: "C_Bongun_Hat"
+ Name: "Costume Bongun Hat"
+ Type: 5
+ Loc: 7168
+ View: 139
+},
+{
+ Id: 19851
+ AegisName: "C_Teddybear_Hat"
+ Name: "Costume Teddybear Hat"
+ Type: 5
+ Loc: 1024
+ View: 143
+},
+{
+ Id: 19853
+ AegisName: "C_Filir_Wings"
+ Name: "Costume Filir Wings"
+ Type: 5
+ Loc: 1024
+ View: 595
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 19855
+ AegisName: "C_Happy_Summer_Wig"
+ Name: "Costume Happy Summer Wig"
+ Type: 5
+ Loc: 1024
+ View: 1059
+},
+{
+ Id: 19856
+ AegisName: "C_Snow_Cone_Hat"
+ Name: "Costume Snow Cone Hat"
+ Type: 5
+ Loc: 1024
+ View: 1080
+},
+{
+ Id: 19857
+ AegisName: "C_Crayfish_Hat"
+ Name: "Costume Crayfish Hat"
+ Type: 5
+ Loc: 1024
+ View: 728
+},
+{
+ Id: 19858
+ AegisName: "C_Smokie_Leaf"
+ Name: "Costume Smokie Leaf"
+ Type: 5
+ Loc: 1024
+ View: 148
+},
+{
+ Id: 19859
+ AegisName: "C_Flying_Angel"
+ Name: "Costume Flying Angel"
+ Type: 5
+ Loc: 1024
+ View: 264
+},
+{
+ Id: 19860
+ AegisName: "C_School_Criatura_Hat"
+ Name: "Costume School Criatura Hat"
+ Type: 5
+ Loc: 1024
+ View: 872
+},
+{
+ Id: 19861
+ AegisName: "C_Heart_Hairpin"
+ Name: "Costume Heart Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 126
+},
+{
+ Id: 19862
+ AegisName: "C_Succubus_Horn"
+ Name: "Costume Succubus Horn"
+ Type: 5
+ Loc: 1024
+ View: 150
+},
+{
+ Id: 19863
+ AegisName: "C_Incubus_Horn"
+ Name: "Costume Incubus Horn"
+ Type: 5
+ Loc: 1024
+ View: 156
+},
+{
+ Id: 19864
+ AegisName: "C_Dokebi's_Wig"
+ Name: "Costume Dokebi's Wig"
+ Type: 5
+ Loc: 1024
+ View: 302
+},
+{
+ Id: 19865
+ AegisName: "C_Joker_Jester"
+ Name: "Costume Joker Jester"
+ Type: 5
+ Loc: 1024
+ View: 89
+},
+{
+ Id: 19866
+ AegisName: "C_Blue_Pajamas"
+ Name: "Costume Blue Pajamas"
+ Type: 5
+ Loc: 1024
+ View: 501
+},
+{
+ Id: 19867
+ AegisName: "C_Red_Pajamas"
+ Name: "Costume Red Pajamas"
+ Type: 5
+ Loc: 1024
+ View: 501
+},
+{
+ Id: 19868
+ AegisName: "C_Showy_High_Cap"
+ Name: "Costume Showy High Cap"
+ Type: 5
+ Loc: 1024
+ View: 830
+},
+{
+ Id: 19869
+ AegisName: "C_Antiquity_Helmet"
+ Name: "Costume Antiquity Helmet"
+ Type: 5
+ Loc: 1024
+ View: 846
+},
+{
Id: 19871
AegisName: "C_DecorationOfMusic_Accessory"
Name: "Decoration of Music"
@@ -118067,75 +127650,2540 @@ item_db: (
OnUnequipScript: <" sc_end SC_DECORATION_OF_MUSIC; ">
},
{
+ Id: 19873
+ AegisName: "C_Carnival_Hat"
+ Name: "Costume Carnival Hat"
+ Type: 5
+ Loc: 1024
+ View: 505
+},
+{
+ Id: 19874
+ AegisName: "C_Carnival_Circlet"
+ Name: "Costume Carnival Circlet"
+ Type: 5
+ Loc: 1024
+ View: 506
+},
+{
+ Id: 19875
+ AegisName: "C_Love_Rabbit_Hood"
+ Name: "Costume Love Rabbit Hood"
+ Type: 5
+ Loc: 7168
+ View: 549
+},
+{
+ Id: 19876
+ AegisName: "C_Rabbit_Ear_Hat"
+ Name: "Costume Rabbit Ear Hat"
+ Type: 5
+ Loc: 1024
+ View: 384
+},
+{
+ Id: 19877
+ AegisName: "C_Eyes_Of_Darkness"
+ Name: "Costume Eyes Of Darkness"
+ Type: 5
+ Loc: 2048
+ View: 467
+},
+{
+ Id: 19878
+ AegisName: "C_Drooping_Bunny"
+ Name: "Costume Drooping Bunny"
+ Type: 5
+ Loc: 1024
+ View: 249
+},
+{
+ Id: 19879
+ AegisName: "C_Black_Bunny_Band"
+ Name: "Costume Black Bunny Band"
+ Type: 5
+ Loc: 1024
+ View: 267
+},
+{
+ Id: 19880
+ AegisName: "C_Golden_Tiara"
+ Name: "Costume Golden Tiara"
+ Type: 5
+ Loc: 1024
+ View: 232
+},
+{
+ Id: 19881
+ AegisName: "C_Pretty_Rabbit_Hood"
+ Name: "Costume Pretty Rabbit Hood"
+ Type: 5
+ Loc: 1024
+ View: 1085
+},
+{
+ Id: 19882
+ AegisName: "C_Flowerpot_Mask"
+ Name: "Costume Flowerpot Mask"
+ Type: 5
+ Loc: 6144
+ View: 1086
+},
+{
+ Id: 19883
+ AegisName: "C_Piamette_Hood"
+ Name: "Costume Piamette Hood"
+ Type: 5
+ Loc: 1024
+ View: 1087
+},
+{
+ Id: 19884
+ AegisName: "C_Vanargand_Helm"
+ Name: "Costume Vanargand Helm"
+ Type: 5
+ Loc: 1024
+ View: 804
+},
+{
+ Id: 19885
+ AegisName: "C_Blinker"
+ Name: "Costume Blinker"
+ Type: 5
+ Loc: 2048
+ View: 82
+},
+{
+ Id: 19886
+ AegisName: "C_Purple_Glasses"
+ Name: "Costume Purple Glasses"
+ Type: 5
+ Loc: 2048
+ View: 26
+},
+{
+ Id: 19887
+ AegisName: "C_Cyclops_Glasses"
+ Name: "Costume Cyclops Glasses"
+ Type: 5
+ Loc: 2048
+ View: 23
+},
+{
+ Id: 19888
+ AegisName: "C_Glasses"
+ Name: "Costume Glasses"
+ Type: 5
+ Loc: 2048
+ View: 3
+},
+{
+ Id: 19889
+ AegisName: "C_Small_Ribbon"
+ Name: "Costume Small Ribbon"
+ Type: 5
+ Loc: 2048
+ View: 169
+},
+{
+ Id: 19890
+ AegisName: "C_Mage_Hat"
+ Name: "Costume Mage Hat"
+ Type: 5
+ Loc: 1024
+ View: 112
+},
+{
+ Id: 19891
+ AegisName: "C_Magnolia_Hat"
+ Name: "Costume Magnolia Hat"
+ Type: 5
+ Loc: 1024
+ View: 373
+},
+{
+ Id: 19892
+ AegisName: "C_Night_Sparrow_Hat"
+ Name: "Costume Night Sparrow Hat"
+ Type: 5
+ Loc: 1024
+ View: 913
+},
+{
+ Id: 19893
+ AegisName: "C_Ordinary_Black_Magician_Hat"
+ Name: "Costume Ordinary Black Magician Hat"
+ Type: 5
+ Loc: 1024
+ View: 912
+},
+{
+ Id: 19894
+ AegisName: "C_Shrine_Maiden_Hat"
+ Name: "Costume Shrine Maiden Hat"
+ Type: 5
+ Loc: 1024
+ View: 908
+},
+{
+ Id: 19895
+ AegisName: "C_Magician's_Night_Cap"
+ Name: "Costume Magician's Night Cap"
+ Type: 5
+ Loc: 1024
+ View: 911
+},
+{
+ Id: 19896
+ AegisName: "C_PRO_10th_Cap"
+ Name: "Costume PRO 10th Cap"
+ Type: 5
+ Loc: 1024
+ View: 1094
+},
+{
+ Id: 19897
+ AegisName: "C_RPC13_1ST_Wreath"
+ Name: "Costume RPC13 1ST Wreath"
+ Type: 5
+ Loc: 1024
+ View: 261
+ Script: <"
+ bonus bAllStats,3;
+ bonus bMdef,3;
+ ">
+},
+{
+ Id: 19898
+ AegisName: "C_RPC13_2ND_Wreath"
+ Name: "Costume RPC13 2ND Wreath"
+ Type: 5
+ Loc: 1024
+ View: 261
+ Script: <"
+ bonus bAllStats,2;
+ bonus bMdef,2;
+ ">
+},
+{
+ Id: 19899
+ AegisName: "C_RPC13_3RD_Wreath"
+ Name: "Costume RPC13 3RD Wreath"
+ Type: 5
+ Loc: 1024
+ View: 261
+ Script: <"
+ bonus bAllStats,1;
+ bonus bMdef,1;
+ ">
+},
+{
+ Id: 19900
+ AegisName: "C_Cool_Pirate_Eyepatch"
+ Name: "Costume Cool Pirate Eyepatch"
+ Type: 5
+ Weight: 100
+ Loc: 2048
+ View: 1097
+},
+{
+ Id: 19901
+ AegisName: "C_Orc_Helm"
+ Name: "Costume Orc Helm"
+ Type: 5
+ Loc: 1024
+ Refine: false
+ View: 86
+},
+{
+ Id: 19902
+ AegisName: "C_Cigarette"
+ Name: "Costume Cigarette"
+ Type: 5
+ Loc: 4096
+ View: 54
+},
+{
Id: 19903
- AegisName: "C_Witchs_Hat"
- Name: "C Witchs Hat"
+ AegisName: "C_Witch's_Pumpkin_Hat"
+ Name: "Costume Witch's Pumpkin Hat"
Type: 5
Loc: 1024
- EquipLv: 1
Refine: false
View: 717
- Script: <" bonus bCastrate,-10; ">
+},
+{
+ Id: 19904
+ AegisName: "C_Skull_Cap"
+ Name: "Costume Skull Cap"
+ Type: 5
+ Loc: 1024
+ View: 713
+},
+{
+ Id: 19905
+ AegisName: "C_Secret_Society_Hood"
+ Name: "Costume Secret Society Hood"
+ Type: 5
+ Loc: 3072
+ View: 806
+},
+{
+ Id: 19906
+ AegisName: "C_Screw_stuck_in_head"
+ Name: "Costume Screw stuck in head"
+ Type: 5
+ Loc: 2048
+ View: 696
+},
+{
+ Id: 19907
+ AegisName: "C_Fascinating_Phantom_Mask"
+ Name: "Costume Fascinating Phantom Mask"
+ Type: 5
+ Loc: 3072
+ View: 710
+},
+{
+ Id: 19908
+ AegisName: "C_Flag_Crown_Hat"
+ Name: "Costume Flag Crown Hat"
+ Type: 5
+ Loc: 1024
+ View: 219
+},
+{
+ Id: 19909
+ AegisName: "C_White_Deviruchi_Hat"
+ Name: "Costume White Deviruchi Hat"
+ Type: 5
+ Loc: 1024
+ View: 272
+},
+{
+ Id: 19910
+ AegisName: "C_Halloween_Hat"
+ Name: "Costume Halloween Hat"
+ Type: 5
+ Loc: 1024
+ View: 1098
+},
+{
+ Id: 19911
+ AegisName: "C_Triangle_Roof_Hat"
+ Name: "Costume Triangle Roof Hat"
+ Type: 5
+ Loc: 1024
+ View: 1099
+},
+{
+ Id: 19912
+ AegisName: "C_Cat_Eye"
+ Name: "Costume Cat Eye"
+ Type: 5
+ Loc: 2048
+ View: 1100
+},
+{
+ Id: 19913
+ AegisName: "C_Poo_Poo_Hat"
+ Name: "Costume Poo Poo Hat"
+ Type: 5
+ Loc: 1024
+ View: 76
+},
+{
+ Id: 19914
+ AegisName: "C_Tarlock's_Hat"
+ Name: "Costume Tarlock's Hat"
+ Type: 5
+ Loc: 1024
+ View: 1101
+},
+{
+ Id: 19916
+ AegisName: "C_Black_Cat_Hat"
+ Name: "Costume Black Cat Hat"
+ Type: 5
+ Loc: 1024
+ View: 1105
},
{
Id: 19917
- AegisName: "C_Gloomy_Pumpkin_Hat"
- Name: "C Gloomy Pumpkin Hat"
+ AegisName: "C_Dark_Pumpkin_Hat"
+ Name: "Costume Dark Pumpkin Hat"
Type: 5
Loc: 1024
- EquipLv: 1
Refine: false
View: 691
- Script: <" bonus bSpeedRate,25; ">
},
{
Id: 19918
AegisName: "C_Lude_Mask"
- Name: "C Lude Mask"
+ Name: "Costume Lude Mask"
Type: 5
Loc: 6144
- EquipLv: 1
Refine: false
View: 802
- Script: <" bonus bHealPower2,20; bonus bAddItemHealRate,20; ">
},
{
Id: 19919
- AegisName: "C_Cube_Mask_"
- Name: "C Cube Mask "
+ AegisName: "C_Quve_Mask"
+ Name: "Costume Quve Mask"
Type: 5
Loc: 6144
- EquipLv: 1
Refine: false
View: 472
- Script: <" bonus bAspdRate,10; ">
},
{
Id: 19920
- AegisName: "C_Adv_Whisper_Mask"
- Name: "C Adv Whisper Mask"
+ AegisName: "C_Evolved_Whisper_Mask"
+ Name: "Costume Evolved Whisper Mask"
Type: 5
Loc: 7168
- EquipLv: 1
Refine: false
View: 458
- Script: <" bonus bFlee,20; ">
},
{
- Id: 22067
- AegisName: "Witch_Shoes"
- Name: "Witch Shoes"
+ Id: 19922
+ AegisName: "C_Noah's_Hat"
+ Name: "Costume Noah's Hat"
Type: 5
- Buy: 3500
- Weight: 400
- Def: 10
- Job: 0xFFFFFFFE
- Loc: 64
- Script: <"
- skill ALL_CATCRY, 1;
- bonus bUnbreakableShoes,0;
- autobonus3 "{ }",1000,7000,ALL_CATCRY,"{ montransform 1505,420000; }";
- ">
+ Loc: 1024
+ View: 636
+},
+{
+ Id: 19925
+ AegisName: "C_Monocle"
+ Name: "Costume Monocle"
+ Type: 5
+ Loc: 2048
+ View: 23
+},
+{
+ Id: 19928
+ AegisName: "C_Gothic_Heart_Wing"
+ Name: "Costume Gothic Heart Wing"
+ Type: 5
+ Loc: 1024
+ View: 1111
+},
+{
+ Id: 19929
+ AegisName: "C_Classical_Ribbon"
+ Name: "Costume Classical Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 1112
+},
+{
+ Id: 19930
+ AegisName: "C_Angel_Mini_Silk_Hat"
+ Name: "Costume Angel Mini Silk Hat"
+ Type: 5
+ Loc: 1024
+ View: 1113
+},
+{
+ Id: 19931
+ AegisName: "C_Lazy_Smokie"
+ Name: "Costume Lazy Smokie"
+ Type: 5
+ Loc: 1024
+ View: 168
+},
+{
+ Id: 19932
+ AegisName: "C_Model_Training_Hat"
+ Name: "Costume Model Training Hat"
+ Type: 5
+ Loc: 1024
+ View: 157
+},
+{
+ Id: 19934
+ AegisName: "C_Flaming_Ten_Gallon_Hat"
+ Name: "Costume Flaming Ten Gallon Hat"
+ Type: 5
+ Loc: 1024
+ View: 1075
+},
+{
+ Id: 19935
+ AegisName: "C_Hunting_Cap_Of_Gust"
+ Name: "Costume Hunting Cap Of Gust"
+ Type: 5
+ Loc: 1024
+ View: 1076
+},
+{
+ Id: 19936
+ AegisName: "C_Knit_Cap_Of_Water"
+ Name: "Costume Knit Cap Of Water"
+ Type: 5
+ Loc: 1024
+ View: 1077
+},
+{
+ Id: 19938
+ AegisName: "C_Love_Bunny_Hood"
+ Name: "Costume Love Bunny Hood"
+ Type: 5
+ Loc: 1024
+ View: 549
+},
+{
+ Id: 19939
+ AegisName: "C_Antlers"
+ Name: "Costume Antlers"
+ Type: 5
+ Loc: 1024
+ View: 71
+},
+{
+ Id: 19941
+ AegisName: "C_Ear_Muffs"
+ Name: "Costume Ear Muffs"
+ Type: 5
+ Loc: 1024
+ View: 70
+},
+{
+ Id: 19949
+ AegisName: "C_RWC2013_Japan_Hat"
+ Name: "Costume RWC2013 Japan Hat"
+ Type: 5
+ Loc: 1024
+ View: 1136
+},
+{
+ Id: 19952
+ AegisName: "C_Bubble_Gum_in_Mouth"
+ Name: "Costume Bubble Gum in Mouth"
+ Type: 5
+ Loc: 4096
+ View: 572
+},
+{
+ Id: 19953
+ AegisName: "C_Parade_Cap"
+ Name: "Costume Parade Cap"
+ Type: 5
+ Loc: 1024
+ View: 465
+},
+{
+ Id: 19954
+ AegisName: "C_3D_Glasses"
+ Name: "Costume 3D Glasses"
+ Type: 5
+ Loc: 2048
+ View: 661
+},
+{
+ Id: 19955
+ AegisName: "C_Mini_Tree"
+ Name: "Costume Mini Tree"
+ Type: 5
+ Loc: 1024
+ View: 727
+},
+{
+ Id: 19956
+ AegisName: "C_Soldier_Hat"
+ Name: "Costume Soldier Hat"
+ Type: 5
+ Loc: 1024
+ View: 420
+},
+{
+ Id: 19957
+ AegisName: "C_Scooter_Hat"
+ Name: "Costume Scooter Hat"
+ Type: 5
+ Loc: 1024
+ View: 588
+},
+{
+ Id: 19958
+ AegisName: "C_Choir_Hat"
+ Name: "Costume Choir Hat"
+ Type: 5
+ Loc: 1024
+ View: 1137
+},
+{
+ Id: 19959
+ AegisName: "C_Drooping_Argiope"
+ Name: "Costume Drooping Argiope"
+ Type: 5
+ Loc: 1024
+ View: 1138
+},
+{
+ Id: 19960
+ AegisName: "C_Chain_Puppet"
+ Name: "Costume Chain Puppet"
+ Type: 5
+ Loc: 1024
+ View: 1139
+},
+{
+ Id: 19961
+ AegisName: "C_Rune_Circlet"
+ Name: "Costume Rune Circlet"
+ Type: 5
+ Loc: 1024
+ View: 623
+},
+{
+ Id: 19962
+ AegisName: "C_Mitra"
+ Name: "Costume Mitra"
+ Type: 5
+ Loc: 1024
+ View: 624
+},
+{
+ Id: 19963
+ AegisName: "C_Driver_Band_Red"
+ Name: "Costume Driver Band Red"
+ Type: 5
+ Loc: 1024
+ View: 626
+},
+{
+ Id: 19964
+ AegisName: "C_Driver_Band_Yellow"
+ Name: "Costume Driver Band Yellow"
+ Type: 5
+ Loc: 1024
+ View: 637
+},
+{
+ Id: 19965
+ AegisName: "C_Shadow_Handicraft"
+ Name: "Costume Shadow Handicraft"
+ Type: 5
+ Loc: 1024
+ View: 627
+},
+{
+ Id: 19966
+ AegisName: "C_Minstrel_Song's_Hat"
+ Name: "Costume Minstrel Song's Hat"
+ Type: 5
+ Loc: 1024
+ View: 628
+},
+{
+ Id: 19967
+ AegisName: "C_Midas_Whisper"
+ Name: "Costume Midas Whisper"
+ Type: 5
+ Loc: 1024
+ View: 629
+},
+{
+ Id: 19968
+ AegisName: "C_Magic_Stone_Hat"
+ Name: "Costume Magic Stone Hat"
+ Type: 5
+ Loc: 1024
+ View: 630
+},
+{
+ Id: 19969
+ AegisName: "C_Blazing_Soul"
+ Name: "Costume Blazing Soul"
+ Type: 5
+ Loc: 1024
+ View: 631
+},
+{
+ Id: 19970
+ AegisName: "C_Wind_Whisper"
+ Name: "Costume Wind Whisper"
+ Type: 5
+ Loc: 1024
+ View: 633
+},
+{
+ Id: 19971
+ AegisName: "C_Dying_Swan"
+ Name: "Costume Dying Swan"
+ Type: 5
+ Loc: 1024
+ View: 635
+},
+{
+ Id: 19972
+ AegisName: "C_Protect_Of_Crown"
+ Name: "Costume Protect Of Crown"
+ Type: 5
+ Loc: 1024
+ View: 1140
+},
+{
+ Id: 19973
+ AegisName: "C_Circlet_Of_Bones"
+ Name: "Costume Circlet Of Bones"
+ Type: 5
+ Loc: 1024
+ View: 1141
+},
+{
+ Id: 19974
+ AegisName: "C_Camouflage_Rabbit_Hood"
+ Name: "Costume Camouflage Rabbit Hood"
+ Type: 5
+ Loc: 1024
+ View: 1142
+},
+{
+ Id: 19976
+ AegisName: "C_Cat_Santa_Hat"
+ Name: "Costume Cat Santa Hat"
+ Type: 5
+ Loc: 1024
+ View: 1144
+},
+{
+ Id: 19977
+ AegisName: "C_Golden_Exclamation_Mark"
+ Name: "Costume Golden Exclamation Mark"
+ Type: 5
+ Loc: 1024
+ View: 1145
+},
+{
+ Id: 19978
+ AegisName: "C_Silver_Exclamation_Mark"
+ Name: "Costume Silver Exclamation Mark"
+ Type: 5
+ Loc: 1024
+ View: 1146
+},
+{
+ Id: 19979
+ AegisName: "C_Golden_Question_Mark"
+ Name: "Costume Golden Question Mark"
+ Type: 5
+ Loc: 1024
+ View: 1147
+},
+{
+ Id: 19980
+ AegisName: "C_Silver_Question_Mark"
+ Name: "Costume Silver Question Mark"
+ Type: 5
+ Loc: 1024
+ View: 1148
+},
+{
+ Id: 19982
+ AegisName: "C_Santa_Hat"
+ Name: "Costume Santa Hat"
+ Type: 5
+ Loc: 1024
+ View: 727
+},
+{
+ Id: 19983
+ AegisName: "C_Flower_Hairpin"
+ Name: "Costume Flower Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 145
+},
+{
+ Id: 19984
+ AegisName: "C_Winter_Hat"
+ Name: "Costume Winter Hat"
+ Type: 5
+ Loc: 1024
+ View: 196
+},
+{
+ Id: 19985
+ AegisName: "C_Aura_Quartz"
+ Name: "Costume Aura Quartz"
+ Type: 5
+ Loc: 1024
+ View: 866
+},
+{
+ Id: 19986
+ AegisName: "C_Lunatic_Hat"
+ Name: "Costume Lunatic Hat"
+ Type: 5
+ Loc: 1024
+ View: 521
+},
+{
+ Id: 19987
+ AegisName: "C_Blue_Fur_Hat"
+ Name: "Costume Blue Fur Hat"
+ Type: 5
+ Loc: 1024
+ View: 280
+},
+{
+ Id: 19988
+ AegisName: "C_Elder_Crown"
+ Name: "Costume Elder Crown"
+ Type: 5
+ Loc: 1024
+ View: 933
+},
+{
+ Id: 19989
+ AegisName: "C_Mouton_Life"
+ Name: "Costume Mouton Life"
+ Type: 5
+ Loc: 2048
+ View: 1156
+},
+{
+ Id: 19990
+ AegisName: "C_Rabbit_Knit_Hat"
+ Name: "Costume Rabbit Knit Hat"
+ Type: 5
+ Loc: 1024
+ View: 1157
+},
+{
+ Id: 19991
+ AegisName: "C_Galanthus_Guard"
+ Name: "Costume Galanthus Guard"
+ Type: 5
+ Loc: 1024
+ View: 1158
+},
+{
+ Id: 19992
+ AegisName: "C_Chilly_Breath"
+ Name: "Costume Chilly Breath"
+ Type: 5
+ Loc: 4096
+ View: 885
+},
+{
+ Id: 19994
+ AegisName: "C_saLUsalo_Hat"
+ Name: "Costume saLUsalo Hat"
+ Type: 5
+ Loc: 1024
+ View: 1171
+},
+{
+ Id: 19996
+ AegisName: "C_Horse_King"
+ Name: "Costume Horse King"
+ Type: 5
+ Loc: 7168
+ View: 1189
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 19997
+ AegisName: "C_Bomb_Hat"
+ Name: "Costume Bomb Hat"
+ Type: 5
+ Loc: 1024
+ View: 1191
+},
+{
+ Id: 19998
+ AegisName: "C_Dragon_Turtle_Hat"
+ Name: "Costume Dragon Turtle Hat"
+ Type: 5
+ Loc: 1024
+ View: 1192
+},
+{
+ Id: 19999
+ AegisName: "C_Mouse_Hat1"
+ Name: "Costume Mouse Hat1"
+ Type: 5
+ Loc: 1024
+ View: 1193
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20000
+ AegisName: "C_Mouse_Hat2"
+ Name: "Costume Mouse Hat2"
+ Type: 5
+ Loc: 1024
+ View: 1194
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20001
+ AegisName: "C_Mouse_Hat3"
+ Name: "Costume Mouse Hat3"
+ Type: 5
+ Loc: 1024
+ View: 1195
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20002
+ AegisName: "C_Mouse_Hat4"
+ Name: "Costume Mouse Hat4"
+ Type: 5
+ Loc: 1024
+ View: 1196
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20003
+ AegisName: "C_Mouse_Hat5"
+ Name: "Costume Mouse Hat5"
+ Type: 5
+ Loc: 1024
+ View: 1197
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20004
+ AegisName: "C_Big_Golden_Bell"
+ Name: "Costume Big Golden Bell"
+ Type: 5
+ Loc: 1024
+ View: 175
+},
+{
+ Id: 20005
+ AegisName: "C_Sigrun_Wing"
+ Name: "Costume Sigrun Wing"
+ Type: 5
+ Loc: 1024
+ View: 568
+},
+{
+ Id: 20006
+ AegisName: "C_Dark_Knight_Mask"
+ Name: "Costume Dark Knight Mask"
+ Type: 5
+ Loc: 3072
+ View: 479
+},
+{
+ Id: 20007
+ AegisName: "C_Horned_Hat"
+ Name: "Costume Horned Hat"
+ Type: 5
+ Loc: 1024
+ View: 322
+},
+{
+ Id: 20008
+ AegisName: "C_Dragon_General_Helm"
+ Name: "Costume Dragon General Helm"
+ Type: 5
+ Loc: 1024
+ View: 729
+},
+{
+ Id: 20009
+ AegisName: "C_Dragon_Skull_Hat"
+ Name: "Costume Dragon Skull Hat"
+ Type: 5
+ Loc: 1024
+ View: 319
+},
+{
+ Id: 20010
+ AegisName: "C_Rainbow_Ears_Feather"
+ Name: "Costume Rainbow Ears Feather"
+ Type: 5
+ Loc: 2048
+ View: 1198
+},
+{
+ Id: 20011
+ AegisName: "C_Lightning_Speed"
+ Name: "Costume Lightning Speed"
+ Type: 5
+ Loc: 1024
+ View: 1199
+},
+{
+ Id: 20012
+ AegisName: "C_Double_Horn_Helm"
+ Name: "Costume Double Horn Helm"
+ Type: 5
+ Loc: 1024
+ View: 1200
+},
+{
+ Id: 20013
+ AegisName: "C_Chef_Hat"
+ Name: "Costume Chef Hat"
+ Type: 5
+ Loc: 1024
+ View: 111
+},
+{
+ Id: 20014
+ AegisName: "C_Lincoln_Hat"
+ Name: "Costume Lincoln Hat"
+ Type: 5
+ Loc: 1024
+ View: 1204
+},
+{
+ Id: 20015
+ AegisName: "C_Lincoln_Beard"
+ Name: "Costume Lincoln Beard"
+ Type: 5
+ Loc: 4096
+ View: 1205
+},
+{
+ Id: 20016
+ AegisName: "C_Cool_Dinner_Hat"
+ Name: "Costume Cool Dinner Hat"
+ Type: 5
+ Loc: 1024
+ View: 1206
+},
+{
+ Id: 20017
+ AegisName: "C_Marionette_Doll"
+ Name: "Costume Marionette Doll"
+ Type: 5
+ Loc: 1024
+ View: 212
+},
+{
+ Id: 20019
+ AegisName: "C_Artisant_Beret"
+ Name: "Costume Artisant Beret"
+ Type: 5
+ Loc: 1024
+ View: 1209
+},
+{
+ Id: 20020
+ AegisName: "C_Zaha_Doll_Hat"
+ Name: "Costume Zaha Doll Hat"
+ Type: 5
+ Loc: 1024
+ View: 461
+},
+{
+ Id: 20021
+ AegisName: "C_Heart_Ribbon_Hairband"
+ Name: "Costume Heart Ribbon Hairband"
+ Type: 5
+ Loc: 1024
+ View: 708
+},
+{
+ Id: 20022
+ AegisName: "C_Love_Fragment"
+ Name: "Costume Love Fragment"
+ Type: 5
+ Loc: 4096
+ View: 734
+},
+{
+ Id: 20023
+ AegisName: "C_Red_Beret"
+ Name: "Costume Red Beret"
+ Type: 5
+ Loc: 1024
+ View: 559
+},
+{
+ Id: 20024
+ AegisName: "C_Orange_Ribbon"
+ Name: "Costume Orange Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 247
+},
+{
+ Id: 20025
+ AegisName: "C_Cow_Hat1"
+ Name: "Costume Cow Hat1"
+ Type: 5
+ Loc: 1024
+ View: 1211
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20026
+ AegisName: "C_Cow_Hat2"
+ Name: "Costume Cow Hat2"
+ Type: 5
+ Loc: 1024
+ View: 1212
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20027
+ AegisName: "C_Cow_Hat3"
+ Name: "Costume Cow Hat3"
+ Type: 5
+ Loc: 1024
+ View: 1213
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20028
+ AegisName: "C_Cow_Hat4"
+ Name: "Costume Cow Hat4"
+ Type: 5
+ Loc: 1024
+ View: 1214
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20029
+ AegisName: "C_Donut_in_Mouth"
+ Name: "Costume Donut in Mouth"
+ Type: 5
+ Loc: 4096
+ View: 569
+},
+{
+ Id: 20030
+ AegisName: "C_Choco_Donut_in_Mouth"
+ Name: "Costume Choco Donut in Mouth"
+ Type: 5
+ Loc: 4096
+ View: 653
+},
+{
+ Id: 20031
+ AegisName: "C_Bunny_Headress"
+ Name: "Costume Bunny Headress"
+ Type: 5
+ Loc: 1024
+ View: 1215
+},
+{
+ Id: 20032
+ AegisName: "C_Firinto_Scarf"
+ Name: "Costume Firinto Scarf"
+ Type: 5
+ Loc: 1024
+ View: 1216
+},
+{
+ Id: 20033
+ AegisName: "C_Monk_Crown"
+ Name: "Costume Monk Crown"
+ Type: 5
+ Loc: 1024
+ View: 1217
+},
+{
+ Id: 20034
+ AegisName: "C_Jack_Castle_Bat"
+ Name: "Costume Jack Castle Bat"
+ Type: 5
+ Loc: 4096
+ View: 1041
+},
+{
+ Id: 20035
+ AegisName: "C_Miracle_Blue_Rose"
+ Name: "Costume Miracle Blue Rose"
+ Type: 5
+ Loc: 4096
+ View: 1064
+},
+{
+ Id: 20036
+ AegisName: "C_Crown_of_Victory"
+ Name: "Costume Crown of Victory"
+ Type: 5
+ Loc: 1024
+ View: 981
+},
+{
+ Id: 20037
+ AegisName: "C_Owlduke_Silk_Hat"
+ Name: "Costume Owlduke Silk Hat"
+ Type: 5
+ Loc: 1024
+ View: 982
+},
+{
+ Id: 20038
+ AegisName: "C_Alphonse_Helm"
+ Name: "Costume Alphonse Helm"
+ Type: 5
+ Loc: 1024
+ View: 1214
+},
+{
+ Id: 20039
+ AegisName: "C_Butterfly_Wing_Ears"
+ Name: "Costume Butterfly Wing Ears"
+ Type: 5
+ Loc: 2048
+ View: 695
+},
+{
+ Id: 20040
+ AegisName: "C_Chung_Hairpin"
+ Name: "Costume Chung Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 583
+},
+{
+ Id: 20041
+ AegisName: "C_Rose_Headband"
+ Name: "Costume Rose Headband"
+ Type: 5
+ Loc: 1024
+ View: 864
+},
+{
+ Id: 20042
+ AegisName: "C_Hermos_Cap"
+ Name: "Costume Hermos Cap"
+ Type: 5
+ Loc: 1024
+ View: 478
+},
+{
+ Id: 20043
+ AegisName: "C_Cherryblossom_in_Mouth"
+ Name: "Costume Cherryblossom in Mouth"
+ Type: 5
+ Loc: 4096
+ View: 823
+},
+{
+ Id: 20044
+ AegisName: "C_Carmen_Miranda's_Hat"
+ Name: "Costume Carmen Miranda's Hat"
+ Type: 5
+ Loc: 1024
+ View: 329
+},
+{
+ Id: 20045
+ AegisName: "C_Samambaia"
+ Name: "Costume Samambaia"
+ Type: 5
+ Loc: 1024
+ View: 508
+},
+{
+ Id: 20046
+ AegisName: "C_Blue_Ribbon_Band"
+ Name: "Costume Blue Ribbon Band"
+ Type: 5
+ Loc: 1024
+ View: 1222
+},
+{
+ Id: 20047
+ AegisName: "C_Prayer_Cherry_Blossom"
+ Name: "Costume Prayer Cherry Blossom"
+ Type: 5
+ Loc: 1024
+ View: 1223
+},
+{
+ Id: 20048
+ AegisName: "C_Wind_Prairie"
+ Name: "Costume Wind Prairie"
+ Type: 5
+ Loc: 1024
+ View: 1224
+},
+{
+ Id: 20049
+ AegisName: "C_Giant_Aid_Band"
+ Name: "Costume Giant Aid Band"
+ Type: 5
+ Loc: 1024
+ View: 147
+},
+{
+ Id: 20050
+ AegisName: "C_Ph.D_Hat"
+ Name: "Costume Ph.D Hat"
+ Type: 5
+ Loc: 1024
+ View: 98
+},
+{
+ Id: 20051
+ AegisName: "C_Stop_Post"
+ Name: "Costume Stop Post"
+ Type: 5
+ Loc: 1024
+ View: 59
+},
+{
+ Id: 20052
+ AegisName: "C_AFK_Hat"
+ Name: "Costume AFK Hat"
+ Type: 5
+ Loc: 1024
+ View: 471
+},
+{
+ Id: 20053
+ AegisName: "C_WKing_Tiger_Doll_Hat"
+ Name: "Costume WKing Tiger Doll Hat"
+ Type: 5
+ Loc: 1024
+ View: 973
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20054
+ AegisName: "C_Pacifier"
+ Name: "Costume Pacifier"
+ Type: 5
+ Loc: 4096
+ View: 191
+},
+{
+ Id: 20055
+ AegisName: "C_Ghost_Bandana"
+ Name: "Costume Ghost Bandana"
+ Type: 5
+ Loc: 1024
+ View: 61
+},
+{
+ Id: 20056
+ AegisName: "C_Bride's_Corolla"
+ Name: "Costume Bride's Corolla"
+ Type: 5
+ Loc: 1024
+ View: 437
+},
+{
+ Id: 20057
+ AegisName: "C_Feather_Bonnet"
+ Name: "Costume Feather Bonnet"
+ Type: 5
+ Loc: 1024
+ View: 104
+},
+{
+ Id: 20058
+ AegisName: "C_Hot_Blood_Headband"
+ Name: "Costume Hot Blood Headband"
+ Type: 5
+ Loc: 1024
+ View: 154
+},
+{
+ Id: 20059
+ AegisName: "C_Welding_Mask"
+ Name: "Costume Welding Mask"
+ Type: 5
+ Loc: 6144
+ View: 79
+},
+{
+ Id: 20060
+ AegisName: "C_Construction_Helmet"
+ Name: "Costume Construction Helmet"
+ Type: 5
+ Loc: 1024
+ View: 95
+},
+{
+ Id: 20061
+ AegisName: "C_Demo_Mask"
+ Name: "Costume Demo Mask"
+ Type: 5
+ Loc: 4096
+ View: 52
+},
+{
+ Id: 20062
+ AegisName: "C_Angel_Stair"
+ Name: "Costume Angel Stair"
+ Type: 5
+ Loc: 1024
+},
+{
+ Id: 20063
+ AegisName: "C_Yellow_Brain_Hat"
+ Name: "Costume Yellow Brain Hat"
+ Type: 5
+ Loc: 1024
+ View: 1228
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20064
+ AegisName: "C_Blue_Brain_Hat"
+ Name: "Costume Blue Brain Hat"
+ Type: 5
+ Loc: 1024
+ View: 1229
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20065
+ AegisName: "C_Grand_Peco_Hairband"
+ Name: "Costume Grand Peco Hairband"
+ Type: 5
+ Loc: 1024
+ View: 473
+},
+{
+ Id: 20066
+ AegisName: "C_Pecopeco_Hairband"
+ Name: "Costume Pecopeco Hairband"
+ Type: 5
+ Loc: 1024
+ View: 314
+},
+{
+ Id: 20067
+ AegisName: "C_White_Rabbit_Headband"
+ Name: "Costume White Rabbit Headband"
+ Type: 5
+ Loc: 1024
+ View: 719
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20068
+ AegisName: "C_Black_Rabbit_Headband"
+ Name: "Costume Black Rabbit Headband"
+ Type: 5
+ Loc: 1024
+ View: 718
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20069
+ AegisName: "C_Gryphon_Hairband"
+ Name: "Costume Gryphon Hairband"
+ Type: 5
+ Loc: 1024
+ View: 1233
+},
+{
+ Id: 20070
+ AegisName: "C_Alpaca_Hood"
+ Name: "Costume Alpaca Hood"
+ Type: 5
+ Loc: 7168
+ View: 1234
+},
+{
+ Id: 20071
+ AegisName: "C_Worg_In_Mouth"
+ Name: "Costume Worg In Mouth"
+ Type: 5
+ Loc: 4096
+ View: 1235
+},
+{
+ Id: 20073
+ AegisName: "C_Hair_Band"
+ Name: "Costume Hair Band"
+ Type: 5
+ Loc: 1024
+ View: 9
+},
+{
+ Id: 20074
+ AegisName: "C_Biretta"
+ Name: "Costume Biretta"
+ Type: 5
+ Loc: 1024
+ View: 11
+},
+{
+ Id: 20075
+ AegisName: "C_Little_Feather_Hat"
+ Name: "Costume Little Feather Hat"
+ Type: 5
+ Loc: 1024
+ View: 715
+},
+{
+ Id: 20076
+ AegisName: "C_Idun_Feather_Ears"
+ Name: "Costume Idun Feather Ears"
+ Type: 5
+ Loc: 1024
+ View: 724
+},
+{
+ Id: 20077
+ AegisName: "C_Wing_Frame_Sunglasses"
+ Name: "Costume Wing Frame Sunglasses"
+ Type: 5
+ Loc: 2048
+ View: 925
+},
+{
+ Id: 20078
+ AegisName: "C_White_Feather"
+ Name: "Costume White Feather"
+ Type: 5
+ Loc: 1024
+ View: 741
+},
+{
+ Id: 20079
+ AegisName: "C_Forgotten_Angel_Wing"
+ Name: "Costume Forgotten Angel Wing"
+ Type: 5
+ Loc: 1024
+ View: 1104
+},
+{
+ Id: 20080
+ AegisName: "C_Shaman_Hair_Ornament"
+ Name: "Costume Shaman Hair Ornament"
+ Type: 5
+ Loc: 1024
+ View: 476
+},
+{
+ Id: 20081
+ AegisName: "C_Metal_Dragon_Helm"
+ Name: "Costume Metal Dragon Helm"
+ Type: 5
+ Loc: 1024
+ View: 1242
+},
+{
+ Id: 20082
+ AegisName: "C_Metal_Dragon_Hat"
+ Name: "Costume Metal Dragon Hat"
+ Type: 5
+ Loc: 1024
+ View: 1243
+},
+{
+ Id: 20083
+ AegisName: "C_Mythlit_Hat"
+ Name: "Costume Mythlit Hat"
+ Type: 5
+ Loc: 1024
+ View: 1244
+},
+{
+ Id: 20084
+ AegisName: "C_Ceremonial_Hat"
+ Name: "Costume Ceremonial Hat"
+ Type: 5
+ Loc: 1024
+ View: 325
+},
+{
+ Id: 20085
+ AegisName: "C_St_Patrick's_Hat"
+ Name: "Costume St Patrick's Hat"
+ Type: 5
+ Loc: 1024
+ View: 735
+},
+{
+ Id: 20086
+ AegisName: "C_Dragon_Cintamani_Hat1"
+ Name: "Costume Dragon Cintamani Hat1"
+ Type: 5
+ Loc: 1024
+ View: 1245
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20087
+ AegisName: "C_Dragon_Cintamani_Hat2"
+ Name: "Costume Dragon Cintamani Hat2"
+ Type: 5
+ Loc: 1024
+ View: 1246
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20088
+ AegisName: "C_Dragon_Cintamani_Hat3"
+ Name: "Costume Dragon Cintamani Hat3"
+ Type: 5
+ Loc: 1024
+ View: 1247
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20089
+ AegisName: "C_Dragon_Cintamani_Hat4"
+ Name: "Costume Dragon Cintamani Hat4"
+ Type: 5
+ Loc: 1024
+ View: 1248
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20090
+ AegisName: "C_Egg_Shell"
+ Name: "Costume Egg Shell"
+ Type: 5
+ Loc: 1024
+ View: 101
+},
+{
+ Id: 20091
+ AegisName: "C_Smoking_Pipe"
+ Name: "Costume Smoking Pipe"
+ Type: 5
+ Loc: 4096
+ View: 55
+},
+{
+ Id: 20092
+ AegisName: "C_Sale_Banner"
+ Name: "Costume Sale Banner"
+ Type: 5
+ Loc: 1024
+ View: 183
+},
+{
+ Id: 20093
+ AegisName: "C_Wizard_Hat"
+ Name: "Costume Wizard Hat"
+ Type: 5
+ Loc: 1024
+ View: 36
+},
+{
+ Id: 20094
+ AegisName: "C_Green_Ribbon"
+ Name: "Costume Green Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 439
+},
+{
+ Id: 20095
+ AegisName: "C_Red_Ribbon"
+ Name: "Costume Red Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 440
+},
+{
+ Id: 20096
+ AegisName: "C_Blue_Ribbonn"
+ Name: "Costume Blue Ribbonn"
+ Type: 5
+ Loc: 1024
+ View: 441
+},
+{
+ Id: 20097
+ AegisName: "C_White_Ribbon"
+ Name: "Costume White Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 442
+},
+{
+ Id: 20098
+ AegisName: "C_Vampire_Hairband"
+ Name: "Costume Vampire Hairband"
+ Type: 5
+ Loc: 1024
+ View: 1238
+},
+{
+ Id: 20099
+ AegisName: "C_Ljosalfar"
+ Name: "Costume Ljosalfar"
+ Type: 5
+ Loc: 1024
+ View: 1239
+},
+{
+ Id: 20100
+ AegisName: "C_Volume_Fhat"
+ Name: "Costume Volume Fhat"
+ Type: 5
+ Loc: 1024
+ View: 1240
+},
+{
+ Id: 20101
+ AegisName: "C_Bragi_Wing_Ears"
+ Name: "Costume Bragi Wing Ears"
+ Type: 5
+ Loc: 1024
+ View: 1241
+},
+{
+ Id: 20102
+ AegisName: "C_Horse_King_J"
+ Name: "Costume Horse King_J"
+ Type: 5
+ Loc: 7168
+ View: 1189
+},
+{
+ Id: 20103
+ AegisName: "C_Drooping_Panda"
+ Name: "Costume Drooping Panda"
+ Type: 5
+ Loc: 1024
+ View: 1029
+},
+{
+ Id: 20104
+ AegisName: "C_Picky_Egg_Shell"
+ Name: "Costume Picky Egg Shell"
+ Type: 5
+ Loc: 1024
+ View: 1001
+},
+{
+ Id: 20105
+ AegisName: "C_Fish_Head"
+ Name: "Costume Fish Head"
+ Type: 5
+ Loc: 1024
+ View: 386
+},
+{
+ Id: 20106
+ AegisName: "C_Classic_Hat"
+ Name: "Costume Classic Hat"
+ Type: 5
+ Loc: 1024
+ View: 475
+},
+{
+ Id: 20107
+ AegisName: "C_Fish_in_mouth"
+ Name: "Costume Fish in mouth"
+ Type: 5
+ Loc: 4096
+ View: 406
+},
+{
+ Id: 20108
+ AegisName: "C_Blind_Glasses"
+ Name: "Costume Blind Glasses"
+ Type: 5
+ Loc: 2048
+ View: 813
+},
+{
+ Id: 20109
+ AegisName: "C_Jolly_Roger_Hat"
+ Name: "Costume Jolly Roger Hat"
+ Type: 5
+ Loc: 1024
+ View: 962
+},
+{
+ Id: 20110
+ AegisName: "C_Coiledup_Snake_Hat1"
+ Name: "Costume Coiledup Snake Hat1"
+ Type: 5
+ Loc: 1024
+ View: 1258
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20111
+ AegisName: "C_Coiledup_Snake_Hat2"
+ Name: "Costume Coiledup Snake Hat2"
+ Type: 5
+ Loc: 1024
+ View: 1259
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20112
+ AegisName: "C_Aqua_Ten_Gallon_Hat"
+ Name: "Costume Aqua Ten Gallon Hat"
+ Type: 5
+ Loc: 1024
+ View: 1256
+},
+{
+ Id: 20113
+ AegisName: "C_Star_Reading_Hat"
+ Name: "Costume Star Reading Hat"
+ Type: 5
+ Loc: 1024
+ View: 1253
+},
+{
+ Id: 20114
+ AegisName: "C_Funeral_Hat"
+ Name: "Costume Funeral Hat"
+ Type: 5
+ Loc: 1024
+ View: 77
+},
+{
+ Id: 20115
+ AegisName: "C_Under_Rim_Glasses"
+ Name: "Costume Under Rim Glasses"
+ Type: 5
+ Loc: 2048
+ View: 1255
+},
+{
+ Id: 20116
+ AegisName: "C_Mermaid_Headphones"
+ Name: "Costume Mermaid Headphones"
+ Type: 5
+ Loc: 2048
+ View: 1254
+},
+{
+ Id: 20117
+ AegisName: "C_Raspberry_Mousse_Hat"
+ Name: "Costume Raspberry Mousse Hat"
+ Type: 5
+ Loc: 1024
+ View: 1257
+},
+{
+ Id: 20118
+ AegisName: "C_Cake_Hat"
+ Name: "Costume Cake Hat"
+ Type: 5
+ Loc: 1024
+ View: 109
+},
+{
+ Id: 20119
+ AegisName: "C_Beanie"
+ Name: "Costume Beanie"
+ Type: 5
+ Loc: 1024
+ View: 160
+},
+{
+ Id: 20120
+ AegisName: "C_Antenna"
+ Name: "Costume Antenna"
+ Type: 5
+ Loc: 1024
+ View: 97
+},
+{
+ Id: 20121
+ AegisName: "C_Water_Lily_Hat"
+ Name: "Costume Water Lily Hat"
+ Type: 5
+ Loc: 1024
+ View: 324
+},
+{
+ Id: 20122
+ AegisName: "C_Happy_Summer_Ribbon"
+ Name: "Costume Happy Summer Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 1260
+},
+{
+ Id: 20123
+ AegisName: "C_Eagle_Eyes"
+ Name: "Costume Eagle Eyes"
+ Type: 5
+ Loc: 2048
+ View: 63
+},
+{
+ Id: 20124
+ AegisName: "C_Masquerade"
+ Name: "Costume Masquerade"
+ Type: 5
+ Loc: 2048
+ View: 78
+},
+{
+ Id: 20125
+ AegisName: "C_Mini_Glasses"
+ Name: "Costume Mini Glasses"
+ Type: 5
+ Loc: 2048
+ View: 47
+},
+{
+ Id: 20126
+ AegisName: "C_Odium_Thanatos_Mask"
+ Name: "Costume Odium Thanatos Mask"
+ Type: 5
+ Loc: 6144
+ View: 667
+},
+{
+ Id: 20127
+ AegisName: "C_Abysmal_Knight_Helm"
+ Name: "Costume Abysmal Knight Helm"
+ Type: 5
+ Loc: 1024
+ View: 371
+},
+{
+ Id: 20128
+ AegisName: "C_Remover_Hat"
+ Name: "Costume Remover Hat"
+ Type: 5
+ Loc: 1024
+ View: 655
+},
+{
+ Id: 20129
+ AegisName: "C_Poporing_Cap"
+ Name: "Costume Poporing Cap"
+ Type: 5
+ Loc: 1024
+ View: 361
+},
+{
+ Id: 20130
+ AegisName: "C_Whisper_Tall_Hat"
+ Name: "Costume Whisper Tall Hat"
+ Type: 5
+ Loc: 1024
+ View: 1265
+},
+{
+ Id: 20131
+ AegisName: "C_Clock_Tower_Manager_Incom"
+ Name: "Costume Clock Tower Manager Incom"
+ Type: 5
+ Loc: 2048
+ View: 1266
+},
+{
+ Id: 20132
+ AegisName: "C_Subject_Aura"
+ Name: "Costume Subject Aura"
+ Type: 5
+ Loc: 4096
+ View: 1267
+},
+{
+ Id: 20133
+ AegisName: "C_Poring_Mascot"
+ Name: "Costume Poring Mascot"
+ Type: 5
+ Loc: 1024
+ View: 1268
+},
+{
+ Id: 20134
+ AegisName: "C_White_Helm_Of_Abyss"
+ Name: "Costume White Helm Of Abyss"
+ Type: 5
+ Loc: 1024
+ View: 1269
+},
+{
+ Id: 20135
+ AegisName: "C_12th_Anniversary_Crown"
+ Name: "Costume 12th Anniversary Crown"
+ Type: 5
+ Loc: 1024
+ View: 1117
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20136
+ AegisName: "C_12th_Anniversary_Fairy_Ears"
+ Name: "Costume 12th Anniversary Fairy Ears"
+ Type: 5
+ Loc: 2048
+ View: 875
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20137
+ AegisName: "C_Bomb_Wick"
+ Name: "Costume Bomb Wick"
+ Type: 5
+ Loc: 1024
+ View: 66
+},
+{
+ Id: 20138
+ AegisName: "C_Sea_Otter_Hat"
+ Name: "Costume Sea Otter Hat"
+ Type: 5
+ Loc: 1024
+ View: 162
+},
+{
+ Id: 20139
+ AegisName: "C_Mini_Horse_Hairpin1"
+ Name: "Costume Mini Horse Hairpin1"
+ Type: 5
+ Loc: 1024
+ View: 1271
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20140
+ AegisName: "C_Mini_Horse_Hairpin2"
+ Name: "Costume Mini Horse Hairpin2"
+ Type: 5
+ Loc: 1024
+ View: 1272
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20141
+ AegisName: "C_Observer"
+ Name: "Costume Observer"
+ Type: 5
+ Loc: 2048
+ View: 337
+},
+{
+ Id: 20142
+ AegisName: "C_Machoman_Glasses"
+ Name: "Costume Machoman Glasses"
+ Type: 5
+ Loc: 2048
+ View: 92
+},
+{
+ Id: 20143
+ AegisName: "C_Candy_Cane_In_Mouth"
+ Name: "Costume Candy Cane In Mouth"
+ Type: 5
+ Loc: 4096
+ View: 665
+},
+{
+ Id: 20144
+ AegisName: "C_Ancient_Elven_Ear"
+ Name: "Costume Ancient Elven Ear"
+ Type: 5
+ Loc: 2048
+ View: 665
+},
+{
+ Id: 20145
+ AegisName: "C_Robo_Eye"
+ Name: "Costume Robo Eye"
+ Type: 5
+ Loc: 2048
+ View: 345
+},
+{
+ Id: 20146
+ AegisName: "C_Angel_Of_Ghost"
+ Name: "Costume Angel Of Ghost"
+ Type: 5
+ Loc: 2048
+ View: 394
+},
+{
+ Id: 20147
+ AegisName: "C_Pigeon_On_Shoulder"
+ Name: "Costume Pigeon On Shoulder"
+ Type: 5
+ Loc: 2048
+ View: 1034
+},
+{
+ Id: 20148
+ AegisName: "C_Musketeer_Hat"
+ Name: "Costume Musketeer Hat"
+ Type: 5
+ Loc: 2048
+ View: 466
+},
+{
+ Id: 20149
+ AegisName: "C_Hexagon_Glasses"
+ Name: "Costume Hexagon Glasses"
+ Type: 5
+ Loc: 2048
+ View: 822
+},
+{
+ Id: 20150
+ AegisName: "C_Wind_Fan"
+ Name: "Costume Wind Fan"
+ Type: 5
+ Loc: 4096
+ View: 1051
+},
+{
+ Id: 20151
+ AegisName: "C_Poison_Spore_Hat"
+ Name: "Costume Poison Spore Hat"
+ Type: 5
+ Loc: 1024
+ View: 899
+},
+{
+ Id: 20152
+ AegisName: "C_Straw_Rice_Bag"
+ Name: "Costume Straw Rice Bag"
+ Type: 5
+ Loc: 7168
+ View: 1273
+},
+{
+ Id: 20153
+ AegisName: "C_Monochrome_Cap"
+ Name: "Costume Monochrome Cap"
+ Type: 5
+ Loc: 1024
+ View: 1274
+},
+{
+ Id: 20154
+ AegisName: "C_Falling_Maple_leafs"
+ Name: "Costume Falling Maple leafs"
+ Type: 5
+ Loc: 4096
+ View: 1275
+},
+{
+ Id: 20155
+ AegisName: "C_Lady_Feather_Hat"
+ Name: "Costume Lady Feather Hat"
+ Type: 5
+ Loc: 1024
+ View: 1276
+},
+{
+ Id: 20156
+ AegisName: "C_Fan_in_Mouth"
+ Name: "Costume Fan in Mouth"
+ Type: 5
+ Loc: 1024
+ View: 857
+},
+{
+ Id: 20157
+ AegisName: "C_Blue_Fish"
+ Name: "Costume Blue Fish"
+ Type: 5
+ Loc: 1024
+ View: 149
+},
+{
+ Id: 20158
+ AegisName: "C_Circlet"
+ Name: "Costume Circlet"
+ Type: 5
+ Loc: 1024
+ View: 18
+},
+{
+ Id: 20159
+ AegisName: "C_Blue_Hairband"
+ Name: "Costume Blue Hairband"
+ Type: 5
+ Loc: 1024
+ View: 136
+},
+{
+ Id: 20160
+ AegisName: "C_Magnolia_Hat_J"
+ Name: "Costume Magnolia Hat_J"
+ Type: 5
+ Loc: 1024
+ View: 373
+},
+{
+ Id: 20161
+ AegisName: "C_Army_Cap"
+ Name: "Costume Army Cap"
+ Type: 5
+ Loc: 1024
+ View: 48
+},
+{
+ Id: 20162
+ AegisName: "C_Lamb_Hat1"
+ Name: "Costume Lamb Hat1"
+ Type: 5
+ Loc: 1024
+ View: 1277
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20163
+ AegisName: "C_Lamb_Hat2"
+ Name: "Costume Lamb Hat2"
+ Type: 5
+ Loc: 1024
+ View: 1278
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20164
+ AegisName: "C_Duneyrr_Hat"
+ Name: "Costume Duneyrr Hat"
+ Type: 5
+ Loc: 1024
+ View: 639
+},
+{
+ Id: 20165
+ AegisName: "C_Tendrilion_Hat"
+ Name: "Costume Tendrilion Hat"
+ Type: 5
+ Loc: 1024
+ View: 658
+},
+{
+ Id: 20166
+ AegisName: "C_Hockey_Mask"
+ Name: "Costume Hockey Mask"
+ Type: 5
+ Loc: 6144
+ View: 336
+},
+{
+ Id: 20167
+ AegisName: "C_Deviruchi_Headphone"
+ Name: "Costume Deviruchi Headphone"
+ Type: 5
+ Loc: 1024
+ View: 805
+},
+{
+ Id: 20168
+ AegisName: "C_Skull_Hood"
+ Name: "Costume Skull Hood"
+ Type: 5
+ Loc: 3072
+ View: 598
+},
+{
+ Id: 20169
+ AegisName: "C_Long_Tongue"
+ Name: "Costume Long Tongue"
+ Type: 5
+ Loc: 4096
+ View: 773
+},
+{
+ Id: 20170
+ AegisName: "C_Brown_Deviruchi_Cap"
+ Name: "Costume Brown Deviruchi Cap"
+ Type: 5
+ Loc: 1024
+ View: 273
+},
+{
+ Id: 20171
+ AegisName: "C_Sepia_Cap"
+ Name: "Costume Sepia Cap"
+ Type: 5
+ Loc: 1024
+ View: 1280
+},
+{
+ Id: 20172
+ AegisName: "C_Pumpkin_Hat"
+ Name: "Costume Pumpkin Hat"
+ Type: 5
+ Loc: 1024
+ View: 1281
+},
+{
+ Id: 20173
+ AegisName: "C_Lude_Hood"
+ Name: "Costume Lude Hood"
+ Type: 5
+ Loc: 1024
+ View: 1282
+},
+{
+ Id: 20174
+ AegisName: "C_Orange_Halloween_Hat"
+ Name: "Costume Orange Halloween Hat"
+ Type: 5
+ Loc: 1024
+ View: 1283
+},
+{
+ Id: 20175
+ AegisName: "C_Diabolic_Headphone"
+ Name: "Costume Diabolic Headphone"
+ Type: 5
+ Loc: 1024
+ View: 1284
+},
+{
+ Id: 20176
+ AegisName: "C_Happy_Pierrot_Mask"
+ Name: "Costume Happy Pierrot Mask"
+ Type: 5
+ Loc: 6144
+ View: 1288
+},
+{
+ Id: 20177
+ AegisName: "C_Drooping_Dorasuke"
+ Name: "Costume Drooping Dorasuke"
+ Type: 5
+ Loc: 1024
+ View: 1290
+},
+{
+ Id: 20178
+ AegisName: "C_Puppy_Love"
+ Name: "Costume Puppy Love"
+ Type: 5
+ Loc: 1024
+ View: 94
+},
+{
+ Id: 20179
+ AegisName: "C_Monkey_Fur_Hat"
+ Name: "Costume Monkey Fur Hat"
+ Type: 5
+ Loc: 1024
+ View: 858
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20180
+ AegisName: "C_Western_Grace"
+ Name: "Costume Western Grace"
+ Type: 5
+ Loc: 1024
+ View: 32
+},
+{
+ Id: 20181
+ AegisName: "C_Mystic_Rose"
+ Name: "Costume Mystic Rose"
+ Type: 5
+ Loc: 1024
+ View: 198
+},
+{
+ Id: 20182
+ AegisName: "C_Rainbow_Eggshell"
+ Name: "Costume Rainbow Eggshell"
+ Type: 5
+ Loc: 1024
+ View: 124
},
{
Id: 20183
@@ -118143,18 +130191,1116 @@ item_db: (
Name: "C There Is Something"
Type: 5
Loc: 3072
- EquipLv: 1
Refine: false
View: 1091
},
{
+ Id: 20184
+ AegisName: "C_Party_Hat"
+ Name: "Costume Party Hat"
+ Type: 5
+ Loc: 1024
+ View: 144
+},
+{
+ Id: 20185
+ AegisName: "C_Fashionable_Glasses"
+ Name: "Costume Fashionable Glasses"
+ Type: 5
+ Loc: 1024
+ View: 131
+},
+{
+ Id: 20186
+ AegisName: "C_Magni's_Cap"
+ Name: "Costume Magni's Cap"
+ Type: 5
+ Loc: 1024
+ View: 250
+},
+{
+ Id: 20187
+ AegisName: "C_Fricca's_Circlet"
+ Name: "Costume Fricca's Circlet"
+ Type: 5
+ Loc: 1024
+ View: 251
+},
+{
+ Id: 20188
+ AegisName: "C_Morpheus's_Hood"
+ Name: "Costume Morpheus's Hood"
+ Type: 5
+ Loc: 1024
+ View: 256
+},
+{
+ Id: 20189
+ AegisName: "C_Goibne's_Helm"
+ Name: "Costume Goibne's Helm"
+ Type: 5
+ Loc: 1024
+ View: 258
+},
+{
+ Id: 20190
+ AegisName: "C_Chick_Hat_J"
+ Name: "Costume Chick Hat J"
+ Type: 5
+ Loc: 1024
+ View: 432
+},
+{
+ Id: 20191
+ AegisName: "C_Black_Cat_Ears_Beret"
+ Name: "Costume Black Cat Ears Beret"
+ Type: 5
+ Loc: 1024
+ View: 1071
+},
+{
+ Id: 20192
+ AegisName: "C_Green_Foxtail"
+ Name: "Costume Green Foxtail"
+ Type: 5
+ Loc: 4096
+ View: 1058
+},
+{
+ Id: 20193
+ AegisName: "C_Puppy_Grass"
+ Name: "Costume Puppy Grass"
+ Type: 5
+ Loc: 4096
+ View: 711
+},
+{
+ Id: 20194
+ AegisName: "C_Lion_Mask"
+ Name: "Costume Lion Mask"
+ Type: 5
+ Loc: 1024
+ View: 202
+},
+{
+ Id: 20195
+ AegisName: "C_Scratching_Cat"
+ Name: "Costume Scratching Cat"
+ Type: 5
+ Loc: 6144
+ View: 1292
+},
+{
+ Id: 20196
+ AegisName: "C_Leopard_Ear_Hat"
+ Name: "Costume Leopard Ear Hat"
+ Type: 5
+ Loc: 1024
+ View: 1293
+},
+{
+ Id: 20197
+ AegisName: "C_Amistr_Beret"
+ Name: "Costume Amistr Beret"
+ Type: 5
+ Loc: 1024
+ View: 1294
+},
+{
+ Id: 20198
+ AegisName: "C_Misty_Ears"
+ Name: "Costume Misty Ears"
+ Type: 5
+ Loc: 1024
+ View: 1295
+},
+{
+ Id: 20199
+ AegisName: "C_Evil_Marching_Hat"
+ Name: "Costume Evil Marching Hat"
+ Type: 5
+ Loc: 1024
+ View: 687
+},
+{
+ Id: 20200
+ AegisName: "C_Rabbit_Headdress"
+ Name: "Costume Rabbit Headdress"
+ Type: 5
+ Loc: 1024
+ View: 1095
+},
+{
+ Id: 20201
+ AegisName: "C_Banshee_Master_Kiss"
+ Name: "Costume Banshee Master Kiss"
+ Type: 5
+ Loc: 4096
+ View: 959
+},
+{
+ Id: 20202
+ AegisName: "C_Deviruchi_Balloon"
+ Name: "Costume Deviruchi Balloon"
+ Type: 5
+ Loc: 4096
+ View: 1082
+},
+{
+ Id: 20203
+ AegisName: "C_Bandana"
+ Name: "Costume Bandana"
+ Type: 5
+ Loc: 1024
+ View: 6
+},
+{
+ Id: 20204
+ AegisName: "C_Hunting_Cap"
+ Name: "Costume Hunting Cap"
+ Type: 5
+ Loc: 1024
+ View: 389
+},
+{
+ Id: 20205
+ AegisName: "C_Fancy_Flower"
+ Name: "Costume Fancy Flower"
+ Type: 5
+ Loc: 1024
+ View: 4
+},
+{
+ Id: 20206
+ AegisName: "C_Chicken_Hat1"
+ Name: "Costume Chicken Hat1"
+ Type: 5
+ Loc: 7168
+ View: 1296
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20207
+ AegisName: "C_Striped_Hairband"
+ Name: "Costume Striped Hairband"
+ Type: 5
+ Loc: 1024
+ View: 133
+},
+{
+ Id: 20208
+ AegisName: "C_Necktie"
+ Name: "Costume Necktie"
+ Type: 5
+ Loc: 1024
+ View: 443
+},
+{
+ Id: 20209
+ AegisName: "C_Mermaid_Bubbles"
+ Name: "Costume Mermaid Bubbles"
+ Type: 5
+ Loc: 1024
+ View: 1299
+},
+{
+ Id: 20210
+ AegisName: "C_Chicken_Hat2"
+ Name: "Costume Chicken Hat2"
+ Type: 5
+ Loc: 7168
+ View: 1297
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20211
+ AegisName: "C_Chicken_Hat3"
+ Name: "Costume Chicken Hat3"
+ Type: 5
+ Loc: 7168
+ View: 1298
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20212
+ AegisName: "C_Loki_&_Nidhoggur_dolls"
+ Name: "Costume Loki & Nidhoggur dolls"
+ Type: 5
+ Loc: 1024
+ View: 1304
+},
+{
+ Id: 20213
+ AegisName: "C_Robot_Eyes"
+ Name: "Costume Robot Eyes"
+ Type: 5
+ Loc: 2048
+ View: 345
+},
+{
+ Id: 20214
+ AegisName: "C_Evil_Marcher_Hat_J"
+ Name: "Costume Evil Marcher Hat J"
+ Type: 5
+ Loc: 1024
+ View: 1002
+},
+{
+ Id: 20215
+ AegisName: "C_Black_Devil_Mask"
+ Name: "Costume Black Devil Mask"
+ Type: 5
+ Loc: 2048
+ View: 760
+},
+{
+ Id: 20216
+ AegisName: "C_Rideword_Hat"
+ Name: "Costume Rideword Hat"
+ Type: 5
+ Loc: 1024
+ View: 890
+},
+{
+ Id: 20217
+ AegisName: "C_Arabian_Veil"
+ Name: "Costume Arabian Veil"
+ Type: 5
+ Loc: 1024
+ View: 1300
+},
+{
+ Id: 20218
+ AegisName: "C_Spell_Circuit"
+ Name: "Costume Spell Circuit"
+ Type: 5
+ Loc: 1024
+ View: 1301
+},
+{
+ Id: 20219
+ AegisName: "C_Angel_Marcher_Hat"
+ Name: "Costume Angel Marcher Hat"
+ Type: 5
+ Loc: 1024
+ View: 1302
+},
+{
+ Id: 20220
+ AegisName: "C_Dark_Night_Veil"
+ Name: "Costume Dark Night Veil"
+ Type: 5
+ Loc: 1024
+ View: 1303
+},
+{
+ Id: 20221
+ AegisName: "C_Ifrit_Eyes"
+ Name: "Costume Ifrit Eyes"
+ Type: 5
+ Loc: 2048
+ View: 886
+},
+{
+ Id: 20222
+ AegisName: "C_Blue_Santa_Hat"
+ Name: "Costume Blue Santa Hat"
+ Type: 5
+ Loc: 1024
+ View: 395
+},
+{
+ Id: 20223
+ AegisName: "C_Romantic_Leaf"
+ Name: "Costume Romantic Leaf"
+ Type: 5
+ Loc: 4096
+ View: 57
+},
+{
+ Id: 20224
+ AegisName: "C_Red_Tailed_Ribbon"
+ Name: "Costume Red Tailed Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 167
+},
+{
+ Id: 20225
+ AegisName: "C_Pumpkin_Head"
+ Name: "Costume Pumpkin Head"
+ Type: 5
+ Loc: 1024
+ View: 206
+},
+{
+ Id: 20226
+ AegisName: "C_Red_Comb"
+ Name: "Costume Red Comb"
+ Type: 5
+ Loc: 1024
+ View: 445
+},
+{
+ Id: 20227
+ AegisName: "C_Husky_Hat"
+ Name: "Costume Husky Hat"
+ Type: 5
+ Loc: 1024
+ View: 1016
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20228
+ AegisName: "C_Piggie_Bank_J"
+ Name: "Costume Piggie Bank J"
+ Type: 5
+ Loc: 1024
+ View: 603
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 20229
+ AegisName: "C_New_Year_Hairpin"
+ Name: "Costume New Year Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 1155
+},
+{
+ Id: 20230
+ AegisName: "C_Bankruptcy_Mask"
+ Name: "Costume Bankruptcy Mask"
+ Type: 5
+ Loc: 6144
+ View: 936
+},
+{
+ Id: 20231
+ AegisName: "C_Snowman_Hat"
+ Name: "Costume Snowman Hat"
+ Type: 5
+ Loc: 1024
+ View: 616
+},
+{
+ Id: 20232
+ AegisName: "C_Celines_Ribbon"
+ Name: "Costume Celines Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 967
+},
+{
+ Id: 20233
+ AegisName: "C_Golden_Statue_of_Baby_Angel"
+ Name: "Costume Golden Statue of Baby Angel"
+ Type: 5
+ Loc: 1024
+ View: 646
+},
+{
+ Id: 20234
+ AegisName: "C_Baphomet_Hat"
+ Name: "Costume Baphomet Hat"
+ Type: 5
+ Loc: 7168
+ View: 1311
+},
+{
+ Id: 20235
+ AegisName: "C_Frozen_Rose"
+ Name: "Costume Frozen Rose"
+ Type: 5
+ Loc: 4096
+ View: 1025
+},
+{
+ Id: 20236
+ AegisName: "C_Arc_Angeling_Hat"
+ Name: "Costume Arc Angeling Hat"
+ Type: 5
+ Loc: 1024
+ View: 241
+},
+{
+ Id: 20237
+ AegisName: "C_Pink_Beanie"
+ Name: "Costume Pink Beanie"
+ Type: 5
+ Loc: 1024
+ View: 281
+},
+{
+ Id: 20238
+ AegisName: "C_Drooping_Blue_Cat"
+ Name: "Costume Drooping Blue Cat"
+ Type: 5
+ Loc: 1024
+ View: 277
+},
+{
+ Id: 20239
+ AegisName: "C_Large_Ribbon_Muffler"
+ Name: "Costume Large Ribbon Muffler"
+ Type: 5
+ Loc: 4096
+ View: 1312
+},
+{
+ Id: 20240
+ AegisName: "C_Gift_of_Snow"
+ Name: "Costume Gift of Snow"
+ Type: 5
+ Loc: 4096
+},
+{
+ Id: 20241
+ AegisName: "C_Eclipse_Hat"
+ Name: "Costume Eclipse Hat"
+ Type: 5
+ Loc: 1024
+ View: 922
+},
+{
+ Id: 20242
+ AegisName: "C_Snownow_Hat"
+ Name: "Costume Snownow Hat"
+ Type: 5
+ Loc: 1024
+ View: 1313
+},
+{
+ Id: 20243
+ AegisName: "C_Choco_Mint_Bonnet"
+ Name: "Costume Choco Mint Bonnet"
+ Type: 5
+ Loc: 1024
+ View: 1314
+},
+{
+ Id: 20244
+ AegisName: "C_Zealotus_Mask"
+ Name: "Costume Zealotus Mask"
+ Type: 5
+ Loc: 3072
+ View: 200
+},
+{
+ Id: 20245
+ AegisName: "C_Cat_Paw_Hairpin"
+ Name: "Costume Cat Paw Hairpin"
+ Type: 5
+ Loc: 1024
+ View: 447
+},
+{
+ Id: 20246
+ AegisName: "C_Decoration_of_Time"
+ Name: "Costume Decoration of Time"
+ Type: 5
+ Loc: 2048
+ View: 1309
+},
+{
+ Id: 20247
+ AegisName: "C_Black_Hand_of_Fate"
+ Name: "Costume Black Hand of Fate"
+ Type: 5
+ Loc: 1024
+ View: 1310
+},
+{
+ Id: 20248
+ AegisName: "C_Black_Strong_Hair"
+ Name: "Costume Black Strong Hair"
+ Type: 5
+ Loc: 1024
+ View: 1315
+},
+{
+ Id: 20249
+ AegisName: "C_Red_Strong_Hair"
+ Name: "Costume Red Strong Hair"
+ Type: 5
+ Loc: 1024
+ View: 1316
+},
+{
+ Id: 20250
+ AegisName: "C_White_Strong_Hair"
+ Name: "Costume White Strong Hair"
+ Type: 5
+ Loc: 1024
+ View: 1317
+},
+{
+ Id: 20251
+ AegisName: "C_Rose_Cascade"
+ Name: "Costume Rose Cascade"
+ Type: 5
+ Loc: 1024
+ View: 920
+},
+{
+ Id: 20252
+ AegisName: "C_Mage_Decoration"
+ Name: "Costume Mage Decoration"
+ Type: 5
+ Loc: 1024
+ View: 1150
+},
+{
+ Id: 20253
+ AegisName: "C_Drooping_Alicel"
+ Name: "Costume Drooping Alicel"
+ Type: 5
+ Loc: 1024
+ View: 784
+},
+{
+ Id: 20254
+ AegisName: "C_Yellow_Ribbonn"
+ Name: "Costume Yellow Ribbonn"
+ Type: 5
+ Loc: 1024
+ View: 243
+},
+{
+ Id: 20255
+ AegisName: "C_Love_Cheeks"
+ Name: "Costume Love Cheeks"
+ Type: 5
+ Loc: 2048
+ View: 1318
+},
+{
+ Id: 20256
+ AegisName: "C_Honey_Pancake"
+ Name: "Costume Honey Pancake"
+ Type: 5
+ Loc: 1024
+ View: 1319
+},
+{
+ Id: 20257
+ AegisName: "C_Black_Rabbit_Bonnet"
+ Name: "Costume Black Rabbit Bonnet"
+ Type: 5
+ Loc: 1024
+ View: 1320
+},
+{
+ Id: 20258
+ AegisName: "C_Blue_Headdress"
+ Name: "Costume Blue Headdress"
+ Type: 5
+ Loc: 1024
+ View: 1321
+},
+{
+ Id: 20259
+ AegisName: "C_Pink_Clover"
+ Name: "Costume Pink Clover"
+ Type: 5
+ Loc: 4096
+ View: 1322
+},
+{
+ Id: 20260
+ AegisName: "C_Stardust"
+ Name: "Costume Stardust"
+ Type: 5
+ Loc: 1024
+ View: 81
+},
+{
+ Id: 20262
+ AegisName: "C_Fox_Ears_Drop_Ribbon"
+ Name: "Costume Fox Ears Drop Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 1070
+},
+{
+ Id: 20263
+ AegisName: "C_Sleeping_Cat_Hat_J"
+ Name: "Costume Sleeping Cat Hat J"
+ Type: 5
+ Loc: 1024
+ View: 838
+},
+{
+ Id: 20264
+ AegisName: "C_Blood_Sucker"
+ Name: "Costume Blood Sucker"
+ Type: 5
+ Loc: 4096
+ View: 893
+},
+{
+ Id: 20265
+ AegisName: "C_Bird_Nest_Hat"
+ Name: "Costume Bird Nest Hat"
+ Type: 5
+ Loc: 1024
+ View: 235
+},
+{
+ Id: 20266
+ AegisName: "C_Secret_Zipper"
+ Name: "Costume Secret Zipper"
+ Type: 5
+ Loc: 1024
+ View: 1324
+},
+{
+ Id: 20267
+ AegisName: "C_Penguin_Cap"
+ Name: "Costume Penguin Cap"
+ Type: 5
+ Loc: 1024
+ View: 1325
+},
+{
+ Id: 20268
+ AegisName: "C_Sleep_Eclipse_Family"
+ Name: "Costume Sleep Eclipse Family"
+ Type: 5
+ Loc: 1024
+ View: 1326
+},
+{
+ Id: 20269
+ AegisName: "C_White_Fox_Ear_Ribbon"
+ Name: "Costume White Fox Ear Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 1327
+},
+{
+ Id: 20270
+ AegisName: "C_Gryphon_Wing_Ears"
+ Name: "Costume Gryphon Wing Ears"
+ Type: 5
+ Loc: 2048
+ View: 1328
+},
+{
+ Id: 20271
+ AegisName: "C_Sunflower"
+ Name: "Costume Sunflower"
+ Type: 5
+ Loc: 1024
+ View: 37
+},
+{
+ Id: 20272
+ AegisName: "C_Unicorn_Horn"
+ Name: "Costume Unicorn Horn"
+ Type: 5
+ Loc: 1024
+ View: 42
+},
+{
+ Id: 20273
+ AegisName: "C_Soft_Sheep_Hat"
+ Name: "Costume Soft Sheep Hat"
+ Type: 5
+ Loc: 1024
+ View: 738
+},
+{
+ Id: 20274
+ AegisName: "C_Polar_Bear_Cap_J"
+ Name: "Costume Polar Bear Cap J"
+ Type: 5
+ Loc: 1024
+ View: 966
+},
+{
+ Id: 20277
+ AegisName: "C_Balloon_Hat"
+ Name: "Costume Balloon Hat"
+ Type: 5
+ Loc: 1024
+ View: 385
+},
+{
+ Id: 20278
+ AegisName: "C_Mans_Medal"
+ Name: "Costume Man's Medal"
+ Type: 5
+ Loc: 1024
+ View: 775
+},
+{
+ Id: 20279
+ AegisName: "C_Cheering_Whistle"
+ Name: "Costume Cheering Whistle"
+ Type: 5
+ Loc: 4096
+ View: 952
+},
+{
+ Id: 20280
+ AegisName: "C_Well-Chewed_Pencil"
+ Name: "Costume Well-Chewed Pencil"
+ Type: 5
+ Loc: 4096
+ View: 555
+},
+{
+ Id: 20281
+ AegisName: "C_Kindergarten_Hat"
+ Name: "Costume Kindergarten Hat"
+ Type: 5
+ Loc: 1024
+ View: 977
+},
+{
+ Id: 20282
+ AegisName: "C_White_Student_Cap"
+ Name: "Costume White Student Cap"
+ Type: 5
+ Loc: 1024
+ View: 877
+},
+{
+ Id: 20283
+ AegisName: "C_Over_Protector"
+ Name: "Costume Over Protector"
+ Type: 5
+ Loc: 1024
+ View: 1329
+},
+{
+ Id: 20284
+ AegisName: "C_Sakura_Hat"
+ Name: "Costume Sakura Hat"
+ Type: 5
+ Loc: 1024
+ View: 1330
+},
+{
+ Id: 20285
+ AegisName: "C_Dancing_Fallen_Sakura"
+ Name: "Costume Dancing Fallen Sakura"
+ Type: 5
+ Loc: 4096
+ View: 1331
+},
+{
+ Id: 20286
+ AegisName: "C_Under_Rim_Glasses_Red"
+ Name: "Costume Under Rim Glasses Red"
+ Type: 5
+ Loc: 2048
+ View: 1332
+},
+{
+ Id: 20287
+ AegisName: "C_Mans_Medal(Gold)"
+ Name: "Costume Man's Medal(Gold)"
+ Type: 5
+ Loc: 1024
+ View: 1333
+},
+{
+ Id: 20288
+ AegisName: "C_Bijou_Hat"
+ Name: "Costume Bijou Hat"
+ Type: 5
+ Loc: 1024
+ View: 1334
+},
+{
+ Id: 20291
+ AegisName: "C_Helm_of_Thoth"
+ Name: "Costume Helm of Thoth"
+ Type: 5
+ Loc: 7168
+ View: 860
+},
+{
+ Id: 20292
+ AegisName: "C_Black_Ramen_Hat"
+ Name: "Costume Black Ramen Hat"
+ Type: 5
+ Loc: 1024
+ View: 1338
+},
+{
+ Id: 20293
+ AegisName: "C_Sleeper_Hat"
+ Name: "Costume Sleeper Hat"
+ Type: 5
+ Loc: 1024
+ View: 590
+},
+{
+ Id: 20294
+ AegisName: "C_Savage_Babe_Hat"
+ Name: "Costume Savage Babe Hat"
+ Type: 5
+ Loc: 1024
+ View: 553
+},
+{
+ Id: 20295
+ AegisName: "C_Poring_Sunglasses"
+ Name: "Costume Poring Sunglasses"
+ Type: 5
+ Loc: 2048
+ View: 954
+},
+{
+ Id: 20296
+ AegisName: "C_Yoyo_Hat"
+ Name: "Costume Yoyo Hat"
+ Type: 5
+ Loc: 1024
+ View: 391
+},
+{
+ Id: 20297
+ AegisName: "C_Cactus_Hat"
+ Name: "Costume Cactus Hat"
+ Type: 5
+ Loc: 1024
+ View: 615
+},
+{
+ Id: 20298
+ AegisName: "C_Happy_Lunatic_Hanging_Ear"
+ Name: "Costume Happy Lunatic Hanging Ear"
+ Type: 5
+ Loc: 2048
+ View: 1340
+},
+{
+ Id: 20299
+ AegisName: "C_Face_Crusher"
+ Name: "Costume Face Crusher"
+ Type: 5
+ Loc: 6144
+ View: 1341
+},
+{
+ Id: 20300
+ AegisName: "C_Hill_Wind_Mask"
+ Name: "Costume Hill Wind Mask"
+ Type: 5
+ Loc: 7168
+ View: 1342
+},
+{
+ Id: 20301
+ AegisName: "C_Golden_Savage_Hat"
+ Name: "Costume Golden Savage Hat"
+ Type: 5
+ Loc: 1024
+ View: 648
+},
+{
+ Id: 20302
+ AegisName: "C_Beelzebub_Crown"
+ Name: "Costume Beelzebub Crown"
+ Type: 5
+ Loc: 1024
+ View: 1343
+},
+{
+ Id: 20303
+ AegisName: "C_Mandragora_Cap"
+ Name: "Costume Mandragora Cap"
+ Type: 5
+ Loc: 1024
+ View: 402
+},
+{
+ Id: 20304
+ AegisName: "C_Raccoon_Hat"
+ Name: "Costume Raccoon Hat"
+ Type: 5
+ Loc: 1024
+ View: 118
+},
+{
+ Id: 20307
+ AegisName: "C_Beginner_Cap"
+ Name: "Costume Beginner Cap"
+ Type: 5
+ Loc: 4096
+ View: 1348
+ Script: <"
+ if(BaseLevel<100) {
+ bonus bHit,30-(3*(BaseLevel/10));
+ bonus bMaxHP,1000-(100*(BaseLevel/10));
+ bonus bMaxSP,200-(20*(BaseLevel/10));
+ bonus bVariableCastrate,-10+(BaseLevel/10);
+ bonus bHealPower,150-(10*(BaseLevel/10));
+ bonus bHealPower2,10*(BaseLevel/10);
+ bonus bAddItemHealRate,10*(BaseLevel/10);
+ }
+ ">
+},
+{
+ Id: 20311
+ AegisName: "C_Magical_Booster"
+ Name: "Costume Magical Booster"
+ Type: 5
+ Loc: 2048
+ View: 873
+},
+{
+ Id: 20312
+ AegisName: "C_Barons_Evil_Eye"
+ Name: "Costume Baron's Evil Eye"
+ Type: 5
+ Loc: 2048
+ View: 989
+},
+{
+ Id: 20313
+ AegisName: "C_CD_in_Mouth"
+ Name: "Costume CD in Mouth"
+ Type: 5
+ Loc: 4096
+ View: 815
+},
+{
+ Id: 20314
+ AegisName: "C_New_Wave_Sunglasses"
+ Name: "Costume New Wave Sunglasses"
+ Type: 5
+ Loc: 2048
+ View: 856
+},
+{
+ Id: 20315
+ AegisName: "C_Analyze_Eye"
+ Name: "Costume Analyze Eye"
+ Type: 5
+ Loc: 4096
+ View: 1351
+},
+{
+ Id: 20316
+ AegisName: "C_Seraph_Wing_Helm"
+ Name: "Costume Seraph Wing Helm"
+ Type: 5
+ Loc: 1024
+ View: 1352
+},
+{
+ Id: 20317
+ AegisName: "C_Nekomimi_Cyber_Headphone"
+ Name: "Costume Nekomimi Cyber Headphone"
+ Type: 5
+ Loc: 1024
+ View: 1353
+},
+{
+ Id: 20318
+ AegisName: "C_Charleston_Antenna"
+ Name: "Costume Charleston Antenna"
+ Type: 5
+ Loc: 2048
+ View: 1354
+},
+{
+ Id: 20319
+ AegisName: "C_Crimson_Booster"
+ Name: "Costume Crimson Booster"
+ Type: 5
+ Loc: 2048
+ View: 1355
+},
+{
+ Id: 20329
+ AegisName: "C_Very_Cute_Doll_Hat"
+ Name: "Costume Very Cute Doll Hat"
+ Type: 5
+ Loc: 1024
+ View: 1084
+},
+{
+ Id: 20330
+ AegisName: "C_Sombrero"
+ Name: "Costume Sombrero"
+ Type: 5
+ Loc: 1024
+ View: 151
+},
+{
+ Id: 20331
+ AegisName: "C_Desert_Prince"
+ Name: "Costume Desert Prince"
+ Type: 5
+ Loc: 1024
+ View: 567
+},
+{
+ Id: 20332
+ AegisName: "C_Pure_White_Ribbon"
+ Name: "Costume Pure White Ribbon"
+ Type: 5
+ Loc: 1024
+ View: 1175
+},
+{
+ Id: 20333
+ AegisName: "C_Family_Hat"
+ Name: "Costume Family Hat"
+ Type: 5
+ Loc: 1024
+ View: 650
+},
+// New Garments
+// ===================================================================
+{
Id: 20500
AegisName: "T_Archangel_Wing"
Name: "T Archangel's Wings"
Type: 5
Buy: 0
Weight: 100
- Upper: 63
Loc: 8192
Refine: false
View: 1
@@ -118166,7 +131312,6 @@ item_db: (
Name: "Fantastic Aura"
Type: 5
Buy: 0
- Upper: 63
Loc: 16384
Refine: false
Script: <" bonus bUnbreakableHelm,0; ">
@@ -118188,6 +131333,29 @@ item_db: (
">
},
{
+ Id: 20706
+ AegisName: "Amistr_Bag"
+ Name: "Amistr Bag"
+ Type: 5
+ Weight: 500
+ Def: 18
+ Loc: 4
+ View: 4
+ Script: <"
+ bonus bAllStats,1;
+ bonus2 bSubEle,Ele_Neutral,5;
+ bonus2 bSubEle,Ele_Water,5;
+ bonus2 bSubEle,Ele_Earth,5;
+ bonus2 bSubEle,Ele_Fire,5;
+ bonus2 bSubEle,Ele_Wind,5;
+ bonus2 bSubEle,Ele_Poison,5;
+ bonus2 bSubEle,Ele_Holy,5;
+ bonus2 bSubEle,Ele_Dark,5;
+ bonus2 bSubEle,Ele_Ghost,5;
+ bonus2 bSubEle,Ele_Undead,5;
+ ">
+},
+{
Id: 20707
AegisName: "Kirin_Wing"
Name: "Kirin Wing"
@@ -118206,6 +131374,21 @@ item_db: (
">
},
{
+ Id: 20710
+ AegisName: "Modified_Angel's_Cardigan"
+ Name: "Modified Angel's Cardigan"
+ Type: 5
+ Buy: 20
+ Weight: 400
+ Def: 6
+ Slots: 1
+ Job: 0x00000001
+ Upper: 47
+ Loc: 4
+ EquipLv: 99
+ Script: <" bonus bHPrecovRate,50; ">
+},
+{
Id: 20711
AegisName: "Manteau_Of_Diego"
Name: "Manteau Of Diego"
@@ -118222,17 +131405,416 @@ item_db: (
">
},
{
+ Id: 20717
+ AegisName: "Gigant_Snake_Skin"
+ Name: "Gigant Snake Skin"
+ Type: 5
+ Buy: 20
+ Weight: 400
+ Def: 38
+ Loc: 4
+ Script: <" bonus bMdef,10; ">
+},
+{
+ Id: 20718
+ AegisName: "Gigant_Snake_Skin_"
+ Name: "Gigant Snake Skin"
+ Type: 5
+ Buy: 20
+ Weight: 400
+ Def: 38
+ Slots: 1
+ Loc: 4
+ Script: <" bonus bMdef,10; ">
+},
+{
+ Id: 20721
+ AegisName: "Gray_Cloak"
+ Name: "Gray Cloak"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 45
+ Slots: 1
+ Upper: 56
+ Loc: 4
+ EquipLv: 120
+ Script: <" bonus2 bSubEle,Ele_Holy,3+(getrefine()/2); ">
+},
+{
Id: 20724
- AegisName: "Love_Dad_Wings_2012"
- Name: "Love Dad Wings 2012"
+ AegisName: "Love_Dad_Wing_2012"
+ Name: "Love Dad Wing 2012"
Type: 5
- Buy: 0
Weight: 100
Def: 15
Slots: 1
Loc: 4
View: 5
+ Script: <"
+ if(readparam(bStr)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bStr,getrefine();
+ }
+ if(readparam(bAgi)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bAgi,getrefine();
+ }
+ if(readparam(bVit)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bVit,getrefine();
+ }
+ if(readparam(bInt)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bInt,getrefine();
+ }
+ if(readparam(bDex)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bDex,getrefine();
+ }
+ if(readparam(bLuk)>=90) {
+ bonus bAllStats,1;
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ bonus bLuk,getrefine();
+ }
+ ">
+},
+{
+ Id: 20725
+ AegisName: "Piamette_Ribbon"
+ Name: "Piamette Ribbon"
+ Type: 5
+ Slots: 1
+ Loc: 4
+ EquipLv: 30
+ View: 7
+ Script: <"
+ bonus bInt,1;
+ bonus bDex,1;
+ bonus bMatk,10;
+ ">
+},
+{
+ Id: 20727
+ AegisName: "C_Brilliant_Golden_Wings"
+ Name: "Brilliant Golden Wings"
+ Type: 5
+ Loc: 8192
+ View: 5
+},
+{
+ Id: 20730
+ AegisName: "Hood_of_Loyal"
+ Name: "Hood of Loyal"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 30
+ Loc: 4
+ EquipLv: 80
+ Refine: false
+ Script: <"
+ bonus bStr,2;
+ bonus bMaxHPrate,10;
+ bonus bNoKnockback,0;
+ bonus2 bSubEle,Ele_All,-20;
+ ">
+},
+{
+ Id: 20732
+ AegisName: "Physical_Complement_Device"
+ Name: "Physical Complement Device"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 20
+ Slots: 1
+ Job: 0x00000400
+ Upper: 56
+ Loc: 4
+ EquipLv: 100
+ Script: <"
+ bonus bMaxHPrate,6+(getrefine()/2);
+ if(getrefine()>=9) { bonus bHPrecovRate,50; }
+ ">
+},
+{
+ Id: 20733
+ AegisName: "Reinforced_Parts_Engine"
+ Name: "Reinforced Parts - Engine"
+ Type: 5
+ Buy: 20
+ Weight: 1500
+ Def: 25
+ Slots: 1
+ Job: 0x00000400
+ Upper: 56
+ Loc: 4
+ EquipLv: 100
+ Script: <"
+ bonus bDelayrate,-10;
+ if(getrefine()>=7) { bonus2 bSubEle,Ele_Neutral,10; }
+ if(getrefine()>=9) { bonus bDelayrate,-10; }
+ ">
+},
+{
+ Id: 20737
+ AegisName: "C_Kirin_Wings"
+ Name: "Costume Kirin Wings"
+ Type: 5
+ Loc: 8192
+ View: 6
+},
+{
+ Id: 20743
+ AegisName: "Manteau_Of_Airship"
+ Name: "Manteau Of Airship"
+ Type: 5
+ Buy: 20
+ Def: 25
+ Slots: 1
+ Loc: 4
+ EquipLv: 125
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bFlee,20;
+ bonus bVariableCastrate,-20;
+ bonus2 bSubEle,Ele_Neutral,10;
+ ">
+},
+{
+ Id: 20744
+ AegisName: "Tarlock's_Manteau"
+ Name: "Tarlock's Manteau"
+ Type: 5
+ Buy: 20
+ Weight: 400
+ Def: 12
+ Slots: 1
+ Loc: 4
+ EquipLv: 125
+ Script: <"
+ bonus bFlee,20;
+ bonus bVariableCastrate,-10;
+ bonus2 bSubEle,Ele_Neutral,10;
+ if (getrefine()>=7) { bonus bVariableCastrate,-10; }
+ if (getrefine()>=9) { bonus bVariableCastrate,-10; }
+ if (getrefine()>=12) { bonus bVariableCastrate,-5; }
+ ">
+},
+{
+ Id: 20746
+ AegisName: "C_Rudra_Wings"
+ Name: "Costume Rudra Wings"
+ Type: 5
+ Loc: 8192
+ View: 8
+},
+{
+ Id: 20748
+ AegisName: "Manteau_of_The_Fallen"
+ Name: "Manteau of The Fallen"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Loc: 4
+ EquipLv: 120
+ Script: <"
+ bonus bAgi,5;
+ bonus bFlee,10;
+ if(readparam(bStr)>=90) { bonus bBaseAtk,10+(getrefine()*2); }
+ if(readparam(bInt)>=90) { bonus bMatk,20+(getrefine()*3); }
+ if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); }
+ if(readparam(bDex)>=90) { bonus bLongAtkRate,3+(getrefine()/2); }
+ if(readparam(bLuk)>=90) { bonus bCriticalRate,5+getrefine(); }
+ if(readparam(bAgi)>=90) {
+ bonus bAspdRate,3+(getrefine()/2);
+ bonus bAspd,((getrefine()>=10)?1:0);
+ }
+ ">
+},
+{
+ Id: 20749
+ AegisName: "Manteau_of_The_Fallen_"
+ Name: "Manteau of The Fallen"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 30
+ Slots: 1
+ Loc: 4
+ EquipLv: 170
+ Script: <"
+ bonus bAgi,5;
+ bonus bFlee,10;
+ bonus bMaxHPrate,getrefine()/2;
+ bonus bMaxSPrate,getrefine()/2;
+ if(readparam(bStr)>=90) { bonus bBaseAtk,10+(getrefine()*2); }
+ if(readparam(bInt)>=90) { bonus bMatk,20+(getrefine()*3); }
+ if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); }
+ if(readparam(bDex)>=90) { bonus bLongAtkRate,3+(getrefine()/2); }
+ if(readparam(bLuk)>=90) { bonus bCriticalRate,5+getrefine(); }
+ if(readparam(bAgi)>=90) {
+ bonus bAspdRate,3+(getrefine()/2);
+ bonus bAspd,((getrefine()>=10)?1:0);
+ }
+ ">
+},
+{
+ Id: 20756
+ AegisName: "Aegir_Cloak"
+ Name: "Aegir Cloak"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 10
+ Loc: 4
+ EquipLv: 40
+ Script: <"
+ bonus bUnbreakableGarment,1;
+ bonus bMaxHP,500;
+ bonus bMaxSP,50;
+ ">
+},
+{
+ Id: 20757
+ AegisName: "Heavenly_Wings1"
+ Name: "Heavenly Wings1"
+ Type: 5
+ Def: 10
+ Slots: 1
+ Loc: 4
+ View: 9
+ Script: <"
+ bonus bAllStats,3;
+ skill AL_INCAGI,3;
+ ">
+},
+{
+ Id: 20758
+ AegisName: "Heavenly_Wings2"
+ Name: "Heavenly Wings2"
+ Type: 5
+ Def: 10
+ Slots: 1
+ Loc: 4
+ View: 9
+ Script: <"
+ bonus bAllStats,3;
+ skill AL_INCAGI,3;
+ ">
+},
+{
+ Id: 20761
+ AegisName: "C_Wing_of_Happiness"
+ Name: "Costume Wing of Happiness"
+ Type: 5
+ Loc: 8192
+ View: 9
+},
+{
+ Id: 20762
+ AegisName: "C_Great_Devil_Wings"
+ Name: "Costume Great Devil Wings"
+ Type: 5
+ Loc: 8192
+ View: 10
+},
+{
+ Id: 20763
+ AegisName: "C_Amistr_Bag"
+ Name: "Costume Amistr Bag"
+ Type: 5
+ Loc: 8192
+ View: 4
+ Script: <"
+ bonus bMdef,10;
+ bonus2 bAddRaceTolerance,RC_Player,1;
+ ">
+},
+{
+ Id: 20764
+ AegisName: "C_Fallen_Angel_Wing"
+ Name: "Costume Fallen Angel Wing"
+ Type: 5
+ Loc: 8192
+ View: 3
+},
+{
+ Id: 20765
+ AegisName: "C_Archangel_Wing"
+ Name: "Costume Archangel Wing"
+ Type: 5
+ Loc: 8192
+ View: 1
+},
+{
+ Id: 20768
+ AegisName: "Arch_Angel_Wing"
+ Name: "Arch Angel Wing"
+ Type: 5
+ Weight: 200
+ Def: 18
+ Loc: 4
+ View: 10
+},
+{
+ Id: 20773
+ AegisName: "Excellion_Wing"
+ Name: "Excellion Wing"
+ Type: 5
+ Buy: 20
+ Weight: 900
+ Def: 40
+ Loc: 4
+ EquipLv: 99
+ Script: <"
+ bonus bFlee2,8;
+ bonus bFlee,getrefine()*2;
+ if(BaseLevel>130) { bonus bFlee2,2; }
+ ">
+},
+{
+ Id: 20778
+ AegisName: "Crimson_Stole"
+ Name: "Crimson Stole"
+ Type: 5
+ Buy: 20
+ Weight: 700
+ Def: 8
+ Loc: 4
+ Script: <"
+ bonus bMdef,3;
+ bonus bMaxSPrate,10;
+ bonus bUseSPrate,-(1+2*(getrefine()/3));
+ if(getrefine()>=10) {
+ bonus2 bSPGainRace,RC_NonBoss,20;
+ bonus2 bSPGainRace,RC_Boss,20;
+ }
+ ">
},
+// New Two-handed Swords
+// ===================================================================
{
Id: 21000
AegisName: "Upg_Twohand_Sword"
@@ -118244,14 +131826,13 @@ item_db: (
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
View: 3
Script: <"
bonus bBaseAtk,(getrefine()*12);
bonus bMatk,(getrefine()*5);
- if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);
+ if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }
">
},
{
@@ -118264,17 +131845,14 @@ item_db: (
Atk: 260
Range: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
View: 3
Script: <"
- bonus2 bAddRace,RC_DemiHuman,80;
- bonus2 bIgnoreDefRate,RC_DemiHuman,30;
- if(getrefine()>=6) {
- bonus2 bAddRace,RC_DemiHuman,40;
- }
+ bonus2 bAddRace,RC_DemiPlayer,80;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,30;
+ if(getrefine()>=6) { bonus2 bAddRace,RC_DemiPlayer,40; }
if(getrefine()>=9) {
autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",200,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";
}
@@ -118290,7 +131868,6 @@ item_db: (
Atk: 100
Range: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 95
@@ -118308,11 +131885,15 @@ item_db: (
Range: 1
Slots: 2
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 48
View: 3
+ Script: <"
+ bonus bCritical,30;
+ bonus bAspdRate,8;
+ bonus2 bAddEff2,Eff_Curse,10;
+ ">
},
{
Id: 21004
@@ -118330,30 +131911,966 @@ item_db: (
WeaponLv: 3
EquipLv: 100
View: 3
+ Script: <" bonus bAspd,(getrefine()/2); ">
},
{
Id: 21005
AegisName: "Metal_Two_Hand_Sword"
Name: "Metal Two-Handed Sword"
Type: 4
- Buy: 20
Atk: 95
Range: 1
Slots: 1
Job: 0x00004082
- Upper: 63
Loc: 34
WeaponLv: 3
View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAtk,getrefine()*6;
+ bonus bMatk,getrefine()*2;
+ if(BaseLevel>20) { bonus bAtk,min(((BaseLevel-20)/10)*5,120); }
+ ">
},
{
+ Id: 21006
+ AegisName: "TE_WoE_Two-Handed_Sword"
+ Name: "TE WoE Two-Handed Sword"
+ Type: 4
+ Atk: 150
+ Range: 1
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 40
+ Refine: false
+ View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nostorage: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus2 bAddEff,Eff_Bleeding,300;
+ bonus2 bAddRace,RC_DemiPlayer,40;
+ ">
+},
+{
+ Id: 21007
+ AegisName: "Heavy_Sword"
+ Name: "Heavy Sword"
+ Type: 4
+ Buy: 20
+ Weight: 2500
+ Atk: 330
+ Range: 1
+ Slots: 1
+ Job: 0x00004080
+ Loc: 34
+ WeaponLv: 1
+ EquipLv: 150
+ View: 3
+ Script: <" bonus bStr,20; ">
+},
+{
+ Id: 21008
+ AegisName: "Small_Karasuma"
+ Name: "Small Karasuma"
+ Type: 4
+ Buy: 20
+ Weight: 1000
+ Atk: 170
+ Range: 1
+ Slots: 2
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 50
+ View: 3
+ Script: <"
+ bonus bCritAtkRate,getrefine()*2;
+ bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */
+ ">
+},
+{
+ Id: 21009
+ AegisName: "Thanatos_Great_Sword"
+ Name: "Thanatos Great Sword"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 280
+ Matk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 3
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 21010
+ AegisName: "Evil_Slayer_Slasher_Sword"
+ Name: "Evil Slayer Slasher Sword"
+ Type: 4
+ Buy: 20
+ Weight: 2000
+ Atk: 225
+ Range: 1
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 100
+ View: 3
+ Script: <"
+ if(getrefine()>=9) { bonus bAtkRate,5; }
+ if(getrefine()>=12) { bonus bAtkRate,7; }
+ ">
+},
+{
+ Id: 21011
+ AegisName: "Gigantic_Blade"
+ Name: "Gigantic Blade"
+ Type: 4
+ Buy: 20
+ Weight: 5000
+ Atk: 300
+ Range: 1
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 130
+ View: 3
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAspdRate,-5;
+ if(readparam(bStr)<110) {
+ bonus bAtk,-250;
+ }
+ bonus bCritAtkRate,getrefine();
+ ">
+},
+{
+ Id: 21012
+ AegisName: "Mashirubeken"
+ Name: "Mashirubeken"
+ Type: 4
+ Buy: 20
+ Weight: 2200
+ Atk: 200
+ Matk: 150
+ Range: 1
+ Slots: 2
+ Job: 0x00000080
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 110
+ View: 3
+},
+{
+ Id: 21013
+ AegisName: "Companion_Cavalry_Sword"
+ Name: "Companion Cavalry Sword"
+ Type: 4
+ Buy: 20
+ Weight: 2200
+ Atk: 210
+ Range: 1
+ Slots: 2
+ Job: 0x00000080
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 110
+ View: 3
+ Script: <"
+ bonus2 bSkillUseSP,KN_AUTOCOUNTER,-2;
+ bonus2 bSkillUseSP,LK_PARRYING,-25;
+ ">
+},
+{
+ Id: 21014
+ AegisName: "Infinity_Two-Handed_Sword"
+ Name: "Infinity Two-Handed Sword"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 230
+ Range: 1
+ Slots: 1
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 100
+ View: 3
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 21015
+ AegisName: "Crimson_Two-Handed_Sword"
+ Name: "Crimson Two-Handed Sword"
+ Type: 4
+ Buy: 20
+ Weight: 1700
+ Atk: 170
+ Range: 1
+ Slots: 2
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 3
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 21016
+ AegisName: "Two_Handed_Sword_of_Vicious_Mind"
+ Name: "Two-Handed Sword of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 2200
+ Atk: 220
+ Range: 1
+ Slots: 1
+ Job: 0x00004082
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 3
+ Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+},
+{
+ Id: 21018
+ AegisName: "Lindy_Hop"
+ Name: "Lindy Hop"
+ Type: 4
+ Buy: 20
+ Weight: 3400
+ Atk: 340
+ Range: 1
+ Slots: 2
+ Job: 0x00004082
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 170
+ View: 3
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtkRate,getrefine()/2;
+ bonus bAspdRate,getrefine();
+ ">
+},
+{
+ Id: 21019
+ AegisName: "Onimaru"
+ Name: "Onimaru"
+ Type: 4
+ Weight: 4200
+ Atk: 75
+ Range: 1
+ Slots: 2
+ Job: 0x00000080
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 130
+ View: 3
+ Script: <"
+ bonus bAtk,min(readparam(bStr),120);
+ if(readparam(bStr)>=95) { bonus bAtk,40; }
+ if(readparam(bStr)>=108) { bonus bAtk,40; }
+ if(readparam(bStr)>=120) { bonus bAtk,40; }
+ if(getrefine()>=7) { bonus3 bAutoSpell,NPC_WIDECURSE,5,10; } /* Custom - JRO */
+ if(getrefine()>=9) { skill LK_BERSERK,1; }
+ ">
+},
+// New Shoes
+// ===================================================================
+{
+ Id: 22000
+ AegisName: "Temporal_STR_Boots"
+ Name: "Temporal STR Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bAtk,(getrefine()/3)*7;
+ if(readparam(bStr)>=120) { bonus bAtk,50; }
+ ">
+},
+{
+ Id: 22001
+ AegisName: "Temporal_INT_Boots"
+ Name: "Temporal INT Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bMatk,(getrefine()/3)*10;
+ if(readparam(bInt)>=120) {
+ bonus bMatk,60;
+ bonus bMdef,5;
+ }
+ ">
+},
+{
+ Id: 22002
+ AegisName: "Temporal_AGI_Boots"
+ Name: "Temporal AGI Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bAspdRate,(getrefine()/3)*3;
+ if(readparam(bAgi)>=120) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 22003
+ AegisName: "Temporal_VIT_Boots"
+ Name: "Temporal VIT Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ if(readparam(bVit)>=120) { bonus bMaxHPrate,8; }
+ ">
+},
+{
+ Id: 22004
+ AegisName: "Temporal_DEX_Boots"
+ Name: "Temporal DEX Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bDex,(getrefine()/3)*3;
+ if(readparam(bDex)>=120) {
+ bonus bFixedCast,-500;
+ bonus bLongAtkRate,5;
+ }
+ ">
+},
+{
+ Id: 22005
+ AegisName: "Temporal_LUK_Boots"
+ Name: "Temporal LUK Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bCritAtkRate,getrefine()/3;
+ if(readparam(bLuk)>=120) {
+ bonus bCritAtkRate,30;
+ bonus bMdef,5;
+ }
+ ">
+},
+{
+ Id: 22006
+ AegisName: "Temporal_STR_Boots_"
+ Name: "Temporal STR Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bAtk,(getrefine()/3)*7;
+ if(readparam(bStr)>=120) { bonus bAtk,50; }
+ ">
+},
+{
+ Id: 22007
+ AegisName: "Temporal_VIT_Boots_"
+ Name: "Temporal VIT Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ if(readparam(bVit)>=120) { bonus bMaxHPrate,8; }
+ ">
+},
+{
+ Id: 22008
+ AegisName: "Temporal_DEX_Boots_"
+ Name: "Temporal DEX Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bDex,(getrefine()/3)*3;
+ if(readparam(bDex)>=120) {
+ bonus bFixedCast,-500;
+ bonus bLongAtkRate,5;
+ }
+ ">
+},
+{
+ Id: 22009
+ AegisName: "Temporal_INT_Boots_"
+ Name: "Temporal INT Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bMatk,(getrefine()/3)*10;
+ if(readparam(bInt)>=120) {
+ bonus bMatk,60;
+ bonus bMdef,5;
+ }
+ ">
+},
+{
+ Id: 22010
+ AegisName: "Temporal_AGI_Boots_"
+ Name: "Temporal AGI Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 25
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bAspdRate,(getrefine()/3)*3;
+ if(readparam(bAgi)>=120) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 22011
+ AegisName: "Temporal_LUK_Boots_"
+ Name: "Temporal LUK Boots"
+ Type: 5
+ Buy: 20
+ Weight: 600
+ Def: 20
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,300+((getrefine()/3)*100);
+ bonus bMaxSP,30+((getrefine()/3)*10);
+ bonus bCritAtkRate,getrefine()/3;
+ if(readparam(bLuk)>=120) {
+ bonus bCritAtkRate,30;
+ bonus bMdef,5;
+ }
+ ">
+},
+{
+ Id: 22014
+ AegisName: "Enhanced_Variant_Shoes"
+ Name: "Enhanced Variant Shoes"
+ Type: 5
+ Buy: 20
+ Weight: 500
+ Def: 13
+ Slots: 1
+ Job: 0x7CCFDF80
+ Loc: 64
+ EquipLv: 85
+ Script: <"
+ bonus bMaxHPrate,12;
+ bonus bMaxSPrate,12;
+ bonus bDef,getrefine();
+ bonus bMdef,getrefine();
+ ">
+},
+{
+ Id: 22015
+ AegisName: "Impr_Angel's_Arrival"
+ Name: "Advanced Angel's Reincarnation"
+ Type: 5
+ Buy: 10000
+ Weight: 300
+ Def: 8
+ Slots: 1
+ Job: 0x00000001
+ Loc: 64
+ EquipLv: 99
+ Script: <"
+ bonus bMaxHP,500;
+ bonus bMaxSP,100;
+ ">
+},
+{
+ Id: 22016
+ AegisName: "Assassin_Shoes"
+ Name: "Assassin Shoes"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 10
+ Loc: 64
+ EquipLv: 30
+ Script: <"
+ bonus2 bExpAddRace,RC_DemiPlayer,5+getrefine();
+ ">
+},
+{
+ Id: 22018
+ AegisName: "Shoes_Of_Wise_Man"
+ Name: "Shoes Of Wise Man"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 15
+ Slots: 1
+ Loc: 64
+ EquipLv: 50
+ Script: <"
+ if (getrefine()>5) {
+ bonus bInt,getrefine()-5;
+ bonus bMaxHPrate,-(getrefine()-5);
+ }
+ ">
+},
+{
+ Id: 22019
+ AegisName: "Immune_Boots"
+ Name: "Immune Boots"
+ Type: 5
+ Buy: 10
+ Weight: 500
+ Def: 20
+ Slots: 1
+ Loc: 64
+ EquipLv: 70
+ Script: <"
+ bonus2 bSubEle,Ele_Neutral,3;
+ bonus2 bSubEle,Ele_Fire,-3;
+ bonus2 bSubEle,Ele_Water,-3;
+ bonus2 bSubEle,Ele_Wind,-3;
+ bonus2 bSubEle,Ele_Earth,-3;
+ bonus2 bSubEle,Ele_Dark,-3;
+ bonus2 bSubEle,Ele_Holy,-3;
+ bonus2 bSubEle,Ele_Ghost,-3;
+ if (getrefine()>5) { bonus2 bSubEle,Ele_Neutral,getrefine()-5; }
+ ">
+},
+{
+ Id: 22033
+ AegisName: "Boots_of_Gray"
+ Name: "Boots of Gray"
+ Type: 5
+ Buy: 10
+ Weight: 400
+ Def: 25
+ Slots: 1
+ Upper: 56
+ Loc: 64
+ EquipLv: 120
+ Script: <" bonus2 bSubEle,Ele_Holy,1+getrefine()/3; ">
+},
+{
+ Id: 22034
+ AegisName: "Crimson_Gaiter"
+ Name: "Crimson Gaiter"
+ Type: 5
+ Buy: 10
+ Weight: 500
+ Def: 10
+ Loc: 64
+ EquipLv: 50
+ Script: <"
+ bonus bCritical,2;
+ bonus bCritAtkRate,2;
+ if(getrefine()>=6) {
+ bonus bCritical,3;
+ bonus bCritAtkRate,3;
+ }
+ ">
+},
+{
+ Id: 22035
+ AegisName: "Heroic_Nepenthes_Shoes"
+ Name: "Heroic Nepenthes Shoes"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 10
+ Slots: 1
+ Loc: 64
+ EquipLv: 160
+ Script: <" if (getrefine()>=8) { bonus bVariableCastrate,-5-((getrefine()>=9)?getrefine():0); } ">
+},
+{
+ Id: 22036
+ AegisName: "Heroic_Silver_Fox_Leather_Boots"
+ Name: "Heroic Silver Fox Leather Boots"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 15
+ Slots: 1
+ Loc: 64
+ EquipLv: 160
+ Script: <" bonus bLongAtkRate,5+((getrefine()>=8)?getrefine():0); ">
+},
+{
+ Id: 22037
+ AegisName: "Heroic_Ungoliant_Upgrade_Boots"
+ Name: "Heroic Ungoliant Upgrade Boots"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 10
+ Slots: 1
+ Loc: 64
+ EquipLv: 160
+ Script: <" bonus bUseSPrate,-5-((getrefine()>=8)?getrefine():0); ">
+},
+{
+ Id: 22038
+ AegisName: "Shoes_of_Hope"
+ Name: "Shoes of Hope"
+ Type: 5
+ Buy: 10
+ Weight: 100
+ Def: 3
+ Slots: 1
+ Loc: 64
+ Script: <"
+ bonus bMaxHPrate,5;
+ bonus bMaxSPrate,5;
+ if(getrefine()>= 6) {
+ bonus bMaxHPrate,5;
+ bonus bMaxSPrate,5;
+ }
+ ">
+},
+{
+ Id: 22039
+ AegisName: "Elemental_Boots"
+ Name: "Elemental Boots"
+ Type: 5
+ Buy: 10
+ Weight: 100
+ Def: 10
+ Slots: 1
+ Loc: 64
+ Script: <"
+ bonus2 bSkillAtk,MG_LIGHTNINGBOLT,3;
+ bonus2 bSkillAtk,MG_FIREBOLT,3;
+ bonus2 bSkillAtk,MG_COLDBOLT,3;
+ bonus2 bSkillAtk,WZ_EARTHSPIKE,3;
+ bonus2 bVariableCastrate,MG_LIGHTNINGBOLT,-3;
+ bonus2 bVariableCastrate,MG_FIREBOLT,-3;
+ bonus2 bVariableCastrate,MG_COLDBOLT,-3;
+ bonus2 bVariableCastrate,WZ_EARTHSPIKE,-3;
+ if(getrefine()>= 6) {
+ bonus2 bSkillAtk,MG_LIGHTNINGBOLT,(getrefine()-5);
+ bonus2 bSkillAtk,MG_FIREBOLT,(getrefine()-5);
+ bonus2 bSkillAtk,MG_COLDBOLT,(getrefine()-5);
+ bonus2 bSkillAtk,WZ_EARTHSPIKE,(getrefine()-5);
+ bonus2 bVariableCastrate,MG_LIGHTNINGBOLT,-(getrefine()-5);
+ bonus2 bVariableCastrate,MG_FIREBOLT,-(getrefine()-5);
+ bonus2 bVariableCastrate,MG_COLDBOLT,-(getrefine()-5);
+ bonus2 bVariableCastrate,WZ_EARTHSPIKE,-(getrefine()-5);
+ }
+ ">
+},
+{
+ Id: 22040
+ AegisName: "New_Trend_Shoes"
+ Name: "New Trend Shoes"
+ Type: 5
+ Buy: 10
+ Weight: 500
+ Def: 13
+ Loc: 64
+ EquipLv: 30
+ Script: <"
+ bonus bMaxHPrate,10;
+ bonus bMaxSPrate,10;
+ if(getrefine()>= 12) { bonus bAspd,2; }
+ ">
+},
+{
+ Id: 22041
+ AegisName: "New_Trend_Shoes_"
+ Name: "New Trend Shoes"
+ Type: 5
+ Buy: 10
+ Weight: 500
+ Def: 13
+ Slots: 1
+ Loc: 64
+ EquipLv: 30
+ Script: <"
+ bonus bMaxHPrate,10;
+ bonus bMaxSPrate,10;
+ if(getrefine()>= 12) { bonus bAspd,2; }
+ ">
+},
+{
+ Id: 22042
+ AegisName: "Terraria"
+ Name: "Terraria"
+ Type: 5
+ Buy: 10
+ Weight: 300
+ Def: 15
+ Slots: 1
+ Loc: 64
+ EquipLv: 50
+ Script: <"
+ bonus bAgi,2;
+ bonus bAspd,1;
+ bonus bMdef,5;
+ bonus bUnbreakableShoes,1;
+ ">
+},
+{
+ Id: 22043
+ AegisName: "AGI_Complement"
+ Name: "AGI Complement"
+ Type: 5
+ Buy: 10
+ Weight: 350
+ Def: 25
+ Slots: 1
+ Job: 0x00000400
+ Upper: 56
+ Loc: 64
+ EquipLv: 100
+ Script: <" bonus bAspdRate,5+(getrefine()/4); ">
+},
+{
+ Id: 22044
+ AegisName: "Reinforced_Parts_Booster"
+ Name: "Reinforced Parts - Booster"
+ Type: 5
+ Buy: 10
+ Weight: 1000
+ Def: 23
+ Slots: 1
+ Job: 0x00000400
+ Upper: 56
+ Loc: 64
+ EquipLv: 100
+ Script: <"
+ bonus2 bSkillUseSP,NC_HOVERING,15;
+ if(getrefine()>=7) { bonus2 bSkillUseSP,NC_HOVERING,-20; }
+ ">
+},
+{
+ Id: 22045
+ AegisName: "Beach_Sandals"
+ Name: "Summer Sandals"
+ Type: 5
+ Buy: 10
+ Weight: 200
+ Def: 5
+ Loc: 64
+ Script: <"
+ bonus bFlee,5;
+ bonus3 bAutoSpellWhenHit,AL_INCAGI,10,300;
+ ">
+},
+{
+ Id: 22046
+ AegisName: "Boots_of_Airship"
+ Name: "Boots of Airship"
+ Type: 5
+ Buy: 20
+ Def: 26
+ Loc: 64
+ EquipLv: 125
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bAgi,1;
+ bonus bAspdRate,10;
+ ">
+},
+{
+ Id: 22047
+ AegisName: "Tarlock's_Boots"
+ Name: "Tarlock's Boots"
+ Type: 5
+ Buy: 20
+ Weight: 250
+ Def: 13
+ Loc: 64
+ EquipLv: 125
+ Script: <"
+ bonus bAgi,1;
+ bonus bAspdRate,5;
+ if(getrefine()>6) {
+ bonus bAgi,1;
+ bonus bAspdRate,5;
+ }
+ if(getrefine()>8) {
+ bonus bAgi,1;
+ bonus bAspdRate,5;
+ }
+ if(getrefine()>11) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 22059
+ AegisName: "Egir_Shoes_"
+ Name: "Egir Shoes"
+ Type: 5
+ Buy: 20
+ Weight: 300
+ Def: 13
+ Loc: 64
+ EquipLv: 40
+ Script: <"
+ bonus bMaxHP,500;
+ bonus bMaxSP,50;
+ bonus bUnbreakableShoes,0;
+ ">
+},
+{
+ Id: 22067
+ AegisName: "Witch_Shoes"
+ Name: "Witch Shoes"
+ Type: 5
+ Buy: 3500
+ Weight: 400
+ Def: 10
+ Job: 0xFFFFFFFE
+ Loc: 64
+ Script: <"
+ skill ALL_CATCRY, 1;
+ bonus bUnbreakableShoes,0;
+ autobonus3 "{ }",1000,7000,ALL_CATCRY,"{ montransform 1505,420000; }";
+ ">
+},
+// New Etc Items
+// ===================================================================
+{
Id: 22514
AegisName: "Candy_Holder"
Name: "Candy Holder"
Type: 11
Buy: 20
Weight: 10
- Upper: 63
+},
+{
+ Id: 22515
+ AegisName: "Twisted_Key_of_Time"
+ Name: "Twisted Key of Time"
+ Buy: 10
+ Weight: 300
},
{
Id: 22540
@@ -118362,8 +132879,16 @@ item_db: (
Type: 11
Buy: 2
Weight: 100
- Upper: 63
Delay: 60000
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
Stack: [20, 1]
Script: <" itemskill RK_LUXANIMA,1; ">
},
@@ -118382,13 +132907,12 @@ item_db: (
Type: 2
Buy: 10
Weight: 10
- Upper: 63
Script: <"
.@r = rand(1,3);
if (.@r == 1) {
specialeffect2 EF_DEVIL;
warp "niflheim",193,186;
- } else if(.@r == 2) {
+ } else if (.@r == 2) {
heal -500,-1000;
sc_start SC_STUN,3000,0;
} else {
@@ -118398,6 +132922,57 @@ item_db: (
">
},
{
+ Id: 22675
+ AegisName: "Mysterious_Scroll"
+ Name: "Mysterious Scroll"
+ Type: 2
+ Buy: 20
+ Weight: 10
+ Upper: 63
+ Script: <" sc_start SC_FOOD_INT,3600000,30; ">
+},
+{
+ Id: 22676
+ AegisName: "Hangul_Day_Event_Box"
+ Name: "Hangul Day Event Box"
+ Type: 2
+ Buy: 20
+ Upper: 63
+ Script: <"
+ getitem 22675,10;
+ getitem 607,9;
+ ">
+},
+{
+ Id: 22679
+ AegisName: "Death_Bin"
+ Name: "Death Bin"
+ Type: 18
+ Buy: 10
+ Upper: 63
+ EquipLv: 170
+ Script: <" /* ToDo */ ">
+},
+{
+ Id: 22685
+ AegisName: "Solo_Christmas_Gift"
+ Name: "Single Union Christmas Gift"
+ Type: 2
+ Buy: 0
+ Upper: 63
+ Script: <" /* ToDo GroupItem */ ">
+},
+{
+ Id: 22686
+ AegisName: "Solo_Cookie"
+ Name: "Single Cookie"
+ Type: 0
+ Buy: 0
+ Weight: 50
+ Upper: 63
+ Script: <" percentheal 5,5; ">
+},
+{
Id: 22777
AegisName: "Buff_Gift_Set"
Name: "Buff Gift Set"
@@ -118407,8 +132982,8 @@ item_db: (
Trade: {
nodrop: true
notrade: true
+ noselltonpc: true
nocart: true
- nostorage: true
nogstorage: true
nomail: true
noauction: true
@@ -118425,8 +133000,6 @@ item_db: (
Name: "Integer Time"
Type: 2
Buy: 0
- Weight: 0
- Upper: 63
EquipLv: 50
Trade: {
nodrop: true
@@ -118441,27 +133014,3219 @@ item_db: (
Script: <" TmpRouletteBronze += 1; ">
},
{
-
Id: 22838
- AegisName: "Something_Candy_Holder"
- Name: "Something Candy Holder"
+ AegisName: "Pumpkin_Candy_Holder"
+ Name: "Pumpkin Candy Holder"
Type: 2
Buy: 20
Weight: 10
Script: <" getrandgroupitem 22838,1; ">
},
+// Shadow Equipments
+// ===================================================================
+{
+ Id: 24000
+ AegisName: "T_STR1_Armor_Shadow"
+ Name: "T STR1 Armor Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bStr,1; ">
+},
+{
+ Id: 24001
+ AegisName: "T_DEX1_Weapon_Shadow"
+ Name: "T DEX1 Weapon Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus bDex,1; ">
+},
+{
+ Id: 24002
+ AegisName: "T_LUK1_Shield_Shadow"
+ Name: "T LUK1 Shield Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <" bonus bLuk,1; ">
+},
+{
+ Id: 24003
+ AegisName: "T_AGI1_Shoes_Shadow"
+ Name: "T AGI1 Shoes Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <" bonus bAgi,1; ">
+},
+{
+ Id: 24004
+ AegisName: "T_VIT1_Earrings_Shadow(R)"
+ Name: "T VIT1 Earrings Shadow(R)"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bVit,1; ">
+},
+{
+ Id: 24005
+ AegisName: "T_INT1_Pendant_Shadow(L)"
+ Name: "T INT1 Pendant Shadow(L)"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bInt,1; ">
+},
+{
+ Id: 24006
+ AegisName: "T_STR2_Armor_Shadow"
+ Name: "T STR2 Armor Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ EquipLv: 30
+ Script: <" bonus bStr,2; ">
+},
+{
+ Id: 24007
+ AegisName: "T_DEX2_Weapon_Shadow"
+ Name: "T DEX2 Weapon Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ EquipLv: 30
+ Script: <" bonus bDex,2; ">
+},
+{
+ Id: 24008
+ AegisName: "T_LUK2_Shield_Shadow"
+ Name: "T LUK2 Shield Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ EquipLv: 60
+ Script: <" bonus bLuk,2; ">
+},
+{
+ Id: 24009
+ AegisName: "T_AGI2_Shoes_Shadow"
+ Name: "T AGI2 Shoes Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ EquipLv: 90
+ Script: <" bonus bAgi,2; ">
+},
+{
+ Id: 24010
+ AegisName: "T_VIT2_Earrings_Shadow(R)"
+ Name: "T VIT2 Earrings Shadow(R)"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ EquipLv: 120
+ Script: <" bonus bVit,2; ">
+},
+{
+ Id: 24011
+ AegisName: "T_INT2_Pendant_Shadow(L)"
+ Name: "T INT2 Pendant Shadow(L)"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 150
+ Script: <" bonus bInt,2; ">
+},
+{
+ Id: 24012
+ AegisName: "S_Promotion_Weapon"
+ Name: "Promotional Weapon Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bDex,1;
+ bonus bBaseAtk,getrefine();
+ bonus bMatk,getrefine();
+ ">
+},
+{
+ Id: 24013
+ AegisName: "S_Promotion_Armor"
+ Name: "Promotional Armor Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bLuk,1;
+ bonus bMaxHP,getrefine()*10;
+ ">
+},
+{
+ Id: 24014
+ AegisName: "S_Promotion_Shoes"
+ Name: "Promotional Shoes Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bAgi,1;
+ bonus bMaxHP,getrefine()*10;
+ ">
+},
+{
+ Id: 24015
+ AegisName: "S_Promotion_Shield"
+ Name: "Promotional Shield Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bVit,1;
+ bonus bMaxHP,getrefine()*10;
+ ">
+},
+{
+ Id: 24016
+ AegisName: "S_Promotion_Earring"
+ Name: "Promotional Earring Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bInt,1;
+ bonus bMaxHP,getrefine()*10;
+ ">
+},
+{
+ Id: 24017
+ AegisName: "S_Promotion_Pendant"
+ Name: "Promotional Pendant Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bStr,1;
+ bonus bMaxHP,getrefine()*10;
+ ">
+},
+{
+ Id: 24018
+ AegisName: "Shadow_Physical_Earring"
+ Name: "Shadow Physical Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bAspdRate,(getrefine()>=7)?2:1; ">
+},
+{
+ Id: 24019
+ AegisName: "Shadow_Physical_Weapon"
+ Name: "Shadow Physical Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bBaseAtk,10;
+ if (getrefine()>=7) { bonus bAtkRate,1; }
+ ">
+},
+{
+ Id: 24020
+ AegisName: "Shadow_Physical_Pendant"
+ Name: "Shadow Physical Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bMaxHP,100;
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ ">
+},
+{
+ Id: 24021
+ AegisName: "Shadow_Magical_Earring"
+ Name: "Shadow Magical Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bVariableCastrate,-(getrefine()>=7)?2:1; ">
+},
+{
+ Id: 24022
+ AegisName: "Shadow_Magical_Weapon"
+ Name: "Shadow Magical Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bMatk,10;
+ if (getrefine()>=7) { bonus bMatkRate,1; }
+ ">
+},
+{
+ Id: 24023
+ AegisName: "Shadow_Magical_Pendant"
+ Name: "Shadow Magical Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bMaxSP,50;
+ if (getrefine()>=7) { bonus bMaxSPrate,1; }
+ ">
+},
+{
+ Id: 24024
+ AegisName: "Shadow_Breeze_Armor"
+ Name: "Shadow Breeze Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bFlee,5+(getrefine()>=7?10:0); ">
+},
+{
+ Id: 24025
+ AegisName: "Shadow_Champion_Shoes"
+ Name: "Shadow Champion Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bMaxHP,20;
+ bonus bMaxSP,10;
+ if (getrefine()>=7) {
+ bonus bMaxHPrate,1;
+ bonus bMaxSPrate,1;
+ }
+ ">
+},
+{
+ Id: 24026
+ AegisName: "Shadow_Athena_Shield"
+ Name: "Shadow Athena Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <" bonus bDef,(getrefine()>=7)?20:10; ">
+},
+{
+ Id: 24027
+ AegisName: "Immune_Shadow_Armor"
+ Name: "Immune Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus2 bSubEle,0,1; ">
+},
+{
+ Id: 24028
+ AegisName: "Hard_Shadow_Armor"
+ Name: "Hard Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bMaxHP,50;
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ ">
+},
+{
+ Id: 24029
+ AegisName: "Ancient_Shadow_Armor"
+ Name: "Ancient Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bHit,(getrefine()>=7)?20:10; ">
+},
+{
+ Id: 24030
+ AegisName: "Critital_Shadow_Armor"
+ Name: "Critital Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bCritical,(getrefine()>=7)?10:5; ">
+},
+{
+ Id: 24031
+ AegisName: "King_Bird_Shadow_Weapon"
+ Name: "King Bird Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bBaseAtk,10;
+ if (getrefine()>=7) { bonus bLongAtkRate,1; }
+ ">
+},
+{
+ Id: 24032
+ AegisName: "Critical_Hit_Shadow_Weapon"
+ Name: "Critical Hit Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bBaseAtk,10;
+ if (getrefine()>=7) { bonus bCritAtkRate,1; }
+ ">
+},
+{
+ Id: 24033
+ AegisName: "Healing_Shadow_Weapon"
+ Name: "Healing Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Matk: 10
+ Loc: 131072
+ Script: <" if (getrefine()>=7) { bonus bHealPower2,5; } ">
+},
+{
+ Id: 24034
+ AegisName: "Lucky_Shadow_Weapon"
+ Name: "Lucky Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bLuk,1;
+ if (getrefine()>=7) { bonus bLuk,1; }
+ if (getrefine()>=9) { bonus bLuk,1; }
+ ">
+},
+{
+ Id: 24035
+ AegisName: "Power_Shadow_Earring"
+ Name: "Power Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bStr,1;
+ if (getrefine()>=7) { bonus bStr,1; }
+ if (getrefine()>=9) { bonus bStr,1; }
+ ">
+},
+{
+ Id: 24036
+ AegisName: "Intelligent_Shadow_Pendant"
+ Name: "Intelligent Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bInt,1;
+ if (getrefine()>=7) { bonus bInt,1; }
+ if (getrefine()>=9) { bonus bInt,1; }
+ ">
+},
+{
+ Id: 24037
+ AegisName: "Dexterous_Shadow_Armor"
+ Name: "Dexterous Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDex,1;
+ if (getrefine()>=7) { bonus bDex,1; }
+ if (getrefine()>=9) { bonus bDex,1; }
+ ">
+},
+{
+ Id: 24038
+ AegisName: "Vital_Shadow_Shoes"
+ Name: "Vital Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bVit,1;
+ if (getrefine()>=7) { bonus bVit,1; }
+ if (getrefine()>=9) { bonus bVit,1; }
+ ">
+},
+{
+ Id: 24039
+ AegisName: "Athletic_Shadow_Shield"
+ Name: "Athletic Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bAgi,1;
+ if (getrefine()>=7) { bonus bAgi,1; }
+ if (getrefine()>=9) { bonus bAgi,1; }
+ ">
+},
+{
+ Id: 24040
+ AegisName: "Lucky_Shadow_Armor"
+ Name: "Lucky Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bLuk,1;
+ bonus bCritical,(getrefine()/2);
+ ">
+},
+{
+ Id: 24041
+ AegisName: "Power_Shadow_Pendant"
+ Name: "Power Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bStr,1;
+ bonus bBaseAtk,getrefine();
+ ">
+},
+{
+ Id: 24042
+ AegisName: "Intelligent_Shadow_Earring"
+ Name: "Intelligent Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bInt,1;
+ bonus bMatk,getrefine();
+ ">
+},
+{
+ Id: 24043
+ AegisName: "Dexterous_Shadow_Weapon"
+ Name: "Dexterous Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bDex,1;
+ bonus bHit,getrefine();
+ ">
+},
+{
+ Id: 24044
+ AegisName: "Vital_Shadow_Shield"
+ Name: "Vital Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bVit,1;
+ bonus bDef,getrefine();
+ ">
+},
+{
+ Id: 24045
+ AegisName: "Athletic_Shadow_Shoes"
+ Name: "Athletic Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bAgi,1;
+ bonus bFlee,getrefine();
+ ">
+},
+{
+ Id: 24046
+ AegisName: "Resist_Spell_Power_Shadow_Pendant"
+ Name: "Resist Spell Power Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bMdef,(getrefine()>=7)?6:3; ">
+},
+{
+ Id: 24047
+ AegisName: "Rapid_Shadow_Pendant"
+ Name: "Rapid Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24048
+ AegisName: "Casters_Shadow_Pendant"
+ Name: "Casters Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24049
+ AegisName: "Hard_Shadow_Earring"
+ Name: "Hard Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bMaxHP,100;
+ bonus bMaxHPrate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24050
+ AegisName: "Wise_Shadow_Earring"
+ Name: "Wise Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bMaxSP,50;
+ bonus bMaxSPrate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24051
+ AegisName: "Athena_Shadow_Earring"
+ Name: "Athena Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bDef,(getrefine()>=7)?20:10; ">
+},
+{
+ Id: 24052
+ AegisName: "Cranial_Shadow_Shield"
+ Name: "Cranial Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_DemiPlayer,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_DemiPlayer,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_DemiPlayer,1; }
+ ">
+},
+{
+ Id: 24053
+ AegisName: "Safeguard_Shadow_Shield"
+ Name: "Safeguard Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Boss,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Boss,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Boss,1; }
+ ">
+},
+{
+ Id: 24054
+ AegisName: "Brutal_Shadow_Shield"
+ Name: "Brutal Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Brute,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Brute,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Brute,1; }
+ ">
+},
+{
+ Id: 24055
+ AegisName: "Gargantua_Shadow_Shield"
+ Name: "Gargantua Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Insect,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Insect,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Insect,1; }
+ ">
+},
+{
+ Id: 24056
+ AegisName: "Homer's_Shadow_Shield"
+ Name: "Homer's Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Fish,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Fish,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Fish,1; }
+ ">
+},
+{
+ Id: 24057
+ AegisName: "Dragoon_Shadow_Shield"
+ Name: "Dragoon Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Dragon,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Dragon,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Dragon,1; }
+ ">
+},
+{
+ Id: 24058
+ AegisName: "Satanic_Shadow_Shield"
+ Name: "Satanic Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Angel,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Angel,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Angel,1; }
+ ">
+},
+{
+ Id: 24059
+ AegisName: "Fire_Proof_Shadow_Shield"
+ Name: "Fire Proof Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Formless,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Formless,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Formless,1; }
+ ">
+},
+{
+ Id: 24060
+ AegisName: "Requiem_Shadow_Shield"
+ Name: "Requiem Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Undead,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Undead,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Undead,1; }
+ ">
+},
+{
+ Id: 24061
+ AegisName: "Cadi_Shadow_Shield"
+ Name: "Cadi Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus2 bSubRace,RC_Plant,1;
+ if (getrefine()>=7) { bonus2 bSubRace,RC_Plant,1; }
+ if (getrefine()>=9) { bonus2 bSubRace,RC_Plant,1; }
+ ">
+},
+{
+ Id: 24062
+ AegisName: "Bloody_Shadow_Shoes"
+ Name: "Bloody Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_DemiPlayer,2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_DemiPlayer,1;
+ bonus2 bMagicAddRace,RC_DemiPlayer,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_DemiPlayer,2;
+ bonus2 bMagicAddRace,RC_DemiPlayer,2;
+ }
+ ">
+},
+{
+ Id: 24063
+ AegisName: "Liberation_Shadow_Shoes"
+ Name: "Liberation Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Boss,2;
+ bonus2 bMagicAddRace,RC_Boss,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Boss,1;
+ bonus2 bMagicAddRace,RC_Boss,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Boss,2;
+ bonus2 bMagicAddRace,RC_Boss,2;
+ }
+ ">
+},
+{
+ Id: 24064
+ AegisName: "Chemical_Shadow_Shoes"
+ Name: "Chemical Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Plant,2;
+ bonus2 bMagicAddRace,RC_Plant,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Plant,1;
+ bonus2 bMagicAddRace,RC_Plant,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Plant,2;
+ bonus2 bMagicAddRace,RC_Plant,2;
+ }
+ ">
+},
+{
+ Id: 24065
+ AegisName: "Glamorous_Shadow_Shoes"
+ Name: "Glamorous Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Brute,2;
+ bonus2 bMagicAddRace,2,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Brute,1;
+ bonus2 bMagicAddRace,2,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Brute,2;
+ bonus2 bMagicAddRace,2,2;
+ }
+ ">
+},
+{
+ Id: 24066
+ AegisName: "Insecticide_Shadow_Shoes"
+ Name: "Insecticide Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Insect,2;
+ bonus2 bMagicAddRace,RC_Insect,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Insect,1;
+ bonus2 bMagicAddRace,RC_Insect,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Insect,2;
+ bonus2 bMagicAddRace,RC_Insect,2;
+ }
+ ">
+},
+{
+ Id: 24067
+ AegisName: "Fisher_Shadow_Shoes"
+ Name: "Fisher Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Fish,2;
+ bonus2 bMagicAddRace,RC_Fish,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Fish,1;
+ bonus2 bMagicAddRace,RC_Fish,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Fish,2;
+ bonus2 bMagicAddRace,RC_Fish,2;
+ }
+ ">
+},
+{
+ Id: 24068
+ AegisName: "Seraphim_Shadow_Shoes"
+ Name: "Seraphim Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Angel,2;
+ bonus2 bMagicAddRace,RC_Angel,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Angel,1;
+ bonus2 bMagicAddRace,RC_Angel,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Angel,2;
+ bonus2 bMagicAddRace,RC_Angel,2;
+ }
+ ">
+},
+{
+ Id: 24069
+ AegisName: "Beholder_Shadow_Shoes"
+ Name: "Beholder Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Formless,2;
+ bonus2 bMagicAddRace,RC_Formless,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Formless,1;
+ bonus2 bMagicAddRace,RC_Formless,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Formless,2;
+ bonus2 bMagicAddRace,RC_Formless,2;
+ }
+ ">
+},
+{
+ Id: 24070
+ AegisName: "Divine_Shadow_Shoes"
+ Name: "Divine Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Undead,2;
+ bonus2 bMagicAddRace,RC_Undead,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Undead,1;
+ bonus2 bMagicAddRace,RC_Undead,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Undead,2;
+ bonus2 bMagicAddRace,RC_Undead,2;
+ }
+ ">
+},
+{
+ Id: 24071
+ AegisName: "Dragoons_Shadow_Shoes"
+ Name: "Dragoons Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus2 bAddRace,RC_Dragon,2;
+ bonus2 bMagicAddRace,RC_Dragon,2;
+ if (getrefine()>=7) {
+ bonus2 bAddRace,RC_Dragon,1;
+ bonus2 bMagicAddRace,RC_Dragon,1;
+ }
+ if (getrefine()>=9) {
+ bonus2 bAddRace,RC_Dragon,2;
+ bonus2 bMagicAddRace,RC_Dragon,2;
+ }
+ ">
+},
+{
+ Id: 24072
+ AegisName: "Large_Shadow_Armor"
+ Name: "Large Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bSubSize,Size_Large,2;
+ if (getrefine()>=7) { bonus2 bSubSize,Size_Large,1; }
+ if (getrefine()>=9) { bonus2 bSubSize,Size_Large,2; }
+ ">
+},
+{
+ Id: 24073
+ AegisName: "Medium_Shadow_Armor"
+ Name: "Medium Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bSubSize,Size_Medium,2;
+ if (getrefine()>=7) { bonus2 bSubSize,Size_Medium,1; }
+ if (getrefine()>=9) { bonus2 bSubSize,Size_Medium,2; }
+ ">
+},
+{
+ Id: 24074
+ AegisName: "Small_Shadow_Armor"
+ Name: "Small Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bSubSize,Size_Small,2;
+ if (getrefine()>=7) { bonus2 bSubSize,Size_Small,1; }
+ if (getrefine()>=9) { bonus2 bSubSize,Size_Small,2; }
+ ">
+},
+{
+ Id: 24075
+ AegisName: "Large_Shadow_Weapon"
+ Name: "Large Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus2 bAddSize,Size_Large,2;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Large,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Large,2; }
+ ">
+},
+{
+ Id: 24076
+ AegisName: "Medium_Shadow_Weapon"
+ Name: "Medium Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus2 bAddSize,Size_Medium,2;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Medium,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Medium,2; }
+ ">
+},
+{
+ Id: 24077
+ AegisName: "Small_Shadow_Weapon"
+ Name: "Small Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus2 bAddSize,Size_Small,2;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Small,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Small,2; }
+ ">
+},
+{
+ Id: 24078
+ AegisName: "Spiritual_Shadow_Weapon"
+ Name: "Spiritual Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bUseSPrate,-5;
+ if (getrefine()>=7) { bonus bSPrecovRate,5; }
+ ">
+},
+{
+ Id: 24079
+ AegisName: "Spiritual_Shadow_Earring"
+ Name: "Spiritual Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bMaxSP,50;
+ if (getrefine()>=7) { bonus bMaxSPrate,1; }
+ ">
+},
+{
+ Id: 24080
+ AegisName: "Spiritual_Shadow_Pendant"
+ Name: "Spiritual Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bMaxSPrate,(getrefine()>=7?2:1); ">
+},
+{
+ Id: 24081
+ AegisName: "Malevolent_Shadow_Armor"
+ Name: "Malevolent Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bMaxHP,100;
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ ">
+},
+{
+ Id: 24082
+ AegisName: "Malevolent_Shadow_Shoes"
+ Name: "Malevolent Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <" bonus bMaxHPrate,(getrefine()>=7?2:1); ">
+},
+{
+ Id: 24083
+ AegisName: "Malevolent_Shadow_Shield"
+ Name: "Malevolent Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <" bonus bHPrecovRate,(getrefine()>=7?10:5); ">
+},
+{
+ Id: 24084
+ AegisName: "Gemstone_Shadow_Armor"
+ Name: "Gemstone Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bCritical,5+(getrefine()/2); ">
+},
+{
+ Id: 24085
+ AegisName: "Gemstone_Shadow_Shoes"
+ Name: "Gemstone Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <" bonus bFlee,5+(getrefine()/2); ">
+},
+{
+ Id: 24086
+ AegisName: "Gemstone_Shadow_Shield"
+ Name: "Gemstone Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <" bonus bDef,5+(getrefine()/2); ">
+},
+{
+ Id: 24087
+ AegisName: "Gemstone_Shadow_Weapon"
+ Name: "Gemstone Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus bHit,5+(getrefine()/2); ">
+},
+{
+ Id: 24088
+ AegisName: "Gemstone_Shadow_Earring"
+ Name: "Gemstone Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bMatk,5+(getrefine()/2); ">
+},
+{
+ Id: 24089
+ AegisName: "Gemstone_Shadow_Pendant"
+ Name: "Gemstone Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bBaseAtk,5+(getrefine()/2); ">
+},
+{
+ Id: 24090
+ AegisName: "Stability_Shadow_Shield"
+ Name: "Stability Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bDef,3;
+ bonus2 bResEff,Eff_Stun,getrefine()/2;
+ bonus2 bResEff,Eff_Freeze,getrefine()/2;
+ bonus2 bResEff,Eff_Curse,getrefine()/2;
+ bonus2 bResEff,Eff_Bleeding,getrefine()/2;
+ bonus2 bResEff,Eff_Stone,getrefine();
+ bonus2 bResEff,Eff_Sleep,getrefine();
+ bonus2 bResEff,Eff_Silence,getrefine();
+ bonus2 bResEff,Eff_Blind,getrefine();
+ ">
+},
+{
+ Id: 24091
+ AegisName: "Plasterus_Shadow_Armor"
+ Name: "Plasterus Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Stone,getrefine();
+ ">
+},
+{
+ Id: 24092
+ AegisName: "Plasterus_Shadow_Shoes"
+ Name: "Plasterus Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Stone,getrefine();
+ ">
+},
+{
+ Id: 24093
+ AegisName: "Insomnia_Shadow_Armor"
+ Name: "Insomnia Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Sleep,getrefine();
+ ">
+},
+{
+ Id: 24094
+ AegisName: "Insomnia_Shadow_Shoes"
+ Name: "Insomnia Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Sleep,getrefine();
+ ">
+},
+{
+ Id: 24095
+ AegisName: "Peerless_Shadow_Armor"
+ Name: "Peerless Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Silence,getrefine();
+ ">
+},
+{
+ Id: 24096
+ AegisName: "Peerless_Shadow_Shoes"
+ Name: "Peerless Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Silence,getrefine();
+ ">
+},
+{
+ Id: 24097
+ AegisName: "Adurate_Shadow_Armor"
+ Name: "Adurate Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Blind,getrefine();
+ ">
+},
+{
+ Id: 24098
+ AegisName: "Adurate_Shadow_Shoes"
+ Name: "Adurate Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Blind,getrefine();
+ ">
+},
+{
+ Id: 24099
+ AegisName: "Freezing_Frozen_Shadow_Weapon"
+ Name: "Freezing Frozen Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Freeze,getrefine();
+ ">
+},
+{
+ Id: 24100
+ AegisName: "Freezing_Frozen_Shadow_Earring"
+ Name: "Freezing Frozen Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Freeze,getrefine();
+ ">
+},
+{
+ Id: 24101
+ AegisName: "Freezing_Frozen_Shadow_Pendant"
+ Name: "Freezing Frozen Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Freeze,getrefine();
+ ">
+},
+{
+ Id: 24102
+ AegisName: "Vitality_Shadow_Earring"
+ Name: "Vitality Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Bleeding,getrefine();
+ ">
+},
+{
+ Id: 24103
+ AegisName: "Vitality_Shadow_Pendant"
+ Name: "Vitality Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Bleeding,getrefine();
+ ">
+},
+{
+ Id: 24104
+ AegisName: "Neutral_Shadow_Weapon"
+ Name: "Neutral Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Stun,getrefine()/2;
+ ">
+},
+{
+ Id: 24105
+ AegisName: "Neutral_Shadow_Earring"
+ Name: "Neutral Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Stun,getrefine();
+ ">
+},
+{
+ Id: 24106
+ AegisName: "Neutral_Shadow_Pendant"
+ Name: "Neutral Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Stun,getrefine();
+ ">
+},
+{
+ Id: 24107
+ AegisName: "Frozen_Curse_Shadow_Earring"
+ Name: "Frozen Curse Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Curse,getrefine();
+ ">
+},
+{
+ Id: 24108
+ AegisName: "Frozen_Curse_Shadow_Pendant"
+ Name: "Frozen Curse Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bDef,1;
+ bonus2 bResEff,Eff_Curse,getrefine();
+ ">
+},
+{
+ Id: 24109
+ AegisName: "Caster_Shadow_Earrings"
+ Name: "Caster Shadow Earrings"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bVariableCastrate,-1-((getrefine()>=7)?1:0); ">
+},
+{
+ Id: 24110
+ AegisName: "Caster_Shadow_Weapon"
+ Name: "Caster Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bVariableCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);
+ ">
+},
+{
+ Id: 24111
+ AegisName: "Spell_Flow_Shadow_Shoes"
+ Name: "Spell Flow Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bUseSPrate,1;
+ if (getrefine() >= 7) { bonus bSPrecovRate,5; }
+ ">
+},
+{
+ Id: 24112
+ AegisName: "Spell_Flow_Shadow_Armor"
+ Name: "Spell Flow Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0); ">
+},
+{
+ Id: 24113
+ AegisName: "Spell_Flow_Shadow_Shield"
+ Name: "Spell Flow Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bUseSPrate,1;
+ if (getrefine() >= 7) { bonus bMaxSPrate,1; }
+ ">
+},
+{
+ Id: 24114
+ AegisName: "Greed_Shadow_Armor"
+ Name: "Greed Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24115
+ AegisName: "Greed_Shadow_Shoes"
+ Name: "Greed Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24116
+ AegisName: "Greed_Shadow_Shield"
+ Name: "Greed Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24117
+ AegisName: "Greed_Shadow_Weapon"
+ Name: "Greed Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24118
+ AegisName: "Greed_Shadow_Earring"
+ Name: "Greed Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24119
+ AegisName: "Greed_Shadow_Pendant"
+ Name: "Greed Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill BS_GREED,1;
+ bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);
+ ">
+},
+{
+ Id: 24120
+ AegisName: "Heal_Shadow_Armor"
+ Name: "Heal Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24121
+ AegisName: "Heal_Shadow_Shoes"
+ Name: "Heal Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24122
+ AegisName: "Heal_Shadow_Shield"
+ Name: "Heal Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24123
+ AegisName: "Heal_Shadow_Weapon"
+ Name: "Heal Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24124
+ AegisName: "Heal_Shadow_Earring"
+ Name: "Heal Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24125
+ AegisName: "Heal_Shadow_Pendant"
+ Name: "Heal Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill AL_HEAL,1;
+ bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24126
+ AegisName: "Hiding_Shadow_Armor"
+ Name: "Hiding Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24127
+ AegisName: "Hiding_Shadow_Shoes"
+ Name: "Hiding Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24128
+ AegisName: "Hiding_Shadow_Shield"
+ Name: "Hiding Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24129
+ AegisName: "Hiding_Shadow_Weapon"
+ Name: "Hiding Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24130
+ AegisName: "Hiding_Shadow_Earring"
+ Name: "Hiding Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24131
+ AegisName: "Hiding_Shadow_Pendant"
+ Name: "Hiding Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill TF_HIDING,1;
+ bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_HIDING; ">
+},
+{
+ Id: 24132
+ AegisName: "Cloaking_Shadow_Armor"
+ Name: "Cloaking Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24133
+ AegisName: "Cloaking_Shadow_Shoes"
+ Name: "Cloaking Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24134
+ AegisName: "Cloaking_Shadow_Shield"
+ Name: "Cloaking Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24135
+ AegisName: "Cloaking_Shadow_Weapon"
+ Name: "Cloaking Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24136
+ AegisName: "Cloaking_Shadow_Earring"
+ Name: "Cloaking Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24137
+ AegisName: "Cloaking_Shadow_Pendant"
+ Name: "Cloaking Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill AS_CLOAKING,1;
+ bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);
+ ">
+ OnUnequipScript: <" sc_end SC_CLOAKING; ">
+},
+{
+ Id: 24138
+ AegisName: "Teleport_Shadow_Armor"
+ Name: "Teleport Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24139
+ AegisName: "Teleport_Shadow_Shoes"
+ Name: "Teleport Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24140
+ AegisName: "Teleport_Shadow_Shield"
+ Name: "Teleport Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24141
+ AegisName: "Teleport_Shadow_Weapon"
+ Name: "Teleport Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24142
+ AegisName: "Teleport_Shadow_Earring"
+ Name: "Teleport Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24143
+ AegisName: "Teleport_Shadow_Pendant"
+ Name: "Teleport Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill AL_TELEPORT,1;
+ bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24144
+ AegisName: "Steal_Shadow_Armor"
+ Name: "Steal Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24145
+ AegisName: "Steal_Shadow_Shoes"
+ Name: "Steal Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24146
+ AegisName: "Steal_Shadow_Shield"
+ Name: "Steal Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24147
+ AegisName: "Steal_Shadow_Weapon"
+ Name: "Steal Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24148
+ AegisName: "Steal_Shadow_Earring"
+ Name: "Steal Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24149
+ AegisName: "Steal_Shadow_Pendant"
+ Name: "Steal Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ skill TF_STEAL,1;
+ bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);
+ ">
+},
+{
+ Id: 24150
+ AegisName: "Infinity_Shadow_Earring"
+ Name: "Infinity Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus2 bSubSize,Size_All,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24151
+ AegisName: "Infinity_Shadow_Pendant"
+ Name: "Infinity Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus2 bSubSize,Size_All,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);
+ ">
+},
+{
+ Id: 24152
+ AegisName: "Solid_Shadow_Weapon"
+ Name: "Solid Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus bBaseAtk,5+(getrefine()/2); ">
+},
+{
+ Id: 24153
+ AegisName: "Solid_Shadow_Earring"
+ Name: "Solid Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bHit,5+(getrefine()/2); ">
+},
+{
+ Id: 24154
+ AegisName: "Solid_Shadow_Armor"
+ Name: "Solid Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bDef,5+(getrefine()/2); ">
+},
+{
+ Id: 24155
+ AegisName: "Solid_Shadow_Pendant"
+ Name: "Solid Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bMdef,(getrefine()/2); ">
+},
+{
+ Id: 24156
+ AegisName: "Demihuman_Shadow_Weapon"
+ Name: "Demihuman Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_DemiPlayer,5+(getrefine()/2); ">
+},
+{
+ Id: 24157
+ AegisName: "Exorcist_Shadow_Weapon"
+ Name: "Exorcist Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Demon,5+(getrefine()/2); ">
+},
+{
+ Id: 24158
+ AegisName: "Hunting_Shadow_Weapon"
+ Name: "Hunting Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Brute,5+(getrefine()/2); ">
+},
+{
+ Id: 24159
+ AegisName: "Insect_Shadow_Weapon"
+ Name: "Insect Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Insect,5+(getrefine()/2); ">
+},
+{
+ Id: 24160
+ AegisName: "Fishing_Shadow_Weapon"
+ Name: "Fishing Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Fish,5+(getrefine()/2); ">
+},
+{
+ Id: 24161
+ AegisName: "Dragon_Killer_Shadow_Weapon"
+ Name: "Dragon Killer Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Dragon,5+(getrefine()/2); ">
+},
+{
+ Id: 24162
+ AegisName: "Angelus_Shadow_Weapon"
+ Name: "Angelus Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Angel,5+(getrefine()/2); ">
+},
+{
+ Id: 24163
+ AegisName: "Formless_Shadow_Weapon"
+ Name: "Formless Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Formless,5+(getrefine()/2); ">
+},
+{
+ Id: 24164
+ AegisName: "Holy_Water_Shadow_Weapon"
+ Name: "Holy Water Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Undead,5+(getrefine()/2); ">
+},
+{
+ Id: 24165
+ AegisName: "Plant_Shadow_Weapon"
+ Name: "Plant Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreDefRate,RC_Plant,5+(getrefine()/2); ">
+},
+{
+ Id: 24166
+ AegisName: "Penetration_Shadow_Earring"
+ Name: "Penetration Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2);
+ bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2);
+ ">
+},
+{
+ Id: 24167
+ AegisName: "Penetration_Shadow_Pendant"
+ Name: "Penetration Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2);
+ bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2);
+ ">
+},
+{
+ Id: 24168
+ AegisName: "Tempest_Shadow_Earring"
+ Name: "Tempest Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus2 bIgnoreMdefRate,RC_NonBoss,5+(getrefine()/2); ">
+},
+{
+ Id: 24169
+ AegisName: "Tempest_Pendant_Shadow"
+ Name: "Tempest Pendant Shadow"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus2 bIgnoreMdefRate,RC_NonBoss,5+(getrefine()/2); ">
+},
+{
+ Id: 24170
+ AegisName: "Magic_Executioner_Shadow_Weapon"
+ Name: "Magic Executioner Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()/2); ">
+},
+{
+ Id: 24171
+ AegisName: "Magic_Exorcist_Shadow_Weapon"
+ Name: "Magic Exorcist Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Demon,5+(getrefine()/2); ">
+},
+{
+ Id: 24172
+ AegisName: "Magic_Hunting_Shadow_Weapon"
+ Name: "Magic Hunting Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Brute,5+(getrefine()/2); ">
+},
+{
+ Id: 24173
+ AegisName: "Magic_Insecticide_Shadow_Weapon"
+ Name: "Magic Insecticide Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Insect,5+(getrefine()/2); ">
+},
+{
+ Id: 24174
+ AegisName: "Magic_Fishing_Shadow_Weapon"
+ Name: "Magic Fishing Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Fish,5+(getrefine()/2); ">
+},
+{
+ Id: 24175
+ AegisName: "Magic_Dragon_Killer_Shadow_Weapon"
+ Name: "Magic Dragon Killer Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Dragon,5+(getrefine()/2); ">
+},
+{
+ Id: 24176
+ AegisName: "Magic_Angelus_Shadow_Weapon"
+ Name: "Magic Angelus Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Angel,5+(getrefine()/2); ">
+},
+{
+ Id: 24177
+ AegisName: "Magic_Formless_Shadow_Weapon"
+ Name: "Magic Formless Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Formless,5+(getrefine()/2); ">
+},
+{
+ Id: 24178
+ AegisName: "Magic_Holy_Water_Shadow_Weapon"
+ Name: "Magic Holy Water Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Undead,5+(getrefine()/2); ">
+},
+{
+ Id: 24179
+ AegisName: "Magic_Caesars_Shadow_Weapon"
+ Name: "Magic Caesars Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus2 bIgnoreMdefRate,RC_Plant,5+(getrefine()/2); ">
+},
+{
+ Id: 24180
+ AegisName: "Bearer's_Shadow_Armor"
+ Name: "Bearer's Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bMdef,1+(getrefine()/2); ">
+},
+{
+ Id: 24181
+ AegisName: "Bearer's_Shadow_Shoes"
+ Name: "Bearer's Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <" bonus bMaxSP,50+(5*(getrefine()/2)); ">
+},
+{
+ Id: 24182
+ AegisName: "Bearer's_Shadow_Shield"
+ Name: "Bearer's Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <" bonus bDef,5+(getrefine()/2); ">
+},
+{
+ Id: 24183
+ AegisName: "Bearer's_Shadow_Weapon"
+ Name: "Bearer's Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <" bonus bMaxHP,100+(10*(getrefine()/2)); ">
+},
+{
+ Id: 24184
+ AegisName: "Bearer's_Shadow_Earring"
+ Name: "Bearer's Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <" bonus bMatk,5+(getrefine()/2); ">
+},
+{
+ Id: 24185
+ AegisName: "Bearer's_Shadow_Pendant"
+ Name: "Bearer's Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <" bonus bBaseAtk,5+(getrefine()/2); ">
+},
+{
+ Id: 24186
+ AegisName: "Basis_Shadow_Armor"
+ Name: "Basis Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Neutral,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Neutral,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24187
+ AegisName: "Hallowed_Shadow_Armor"
+ Name: "Hallowed Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Dark,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Dark,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24188
+ AegisName: "Underneith_Shadow_Armor"
+ Name: "Underneith Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Water,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Water,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24189
+ AegisName: "Underneath_Shadow_Armor"
+ Name: "Underneath Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Earth,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Earth,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24190
+ AegisName: "Flame_Shadow_Armor"
+ Name: "Flame Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Fire,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Fire,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24191
+ AegisName: "Windy_Shadow_Armor"
+ Name: "Windy Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Wind,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Wind,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24192
+ AegisName: "Envenom_Shadow_Armor"
+ Name: "Envenom Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Poison,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Poison,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24193
+ AegisName: "Damned_Shadow_Armor"
+ Name: "Damned Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Holy,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Holy,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24194
+ AegisName: "Exorcism_Shadow_Armor"
+ Name: "Exorcism Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Ghost,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Ghost,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24195
+ AegisName: "Divine_Shadow_Armor"
+ Name: "Divine Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus2 bAddEle,Ele_Undead,1+(getrefine()/2);
+ bonus2 bMagicAddEle,Ele_Undead,1+(getrefine()/2);
+ ">
+},
+{
+ Id: 24196
+ AegisName: "Hasty_Shadow_Shoes"
+ Name: "Hasty Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <" bonus bFlee,5+(getrefine()/2); ">
+},
+{
+ Id: 24197
+ AegisName: "Hasty_Shadow_Armor"
+ Name: "Hasty Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <" bonus bFlee,5+(getrefine()/2); ">
+},
+{
+ Id: 24198
+ AegisName: "Basis_Shadow_Shield"
+ Name: "Basis Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Neutral property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Neutral property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Neutral property monsters by 1%. */
+ ">
+},
+{
+ Id: 24199
+ AegisName: "Hallowed_Shadow_Shield"
+ Name: "Hallowed Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Shadow property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Shadow property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Shadow property monsters by 1%. */
+ ">
+},
+{
+ Id: 24200
+ AegisName: "Saharic_Shadow_Shield"
+ Name: "Saharic Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Water property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Water property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Water property monsters by 1%. */
+ ">
+},
+{
+ Id: 24201
+ AegisName: "Underneath_Shadow_Shield"
+ Name: "Underneath Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Earth property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Earth property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Earth property monsters by 1%. */
+ ">
+},
+{
+ Id: 24202
+ AegisName: "Flammable_Shadow_Shield"
+ Name: "Flammable Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Fire property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Fire property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Fire property monsters by 1%. */
+ ">
+},
+{
+ Id: 24203
+ AegisName: "Windy_Shadow_Shield"
+ Name: "Windy Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Wind property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Wind property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Wind property monsters by 1%. */
+ ">
+},
+{
+ Id: 24204
+ AegisName: "Envenom_Shadow_Shield"
+ Name: "Envenom Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Poison property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Poison property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Poison property monsters by 1%. */
+ ">
+},
+{
+ Id: 24205
+ AegisName: "Damned_Shadow_Shield"
+ Name: "Damned Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Holy property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Holy property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Holy property monsters by 1%. */
+ ">
+},
+{
+ Id: 24206
+ AegisName: "Exorcism_Shadow_Shield"
+ Name: "Exorcism Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Ghost property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Ghost property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Ghost property monsters by 1%. */
+ ">
+},
+{
+ Id: 24207
+ AegisName: "Divine_Shadow_Shield"
+ Name: "Divine Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ /* Reduces physical and magical damage receive from Undead property monsters by 1%. */
+ /* Refined to +7, reduces physical and magical damage receive from Undead property monsters by 1%. */
+ /* Refined to +9, reduces physical and magical damage receive from Undead property monsters by 1%. */
+ ">
+},
+{
+ Id: 24208
+ AegisName: "Expert_Shadow_Shoes"
+ Name: "Expert Shadow Shoes"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Loc: 524288
+ EquipLv: [150, 175]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,1;
+ bonus2 bExpAddRace,RC_NonBoss,1;
+ ">
+},
+{
+ Id: 24209
+ AegisName: "Expert_Shield_Shadow"
+ Name: "Expert Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ EquipLv: [150, 175]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,(getrefine()/4);
+ bonus2 bExpAddRace,RC_NonBoss,(getrefine()/4);
+ ">
+},
+{
+ Id: 24210
+ AegisName: "Beginner_Shadow_Shoes"
+ Name: "Beginner Shadow Shoes"
+ Type: 5
+ Buy: 20
+ Loc: 524288
+ EquipLv: [1, 49]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,getrefine();
+ bonus2 bExpAddRace,RC_NonBoss,getrefine();
+ ">
+},
+{
+ Id: 24211
+ AegisName: "Beginner_Shadow_Shield"
+ Name: "Beginner Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ EquipLv: [1, 49]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,getrefine();
+ bonus2 bExpAddRace,RC_NonBoss,getrefine();
+ ">
+},
+{
+ Id: 24212
+ AegisName: "Rookie_Shadow_Shoes"
+ Name: "Rookie Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ EquipLv: [50, 99]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,(getrefine()/2);
+ bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2);
+ ">
+},
+{
+ Id: 24213
+ AegisName: "Rookie_Shadow_Shield"
+ Name: "Rookie Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ EquipLv: [50, 99]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,(getrefine()/2);
+ bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2);
+ ">
+},
+{
+ Id: 24214
+ AegisName: "Advanced_Shadow_Shoes"
+ Name: "Advanced Shadow Shoes"
+ Type: 5
+ Buy: 20
+ Loc: 524288
+ EquipLv: [100, 149]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,(getrefine()/3);
+ bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3);
+ ">
+},
+{
+ Id: 24215
+ AegisName: "Advanced_Shadow_Shield"
+ Name: "Advanced Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ EquipLv: [100, 149]
+ Script: <"
+ bonus2 bExpAddRace,RC_Boss,(getrefine()/3);
+ bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3);
+ ">
+},
+{
+ Id: 24216
+ AegisName: "Attack_Shadow_Armor"
+ Name: "Attack Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ autobonus "{ bonus bAtk2,(getrefine()*5); }",(getrefine()*20)+100,3000,BF_NORMAL;
+ ">
+},
+{
+ Id: 24217
+ AegisName: "Blitz_Shadow_Earring"
+ Name: "Blitz Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus bHit,(getrefine()/2)+5;
+ if (getrefine()>=7) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 24218
+ AegisName: "Blitz_Shadow_Pendant"
+ Name: "Blitz Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ Script: <"
+ bonus bAtk2,(getrefine()/2)+5;
+ if (getrefine()>=7) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 24219
+ AegisName: "Cold_Bolt_Shadow_Armor"
+ Name: "Cold Bolt Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ if (getrefine()>=2) {
+ autobonus "{ bonus3 bAutoSpell,14,(getrefine()/2),1000; }",(getrefine()*2)+100,100,BF_SHORT;
+ }
+ ">
+},
+{
+ Id: 24220
+ AegisName: "Fire_Bolt_Shadow_Armor"
+ Name: "Fire Bolt Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ if (getrefine()>=2) {
+ autobonus "{ bonus3 bAutoSpell,19,(getrefine()/2),1000; }",(getrefine()*2)+100,100,BF_SHORT;
+ }
+ ">
+},
+{
+ Id: 24221
+ AegisName: "Lightning_Bolt_Shadow_Armor"
+ Name: "Lightning Bolt Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ if (getrefine()>=2) {
+ autobonus "{ bonus3 bAutoSpell,20,(getrefine()/2),1000; }",(getrefine()*2)+100,100,BF_SHORT;
+ }
+ ">
+},
+{
+ Id: 24222
+ AegisName: "Earth_Spike_Shadow_Armor"
+ Name: "Earth Spike Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ if (getrefine()>=2) {
+ autobonus "{ bonus3 bAutoSpell,90,(getrefine()/2),1000; }",(getrefine()*2)+100,100,BF_SHORT;
+ }
+ ">
+},
+{
+ Id: 24223
+ AegisName: "Enhanced_Force_Shadow_Weapon"
+ Name: "Enhanced Force Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Upper: 56
+ Loc: 131072
+ EquipLv: 100
+ Script: <"
+ bonus bAtk2,10;
+ bonus bAtkRate,(getrefine()/2);
+ ">
+},
+{
+ Id: 24224
+ AegisName: "Force_Shadow_Weapon"
+ Name: "Force Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ EquipLv: 70
+ Script: <"
+ bonus bAtkRate,1;
+ if (getrefine()>=7) { bonus bAtkRate,1; }
+ if (getrefine()>=9) { bonus bAtkRate,1; }
+ ">
+},
+{
+ Id: 24225
+ AegisName: "Force_Shadow_Earring"
+ Name: "Force Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ EquipLv: 70
+ Script: <"
+ bonus bAtk2,(5+getrefine());
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ if (getrefine()>=9) { bonus bMaxSPrate,1; }
+ ">
+},
+{
+ Id: 24226
+ AegisName: "Force_Shadow_Pendant"
+ Name: "Force Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 70
+ Script: <"
+ bonus bAtk2,5+getrefine();
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ if (getrefine()>=9) { bonus bMaxSPrate,1; }
+ ">
+},
+{
+ Id: 24227
+ AegisName: "Enhanced_Soul_Shadow_Weapon"
+ Name: "Enhanced Soul Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Upper: 56
+ Loc: 131072
+ EquipLv: 100
+ Script: <"
+ bonus bMatk,10;
+ bonus bMatkRate,(getrefine()/2);
+ ">
+},
+{
+ Id: 24228
+ AegisName: "Soul_Shadow_Weapon"
+ Name: "Soul Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ EquipLv: 70
+ Script: <"
+ bonus bMatkRate,1;
+ if (getrefine()>=7) { bonus bMatkRate,1; }
+ if (getrefine()>=9) { bonus bMatkRate,1; }
+ ">
+},
+{
+ Id: 24229
+ AegisName: "Soul_Shadow_Earring"
+ Name: "Soul Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ EquipLv: 70
+ Script: <"
+ bonus bMatk,(5+getrefine());
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ if (getrefine()>=9) { bonus bMatkRate,1; }
+ ">
+},
+{
+ Id: 24230
+ AegisName: "Soul_Shadow_Pendant"
+ Name: "Soul Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 70
+ Script: <"
+ bonus bMatk,(5+getrefine());
+ if (getrefine()>=7) { bonus bMaxHPrate,1; }
+ if (getrefine()>=9) { bonus bMatkRate,1; }
+ ">
+},
+{
+ Id: 24231
+ AegisName: "Blitz_Shadow_Shoes"
+ Name: "Blitz Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bFlee,5;
+ if (getrefine()>=2) { bonus bCritical,2; }
+ if (getrefine()>=7) { bonus bAspd,1; }
+ if (getrefine()>=9) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 24232
+ AegisName: "Blitz_Shadow_Shield"
+ Name: "Blitz Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bCritical,5;
+ if (getrefine()>=2) { bonus bCritical,2; }
+ if (getrefine()>=7) { bonus bAspd,1; }
+ if (getrefine()>=9) { bonus bAspd,1; }
+ ">
+},
+{
+ Id: 24233
+ AegisName: "Exceeding_Shadow_Weapon"
+ Name: "Exceeding Shadow Weapon"
+ Type: 5
+ Buy: 10
+ Loc: 131072
+ Script: <"
+ bonus bAtk,5;
+ bonus bMatk,5;
+ bonus bAtkRate,getrefine();
+ bonus bMatkRate,getrefine();
+ ">
+},
+{
+ Id: 24234
+ AegisName: "Titan_Shadow_Earring"
+ Name: "Titan Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus2 bAddSize,Size_Large,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Large,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Large,2; }
+ ">
+},
+{
+ Id: 24235
+ AegisName: "Titan_Shadow_Pendant"
+ Name: "Titan Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 70
+ Script: <"
+ bonus2 bAddSize,Size_Large,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Large,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Large,2; }
+ ">
+},
+{
+ Id: 24236
+ AegisName: "Boned_Shadow_Earring"
+ Name: "Boned Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus2 bAddSize,Size_Medium,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Medium,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Medium,2; }
+ ">
+},
+{
+ Id: 24237
+ AegisName: "Boned_Shadow_Pendant"
+ Name: "Boned Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 70
+ Script: <"
+ bonus2 bAddSize,Size_Medium,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Medium,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Medium,2; }
+ ">
+},
+{
+ Id: 24238
+ AegisName: "Gigantic_Shadow_Earring"
+ Name: "Gigantic Shadow Earring"
+ Type: 5
+ Buy: 10
+ Loc: 1048576
+ Script: <"
+ bonus2 bAddSize,Size_Small,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Small,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Small,2; }
+ ">
+},
+{
+ Id: 24239
+ AegisName: "Gigantic_Shadow_Pendant"
+ Name: "Gigantic Shadow Pendant"
+ Type: 5
+ Buy: 10
+ Loc: 2097152
+ EquipLv: 70
+ Script: <"
+ bonus2 bAddSize,Size_Small,1;
+ if (getrefine()>=7) { bonus2 bAddSize,Size_Small,1; }
+ if (getrefine()>=9) { bonus2 bAddSize,Size_Small,2; }
+ ">
+},
+{
+ Id: 24240
+ AegisName: "Caster_Shadow_Shoes"
+ Name: "Caster Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bMatk,5;
+ bonus bUseSPrate,-1;
+ bonus bUseSPrate,-(getrefine()/2);
+ ">
+},
+{
+ Id: 24241
+ AegisName: "Caster_Shadow_Shield"
+ Name: "Caster Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bMatk,5;
+ bonus bUseSPrate,-1;
+ bonus bUseSPrate,-(getrefine()/2);
+ ">
+},
+{
+ Id: 24242
+ AegisName: "Caster_Shadow_Armor"
+ Name: "Caster Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bMatk,5;
+ bonus bUseSPrate,-1;
+ bonus bUseSPrate,-(getrefine()/2);
+ ">
+},
+{
+ Id: 24243
+ AegisName: "Reload_Shadow_Shoes"
+ Name: "Reload Shadow Shoes"
+ Type: 5
+ Buy: 10
+ Loc: 524288
+ Script: <"
+ bonus bDelayrate,-1;
+ if (getrefine()>=7) { bonus bDelayrate,-1; }
+ if (getrefine()>=9) { bonus bDelayrate,-1; }
+ ">
+},
+{
+ Id: 24244
+ AegisName: "Reload_Shadow_Shield"
+ Name: "Reload Shadow Shield"
+ Type: 5
+ Buy: 10
+ Loc: 262144
+ Script: <"
+ bonus bDelayrate,-1;
+ if (getrefine()>=7) { bonus bDelayrate,-1; }
+ if (getrefine()>=9) { bonus bDelayrate,-1; }
+ ">
+},
+{
+ Id: 24245
+ AegisName: "Reload_Shadow_Armor"
+ Name: "Reload Shadow Armor"
+ Type: 5
+ Buy: 10
+ Loc: 65536
+ Script: <"
+ bonus bDelayrate,-1;
+ if (getrefine()>=7) { bonus bDelayrate,-1; }
+ if (getrefine()>=9) { bonus bDelayrate,-1; }
+ ">
+},
+// New Katars
+// ===================================================================
+{
+ Id: 28000
+ AegisName: "Thanatos_Katar"
+ Name: "Thanatos Katar"
+ Type: 4
+ Buy: 20
+ Weight: 1800
+ Atk: 220
+ Matk: 80
+ Range: 1
+ Slots: 1
+ Job: 0x00001000
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 16
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 28001
+ AegisName: "Evil_Slayer_Ripper_Katar"
+ Name: "Evil Slayer Ripper Katar"
+ Type: 4
+ Buy: 20
+ Weight: 1200
+ Atk: 120
+ Range: 1
+ Slots: 1
+ Job: 0x00001000
+ Upper: 56
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 100
+ View: 16
+ Script: <"
+ bonus2 bAddRace,RC_Demon,10;
+ bonus2 bAddRace,RC_Undead,10;
+ if(getrefine()>8) { bonus bAtkRate,5; }
+ if(getrefine()>11) { bonus bAtkRate,7; }
+ ">
+},
+{
+ Id: 28002
+ AegisName: "Half_BF_Katar2"
+ Name: "Half BF Katar2"
+ Type: 4
+ Buy: 20
+ Atk: 130
+ Range: 1
+ Job: 0x00001000
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 80
+ View: 16
+ Script: <"
+ bonus bStr,1;
+ bonus bDex,1;
+ bonus bLuk,1;
+ bonus2 bAddRace,RC_DemiPlayer,35;
+ bonus bCritAtkRate,10;
+ bonus bAspdRate,3;
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+{
+ Id: 28007
+ AegisName: "Crimson_Katar"
+ Name: "Crimson Katar"
+ Type: 4
+ Buy: 20
+ Weight: 1300
+ Atk: 130
+ Range: 1
+ Slots: 2
+ Job: 0x00001000
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 16
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,5*((BaseLevel-70)/10); }
+ ">
+},
+{
+ Id: 28008
+ AegisName: "Katar_of_Vicious_Mind"
+ Name: "Katar of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1800
+ Atk: 180
+ Range: 1
+ Slots: 1
+ Job: 0x00001000
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 16
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ ">
+},
+{
+ Id: 28010
+ AegisName: "Juliette_de_Rachel"
+ Name: "Juliette de Rachel"
+ Type: 4
+ Buy: 20
+ Weight: 2500
+ Atk: 300
+ Range: 1
+ Slots: 2
+ Job: 0x00001000
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 170
+ View: 16
+ Script: <"
+ bonus bAtkRate,getrefine()/2;
+ bonus bAspdRate,getrefine();
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+// New Axes
+// ===================================================================
+{
+ Id: 28100
+ AegisName: "Thanatos_Axe"
+ Name: "Thanatos Axe"
+ Type: 4
+ Buy: 20
+ Weight: 4000
+ Atk: 300
+ Matk: 80
+ Range: 1
+ Slots: 1
+ Job: 0x000444A2
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 120
+ View: 7
+ Script: <"
+ bonus bInt,6;
+ bonus bVit,6;
+ bonus bLuk,-6;
+ bonus2 bSPDrainRate,10,5;
+ bonus2 bHPDrainRate,10,5;
+ bonus2 bHPLossRate,100,10000;
+ ">
+ OnUnequipScript: <" heal -1000,0; ">
+},
+{
+ Id: 28101
+ AegisName: "Axe_Tornado"
+ Name: "Axe Tornado"
+ Type: 4
+ Buy: 500
+ Weight: 4000
+ Atk: 320
+ Range: 1
+ Slots: 1
+ Job: 0x000444A2
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 100
+ View: 7
+ Script: <"
+ bonus bAtkEle,Ele_Wind;
+ bonus2 bSkillCooldown,NC_AXETORNADO,-1000;
+ ">
+},
+{
+ Id: 28105
+ AegisName: "Infinity_Two_handed_Axe"
+ Name: "Infinity Two-handed Axe"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 265
+ Range: 1
+ Slots: 1
+ Job: 0x000444A2
+ Upper: 56
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 100
+ View: 7
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 28106
+ AegisName: "Crimson_Two_handed_Axe"
+ Name: "Crimson Two-handed Axe"
+ Type: 4
+ Buy: 20
+ Weight: 2000
+ Atk: 200
+ Range: 1
+ Slots: 2
+ Job: 0x000444A2
+ Loc: 34
+ WeaponLv: 3
+ EquipLv: 70
+ View: 7
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,pow(min(getrefine(),15),2);
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 28107
+ AegisName: "Two_Handed_Axe_of_Vicious_Mind"
+ Name: "Two-Handed Axe of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 2500
+ Atk: 250
+ Range: 1
+ Slots: 1
+ Job: 0x000444A2
+ Loc: 34
+ WeaponLv: 4
+ EquipLv: 160
+ View: 7
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+// New Grenade Launcher
+// ===================================================================
{
Id: 28200
AegisName: "End_Of_The_Horizon"
Name: "End Of The Horizon"
- Type: 5
+ Type: 4
Buy: 2700000
Weight: 2400
Atk: 410
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 110
@@ -118471,13 +136236,12 @@ item_db: (
Id: 28201
AegisName: "South_Cross"
Name: "Southern Cross"
- Type: 5
+ Type: 4
Buy: 2800000
Weight: 2000
Atk: 480
Range: 9
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 141
@@ -118488,14 +136252,13 @@ item_db: (
Id: 28202
AegisName: "Southern_Cross_"
Name: "Southern Cross"
- Type: 5
+ Type: 4
Buy: 2800000
Weight: 2000
Atk: 480
Range: 9
Slots: 1
Job: 0x40000000
- Upper: 63
Loc: 34
WeaponLv: 4
EquipLv: 141
@@ -118506,12 +136269,11 @@ item_db: (
Id: 28203
AegisName: "Half_BF_Rifle1"
Name: "Half BF Rifle1"
- Type: 5
+ Type: 4
Buy: 0
Atk: 50
Range: 9
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -118520,9 +136282,9 @@ item_db: (
bonus bDex,2;
bonus bHit,8;
bonus bCritical,8;
- bonus2 bAddRace,RC_DemiHuman,30;
+ bonus2 bAddRace,RC_DemiPlayer,30;
bonus2 bVariableCastrate,GS_TRACKING,-20;
- bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
bonus bUnbreakableWeapon,0;
">
},
@@ -118530,12 +136292,11 @@ item_db: (
Id: 28204
AegisName: "Half_BF_Shotgun1"
Name: "Half BF Shotgun1"
- Type: 5
+ Type: 4
Buy: 0
Atk: 100
Range: 9
Job: 0x41000000
- Upper: 63
Loc: 34
WeaponLv: 3
EquipLv: 80
@@ -118543,10 +136304,459 @@ item_db: (
Script: <"
bonus bDex,2;
bonus bSplashRange,1;
- bonus2 bAddRace,RC_DemiHuman,30;
- bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;
+ bonus2 bAddRace,RC_DemiPlayer,30;
+ bonus2 bIgnoreDefRate,RC_DemiPlayer,10;
autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
bonus bUnbreakableWeapon,0;
">
},
+// New Accessories
+// ===================================================================
+{
+ Id: 28306
+ AegisName: "Luna's_Blessing"
+ Name: "Luna's Blessing"
+ Type: 5
+ Weight: 100
+ Def: 5
+ Loc: 136
+ Refine: false
+ Script: <"
+ bonus bMdef,3;
+ bonus bAllStats,1;
+ bonus5 bAutoSpell,CG_TAROTCARD,5,100,BF_WEAPON|BF_MAGIC,1;
+ ">
+},
+{
+ Id: 28310
+ AegisName: "Sarah's_Left_Earring"
+ Name: "Sarah's Left Earring"
+ Type: 5
+ Weight: 100
+ Loc: 136
+ EquipLv: 145
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ skill AL_HEAL,1;
+ ">
+},
+{
+ Id: 28311
+ AegisName: "Sarah's_Right_Earring"
+ Name: "Sarah's Right Earring"
+ Type: 5
+ Weight: 100
+ Loc: 136
+ EquipLv: 145
+ Refine: false
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ skill AL_TELEPORT,1;
+ ">
+},
+{
+ Id: 28320
+ AegisName: "Desperation_of_Assassin"
+ Name: "Desperation of Assassin"
+ Type: 5
+ Buy: 20
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 50
+ Script: <"
+ bonus bAspd,1;
+ ">
+},
+{
+ Id: 28326
+ AegisName: "Broken_Chips_01"
+ Name: "Broken Chips 01"
+ Type: 5
+ Buy: 10
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 100
+ Script: <" bonus bStr,4; ">
+},
+{
+ Id: 28327
+ AegisName: "Broken_Chips_02"
+ Name: "Broken Chips 02"
+ Type: 5
+ Buy: 10
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 100
+ Script: <" bonus bInt,4; ">
+},
+{
+ Id: 28332
+ AegisName: "Jewerly_Ring"
+ Name: "Jewerly Ring"
+ Type: 5
+ Buy: 10
+ Weight: 100
+ Loc: 136
+ Refine: false
+ Script: <"
+ bonus bLuk,20;
+ autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;
+ ">
+},
+{
+ Id: 28333
+ AegisName: "Gold_PC_Room_Ring"
+ Name: "Gold PC Room Ring"
+ Type: 5
+ Buy: 10
+ Slots: 1
+ Loc: 136
+ Trade: {
+ nodrop: true
+ notrade: true
+ noselltonpc: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+ Script: <"
+ bonus bMaxHPrate,3;
+ bonus bMaxSPrate,3;
+ ">
+},
+{
+ Id: 28362
+ AegisName: "Str_Gloves"
+ Name: "Str Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bStr,2;
+ bonus bAtkRate,5;
+ ">
+},
+{
+ Id: 28363
+ AegisName: "Agi_Gloves"
+ Name: "Agi Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bAgi,2;
+ bonus bAspdRate,5;
+ ">
+},
+{
+ Id: 28364
+ AegisName: "Int_Gloves"
+ Name: "Int Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bInt,2;
+ bonus bMatkRate,5;
+ ">
+},
+{
+ Id: 28365
+ AegisName: "Vit_Gloves"
+ Name: "Vit Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bVit,2;
+ bonus bMaxHPrate,5;
+ ">
+},
+{
+ Id: 28366
+ AegisName: "Dex_Gloves"
+ Name: "Dex Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bDex,2;
+ bonus bVariableCastrate,-5;
+ ">
+},
+{
+ Id: 28367
+ AegisName: "Luk_Gloves"
+ Name: "Luk Gloves"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 136
+ EquipLv: 120
+ Refine: false
+ Script: <"
+ bonus bLuk,2;
+ bonus bFlee2,5;
+ ">
+},
+{
+ Id: 28372
+ AegisName: "Imperial_Ring"
+ Name: "Imperial Ring"
+ Type: 5
+ Weight: 500
+ Def: 3
+ Slots: 1
+ Loc: 136
+ EquipLv: 50
+ Refine: false
+ Script: <"
+ bonus bStr,1;
+ bonus bInt,1;
+ bonus bMaxHPrate,3;
+ bonus bMaxSPrate,3;
+ ">
+},
+// New Books
+// ===================================================================
+{
+ Id: 28604
+ AegisName: "Crimson_Bible"
+ Name: "Crimson Bible"
+ Type: 4
+ Buy: 20
+ Weight: 450
+ Atk: 45
+ Range: 1
+ Slots: 2
+ Job: 0x00410100
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 15
+ Script: <"
+ bonus bUnbreakableWeapon,0;
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 28605
+ AegisName: "Book_of_Vicious_Mind"
+ Name: "Book of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 950
+ Atk: 95
+ Range: 1
+ Slots: 1
+ Job: 0x00410100
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 15
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bUnbreakableWeapon,0;
+ ">
+},
+// New Daggers
+// ===================================================================
+{
+ Id: 28703
+ AegisName: "Infinity_Dagger"
+ Name: "Infinity Dagger"
+ Type: 4
+ Buy: 20
+ Weight: 500
+ Atk: 125
+ Matk: 100
+ Range: 1
+ Slots: 1
+ Job: 0x228F5EEF
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 100
+ View: 1
+ Trade: {
+ nodrop: true
+ notrade: true
+ nocart: true
+ nogstorage: true
+ nomail: true
+ noauction: true
+ }
+},
+{
+ Id: 28704
+ AegisName: "Twilight_Desert_"
+ Name: "Desert Twilight"
+ Type: 4
+ Buy: 20
+ Weight: 600
+ Atk: 130
+ Range: 1
+ Slots: 4
+ Job: 0x00001000
+ Upper: 58
+ Loc: 2
+ WeaponLv: 2
+ EquipLv: 70
+ View: 1
+},
+{
+ Id: 28705
+ AegisName: "Crimson_Dagger"
+ Name: "Crimson Dagger"
+ Type: 4
+ Buy: 20
+ Weight: 550
+ Atk: 55
+ Range: 1
+ Slots: 2
+ Job: 0x228F5EEF
+ Loc: 2
+ WeaponLv: 3
+ EquipLv: 70
+ View: 1
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
+ ">
+},
+{
+ Id: 28706
+ AegisName: "Dagger_of_Vicious_Mind"
+ Name: "Dagger of Vicious Mind"
+ Type: 4
+ Buy: 20
+ Weight: 1050
+ Atk: 105
+ Matk: 50
+ Range: 1
+ Slots: 1
+ Job: 0x228F5EEF
+ Loc: 2
+ WeaponLv: 4
+ EquipLv: 160
+ View: 1
+ Script: <"
+ bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bMatk,pow(min(getrefine(),15),2)/2;
+ ">
+},
+// New Shields
+// ===================================================================
+{
+ Id: 28900
+ AegisName: "Praetorian_Shield"
+ Name: "Praetorian Shield"
+ Type: 5
+ Buy: 20
+ Weight: 3000
+ Def: 30
+ Slots: 1
+ Loc: 32
+ EquipLv: 100
+ View: 1
+ Script: <"
+ skill LG_SHIELDSPELL,1;
+ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,20+(getrefine());
+ bonus bDef,getrefine()*10;
+ bonus bMdef,getrefine();
+ ">
+},
+{
+ Id: 28901
+ AegisName: "Cursed_Mad_Bunny"
+ Name: "Cursed Mad Bunny"
+ Type: 5
+ Weight: 100
+ Loc: 32
+ View: 1
+ Script: <"
+ bonus bAspd,3;
+ bonus bAtkRate,5;
+ bonus bMatkRate,5;
+ bonus bShortWeaponDamageReturn,10;
+ autobonus "{ bonus bMagicDamageReturn,60; }",100,2000,BF_MAGIC,"{ specialeffect2 EF_NONE; }";
+ if(getrefine()>6) {
+ bonus bAtk,5;
+ bonus bMatk,5;
+ }
+ if(getrefine()>8) {
+ bonus bAtk,10;
+ bonus bMatk,10;
+ }
+ if(getrefine()>11) {
+ bonus bNoCastCancel,0;
+ bonus bCritical,10;
+ }
+ ">
+},
+{
+ Id: 28902
+ AegisName: "Mad_Bunny_"
+ Name: "Mad Bunny"
+ Type: 5
+ Weight: 100
+ Slots: 1
+ Loc: 32
+ View: 1
+ Script: <"
+ bonus bAtkRate,5;
+ bonus bMatkRate,5;
+ bonus bShortWeaponDamageReturn,10;
+ autobonus "{ bonus bMagicDamageReturn,60; }",100,2000,BF_MAGIC,"{ specialeffect2 EF_NONE; }";
+ if(getrefine()>6) {
+ bonus bAtk,5;
+ bonus bMatk,5;
+ }
+ if(getrefine()>8) {
+ bonus bAtk,10;
+ bonus bMatk,10;
+ }
+ if(getrefine()>11) {
+ bonus bNoCastCancel,0;
+ bonus bCritical,10;
+ }
+ ">
+},
)
diff --git a/db/re/item_group.conf b/db/re/item_group.conf
index 3a25d92b8..699be4048 100644
--- a/db/re/item_group.conf
+++ b/db/re/item_group.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
@@ -3192,6 +3192,7 @@ Old_Gift_Box: (
("Fallen_Leaves_",45),
)
Magic_Card_Album: (
+ "Ghostring_Card",
"Angeling_Card",
"Gryphon_Card",
"Dark_Illusion_Card",
@@ -4762,7 +4763,7 @@ HALLOWEEN_G_BOX: (
"Old_Card_Album",
"Old_Violet_Box"
)
-Something_Candy_Holder: (
+Pumpkin_Candy_Holder: (
("Honey", 3),
("Candy", 7),
("Well_Baked_Cookie", 2),
diff --git a/db/re/item_packages.conf b/db/re/item_packages.conf
index e900ca23e..8fc9a2e17 100644
--- a/db/re/item_packages.conf
+++ b/db/re/item_packages.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+// http://herc.ws/board/topic/1244-official-item-grouppackagechain
//====================================================
// Structure of file:
/*
diff --git a/db/re/job_db.conf b/db/re/job_db.conf
new file mode 100644
index 000000000..38d79597b
--- /dev/null
+++ b/db/re/job_db.conf
@@ -0,0 +1,1715 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://herc.ws/board/
+//================= More Information =================
+// http://herc.ws/board/topic/9082-job-db1txt-redesign/
+//============== RE Structure Example ================
+/*
+Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
+ Inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
+ InheritHP: ( "Other_Job_Name" );// Base job from which this job will inherit its HP table.
+ InheritSP: ( "Other_Job_Name" );// Base job from which this job will inherit its SP table.
+ Weight: Max Weight (int, defaults to 20000, units in Weight/10)
+ BaseASPD: { // Base ASPD for specific weapon type
+ Fist: 0~200 (int, defaults to 200)
+ Dagger: 0~200 (int, defaults to 200)
+ Sword: 0~200 (int, defaults to 200)
+ TwoHandSword: 0~200 (int, defaults to 200)
+ Spear: 0~200 (int, defaults to 200)
+ TwoHandSpear: 0~200 (int, defaults to 200)
+ Axe: 0~200 (int, defaults to 200)
+ TwoHandAxe: 0~200 (int, defaults to 200)
+ Mace: 0~200 (int, defaults to 200)
+ TwoHandMace: 0~200 (int, defaults to 200)
+ Rod: 0~200 (int, defaults to 200)
+ Bow: 0~200 (int, defaults to 200)
+ Knuckle: 0~200 (int, defaults to 200)
+ Instrumen: 0~200 (int, defaults to 200)
+ Whip: 0~200 (int, defaults to 200)
+ Book: 0~200 (int, defaults to 200)
+ Katar: 0~200 (int, defaults to 200)
+ Revolver: 0~200 (int, defaults to 200)
+ Rifle: 0~200 (int, defaults to 200)
+ GatlingGun: 0~200 (int, defaults to 200)
+ Shotgun: 0~200 (int, defaults to 200)
+ GrenadeLauncher: 0~200 (int, defaults to 200)
+ FuumaShuriken: 0~200 (int, defaults to 200)
+ TwoHandRod: 0~200 (int, defaults to 200)
+ Shield: 0~200 (int, defaults to 0)
+ }
+ HPTable:[ 1, .... 150 ] (int[]) Reference table for base HP per level
+ SPTable:[ 1, .... 150 ] (int[]) Reference table for base SP per level
+ // Note: If table index size is smaller than the max level the server will automatically generate the missing index based on the average increase per level.
+}
+*/
+//====================================================
+Novice: {
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 55
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ }
+ HPTable:[ 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, // 1 - 10
+ 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, // 11 - 20
+ 140, 145, 150, 155, 160, 165, 170, 175, 180, 185, // 21 - 30
+ 190, 195, 200, 205, 210, 215, 220, 225, 230, 235, // 31 - 40
+ 240, 245, 250, 255, 260, 265, 270, 275, 280, 285, // 41 - 50
+ 290, 295, 300, 305, 310, 315, 320, 325, 330, 335, // 51 - 60
+ 340, 345, 350, 355, 360, 365, 370, 375, 380, 385, // 61 - 70
+ 390, 395, 400, 405, 410, 415, 420, 425, 430, 435, // 71 - 80
+ 440, 445, 450, 455, 460, 465, 470, 475, 480, 485, // 81 - 90
+ 490, 495, 500, 505, 510, 515, 520, 525, 530, 535, // 91 - 100
+ 540, 545, 550, 555, 560, 565, 570, 575, 580, 585, // 101 - 110
+ 590, 595, 600, 605, 610, 615, 620, 625, 630, 635, // 111 - 120
+ 640, 645, 650, 655, 660, 665, 670, 675, 680, 685, // 121 - 130
+ 690, 695, 700, 705, 710, 715, 720, 725, 730, 735, // 131 - 140
+ 740, 745, 750, 755, 760, 765, 770, 775, 780, 785, // 141 - 150
+ 790, 795, 800, 805, 810, 815, 820, 825, 830, 835] // 151 - 160
+ SPTable:[ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 1 - 10
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 11 - 20
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 21 - 30
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 31 - 40
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 41 - 50
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 51 - 60
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 61 - 70
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 71 - 80
+ 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, // 81 - 90
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 100, // 91 - 100
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, // 101 - 110
+ 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, // 111 - 120
+ 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, // 121 - 130
+ 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, // 131 - 140
+ 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, // 141 - 150
+ 151, 152, 153, 154, 155, 156, 157, 158, 159, 160] // 151 - 160
+}
+Swordsman: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 47
+ Sword: 47
+ TwoHandSword: 54
+ Spear: 57
+ TwoHandSpear: 65
+ Axe: 55
+ TwoHandAxe: 60
+ Mace: 50
+ TwoHandMace: 55
+ Shield: 5
+ }
+ HPTable:[ 40, 46, 53, 61, 70, 79, 89, 100, 111, 123, // 1 - 10
+ 136, 149, 163, 178, 194, 210, 227, 245, 263, 282, // 11 - 20
+ 302, 322, 343, 365, 388, 411, 435, 460, 485, 511, // 21 - 30
+ 538, 565, 593, 622, 652, 682, 713, 745, 777, 810, // 31 - 40
+ 844, 878, 913, 949, 986, 1023, 1061, 1100, 1139, 1179, // 41 - 50
+ 1220, 1261, 1303, 1346, 1390, 1434, 1479, 1525, 1571, 1618, // 51 - 60
+ 1666, 1714, 1763, 1813, 1864, 1915, 1967, 2020, 2073, 2127, // 61 - 70
+ 2182, 2237, 2293, 2350, 2408, 2466, 2525, 2585, 2645, 2706, // 71 - 80
+ 2768, 2830, 2893, 2957, 3022, 3087, 3153, 3220, 3287, 3355, // 81 - 90
+ 3424, 3493, 3563, 3634, 3706, 3778, 3851, 3925, 3999, 4073, // 91 - 100
+ 4147, 4221, 4295, 4369, 4443, 4517, 4591, 4665, 4739, 4813, // 101 - 110
+ 4887, 4961, 5035, 5109, 5183, 5257, 5331, 5405, 5479, 5553, // 111 - 120
+ 5627, 5701, 5775, 5849, 5923, 5997, 6071, 6145, 6219, 6293, // 121 - 130
+ 6367, 6441, 6515, 6589, 6663, 6737, 6811, 6885, 6959, 7033, // 131 - 140
+ 7107, 7181, 7255, 7329, 7403, 7477, 7551, 7625, 7699, 7773, // 141 - 150
+ 7847, 7921, 7995, 8069, 8143, 8217, 8291, 8365, 8439, 8513] // 151 - 160
+ SPTable:[ 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, // 1 - 10
+ 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, // 11 - 20
+ 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, // 21 - 30
+ 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, // 31 - 40
+ 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, // 41 - 50
+ 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, // 51 - 60
+ 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, // 61 - 70
+ 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, // 71 - 80
+ 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, // 81 - 90
+ 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, // 91 - 100
+ 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, // 101 - 110
+ 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, // 111 - 120
+ 252, 254, 256, 258, 260, 262, 264, 266, 268, 270, // 121 - 130
+ 272, 274, 276, 278, 280, 282, 284, 286, 288, 290, // 131 - 140
+ 292, 294, 296, 298, 300, 302, 304, 306, 308, 310] // 141 - 150
+}
+Magician: {
+ Weight: 22000
+ BaseASPD: {
+ Fist: 50
+ Dagger: 50
+ Rod: 55
+ TwoHandRod: 55
+ Shield: 10
+ }
+ HPTable:[ 40, 46, 52, 58, 65, 72, 79, 86, 94, 102, // 1 - 10
+ 110, 119, 128, 137, 147, 157, 167, 177, 188, 199, // 11 - 20
+ 210, 222, 234, 246, 259, 272, 285, 298, 312, 326, // 21 - 30
+ 340, 355, 370, 385, 401, 417, 433, 449, 466, 483, // 31 - 40
+ 500, 518, 536, 554, 573, 592, 611, 630, 650, 670, // 41 - 50
+ 690, 711, 732, 753, 775, 797, 819, 841, 864, 887, // 51 - 60
+ 910, 934, 958, 982, 1007, 1032, 1057, 1082, 1108, 1134, // 61 - 70
+ 1160, 1187, 1214, 1241, 1269, 1297, 1325, 1353, 1382, 1411, // 71 - 80
+ 1440, 1470, 1500, 1530, 1561, 1592, 1623, 1654, 1686, 1718, // 81 - 90
+ 1750, 1783, 1816, 1849, 1883, 1917, 1951, 1985, 2020, 2054, // 91 - 100
+ 2089, 2123, 2158, 2192, 2227, 2261, 2296, 2330, 2365, 2399, // 101 - 110
+ 2434, 2468, 2503, 2537, 2572, 2606, 2641, 2675, 2710, 2744, // 111 - 120
+ 2779, 2813, 2848, 2882, 2917, 2951, 2986, 3020, 3055, 3089, // 121 - 130
+ 3124, 3158, 3193, 3227, 3262, 3296, 3331, 3365, 3400, 3434, // 131 - 140
+ 3469, 3503, 3538, 3572, 3607, 3641, 3676, 3710, 3745, 3779, // 141 - 150
+ 3814, 3849, 3884, 3919, 3954, 3989, 4024, 4059, 4094, 4129] // 151 - 160
+ SPTable:[ 16, 22, 28, 34, 40, 46, 52, 58, 64, 70, // 1 - 10
+ 76, 82, 88, 94, 100, 106, 112, 118, 124, 130, // 11 - 20
+ 136, 142, 148, 154, 160, 166, 172, 178, 184, 190, // 21 - 30
+ 196, 202, 208, 214, 220, 226, 232, 238, 244, 250, // 31 - 40
+ 256, 262, 268, 274, 280, 286, 292, 298, 304, 310, // 41 - 50
+ 316, 322, 328, 334, 340, 346, 352, 358, 364, 370, // 51 - 60
+ 376, 382, 388, 394, 400, 406, 412, 418, 424, 430, // 61 - 70
+ 436, 442, 448, 454, 460, 466, 472, 478, 484, 490, // 71 - 80
+ 496, 502, 508, 514, 520, 526, 532, 538, 544, 550, // 81 - 90
+ 556, 562, 568, 574, 580, 586, 592, 598, 604, 610, // 91 - 100
+ 616, 622, 628, 634, 640, 646, 652, 658, 664, 670, // 101 - 110
+ 676, 682, 688, 694, 700, 706, 712, 718, 724, 730, // 111 - 120
+ 736, 742, 748, 754, 760, 766, 772, 778, 784, 790, // 121 - 130
+ 796, 802, 808, 814, 820, 826, 832, 838, 844, 850, // 131 - 140
+ 856, 862, 868, 874, 880, 886, 892, 898, 904, 910] // 141 - 150
+}
+Archer: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Bow: 50
+ Shield: 9
+ }
+ InheritSP: ("Swordsman")
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 114, // 1 - 10
+ 125, 136, 148, 160, 173, 186, 200, 214, 229, 244, // 11 - 20
+ 260, 276, 293, 310, 328, 346, 365, 384, 404, 424, // 21 - 30
+ 445, 466, 488, 510, 533, 556, 580, 604, 629, 654, // 31 - 40
+ 680, 706, 733, 760, 788, 816, 845, 874, 904, 934, // 41 - 50
+ 965, 996, 1028, 1060, 1093, 1126, 1160, 1194, 1229, 1264, // 51 - 60
+ 1300, 1336, 1373, 1410, 1448, 1486, 1525, 1564, 1604, 1644, // 61 - 70
+ 1685, 1726, 1768, 1810, 1853, 1896, 1940, 1984, 2029, 2074, // 71 - 80
+ 2120, 2166, 2213, 2260, 2308, 2356, 2405, 2454, 2504, 2554, // 81 - 90
+ 2605, 2656, 2708, 2760, 2813, 2866, 2920, 2974, 3029, 3083, // 91 - 100
+ 3138, 3192, 3247, 3301, 3356, 3410, 3465, 3519, 3574, 3628, // 101 - 110
+ 3683, 3737, 3792, 3846, 3901, 3955, 4010, 4064, 4119, 4173, // 111 - 120
+ 4228, 4282, 4337, 4391, 4446, 4500, 4555, 4609, 4664, 4718, // 121 - 130
+ 4773, 4827, 4882, 4936, 4991, 5045, 5100, 5154, 5209, 5263, // 131 - 140
+ 5318, 5372, 5427, 5481, 5536, 5590, 5645, 5699, 5754, 5808, // 141 - 150
+ 5863, 5917, 5972, 6026, 6081, 6135, 6190, 6244, 6299, 6353] // 151 - 160
+}
+Acolyte: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 40
+ Mace: 45
+ TwoHandMace: 50
+ Rod: 60
+ TwoHandRod: 60
+ Shield: 7
+ }
+ HPTable:[ 40, 46, 52, 59, 66, 73, 81, 89, 98, 107, // 1 - 10
+ 116, 126, 136, 147, 158, 169, 181, 193, 206, 219, // 11 - 20
+ 232, 246, 260, 275, 290, 305, 321, 337, 354, 371, // 21 - 30
+ 388, 406, 424, 443, 462, 481, 501, 521, 542, 563, // 31 - 40
+ 584, 606, 628, 651, 674, 697, 721, 745, 770, 795, // 41 - 50
+ 820, 846, 872, 899, 926, 953, 981, 1009, 1038, 1067, // 51 - 60
+ 1096, 1126, 1156, 1187, 1218, 1249, 1281, 1313, 1346, 1379, // 61 - 70
+ 1412, 1446, 1480, 1515, 1550, 1585, 1621, 1657, 1694, 1731, // 71 - 80
+ 1768, 1806, 1844, 1883, 1922, 1961, 2001, 2041, 2082, 2123, // 81 - 90
+ 2164, 2206, 2248, 2291, 2334, 2377, 2421, 2465, 2510, 2554, // 91 - 100
+ 2599, 2643, 2688, 2732, 2777, 2821, 2866, 2910, 2955, 2999, // 101 - 110
+ 3044, 3088, 3133, 3177, 3222, 3266, 3311, 3355, 3400, 3444, // 111 - 120
+ 3489, 3533, 3578, 3622, 3667, 3711, 3756, 3800, 3845, 3889, // 121 - 130
+ 3934, 3978, 4023, 4067, 4112, 4156, 4201, 4245, 4290, 4334, // 131 - 140
+ 4379, 4423, 4468, 4512, 4557, 4601, 4646, 4690, 4735, 4779, // 141 - 150
+ 4824, 4868, 4913, 4957, 5002, 5046, 5091, 5135, 5180, 5224] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760] // 141 - 150
+}
+Merchant: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 52
+ Sword: 52
+ Axe: 48
+ TwoHandAxe: 55
+ Mace: 50
+ TwoHandMace: 55
+ Shield: 5
+ }
+ InheritHP: ("Acolyte")
+ SPTable:[ 13, 16, 19, 22, 25, 28, 31, 34, 37, 40, // 1 - 10
+ 43, 46, 49, 52, 55, 58, 61, 64, 67, 70, // 11 - 20
+ 73, 76, 79, 82, 85, 88, 91, 94, 97, 100, // 21 - 30
+ 103, 106, 109, 112, 115, 118, 121, 124, 127, 130, // 31 - 40
+ 133, 136, 139, 142, 145, 148, 151, 154, 157, 160, // 41 - 50
+ 163, 166, 169, 172, 175, 178, 181, 184, 187, 190, // 51 - 60
+ 193, 196, 199, 202, 205, 208, 211, 214, 217, 220, // 61 - 70
+ 223, 226, 229, 232, 235, 238, 241, 244, 247, 250, // 71 - 80
+ 253, 256, 259, 262, 265, 268, 271, 274, 277, 280, // 81 - 90
+ 283, 286, 289, 292, 295, 298, 301, 304, 307, 310, // 91 - 100
+ 313, 316, 319, 322, 325, 328, 331, 334, 337, 340, // 101 - 110
+ 343, 346, 349, 352, 355, 358, 361, 364, 367, 370, // 111 - 120
+ 373, 376, 379, 382, 385, 388, 391, 394, 397, 400, // 121 - 130
+ 403, 406, 409, 412, 415, 418, 421, 424, 427, 430, // 131 - 140
+ 433, 436, 439, 442, 445, 448, 451, 454, 457, 460] // 141 - 150
+}
+Thief: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 48
+ Sword: 50
+ Axe: 60
+ Bow: 53
+ Shield: 6
+ }
+ InheritHP: ("Archer")
+ InheritSP: ("Swordsman")
+}
+Knight: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 49
+ Sword: 45
+ TwoHandSword: 52
+ Spear: 55
+ TwoHandSpear: 60
+ Axe: 50
+ TwoHandAxe: 55
+ Mace: 45
+ TwoHandMace: 50
+ Shield: 5
+ }
+ InheritSP: ("Merchant")
+ HPTable:[ 40, 48, 58, 69, 82, 96, 112, 129, 148, 168, // 1 - 10
+ 190, 213, 238, 264, 292, 321, 352, 384, 418, 453, // 11 - 20
+ 490, 528, 568, 609, 652, 696, 742, 789, 838, 888, // 21 - 30
+ 940, 993, 1048, 1104, 1162, 1221, 1282, 1344, 1408, 1473, // 31 - 40
+ 1540, 1608, 1678, 1749, 1822, 1896, 1972, 2049, 2128, 2208, // 41 - 50
+ 2290, 2373, 2458, 2544, 2632, 2721, 2812, 2904, 2998, 3093, // 51 - 60
+ 3190, 3288, 3388, 3489, 3592, 3696, 3802, 3909, 4018, 4128, // 61 - 70
+ 4240, 4353, 4468, 4584, 4702, 4821, 4942, 5064, 5188, 5313, // 71 - 80
+ 5440, 5568, 5698, 5829, 5962, 6096, 6232, 6369, 6508, 6648, // 81 - 90
+ 6790, 6933, 7078, 7224, 7372, 7521, 7672, 7824, 7978, 8053, // 91 - 100
+ 8128, 8203, 8278, 8353, 8428, 8503, 8578, 8653, 8728, 8803, // 101 - 110
+ 8878, 8953, 9028, 9103, 9178, 9253, 9328, 9403, 9478, 9553, // 111 - 120
+ 9628, 9703, 9778, 9853, 9928, 10003, 10078, 10153, 10228, 10303, // 121 - 130
+ 10378, 10453, 10528, 10603, 10678, 10753, 10828, 10903, 10978, 11053, // 131 - 140
+ 11128, 11203, 11278, 11353, 11428, 11503, 11578, 11653, 11728, 11803] // 141 - 150
+}
+Priest: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 40
+ Mace: 43
+ TwoHandMace: 48
+ Rod: 60
+ Knuckle: 60
+ Book: 44
+ TwoHandRod: 60
+ Shield: 5
+ }
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 185, 201, 218, 236, 255, 274, 294, // 11 - 20
+ 315, 337, 359, 382, 406, 431, 456, 482, 509, 537, // 21 - 30
+ 565, 594, 624, 655, 686, 718, 751, 785, 819, 854, // 31 - 40
+ 890, 927, 964, 1002, 1041, 1081, 1121, 1162, 1204, 1247, // 41 - 50
+ 1290, 1334, 1379, 1425, 1471, 1518, 1566, 1615, 1664, 1714, // 51 - 60
+ 1765, 1817, 1869, 1922, 1976, 2031, 2086, 2142, 2199, 2257, // 61 - 70
+ 2315, 2374, 2434, 2495, 2556, 2618, 2681, 2745, 2809, 2874, // 71 - 80
+ 2940, 3007, 3074, 3142, 3211, 3281, 3351, 3422, 3494, 3567, // 81 - 90
+ 3640, 3714, 3789, 3865, 3941, 4018, 4096, 4175, 4254, 4333, // 91 - 100
+ 4412, 4491, 4570, 4649, 4728, 4807, 4886, 4965, 5044, 5123, // 101 - 110
+ 5202, 5281, 5360, 5439, 5518, 5597, 5676, 5755, 5834, 5913, // 111 - 120
+ 5992, 6071, 6150, 6229, 6308, 6387, 6466, 6545, 6624, 6703, // 121 - 130
+ 6782, 6861, 6940, 7019, 7098, 7177, 7256, 7335, 7414, 7493, // 131 - 140
+ 7572, 7651, 7730, 7809, 7888, 7967, 8046, 8125, 8204, 8283] // 141 - 150
+ SPTable:[ 18, 26, 34, 42, 50, 58, 66, 74, 82, 90, // 1 - 10
+ 98, 106, 114, 122, 130, 138, 146, 154, 162, 170, // 11 - 20
+ 178, 186, 194, 202, 210, 218, 226, 234, 242, 250, // 21 - 30
+ 258, 266, 274, 282, 290, 298, 306, 314, 322, 330, // 31 - 40
+ 338, 346, 354, 362, 370, 378, 386, 394, 402, 410, // 41 - 50
+ 418, 426, 434, 442, 450, 458, 466, 474, 482, 490, // 51 - 60
+ 498, 506, 514, 522, 530, 538, 546, 554, 562, 570, // 61 - 70
+ 578, 586, 594, 602, 610, 618, 626, 634, 642, 650, // 71 - 80
+ 658, 666, 674, 682, 690, 698, 706, 714, 722, 730, // 81 - 90
+ 738, 746, 754, 762, 770, 778, 786, 794, 802, 810, // 91 - 100
+ 818, 826, 834, 842, 850, 858, 866, 874, 882, 890, // 101 - 110
+ 898, 906, 914, 922, 930, 938, 946, 954, 962, 970, // 111 - 120
+ 978, 986, 994, 1002, 1010, 1018, 1026, 1034, 1042, 1050, // 121 - 130
+ 1058, 1066, 1074, 1082, 1090, 1098, 1106, 1114, 1122, 1130, // 131 - 140
+ 1138, 1146, 1154, 1162, 1170, 1178, 1186, 1194, 1202, 1210] // 141 - 150
+}
+Wizard: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 50
+ Dagger: 54
+ Rod: 53
+ TwoHandRod: 53
+ Shield: 8
+ }
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 115, // 1 - 10
+ 126, 138, 150, 163, 176, 190, 204, 219, 234, 250, // 11 - 20
+ 267, 284, 302, 320, 339, 358, 378, 398, 419, 441, // 21 - 30
+ 463, 486, 509, 533, 557, 582, 607, 633, 659, 686, // 31 - 40
+ 714, 742, 771, 800, 830, 860, 891, 922, 954, 987, // 41 - 50
+ 1020, 1054, 1088, 1123, 1158, 1194, 1230, 1267, 1304, 1342, // 51 - 60
+ 1381, 1420, 1460, 1500, 1541, 1582, 1624, 1666, 1709, 1753, // 61 - 70
+ 1797, 1842, 1887, 1933, 1979, 2026, 2073, 2121, 2169, 2218, // 71 - 80
+ 2268, 2318, 2369, 2420, 2472, 2524, 2577, 2630, 2684, 2739, // 81 - 90
+ 2794, 2850, 2906, 2963, 3020, 3078, 3136, 3195, 3254, 3313, // 91 - 100
+ 3372, 3431, 3490, 3549, 3608, 3667, 3726, 3785, 3844, 3903, // 101 - 110
+ 3962, 4021, 4080, 4139, 4198, 4257, 4316, 4375, 4434, 4493, // 111 - 120
+ 4552, 4611, 4670, 4729, 4788, 4847, 4906, 4965, 5024, 5083, // 121 - 130
+ 5142, 5201, 5260, 5319, 5378, 5437, 5496, 5555, 5614, 5673, // 131 - 140
+ 5732, 5791, 5850, 5909, 5968, 6027, 6086, 6145, 6204, 6263] // 141 - 150
+ SPTable:[ 19, 28, 37, 46, 55, 64, 73, 82, 91, 100, // 1 - 10
+ 109, 118, 127, 136, 145, 154, 163, 172, 181, 190, // 11 - 20
+ 199, 208, 217, 226, 235, 244, 253, 262, 271, 280, // 21 - 30
+ 289, 298, 307, 316, 325, 334, 343, 352, 361, 370, // 31 - 40
+ 379, 388, 397, 406, 415, 424, 433, 442, 451, 460, // 41 - 50
+ 469, 478, 487, 496, 505, 514, 523, 532, 541, 550, // 51 - 60
+ 559, 568, 577, 586, 595, 604, 613, 622, 631, 640, // 61 - 70
+ 649, 658, 667, 676, 685, 694, 703, 712, 721, 730, // 71 - 80
+ 739, 748, 757, 766, 775, 784, 793, 802, 811, 820, // 81 - 90
+ 829, 838, 847, 856, 865, 874, 883, 892, 901, 910, // 91 - 100
+ 919, 928, 937, 946, 955, 964, 973, 982, 991, 1000, // 101 - 110
+ 1009, 1018, 1027, 1036, 1045, 1054, 1063, 1072, 1081, 1090, // 111 - 120
+ 1099, 1108, 1117, 1126, 1135, 1144, 1153, 1162, 1171, 1180, // 121 - 130
+ 1189, 1198, 1207, 1216, 1225, 1234, 1243, 1252, 1261, 1270, // 131 - 140
+ 1279, 1288, 1297, 1306, 1315, 1324, 1333, 1342, 1351, 1360] // 141 - 150
+}
+Blacksmith: {
+ Weight: 30000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 50
+ Axe: 46
+ TwoHandAxe: 53
+ Mace: 48
+ TwoHandMace: 53
+ Shield: 5
+ }
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 279, 301, 324, // 11 - 20
+ 348, 373, 399, 426, 454, 482, 511, 541, 572, 604, // 21 - 30
+ 637, 671, 706, 742, 779, 816, 854, 893, 933, 974, // 31 - 40
+ 1016, 1059, 1103, 1148, 1194, 1240, 1287, 1335, 1384, 1434, // 41 - 50
+ 1485, 1537, 1590, 1644, 1699, 1754, 1810, 1867, 1925, 1984, // 51 - 60
+ 2044, 2105, 2167, 2230, 2294, 2358, 2423, 2489, 2556, 2624, // 61 - 70
+ 2693, 2763, 2834, 2906, 2979, 3052, 3126, 3201, 3277, 3354, // 71 - 80
+ 3432, 3511, 3591, 3672, 3754, 3836, 3919, 4003, 4088, 4174, // 81 - 90
+ 4261, 4349, 4438, 4528, 4619, 4710, 4802, 4895, 4989, 5082, // 91 - 100
+ 5176, 5269, 5363, 5456, 5550, 5643, 5737, 5830, 5924, 6017, // 101 - 110
+ 6111, 6204, 6298, 6391, 6485, 6578, 6672, 6765, 6859, 6952, // 111 - 120
+ 7046, 7139, 7233, 7326, 7420, 7513, 7607, 7700, 7794, 7887, // 121 - 130
+ 7981, 8074, 8168, 8261, 8355, 8448, 8542, 8635, 8729, 8822, // 131 - 140
+ 8916, 9009, 9103, 9196, 9290, 9383, 9477, 9570, 9664, 9757] // 141 - 150
+ SPTable:[ 14, 18, 22, 26, 30, 34, 38, 42, 46, 50, // 1 - 10
+ 54, 58, 62, 66, 70, 74, 78, 82, 86, 90, // 11 - 20
+ 94, 98, 102, 106, 110, 114, 118, 122, 126, 130, // 21 - 30
+ 134, 138, 142, 146, 150, 154, 158, 162, 166, 170, // 31 - 40
+ 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, // 41 - 50
+ 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, // 51 - 60
+ 254, 258, 262, 266, 270, 274, 278, 282, 286, 290, // 61 - 70
+ 294, 298, 302, 306, 310, 314, 318, 322, 326, 330, // 71 - 80
+ 334, 338, 342, 346, 350, 354, 358, 362, 366, 370, // 81 - 90
+ 374, 378, 382, 386, 390, 394, 398, 402, 406, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610] // 141 - 150
+}
+Hunter: {
+ Weight: 27000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 53
+ Bow: 48
+ Shield: 9
+ }
+ InheritSP: ("Blacksmith")
+ HPTable:[ 40, 47, 55, 63, 72, 82, 93, 105, 118, 132, // 1 - 10
+ 146, 161, 177, 194, 212, 231, 250, 270, 291, 313, // 11 - 20
+ 336, 360, 385, 410, 436, 463, 491, 520, 550, 581, // 21 - 30
+ 612, 644, 677, 711, 746, 782, 818, 855, 893, 932, // 31 - 40
+ 972, 1013, 1055, 1097, 1140, 1184, 1229, 1275, 1322, 1370, // 41 - 50
+ 1418, 1467, 1517, 1568, 1620, 1673, 1726, 1780, 1835, 1891, // 51 - 60
+ 1948, 2006, 2065, 2124, 2184, 2245, 2307, 2370, 2434, 2499, // 61 - 70
+ 2564, 2630, 2697, 2765, 2834, 2904, 2974, 3045, 3117, 3190, // 71 - 80
+ 3264, 3339, 3415, 3491, 3568, 3646, 3725, 3805, 3886, 3968, // 81 - 90
+ 4050, 4133, 4217, 4302, 4388, 4475, 4562, 4650, 4739, 4827, // 91 - 100
+ 4916, 5004, 5093, 5181, 5270, 5358, 5447, 5535, 5624, 5712, // 101 - 110
+ 5801, 5889, 5978, 6066, 6155, 6243, 6332, 6420, 6509, 6597, // 111 - 120
+ 6686, 6774, 6863, 6951, 7040, 7128, 7217, 7305, 7394, 7482, // 121 - 130
+ 7571, 7659, 7748, 7836, 7925, 8013, 8102, 8190, 8279, 8367, // 131 - 140
+ 8456, 8544, 8633, 8721, 8810, 8898, 8987, 9075, 9164, 9252] // 141 - 150
+}
+Assassin: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 42
+ Sword: 50
+ Axe: 51
+ Katar: 42
+ FuumaShuriken: 110
+ Shield: 6
+ }
+ InheritSP: ("Blacksmith")
+ HPTable:[ 40, 47, 55, 64, 75, 87, 100, 114, 129, 145, // 1 - 10
+ 162, 180, 199, 219, 241, 264, 288, 313, 339, 366, // 11 - 20
+ 394, 423, 453, 484, 517, 551, 586, 622, 659, 697, // 21 - 30
+ 736, 776, 817, 859, 903, 948, 994, 1041, 1089, 1138, // 31 - 40
+ 1188, 1239, 1291, 1344, 1399, 1455, 1512, 1570, 1629, 1689, // 41 - 50
+ 1750, 1812, 1875, 1939, 2005, 2072, 2140, 2209, 2279, 2350, // 51 - 60
+ 2422, 2495, 2569, 2644, 2721, 2799, 2878, 2958, 3039, 3121, // 61 - 70
+ 3204, 3288, 3373, 3459, 3547, 3636, 3726, 3817, 3909, 4002, // 71 - 80
+ 4096, 4191, 4287, 4384, 4483, 4583, 4684, 4786, 4889, 4993, // 81 - 90
+ 5098, 5204, 5311, 5419, 5529, 5640, 5752, 5865, 5979, 6092, // 91 - 100
+ 6206, 6319, 6433, 6546, 6660, 6773, 6887, 7000, 7114, 7227, // 101 - 110
+ 7341, 7454, 7568, 7681, 7795, 7908, 8022, 8135, 8249, 8362, // 111 - 120
+ 8476, 8589, 8703, 8816, 8930, 9043, 9157, 9270, 9384, 9497, // 121 - 130
+ 9611, 9724, 9838, 9951, 10065, 10178, 10292, 10405, 10519, 10632, // 131 - 140
+ 10746, 10859, 10973, 11086, 11200, 11313, 11427, 11540, 11654, 11767] // 141 - 150
+}
+Crusader: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 48
+ Sword: 43
+ TwoHandSword: 55
+ Spear: 53
+ TwoHandSpear: 52
+ Axe: 50
+ TwoHandAxe: 55
+ Mace: 45
+ TwoHandMace: 50
+ Shield: 5
+ }
+ HPTable:[ 40, 47, 56, 62, 81, 94, 108, 128, 147, 165, // 1 - 10
+ 184, 204, 225, 247, 271, 296, 322, 349, 377, 406, // 11 - 20
+ 436, 467, 499, 532, 567, 603, 640, 678, 717, 757, // 21 - 30
+ 798, 840, 883, 927, 973, 1020, 1068, 1117, 1167, 1218, // 31 - 40
+ 1270, 1323, 1377, 1432, 1489, 1547, 1606, 1666, 1727, 1789, // 41 - 50
+ 1852, 1916, 1981, 2047, 2115, 2184, 2254, 2325, 2397, 2470, // 51 - 60
+ 2544, 2619, 2695, 2772, 2851, 2931, 3012, 3094, 3177, 3261, // 61 - 70
+ 3346, 3432, 3519, 3607, 3697, 3788, 3880, 3973, 4067, 4162, // 71 - 80
+ 4258, 4355, 4453, 4552, 4653, 4755, 4858, 4962, 5067, 5173, // 81 - 90
+ 5280, 5388, 5497, 5607, 5719, 5832, 5946, 6061, 6177, 6292, // 91 - 100
+ 6408, 6523, 6639, 6754, 6870, 6985, 7101, 7216, 7332, 7447, // 101 - 110
+ 7563, 7678, 7794, 7909, 8025, 8140, 8256, 8371, 8487, 8602, // 111 - 120
+ 8718, 8833, 8949, 9064, 9180, 9295, 9411, 9526, 9642, 9757, // 121 - 130
+ 9873, 9988, 10104, 10219, 10335, 10450, 10566, 10681, 10797, 10912, // 131 - 140
+ 11028, 11143, 11259, 11374, 11490, 11605, 11721, 11836, 11952, 12067] // 141 - 150
+ SPTable:[ 14, 19, 24, 28, 33, 38, 42, 47, 52, 57, // 1 - 10
+ 61, 66, 71, 75, 80, 85, 89, 94, 99, 104, // 11 - 20
+ 108, 113, 118, 122, 127, 132, 136, 141, 146, 151, // 21 - 30
+ 155, 160, 165, 169, 174, 179, 183, 188, 193, 198, // 31 - 40
+ 202, 207, 212, 216, 221, 226, 230, 235, 240, 245, // 41 - 50
+ 249, 254, 259, 263, 268, 273, 277, 282, 287, 292, // 51 - 60
+ 296, 301, 306, 310, 315, 320, 324, 329, 334, 339, // 61 - 70
+ 343, 348, 353, 357, 362, 367, 371, 376, 381, 386, // 71 - 80
+ 390, 395, 400, 404, 409, 414, 418, 423, 428, 433, // 81 - 90
+ 437, 442, 447, 451, 456, 461, 465, 470, 475, 480, // 91 - 100
+ 484, 489, 494, 498, 503, 508, 512, 517, 522, 527, // 101 - 110
+ 531, 536, 541, 545, 550, 555, 559, 564, 569, 574, // 111 - 120
+ 578, 583, 588, 592, 597, 602, 606, 611, 616, 621, // 121 - 130
+ 625, 630, 635, 639, 644, 649, 653, 658, 663, 668, // 131 - 140
+ 672, 677, 682, 686, 691, 696, 700, 705, 710, 715] // 141 - 150
+}
+Rogue: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 45
+ Sword: 50
+ Bow: 50
+ Shield: 5
+ }
+ InheritHP: ("Hunter")
+ InheritSP: ("Acolyte")
+}
+Sage: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 45
+ Dagger: 53
+ Sword: 60
+ Rod: 55
+ Book: 43
+ TwoHandRod: 55
+ Shield: 5
+ }
+ InheritHP: ("Priest")
+ SPTable:[ 17, 24, 31, 38, 45, 52, 59, 66, 73, 80, // 1 - 10
+ 87, 94, 101, 108, 115, 122, 129, 136, 143, 150, // 11 - 20
+ 157, 164, 171, 178, 185, 192, 199, 206, 213, 220, // 21 - 30
+ 227, 234, 241, 248, 255, 262, 269, 276, 283, 290, // 31 - 40
+ 297, 304, 311, 318, 325, 332, 339, 346, 353, 360, // 41 - 50
+ 367, 374, 381, 388, 395, 402, 409, 416, 423, 430, // 51 - 60
+ 437, 444, 451, 458, 465, 472, 479, 486, 493, 500, // 61 - 70
+ 507, 514, 521, 528, 535, 542, 549, 556, 563, 570, // 71 - 80
+ 577, 584, 591, 598, 605, 612, 619, 626, 633, 640, // 81 - 90
+ 647, 654, 661, 668, 675, 682, 689, 696, 703, 710, // 91 - 100
+ 717, 724, 731, 738, 745, 752, 759, 766, 773, 780, // 101 - 110
+ 787, 794, 801, 808, 815, 822, 829, 836, 843, 850, // 111 - 120
+ 857, 864, 871, 878, 885, 892, 899, 906, 913, 920, // 121 - 130
+ 927, 934, 941, 948, 955, 962, 969, 976, 983, 990, // 131 - 140
+ 997, 1004, 1011, 1018, 1025, 1032, 1039, 1046, 1053, 1060] // 141 - 150
+}
+Alchemist: {
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 45
+ Axe: 45
+ TwoHandAxe: 52
+ Mace: 45
+ TwoHandMace: 50
+ Shield: 4
+ }
+ Inherit: ("Blacksmith")
+}
+Monk: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 40
+ Mace: 43
+ TwoHandMace: 48
+ Rod: 60
+ Knuckle: 40
+ TwoHandRod: 58
+ Shield: 5
+ }
+ InheritSP: ("Crusader")
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 306, 329, 354, // 11 - 20
+ 379, 406, 433, 462, 491, 521, 551, 583, 615, 649, // 21 - 30
+ 683, 719, 755, 793, 831, 870, 909, 950, 991, 1034, // 31 - 40
+ 1077, 1122, 1167, 1214, 1261, 1309, 1357, 1407, 1457, 1509, // 41 - 50
+ 1561, 1615, 1669, 1725, 1781, 1838, 1895, 1954, 2013, 2074, // 51 - 60
+ 2135, 2198, 2261, 2326, 2391, 2457, 2523, 2591, 2659, 2729, // 61 - 70
+ 2799, 2871, 2943, 3017, 3091, 3166, 3241, 3318, 3395, 3474, // 71 - 80
+ 3553, 3634, 3715, 3798, 3881, 3965, 4049, 4135, 4221, 4309, // 81 - 90
+ 4397, 4487, 4577, 4669, 4761, 4854, 4947, 5042, 5137, 5232, // 91 - 100
+ 5327, 5422, 5517, 5612, 5707, 5802, 5897, 5992, 6087, 6182, // 101 - 110
+ 6277, 6372, 6467, 6562, 6657, 6752, 6847, 6942, 7037, 7132, // 111 - 120
+ 7227, 7322, 7417, 7512, 7607, 7702, 7797, 7892, 7987, 8082, // 121 - 130
+ 8177, 8272, 8367, 8462, 8557, 8652, 8747, 8842, 8937, 9032, // 131 - 140
+ 9127, 9222, 9317, 9412, 9507, 9602, 9697, 9792, 9887, 9982] // 141 - 150
+}
+Bard: {
+ Weight: 27000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 53
+ Bow: 48
+ Instrument: 45
+ Shield: 7
+ }
+ InheritSP: ("Magician")
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 180, 196, 212, 224, 242, 260, 278, // 11 - 20
+ 296, 316, 330, 350, 371, 393, 415, 438, 451, 477, // 21 - 30
+ 503, 530, 558, 587, 616, 646, 677, 709, 741, 774, // 31 - 40
+ 808, 843, 878, 914, 951, 989, 1027, 1066, 1106, 1147, // 41 - 50
+ 1188, 1230, 1273, 1317, 1361, 1406, 1452, 1499, 1546, 1594, // 51 - 60
+ 1643, 1693, 1743, 1794, 1846, 1899, 1952, 2006, 2061, 2117, // 61 - 70
+ 2173, 2230, 2288, 2347, 2406, 2466, 2527, 2589, 2651, 2714, // 71 - 80
+ 2778, 2843, 2908, 2974, 3041, 3109, 3177, 3246, 3316, 3387, // 81 - 90
+ 3458, 3530, 3603, 3677, 3751, 3826, 3902, 3979, 4056, 4133, // 91 - 100
+ 4210, 4287, 4364, 4441, 4518, 4595, 4672, 4749, 4826, 4903, // 101 - 110
+ 4980, 5057, 5134, 5211, 5288, 5365, 5442, 5519, 5596, 5673, // 111 - 120
+ 5750, 5827, 5904, 5981, 6058, 6135, 6212, 6289, 6366, 6443, // 121 - 130
+ 6520, 6597, 6674, 6751, 6828, 6905, 6982, 7059, 7136, 7213, // 131 - 140
+ 7290, 7367, 7444, 7521, 7598, 7675, 7752, 7829, 7906, 7983] // 141 - 150
+}
+Dancer: {
+ BaseASPD: {
+ Whip: 45
+ Instrument: 200
+ }
+ Inherit: ("Bard")
+}
+Taekwon: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 50
+ TwoHandSword: 50
+ Spear: 50
+ TwoHandSpear: 50
+ Axe: 50
+ TwoHandAxe: 50
+ Mace: 50
+ TwoHandMace: 50
+ Rod: 50
+ Bow: 50
+ Knuckle: 50
+ Instrument: 50
+ Whip: 50
+ Book: 50
+ Katar: 50
+ Revolver: 50
+ Rifle: 50
+ GatlingGun: 50
+ Shotgun: 50
+ GrenadeLauncher: 50
+ FuumaShuriken: 50
+ TwoHandRod: 50
+ Shield: 6
+ }
+ HPTable:[ 40, 46, 53, 61, 70, 79, 89, 100, 111, 123, // 1 - 10
+ 136, 149, 163, 178, 194, 210, 227, 245, 263, 282, // 11 - 20
+ 302, 322, 343, 365, 388, 411, 435, 460, 485, 511, // 21 - 30
+ 538, 565, 593, 622, 652, 682, 713, 745, 777, 810, // 31 - 40
+ 844, 878, 913, 949, 986, 1023, 1061, 1100, 1139, 1179, // 41 - 50
+ 1220, 1261, 1303, 1346, 1390, 1434, 1479, 1525, 1571, 1618, // 51 - 60
+ 1666, 1714, 1763, 1813, 1864, 1915, 1967, 2020, 2073, 2127, // 61 - 70
+ 2137, 2147, 2157, 2167, 2177, 2187, 2197, 2200, 2210, 2230, // 71 - 80
+ 2250, 2300, 2350, 2400, 2450, 2500, 2550, 2600, 2650, 2700, // 81 - 90
+ 2750, 2800, 2850, 2900, 2950, 3000, 3050, 3100, 3200, 3267, // 91 - 100
+ 3342, 3417, 3492, 3567, 3642, 3717, 3792, 3867, 3942, 4017, // 101 - 110
+ 4092, 4167, 4242, 4317, 4392, 4467, 4542, 4617, 4692, 4767, // 111 - 120
+ 4842, 4917, 4992, 5067, 5142, 5217, 5292, 5367, 5442, 5517, // 121 - 130
+ 5592, 5667, 5742, 5817, 5892, 5967, 6042, 6117, 6192, 6267, // 131 - 140
+ 6342, 6417, 6492, 6567, 6642, 6717, 6792, 6867, 6942, 7017] // 141 - 150
+ SPTable:[ 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, // 1 - 10
+ 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, // 11 - 20
+ 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, // 21 - 30
+ 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, // 31 - 40
+ 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, // 41 - 50
+ 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, // 51 - 60
+ 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, // 61 - 70
+ 151, 152, 153, 154, 155, 156, 157, 158, 159, 170, // 71 - 80
+ 171, 172, 173, 174, 175, 176, 177, 178, 188, 190, // 81 - 90
+ 190, 190, 190, 190, 190, 190, 190, 190, 200, 200, // 91 - 100
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 101 - 110
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 111 - 120
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 121 - 130
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 131 - 140
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200] // 141 - 150
+}
+Star_Gladiator: {
+ Inherit: ("Taekwon")
+ HPTable:[ 40, 47, 55, 64, 74, 84, 95, 107, 120, 134, // 1 - 10
+ 149, 165, 182, 200, 219, 238, 258, 306, 329, 354, // 11 - 20
+ 379, 406, 433, 462, 491, 521, 551, 583, 615, 649, // 21 - 30
+ 683, 719, 755, 793, 831, 870, 909, 950, 991, 1034, // 31 - 40
+ 1077, 1122, 1167, 1214, 1261, 1309, 1357, 1407, 1457, 1509, // 41 - 50
+ 1561, 1615, 1669, 1725, 1781, 1838, 1895, 1954, 2013, 2074, // 51 - 60
+ 2135, 2198, 2261, 2326, 2391, 2457, 2523, 2591, 2659, 2670, // 61 - 70
+ 2680, 2690, 2700, 2710, 2720, 2730, 2740, 2750, 2760, 3000, // 71 - 80
+ 3020, 3040, 3060, 3080, 3100, 3120, 3140, 3160, 3180, 3455, // 81 - 90
+ 3524, 3593, 3663, 3734, 3806, 3878, 3951, 4025, 4500, 4562, // 91 - 100
+ 4624, 4686, 4748, 4810, 4872, 4934, 4996, 5058, 5120, 5182, // 101 - 110
+ 5244, 5306, 5368, 5430, 5492, 5554, 5616, 5678, 5740, 5802, // 111 - 120
+ 5864, 5926, 5988, 6050, 6112, 6174, 6236, 6298, 6360, 6422, // 121 - 130
+ 6484, 6546, 6608, 6670, 6732, 6794, 6856, 6918, 6980, 7042, // 131 - 140
+ 7104, 7166, 7228, 7290, 7352, 7414, 7476, 7538, 7600, 7662] // 141 - 150
+ SPTable:[ 14, 19, 24, 28, 33, 38, 42, 47, 52, 57, // 1 - 10
+ 61, 66, 71, 75, 80, 85, 89, 94, 99, 104, // 11 - 20
+ 108, 113, 118, 122, 127, 132, 136, 141, 146, 151, // 21 - 30
+ 155, 160, 165, 169, 174, 179, 183, 188, 193, 198, // 31 - 40
+ 202, 207, 212, 216, 221, 226, 230, 235, 240, 245, // 41 - 50
+ 249, 254, 259, 263, 268, 273, 277, 282, 287, 292, // 51 - 60
+ 296, 301, 306, 310, 315, 320, 324, 329, 334, 339, // 61 - 70
+ 341, 343, 345, 347, 349, 351, 353, 355, 357, 386, // 71 - 80
+ 388, 390, 392, 394, 396, 398, 400, 402, 404, 430, // 81 - 90
+ 433, 436, 439, 442, 445, 448, 451, 454, 500, 500, // 91 - 100
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 101 - 110
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 111 - 120
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 121 - 130
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 131 - 140
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500] // 141 - 150
+}
+Soul_Linker: {
+ Weight: 24000
+ BaseASPD: {
+ Fist: 50
+ Dagger: 50
+ Rod: 53
+ TwoHandRod: 55
+ Shield: 8
+ }
+ HPTable:[ 40, 47, 54, 62, 71, 81, 91, 102, 114, 127, // 1 - 10
+ 140, 154, 169, 185, 201, 218, 236, 255, 274, 294, // 11 - 20
+ 315, 337, 359, 382, 406, 431, 456, 482, 509, 537, // 21 - 30
+ 565, 594, 624, 655, 686, 718, 751, 785, 819, 854, // 31 - 40
+ 890, 927, 964, 1002, 1041, 1081, 1121, 1162, 1204, 1247, // 41 - 50
+ 1290, 1334, 1379, 1425, 1471, 1518, 1566, 1615, 1664, 1714, // 51 - 60
+ 1765, 1817, 1869, 1922, 1976, 2031, 2086, 2142, 2199, 2257, // 61 - 70
+ 2275, 2294, 2314, 2335, 2356, 2378, 2401, 2425, 2449, 2874, // 71 - 80
+ 2890, 2907, 2924, 2942, 2971, 2991, 3011, 3032, 3054, 3567, // 81 - 90
+ 3590, 3614, 3649, 3675, 3701, 3728, 3756, 3800, 4250, 4305, // 91 - 100
+ 4360, 4415, 4470, 4525, 4580, 4635, 4690, 4745, 4800, 4855, // 101 - 110
+ 4910, 4965, 5020, 5075, 5130, 5185, 5240, 5295, 5350, 5405, // 111 - 120
+ 5460, 5515, 5570, 5625, 5680, 5735, 5790, 5845, 5900, 5955, // 121 - 130
+ 6010, 6065, 6120, 6175, 6230, 6285, 6340, 6395, 6450, 6505, // 131 - 140
+ 6560, 6615, 6670, 6725, 6780, 6835, 6890, 6945, 7000, 7055] // 141 - 150
+ SPTable:[ 19, 28, 37, 46, 55, 64, 73, 82, 91, 100, // 1 - 10
+ 109, 118, 127, 136, 145, 154, 163, 172, 181, 190, // 11 - 20
+ 199, 208, 217, 226, 235, 244, 253, 262, 271, 280, // 21 - 30
+ 289, 298, 307, 316, 325, 334, 343, 352, 361, 370, // 31 - 40
+ 379, 388, 397, 406, 415, 424, 433, 442, 451, 460, // 41 - 50
+ 469, 478, 487, 496, 505, 514, 523, 532, 541, 550, // 51 - 60
+ 559, 568, 577, 586, 595, 604, 613, 622, 631, 635, // 61 - 70
+ 640, 645, 650, 655, 660, 665, 670, 675, 680, 730, // 71 - 80
+ 735, 740, 745, 750, 755, 760, 765, 770, 775, 820, // 81 - 90
+ 825, 830, 845, 850, 855, 860, 865, 870, 900, 900, // 91 - 100
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 101 - 110
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 111 - 120
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 121 - 130
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 131 - 140
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900] // 141 - 150
+}
+Gunslinger: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 50
+ Revolver: 45
+ Rifle: 55
+ GatlingGun: 50
+ Shotgun: 90
+ GrenadeLauncher: 100
+ Shield: 6
+ }
+ InheritHP: ("Star_Gladiator")
+ SPTable:[ 12, 15, 18, 21, 24, 27, 30, 33, 36, 39, // 1 - 10
+ 42, 45, 48, 51, 54, 57, 61, 64, 67, 70, // 11 - 20
+ 73, 76, 79, 82, 85, 89, 93, 97, 101, 105, // 21 - 30
+ 109, 113, 117, 121, 125, 129, 131, 135, 139, 141, // 31 - 40
+ 145, 149, 153, 157, 161, 165, 169, 173, 177, 181, // 41 - 50
+ 186, 191, 196, 201, 206, 211, 216, 221, 226, 231, // 51 - 60
+ 236, 241, 246, 251, 256, 261, 266, 271, 276, 281, // 61 - 70
+ 286, 291, 296, 301, 306, 312, 318, 324, 336, 342, // 71 - 80
+ 348, 354, 360, 366, 372, 378, 384, 390, 396, 402, // 81 - 90
+ 408, 414, 420, 426, 432, 438, 444, 450, 456, 462, // 91 - 100
+ 468, 474, 480, 486, 492, 498, 504, 510, 516, 522, // 101 - 110
+ 528, 534, 540, 546, 552, 558, 564, 570, 576, 582, // 111 - 120
+ 588, 594, 600, 606, 612, 618, 624, 630, 636, 642, // 121 - 130
+ 648, 654, 660, 666, 672, 678, 684, 690, 696, 702, // 131 - 140
+ 708, 714, 720, 726, 732, 738, 744, 750, 756, 762] // 141 - 150
+}
+Ninja: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 43
+ FuumaShuriken: 55
+ Shield: 6
+ }
+ InheritHP: ("Soul_Linker")
+ SPTable:[ 14, 17, 20, 23, 26, 29, 32, 35, 38, 41, // 1 - 10
+ 44, 47, 50, 53, 56, 59, 62, 65, 68, 71, // 11 - 20
+ 75, 79, 83, 87, 91, 95, 99, 103, 107, 111, // 21 - 30
+ 115, 119, 123, 127, 131, 135, 139, 143, 147, 151, // 31 - 40
+ 156, 161, 166, 171, 176, 181, 186, 191, 196, 201, // 41 - 50
+ 206, 211, 216, 221, 226, 231, 236, 241, 246, 251, // 51 - 60
+ 257, 263, 269, 275, 281, 287, 293, 299, 305, 311, // 61 - 70
+ 317, 323, 329, 335, 341, 347, 353, 359, 365, 371, // 71 - 80
+ 378, 386, 394, 402, 410, 418, 426, 434, 442, 450, // 81 - 90
+ 458, 466, 474, 482, 490, 498, 506, 514, 522, 530, // 91 - 100
+ 538, 546, 554, 562, 570, 578, 586, 594, 602, 610, // 101 - 110
+ 618, 626, 634, 642, 650, 658, 666, 674, 682, 690, // 111 - 120
+ 698, 706, 714, 722, 730, 738, 746, 754, 762, 770, // 121 - 130
+ 778, 786, 794, 802, 810, 818, 826, 834, 842, 850, // 131 - 140
+ 858, 866, 874, 882, 890, 898, 906, 914, 922, 930] // 141 - 150
+}
+Gangsi: {
+ Weight: 32000
+ InheritSP: ("Novice")
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 55
+ TwoHandSword: 55
+ Spear: 55
+ TwoHandSpear: 55
+ Axe: 55
+ TwoHandAxe: 55
+ Mace: 55
+ TwoHandMace: 55
+ Rod: 55
+ Bow: 55
+ Knuckle: 55
+ Instrument: 55
+ Whip: 55
+ Book: 55
+ Katar: 55
+ Revolver: 55
+ Rifle: 55
+ GatlingGun: 55
+ Shotgun: 55
+ GrenadeLauncher: 55
+ FuumaShuriken: 55
+ TwoHandRod: 55
+ Shield: 0
+ }
+ HPTable:[ 40, 46, 53, 60, 68, 76, 85, 94, 104, 114, // 1 - 10
+ 125, 136, 148, 160, 173, 186, 200, 214, 229, 244, // 11 - 20
+ 260, 276, 293, 310, 328, 346, 365, 384, 404, 424, // 21 - 30
+ 445, 466, 488, 510, 533, 556, 580, 604, 629, 654, // 31 - 40
+ 680, 706, 733, 760, 788, 816, 845, 874, 904, 934, // 41 - 50
+ 965, 996, 1028, 1060, 1093, 1126, 1160, 1194, 1229, 1264, // 51 - 60
+ 1300, 1336, 1373, 1410, 1448, 1486, 1525, 1564, 1604, 1644, // 61 - 70
+ 1685, 1726, 1768, 1810, 1853, 1896, 1940, 1984, 2029, 2074, // 71 - 80
+ 2120, 2166, 2213, 2260, 2308, 2356, 2405, 2454, 2504, 2554, // 81 - 90
+ 2605, 2656, 2708, 2760, 2813, 2866, 2920, 2974, 3029] // 91 - 99
+}
+Death_Knight: {
+ Weight: 36000
+ Inherit: ("Gangsi")
+}
+Dark_Collector: {
+ Weight: 40000
+ Inherit: ("Gangsi")
+}
+Rune_Knight: {
+ Weight: 35000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 52
+ TwoHandSword: 55
+ Spear: 60
+ TwoHandSpear: 58
+ Axe: 48
+ TwoHandAxe: 52
+ Mace: 45
+ TwoHandMace: 52
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 8100, 8133, // 91 - 100
+ 8242, 8352, 8464, 8576, 8690, 8804, 8920, 9036, 9154, 9273, // 101 - 110
+ 9393, 9514, 9636, 9759, 9883, 10008, 10134, 10261, 10389, 10518, // 111 - 120
+ 10648, 10779, 10912, 11045, 11180, 11315, 11452, 11589, 11728, 11868, // 121 - 130
+ 12009, 12151, 12294, 12438, 12583, 12729, 12876, 13024, 13173, 13323, // 131 - 140
+ 13474, 13626, 13780, 13934, 14090, 14246, 14404, 14562, 14722, 14883, // 141 - 150
+ 15042, 15100, 15260, 15321, 15481, 15541, 15600, 15760, 15820, 15980, // 151 - 160
+ 16141, 16303, 16466, 16630, 16795, 16961, 17128, 17296, 17465, 17635, // 161 - 170
+ 17806, 17978, 18151, 18325, 18500] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 300, 310, // 91 - 100
+ 313, 316, 319, 322, 325, 328, 331, 334, 337, 340, // 101 - 110
+ 343, 346, 349, 352, 355, 358, 361, 364, 367, 370, // 111 - 120
+ 373, 376, 379, 382, 385, 388, 391, 394, 397, 400, // 121 - 130
+ 403, 406, 409, 412, 415, 418, 421, 424, 427, 430, // 131 - 140
+ 433, 436, 439, 442, 445, 448, 451, 454, 457, 460, // 141 - 150
+ 500, 566, 629, 672, 710, 748, 781, 824, 847, 890, // 151 - 160
+ 894, 898, 902, 906, 910, 915, 920, 925, 930, 935, // 161 - 170
+ 941, 947, 953, 959, 965] // 171 - 175
+}
+Warlock: {
+ Weight: 30000
+ BaseASPD: {
+ Fist: 45
+ Dagger: 52
+ Sword: 60
+ Rod: 50
+ TwoHandRod: 56
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 3200, 3313, // 91 - 100
+ 3383, 3455, 3528, 3601, 3675, 3749, 3824, 3899, 3975, 4051, // 101 - 110
+ 4129, 4208, 4287, 4367, 4447, 4528, 4609, 4691, 4773, 4857, // 111 - 120
+ 4941, 5026, 5112, 5198, 5285, 5372, 5460, 5548, 5638, 5728, // 121 - 130
+ 5819, 5911, 6003, 6096, 6189, 6283, 6377, 6473, 6569, 6666, // 131 - 140
+ 6763, 6861, 6960, 7059, 7159, 7259, 7361, 7463, 7566, 7669, // 141 - 150
+ 7771, 7874, 7976, 8079, 8181, 8284, 8386, 8489, 8591, 8730, // 151 - 160
+ 8891, 9053, 9216, 9380, 9545, 9711, 9878, 10046, 10215, 10385, // 161 - 170
+ 10556, 10728, 10901, 11075, 11250] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 900, 910, // 91 - 100
+ 919, 928, 937, 946, 955, 964, 973, 982, 991, 1000, // 101 - 110
+ 1009, 1018, 1027, 1036, 1045, 1054, 1063, 1072, 1081, 1090, // 111 - 120
+ 1099, 1108, 1117, 1126, 1135, 1144, 1153, 1162, 1171, 1180, // 121 - 130
+ 1189, 1198, 1207, 1216, 1225, 1234, 1243, 1252, 1261, 1270, // 131 - 140
+ 1279, 1288, 1297, 1306, 1315, 1324, 1333, 1342, 1351, 1360, // 141 - 150
+ 1369, 1378, 1387, 1396, 1405, 1414, 1423, 1432, 1441, 1450, // 151 - 160
+ 1460, 1470, 1480, 1490, 1500, 1511, 1522, 1533, 1544, 1555, // 161 - 170
+ 1567, 1579, 1591, 1603, 1615] // 171 - 175
+}
+Ranger: {
+ Weight: 32000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Bow: 49
+ Shield: 8
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4800, 4828, // 91 - 100
+ 4918, 5009, 5101, 5194, 5288, 5382, 5477, 5573, 5670, 5768, // 101 - 110
+ 5867, 5967, 6068, 6170, 6273, 6377, 6482, 6588, 6694, 6801, // 111 - 120
+ 6909, 7018, 7128, 7239, 7351, 7464, 7578, 7693, 7809, 7926, // 121 - 130
+ 8044, 8162, 8281, 8401, 8522, 8644, 8767, 8891, 9016, 9142, // 131 - 140
+ 9269, 9397, 9526, 9656, 9786, 9917, 10049, 10182, 10316, 10451, // 141 - 150
+ 10585, 10719, 10853, 10987, 11121, 11255, 11389, 11523, 11657, 11790, // 151 - 160
+ 11926, 12063, 12201, 12340, 12480, 12621, 12763, 12906, 13050, 13195, // 161 - 170
+ 13341, 13488, 13636, 13785, 13935] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 400, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, // 141 - 150
+ 650, 675, 680, 695, 710, 725, 740, 765, 770, 785, // 151 - 160
+ 790, 795, 800, 805, 810, 816, 822, 828, 834, 840, // 161 - 170
+ 847, 854, 861, 868, 875] // 171 - 175
+}
+Arch_Bishop: {
+ Weight: 30000
+ BaseASPD: {
+ Fist: 45
+ Mace: 45
+ TwoHandMace: 45
+ Rod: 60
+ Knuckle: 50
+ Book: 44
+ TwoHandRod: 55
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4300, 4333, // 91 - 100
+ 4412, 4491, 4570, 4649, 4728, 4807, 4886, 4965, 5044, 5123, // 101 - 110
+ 5202, 5281, 5360, 5439, 5518, 5597, 5676, 5755, 5834, 5913, // 111 - 120
+ 5992, 6071, 6150, 6229, 6308, 6387, 6466, 6545, 6624, 6703, // 121 - 130
+ 6782, 6861, 6940, 7019, 7098, 7177, 7256, 7335, 7414, 7493, // 131 - 140
+ 7572, 7651, 7730, 7809, 7888, 7967, 8046, 8125, 8204, 8283, // 141 - 150
+ 8362, 8441, 8520, 8599, 8678, 8757, 8836, 8915, 8994, 9115, // 151 - 160
+ 9276, 9438, 9601, 9765, 9930, 10096, 10263, 10431, 10600, 10770, // 161 - 170
+ 10941, 11113, 11286, 11460, 11635] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 800, 810, // 91 - 100
+ 818, 826, 834, 842, 850, 858, 866, 874, 882, 890, // 101 - 110
+ 898, 906, 914, 922, 930, 938, 946, 954, 962, 970, // 111 - 120
+ 978, 986, 994, 1002, 1010, 1018, 1026, 1034, 1042, 1050, // 121 - 130
+ 1058, 1066, 1074, 1082, 1090, 1098, 1106, 1114, 1122, 1130, // 131 - 140
+ 1138, 1146, 1154, 1162, 1170, 1178, 1186, 1194, 1202, 1210, // 141 - 150
+ 1258, 1286, 1334, 1372, 1410, 1458, 1466, 1474, 1482, 1490, // 151 - 160
+ 1499, 1508, 1517, 1526, 1535, 1545, 1555, 1565, 1575, 1585, // 161 - 170
+ 1596, 1607, 1618, 1629, 1640] // 171 - 175
+}
+Mechanic: {
+ Weight: 38000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 60
+ Sword: 65
+ Axe: 45
+ TwoHandAxe: 48
+ Mace: 48
+ TwoHandMace: 50
+ Shield: 6
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 5807, 5844, // 91 - 100
+ 5952, 6061, 6172, 6283, 6396, 6510, 6625, 6741, 6857, 6974, // 101 - 110
+ 7093, 7212, 7333, 7455, 7578, 7702, 7828, 7954, 8081, 8208, // 111 - 120
+ 8337, 8467, 8598, 8730, 8864, 8998, 9134, 9271, 9408, 9546, // 121 - 130
+ 9685, 9825, 9967, 10109, 10253, 10398, 10544, 10691, 10838, 10987, // 131 - 140
+ 11136, 11287, 11439, 11592, 11746, 11901, 12057, 12215, 12372, 12531, // 141 - 150
+ 12688, 12845, 13003, 13160, 13318, 13475, 13633, 13790, 13948, 14105, // 151 - 160
+ 14266, 14428, 14591, 14755, 14920, 15086, 15253, 15421, 15590, 15760, // 161 - 170
+ 15931, 16103, 16276, 16450, 16625] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 400, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, // 141 - 150
+ 700, 760, 820, 880, 930, 965, 1020, 1132, 1160, 1230, // 151 - 160
+ 1235, 1240, 1245, 1250, 1255, 1261, 1267, 1273, 1279, 1285, // 161 - 170
+ 1292, 1299, 1306, 1313, 1320] // 171 - 175
+}
+Guillotine_Cross: {
+ Weight: 32000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 42
+ Sword: 65
+ Axe: 80
+ Katar: 42
+ /* Rifle: 95 */
+ /* GatlingGun: 120 */
+ /* Shotgun: 90 */
+ /* GrenadeLauncher: 100 */
+ /* FuumaShuriken: 110 */
+ Shield: 9
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 6050, 6093, // 91 - 100
+ 6208, 6324, 6441, 6559, 6678, 6798, 6920, 7043, 7167, 7292, // 101 - 110
+ 7418, 7545, 7673, 7802, 7932, 8063, 8196, 8330, 8465, 8601, // 111 - 120
+ 8738, 8876, 9015, 9155, 9296, 9438, 9582, 9727, 9873, 10020, // 121 - 130
+ 10168, 10317, 10467, 10618, 10770, 10923, 11078, 11234, 11391, 11549, // 131 - 140
+ 11708, 11868, 12029, 12191, 12354, 12518, 12684, 12851, 13019, 13188, // 141 - 150
+ 13351, 13518, 13684, 13850, 14016, 14182, 14349, 14515, 14681, 14830, // 151 - 160
+ 14966, 15103, 15241, 15380, 15520, 15661, 15803, 15946, 16090, 16235, // 161 - 170
+ 16381, 16528, 16676, 16825, 16975] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 400, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, // 141 - 150
+ 670, 695, 700, 715, 730, 745, 760, 785, 790, 805, // 151 - 160
+ 810, 815, 820, 825, 830, 836, 842, 848, 854, 860, // 161 - 170
+ 867, 874, 881, 888, 895] // 171 - 175
+}
+Shadow_Chaser: {
+ Weight: 28000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 43
+ Sword: 47
+ Bow: 47
+ Shield: 4
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 6050, 6093, // 91 - 100
+ 6208, 6324, 6441, 6559, 6678, 6798, 6920, 7043, 7167, 7292, // 101 - 110
+ 7418, 7545, 7673, 7802, 7932, 8063, 8196, 8330, 8465, 8601, // 111 - 120
+ 8738, 8876, 9015, 9155, 9296, 9438, 9582, 9727, 9873, 10020, // 121 - 130
+ 10168, 10317, 10467, 10618, 10770, 10923, 11078, 11234, 11391, 11549, // 131 - 140
+ 11708, 11868, 12029, 12191, 12354, 12518, 12684, 12851, 13019, 13188, // 141 - 150
+ 13300, 13420, 13500, 13600, 13700, 13800, 13900, 14000, 14100, 14200, // 151 - 160
+ 14301, 14403, 14506, 14610, 14715, 14821, 14928, 15036, 15145, 15255, // 161 - 170
+ 15366, 15478, 15591, 15705, 15820] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 400, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, // 141 - 150
+ 614, 618, 622, 626, 630, 634, 638, 642, 646, 650, // 151 - 160
+ 655, 660, 665, 670, 675, 681, 687, 693, 699, 705, // 161 - 170
+ 712, 719, 726, 733, 740] // 171 - 175
+}
+Royal_Guard: {
+ InheritSP: ("Mechanic")
+ Weight: 35000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 47
+ Sword: 45
+ TwoHandSword: 53
+ Spear: 50
+ TwoHandSpear: 50
+ Axe: 48
+ TwoHandAxe: 52
+ Mace: 44
+ TwoHandMace: 50
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 6050, 6093, // 91 - 100
+ 6208, 6324, 6441, 6559, 6678, 6798, 6920, 7043, 7167, 7292, // 101 - 110
+ 7418, 7545, 7673, 7802, 7932, 8063, 8196, 8330, 8465, 8601, // 111 - 120
+ 8738, 8876, 9015, 9155, 9296, 9438, 9582, 9727, 9873, 10020, // 121 - 130
+ 10168, 10317, 10467, 10618, 10770, 10923, 11078, 11234, 11391, 11549, // 131 - 140
+ 11708, 11868, 12029, 12191, 12354, 12518, 12684, 12851, 13019, 13188, // 141 - 150
+ 13355, 13522, 13690, 13857, 14025, 14192, 14360, 14527, 14695, 14860, // 151 - 160
+ 15021, 15183, 15346, 15510, 15675, 15841, 16008, 16176, 16345, 16515, // 161 - 170
+ 16686, 16858, 17031, 17205, 17380] // 171 - 175
+}
+Sorcerer: {
+ InheritSP: ("Warlock")
+ Weight: 30000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 50
+ Rod: 45
+ Book: 45
+ TwoHandRod: 55
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4080, 4103, // 91 - 100
+ 4180, 4257, 4335, 4414, 4494, 4574, 4655, 4737, 4819, 4902, // 101 - 110
+ 4986, 5071, 5157, 5244, 5332, 5420, 5509, 5599, 5689, 5780, // 111 - 120
+ 5872, 5965, 6058, 6153, 6248, 6344, 6441, 6539, 6637, 6737, // 121 - 130
+ 6837, 6937, 7038, 7140, 7243, 7347, 7451, 7557, 7663, 7770, // 131 - 140
+ 7878, 7987, 8097, 8207, 8318, 8429, 8541, 8654, 8768, 8883, // 141 - 150
+ 8994, 9107, 9220, 9280, 9340, 9450, 9570, 9680, 9798, 9915, // 151 - 160
+ 10036, 10158, 10281, 10405, 10530, 10656, 10783, 10911, 11040, 11170, // 161 - 170
+ 11301, 11433, 11566, 11700, 11835] // 171 - 175
+}
+Minstrel: {
+ Weight: 32000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 52
+ Bow: 49
+ Instrument: 44
+ Shield: 7
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4800, 4828, // 91 - 100
+ 4918, 5009, 5101, 5194, 5288, 5382, 5477, 5573, 5670, 5768, // 101 - 110
+ 5867, 5967, 6068, 6170, 6273, 6377, 6482, 6588, 6694, 6801, // 111 - 120
+ 6909, 7018, 7128, 7239, 7351, 7464, 7578, 7693, 7809, 7926, // 121 - 130
+ 8044, 8162, 8281, 8401, 8522, 8644, 8767, 8891, 9016, 9142, // 131 - 140
+ 9269, 9397, 9526, 9656, 9786, 9917, 10049, 10182, 10316, 10451, // 141 - 150
+ 10584, 10717, 10851, 10984, 11118, 11251, 11385, 11518, 11652, 11785, // 151 - 160
+ 11921, 12058, 12196, 12335, 12475, 12616, 12758, 12901, 13045, 13190, // 161 - 170
+ 13336, 13483, 13631, 13780, 13930] // 171 - 175
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 400, 410, // 91 - 100
+ 414, 418, 422, 426, 430, 434, 438, 442, 446, 450, // 101 - 110
+ 454, 458, 462, 466, 470, 474, 478, 482, 486, 490, // 111 - 120
+ 494, 498, 502, 506, 510, 514, 518, 522, 526, 530, // 121 - 130
+ 534, 538, 542, 546, 550, 554, 558, 562, 566, 570, // 131 - 140
+ 574, 578, 582, 586, 590, 594, 598, 602, 606, 610, // 141 - 150
+ 614, 648, 702, 726, 750, 774, 808, 822, 846, 850, // 151 - 160
+ 855, 860, 865, 870, 875, 881, 887, 893, 899, 905, // 161 - 170
+ 912, 919, 926, 933, 940] // 171 - 175
+}
+Wanderer: {
+ Inherit: ("Minstrel")
+ BaseASPD: {
+ Fist: 40
+ Dagger: 52
+ Bow: 49
+ Whip: 44
+ Shield: 7
+ }
+}
+Sura: {
+ Weight: 30000
+ InheritSP: ("Shadow_Chaser")
+ BaseASPD: {
+ Fist: 38
+ Mace: 43
+ TwoHandMace: 45
+ Rod: 48
+ Knuckle: 39
+ TwoHandRod: 50
+ Shield: 5
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 5050, 5082, // 91 - 100
+ 5176, 5271, 5367, 5464, 5562, 5661, 5761, 5862, 5963, 6065, // 101 - 110
+ 6168, 6272, 6377, 6483, 6590, 6698, 6807, 6917, 7027, 7138, // 111 - 120
+ 7250, 7363, 7477, 7592, 7708, 7825, 7943, 8062, 8181, 8301, // 121 - 130
+ 8422, 8544, 8667, 8791, 8916, 9042, 9169, 9297, 9425, 9554, // 131 - 140
+ 9684, 9815, 9947, 10080, 10214, 10349, 10485, 10622, 10759, 10897, // 141 - 150
+ 11033, 11170, 11307, 11444, 11581, 11718, 11855, 11992, 12129, 12265, // 151 - 160
+ 12406, 12548, 12691, 12835, 12980, 13126, 13273, 13421, 13570, 13720, // 161 - 170
+ 13871, 14023, 14176, 14330, 14485] // 171 - 175
+}
+Genetic: {
+ Weight: 32000
+ InheritSP: ("Sorcerer")
+ BaseASPD: {
+ Fist: 40
+ Dagger: 50
+ Sword: 44
+ Axe: 48
+ TwoHandAxe: 51
+ Mace: 44
+ TwoHandMace: 48
+ Shield: 4
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4730, 4766, // 91 - 100
+ 4853, 4940, 5027, 5113, 5200, 5287, 5374, 5461, 5548, 5635, // 101 - 110
+ 5722, 5809, 5896, 5982, 6069, 6156, 6243, 6330, 6417, 6504, // 111 - 120
+ 6591, 6678, 6765, 6851, 6938, 7025, 7112, 7199, 7286, 7373, // 121 - 130
+ 7460, 7547, 7634, 7720, 7807, 7894, 7981, 8068, 8155, 8242, // 131 - 140
+ 8329, 8416, 8503, 8589, 8676, 8763, 8850, 8937, 9024, 9111, // 141 - 150
+ 9198, 9285, 9372, 9459, 9546, 9633, 9720, 9807, 9894, 9980, // 151 - 160
+ 10141, 10303, 10466, 10630, 10795, 10961, 11128, 11296, 11465, 11635, // 161 - 170
+ 11806, 11978, 12151, 12325, 12500] // 171 - 175
+}
+Kagerou: {
+ Weight: 26000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 45
+ FuumaShuriken: 50
+ Shield: 3
+ }
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4250, 4305, // 91 - 100
+ 4360, 4415, 4470, 4525, 4580, 4635, 4690, 4745, 4800, 4855, // 101 - 110
+ 4910, 4965, 5020, 5075, 5130, 5185, 5240, 5295, 5350, 5405, // 111 - 120
+ 5460, 5515, 5570, 5625, 5680, 5735, 5790, 5845, 5900, 5955, // 121 - 130
+ 6010, 6065, 6120, 6175, 6230, 6285, 6340, 6395, 6450, 6505, // 131 - 140
+ 6560, 6615, 6670, 6725, 6780, 6835, 6890, 6945, 7000, 7055, // 141 - 150
+ 7210, 7465, 7620, 7875, 8330, 8385, 8440, 8695, 8850, 9005] // 151 - 160
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 522, 530, // 91 - 100
+ 538, 546, 554, 562, 570, 578, 586, 594, 602, 610, // 101 - 110
+ 618, 626, 634, 642, 650, 658, 666, 674, 682, 690, // 111 - 120
+ 698, 706, 714, 722, 730, 738, 746, 754, 762, 770, // 121 - 130
+ 778, 786, 794, 802, 810, 818, 826, 834, 842, 850, // 131 - 140
+ 858, 866, 874, 882, 890, 898, 906, 914, 922, 930, // 141 - 150
+ 938, 946, 954, 962, 970, 978, 986, 994, 1002, 1010] // 151 - 160
+}
+Oboro: {
+ Inherit: ("Kagerou")
+ HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 4250, 4305, // 91 - 100
+ 4360, 4415, 4470, 4525, 4580, 4635, 4690, 4745, 4800, 4855, // 101 - 110
+ 4910, 4965, 5020, 5075, 5130, 5185, 5240, 5295, 5350, 5405, // 111 - 120
+ 5460, 5515, 5570, 5625, 5680, 5735, 5790, 5845, 5900, 5955, // 121 - 130
+ 6010, 6065, 6120, 6175, 6230, 6285, 6340, 6395, 6450, 6505, // 131 - 140
+ 6560, 6615, 6670, 6725, 6780, 6835, 6890, 6945, 7000, 7055, // 141 - 150
+ 7110, 7265, 7320, 7575, 7730, 7985, 8240, 8495, 8550, 8705] // 151 - 160
+ SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80
+ 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90
+ 91, 92, 93, 94, 95, 96, 97, 98, 522, 530, // 91 - 100
+ 538, 546, 554, 562, 570, 578, 586, 594, 602, 610, // 101 - 110
+ 618, 626, 634, 642, 650, 658, 666, 674, 682, 690, // 111 - 120
+ 698, 706, 714, 722, 730, 738, 746, 754, 762, 770, // 121 - 130
+ 778, 786, 794, 802, 810, 818, 826, 834, 842, 850, // 131 - 140
+ 858, 866, 874, 882, 890, 898, 906, 914, 922, 930, // 141 - 150
+ 958, 976, 994, 1002, 1014, 1028, 1046, 1060, 1082, 1100] // 151 - 160
+}
+Rebellion: {
+ Inherit: ("Gunslinger")
+ InheritHP: ("Soul_Linker")
+}
+Novice_High: {
+ Inherit: ("Novice")
+}
+Swordsman_High: {
+ Inherit: ("Swordsman")
+}
+Magician_High: {
+ Inherit: ("Magician")
+}
+Archer_High: {
+ Inherit: ("Archer")
+}
+Acolyte_High: {
+ Inherit: ("Acolyte")
+}
+Merchant_High: {
+ Inherit: ("Merchant")
+}
+Thief_High: {
+ Inherit: ("Thief")
+}
+Lord_Knight: {
+ Inherit: ("Knight")
+}
+High_Priest: {
+ Inherit: ("Priest")
+}
+High_Wizard: {
+ Inherit: ("Wizard")
+}
+Whitesmith: {
+ Inherit: ("Blacksmith")
+}
+Sniper: {
+ Inherit: ("Hunter")
+}
+Assassin_Cross: {
+ Inherit: ("Assassin")
+}
+Paladin: {
+ Inherit: ("Crusader")
+}
+Champion: {
+ Inherit: ("Monk")
+}
+Professor: {
+ Inherit: ("Sage")
+}
+Stalker: {
+ Inherit: ("Rogue")
+}
+Creator: {
+ Inherit: ("Alchemist")
+}
+Clown: {
+ Inherit: ("Bard")
+}
+Gypsy: {
+ Inherit: ("Dancer")
+}
+Baby_Novice: {
+ Inherit: ("Novice")
+}
+Baby_Swordsman: {
+ Inherit: ("Swordsman")
+}
+Baby_Magician: {
+ Inherit: ("Magician")
+}
+Baby_Archer: {
+ Inherit: ("Archer")
+}
+Baby_Acolyte: {
+ Inherit: ("Acolyte")
+}
+Baby_Merchant: {
+ Inherit: ("Merchant")
+}
+Baby_Thief: {
+ Inherit: ("Thief")
+}
+Baby_Knight: {
+ Inherit: ("Knight")
+}
+Baby_Priest: {
+ Inherit: ("Priest")
+}
+Baby_Wizard: {
+ Inherit: ("Wizard")
+}
+Baby_Blacksmith: {
+ Inherit: ("Blacksmith")
+}
+Baby_Hunter: {
+ Inherit: ("Hunter")
+}
+Baby_Assassin: {
+ Inherit: ("Assassin")
+}
+Baby_Crusader: {
+ Inherit: ("Crusader")
+}
+Baby_Monk: {
+ Inherit: ("Monk")
+}
+Baby_Sage: {
+ Inherit: ("Sage")
+}
+Baby_Rogue: {
+ Inherit: ("Rogue")
+}
+Baby_Alchemist: {
+ Inherit: ("Alchemist")
+}
+Baby_Bard: {
+ Inherit: ("Bard")
+}
+Baby_Dancer: {
+ Inherit: ("Dancer")
+}
+Super_Baby: {
+ Inherit: ("Novice")
+}
+Rune_Knight_Trans: {
+ Inherit: ("Rune_Knight")
+}
+Warlock_Trans: {
+ Inherit: ("Warlock")
+}
+Ranger_Trans: {
+ Inherit: ("Ranger")
+}
+Arch_Bishop_Trans: {
+ Inherit: ("Arch_Bishop")
+}
+Mechanic_Trans: {
+ Inherit: ("Mechanic")
+}
+Guillotine_Cross_Trans: {
+ Inherit: ("Guillotine_Cross")
+}
+Royal_Guard_Trans: {
+ Inherit: ("Royal_Guard")
+}
+Sorcerer_Trans: {
+ Inherit: ("Sorcerer")
+}
+Minstrel_Trans: {
+ Inherit: ("Minstrel")
+}
+Wanderer_Trans: {
+ Inherit: ("Wanderer")
+}
+Sura_Trans: {
+ Inherit: ("Sura")
+}
+Genetic_Trans: {
+ Inherit: ("Genetic")
+}
+Shadow_Chaser_Trans: {
+ Inherit: ("Shadow_Chaser")
+}
+Baby_Rune_Knight: {
+ Inherit: ("Rune_Knight")
+}
+Baby_Warlock: {
+ Inherit: ("Warlock")
+}
+Baby_Ranger: {
+ Inherit: ("Ranger")
+}
+Baby_Arch_Bishop: {
+ Inherit: ("Arch_Bishop")
+}
+Baby_Mechanic: {
+ Inherit: ("Mechanic")
+}
+Baby_Guillotine_Cross: {
+ Inherit: ("Guillotine_Cross")
+}
+Baby_Royal_Guard: {
+ Inherit: ("Royal_Guard")
+}
+Baby_Sorcerer: {
+ Inherit: ("Sorcerer")
+}
+Baby_Minstrel: {
+ Inherit: ("Minstrel")
+}
+Baby_Wanderer: {
+ Inherit: ("Wanderer")
+}
+Baby_Sura: {
+ Inherit: ("Sura")
+}
+Baby_Genetic: {
+ Inherit: ("Genetic")
+}
+Baby_Shadow_Chaser: {
+ Inherit: ("Shadow_Chaser")
+}
+Super_Novice: {
+ Inherit: ("Novice")
+}
+Expanded_Super_Novice: {
+ Inherit: ("Novice")
+}
+Expanded_Super_Baby: {
+ Inherit: ("Novice")
+} \ No newline at end of file
diff --git a/db/re/job_db1.txt b/db/re/job_db1.txt
deleted file mode 100644
index abc9d2bb8..000000000
--- a/db/re/job_db1.txt
+++ /dev/null
@@ -1,274 +0,0 @@
-// Job-specific Values Database
-//
-// Structure of Database:
-// JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff,Shield
-//
-// Novice
-0, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540
-// Swordman
-1, 28000,70 ,500 ,200 ,440 ,510 ,510 ,580 ,610 ,690 ,590 ,640 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Magician
-2, 22000,30 ,500 ,600 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,640
-// Archer
-3, 26000,50 ,500 ,200 ,440 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Acolyte
-4, 24000,40 ,500 ,500 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 ,640 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,510
-// Merchant
-5, 28000,40 ,500 ,300 ,440 ,560 ,560 ,2000 ,2000 ,2000 ,520 ,590 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Thief
-6, 24000,50 ,500 ,200 ,440 ,520 ,540 ,2000 ,2000 ,2000 ,640 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Knight
-7, 28000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Priest
-8, 26000,75 ,500 ,800 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,640 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,490
-// Wizard
-9, 24000,55 ,500 ,900 ,540 ,580 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,620
-// Blacksmith
-10, 30000,90 ,500 ,400 ,440 ,540 ,540 ,2000 ,2000 ,2000 ,500 ,570 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Hunter
-11, 27000,85 ,500 ,400 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Assassin
-12, 24000,110 ,500 ,400 ,440 ,460 ,540 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Knight (Peco)
-13, 28000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Crusader
-14, 28000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Monk
-15, 26000,90 ,650 ,470 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,620 ,490
-// Sage
-16, 24000,75 ,500 ,700 ,490 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,590
-// Rogue
-17, 24000,85 ,500 ,500 ,440 ,490 ,540 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Alchemist
-18, 30000,90 ,500 ,400 ,440 ,540 ,490 ,2000 ,2000 ,2000 ,490 ,560 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Bard
-19, 27000,75 ,300 ,600 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Dancer
-20, 27000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470
-// Crusader (Peco)
-21, 28000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Wedding
-22, 20000,0 ,500 ,100 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000
-// Super Novice
-23, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540
-// Gunslinger
-24, 28000,88 ,0 ,450 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,590 ,540 ,940 ,1040 ,2000 ,2000 ,600
-// Ninja
-25, 26000,80 ,0 ,515 ,440 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,500
-// Novice High
-4001, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540
-// Swordman High
-4002, 28000,70 ,500 ,200 ,440 ,510 ,510 ,580 ,610 ,690 ,590 ,640 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Magician High
-4003, 22000,30 ,500 ,600 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,640
-// Archer High
-4004, 26000,50 ,500 ,200 ,440 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Acolyte High
-4005, 24000,40 ,500 ,500 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 ,640 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,510
-// Merchant High
-4006, 28000,40 ,500 ,300 ,440 ,560 ,560 ,2000 ,2000 ,2000 ,520 ,590 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Thief High
-4007, 24000,50 ,500 ,200 ,440 ,520 ,540 ,2000 ,2000 ,2000 ,640 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Lord Knight
-4008, 28000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// High Priest
-4009, 26000,75 ,500 ,800 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,640 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,490
-// High Wizard
-4010, 24000,55 ,500 ,900 ,540 ,580 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,620
-// Whitesmith
-4011, 30000,90 ,500 ,400 ,440 ,540 ,540 ,2000 ,2000 ,2000 ,500 ,570 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Sniper
-4012, 27000,85 ,500 ,400 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Assassin Cross
-4013, 24000,110 ,500 ,400 ,440 ,460 ,540 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Lord Knight (Peco)
-4014, 28000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Paladin
-4015, 28000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Champion
-4016, 26000,90 ,650 ,470 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,620 ,490
-// Professor
-4017, 24000,75 ,500 ,700 ,490 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,590
-// Stalker
-4018, 24000,85 ,500 ,500 ,440 ,490 ,540 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Creator
-4019, 30000,90 ,500 ,400 ,440 ,540 ,490 ,490 ,2000 ,2000 ,490 ,560 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Clown
-4020, 27000,75 ,300 ,600 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Gypsy
-4021, 27000,75 ,300 ,600 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Paladin (Peco)
-4022, 28000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Novice
-4023, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540
-// Baby Swordman
-4024, 20000,70 ,500 ,200 ,440 ,510 ,510 ,580 ,610 ,690 ,590 ,640 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Magician
-4025, 20000,30 ,500 ,600 ,540 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,640
-// Baby Archer
-4026, 20000,50 ,500 ,200 ,440 ,590 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Baby Acolyte
-4027, 20000,40 ,500 ,500 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490 ,640 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,510
-// Baby Merchant
-4028, 20000,40 ,500 ,300 ,440 ,560 ,560 ,2000 ,2000 ,2000 ,520 ,590 ,540 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Thief
-4029, 20000,50 ,500 ,200 ,440 ,520 ,540 ,2000 ,2000 ,2000 ,640 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Baby Knight
-4030, 20000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Priest
-4031, 20000,75 ,500 ,800 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,640 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,640 ,490
-// Baby Wizard
-4032, 20000,55 ,500 ,900 ,540 ,580 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,620
-// Baby Blacksmith
-4033, 20000,90 ,500 ,400 ,440 ,540 ,540 ,2000 ,2000 ,2000 ,500 ,570 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Hunter
-4034, 20000,85 ,500 ,400 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Baby Assassin
-4035, 20000,110 ,500 ,400 ,440 ,460 ,540 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Baby Knight (Peco)
-4036, 20000,150 ,500 ,300 ,440 ,530 ,490 ,560 ,590 ,690 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Crusader
-4037, 20000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Monk
-4038, 20000,90 ,650 ,470 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,640 ,2000 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,620 ,490
-// Baby Sage
-4039, 20000,75 ,500 ,700 ,490 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,2000 ,2000 ,2000 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,590
-// Baby Rogue
-4040, 20000,85 ,500 ,500 ,440 ,490 ,540 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Alchemist
-4041, 20000,90 ,500 ,400 ,440 ,540 ,490 ,2000 ,2000 ,2000 ,490 ,560 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Baby Bard
-4042, 20000,75 ,300 ,600 ,440 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Baby Dancer
-4043, 20000,75 ,300 ,600 ,400 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480 ,2000 ,2000 ,450 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470
-// Baby Crusader (Peco)
-4044, 20000,110 ,700 ,470 ,440 ,520 ,470 ,590 ,570 ,560 ,540 ,590 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Super Novice
-4045, 20000,0 ,500 ,100 ,440 ,590 ,610 ,2000 ,2000 ,2000 ,540 ,2000 ,540 ,540 ,690 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,690 ,540
-// Taekwon
-4046, 28000,70 ,500 ,200 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Star Knight
-4047, 24000,90 ,650 ,470 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Star Knight (flying)
-4048, 24000,90 ,650 ,470 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Soul Linker
-4049, 24000,75 ,500 ,900 ,540 ,440 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,570 ,620
-// Gangsi (Bongun/Munak)
-4050, 24000,40 ,500 ,500 ,400 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,600 ,600 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,600 ,500
-// Death Knight
-4051, 28000,150 ,500 ,300 ,400 ,500 ,500 ,550 ,600 ,600 ,700 ,700 ,650 ,700 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Dark Collector
-4052, 24000,75 ,500 ,700 ,450 ,525 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,625 ,2000 ,2000 ,2000 ,2000 ,550 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 625, 0
-// Rune Knight (Regular)
-4054, 40000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Warlock (Regular)
-4055, 30000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540
-// Ranger (Regular)
-4056, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Arch Bishop (Regular)
-4057, 30000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540
-// Mechanic (Regular)
-4058, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Guillotine Cross (Regular)
-4059, 32000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Rune Knight (Trans)
-4060, 40000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Warlock (Trans)
-4061, 30000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540
-// Ranger (Trans)
-4062, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Arch Bishop (Trans)
-4063, 30000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540
-// Mechanic (Trans)
-4064, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Guillotine Cross (Trans)
-4065, 32000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Royal Guard (Regular)
-4066, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Sorcerer (Regular)
-4067, 30000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490
-// Minstrel (Regular)
-4068, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Wanderer (Regular)
-4069, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Sura (Regular)
-4070, 30000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470
-// Genetic (Regular)
-4071, 32000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Shadow Chaser (Regular)
-4072, 28000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Royal Guard (Trans)
-4073, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Sorcerer (Trans)
-4074, 30000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490
-// Minstrel (Trans)
-4075, 32000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Wanderer (Trans)
-4076, 27000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Sura (Trans)
-4077, 30000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470
-// Genetic (Trans)
-4078, 32000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Shadow Chaser (Trans)
-4079, 28000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Rune Knight (Dragon) (Regular)
-4080, 40000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Rune Knight (Dragon) (Trans)
-4081, 40000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Royal Guard (Gryphon) (Regular)
-4082, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Royal Guard (Gryphon) (Trans)
-4083, 35000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Ranger (Warg) (Regular)
-4084, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Ranger (Warg) (Trans)
-4085, 27000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Mechanic (Mado) (Regular)
-4086, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Mechanic (Mado) (Trans)
-4087, 38000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Baby Rune Knight
-4096, 20000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Warlock
-4097, 20000,55 ,500 ,900 ,490 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,540
-// Baby Ranger
-4098, 20000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Baby Arch Bishop
-4099, 20000,75 ,500 ,800 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,440 ,2000 ,640 ,2000 ,540 ,2000 ,2000 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,540
-// Baby Mechanic
-4100, 20000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Baby Guillotine Cross
-4101, 20000,110 ,500 ,400 ,440 ,460 ,690 ,2000 ,2000 ,2000 ,840 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,460 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530
-// Baby Royal Guard
-4102, 20000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Sorcerer
-4103, 20000,75 ,500 ,700 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,490
-// Baby Minstrel
-4104, 20000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Baby Wanderer
-4105, 20000,75 ,300 ,600 ,440 ,560 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,2000 ,2000 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,510
-// Baby Sura
-4106, 20000,90 ,650 ,470 ,420 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,470 ,470 ,520 ,2000 ,430 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,540 ,470
-// Baby Genetic
-4107, 20000,90 ,500 ,400 ,440 ,540 ,480 ,2000 ,2000 ,2000 ,550 ,550 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,480
-// Baby Shadow Chaser
-4108, 20000,85 ,500 ,500 ,440 ,470 ,510 ,2000 ,2000 ,2000 ,2030 ,2000 ,2000 ,2000 ,2000 ,510 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Rune Knight (Dragon)
-4109, 20000,150 ,500 ,300 ,440 ,540 ,560 ,590 ,620 ,560 ,620 ,640 ,490 ,490 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Royal Guard (Gryphon)
-4110, 20000,110 ,700 ,470 ,440 ,510 ,490 ,530 ,540 ,540 ,520 ,560 ,480 ,480 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490
-// Baby Ranger (Warg)
-4111, 20000,85 ,500 ,400 ,440 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,530 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,520
-// Baby Mechanic (Mado)
-4112, 20000,90 ,500 ,400 ,440 ,640 ,690 ,2000 ,2000 ,2000 ,490 ,520 ,520 ,520 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,500
-// Super Novice (Expanded)
-4190, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 ,540
-// Super Baby (Expanded)
-4191, 20000,0 ,500 ,100 ,500 ,650 ,700 ,2000 ,2000 ,2000 ,800 ,2000 ,700 ,700 ,650 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 650 ,540
-// Kagerou
-4211, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000 ,500
-// Oboro
-4212, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000 ,500
-// Rebellion
-
-4215, 28000,88 , 0 ,450 ,550 ,2000, 2000, 2000, 2000, 2000, 2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 520 , 620 , 570 ,970 ,1070 ,2000 ,2000 ,600
diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf
index 71616c4d4..be7d3317a 100644
--- a/db/re/map_zone_db.conf
+++ b/db/re/map_zone_db.conf
@@ -6,11 +6,11 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//====================================================
//= Hercules Map Zone Database [Ind/Hercules]
//================ More Information ==================
-//= http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
+//= http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
//====================================================
//================ Description =======================
@@ -119,6 +119,7 @@ zones: (
disabled_items: {
Greed_Scroll: true
+ C_Beginner_Cap: true
}
/* cashshop disabled in pvp maps */
@@ -181,6 +182,39 @@ zones: (
Assumptio_5_Scroll: true
Greed_Scroll: true
Pty_Assumptio_Scroll: true
+ Velum_Jamadhar: false
+ Velum_Scare: false
+ Velum_Buster: false
+ Velum_Guillotine: false
+ Velum_Spear: false
+ Velum_Glaive: false
+ Velum_Bible: false
+ Velum_Encyclopedia: false
+ Velum_Claw: false
+ Velum_Arc_Wand: false
+ Velum_Damascus: false
+ Velum_Stunner: false
+ Velum_Flail: false
+ Velum_Arbalest: false
+ Velum_CrossBow: false
+ Velum_Claymore: false
+ Velum_Katzbalger: false
+ Siege_Arrow_A: false
+ Siege_Arrow_S: false
+ Siege_Greave: false
+ Siege_Boots: false
+ Siege_Shoes: false
+ Siege_Manteau: false
+ Siege_Muffler: false
+ Siege_White_Potion: false
+ Siege_Blue_Potion: false
+ Woe_Violet_Potion: false
+ Woe_White_Potion: false
+ Woe_Blue_Potion: false
+ Siege_Plate: false
+ Siege_Suits: false
+ Siege_Robe: false
+ C_Beginner_Cap: true
}
/* 5 second duration increase on GvG */
/* knockback disabled */
@@ -277,6 +311,7 @@ zones: (
Siege_Plate: true
Siege_Suits: true
Siege_Robe: true
+ C_Beginner_Cap: true
}
/* knockback disabled */
diff --git a/db/re/mob_db.txt b/db/re/mob_db.txt
index 8b63002bf..d1f21667a 100644
--- a/db/re/mob_db.txt
+++ b/db/re/mob_db.txt
@@ -1755,317 +1755,315 @@
//2600,G_WOLF
//2601,G_YOYO
//2602,G_ZIPPER_BEAR
-//2603,C1_ZOMBIE_SLAUGHTER
-//2604,C2_ZOMBIE_PRISONER
-//2605,C3_ZOMBIE_MASTER
-//2606,C4_ZOMBIE
-//2607,C5_ZAKUDAM
-//2608,C1_YOYO
-//2609,C2_YOYO
-//2610,C3_WORM_TAIL
-//2611,C4_WOOTAN_FIGHTER
-//2612,C5_WOOD_GOBLIN
-//2613,C1_WOLF
-//2614,C2_WIND_GHOST
-//2615,C3_WILOW
-//2616,C4_WILD_ROSE
-//2617,C5_WICKED_NYMPH
-//2618,C2_WHISPER
-//2619,C3_WEAK_SKELETON
-//2620,C4_WANDER_MAN
-//2621,C5_VIOLY
-//2622,C1_VIOLY
-//2623,C2_VIOLY
-//2624,C3_VENOMOUS
-//2625,C4_VENATU_1
-//2626,C5_VAVAYAGA
-//2627,C1_VANBERK
-//2628,C2_VADON
-//2629,C3_UNGOLIANT
-//2630,C4_TOUCAN
-//2631,C5_TIYANAK
-//2632,C2_THIEF_BUG
-//2633,C3_THIEF_BUG
-//2634,C4_THIEF_BUG
-//2635,C5_THARA_FROG
-//2636,C1_TEDDY_BEAR
-//2637,C2_TATACHO
-//2638,C3_TAROU
-//2639,C4_TAMRUAN
-//2640,C5_STING
-//2641,C1_STEM_WORM
-//2642,C2_STEEL_CHONCHON
-//2643,C3_STAPO
-//2644,C4_STALACTIC_GOLEM
-//2645,C5_STAINER
-//2646,C1_SPORE
-//2647,C2_SOLIDER
-//2648,C3_SOLDIER_SKELETON
-//2649,C4_SOLDIER_SKELETON
-//2650,C5_SOLACE
-//2651,C1_SOHEE
-//2652,C2_SNOWIER
-//2653,C3_SNAKE
-//2654,C4_SMOKIE
-//2655,C5_SLEEPER
-//2656,C1_SLEEPER
-//2657,C2_SKOGUL
-//2658,C3_SKELETON_GENERAL
-//2659,C4_SKELETON_GENERAL
-//2660,C5_SKEL_WORKER
-//2661,C1_SIROMA
-//2662,C2_SIDE_WINDER
-//2663,C3_SIDE_WINDER
-//2664,C4_SHINOBI
-//2665,C5_SHELTER
-//2666,C1_SHELLFISH
-//2667,C2_SHECIL
-//2668,C3_SEE_OTTER
-//2669,C4_SEDORA
-//2670,C5_SCORPION
-//2671,C1_SAVAGE_BABE
-//2672,C2_SAVAGE
-//2673,C3_SAVAGE
-//2674,C4_SAND_MAN
-//2675,C5_SALAMANDER
-//2676,C1_SAILOR_SKELETON
-//2677,C2_ROWEEN
-//2678,C3_RODA_FROG
-//2679,C4_RODA_FROG
-//2680,C5_ROCKER
-//2681,C1_RIDEWORD
-//2682,C2_RIDEWORD
-//2683,C3_RICE_CAKE_BOY
-//2684,C4_RETRIBUTION
-//2685,C5_RETRIBUTION
-//2686,C1_RETRIBUTION
-//2687,C2_REQUIEM
-//2688,C3_REMOVAL
-//2689,C5_RED_ERUMA
-//2690,C1_RAYDRIC
-//2691,C2_RAYDRIC
-//2692,C3_RAWREL
-//2693,C4_RAKE_SCARABA
-//2694,C5_RAGGLER
-//2695,C1_RAFFLESIA
-//2696,C3_PORING
-//2697,C4_PORING
-//2698,C5_PORING
-//2699,C1_PORING
-//2700,C2_PORCELLIO
-//2701,C3_POPORING
-//2702,C4_POPORING
-//2703,C5_POPORING
-//2704,C1_POISON_TOAD
-//2705,C2_POISON_SPORE
-//2706,C3_PLASMA_Y
-//2707,C4_PLANKTON
-//2708,C5_PITMAN
-//2709,C1_PIRANHA
-//2710,C2_PINGUICULA_D
-//2711,C3_PINGUICULA
-//2712,C4_PICKY_
-//2713,C5_PHEN
-//2714,C1_PETIT
-//2715,C2_PETIT
-//2716,C3_PENOMENA
-//2717,C4_PENOMENA
-//2718,C5_PECOPECO
-//2719,C1_PASANA
-//2720,C2_PARASITE
-//2721,C3_OWL_DUKE
-//2722,C4_ORK_WARRIOR
-//2723,C5_ORC_ZOMBIE
-//2724,C1_ORC_SKELETON
-//2725,C2_ORC_LADY
-//2726,C3_OBSERVATION
-//2727,C4_NOXIOUS
-//2728,C5_NOVUS
-//2729,C1_NOVUS
-//2730,C2_NOVUS
-//2731,C3_NOVUS
-//2732,C4_NIGHTMARE_TERROR
-//2733,C5_NG_WRAITH_DEAD
-//2734,C1_NG_WANDER_MAN
-//2735,C2_NEPENTHES
-//2736,C3_NECROMANCER
-//2737,C4_MYSTCASE
-//2738,C5_MUSCIPULAR
-//2739,C1_MUMMY
-//2740,C2_MUMMY
-//2741,C3_MUKA
-//2742,C4_MOROCC_1
-//2743,C5_MOROCC_1
-//2744,C1_MOROCC_1
-//2745,C2_MOLE
-//2746,C3_MIYABI_NINGYO
-//2747,C4_MINOROUS
-//2748,C5_MINOROUS
-//2749,C1_MINOROUS
-//2750,C2_MINERAL
-//2751,C3_MIMING
-//2752,C4_MIMIC
-//2753,C5_MIMIC
-//2754,C1_METALLER
-//2755,C2_METALING
-//2756,C3_METALING
-//2757,C4_MERMAN
-//2758,C5_MENBLATT
-//2759,C1_MEDUSA
-//2760,C2_MARTIN
-//2761,C3_MARIONETTE
-//2762,C4_MARIN
-//2763,C5_MARDUK
-//2764,C1_MANTIS
-//2765,C2_MANDRAGORA
-//2766,C3_MANANANGGAL
-//2767,C4_MAJORUROS
-//2768,C5_MAGNOLIA
-//2769,C1_MAGMARING
-//2770,C2_LUNATIC
-//2771,C3_LUNATIC
-//2772,C4_LUDE
-//2773,C5_LUCIOLA_VESPA
-//2774,C1_LOLI_RURI
-//2775,C2_LIVE_PEACH_TREE
-//2776,C3_LITTLE_PORING
-//2777,C4_LITTLE_FATUM
-//2778,C5_LI_ME_MANG_RYANG
-//2779,C1_LES
-//2780,C2_LEIB_OLMAI
-//2781,C3_LEAF_CAT
-//2782,C4_L_WHIKEBAIN
-//2783,C5_L_EREMES
-//2784,C1_KOBOLD_ARCHER
-//2785,C2_KOBOLD_1
-//2786,C3_KNOCKER
-//2787,C4_KIND_OF_BEETLE
-//2788,C5_KASA
-//2789,C1_KARAKASA
-//2790,C2_ISIS
-//2791,C3_ISILLA
-//2792,C4_INJUSTICE
-//2793,C5_INCREASE_SOIL
-//2794,C1_ICE_TITAN
-//2795,C2_IARA
-//2796,C3_HYEGUN
-//2797,C4_HUNTER_FLY
-//2798,C5_HORNET
-//2799,C1_HORN_SCARABA
-//2800,C2_HORN
-//2801,C3_HODREMLIN
-//2802,C4_HODE
-//2803,C5_HILL_WIND_1
-//2804,C1_HILL_WIND_1
-//2805,C2_HIGH_ORC
-//2806,C3_HARPY
-//2807,C4_HARPY
-//2808,C5_GREEN_IGUANA
-//2809,C1_GREATEST_GENERAL
-//2810,C2_GRAND_PECO
-//2811,C3_GRAND_PECO
-//2812,C4_GOLEM
-//2813,C5_GOBLIN_1
-//2814,C1_GOBLIN_1
-//2815,C2_GOAT
-//2816,C3_GOAT
-//2817,C4_GLD_KOBOLD_2
-//2818,C5_GLD_KOBOLD_2
-//2819,C1_GLD_DARK_SHADOW
-//2820,C2_GLD_DARK_SHADOW
-//2821,C3_GIANT_HONET
-//2822,C4_GHOUL
-//2823,C5_GHOUL
-//2824,C1_GEOGRAPHER
-//2825,C2_GEOGRAPHER
-//2826,C3_GARGOYLE
-//2827,C4_GARGOYLE
-//2828,C5_GALION
-//2829,C1_FUR_SEAL
-//2830,C2_FREEZER
-//2831,C3_FREEZER
-//2832,C4_FERUS_
-//2833,C5_FARMILIAR
-//2834,C1_FAKE_ANGEL
-//2835,C2_FABRE
-//2836,C3_FABRE
-//2837,C4_EXPLOSION
-//2838,C5_EVIL_DRUID
-//2839,C1_ELDER_WILOW
-//2840,C2_ELDER_WILOW
-//2841,C3_ECHIO
-//2842,C4_DUSTINESS
-//2843,C1_DRYAD
-//2844,C2_DROSERA
-//2845,C3_DROPS
-//2846,C4_DRILLER
-//2847,C5_DRAINLIAR
-//2848,C1_DRAGON_TAIL
-//2849,C2_DRACO
-//2850,C3_DOLOMEDES
-//2851,C4_DOKEBI
-//2852,C5_DISGUISE
-//2853,C1_DIMIK_1
-//2854,C2_DEVIRUCHI
-//2855,C3_DESERT_WOLF_B
-//2856,C4_DESERT_WOLF_B
-//2857,C5_DENIRO
-//2858,C1_DEATHWORD
-//2859,C2_DEATHWORD
-//2860,C3_DEATHWORD
-//2861,C4_DARK_PRIEST
-//2862,C5_DANCING_DRAGON
-//2863,C1_CREAMY
-//2864,C2_CORNUTUS
-//2865,C3_COOKIE
-//2866,C4_CONSTANT
-//2867,C5_COMODO
-//2868,C1_COCO
-//2869,C2_COCO
-//2870,C3_CLOCK
-//2871,C4_CLOCK
-//2872,C5_CHONCHON
-//2873,C1_CENTIPEDE
-//2874,C2_CENERE
-//2875,C3_CELIA
-//2876,C4_CATERPILLAR
-//2877,C5_CARAT
-//2878,C1_CARAMEL
-//2879,C2_BUNGISNGIS
-//2880,C3_BREEZE
-//2881,C4_BREEZE
-//2882,C5_BRADIUM_GOLEM
-//2883,C1_BLOOD_BUTTERFLY
-//2884,C3_BIGFOOT
-//2885,C4_BATHORY
-//2886,C5_BANSHEE_MASTER
-//2887,C1_BANSHEE
-//2888,C2_BANASPATY
-//2889,C3_ASSULTER
-//2890,C4_ARGOS
-//2891,C5_ARGIOPE
-//2892,C1_ARGIOPE
-//2893,C2_ARCLOUSE
-//2894,C3_ARCLOUSE
-//2895,C4_APOCALIPS
-//2896,C5_ANTLER_SCARABA
-//2897,C1_ANTIQUE_BOOK
-//2898,C2_ANTIQUE_BOOK
-//2899,C4_ANOLIAN
-//2900,C5_ANGRA_MANTIS
-//2901,C1_ANGRA_MANTIS
-//2902,C2_ANDRE
-//2903,C3_ANCIENT_MIMIC
-//2904,C4_ANACONDAQ
-//2905,C5_AMBERNITE
-//2906,C1_ALNOLDI
-//2907,C2_ALLIGATOR
-//2908,C3_ALIZA
-//2909,C4_ALICEL
-//2910,C5_ALARM
-//2911,C1_AGAV
-//2912,C2_ACIDUS_
-//2913,C3_ACIDUS_
+2603,C1_ZOMBIE_SLAUGHTER,Swift Zombie Slaughter,Swift Zombie Slaughter,124,202200,1,10345,24315,1,1383,571,100,45,117,58,82,13,136,21,10,12,1,1,69,13973,200,676,648,432,0,0,0,0,0,0,0,7752,3000,13404,10,934,1500,7753,3000,938,3000,6223,1,2886,10,0,0,0,0,4435,1
+2604,C2_ZOMBIE_PRISONER,Solid Zombie Prisoner,Solid Zombie Prisoner,89,80450,1,4010,12345,1,552,188,89,28,87,39,58,5,82,10,10,12,1,1,69,12429,350,1768,500,192,0,0,0,0,0,0,0,1099,3500,7016,105,2266,1,716,600,930,3500,2408,39,985,112,0,0,0,0,4275,1
+2605,C3_ZOMBIE_MASTER,Zombie Master Ringleader,Zombie Master Ringleader,119,127550,1,9010,31515,1,964,395,78,46,55,60,48,49,86,48,10,12,1,1,29,13973,175,2612,912,288,0,0,0,0,0,0,0,7071,4413,938,1500,958,1500,723,200,727,100,12676,1,2324,2,0,0,0,0,4274,1
+2606,C4_ZOMBIE,Furious Zombie,Furious Zombie,17,1170,1,290,645,1,67,17,20,3,15,10,17,0,15,0,10,12,1,1,29,14469,400,2612,912,288,0,0,0,0,0,0,0,957,9000,724,5,938,1000,958,50,727,70,0,0,0,0,0,0,0,0,4038,1
+2607,C5_ZAKUDAM,Elusive Zakudam,Elusive Zakudam,115,86000,1,9360,19440,3,1110,437,106,92,122,66,70,61,92,55,10,12,2,7,60,14469,180,580,288,360,0,0,0,0,0,0,0,7317,5000,999,500,984,200,985,200,13156,5,13167,5,2390,10,0,0,0,0,4474,1
+2608,C1_YOYO,Swift Yoyo,Swift Yoyo,38,4490,1,675,2280,1,118,30,40,0,20,11,34,20,19,10,10,12,0,2,22,4235,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1
+2609,C2_YOYO,Solid Yoyo,Solid Yoyo,38,8980,1,675,2280,1,118,30,40,0,20,11,34,20,19,10,10,12,0,2,22,4235,200,1054,54,384,0,0,0,0,0,0,0,942,9000,513,1500,601,200,7182,900,753,10,756,24,578,1000,0,0,0,0,4051,1
+2610,C3_WORM_TAIL,Wormtail Ringleader,Wormtail Ringleader,17,1000,1,290,645,1,47,11,16,0,10,6,14,5,12,35,10,12,1,3,22,145,200,1048,48,192,0,0,0,0,0,0,0,993,60,1011,25,906,5500,1408,30,508,70,601,5,10015,100,0,0,0,0,4034,1
+2611,C4_WOOTAN_FIGHTER,Furious Wootan Fighter,Furious Wootan Fighter,67,11635,1,1860,5985,1,374,123,103,8,63,18,36,5,62,15,10,12,1,7,43,14469,200,912,1344,480,0,0,0,0,0,0,0,517,4500,7196,4000,1801,3,1812,1,7939,100,7198,1000,5116,5,0,0,0,0,4261,1
+2612,C5_WOOD_GOBLIN,Elusive Wood Goblin,Elusive Wood Goblin,81,27495,1,3040,9330,1,357,101,144,12,73,19,56,15,67,25,10,12,1,3,62,129,320,2304,840,360,0,0,0,0,0,0,0,2719,5,7203,4000,7201,2000,907,2000,916,500,7032,500,574,50,0,0,0,0,0,0
+2613,C1_WOLF,Swift Wolf,Swift Wolf,45,6095,1,855,2895,1,148,39,55,3,27,24,30,15,33,5,10,12,1,2,22,4233,200,1054,504,432,0,0,0,0,0,0,0,1011,20,920,9000,2308,10,601,650,528,150,919,5500,578,600,0,0,0,0,4029,1
+2614,C2_WIND_GHOST,Solid Wind Ghost,Solid Wind Ghost,80,40080,1,2525,10005,2,316,87,64,51,62,27,25,55,102,20,10,12,1,6,64,14229,150,1056,1056,336,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1
+2615,C3_WILOW,Willow Ringleader,Willow Ringleader,8,455,1,155,345,1,33,6,38,2,13,3,8,5,12,5,10,12,1,3,22,129,200,1672,672,432,0,0,0,0,0,0,0,902,9000,1019,100,907,1500,516,700,1068,3500,1067,2000,1066,1000,0,0,0,0,4010,1
+2616,C4_WILD_ROSE,Furious Wild Rose,Furious Wild Rose,70,13410,1,1890,8325,1,254,71,75,15,44,113,31,35,69,80,10,12,0,2,24,131,100,964,864,288,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,2336,1,624,35,528,600,2244,2,0,0,0,0,4257,1
+2617,C5_WICKED_NYMPH,Elusive Evil Nymph,Elusive Evil Nymph,97,42455,1,5325,9975,2,605,212,46,45,84,46,45,70,92,60,10,12,1,6,67,14229,200,637,1008,360,0,0,0,0,0,0,0,7165,3977,7166,1380,984,10,1904,4,1906,1,12002,100,1918,10,0,0,0,0,4258,1
+2618,C2_WHISPER,Solid Whisper,Solid Whisper,46,11090,1,605,3840,1,140,31,20,40,32,48,20,35,52,20,10,12,0,6,68,12693,150,1960,960,504,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4102,1
+2619,C3_WEAK_SKELETON,Weak Skeleton Ringleader,Weak Skeleton Ringleader,18,1400,1,290,645,1,57,12,12,2,15,5,10,0,12,0,10,12,1,1,29,145,200,2228,576,528,0,0,0,0,0,0,0,1010,45,932,800,1505,40,909,1500,507,500,2609,15,0,0,0,0,0,0,0,0
+2620,C4_WANDER_MAN,Furious Wanderer,Furious Wanderer,120,96535,1,11015,33525,2,1865,813,64,5,118,119,36,15,169,33,10,12,1,6,24,14229,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,1,13015,5,2270,5,610,650,984,217,1164,1,0,0,0,0,4210,1
+2621,C5_VIOLY,Elusive Violy,Elusive Violy,118,102785,1,9300,19305,10,944,368,74,36,90,86,38,76,126,63,10,12,1,7,40,8325,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1
+2622,C1_VIOLY,Swift Violy,Swift Violy,118,102785,1,9300,19305,10,944,368,74,36,90,86,38,76,126,63,10,12,1,7,40,8325,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1
+2623,C2_VIOLY,Solid Violy,Solid Violy,118,205570,1,9300,19305,10,944,368,74,36,90,86,38,76,126,63,10,12,1,7,40,8325,170,1356,1056,540,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,1919,50,526,1400,12020,1000,1902,500,0,0,0,0,4209,1
+2624,C3_VENOMOUS,Venomous Ringleader,Venomous Ringleader,87,23850,1,3265,10020,1,451,151,104,65,61,28,60,55,54,50,10,12,1,0,25,14469,350,768,1440,672,0,0,0,0,0,0,0,7320,5000,7119,3000,7154,1000,7322,2000,6213,300,6215,600,603,1,0,0,0,0,4333,1
+2625,C4_VENATU_1,Furious Venatu,Furious Venatu,113,79500,1,7955,18315,2,1817,797,95,20,109,70,60,50,84,30,10,12,1,0,40,14469,150,504,1020,360,0,0,0,0,0,0,0,7317,2000,7356,350,6216,100,7094,300,13157,5,985,10,12127,100,0,0,0,0,4369,1
+2626,C5_VAVAYAGA,Elusive Vavayaga,Elusive Vavayaga,87,32490,1,3265,10020,2,453,149,63,60,69,45,30,60,61,35,10,12,1,7,21,14469,270,1536,600,420,0,0,0,0,0,0,0,7099,1000,7762,5000,1630,10,7226,150,539,1500,519,1500,580,1500,0,0,0,0,0,0
+2627,C1_VANBERK,Swift Vanberk,Swift Vanberk,123,123025,1,10530,21870,1,1112,441,100,6,109,70,55,60,122,54,10,12,1,7,80,14469,250,768,360,360,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,25,13027,5,7563,100,2883,10,0,0,0,0,4411,1
+2628,C2_VADON,Solid Vadon,Solid Vadon,45,12520,1,855,2895,1,154,37,54,21,35,21,28,20,33,15,10,12,0,5,21,145,300,1632,432,540,0,0,0,0,0,0,0,960,10000,910,10000,601,3000,2313,5,943,100,757,40,991,50,0,0,0,0,4049,1
+2629,C3_UNGOLIANT,Ungoliant Ringleader,Ungoliant Ringleader,94,135350,1,20500,36840,1,1409,622,108,28,71,70,58,43,110,38,10,12,2,4,45,14229,350,420,576,420,0,0,0,0,0,0,0,7316,4500,1014,3500,1013,1000,7289,1500,7326,2500,718,1500,2406,500,0,0,0,0,4336,1
+2630,C4_TOUCAN,Furious Toucan,Furious Toucan,70,18200,1,1730,4080,1,290,83,12,12,54,18,40,35,48,10,10,12,1,2,44,4233,155,960,1440,960,0,0,0,0,0,0,0,917,3000,7053,1000,510,50,508,100,2612,200,0,0,0,0,0,0,0,0,0,0
+2631,C5_TIYANAK,Elusive Tiyanak,Elusive Tiyanak,105,85730,1,6570,19815,1,584,219,76,21,41,58,41,51,72,47,10,12,0,6,47,14229,100,496,504,360,0,0,0,0,0,0,0,6508,1500,6509,1000,938,1000,4587,1,0,0,0,0,0,0,0,0,0,0,0,0
+2632,C2_THIEF_BUG,Solid Thief Bug,Solid Thief Bug,21,3540,1,315,1065,1,93,27,24,3,19,7,10,0,12,5,10,12,0,4,60,4483,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1
+2633,C3_THIEF_BUG,Thief Bug Ringleader,Thief Bug Ringleader,21,1770,1,315,1065,1,93,27,24,3,19,7,10,0,12,5,10,12,0,4,60,4483,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1
+2634,C4_THIEF_BUG,Furious Thief Bug,Furious Thief Bug,21,1770,1,315,1065,1,92,27,24,3,19,9,10,0,12,5,10,12,0,4,60,4483,150,1288,288,768,0,0,0,0,0,0,0,955,2500,2304,80,507,350,909,2000,2303,120,1002,250,0,0,0,0,0,0,4016,1
+2635,C5_THARA_FROG,Elusive Thara Frog,Elusive Thara Frog,40,5785,1,775,2625,1,134,35,37,17,25,10,10,18,30,2,10,12,1,5,41,129,200,2016,816,288,0,0,0,0,0,0,0,1011,45,908,5500,911,600,509,30,725,5,918,2000,0,0,0,0,0,0,4058,1
+2636,C1_TEDDY_BEAR,Swift Teddy Bear,Swift Teddy Bear,91,36190,1,4050,13485,1,610,231,106,39,57,81,66,20,82,44,10,12,0,0,60,12949,200,512,780,504,0,0,0,0,0,0,0,7317,3800,518,1000,615,300,13106,5,5113,50,2652,10,985,100,0,0,0,0,4340,1
+2637,C2_TATACHO,Solid Tatacho,Solid Tatacho,128,333360,1,12225,27825,2,1223,489,151,14,119,33,70,56,109,33,10,12,1,2,22,4235,200,1000,768,360,0,0,0,0,0,0,0,1544,20,1925,10,6020,4000,6021,3000,579,3100,6224,10,1061,2500,0,0,0,0,4442,1
+2638,C3_TAROU,Tarou Ringleader,Tarou Ringleader,22,2100,1,335,1140,1,111,35,23,5,21,6,12,0,10,1,10,12,0,2,27,145,150,1744,1044,684,0,0,0,0,0,0,0,1016,9000,919,3000,949,800,528,1000,701,2,0,0,0,0,0,0,0,0,4028,1
+2639,C4_TAMRUAN,Furious Tamruan,Furious Tamruan,73,15975,1,2470,7575,1,454,161,63,30,60,49,40,20,73,20,10,12,2,6,67,12685,140,512,1152,672,0,0,0,0,0,0,0,7301,4850,7069,3000,1117,40,1155,8,2315,3,12736,300,0,0,0,0,0,0,4304,1
+2640,C5_STING,Elusive Sting,Elusive Sting,104,50715,1,6515,14640,1,973,381,146,34,108,49,68,34,119,24,10,12,1,0,62,13973,300,528,500,240,0,0,0,0,0,0,0,7004,4850,1756,1500,2624,1,1003,130,997,25,10007,10,6213,800,0,0,0,0,4226,1
+2641,C1_STEM_WORM,Swift Stem Worm,Swift Stem Worm,84,22650,1,2970,9105,1,419,141,73,50,55,37,25,47,84,30,10,12,1,3,24,12437,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1
+2642,C2_STEEL_CHONCHON,Solid Steel Chonchon,Solid Steel Chonchon,48,11990,1,920,3105,1,151,37,57,20,30,62,20,10,56,10,10,12,0,4,24,4491,150,1076,576,480,0,0,0,0,0,0,0,992,90,999,30,910,2400,935,9000,943,30,998,200,601,300,0,0,0,0,4042,1
+2643,C3_STAPO,Stapo Ringleader,Stapo Ringleader,95,44025,1,4720,13290,1,664,275,129,36,20,46,25,35,64,30,10,12,0,0,42,131,300,936,792,432,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,1821,3,0,0,0,0,0,0,4424,1
+2644,C4_STALACTIC_GOLEM,Furious Stalactic Golem,Furious Stalactic Golem,68,12950,1,1770,5685,1,477,171,230,5,67,61,48,1,69,5,10,12,2,0,80,145,200,1264,864,288,0,0,0,0,0,0,0,7004,2000,7054,4850,1000,250,997,30,757,250,2147,5,985,163,0,0,0,0,4223,1
+2645,C5_STAINER,Elusive Stainer,Elusive Stainer,21,1825,1,315,1065,1,93,31,22,25,10,10,24,0,39,15,10,12,0,4,24,401,200,1688,1188,612,0,0,0,0,0,0,0,992,70,1011,30,1013,9000,910,2100,757,25,601,10,1002,300,0,0,0,0,4039,1
+2646,C1_SPORE,Swift Spore,Swift Spore,18,1400,1,290,645,1,57,12,12,10,15,5,10,0,12,0,10,12,1,3,21,129,200,1872,672,288,0,0,0,0,0,0,0,921,9000,507,800,601,50,743,10,2220,40,7033,5,578,600,0,0,0,0,4022,1
+2647,C2_SOLIDER,Solid Solider,Solid Solider,92,87680,1,4460,12525,2,509,176,206,58,65,44,60,15,56,20,10,12,1,2,42,145,250,1452,483,528,0,0,0,0,0,0,0,967,4413,7070,64,7067,850,508,2100,912,1240,518,850,1519,1,0,0,0,0,4220,1
+2648,C3_SOLDIER_SKELETON,Soldier Skeleton Ringleader,Soldier Skeleton Ringleader,34,4020,1,540,1815,1,128,40,53,5,14,10,32,5,29,3,10,12,1,1,29,14469,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1
+2649,C4_SOLDIER_SKELETON,Furious Soldier Skeleton,Furious Soldier Skeleton,34,4020,1,540,1815,1,128,40,53,5,14,13,32,5,29,3,10,12,1,1,29,14469,200,2276,576,432,0,0,0,0,0,0,0,932,5500,756,60,1214,12,507,700,601,10,2315,1,1216,50,0,0,0,0,4086,1
+2650,C5_SOLACE,Elusive Lady Solace,Elusive Lady Solace,123,123645,1,12210,36135,2,1413,592,96,96,106,65,61,42,125,72,10,12,1,8,66,13237,180,576,420,360,0,0,0,0,0,0,0,7441,200,2621,1,12040,50,718,1000,1910,50,1909,100,7442,50,0,0,0,0,4394,1
+2651,C1_SOHEE,Swift Sohee,Swift Sohee,64,14375,1,1560,5010,1,294,85,61,21,61,24,29,20,41,25,10,12,1,6,21,401,250,2112,912,576,0,0,0,0,0,0,0,1020,9000,1049,50,2277,1,2504,5,1217,5,15012,5,662,350,0,0,0,0,4100,1
+2652,C2_SNOWIER,Solid Snowier,Solid Snowier,103,139340,1,5830,13110,2,926,366,121,47,91,61,67,45,83,55,10,12,2,0,41,14469,220,936,1020,420,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,4415,1
+2653,C3_SNAKE,Boa Ringleader,Boa Ringleader,18,1085,1,290,645,1,49,11,9,8,10,8,18,10,14,15,10,12,1,2,22,129,200,1576,576,576,0,0,0,0,0,0,0,926,9000,1117,15,507,900,1011,35,937,800,601,1,578,600,0,0,0,0,4037,1
+2654,C4_SMOKIE,Furious Smokie,Furious Smokie,29,2955,1,450,1515,1,112,33,26,0,16,44,16,5,27,5,10,12,0,2,22,145,200,1576,576,420,0,0,0,0,0,0,0,945,5500,919,5500,516,800,2213,1,754,2,601,5,729,2,0,0,0,0,4044,1
+2655,C5_SLEEPER,Elusive Sleeper,Elusive Sleeper,81,25800,1,2840,8700,1,443,145,101,29,74,41,57,27,65,27,10,12,1,0,42,14469,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1
+2656,C1_SLEEPER,Swift Sleeper,Swift Sleeper,81,25800,1,2840,8700,1,443,145,101,29,74,41,57,27,65,27,10,12,1,0,42,14469,195,1350,1200,432,0,0,0,0,0,0,0,7124,4947,1056,5335,997,2500,756,300,1226,5,1622,5,7043,1200,0,0,0,0,4228,1
+2657,C2_SKOGUL,Solid Skogul,Solid Skogul,126,342400,1,14760,46890,2,1192,483,72,15,100,71,63,85,115,37,10,12,1,6,67,13205,190,720,384,480,0,0,0,0,0,0,0,7511,3500,2884,10,716,1000,739,500,2609,100,757,500,1271,5,0,0,0,0,4404,1
+2658,C3_SKELETON_GENERAL,Skeleton General Ringleader,Skeleton General Ringleader,139,900650,1,53070,182070,1,1475,632,100,35,72,34,52,31,101,25,10,12,1,1,29,13973,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,1220,35,21001,80,13035,15,2274,1,0,0,0,0,4221,1
+2659,C4_SKELETON_GENERAL,Furious Skeleton General,Furious Skeleton General,139,900650,1,53070,182070,1,1475,632,100,35,72,44,52,31,101,25,10,12,1,1,29,13973,150,2276,576,432,0,0,0,0,0,0,0,7068,2550,756,160,12679,800,1220,35,21001,80,13035,15,2274,1,0,0,0,0,4221,1
+2660,C5_SKEL_WORKER,Elusive Skeleton Worker,Elusive Skeleton Worker,44,6200,1,830,2805,1,162,44,45,5,30,13,22,10,37,25,10,12,1,1,29,14469,400,2420,720,384,0,0,0,0,0,0,0,998,400,1041,5500,757,90,5009,2,999,100,1003,200,601,10,0,0,0,0,4092,1
+2661,C1_SIROMA,Swift Siroma,Swift Siroma,98,59550,1,4565,10260,1,666,243,64,38,83,43,50,70,96,60,10,12,0,0,61,131,180,432,648,240,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,991,20,0,0,0,0,0,0,0,0,0,0,4416,1
+2662,C2_SIDE_WINDER,Solid Side Winder,Solid Side Winder,70,27360,1,1890,6075,1,425,151,101,12,52,32,35,20,73,15,10,12,1,2,25,12437,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1
+2663,C3_SIDE_WINDER,Side Winder Ringleader,Side Winder Ringleader,70,13680,1,1890,6075,1,425,151,101,12,52,32,35,20,73,15,10,12,1,2,25,12437,200,1576,576,576,0,0,0,0,0,0,0,954,5335,912,1400,756,134,1120,2,937,2500,926,5000,509,1000,0,0,0,0,4117,1
+2664,C4_SHINOBI,Furious Shinobi,Furious Shinobi,95,40000,1,5070,14265,2,714,275,49,45,71,91,55,30,83,30,10,12,1,7,67,13973,150,1003,1152,336,0,0,0,0,0,0,0,7156,5335,2337,2,6214,700,2654,100,2336,1,7157,2000,13013,5,0,0,0,0,4230,1
+2665,C5_SHELTER,Elusive Mistress of Shelter,Elusive Mistress of Shelter,125,135000,1,13030,37875,2,1248,512,80,89,99,66,41,153,133,89,10,12,1,8,66,13237,160,432,420,360,0,0,0,0,0,0,0,7440,200,7442,1,12040,50,722,1000,7005,1000,7442,50,0,0,0,0,0,0,4393,1
+2666,C1_SHELLFISH,Swift Shellfish,Swift Shellfish,50,8400,1,1060,3405,1,162,35,43,5,42,11,48,25,29,10,10,12,0,5,21,145,200,864,864,384,0,0,0,0,0,0,0,965,5500,966,1000,7049,500,1056,1000,1001,10,757,18,0,0,0,0,0,0,4273,1
+2667,C2_SHECIL,Solid Cecil Damon,Solid Cecil Damon,141,2002550,1,82835,248175,14,3849,1793,76,15,121,126,67,80,308,42,10,12,1,7,64,12437,180,76,384,288,0,0,0,0,0,0,0,7345,1500,12014,55,18110,10,12623,3,6469,200,6471,1,1745,200,0,0,0,0,4368,1
+2668,C3_SEE_OTTER,Sea Otter Ringleader,Sea Otter Ringleader,48,9100,1,1070,3600,1,159,39,31,18,32,26,33,26,41,28,10,12,1,2,61,14469,190,1132,583,532,0,0,0,0,0,0,0,722,150,965,5500,7065,4365,601,50,726,50,746,650,7053,1200,0,0,0,0,4326,1
+2669,C4_SEDORA,Furious Lamp Rey,Furious Lamp Rey,110,110250,1,9265,31290,1,962,363,92,55,126,153,61,107,109,84,10,12,1,5,41,14229,120,504,960,576,0,0,0,0,0,0,0,962,2500,2424,3,6256,15,7939,15,1024,1500,603,5,991,25,0,0,0,0,4521,1
+2670,C5_SCORPION,Elusive Scorpion,Elusive Scorpion,16,765,1,270,600,1,59,15,16,5,12,15,10,5,19,5,10,12,0,4,23,12689,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,601,100,508,200,625,20,0,0,0,0,4068,1
+2671,C1_SAVAGE_BABE,Swift Savage Babe,Swift Savage Babe,14,900,1,225,510,1,47,9,22,0,16,8,9,5,21,18,10,12,0,2,22,129,400,1624,624,576,0,0,0,0,0,0,0,919,9000,1302,100,517,500,601,1,949,850,1010,80,627,40,0,0,0,0,4017,1
+2672,C2_SAVAGE,Solid Savage,Solid Savage,59,23010,1,1505,4830,1,288,87,126,3,56,21,54,10,52,15,10,12,2,2,42,145,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1
+2673,C3_SAVAGE,Savage Ringleader,Savage Ringleader,59,11505,1,1505,4830,1,288,87,126,3,56,21,54,10,52,15,10,12,2,2,42,145,150,1960,960,384,0,0,0,0,0,0,0,1028,9000,514,300,702,2,2276,1,6249,10,757,70,526,2,0,0,0,0,4078,1
+2674,C4_SAND_MAN,Furious Sandman,Furious Sandman,61,14435,1,1640,5280,1,261,79,126,24,44,10,55,15,34,25,10,12,1,0,62,14469,250,1672,720,288,0,0,0,0,0,0,0,997,35,1056,5335,757,118,7043,350,1001,200,1257,1,1622,5,0,0,0,0,4101,1
+2675,C5_SALAMANDER,Elusive Salamander,Elusive Salamander,138,401950,1,19235,53535,2,2533,1103,141,68,189,105,92,85,198,72,10,12,2,0,63,14261,160,140,384,288,0,0,0,0,0,0,0,7097,3000,994,30,6223,10,2680,1,1920,50,2621,1,2364,20,0,0,0,0,4429,1
+2676,C1_SAILOR_SKELETON,Swift Sailor Skeleton,Swift Sailor Skeleton,19,1550,1,290,645,1,59,13,12,2,15,5,10,0,12,0,10,12,1,1,29,14469,200,2228,576,528,0,0,0,0,0,0,0,932,700,2287,4,7477,1,2211,60,1104,60,756,10,628,5,0,0,0,0,0,0
+2677,C2_ROWEEN,Solid Roween,Solid Roween,95,73850,1,5070,14265,1,729,282,73,33,70,82,55,45,108,25,10,12,1,2,24,4235,200,1500,500,1000,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,1822,2,0,0,0,0,0,0,0,0,0,0,4422,1
+2678,C3_RODA_FROG,Roda Frog Ringleader,Roda Frog Ringleader,13,800,1,225,510,1,42,9,12,5,12,6,4,0,14,9,10,12,1,5,21,129,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1
+2679,C4_RODA_FROG,Furious Roda Frog,Furious Roda Frog,13,800,1,225,510,1,42,9,12,5,12,7,4,0,14,9,10,12,1,5,21,129,200,2016,816,288,0,0,0,0,0,0,0,918,9000,908,500,511,300,721,7,601,2000,0,0,0,0,0,0,0,0,4014,1
+2680,C5_ROCKER,Elusive Rocker,Elusive Rocker,15,925,1,245,555,1,44,9,16,3,12,18,8,10,17,5,10,12,1,4,22,385,200,1864,864,540,0,0,0,0,0,0,0,940,9000,601,10000,2298,4,1402,80,1916,10,752,10,703,10,0,0,0,0,4021,1
+2681,C1_RIDEWORD,Swift Rideword,Swift Rideword,74,16110,1,2225,9090,1,512,185,61,38,67,53,32,44,125,5,10,12,0,0,60,13973,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1
+2682,C2_RIDEWORD,Solid Rideword,Solid Rideword,74,32220,1,2225,9090,1,512,185,61,38,67,53,32,44,125,5,10,12,0,0,60,13973,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1553,4,1554,4,1555,2,1556,2,7015,300,1006,20,0,0,0,0,4185,1
+2683,C3_RICE_CAKE_BOY,Dumpling Child Ringleader,Dumpling Child Ringleader,60,10490,1,1395,4470,1,238,64,96,12,50,43,29,5,47,10,10,12,0,7,20,145,160,1247,768,420,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1
+2684,C4_RETRIBUTION,Furious Baroness of Retribution,Furious Baroness of Retribution,121,110760,1,12465,33465,2,1305,536,61,35,112,78,45,127,149,70,10,12,1,8,67,13237,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1
+2685,C5_RETRIBUTION,Elusive Baroness of Retribution,Elusive Baroness of Retribution,121,110760,1,12465,33465,2,1305,536,61,35,112,60,45,127,149,70,10,12,1,8,67,13237,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1
+2686,C1_RETRIBUTION,Swift Baroness of Retribution,Swift Baroness of Retribution,121,110760,1,12465,33465,2,1305,536,61,35,112,60,45,127,149,70,10,12,1,8,67,13237,120,360,480,360,0,0,0,0,0,0,0,7440,400,2621,1,12040,50,723,1000,2506,5,1158,10,7442,50,0,0,0,0,4391,1
+2687,C2_REQUIEM,Solid Requiem,Solid Requiem,71,30890,1,2030,6225,1,462,167,88,20,58,34,35,12,50,10,10,12,1,7,27,14469,400,1516,816,432,0,0,0,0,0,0,0,603,35,714,1,912,2500,958,3500,934,1500,2308,10,7477,1,0,0,0,0,4104,1
+2688,C3_REMOVAL,Remover Ringleader,Remover Ringleader,121,161175,1,11260,25440,1,1205,479,110,47,127,50,82,35,125,50,10,12,1,1,49,14469,250,1536,1056,1152,0,0,0,0,0,0,0,713,5000,7319,5000,5005,10,549,500,971,50,972,100,5120,6,0,0,0,0,4353,1
+2689,C5_RED_ERUMA,Elusive Red Eruma,Elusive Red Eruma,91,49500,1,4770,14310,1,763,297,102,102,77,90,88,21,99,21,10,12,1,5,41,4233,140,768,1224,432,0,0,0,0,0,0,0,965,2500,966,1000,1056,1500,757,50,756,50,603,10,6426,700,0,0,0,0,4531,1
+2690,C1_RAYDRIC,Swift Raydric,Swift Raydric,115,92040,1,9000,18675,1,1108,433,89,15,129,87,55,32,106,27,10,12,2,7,47,12437,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1
+2691,C2_RAYDRIC,Solid Raydric,Solid Raydric,115,184080,1,9000,18675,1,1108,433,89,15,129,87,55,32,106,27,10,12,2,7,47,12437,150,824,780,420,0,0,0,0,0,0,0,985,106,2266,1,2315,2,1158,2,15037,100,1004,10,7054,4850,0,0,0,0,4133,1
+2692,C3_RAWREL,Laurell Weinder Ringleader,Laurell Weinder Ringleader,133,201410,1,14625,49275,1,840,321,76,180,67,79,65,162,168,57,10,12,1,7,48,14469,150,576,432,288,0,0,0,0,0,0,0,6471,1000,1616,1,7347,5,1608,50,2322,10,2333,30,2607,1,0,0,0,0,4350,1
+2693,C4_RAKE_SCARABA,Furious Rake Scaraba,Furious Rake Scaraba,139,338500,1,17475,53940,1,1808,789,250,70,90,85,145,52,168,77,10,12,1,4,42,14725,150,588,768,480,0,0,0,0,0,0,0,6321,6500,16010,1,12735,10,15000,10,993,1,0,0,0,0,0,0,0,0,4505,1
+2694,C5_RAGGLER,Elusive Raggler,Elusive Raggler,48,5740,1,920,3105,1,146,35,56,10,30,42,38,15,54,27,10,12,0,2,24,13973,200,1000,900,384,0,0,0,0,0,0,0,7053,3000,916,5000,645,200,601,200,992,90,2225,7,756,32,0,0,0,0,4186,1
+2695,C1_RAFFLESIA,Swift Rafflesia,Swift Rafflesia,86,29095,1,3215,9870,3,445,156,86,2,47,41,44,29,78,31,10,12,0,3,22,14469,150,512,528,240,0,0,0,0,0,0,0,1033,5500,911,1600,706,2,708,10,703,10,711,550,509,30,0,0,0,0,4083,1
+2696,C3_PORING,Poring Ringleader,Poring Ringleader,1,300,1,90,150,1,14,3,2,5,6,1,1,0,6,5,10,12,1,3,21,131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1
+2697,C4_PORING,Furious Poring,Furious Poring,1,300,1,90,150,1,13,3,2,5,6,1,1,0,6,5,10,12,1,3,21,131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1
+2698,C5_PORING,Elusive Poring,Elusive Poring,1,300,1,90,150,1,14,3,2,5,6,1,1,0,6,5,10,12,1,3,21,131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,601,1500,512,150,619,20,0,0,0,0,4001,1
+2699,C1_PORING,Swift Poring,Swift Poring,1,300,1,90,150,1,14,3,2,5,6,1,1,0,6,5,10,12,1,3,21,131,400,1872,672,480,0,0,0,0,0,0,0,909,7000,938,10000,512,10000,601,1000,1202,1500,512,150,619,20,0,0,0,0,4001,1
+2700,C2_PORCELLIO,Solid Porcellio,Solid Porcellio,85,55440,1,3555,10905,1,432,141,79,37,67,48,28,40,74,30,10,12,0,4,62,387,150,720,360,360,0,0,0,0,0,0,0,7312,5000,1208,25,928,1000,1052,3000,630,2,7326,30,0,0,0,0,0,0,4337,1
+2701,C3_POPORING,Poporing Ringleader,Poporing Ringleader,30,2620,1,495,1680,1,117,35,36,17,17,26,20,18,36,5,10,12,1,3,25,131,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1
+2702,C4_POPORING,Furious Poporing,Furious Poporing,30,2620,1,495,1680,1,117,35,36,17,17,33,20,18,36,5,10,12,1,3,25,131,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1
+2703,C5_POPORING,Elusive Poporing,Elusive Poporing,30,2620,1,495,1680,1,117,35,36,17,17,26,20,18,36,5,10,12,1,3,25,131,300,1672,672,480,0,0,0,0,0,0,0,938,5500,910,1500,511,500,514,200,512,5,1207,5,601,250,0,0,0,0,4033,1
+2704,C1_POISON_TOAD,Swift Poison Toad,Swift Poison Toad,87,24380,1,3685,11310,3,376,111,80,42,66,42,40,45,70,30,10,12,1,2,45,129,160,1148,1728,864,0,0,0,0,0,0,0,7155,5500,7154,2400,2610,4,511,540,724,2,526,2,1246,10,0,0,0,0,4175,1
+2705,C2_POISON_SPORE,Solid Poison Spore,Solid Poison Spore,26,4560,1,405,1365,1,109,33,40,8,19,17,22,5,20,5,10,12,1,3,25,14469,200,1672,672,288,0,0,0,0,0,0,0,7033,9000,2221,20,511,550,510,60,972,50,921,1200,601,5,0,0,0,0,4048,1
+2706,C3_PLASMA_Y,Plasma Ringleader,Plasma Ringleader,119,103000,1,6860,25935,1,1086,413,130,45,141,94,75,91,144,50,10,12,0,0,88,14469,150,1056,1056,336,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,7938,300,0,0,0,0,0,0,4389,1
+2707,C4_PLANKTON,Furious Plankton,Furious Plankton,40,6160,1,835,2805,1,135,36,28,28,23,68,25,55,35,14,10,12,0,3,61,129,400,2208,1008,324,0,0,0,0,0,0,0,1052,9000,910,300,938,700,970,4,601,1000,630,20,645,50,0,0,0,0,4024,1
+2708,C5_PITMAN,Elusive Pitman,Elusive Pitman,90,36040,1,3875,11895,1,360,96,104,48,78,56,45,35,60,30,10,12,2,1,42,145,180,960,336,300,0,0,0,0,0,0,0,7318,3000,7319,500,6244,900,999,500,1003,100,1041,1000,7327,80,0,0,0,0,4335,1
+2709,C1_PIRANHA,Swift Piranha,Swift Piranha,75,22610,1,2470,7665,1,336,96,7,12,69,45,30,30,79,35,10,12,2,5,61,14469,200,768,480,864,0,0,0,0,0,0,0,956,600,995,5,963,9000,1053,500,1054,500,13027,1,1249,5,0,0,0,0,0,0
+2710,C2_PINGUICULA_D,Solid Dark Pinguicula,Solid Dark Pinguicula,113,170020,1,6825,21750,1,634,217,59,35,89,55,55,95,92,12,10,12,1,3,45,12429,290,1426,600,360,0,0,0,0,0,0,0,7100,5000,7198,2000,7188,3000,972,10,6086,1000,7939,1500,2148,10,0,0,0,0,4468,1
+2711,C3_PINGUICULA,Pinguicula Ringleader,Pinguicula Ringleader,105,65290,1,7300,23955,1,696,262,46,77,67,60,64,107,77,34,10,12,1,3,62,12429,200,700,600,360,0,0,0,0,0,0,0,2745,1,1980,10,2270,10,7100,5000,7198,2000,7188,3000,7939,500,0,0,0,0,4476,1
+2712,C4_PICKY_,Furious Picky,Furious Picky,10,445,1,180,405,1,41,8,48,10,15,10,8,5,9,3,10,12,0,2,23,129,200,988,288,168,0,0,0,0,0,0,0,916,9000,949,700,5015,10,507,600,519,300,601,50,10012,10,0,0,0,0,4011,1
+2713,C5_PHEN,Elusive Phen,Elusive Phen,52,9815,1,1170,3765,1,203,49,44,11,54,15,35,15,28,15,10,12,1,5,41,145,150,2544,1344,1152,0,0,0,0,0,0,0,1023,5500,963,2000,720,5,517,1000,951,500,756,25,0,0,0,0,0,0,4077,1
+2714,C1_PETIT,Swift Petite,Swift Petite,86,28995,1,3215,9870,1,449,154,99,49,55,32,38,37,65,20,10,12,1,9,22,12437,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,6260,40,606,15,0,0,0,0,4118,1
+2715,C2_PETIT,Solid Petite,Solid Petite,86,57990,1,3215,9870,1,449,154,99,49,55,32,38,37,65,20,10,12,1,9,22,12437,250,2468,768,480,0,0,0,0,0,0,0,1035,5335,1037,300,756,140,509,1000,1510,150,6260,40,606,15,0,0,0,0,4118,1
+2716,C3_PENOMENA,Penomena Ringleader,Penomena Ringleader,85,22945,1,3820,11670,7,622,231,85,32,76,38,35,35,107,10,10,12,1,5,25,13973,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1
+2717,C4_PENOMENA,Furious Penomena,Furious Penomena,85,22945,1,3820,11670,7,621,231,85,32,76,49,35,35,107,10,10,12,1,5,25,13973,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1
+2718,C5_PECOPECO,Elusive Peco Peco,Elusive Peco Peco,25,2230,1,405,1365,1,118,37,48,0,21,10,13,5,28,5,10,12,2,2,23,4233,200,1564,864,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,601,900,1604,100,582,1000,0,0,0,0,0,0,4031,1
+2719,C1_PASANA,Swift Pasana,Swift Pasana,79,17550,1,2670,8955,1,575,210,93,35,76,36,33,20,80,5,10,12,1,7,43,12437,165,976,576,288,0,0,0,0,0,0,0,7110,4365,7121,2500,757,20,1105,500,1217,150,2522,100,0,0,0,0,0,0,4099,1
+2720,C2_PARASITE,Solid Parasite,Solid Parasite,76,32220,1,2535,10020,8,300,85,63,30,55,78,33,50,106,40,10,12,1,3,44,132,400,864,864,672,0,0,0,0,0,0,0,7193,5500,7194,2000,7186,3880,7198,500,1957,1,1969,1,6265,800,0,0,0,0,4309,1
+2721,C3_OWL_DUKE,Owl Duke Ringleader,Owl Duke Ringleader,92,36905,1,4130,14640,1,744,299,80,45,54,51,45,88,106,50,10,12,2,6,60,14261,195,1345,824,440,0,0,0,0,0,0,0,7071,4413,7063,1500,693,100,747,1,1451,3,1513,2,5045,1,0,0,0,0,4237,1
+2722,C4_ORK_WARRIOR,Furious Orc Warrior,Furious Orc Warrior,44,7170,1,875,4050,1,143,33,52,3,32,19,24,15,16,10,10,12,1,7,22,14469,200,1864,864,288,0,0,0,0,0,0,0,601,210,931,9000,756,40,2267,3,1352,10,1304,5,2147,3,0,0,0,0,4066,1
+2723,C5_ORC_ZOMBIE,Elusive Orc Zombie,Elusive Orc Zombie,51,9540,1,1130,3735,1,204,55,71,5,45,17,32,5,57,5,10,12,1,1,29,14469,400,2852,1152,840,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1
+2724,C1_ORC_SKELETON,Swift Orc Skeleton,Swift Orc Skeleton,53,10385,1,1205,3930,1,221,58,82,10,52,16,24,5,24,5,10,12,1,1,29,14469,200,2420,720,648,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1
+2725,C2_ORC_LADY,Solid Orc Lady,Solid Orc Lady,45,15200,1,950,3255,1,154,37,83,17,36,11,28,10,57,5,10,12,1,7,42,13973,200,1050,900,288,0,0,0,0,0,0,0,7053,4656,15012,3,2602,1,2206,1,601,10,7477,3,2338,1,0,0,0,0,4255,1
+2726,C3_OBSERVATION,Dame of Sentinel Ringleader,Dame of Sentinel Ringleader,127,172690,1,13890,38250,2,1570,672,98,55,99,75,52,55,178,80,10,12,1,8,80,13237,100,432,480,360,0,0,0,0,0,0,0,7441,500,2621,1,7442,100,728,1000,12040,100,2210,10,7435,100,0,0,0,0,4392,1
+2727,C4_NOXIOUS,Furious Noxious,Furious Noxious,87,27150,1,2440,13380,1,413,135,117,66,58,58,60,55,68,50,10,12,1,0,68,14469,350,768,1440,672,0,0,0,0,0,0,0,7322,1000,7001,3000,605,50,7320,3000,6213,600,6215,300,603,1,0,0,0,0,4334,1
+2728,C5_NOVUS,Elusive Novus,Elusive Novus,90,33350,1,3590,11280,1,573,205,95,48,74,56,57,25,108,45,10,12,0,9,20,14469,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1
+2729,C1_NOVUS,Swift Novus,Swift Novus,90,33350,1,3590,11280,1,573,205,95,48,74,56,57,25,108,45,10,12,0,9,20,14469,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1
+2730,C2_NOVUS,Solid Novus,Solid Novus,90,66700,1,3590,11280,1,573,205,95,48,74,56,57,25,108,45,10,12,0,9,20,14469,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1
+2731,C3_NOVUS,Novus Ringleader,Novus Ringleader,90,33350,1,3590,11280,1,573,205,95,48,74,56,57,25,108,45,10,12,0,9,20,14469,110,151,288,360,0,0,0,0,0,0,0,511,3000,7053,135,1036,589,0,0,0,0,0,0,0,0,0,0,0,0,4383,1
+2732,C4_NIGHTMARE_TERROR,Furious Nightmare Terror,Furious Nightmare Terror,107,66445,1,6105,16485,1,1105,440,78,37,118,68,55,63,106,43,10,12,2,6,67,14725,165,1216,816,432,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1
+2733,C5_NG_WRAITH_DEAD,Elusive Wraith Dead (Nightmare),Elusive Wraith Dead (Nightmare),110,77895,1,6385,20700,1,909,365,93,53,69,52,47,55,109,28,10,12,2,1,89,13973,175,1816,576,240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2734,C1_NG_WANDER_MAN,Furious Wanderer (Nightmare),Furious Wanderer (Nightmare),151,653410,1,49535,129210,1,3072,1357,129,16,208,151,76,39,231,50,10,12,1,6,24,14725,100,672,500,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2735,C2_NEPENTHES,Solid Nephentes,Solid Nephentes,114,150990,1,8445,16125,7,1016,405,25,5,94,32,41,39,210,59,10,12,1,3,45,132,1000,500,576,504,0,0,0,0,0,0,0,5399,1,1979,1,1926,1,1740,1,6041,3000,993,50,905,9000,0,0,0,0,4470,1
+2736,C3_NECROMANCER,Necromancer Ringleader,Necromancer Ringleader,133,456520,1,14950,44850,1,1545,652,84,73,108,54,77,116,137,30,10,12,1,1,89,14261,150,1816,1320,420,0,0,0,0,0,0,0,7752,3000,1624,20,932,4500,2532,10,717,100,609,100,7117,1500,0,0,0,0,4440,1
+2737,C4_MYSTCASE,Furious Myst Case,Furious Myst Case,39,4395,1,720,2430,1,129,32,50,11,26,24,40,35,31,25,10,12,1,0,60,145,400,1248,1248,432,0,0,0,0,0,0,0,530,90,601,10,603,20,539,800,722,150,731,5,529,340,0,0,0,0,4206,1
+2738,C5_MUSCIPULAR,Elusive Muscipular,Elusive Muscipular,105,62750,1,5830,13110,3,705,250,114,43,100,60,58,37,72,47,10,12,1,3,22,132,2000,672,648,360,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,6217,200,0,0,0,0,4420,1
+2739,C1_MUMMY,Swift Mummy,Swift Mummy,55,10775,1,1275,4110,1,281,87,95,3,54,4,14,1,68,0,10,12,1,1,49,14469,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1
+2740,C2_MUMMY,Solid Mummy,Solid Mummy,55,21550,1,1275,4110,1,281,87,95,3,54,4,14,1,68,0,10,12,1,1,49,14469,300,1772,72,384,0,0,0,0,0,0,0,930,9000,756,100,934,550,2604,1,2611,10,525,250,508,850,0,0,0,0,4106,1
+2741,C3_MUKA,Muka Ringleader,Muka Ringleader,23,2340,1,360,1215,1,104,31,28,0,18,9,28,5,43,5,10,12,2,3,22,129,300,1960,960,384,0,0,0,0,0,0,0,993,70,952,9000,601,2000,511,400,507,1000,1451,50,1002,250,0,0,0,0,4036,1
+2742,C4_MOROCC_1,Furious Incarnation of Morroc,Furious Incarnation of Morroc,132,319500,1,14275,24705,1,2082,912,199,35,126,118,63,61,114,37,10,12,2,8,27,14261,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0
+2743,C5_MOROCC_1,Elusive Incarnation of Morroc,Elusive Incarnation of Morroc,132,319500,1,14275,24705,1,2082,913,199,35,126,91,63,61,114,37,10,12,2,8,27,14261,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0
+2744,C1_MOROCC_1,Swift Incarnation of Morroc,Swift Incarnation of Morroc,132,319500,1,14275,24705,1,2082,913,199,35,126,91,63,61,114,37,10,12,2,8,27,14261,110,576,480,432,0,0,0,0,0,0,0,2111,10,7799,1000,7798,3000,985,160,7054,4850,2537,3,1541,20,0,0,0,0,0,0
+2745,C2_MOLE,Solid Holden,Solid Holden,85,62280,1,3315,10185,9,412,137,82,16,53,65,31,30,58,31,10,12,0,2,42,4233,300,1400,960,504,0,0,0,0,0,0,0,1017,5000,1018,5000,5119,50,13101,5,0,0,0,0,0,0,0,0,0,0,4343,1
+2746,C3_MIYABI_NINGYO,Miyabi Doll Ringleader,Miyabi Doll Ringleader,85,25940,1,3070,9420,1,379,114,57,19,66,30,30,55,88,40,10,12,1,6,27,401,250,1938,2112,768,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1
+2747,C4_MINOROUS,Furious Minorous,Furious Minorous,58,9465,1,1425,4515,1,359,119,100,10,65,54,36,43,61,25,10,12,2,2,43,12437,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1
+2748,C5_MINOROUS,Elusive Minorous,Elusive Minorous,58,9465,1,1425,4515,1,359,119,100,10,65,42,36,43,61,25,10,12,2,2,43,12437,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1
+2749,C1_MINOROUS,Swift Minorous,Swift Minorous,58,9465,1,1425,4515,1,359,119,100,10,65,42,36,43,61,25,10,12,2,2,43,12437,200,1360,960,432,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,6254,10,1301,200,568,300,0,0,0,0,4126,1
+2750,C2_MINERAL,Solid Mineral,Solid Mineral,96,83000,1,4010,15195,1,886,361,127,23,70,61,40,50,74,50,10,12,0,0,40,145,250,648,480,360,0,0,0,0,0,0,0,7321,3000,728,500,714,2,984,80,1011,800,715,100,969,2,0,0,0,0,4339,1
+2751,C3_MIMING,Miming Ringleader,Miming Ringleader,140,406000,1,23075,56700,1,849,309,120,120,90,66,105,77,200,77,10,12,0,0,20,14469,250,576,1140,504,0,0,0,0,0,0,0,6394,5000,7938,100,969,1,2853,1,0,0,0,0,0,0,0,0,0,0,4510,1
+2752,C4_MIMIC,Furious Mimic,Furious Mimic,56,9695,1,1275,4110,1,327,111,63,15,49,156,20,15,109,0,10,12,1,0,60,12437,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1
+2753,C5_MIMIC,Elusive Mimic,Elusive Mimic,56,9695,1,1275,4110,1,327,111,63,15,49,120,20,15,109,0,10,12,1,0,60,12437,100,972,500,288,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,7938,1000,2626,1,757,270,0,0,0,0,4205,1
+2754,C1_METALLER,Swift Metaller,Swift Metaller,55,8435,1,1180,3795,1,295,94,72,12,52,24,10,0,52,31,10,12,1,4,23,4491,200,1708,1008,540,0,0,0,0,0,0,0,990,60,940,6500,911,400,757,49,707,20,935,3000,1914,10,0,0,0,0,4057,1
+2755,C2_METALING,Solid Metaling,Solid Metaling,81,43000,1,2620,8055,1,319,90,69,28,58,30,49,17,60,5,10,12,0,0,20,131,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1
+2756,C3_METALING,Metaling Ringleader,Metaling Ringleader,81,21500,1,2620,8055,1,319,90,69,28,58,30,49,17,60,5,10,12,0,0,20,131,300,384,672,480,0,0,0,0,0,0,0,7325,4000,1002,1000,998,500,7126,1000,7317,200,13103,5,7312,5000,0,0,0,0,4341,1
+2757,C4_MERMAN,Furious Merman,Furious Merman,60,14700,1,1615,5190,1,229,63,62,8,45,37,30,19,55,10,10,12,1,7,61,13973,220,916,816,336,0,0,0,0,0,0,0,1054,1300,2317,2,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1
+2758,C5_MENBLATT,Elusive Menblatt,Elusive Menblatt,143,411000,1,20750,61575,3,996,391,79,50,70,68,40,55,108,30,10,12,1,4,44,14229,145,472,1056,480,0,0,0,0,0,0,0,6557,2000,7168,1000,7163,2304,0,0,0,0,0,0,0,0,0,0,0,0,4593,1
+2759,C1_MEDUSA,Swift Medusa,Swift Medusa,102,50225,1,5210,11715,1,796,297,87,66,99,68,65,79,83,15,10,12,1,6,40,14229,180,1720,1320,360,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,1973,20,722,250,1649,5,1007,3,0,0,0,0,4124,1
+2760,C2_MARTIN,Solid Martin,Solid Martin,39,10560,1,775,2625,1,131,33,58,19,25,29,28,15,30,10,10,12,0,2,42,129,300,1480,480,480,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,601,10,2224,15,0,0,0,0,4046,1
+2761,C3_MARIONETTE,Marionette Ringleader,Marionette Ringleader,90,35830,1,3965,15060,1,354,107,35,24,52,79,28,105,86,20,10,12,0,6,68,12693,300,1480,480,1056,0,0,0,0,0,0,0,1060,9000,2294,5,2605,1,699,100,1520,15,2407,1,5141,3,0,0,0,0,4113,1
+2762,C4_MARIN,Furious Marin,Furious Marin,37,4935,1,705,2370,1,126,33,32,8,24,6,10,5,30,15,10,12,1,3,41,131,400,1872,672,480,0,0,0,0,0,0,0,910,3200,938,1500,700,100,601,40,510,75,529,350,5035,1,0,0,0,0,4196,1
+2763,C5_MARDUK,Elusive Marduk,Elusive Marduk,73,14465,1,2125,6540,1,328,95,66,43,66,49,21,40,79,25,10,12,2,7,23,12437,300,1540,840,504,0,0,0,0,0,0,0,994,35,1045,4365,1608,10,2617,1,1614,3,691,100,642,20,0,0,0,0,4112,1
+2764,C1_MANTIS,Swift Mantis,Swift Mantis,65,13595,1,1560,5010,1,299,89,90,0,55,33,24,5,46,15,10,12,1,4,22,12693,200,1528,660,432,0,0,0,0,0,0,0,993,110,1031,9000,911,1400,757,70,943,250,721,10,507,650,0,0,0,0,4079,1
+2765,C2_MANDRAGORA,Solid Mandragora,Solid Mandragora,13,1560,1,240,540,4,44,9,13,2,12,3,5,5,10,5,10,12,1,3,62,132,1000,1768,768,576,0,0,0,0,0,0,0,993,50,905,9000,1405,30,511,350,601,300,706,3,1967,10,0,0,0,0,4030,1
+2766,C3_MANANANGGAL,Manananggal Ringleader,Manananggal Ringleader,107,102255,1,7075,25380,1,950,385,64,31,75,85,45,71,75,46,10,12,1,6,47,14229,100,280,720,360,0,0,0,0,0,0,0,6508,2000,6510,1000,7006,1000,913,1000,6511,1000,6509,1000,12700,100,0,0,0,0,4584,1
+2767,C4_MAJORUROS,Furious Majoruros,Furious Majoruros,107,59005,1,9270,19800,1,1035,408,111,25,112,75,65,55,86,49,10,12,2,2,43,13973,250,1100,960,780,0,0,0,0,0,0,0,941,4413,1361,4,6254,300,984,16,509,1850,2611,160,1000,250,0,0,0,0,4201,1
+2768,C5_MAGNOLIA,Elusive Magnolia,Elusive Magnolia,53,9920,1,1155,3705,1,194,46,51,8,49,25,21,50,31,85,10,12,0,6,21,387,200,1054,504,432,0,0,0,0,0,0,0,7031,9000,910,800,508,10000,912,10,737,40,911,400,12127,5,0,0,0,0,4076,1
+2769,C1_MAGMARING,Swift Magmaring,Swift Magmaring,110,65395,1,7605,17115,1,1062,423,190,45,107,33,35,47,73,20,10,12,0,0,43,131,300,1472,384,288,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4432,1
+2770,C2_LUNATIC,Solid Lunatic,Solid Lunatic,3,550,1,90,195,1,23,5,18,0,10,3,3,0,8,5,10,12,0,2,60,129,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,512,10000,601,5000,515,10000,2262,1100,622,20,0,0,0,0,4006,1
+2771,C3_LUNATIC,Lunatic Ringleader,Lunatic Ringleader,3,275,1,90,195,1,23,5,18,0,10,3,3,0,8,5,10,12,0,2,60,129,200,1456,456,336,0,0,0,0,0,0,0,705,6500,949,1000,2262,4,512,2000,601,600,515,1100,622,20,0,0,0,0,4006,1
+2772,C4_LUDE,Furious Lude,Furious Lude,101,57870,1,5075,11400,2,468,135,90,53,97,49,55,82,83,55,10,12,0,1,29,14469,150,890,960,480,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,6246,300,0,0,0,0,4193,1
+2773,C5_LUCIOLA_VESPA,Elusive Luciola Vespa,Elusive Luciola Vespa,109,62330,1,7365,16245,1,761,283,59,55,88,89,55,32,143,59,10,12,1,4,24,30613,110,1000,864,432,0,0,0,0,0,0,0,2744,2,6224,1,15043,9000,518,300,992,160,526,200,943,3000,0,0,0,0,4445,1
+2774,C1_LOLI_RURI,Swift Loli Ruri,Swift Loli Ruri,109,76400,1,8370,18825,2,1297,539,53,44,111,50,47,79,95,79,10,12,2,6,87,14725,125,747,1632,576,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,2718,5,15038,100,0,0,0,0,4191,1
+2775,C2_LIVE_PEACH_TREE,Solid Enchanted Peach Tree,Solid Enchanted Peach Tree,92,87770,1,4495,12930,7,504,169,109,40,76,52,55,40,92,50,10,12,1,3,42,8325,410,400,672,480,0,0,0,0,0,0,0,7164,4365,7939,100,526,1000,604,400,532,100,603,5,0,0,0,0,0,0,4217,1
+2776,C3_LITTLE_PORING,Baby Poring Ringleader,Baby Poring Ringleader,1,200,1,90,150,1,14,3,2,5,6,1,1,0,6,5,10,12,0,3,21,131,400,1872,672,480,0,0,0,0,0,0,0,909,9000,1202,100,938,1000,512,5000,507,1000,512,500,507,1000,0,0,0,0,4545,100
+2777,C4_LITTLE_FATUM,Furious Little Fatum,Furious Little Fatum,142,425500,1,24375,58500,1,787,317,51,198,10,85,17,148,222,97,10,12,0,7,44,14469,150,432,300,432,0,0,0,0,0,0,0,6395,5000,7938,100,11519,100,2465,1,0,0,0,0,0,0,0,0,0,0,4511,1
+2778,C5_LI_ME_MANG_RYANG,Elusive Jing Guai,Elusive Jing Guai,80,25935,1,2930,8970,1,329,95,110,37,61,22,33,35,74,20,10,12,1,6,62,14725,165,1120,576,420,0,0,0,0,0,0,0,7267,4500,7268,400,1501,10,1523,1,0,0,0,0,0,0,0,0,0,0,4265,1
+2779,C1_LES,Swift Les,Swift Les,82,31080,1,3315,10170,1,429,143,123,30,63,20,35,25,62,30,10,12,1,3,82,4233,230,1728,720,576,0,0,0,0,0,0,0,7100,2000,511,1000,711,1000,905,2500,2270,1,521,500,510,50,0,0,0,0,0,0
+2780,C2_LEIB_OLMAI,Solid Leib Olmai,Solid Leib Olmai,118,240010,1,9500,30960,1,1049,429,127,31,72,35,80,35,77,27,10,12,2,2,22,13973,175,1260,230,192,0,0,0,0,0,0,0,948,4550,2289,8,740,120,518,500,2717,5,969,5,7053,800,0,0,0,0,4188,1
+2781,C3_LEAF_CAT,Leaf Cat Ringleader,Leaf Cat Ringleader,64,13175,1,1560,5010,1,250,71,88,16,46,16,12,45,36,29,10,12,0,2,22,131,150,960,864,720,0,0,0,0,0,0,0,7198,4365,520,300,608,5,1023,1100,568,250,567,500,7298,5335,0,0,0,0,4195,1
+2784,C1_KOBOLD_ARCHER,Swift Kobold Archer,Swift Kobold Archer,108,55265,1,6480,23580,9,938,365,84,5,99,39,48,30,124,25,10,12,0,7,23,8325,200,1008,1008,384,0,0,0,0,0,0,0,912,250,999,60,1034,4850,5118,50,1763,2000,1711,5,756,79,0,0,0,0,4292,1
+2785,C2_KOBOLD_1,Solid Kobold,Solid Kobold,107,104830,1,6820,15345,1,888,337,103,25,109,76,61,53,98,30,10,12,1,7,44,12429,150,1028,528,360,0,0,0,0,0,0,0,999,100,1034,5335,912,700,757,25,1220,2,2104,5,0,0,0,0,0,0,4091,1
+2786,C3_KNOCKER,Knocker Ringleader,Knocker Ringleader,126,219500,1,11990,33900,1,1069,425,126,62,93,62,58,56,139,70,10,12,0,6,22,401,200,1548,384,288,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,6223,10,2124,3,1732,5,0,0,0,0,4434,1
+2787,C4_KIND_OF_BEETLE,Furious Beetle King,Furious Beetle King,55,10305,1,1180,3795,1,218,55,79,8,53,61,10,0,50,0,10,12,0,4,22,4489,165,1247,768,576,0,0,0,0,0,0,0,7190,6500,7202,4500,928,1000,955,500,2102,1,0,0,0,0,0,0,0,0,4307,1
+2788,C5_KASA,Elusive Kasa,Elusive Kasa,135,350640,1,18195,57810,2,1691,723,104,70,111,74,65,78,162,55,10,12,2,0,63,14261,150,800,600,288,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,1730,10,1626,10,0,0,0,0,4431,1
+2789,C1_KARAKASA,Swift Karakasa,Swift Karakasa,72,15460,1,2105,6450,1,302,83,93,29,66,73,33,20,64,60,10,12,1,0,60,129,155,1638,2016,576,0,0,0,0,0,0,0,7151,5000,7150,4268,1019,3200,7111,2200,912,4074,746,30,13012,5,0,0,0,0,4286,1
+2790,C2_ISIS,Solid Isis,Solid Isis,59,20920,1,1395,4470,1,310,97,83,5,58,43,22,5,43,15,10,12,2,6,27,12693,200,1384,768,336,0,0,0,0,0,0,0,936,5335,2233,5,2603,1,733,150,732,20,954,1000,731,5,0,0,0,0,4116,1
+2791,C3_ISILLA,Isilla Ringleader,Isilla Ringleader,124,131620,1,11230,23325,1,1027,407,69,19,90,65,43,82,127,75,10,12,1,7,80,14469,300,768,360,432,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,2883,10,0,0,0,0,4412,1
+2792,C4_INJUSTICE,Furious Injustice,Furious Injustice,95,39760,1,4720,14970,1,600,215,76,31,77,76,58,65,88,50,10,12,1,1,47,13973,400,770,720,336,0,0,0,0,0,0,0,999,300,7054,5335,7053,3500,2313,5,2316,2,660,2,1255,2,0,0,0,0,4268,1
+2793,C5_INCREASE_SOIL,Elusive Mi Gao,Elusive Mi Gao,83,26675,1,3300,11460,1,500,175,112,39,67,23,41,49,94,30,10,12,1,0,62,145,445,106,1056,576,0,0,0,0,0,0,0,7264,4365,7004,2300,997,10,969,2,0,0,0,0,0,0,0,0,0,0,4231,1
+2794,C1_ICE_TITAN,Swift Ice Titan,Swift Ice Titan,110,104100,1,8170,23790,1,1287,522,344,11,133,54,78,33,94,26,10,12,2,0,61,14469,250,861,660,144,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,13314,30,6253,500,995,100,0,0,0,0,4417,1
+2795,C2_IARA,Solid Iara,Solid Iara,79,58900,1,2940,6675,1,328,90,0,76,69,14,41,60,83,20,10,12,1,5,61,145,200,384,672,288,0,0,0,0,0,0,0,995,5,950,9000,951,500,748,50,747,100,710,10,2334,1,0,0,0,0,0,0
+2796,C3_HYEGUN,Yao Jun Ringleader,Yao Jun Ringleader,87,34980,1,3525,10830,1,416,130,84,43,69,38,40,20,82,20,10,12,1,1,49,14469,180,890,1320,720,0,0,0,0,0,0,0,7054,3880,609,100,985,10,2406,1,7277,300,15013,10,0,0,0,0,0,0,4328,1
+2797,C4_HUNTER_FLY,Furious Hunter Fly,Furious Hunter Fly,63,10250,1,1585,5100,1,311,108,46,20,32,93,22,25,100,15,10,12,0,4,44,14725,150,676,576,480,0,0,0,0,0,0,0,996,30,999,100,943,5335,912,1300,756,129,2259,1,1226,2,0,0,0,0,4115,1
+2798,C5_HORNET,Elusive Hornet,Elusive Hornet,11,450,1,200,450,1,35,6,7,1,12,24,4,5,6,5,10,12,0,4,24,4481,150,1292,792,216,0,0,0,0,0,0,0,992,80,939,9000,909,3500,1208,15,511,350,518,150,0,0,0,0,0,0,4019,1
+2799,C1_HORN_SCARABA,Swift Uni-horn Scaraba,Swift Uni-horn Scaraba,130,255500,1,13050,36090,1,1024,425,135,20,44,59,55,21,99,33,10,12,0,4,22,4489,200,384,672,360,0,0,0,0,0,0,0,6324,6500,1433,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1
+2800,C2_HORN,Solid Horn,Solid Horn,32,7050,1,540,1815,1,102,31,52,8,10,12,36,25,21,35,10,12,1,4,22,401,200,1528,528,288,0,0,0,0,0,0,0,993,80,1011,35,947,5500,1452,15,935,5500,943,70,0,0,0,0,0,0,4045,1
+2801,C3_HODREMLIN,Hodremlin Ringleader,Hodremlin Ringleader,122,115910,1,12210,25350,1,1144,459,75,25,106,70,77,60,83,40,10,12,1,6,67,14725,140,960,528,432,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,2426,10,0,0,0,0,4413,1
+2802,C4_HODE,Furious Hode,Furious Hode,63,13380,1,1660,5325,1,295,85,91,24,61,20,42,5,32,40,10,12,1,2,42,129,200,1480,480,720,0,0,0,0,0,0,0,993,120,1055,9000,757,80,938,3000,1147,10,7021,1,632,20,0,0,0,0,4081,1
+2803,C5_HILL_WIND_1,Elusive Hill Wind,Elusive Hill Wind,101,45500,1,5700,12810,3,590,192,90,37,105,69,59,35,96,25,10,12,1,2,64,14469,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1
+2804,C1_HILL_WIND_1,Swift Hill Wind,Swift Hill Wind,101,45500,1,5700,12810,3,590,192,90,37,105,69,59,35,96,25,10,12,1,2,64,14469,170,504,480,360,0,0,0,0,0,0,0,7115,4000,7116,3000,528,1000,510,10,0,0,0,0,0,0,0,0,0,0,4345,1
+2805,C2_HIGH_ORC,Solid High Orc,Solid High Orc,81,41930,1,3020,8685,1,566,205,101,45,75,16,40,31,83,20,10,12,2,7,43,13973,150,1500,500,1000,0,0,0,0,0,0,0,7002,2500,1304,10,999,90,931,7500,912,1300,756,196,508,900,0,0,0,0,4322,1
+2806,C3_HARPY,Harpy Ringleader,Harpy Ringleader,83,22115,1,3300,11400,1,480,163,69,44,71,39,50,31,125,12,10,12,1,6,64,14725,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1
+2807,C4_HARPY,Furious Harpy,Furious Harpy,83,22115,1,3300,11400,1,480,163,69,44,71,50,50,31,125,12,10,12,1,6,64,14725,155,972,672,470,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,1820,20,0,0,0,0,0,0,4325,1
+2808,C5_GREEN_IGUANA,Elusive Grove,Elusive Grove,55,10450,1,1275,4110,1,253,70,96,18,58,42,22,5,50,17,10,12,1,2,42,131,200,1152,1152,480,0,0,0,0,0,0,0,521,1500,903,1000,520,1000,511,1000,528,2000,606,10,6264,500,0,0,0,0,4377,1
+2809,C1_GREATEST_GENERAL,Swift Greatest General,Swift Greatest General,55,7875,1,1275,4110,3,329,109,114,30,58,30,20,25,28,20,10,12,1,0,43,132,200,1152,1152,384,0,0,0,0,0,0,0,7054,2000,1019,2000,1501,100,662,300,2272,1,508,250,686,100,0,0,0,0,4283,1
+2810,C2_GRAND_PECO,Solid Grand Peco,Solid Grand Peco,75,31500,1,2440,7485,2,471,167,95,30,63,45,50,23,61,25,10,12,2,2,43,4233,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1
+2811,C3_GRAND_PECO,Grand Peco Ringleader,Grand Peco Ringleader,75,15750,1,2440,7485,2,471,167,95,30,63,45,50,23,61,25,10,12,2,2,43,4233,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,582,500,0,0,0,0,0,0,0,0,4161,1
+2812,C4_GOLEM,Furious Golem,Furious Golem,61,11225,1,1415,4560,1,329,99,190,12,70,35,67,5,34,5,10,12,2,0,60,145,300,1608,816,396,0,0,0,0,0,0,0,999,150,953,9000,912,220,757,70,2146,5,715,200,998,350,0,0,0,0,4072,1
+2813,C5_GOBLIN_1,Elusive Goblin,Elusive Goblin,48,5290,1,920,3105,1,168,41,56,5,37,54,25,20,36,10,10,12,1,7,24,13973,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1
+2814,C1_GOBLIN_1,Swift Goblin,Swift Goblin,48,5290,1,920,3105,1,168,41,56,5,37,54,25,20,36,10,10,12,1,7,24,13973,100,1120,620,240,0,0,0,0,0,0,0,601,270,911,9000,756,43,2297,3,1211,10,2104,5,507,1800,0,0,0,0,4060,1
+2815,C2_GOAT,Solid Goat,Solid Goat,80,39800,1,2930,8970,1,549,205,95,43,61,40,48,40,78,31,10,12,1,2,63,4233,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1
+2816,C3_GOAT,Goat Ringleader,Goat Ringleader,80,19900,1,2930,8970,1,549,205,95,43,61,40,48,40,78,31,10,12,1,2,63,4233,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1
+2817,C4_GLD_KOBOLD_2,Furious Dark Hammer Kobold,Furious Dark Hammer Kobold,142,906700,1,51800,182700,1,1582,672,117,59,96,79,55,48,95,20,10,12,1,7,45,14229,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0
+2818,C5_GLD_KOBOLD_2,Elusive Dark Hammer Kobold,Elusive Dark Hammer Kobold,142,906700,1,51800,182700,1,1582,673,117,59,96,61,55,48,95,20,10,12,1,7,45,14229,200,1528,528,360,0,0,0,0,0,0,0,999,50,1034,2668,912,350,985,13,1396,1,12679,2,0,0,0,0,0,0,0,0
+2819,C1_GLD_DARK_SHADOW,Swift Dark Shadow,Swift Dark Shadow,147,1020550,1,57500,181800,1,1888,793,140,44,155,126,89,108,213,76,10,12,0,0,47,14229,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0
+2820,C2_GLD_DARK_SHADOW,Solid Dark Shadow,Solid Dark Shadow,147,2041090,1,57500,181800,1,1888,793,140,44,155,126,89,108,213,76,10,12,0,0,47,14229,220,768,1776,648,0,0,0,0,0,0,0,7205,2500,2609,500,13038,3,6089,500,2783,1,12676,2,6224,2,0,0,0,0,0,0
+2821,C3_GIANT_HONET,Giant Hornet Ringleader,Giant Hornet Ringleader,120,132605,1,9005,29895,1,968,389,80,43,70,45,47,32,74,34,10,12,0,4,24,14229,155,1292,792,340,0,0,0,0,0,0,0,526,550,518,1200,522,12,12676,15,1608,3,722,20,1736,15,0,0,0,0,4271,1
+2822,C4_GHOUL,Furious Ghoul,Furious Ghoul,61,13070,1,1530,4920,1,334,109,78,5,56,15,19,11,30,10,10,12,1,1,49,14469,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
+2823,C5_GHOUL,Elusive Ghoul,Elusive Ghoul,61,13070,1,1530,4920,1,334,109,78,5,56,12,19,11,30,10,10,12,1,1,49,14469,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
+2824,C1_GEOGRAPHER,Swift Geographer,Swift Geographer,73,19330,1,2470,7575,3,450,148,158,42,81,26,35,56,72,60,10,12,1,3,62,132,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1
+2825,C2_GEOGRAPHER,Solid Geographer,Solid Geographer,73,38660,1,2470,7575,3,450,148,158,42,81,26,35,56,72,60,10,12,1,3,62,132,2000,1308,1008,480,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1
+2826,C3_GARGOYLE,Gargoyle Ringleader,Gargoyle Ringleader,100,43860,1,5700,12810,9,677,239,98,43,100,61,60,57,120,70,10,12,1,6,64,8581,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1
+2827,C4_GARGOYLE,Furious Gargoyle,Furious Gargoyle,100,43860,1,5700,12810,9,676,239,98,43,100,79,60,57,120,70,10,12,1,6,64,8581,200,1020,720,384,0,0,0,0,0,0,0,912,3880,1039,500,2506,2,1746,5,2619,1,1769,2000,757,238,0,0,0,0,4149,1
+2828,C5_GALION,Elusive Galion,Elusive Galion,100,44105,1,5305,9945,1,711,253,100,62,106,79,62,45,108,36,10,12,1,2,44,4523,150,864,624,360,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,2531,5,0,0,0,0,0,0,0,0,0,0,4423,1
+2829,C1_FUR_SEAL,Swift Seal,Swift Seal,47,6855,1,900,3030,1,167,41,42,16,37,40,30,39,35,19,10,12,1,2,21,14469,200,1612,622,583,0,0,0,0,0,0,0,912,4365,601,250,2310,5,7053,1200,1452,1,525,200,746,120,0,0,0,0,4312,1
+2830,C2_FREEZER,Solid Freezer,Solid Freezer,94,99900,1,4665,13110,2,741,289,127,38,68,47,50,45,69,25,10,12,1,2,41,13973,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1
+2831,C3_FREEZER,Freezer Ringleader,Freezer Ringleader,94,49950,1,4665,13110,2,741,289,127,38,68,47,50,45,69,25,10,12,1,2,41,13973,170,1260,960,672,0,0,0,0,0,0,0,967,4413,7070,850,7066,1250,912,1800,526,160,6256,200,689,100,0,0,0,0,4319,1
+2832,C4_FERUS_,Furious Ferus,Furious Ferus,126,195270,1,13600,26880,2,1085,435,111,33,91,74,57,61,87,51,10,12,2,9,42,12437,120,108,576,432,0,0,0,0,0,0,0,579,5100,1035,1000,1036,3589,7445,800,997,20,7445,100,0,0,0,0,0,0,4381,1
+2833,C5_FARMILIAR,Elusive Familiar,Elusive Familiar,24,2135,1,360,1215,1,103,33,26,5,15,19,20,5,20,1,10,12,0,2,27,14465,150,1276,576,384,0,0,0,0,0,0,0,913,5500,1105,20,2209,15,601,50,514,100,507,700,645,50,0,0,0,0,4020,1
+2834,C1_FAKE_ANGEL,Swift False Angel,Swift False Angel,105,54940,1,6300,14130,2,847,315,106,84,112,67,43,81,82,80,10,12,0,8,66,14469,160,920,720,336,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,1974,20,0,0,0,0,0,0,0,0,4316,1
+2835,C2_FABRE,Solid Fabre,Solid Fabre,6,720,1,135,300,1,29,5,24,0,12,5,5,5,12,5,10,12,0,4,22,385,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1
+2836,C3_FABRE,Fabre Ringleader,Fabre Ringleader,6,360,1,135,300,1,29,5,24,0,12,5,5,5,12,5,10,12,0,4,22,385,400,1672,672,480,0,0,0,0,0,0,0,914,6500,949,500,1502,80,601,5,511,700,705,1000,1501,200,0,0,0,0,4002,1
+2837,C4_EXPLOSION,Furious Explosion,Furious Explosion,100,39065,1,4750,12810,1,791,300,112,50,91,66,63,50,78,60,10,12,0,2,63,14469,165,1260,960,336,0,0,0,0,0,0,0,7006,5500,7097,2200,7122,3200,756,800,522,400,0,0,0,0,0,0,0,0,4267,1
+2838,C5_EVIL_DRUID,Elusive Evil Druid,Elusive Evil Druid,80,25745,1,3680,9600,1,504,181,88,45,62,32,24,45,85,5,10,12,2,1,89,13973,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1615,1,2508,2,1551,10,610,200,7478,4,509,2000,0,0,0,0,4141,1
+2839,C1_ELDER_WILOW,Swift Elder Willow,Swift Elder Willow,34,2995,1,580,1965,1,120,39,45,0,10,14,25,0,29,0,10,12,1,3,43,12437,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,10000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1
+2840,C2_ELDER_WILOW,Solid Elder Willow,Solid Elder Willow,34,5990,1,580,1965,1,120,39,45,0,10,14,25,0,29,0,10,12,1,3,43,12437,200,1372,672,432,0,0,0,0,0,0,0,907,5000,601,5000,7939,1,757,40,990,30,690,100,604,100,0,0,0,0,4052,1
+2841,C3_ECHIO,Echio Ringleader,Echio Ringleader,126,158100,1,11990,24900,1,1050,407,66,11,111,63,51,37,132,45,10,12,1,7,80,12949,250,768,360,360,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,25,12183,20,7563,100,2366,20,0,0,0,0,4410,1
+2842,C4_DUSTINESS,Furious Dustiness,Furious Dustiness,62,10130,1,1580,5085,1,266,79,69,50,46,28,46,60,75,105,10,12,0,4,44,401,150,1004,504,384,0,0,0,0,0,0,0,1057,9000,1058,500,928,10000,507,10000,1001,10,2291,1200,0,0,0,0,0,0,4056,1
+2843,C1_DRYAD,Swift Dryad,Swift Dryad,68,18200,1,2195,7035,3,389,133,153,8,54,14,40,35,74,10,10,12,1,3,82,14469,170,950,2520,576,0,0,0,0,0,0,0,7197,5335,7198,1000,7188,3000,6265,500,1964,1,2270,100,7100,3000,0,0,0,0,4177,1
+2844,C2_DROSERA,Solid Drosera,Solid Drosera,101,108780,1,4050,9105,7,388,105,86,52,79,32,64,38,94,14,10,12,1,3,22,132,2000,864,576,336,0,0,0,0,0,0,0,7565,3000,6259,200,1032,2000,1033,2000,621,3,905,1000,6217,50,0,0,0,0,4421,1
+2845,C3_DROPS,Drops Ringleader,Drops Ringleader,2,225,1,65,150,1,21,5,16,0,8,1,1,0,6,2,10,12,1,3,23,131,400,1372,672,480,0,0,0,0,0,0,0,909,7500,1602,80,938,500,512,1100,601,1700,512,800,620,20,0,0,0,0,4004,1
+2846,C4_DRILLER,Furious Driller,Furious Driller,65,13595,1,1560,5010,1,309,91,96,18,62,65,25,15,53,5,10,12,1,2,22,14469,165,1300,900,336,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1
+2847,C5_DRAINLIAR,Elusive Drainliar,Elusive Drainliar,47,5810,1,970,3285,1,178,48,50,15,35,34,24,22,50,20,10,12,0,2,47,12437,250,1276,576,384,0,0,0,0,0,0,0,1011,60,913,3000,725,20,507,1000,7006,5500,601,1500,756,40,0,0,0,0,4069,1
+2848,C1_DRAGON_TAIL,Swift Dragon Tail,Swift Dragon Tail,86,23400,1,3475,10665,1,339,96,63,25,61,65,35,40,62,20,10,12,1,4,44,14229,175,862,534,312,0,0,0,0,0,0,0,7064,4413,1096,400,943,800,2207,8,2226,2,601,300,602,150,0,0,0,0,4178,1
+2849,C2_DRACO,Solid Draco,Solid Draco,114,200990,1,6485,10830,1,881,373,56,3,21,58,47,34,99,66,10,12,1,9,22,4233,250,576,960,504,0,0,0,0,0,0,0,6073,3000,7123,100,1035,100,1037,1000,1036,1000,518,500,2399,10,0,0,0,0,4444,1
+2850,C3_DOLOMEDES,Dolomedes Ringleader,Dolomedes Ringleader,132,272955,1,16755,46380,3,1256,487,112,52,149,34,82,55,143,67,10,12,2,4,61,14725,250,360,360,600,0,0,0,0,0,0,0,6319,3000,6325,5000,6090,500,2789,1,12738,10,6224,500,1984,1,0,0,0,0,4506,1
+2851,C4_DOKEBI,Furious Dokebi,Furious Dokebi,68,14100,1,1770,5685,1,438,159,85,20,52,72,35,20,66,25,10,12,0,6,27,401,250,1156,456,384,0,0,0,0,0,0,0,1021,9000,757,150,1517,2,1613,1,969,1,1501,300,1005,5,0,0,0,0,4098,1
+2852,C5_DISGUISE,Elusive Disguise,Elusive Disguise,103,69475,1,6695,15060,2,519,162,85,58,92,53,57,75,80,45,10,12,1,6,82,14725,147,516,768,384,0,0,0,0,0,0,0,7216,4850,7221,3686,6247,100,518,100,2508,50,2504,2,2529,5,0,0,0,0,4181,1
+2853,C1_DIMIK_1,Swift Dimik,Swift Dimik,116,87760,1,9475,23265,7,1782,777,93,28,114,90,66,52,201,41,10,12,1,0,44,14469,150,576,720,432,0,0,0,0,0,0,0,7319,2000,7352,50,6216,70,7094,300,13153,5,984,10,12128,50,0,0,0,0,4370,1
+2854,C2_DEVIRUCHI,Solid Deviruchi,Solid Deviruchi,93,89120,1,5415,16245,1,611,229,72,16,61,49,30,85,119,5,10,12,0,6,27,14229,150,980,600,384,0,0,0,0,0,0,0,1038,5335,1039,400,984,2,1458,2,1009,5,912,1500,756,154,0,0,0,0,4122,1
+2855,C3_DESERT_WOLF_B,Baby Desert Wolf Ringleader,Baby Desert Wolf Ringleader,14,700,1,225,510,1,55,15,13,0,10,12,8,5,17,7,10,12,0,2,23,4225,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1
+2856,C4_DESERT_WOLF_B,Furious Baby Desert Wolf,Furious Baby Desert Wolf,14,700,1,225,510,1,54,15,13,0,10,15,8,5,17,7,10,12,0,2,23,4225,300,1600,900,240,0,0,0,0,0,0,0,1010,85,919,5500,2306,80,601,200,2301,200,13011,5,582,1000,0,0,0,0,4023,1
+2857,C5_DENIRO,Elusive Deniro,Elusive Deniro,31,3355,1,515,1740,1,89,21,52,16,15,16,30,10,23,15,10,12,0,4,22,4481,150,1288,288,576,0,0,0,0,0,0,0,955,9000,910,3000,938,1200,990,50,601,8,1002,450,757,34,0,0,0,0,4043,1
+2858,C1_DEATHWORD,Swift Death Word,Swift Death Word,114,81950,1,8335,17295,1,1005,400,68,40,91,64,53,88,139,54,10,12,1,0,60,13973,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1
+2859,C2_DEATHWORD,Solid Death Word,Solid Death Word,114,163900,1,8335,17295,1,1005,400,68,40,91,64,53,88,139,54,10,12,1,0,60,13973,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1
+2860,C3_DEATHWORD,Death Word Ringleader,Death Word Ringleader,114,81950,1,8335,17295,1,1005,400,68,40,91,64,53,88,139,54,10,12,1,0,60,13973,150,176,912,300,0,0,0,0,0,0,0,1097,4000,7015,300,11003,50,7449,500,2418,10,7479,2,7480,1,0,0,0,0,4388,1
+2861,C4_DARK_PRIEST,Furious Dark Priest,Furious Dark Priest,98,60450,1,7290,12495,2,546,221,56,30,5,78,41,89,94,42,10,12,1,6,89,12717,200,864,1252,476,0,0,0,0,0,0,0,1557,5,2608,30,505,100,716,450,1009,1,2319,5,7005,3000,0,0,0,0,4171,1
+2862,C5_DANCING_DRAGON,Elusive Zhu Po Long,Elusive Zhu Po Long,82,19715,1,2670,8205,2,424,141,83,36,59,76,40,30,73,30,10,12,1,9,44,131,160,600,840,504,0,0,0,0,0,0,0,7266,4365,7265,3000,7268,800,1036,1000,7038,3000,0,0,0,0,0,0,0,0,4272,1
+2863,C1_CREAMY,Swift Creamy,Swift Creamy,23,1890,1,360,1215,1,97,29,28,20,16,1,1,0,1,20,10,12,0,4,24,385,150,1136,720,840,0,0,0,0,0,0,0,924,9000,2322,10,518,150,601,100,2207,2,712,500,692,100,0,0,0,0,4040,1
+2864,C2_CORNUTUS,Solid Cornutus,Solid Cornutus,48,14500,1,920,3105,1,155,37,42,28,32,27,45,26,27,15,10,12,0,5,21,145,200,1248,48,480,0,0,0,0,0,0,0,991,45,961,5500,911,800,757,53,2106,5,943,1000,601,100,0,0,0,0,4061,1
+2865,C3_COOKIE,Cookie Ringleader,Cookie Ringleader,35,3330,1,585,1980,1,106,28,56,28,15,23,35,12,31,15,10,12,0,7,60,4233,200,1036,936,240,0,0,0,0,0,0,0,538,1000,530,150,601,5,11002,50,2402,30,12001,100,529,320,0,0,0,0,4293,1
+2866,C4_CONSTANT,Furious Constant,Furious Constant,108,60250,1,7515,16890,1,1056,411,92,82,126,127,62,57,109,34,10,12,0,0,67,14469,150,720,360,360,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0
+2867,C5_COMODO,Elusive Comodo,Elusive Comodo,81,20010,1,2945,11100,2,555,205,92,11,65,52,35,20,94,48,10,12,1,2,65,14485,165,432,432,360,0,0,0,0,0,0,0,6403,2500,517,4500,911,4500,908,2500,0,0,0,0,0,0,0,0,0,0,4516,1
+2868,C1_COCO,Swift Coco,Swift Coco,38,4180,1,675,2280,1,128,34,37,0,22,13,30,20,38,10,10,12,0,2,22,145,150,1864,864,1008,0,0,0,0,0,0,0,1026,9000,914,10000,919,10000,516,10000,601,10000,2402,25,2502,600,0,0,0,0,4041,1
+2869,C2_COCO,Solid Coco,Solid Coco,38,8360,1,675,2280,1,128,34,37,0,22,13,30,20,38,10,10,12,0,2,22,145,150,1864,864,1008,0,0,0,0,0,0,0,914,3333,919,3333,1026,10000,601,2500,516,500,2402,25,2502,600,0,0,0,0,4041,1
+2870,C3_CLOCK,Clock Ringleader,Clock Ringleader,81,27780,1,3385,8685,1,573,213,91,43,68,24,35,41,97,15,10,12,1,0,42,145,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1
+2871,C4_CLOCK,Furious Clock,Furious Clock,81,27780,1,3385,8685,1,573,212,91,43,68,31,35,41,97,15,10,12,1,0,42,145,200,1092,792,480,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1
+2872,C5_CHONCHON,Elusive Chonchon,Elusive Chonchon,5,285,1,110,270,1,28,5,27,0,13,4,4,0,8,5,10,12,0,4,24,385,200,1076,576,480,0,0,0,0,0,0,0,909,10000,601,10000,935,1500,1205,55,998,100,742,5,1002,150,0,0,0,0,4009,1
+2873,C1_CENTIPEDE,Swift Centipede,Swift Centipede,125,124960,1,10400,24390,2,1065,403,143,25,133,71,69,39,120,49,10,12,1,4,45,14229,150,1000,792,336,0,0,0,0,0,0,0,2746,2,2747,2,1741,10,1042,5335,912,5000,6224,10,943,2500,0,0,0,0,4447,1
+2874,C2_CENERE,Solid Cenere,Solid Cenere,146,1301310,1,35585,102810,1,1942,865,87,81,67,39,30,35,95,45,10,12,0,3,24,14229,300,1500,720,360,0,0,0,0,0,0,0,6561,2000,7322,500,7001,1500,7320,1000,0,0,0,0,0,0,0,0,0,0,4595,1
+2875,C3_CELIA,Celia Ringleader,Celia Ringleader,141,1265730,1,110535,342300,1,1824,773,74,312,136,99,61,121,121,49,10,12,1,7,68,12949,150,1152,384,288,0,0,0,0,0,0,0,7345,2000,6471,1,2853,20,985,100,18111,10,1654,1,6470,150,0,0,0,0,4568,1
+2876,C4_CATERPILLAR,Furious Caterpillar,Furious Caterpillar,121,128280,1,9750,29700,1,1145,483,100,42,58,48,51,50,54,45,10,12,0,4,22,14229,300,1672,672,480,0,0,0,0,0,0,0,949,3000,7054,5335,13034,20,1000,100,997,50,603,12,2894,500,0,0,0,0,4289,1
+2877,C5_CARAT,Elusive Carat,Elusive Carat,103,46110,1,5830,13110,1,950,373,111,67,102,64,60,40,80,50,10,12,1,6,44,14229,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,509,1450,0,0,0,0,0,0,0,0,4288,1
+2878,C1_CARAMEL,Swift Caramel,Swift Caramel,25,2590,1,405,1365,1,108,32,39,0,19,10,15,10,32,5,10,12,0,2,22,145,200,1604,840,756,0,0,0,0,0,0,0,1027,9000,2310,5,919,5500,1455,10,1405,15,1408,20,0,0,0,0,0,0,4063,1
+2879,C2_BUNGISNGIS,Solid Bungisngis,Solid Bungisngis,121,255130,1,9700,29700,1,1008,409,115,35,71,32,61,30,74,19,10,12,2,7,42,14229,200,1568,432,360,0,0,0,0,0,0,0,7054,1000,6511,1000,985,10,12700,100,0,0,0,0,0,0,0,0,0,0,4582,1
+2880,C3_BREEZE,Breeze Ringleader,Breeze Ringleader,92,33775,1,4795,13470,2,639,237,83,32,75,101,46,35,79,55,10,12,1,0,64,14469,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1
+2881,C4_BREEZE,Furious Breeze,Furious Breeze,92,33775,1,4795,13470,2,639,236,83,32,75,131,46,35,79,55,10,12,1,0,64,14469,100,140,384,504,0,0,0,0,0,0,0,945,500,706,10,2270,10,1733,10,604,10,2269,10,996,10,0,0,0,0,4390,1
+2882,C5_BRADIUM_GOLEM,Elusive Bradium Golem,Elusive Bradium Golem,133,228695,1,21295,32340,1,1576,627,559,12,189,25,125,45,104,33,10,12,2,0,42,12949,300,1008,1200,540,0,0,0,0,0,0,0,7067,3000,953,5000,6090,500,2138,10,12738,10,6224,500,0,0,0,0,0,0,4472,1
+2883,C1_BLOOD_BUTTERFLY,Swift Bloody Butterfly,Swift Bloody Butterfly,94,35150,1,4665,13110,3,510,173,79,50,70,68,40,55,108,30,10,12,1,4,44,12685,145,472,576,288,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1
+2884,C3_BIGFOOT,Bigfoot Ringleader,Bigfoot Ringleader,29,2935,1,450,1515,1,95,24,55,7,18,4,7,0,12,0,10,12,2,2,22,145,300,1260,192,192,0,0,0,0,0,0,0,948,9000,2289,5,919,5000,601,80,516,1500,518,450,756,43,0,0,0,0,4074,1
+2885,C4_BATHORY,Furious Bathory,Furious Bathory,86,26210,1,3215,10230,1,393,121,61,89,66,49,40,77,67,50,10,12,1,7,27,13973,100,1504,840,900,0,0,0,0,0,0,0,1001,200,1061,4850,2252,3,1611,5,1000,30,1006,15,637,20,0,0,0,0,4119,1
+2886,C5_BANSHEE_MASTER,Elusive Banshee Master,Elusive Banshee Master,118,101600,1,11055,22995,2,1043,403,87,94,121,58,48,122,84,44,10,12,1,6,47,14229,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,2748,2,2528,10,934,1500,7054,5335,0,0,0,0,0,0,4450,1
+2887,C1_BANSHEE,Swift Banshee,Swift Banshee,130,243330,1,14690,31500,1,1199,487,73,96,97,71,55,143,137,72,10,12,1,6,47,14229,150,676,504,504,0,0,0,0,0,0,0,7751,3000,2365,10,13027,10,2528,10,934,1500,7054,5335,6223,1,0,0,0,0,4438,1
+2888,C2_BANASPATY,Solid Banaspaty,Solid Banaspaty,85,46800,1,4025,8160,1,338,96,63,89,61,78,35,77,79,20,10,12,0,0,63,14485,220,1872,672,480,0,0,0,0,0,0,0,1003,500,912,1000,985,750,756,750,1752,250,0,0,0,0,0,0,0,0,4518,1
+2889,C3_ASSULTER,Assaulter Ringleader,Assaulter Ringleader,100,44885,1,5975,20490,2,801,301,169,49,100,92,30,20,144,15,10,12,1,7,44,13973,200,512,780,504,0,0,0,0,0,0,0,967,4413,7069,1200,7072,840,6214,200,912,1240,13300,5,603,1,0,0,0,0,4246,1
+2890,C4_ARGOS,Furious Argos,Furious Argos,47,5025,1,900,3030,1,176,45,58,8,38,22,25,5,26,15,10,12,1,7,44,13973,200,512,780,504,0,0,0,0,0,0,0,1025,9000,911,1200,1042,500,757,61,511,670,601,250,10017,15,0,0,0,0,4075,1
+2891,C5_ARGIOPE,Elusive Argiope,Elusive Argiope,75,15525,1,2225,6840,1,443,154,88,32,60,23,40,30,24,30,10,12,2,4,25,14229,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1
+2892,C1_ARGIOPE,Swift Argiope,Swift Argiope,75,15525,1,2225,6840,1,443,154,88,32,60,23,40,30,24,30,10,12,2,4,25,14229,300,1792,792,336,0,0,0,0,0,0,0,1042,5335,912,1200,757,175,2406,5,511,1500,719,10,0,0,0,0,0,0,4114,1
+2893,C2_ARCLOUSE,Solid Arclouze,Solid Arclouze,107,100200,1,5530,23445,1,503,168,101,36,60,73,45,35,168,15,10,12,2,0,60,145,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1
+2894,C3_ARCLOUSE,Arclouze Ringleader,Arclouze Ringleader,107,50100,1,5530,23445,1,503,168,101,36,60,73,45,35,168,15,10,12,2,0,60,145,400,1840,1440,384,0,0,0,0,0,0,0,1096,3500,938,3000,943,800,912,450,716,300,997,20,912,2500,0,0,0,0,4240,1
+2895,C4_APOCALIPS,Furious Apocalypse,Furious Apocalypse,121,110450,1,9885,20535,2,1260,505,136,26,130,68,76,25,125,15,10,12,2,0,60,145,400,1840,1440,384,0,0,0,0,0,0,0,7095,5335,7094,2400,7093,2200,985,5,13161,1,2506,20,12735,100,0,0,0,0,4242,1
+2896,C5_ANTLER_SCARABA,Elusive Antler Scaraba,Elusive Antler Scaraba,136,313000,1,15825,47280,1,1519,681,155,102,23,99,59,129,137,45,10,12,1,4,42,14725,200,504,624,360,0,0,0,0,0,0,0,6322,6500,1930,1,12735,10,7939,10,993,1,0,0,0,0,0,0,0,0,4505,1
+2897,C1_ANTIQUE_BOOK,Swift Antique Book,Swift Antique Book,148,673075,1,36125,105660,1,2001,893,74,42,67,53,32,44,125,5,10,12,0,0,60,14229,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1
+2898,C2_ANTIQUE_BOOK,Solid Antique Book,Solid Antique Book,148,1346150,1,36125,105660,1,2001,893,74,42,67,53,32,44,125,5,10,12,0,0,60,14229,150,864,960,480,0,0,0,0,0,0,0,6560,2000,7015,1000,1097,1000,0,0,0,0,0,0,0,0,0,0,0,0,4596,1
+2899,C4_ANOLIAN,Furious Anolian,Furious Anolian,109,77735,1,8790,19995,1,863,312,61,11,130,81,55,66,70,48,10,12,1,5,41,13973,190,900,500,864,0,0,0,0,0,0,0,7003,4850,1754,2000,526,5,10019,10,16003,1,2625,1,984,134,0,0,0,0,4234,1
+2900,C5_ANGRA_MANTIS,Elusive Angra Mantis,Elusive Angra Mantis,144,458600,1,25315,63180,1,1099,417,175,81,122,155,119,81,198,79,10,12,1,4,42,14725,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1
+2901,C1_ANGRA_MANTIS,Swift Angra Mantis,Swift Angra Mantis,144,458600,1,25315,63180,1,1099,417,175,81,122,155,119,81,198,79,10,12,1,4,42,14725,150,576,480,480,0,0,0,0,0,0,0,6086,5000,7194,1000,997,10,1830,5,0,0,0,0,0,0,0,0,0,0,4513,1
+2902,C2_ANDRE,Solid Andre,Solid Andre,33,7240,1,540,1815,1,92,25,55,16,11,20,40,10,24,10,10,12,0,4,22,4481,300,1288,288,384,0,0,0,0,0,0,0,955,9000,910,1000,938,500,993,50,601,4,1002,350,757,28,0,0,0,0,4043,1
+2903,C3_ANCIENT_MIMIC,Ancient Mimic Ringleader,Ancient Mimic Ringleader,112,73500,1,7955,18600,1,1153,460,100,40,121,70,63,43,141,67,10,12,2,0,60,14469,100,168,480,360,0,0,0,0,0,0,0,603,30,617,1,644,50,2404,5,2506,1,2417,10,2610,100,0,0,0,0,4387,1
+2904,C4_ANACONDAQ,Furious Anacondaq,Furious Anacondaq,100,42550,1,4805,10815,1,662,241,92,0,79,59,28,43,67,25,10,12,1,2,25,145,200,1576,576,576,0,0,0,0,0,0,0,6247,200,937,9000,1455,10,926,1500,936,200,508,150,756,50,0,0,0,0,4062,1
+2905,C5_AMBERNITE,Elusive Ambernite,Elusive Ambernite,19,1700,1,290,645,1,59,13,28,0,16,20,11,10,21,5,10,12,2,4,21,401,400,2048,648,648,0,0,0,0,0,0,0,991,50,946,9000,910,1200,935,3000,601,2,757,14,1002,150,0,0,0,0,4032,1
+2906,C1_ALNOLDI,Swift Rafflesia Arnoldi,Swift Rafflesia Arnoldi,80,25745,1,3680,9600,2,482,181,80,20,40,32,24,61,85,30,10,12,1,3,22,14485,300,768,768,576,0,0,0,0,0,0,0,705,125,520,213,905,2250,711,150,521,125,2269,50,0,0,0,0,0,0,4515,1
+2907,C2_ALLIGATOR,Solid Alligator,Solid Alligator,57,24300,24300,1275,4110,1,255,75,62,30,47,48,24,15,40,26,10,12,1,2,21,145,200,1100,900,480,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,756,129,0,0,0,0,0,0,0,0,4252,1
+2908,C3_ALIZA,Aliza Ringleader,Aliza Ringleader,112,72250,72250,6120,16515,1,1033,403,98,5,115,50,51,62,88,54,10,12,1,7,60,145,220,1440,576,600,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2123,5,0,0,0,0,4400,1
+2909,C4_ALICEL,Furious Alicel,Furious Alicel,115,90000,90000,8335,35295,2,1149,457,109,30,121,68,59,63,102,60,10,12,1,6,60,12685,250,1080,480,504,0,0,0,0,0,0,0,7512,2000,7507,3000,2148,5,6214,200,1270,5,985,10,2517,20,0,0,0,0,4401,1
+2910,C5_ALARM,Elusive Alarm,Elusive Alarm,88,27810,27810,3415,10485,1,463,153,106,53,70,72,40,25,66,25,10,12,1,0,60,13973,300,1020,500,768,0,0,0,0,0,0,0,1095,5335,2607,1,7005,1500,611,1300,984,105,7026,20,912,1500,0,0,0,0,4244,1
+2911,C1_AGAV,Swift Agav,Swift Agav,128,200000,200000,12780,26520,1,1069,428,77,82,85,66,55,113,120,61,10,12,1,7,80,12949,300,768,360,360,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,1061,2500,0,0,0,0,4409,1
+2912,C2_ACIDUS_,Solid Acidus,Solid Acidus,130,407180,407180,14690,30480,2,1660,712,98,47,106,110,61,53,133,53,10,12,2,9,44,12437,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1
+2913,C3_ACIDUS_,Acidus Ringleader,Acidus Ringleader,130,203590,203590,14690,30480,2,1660,712,98,47,106,110,61,53,133,53,10,12,2,9,44,12437,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1
//2914,E_GEFFEN_MAGE_3_1
//2915,HIDDEN_MOB6
//2916,BIG_BEN
@@ -2088,7 +2086,30 @@
2933,T_DEVILING,Deviling,Deviling,66,16890,1,1197,1189,1,313,183,67,70,48,50,33,75,85,200,10,12,1,6,87,0x3695,200,1072,1056,384,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2934,T_ARCHANGELING,Arc Angeling,Arc Angeling,84,25100,1,1789,1455,1,593,100,92,81,32,48,62,99,119,105,10,12,1,8,66,0x3695,180,1072,672,480,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2935,T_EVIL_CLOUD_HERMIT,Taoist Hermit,Taoist Hermit,96,8266,1,902,563,10,611,30,66,46,63,57,45,60,119,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-2936,E_GHOSTRING,E_GHOSTRING,E_GHOSTRING,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,20,0,300,1220,1080,648,0,0,0,0,0,0,0,535,2000,12192,2000,7225,2000,6658,4000,0,0,0,0,0,0,0,0,0,0,0,0
+2936,E_GHOSTRING,Ghostring,Ghostring,1,10,0,0,0,1,1,2,100,99,0,0,0,0,0,0,7,12,0,3,20,0,300,1220,1080,648,0,0,0,0,0,0,0,535,2000,12192,2000,7225,2000,6658,4000,0,0,0,0,0,0,0,0,0,0,0,0
+//2914,E_GEFFEN_MAGE_3_1
+//2915,HIDDEN_MOB6
+//2916,BIG_BEN
+//2917,BIG_BELL
+//2918,TIME_KEEPER
+//2919,NEO_PUNK
+//2920,ARC_ELDER
+//2921,OWL_VISCOUNT
+//2922,G_OWL_VISCOUNT
+//2923,OWL_MARQUEES
+2924,T_ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,116,131,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,6067,500,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2925,T_WILOW,Willow,Willow,8,91,1,31,23,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x0081,200,1672,672,432,0,0,0,0,0,0,0,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2926,T_HARPY,Harpy,Harpy,83,4423,1,660,760,1,340,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x3885,155,972,672,470,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2927,T_MINERAL,Mineral,Mineral,96,8300,1,802,1013,1,751,57,127,23,70,61,40,50,74,50,10,12,0,0,40,0x0091,250,648,480,360,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2928,T_GIBBET,Gibbet,Gibbet,105,12999,1,972,874,1,697,85,116,45,103,56,62,55,73,37,10,12,2,6,27,0x3885,180,917,1584,576,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2929,T_PLASMA_G,Plasma,Plasma,116,24975,1,2176,1506,1,851,112,120,3,121,60,58,62,102,50,10,12,0,0,82,0x3885,100,1000,500,1000,0,0,0,0,0,0,0,6065,500,6066,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2930,T_SOLACE,Solace,Solace,123,24729,1,2442,2409,2,1234,165,96,96,106,65,61,42,125,72,10,12,1,8,66,0x3295,180,576,420,360,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2931,T_METALING,Metaling,Metaling,81,4300,1,524,537,1,188,39,69,28,58,30,49,17,60,5,10,12,0,0,20,0x0083,300,384,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2932,T_POPORING,Poporing,Poporing,30,524,1,99,112,1,74,20,36,17,17,26,20,18,36,5,10,12,1,3,25,0x0083,300,1672,672,480,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2933,T_DEVILING,Deviling,Deviling,66,16890,1,1197,1189,1,313,183,67,70,48,50,33,75,85,200,10,12,1,6,87,0x3695,200,1072,1056,384,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2934,T_ARCHANGELING,Arc Angeling,Arc Angeling,84,25100,1,1789,1455,1,593,100,92,81,32,48,62,99,119,105,10,12,1,8,66,0x3695,180,1072,672,480,0,0,0,0,0,0,0,7410,500,7411,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2935,T_EVIL_CLOUD_HERMIT,Taoist Hermit,Taoist Hermit,96,8266,1,902,563,10,611,30,66,46,63,57,45,60,119,45,10,12,2,0,40,0x2085,190,480,840,432,0,0,0,0,0,0,0,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+2936,E_GHOSTRING,E_GHOSTRING,E_GHOSTRING,1,10,0,0,0,1,1,1,100,99,0,0,0,0,0,0,7,12,0,3,20,0,300,1220,1080,648,0,0,0,0,0,0,0,535,2000,12192,2000,7225,2000,6658,4000,0,0,0,0,0,0,0,0,0,0,0,0
//2937,M_LOKI
//2938,MM_MAGIC_SEAL
//2939,MM_EVIL_SHADOW1
@@ -2262,6 +2283,86 @@
//3107,E_EASTER_BUNNY
//3108,JITTERBUG1
//3109,JITTERBUG2
+//
+//3124,CHARLESTON3
+//3125,STEP
+//3126,ROCK_STEP
+//3127,KICK_STEP
+//3128,KICK_AND_KICK
+//3153,EXCAVATOR_ROBOT
+//3154,RECON_ROBOT
+//3155,REPAIR_ROBOT
+//3156,EXPLORATION_ROVER
+//3166,M_E_DEVILING
+//
+//3201,JT_LUCKYCASE,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+3202,ORGANIC_JAKK,Organic Pumpkin,Organic Pumpkin,10,40,1,20,13,1,100,0,160,99,1,1,1,1,999,1,0,0,0,3,21,0x61,200,0,0,0,0,0,0,0,0,0,0,6804,5000,6804,5000,6804,1000,2267,100,1062,1000,664,100,546,1000,12192,100,0,0,0,0
+3203,INORGANIC_JAKK,Inorganic Pumpkin,Inorganic Pumpkin,10,40,1,20,13,1,100,0,160,99,1,1,1,1,999,1,0,0,0,3,21,0x61,200,0,0,0,0,0,0,0,0,0,0,6805,5000,6805,5000,6805,1000,2267,100,1062,1000,664,100,546,1000,12192,100,0,0,0,0
+//3204,PIXY_PINK_PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+//3205,PIXY_BLUE_PORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+//3206,LITTLE_GOLDPORING,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+//3207,E_AQUA_ELEMENTAL,Poring,Poring,1,60,1,27,20,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+//
+//3295,G_MOBSTER
+//3296,HIDDEN_TEST
+//3297,PAD_LEVIATHAN
+//3299,PAD_IFRIT
+//3300,PAD_HORAI
+//3301,PAD_SHANGRILA
+//3302,PAD_NIRAIKANAI
+//3303,PAD_HELHEIM
+//3304,PAD_MUSPELHEIM
+//3305,PAD_ZAEROG
+//3306,PAD_TAMADORA
+//3307,PAD_TAMADORABABY
+//3308,ROC_EMPELIUM
+//3309,ROC_OBJ_A
+//3310,ROC_OBJ_B
+//3311,ROC_OBJ_N
+//3312,ROC_TOWER_A
+//3313,ROC_TOWER_B
+//3314,SMOKIE_THIEF
+//3315,PAD_KINGGOLD
+//3316,PAD_KINGMETAL
+//3317,PAD_RUBYLIT
+//3318,PAD_SAPPHILIT
+//3319,PAD_EMELIT
+//3320,PAD_TOPALIT
+//3321,PAD_AMELIT
+//3322,PAD_METAL_DRAGON
+//3323,PAD_M_FLAME_KNIGHT
+//3324,PAD_M_ICE_KNIGHT
+//3325,PAD_M_STONE_KNIGHT
+//3326,PAD_M_LIGHT_KNIGHT
+//3327,PAD_M_DARK_KNIGHT
+//3328,PAD_C_D_DRAGON
+//3329,PAD_ECHIDNA
+//3330,PAD_SIREN
+//3331,PAD_LILITH
+//3332,PAD_HERA
+//3333,PAD_RUBYLIT_H
+//3334,PAD_SAPPHILIT_H
+//3335,PAD_EMELIT_H
+//3336,PAD_TOPALIT_H
+//3337,PAD_AMELIT_H
+//3338,PAD_METAL_DRAGON_H
+//3339,PAD_M_FLAME_KNIGHT_H
+//3340,PAD_M_ICE_KNIGHT_H
+//3341,PAD_M_STONE_KNIGHT_H
+//3342,PAD_M_LIGHT_KNIGHT_H
+//3343,PAD_M_DARK_KNIGHT_H
+//3344,PAD_C_D_DRAGON_H
+//3345,PAD_ECHIDNA_H
+//3346,PAD_SIREN_H
+//3347,PAD_LILITH_H
+//3348,PAD_HERA_H
+//3349,PAD_MYTHLIT
+//3350,PAD_TYRRA
+//3351,PAD_TYRANNOS
+//3352,PAD_PLESSIE
+//3353,PAD_PLESIOS
+//3354,PAD_BRACHY
+//3355,PAD_BRACHYS
// 2014 Halloween Event
3381,DARK_SOUL,Dark Soul,Dark Soul,10,20,1,0,0,1,20,20,0,0,1,1,1,1,1,1,0,0,1,6,27,0x81,100,1960,960,504,0,0,0,0,0,0,0,12192,2000,6914,4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
3382,WANDERING_SOUL,Wandering Soul,Wandering Soul,1,10,1,0,0,1,10,10,0,0,1,1,1,1,1,1,0,0,1,6,28,0x81,100,912,1248,576,0,0,0,0,0,0,0,12192,2000,6915,4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
diff --git a/db/re/mob_race2_db.txt b/db/re/mob_race2_db.txt
index 05f5e421a..97b6d46f1 100644
--- a/db/re/mob_race2_db.txt
+++ b/db/re/mob_race2_db.txt
@@ -15,3 +15,7 @@
5,1285,1286,1287
// Ninja Classes (Pirate's_Pride)
6,1315,1364,1401,1560
+// Scarabas
+7,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145
+// Turtles (Drooping_Permeter)
+8,1312,1314,1315,1316,1318,1319
diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt
index ac78935ff..04c870045 100644
--- a/db/re/mob_skill_db.txt
+++ b/db/re/mob_skill_db.txt
@@ -3423,9 +3423,9 @@
1685,Vesper@WZ_METEOR,attack,83,10,500,10000,20000,yes,target,always,,,,,,,,
1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,,,,,,
+1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
+1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
+1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,6,
1688,Lady Tanee@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,6,
1688,Lady Tanee@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
@@ -8024,3 +8024,1940 @@
2476,Amdarias@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
2476,Amdarias@NPC_FIREBREATH,attack,654,5,500,800,5000,no,target,always,0,,,,,,32,
2476,Amdarias@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,,
+
+// Champion Monsters
+
+2603,Swift Zombie Slaughter@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2603,Swift Zombie Slaughter@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2603,Swift Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
+2603,Swift Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
+2603,Swift Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2603,Swift Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
+2604,Solid Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2604,Solid Zombie Prisoner@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
+2604,Solid Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,,
+2605,Zombie Master Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2605,Zombie Master Ringleader@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,,
+2605,Zombie Master Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2605,Zombie Master Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1298,,,,,,
+2605,Zombie Master Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2605,Zombie Master Ringleader@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
+2606,Furious Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,,
+2606,Furious Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
+2606,Furious Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2606,Furious Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2607,Elusive Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2607,Elusive Zakudam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
+2607,Elusive Zakudam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29,
+2607,Elusive Zakudam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
+2607,Elusive Zakudam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,,
+2608,Swift Yoyo@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2608,Swift Yoyo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2608,Swift Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
+2608,Swift Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2608,Swift Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2608,Swift Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2608,Swift Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
+2608,Swift Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
+2609,Solid Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
+2609,Solid Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2609,Solid Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2609,Solid Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2609,Solid Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
+2609,Solid Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
+2610,Wormtail Ringleader@NPC_GROUNDATTACK,attack,185,1,500,500,5000,no,target,always,,,,,,,6,
+2610,Wormtail Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1024,,,,,,
+2611,Furious Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
+2611,Furious Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,,
+2612,Elusive Leshij@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
+2612,Elusive Leshij@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
+2612,Elusive Leshij@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2612,Elusive Leshij@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
+2612,Elusive Leshij@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
+2613,Swift Wolf@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2613,Swift Wolf@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2613,Swift Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2613,Swift Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2614,Solid Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,29,
+2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,6,
+2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,6,
+2614,Solid Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
+2614,Solid Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,9,
+2614,Solid Wind Ghost@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,yes,target,always,,,,,,,,
+2614,Solid Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2614,Solid Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2615,Willow Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
+2615,Willow Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,9,
+2615,Willow Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,9,
+2615,Willow Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1010,,,,,,
+2616,Furious Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
+2616,Furious Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2616,Furious Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
+2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
+2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
+2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
+2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
+2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
+2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
+2617,Elusive Evil Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,6,
+2617,Elusive Evil Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,,,,,,,,
+2618,Solid Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2618,Solid Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2618,Solid Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2618,Solid Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
+2618,Solid Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,0x3095,,,,,
+2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,,
+2619,Weak Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2405,,,,,,
+2620,Furious Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2620,Furious Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
+2620,Furious Wanderer@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
+2620,Furious Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2620,Furious Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2620,Furious Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
+2620,Furious Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
+2621,Elusive Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
+2621,Elusive Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
+2621,Elusive Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
+2621,Elusive Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
+2622,Swift Violy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2622,Swift Violy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2622,Swift Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
+2622,Swift Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
+2622,Swift Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
+2622,Swift Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
+2623,Solid Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
+2623,Solid Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
+2623,Solid Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
+2623,Solid Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
+2624,Venomous Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,6,
+2624,Venomous Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,6,
+2624,Venomous Ringleader@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,,
+2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
+2624,Venomous Ringleader@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
+2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
+2624,Venomous Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1621,,,,,,
+2625,Furious Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2625,Furious Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
+2625,Furious Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
+2625,Furious Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
+2625,Furious Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
+2625,Furious Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
+2626,Elusive Baba-Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2626,Elusive Baba-Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,,,,,,,,
+2626,Elusive Baba-Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,,,,,,,19,
+2626,Elusive Baba-Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,,,,,,,,
+2627,Swift Vanberk@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2627,Swift Vanberk@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2627,Swift Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,,
+2627,Swift Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,,
+2627,Swift Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,,
+2627,Swift Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
+2627,Swift Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
+2627,Swift Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
+2627,Swift Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36,
+2628,Solid Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2628,Solid Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2628,Solid Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
+2628,Solid Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2629,Ungoliant Ringleader@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2629,Ungoliant Ringleader@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2629,Ungoliant Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,14,
+2629,Ungoliant Ringleader@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,,,,,,,29,
+2629,Ungoliant Ringleader@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,,,,,,,3,
+2629,Ungoliant Ringleader@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,,
+2629,Ungoliant Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1618,,,,,,
+2630,Furious Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2630,Furious Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2630,Furious Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2630,Furious Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
+2630,Furious Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
+2630,Furious Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
+2630,Furious Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2631,Elusive Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2631,Elusive Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2631,Elusive Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2631,Elusive Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2631,Elusive Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
+2631,Elusive Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
+2632,Solid Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
+2632,Solid Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
+2633,Thief Bug Ringleader@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
+2633,Thief Bug Ringleader@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
+2633,Thief Bug Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1051,,,,,,
+2634,Furious Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
+2634,Furious Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
+2635,Elusive Thara Frog@NPC_LICK,attack,206,1,500,0,5000,yes,target,always,,,,,,,6,
+2635,Elusive Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,,,,,,,6,
+2636,Swift Teddy Bear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2636,Swift Teddy Bear@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2636,Swift Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2636,Swift Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,,,,,,,2,
+2636,Swift Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,,,,,,,2,
+2636,Swift Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,23,,,,,,
+2636,Swift Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,7,,,,,,
+2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
+2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
+2636,Swift Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,,,,,,,6,
+2637,Solid Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2637,Solid Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2637,Solid Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,,
+2637,Solid Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2637,Solid Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
+2637,Solid Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,,,,,,,19,
+2638,Tarou Ringleader@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
+2638,Tarou Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
+2638,Tarou Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1175,,,,,,
+2639,Furious Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2639,Furious Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2639,Furious Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,,,,,,,9,
+2640,Elusive Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
+2640,Elusive Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,11,
+2640,Elusive Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2640,Elusive Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,0x3695,,,,,
+2640,Elusive Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,,,,,,,
+2640,Elusive Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,12,
+2640,Elusive Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10,
+2640,Elusive Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11,
+2640,Elusive Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11,
+2641,Swift Stem Worm@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2641,Swift Stem Worm@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2641,Swift Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
+2641,Swift Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2642,Solid Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
+2642,Solid Steel Chonchon@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2643,Stapo Ringleader@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
+2643,Stapo Ringleader@SM_BASH,attack,5,3,500,0,5000,yes,target,always,,,,,,,,
+2643,Stapo Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1784,,,,,,
+2644,Furious Stalactic Golem@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
+2644,Furious Stalactic Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2644,Furious Stalactic Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2644,Furious Stalactic Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
+2644,Furious Stalactic Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2644,Furious Stalactic Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
+2644,Furious Stalactic Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
+2645,Elusive Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19,
+2645,Elusive Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
+2645,Elusive Stainer@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2646,Swift Spore@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2646,Swift Spore@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2646,Swift Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
+2646,Swift Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2646,Swift Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,,,,,,,,
+2646,Swift Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2647,Solid Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2647,Solid Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2647,Solid Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
+2647,Solid Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2647,Solid Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2647,Solid Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2647,Solid Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2648,Soldier Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1028,,,,,,
+2649,Furious Soldier Skeleton@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
+2649,Furious Soldier Skeleton@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2649,Furious Soldier Skeleton@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
+2649,Furious Soldier Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2650,Elusive Lady Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2650,Elusive Lady Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,,
+2650,Elusive Lady Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,,
+2650,Elusive Lady Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,,
+2650,Elusive Lady Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
+2650,Elusive Lady Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
+2650,Elusive Lady Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,6,
+2650,Elusive Lady Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,6,
+2650,Elusive Lady Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,,,,,,,2,
+2650,Elusive Lady Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,,,,,,,2,
+2651,Swift Sohee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2651,Swift Sohee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2651,Swift Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,,
+2651,Swift Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,9,
+2651,Swift Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,,
+2651,Swift Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
+2652,Solid Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2652,Solid Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
+2652,Solid Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36,
+2652,Solid Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,,
+2652,Solid Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,,,,,,,,
+2652,Solid Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
+2652,Solid Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,,
+2653,Boa Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2653,Boa Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
+2653,Boa Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1025,,,,,,
+2654,Furious Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2,
+2654,Furious Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2654,Furious Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2654,Furious Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2654,Furious Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19,
+2655,Elusive Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,,
+2655,Elusive Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2655,Elusive Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2655,Elusive Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2655,Elusive Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,,
+2655,Elusive Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29,
+2655,Elusive Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
+2655,Elusive Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
+2656,Swift Sleeper@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2656,Swift Sleeper@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2656,Swift Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,,
+2656,Swift Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2656,Swift Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2656,Swift Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2656,Swift Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,,
+2656,Swift Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29,
+2656,Swift Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
+2656,Swift Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
+2657,Solid Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,,
+2657,Solid Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,,
+2657,Solid Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,,
+2657,Solid Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9,
+2657,Solid Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,,
+2657,Solid Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9,
+2658,Skeleton General Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2658,Skeleton General Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2658,Skeleton General Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
+2658,Skeleton General Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2658,Skeleton General Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1290,,,,,,
+2658,Skeleton General Ringleader@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
+2659,Furious Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2659,Furious Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2659,Furious Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
+2659,Furious Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2659,Furious Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,,
+2659,Furious Skeleton General@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
+2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
+2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
+2660,Elusive Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
+2661,Swift Siroma@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2661,Swift Siroma@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2661,Swift Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,45,,,,,,
+2661,Swift Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
+2661,Swift Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
+2661,Swift Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
+2661,Swift Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
+2661,Swift Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
+2661,Swift Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,29,
+2661,Swift Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
+2661,Swift Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
+2662,Solid Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
+2662,Solid Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2662,Solid Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
+2663,Side Winder Ringleader@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
+2663,Side Winder Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2663,Side Winder Ringleader@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
+2663,Side Winder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1037,,,,,,
+2664,Furious Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2664,Furious Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2664,Furious Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,,,,,,,,
+2664,Furious Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,9,
+2664,Furious Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,,
+2664,Furious Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,,,,,,,29,
+2664,Furious Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
+2664,Furious Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,,
+2665,Elusive Mistress of Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2665,Elusive Mistress of Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
+2665,Elusive Mistress of Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
+2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
+2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
+2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
+2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,,,,,,,36,
+2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,,,,,,,,
+2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,,,,,,,,
+2666,Swift Shellfish@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2666,Swift Shellfish@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2666,Swift Shellfish@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
+2667,Solid Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6,
+2667,Solid Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6,
+2667,Solid Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6,
+2667,Solid Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2667,Solid Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2667,Solid Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_AGIUP,attack,350,1,2000,0,25000,yes,self,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_AGIUP,idle,350,1,10000,0,35000,yes,self,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
+2667,Solid Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
+2667,Solid Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
+2667,Solid Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,,
+2668,Sea Otter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x3095,,,,,
+2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2668,Sea Otter Ringleader@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
+2668,Sea Otter Ringleader@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
+2668,Sea Otter Ringleader@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,6,
+2668,Sea Otter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1323,,,,,,
+2669,Furious Lamp Rey@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2669,Furious Lamp Rey@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2669,Furious Lamp Rey@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,0,
+2669,Furious Lamp Rey@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,,,,,,
+2669,Furious Lamp Rey@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2669,Furious Lamp Rey@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,,
+2670,Elusive Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
+2670,Elusive Scorpion@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
+2670,Elusive Scorpion@NPC_POISONATTACK,attack,188,1,500,300,5000,no,target,always,,,,,,,,
+2671,Swift Savage Babe@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2671,Swift Savage Babe@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2671,Swift Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
+2671,Swift Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2672,Solid Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
+2672,Solid Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2672,Solid Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2673,Savage Ringleader@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
+2673,Savage Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2673,Savage Ringleader@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2673,Savage Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1166,,,,,,
+2674,Furious Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2674,Furious Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2674,Furious Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2674,Furious Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2674,Furious Sandman@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2674,Furious Sandman@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2674,Furious Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
+2674,Furious Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
+2675,Elusive Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2675,Elusive Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
+2675,Elusive Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,,
+2675,Elusive Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,,
+2675,Elusive Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
+2675,Elusive Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,,
+2675,Elusive Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,,
+2675,Elusive Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
+2675,Elusive Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
+2675,Elusive Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
+2675,Elusive Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
+2675,Elusive Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
+2677,Solid Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6,
+2677,Solid Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,,
+2677,Solid Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
+2678,Roda Frog Ringleader@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
+2678,Roda Frog Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1012,,,,,,
+2679,Furious Roda Frog@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
+2680,Elusive Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2680,Elusive Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2681,Swift Rideword@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2681,Swift Rideword@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2681,Swift Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2681,Swift Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2681,Swift Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
+2682,Solid Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2682,Solid Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2682,Solid Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
+2683,Dumpling Child Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,6,
+2683,Dumpling Child Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1409,,,,,,
+2684,Furious Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2684,Furious Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
+2684,Furious Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
+2684,Furious Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
+2684,Furious Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
+2684,Furious Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
+2685,Elusive Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2685,Elusive Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
+2685,Elusive Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
+2685,Elusive Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
+2685,Elusive Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
+2685,Elusive Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
+2686,Swift Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2686,Swift Baroness of Retribution@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2686,Swift Baroness of Retribution@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2686,Swift Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
+2686,Swift Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
+2686,Swift Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
+2686,Swift Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
+2686,Swift Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
+2687,Solid Requiem@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,yes,target,always,,,,,,,,
+2687,Solid Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,,19,,,,,,
+2687,Solid Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2688,Remover Ringleader@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,,,,,,,,
+2688,Remover Ringleader@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
+2688,Remover Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1682,,,,,,
+2689,Elusive Red Eruma@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2689,Elusive Red Eruma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2689,Elusive Red Eruma@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29,
+2690,Swift Raydric@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2690,Swift Raydric@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2690,Swift Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
+2690,Swift Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
+2690,Swift Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2690,Swift Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2690,Swift Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
+2690,Swift Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
+2690,Swift Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
+2691,Solid Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
+2691,Solid Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
+2691,Solid Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2691,Solid Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2691,Solid Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
+2691,Solid Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
+2691,Solid Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
+2692,Laurell Weinder Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
+2692,Laurell Weinder Ringleader@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2,
+2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
+2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,target,always,,,,,,,,
+2692,Laurell Weinder Ringleader@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
+2692,Laurell Weinder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1657,,,,,,
+2693,Furious Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2693,Furious Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
+2693,Furious Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
+2693,Furious Rake Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,,
+2693,Furious Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
+2693,Furious Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3695,,,,,
+2693,Furious Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2693,Furious Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
+2693,Furious Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
+2693,Furious Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
+2694,Elusive Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
+2694,Elusive Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2694,Elusive Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2694,Elusive Raggler@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2696,Poring Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2696,Poring Ringleader@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2696,Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1002,,,,,,
+2697,Furious Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2697,Furious Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2698,Elusive Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2698,Eluisve Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2699,Swift Poring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2699,Swift Poring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2699,Swift Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2699,Swift Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2700,Solid Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
+2700,Solid Porcellio@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,,
+2700,Solid Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
+2701,Poporing Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2701,Poporing Ringleader@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
+2701,Poporing Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2701,Poporing Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1031,,,,,,
+2702,Furious Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2702,Furious Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
+2702,Furious Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2703,Elusive Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2703,Elusive Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
+2703,Elusive Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2704,Swift Poisonous Toad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2704,Swift Poisonous Toad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2704,Swift Poisonous Toad@NPC_COMBOATTACK,attack,171,2,2000,0,5000,yes,target,always,,,,,,,,
+2704,Swift Poisonous Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
+2704,Swift Poisonous Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2704,Swift Poisonous Toad@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,,
+2705,Solid Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2705,Solid Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2705,Solid Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,,
+2705,Solid Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,6,
+2705,Solid Poison Spore@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,6,
+2705,Solid Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2705,Solid Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,,
+2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
+2706,Plasma Ringleader@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,,
+2706,Plasma Ringleader@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,,
+2706,Plasma Ringleader@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39,
+2706,Plasma Ringleader@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39,
+2706,Plasma Ringleader@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
+2706,Plasma Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1693,,,,,,
+2707,Furious Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
+2708,Elusive Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,18,
+2708,Elusive Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,,,,,,,,
+2708,Elusive Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,,
+2708,Elusive Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,,,,,,,6,
+2708,Elusive Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,,,,,,,6,
+2709,Swift Piranha@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2709,Swift Piranha@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2709,Swift Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
+2709,Swift Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
+2709,Swift Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
+2709,Swift Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2709,Swift Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
+2709,Swift Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2709,Swift Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
+2709,Swift Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6,
+2709,Swift Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
+2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
+2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
+2710,Solid Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
+2710,Solid Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2710,Solid Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
+2710,Solid Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2710,Solid Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
+2710,Solid Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
+2710,Solid Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
+2710,Solid Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
+2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
+2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
+2711,Pinguicula Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2711,Pinguicula Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
+2711,Pinguicula Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2711,Pinguicula Ringleader@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
+2711,Pinguicula Ringleader@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
+2711,Pinguicula Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
+2711,Pinguicula Ringleader@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
+2711,Pinguicula Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1995,,,,,,
+2712,Furious Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2712,Furious Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
+2713,Elusive Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2713,Elusive Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19,
+2714,Swift Petite@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2714,Swift Petite@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2714,Swift Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2714,Swift Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2714,Swift Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2714,Swift Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2714,Swift Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
+2714,Swift Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
+2715,Solid Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2715,Solid Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2715,Solid Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2715,Solid Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2715,Solid Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
+2715,Solid Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
+2716,Penomena Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2716,Penomena Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2716,Penomena Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2716,Penomena Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1216,,,,,,
+2717,Furious Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2717,Furious Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2717,Furious Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2718,Elusive Peco Peco@AS_SONICBLOW,attack,136,1,500,800,5000,no,target,always,,,,,,,6,
+2718,Elusive Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2718,Elusive Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
+2718,Elusive Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
+2719,Swift Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2719,Swift Pasana@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2719,Swift Pasana@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2719,Swift Pasana@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
+2719,Swift Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2719,Swift Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
+2719,Swift Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2719,Swift Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
+2719,Swift Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
+2720,Solid Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9,
+2720,Solid Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9,
+2720,Solid Parasite@NPC_ENERGYDRAIN,attack,200,2,500,0,5000,yes,target,always,,,,,,,30,
+2720,Solid Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,9,
+2720,Solid Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,9,
+2720,Solid Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,9,
+2720,Solid Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,,,,,,,9,
+2721,Owl Duke Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,,,,,,,,
+2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,,,,,,,,
+2721,Owl Duke Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
+2721,Owl Duke Ringleader@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,,,,,,,2,
+2721,Owl Duke Ringleader@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2,
+2721,Owl Duke Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1320,,,,,,
+2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2722,Furious Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,0x3885,,,,,
+2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,27,,,,,,
+2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,,
+2722,Furious Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,6,
+2722,Furious Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2722,Furious Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,9,
+2723,Elusive Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
+2723,Elusive Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
+2723,Elusive Orc Zombie@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2723,Elusive Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2723,Elusive Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2724,Swift Orc Skeleton@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2724,Swift Orc Skeleton@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2724,Swift Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
+2724,Swift Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
+2724,Swift Orc Skeleton@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2724,Swift Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2724,Swift Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
+2725,Solid Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,30,
+2725,Solid Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
+2725,Solid Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
+2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
+2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
+2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
+2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
+2726,Dame of Sentinel Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2726,Dame of Sentinel Ringleader@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18,
+2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
+2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
+2726,Dame of Sentinel Ringleader@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,,,,,,,,
+2726,Dame of Sentinel Ringleader@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
+2726,Dame of Sentinel Ringleader@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
+2726,Dame of Sentinel Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1700,,,,,,
+2727,Furious Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,,,,,,,14,
+2727,Furious Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14,
+2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
+2727,Furious Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
+2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
+2727,Furious Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,,,,,,,,
+2728,Elusive Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
+2728,Elusive Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2728,Elusive Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2728,Elusive Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
+2728,Elusive Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
+2729,Swift Novus@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2729,Swift Novus@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2729,Swift Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
+2729,Swift Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2729,Swift Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2729,Swift Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
+2729,Swift Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
+2730,Solid Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
+2730,Solid Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2730,Solid Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2730,Solid Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
+2730,Solid Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
+2731,Novus Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
+2731,Novus Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2731,Novus Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2731,Novus Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
+2731,Novus Ringleader@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
+2731,Novus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1715,,,,,,
+2732,Furious Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
+2732,Furious Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
+2732,Furious Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,,
+2732,Furious Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,,
+2732,Furious Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6,
+2732,Furious Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2732,Furious Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,,,,,,,,
+2732,Furious Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,,
+2733,Elusive Wraith Dead (Nightmare)@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29,
+2733,Elusive Wraith Dead (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2733,Elusive Wraith Dead (Nightmare)@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
+2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29,
+2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29,
+2733,Elusive Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
+2734,Swift Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2734,Swift Wanderer (Nightmare)@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2734,Swift Wanderer (Nightmare)@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2734,Swift Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
+2734,Swift Wanderer (Nightmare)@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
+2734,Swift Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2734,Swift Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2734,Swift Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
+2734,Swift Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
+2735,Solid Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
+2735,Solid Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
+2735,Solid Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2735,Solid Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
+2735,Solid Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
+2736,Necromancer Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2736,Necromancer Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2736,Necromancer Ringleader@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9,
+2736,Necromancer Ringleader@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,,,,,,,,
+2736,Necromancer Ringleader@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
+2736,Necromancer Ringleader@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
+2736,Necromancer Ringleader@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
+2736,Necromancer Ringleader@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,,,,,,,6,
+2736,Necromancer Ringleader@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,,,,,,,36,
+2736,Necromancer Ringleader@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,,,,,,,36,
+2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,,
+2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
+2736,Necromancer Ringleader@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11,
+2736,Necromancer Ringleader@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11,
+2736,Necromancer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1870,,,,,,
+2737,Furious Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2737,Furious Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
+2737,Furious Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
+2737,Furious Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,,
+2737,Furious Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6,
+2737,Furious Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6,
+2738,Elusive Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
+2738,Elusive Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
+2738,Elusive Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6,
+2738,Elusive Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
+2738,Elusive Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
+2738,Elusive Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,,,,,,,,
+2739,Swift Mummy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2739,Swift Mummy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2739,Swift Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
+2739,Swift Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
+2739,Swift Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2739,Swift Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2739,Swift Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
+2739,Swift Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
+2740,Solid Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
+2740,Solid Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
+2740,Solid Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2740,Solid Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2740,Solid Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
+2740,Solid Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
+2741,Muka Ringleader@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
+2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
+2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
+2742,Furious Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
+2742,Furious Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
+2742,Furious Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2742,Furious Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
+2742,Furious Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
+2742,Furious Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
+2742,Furious Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
+2743,Elusive Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
+2743,Elusive Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2743,Elusive Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
+2743,Elusive Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
+2743,Elusive Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
+2744,Swift Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2744,Swift Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2744,Swift Incarnation of Morroc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2744,Swift Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
+2744,Swift Incarnation of Morroc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2744,Swift Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
+2744,Swift Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
+2744,Swift Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
+2744,Swift Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
+2745,Solid Holden@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2745,Solid Holden@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,,
+2745,Solid Holden@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
+2745,Solid Holden@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,,,,,,,,
+2745,Solid Holden@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,,
+2745,Solid Holden@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
+2745,Solid Holden@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,7,
+2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,7,
+2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,7,
+2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,6,
+2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,6,
+2746,Miyabi Doll Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
+2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
+2746,Miyabi Doll Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1404,,,,,,
+2747,Furious Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2747,Furious Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2747,Furious Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2747,Furious Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
+2747,Furious Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2747,Furious Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
+2748,Elusive Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2748,Elusive Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2748,Elusive Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2748,Elusive Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
+2748,Elusive Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2748,Elusive Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
+2749,Swift Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2749,Swift Minorous@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2749,Swift Minorous@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2749,Swift Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
+2749,Swift Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2749,Swift Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
+2749,Swift Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2749,Swift Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
+2750,Solid Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,,,,,,,,
+2750,Solid Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2750,Solid Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,,
+2750,Solid Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
+2750,Solid Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19,
+2750,Solid Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19,
+2751,Miming Ringleader@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
+2751,Miming Ringleader@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
+2751,Miming Ringleader@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
+2751,Miming Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2751,Miming Ringleader@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,,,,,,,6,
+2751,Miming Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
+2751,Miming Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2751,Miming Ringleader@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
+2751,Miming Ringleader@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
+2751,Miming Ringleader@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
+2751,Miming Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
+2751,Miming Ringleader@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
+2751,Miming Ringleader@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
+2751,Miming Ringleader@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
+2751,Miming Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2137,,,,,,
+2752,Furious Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2752,Furious Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2752,Furious Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2752,Furious Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2752,Furious Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
+2753,Elusive Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2753,Elusive Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2753,Elusive Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2753,Elusive Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2753,Elusive Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
+2754,Swift Metaller@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2754,Swift Metaller@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2754,Swift Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2754,Swift Metaller@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
+2754,Swift Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2,
+2754,Swift Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2,
+2755,Solid Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2755,Solid Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
+2755,Solid Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
+2755,Solid Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
+2755,Solid Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
+2756,Metaling Ringleader@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2756,Metaling Ringleader@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
+2756,Metaling Ringleader@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
+2756,Metaling Ringleader@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
+2756,Metaling Ringleader@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
+2756,Metaling Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1613,,,,,,
+2757,Furious Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
+2757,Furious Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2757,Furious Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2757,Furious Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
+2757,Furious Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
+2758,Elusive Menblatt@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
+2758,Elusive Menblatt@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
+2758,Elusive Menblatt@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
+2758,Elusive Menblatt@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
+2759,Swift Medusa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2759,Swift Medusa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2759,Swift Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,3,
+2759,Swift Medusa@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
+2759,Swift Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2759,Swift Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2759,Swift Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,3,
+2759,Swift Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,,,,,,,3,
+2760,Solid Martin@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2760,Solid Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
+2760,Solid Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
+2761,Marionette Ringleader@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,29,
+2761,Marionette Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
+2761,Marionette Ringleader@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
+2761,Marionette Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6,
+2761,Marionette Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1143,,,,,,
+2762,Furious Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
+2762,Furious Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2762,Furious Marin@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
+2763,Elusive Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2763,Elusive Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,9,
+2763,Elusive Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,9,
+2763,Elusive Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
+2763,Elusive Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
+2763,Elusive Marduk@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
+2763,Elusive Marduk@NPC_MAGICALATTACK,attack,192,2,500,1000,5000,no,target,always,,,,,,,9,
+2764,Swift Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2764,Swift Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2764,Swift Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
+2764,Swift Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2764,Swift Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
+2764,Swift Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2765,Solid Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2766,Manananggal Ringleader@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2766,Manananggal Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3,
+2766,Manananggal Ringleader@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3,
+2766,Manananggal Ringleader@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1,
+2766,Manananggal Ringleader@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1,
+2766,Manananggal Ringleader@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,,
+2766,Manananggal Ringleader@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2766,Manananggal Ringleader@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2766,Manananggal Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2311,,,,,,
+2767,Furious Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2767,Furious Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
+2767,Furious Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2767,Furious Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
+2767,Furious Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2767,Furious Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,,
+2767,Furious Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,2,
+2767,Furious Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,2,
+2768,Elusive Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,,,,,,,29,
+2768,Elusive Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,,,,,,
+2768,Elusive Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2768,Elusive Magnolia@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
+2769,Swift Magmaring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2769,Swift Magmaring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2769,Swift Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,,,,,,,,
+2769,Swift Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,,,,,,,,
+2769,Swift Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,,,,,,,7,
+2769,Swift Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,,,,,,,,
+2769,Swift Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,6,
+2771,Lunatic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1063,,,,,,
+2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
+2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
+2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2772,Furious Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19,
+2772,Furious Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
+2772,Furious Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
+2773,Elusive Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2773,Elusive Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2773,Elusive Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
+2773,Elusive Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6,
+2773,Elusive Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,,
+2773,Elusive Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,,,,,,,32,
+2774,Swift Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2774,Swift Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2774,Swift Loli Ruri@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2774,Swift Loli Ruri@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2774,Swift Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,,,,,,,6,
+2774,Swift Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
+2774,Swift Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
+2774,Swift Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,0,,,,,,
+2774,Swift Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,,,,,,,2,
+2774,Swift Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,,,,,,,2,
+2774,Swift Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2774,Swift Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,,,,,,,18,
+2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
+2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
+2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
+2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,chase,172,3,500,1000,20000,no,target,always,,,,,,,6,
+2776,Little Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2398,,,,,,
+2777,Furious Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,,,,,,,12,
+2777,Furious Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,,,,,,,,
+2777,Furious Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2777,Furious Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21,
+2777,Furious Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
+2777,Furious Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
+2777,Furious Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
+2777,Furious Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2777,Furious Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2777,Furious Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
+2777,Furious Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,21,
+2778,Elusive Jing Guai@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,6,
+2778,Elusive Jing Guai@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,,,,,,,24,
+2779,Swift Lesavka@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2779,Swift Lesavka@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2779,Swift Lesavka@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
+2779,Swift Lesavka@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
+2779,Swift Lesavka@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,,,,,,,,
+2779,Swift Lesavka@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,,,,,,,,
+2780,Solid Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2780,Solid Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2780,Solid Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2780,Solid Leib Olmai@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2780,Solid Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2780,Solid Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,,
+2780,Solid Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
+2780,Solid Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
+2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
+2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
+2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2781,Leaf Cat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1586,,,,,,
+2784,Swift Kobold Archer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2784,Swift Kobold Archer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2784,Swift Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6,
+2784,Swift Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
+2784,Swift Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2785,Solid Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
+2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2785,Solid Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
+2786,Knocker Ringleader@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,,,,,,,5,
+2786,Knocker Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
+2786,Knocker Ringleader@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,,,,,,,6,
+2786,Knocker Ringleader@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,,,,,,,29,
+2786,Knocker Ringleader@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,,,,,,,29,
+2786,Knocker Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1838,,,,,,
+2787,Furious Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2787,Furious Beetle King@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2787,Furious Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19,
+2788,Elusive Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2788,Elusive Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6,
+2788,Elusive Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6,
+2788,Elusive Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6,
+2788,Elusive Kasa@HW_GANBANTEIN,attack,483,1,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,,
+2788,Elusive Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,,,,,,,,
+2788,Elusive Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,,,,,,,,
+2788,Elusive Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,,
+2788,Elusive Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,,
+2788,Elusive Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,,
+2789,Swift Karakasa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2789,Swift Karakasa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2789,Swift Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6,
+2789,Swift Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,28,0x3885,,,,,
+2789,Swift Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,31,
+2789,Swift Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,31,
+2789,Swift Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,,,,,,,6,
+2790,Solid Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2790,Solid Isis@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
+2790,Solid Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2790,Solid Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
+2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2791,Isilla Ringleader@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,,,,,,,,
+2791,Isilla Ringleader@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,,,,,,,,
+2791,Isilla Ringleader@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
+2791,Isilla Ringleader@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
+2791,Isilla Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,,
+2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36,
+2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36,
+2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
+2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
+2791,Isilla Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1772,,,,,,
+2792,Furious Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,2,
+2792,Furious Injustice@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
+2793,Elusive Mi Gao@NPC_METAMORPHOSIS,attack,193,1,50,5000,5000,no,self,always,,1516,,,,,,
+2794,Swift Ice Titan@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2794,Swift Ice Titan@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2794,Swift Ice Titan@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
+2794,Swift Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,,
+2794,Swift Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,,
+2794,Swift Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36,
+2794,Swift Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29,
+2795,Solid Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
+2795,Solid Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,,
+2795,Solid Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
+2795,Solid Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,,
+2795,Solid Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,,,,,,,6,
+2795,Solid Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
+2795,Solid Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2,
+2795,Solid Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
+2795,Solid Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
+2796,Yao Jun Ringleader@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,,,,,,,,
+2796,Yao Jun Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
+2796,Yao Jun Ringleader@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
+2796,Yao Jun Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1512,,,,,,
+2797,Furious Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2797,Furious Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2797,Furious Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2797,Furious Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,6,
+2797,Furious Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
+2797,Furious Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2797,Furious Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2797,Furious Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
+2797,Furious Hunter Fly@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2797,Furious Hunter Fly@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2798,Elusive Hornet@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,,,,,,,6,
+2798,Elusive Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2799,Swift Uni-Horn Scaraba@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_BLEEDING,attack,660,2,500,700,5000,no,target,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
+2799,Swift Uni-Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
+2800,Solid Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2800,Solid Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
+2801,Hodremlin Ringleader@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,,,,,,,,
+2801,Hodremlin Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2801,Hodremlin Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,,
+2801,Hodremlin Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2801,Hodremlin Ringleader@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,32,
+2801,Hodremlin Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,52,,,,,,
+2801,Hodremlin Ringleader@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,,
+2801,Hodremlin Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1773,,,,,,
+2802,Furious Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2802,Furious Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2802,Furious Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2803,Elusive Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
+2803,Elusive Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
+2803,Elusive Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
+2803,Elusive Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2803,Elusive Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2804,Swift Hill Wind@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2804,Swift Hill Wind@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2804,Swift Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
+2804,Swift Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
+2804,Swift Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
+2804,Swift Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2804,Swift Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
+2805,Solid High Orc@CR_SHIELDCHARGE,attack,250,2,500,0,5000,no,target,always,,,,,,,,
+2805,Solid High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2805,Solid High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
+2805,Solid High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2805,Solid High Orc@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2805,Solid High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,32,
+2806,Harpy Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
+2806,Harpy Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2806,Harpy Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
+2806,Harpy Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2806,Harpy Ringleader@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2,
+2806,Harpy Ringleader@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2,
+2806,Harpy Ringleader@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2,
+2806,Harpy Ringleader@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2,
+2806,Harpy Ringleader@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6,
+2806,Harpy Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2806,Harpy Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1376,,,,,,
+2807,Furious Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
+2807,Furious Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2807,Furious Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
+2807,Furious Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2807,Furious Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2,
+2807,Furious Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2,
+2807,Furious Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2,
+2807,Furious Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2,
+2807,Furious Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6,
+2807,Furious Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2808,Elusive Grove@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2808,Elusive Grove@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
+2809,Swift Greatest General@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2809,Swift Greatest General@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,casttargeted,,,,,,,6,
+2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,longrangeattacked,,,,,,,6,
+2809,Swift Greatest General@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
+2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,casttargeted,,,,,,,6,
+2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,longrangeattacked,,,,,,,6,
+2810,Solid Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
+2810,Solid Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
+2810,Solid Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2810,Solid Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2810,Solid Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2811,Grand Peco Ringleader@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
+2811,Grand Peco Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
+2811,Grand Peco Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2811,Grand Peco Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2811,Grand Peco Ringleader@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
+2811,Grand Peco Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1369,,,,,,
+2812,Furious Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2812,Furious Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2812,Furious Golem@CR_SHIELDCHARGE,attack,250,2,500,1500,5000,no,target,always,,,,,,,9,
+2812,Furious Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2812,Furious Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2813,Elusive Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2813,Elusive Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
+2813,Elusive Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
+2813,Elusive Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,,
+2814,Swift Goblin@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2814,Swift Goblin@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2814,Swift Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2814,Swift Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
+2814,Swift Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
+2814,Swift Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,,
+2815,Solid Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2815,Solid Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2815,Solid Goat@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
+2815,Solid Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,,
+2815,Solid Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2815,Solid Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2816,Goat Ringleader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2816,Goat Ringleader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2816,Goat Ringleader@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
+2816,Goat Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,,
+2816,Goat Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2816,Goat Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2816,Goat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1372,,,,,,
+2817,Furious Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
+2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2817,Furious Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
+2818,Elusive Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
+2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2818,Elusive Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
+2819,Swift Dark Shadow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2819,Swift Dark Shadow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2819,Swift Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
+2819,Swift Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
+2819,Swift Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2819,Swift Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
+2820,Solid Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
+2820,Solid Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
+2820,Solid Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
+2820,Solid Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
+2821,Giant Hornet Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2821,Giant Hornet Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2821,Giant Hornet Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
+2821,Giant Hornet Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6,
+2821,Giant Hornet Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
+2821,Giant Hornet Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2821,Giant Hornet Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2821,Giant Hornet Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1303,,,,,,
+2822,Furious Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
+2822,Furious Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2823,Elusive Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
+2823,Elusive Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2824,Swift Geographer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2824,Swift Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
+2824,Swift Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
+2824,Swift Geographer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2824,Swift Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
+2825,Solid Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
+2825,Solid Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
+2825,Solid Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
+2826,Gargoyle Ringleader@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
+2826,Gargoyle Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2826,Gargoyle Ringleader@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
+2826,Gargoyle Ringleader@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
+2826,Gargoyle Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2826,Gargoyle Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1253,,,,,,
+2827,Furious Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
+2827,Furious Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2827,Furious Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
+2827,Furious Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
+2827,Furious Gargoyle@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2828,Elusive Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2828,Elusive Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0,
+2828,Elusive Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6,
+2828,Elusive Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
+2828,Elusive Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2828,Elusive Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
+2828,Elusive Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
+2828,Elusive Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
+2829,Swift Seal@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2829,Swift Seal@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2829,Swift Seal@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,6,
+2829,Swift Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2829,Swift Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3095,,,,,
+2829,Swift Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6,
+2830,Solid Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
+2830,Solid Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
+2830,Solid Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
+2830,Solid Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2830,Solid Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2830,Solid Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
+2830,Solid Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
+2831,Freezer Ringleader@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
+2831,Freezer Ringleader@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
+2831,Freezer Ringleader@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
+2831,Freezer Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2831,Freezer Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2831,Freezer Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
+2831,Freezer Ringleader@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
+2831,Freezer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1319,,,,,,
+2832,Furious Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2832,Furious Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9,
+2832,Furious Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6,
+2832,Furious Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
+2832,Furious Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
+2832,Furious Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
+2832,Furious Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
+2832,Furious Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
+2833,Elusive Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,,
+2833,Elusive Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,,
+2833,Elusive Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
+2833,Elusive Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
+2834,Swift False Angel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2834,Swift False Angel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2834,Swift False Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,yes,target,always,,,,,,,29,
+2834,Swift False Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,29,
+2835,Solid Fabre@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
+2836,Fabre Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
+2836,Fabre Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1007,,,,,,
+2837,Furious Explosion@AM_DEMONSTRATION,angry,229,2,100,500,5000,yes,target,always,,,,,,,,
+2837,Furious Explosion@AM_DEMONSTRATION,attack,229,2,100,500,5000,yes,target,always,,,,,,,,
+2837,Furious Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,,
+2837,Furious Explosion@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,,
+2837,Furious Explosion@SM_MAGNUM,angry,7,5,500,500,5000,yes,self,always,,,,,,,,
+2837,Furious Explosion@SM_MAGNUM,attack,7,5,500,500,5000,yes,self,always,,,,,,,,
+2838,Elusive Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
+2838,Elusive Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
+2838,Elusive Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
+2839,Swift Elder Willow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2839,Swift Elder Willow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2839,Swift Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
+2839,Swift Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
+2839,Swift Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2839,Swift Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2839,Swift Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
+2840,Solid Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
+2840,Solid Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
+2840,Solid Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2840,Solid Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2840,Solid Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
+2841,Echio Ringleader@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,,
+2841,Echio Ringleader@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,,
+2841,Echio Ringleader@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,,
+2841,Echio Ringleader@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,,
+2841,Echio Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,yes,target,always,,,,,,,36,
+2841,Echio Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,36,
+2841,Echio Ringleader@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,,
+2841,Echio Ringleader@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,,
+2841,Echio Ringleader@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
+2841,Echio Ringleader@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,,
+2841,Echio Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1770,,,,,,
+2842,Furious Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,,
+2842,Furious Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,,
+2842,Furious Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
+2842,Furious Dustiness@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2843,Swift Dryad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2843,Swift Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
+2843,Swift Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
+2843,Swift Dryad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2843,Swift Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,yes,target,always,,,,,,,,
+2843,Swift Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
+2843,Swift Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,,
+2843,Swift Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,3,
+2844,Solid Drosera@KN_PIERCE,attack,56,5,500,700,5000,yes,target,always,,,,,,,,
+2844,Solid Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
+2844,Solid Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
+2844,Solid Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,6,
+2844,Solid Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
+2844,Solid Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,,
+2845,Drops Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2845,Drops Ringleader@NPC_FIREATTACK,attack,186,2,2000,0,5000,yes,target,always,,,,,,,,
+2845,Drops Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1113,,,,,,
+2846,Furious Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2846,Furious Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2846,Furious Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2846,Furious Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
+2846,Furious Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
+2846,Furious Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,yes,target,always,,,,,,,,
+2846,Furious Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
+2846,Furious Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2846,Furious Driller@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2846,Furious Driller@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2847,Elusive Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2847,Elusive Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2847,Elusive Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
+2848,Swift Dragon Tail@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2848,Swift Dragon Tail@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2848,Swift Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
+2848,Swift Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
+2848,Swift Dragon Tail@NPC_WINDATTACK,attack,187,3,500,500,5000,yes,target,always,,,,,,,,
+2849,Solid Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
+2849,Solid Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
+2849,Solid Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,yes,target,always,,,,,,,,
+2849,Solid Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
+2849,Solid Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
+2849,Solid Draco@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
+2849,Solid Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
+2850,Dolomedes Ringleader@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
+2850,Dolomedes Ringleader@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
+2850,Dolomedes Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2092,,,,,,
+2851,Furious Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,yes,self,always,,,,,,,,
+2851,Furious Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,yes,self,always,,,,,,,6,
+2851,Furious Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,yes,target,always,,,,,,,8,
+2851,Furious Dokebi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
+2851,Furious Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2852,Elusive Disguise@NPC_COMBOATTACK,attack,171,2,1000,700,5000,yes,target,always,,,,,,,9,
+2852,Elusive Disguise@NPC_METAMORPHOSIS,attack,193,1,500,0,60000,yes,self,myhpltmaxrate,10,1509,1508,,,,19,
+2852,Elusive Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
+2853,Swift Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2853,Swift Dimik@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2853,Swift Dimik@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2853,Swift Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2853,Swift Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2853,Swift Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
+2853,Swift Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
+2853,Swift Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,,
+2854,Solid Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2854,Solid Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29,
+2854,Solid Deviruchi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
+2854,Solid Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29,
+2854,Solid Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29,
+2854,Solid Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
+2854,Solid Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
+2855,Baby Desert Wolf Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2855,Baby Desert Wolf Ringleader@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
+2855,Baby Desert Wolf Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1107,,,,,,
+2856,Furious Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2856,Furious Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
+2857,Elusive Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
+2857,Elusive Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,,
+2858,Swift Death Word@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2858,Swift Death Word@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2858,Swift Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2858,Swift Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
+2858,Swift Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
+2858,Swift Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
+2859,Solid Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2859,Solid Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
+2859,Solid Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
+2859,Solid Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
+2860,Death Word Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2860,Death Word Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
+2860,Death Word Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
+2860,Death Word Ringleader@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
+2860,Death Word Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1698,,,,,,
+2861,Furious Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
+2861,Furious Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
+2861,Furious Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,yes,target,always,,,,,,,9,
+2861,Furious Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,yes,target,always,,,,,,,9,
+2861,Furious Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9,
+2861,Furious Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,,
+2862,Elusive Zhu Po Long@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,18,
+2862,Elusive Zhu Po Long@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,,,,,,,18,
+2862,Elusive Zhu Po Long@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,,19,,,,,,
+2862,Elusive Zhu Po Long@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,,22,,,,,,
+2862,Elusive Zhu Po Long@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,,6,,,,,,
+2863,Swift Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
+2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2863,Swift Creamy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2863,Swift Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
+2863,Swift Creamy@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2864,Solid Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
+2864,Solid Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2864,Solid Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
+2864,Solid Cornutus@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
+2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
+2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
+2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
+2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
+2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
+2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
+2865,Cookie Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2865,Cookie Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,4,
+2865,Cookie Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,4,
+2865,Cookie Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1265,,,,,,
+2866,Furious Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,,
+2866,Furious Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,,
+2867,Elusive Comodo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
+2867,Elusive Comodo@KN_SPEARSTAB,attack,58,3,500,800,5000,yes,target,always,,,,,,,6,
+2867,Elusive Comodo@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
+2867,Elusive Comodo@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,always,,28,,,,,,
+2867,Elusive Comodo@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,always,,28,,,,,,
+2867,Elusive Comodo@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
+2867,Elusive Comodo@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,,
+2867,Elusive Comodo@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
+2868,Swift Coco@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2868,Swift Coco@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2868,Swift Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2868,Swift Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2868,Swift Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
+2869,Solid Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2869,Solid Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2869,Solid Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
+2870,Clock Ringleader@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6,
+2870,Clock Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
+2870,Clock Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2870,Clock Ringleader@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6,
+2870,Clock Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
+2870,Clock Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1269,,,,,,
+2871,Furious Clock@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6,
+2871,Furious Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
+2871,Furious Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2871,Furious Clock@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6,
+2871,Furious Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
+2872,Elusive Chonchon@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2873,Swift Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2873,Swift Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2873,Swift Centipede@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2873,Swift Centipede@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2873,Swift Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,,
+2873,Swift Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,,
+2873,Swift Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
+2873,Swift Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2873,Swift Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2873,Swift Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2873,Swift Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
+2873,Swift Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
+2874,Solid Cenere@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2874,Solid Cenere@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2874,Solid Cenere@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2874,Solid Cenere@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7,
+2874,Solid Cenere@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2875,Celia Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+2875,Celia Ringleader@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,,
+2875,Celia Ringleader@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
+2875,Celia Ringleader@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
+2875,Celia Ringleader@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,,
+2875,Celia Ringleader@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
+2875,Celia Ringleader@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,,
+2875,Celia Ringleader@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,,
+2875,Celia Ringleader@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,,
+2875,Celia Ringleader@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,no,target,myhpltmaxrate,80,,,,,,33,
+2875,Celia Ringleader@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
+2875,Celia Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2223,,,,,,
+2876,Furious Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,,
+2876,Furious Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
+2876,Furious Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
+2877,Elusive Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
+2877,Elusive Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
+2877,Elusive Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2877,Elusive Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
+2877,Elusive Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
+2877,Elusive Carat@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
+2877,Elusive Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2877,Elusive Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
+2877,Elusive Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,18,
+2878,Swift Caramel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2878,Swift Caramel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2878,Swift Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2878,Swift Caramel@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
+2879,Solid Bungisngis@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
+2879,Solid Bungisngis@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2879,Solid Bungisngis@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2879,Solid Bungisngis@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,7,
+2879,Solid Bungisngis@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,20,
+2880,Breeze Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
+2880,Breeze Ringleader@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6,
+2880,Breeze Ringleader@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2880,Breeze Ringleader@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2880,Breeze Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2880,Breeze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1692,,,,,,
+2881,Furious Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
+2881,Furious Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6,
+2881,Furious Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2881,Furious Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
+2881,Furious Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
+2882,Elusive Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2882,Elusive Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2882,Elusive Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
+2882,Elusive Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
+2882,Elusive Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
+2882,Elusive Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
+2883,Swift Bloody Butterfly@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2883,Swift Bloody Butterfly@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2883,Swift Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
+2883,Swift Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
+2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
+2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
+2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
+2884,Bigfoot Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
+2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2884,Bigfoot Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
+2884,Bigfoot Ringleader@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
+2884,Bigfoot Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1060,,,,,,
+2885,Furious Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
+2885,Furious Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,,
+2885,Furious Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
+2885,Furious Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
+2885,Furious Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
+2885,Furious Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
+2886,Elusive Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2886,Elusive Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
+2886,Elusive Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
+2886,Elusive Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
+2886,Elusive Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
+2886,Elusive Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
+2886,Elusive Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
+2886,Elusive Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
+2886,Elusive Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
+2886,Elusive Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
+2886,Elusive Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
+2887,Swift Banshee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2887,Swift Banshee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2887,Swift Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
+2887,Swift Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
+2887,Swift Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
+2887,Swift Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
+2887,Swift Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
+2887,Swift Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
+2887,Swift Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
+2887,Swift Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
+2887,Swift Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
+2887,Swift Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
+2888,Solid Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
+2888,Solid Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
+2888,Solid Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18,
+2888,Solid Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
+2888,Solid Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,,
+2888,Solid Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,,
+2889,Assaulter Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2889,Assaulter Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2889,Assaulter Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
+2889,Assaulter Ringleader@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,,
+2889,Assaulter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2889,Assaulter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,,
+2889,Assaulter Ringleader@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
+2889,Assaulter Ringleader@NPC_COMBOATTACK,attack,171,1,1500,700,5000,no,target,always,,,,,,,24,
+2889,Assaulter Ringleader@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,,
+2889,Assaulter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1315,,,,,,
+2889,Assaulter Ringleader@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,
+2890,Furious Argos@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
+2890,Furious Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
+2890,Furious Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
+2890,Furious Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
+2891,Elusive Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,,
+2891,Elusive Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,,
+2891,Elusive Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
+2891,Elusive Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2891,Elusive Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2892,Swift Argiope@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2892,Swift Argiope@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2892,Swift Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,,
+2892,Swift Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,,
+2892,Swift Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
+2892,Swift Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2892,Swift Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2893,Solid Arclouze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2893,Solid Arclouze@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2893,Solid Arclouze@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2893,Solid Arclouze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2894,Arclouze Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2894,Arclouze Ringleader@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
+2894,Arclouze Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2894,Arclouze Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
+2894,Arclouze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1194,,,,,,
+2895,Furious Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
+2895,Furious Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
+2895,Furious Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9,
+2895,Furious Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9,
+2895,Furious Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
+2896,Elusive Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2896,Elusive Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2896,Elusive Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
+2896,Elusive Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
+2896,Elusive Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
+2896,Elusive Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
+2896,Elusive Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
+2896,Elusive Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
+2896,Elusive Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
+2896,Elusive Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
+2897,Swift Antique Book@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2897,Swift Antique Book@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2897,Swift Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2897,Swift Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2897,Swift Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
+2898,Solid Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2898,Solid Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2898,Solid Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
+2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
+2899,Furious Anolian@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
+2899,Furious Anolian@SM_BASH,attack,5,7,500,800,5000,no,target,always,,,,,,,2,
+2899,Furious Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
+2900,Elusive Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2900,Elusive Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,,
+2900,Elusive Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2900,Elusive Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2900,Elusive Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2900,Elusive Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
+2901,Swift Angra Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2901,Swift Angra Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2901,Swift Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
+2901,Swift Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,,
+2901,Swift Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
+2901,Swift Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
+2901,Swift Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
+2901,Swift Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
+2902,Solid Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
+2902,Solid Andre@NPC_GROUNDATTACK,attack,185,2,1500,500,5000,no,target,always,,,,,,,,
+2903,Ancient Mimic Ringleader@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,,,,,,,,
+2903,Ancient Mimic Ringleader@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,,
+2903,Ancient Mimic Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
+2903,Ancient Mimic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1699,,,,,,
+2904,Furious Anacondaq@NPC_POISON,attack,176,4,500,800,5000,no,target,always,,,,,,,,
+2904,Furious Anacondaq@NPC_POISONATTACK,attack,188,2,2000,0,5000,yes,target,always,,,,,,,,
+2905,Elusive Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
+2905,Elusive Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9,
+2905,Elusive Ambernite@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
+2906,Swift Rafflesia Arnoldi@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
+2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
+2906,Swift Rafflesia Arnoldi@MG_SOULSTRIKE,attack,13,3,500,500,5000,yes,target,always,,,,,,,12,
+2906,Swift Rafflesia Arnoldi@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
+2906,Swift Rafflesia Arnoldi@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
+2907,Solid Alligator@NPC_WATERATTACK,attack,184,4,1000,500,5000,no,target,always,,,,,,,6,
+2907,Solid Alligator@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6,
+2907,Solid Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
+2908,Aliza Ringleader@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
+2908,Aliza Ringleader@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
+2908,Aliza Ringleader@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
+2908,Aliza Ringleader@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
+2908,Aliza Ringleader@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,,54,,,,,,
+2908,Aliza Ringleader@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,,2,,,,,,
+2908,Aliza Ringleader@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,,,,,,,52,
+2908,Aliza Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1737,,,,,,
+2909,Furious Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2909,Furious Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
+2909,Furious Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
+2909,Furious Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
+2909,Furious Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,,,,,,,,
+2910,Elusive Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
+2910,Elusive Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,7,
+2910,Elusive Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
+2910,Elusive Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
+2910,Elusive Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
+2911,Swift Agav@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2911,Swift Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
+2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
+2911,Swift Agav@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
+2911,Swift Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,,
+2911,Swift Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,,
+2911,Swift Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
+2911,Swift Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,,
+2911,Swift Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,,
+2911,Swift Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,,,,,,,,
+2911,Swift Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,,,,,,,,
+2911,Swift Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
+2911,Swift Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
+2911,Swift Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,,
+2911,Swift Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36,
+2911,Swift Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36,
+2911,Swift Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
+2911,Swift Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
+2912,Solid Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2912,Solid Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,,
+2912,Solid Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,,
+2912,Solid Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32,
+2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,,
+2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
+2912,Solid Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
+2912,Solid Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,,
+2913,Acidus Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+2913,Acidus Ringleader@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,,
+2913,Acidus Ringleader@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,,
+2913,Acidus Ringleader@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32,
+2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,,
+2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
+2913,Acidus Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
+2913,Acidus Ringleader@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,,
+2913,Acidus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1716,,,,,,
+
+// Nightmare Clock Tower Dungeon
+//2916,Big Ben@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
+//2916,Big Ben@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
+//2916,Big Ben@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
+//2916,Big Ben@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
+//2916,Big Ben@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
+//2917,Big Bell@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
+//2917,Big Bell@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
+//2917,Big Bell@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
+//2917,Big Bell@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
+//2917,Big Bell@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
+//2918,Time Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
+//2918,Time Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
+//2918,Time Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
+//2918,Time Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
+//2918,Time Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
+//2918,Time Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
+//2918,Time Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
+//2918,Time Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
+//2918,Time Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
+//2919,Neo Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
+//2919,Neo Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
+//2919,Neo Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
+//2919,Neo Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
+//2919,Neo Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
+//2920,Arc Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
+//2920,Arc Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
+//2920,Arc Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
+//2920,Arc Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
+//2920,Arc Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,,
+//2920,Arc Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,,
+//2920,Arc Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
+//2920,Arc Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
+//2920,Arc Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
+//2920,Arc Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
+//2921,Owl Viscount@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+//2921,Owl Viscount@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
+//2921,Owl Viscount@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
+//2921,Owl Viscount@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,0,,,,,,,
+//2921,Owl Viscount@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,0,,,,,,,
+//2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
+//2921,Owl Viscount@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
+//2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
+//2923,Owl Marquees@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+//2923,Owl Marquees@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
+//2923,Owl Marquees@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
+//2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
+//2923,Owl Marquees@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,5,
+//2923,Owl Marquees@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
+//2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
+//2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2921,,,,,,
+//3074,Timeholder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
+//3074,Timeholder@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+//3074,Timeholder@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
+//3074,Timeholder@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
+//3074,Timeholder@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,0,,,,,,,
+//3074,Timeholder@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,,
+//3074,Timeholder@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,,
+//3074,Timeholder@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
+//3074,Timeholder@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
+//3074,Timeholder@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
+//3074,Timeholder@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,,
+//3074,Timeholder@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,,
+//3074,Timeholder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
+//3074,Timeholder@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,,
+//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, \ No newline at end of file
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index a9b2c6140..7d73fccef 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -1565,7 +1565,7 @@
//-- SO_WARMER
2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000
//-- SO_VACUUM_EXTREME
-2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000,-1
+2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000,-1
//-- SO_VARETYR_SPEAR
2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000
//-- SO_ARULLO
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index 100db6997..8e4a4c022 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -527,7 +527,7 @@
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0, HP_MANARECHARGE,Mana Recharge
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, PF_DOUBLECASTING,Double Casting
483,16,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0, HW_GANBANTEIN,Ganbantein
-484,9,6,2,2,0x91,0,5,1,yes,0,0,0,misc,0, HW_GRAVITATION,Gravitation Field
+484,18,6,2,2,0x91,0,5,1,yes,0,0,0,misc,0, HW_GRAVITATION,Gravitation Field
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0, WS_CARTTERMINATION,Cart Termination
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0, WS_OVERTHRUSTMAX,Maximum Power Thrust
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, CG_LONGINGFREEDOM,Longing for Freedom
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
index f3655db3f..0da4479d4 100644
--- a/db/re/skill_tree.conf
+++ b/db/re/skill_tree.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/
+// http://herc.ws/board/topic/1188-skill-tree-db-redesign/
//================ Structure Example =================
/*
Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
diff --git a/db/roulette_db.conf b/db/roulette_db.conf
index 831ee9023..c82bb0830 100644
--- a/db/roulette_db.conf
+++ b/db/roulette_db.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-//= http://hercules.ws/board/ ???
+//= http://herc.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/
//====================================================
// This file handles the Roulette, the format is <item>:<amount>
// The first entry is the one that loses the game.
diff --git a/db/sc_config.txt b/db/sc_config.txt
index 7d84d94a7..cd0b050f6 100644
--- a/db/sc_config.txt
+++ b/db/sc_config.txt
@@ -406,6 +406,8 @@ SC_SOULCOLD,78
SC_HAWKEYES,78
SC_GDSKILL_REGENERATION,78
+SC_ORCISH, 2
+
// Unremovable
SC_WEIGHTOVER50, 207
SC_WEIGHTOVER90, 207
diff --git a/db/translations.conf b/db/translations.conf
index 3b16a8c23..fc8144636 100644
--- a/db/translations.conf
+++ b/db/translations.conf
@@ -6,9 +6,9 @@
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://hercules.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
-//= http://hercules.ws/board/topic/8687-hercules-ultimate-localization-design/
+//= http://herc.ws/board/topic/8687-hercules-ultimate-localization-design/
//====================================================
// Translations generated with —-generate-translations
// should be pointed to here
diff --git a/db2sql.bat b/db2sql.bat
index b23f76bce..c3f22b5e5 100644
--- a/db2sql.bat
+++ b/db2sql.bat
@@ -2,7 +2,7 @@
REM Copyright (c) Hercules Dev Team, licensed under GNU GPL.
REM See the LICENSE file
-REM Base Author: Mumbles @ http://hercules.ws
+REM Base Author: Mumbles @ http://herc.ws
COLOR 0F
@@ -16,7 +16,7 @@ ECHO ^| ^| ^| ^| __/ ^| ^| (__^| ^|_^| ^| ^| __/\__ \
ECHO \_^| ^|_/\___^|_^| \___^|\__,_^|_^|\___^|^|___/
ECHO.
ECHO Database to SQL Converter
-ECHO http://hercules.ws/board/
+ECHO http://herc.ws/board/
ECHO.
ECHO.
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index 1f96362d1..2d29165a8 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -3,416 +3,438 @@
//===== By: ==================================================
//= Hercules Dev Team
//===== Current Version: =====================================
-//= 20140320
+//= 20150624
//===== Description: =========================================
//= List of script instructions used in item bonuses,
//= mainly bonus/bonus2/bonus3/bonus4/bonus5 arguments.
//============================================================
-skill i,n; Gives skill #i at level n (supports skill names)
-
-bonus bStr,n; STR + n
-bonus bAgi,n; AGI + n
-bonus bVit,n; VIT + n
-bonus bInt,n; INT + n
-bonus bDex,n; DEX + n
-bonus bLuk,n; LUK + n
-bonus bAllStats,n; STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
-bonus bAgiVit,n; AGI + n, VIT + n
-bonus bAgiDexStr,n; STR + n, AGI + n, DEX + n
-bonus bMaxHP,n; MaxHP + n
-bonus bMaxSP,n; MaxSP + n
-bonus bMaxHPrate,n; MaxHP + n%
-bonus bMaxSPrate,n; MaxSP + n%
-bonus bAtk,n; ATK + n
-bonus bAtk2,n; ATK2 + n
-bonus bAtkRate,n; Attack power + n%
-bonus bBaseAtk,n; Basic attack power + n
-bonus bMatk,n; Magical attack power + n
-bonus bMatkRate,n; Magical attack power + n%
-bonus bDef,n; Equipment DEF + n
-bonus bDef2,n; VIT based DEF + n
-bonus bDefRate,n; Equipment DEF + n%
-bonus bDef2Rate,n; VIT based DEF + n%
-bonus bMdef,n; Equipment MDEF + n
-bonus bMdef2,n; INT based MDEF + n
-bonus bMdefRate,n; Equipment MDEF + n%
-bonus bMdef2Rate,n; INT based MDEF + n%
-bonus bHit,n; Hit + n
-bonus bHitRate,n; Hit + n%
-bonus bCritical,n; Critical + n
-bonus bCriticalRate,n; Critical + n%
-bonus bFlee,n; Flee + n
-bonus bFleeRate,n; Flee + n%
-bonus bFlee2,n; Perfect Dodge + n
-bonus bFlee2Rate,n; Perfect Dodge + n%
-bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)
-bonus bSpeedAddRate,n; Moving speed + n%
-bonus bAspd,n; Attack speed + n
-bonus bAspdRate,n; Attack speed + n%
-bonus bAtkRange,n; Attack range + n
-bonus bCastrate,n; Skill casting time rate + n%
-bonus bUseSPrate,n; SP consumption + n%
-bonus bHPrecovRate,n; Natural HP recovery ratio + n%
-bonus bSPrecovRate,n; Natural SP recovery ratio + n%
-bonus bDoubleRate,n; Double Attack probability n% (works with all weapons | only the highest among all is applied)
-bonus bDoubleAddRate,n; Double Attack probability + n% (works with all weapons)
-bonus bPerfectHitRate,n; On-target impact attack probability n% (only the highest among all is applied)
-bonus bPerfectHitAddRate,n; On-target impact attack probability + n%
-bonus bCriticalDef,n; Critical ? and others the trap it is, probability + n%
-bonus bNearAtkDef,n; Adds n% damage reduction against melee physical attacks
-bonus bLongAtkDef,n; Adds n% damage reduction against ranged physical attacks
-bonus bMagicAtkDef,n; Adds n% damage reduction against magical attacks
-bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, falcon, ...)
-bonus bIgnoreDefRace,n; Disregard DEF against enemies of race n
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus bIgnoreDefEle,n; Disregard DEF against enemies of element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bIgnoreMDefRace,n; Disregard MDEF against enemies of race n
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus bIgnoreMDefEle,n; Disregard MDEF against enemies of element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bIgnoreMdefRate,n; Disregard n% of the target's MDEF
-bonus bDefRatioAtkRace,n; Does more damage depending on monster Defense against race n (defense disregard) :
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus bDefRatioAtkEle,n; n attribute if defensive power is high the high extent big damage is given, (defense disregard) :
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bAtkEle,n; Gives the player's attacks element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bDefEle,n; Gives the player's defense element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus bSplashRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
- Only the highest among all is applied
-bonus bSplashAddRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
-bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
-bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless)
-bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless)
-bonus bNoSizeFix,n; The attack revision with the size of the monster is not received (n is meaningless)
-bonus bNoWeaponDamage,n; Prevents from receiving n% physical damage
-bonus bNoMagicDamage,n; Prevents from receiving n% magical effect (Attack, Healing, Support spells are all blocked)
-bonus bNoGemStone,n; Skills requiring Gemstones do no require them (Hocus Pocus will still require 1 Yellow Gemstone | n is meaningless)
-bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
-bonus bHealPower,n; Increase heal amount of all heal skills by n%
-bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
-bonus2 bAddEff,e,x; Adds a x/100 chance to cause effect e to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc)
- e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
-bonus2 bResEff,e,x; Adds a x/100 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc)
- e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
-bonus2 bCastrate,n,x; Adjust casting time of skill n by x% (supports skill names)
-bonus2 bAddSize,n,x; +x% physical damage against size n.
- n: 0=Small 1=Medium 2=Large
-bonus2 bMagicAddSize,n,x; +x% magical damage against size n.
- n: 0=Small 1=Medium 2=Large
-bonus2 bSubSize,n,x; x% Damage reduction against size n.
- n: 0=Small 1=Medium 2=Large
-bonus2 bAddRace,n,x; +x% physical damage against race n
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bMagicAddRace,n,x; +x% magical damage against race n
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bSubRace,n,x; +x% damage reduction against race n
- n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bAddEle,n,x; +x% physical damage against element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bMagicAddEle,n,x; +x% magical damage against element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bSubEle,n,x; x% Damage reduction against element n.
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bMagicAtkEle,n,x; Increases damage of n element magic by x%.
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bAddDamageClass,n,x; +x% extra physical damage against monsters of class n
- Against players, n is their job id
-bonus2 bAddMagicDamageClass,n,x; +x% extra magical damage against monsters of class n
- Against players, n is their job id.
-bonus2 bAddDefClass,n,x; x% physical damage reduction against monsters of class n
- Against players, n is their job id.
-bonus2 bAddMDefClass,n,x; x% magical damage reduction against monsters of class n
- Against players, n is their job id.
-bonus2 bIgnoreMdefRate,n,x; Disregard x% of the target's MDEF if the target belongs to race n;
-bonus2 bHPDrainRate,n,x; n/10 % probability to drain x% HP when attacking
-bonus2 bSPDrainRate,n,x; n/10 % probability to drain x% SP when attacking
-bonus2 bSPVanishRate,n,x; Add the (n/10)% chance of decreasing enemy's SP (player) amount by x% when attacking
-bonus3 bSPVanishRate,n,x,t; Same as bonus2 but works only if trigger t activates (see BF_* flags) when attacking.
-bonus2 bAddMonsterDropItem,n,x; Adds a x/100% chance for item n to be dropped, when killing any monster.
- If 'x' is negative value, then it's a part of formula
- chance = -x*(killed_mob_level/10)+1
-bonus2 bGetZenyNum,n,x; When killing a monster, there is a x% chance of gaining 1~n zeny (only the highest among all is applied).
- If n < 0, the max zeny to gain is -n*monster level.
-bonus2 bAddGetZenyNum,n,x; Same as bGetZenyNum, but the rates and zeny to gain stack.
-
-bonus3 bAddMonsterDropItem,n,x,y; Adds a y/100% chance for item n to be dropped, when killing any monster of race x.
- 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
- If 'y' is negative value, then it's a part of formula
- chance = -y*(killed_mob_level/10)+1
-bonus3 bAutoSpell,n,x,y; Auto Spell casting on attack of spell n at level x with y/10% chance. (supports skill names)
- Skill is casted on target unless it is a self or support (inf = 4/16) skill.
-
-// bAddDamageClass, bAddMagicDamageClass and bAddMonsterDropItem it is setting possible up to 10. Those which exceed 10 are ignored.
-// those which can be used with the arrow are only bCritical, bAtkEle, bHit, bAddEle, bAddRace, bAddSize and bAddEff. The other things are ignored.
-
-
-
-//---- 2/15 new card effects ----
-
-bonus bCritAtkRate,n; Increase critical damage by +n%
-bonus bNoRegen,n; Stops regeneration for n
- n: 1=HP, 2=SP
-bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills (n is meaningless)
-bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP
-bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP
-bonus2 bCriticalAddRace,r,n; Critical + n vs. enemies of race r
- r:
- 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bHPRegenRate,n,x; Gain n HP every x milliseconds
-bonus2 bHPLossRate,n,x; Lose n HP every x milliseconds
-bonus2 bAddEffWhenHit,n,x; x/100% chance to cause n state to the enemy when being hit by physical damage
-bonus2 bSkillAtk,n,x; Increase damage of skill n by x% (supports skill names)
-bonus2 bSkillHeal,n,x; Increase heal amount of skill n by x% (supports skill names)
-bonus2 bSkillHeal2,n,x; Increase heal amount if you are healed by skill n by x% (supports skill names)
-bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n (Check db/mob_race2_db.txt)
- y: 0=Don't show damage 1=Show damage
-bonus3 bAutoSpellWhenHit,x,y,n; n/10% chance to cast skill x of level y on attacker (unless it is a self or support skill) when being hit by a
- direct attack. (supports skill names)
- Target must be within spell's range to go off.
-bonus3 bSPDrainRate,n,x,y; When attacking there is a n/10% chance to either gain SP equivalent to x% of damage dealt,
- OR drain the amount of sp from the enemy.
- y: 0=gain sp 1:drain enemy sp
-bonus4 bAutoSpell,x,y,n,i; n/10% chance to cast skill x of level y when attacking (supports skill names)
- i:
- 0=cast on self
- 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-bonus4 bAutoSpellWhenHit,x,y,n,i; n/10% chance to cast skill x of level y when being hit by a direct attack. (supports skill names)
- Target must be within spell's range to go off.
- i:
- 0=cast on self
- 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-bonus5 bAutoSpell,x,y,n,t,i; n/10% chance to cast skill x of level y when attacking (supports skill names)
- t: Trigger criteria:
- BF_SHORT: Trigger on melee attack
- BF_LONG: Trigger on ranged attack
- ( Default: BF_SHORT+BF_LONG )
-
- BF_WEAPON: Trigger on weapon skills
- BF_MAGIC: Trigger on magic skills
- BF_MISC: Trigger on misc skills
- ( Default: BF_WEAPON )
-
- BF_NORMAL: Trigger on normal
- attacks.
- BF_SKILL: Trigger on skills
- (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
-
- i:
- 0=cast on self
- 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-
-bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when being hit by a direct attack. (supports skill names)
- Target must be within spell's range to go off.
- t: Trigger criteria:
- BF_SHORT: Trigger on melee attack
- BF_LONG: Trigger on ranged attack
- ( Default: BF_SHORT+BF_LONG )
-
- BF_WEAPON: Trigger on weapon skills
- BF_MAGIC: Trigger on magic skills
- BF_MISC: Trigger on misc skills
- ( Default: BF_WEAPON )
-
- BF_NORMAL: Trigger on normal
- attacks.
- BF_SKILL: Trigger on skills
- (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
-
- i: 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-
-//---- 2/22 new card effects ----
-
-bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%, you can also use direct item IDs instead of group values.
- (Check db/(pre-)re/item_group.conf)
-
-//---- 3/15 new card effects ----
-
-bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds
-bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
-bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
-bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp
-bonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/(Pre-Re)RE/mob_race2_db.txt)
-
-bonus bAddMonsterDropChainItem,n; Able to get item of chain type n (only constant applicable) when you kill a monster (Check db/(pre-)re/item_group.conf)
-
-bonus3 bAddEff,n,x,y; Adds a x/100 chance to cause effect n to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc).
- y is the trigger criteria:
- ATF_SELF: Trigger effect on self.
- ATF_TARGET: Trigger effect on target (default)
- ATF_SHORT: Trigger on melee attacks
- ATF_LONG: Trigger in ranged attacks (default: trigger on all attacks)
+Constants
+---------
+This list contains all available constants referenced in the 'bonus' commands.
+
+* Status effect (eff)
+ Eff_Stone, Eff_Freeze, Eff_Stun, Eff_Sleep, Eff_Poison, Eff_Curse, Eff_Silence,
+ Eff_Confusion, Eff_Blind, Eff_Bleeding, Eff_DPoison, Eff_Fear, Eff_Cold,
+ Eff_Burning, Eff_Deepsleep
+
+* Element (e)
+ Ele_Neutral, Ele_Water, Ele_Earth, Ele_Fire, Ele_Wind, Ele_Poison,
+ Ele_Holy, Ele_Dark, Ele_Ghost, Ele_Undead, Ele_All
+
+* Race (r)
+ RC_Formless, RC_Undead, RC_Brute, RC_Plant, RC_Insect, RC_Fish,
+ RC_Demon, RC_DemiHuman, RC_Angel, RC_Dragon, RC_Player, RC_Boss,
+ RC_NonBoss, RC_NonDemiHuman, RC_NonPlayer, RC_DemiPlayer,
+ RC_NonDemiPlayer, RC_All
+
+* Monster Race (mr)
+ RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja,
+ RC2_Scaraba, RC2_Turtle
+
+* Size (s)
+ Size_Small, Size_Medium, Size_Large
+
+* Trigger criteria (bf)
+ BF_WEAPON: Trigger on weapon skills
+ BF_MAGIC: Trigger on magic skills
+ BF_MISC: Trigger on misc skills
+ (Default: BF_WEAPON)
+
+ BF_SHORT: Trigger on melee attacks
+ BF_LONG: Trigger on ranged attacks
+ (Default: BF_SHORT+BF_LONG)
-bonus3 bAddEffWhenHit,n,x,y; x/100 chance to cause n state to the enemy when being hit by physical damage.
- y is the trigger criteria:
- ATF_SELF: Trigger effect on self.
+ BF_NORMAL: Trigger on normal attacks
+ BF_SKILL: Trigger on skills
+ (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
+
+* Attack Trigger Criteria (abf)
+ ATF_SELF: Trigger on self
+ ATF_TARGET: Trigger on target
+ (Default: ATF_TARGET)
+
+ ATF_SHORT: Trigger on melee attack
+ ATF_LONG: Trigger on ranged attack
+ (Default: ATF_SHORT+ATF_LONG)
+
+ ATF_WEAPON: Trigger on Weapon Skills
+ ATF_MAGIC: Trigger on magic attacks
+ ATF_MISC: Trigger on misc skills
+ ATF_SKILL: Trigger on skill attack
+ (Default: ATF_WEAPON)
+
+ATF_SELF: Trigger effect on self.
ATF_TARGET: Trigger effect on target (default)
ATF_SHORT: Trigger on melee attacks
ATF_LONG: Trigger in ranged attacks (default: trigger on all attacks)
+* Other values:
+ Skill (sk): see 'db/(pre-)re/skill_db.txt' (NOTE: Both skill IDs and names, with and without quotes, are supported.)
+ Monster id (mid): see 'db/(pre-)re/mob_db.txt'
+ Item id (id): see 'db/(pre-)re/item_db.conf'
+ Item chain (ic): see 'db/(pre-)re/item_chain.conf' (Only Constants)
+ Item group (ig): see 'db/(pre-)re/item_group.conf' (ItemID)
+ Weapon type (w): see 'doc/item_db.txt' -> View -> Weapons
+ Class (c): see 'db/(pre-re)/mob_db.txt' -> For Players, c = JobID
+
+Bonuses
+-------
+The format of bonuses listed in this file is as follows:
+ 1. Basic Bonuses
+ 2. Extended Bonuses
+ 3. Group-specific Bonuses
+ 4. Status-related Bonuses
+ 5. AutoSpell Bonuses
+ 6. Misc Bonuses
+
+====================
+| 1. Basic Bonuses |
+====================
+
+Base Stats
+----------
+bonus bStr,n; STR + n
+bonus bAgi,n; AGI + n
+bonus bVit,n; VIT + n
+bonus bInt,n; INT + n
+bonus bDex,n; DEX + n
+bonus bLuk,n; LUK + n
+bonus bAgiVit,n; AGI + n, VIT + n
+bonus bAgiDexStr,n; STR + n, AGI + n, DEX + n
+bonus bAllStats,n; STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
+
+HP/SP
+-----
+bonus bMaxHP,n; MaxHP + n
+bonus bMaxHPrate,n; MaxHP + n%
+bonus bMaxSP,n; MaxSP + n
+bonus bMaxSPrate,n; MaxSP + n%
+
+Attack/Def
+----------
+bonus bAtk,n; ATK + n
+bonus bAtk2,n; ATK2 + n
+bonus bAtkRate,n; Attack Power + n%
+bonus bBaseAtk,n; Basic Attack Power + n
+bonus bDef,n; Equipment DEF + n
+bonus bDef2,n; VIT based DEF + n
+bonus bDefRate,n; Equipment DEF + n%
+bonus bDef2Rate,n; VIT based DEF + n%
+
+Magic Attack/Def
+----------------
+bonus bMatk,n; Magical attack power + n
+bonus bMatkRate,n; Magical attack power + n%
+bonus bMdef,n; Equipment MDEF + n
+bonus bMdef2,n; INT based MDEF + n
+bonus bMdefRate,n; Equipment MDEF + n%
+bonus bMdef2Rate,n; INT based MDEF + n%
+
+Other Stats
+-----------
+bonus bHit,n; Hit + n
+bonus bHitRate,n; Hit + n%
+bonus bCritical,n; Critical + n
+bonus bCriticalRate,n; Critical + n%
+bonus bFlee,n; Flee + n
+bonus bFleeRate,n; Flee + n%
+bonus bFlee2,n; Perfect Dodge + n
+bonus bFlee2Rate,n; Perfect Dodge + n%
+bonus bPerfectHitRate,n; On-target impact attack probability n% (only the highest among all is applied)
+bonus bPerfectHitAddRate,n; On-target impact attack probability + n%
+bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)
+bonus bSpeedAddRate,n; Moving speed + n%
+bonus bAspd,n; Attack speed + n
+bonus bAspdRate,n; Attack speed + n%
+bonus bAtkRange,n; Attack range + n
+
+=======================
+| 2. Extended Bonuses |
+=======================
+
+HP
+--
+bonus bHPrecovRate,n; Natural HP recovery ratio + n%
+bonus2 bHPRegenRate,n,t; Gain n HP every t milliseconds
+bonus2 bHPLossRate,n,t; Lose n HP every t millisecond
+
+SP
+--
+bonus bSPrecovRate,n; Natural SP recovery ratio + n%
+bonus2 bSPRegenRate,n,t; Gain n SP every t milliseconds
+bonus2 bSPLossRate,n,t; Lose n SP every t milliseconds
+bonus bUseSPrate,n; SP consumption + n%
+bonus2 bSkillUseSP,sk,n; Reduces SP consumption of skill sk by n.
+bonus2 bSkillUseSPrate,sk,n; Reduces SP consumption of skill sk by n%
+bonus bNoRegen,x; Stops regeneration for x (x: 1=HP, 2=SP)
+
+Attack/Def
+----------
+bonus bNearAtkDef,n; Adds n% damage reduction against melee physical attacks
+bonus bLongAtkDef,n; Adds n% damage reduction against ranged physical attacks
+bonus bMagicAtkDef,n; Adds n% damage reduction against magical attacks
+bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, falcon, ...)
+bonus bCriticalDef,n; Decreases Chance of being hit by critical by n%
+
+bonus2 bSkillAtk,sk,n; Increase damage of skill sk by n%
+bonus2 bWeaponAtk,w,n; Adds n ATK when weapon of type w is equipped
+bonus2 bWeaponAtkRate,w,n; Adds n% damage to weapon attacks when weapon of type w is equipped
+bonus bLongAtkRate,n; Increases damage of ranged attacks by n%
+bonus bCritAtkRate,n; Increase critical damage by +n%
+
+bonus bNoWeaponDamage,n; Prevents from receiving n% physical damage
+bonus bNoMagicDamage,n; Prevents from receiving n% magical effect (Attack, Healing, Support spells are all blocked)
+bonus bNoMiscDamage,n; Adds n% reduction to received misc damage
+
+Heal
+----
+bonus bHealPower,n; Increase heal amount of all heal skills by n%
+bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
+
+bonus2 bSkillHeal,sk,n; Increase heal amount of skill sk by n%
+bonus2 bSkillHeal2,sk,n; Increase heal amount if you are healed by skill sk by n%
+
+bonus bAddItemHealRate,n; Increases HP recovered by n% for healing items.
+bonus2 bAddItemHealRate,id,n; Increases HP recovered by n% for item id/ig
+
+Skill Cast
+----------
+bonus bCastrate,n; Skill casting time rate + n%
+bonus2 bCastrate,sk,n; Adjust casting time of skill sk by n%
+
+bonus bFixedCastrate,n; Increases fixed cast time of all skills by n%
+bonus2 bFixedCastrate,s,n; Increases fixed cast time of skill sk by n%
+bonus bFixedCast,t; Increases fixed cast time of all skills by t milliseconds
+bonus2 bSkillFixedCast,sk,t; Increases fixed cast time of skill sk by t milliseconds
+
+bonus bVariableCastrate,n; Increases variable cast time of all skills by n%
+bonus2 bVariableCastrate,sk,n; Increases variable cast time of skill sk by n%
+bonus bVariableCast,t; Increases variable cast time of all skills by t milliseconds
+bonus2 bSkillVariableCast,sk,t; Increases variable cast time of skill sk by t milliseconds
+
+bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless)
+bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless)
+
+bonus bDelayrate,n; Increases skill delay by n%
+bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds
+
+=============================
+| 3. Group-specific Bonuses |
+=============================
+
+Damage Modifiers
+----------------
+bonus2 bAddSize,s,n; +n% Physical damage against size s
+bonus2 bMagicAddSize,s,n; +n% Magical damage against size s
+bonus2 bSubSize,s,n; +n% Damage reduction against size s
+
+bonus2 bAddRaceTolerance,r,n; +n% tolerance against race r (Renewal Only)
+
+bonus2 bAddRace,r,n; +n% Physical damage against race r
+bonus2 bMagicAddRace,n,x; +n% Magical damage against race r
+bonus2 bSubRace,r,n; +n% Damage reduction against race r
+
+bonus2 bAddRace2,mr,n; +n% Damage Against monster race mr
+bonus2 bSubRace2,mr,n; +n% Damage reduction against monster race mr
+
+bonus2 bAddEle,e,n; +n% Physical damage against element e
+bonus2 bMagicAddEle,e,n; +n% Magical damage against element e
+bonus2 bMagicAtkEle,e,n; Increases damage of element e magic by n%
+bonus3 bAddEle,e,n,bf; +n% physical damage against element e
+bonus2 bSubEle,e,n; +n% Damage reduction against element e
+bonus3 bSubEle,e,n,bf; +n% Damage reduction against element e.
+
+bonus2 bAddDamageClass,c,x; +n% extra physical damage against monsters of class c
+bonus2 bAddMagicDamageClass,c,x; +n% extra magical damage against monsters of class c
+bonus2 bAddDefClass,c,x; +n% physical damage reduction against monsters of class c
+bonus2 bAddMDefClass,c,x; +n% magical damage reduction against monsters of class c
+bonus2 bCriticalAddRace,r,n; +n Critical Against race r
+
+Attack/Def
+----------
+bonus bAtkEle,e; Gives the player's attacks element e
+bonus bDefEle,e; Gives the player's defense element e
+
+bonus bDefRatioAtkEle,e; Deals more damage to enemies of element e with higher defense
+bonus bDefRatioAtkRace,r; Deals more damage to enemies of race r with higher defense
+
+bonus4 bSetDefRace,r,n,t,y; Set DEF to y of an enemy of race r at n/100% for t milliseconds with normal attack
+bonus4 bSetMDefRace,r,n,t,y; Set MDEF to y of an enemy of race r at n/100% for t milliseconds with normal attack
+
+Ignore Def
+----------
+bonus bIgnoreDefRace,r; Disregard DEF against enemies of race r
+bonus bIgnoreMDefRace,r; Disregard MDEF against enemies of race r
+
+bonus bIgnoreDefEle,e; Disregard DEF against enemies of element e
+bonus bIgnoreMDefEle,e; Disregard MDEF against enemies of element e
+
+bonus2 bIgnoreDefRate,r,n; Disregard n% of the target's DEF if the target belongs to race r
+bonus2 bIgnoreMdefRate,r,n; Disregard n% of the target's MDEF if the target belongs to race r
+
+bonus bIgnoreMdefRate,n; Disregard n% of the target's MDEF
+
+Experience
+----------
+bonus2 bExpAddRace,r,n; +n% Experience from enemies of race r
+
+=============================
+| 4. Status-related Bonuses |
+=============================
+bonus2 bResEff,e,n; Adds a n/100% tolerance to effect e
+bonus2 bAddEff,eff,n; Adds a n/100% chance to cause effect eff to the target when attacking
+bonus2 bAddEff2,eff,n; Adds a n/100% chance to cause effect eff on self when attacking.
+bonus3 bAddEff,eff,n,abf; Adds a n/100% chance to cause effect eff to the target when attacking for target abf
+bonus4 bAddEff,eff,n,abf,t; Adds a n/100% chance to cause effect eff to the target when attacking for target abf for t milliseconds
+ (Note:The effect can't be avoided nor its duration reduced. Duration: 0-65535)
+bonus3 bAddEffOnSkill,sk,eff,n; Adds a n/100% chance to cause effect eff on enemy when using skill sk
+bonus4 bAddEffOnSkill,sk,eff,n,abf; Adds a n/100% chance to cause effect eff when using skill sk
+
+bonus2 bAddEffWhenHit,eff,n; n/100% chance to cause effect eff to the enemy when being hit by physical damage
+bonus3 bAddEffWhenHit,eff,n,abf; Adds a n/100% chance to cause effect eff to the enemy when being hit by physical damage
+
+bonus2 bWeaponComaRace,r,n; Adds a n/100% chance to cause Coma when attacking a monster of race r with a weapon attack
+bonus2 bWeaponComaEle,e,n; Adds a n/100% chance to cause Coma when attacking a monster of element e with weapon attack
+
+========================
+| 5. AutoSpell Bonuses |
+========================
+NOTES:
+ - For all AutoSpell bonuses, target must be within the spell's range to go off.
+ - By default, AutoSpell skills are casted on target unless it is a self or support skill (inf = 4/16).
+
+bonus4 bAutoSpellOnSkill,sk,x,y,n; Adds a n/10% chance to autospell skill x at level y when using skill sk
+bonus5 bAutoSpellOnSkill,sk,x,y,n,i; Adds a n/10% chance to autospell skill x at level y when using skill sk
+ i: Flags (bitfield)
+ &1: Forces the skill to be casted on self, rather than on the target of skill sk
+ &2: Random skill level between 1 and l is chosen.
+
+bonus4 bAutoSpell,sk,y,n,i; n/10% chance to cast skill sk of level y when attacking
+bonus5 bAutoSpell,sk,y,n,bf,i; n/10% chance to cast skill sk of level y when attacking
+bonus4 bAutoSpellWhenHit,sk,y,n,i; n/10% chance to cast skill sk of level y when being hit by a direct attack
+bonus5 bAutoSpellWhenHit,sk,y,n,bf,i; n/10% chance to cast skill sk of level y when being hit by a direct attack
+ i:
+ 0 = cast on self
+ 1 = cast on enemy, not on self
+ 2 = use random skill lv in [1..y]
+ 3 = 1+2 (random lv on enemy)
+
+bonus3 bAutoSpellWhenHit,sk,x,n; n/10% chance to cast skill sk of level x on attacker when being hit by a direct attack
+bonus3 bAutoSpell,sk,x,n; Auto Spell casting on attack of spell sk at level x with n/10% chance
+
+===================
+| 6. Misc Bonuses |
+===================
+
+HP/SP Drain
+-----------
+bonus bHPDrainValue,n; Heals +n HP with weapon attack.
+bonus2 bHPDrainValue,n,x; Heals +n HP with weapon attack. When x is non-zero, the HP is drained instead.
+bonus2 bHPDrainRate,n,x; n/10% probability to drain x% HP when attacking
+
+bonus bSPDrainValue,n; When hitting a monster by physical attack, you gain n SP
+bonus2 bSPDrainRate,n,x; n/10% probability to drain x% SP when attacking
+bonus2 bSPDrainValue,n,x; When hitting a monster by physical attack
+ x:
+ 0: Gain n SP
+ 1: drain n SP from target
+bonus3 bSPDrainRate,n,x,y; When attacking there is a n/10% chance to either gain SP equivalent to x% of damage dealt,
+ OR drain the amount of sp from the enemy.
+ y:
+ 0: Gain SP
+ 1: Drain SP from target
-bonus2 bAddMonsterDropChainItem,n,x; Able to get item of chain type n (only constant applicable) when you kill a monster of race x (Check db/(pre-)re/item_group.conf)
- 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-
-bonus2 bWeaponComaRace,x,y; y/100% chance to cause Coma when attacking a monster of race x with a weapon attack
- 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
- 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
- 10=Boss monster, 11=Other than (normal monster) boss monster
-
-bonus bAddStealRate,n; n/100% increase to Steal skill success chance
-
-bonus2 bAddSkillBlow,x,y; Pushback the target by y cells when using skill x (supports skill names)
-
-bonus bSPDrainValue,n; When hitting a monster by physical attack, you gain n SP
- (use negative numbers so the user loses SP)
-bonus2 bSPDrainValue,n,x; When hitting a monster by physical attack, ...
- x:
- 0=you gain n SP, 1=you drain n SP from target
-
-bonus2 bIgnoreDefRate,n,x; Disregard x% of the target's DEF if the target belongs to race n;
-
-bonus3 bAddEle,n,x,t; +x% physical damage against element n
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
- t: Trigger criteria:
- BF_SHORT: Trigger on melee attack
- BF_LONG: Trigger on ranged attack
- ( Default: BF_SHORT+BF_LONG )
-
- BF_WEAPON: Trigger on weapon skills
- BF_MAGIC: Trigger on magic skills
- BF_MISC: Trigger on misc skills
- ( Default: BF_WEAPON )
-
- BF_NORMAL: Trigger on normal
- attacks.
- BF_SKILL: Trigger on skills
- (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
-
- i: 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-bonus3 bSubEle,n,x,t; x% Damage reduction against element n.
- n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
- t: Trigger criteria:
- BF_SHORT: Trigger on melee attack
- BF_LONG: Trigger on ranged attack
- ( Default: BF_SHORT+BF_LONG )
-
- BF_WEAPON: Trigger on weapon skills
- BF_MAGIC: Trigger on magic skills
- BF_MISC: Trigger on misc skills
- ( Default: BF_WEAPON )
-
- BF_NORMAL: Trigger on normal
- attacks.
- BF_SKILL: Trigger on skills
- (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
-
- i: 1=cast on enemy, not on self
- 2=use random skill lv in [1..y]
- 3=1+2 (random lv on enemy)
-bonus4 bAutoSpellOnSkill,s,x,l,n Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names)
- Supportive spells are casted on self, others on target of skill s.
-bonus5 bAutoSpellOnSkill,s,x,l,n,i Adds a n/10% chance to autospell skill x at level l when using skill s. (supports skill names)
- i: Flags (bitfield)
- &1: Forces the skill to be casted on self, rather than on the target of skill s.
- &2: Random skill level between 1 and l is chosen.
-bonus bAddItemHealRate,x; Increases HP recovered by x% for healing items.
-bonus bUnbreakableGarment,n; Garment cannot be damaged/broken by any means (n is meaningless)
-bonus bUnbreakableWeapon,n; Weapon cannot be damaged/broken by any means (n is meaningless)
-bonus bUnbreakableArmor,n; Armor cannot be damaged/broken by any means (n is meaningless)
-bonus bUnbreakableHelm,n; Helm cannot be damaged/broken by any means (n is meaningless)
-bonus bUnbreakableShield,n; Shield cannot be damaged/broken by any means (n is meaningless)
-bonus bUnbreakableShoes,n; Shoes cannot be damaged/broken by any means (n is meaningless)
-bonus bBreakWeaponRate,n; Adds a n/100% chance to break enemy's weapon while attacking (stacks with other break chances).
-bonus bBreakArmorRate,n; Adds a n/100% chance to break enemy's armor while attacking (stacks with other break chances).
-bonus bUnbreakable,n; Reduces the break chance of all equipped equipment by n%.
-bonus bShortWeaponDamageReturn,n; Reflects n% of received melee damage back to the enemy that caused it.
-bonus bLongWeaponDamageReturn,n; Reflects n% of received ranged damage back to the enemy that caused it.
-bonus2 bWeaponComaEle,x,n; Adds a n/100% chance to cause Coma when attacking a monster of element x with weapon attack.
- x: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
- 6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bAddEff2,x,n; Adds a n/100% chance to cause status change x on self when attacking.
- x: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence,
- Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
-bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic spells back to the enemy that caused it.
-bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless).
-bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless).
-bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack.
-bonus bHPDrainValue,n; Heals +n HP with weapon attack.
-bonus2 bHPDrainValue,n,x; Heals +n HP with weapon attack. When x is non-zero, the HP is drained instead.
-bonus2 bWeaponAtk,x,n; Adds n ATK when weapon of type x is equipped.
- x: see doc/item_db.txt -> view -> weapons for possible values
-bonus2 bWeaponAtkRate,x,n; Adds n% damage to weapon attacks when weapon of type x is equipped.
- x: see doc/item_db.txt -> view -> weapons for possible values
-bonus bDelayrate,n; Increases skill delay by n%.
-bonus3 bHPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as HP from a monster of race r with weapon attack.
-bonus3 bSPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as SP from a monster of race r with weapon attack.
-bonus3 bAddEffOnSkill,s,x,n; Adds a n/100% chance to cause status change x on enemy when using skill s (supports skill names)
-bonus4 bAddEffOnSkill,s,x,n,t; Adds a n/100% chance to cause status change x when using skill s (supports skill names)
- t: ATF_SELF = causes status change to oneself
- ATF_TARGET = causes status change to the enemy
-bonus bNoMiscDamage,n; Adds n% reduction to received misc damage.
-bonus bLongAtkRate,n; Increases damage of ranged attacks by n%.
-bonus bUnstripable,n; Armor cannot be taken off via strip skills (n is meaningless)
bonus2 bHPDrainValueRace,r,n; Heals +n HP when attacking a monster of race r with weapon attack.
bonus2 bSPDrainValueRace,r,n; Heals +n SP when attacking a monster of race r with weapon attack.
-bonus bMagicSPGainValue,n; Heals +n SP when killing an enemy with magic attack.
-bonus bMagicHPGainValue,n; Heals +n HP when killing an enemy with magic attack.
-
-bonus3 bAddClassDropItem,s,x,n; Adds an n/100% chance of dropping item s when killing monster class x.
-
-bonus2 bHPGainRaceAttack,x,n; Heals n HP when attacking x Race on every hit
-bonus2 bSPGainRaceAttack,x,n; Heals n SP when attacking x Race on every hit
-
-bonus2 bSkillUseSPrate,s,x; Reduces SP consumption of skill s by x%. (supports skill names.)
-bonus2 bSkillUseSP,s,x; Reduces SP consumption of skill s by x. (supports skill names.)
-bonus2 bSkillCooldown,s,x; Increases cooldown of skill s by x milliseconds. (supports skill names.)
-
-bonus bFixedCastrate,x; Increases fixed cast time of all skills by x%.
-bonus bVariableCastrate,x; Increases variable cast time of all skills by x%.
-bonus bFixedCast,x; Increases fixed cast time of all skills by x milliseconds;
-bonus bVariableCast,x; Increases variable cast time of all skills by x milliseconds;
-bonus2 bSkillFixedCast,s,x; Increases fixed cast time of skill s by x milliseconds. (supports skill names.)
-bonus2 bSkillVariableCast,s,x; Increases variable cast time of skill s by x milliseconds. (supports skill names.)
-bonus2 bVariableCastrate,s,x; Increases variable cast time of skill s by x%. (supports skill names.)
-bonus2 bFixedCastrate,s,x; Increases fixed cast time of skill s by x%. (supports skill names.)
-bonus4 bSetDefRace,r,n,t,y; Set DEF to y of an enemy of race r at n% for t milliseconds with normal attack
-bonus4 bSetMDefRace,r,n,t,y; Set MDEF to y of an enemy of race r at n% for t milliseconds with normal attack \ No newline at end of file
+
+bonus3 bHPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as HP from a monster of race r with weapon attack.
+bonus3 bSPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as SP from a monster of race r with weapon attack.
+
+HP/SP Vanish
+------------
+bonus2 bSPVanishRate,n,x; Add the (n/10)% chance of decreasing enemy SP amount by x% when attacking
+bonus3 bSPVanishRate,n,x,bf; Add the (n/10)% chance of decreasing enemy SP amount by x% when attacking for criteria bf
+
+HP/SP Gain
+----------
+bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP
+bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP
+
+bonus bMagicHPGainValue,n; Gains +n HP when killing an enemy with magic attack
+bonus bMagicSPGainValue,n; Gains +n SP when killing an enemy with magic attack
+
+bonus2 bHPGainRaceAttack,r,n; Heals n HP when attacking Race r on every hit
+bonus2 bSPGainRaceAttack,r,n; Heals n SP when attacking Race r on every hit
+
+bonus2 bSPGainRace,r,n; When killing a monster of race r by physical attack gain n SP
+
+Damage return
+-------------
+bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic spells back to the enemy that caused it
+bonus bShortWeaponDamageReturn,n; Reflects n% of received melee damage back to the enemy that caused it
+bonus bLongWeaponDamageReturn,n; Reflects n% of received ranged damage back to the enemy that caused it
+
+Strip/Break equipment
+---------------------
+NOTE:
+ - n is meaningless if not mentioned.
+bonus bUnstripable,n; Equipment cannot be taken off via strip skills
+bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills
+bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills
+bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills
+bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills
+
+bonus bUnbreakable,n; Reduces the break chance of all equipped equipment by n%.
+bonus bUnbreakableGarment,n; Garment cannot be damaged/broken by any means
+bonus bUnbreakableWeapon,n; Weapon cannot be damaged/broken by any means
+bonus bUnbreakableArmor,n; Armor cannot be damaged/broken by any means
+bonus bUnbreakableHelm,n; Helm cannot be damaged/broken by any means
+bonus bUnbreakableShield,n; Shield cannot be damaged/broken by any means
+bonus bUnbreakableShoes,n; Shoes cannot be damaged/broken by any means
+
+bonus bBreakWeaponRate,n; Adds a n/100% chance to break enemy's weapon while attacking (Stackable)
+bonus bBreakArmorRate,n; Adds a n/100% chance to break enemy's armor while attacking (Stackable)
+
+Monster Related
+---------------
+bonus3 bAddClassDropItem,id,c,n; Adds a n/100% chance of dropping item id when killing monster mid
+
+bonus2 bAddMonsterDropItem,id,n; Adds a n/100% chance for item id to be dropped, when killing any monster.
+bonus3 bAddMonsterDropItem,id,r,n; Adds a n/100% chance for item id to be dropped, when killing any monster of race r.
+ If 'n' is negative value, then it's a part of formula
+ chance = -y*(killed_mob_level/10)+1
+
+bonus bAddMonsterDropChainItem,ic; Able to get Item of chain ic when you kill a monster
+bonus2 bAddMonsterDropChainItem,ic,r; Able to get item of chain ic when you kill a monster of race r
+
+bonus2 bGetZenyNum,x,n; When killing a monster, there is a n% chance of gaining 1~x zeny (only the highest among all is applied).
+bonus2 bAddGetZenyNum,x,n; When killing a monster, there is a n% chance of gaining 1~x zeny (Stackable)
+ x:
+ < 0: Max Zeny gain is (-x*monster_level)
+
+Misc effects
+------------
+skill i,n; Gives skill #i at level n
+
+bonus bDoubleRate,n; Double Attack probability +n% (works with all weapons | only the highest among all is applied)
+bonus bDoubleAddRate,n; Double Attack probability +n% (works with all weapons)
+
+bonus bSplashRange,n; Splash attack radius +n (highest is applied)
+bonus bSplashAddRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
+ n:
+ 1: 3*3 Area
+ 2: 5*5 Area
+ ...
+
+bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack.
+bonus bAddStealRate,n; n/100% increase to Steal skill success chance
+bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed
+bonus bNoSizeFix,n; The attack revision with the size of the monster is not received
+bonus bNoGemStone,n; Skills requiring Gemstones do no require them (Hocus Pocus will still require 1 Yellow Gemstone)
+bonus bIntravision,n; Always see Hiding and Cloaking players/mobs
+ n: is meaningless
+
+bonus2 bAddSkillBlow,sk,n; Knockbacks the target by n cells when using skill sk
+bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless)
+
+bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless).
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 54d62b045..e190c5cff 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1340,7 +1340,7 @@ Examples:
setd ".@var$", "Poporing";
mes .@var$; // Displays "Poporing".
- setd ".@" + $var$ + "123$", "Poporing is cool";
+ setd ".@" + .@var$ + "123$", "Poporing is cool";
mes .@Poporing123$; // Displays "Poporing is cool".
---------------------------------------
@@ -2322,6 +2322,14 @@ Whatever it returns is determined by type.
---------------------------------------
+*charid2rid(<char id>)
+
+This function returns the RID of the character with the given character ID.
+
+If the character is offline or doesn't exist, 0 is returned.
+
+---------------------------------------
+
*getarraysize(<array name>)
This function returns highest index of the array that is filled.
@@ -3973,15 +3981,6 @@ night mode or day mode:
if (!isnight()) mes "I only prowl in the night.";
-*isday()
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @ /!\ This command is deprecated @
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-
-This command is deprecated and it should not be used in new scripts, as it
-is likely to be removed at a later time. Please consider using !isnight()
-instead.
-
---------------------------------------
*checkre(<type>)
@@ -3997,6 +3996,14 @@ by the type parameter.
4 - RENEWAL_LVDMG (renewal level modifier on damage)
5 - RENEWAL_EDP (renewal enchant deadly poison algorithm)
6 - RENEWAL_ASPD (renewal ASPD)
+ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
+ @ /!\ This command is deprecated @
+ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
+
+This command is deprecated and it should not be used in new scripts, as it
+is likely to be removed at a later time. Please consider using the respective
+constants RENEWAL, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EXP, RENEWAL_LVDMG,
+RENEWAL_EDP, RENEWAL_ASPD instead.
---------------------------------------
//=====================================
@@ -4102,7 +4109,14 @@ chat window.
---------------------------------------
-*warp "<map name>",<x>,<y>;
+*showscript "<message>"{,<GID>};
+
+Makes attached player or GID says a message like shouting a skill name, the message
+will be seen to everyone around but not in chat window.
+
+---------------------------------------
+
+*warp "<map name>",<x>,<y>{,<flag>};
This command will take the invoking character to the specified map, and if
wanted, specified coordinates too, but these can be random.
@@ -4125,6 +4139,10 @@ There are also three special 'map names' you can use:
"Random" will warp the player randomly on the current map.
"Save" and "SavePoint" will warp the player back to their save point.
+If flag parameter is set to 0, after player warped will be not stopped
+currend running npc script. Running script after warp can be issue for
+Gravity client if warp to other maps.
+
---------------------------------------
*areawarp "<from map name>",<x1>,<y1>,<x2>,<y2>,"<to map name>",<x3>,<y3>{,<x4>,<y4>};
@@ -4504,16 +4522,19 @@ the look value).
Here are the possible look types:
-0 - Base sprite
-1 - VAR_HEAD - Hairstyle
-2 - VAR_WEAPON - Weapon
-3 - VAR_HEAD_TOP - Head top
-4 - VAR_HEAD_MID - Head mid
-5 - VAR_HEAD_BOTTOM - Head bottom
-6 - VAR_HEADPALETTE - Hair color
-7 - VAR_BODYPALETTE - Clothes color
-8 - VAR_SHIELD - Shield
-9 - VAR_SHOES - Shoes
+ 0 - LOOK_BASE Base sprite
+ 1 - LOOK_HAIR Hairstyle
+ 2 - LOOK_WEAPON Weapon
+ 3 - LOOK_HEAD_BOTTOM Head bottom
+ 4 - LOOK_HEAD_TOP Head top
+ 5 - LOOK_HEAD_MID Head mid
+ 6 - LOOK_HAIR_COLOR Hair color
+ 7 - LOOK_CLOTHES_COLOR Clothes color
+ 8 - LOOK_SHIELD Shield
+ 9 - LOOK_SHOES Shoes
+ 10 - LOOK_BODY Body(N/A)
+ 11 - LOOK_FLOOR FLOOR(N/A)
+ 12 - LOOK_ROBE Robe
Whatever 'shoes' means is anyone's guess, ask Gravity - the client does
nothing with this value. It still wants it from the server though, so it
@@ -4563,6 +4584,17 @@ client for getting Hercules).
if ( get_version() >= 15000 )
mes "Welcome to Hercules!";
+
+---------------------------------------
+
+*montransform <monster id>,<duration>{,<sc_type>{,<val1>{,<val2>{,<val3>{,<val4>}}}}};
+*montransform "<monster name>",<duration>{,<sc_type>{,<val1>{,<val2>{,<val3>{,<val4>}}}}};
+
+This command can transform your character into monster and you can still
+use all your skills like a normal character.
+Can only be removed when your killed or if you die or if duration is over.
+
+for sc_type,val1,val2,val3,val4, see 'sc_start','sc_start2','sc_start4' commands.
---------------------------------------
//=====================================
@@ -5894,7 +5926,7 @@ controlling each of the spawned mobs with the unit* commands shown below.
For example:
// We'll make a poring which will automatically attack invoking player:
- .@mobGID = monster "Prontera",150,150,"Poring",PORING,1; // PORING is defined in the mob db and its value is 1002
+ .@mobGID = monster("prontera",150,150,"Poring",PORING,1); // PORING is defined in the mob db and its value is 1002
unitattack .@mobGID, getcharid(3); // Attacker GID, attacked GID
The way you can get the GID of more than only one monster is looping
@@ -7200,7 +7232,7 @@ determines the placement of the illustration and takes following values:
3 - middle of screen in a movable window with an empty title bar
4 - middle of screen without the window header, but still movable
-The picture is read from data\texture\???????\illust, from both the
+The picture is read from data\texture\유저ì¸í„°íŽ˜ì´ìŠ¤\illust, from both the
GRF archive and data folder, and is required to be a bitmap. The file
extension .bmp can be omitted. Magenta color (#ff00ff) is considered
transparent. There is no limit placed on the size of the illustrations
@@ -7636,10 +7668,23 @@ Example:
---------------------------------------
+*log10(<number>)
+
+Returns log base 10 of the number.
+
+Note: The value is truncated to integer.
+
+Example:
+ .@i = log10(100); // .@i will be 2
+
+---------------------------------------
+
*sqrt(<number>)
Returns square-root of number.
+Note: The value is truncated to integer.
+
Example:
.@i = sqrt(25); // .@i will be 5
@@ -7649,6 +7694,10 @@ Example:
Returns distance between 2 points.
+Note: When Hercules is configured to use circular areas, the Euclidean distance
+is returned, otherwise the Chebyshev distance. The value is truncated to
+integer.
+
Example:
.@i = distance(100,200,101,202);
@@ -7774,7 +7823,7 @@ mes axtoi("11"); // Displays 17 (1 = 1, 10 = 16)
---------------------------------------
-*compare(<string>,<substring>)
+*compare("<string>","<substring>")
This command returns 1 or 0 when the substring is in the main string (1)
or not (0). This command is not case sensitive.
@@ -7787,7 +7836,26 @@ Examples:
//dothat; will not be executed ('Blood butterfly' does not contain 'Bloody').
if (compare("Blood Butterfly","Bloody"))
dothat;
+
+---------------------------------------
+
+*strcmp("<string>","<string>")
+This command compares two strings and is similar to strcmp in C.
+
+Return Values:
+ >0 : String 1 > String 2
+ 0 : Strings are equal
+ <0 : String 1 < String 2
+
+Examples:
+ .@a = strcmp("abcdef","ABCDEF");
+ if (.@a > 0){
+ mes ".@a is greater than 0."; //Output is this.
+ }else{
+ mes ".@a is less or equal to 0";
+ }
+
---------------------------------------
*getstrlen("<string>")
diff --git a/npc/MOTD.txt b/npc/MOTD.txt
index ceb3f4cda..99bd8c773 100644
--- a/npc/MOTD.txt
+++ b/npc/MOTD.txt
@@ -1,4 +1,4 @@
-//======= Hercules Script ===========================
+//================== Hercules Script =================
//= _ _ _ =
//= | | | | | | =
//= | |_| | ___ _ __ ___ _ _| | ___ ___ =
@@ -6,7 +6,7 @@
//= | | | | __/ | | (__| |_| | | __/\__ \ =
//= \_| |_/\___|_| \___|\__,_|_|\___||___/ =
//= =
-//= http://hercules.ws/board/ =
+//= http://herc.ws/board/ =
//====================================================
// run when any character logs in, attached to them.
- script HerculesMOTD -1,{
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt
index 3eb84f867..eaf042978 100644
--- a/npc/airports/airships.txt
+++ b/npc/airports/airships.txt
@@ -383,7 +383,7 @@ airplane,221,158,2 script Pilot#airplane 4_M_EIN_SOLDIER,{
mes "......";
mes "No one ever really";
mes "comes into this room.";
- mes "And the captain IS a reindeer.^FFFFFF ^000000 I could just strip to my boxers.";
+ mes "And the captain IS a reindeer. I could just strip to my boxers.";
next;
emotion e_omg;
mes "[Pilot]";
@@ -655,7 +655,7 @@ OnTouch:
switch ($@airplanelocation2) {
case 0: warp "ra_fild12",292,204; end;
case 1:
- if(checkre(0))
+ if (RENEWAL)
warp "izlude",200,73;
else
warp "izlude",200,56;
diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt
index 8f9f40e2b..5a9537461 100644
--- a/npc/battleground/kvm/kvm_enter.txt
+++ b/npc/battleground/kvm/kvm_enter.txt
@@ -47,7 +47,7 @@ bat_room,164,178,5 script KVM Mercenary Officer#1 4_M_KY_KNT,{
if (BaseLevel > 79) warp "bat_room",169,223;
else if (BaseLevel < 60) warp "bat_room",197,223;
else warp "bat_room",225,223;
- close;
+ end;
case 2:
mes "[Guillaume Mercenary Officer]";
mes "We will win!";
@@ -147,7 +147,7 @@ bat_room,164,121,1 script KVM Mercenary Officer#2 4_M_CRU_KNT,{
if (BaseLevel > 79) warp "bat_room",169,207;
else if (BaseLevel < 60) warp "bat_room",197,207;
else warp "bat_room",225,207;
- close;
+ end;
case 2:
mes "[Croix Mercenary Officer]";
mes "We will win!";
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt
index 92e249135..40d865b2f 100644
--- a/npc/cities/alberta.txt
+++ b/npc/cities/alberta.txt
@@ -215,7 +215,7 @@ alberta,189,151,5 script Fisk 4W_SAILOR,{
close;
}
Zeny -= 500;
- if(checkre(0))
+ if (RENEWAL)
warp "izlude",195,212;
else
warp "izlude",176,182;
diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt
index a79c30993..54f23c853 100644
--- a/npc/cities/amatsu.txt
+++ b/npc/cities/amatsu.txt
@@ -135,7 +135,7 @@ amatsu,194,79,5 script Sea Captain#ama2 4_M_SEAMAN,{
mes "so many things to talk about,";
mes "right? All aboard now.";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",244,72;
else
warp "alberta",243,91;
diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt
index a8a114d2d..db1a47a31 100644
--- a/npc/cities/ayothaya.txt
+++ b/npc/cities/ayothaya.txt
@@ -91,7 +91,7 @@ ayothaya,152,68,1 script Aibakthing#ayo2 4_M_THAIONGBAK,{
mes "[Aibakthing]";
mes "You will be welcome to come back whenever you please. I hope that we will see each other again sometime soon. Thank you~";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",235,45;
else
warp "alberta",238,22;
diff --git a/npc/cities/comodo.txt b/npc/cities/comodo.txt
index 248af4e50..f50ef96bb 100644
--- a/npc/cities/comodo.txt
+++ b/npc/cities/comodo.txt
@@ -130,7 +130,7 @@ cmd_in02,172,105,4 script G . J#cmd 4_M_04,{
mes "it seems smarter to make";
mes "money in other ways. Sure,";
mes "working hard is no fun, but";
- mes "there are ways to use your^FFFFFF ^000000 money to make more of it, right?";
+ mes "there are ways to use your money to make more of it, right?";
next;
mes "[G . J]";
mes "There's also the matter of";
@@ -215,7 +215,7 @@ cmd_in02,57,62,4 script Moo#cmd 4_M_MANAGER,{
mes "manager of the Comodo";
mes "Casino. We pride ourselves in";
mes "serving all of our customers'";
- mes "needs, doing all we can so that^FFFFFF ^000000 your visit here is unforgettable.";
+ mes "needs, doing all we can so that your visit here is unforgettable.";
next;
mes "[Moo]";
mes "All of our guests can enjoy";
@@ -249,7 +249,7 @@ cmd_fild04,188,74,4 script Zyosegirl#cmd 4_F_04,{
mes "It's nice to be able to work";
mes "outdoors, but someday, I want";
mes "to save enough money and move";
- mes "to the city. I'm still young, you^FFFFFF ^000000 know, and I've got dreams";
+ mes "to the city. I'm still young, you know, and I've got dreams";
mes "that I want to fulfill~";
close;
}
@@ -355,7 +355,7 @@ cmd_fild07,299,83,4 script Zain#cmd 4W_SAILOR,{
case 2:
if (Zeny < 800) break;
Zeny -= 800;
- if(checkre(0))
+ if (RENEWAL)
warp "izlude",195,212;
else
warp "izlude",176,182;
@@ -406,7 +406,7 @@ moc_fild12,35,303,4 script Serutero#cmd 1_M_ORIENT01,{
mes "guardian of the roads that";
mes "lead to Sandaruman Fortress.";
mes "If you really want to go there,";
- mes "I'll permit you to continue, but^FFFFFF ^000000 you must beware of its dangers...";
+ mes "I'll permit you to continue, but you must beware of its dangers...";
next;
switch(select("I'm going there!:Sandaruman Fortress?:Cancel")) {
case 1:
diff --git a/npc/cities/gonryun.txt b/npc/cities/gonryun.txt
index 919d23e20..86493f1d9 100644
--- a/npc/cities/gonryun.txt
+++ b/npc/cities/gonryun.txt
@@ -142,7 +142,7 @@ gon_fild01,255,79,7 script Kunlun Envoy#gon2 4_M_TWMIDMAN,{
mes "back. Now, let me guide you";
mes "back to Alberta.";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",244,60;
else
warp "alberta",243,67;
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt
index 5aaceb709..7c43ae5ae 100644
--- a/npc/cities/izlude.txt
+++ b/npc/cities/izlude.txt
@@ -221,7 +221,7 @@
}
- script ::Kylick_izlude -1,{
- if (!checkre(0) && rand(2)) {
+ if (!RENEWAL && rand(2)) {
mes "[Kylick]";
mes "I was thinking, even though the people of Izlude live so close to the ocean...";
next;
@@ -506,7 +506,7 @@ izlu2dun,108,27,0 script Sailor#2izlude 4W_SAILOR,{
mes "head back?";
next;
if (select("Yeah, I'm tired to death.:Nope, I love this place!") == 1) {
- if(checkre(0))
+ if (RENEWAL)
warp "izlude",197,210;
else
warp "izlude",176,182;
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index 1cbd51fd5..85a993c89 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -57,7 +57,7 @@ jawaii,239,112,7 script Mariner#toizu 4W_SAILOR,{
mes "guide you to";
mes "Izlude.";
close2;
- if(checkre(0))
+ if (RENEWAL)
warp "izlude",195,212;
else
warp "izlude",176,182;
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index 01a5c7404..3c91ce933 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -301,7 +301,7 @@ lighthalzen,230,182,4 script Klaubis#zen3 4_M_LGTGRAND,{
mes "many people stay in their";
mes "hometowns. Even if you do";
mes "leave, though, you can always";
- mes "come back. It wouldn't be your^FFFFFF ^000000 hometown if you couldn't, right?";
+ mes "come back. It wouldn't be your hometown if you couldn't, right?";
close;
case 2:
mes "[Klaubis]";
@@ -429,7 +429,7 @@ lighthalzen,132,103,5 script Sefith#li_01 4_M_JOB_KNIGHT2,{
mes "Good looks. Intelligence.";
mes "Excellent manners. A strong,";
mes "manly chin and overpowering,";
- mes "piercing eyes. Perfectly balanced^FFFFFF ^000000 passion and charimsma. All the";
+ mes "piercing eyes. Perfectly balanced passion and charimsma. All the";
mes "good things that ladies want.";
next;
mes "[Sefith]";
@@ -1052,8 +1052,8 @@ OnTouch:
mes "[Beggar]";
mes "What you can see and";
mes "understand might not match";
- mes "with reality. Like the stars that^FFFFFF ^000000 are always there, but not visible";
- mes "during the day, we'll always have^FFFFFF ^000000 hope, even if we can't see it.";
+ mes "with reality. Like the stars that are always there, but not visible";
+ mes "during the day, we'll always have hope, even if we can't see it.";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
@@ -1081,7 +1081,7 @@ OnTouch:
mes "sort of don't. Let me explain";
mes "it this way. I take life day by";
mes "day, with each day covering its";
- mes "own spectrum with miracle on^FFFFFF ^000000 one end and tragedy on the other.";
+ mes "own spectrum with miracle on one end and tragedy on the other.";
next;
mes "[Beggar]";
mes "So each day has the capacity";
@@ -1101,7 +1101,7 @@ OnTouch:
next;
mes "[Beggar]";
mes "Stand up when you're down";
- mes "and live your life with passion.^FFFFFF ^000000 The capacity for miracles will";
+ mes "and live your life with passion. The capacity for miracles will";
mes "always be there and know that";
mes "you can be someone else's";
mes "miracle. Isn't that wonderful?";
@@ -1142,14 +1142,14 @@ OnTouch:
mes "isn't so productive. More of";
mes "a frustration that you can let";
mes "go. Someone cut you off on the";
- mes "freeway or a friend innocently^FFFFFF ^000000 forgot your birthday? No biggie.";
+ mes "freeway or a friend innocently forgot your birthday? No biggie.";
next;
mes "[Beggar]";
mes "Don't let this kind of";
mes "anger get to you or you'll";
mes "look like a loser. Think of";
mes "the big picture and if you're";
- mes "still upset, vent appropriately.^FFFFFF ^000000 Be honest without hurting anyone.";
+ mes "still upset, vent appropriately. Be honest without hurting anyone.";
next;
mes "[Beggar]";
mes "The second kind of anger";
@@ -1172,7 +1172,7 @@ OnTouch:
mes "righteous anger, say to protect";
mes "someone dear to you, will make";
mes "you a hero. Fighting with anger";
- mes "born of frustration will make you^FFFFFF ^000000 a bully. Know the difference.";
+ mes "born of frustration will make you a bully. Know the difference.";
next;
mes "[" + strcharinfo(0) + "]";
emotion e_dots,1;
@@ -1351,7 +1351,7 @@ lhz_in01,139,40,7 script Enoz#oz 1_M_INNKEEPER,{
mes "[Enoz]";
mes "So, the novel I ordered from";
mes "the Rune-Midgarts Kingdom";
- mes "just recently arrived. It's real^FFFFFF ^000000 good, by the guy who wrote";
+ mes "just recently arrived. It's real good, by the guy who wrote";
mes "''Roda Frog Adventure''";
mes "years ago. Remember?";
next;
@@ -2560,7 +2560,7 @@ lighthalzen,107,107,3 script Kosit#zen1 4_M_LGTMAN,{
mes "these rules is because of all";
mes "the unruly gangsters that can";
mes "sometimes get into the city.";
- mes "I mean, it's relatively peaceful^FFFFFF ^000000 and all. But these rules...";
+ mes "I mean, it's relatively peaceful and all. But these rules...";
next;
mes "[Kosit]";
mes "It's good to be safe,";
@@ -2637,7 +2637,7 @@ lighthalzen,364,282,3 script Bodger#zen5 4_M_LGTPOOR,{
mes "I hear that the people";
mes "who live Uptown eat totally";
mes "delicious, gourmet food eight";
- mes "times a day! Hopefully it's just^FFFFFF ^000000 an exaggeration. 'Cuz if it";
+ mes "times a day! Hopefully it's just an exaggeration. 'Cuz if it";
mes "wasn't, I'd be so mad...";
close;
}
@@ -2954,7 +2954,7 @@ lhz_in01,139,48,7 script Leimi#mimir 1_F_MERCHANT_01,{
mes "[Leimi]";
mes "Oh, you're an Assassin!";
mes "Oh, you boys are soooo cute!";
- mes "And so cool and so mysterious^FFFFFF ^000000 all at the same time! I love you!";
+ mes "And so cool and so mysterious all at the same time! I love you!";
}
else {
next;
diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt
index b0aa53dbc..67d6ec87d 100644
--- a/npc/cities/louyang.txt
+++ b/npc/cities/louyang.txt
@@ -107,7 +107,7 @@ lou_fild01,190,100,7 script Girl#1lou 4_F_CHNDRESS1,{
mes "see you again!";
mes "Bye bye!";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",236,40;
else
warp "alberta",235,45;
diff --git a/npc/cities/moscovia.txt b/npc/cities/moscovia.txt
index ac6ef0bb4..74c121836 100644
--- a/npc/cities/moscovia.txt
+++ b/npc/cities/moscovia.txt
@@ -107,7 +107,7 @@ moscovia,166,53,4 script Moscovia P.R. Officer#2 4_F_RUSWOMAN2,{
mes "Please come and visit soon.";
mes "Ok then, Let's get going.";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",244,52;
else
warp "alberta",243,67;
diff --git a/npc/cities/prontera.txt b/npc/cities/prontera.txt
index 43389ff67..a01e8f662 100644
--- a/npc/cities/prontera.txt
+++ b/npc/cities/prontera.txt
@@ -23,7 +23,7 @@
// Prontera
//============================================================
-prontera,160,330,0 script Guard#pront::prtguard 8W_SOLDIER,{
+prontera,160,330,4 script Guard#pront::prtguard 8W_SOLDIER,{
mes "[Prontera Guard]";
mes "Welcome to Prontera.";
close;
diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt
index 8ecc4910b..cda19d322 100644
--- a/npc/cities/yuno.txt
+++ b/npc/cities/yuno.txt
@@ -367,10 +367,10 @@ yuno,142,183,5 script Airship Representative 4W_SAILOR,{
next;
switch(select("Prontera:Izlude:Geffen:Morroc:Payon:Alberta:Comodo:Cancel")) {
case 1: callsub S_Warp,"prontera",116,72;
- case 2: if (checkre(0)) callsub S_Warp,"izlude",128,98; else callsub S_Warp,"izlude",94,103;
+ case 2: if (RENEWAL) callsub S_Warp,"izlude",128,98; else callsub S_Warp,"izlude",94,103;
case 3: callsub S_Warp,"geffen",120,39;
case 4: callsub S_Warp,"morocc",156,46;
- case 5: if (checkre(0)) callsub S_Warp,"payon",162,59; else callsub S_Warp,"payon",69,100;
+ case 5: if (RENEWAL) callsub S_Warp,"payon",162,59; else callsub S_Warp,"payon",69,100;
case 6: callsub S_Warp,"alberta",117,56;
case 7: callsub S_Warp,"comodo",209,143;
case 8: close;
diff --git a/npc/custom/etc/rpsroulette.txt b/npc/custom/etc/rpsroulette.txt
index 22123580d..e0f8b8952 100644
--- a/npc/custom/etc/rpsroulette.txt
+++ b/npc/custom/etc/rpsroulette.txt
@@ -4,6 +4,8 @@
//= acky
//===== Current Version: =====================================
//= 1.2
+//===== Compatible With: =====================================
+//= Hercules SVN
//===== Description: =========================================
//= Plays a hybrid Russian Roulette Rock Scissors Paper game.
//===== Additional Comments: =================================
@@ -12,273 +14,113 @@
//============================================================
cmd_in02,182,126,2 script Crazy Boris 4_M_03,{
- mes "Crazy Boris";
- set @counter,1;
mes "Hey you! Up for Rock Scissors Roulette?";
next;
- menu "Let me play.",PLAY,"Explain the rules.",L_Rules,"Leave",LEAVE;
- SAME:
- mes "Draw! Again!";
- next;
- goto PLAY;
-
-WIN:
- mes "Damnit, You Win!";
- emotion 19;
- next;
- goto OPPPULL;
-
-LOSE:
- emotion 18;
- mes "Boorah! You Lose!";
- next;
- goto YOUPULL;
-
-PLAY:
- mes "Rock... Paper...";
- set @opp,rand (1,3);
- menu "^0000FFROCK!",L_Rock,"^FF0000SCISSORS!",SCISSORS,"^00FF00PAPER!^000000",PAPER;
-
-L_Rock:
- if (@lastchoice == 1) set @opp,rand (1,3);
- if (@opp == 1) emotion 11;
- if (@opp == 2) emotion 10;
- if (@opp == 3) emotion 12;
- set @lastchoice,1;
- if (@opp == 1) goto SAME;
- if (@opp == 2) goto WIN;
- if (@opp == 3) goto LOSE;
-
-SCISSORS:
- if (@lastchoice == 2) set @opp,rand (1,2);
- if (@opp == 1) emotion 11;
- if (@opp == 2) emotion 10;
- if (@opp == 3) emotion 12;
- set @lastchoice,2;
- if (@opp == 1) goto LOSE;
- if (@opp == 2) goto SAME;
- if (@opp == 3) goto WIN;
-
-PAPER:
- if (@lastchoice == 3) set @opp,rand (2,3);
- if (@opp == 1) emotion 11;
- if (@opp == 2) emotion 10;
- if (@opp == 3) emotion 12;
- set @lastchoice,3;
- if (@opp == 1) goto WIN;
- if (@opp == 2) goto LOSE;
- if (@opp == 3) goto SAME;
-
-YOUPULL:
- if (@counter == 1) goto ONE;
- if (@counter == 2) goto TWO;
- if (@counter == 3) goto THREE;
- if (@counter == 4) goto FOUR;
- if (@counter == 5) goto FIVE;
- if (@counter == 6) goto SIX;
-
-OPPPULL:
- if (@counter == 1) goto ONEa;
- if (@counter == 2) goto TWOa;
- if (@counter == 3) goto THREEa;
- if (@counter == 4) goto FOURa;
- if (@counter == 5) goto FIVEa;
- if (@counter == 6) goto SIXa;
-
-ONE:
- set @counter,2;
- mes "1 of 6";
- set @pull,rand (1,6);
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-TWO:
- set @counter,3;
- mes "2 of 6";
- set @pull,rand (1,5);
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-THREE:
- set @counter,4;
- mes "3 of 6";
- set @pull,rand (1,4);
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-FOUR:
- set @counter,5;
- mes "4 of 6";
- set @pull,rand (1,3);
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-FIVE:
- set @counter,6;
- mes "5 of 6";
- set @pull,rand (1,2);
- if (@pull == 1) set @pull,rand (1,2);
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-SIX:
- mes "6 of 6";
- mes "Say your prayers";
- set @pull,1;
- next;
- if (@pull == 1) goto DIE;
- if (@pull != 1) goto SAFE;
-
-ONEa:
- set @counter,2;
- mes "1 of 6";
- set @pull,rand (1,6);
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-TWOa:
- set @counter,3;
- mes "2 of 6";
- set @pull,rand (1,5);
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-THREEa:
- set @counter,4;
- mes "3 of 6";
- set @pull,rand (1,4);
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-FOURa:
- set @counter,5;
- mes "4 of 6";
- set @pull,rand (1,3);
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-FIVEa:
- set @counter,6;
- mes "5 of 6";
- set @pull,rand (1,2);
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-SIXa:
- mes "6 of 6";
- mes "Say your prayers";
- set @pull,1;
- next;
- if (@pull == 1) goto KILL;
- if (@pull != 1) goto SAFE;
-
-SAFE:
- emotion 32;
- mes "*^0000FFClick^000000* whew...";
- goto PLAY;
-
-DIE:
- specialeffect2 183;
- emotion 29;
- percentheal -100,-100;
- mes "*^0000FFClick^000000* *^FF0000BANG^000000*";
- mes "You're dead!";
- close;
-
-KILL:
- specialeffect 183;
- emotion 23;
- mes "*^0000FFClick^000000* *^FF0000BANG^000000*";
- mes "OWWW @#$%^!! THAT HURT LIKE HELL!!";
- next;
- goto PRIZE;
-
-L_Rules:
- mes "Ok here are the rules:";
- mes "I have with me a ^FF00006^000000 chamber pistol with ^FF00001^000000 round. First we play ^FF0000Scissors ^00FF00Paper ^0000FFRock^000000. The loser pulls the trigger. The winner is whoever comes out best.";
- mes "Beat me to win a prize.";
- menu "Let me play.",CONT,"No thanks.",LEAVE;
-
-CONT:
- mes "Ok here we go...";
- next;
- goto PLAY;
-
-PRIZE:
- mes "Congratulations! You have won...";
- set @prize,rand (1,10);
- if (@prize == 1) goto P1;
- if (@prize == 2) goto P2;
- if (@prize == 3) goto P3;
- if (@prize == 4) goto P4;
- if (@prize == 5) goto P5;
- if (@prize == 6) goto P6;
- if (@prize == 7) goto P7;
- if (@prize == 8) goto P8;
- if (@prize == 9) goto P9;
- if (@prize == 10) goto P10;
-
-P1:
- mes "10x Oridicon!";
- getitem 984,10;
- close;
-
-P2:
- mes "10x Elunium!";
- getitem 985,10;
- close;
-
-P3:
- mes "100x Fly Wings!";
- getitem 601,100;
- close;
-
-P4:
- mes "8x Old Blue Box!";
- getitem 603,8;
- close;
-
-P5:
- mes "4x Old Violet Box!";
- getitem 617,4;
- close;
-
-P6:
- mes "1x Old Card Album!";
- getitem 616,1;
- close;
-
-P7:
- mes "10x Dead Branch!";
- getitem 604,10;
- close;
-
-P8:
- mes "3x Gold!";
- getitem 969,3;
- close;
-
-P9:
- mes "10x Elunium!";
- getitem 985,10;
- close;
-
-P10:
- mes "20x Blue Potion!";
- getitem 505,20;
- close;
-
-LEAVE:
- mes "Pansy.";
- close;
+ switch (select("Let me play.","Explain the rules.","Leave")) {
+ case 1:
+ break;
+ case 2:
+ mes "Ok here are the rules:";
+ mes "I have with me a ^FF00006^000000 chamber pistol with ^FF00001^000000 round. First we play ^FF0000Scissors ^00FF00Paper ^0000FFRock^000000. The loser pulls the trigger. The winner is whoever comes out best.";
+ mes "Beat me to win a prize.";
+ next;
+ if (select("Let me play.","No thanks.") == 1) {
+ mes "Ok here we go...";
+ break;
+ }
+ // else fall through
+ case 3:
+ mes "Pansy.";
+ close;
+ }
+ .@counter = 1;
+ while(true) {
+ mes "Rock... Paper...";
+
+ .@choice = select("^0000FFROCK!","^0000FFSCISSORS!","^0000FFPAPER!");
+ if (.@lastchoice == .@choice) {
+ if (.@lastchoice == 1)
+ .@opponent = rand(1,3);
+ else if (.@lastchoice == 2)
+ .@opponent = rand(1,2);
+ else
+ .@opponent = rand(2,3);
+ } else {
+ .@opponent = rand(1,3);
+ }
+ .@lastchoice = .@choice;
+
+ if (.@opponent == 1)
+ emotion e_rock;
+ else if (.@opponent == 2)
+ emotion e_scissors;
+ else
+ emotion e_paper;
+
+ if (.@opponent == .@choice) {
+ // SAME
+ mes "Draw! Again!";
+ continue;
+ }
+
+ if ((.@choice == 1 && .@opponent == 3)
+ || (.@choice == 2 && .@opponent == 1)
+ || (.@choice == 3 && .@opponent == 2)
+ ) {
+ // LOSE
+ emotion e_heh;
+ mes "Boorah! You Lose!";
+ next;
+ .@win = false;
+ } else {
+ //WIN
+ mes "Damnit, You Win!";
+ emotion e_swt2;
+ next;
+ .@win = true;
+ }
+
+ mes .@counter +" of 6";
+ if (.@counter == 6)
+ mes "Say your prayers";
+ .@pull = rand(1, 7 - .@counter);
+ ++.@counter;
+ next;
+ if (.@pull > 1) {
+ emotion e_pif;
+ mes "*^0000FFClick^000000* whew...";
+ continue;
+ }
+ if (!.@win) {
+ specialeffect EF_SUI_EXPLOSION;
+ mes "*^0000FFClick^000000* *^FF0000BANG^000000*";
+ mes "You're dead!";
+ emotion e_gg;
+ percentheal -100,-100;
+ close;
+ }
+ specialeffect EF_SUI_EXPLOSION;
+ mes "*^0000FFClick^000000* *^FF0000BANG^000000*";
+ mes "OWWW @#$%^!! THAT HURT LIKE HELL!!";
+ emotion e_omg;
+ next;
+ mes "Congratulations! You have won...";
+ switch (rand(1,10)) {
+ case 1: setarray .@reward[0], 10,984; break;
+ case 3: setarray .@reward[0],100,601; break; // 100x Fly Wings
+ case 4: setarray .@reward[0], 8,603; break; // 8x Old Blue Box
+ case 5: setarray .@reward[0], 4,617; break; // 4x Old Violet Box
+ case 6: setarray .@reward[0], 1,616; break; // 1x Old Card Album
+ case 7: setarray .@reward[0], 10,604; break; // 10x Dead Branch
+ case 8: setarray .@reward[0], 3,969; break; // 3x Gold
+ case 10: setarray .@reward[0],20,505; break; // 20x Blue Potion
+ case 2:
+ case 9:
+ setarray .@reward[0], 10,985;
+ }
+ mes .@reward[0] +"x "+ getitemname(.@reward[1]) +"!";
+ getitem .@reward[1], .@reward[0];
+ close;
+ }
+ end;
}
diff --git a/npc/custom/events/disguise.txt b/npc/custom/events/disguise.txt
index b3215ccb7..ac218a2c2 100644
--- a/npc/custom/events/disguise.txt
+++ b/npc/custom/events/disguise.txt
@@ -133,7 +133,7 @@ OnInit:
B_MAGALETA, B_SHECIL, B_KATRINN, B_YGNIZEM, APOCALIPS_H, LADY_TANEE, THANATOS, DETALE, KIEL_, RANDGRIS,
GLOOMUNDERNIGHT, KTULLANUX, ATROCE, G_MAGALETA_, IFRIT, FALLINGBISHOP, BEELZEBUB_, GOPINICH, MOROCC_, KUBLIN,
S_NYDHOG, BOITATA;
- if(checkre(0)){
+ if (RENEWAL){
setarray .MVP[getarraysize(.MVP)], QUEEN_SCARABA, LOST_DRAGON, LEAK, I_QUEEN_SCARABA;
}
set .Blacklist$, "1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168," +
diff --git a/npc/custom/healer.txt b/npc/custom/healer.txt
index 59d67b083..530f5301f 100644
--- a/npc/custom/healer.txt
+++ b/npc/custom/healer.txt
@@ -31,7 +31,7 @@
specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;
}
if (.@Delay) @HD = gettimetick(2)+.@Delay;
- close;
+ end;
}
diff --git a/npc/custom/itembind.txt b/npc/custom/itembind.txt
index 7d2c4ba62..d1f2b59c9 100644
--- a/npc/custom/itembind.txt
+++ b/npc/custom/itembind.txt
@@ -32,8 +32,8 @@ prontera,144,174,4 script Bound Items 4_M_JP_MID,{
getinventorylist();
for(.@i = 0; .@i < @inventorylist_count; .@i++) {
//We only show the items that you allow to be bound
- //Allows equipment (default)
- if(@inventorylist_bound[.@i])
+ //Allows equipment (default) or non-rental item
+ if( @inventorylist_bound[.@i] || @inventorylist_expire[.@i] )
continue;
if(((.allowbind & 1) && (getiteminfo(@inventorylist_id[.@i],2) == (4|5))) ||
((.allowbind & 2) && (getiteminfo(@inventorylist_id[.@i],2) == (0|2|11|18))) ||
diff --git a/npc/custom/jobmaster.txt b/npc/custom/jobmaster.txt
index ca102ed76..c497ceef3 100644
--- a/npc/custom/jobmaster.txt
+++ b/npc/custom/jobmaster.txt
@@ -73,7 +73,7 @@ prontera,153,193,6 script Job Master 2_F_MAGICMASTER,{
if ((.@eac&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE) {
.@newclass = roclass(.@eac|EAJL_THIRD);
.@required_jlevel = 99;
- } else if (Class == Job_Ninja) {
+ } else if (Class == Job_Ninja || Class == Job_Gunslinger) {
.@newclass = .@job1;
.@required_jlevel = 70;
}
@@ -253,7 +253,7 @@ OnInit:
.rebirth_jlevel = 50; // Minimum base job level to reborn OR change to third class
.jobchange_first = 10; // Minimum job level to turn into 1st class
.jobchange_second = 40; // Minimum job level to turn into 2nd class
- .third_classes = 1; // Enable third classes? (1: yes / 0: no)
+ .third_classes = 1; // Enable third classes/Extended Classes? (1: yes / 0: no)
.supernovice_level = 45; // Minimum base level to turn into Super Novice
.linear_jobchange = 1; // Enforce linear class changes? (1: yes / 0: no)
.skill_point_check = 1; // Force player to use up all skill points? (1: yes / 0: no)
diff --git a/npc/custom/warper.txt b/npc/custom/warper.txt
index 311274997..0f28ef40b 100644
--- a/npc/custom/warper.txt
+++ b/npc/custom/warper.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
-//= 1.4
+//= 1.4b
//===== Description: =========================================
//= A complete - but very condensed - warper script.
//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
@@ -14,6 +14,8 @@
//= 1.3 Added Renewal checks and Instances menu.
//= Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
+//= 1.4a Slight edits.
+//= 1.4b Added Wolfchev's Laboratory warp.
//============================================================
- script Warper -1,{
@@ -24,15 +26,19 @@ function Go; function Disp; function Pick; function Restrict;
// --------------------------------------------------
menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
- " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
- " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons,
- " ~ Instances",Instances, " ~ Special Areas",Special;
+ " ~ Towns",Towns,
+ " ~ Fields",Fields,
+ " ~ Dungeons",Dungeons,
+ " ~ Guild Castles",Castles,
+ " ~ Guild Dungeons",Guild_Dungeons,
+ " ~ Instances",Instances,
+ " ~ Special Areas",Special;
if (lastwarp$ == "")
message strcharinfo(0),"You haven't warped anywhere yet.";
else
warp lastwarp$,lastwarpx,lastwarpy;
- close;
+ end;
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
@@ -58,50 +64,51 @@ menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
// --------------------------------------------------
function Go {
+ lastwarp$ = getarg(0);
+ lastwarpx = getarg(1,0);
+ lastwarpy = getarg(2,0);
warp getarg(0),getarg(1,0),getarg(2,0);
- getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
end;
}
function Disp {
if (getargcount() < 3)
- set @menu$, getarg(0);
+ @menu$ = getarg(0);
else {
- set @menu$,"";
- for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
- set @menu$, @menu$+getarg(0)+" "+.@i+":";
+ @menu$ = "";
+ for (.@i = getarg(1); .@i <= getarg(2); .@i++)
+ @menu$ = @menu$+getarg(0)+" "+.@i+":";
}
return;
}
function Pick {
- set .@warp_block,@warp_block;
- set @warp_block,0;
+ .@warp_block = @warp_block;
+ @warp_block = 0;
+ .@select = select(@menu$);
if (getarg(0) == "") {
- set .@select, select(@menu$);
- set .@i, .@select;
- set .@map$, getarg(.@i);
+ .@i = .@select;
+ .@map$ = getarg(.@i);
} else {
- set .@select, select(@menu$);
- set .@i, .@select-getarg(1,0);
- set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
+ .@i = .@select-getarg(1,0);
+ .@map$ = getarg(0)+((.@i<10)?"0":"")+.@i;
}
if (.@warp_block & (1<<.@select)) {
- message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
- close;
+ message strcharinfo(0),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
+ end;
}
- warp .@map$,@c[.@i*2],@c[.@i*2+1];
- getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
+ .@x = @c[.@i*2];
+ .@y = @c[.@i*2+1];
deletearray @c[0],getarraysize(@c);
- end;
+ Go(.@map$,.@x,.@y);
}
function Restrict {
- if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
+ if ((getarg(0) == "RE" && !RENEWAL) || (getarg(0) == "Pre-RE" && RENEWAL)) {
if (getarg(1,0)) {
- set @warp_block,0;
- for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
- set @warp_block, @warp_block | (1<<getarg(.@i));
+ @warp_block = 0;
+ for (.@i = 1; .@i < getargcount(); .@i++)
+ @warp_block = @warp_block | (1<<getarg(.@i));
} else {
- message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
- close;
+ message strcharinfo(0),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
+ end;
}
}
return;
@@ -111,13 +118,13 @@ function Restrict {
Towns:
// --------------------------------------------------
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
- "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
- "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
- "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
- "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
- "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
- "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
- "Umbala",T34, "Veins",T35, "Yuno",T36;
+ "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
+ "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
+ "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
+ "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
+ "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
+ "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
+ "Umbala",T34, "Veins",T35, "Yuno",T36;
T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
@@ -134,23 +141,23 @@ T9: Restrict("RE");
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
- Go("dicastes01",198,187);
+ Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
-T16: Go("izlude",128,114);
+T16: Go("izlude",128,(RENEWAL?146:114));
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
- Go("malangdo",140,114);
+ Go("malangdo",140,114);
T22: Restrict("RE");
- Go("malaya",212,206);
+ Go("malaya",231,200);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
- Go("mora",55,146);
+ Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
@@ -167,15 +174,15 @@ T36: Go("yuno",157,51);
Fields:
// --------------------------------------------------
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
- "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
- "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
- "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
- "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
- "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
- "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
- "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
- "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
- "Yuno Fields",F28;
+ "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
+ "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
+ "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
+ "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
+ "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
+ "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
+ "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
+ "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
+ "Yuno Fields",F28;
F1: setarray @c[2],190,197;
Disp("Amatsu Field",1,1); Pick("ama_fild");
@@ -203,67 +210,67 @@ F9: Restrict("RE");
setarray @c[2],143,132,143,217;
Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
- setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
- Disp("Geffen Field",0,14); Pick("gef_fild",1);
+ setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
+ Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
- Disp("Gonryun Field",1,1); Pick("gon_fild");
+ Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
- setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
- Disp("Hugel Field",1,7); Pick("hu_fild");
+ setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
+ Disp("Hugel Field",1,7); Pick("hu_fild");
F13: setarray @c[2],240,179,185,235,240,226;
- Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
+ Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F14: setarray @c[2],229,187;
- Disp("Louyang Field",1,1); Pick("lou_fild");
+ Disp("Louyang Field",1,1); Pick("lou_fild");
F15: setarray @c[2],115,145;
- Disp("Lutie Field",1,1); Pick("xmas_fild");
+ Disp("Lutie Field",1,1); Pick("xmas_fild");
F16: Restrict("RE");
- setarray @c[2],40,272,207,180;
- Disp("Malaya Field",1,2); Pick("ma_fild");
+ setarray @c[2],40,272,207,180;
+ Disp("Malaya Field",1,2); Pick("ma_fild");
F17: setarray @c[2],35,236,35,262,84,365;
- Disp("Manuk Field",1,3); Pick("man_fild");
+ Disp("Manuk Field",1,3); Pick("man_fild");
F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
- Disp("Mjolnir Field",1,12); Pick("mjolnir_");
+ Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F19: setarray @c[2],82,104,131,147;
- Disp("Moscovia Field",1,2); Pick("mosk_fild");
+ Disp("Moscovia Field",1,2); Pick("mosk_fild");
F20: setarray @c[2],215,229,167,234;
- Disp("Niflheim Field",1,2); Pick("nif_fild");
+ Disp("Niflheim Field",1,2); Pick("nif_fild");
F21: Restrict("Pre-RE",5,11);
- setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
- Disp("Payon Forest",1,11); Pick("pay_fild");
+ setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
+ Disp("Payon Forest",1,11); Pick("pay_fild");
F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
- Disp("Prontera Field",0,11); Pick("prt_fild",1);
+ Disp("Prontera Field",0,11); Pick("prt_fild",1);
F23: Restrict("Pre-RE",2,7,9,10,11,13);
- setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
- Disp("Rachel Field",1,13); Pick("ra_fild");
+ setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
+ Disp("Rachel Field",1,13); Pick("ra_fild");
F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
- Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
- Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
+ Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
+ Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
F25: setarray @c[2],175,186,236,184,188,204;
- Disp("Splendide Field",1,3); Pick("spl_fild");
+ Disp("Splendide Field",1,3); Pick("spl_fild");
F26: setarray @c[2],217,206,223,221,237,215,202,197;
- Disp("Umbala Field",1,4); Pick("um_fild");
+ Disp("Umbala Field",1,4); Pick("um_fild");
F27: Restrict("Pre-RE",5);
- setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
- Disp("Veins Field",1,7); Pick("ve_fild");
+ setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
+ Disp("Veins Field",1,7); Pick("ve_fild");
F28: Restrict("Pre-RE",5,10);
- setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
- Disp("Yuno Field",1,12); Pick("yuno_fild");
+ setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
+ Disp("Yuno Field",1,12); Pick("yuno_fild");
// --------------------------------------------------
Dungeons:
// --------------------------------------------------
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
- "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
- "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
- "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
- "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
- "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
- "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
- "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
- "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
- "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
- "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
- "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
+ "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D41,
+ "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
+ "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
+ "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
+ "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
+ "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
+ "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
+ "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
+ "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
+ "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
+ "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
D1: setarray @c[2],261,272,275,270,116,27;
Disp("Abyss Lakes",1,3); Pick("abyss_");
@@ -288,80 +295,85 @@ D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
- Disp("Coal Mines",1,3); Pick("mjo_dun");
+ Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
- Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
+ Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
- Disp("Cursed Abbey",1,3); Pick("abbey");
+ Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
- setarray @c[2],285,160,299,29;
- Disp("Dewata Dungeon",1,2); Pick("dew_dun");
+ setarray @c[2],285,160,299,29;
+ Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
- Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
+ Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
- Disp("Gefenia",1,4); Pick("gefenia",0);
+ Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
- Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
+ Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
- Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
- Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
+ Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
+ Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
- Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
+ Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
- Disp("Hidden Dungeon",1,3); Pick("prt_maze");
+ Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
- Disp("Ice Dungeon",1,4); Pick("ice_dun");
+ Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
- Disp("Entrance:Juperos 1:Juperos 2:Core");
- Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
+ Disp("Entrance:Juperos 1:Juperos 2:Core");
+ Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
- Disp("Kiel Dungeon",1,2); Pick("kh_dun");
+ Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
- Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
+ Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
- Disp("Magma Dungeon",1,2); Pick("mag_dun");
+ Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
- setarray @c[2],33,230;
- Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
+ setarray @c[2],33,230;
+ Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
- Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
+ Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
- Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
+ Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
- Disp("Odin Temple",1,3); Pick("odin_tem");
+ Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
- Disp("Orc Dungeon",1,2); Pick("orcsdun");
+ Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
- Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
-D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
- Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
-D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
- Disp("Rachel Sanctuary",1,5); Pick("ra_san");
+ Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
+D31: Restrict("RE",7,8);
+ setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
+ Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
+ Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
+D32: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
+ Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
- setarray @c[2],364,44,101,141;
- Disp("Scaraba Hole",1,2); Pick("dic_dun");
+ setarray @c[2],364,44,101,141;
+ Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
- Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
+ Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
- Disp("Sunken Ship",1,2); Pick("treasure");
+ Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
- Disp("Thanatos Tower",1,12); Pick("tha_t");
+ Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
- Disp("Thor Volcano",1,3); Pick("thor_v");
+ Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
- Disp("Toy Factory",1,2); Pick("xmas_dun");
+ Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
- Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
+ Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
- setarray @c[2],42,31,48,30,204,78;
- Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
- Pick("","um_dun01","um_dun02","yggdrasil01");
+ setarray @c[2],42,31,48,30,204,78;
+ Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
+ Pick("","um_dun01","um_dun02","yggdrasil01");
+D41: Restrict("RE");
+ setarray @c[2],57,13,64,88,45,14,26,23;
+ Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
// --------------------------------------------------
Castles:
// --------------------------------------------------
menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
- "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
+ "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
@@ -386,7 +398,7 @@ C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
Guild_Dungeons:
// --------------------------------------------------
menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
- "Arunafeltz",G5, "Schwaltzvalt",G6;
+ "Arunafeltz",G5, "Schwaltzvalt",G6;
G1: Restrict("RE",2,3);
setarray @c[2],119,93,119,93,120,130;
@@ -410,26 +422,37 @@ G6: Go("schg_dun01",200,124);
// --------------------------------------------------
Instances:
// --------------------------------------------------
+menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
+ "Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7,
+ "Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I11,
+ "Wolfchev's Laboratory",I12;
-menu "Endless Tower",I1, "Hazy Forest",I2, "Malangdo Culvert",I3,
- "Nidhoggur's Nest",I4, "Octopus Cave",I5, "Orc's Memory",I6, "Sealed Shrine",I7;
-
-I1: Go("e_tower",72,112);
+I1: Restrict("RE");
+ Go("ma_scene01",172,175);
I2: Restrict("RE");
- Go("bif_fild01",161,334);
+ Go("ma_dun01",151,8);
I3: Restrict("RE");
- Go("mal_in01",164,21);
-I4: Go("nyd_dun02",95,193);
+ Go("ma_fild02",316,317);
+I4: Go("e_tower",72,112);
I5: Restrict("RE");
+ Go("bif_fild01",161,334);
+I6: Restrict("RE");
+ Go("mal_in01",164,21);
+I7: Go("nyd_dun02",95,193);
+I8: Restrict("RE");
Go("mal_dun01",152,230);
-I6: Go("gef_fild10",240,198);
-I7: Go("monk_test",306,143);
+I9: Restrict("RE");
+ Go("glast_01",204,268);
+I10: Go("gef_fild10",240,198);
+I11: Go("monk_test",306,143);
+I12: Restrict("RE");
+ Go("lhz_dun04",148,269);
// --------------------------------------------------
Special:
// --------------------------------------------------
menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
- "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
+ "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
@@ -456,10 +479,10 @@ einbroch,69,202,4 duplicate(Warper) Warper#einbr 4_F_VALKYRIE
gef_fild10,71,339,4 duplicate(Warper) Warper#orc 4_F_VALKYRIE
geffen,124,72,4 duplicate(Warper) Warper#gef 4_F_VALKYRIE
glast_01,372,308,4 duplicate(Warper) Warper#glh 4_F_VALKYRIE
-gonryun,165,126,4 duplicate(Warper) Warper#gon 4_F_VALKYRIE
+gonryun,162,122,4 duplicate(Warper) Warper#gon 4_F_VALKYRIE
hugel,101,151,4 duplicate(Warper) Warper#hug 4_F_VALKYRIE
izlu2dun,110,92,4 duplicate(Warper) Warper#izd 4_F_VALKYRIE
-izlude,132,120,4 duplicate(Warper) Warper#izl 4_F_VALKYRIE
+izlude,134,150,4 duplicate(Warper) Warper#izl 4_F_VALKYRIE //Pre-RE: (132,120)
jawaii,253,138,4 duplicate(Warper) Warper#jaw 4_F_VALKYRIE
lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 4_F_VALKYRIE
louyang,208,103,6 duplicate(Warper) Warper#lou 4_F_VALKYRIE
@@ -491,5 +514,5 @@ dewata,204,186,6 duplicate(Warper) Warper#dew 4_F_VALKYRIE
dicastes01,194,194,6 duplicate(Warper) Warper#dic 4_F_VALKYRIE
ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 4_F_VALKYRIE
malangdo,134,117,6 duplicate(Warper) Warper#mal 4_F_VALKYRIE
-malaya,210,205,4 duplicate(Warper) Warper#ma 4_F_VALKYRIE
+malaya,231,204,4 duplicate(Warper) Warper#ma 4_F_VALKYRIE
mora,57,152,4 duplicate(Warper) Warper#mora 4_F_VALKYRIE
diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt
index 824fa4a4f..ec5bb3d81 100644
--- a/npc/custom/woe_controller.txt
+++ b/npc/custom/woe_controller.txt
@@ -11,8 +11,8 @@
//= and "rewards" function originally by Goddameit.
//===== Additional Comments: =================================
//= Be sure to disable the default agit controllers!
-//== npc\guild\agit_controller.txt
-//== npc\guild2\agit_start_se.txt
+//== npc\woe-fe\agit_controller.txt
+//== npc\woe-se\agit_start_se.txt
//============================================================
// Information NPC
diff --git a/npc/dev/test.txt b/npc/dev/test.txt
index 7b498e922..73c9ed975 100644
--- a/npc/dev/test.txt
+++ b/npc/dev/test.txt
@@ -86,6 +86,15 @@ function script F_TestNPCArrays {
return getarraysize(.y);
}
+function script F_TestVarOfAnotherNPC {
+ return getvariableofnpc(.x, getarg(0));
+}
+
+- script TestVarOfAnotherNPC -1,{
+ // Used to test getvariableofnpc()
+ end;
+}
+
function script HerculesSelfTestHelper {
if (.once > 0)
return .errors;
@@ -594,6 +603,11 @@ function script HerculesSelfTestHelper {
setd(".@x", getd(".@y"));
callsub(OnCheck, "setd getd", .@x, .@y);
+ // getvariableofnpc
+ .x = 2;
+ set getvariableofnpc(.x, "TestVarOfAnotherNPC"), 1;
+ callsub(OnCheck, "Setting NPC variables of another NPC", getvariableofnpc(.x, "TestVarOfAnotherNPC"), 1);
+ callsub(OnCheck, "Setting NPC variables of another NPC (local variable overwrite check)", .x, 2);
// Callsub (advanced)
callsub(OnCheck, "Callsub return value", callsub(OnTestReturnValue, 1));
@@ -602,6 +616,10 @@ function script HerculesSelfTestHelper {
callsub(OnCheck, "Callsub (parent scope vars isolation)", .@x, 1);
callsub(OnCheck, "Callsub (nested scopes)", callsub(OnTestNestedScope), 1);
callsub(OnCheck, "Callsub (deeply nested scopes)", callsub(OnTestDeepNestedScope, 30, 0), 1);
+ .@x = 1;
+ .@y = callsub(OnSetReference, .@x);
+ callsub(OnCheck, "Callsub (setting references)", .@y, 2);
+ callsub(OnCheck, "Callsub (setting references)", .@x, 2);
deletearray .@x;
setarray .@x, 1, 2, 3, 4;
callsub(OnCheck, "Callsub (array references)", callsub(OnTestArrayRefs, .@x), 4);
@@ -618,6 +636,10 @@ function script HerculesSelfTestHelper {
callsub(OnCheck, "Callsub (parent array vars isolation)", getarraysize(.@x), .@z);
deletearray .@x;
deletearray .@y;
+ .x = 2;
+ set getvariableofnpc(.x, "TestVarOfAnotherNPC"), 1;
+ callsub(OnCheck, "Callsub (return NPC variables from another NPC)", callsub(OnTestVarOfAnotherNPC, "TestVarOfAnotherNPC"), 1);
+ callsub(OnCheck, "Callsub (return NPC variables from another NPC - local variable overwrite check)", .x, 2);
// Callfunc
callsub(OnCheck, "Callfunc return value", callfunc("F_TestReturnValue", 1));
@@ -663,6 +685,10 @@ function script HerculesSelfTestHelper {
callsub(OnCheck, "Callfunc (parent array NPC vars isolation)", getarraysize(.@x), .@z);
deletearray .x;
deletearray .y;
+ .x = 2;
+ set getvariableofnpc(.x, "TestVarOfAnotherNPC"), 1;
+ callsub(OnCheck, "Callfunc (return NPC variables from another NPC)", callfunc("F_TestVarOfAnotherNPC", "TestVarOfAnotherNPC"), 1);
+ callsub(OnCheck, "Callfunc (return NPC variables from another NPC - local variable overwrite check)", .x, 2);
if (.errors) {
debugmes "Script engine self-test [ \033[0;31mFAILED\033[0m ]";
@@ -705,6 +731,9 @@ OnTestScopeArrays:
copyarray .@y, getarg(0), getarraysize(getarg(0));
return getarraysize(.@y);
+OnTestVarOfAnotherNPC:
+ return getvariableofnpc(.x, getarg(0));
+
OnReportError:
.@msg$ = getarg(0,"Unknown Error");
.@val$ = getarg(1,"");
@@ -732,6 +761,9 @@ OnCheckStr:
callsub(OnReportError, .@msg$, .@val$, .@ref$);
}
return;
+OnSetReference:
+ set getarg(0), getarg(0) + 1;
+ return getarg(0);
}
- script HerculesSelfTest -1,{
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt
index ae3f55afb..474abf315 100644
--- a/npc/instances/EndlessTower.txt
+++ b/npc/instances/EndlessTower.txt
@@ -267,21 +267,6 @@ e_tower,81,105,0 script Tower Protection Stone 2_MONEMUS,{
case 3:
end;
}
- } else if (.@etower_timer == 1) {
- mes "If you have the dungeon generated already, you can enter it. ";
- next;
- switch(select("Enter the "+.@md_name$+":Return to Alberta:Cancel")) {
- case 1:
- callsub L_Enter,0,0,.@md_name$,.@p_name$;
- case 2:
- mes "I will move you to Alberta.";
- close2;
- warp "alberta",223,36;
- end;
- case 3:
- break;
- }
- close;
} else if (.@etower_timer == 1 && .@etower_timer2 == 2) {
.@dun_lim_time = etower_timer+604800; // 1 week
@@ -298,6 +283,21 @@ e_tower,81,105,0 script Tower Protection Stone 2_MONEMUS,{
close2;
warp "alberta",223,36;
end;
+ } else if (.@etower_timer == 1) {
+ mes "If you have the dungeon generated already, you can enter it. ";
+ next;
+ switch(select("Enter the "+.@md_name$+":Return to Alberta:Cancel")) {
+ case 1:
+ callsub L_Enter,0,0,.@md_name$,.@p_name$;
+ case 2:
+ mes "I will move you to Alberta.";
+ close2;
+ warp "alberta",223,36;
+ end;
+ case 3:
+ break;
+ }
+ close;
} else {
etower_timer = 0;
erasequest 60200;
diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt
index e43e3df10..68cf8b2e9 100644
--- a/npc/instances/OrcsMemory.txt
+++ b/npc/instances/OrcsMemory.txt
@@ -52,7 +52,19 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{
}
.@orctime = questprogress(12059,PLAYTIME);
- if (!.@orctime) {
+ if (.@orctime == 2) {
+ mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000";
+ erasequest 12059;
+ close;
+ }
+
+ if (.@orctime == 1) {
+ mes "You can enter the Dungeon if it has been generated.";
+ next;
+ if(select("Enter the Dungeon "+.@md_name$+":Cancel") == 2)
+ close;
+ // Fall through to access the dungeon
+ } else { // !.@orctime
if (getcharid(0) == getpartyleader(.@party_id,2)) {
mes "Party status confirmed. Would you like to book entrance to the "+.@md_name$+"?";
next;
@@ -79,28 +91,17 @@ gef_fild10,242,202,0 script Dimensional Gorge Piece 2_MONEMUS,{
mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "+.@md_name$+".";
close;
case 2:
- callsub L_Enter,0;
+ break; // Fall through to access the dungeon (after the else)
case 3:
close;
}
- }
- if(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel") == 2)
+ } else if (select(.@md_name$ + " Enter the Memorial Dungeon:Cancel") == 2)
end;
- callsub L_Enter,1;
- } else if (.@orctime == 1) {
- mes "You can enter the Dungeon if it has been generated.";
- next;
- if(select("Enter the Dungeon "+.@md_name$+":Cancel") == 2)
- close;
- callsub L_Enter,0;
- } else if (.@orctime == 2) {
- mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000";
- erasequest 12059;
- close;
+ // Else access the dungeon
}
- mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
- close;
-L_Enter:
+
+ // Dungeon access
+
if (has_instance("1@orcs") == "") {
mes "Memorial Dungeon "+.@md_name$+" does not exist.";
mes "The party leader has not reserved entrance to the dungeon yet.";
@@ -108,12 +109,12 @@ L_Enter:
mes "Once the reservation is complete, the dungeon will be generated.";
mes "If your dungeon has been destroyed you must wait 7 days before re-entering.";
close;
- } else {
- mapannounce "gef_fild10", .@p_leader$ + " of the party, " + .@p_name$ + " is entering the "+.@md_name$+".",bc_map,"0x00ff99";
- if (!questprogress(12059)) setquest 12059;
- warp "1@orcs",179,15;
- end;
}
+
+ mapannounce "gef_fild10", strcharinfo(0) + " of the party, " + .@p_name$ + " is entering the "+.@md_name$+".",bc_map,"0x00ff99";
+ if (!questprogress(12059)) setquest 12059;
+ warp "1@orcs",179,15;
+ end;
}
gef_fild10,238,202,6 script Mad Scientist#orc 4_LGTSCIENCE,{
diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt
index 82267be7a..5bbe81d27 100644
--- a/npc/instances/SealedShrine.txt
+++ b/npc/instances/SealedShrine.txt
@@ -121,7 +121,7 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{
}
else {
for (.@i = 1; .@i <= 2; ++.@i) {
- if( instance_attachmap("" + .@i + "@cata", .@instance) == "" )
+ if( instance_attachmap(.@i + "@cata", .@instance) == "" )
break;
}
if( .@i < 2 ) {
@@ -272,7 +272,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
mes "[Rust Blackhand]";
mes "Did you bring all of the ingredients?";
next;
- if ((countitem(6004) > 0) && (countitem(2256) > 0) && (countitem(7799) > 29) && (countitem(7798) > 49) && (Zeny > 990000)) {
+ if (countitem(6004) && countitem(2256) && (countitem(7799) > 29) && (countitem(7798) > 49) && (Zeny >= 990000)) {
mes "[Rust Blackhand]";
mes "kkk... You prepared the ingredients well. Why don't you leave it there and wait?";
next;
@@ -348,7 +348,9 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
next;
mes "[Rust Blackhand]";
mes "You'll never know how great this hat is until you get one. If you understood, go and get the ingredients.";
- changequest 3042,3043;
+ if (questprogress(3042))
+ erasequest 3042;
+ setquest 3043;
close;
case 2:
mes "[Rust Blackhand]";
@@ -364,12 +366,12 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
close;
}
}
- else if (!.@new_maje && countitem(6004) == 0) {
+ else if (!.@new_maje && !countitem(6004)) {
mes "[Rust Blackhand]";
mes "If you don't have business with me, go away! As you see, I make equipment for the Brothers at the monastery, not for adventurers like you. Do you understand?";
close;
}
- else if (.@new_maje == 2 && countitem(6004) > 0) {
+ else if (.@new_maje == 2 && countitem(6004)) {
switch(select("About the Cursed Baphomet Doll:Stop talking.")) {
case 1:
mes "[Rust Blackhand]";
@@ -403,8 +405,10 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
next;
mes "[Rust Blackhand]";
mes "You'll never know how great this hat is until you get one. If you understood, go and get the ingredients.";
- //recall_completequest 3043
- changequest 3042,3043;
+ if (questprogress(3042))
+ erasequest 3042;
+ erasequest 3043;
+ setquest 3043;
close;
case 2:
mes "[Rust Blackhand]";
@@ -420,7 +424,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 4_M_DWARF,{
close;
}
}
- else if (.@new_maje == 2 && countitem(6004) == 0) {
+ else if (.@new_maje == 2 && !countitem(6004)) {
mes "[Rust Blackhand]";
mes "Why are you hanging around here? If you don't want a ^4d4dffGigantic Magestic Goat^000000, go away.";
close;
diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt
index be8753834..485f4afd1 100644
--- a/npc/jobs/1-1e/ninja.txt
+++ b/npc/jobs/1-1e/ninja.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Legionaire, Kisuka
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Description: =========================================
//= Ninja Job Change Quest
//===== Additional Comments: =================================
@@ -13,6 +13,7 @@
//= 1.4 Fixed a minor bug [SinSloth]
//= 1.5 Updated to match AEGIS script and Added Quest Log commands. [Kisuka]
//= 1.6 Fixed AEGIS amatsu warp typo. [Kisuka]
+//= 1.7 Kagerou/Oboro support (Class -> BaseClass) [Euphy]
//============================================================
alberta,30,65,3 script Akagi 4_M_JOB_ASSASSIN,{
@@ -349,7 +350,7 @@ que_ng,30,65,3 script Cougar#nq 4_M_JOB_ASSASSIN,{
close;
}
} else {
- if (Class == Job_Ninja) {
+ if (BaseClass == Job_Ninja) {
mes "[Cougar]";
mes "How have you been?";
mes "Train hard: you want";
@@ -563,7 +564,7 @@ einbroch,184,194,3 script Suspicious Man#nq 4_M_SITDOWN,{
mes "to beat him in a fair fight~";
close;
}
- else if (NINJ_Q == 5 && Class == Job_Ninja) {
+ else if (NINJ_Q == 5 && BaseClass == Job_Ninja) {
mes "[Red Leopard Joe]";
mes "Oh, you're a Ninja~";
mes "I hope you continue to";
diff --git a/npc/jobs/1-1e/taekwon.txt b/npc/jobs/1-1e/taekwon.txt
index dd088790d..5f15305c0 100644
--- a/npc/jobs/1-1e/taekwon.txt
+++ b/npc/jobs/1-1e/taekwon.txt
@@ -391,7 +391,7 @@ payon,157,141,5 script Phoenix#TKJobChange 4_M_MONK,{
mes "uniform and guard set: make";
mes "good use of these gifts. As";
mes "you travel and train, enlighten";
- mes "others about our art and learn^FFFFFF ^000000 what you can from them in return.";
+ mes "others about our art and learn what you can from them in return.";
next;
mes "[Phoenix]";
mes "It is now time for you to";
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 53f2fa5fc..0109de356 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -7,7 +7,7 @@
//= Optimized and further edited by kobra_k88.
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.8
+//= 2.9
//===== Description: =========================================
//= [Official Conversion]
//= Job Change quest for Blacksmith class.
@@ -38,6 +38,7 @@
//= 2.6a Typo fix [Yommy]
//= 2.7 Added Quest Log commands. [Kisuka]
//= 2.8 Removed the need for use of 'goto.' [L0ne_W0lf]
+//= 2.9 Updated with some extra conditions. [Euphy]
//==============================================================
ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{
@@ -70,20 +71,27 @@ ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{
mes "and passion of our souls into";
mes "our craft. Our skills of melting metal into new weapons";
mes "and tools is truly a form of art!";
+ if (BaseClass >= Job_Thief) close; // Custom expanded class check.
next;
+ // Third class check - precedes other BaseClass dialogue.
+ if (Class >= Job_Rune_Knight && Class <= Job_Baby_Mechanic2) {
+ mes "[Altiregen]";
+ mes "You... look like a stranger. But somehow it seems that you're related to our guild. Haha~";
+ mes "Am I right?";
+ close;
+ }
if (BaseClass == Job_Novice) {
if (Sex == 0) {
mes "[Altiregen]";
mes "Oh~";
mes "what a very";
mes "pretty lady!";
- mes "Are you interested in";
- mes "becoming a Blacksmith?";
- next;
- mes "[Altiregen]";
- mes "First, you must become a Merchant before you can become a Blacksmith. Go to the city of Alberta to learn the Merchant trade.";
- close;
}
+ mes "Are you interested in";
+ mes "becoming a Blacksmith?";
+ next;
+ mes "[Altiregen]";
+ mes "First, you must become a Merchant before you can become a Blacksmith. Go to the city of Alberta to learn the Merchant trade.";
close;
}
else if (BaseClass == Job_Swordman) {
@@ -247,6 +255,11 @@ ein_in01,18,28,4 script Guildsman#BLS 4_M_JOB_BLACKSMITH,{
}
else if (BSMITH_Q == 17 && countitem(1005) > 0 && JobLevel > 39) {
mes "[Altiregen]";
+ if (checkmount() || hascashmount()) {
+ mes "You are on a riding pet, so you cannot change your job.";
+ mes "Please unmount your riding pet and try again!";
+ close;
+ }
mes "Excellent, I can tell by the twinkle in your eye that you were successful. I can now bestow upon you the gift of the smithing, the art of the Blacksmith.";
if (questprogress(2015)) {
changequest 2015,2016;
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index e0de2c97b..1cee70de4 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -501,16 +501,15 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 4_M_JOB_HUNTER,{
mes "[Demon Hunter]";
mes "You see, we're having some financial problems. Let's see, we're short on these items...";
next;
- if(checkre(0)) .@i = 1;
switch(rand(1,7)) {
//Insect_Feeler/Claw_Of_Desert_Wolf, Wooden_Block, White_Herb
- case 1: setarray .@items[0], (.@i?928:7030),5, 1019,5, 509,3, 3; changequest 4001,4002; break;
+ case 1: setarray .@items[0], (RENEWAL?928:7030),5, 1019,5, 509,3, 3; changequest 4001,4002; break;
//Bill_Of_Birds, Skel_Bone, Green_Herb
case 2: setarray .@items[0], 925,3, 932,5, 511,3, 4; changequest 4001,4003; break;
//Colorful_Shell/Posionous_Canine, Animal's_Skin, Red_Herb
- case 3: setarray .@items[0], (.@i?1013:937),3, 919,3, 507,5, 5; changequest 4001,4004; break;
+ case 3: setarray .@items[0], (RENEWAL?1013:937),3, 919,3, 507,5, 5; changequest 4001,4004; break;
//Horn/Dokkaebi_Horn, Poison_Spore/Piece_Of_Egg_Shell, Fluff
- case 4: setarray .@items[0], (.@i?947:1021),3, (.@i?7033:7032),3, 914,10, 6; changequest 4001,4005; break;
+ case 4: setarray .@items[0], (RENEWAL?947:1021),3, (RENEWAL?7033:7032),3, 914,10, 6; changequest 4001,4005; break;
//Shell, Worm_Peelings, Yellow_Herb
case 5: setarray .@items[0], 935,9, 955,9, 508,9, 7; changequest 4001,4006; break;
//Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot
@@ -532,16 +531,15 @@ hu_in01,382,382,4 script Guild Receptionist#hnt 4_M_JOB_HUNTER,{
close;
}
else if (HNTR_Q >= 3 && HNTR_Q <= 9) {
- if(checkre(0)) .@i = 1;
switch(HNTR_Q) {
//Insect_Feeler/Claw_Of_Desert_Wolf, Wooden_Block, White_Herb
- case 3: setarray .@items[0], (.@i?928:7030),5, 1019,5, 509,3, 10; break;
+ case 3: setarray .@items[0], (RENEWAL?928:7030),5, 1019,5, 509,3, 10; break;
//Bill_Of_Birds, Skel_Bone, Green_Herb
case 4: setarray .@items[0], 925,3, 932,5, 511,3, 10; break;
//Colorful_Shell/Posionous_Canine, Animal's_Skin, Red_Herb
- case 5: setarray .@items[0], (.@i?1013:937),3, 919,3, 507,5, 10; break;
+ case 5: setarray .@items[0], (RENEWAL?1013:937),3, 919,3, 507,5, 10; break;
//Horn/Dokkaebi_Horn, Poison_Spore/Piece_Of_Egg_Shell, Fluff
- case 6: setarray .@items[0], (.@i?947:1021),3, (.@i?7033:7032),3, 914,10, 10; break;
+ case 6: setarray .@items[0], (RENEWAL?947:1021),3, (RENEWAL?7033:7032),3, 914,10, 10; break;
//Shell, Worm_Peelings, Yellow_Herb
case 7: setarray .@items[0], 935,9, 955,9, 508,9, 11; break;
//Tooth_Of_Bat, Sticky_Mucus, Bear's_Foot
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 5b146d66d..5abf3c3c3 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -1252,15 +1252,14 @@ OnInit:
OnEnable:
enablenpc "Knight1";
- if (!checkre(0)) {
- .MyMobs = 12;
+ .MyMobs = 8;
+ if (!RENEWAL) {
+ .MyMobs += 4;
monster "job_knt",39,150,"Dustiness",1114,1,"Knight1::OnMyMobDead";
monster "job_knt",47,150,"Dustiness",1114,1,"Knight1::OnMyMobDead";
monster "job_knt",39,142,"Dustiness",1114,1,"Knight1::OnMyMobDead";
monster "job_knt",47,142,"Dustiness",1114,1,"Knight1::OnMyMobDead";
}
- else
- .MyMobs = 8;
monster "job_knt",43,137,"Piere",1160,1,"Knight1::OnMyMobDead";
monster "job_knt",43,137,"Andre",1095,1,"Knight1::OnMyMobDead";
monster "job_knt",43,137,"Deniro",1105,1,"Knight1::OnMyMobDead";
@@ -1318,8 +1317,9 @@ OnInit:
OnEnable:
enablenpc "Knight2";
- if (!checkre(0)) {
- .MyMobs = 12;
+ .MyMobs = 6;
+ if (!RENEWAL) {
+ .MyMobs += 6;
monster "job_knt",43,42,"Desert Wolf",1106,1,"Knight2::OnMyMobDead";
monster "job_knt",43,62,"Desert Wolf",1106,1,"Knight2::OnMyMobDead";
monster "job_knt",60,68,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
@@ -1327,8 +1327,6 @@ OnEnable:
monster "job_knt",60,35,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
monster "job_knt",27,35,"Anacondaq",1030,1,"Knight2::OnMyMobDead";
}
- else
- .MyMobs = 6;
monster "job_knt",53,52,"Frilldora",1119,1,"Knight2::OnMyMobDead";
monster "job_knt",34,52,"Frilldora",1119,1,"Knight2::OnMyMobDead";
monster "job_knt",58,52,"Drainliar",1111,1,"Knight2::OnMyMobDead";
@@ -1383,13 +1381,12 @@ OnInit:
OnEnable:
enablenpc "Knight3";
- if (!checkre(0)) {
- .MyMobs = 7;
+ .MyMobs = 5;
+ if (!RENEWAL) {
+ .MyMobs += 2;
monster "job_knt",147,167,"Goblin Archer",1258,1,"Knight3::OnMyMobDead";
monster "job_knt",136,158,"Steam Goblin",1280,1,"Knight3::OnMyMobDead";
}
- else
- .MyMobs = 5;
monster "job_knt",136,152,"Goblin",1122,1,"Knight3::OnMyMobDead";
monster "job_knt",150,152,"Goblin",1123,1,"Knight3::OnMyMobDead";
monster "job_knt",143,145,"Goblin",1124,1,"Knight3::OnMyMobDead";
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index bce3603eb..053934522 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -1093,12 +1093,11 @@ OnInit:
OnEnable:
enablenpc "Room of Water";
- if (!checkre(0)) {
- .MyMobs = 8;
+ .MyMobs = 7;
+ if (!RENEWAL) {
+ .MyMobs += 1;
monster "job_wiz",129,170,"Obeaune",1044,1,"Room of Water::OnMyMobDead";
}
- else
- .MyMobs = 7;
monster "job_wiz",109,174,"Phen",1158,1,"Room of Water::OnMyMobDead";
monster "job_wiz",118,174,"Shellfish",1074,1,"Room of Water::OnMyMobDead";
monster "job_wiz",109,165,"Vadon",1066,1,"Room of Water::OnMyMobDead";
@@ -1266,14 +1265,13 @@ OnInit:
OnEnable:
enablenpc "Room of Earth";
- if (!checkre(0)) {
- .MyMobs = 10;
+ .MyMobs = 7;
+ if (!RENEWAL) {
+ .MyMobs += 3;
monster "job_wiz",120,102,"Hode",1127,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",111,93,"Savage",1166,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",127,86,"Mantis",1139,1,"Room of Earth::OnMyMobDead";
}
- else
- .MyMobs = 7;
monster "job_wiz",111,102,"Yoyo",1057,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",120,102,"Deniro",1105,1,"Room of Earth::OnMyMobDead";
monster "job_wiz",111,102,"Caramel",1103,1,"Room of Earth::OnMyMobDead";
@@ -1362,12 +1360,11 @@ OnInit:
OnEnable:
enablenpc "Room of Earth#Door";
donpcevent "Room of Earth::OnDisable";
- if (!checkre(0)) {
- .MyMobs = 7;
+ .MyMobs = 6;
+ if (!RENEWAL) {
+ .MyMobs += 1;
monster "job_wiz",116,97,"Flora",1118,1,"Room of Earth#Door::OnMyMobDead";
}
- else
- .MyMobs = 6;
monster "job_wiz",114,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
monster "job_wiz",118,95,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
monster "job_wiz",114,99,"Mandragora",1020,1,"Room of Earth#Door::OnMyMobDead";
@@ -1446,13 +1443,12 @@ OnInit:
OnEnable:
enablenpc "Room of Fire";
- if (!checkre(0)) {
- .MyMobs = 8;
+ .MyMobs = 6;
+ if (!RENEWAL) {
+ .MyMobs += 2;
monster "job_wiz",58,110,"Zerom",1178,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",54,89,"Desert Wolf",1106,1,"Room of Fire::OnMyMobDead";
}
- else
- .MyMobs = 6;
monster "job_wiz",33,110,"Goblin",1123,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",40,103,"Scorpion",1001,1,"Room of Fire::OnMyMobDead";
monster "job_wiz",51,103,"Frilldora",1119,1,"Room of Fire::OnMyMobDead";
@@ -1542,11 +1538,10 @@ OnEnable:
donpcevent "Room of Fire::OnDisable";
.MyMobs = 3;
monster "job_wiz",44,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
- if (checkre(0)) {
+ if (RENEWAL) {
monster "job_wiz",43,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
monster "job_wiz",45,99,"Greatest General",1277,1,"Room of Fire#Door::OnMyMobDead";
- }
- else {
+ } else {
monster "job_wiz",43,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead";
monster "job_wiz",45,99,"Horong",1129,1,"Room of Fire#Door::OnMyMobDead";
}
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt
index f33cda98e..91ac02ea3 100644
--- a/npc/jobs/2-1e/StarGladiator.txt
+++ b/npc/jobs/2-1e/StarGladiator.txt
@@ -98,7 +98,7 @@ payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
mes "[Moohyun]";
mes "Alright, you can find Moogang";
mes "in Comodo, supposedly at the";
- mes "place that's closest to the sky.^FFFFFF ^000000 In the meantime, I'll write a";
+ mes "place that's closest to the sky. In the meantime, I'll write a";
mes "letter of recommendation that";
mes "I'll send to him for you.";
STGL_Q = 1;
@@ -381,7 +381,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
mes "and improve your Taekwon Girl";
else
mes "and improve your Taekwon Boy";
- mes "skills. When you are finished,^FFFFFF ^000000 come back here for your training.";
+ mes "skills. When you are finished, come back here for your training.";
close;
}
mes "[Moogang]";
@@ -479,7 +479,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
mes "the nature of the universe";
mes "comes the respect for nature";
mes "and all things. Now, when you";
- mes "are ready for the next test, then^FFFFFF ^000000";
+ mes "are ready for the next test, then";
mes "I shall guide you to the altar.";
delitem 996,1; //Rough_Wind
delitem 997,1; //Great_Nature
@@ -887,7 +887,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "Ah, yes. The warmth";
mes "of the sun brings comfort.";
mes "And without comfort, is life";
- mes "truly worth living? Good answer. ^FFFFFF ^000000";
+ mes "truly worth living? Good answer. ";
.@sun_point += 10;
break;
case 3:
@@ -1559,7 +1559,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "gentle moonlight, and the";
mes "melancholic twinkling of the";
mes "stars are unique from each";
- mes "other. Please enjoy the starlight^FFFFFF ^000000 in this room as long as you like.";
+ mes "other. Please enjoy the starlight in this room as long as you like.";
next;
mes "[Cheehee]";
mes "When you are ready,";
diff --git a/npc/jobs/novice/supernovice.txt b/npc/jobs/novice/supernovice.txt
index 7411e3533..a4cf754fd 100644
--- a/npc/jobs/novice/supernovice.txt
+++ b/npc/jobs/novice/supernovice.txt
@@ -334,7 +334,7 @@ aldeba_in,216,169,5 script Esseray#sn 4_M_04,{
close;
}
if (BaseJob == Job_SuperNovice) {
- if (checkre(0))
+ if (RENEWAL)
callfunc "Esseray_Ex";
mes "[Esseray]";
mes "Hm? Hey, you're a member";
diff --git a/npc/jobs/valkyrie.txt b/npc/jobs/valkyrie.txt
index 0439033b9..c7cef8107 100644
--- a/npc/jobs/valkyrie.txt
+++ b/npc/jobs/valkyrie.txt
@@ -171,7 +171,7 @@ valkyrie,48,86,4 script Valkyrie# 4_F_VALKYRIE,{
switch (ADVJOB) {
case 4008:
case 4015:
- if (checkre(0)) warp "izlude",129,97;
+ if (RENEWAL) warp "izlude",129,97;
else warp "izlude",94,103;
break;
case 4009:
@@ -378,7 +378,7 @@ valkyrie,44,33,5 script Teleporter 4_F_TELEPORTER,{
case 4: callsub S_Warpchar,"geffen",120,39;
case 5: callsub S_Warpchar,"alberta",117,56;
case 6:
- if (checkre(0)) callsub S_Warpchar,"izlude",129,97;
+ if (RENEWAL) callsub S_Warpchar,"izlude",129,97;
else callsub S_Warpchar,"izlude",94,103;
case 7: callsub S_Warpchar,"aldebaran",91,105;
case 8: callsub S_Warpchar,"comodo",209,143;
diff --git a/npc/kafras/dts_warper.txt b/npc/kafras/dts_warper.txt
index 3f2c6870d..e9ea4ee0d 100644
--- a/npc/kafras/dts_warper.txt
+++ b/npc/kafras/dts_warper.txt
@@ -443,7 +443,7 @@ function script F_VoteKafra {
mes " ";
mes " ";
if ($DTS_KafraWins == 0) {
- mes "FF0000Toy Factory, Level 2^000000";
+ mes "^FF0000Toy Factory, Level 2^000000";
}
else if ($DTS_KafraWins == 1) {
mes "^FF0000Toy Factory, Level 2^000000";
diff --git a/npc/kafras/functions_kafras.txt b/npc/kafras/functions_kafras.txt
index 329d0fee4..eabd3f1d8 100644
--- a/npc/kafras/functions_kafras.txt
+++ b/npc/kafras/functions_kafras.txt
@@ -315,7 +315,7 @@ function script F_KafTele {
mes "your destination.";
next;
.@menu$ = "";
- for (.@i = 0; .@i <= 6; ++.@i)
+ for (.@i = 0; .@i <= getarraysize(@wrpD$); ++.@i)
.@menu$ += @wrpC$[.@i] + ":";
.@j = select(.@menu$) - 1;
if (@wrpC$[.@j] == "Cancel")
@@ -345,7 +345,7 @@ function script F_KafTele {
else if (@wrpD$[.@j] == "Comodo") warp "comodo", 209, 143;
else if (@wrpD$[.@j] == "Comodo Pharos Beacon") warp "cmd_fild07", 127, 134;
else if (@wrpD$[.@j] == "Geffen") warp "geffen", 120, 39;
- else if (@wrpD$[.@j] == "Izlude") { if (checkre(0)) warp "izlude", 128, 98; else warp "izlude", 91, 105; }
+ else if (@wrpD$[.@j] == "Izlude") { if (RENEWAL) warp "izlude", 128, 98; else warp "izlude", 91, 105; }
else if (@wrpD$[.@j] == "Juno") warp "yuno", 158, 125;
else if (@wrpD$[.@j] == "Mjolnir Dead Pit") warp "mjolnir_02", 99, 351;
else if (@wrpD$[.@j] == "Morroc") warp "morocc", 156, 46;
diff --git a/npc/kafras/kafras.txt b/npc/kafras/kafras.txt
index 235a0da0f..0df94899d 100644
--- a/npc/kafras/kafras.txt
+++ b/npc/kafras/kafras.txt
@@ -412,7 +412,7 @@ cmd_fild07,136,134,4 script Kafra Employee::kaf_cmd_fild07 4_F_KAFRA7,{
mes "are always on your side.";
mes "How may I assist you?";
callfunc "F_Kafra",5,0,1,40,820;
- if (checkre(0))
+ if (RENEWAL)
savepoint strnpcinfo(4),129,97;
else
savepoint "izlude",94,103;
@@ -598,7 +598,7 @@ niflheim,202,180,3 script Kafra Employee::kaf_niflheim 4_F_NFDEADKAFRA,{
// - Byalan Island
izlu2dun,106,58,8 script Kafra Employee::kaf_izlu2dun 4_F_KAFRA3,{
cutin "kafra_03",2;
- if (!checkre(0) && BaseJob == Job_Novice && job_merchant_q2 > 0) {
+ if (!RENEWAL && BaseJob == Job_Novice && job_merchant_q2 > 0) {
// Merchant Job Change Quest
// function F_MercKafra is found in /pre-re/jobs/1-1/merchant.txt
callfunc "F_MercKafra";
diff --git a/npc/mapflag/nosave.txt b/npc/mapflag/nosave.txt
index 4d83c5231..541013377 100644
--- a/npc/mapflag/nosave.txt
+++ b/npc/mapflag/nosave.txt
@@ -27,7 +27,6 @@ job_cru mapflag nosave SavePoint
job_duncer mapflag nosave SavePoint
job_monk mapflag nosave SavePoint
monk_test mapflag nosave SavePoint
-monk_in mapflag nosave SavePoint
in_rogue mapflag nosave SavePoint
job_sage mapflag nosave SavePoint
// Ext
diff --git a/npc/merchants/buying_shops.txt b/npc/merchants/buying_shops.txt
index 05b3f4cc7..dcd7dde9b 100644
--- a/npc/merchants/buying_shops.txt
+++ b/npc/merchants/buying_shops.txt
@@ -15,6 +15,12 @@
// Black Marketeer (Buy Licenses - Non-Merchant Classes)
//============================================================
que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) {
+ mes "[Mr. Jass]";
+ mes "You're too greedy, even compared to someone like me!";
+ mes "Why don't you go lighten your bag first?";
+ close;
+ }
if (getskilllv("ALL_BUYING_STORE") == 1) {
mes "[Mr. Jass]";
mes "Hey, you already made a contract with Hugh.";
@@ -61,7 +67,7 @@ que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{
mes "Ha... Ha ha ha!";
mes "Mr. Hugh, I'll take over your license business. You'll see!";
mes "*Giggle Giggle*";
- getitem 12548,.@input; //Shabby_Purchase_Street
+ getitem Buy_Market_Permit2,.@input;
Zeny -= (.@input*500);
}
close;
@@ -93,6 +99,10 @@ que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{
// Purchasing Team (Learn Skill - Merchant Classes)
//============================================================
alberta_in,58,52,4 script Purchasing Team#Buying 1_M_ORIENT01,{
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2400) {
+ mes "- You cannot converse or perform the quest because you are carrying too many items. -";
+ close;
+ }
mes "[Mr. Hugh]";
if (BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) {
if (getskilllv("ALL_BUYING_STORE") == 1) {
diff --git a/npc/merchants/shops.txt b/npc/merchants/shops.txt
index 81125c6fd..33f72a1fb 100644
--- a/npc/merchants/shops.txt
+++ b/npc/merchants/shops.txt
@@ -269,7 +269,7 @@ OnInit:
sellitem Flash_Shuriken;
sellitem Sharp_Leaf_Shuriken;
sellitem Thorn_Needle_Shuriken;
- if (checkre(0)){
+ if (RENEWAL) {
sellitem Explosive_Kunai;
sellitem Makibishi;
}
@@ -282,6 +282,14 @@ OnInit:
sellitem Ice_Stone;
sellitem Wind_Stone;
sellitem Shadow_Orb;
+ sellitem Charm_Fire;
+ sellitem Charm_Ice;
+ sellitem Charm_Wind;
+ sellitem Charm_Earth;
+ if (RENEWAL) {
+ sellitem Fox_Armguard;
+ sellitem Special_Ninja_Suit;
+ }
}
diff --git a/npc/merchants/socket_enchant2.txt b/npc/merchants/socket_enchant2.txt
index 08fe62ed9..a93c87a03 100644
--- a/npc/merchants/socket_enchant2.txt
+++ b/npc/merchants/socket_enchant2.txt
@@ -169,10 +169,10 @@
mes "A class? You seem to want little too much. But, no problem.";
mes "So, what kind of armor do you have?";
next;
- switch(select("Pirate Bandana:Black Leather Boots"))
- {
+ switch (select("Pirate Bandana:Black Leather Boots"+(RENEWAL?":Special Ninja Suit":""))) {
case 1: callfunc "Func_Socket2",2287,5350,50,61,500,985,1; // 50,61 - it's not a typo
case 2: callfunc "Func_Socket2",2425,2434,40,51,500,985,1;
+ case 3: callfunc "Func_Socket2",15053,15056,50,61,500,985,1;
}
case 4:
mes "[Leablem]";
diff --git a/npc/other/CashShop_Functions.txt b/npc/other/CashShop_Functions.txt
index 39bfa3c97..f87b191b3 100644
--- a/npc/other/CashShop_Functions.txt
+++ b/npc/other/CashShop_Functions.txt
@@ -74,7 +74,7 @@ function script F_CashReset {
function script F_CashDungeon {
switch(getarg(0)) {
case 1:
- switch(select("Nogg Road:Mjolnir Dead Pit:"+((checkre(0))?"":"Umbala Dungeon")+":Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor")) {
+ switch(select("Nogg Road:Mjolnir Dead Pit:"+(RENEWAL?"":"Umbala Dungeon")+":Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor")) {
case 1: warp "mag_dun01",125,71; end; // Nogg Road
case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit
case 3: warp "um_dun02",125,122; end; // Umbala Dungeon (Pre-Renewal only)
@@ -133,7 +133,7 @@ function script F_CashCity {
case 1: // Yellow - Rune-Midgart
switch(select("Prontera:Izlude:Geffen:Payon:Morroc:Alberta:Al de Baran")) {
case 1: warp "prontera",122,87; end;
- case 2: if (checkre(0)) warp "izlude",130,90; else warp "izlude",91,105; end;
+ case 2: if (RENEWAL) warp "izlude",130,90; else warp "izlude",91,105; end;
case 3: warp "geffen",128,48; end;
case 4: warp "payon",164,123; end;
case 5: warp "morocc",160,100; end;
@@ -185,7 +185,7 @@ function script F_CashTele {
case 1: warp "prontera",119,77; end;
case 2: warp "geffen",119,39; end;
case 3: warp "aldebaran",165,107; end;
- case 4: if (checkre(0)) warp "izlude",128,105; else warp "izlude",91,105; end;
+ case 4: if (RENEWAL) warp "izlude",128,105; else warp "izlude",91,105; end;
case 5: warp "SavePoint",0,0; end;
}
case 2:
@@ -233,7 +233,7 @@ function script F_CashTele {
//============================================================
// - Warp player to selected guild castle.
// - No arguments.
-function script F_CashSeigeTele {
+function script F_CashSiegeTele {
switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) {
case 1: warp "alde_gld",48,91; end;
case 2: warp "alde_gld",103,245; end;
diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt
index 4e9060419..b88fa647a 100644
--- a/npc/other/Global_Functions.txt
+++ b/npc/other/Global_Functions.txt
@@ -39,10 +39,37 @@
//= 2.16 Added F_GetWeaponType, and F_GetArmorType. [L0ne_W0lf]
//= 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy]
//= 2.18 Removed useless 'getJobName' function. [Euphy]
+//= 2.19 Improved 'F_InsertComma' function. [Emistry]
//============================================================
//////////////////////////////////////////////////////////////////////////////////
+// Returns a number with commas based on precision of digits and custom separator.
+// -- callfunc "F_InsertComma",<number>{,<precision>,<separator>}
+// Examples:
+// callfunc("F_InsertComma",7777777{,<precision>,<separator>}) // returns "7,777,777"
+// callfunc("F_InsertComma",1000000000,3,","}) // returns "1,000,000,000"
+// callfunc("F_InsertComma",1000000000,3,"_"}) // returns "1_000_000_000"
+// callfunc("F_InsertComma",1000000000,4) // returns "10,0000,0000"
+//////////////////////////////////////////////////////////////////////////////////
+function script F_InsertComma {
+ .@value = getarg(0);
+ .@precision = getarg(1,3);
+ .@separator$ = getarg( 2,"," );
+
+ .@str$ = ""+.@value;
+ .@is_negative = ( .@value < 0 );
+
+ .@length = getstrlen( .@str$ ) - .@precision - .@is_negative;
+ while ( .@length > 0 ) {
+ .@str$ = insertchar( .@str$, .@separator$ , ( .@length + .@is_negative ) );
+ .@length -= .@precision;
+ }
+ return .@str$;
+}
+
+
+//////////////////////////////////////////////////////////////////////////////////
// Function that clears job quest variables
//////////////////////////////////////////////////////////////////////////////////
diff --git a/npc/other/acolyte_warp.txt b/npc/other/acolyte_warp.txt
index 9760d4e67..c1b2a4b8d 100644
--- a/npc/other/acolyte_warp.txt
+++ b/npc/other/acolyte_warp.txt
@@ -61,7 +61,7 @@ prontera,98,121,4 script Acolyte#Prtclear 4_F_01,{
next;
Zeny -= .@cost[.@i];
switch(.@i) {
- case 0: if (checkre(0)) warp "izlude",128,98; else warp "izlude",91,105; break;
+ case 0: if (RENEWAL) warp "izlude",128,98; else warp "izlude",91,105; break;
case 1: warp "geffen",120,39; break;
case 2: warp "payon",161,58; break;
case 3: warp "morocc",156,46; break;
diff --git a/npc/other/arena/arena_aco.txt b/npc/other/arena/arena_aco.txt
index 65ed3c6e3..d6c7943da 100644
--- a/npc/other/arena/arena_aco.txt
+++ b/npc/other/arena/arena_aco.txt
@@ -1568,7 +1568,7 @@ arena_room,94,82,7 script Arena Record Staff#aco 1_F_PRIEST,{
mes "Class Arena Challenges?";
mes "Please choose from the menu.";
next;
- switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(checkre(0)?"160":"99"))) {
+ switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(RENEWAL?"160":"99"))) {
case 1:
.@acotop_t = $arn_acotop;
.@acotop_n$ = $arn_acotopn$;
@@ -1644,7 +1644,7 @@ OnLineRec_pri80:
end;
OnLineRec_pri90:
- mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(checkre(0)?"160":"99")+". Congratulations!",bc_map,"0xFFFF00";
+ mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(RENEWAL?"160":"99")+". Congratulations!",bc_map,"0xFFFF00";
end;
}
@@ -1722,7 +1722,7 @@ arena_room,195,5,3 script log-on-aco#arena 4_NFWISP,{
mes "particular mode in the";
mes "Arena Acolyte Class Mode.^000000";
next;
- switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(checkre(0)?"160":"99"))) {
+ switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(RENEWAL?"160":"99"))) {
case 1:
mes "^3355FFCommand has";
mes "been canceled.^000000";
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt
index f610619b7..8690d992b 100644
--- a/npc/other/arena/arena_lvl80.txt
+++ b/npc/other/arena/arena_lvl80.txt
@@ -17,7 +17,7 @@ arena_room,147,42,1 script Lv80 Waiting Room 4_F_TELEPORTER,{
end;
OnInit:
- waitingroom "Individual; Level 80 to "+(checkre(0)?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80;
+ waitingroom "Individual; Level 80 to "+(RENEWAL?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80;
enablewaitingroomevent;
end;
diff --git a/npc/other/arena/arena_room.txt b/npc/other/arena/arena_room.txt
index c06aef63d..2b6a33a27 100644
--- a/npc/other/arena/arena_room.txt
+++ b/npc/other/arena/arena_room.txt
@@ -264,7 +264,7 @@ arena_room,147,49,3 script Helper Epin 4_F_JOB_HUNTER,{
next;
mes "[Epin]";
mes "This ^3131FFLv 80 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000.";
+ mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level "+(RENEWAL?"160":"99")+"^000000.";
next;
mes "[Epin]";
mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
@@ -304,7 +304,7 @@ arena_room,158,93,5 script Helper Lunic 4_M_ROGUE,{
next;
mes "[Lunic]";
mes "^3131FFParty Arena Stage^000000";
- mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000.";
+ mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level "+(RENEWAL?"160":"99")+"^000000.";
next;
mes "[Lunic]";
mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny.";
@@ -617,7 +617,7 @@ prt_are_in,98,14,3 script Givu#arena 4_F_JOB_KNIGHT,{
close;
}
arena_point -= 40;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 70) getexp 300,0;
else if (BaseLevel < 80) getexp 900,0;
else if (BaseLevel < 90) getexp 1000,0;
diff --git a/npc/other/auction.txt b/npc/other/auction.txt
index eb4eb7bc4..df76daa32 100644
--- a/npc/other/auction.txt
+++ b/npc/other/auction.txt
@@ -98,11 +98,16 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169
next;
if (select("Yes:No") == 1) {
mes "[Auction Broker]";
- mes "Very well.";
- mes "Please take";
- mes "a look, and see";
- mes "What's being offered~";
- openauction;
+ if ( getbattleflag( "feature.auction" ) ) {
+ mes "Very well.";
+ mes "Please take";
+ mes "a look, and see";
+ mes "What's being offered~";
+ openauction;
+ }
+ else {
+ mes "Auction feature isn't enabled.";
+ }
close;
}
mes "[Auction Broker]";
diff --git a/npc/other/gm_npcs.txt b/npc/other/gm_npcs.txt
index 76d95974e..cd34f0578 100644
--- a/npc/other/gm_npcs.txt
+++ b/npc/other/gm_npcs.txt
@@ -88,6 +88,9 @@ List of GM Management NPCs (incomplete)
- Bangungot Gate (RE)
[ Job-related ]
+----- Extended (RE) ------
+- Battle Test Control#ko
+- Guide#ko_helper
----- 3rd Class (RE) -----
- control#arch
- #GMhelper01_gc
diff --git a/npc/other/hugel_bingo.txt b/npc/other/hugel_bingo.txt
index 15b87b117..d84c94cd3 100644
--- a/npc/other/hugel_bingo.txt
+++ b/npc/other/hugel_bingo.txt
@@ -951,7 +951,7 @@ que_bingo,54,17,5 script Arcade Owner 4_M_05,{
mes "game, you will be rewarded";
mes "with ''Marvelous Medals,''";
mes "which can only be used within";
- mes "this arcade. You also can't^FFFFFF ^000000 trade medals with other players.";
+ mes "this arcade. You also can't trade medals with other players.";
next;
mes "[Arcade Owner]";
mes "You usually get 1 Marvelous";
@@ -964,8 +964,8 @@ que_bingo,54,17,5 script Arcade Owner 4_M_05,{
mes "[Arcade Owner]";
mes "Collect as many Marvelous";
mes "Medals as you can, and trade";
- mes "them for products in the Monster^FFFFFF ^000000 Racing Arena. I hear there's also";
- mes "a place in Einbroch where you can^FFFFFF ^000000 use them, but I wouldn't know.";
+ mes "them for products in the Monster Racing Arena. I hear there's also";
+ mes "a place in Einbroch where you can use them, but I wouldn't know.";
close;
}
}
diff --git a/npc/re/other/item_merge.txt b/npc/other/item_merge.txt
index f823f5c3c..151251edc 100644
--- a/npc/re/other/item_merge.txt
+++ b/npc/other/item_merge.txt
@@ -10,6 +10,7 @@
//= inventory.
//===== Additional Comments: =================================
//= 1.0 First version, currently useless/disabled.
+//= 1.1 Add support for merging items
//============================================================
prontera,146,95,3 script Mergician#pron 1_M_WIZARD,{
@@ -53,11 +54,12 @@ prontera,146,95,3 script Mergician#pron 1_M_WIZARD,{
next;
switch(select("Merrrrge!:Don't follow what he says.")) {
case 1:
-// MergeItem
mes "[Mergician]";
mes "Merge just heard your wish and let it be realised!";
mes "Open your inventory to check the miracle!";
- close;
+ close2;
+ mergeitem();
+ end;
case 2:
mes "[Mergician]";
mes "You jerk!!! You just broke the whole rhythm! Why can't you get my flow and follow me?! Idiot!";
diff --git a/npc/other/marriage.txt b/npc/other/marriage.txt
index dead8d61b..80d6a675f 100644
--- a/npc/other/marriage.txt
+++ b/npc/other/marriage.txt
@@ -787,7 +787,7 @@ S_Busy:
mes "I'm conducting a wedding";
mes "for another couple now, so";
mes "please wait patiently for your";
- mes "turn. Thanks for understanding... ^FFFFFF ^000000";
+ mes "turn. Thanks for understanding... ";
goto L_End;
OnStop:
diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt
index 30dd66bab..af54e7388 100644
--- a/npc/other/monster_race.txt
+++ b/npc/other/monster_race.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 2.0
+//= 2.1
//===== Description: =========================================
//= [Official Conversion]
//= - Hugel Monster Races (Single and Double)
@@ -22,23 +22,19 @@
//= Fixed Medal Distributor (Dual Race) disappears accordingly. [Joseph]
//= 1.9 Updated RE/Pre-RE EXP. [Euphy]
//= 2.0 Added GM management NPC. [Euphy]
+//= 2.1 Fixed prize in dual race and optimization. [Capuche]
//============================================================
// Monster Race - Single Monster Race
//============================================================
hugel,51,61,0 script #race_timer1-1 -1,{
-OnInit:
OnEnable:
enablenpc "#race_timer1-1";
+OnInit:
$@mon_time_1_1 = 2;
initnpctimer;
end;
-OnDisable:
- disablenpc "#race_timer1-1";
- stopnpctimer;
- end;
-
OnTimer10000:
mapannounce "hugel","The Single Monster Race will soon begin. We hope to see many of you participate!",bc_map,"0x87ceeb";
end;
@@ -68,78 +64,64 @@ OnTimer272000:
OnTimer330000:
mapannounce "hugel","The race is now starting. If you missed your chance to enter this race, please try again next time~!",bc_map,"0x87ceeb";
$@mon_time_1_1 = 0;
- donpcevent "#race_timer1-1::OnDisable";
+ disablenpc "#race_timer1-1";
stopnpctimer;
end;
}
p_track01,58,0,0 script Race Progress Timer -1,{
OnEnable:
- enablenpc "Race Progress Timer";
initnpctimer;
- for (.@i = 1; .@i <= 6; ++.@i)
- enablenpc "starting#"+.@i;
- .@c = 1;
- while (.@c <= 6) {
- setd ".@line_"+.@c,rand(1,70);
- if (getd(".@line_"+.@c) <= 10) {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ enablenpc "Race Progress Timer";
+ for (.@c = 1; .@c <= 6; ++.@c) {
+ .@line = rand(1,70);
+ enablenpc "starting#"+.@c;
+ enablenpc "Tire"+.@c+"#1";
+ if (.@line <= 10) {
+ .@tired = rand(50,60);
enablenpc "Luk"+.@c+"#5";
enablenpc "Luk"+.@c+"#6";
- setd "$@mr_1_tire"+.@c,rand(50,60);
- enablenpc "Tire"+.@c+"#1";
- } else if (getd(".@line_"+.@c) <= 30) {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ } else if (.@line <= 30) {
+ .@tired = rand(40,60);
enablenpc "Luk"+.@c+"#5";
- set getd(".@tired"+.@c),rand(40,60);
- setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c);
- enablenpc "Tire"+.@c+"#1";
- if (getd(".@tired"+.@c) >= 50) enablenpc "Tire"+.@c+"#2";
- } else if (getd(".@line_"+.@c) <= 40) {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired >= 50)
+ enablenpc "Tire"+.@c+"#2";
+ } else if (.@line <= 40) {
+ .@tired = rand(30,50);
enablenpc "Luk"+.@c+"#1";
- set getd(".@tired"+.@c),rand(30,50);
- setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c);
- enablenpc "Tire"+.@c+"#1";
enablenpc "Tire"+.@c+"#2";
- if (getd(".@tired"+.@c) < 40) enablenpc "Tire"+.@c+"#3";
- } else if (getd(".@line_"+.@c) <= 50) {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired < 40)
+ enablenpc "Tire"+.@c+"#3";
+ } else if (.@line <= 50) {
+ .@tired = rand(20,40);
enablenpc "Luk"+.@c+"#1";
enablenpc "Luk"+.@c+"#2";
- set getd(".@tired"+.@c),rand(20,40);
- setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c);
- for (.@i = 1; .@i <= 3; ++.@i)
- enablenpc "Tire"+.@c+"#"+.@i;
- if (getd(".@tired"+.@c) < 30) enablenpc "Tire"+.@c+"#4";
- } else if (getd(".@line_"+.@c)) <= 60 {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ enablenpc "Tire"+.@c+"#2";
+ enablenpc "Tire"+.@c+"#3";
+ if (.@tired < 30)
+ enablenpc "Tire"+.@c+"#4";
+ } else if (.@line <= 60) {
+ .@tired = rand(10,30);
for (.@i = 1; .@i <= 3; ++.@i)
enablenpc "Luk"+.@c+"#"+.@i;
- set getd(".@tired"+.@c),rand(10,30);
- setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c);
- for (.@i = 1; .@i <= 4; ++.@i)
+ for (.@i = 2; .@i <= 4; ++.@i)
enablenpc "Tire"+.@c+"#"+.@i;
- if (getd(".@tired"+.@c) < 20) enablenpc "Tire"+.@c+"#5";
- } else if (getd(".@line_"+.@c) <= 70) {
- setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired < 20)
+ enablenpc "Tire"+.@c+"#5";
+ } else if (.@line <= 70) {
+ .@tired = rand(0,20);
for (.@i = 1; .@i <= 4; ++.@i)
enablenpc "Luk"+.@c+"#"+.@i;
- set getd(".@tired"+.@c),rand(0,20);
- setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c);
- for (.@i = 1; .@i <= 5; ++.@i)
+ for (.@i = 2; .@i <= 5; ++.@i)
enablenpc "Tire"+.@c+"#"+.@i;
- if (getd(".@tired"+.@c) < 10) enablenpc "Tire"+.@c+"#6";
+ if (.@tired < 10)
+ enablenpc "Tire"+.@c+"#6";
}
- ++.@c;
+ $@mr_1_luk[.@c] = .@line;
+ $@mr_1_tire[.@c] = .@tired;
}
end;
-OnDisable:
- disablenpc "Race Progress Timer";
- stopnpctimer;
- end;
-
OnTimer1000:
enablenpc "Ticket Helper#single";
end;
@@ -170,14 +152,14 @@ OnTimer243000:
OnTimer300000:
mapannounce "p_track01","The Monster Race has already begun. Good luck to all the participants.",bc_map,"0xffb6c1";
- $@mon_time_1_1 = 0;
$@monster_race = 0;
disablenpc "Ticket Helper#single";
for (.@i = 1; .@i <= 6; ++.@i)
- donpcevent "Runner No. "+.@i+"::OnEnable";
+ donpcevent "Runner No. "+.@i+"#"+ .@i +"::OnEnable";
stopnpctimer;
end;
-
+
+OnDisable:
OnInit:
disablenpc "Race Progress Timer";
end;
@@ -192,7 +174,7 @@ p_track01,73,22,1 script Ticket Helper#single 4_M_HUMAN_02,{
mes "then please select 1 out of";
mes "the 6 monsters from the list.";
next;
- if (!checkweight(908,200)) {
+ if (!checkweight(Spawn,200)) {
mes "[Ticket Helper]";
mes "Wait, wait...";
mes "I can't give you";
@@ -201,12 +183,10 @@ p_track01,73,22,1 script Ticket Helper#single 4_M_HUMAN_02,{
mes "too many things...";
close;
}
- for (.@i = 1; .@i <= 6; ++.@i)
- .@m$ += "Monster "+.@i+":";
- .@m = select ("Monster Status:"+.@m$) - 1;
- if (!.@m) {
+ .@m = select ("Monster Status", "Monster 1", "Monster 2", "Monster 3", "Monster 4", "Monster 5", "Monster 6") - 1;
+ if (.@m == 0) {
for (.@i = 1; .@i <= 6; ++.@i)
- mes "Monster "+.@i+" [^CC6600Luck^000000: " + getd("$@mr_1_luk"+.@i) + "] [^EE0000HP^000000: " + getd("$@mr_1_tire"+.@i) + "]";
+ mes "Monster "+.@i+" [^CC6600Luck^000000: " + $@mr_1_luk[.@i] + "] [^EE0000HP^000000: " + $@mr_1_tire[.@i] + "]";
close;
} else {
if ($@mon_time_1_1 == 1) {
@@ -242,14 +222,17 @@ OnInit:
end;
}
-- script Runner#main -1,{
- function WN;
+- script Runner_main -1,{
+ function F_Num;
+ function F_Ord;
+ end;
+
OnEnable:
emotion e_gasp;
enablenpc strnpcinfo(0);
getmapxy(.@m$,.@x,.@y,1);
- setarray .@mob[1], 1725,1726,1727,1728,1730,1729;
- monster "p_track01",58,.@y,"The "+WN(1)+" Racer",.@mob[WN(0)],1,strnpcinfo(0)+"::OnMyMobDead";
+ setarray .@mob[1], R_PORING,R_LUNATIC,R_SAVAGE_BABE,R_DESERT_WOLF_B,R_DEVIRUCHI,R_BAPHOMET_;
+ monster "p_track01",58,.@y,"The "+ F_Ord() +" Racer", .@mob[F_Num()],1,strnpcinfo(0)+"::OnMyMobDead";
end;
OnDisable:
@@ -258,58 +241,55 @@ OnDisable:
end;
OnTouchNPC:
- initnpctimer;
- .@n = WN(0);
+ .@n = F_Num();
$@monster_race = .@n;
for (.@i = 1; .@i <= 6; ++.@i) {
if (.@n == .@i) continue;
- donpcevent "Runner No. "+.@i+"::OnDisable";
+ donpcevent "Runner No. "+.@i+"#"+.@i+"::OnDisable";
}
- end;
-
-OnTimer1000:
+ sleep 1000;
mapannounce "p_track01","We have a winner...!",bc_map,"0x33FF66";
- end;
-
-OnTimer2000:
- mapannounce "p_track01","Monster "+WN(0)+" is the winner of this race!",bc_map,"0x33FF66";
- end;
-
-OnTimer6000:
- mapannounce "p_track01","If you wagered on Monster "+WN(0)+" in this race, talk to the Medal Distributor to receive your prize!",bc_map,"0x33FF66";
- end;
-
-OnTimer8000:
+ sleep 1000;
+ mapannounce "p_track01","Monster "+.@n+" is the winner of this race!",bc_map,"0x33FF66";
+ sleep 4000;
+ mapannounce "p_track01","If you wagered on Monster "+.@n+" in this race, talk to the Medal Distributor to receive your prize!",bc_map,"0x33FF66";
+ sleep 2000;
mapannounce "p_track01","Please remember that we can distribute Prize Medals for only 5 minutes after each race.",bc_map,"0x33FF66";
- end;
-
-OnTimer9000:
+ sleep 1000;
donpcevent "Medal Distributor#single::OnEnable";
donpcevent strnpcinfo(0)+"::OnDisable";
killmonster "p_track01",strnpcinfo(0)+"::OnMyMobDead";
- stopnpctimer;
end;
-
- function WN {
- .@n = charat(strnpcinfo(0),getstrlen(strnpcinfo(0))-1);
- if (!getarg(0)) return .@n;
- return ((.@n <= 3)?((.@n == 1)?"1st":((.@n == 2)?"2nd":"3rd")):.@n+"th");
+
+ function F_Num {
+ return atoi(strnpcinfo(2));
+ }
+
+ function F_Ord {
+ .@n = F_Num();
+ if (.@n == 1)
+ return "1st";
+ if (.@n == 2)
+ return "2nd";
+ if (.@n == 3)
+ return "3rd";
+ return .@n + "th";
}
-
+
OnInit:
- if (compare(strnpcinfo(0),"main")) end;
- disablenpc strnpcinfo(0);
+ if (strnpcinfo(2) != "" )
+ disablenpc strnpcinfo(0);
end;
}
-p_track01,30,38,0 duplicate(Runner#main) Runner No. 1 -1,1,0
-p_track01,30,36,0 duplicate(Runner#main) Runner No. 2 -1,1,0
-p_track01,30,34,0 duplicate(Runner#main) Runner No. 3 -1,1,0
-p_track01,30,32,0 duplicate(Runner#main) Runner No. 4 -1,1,0
-p_track01,30,30,0 duplicate(Runner#main) Runner No. 5 -1,1,0
-p_track01,30,28,0 duplicate(Runner#main) Runner No. 6 -1,1,0
+p_track01,30,38,0 duplicate(Runner_main) Runner No. 1#1 -1,1,0
+p_track01,30,36,0 duplicate(Runner_main) Runner No. 2#2 -1,1,0
+p_track01,30,34,0 duplicate(Runner_main) Runner No. 3#3 -1,1,0
+p_track01,30,32,0 duplicate(Runner_main) Runner No. 4#4 -1,1,0
+p_track01,30,30,0 duplicate(Runner_main) Runner No. 5#5 -1,1,0
+p_track01,30,28,0 duplicate(Runner_main) Runner No. 6#6 -1,1,0
p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{
- if (!checkweight(908,200)) {
+ if (!checkweight(Spawn,200)) {
mes "[Medal Distributor]";
mes "I'm sorry, but I can't";
mes "reward you with any medals";
@@ -317,8 +297,7 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{
mes "available in your Inventory.";
close;
}
- .@insa = rand(1,1000);
- if (countitem(7514)) {
+ if (countitem(Monster_Ticket)) { // 7514
mes "[Medal Distributor]";
mes "Hello there~";
mes "If you've wagered on the";
@@ -360,6 +339,7 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{
next;
input .@input$;
if (.@input$ == strcharinfo(0)) {
+ .@insa = rand(1,1000);
mes "[Medal Distributor]";
mes "Ah, "+strcharinfo(0)+".";
mes "You can exchange this";
@@ -435,8 +415,8 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{
close;
OnEnable:
- emotion e_gasp;
enablenpc "Medal Distributor#single";
+ emotion e_gasp;
initnpctimer;
end;
@@ -479,36 +459,25 @@ OnTimer249000:
OnTimer252000:
mapannounce "p_track01","We hope that you enjoyed the Monster Race arena. Come back again soon~",bc_map,"0xFFFF00";
for (.@i = 1; .@i <= 6; ++.@i) {
- donpcevent "starting#"+.@i+"::OnDisable";
- setd "$@mr_1_luk"+.@i,0;
- setd "$@mr_1_tire"+.@i,0;
- }
- .@c = 1;
- while (.@c <= 6) {
- for (.@i = 1; .@i <= 6; ++.@i) {
- disablenpc "Tire"+.@c+"#"+.@i;
- disablenpc "Luk"+.@c+"#"+.@i;
+ for (.@j = 2; .@j <= 6; ++.@j) {
+ disablenpc "Tire"+.@j+"#"+.@i;
+ disablenpc "Luk"+.@j+"#"+.@i;
}
- ++.@c;
+ enablenpc "Luk1#"+.@i;
+ enablenpc "Tire1#"+.@i;
+ $@mr_1_luk[.@i] = 0;
+ $@mr_1_tire[.@i] = 0;
}
end;
OnTimer300000:
donpcevent "#race_timer1-1::OnEnable";
- $@mon_time_1_1 = 2;
$@monster_race = 0;
mapwarp "p_track01","hugel",63,73;
end;
-OnTimer306000:
- donpcevent "Race Progress Timer::OnEnable";
- end;
-
OnTimer342000:
- disablenpc "Medal Distributor#single";
stopnpctimer;
- end;
-
OnInit:
disablenpc "Medal Distributor#single";
end;
@@ -626,7 +595,7 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{
mes "in the Monster Race Arena~";
close;
}
- if (!checkweight(908,700)) {
+ if (!checkweight(Spawn,700)) {
mes "[Eckar Ellebird]";
mes "Oh, wow. You're carrying";
mes "an awful lot of stuff... Yeah,";
@@ -642,7 +611,7 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{
mes "2,000 zeny entrance fee. ";
close;
}
- if (countitem(7514)) {
+ if (countitem(Monster_Ticket)) {
mes "[Eckar Ellebird]";
mes "Hm? What are you doing";
mes "with an expired Racing Ticket?";
@@ -651,6 +620,14 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{
delitem 7514,1; //Monster_Ticket
next;
if ($@mon_time_1_1 == 1) {
+ if (Zeny < 2000) {
+ mes "[Eckar Ellebird]";
+ mes "I'm sorry, but you";
+ mes "don't have enough";
+ mes "money to pay the";
+ mes "2,000 zeny entrance fee. ";
+ close;
+ }
mes "[Eckar Ellebird]";
mes "Alright, I think you";
mes "should be all set. I hope";
@@ -662,38 +639,37 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{
close2;
warp "p_track01",75,41;
end;
- } else if ($@mon_time_1_1 == 2) {
- mes "[Eckar Ellebird]";
- mes "We're still finishing our";
- mes "preparations for the next";
- mes "Single Monster Race, so";
- mes "we ask that you please";
- mes "wait a little while longer.";
- close;
}
- } else {
- if ($@mon_time_1_1 == 1) {
+ } else if ($@mon_time_1_1 == 1) {
+ if (Zeny < 2000) {
mes "[Eckar Ellebird]";
- mes "Thanks, I hope that";
- mes "you enjoy this race.";
- mes "Let me guide you now";
- mes "to the Monster Race Arena.";
- Zeny -= 2000;
- monster_race_1 = 0;
- close2;
- warp "p_track01",75,41;
- end;
- } else if ($@mon_time_1_1 == 2) {
- mes "[Eckar Ellebird]";
- mes "We're still finishing our";
- mes "preparations for the next";
- mes "Single Monster Race, so";
- mes "we ask that you please";
- mes "wait a little while longer...";
+ mes "I'm sorry, but you";
+ mes "don't have enough";
+ mes "money to pay the";
+ mes "2,000 zeny entrance fee. ";
close;
}
+ mes "[Eckar Ellebird]";
+ mes "Thanks, I hope that";
+ mes "you enjoy this race.";
+ mes "Let me guide you now";
+ mes "to the Monster Race Arena.";
+ Zeny -= 2000;
+ monster_race_1 = 0;
+ close2;
+ warp "p_track01",75,41;
+ end;
+ }
+ if ($@mon_time_1_1 == 2) {
+ mes "[Eckar Ellebird]";
+ mes "We're still finishing our";
+ mes "preparations for the next";
+ mes "Single Monster Race, so";
+ mes "we ask that you please";
+ mes "wait a little while longer...";
+ close;
}
- if (!.@monster_race) {
+ if (!$@monster_race) {
mes "[Eckar Ellebird]";
mes "Right now, a Monster Race";
mes "is in progress. It's too late to place a wager, but if you'd like";
@@ -842,15 +818,6 @@ p_track01,39,49,3 script Game Guide#single 4_F_RACING,{
}
- script starting_1 -1,{
-OnDisable:
- for(.@i = 1; .@i<7; ++.@i)
- enablenpc "Luk1#"+.@i;
- for(.@i = 1; .@i<7; ++.@i)
- enablenpc "Tire1#"+.@i;
- setd "$@mr_1_luk"+strnpcinfo(2),0;
- setd "$@mr_1_tire"+strnpcinfo(2),0;
- end;
-
OnTouchNPC:
.@start = rand(1,100);
if (.@start < 11) .@speed = 60;
@@ -865,11 +832,10 @@ OnTouchNPC:
else .@speed = 150;
sc_start SC_WALKSPEED,5000,.@speed;
end;
-
+
OnInit:
disablenpc strnpcinfo(0);
end;
-
}
- script Luk_1 -1,{
@@ -882,7 +848,7 @@ OnTouchNPC:
else .@speed = 150;
sc_start SC_WALKSPEED,10000,.@speed;
end;
-
+
OnInit:
disablenpc strnpcinfo(0);
end;
@@ -897,7 +863,7 @@ OnTouchNPC:
else if (.@start < 91) .@time = 4000;
if (.@time) sc_start SC_STUN,.@time,0;
end;
-
+
OnInit:
disablenpc strnpcinfo(0);
end;
@@ -912,7 +878,7 @@ OnTouchNPC:
else if (.@start < 91) .@time = 4000;
if (.@time) sc_start SC_SLEEP,.@time,0;
end;
-
+
OnInit:
disablenpc strnpcinfo(0);
end;
@@ -1005,15 +971,11 @@ p_track01,47,28,0 duplicate(Tire_1) Tire6#6 -1,0,0
hugel,47,56,0 script #race_timer2-1 -1,{
OnEnable:
enablenpc "#race_timer2-1";
+OnInit:
$@mon_time_2_1 = 2;
initnpctimer;
end;
-OnDisable:
- disablenpc "#race_timer2-1";
- stopnpctimer;
- end;
-
OnTimer10000:
mapannounce "hugel","The Dual Monster Race will soon begin. We hope to see many of you participate!",bc_map,"0xffb6c1";
end;
@@ -1022,8 +984,8 @@ OnTimer30000:
mapannounce "hugel","The Dual Monster Race Arena has just opened.",bc_map,"0xffb6c1";
$@mon_time_2_1 = 1;
donpcevent "#race_timer2-2::OnEnable";
- enablenpc "Ticket Helper#2";
donpcevent "TrapGlobal#race02::OnEnable";
+ enablenpc "Ticket Helper#2";
end;
OnTimer90000:
@@ -1045,15 +1007,9 @@ OnTimer272000:
OnTimer330000:
mapannounce "hugel","The race is now starting. If you missed your chance to enter this race, please try again next time~!",bc_map,"0xffb6c1";
$@mon_time_2_1 = 0;
- donpcevent "#race_timer2-1::OnDisable";
+ disablenpc "#race_timer2-1";
stopnpctimer;
end;
-
-OnInit:
- enablenpc "#race_timer2-1";
- $@mon_time_2_1 = 2;
- initnpctimer;
- end;
}
p_track02,42,23,0 script #race_timer2-2 -1,{
@@ -1063,11 +1019,6 @@ OnEnable:
initnpctimer;
end;
-OnDisable:
- disablenpc "#race_timer2-2";
- stopnpctimer;
- end;
-
OnTimer5000:
mapannounce "p_track02","Welcome to the Monster Race Arena.",bc_map,"0x87ceeb";
end;
@@ -1095,8 +1046,6 @@ OnTimer242000:
OnTimer300000:
mapannounce "p_track02","The Monster Race is starting now. Good luck, everybody!",bc_map,"0x87ceeb";
$@mon_time_2_2 = 1;
- $@mon_race_2_1 = 0;
- $@mon_race_2_2 = 0;
disablenpc "Ticket Helper#2";
donpcevent "#poring1::OnEnable";
donpcevent "#lunatic1::OnEnable";
@@ -1105,8 +1054,9 @@ OnTimer300000:
donpcevent "#deviruchi1::OnEnable";
donpcevent "#baphomet1::OnEnable";
stopnpctimer;
+ disablenpc "#race_timer2-2";
end;
-
+
OnInit:
disablenpc "#race_timer2-2";
$@mon_time_2_2 = 0;
@@ -1114,20 +1064,11 @@ OnInit:
}
p_track02,80,43,0 script #race_timer2-3 -1,{
-OnInit:
- disablenpc "#race_timer2-3";
- end;
-
OnEnable:
enablenpc "#race_timer2-3";
initnpctimer;
end;
-OnDisable:
- disablenpc "#race_timer2-3";
- stopnpctimer;
- end;
-
OnTimer3000:
mapannounce "p_track02","The Monster Race is finished! Congratulations to all the winners!",bc_map,"0xFFFF00";
end;
@@ -1172,10 +1113,11 @@ OnTimer300000:
mapwarp "p_track02","hugel",63,73;
disablenpc "Medal Distributor#medal";
donpcevent "#race_timer2-1::OnEnable";
+ stopnpctimer;
+OnInit:
$@mon_race_2_1 = 0;
$@mon_race_2_2 = 0;
- donpcevent "#race_timer2-3::OnDisable";
- stopnpctimer;
+ disablenpc "#race_timer2-3";
end;
}
@@ -1248,7 +1190,7 @@ hugel,62,69,1 script Eckar Erenes#double 4_M_NFMAN,{
mes "in the Monster Race Arena~";
close;
}
- if (!checkweight(909,700)) {
+ if (!checkweight(Jellopy,700)) {
mes "[Eckar Erenes]";
mes "Hmm... You're toting";
mes "too many things with you";
@@ -1320,7 +1262,7 @@ hugel,62,69,1 script Eckar Erenes#double 4_M_NFMAN,{
close;
}
}
- if (!$@mon_time_2_1 || !$@mon_time_2_2) {
+ if (!$@mon_time_2_2) {
mes "[Eckar Erenes]";
mes "Right now, a Monster Race";
mes "is in progress. It's too late to place a wager, but if you'd like";
@@ -1372,7 +1314,7 @@ OnDisable:
}
p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
- if (!checkweight(908,200)) {
+ if (!checkweight(Spawn,200)) {
mes "[Ticket Helper]";
mes "Welcome to the";
mes "Monster Race Arena.";
@@ -1401,7 +1343,7 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
switch(select("Check Monster Status:Wager on Race:Monster Race?:Cancel")) {
case 1:
for (.@i = 1; .@i <= 6; ++.@i)
- mes "Monster "+.@i+" [^CC6600Luck^000000: " + getd("$@mon_r02_Luk"+.@i) + "] [^EE0000HP^000000: " + getd("$@mon_r02_tire"+.@i) + "]";
+ mes "Monster "+.@i+" [^CC6600Luck^000000: " + $@mon_r02_luk[.@i] + "] [^EE0000HP^000000: " + $@mon_r02_tire[.@i] + "]";
close;
case 2:
mes "[Ticket Helper]";
@@ -1418,25 +1360,26 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
mes "of the monsters that";
mes "will win this race.";
next;
- while (1) {
- .@m$ = "";
+ while (true) {
+ .@list$ = "";
for (.@i = 1; .@i <= 6; ++.@i)
- .@m$ += ((.@i != .@m1)?"Monster "+.@i:"")+":";
- .@m = select (.@m$);
+ .@list$ += (.@i != .@m1 ? "Monster " + .@i:"") + ":";
+ .@m = select (.@list$);
switch (.@m) {
- case 1: setarray .@w$, "a friendly","Poring type monster"; break;
- case 2: setarray .@w$, "an adorable","Lunatic type monster"; break;
- case 3: setarray .@w$, "a darling","Savage Babe monster"; break;
- case 4: setarray .@w$, "a gentle baby","Desert Wolf monster"; break;
- case 5: setarray .@w$, "a small, yet","demonic, Deviruchi"; break;
- case 6: setarray .@w$, "a naughty","Baphomet Jr. monster"; break;
+ case 1: setarray .@string$, "a friendly","Poring type monster"; break;
+ case 2: setarray .@string$, "an adorable","Lunatic type monster"; break;
+ case 3: setarray .@string$, "a darling","Savage Babe monster"; break;
+ case 4: setarray .@string$, "a gentle baby","Desert Wolf monster"; break;
+ case 5: setarray .@string$, "a small, yet","demonic, Deviruchi"; break;
+ case 6: setarray .@string$, "a naughty","Baphomet Jr. monster"; break;
}
mes "[Ticket Helper]";
mes "You've chosen";
- mes "^0000FFMonster "+.@m+"^000000, "+.@w$[0];
- mes .@w$[1]+".";
+ mes "^0000FFMonster "+.@m+"^000000, "+.@string$[0];
+ mes .@string$[1]+".";
mes "Are you sure you want";
mes "to choose this monster?";
+ next;
if (select("Yes:No") == 2) {
mes "[Ticket Helper]";
mes "You have canceled";
@@ -1446,7 +1389,6 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
mes "checking the monsters first?";
close;
}
- next;
if (!.@m1) {
mes "[Ticket Helper]";
mes "Now, please make";
@@ -1456,28 +1398,27 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
mes "1st or 2nd in this race.";
next;
.@m1 = .@m;
- } else {
- if (!$@mon_time_2_2) {
- mes "[Ticket Helper]";
- mes "You've wagered on";
- mes "^0000FFMonster "+.@m1+"^000000 and ^0000FFMonster "+.@m+"^000000";
- mes "to win this race. Good luck!";
- mes "I really hope that the odds";
- mes "work out in your favor~";
- emotion e_kis;
- monster_race_2_1 = .@m1;
- monster_race_2_2 = .@m;
- getitem 7514,1; //Monster_Ticket
- close;
- } else {
- mes "[Ticket Helper]";
- mes "I'm very sorry, but a";
- mes "monster race is underway.";
- mes "Please wait, and then place";
- mes "your wager for the next race.";
- close;
- }
+ continue;
+ }
+ if ($@mon_time_2_2 != 0) {
+ mes "[Ticket Helper]";
+ mes "I'm very sorry, but a";
+ mes "monster race is underway.";
+ mes "Please wait, and then place";
+ mes "your wager for the next race.";
+ close;
}
+ mes "[Ticket Helper]";
+ mes "You've wagered on";
+ mes "^0000FFMonster "+.@m1+"^000000 and ^0000FFMonster "+.@m+"^000000";
+ mes "to win this race. Good luck!";
+ mes "I really hope that the odds";
+ mes "work out in your favor~";
+ emotion e_kis;
+ monster_race_2_1 = .@m1;
+ monster_race_2_2 = .@m;
+ getitem Monster_Ticket,1;
+ close;
}
case 3:
mes "[Ticket Helper]";
@@ -1535,7 +1476,7 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{
close;
}
} else {
- if (countitem(7514)) {
+ if (countitem(Monster_Ticket)) {
mes "[Ticket Helper]";
mes "You've wagered on";
mes "^0000FFMonster " + monster_race_2_1 + "^000000 and ^0000FFMonster " + monster_race_2_2 + "^000000";
@@ -1657,7 +1598,7 @@ p_track02,39,49,3 script Game Guide#double 4_F_RACING,{
}
p_track02,67,45,5 script Medal Distributor#medal 4_F_RACING,{
- if (!checkweight(909,20)) {
+ if (!checkweight(Jellopy,20)) {
mes "[Medal Distributor]";
mes "I'm sorry, but I can't";
mes "reward you with any medals";
@@ -1743,7 +1684,7 @@ p_track02,67,45,5 script Medal Distributor#medal 4_F_RACING,{
mes "you get lucky next time~";
close;
}
-
+
OnInit:
disablenpc "Medal Distributor#medal";
end;
@@ -1798,30 +1739,25 @@ p_track02,76,38,1 script Exit Guide#double 4_M_NFMAN,{
function MN;
OnEnable:
enablenpc strnpcinfo(0);
- setarray .@n[1], 1725,1726,1727,1728,1730,1729;
+ setarray .@mob[1], R_PORING,R_LUNATIC,R_SAVAGE_BABE,R_DESERT_WOLF_B,R_DEVIRUCHI,R_BAPHOMET_;
getmapxy(.@m$,.@x,.@y,1);
- .@i = MN;
- monster "p_track02",58,.@y,"Monster "+.@i,.@n[.@i],1,strnpcinfo(0)+"::OnMyMobDead";
- end;
-
-OnDisable:
- killmonster "p_track02",strnpcinfo(0)+"::OnMyMobDead";
- disablenpc strnpcinfo(0);
+ .@num = MN();
+ monster "p_track02",58,.@y,"Monster "+.@num,.@mob[.@num],1,strnpcinfo(0)+"::OnMyMobDead";
end;
OnTouchNPC:
- .@i = MN;
+ .@i = MN();
if (!$@mon_race_2_1) {
emotion e_lv;
specialeffect EF_MVP;
mapannounce "p_track02","Monster "+.@i+" has reached the Finish Line!",bc_map,"0x66FFCC";
- $@mon_race_2_1 = 1;
+ $@mon_race_2_1 = .@i;
donpcevent strnpcinfo(0)+"::OnDisable";
} else {
emotion e_lv;
specialeffect EF_MVP;
mapannounce "p_track02","The race is over! Monster "+.@i+" has reached the Finish Line!",bc_map,"0x66FFCC";
- $@mon_race_2_2 = 1;
+ $@mon_race_2_2 = .@i;
donpcevent "#poring1::OnDisable";
donpcevent "#lunatic1::OnDisable";
donpcevent "#savagebebe1::OnDisable";
@@ -1836,7 +1772,17 @@ OnTouchNPC:
OnMyMobDead:
end;
-
+
+OnDisable:
+ killmonster "p_track02",strnpcinfo(0)+"::OnMyMobDead";
+ disablenpc strnpcinfo(0);
+ end;
+
+OnInit:
+ if (strnpcinfo(2) != "main")
+ disablenpc strnpcinfo(0);
+ end;
+
function MN {
setarray .@n$[1], "poring","lunatic","savagebebe","desertwolf","deviruchi","baphomet";
for (.@i = 1; .@i <= getarraysize(.@n$); ++.@i) {
@@ -1846,10 +1792,6 @@ OnMyMobDead:
return .@i;
}
-OnInit:
- if (compare(strnpcinfo(0),"main")) end;
- disablenpc strnpcinfo(0);
- end;
}
p_track02,30,38,0 duplicate(mob1#main) #poring1 HIDDEN_WARP_NPC,0,0
p_track02,30,36,0 duplicate(mob1#main) #lunatic1 HIDDEN_WARP_NPC,0,0
@@ -1861,62 +1803,52 @@ p_track02,30,28,0 duplicate(mob1#main) #baphomet1 HIDDEN_WARP_NPC,0,0
p_track02,19,48,0 script TrapGlobal#race02 -1,{
OnEnable:
enablenpc "TrapGlobal#race02";
- for (.@i = 1; .@i <= 6; ++.@i)
- enablenpc "starting#race02_"+.@i;
- .@c = 1;
- while (.@c <= 6) {
- setd ".@line_"+.@c,rand(1,70);
- if (getd(".@line_"+.@c) <= 10) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ for (.@c = 1; .@c <= 6; ++.@c) {
+ .@line = rand(1,70);
+ enablenpc "starting#race02_"+.@c;
+ enablenpc "Tire#race02_"+.@c+"_1";
+ if (.@line <= 10) {
+ .@tired = rand(50,60);
enablenpc "Luk#race02_"+.@c+"_5";
enablenpc "Luk#race02_"+.@c+"_6";
- setd ".@tired_"+.@c,rand(50,60);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- enablenpc "Tire#race02_"+.@c+"_1";
- } else if (getd(".@line_"+.@c) <= 30) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ } else if (.@line <= 30) {
+ .@tired = rand(40,60);
enablenpc "Luk#race02_"+.@c+"_5";
- setd ".@tired_"+.@c,rand(40,60);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- enablenpc "Tire#race02_"+.@c+"_1";
- if (getd(".@tired_"+.@c) < 50) enablenpc "Tire#race02_"+.@c+"_2";
- } else if (getd(".@line_"+.@c) <= 40) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired < 50)
+ enablenpc "Tire#race02_"+.@c+"_2";
+ } else if (.@line <= 40) {
+ .@tired = rand(30,50);
enablenpc "Luk#race02_"+.@c+"_1";
- setd ".@tired_"+.@c,rand(30,50);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- enablenpc "Tire#race02_"+.@c+"_1";
enablenpc "Tire#race02_"+.@c+"_2";
- if (getd(".@tired_"+.@c) < 40) enablenpc "Tire#race02_"+.@c+"_3";
- } else if (getd(".@line_"+.@c) <= 50) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired < 40)
+ enablenpc "Tire#race02_"+.@c+"_3";
+ } else if (.@line <= 50) {
+ .@tired = rand(20,40);
enablenpc "Luk#race02_"+.@c+"_1";
enablenpc "Luk#race02_"+.@c+"_2";
- setd ".@tired_"+.@c,rand(20,40);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- for (.@i = 1; .@i <= 3; ++.@i)
- enablenpc "Tire#race02_"+.@c+"_"+.@i;
- if (getd(".@tired_"+.@c) < 30) enablenpc "Tire#race02_"+.@c+"_4";
- } else if (getd(".@line_"+.@c) <= 60) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ enablenpc "Tire#race02_"+.@c+"_2";
+ enablenpc "Tire#race02_"+.@c+"_3";
+ if (.@tired < 30)
+ enablenpc "Tire#race02_"+.@c+"_4";
+ } else if (.@line <= 60) {
+ .@tired = rand(10,30);
for (.@i = 1; .@i <= 3; ++.@i)
enablenpc "Luk#race02_"+.@c+"_"+.@i;
- setd ".@tired_"+.@c,rand(10,30);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- for (.@i = 1; .@i <= 4; ++.@i)
+ for (.@i = 2; .@i <= 4; ++.@i)
enablenpc "Tire#race02_"+.@c+"_"+.@i;
- if (getd(".@tired_"+.@c) < 20) enablenpc "Tire#race02_"+.@c+"_5";
- } else if (getd(".@line_"+.@c) <= 70) {
- setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c);
+ if (.@tired < 20)
+ enablenpc "Tire#race02_"+.@c+"_5";
+ } else if (.@line <= 70) {
+ .@tired = rand(0,20);
for (.@i = 1; .@i <= 4; ++.@i)
enablenpc "Luk#race02_"+.@c+"_"+.@i;
- setd ".@tired_"+.@c,rand(0,20);
- setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c);
- for (.@i = 1; .@i <= 5; ++.@i)
+ for (.@i = 2; .@i <= 5; ++.@i)
enablenpc "Tire#race02_"+.@c+"_"+.@i;
- if (getd(".@tired_"+.@c) < 10) enablenpc "Tire#race02_"+.@c+"_6";
+ if (.@tired < 10)
+ enablenpc "Tire#race02_"+.@c+"_6";
}
- ++.@c;
+ $@mon_r02_luk[.@c] = .@line;
+ $@mon_r02_tire[.@c] = .@tired;
}
end;
@@ -1925,24 +1857,16 @@ OnDisable:
for (.@i = 1; .@i <= 6; ++.@i)
donpcevent "starting#race02_"+.@i+"::OnDisable";
end;
-
+
OnInit:
for (.@i = 1; .@i <= 6; ++.@i) {
- setd "$@mon_r02_luk"+.@i,0;
- setd "$@mon_r02_tire"+.@i,0;
+ $@mon_r02_luk[.@i] = 0;
+ $@mon_r02_tire[.@i] = 0;
}
end;
}
- script starting_2 -1,{
-OnDisable:
- disablenpc strnpcinfo(0);
- for(.@i = 1; .@i<7; ++.@i)
- disablenpc "Luk#"+strnpcinfo(2)+"_"+.@i;
- for(.@i = 1; .@i<7; ++.@i)
- disablenpc "Tire#"+strnpcinfo(2)+"_"+.@i;
- end;
-
OnTouchNPC:
.@start = rand(1,100);
if (.@start < 11) .@speed = 60;
@@ -1957,7 +1881,15 @@ OnTouchNPC:
else .@speed = 150;
sc_start SC_WALKSPEED,5000,.@speed;
end;
-
+
+OnDisable:
+ for(.@i = 1; .@i < 7; ++.@i) {
+ disablenpc "Luk#"+strnpcinfo(2)+"_"+.@i;
+ disablenpc "Tire#"+strnpcinfo(2)+"_"+.@i;
+ }
+ disablenpc strnpcinfo(0);
+ end;
+
OnInit:
disablenpc strnpcinfo(0);
end;
@@ -2081,7 +2013,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
mes "but so far, none of us have";
mes "been able to get any medals...";
next;
- if (countitem(7515)) {
+ if (countitem(Marvelous_Medal)) {
mes "["+ strcharinfo(0) +"]";
mes "Oh! Are you talking";
mes "about the medals that";
@@ -2117,7 +2049,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
mes "research. Still, I need more";
mes "and more of them everyday...";
next;
- if (countitem(7515)) {
+ if (countitem(Marvelous_Medal)) {
mes "[Ei'felle]";
mes "The other Blacksmith";
mes "Guildsmen are doing their";
@@ -2138,7 +2070,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
mes "you for your kindness...";
close;
}
- if (!checkweight(1201,1)) {
+ if (!checkweight(Knife,1)) {
mes "[Ei'felle]";
mes "Goodness, you're carrying";
mes "so many things with you!";
@@ -2166,7 +2098,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
mes "as my way of repaying you?";
next;
if (select("Accept:Wait for Further Development") == 1) {
- callsub S_BonusReward,500,2319;
+ callsub S_BonusReward,500,Glittering_Clothes;
end;
}
mes "[Ei'felle]";
@@ -2203,10 +2135,10 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
mes "you like your armor to have?";
next;
switch(select("Fire Property:Earth Property:Wind Property:Water Property")) {
- case 1: callsub S_BonusReward,1000,2345; end;
- case 2: callsub S_BonusReward,1000,2351; end;
- case 3: callsub S_BonusReward,1000,2349; end;
- case 4: callsub S_BonusReward,1000,2347; end;
+ case 1: callsub S_BonusReward,1000,Flame_Sprits_Armor_; end;
+ case 2: callsub S_BonusReward,1000,Earth_Sprits_Armor_; end;
+ case 3: callsub S_BonusReward,1000,Wind_Sprits_Armor_; end;
+ case 4: callsub S_BonusReward,1000,Water_Sprits_Armor_; end;
}
case 2:
mes "[Ei'felle]";
@@ -2231,7 +2163,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
break;
}
}
- if (countitem(7515)) {
+ if (countitem(Marvelous_Medal)) {
mes "[Ei'felle]";
mes "The other Blacksmith";
mes "Guildsmen are doing their";
@@ -2284,74 +2216,74 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{
case 6: close;
}
}
- setarray .@m$, "Dagger","One Handed Sword","Two Handed Sword","Axe","Mace","Bow","Staff","Book","Spear","Katar","Knuckle","Whip","Musical Instrument";
- .@m = select (implode(.@m$,":")) - 1;
+ setarray .@type$, "Dagger","One Handed Sword","Two Handed Sword","Axe","Mace","Bow","Staff","Book","Spear","Katar","Knuckle","Whip","Musical Instrument";
+ .@m = select(implode(.@type$,":")) - 1;
mes "[Ei'felle]";
mes "So you'd like to have a";
- mes .@m$[.@m]+"? Please choose";
+ mes .@type$[.@m]+"? Please choose";
mes "which Level 4 Weapon";
mes "that you want me to create.";
next;
switch (.@m) {
case 0:
- setarray .@mw$, "Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exorciser:Assassin Dagger:Moonlight Dagger:Weeder Knife:Cursed Dagger:Dagger of Counter:Combat Knife:Fortune Sword";
- setarray .@mw, 13002,1237,13001,1225,1231,1224,1230,1236,1229,1235,1233,1232,1234,1227,1241,1242,1228,1223;
+ .@weapon$ = "Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exorciser:Assassin Dagger:Moonlight Dagger:Weeder Knife:Cursed Dagger:Dagger of Counter:Combat Knife:Fortune Sword";
+ setarray .@weapon_id, 13002,1237,13001,1225,1231,1224,1230,1236,1229,1235,1233,1232,1234,1227,1241,1242,1228,1223;
break;
case 1:
- setarray .@mw$, "Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend";
- setarray .@mw, 1130,1141,1138,1140,1148,1134,1131,1137,1132,1135,1136,1139,1133;
+ .@weapon$ = "Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend";
+ setarray .@weapon_id, 1130,1141,1138,1140,1148,1134,1131,1137,1132,1135,1136,1139,1133;
break;
case 2:
- setarray .@mw$, "Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger";
- setarray .@mw, 1166,1165,1164,1167,1169,1168,1170;
+ .@weapon$ = "Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger";
+ setarray .@weapon_id, 1166,1165,1164,1167,1169,1168,1170;
break;
case 3:
- setarray .@mw$, "Great Axe:Guillotine:Light Epsilon:Bloody Axe:Sabbath:Slaughter:Cleaver:Tomahawk";
- setarray .@mw, 1364,1369,1366,1363,1365,1367,1305,1368;
+ .@weapon$ = "Great Axe:Guillotine:Light Epsilon:Bloody Axe:Sabbath:Slaughter:Cleaver:Tomahawk";
+ setarray .@weapon_id, 1364,1369,1366,1363,1365,1367,1305,1368;
break;
case 4:
- setarray .@mw$, "Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille";
- setarray .@mw, 1524,1528,1525,1523,1526,1527;
+ .@weapon$ = "Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille";
+ setarray .@weapon_id, 1524,1528,1525,1523,1526,1527;
break;
case 5:
- setarray .@mw$, "Roguemaster's Bow:Dragon Wing:Rudra's Bow:Ballista";
- setarray .@mw, 1719,1724,1720,1722;
+ .@weapon$ = "Roguemaster's Bow:Dragon Wing:Rudra's Bow:Ballista";
+ setarray .@weapon_id, 1719,1724,1720,1722;
break;
case 6:
- setarray .@mw$, "Wing Staff:Wizardry Staff";
- setarray .@mw, 1616,1473;
+ .@weapon$ = "Wing Staff:Wizardry Staff";
+ setarray .@weapon_id, 1616,1473;
case 7:
- setarray .@mw$, "Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardcover Book";
- setarray .@mw, 1559,1557,1558,1561;
+ .@weapon$ = "Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardcover Book";
+ setarray .@weapon_id, 1559,1557,1558,1561;
break;
case 8:
- setarray .@mw$, "Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hellfire";
- setarray .@mw, 1474,1414,1413,1415,1469,1470,1467,1468,1466,1416,1471;
+ .@weapon$ = "Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hellfire";
+ setarray .@weapon_id, 1474,1414,1413,1415,1469,1470,1467,1468,1466,1416,1471;
break;
case 9:
- setarray .@mw$, "Infiltrator:Bloody Roar:Unholy Touch";
- setarray .@mw, 1261,1265,1263;
+ .@weapon$ = "Infiltrator:Bloody Roar:Unholy Touch";
+ setarray .@weapon_id, 1261,1265,1263;
break;
case 10:
- setarray .@mw$, "Hatii Claw:Berserk:Kaiser Knuckle";
- setarray .@mw, 1815,1814,1813;
+ .@weapon$ = "Hatii Claw:Berserk:Kaiser Knuckle";
+ setarray .@weapon_id, 1815,1814,1813;
break;
case 11:
- setarray .@mw$, "Lariat:Rapture Rose:Blade Whip:Chemeti:Queen's Whip";
- setarray .@mw, 1962,1963,1969,1964,1970;
+ .@weapon$ = "Lariat:Rapture Rose:Blade Whip:Chemeti:Queen's Whip";
+ setarray .@weapon_id, 1962,1963,1969,1964,1970;
break;
case 12:
- setarray .@mw$, "Oriental Lute:Electric Guitar";
- setarray .@mw, 1918,1913;
+ .@weapon$ = "Oriental Lute:Electric Guitar";
+ setarray .@weapon_id, 1918,1913;
break;
}
- .@j = select (.@mw$+":Cancel") - 1;
- explode(.@mw$,.@mw$,":");
- if (.@j == getarraysize(.@mw$)) close;
- callsub S_BonusReward,1500,.@mw[.@j];
+ .@choice = select (.@weapon$+":Cancel") - 1;
+ if (.@choice == getarraysize(.@weapon_id))
+ close;
+ callsub S_BonusReward,1500,.@weapon_id[.@choice];
end;
}
-
+
S_Reward:
if (select("Sure:No") == 2) {
mes "[Ei'felle]";
@@ -2395,7 +2327,7 @@ S_Reward:
mes "Now do you see the";
mes "power of hope?";
delitem 7515,1; //Marvelous_Medal
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 21) getexp 110,0;
else if ((BaseLevel > 20) && (BaseLevel < 31)) getexp 280,0;
else if ((BaseLevel > 30) && (BaseLevel < 41)) getexp 1000,0;
@@ -2457,7 +2389,7 @@ S_Reward:
mes "whatever you feed it.";
mes "Placebos and psychosomatic symptoms-- it all ties together.";
delitem 7515,1; //Marvelous_Medal
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (Class == Job_Novice) {
getexp 0,15;
} else if (Class == Job_Novice_High) {
@@ -2580,8 +2512,8 @@ S_Reward:
mes "advance my research,";
mes "and I promise to repay";
mes "you as soon as I can!";
- .@medals = countitem(7515);
- delitem 7515,.@medals; //Marvelous_Medal
+ .@medals = countitem(Marvelous_Medal);
+ delitem Marvelous_Medal,.@medals;
ein_medal01 += .@medals;
close;
case 2:
@@ -2592,7 +2524,7 @@ S_Reward:
mes "Please don't enter any";
mes "number greater than 100.";
next;
- while(1) {
+ while (true) {
input .@input;
if (!.@input) {
mes "[Ei'felle]";
@@ -2612,7 +2544,7 @@ S_Reward:
next;
} else break;
}
- if (countitem(7515) < .@input) {
+ if (countitem(Marvelous_Medal) < .@input) {
mes "[Ei'felle]";
mes "I'm sorry, but I don't";
mes "think you have that many";
@@ -2621,18 +2553,17 @@ S_Reward:
mes "medals that you actually have.";
emotion e_heh;
close;
- } else {
- mes "[Ei'felle]";
- mes "Th-thank you!";
- mes "Thank you so much!";
- mes "Your help will greatly";
- mes "advance my research,";
- mes "and I promise to repay";
- mes "you as soon as I can!";
- delitem 7515,.@input; //Marvelous_Medal
- ein_medal01 += .@input;
- close;
}
+ mes "[Ei'felle]";
+ mes "Th-thank you!";
+ mes "Thank you so much!";
+ mes "Your help will greatly";
+ mes "advance my research,";
+ mes "and I promise to repay";
+ mes "you as soon as I can!";
+ delitem Marvelous_Medal,.@input;
+ ein_medal01 += .@input;
+ close;
case 3:
mes "[Ei'felle]";
mes "Oh, alright...";
@@ -2661,25 +2592,26 @@ S_Reward:
S_BonusReward:
mes "[Ei'felle]";
- if (getarg(1) == 2319) {
+ .@arg1 = getarg(1);
+ if (.@arg1 == 2319) {
mes "Do you really want";
- mes "this "+getitemname(getarg(1))+"?";
+ mes "this "+getitemname(.@arg1)+"?";
mes "You may want to forego this";
mes "reward in favor of getting";
mes "something better later...";
- } else if ((getarg(1) == 2345) || (getarg(1) == 2347) || (getarg(1) == 2349) || (getarg(1) == 2351)) {
+ } else if (.@arg1 == 2345 || .@arg1 == 2347 || .@arg1 == 2349 || .@arg1 == 2351) {
mes "Are you sure that you want";
mes "to accept this set of slotted";
- if (getarg(1) == 2345) mes "Fire property Armor? If you do,";
- else if (getarg(1) == 2351) mes "Earth property Armor? If you do,";
- else if (getarg(1) == 2349) mes "Wind property Armor? If you do,";
- else if (getarg(1) == 2347) mes "Water property Armor? If you do,";
+ if (.@arg1 == 2345) mes "Fire property Armor? If you do,";
+ else if (.@arg1 == 2351) mes "Earth property Armor? If you do,";
+ else if (.@arg1 == 2349) mes "Wind property Armor? If you do,";
+ else if (.@arg1 == 2347) mes "Water property Armor? If you do,";
mes "I'll need more medals from you";
mes "to make further advancements";
mes "in my manufacturing research.";
} else {
mes "So you wish to have a";
- mes getitemname(getarg(1))+"? If you choose";
+ mes getitemname(.@arg1)+"? If you choose";
mes "to have this Level 4 Weapon,";
mes "I'll need to melt many of the";
mes "medals that you've donated";
@@ -2694,7 +2626,7 @@ S_BonusReward:
mes "me a reward later?";
next;
mes "[Ei'felle]";
- if (!getiteminfo(getarg(1),13)) { //use item level to determine if the item is armor (no weapon level)
+ if (!getiteminfo(.@arg1,13)) { //use item level to determine if the item is armor (no weapon level)
mes "Of course, of course.";
mes "Remember, if you donate";
mes "more medals to me, then";
@@ -2708,20 +2640,19 @@ S_BonusReward:
close;
}
mes "[Ei'felle]";
- if (getarg(1) == 2319) {
+ if (.@arg1 == 2319) {
mes "Here you are, I trust that";
- mes "this "+getitemname(getarg(1))+" will";
+ mes "this "+getitemname(.@arg1)+" will";
mes "serve you well. Thank you";
mes "for your help, and I hope that";
mes "you'll continue to donate your";
mes "medals for my metal research~";
- }
- else if ((getarg(1) == 2345) || (getarg(1) == 2347) || (getarg(1) == 2349) || (getarg(1) == 2351)) {
+ } else if (.@arg1 == 2345 || .@arg1 == 2347 || .@arg1 == 2349 || .@arg1 == 2351) {
mes "Great choice! I'm sure";
- if (getarg(1) == 2345) mes "that this set of slotted Fire";
- else if (getarg(1) == 2351) mes "that this set of slotted Earth";
- else if (getarg(1) == 2349) mes "that this set of slotted Wind";
- else if (getarg(1) == 2347) mes "that this set of slotted Water";
+ if (.@arg1 == 2345) mes "that this set of slotted Fire";
+ else if (.@arg1 == 2351) mes "that this set of slotted Earth";
+ else if (.@arg1 == 2349) mes "that this set of slotted Wind";
+ else if (.@arg1 == 2347) mes "that this set of slotted Water";
mes "property Armor will serve you";
mes "well. Thank you for your help,";
mes "and if you get more medals,";
@@ -2735,12 +2666,12 @@ S_BonusReward:
mes "appreciate your continued help~";
}
ein_medal01 -= getarg(0);
- getitem getarg(1),1;
+ getitem .@arg1,1;
close;
}
-
+
hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{
- if (!checkweight(1201,1)) {
+ if (!checkweight(Knife,1)) {
mes "[Wayne]";
mes "Hold on a second...";
mes "If you want to exchange";
@@ -2781,7 +2712,7 @@ hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{
mes "all your effort, you know?";
close;
}
- if (!checkweight(909,550)) {
+ if (!checkweight(Jellopy,550)) {
mes "[Wayne]";
mes "Hold on a second...";
mes "If you want to exchange";
@@ -2789,80 +2720,80 @@ hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{
mes "you'd better free up more space";
mes "in your Inventory first. Why don't you use your Kafra Storage?";
close;
- } else {
- mes "[Wayne]";
- mes "Now, how many Prize Medals";
- mes "would you like to exchange?";
- mes "It doesn't take a genius to";
- mes "figure out that you can get";
- mes "more valuable items by trading";
- mes "more Prize Medals at a time.";
- next;
- setarray .@pm, 1,3,7,8,16,25,42,59;
- for (.@i = 0; .@i < getarraysize(.@pm); ++.@i)
- .@m$ += .@pm[.@i] + " Prize medal:";
- .@m = select (.@m$) - 1;
- switch (.@m) {
- case 0:
- setarray .@mr$, "2 Hinale Leaflets:2 Aloe Leaflets:1 Mastela Fruit:5 Witch Starsands:4 Condensed Red Potions";
- setarray .@mr, 520,2,521,2,522,1,1061,5,545,4;
- break;
- case 1:
- setarray .@mr$, "1 Royal Jelly:6 Holy Waters";
- setarray .@mr, 526,1,523,6;
- break;
- case 2:
- setarray .@mr$, "1 Cookie Bag:1 First Aid Kit";
- setarray .@mr, 12130,1,12110,1;
- break;
- case 3:
- .@mr$ = "1 Gift Box";
- setarray .@mr, 644,1;
- break;
- case 4:
- .@mr$ = "1 Old Blue Box";
- setarray .@mr, 603,1;
- break;
- case 5:
- .@mr$ = "1 Taming Gift Set";
- setarray .@mr, 12105,1;
- break;
- case 6:
- .@mr$ = "1 Old Purple Box";
- setarray .@mr, 617,1;
- break;
- case 7:
- .@mr$ = "1 Poring Box";
- setarray .@mr, 12109,1;
- break;
- }
- mes "[Wayne]";
- mes "Now, please choose";
- mes "which of the following item";
- mes "sets that you'd like to receive";
- mes "in exchange for "+.@pm[.@m]+" Prize Medal."+((getarraysize(.@mr)<3)?" Well, we have only 1 set, but...":"");
- next;
- .@m2 = select (.@mr$) - 1;
- if (countitem(7515) < .@pm[.@m]) {
- mes "[Wayne]";
- mes "Hey, you don't have";
- mes "enough Prize Medals with";
- mes "you. Go and get some more";
- mes "if you want to exchange";
- mes "them with me for anything.";
- close;
- }
+ }
+ mes "[Wayne]";
+ mes "Now, how many Prize Medals";
+ mes "would you like to exchange?";
+ mes "It doesn't take a genius to";
+ mes "figure out that you can get";
+ mes "more valuable items by trading";
+ mes "more Prize Medals at a time.";
+ next;
+ setarray .@pm, 1,3,7,8,16,25,42,59;
+ .@list$ = "";
+ for (.@i = 0; .@i < getarraysize(.@pm); ++.@i)
+ .@list$ += .@pm[.@i] + " Prize medal:";
+ .@m = select(.@list$) - 1;
+ switch (.@m) {
+ case 0:
+ .@items$ = "2 Hinale Leaflets:2 Aloe Leaflets:1 Mastela Fruit:5 Witch Starsands:4 Condensed Red Potions";
+ setarray .@item_array, 520,2,521,2,522,1,1061,5,545,4;
+ break;
+ case 1:
+ .@items$ = "1 Royal Jelly:6 Holy Waters";
+ setarray .@item_array, 526,1,523,6;
+ break;
+ case 2:
+ .@items$ = "1 Cookie Bag:1 First Aid Kit";
+ setarray .@item_array, 12130,1,12110,1;
+ break;
+ case 3:
+ .@items$ = "1 Gift Box";
+ setarray .@item_array, 644,1;
+ break;
+ case 4:
+ .@items$ = "1 Old Blue Box";
+ setarray .@item_array, 603,1;
+ break;
+ case 5:
+ .@items$ = "1 Taming Gift Set";
+ setarray .@item_array, 12105,1;
+ break;
+ case 6:
+ .@items$ = "1 Old Purple Box";
+ setarray .@item_array, 617,1;
+ break;
+ case 7:
+ .@items$ = "1 Poring Box";
+ setarray .@item_array, 12109,1;
+ break;
+ }
+ mes "[Wayne]";
+ mes "Now, please choose";
+ mes "which of the following item";
+ mes "sets that you'd like to receive";
+ mes "in exchange for "+.@pm[.@m]+" Prize Medal."+((getarraysize(.@item_array)<3)?" Well, we have only 1 set, but...":"");
+ next;
+ .@m2 = select(.@items$) - 1;
+ if (countitem(Marvelous_Medal) < .@pm[.@m]) {
mes "[Wayne]";
- mes "There you go~";
- mes "Thanks for using my";
- mes "service, and I hope that";
- mes "you come visit me again";
- mes "soon. Enjoy the monster";
- mes "races, fair adventurer~";
- delitem 7515,.@pm[.@m];
- getitem .@mr[.@m2*2],.@mr[((.@m2*2)+1)];
+ mes "Hey, you don't have";
+ mes "enough Prize Medals with";
+ mes "you. Go and get some more";
+ mes "if you want to exchange";
+ mes "them with me for anything.";
close;
}
+ mes "[Wayne]";
+ mes "There you go~";
+ mes "Thanks for using my";
+ mes "service, and I hope that";
+ mes "you come visit me again";
+ mes "soon. Enjoy the monster";
+ mes "races, fair adventurer~";
+ delitem Marvelous_Medal,.@pm[.@m];
+ getitem .@item_array[.@m2*2], .@item_array[.@m2*2+1];
+ close;
}
// Monster Race Affiliated NPCs
@@ -3083,35 +3014,37 @@ hugel,5,5,3 script Monster Race Manager 4_M_LGTGUARD,{
mes "[Monster Race Manager]";
mes "Error.";
close;
- } else if (.@i == -1) {
+ }
+ if (.@i == -1) {
mes "[Monster Race Manager]";
mes "Incorrect password.";
close;
- } else if (.@i == 0) {
+ }
+ if (.@i == 0) {
+ close;
+ }
+ mes "[Monster Race Manager]";
+ switch(.@select) {
+ case 1:
+ mes "The Single Monster";
+ mes "Race Entry NPC is ON.";
+ donpcevent "Eckar Ellebird#single::OnEnable";
+ close;
+ case 2:
+ mes "The Dual Monster";
+ mes "Race Entry NPC is ON.";
+ donpcevent "Eckar Erenes#double::OnEnable";
+ close;
+ case 3:
+ mes "The Single Monster";
+ mes "Race Entry NPC is OFF.";
+ donpcevent "Eckar Ellebird#single::OnDisable";
+ close;
+ case 4:
+ mes "The Dual Monster";
+ mes "Race Entry NPC is OFF.";
+ donpcevent "Eckar Erenes#double::OnDisable";
close;
- } else {
- mes "[Monster Race Manager]";
- switch(.@select) {
- case 1:
- mes "The Single Monster";
- mes "Race Entry NPC is ON.";
- donpcevent "Eckar Ellebird#single::OnEnable";
- close;
- case 2:
- mes "The Dual Monster";
- mes "Race Entry NPC is ON.";
- donpcevent "Eckar Erenes#double::OnEnable";
- close;
- case 3:
- mes "The Single Monster";
- mes "Race Entry NPC is OFF.";
- donpcevent "Eckar Ellebird#single::OnDisable";
- close;
- case 4:
- mes "The Dual Monster";
- mes "Race Entry NPC is OFF.";
- donpcevent "Eckar Erenes#double::OnDisable";
- close;
- }
}
+ close;
}
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt
index 383c67d22..b8d104ce2 100644
--- a/npc/other/pvp.txt
+++ b/npc/other/pvp.txt
@@ -254,7 +254,7 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 4_M_02
L_Warp:
.@map$ = getarg(0);
- if (checkre(0)) {
+ if (RENEWAL) {
switch(rand(1,10)) {
case 1: warp .@map$,34,38; break;
case 2: warp .@map$,46,38; break;
diff --git a/npc/other/turbo_track.txt b/npc/other/turbo_track.txt
index fdbf58b82..e2dd1d661 100644
--- a/npc/other/turbo_track.txt
+++ b/npc/other/turbo_track.txt
@@ -4670,7 +4670,7 @@ alde_gld,186,199,3 script Turbo Track Guide#Entran 4_F_RACING,{
mes "Turbo Track~";
next;
mes "[Guide]";
- if (checkre(0))
+ if (RENEWAL)
mes "Peco Pecos, Grand Pecos, Dragons, Gryphons, Wargs and Magic Gears are prohibited inside the Turbo Track Arena.";
else
mes "Peco Pecos are prohibited inside the Turbo Track Arena.";
diff --git a/npc/pre-re/guides/guides_comodo.txt b/npc/pre-re/guides/guides_comodo.txt
index de803a9c5..07b503288 100644
--- a/npc/pre-re/guides/guides_comodo.txt
+++ b/npc/pre-re/guides/guides_comodo.txt
@@ -78,7 +78,7 @@ function script F_CmdGuide {
mes "Please refer to the cross mark,";
mes "^3355FF+^000000, on your Mini-Map to find the";
mes "Tourist Shop where you can ";
- mes "buy gifts that can only be found^FFFFFF ^000000 in the Comodo region~";
+ mes "buy gifts that can only be found in the Comodo region~";
close;
case 6:
viewpoint 1,136,202,5,0xFF5555;
@@ -86,7 +86,7 @@ function script F_CmdGuide {
mes "^FF5555+^000000, on your Mini-Map to find the";
mes "Western branch of the Kafra";
mes "Corporation. They offer some";
- mes "pretty important services that^FFFFFF ^000000 you may want to check out later.";
+ mes "pretty important services that you may want to check out later.";
close;
case 7:
viewpoint 1,114,294,5,0xFF5555;
diff --git a/npc/pre-re/guides/guides_payon.txt b/npc/pre-re/guides/guides_payon.txt
index 44dd6a4a4..f373b00e2 100644
--- a/npc/pre-re/guides/guides_payon.txt
+++ b/npc/pre-re/guides/guides_payon.txt
@@ -184,7 +184,7 @@ payon,162,67,4 script Guide#pay 4_M_PAY_SOLDIER,{
break;
}
}
- cutin "pay_soldier",255;
+ cutin "",255;
end;
}
@@ -289,6 +289,6 @@ pay_arche,85,30,2 script Guide#2pay 4_M_PAY_SOLDIER,{
break;
}
}
- cutin "pay_soldier",255;
+ cutin "",255;
end;
}
diff --git a/npc/pre-re/quests/collection/quest_disguiseloliruri.txt b/npc/pre-re/quests/collection/quest_disguiseloliruri.txt
index 8ff2ebce3..f267eb7d4 100644
--- a/npc/pre-re/quests/collection/quest_disguiseloliruri.txt
+++ b/npc/pre-re/quests/collection/quest_disguiseloliruri.txt
@@ -11,7 +11,7 @@
//= 1.0 First version.
//============================================================
-nif_fild02,332,327,4 script Deadman 4_M_NFDEADMAN,{
+nif_fild01,332,327,4 script Deadman 4_M_NFDEADMAN,{
if (questprogress(60173)) {
if (questprogress(60173,HUNTING) != 2) {
diff --git a/npc/pre-re/scripts_main.conf b/npc/pre-re/scripts_main.conf
index 8e75dd332..737099ec8 100644
--- a/npc/pre-re/scripts_main.conf
+++ b/npc/pre-re/scripts_main.conf
@@ -27,7 +27,7 @@ npc: npc/other/CashShop_Functions.txt
// ------------------- Common Script Files ----------------------
import: npc/scripts.conf
-import: npc/scripts_guild.conf
+import: npc/scripts_woe.conf
import: npc/scripts_jobs.conf
import: npc/scripts_mapflags.conf
import: npc/scripts_monsters.conf
diff --git a/npc/quests/bard_quest.txt b/npc/quests/bard_quest.txt
index 477bc9c3e..09ddf6505 100644
--- a/npc/quests/bard_quest.txt
+++ b/npc/quests/bard_quest.txt
@@ -124,7 +124,7 @@ geffen,132,38,3 script Bard#2 1_M_BARD,{
specialeffect2 EF_RESURRECTION;
mes "^3355FFWhile listening to his song, you feel at ease, and your thoughts become clearer. You believe that you see the vision of an angel, and you gain some experience points.^000000";
gef_bard_q += 16; //30,31
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 450,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 550,0;
else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 968,0;
diff --git a/npc/quests/dandelion_request.txt b/npc/quests/dandelion_request.txt
index 7952773a7..2a305e23f 100644
--- a/npc/quests/dandelion_request.txt
+++ b/npc/quests/dandelion_request.txt
@@ -224,7 +224,7 @@ izlude,103,106,3 script Guildsman#1 1_M_02,3,3,{
mes "you'll need to meet with your";
mes "contact from the Assassin";
mes "Guild near a hut at the west";
- mes "side of the Oasis inside Morroc.^FFFFFF ^000000 So keep an eye out for him.";
+ mes "side of the Oasis inside Morroc. So keep an eye out for him.";
next;
mes "[Guildsman]";
mes "I doubt you'll have";
@@ -4088,7 +4088,7 @@ que_job01,84,17,3 script Lin#2-1 4_F_ACROSS,{
mes "If I can obtain that,";
mes "people would be able to";
mes "take Satan Morroc's threat";
- mes "more seriously. And Thanatos^FFFFFF ^000000 Tower wouldn't be a tourist area.";
+ mes "more seriously. And Thanatos Tower wouldn't be a tourist area.";
next;
mes "[R. Moore]";
mes "I'm begging you, please";
@@ -4315,7 +4315,7 @@ que_job01,79,15,1 script R 4_M_MASKMAN,{
mes "attacked me because they";
mes "did not want me to repair";
mes "Morroc's elemental equilibrium.";
- mes "At least, that's what I believe. ^FFFFFF ^000000";
+ mes "At least, that's what I believe. ";
mao_request = 109;
next;
mes "[R. Moore]";
@@ -4357,7 +4357,7 @@ que_job01,79,15,1 script R 4_M_MASKMAN,{
mes "You should be able to find";
mes "the element regulation device";
mes "behind one of the pyramids in";
- mes "the field west of Morroc. Please^FFFFFF ^000000";
+ mes "the field west of Morroc. Please";
mes "use an enchanted stone to";
mes "boost the crest's power.";
close2;
@@ -4990,7 +4990,7 @@ que_job01,91,83,3 script Kidd#hall 4_M_ACROSS,{
mes "types of those elemental";
mes "stones. Anyway, you already";
mes "know where the west crest is.";
- mes "The south crest is in the lowest^FFFFFF ^000000 part of the field south of Morroc.";
+ mes "The south crest is in the lowest part of the field south of Morroc.";
next;
mes "[Kidd]";
mes "As for the north and east";
@@ -5186,7 +5186,7 @@ que_job01,91,83,3 script Kidd#hall 4_M_ACROSS,{
mes "are supposed to protect some";
mes "seal beneath Morroc Castle";
mes "that keeps this monster, Satan";
- mes "Morroc, from invading our world.^FFFFFF ^000000 It might be just a legend, but...";
+ mes "Morroc, from invading our world. It might be just a legend, but...";
next;
mes "[" + strcharinfo(0) + "]";
mes "The assistant told me that";
@@ -5574,7 +5574,7 @@ que_job01,89,85,5 script Dandelion Member 4_M_MASKMAN,{
mes "Ah, so you already know";
mes "about us? I feel so ashamed...";
mes "We let that Raiyan Moore kidnap";
- mes "the children that were entrusted^FFFFFF ^000000 to our care. I don't know if we";
+ mes "the children that were entrusted to our care. I don't know if we";
mes "can ever forgive ourselves.";
close2;
break;
@@ -5591,7 +5591,7 @@ que_job01,89,85,5 script Dandelion Member 4_M_MASKMAN,{
mes "streets, repair homes for";
mes "lower income households, and";
mes "even operated a day care center.";
- mes "However, Raiyan Moore kidnapped^FFFFFF ^000000 all the children under our care...";
+ mes "However, Raiyan Moore kidnapped all the children under our care...";
next;
mes "[Dandelion Member]";
mes "I can only imagine the";
@@ -6129,7 +6129,7 @@ yuno_in04,180,106,3 script Reading Girl 1_F_MERCHANT_01,{
mes "the organized documents did";
mes "so on Mr. Moore's behalf. Then,";
mes "she quickly vanished before";
- mes "I could ask her for her name or^FFFFFF ^000000 Mr. Moore's contact information.";
+ mes "I could ask her for her name or Mr. Moore's contact information.";
next;
mes "[" + strcharinfo(0) + "]";
mes "Damn! That information";
diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt
index b17c59145..46879cf9e 100644
--- a/npc/quests/doomed_swords.txt
+++ b/npc/quests/doomed_swords.txt
@@ -35,8 +35,8 @@ prt_in,162,11,2 script Ghatu#magum 4_M_04,{
mes "[Ghatu]";
mes "Rumor has it that he's";
mes "hiding in the mountains";
- mes "since too many people want^FFFFFF ^000000 to use his talents for the wrong";
- mes "purposes. Apparently, there is^FFFFFF ^000000 a godly quality to his weapons...";
+ mes "since too many people want to use his talents for the wrong";
+ mes "purposes. Apparently, there is a godly quality to his weapons...";
event_magum = 1;
close;
}
@@ -61,7 +61,7 @@ prt_in,162,11,2 script Ghatu#magum 4_M_04,{
mes "That smith used to be";
mes "a pretty easy going guy";
mes "until he was forced to work";
- mes "against his will. Slowly, he^FFFFFF ^000000 became gloomy and intimidating...";
+ mes "against his will. Slowly, he became gloomy and intimidating...";
next;
mes "[Ghatu]";
mes "But I suppose blacksmiths";
@@ -95,7 +95,7 @@ prt_in,162,11,2 script Ghatu#magum 4_M_04,{
mes "That smith used to be";
mes "a pretty easy going guy";
mes "until he was forced to work";
- mes "against his will. Slowly, he^FFFFFF ^000000 became gloomy and intimidating...";
+ mes "against his will. Slowly, he became gloomy and intimidating...";
next;
mes "[Ghatu]";
mes "But I suppose blacksmiths";
@@ -231,13 +231,13 @@ izlude_in,173,88,2 script Nain#magum 8_F,{
mes "more criminals, the rage and";
mes "bloodlust of its victims began";
mes "to accumulate upon the blade.";
- mes "Although the sword gained great^FFFFFF ^000000 strength, it was tainted by evil.";
+ mes "Although the sword gained great strength, it was tainted by evil.";
next;
mes "[Nain]";
mes "The last person to wield";
mes "the Executioner almost lost";
- mes "his mind to the sword. He saved^FFFFFF ^000000 himself by giving it to a talented";
- mes "blacksmith who would destroy^FFFFFF ^000000 it for him, thus saving his soul.";
+ mes "his mind to the sword. He saved himself by giving it to a talented";
+ mes "blacksmith who would destroy it for him, thus saving his soul.";
next;
mes "[Nain]";
mes "This mysterious blacksmith";
@@ -416,7 +416,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "[Mysterious Blacksmith]";
mes "Freyja suspected nothing and";
mes "told Loki about the secret of";
- mes "Mysteltainn. The next time the^FFFFFF ^000000 gods played their game of throwing";
+ mes "Mysteltainn. The next time the gods played their game of throwing";
mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
next;
mes "[Mysterious Blacksmith]";
@@ -467,7 +467,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "I can tell that you don't know";
mes "enough about the Mysteltainn";
mes "to fully understand all of the";
- mes "risks that come with wielding^FFFFFF ^000000 that sword. Yes, you're too green.";
+ mes "risks that come with wielding that sword. Yes, you're too green.";
next;
mes "[Mysterious Blacksmith]";
mes "I can't take the risk";
@@ -484,7 +484,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "wondering how such a small";
mes "dagger can contain such power.";
mes "It's simple. I cast forbidden";
- mes "curse magic to inbue the dagger^FFFFFF ^000000 with its awesome destructiveness.";
+ mes "curse magic to inbue the dagger with its awesome destructiveness.";
next;
mes "[Mysterious Blacksmith]";
mes "The curse I cast is so";
@@ -499,7 +499,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "fair to warn you that";
mes "the power of the curse";
mes "is such that the more you";
- mes "use the Grimtooth, the more^FFFFFF ^000000 it burns away at your very soul...";
+ mes "use the Grimtooth, the more it burns away at your very soul...";
next;
mes "[Mysterious Blacksmith]";
mes "I am willing to forge";
@@ -563,7 +563,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "I created this sword asked";
mes "me to destroy it, fearing that";
mes "it would corrupt his mind with";
- mes "its bloodlust. But if you think^FFFFFF ^000000 you can endure, I may forge it...";
+ mes "its bloodlust. But if you think you can endure, I may forge it...";
next;
mes "[Mysterious Blacksmith]";
mes "Just bring me...";
@@ -700,7 +700,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "You've forgotten";
mes "to bring ^0099FF1 Young Twig^000000,";
mes "the embodiment of the";
- mes "Mysteltainn twig used to^FFFFFF ^000000 kill Baldur. Hurry and bring it...";
+ mes "Mysteltainn twig used to kill Baldur. Hurry and bring it...";
close;
}
if (countitem(7019) < 1) {
@@ -709,7 +709,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "^0099FF1 Loki's Whispers^000000. We need";
mes "that to imbue the sword with";
mes "immense, evil power. Go and";
- mes "find that as quickly as you can! ^FFFFFF ^000000";
+ mes "find that as quickly as you can! ";
close;
}
if (countitem(7020) < 1) {
@@ -717,7 +717,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "Hm, you still need to";
mes "bring ^0099FF1 Mother's Nightmare^000000";
mes "to instill the power of misery";
- mes "and grave portent to this blade... ^FFFFFF ^000000";
+ mes "and grave portent to this blade... ";
close;
}
if (countitem(7021) < 1) {
@@ -726,7 +726,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "bring ^0099FF1 Foolishness";
mes "of the Blind^000000 to instill the";
mes "energy of tragic regret into";
- mes "the curse imbued into the blade... ^FFFFFF ^000000";
+ mes "the curse imbued into the blade... ";
close;
}
if (countitem(714) < 1) {
@@ -832,7 +832,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "[Mysterious Blacksmith]";
mes "Freyja suspected nothing and";
mes "told Loki about the secret of";
- mes "Mysteltainn. The next time the^FFFFFF ^000000 gods played their game of throwing";
+ mes "Mysteltainn. The next time the gods played their game of throwing";
mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
next;
mes "[Mysterious Blacksmith]";
@@ -882,7 +882,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "Mysteltainn, I advise you";
mes "to learn more about it. You";
mes "must know the risks involved";
- mes "in wielding that sort of power... ^FFFFFF ^000000";
+ mes "in wielding that sort of power... ";
close;
case 2:
if (dmdswrd_Q2 & 16) {
@@ -980,7 +980,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "wondering how such a small";
mes "dagger can contain such power.";
mes "It's simple. I cast forbidden";
- mes "curse magic to inbue the dagger^FFFFFF ^000000 with its awesome destructiveness.";
+ mes "curse magic to inbue the dagger with its awesome destructiveness.";
next;
mes "[Mysterious Blacksmith]";
mes "The curse I cast is so";
@@ -995,7 +995,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "fair to warn you that";
mes "the power of the curse";
mes "is such that the more you";
- mes "use the Grimtooth, the more^FFFFFF ^000000 it burns away at your very soul...";
+ mes "use the Grimtooth, the more it burns away at your very soul...";
next;
mes "[Mysterious Blacksmith]";
mes "I am willing to forge";
@@ -1135,7 +1135,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{
mes "I created this sword asked";
mes "me to destroy it, fearing that";
mes "it would corrupt his mind with";
- mes "its bloodlust. But if you think^FFFFFF ^000000 you can endure, I may forge it...";
+ mes "its bloodlust. But if you think you can endure, I may forge it...";
next;
mes "[Mysterious Blacksmith]";
mes "Just bring me...";
diff --git a/npc/quests/doomed_swords_quest.txt b/npc/quests/doomed_swords_quest.txt
index 008ada20f..4fc1557f7 100644
--- a/npc/quests/doomed_swords_quest.txt
+++ b/npc/quests/doomed_swords_quest.txt
@@ -840,7 +840,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{
mes "appreciate it, but this";
mes "pentagram has really good";
mes "craftsmanship! Now, if my";
- mes "older brothers have already^FFFFFF ^000000 helped you, I shall do the same.";
+ mes "older brothers have already helped you, I shall do the same.";
next;
mes "[Huey]";
mes "My older brothers are even";
@@ -854,7 +854,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{
mes "would have been for nothing.";
mes "And then... They might just";
mes "come looking for me. Morf";
- mes "especially. Oh, right! Materials!^FFFFFF ^000000 I need these for the pentagram!";
+ mes "especially. Oh, right! Materials! I need these for the pentagram!";
next;
mes "[Huey]";
mes "Please bring me";
diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt
index 505db5edd..bd1cb8818 100644
--- a/npc/quests/eye_of_hellion.txt
+++ b/npc/quests/eye_of_hellion.txt
@@ -547,7 +547,7 @@ morocc_in,116,101,3 script Old Scholar Tyus#hellion 4_M_JOB_WIZARD,3,3,{
HELLIONQ = 69;
getitem 2658,1; //Nile_Rose_
getitem 603,1; //Old_Blue_Box
- getexp (checkre(3))?120000:1200000,0;
+ getexp RENEWAL_EXP?120000:1200000,0;
next;
mes "[Sir Chilias'Tyus]";
mes "Thank you, kind";
@@ -614,7 +614,7 @@ morocc_in,116,101,3 script Old Scholar Tyus#hellion 4_M_JOB_WIZARD,3,3,{
delitem 7332,1; //Slate
HELLIONQ = 70;
getitem 2658,1; //Nile_Rose_
- getexp (checkre(3))?100000:1000000,0;
+ getexp RENEWAL_EXP?100000:1000000,0;
next;
mes "[Sir Chilias'Tyus]";
mes "Thank you, kind";
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt
index 6a60f40c9..3a1a5f748 100644
--- a/npc/quests/first_class/tu_acolyte.txt
+++ b/npc/quests/first_class/tu_acolyte.txt
@@ -455,7 +455,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{
mes "building nearby.";
close;
case 9:
- mes "You went to "+(checkre(0)?"Prontera":"Payon")+" on behalf of the convent for Priest Gardron? That must have been tough...";
+ mes "You went to "+(RENEWAL?"Prontera":"Payon")+" on behalf of the convent for Priest Gardron? That must have been tough...";
next;
mes "[Asthe]";
mes "Blessing!";
@@ -776,7 +776,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{
mes "[Asthe]";
mes "Well, please don't forget what I've taught you. I hope you look back with fondness at our time together amongst these beautiful flowers. May God bless you~";
tu_acolyte01 = 25;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 1000,1000;
else
getexp 5000,3000;
@@ -833,7 +833,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{
close;
}
} else if(tu_acolyte01 == 8){
- if(countitem((checkre(0)?939:957)) > 4){
+ if(countitem(RENEWAL?939:957) > 4){
mes "Oh...!";
mes "You've returned!";
mes "Let's see... One...";
@@ -845,7 +845,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{
mes "on behalf of the convent,";
mes "not to mention the fact that";
mes "you've protected the citizens";
- mes "of "+(checkre(0)?"Prontera":"Payon")+" from danger.";
+ mes "of "+(RENEWAL?"Prontera":"Payon")+" from danger.";
next;
mes "[Priest Gardron]";
mes "May you always";
@@ -855,7 +855,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{
mes "Acolyte training.";
tu_acolyte01 = 9;
percentheal 100,100;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 1000,1000;
else
getexp 2000,2000;
@@ -863,7 +863,7 @@ monk_in,18,38,6 script Priest Gardron#tu 4_M_MINISTER,{
//getitem 505,1; //Blue_Potion
close;
} else {
- if (checkre(0)) {
+ if (RENEWAL) {
mes "A few days ago, a sister in Prontera";
mes "sent me a telegram that citizens had been harmed";
mes "by Hornets in the western field,";
@@ -1130,7 +1130,7 @@ prt_monk,226,257,6 script Ill Girl#tu 4_F_04,{
mes "It seemed that this good";
mes "deed has improved your skills.^000000";
tu_acolyte01 = 13;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 0,500;
else
getexp 0,1000;
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index cedf21a6f..e80dbe01d 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -306,7 +306,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{
mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me.";
mes "You should also train and prepare for the future as well.";
tu_archer02 = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 1000,1000;
else
getexp 2000,1000;
@@ -547,7 +547,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
tu_archer01 = 6;
mes "Now, your first assignment";
mes "is to learn ^3131FFLevel 3 Owl's Eye^000000!";
- if (checkre(0))
+ if (RENEWAL)
mes "From Morroc, if you travel south, you can fight Condors for your training.";
else
mes "From Prontera, if you travel south, south and then west, you can fight Condors for your training.";
@@ -560,7 +560,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
switch(select("I'll follow your advice, Chief!:I'll hunt somewhere else...")) {
case 1:
mes "[Reidin Corse]";
- if (checkre(0)) {
+ if (RENEWAL) {
mes "I'll send you to";
mes "Morroc for now,";
mes "so don't forget the";
@@ -589,7 +589,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "[Reidin Corse]";
mes "Okay...!";
mes "Off you go!";
- if (checkre(0)) {
+ if (RENEWAL) {
mes "To Morroc!";
close2;
warp "morocc",156,46;
@@ -731,7 +731,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
.@eagle = getskilllv("AC_VULTURE");
if(.@eagle < 3){
- if (checkre(0))
+ if (RENEWAL)
mes "Alright, Mandagora usually live around Geffen. I can send you to Geffen, so just travel north from there to find";
else
mes "Alright, Mandagora usually live around Mt. Mjolnir. I can send you to Prontera, so just travel north, then east from there to find";
@@ -763,7 +763,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Alright...!";
mes "Get a move on!";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "geffen",120,39;
else
warp "prontera",116,72;
@@ -791,7 +791,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
} else if(tu_archer01 == 8){
.@eagle = getskilllv("AC_VULTURE");
if(.@eagle < 3){
- if (checkre(0))
+ if (RENEWAL)
mes "Mandagora lives in the area north of Geffen. Learn up to Level 3 Vulture's Eye and get acquainted with your attack range.";
else
mes "Mandagora lives in the area north and east of Prontera. Learn up to Level 3 Vulture's Eye and get acquainted with your attack range.";
@@ -807,7 +807,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Alright...!";
mes "Get a move on!";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "geffen",120,39;
else
warp "prontera",116,72;
@@ -891,7 +891,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
close;
}
} else if(tu_archer01 == 10){
- if (checkre(0)) {
+ if (RENEWAL) {
mes "Now, I've taught you a lot of stuff and I wanna make sure you retain all of it. That's why I want you to take this midterm. Your mission: ^FF0000Attack the Rockers^000000!";
emotion e_no1;
next;
@@ -929,12 +929,12 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
tu_archer01 = 11;
close;
} else if(tu_archer01 == 11){
- if (checkre(0) && countitem(940) < 10) {
+ if (RENEWAL && countitem(940) < 10) {
mes "Hey...";
mes "You gotta bring";
mes "^3131FF10 Grasshopper's Leg^000000 to pass my midterm! Go back to the southwest area of Prontera and get them!";
close;
- } else if (!checkre(0) && (countitem(962) < 10 || countitem(991) == 0)) {
+ } else if (!RENEWAL && (countitem(962) < 10 || countitem(991) == 0)) {
mes "Hey...";
mes "You gotta bring";
mes "^3131FF10 Tentacles^000000 and";
@@ -955,7 +955,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!";
specialeffect2 EF_WIND;
tu_archer01 = 12;
- if (checkre(0))
+ if (RENEWAL)
delitem 940,10; //Grasshopper's_Leg
getexp 1000,1000;
getitem 1707,1; //Great_Bow
@@ -1001,7 +1001,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "no need for you to fret.";
next;
mes "[Reidin Corse]";
- if (checkre(0)) {
+ if (RENEWAL) {
mes "Now, go into the forest east of Payon and hunt Spores and Wormtails. Your test will be to bring back ^3131FF10 Mushroom Spores^000000 and";
mes "^3131FF10 Pointed Scales^000000.";
} else {
@@ -1034,14 +1034,14 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
close;
}
} else if((tu_archer01 == 14) || (tu_archer01 == 15)){
- if (checkre(0) && (countitem(906) < 10 || countitem(921) < 10)) {
+ if (RENEWAL && (countitem(906) < 10 || countitem(921) < 10)) {
mes "Remember, you";
mes "need to head into";
mes "the forest east of Payon and get me";
mes "^3131FF10 Mushroom Spores^000000";
mes "and ^3131FF10 Pointed Scales^000000.";
close;
- } else if (!checkre(0) && (countitem(1032) < 5 || countitem(905) < 20)) {
+ } else if (!RENEWAL && (countitem(1032) < 5 || countitem(905) < 20)) {
mes "Remember, you";
mes "need to head over to";
mes "Mt. Mjolnir and get me";
@@ -1088,7 +1088,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "this little reward!";
specialeffect2 EF_WIND;
tu_archer01 = 16;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 1000,1000;
else
getexp 3000,3000;
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt
index a3ef46322..01dd61b54 100644
--- a/npc/quests/first_class/tu_magician01.txt
+++ b/npc/quests/first_class/tu_magician01.txt
@@ -132,7 +132,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{
mes "time for a break. But we'll";
mes "continue this later, okay?";
tu_magician01 = 1;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp BaseLevel*3,BaseLevel*2;
else
getexp BaseLevel*30,BaseLevel*15;
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index 33cfd9fa6..dc2b4109c 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -108,7 +108,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "your great efforts. But do not let your talents allow you to grow arrogant!";
tu_swordman = 23;
completequest 8228;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 186,0;
else
getexp 1860,0;
@@ -199,7 +199,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "your accomplishment.";
tu_swordman = 22;
changequest 8227,8228;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 186,0;
else
getexp 1860,0;
@@ -229,7 +229,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
tu_swordman = 13;
erasequest 8221;
setquest 8222;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -294,7 +294,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
tu_swordman = 13;
erasequest 8221;
setquest 8222;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -374,7 +374,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
tu_swordman = 13;
erasequest 8221;
setquest 8222;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -398,7 +398,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 112,0;
else
getexp 1120,0;
@@ -415,7 +415,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
tu_swordman = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -467,7 +467,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 112,0;
else
getexp 1120,0;
@@ -484,7 +484,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
tu_swordman = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -569,7 +569,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
tu_swordman = 10;
changequest 8219,8220;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 112,0;
else
getexp 1120,0;
@@ -590,7 +590,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
completequest 8219;
completequest 8220;
setquest 8221;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 126,0;
else
getexp 1260,0;
@@ -682,7 +682,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Ah! That healthy glow!";
mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!";
tu_swordman = 5;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 112,0;
else
getexp 1120,0;
@@ -725,7 +725,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 97,0;
else
getexp 970,0;
@@ -763,7 +763,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as";
mes "you grow stronger.";
tu_swordman = 3;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 83,0;
else
getexp 830,0;
@@ -777,7 +777,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 97,0;
else
getexp 970,0;
@@ -815,7 +815,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
mes "of the fundamentals to cover!";
tu_swordman = 2;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 58,0;
else
getexp 580,0;
@@ -848,7 +848,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger...";
tu_swordman = 3;
setquest 8211;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 83,0;
else
getexp 830,0;
@@ -865,7 +865,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
tu_swordman = 4;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 97,0;
else
getexp 970,0;
@@ -901,7 +901,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!";
tu_swordman = 1;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 49,0;
else
getexp 490,0;
@@ -929,7 +929,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "of the fundamentals to cover!";
tu_swordman = 2;
changequest 8211,8212;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 58,0;
else
getexp 580,0;
@@ -955,7 +955,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "of the fundamentals to cover!";
tu_swordman = 3;
changequest 8212,8213;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 83,0;
else
getexp 830,0;
@@ -976,7 +976,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
completequest 8212;
completequest 8213;
setquest 8214;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 97,0;
else
getexp 970,0;
@@ -1072,7 +1072,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
tu_swordman = 21;
changequest 8226,8227;
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "izlude",127,100;
else
warp "izlude",35,78;
@@ -1132,7 +1132,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!";
tu_swordman = 19;
changequest 8224,8225;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 162,0;
else
getexp 1620,0;
@@ -2177,7 +2177,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points.";
tu_swordman = 7;
changequest 8216,8217;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 112,0;
else
getexp 1120,0;
@@ -2187,7 +2187,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
mes "of yourself,";
mes "brave Swordman.";
next;
- if (checkre(0))
+ if (RENEWAL)
warp "izlude",127,100;
else
warp "izlude",35,78;
diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt
index 34a605649..f9c08779d 100644
--- a/npc/quests/kiel_hyre_quest.txt
+++ b/npc/quests/kiel_hyre_quest.txt
@@ -4039,7 +4039,7 @@ kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{
mes "a little reward for";
mes "saving my life.";
getitem 12105,1; //Taming_Gift_Set
- getexp (checkre(3))?70000:700000,0;
+ getexp RENEWAL_EXP?70000:700000,0;
KielHyreQuest = 50;
}
else if ((KielHyreQuest >= 50) && (KielHyreQuest < 64)) {
@@ -4666,7 +4666,7 @@ kh_mansion,22,28,4 script Kiel Hyre#kh 4_M_KHKYEL,{
mes "your help, "+.@KHTitle$+" "+strcharinfo(0)+".";
getitem 616,1; //Old Card Album
delitem 7508,1; //Elysia_Ring
- getexp (checkre(3))?100000:1000000,0;
+ getexp RENEWAL_EXP?100000:1000000,0;
}
else if (KielHyreQuest >= 108) {
mes "[Kiel Hyre]";
diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt
index 5f2514068..e55a57afc 100644
--- a/npc/quests/lvl4_weapon_quest.txt
+++ b/npc/quests/lvl4_weapon_quest.txt
@@ -2870,7 +2870,7 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{
if (.@shobu > 1) {
mes "[Hein]";
mes "Let's see...";
- mes "You won " + shobu + " times.";
+ mes "You won " + .@shobu + " times.";
mes "You're really good at game!";
mes "Yes, your luck is at its highest!";
next;
@@ -3273,13 +3273,13 @@ niflheim,331,72,3 script Waltboughst#lv4 4_M_NFDEADMAN,{
mes "[Waltboughst]";
mes "Okay...";
mes "I wrote down...";
- if (.@npchand == 1) {
+ if (.@npchand1 == 1) {
mes "Scissors";
}
- else if (.@npchand == 2) {
+ else if (.@npchand1 == 2) {
mes "Rock";
}
- else if (.@npchand == 3) {
+ else if (.@npchand1 == 3) {
mes "Paper";
}
if (.@npchand2 == 1) {
@@ -3333,7 +3333,7 @@ niflheim,331,72,3 script Waltboughst#lv4 4_M_NFDEADMAN,{
next;
if (.@shobu > 1) {
mes "[Waltboughst]";
- mes "Excellent. You won " + shobu + " times,";
+ mes "Excellent. You won " + .@shobu + " times,";
mes "so your luck must be really high.";
mes "That means we can begin~!";
next;
diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt
index b9d9acd59..8f4645cef 100644
--- a/npc/quests/ninja_quests.txt
+++ b/npc/quests/ninja_quests.txt
@@ -1,11 +1,11 @@
//===== Hercules Script ======================================
-//= Ninja quests
+//= Ninja Equipment Quests
//===== By: ==================================================
//= Playtester
//===== Current Version: =====================================
//= 1.2a
//===== Description: =========================================
-//= Ninja quests
+//= Quests for Ninja weapons and armor.
//===== Additional Comments: =================================
//= 1.0 Ninja Arm Guards only yet [Playtester]
//= 1.1 Added Kaibara [Playtester]
diff --git a/npc/quests/partyrelay.txt b/npc/quests/partyrelay.txt
index f7482ec65..13ad869c7 100644
--- a/npc/quests/partyrelay.txt
+++ b/npc/quests/partyrelay.txt
@@ -283,7 +283,7 @@ payon,103,113,3 script Ledrion#payon::RelayLedrion 4_M_MANAGER,{
mes "a meaningful contribution";
mes "to all of Rune Midgard, which";
mes "brings me to why I am here.";
- mes "There are many adventurers^FFFFFF ^000000 like you, but we have a problem.";
+ mes "There are many adventurers like you, but we have a problem.";
next;
mes "[Ledrion]";
mes "So many adventurers have";
@@ -3077,7 +3077,7 @@ payon,168,314,3 script Lospii#payon::RelayLospii 4_M_KID1,{
// EXP Rewards
function script F_PartyRelay_Exp {
- if (checkre(3)) { //unconfirmed
+ if (RENEWAL_EXP) { //unconfirmed
if (BaseLevel > 94) getexp 104760,0;
else if (BaseLevel > 89) getexp 85920,0;
else if (BaseLevel > 79) getexp 38520,0;
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index 7bed6a624..ce389970a 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -268,7 +268,7 @@ prt_castle,83,67,5 script Recruiter for the Brave 4_M_MANAGER,{
next;
changequest 10064,10065;
ep13_ryu = 9;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 66000,21000;
else
getexp 660000,210000;
@@ -1783,7 +1783,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{
next;
completequest 10078;
ep13_ryu = 100;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 66000,21000;
else
getexp 660000,210000;
@@ -2675,7 +2675,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
ep13_newbs = 100;
getitem 617,1; //Old_Violet_Box
getitem 12322,5; //Chocolate_Pie
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 100000,10000;
else
getexp 1000000,100000;
@@ -4208,7 +4208,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{
mes "I hope you'll make yourself known in Ash Vacuum with your great accomplishments.";
ep13_animal = 15;
completequest 2157;
- getexp (checkre(3))?100000:1500000,0;
+ getexp RENEWAL_EXP?100000:1500000,0;
close;
}
else {
@@ -4305,7 +4305,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{
mes "- You really hope that Rumis will be able to go back home. -";
ep13_animal = 100;
delitem 6033,1; //Horn_Of_Tendrilion
- getexp (checkre(3))?50000:1000000,0;
+ getexp RENEWAL_EXP?50000:1000000,0;
close;
}
else {
@@ -4941,7 +4941,7 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 4_M_EIN_SOLDIER,{
mes "I'll discuss this more with the expedition management.";
mes "Thank you for your valuable information.";
completequest 2158;
- getexp (checkre(3))?90000:900000,0;
+ getexp RENEWAL_EXP?90000:900000,0;
close;
}
else if (!questprogress(2158)) {
@@ -4962,7 +4962,7 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 4_M_EIN_SOLDIER,{
mes "I'll discuss this more with the expedition management.";
mes "Thank you for your valuable information.";
completequest 2159;
- getexp (checkre(3))?90000:900000,0;
+ getexp RENEWAL_EXP?90000:900000,0;
close;
}
else {
@@ -5387,7 +5387,7 @@ OnTouch:
mes "- You feel so refreshed and light, as you drink the tea that the Official offered. -";
specialeffect2 EF_ABSORBSPIRITS;
ep13_1_rhea = 100;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 80000,3000;
else
getexp 300000,10000;
@@ -7210,7 +7210,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
next;
delitem 579,50; //Delicious_Fish
ep13_alba = 6;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
getexp 8000,3000;
mes "^4d4dff You have received 8,000 EXP";
mes "and 3,000 JEXP.^000000.";
@@ -7249,7 +7249,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
delitem 7198,30; //Great_Leaf
delitem 7188,30; //Browny_Root
ep13_alba = 6;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
getexp 9000,4000;
mes "^4d4dff You have received 9,000 EXP";
mes "and 4,000 JEXP.^000000.";
@@ -7293,7 +7293,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
delitem 528,20; //Monster's_Feed
delitem 537,30; //Pet_Food
ep13_alba = 6;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
getexp 8000,3000;
mes "^4d4dff You have received 8,000 EXP";
mes "and 3,000 JEXP.^000000.";
@@ -7334,7 +7334,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
delitem 517,50; //Meat
delitem 537,30; //Pet_Food
ep13_alba = 6;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
getexp 8000,3000;
mes "^4d4dff You have received 8,000 EXP";
mes "and 3,000 JEXP.^000000.";
@@ -7372,7 +7372,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
next;
delitem 6020,30; //Fur
ep13_alba = 6;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
getexp 8000,3000;
mes "^4d4dff You have received 8,000 EXP";
mes "and 3,000 JEXP.^000000.";
@@ -7947,7 +7947,7 @@ function Catwarp {
switch(getarg(1)) {
case 1: warp "alberta",117,56; end;
case 2: warp "prontera",116,72; end;
- case 3: if (checkre(0)) warp "izlude",128,98; else warp "izlude",91,105; end;
+ case 3: if (RENEWAL) warp "izlude",128,98; else warp "izlude",91,105; end;
case 4: warp "geffen",120,39; end;
case 5: warp "payon",161,58; end;
case 6: warp "morocc",156,46; end;
@@ -8129,11 +8129,11 @@ mid_camp,69,144,0 script Ferocious Gorurug 4_M_BOSSCAT,{
mes "You've brough Pieces of Fish!";
mes "GOOD JOB!";
delitem 6039,10; //Piece_Of_Fish
- getexp (checkre(3))?20000:30000,0;
+ getexp RENEWAL_EXP?20000:30000,0;
ep13_yong1 = 10;
setquest 12060;
next;
- mes "^0000ffYou gain EXP "+(checkre(3)?"20,000":"30,000")+"^000000";
+ mes "^0000ffYou gain EXP "+(RENEWAL_EXP?"20,000":"30,000")+"^000000";
close;
}
else {
@@ -8368,14 +8368,14 @@ mid_camp,66,122,55 script Henry Clifford 4_M_05,{
}
mid_camp,88,100,55 script Cat Hand Mining Agent 4_CAT,{
- if (!questprogress(12062,PLAYTIME) == -1) {
+ if (!questprogress(12062,PLAYTIME)) {
if ((countitem(6048) > 2) && (ep13_yong1 > 9)) {
mes "[Cat Hand Mining Agent]";
mes "Oh, wow~";
mes "Thank you for collecting minerals for me.";
next;
delitem 6048,3; //Unidentified_Mineral
- getexp (checkre(3))?20000:30000,0;
+ getexp RENEWAL_EXP?20000:30000,0;
setquest 12062;
++ep13_yong1;
select("I'm freezing! Take them quickly.");
@@ -8552,7 +8552,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
}
else if (ep13_1_edq == 2) {
mes "[Hibba Agip]";
- mes "Oh yes, right... You're" + strcharinfo(0) + ", right? Abidal has told me good things about you.";
+ mes "Oh yes, right... You're " + strcharinfo(0) + ", right? Abidal has told me good things about you.";
next;
mes "[Hibba Agip]";
mes "We're lucky to have you, my friend... I hope you're as good as the stories play you up to be.";
@@ -8834,27 +8834,11 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
cutin "ep13_captin_edq",255;
close;
}
- else if ((ep13_1_edq == 9) && (countitem(11012) < 3)) {
+ else if ((ep13_1_edq == 9) && (countitem(11012) != 3)) {
mes "[Hibba Agip]";
mes "Is something wrong? Alright, we'll write another report for you.";
next;
- delitem 11012,1; //Expedition_Report
- delitem 11012,1; //Expedition_Report
- delitem 11012,1; //Expedition_Report
- getitem 11012,3; //Expedition_Report
- mes "[Hibba Agip]";
- mes "Let me remind you again. The officials are these three people: ^0000FFMinister Laur^000000 of the Rune Midgarts Kingdom, ^0000FFPriest Nuria^000000 of Arunafeltz and ^0000FFGerhart^000000 of the Schwaltzvalt Republic.";
- next;
- mes "[Hibba Agip]";
- mes "Make sure to deliver the report to them without fail. Come back in one piece, alright?";
- cutin "ep13_captin_edq",255;
- close;
- }
- else if ((ep13_1_edq == 9) && (countitem(11012) > 3)) {
- mes "[Hibba Agip]";
- mes "Is something wrong? Alright, we'll write another report for you.";
- next;
- delitem 11012,20; //Expedition_Report
+ delitem 11012,countitem(11012); //Expedition_Report
getitem 11012,3; //Expedition_Report
mes "[Hibba Agip]";
mes "Let me remind you again. The officials are these three people: ^0000FFMinister Laur^000000 of the Rune Midgarts Kingdom, ^0000FFPriest Nuria^000000 of Arunafeltz and ^0000FFGerhart^000000 of the Schwaltzvalt Republic.";
@@ -8902,7 +8886,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
mes "And please take this small reward.";
mes "Thank you for your help so far.";
next;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 300000,0;
else
getexp 2500000,0;
@@ -10687,7 +10671,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 1_F_SIGNZISK,{
mes "[Echinacea]";
mes "Keep up the good work assisting the explorers in this camp.";
mao_morocc2 = 100;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 120000,20000;
else
getexp 1200000,200000;
@@ -11067,7 +11051,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
delitem 6029,1; //Morocc_Tracing_Log
delitem 6027,1; //Crystal_Of_Feardoom
mao_morocc2 = 10;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 20000,1000;
else
getexp 200000,10000;
@@ -12012,7 +11996,7 @@ OnTouch:
que_job01,6,94,0 warp morocc#01 2,2,morocc,45,103
que_job01,17,48,0 warp que_job01#02 2,2,que_job01,68,92
-que_job01,68,96,0 warp que_job01#03 2,2,que_job01,17,53;
+que_job01,68,96,0 warp que_job01#03 2,2,que_job01,17,53
que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
if (checkweight(1201,1) == 0) {
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index 9c11d7fb2..2490d8443 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -399,7 +399,7 @@ function Catwarp {
switch(getarg(1)) {
case 1: warp "alberta",117,56; end;
case 2: warp "prontera",116,72; end;
- case 3: if (checkre(0)) warp "izlude",128,98; else warp "izlude",91,105; end;
+ case 3: if (RENEWAL) warp "izlude",128,98; else warp "izlude",91,105; end;
case 4: warp "geffen",120,39; end;
case 5: warp "payon",161,58; end;
case 6: warp "morocc",156,46; end;
@@ -2458,7 +2458,7 @@ spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{
mes "I'm sorry this is all I can give you for now.";
ep13_mdrama = 27;
getitem 6081,25; //Splendide_Coin
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 120000,10000;
else
getexp 1200000,100000;
@@ -2546,7 +2546,7 @@ OnTouch:
}
}
-spl_in02,236,86,0 warp terrashome_out 1,1,splendide,285,139;
+spl_in02,236,86,0 warp terrashome_out 1,1,splendide,285,139
spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{
if (checkweight(1201,2) == 0) {
@@ -2778,7 +2778,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{
completequest 7074;
completequest 7075;
ep13_2_days01 = 2;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 50000,30000;
else
getexp 500000,300000;
@@ -3695,7 +3695,7 @@ mid_camp,197,237,3 script Schwartzvalt Mechanic#1 4_M_LGTMAN,{
mes "I hope this ring would be a big help for your journey through the other world.";
completequest 8253;
ep13_2_rhea = 100;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 200000,5000;
else
getexp 1000000,300000;
@@ -4776,7 +4776,7 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{
delitem 6078,.@stoneelse_chk; //Stone_Fragments
delitem 6076,1; //Portable_Toolbox
getitem 6080,3; //Manuk_Coin
- getexp 0,(checkre(3))?50000:700000; //unconfirmed (RE)
+ getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE)
changequest 2179+(ep13_2_tre-2),2182;
ep13_2_tre = 100;
close;
@@ -5643,8 +5643,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
ep13_2_tre1 = 6;
changequest 2185,2186;
getitem 6081,3; //Splendide_Coin
- if (checkre(3) == 0)
- getexp 0,(checkre(3))?50000:700000; //unconfirmed (RE)
+ getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE)
close;
}
else {
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt
index 2a3b5103d..3ba20ff7a 100644
--- a/npc/quests/quests_airship.txt
+++ b/npc/quests/quests_airship.txt
@@ -1836,7 +1836,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{
mes "letters.";
completequest 8035;
lght_air = 7;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 20000,1000;
else
getexp 200000,10000;
@@ -2155,7 +2155,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{
specialeffect2 EF_ABSORBSPIRITS;
completequest 8043;
lhz_heart = 13;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 70000,40000;
else
getexp 700000,400000;
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt
index 0dbea9c6a..698229040 100644
--- a/npc/quests/quests_alberta.txt
+++ b/npc/quests/quests_alberta.txt
@@ -1235,7 +1235,7 @@ tur_dun01,165,29,4 script Sailor#tur2 4_M_SEAMAN,{
mes "I certainly hope you've found what you were looking for. Alright, I guess there's always a time for an adventurer to return home...";
next;
mes "^3355FF* Choo Choo *^000000";
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",238,112;
else
warp "alberta",241,115;
@@ -2378,7 +2378,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{
next;
ep13_2_hiki = 13;
completequest 10089;
- getexp (checkre(3))?8000:80000,0;
+ getexp RENEWAL_EXP?8000:80000,0;
mes "[Iromo]";
mes "The world is big, there are many things...";
mes "I have not seen yet. Yes... I want to...";
@@ -2506,7 +2506,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{
next;
ep13_2_hiki = 11;
changequest 10087,10088;
- getexp (checkre(3))?6700:67000,0;
+ getexp RENEWAL_EXP?6700:67000,0;
mes "[Iromo]";
mes "Nevermind... it's not unexpected...";
mes "To go on an adventure with my friends,";
@@ -2574,7 +2574,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{
next;
ep13_2_hiki = 10;
changequest 10086,10087;
- getexp (checkre(3))?5700:57000,0;
+ getexp RENEWAL_EXP?5700:57000,0;
mes "[Iromo]";
mes "...I'm not in a good mood, get out...";
close;
@@ -2631,7 +2631,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{
next;
ep13_2_hiki = 8;
changequest 10084,10085;
- getexp (checkre(3))?4700:47000,0;
+ getexp RENEWAL_EXP?4700:47000,0;
mes "[Iromo]";
mes "Thank you for being helpful.";
mes "But, no thanks.";
@@ -2687,7 +2687,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{
delitem 501,1; //Red_Potion
ep13_2_hiki = 7;
changequest 10083,10084;
- getexp (checkre(3))?3750:37500,0;
+ getexp RENEWAL_EXP?3750:37500,0;
mes "[Iromo]";
mes "I don't want to see the cat again.";
mes "If I go out, I will see him. It is scary.";
diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt
index 4135e8f98..619880819 100644
--- a/npc/quests/quests_ayothaya.txt
+++ b/npc/quests/quests_ayothaya.txt
@@ -3,7 +3,7 @@
//===== By ===================================================
//= Fredzilla, MasterOfMuppets
//===== Version ==============================================
-//= 2.5
+//= 2.6
//===== Description ==========================================
//= [Official Conversion]
//= Ayothaya Ring Quest
@@ -29,6 +29,7 @@
//= 2.3 Replaced effect numerics with constants. [Samuray22]
//= 2.4 Updated RE/Pre-RE EXP. [Euphy]
//= 2.5 Added questlog support. [Euphy]
+//= 2.6 Added Renewal quest items. [Euphy]
//============================================================
// Ayothaya Ring Quest :: ayo_ring
@@ -712,7 +713,7 @@ ayo_dun02,91,264,3 script Haggard Man 4_M_THAIAYO,{
mes "realigned every bone in your skeleton, placing them in the right spots. Strangely, you feel intense relaxation and refreshment instead of excruciating pain.";
thai_find = 14;
completequest 12034;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 900,0;
else if (BaseLevel > 55 && BaseLevel < 61) getexp 1050,0;
else if (BaseLevel > 60 && BaseLevel < 66) getexp 1868,0;
@@ -1327,6 +1328,11 @@ ayothaya,83,132,0 script Dusit#thai 4_M_THAIONGBAK,{
}
ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
+ if (RENEWAL)
+ setarray .@items, Transparent_Cloth, Fox_Tail;
+ else
+ setarray .@items, Needle_Pouch, Spool;
+
if (ayodunquest == 1) {
mes "[Boonthom]";
mes "You...!";
@@ -1441,8 +1447,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "containing this holy power if you wish. In order to make it, I will need some materials.";
next;
mes "[Boonthom]";
- mes "^3366991 Needle Packet^000000,";
- mes "^3366991 Spool^000000,";
+ mes "^3366991 "+getitemname(.@items[0])+"^000000,";
+ mes "^3366991 "+getitemname(.@items[1])+"^000000,";
mes "^3366991 Solid Husk^000000 and";
mes "^3366991 Holy Water^000000...";
mes "That's all I need.";
@@ -1465,7 +1471,7 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "............";
close;
} else if (ayodunquest == 2) {
- if (countitem(7213) > 0 && countitem(7217) > 0 && countitem(7190) > 0 && countitem(523) > 0) {
+ if (countitem(.@items[0]) > 0 && countitem(.@items[1]) > 0 && countitem(Solid_Peeling) > 0 && countitem(Holy_Water) > 0) {
mes "[Boonthom]";
mes "Excellent!";
mes "Now you have brought";
@@ -1486,13 +1492,13 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "Here you go.";
mes "Please take these holy threads.";
mes "With this, you will be able to enter the ruins with less worry.";
- delitem 7213,1; //Needle_Pouch
- delitem 7217,1; //Spool
- delitem 7190,1; //Solid_Peeling
- delitem 523,1; //Holy_Water
+ delitem .@items[0],1;
+ delitem .@items[1],1;
+ delitem Solid_Peeling,1;
+ delitem Holy_Water,1;
ayodunquest = 3;
changequest 12036,12037;
- getitem 7285,1; //Thread_Skein
+ getitem Thread_Skein,1;
next;
mes "[Boonthom]";
mes "Even if you lose this, don't worry. Just bring me the materials, and";
@@ -1508,8 +1514,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "carefully this time.";
next;
mes "[Boonthom]";
- mes "^3366991 Needle Packet^000000,";
- mes "^3366991 Spool^000000,";
+ mes "^3366991 "+getitemname(.@items[0])+"^000000,";
+ mes "^3366991 "+getitemname(.@items[1])+"^000000,";
mes "^3366991 Solid Husk^000000 and";
mes "^3366991 Holy Water^000000.";
next;
@@ -1517,7 +1523,7 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "See you later.";
close;
} else if (ayodunquest == 3) {
- if (countitem(7213) > 0 && countitem(7217) > 0 && countitem(7190) > 0 && countitem(523) > 0) {
+ if (countitem(.@items[0]) > 0 && countitem(.@items[1]) > 0 && countitem(Solid_Peeling) > 0 && countitem(Holy_Water) > 0) {
mes "[Boonthom]";
mes "Excellent! Now you have brought everything I need, let me make the thing for you as I promised...";
next;
@@ -1535,11 +1541,11 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "Here you go.";
mes "Please take these holy threads.";
mes "With this, you will be able to enter the ruins with less worry.";
- delitem 7213,1; //Needle_Pouch
- delitem 7217,1; //Spool
- delitem 7190,1; //Solid_Peeling
- delitem 523,1; //Holy_Water
- getitem 7285,1; //Thread_Skein
+ delitem .@items[0],1;
+ delitem .@items[1],1;
+ delitem Solid_Peeling,1;
+ delitem Holy_Water,1;
+ getitem Thread_Skein,1;
next;
mes "[Boonthom]";
mes "Even if you lose this, don't worry. Just bring me the materials, I can make you another one.";
@@ -1549,8 +1555,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "If you lose the holy threads, don't worry. I can make some more for you. Just gather the following items.";
next;
mes "[Boonthom]";
- mes "^3366991 Needle Packet^000000,";
- mes "^3366991 Spool^000000,";
+ mes "^3366991 "+getitemname(.@items[0])+"^000000,";
+ mes "^3366991 "+getitemname(.@items[1])+"^000000,";
mes "^3366991 Solid Husk^000000 and";
mes "^3366991 Holy Water^000000.";
next;
@@ -1599,8 +1605,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "[Boonthom]";
mes "^3366992 Holy Water^000000,";
mes "^3366991 Yggdrasil Leaf^000000,";
- mes "^3366992 Needle Packet^000000 and";
- mes "^3366992 Spool^000000.";
+ mes "^3366992 "+getitemname(.@items[0])+"^000000 and";
+ mes "^3366992 "+getitemname(.@items[1])+"^000000.";
ayodunquest = 10;
changequest 12037,12038;
next;
@@ -1610,7 +1616,7 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "gathered everything.";
close;
} else if (ayodunquest == 10) {
- if (countitem(523) > 1 && countitem(610) > 0 && countitem(7213) > 1 && countitem(7217) > 1) {
+ if (countitem(Holy_Water) > 1 && countitem(Leaf_Of_Yggdrasil) > 0 && countitem(.@items[0]) > 1 && countitem(.@items[1]) > 1) {
mes "[Boonthom]";
mes "Hmm~";
mes "You've brought";
@@ -1632,12 +1638,12 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "Here you go.";
mes "Please take these holy threads.";
mes "With this, you will be able to enter the ruins with less worry.";
- delitem 7213,2; //Needle_Pouch
- delitem 7217,2; //Spool
- delitem 610,1; //Leaf_Of_Yggdrasil
- delitem 523,2; //Holy_Water
+ delitem .@items[0],2; //Needle_Pouch
+ delitem .@items[1],2; //Spool
+ delitem Leaf_Of_Yggdrasil,1;
+ delitem Holy_Water,2;
ayodunquest = 11;
- getitem 7287,1; //Thread_Skein_
+ getitem Thread_Skein_,1;
changequest 12038,12039;
next;
mes "[Boonthom]";
@@ -1655,8 +1661,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "[Boonthom]";
mes "^3366992 Holy Water^000000,";
mes "^3366991 Yggdrasil Leaf^000000,";
- mes "^3366992 Needle Packet^000000 and";
- mes "^3366992 Spool^000000.";
+ mes "^3366992 "+getitemname(.@items[0])+"^000000 and";
+ mes "^3366992 "+getitemname(.@items[1])+"^000000.";
next;
mes "[Boonthom]";
mes "Return to me";
@@ -1666,7 +1672,7 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "threads for you.";
close;
} else if (ayodunquest == 11) {
- if (countitem(7287) > 0) {
+ if (countitem(Thread_Skein_) > 0) {
mes "[Boonthom]";
mes "Those threads";
mes "will protect you";
@@ -1675,7 +1681,7 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "to you to defend yourself";
mes "from monster attacks, okay?";
close;
- } else if (countitem(523) > 1 && countitem(610) > 0 && countitem(7213) > 1 && countitem(7217) > 1 && countitem(7287) == 0) {
+ } else if (countitem(Holy_Water) > 1 && countitem(Leaf_Of_Yggdrasil) > 0 && countitem(.@items[0]) > 1 && countitem(.@items[1]) > 1 && countitem(Thread_Skein_) == 0) {
mes "[Boonthom]";
mes "Ooooohmmmmm...";
next;
@@ -1690,11 +1696,11 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "Here you go.";
mes "Please take these holy threads.";
mes "With this, you will be able to enter the ruins with less worry.";
- delitem 7213,2; //Needle_Pouch
- delitem 7217,2; //Spool
- delitem 610,1; //Leaf_Of_Yggdrasil
- delitem 523,2; //Holy_Water
- getitem 7287,1; //Thread_Skein_
+ delitem .@items[0],2;
+ delitem .@items[1],2;
+ delitem Leaf_Of_Yggdrasil,1;
+ delitem Holy_Water,2;
+ getitem Thread_Skein_,1;
close;
}
mes "[Boonthom]";
@@ -1707,8 +1713,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "[Boonthom]";
mes "^3366992 Holy Water^000000,";
mes "^3366991 Yggdrasil Leaf^000000,";
- mes "^3366992 Needle Packet^000000 and";
- mes "^3366992 Spool^000000.";
+ mes "^3366992 "+getitemname(.@items[0])+"^000000 and";
+ mes "^3366992 "+getitemname(.@items[1])+"^000000.";
close;
} else if (ayodunquest == 12) {
mes "[Boonthom]";
@@ -1740,13 +1746,13 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
completequest 12039;
close;
} else if (ayodunquest > 12) {
- if (countitem(7287) > 0) {
+ if (countitem(Thread_Skein_) > 0) {
mes "[Boonthom]";
mes "Best of luck on your";
mes "expeditions, brave";
mes "adventurer~";
close;
- } else if (countitem(523) > 1 && countitem(610) > 0 && countitem(7213) > 1 && countitem(7217) > 1 && countitem(7287) == 0) {
+ } else if (countitem(Holy_Water) > 1 && countitem(Leaf_Of_Yggdrasil) > 0 && countitem(.@items[0]) > 1 && countitem(.@items[1]) > 1 && countitem(Thread_Skein_) == 0) {
mes "[Boonthom]";
mes "Lost the";
mes "holy threads";
@@ -1769,11 +1775,11 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "Here you go.";
mes "Please take these holy threads.";
mes "With this, you will be able to enter the ruins with less worry.";
- delitem 7213,2; //Needle_Pouch
- delitem 7217,2; //Spool
- delitem 610,1; //Leaf_Of_Yggdrasil
- delitem 523,2; //Holy_Water
- getitem 7287,1; //Thread_Skein_
+ delitem .@items[0],2;
+ delitem .@items[1],2;
+ delitem Leaf_Of_Yggdrasil,1;
+ delitem Holy_Water,2;
+ getitem Thread_Skein_,1;
close;
}
mes "[Boonthom]";
@@ -1786,8 +1792,8 @@ ayo_in01,181,193,4 script Shaman#thai 4_F_THAISHAMAN,{
mes "[Boonthom]";
mes "^3366992 Holy Water^000000,";
mes "^3366991 Yggdrasil Leaf^000000,";
- mes "^3366992 Needle Packet^000000 and";
- mes "^3366992 Spool^000000.";
+ mes "^3366992 "+getitemname(.@items[0])+"^000000 and";
+ mes "^3366992 "+getitemname(.@items[1])+"^000000.";
close;
}
mes "[Boonthom]";
diff --git a/npc/quests/quests_comodo.txt b/npc/quests/quests_comodo.txt
index 778487881..d293858f9 100644
--- a/npc/quests/quests_comodo.txt
+++ b/npc/quests/quests_comodo.txt
@@ -532,8 +532,8 @@ comodo,206,310,4 script Campground Boy#cmd 4_M_BIBI,{
mes "[Rochito]";
mes "Long before Comodo was";
mes "built inside this huge cave,";
- mes "this witch used to live in here.^FFFFFF ^000000 A lot of people died trying to";
- mes "get rid of her, but there're^FFFFFF ^000000 rumors that she's still around...";
+ mes "this witch used to live in here. A lot of people died trying to";
+ mes "get rid of her, but there're rumors that she's still around...";
break;
case 1:
mes "[Rochito]";
@@ -688,7 +688,7 @@ comodo,204,310,4 script Camping Youth#cmd 1_M_YOUNGKNIGHT,{
mes "that wine to Tausupa, the";
mes "Village Chief, would you let";
mes "him know that we miss the guy?";
- mes "He may be busy, but he'll always^FFFFFF ^000000 be our irreplaceable buddy.";
+ mes "He may be busy, but he'll always be our irreplaceable buddy.";
break;
case 4:
mes "[Rockha]";
@@ -730,7 +730,7 @@ comodo,204,310,4 script Camping Youth#cmd 1_M_YOUNGKNIGHT,{
mes "would make our barbeque";
mes "absolutely perfect--having";
mes "the Village Chief here, and";
- mes "some of that legendary Comodo^FFFFFF ^000000 Cheese that ^3355FFToruna^000000 told me about.";
+ mes "some of that legendary Comodo Cheese that ^3355FFToruna^000000 told me about.";
break;
}
close;
@@ -1003,8 +1003,8 @@ cmd_in02,32,140,4 script Chief#cmd 1_M_03,{
mes "[Tausupa]";
mes "Greetings, adventurer,";
mes "I am Tausupa, the Chief of";
- mes "Comodo, a city famous for its^FFFFFF ^000000 beauty and nightlife. I hope you";
- mes "enjoy your stay, whether you are^FFFFFF ^000000 seeking excitement or relaxation~";
+ mes "Comodo, a city famous for its beauty and nightlife. I hope you";
+ mes "enjoy your stay, whether you are seeking excitement or relaxation~";
next;
switch(select("About Casino:About Banished Witch:Cancel")) {
case 1:
@@ -1013,7 +1013,7 @@ cmd_in02,32,140,4 script Chief#cmd 1_M_03,{
mes "famous for its Casino. There";
mes "are many games that you can";
mes "enjoy, but you'll need to use";
- mes "the Casino's special Eulwo^FFFFFF ^000000 currency and conversion system...";
+ mes "the Casino's special Eulwo currency and conversion system...";
break;
case 2:
switch (dmdswrd_Q) {
@@ -1031,7 +1031,7 @@ cmd_in02,32,140,4 script Chief#cmd 1_M_03,{
mes "of BBQ meat on your clothes,";
mes "I'm guessing that you ran into";
mes "Rochito in the campgrounds, ";
- mes "right? He must have told you^FFFFFF ^000000 that old story about the witch...";
+ mes "right? He must have told you that old story about the witch...";
next;
mes "[Tausupa]";
mes "I'd like nothing better";
@@ -1065,7 +1065,7 @@ cmd_in02,32,140,4 script Chief#cmd 1_M_03,{
mes "Koserserah seasoning to";
mes "my friend ^3355FFRochito^000000 at the";
mes "barbeque campground. Thanks";
- mes "again for your help, adventurer. ^FFFFFF ^000000";
+ mes "again for your help, adventurer. ";
break;
}
break;
@@ -1140,7 +1140,7 @@ comodo,88,97,4 script Toruna#cmd 4_M_MANAGER,{
mes "Yes, that is rather";
mes "peculiar. What's also";
mes "strange is this rumor I've";
- mes "been hearing about. Now, are^FFFFFF ^000000 you familiar with Comodo Cheese?";
+ mes "been hearing about. Now, are you familiar with Comodo Cheese?";
next;
mes "[Toruna]";
mes "It's this urban legend";
@@ -1189,7 +1189,7 @@ comodo,88,97,4 script Toruna#cmd 4_M_MANAGER,{
mes "before it was an exotic";
mes "village of excitement and";
mes "leisure, Comodo was once";
- mes "a haven for evil creatures, ruled^FFFFFF ^000000 by a witch named Meropusum?";
+ mes "a haven for evil creatures, ruled by a witch named Meropusum?";
next;
mes "[Toruna]";
mes "This witch lay dormant for";
@@ -1301,7 +1301,7 @@ comodo,169,284,4 script Kichiri#cmd 4W_M_02,{
mes "got me wondering! I mean,";
mes "just because I've never seen";
mes "Comodo Cheese doesn't mean";
- mes "it doesn't exist, right? Curses!^FFFFFF ^000000 Now I'm thinking about it too!";
+ mes "it doesn't exist, right? Curses! Now I'm thinking about it too!";
break;
default:
mes "[Kichiri]";
@@ -1432,7 +1432,7 @@ cmd_in02,189,99,4 script Manzi#cmd 4_M_03,{
mes "Ah, she won't take you";
mes "very seriously unless you";
mes "show her this. Magatsu gave";
- mes "you his lucky bottle cap, so I'm^FFFFFF ^000000 gonna give you my lucky coin!";
+ mes "you his lucky bottle cap, so I'm gonna give you my lucky coin!";
mes "The old crone'll recognize it~";
next;
dmdswrd_Q = 10;
@@ -1465,7 +1465,7 @@ cmd_in02,189,99,4 script Manzi#cmd 4_M_03,{
mes "Hey, have a good time in";
mes "the Casino, but don't go buck";
mes "wild. You wanna walk out of";
- mes "here with the shirt on your back,^FFFFFF ^000000 you know? Some people don't";
+ mes "here with the shirt on your back, you know? Some people don't";
mes "even leave here with that...";
break;
}
@@ -1522,7 +1522,7 @@ comodo,187,153,4 script Hullaris#cmd 4_F_GODEMOM,{
mes "Comodo Cheese does exist,";
mes "and it's as precious as the";
mes "legends say. However, it's";
- mes "not a true cheese, although^FFFFFF ^000000 you may think so from its taste.";
+ mes "not a true cheese, although you may think so from its taste.";
next;
mes "[Hullaris]";
mes "Yes, it's a very rare, natural";
@@ -1748,7 +1748,7 @@ beach_dun3,30,220,4 script Nigirboran#cmd 4_M_BIBI,{
mes "I'd expect nothing less of";
mes "a brave and daring adventurer.";
mes "Now hold still as I gauge your";
- mes "body's internal energies and see^FFFFFF ^000000 if it can handle Comodo Cheese...";
+ mes "body's internal energies and see if it can handle Comodo Cheese...";
next;
mes "[Nigirboran]";
mes "Alright.";
@@ -1845,7 +1845,7 @@ beach_dun3,30,220,4 script Nigirboran#cmd 4_M_BIBI,{
mes "but I do know that you'll need";
mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
- mes "^3355FFMurniel^000000 to even have a chance^FFFFFF ^000000 of obtaining one of those swords.";
+ mes "^3355FFMurniel^000000 to even have a chance of obtaining one of those swords.";
next;
mes "[Nigirboran]";
mes "Let's see... After you";
@@ -2040,7 +2040,7 @@ aldebaran,44,53,4 script Meteurengut#cmd 1_M_WIZARD,{
mes "sooner, but I need to prepare";
mes "all of these stones, and I need";
mes "the freshest Cobwebs I can get.";
- mes "I'll make sure that these stones^FFFFFF ^000000 are ready when you return.";
+ mes "I'll make sure that these stones are ready when you return.";
close;
}
mes "[Meteurengut]";
@@ -2099,14 +2099,14 @@ aldebaran,44,53,4 script Meteurengut#cmd 1_M_WIZARD,{
mes "that artifact, and its secrets";
mes "are as well guarded as that of";
mes "the Slate of Muriniel. However,";
- mes "I do know that a man in Morroc^FFFFFF ^000000 can create the Book of the Lamb...";
+ mes "I do know that a man in Morroc can create the Book of the Lamb...";
next;
mes "[Meteurengut]";
mes "If that man is still in";
mes "Morroc, then he will probably";
mes "recognize the subtle emanation";
mes "of the Awakening Stone and the";
- mes "Slate of Muriniel from you. Best^FFFFFF ^000000 of luck to you, adventurer...";
+ mes "Slate of Muriniel from you. Best of luck to you, adventurer...";
close;
}
mes "[Meteurengut]";
@@ -2145,7 +2145,7 @@ aldebaran,44,53,4 script Meteurengut#cmd 1_M_WIZARD,{
next;
mes "[Meteurengut]";
mes "I'm responsible for guarding";
- mes "the secrets of its creation, but^FFFFFF ^000000 I must also share the power";
+ mes "the secrets of its creation, but I must also share the power";
mes "of the slate with those that";
mes "prove themselves worthy of it.";
next;
@@ -2177,7 +2177,7 @@ morocc,201,30,4 script Zaka#cmd 4W_M_03,{
mes "those that seek to own one";
mes "of the doomed swords would";
mes "trouble themselve to obtain";
- mes "those items. All that is left for^FFFFFF ^000000 you is the Book of the Lamb...";
+ mes "those items. All that is left for you is the Book of the Lamb...";
next;
mes "[Zaka]";
mes "I've been waiting for so";
@@ -2369,7 +2369,7 @@ morocc,201,30,4 script Zaka#cmd 4W_M_03,{
mes "Ogretooth, and Executioner";
mes "have all been sealed away.";
mes "Only a truly great adventurer";
- mes "can release these doomed^FFFFFF ^000000 swords and actually wield them...";
+ mes "can release these doomed swords and actually wield them...";
break;
}
close;
@@ -2390,7 +2390,7 @@ comodo,232,87,4 script Won#cmd 1_M_MOC_LORD,{
mes "presenses of the Book of the";
mes "Lamb, the Slate of Muriniel,";
mes "and one that has eaten of the";
- mes "Awakening Stone are unmistakable. ^FFFFFF ^000000";
+ mes "Awakening Stone are unmistakable. ";
next;
mes "[Won]";
mes "Now, listen. I personally";
@@ -2413,7 +2413,7 @@ comodo,232,87,4 script Won#cmd 1_M_MOC_LORD,{
mes "a look into your eyes...";
mes "Yeah, alright. You seem to";
mes "understand the value of the";
- mes "Awakening Stone, Book of the^FFFFFF ^000000 Lamb, and the Slate of Muriniel.";
+ mes "Awakening Stone, Book of the Lamb, and the Slate of Muriniel.";
next;
mes "[Won]";
mes "Yeah, I can't sense any";
@@ -2496,7 +2496,7 @@ comodo,232,87,4 script Won#cmd 1_M_MOC_LORD,{
mes "Comodo can afford to relax";
mes "so easily. I, for one, have";
mes "the responsibility of seeking";
- mes "out those that are worthy of,^FFFFFF ^000000 well, I don't know if I can say...";
+ mes "out those that are worthy of, well, I don't know if I can say...";
next;
mes "[Won]";
mes "You just have to";
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt
index ca27cd431..706e6d1b7 100644
--- a/npc/quests/quests_ein.txt
+++ b/npc/quests/quests_ein.txt
@@ -385,7 +385,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
switch(select("Sure~!:No, thanks.")) {
case 1:
Zeny -= 1000;
- ++$einamanoama;
+ ++$ein_amano;
ein_gear1 = 1;
mes "[Cavitar]";
mes "Great...!";
@@ -3555,7 +3555,7 @@ ein_in01,67,242,3 script Zelmeto 4_M_REPAIR,{
++$EinPolution;
completequest 8031;
EinFactory = 16;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 41) getexp 61,0;
else if (BaseLevel < 51) getexp 307,0;
else if (BaseLevel < 61) getexp 660,0;
@@ -4665,7 +4665,7 @@ einbech,165,105,7 script Buender Hikeman#ein 4_M_EINOLD,{
cutin "ein_hicman",255;
completequest 2078;
Shinokas_Quest = 11;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 70) getexp 30000,30000;
else if ((BaseLevel > 69) && (BaseLevel < 80)) getexp 40000,40000;
else if ((BaseLevel > 79) && (BaseLevel < 90)) getexp 70000,70000;
@@ -5937,7 +5937,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{
mes "feel goooood~";
percentheal 100,0;
EIN_LOVERQ = 17;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 41) getexp 61,0;
else if (BaseLevel < 61) getexp 600,0;
else if (BaseLevel < 81) getexp 3000,0;
@@ -6413,7 +6413,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{
delitem 1901,1; //Violin
EIN_LOVERQ = 5;
changequest 8077,8079;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 41) getexp 61,0;
else if (BaseLevel < 61) getexp 600,0;
else if (BaseLevel < 81) getexp 3000,0;
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index a9505a624..0633e8c55 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -45,14 +45,14 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "I've got. He used to be such";
mes "a good obedient kid, but now";
mes "I doubt whether he cares about";
- mes "his father! I told that lazy kid^FFFFFF ^000000 to hurry and bring me my meds...";
+ mes "his father! I told that lazy kid to hurry and bring me my meds...";
next;
mes "[Allen]";
mes "But does he worry about";
mes "his father's suffering?! No!";
mes "I bet you he's hanging out with";
mes "his no good hoodlum friends!";
- mes "Argh! The pain is getting worse!^FFFFFF ^000000 I... I need my medication!";
+ mes "Argh! The pain is getting worse! I... I need my medication!";
next;
mes "[Allen]";
mes "Oh! I can definitely feel";
@@ -170,7 +170,7 @@ hu_in01,387,245,0 script Allen Schuwell 4_M_DIEMAN,2,2,{
mes "Wh-what if I have another";
mes "ulcer attack before Postell";
mes "can bring my meds?! I might";
- mes "not survive! A-adventurer, would^FFFFFF ^000000 you please stay by my side until";
+ mes "not survive! A-adventurer, would you please stay by my side until";
mes "my son arrives? P-please?";
next;
hg_herb = 3;
@@ -635,7 +635,7 @@ OnTouch:
specialeffect EF_CONE;
hg_herb = 13;
getitem 603,1; //Old Blue Box
- getexp (checkre(3))?5000:50000,0;
+ getexp RENEWAL_EXP?5000:50000,0;
completequest 8056;
} else {
if (.@rand > 3) {
@@ -994,7 +994,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "[Morriphen]";
mes "You're such a kind person...";
mes "You save my life and my wife's";
- mes "life. I'll do anything you ask me^FFFFFF ^000000 to do to repay you! Consider me";
+ mes "life. I'll do anything you ask me to do to repay you! Consider me";
mes "your humble servant from now on. What is your command, oh master?";
next;
mes "["+strcharinfo(0)+"]";
@@ -1039,7 +1039,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "since childhood. We did almost";
mes "everything together. Even when";
mes "we started our professional";
- mes "careers, we both decided to work^FFFFFF ^000000 for the Rekenber Corporation.";
+ mes "careers, we both decided to work for the Rekenber Corporation.";
next;
mes "[Morriphen]";
mes "Dono eventually became in";
@@ -1067,7 +1067,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "[Morriphen]";
mes "He told me not to be so";
mes "curious, but I didn't listen.";
- mes "Ever since then, I went to his^FFFFFF ^000000 office as often as I could, making";
+ mes "Ever since then, I went to his office as often as I could, making";
mes "stupid excuses to see her. I just couldn't help it. I was in love.";
next;
mes "[Morriphen]";
@@ -1082,7 +1082,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "There was a snowstorm";
mes "that night, but I braved the";
mes "freezing cold to sneak into the";
- mes "Rekenber Laboratory. I broke her^FFFFFF ^000000 out of her test tube, set the lab";
+ mes "Rekenber Laboratory. I broke her out of her test tube, set the lab";
mes "on fire, and got the hell out.";
next;
mes "[Morriphen]";
@@ -1106,7 +1106,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "man right before I fainted. He";
mes "said something about bringing";
mes "us to Hugel, a resting place";
- mes "for the lost, those born from^FFFFFF ^000000 Odin's shadow. It was strange...";
+ mes "for the lost, those born from Odin's shadow. It was strange...";
next;
mes "[Morriphen]";
mes "I couldn't see his face.";
@@ -1121,7 +1121,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "accomdating, welcome, and";
mes "friendly. They also didn't";
mes "ask us any questions: we were";
- mes "just accepted. The girl I saved^FFFFFF ^000000 didn't know how to speak then...";
+ mes "just accepted. The girl I saved didn't know how to speak then...";
next;
mes "[Morriphen]";
mes "As soon as I got better,";
@@ -1148,7 +1148,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "You know, Siria was supposed";
mes "to become a mass murder weapon.";
mes "The reason why Dono's experiment failed was became she resisted";
- mes "their plans. She's more than just^FFFFFF ^000000 an experiment or weapon, you know.";
+ mes "their plans. She's more than just an experiment or weapon, you know.";
next;
mes "[Morriphen]";
mes "If everything had turned out";
@@ -1158,7 +1158,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "cutting edge weapons at the pinnacle of military development.";
next;
mes "[Morriphen]";
- mes "While I was working for Rekenber,^FFFFFF ^000000 I was working on mass producing";
+ mes "While I was working for Rekenber, I was working on mass producing";
mes "imitations of the legendary sword, ''Executioner.'' They wouldn't be";
mes "perfect copies, but imagine what would've happened if I succeeded.";
next;
@@ -1216,7 +1216,7 @@ ein_in01,16,36,3 script Morriphen 4_M_04,{
mes "I won't have to worry";
mes "about you. Take care~";
hg_bio = 9;
- getexp (checkre(3))?70000:700000,0;
+ getexp RENEWAL_EXP?70000:700000,0;
completequest 11016;
close;
} else if (hg_bio == 9) {
@@ -1411,7 +1411,7 @@ hu_in01,326,307,3 script Siria 4_F_01,{
mes "I just... I just need to relax.";
mes "Thank you for everything...";
hg_bio = 8;
- getexp (checkre(3))?30000:500000,0;
+ getexp RENEWAL_EXP?30000:500000,0;
changequest 11015,11016;
close;
} else if (hg_bio == 8) {
@@ -1482,7 +1482,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "[Dono]";
mes "I have the medicine, but it's";
mes "not enough for one person, much";
- mes "less the two of them. I need you^FFFFFF ^000000 to help me make some more.";
+ mes "less the two of them. I need you to help me make some more.";
mes "Now, listen carefully, these";
mes "are the ingredients I need...";
next;
@@ -1521,7 +1521,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "I know I'm pushing you";
mes "hard, but I've got no choice.";
mes "If you don't hurry, then";
- mes "those two will die, simple^FFFFFF ^000000 as that. I'll wait for you here.";
+ mes "those two will die, simple as that. I'll wait for you here.";
hg_bio = 3;
changequest 11010,11011;
close;
@@ -1579,7 +1579,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "[Dono]";
mes "Go to the Lighthalzen";
mes "Makkie. Tell him I sent you";
- mes "to get some Red Plant Stem^FFFFFF ^000000 Powder for Morriphen's medicine.";
+ mes "to get some Red Plant Stem Powder for Morriphen's medicine.";
next;
mes "[Dono]";
mes "Look, I know it's a pain,";
@@ -1621,7 +1621,7 @@ lighthalzen,88,79,7 script Dono 4_M_03,{
mes "to find Makkie inside the";
mes "pub across the street. Hurry";
mes "up and bring me some Red";
- mes "Plant Stem Power from him.^FFFFFF ^000000 Come on, Morriphen's in trouble!";
+ mes "Plant Stem Power from him. Come on, Morriphen's in trouble!";
close;
} else if (hg_bio == 5) {
mes "[Dono]";
@@ -1749,7 +1749,7 @@ lhz_in03,193,28,3 script Makkie 4_M_01,{
mes "it to prepare medicine for";
mes "Morriphen and Siria, am";
mes "I right? Okay, just give me";
- mes "a moment. While you're waiting,^FFFFFF ^000000 go ahead and relax, look around...";
+ mes "a moment. While you're waiting, go ahead and relax, look around...";
next;
mes "^3355FFMakkie sifted the powder";
mes "into a bag for you, you see";
@@ -1792,7 +1792,7 @@ lhz_in03,193,28,3 script Makkie 4_M_01,{
mes "up at our current jobs.";
mes "Strangely enough, Morriphen";
mes "disappeared at the same time.";
- mes "I don't know what happened to^FFFFFF ^000000 him since our days at Rekenber...";
+ mes "I don't know what happened to him since our days at Rekenber...";
next;
mes "[Makkie]";
mes "Anyway, when Morriphen";
@@ -4267,7 +4267,7 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "I used to get along when";
mes "he dated my older sister,";
mes "Kanainne. In fact, they'd";
- mes "always spend time together^FFFFFF ^000000 right under that tree. Weird, huh?";
+ mes "always spend time together right under that tree. Weird, huh?";
next;
mes "[Manainne]";
mes "Then, well, Kanainne";
@@ -4436,13 +4436,13 @@ hugel,191,172,3 script Manainne 4_F_HUGRANMA,1,{
mes "[Manainne]";
mes "''In my dream, your";
mes "eyes held the reflection";
- mes "of the ocean's clear waters...^FFFFFF ^000000 Someday I'll show them to you.''";
+ mes "of the ocean's clear waters... Someday I'll show them to you.''";
next;
mes "[Manainne]";
mes "''Your lovely face,";
mes "your enticing smile...";
mes "They're forever be in my";
- mes "heart, so I'll never be lonely.'' ^FFFFFF ^000000";
+ mes "heart, so I'll never be lonely.'' ";
next;
mes "[El Schatt]";
mes "Manainne...";
@@ -4601,8 +4601,8 @@ hugel,100,103,3 script Perfitz 4_M_LGTGRAND,{
mes "[Perfitz]";
mes "It's funny how things";
mes "change. You know, El Schatt";
- mes "actually used to protest against^FFFFFF ^000000 my idea of building shops in the";
- mes "area when that tree grows. Hmm...^FFFFFF ^000000 I wonder, what happened to him?";
+ mes "actually used to protest against my idea of building shops in the";
+ mes "area when that tree grows. Hmm... I wonder, what happened to him?";
close;
} else {
mes "[Perfitz]";
@@ -4653,7 +4653,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
mes "[El Schatt]";
mes "My father's been wanting to";
mes "build a shop here for so long,";
- mes "and now, I think it's about time.^FFFFFF ^000000 And this business will help the";
+ mes "and now, I think it's about time. And this business will help the";
mes "entire community. We should've";
mes "done this a long time ago...";
next;
@@ -4697,7 +4697,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
mes "to think differently...";
mes "I'd protect that old tree";
mes "with my life, I won't deny";
- mes "it. But that's an old story that^FFFFFF ^000000 should be buried in the past...";
+ mes "it. But that's an old story that should be buried in the past...";
changequest 8060,8061;
close;
} else if (hg_memory == 5) {
@@ -4855,7 +4855,7 @@ hugel,196,164,3 script El Schatt 1_M_04,{
next;
specialeffect2 EF_CONE;
hg_memory = 12;
- getexp (checkre(3))?8000:50000,0;
+ getexp RENEWAL_EXP?8000:50000,0;
completequest 8063;
getitem 603,1; //Old Blue Box
mes "[El Schatt]";
@@ -5042,7 +5042,7 @@ hugel,107,67,3 script Torpy 4_M_KID1,{
mes "I'm older to have a girlfriend.";
mes "I mean, what if the girl I pick";
mes "now gets uglier when she";
- mes "grows up? Or what if she gets^FFFFFF ^000000 really fat? I better be careful...";
+ mes "grows up? Or what if she gets really fat? I better be careful...";
next;
mes "^3355FFTorpy is still a young,";
mes "naive child that has much";
@@ -5153,7 +5153,7 @@ hu_fild06,190,367,3 script Torpy's Mom 4_F_GODEMOM,{
hg_ubu01 = 8;
completequest 12048;
getitem 12065,3; //Green Salad
- getexp (checkre(3))?5000:50000,0;
+ getexp RENEWAL_EXP?5000:50000,0;
close;
} else if (hg_ubu01 == 8) {
mes "[Torpy's Mom]";
@@ -5500,7 +5500,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "[Cellette]";
mes "Oh, thank you so much!";
mes "You can't imagine how busy";
- mes "I've been, and how much I need^FFFFFF ^000000 the help! Now, let's get started~";
+ mes "I've been, and how much I need the help! Now, let's get started~";
next;
switch(rand(1,4)) {
case 1:
@@ -5509,7 +5509,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "order of Fish Cake Soup to";
mes "my friend Neha. I'm grateful";
mes "that she's a regular customer--";
- mes "she's a good friend, but I'm sure^FFFFFF ^000000 that she loves the soup as well.";
+ mes "she's a good friend, but I'm sure that she loves the soup as well.";
hg_odeng = 1;
setquest 8064;
getitem 584,1; //Fish_Ball_Soup
@@ -5520,7 +5520,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "of Fish Cake Soup to Maewan,";
mes "another one of my regulars.";
mes "He's been buying my soup ever";
- mes "since I helped him start his^FFFFFF ^000000 business. Nice of him, isn't it?";
+ mes "since I helped him start his business. Nice of him, isn't it?";
hg_odeng = 2;
setquest 8065;
getitem 584,1; //Fish_Ball_Soup
@@ -5729,7 +5729,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
mes "leave now and deliver";
mes "that Fish Cake Soup to";
mes "Erjan before he can think";
- mes "of something to complain about.^FFFFFF ^000000 Although it's probably too late...";
+ mes "of something to complain about. Although it's probably too late...";
close;
} else {
mes "[Cellette]";
@@ -5785,7 +5785,7 @@ hu_in01,15,372,3 script Cellette Lavit 1_F_MERCHANT_02,{
erasequest .@i;
}
getitem 584,3; //Fish_Ball_Soup
- getexp (checkre(3))?100:1000,0;
+ getexp RENEWAL_EXP?100:1000,0;
next;
mes "[Cellette]";
mes "It was really nice working";
@@ -5909,7 +5909,7 @@ hugel,87,139,3 script Maewan 4_M_04,{
mes "Oh, finally, I've been";
mes "waiting for my order of";
mes "Fish Cake Soup from Cellette!";
- mes "Aaaah, it smells oh so delicious~ ^FFFFFF ^000000";
+ mes "Aaaah, it smells oh so delicious~ ";
next;
mes "[Maewan]";
mes "Argh, but you're late!";
@@ -6022,7 +6022,7 @@ hugel,84,125,3 script Layoma 8_F_GIRL,{
mes "count on you to work";
mes "for my roommate Cellette";
mes "a little while longer. Oh, and";
- mes "please tell her to not to come^FFFFFF ^000000 home so late all the time, okay?";
+ mes "please tell her to not to come home so late all the time, okay?";
delitem 921,1; //Mushroom_Spore
delitem 584,1; //Fish_Ball_Soup
hg_odeng = 10;
@@ -6056,7 +6056,7 @@ hugel,102,161,3 script Erjan 4W_SAILOR,{
mes "never come to deliver";
mes "my Fish Cake Soup. You're";
mes "awfully late, you know that?";
- mes "Still, the smell is just so^FFFFFF ^000000 appetizing, I can barely resist...";
+ mes "Still, the smell is just so appetizing, I can barely resist...";
next;
mes "[Erjan]";
mes "Hm, but as the first son";
@@ -6268,7 +6268,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "My fiancee was planning on";
mes "searching the Schwaltzvalt";
mes "Republic, so maybe the crewmen";
- mes "on the Schwaltzvalt Republic^FFFFFF ^000000 domestic flights might know him.";
+ mes "on the Schwaltzvalt Republic domestic flights might know him.";
next;
mes "[Euslan]";
mes "If you manage to find";
@@ -6337,7 +6337,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "My fiancee was planning on";
mes "searching the Schwaltzvalt";
mes "Republic, so maybe the crewmen";
- mes "on the Schwaltzvalt Republic^FFFFFF ^000000 domestic flights might know him.";
+ mes "on the Schwaltzvalt Republic domestic flights might know him.";
next;
mes "[Euslan]";
mes "If you manage to find";
@@ -6414,7 +6414,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "please visit my brother";
mes "Eukran in Hugel, and ask";
mes "him where my Thierry might be.";
- mes "Thank you again for your kindness. ^FFFFFF ^000000";
+ mes "Thank you again for your kindness. ";
close;
} else if (hg_ma1 == 8 || hg_ma1 == 9 || hg_ma1 == 10 || hg_ma1 == 11) {
mes "^3355FFEuslan is waiting for";
@@ -6441,7 +6441,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
mes "such a wonderful man. Why";
mes "did that silly fool go through";
mes "so much trouble for a useless";
- mes "woman like me. *Cough* I still^FFFFFF ^000000 don't understand it... I don't...";
+ mes "woman like me. *Cough* I still don't understand it... I don't...";
next;
mes "[Euslan]";
mes "Thank you so much for";
@@ -6462,7 +6462,7 @@ yuno,111,156,3 script Euslan 4_F_01,{
hg_ma1 = 13;
completequest 8052;
specialeffect EF_ABSORBSPIRITS;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 90000,60000;
else
getexp 900000,600000;
@@ -6534,7 +6534,7 @@ que_bingo,53,190,7 script Eukran 4_M_TWTEAMAN,{
mes "there that can help my";
mes "sister recover. Why else";
mes "would Thierry go to such a";
- mes "dangerous place? No one goes^FFFFFF ^000000 to the Odin Shrine for no reason.";
+ mes "dangerous place? No one goes to the Odin Shrine for no reason.";
close2;
hg_ma1 = 8;
changequest 8047,8048;
@@ -6755,7 +6755,7 @@ odin_tem01,130,134,4 script Young Man#Hu_Quest 4_M_TWBOY,{
mes "been using their guardians to";
mes "gather the ingredients needed";
mes "for my fiancee's medicine. But";
- mes "if they're planning to get rid of^FFFFFF ^000000 me, I've just run out of time.";
+ mes "if they're planning to get rid of me, I've just run out of time.";
next;
mes "[Thierry]";
mes "It doesn't matter what";
@@ -6861,7 +6861,7 @@ OnTouch:
mes "[Suspicious Man]";
mes "Thierry seems to have";
mes "caught on to what we're";
- mes "really up to. I think that's why^FFFFFF ^000000 he's slowing down on his";
+ mes "really up to. I think that's why he's slowing down on his";
mes "research. We better get rid";
mes "of him before it's too late.";
next;
@@ -6982,7 +6982,7 @@ hugel,56,104,3 script Kurupe 4_M_SEAMAN,3,3,{
}
hg_milk = 9;
specialeffect2 EF_CONE;
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
getitem 12063,3;
erasequest 12043;
mes "[Kurupe]";
@@ -7232,7 +7232,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "Airship landed in our";
mes "town, and I saw all those";
mes "Swordmen, I knew it'd be";
- mes "my destiny! Forget ranching,^FFFFFF ^000000 I'm gonna wield a frickin' sword!";
+ mes "my destiny! Forget ranching, I'm gonna wield a frickin' sword!";
hg_milk = 4;
close;
} else if (hg_milk == 4) {
@@ -7249,7 +7249,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "Booboo the cow if you can get";
mes "me some proper Swordman";
mes "equipment. Let's see... Why not";
- mes "give me 1 Rapier with 2 Slots?^FFFFFF ^000000 That's not too much to ask, right?";
+ mes "give me 1 Rapier with 2 Slots? That's not too much to ask, right?";
next;
switch(select("Alright.:Whoa, that's too much!")) {
case 1:
@@ -7305,7 +7305,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "I hid my secret instructions";
mes "for milking Booboo the cow";
mes "under the ground just northeast";
- mes "of her. Read them carefully, and^FFFFFF ^000000 you should be able to milk her";
+ mes "of her. Read them carefully, and you should be able to milk her";
mes "yourself. You can do it, right?";
next;
mes "[Burupu]";
@@ -7330,7 +7330,7 @@ hu_fild06,217,270,3 script Burupu 4_M_HUBOY,3,3,{
mes "best Swordman in the";
mes "world! But first, I gotta";
mes "learn how to use this thing!";
- mes "Heeeeee-YAH! How's that? That^FFFFFF ^000000 was almost a Magnum Break, right?";
+ mes "Heeeeee-YAH! How's that? That was almost a Magnum Break, right?";
emotion e_swt2,0;
close;
}
@@ -7754,7 +7754,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{
mes "Our main goal in this";
mes "excavation is to retrieve";
mes "some extremely valuable";
- mes "item inside the shrine. However,^FFFFFF ^000000 it's too dangerous to go in there";
+ mes "item inside the shrine. However, it's too dangerous to go in there";
mes "if you're not strong enough.";
next;
mes "[Alex]";
@@ -7803,7 +7803,7 @@ hu_in01,19,161,0 script Alex 1_F_SIGNZISK,{
mes "Anyway, I have to accept";
mes "them to help international";
mes "relations or something silly";
- mes "like that. They say they're here^FFFFFF ^000000 to research religious relics,";
+ mes "like that. They say they're here to research religious relics,";
mes "but I just don't trust them.";
next;
cutin "hu_alex04.bmp",2;
@@ -8207,7 +8207,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "Perfect! Now, you first";
mes "you need to go to the shrine";
mes "and survey the area for your";
- mes "own benefit. Talk to the Boatman,^FFFFFF ^000000 and he'll take you there, okay?";
+ mes "own benefit. Talk to the Boatman, and he'll take you there, okay?";
mes "Hurry up and come back soon!";
hg_odin = 12;
setquest 11003;
@@ -8253,7 +8253,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "Sorry, let me introduce";
mes "myself. I'm Laura Laurence,";
mes "the leader of the Odin Shrine";
- mes "expedition for the Rune Midgarts^FFFFFF ^000000 Kingdom. Ashe Milton is my";
+ mes "expedition for the Rune Midgarts Kingdom. Ashe Milton is my";
mes "assistant for this excavation.";
next;
emotion e_heh,0,"Ashe";
@@ -8295,7 +8295,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "to spy on that snobby girl,";
mes "Alex of the Schwaltzvalt";
mes "Republic office, and report";
- mes "what she's actually doing to me. ^FFFFFF ^000000";
+ mes "what she's actually doing to me. ";
next;
cutin "hu_laura03.bmp",2;
mes "[Laura]";
@@ -8338,7 +8338,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "Ask the Boatman to take";
mes "you to the Odin Shrine so";
mes "that you can actually see it";
- mes "for yourself. If you don't think^FFFFFF ^000000 you can handle the expedition,";
+ mes "for yourself. If you don't think you can handle the expedition,";
mes "then you can just let me know.";
close2;
cutin "hu_laura02.bmp",255;
@@ -8491,8 +8491,8 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "[Laura]";
mes "This isn't really one";
mes "of those jobs where you";
- mes "can take your time. Sure,^FFFFFF ^000000 I didn't give you a deadline, but";
- mes "we can't make progress on our^FFFFFF ^000000 research until you make progress.";
+ mes "can take your time. Sure, I didn't give you a deadline, but";
+ mes "we can't make progress on our research until you make progress.";
close2;
cutin "hu_laura03.bmp",255;
end;
@@ -8540,7 +8540,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "Schwaltzvalt snobs are doing?";
mes "They must think this project";
mes "is an excuse for them to relax";
- mes "and slack off! They can afford^FFFFFF ^000000 to, obviously. Hmpf! Rich people!";
+ mes "and slack off! They can afford to, obviously. Hmpf! Rich people!";
next;
cutin "hu_laura03.bmp",2;
mes "[Laura]";
@@ -8683,7 +8683,7 @@ hu_in01,14,11,4 script Laura 1_F_GYPSY,{
mes "to spy on that snobby girl,";
mes "Alex of the Schwaltzvalt";
mes "Republic office, and report";
- mes "what she's actually doing to me. ^FFFFFF ^000000";
+ mes "what she's actually doing to me. ";
next;
cutin "hu_laura04.bmp",2;
mes "[Laura]";
@@ -8887,7 +8887,7 @@ hu_in01,18,167,4 script Julian 4_M_04,{
mes "Basically, each of our teams";
mes "is conducting its own research";
mes "for now. Now, we need your help";
- mes "to find any relics from the Odin ^FFFFFF ^000000 Shrine. We'd appreciate it if you";
+ mes "to find any relics from the Odin Shrine. We'd appreciate it if you";
mes "brought as many as you can!";
close;
} else if (hg_odin == 2) {
@@ -8986,7 +8986,7 @@ hu_in01,16,20,4 script Ashe 4_F_SISTER,{
mes "Now, we should be working";
mes "together with the Schwaltvalt";
mes "Republic's Research Team, but";
- mes "our leaders aren't getting along^FFFFFF ^000000 at all. There's just a huge";
+ mes "our leaders aren't getting along at all. There's just a huge";
mes "clash of personalities...";
next;
mes "[Ashe]";
@@ -9200,7 +9200,7 @@ hu_in01,159,84,3 script Laura#2 1_F_GYPSY,{
mes "be equal partners in the same";
mes "expedition? That's what I heard";
mes "at the beginning! But you guys";
- mes "have something different in mind! ^FFFFFF ^000000";
+ mes "have something different in mind! ";
next;
cutin "hu_laura03.bmp",2;
mes "[Laura]";
@@ -9217,7 +9217,7 @@ hu_in01,159,84,3 script Laura#2 1_F_GYPSY,{
mes "I-I don't know what you're";
mes "talking about! J-Julian must";
mes "have gotten some mission, and";
- mes "has been carrying it out without^FFFFFF ^000000 my consent! Don't go twisting";
+ mes "has been carrying it out without my consent! Don't go twisting";
mes "the facts, you... you thief!";
next;
cutin "hu_laura03.bmp",2;
@@ -9457,7 +9457,7 @@ OnTouch:
mes "used... Like that one lady,";
mes "that archaeologist, Laura.";
next;
- getexp (checkre(3))?100000:700000,0;
+ getexp RENEWAL_EXP?100000:700000,0;
hg_odin = 60;
completequest 11008;
mes "[???]";
diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt
index e2a28024c..ffac8b6a7 100644
--- a/npc/quests/quests_juperos.txt
+++ b/npc/quests/quests_juperos.txt
@@ -578,7 +578,7 @@ function script Func_JupHist {
delitem getarg(0),1;
yuno_hist = 5;
jupe_hist = getarg(1);
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
next;
mes "[Fayruz]";
mes "Everyone can relate";
@@ -654,7 +654,7 @@ function script Func_JupHist {
else jupe_hist += 8;
}
yuno_hist = 6;
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
next;
mes "[Fayruz]";
mes "By now I'm sure you've";
@@ -778,7 +778,7 @@ function script Func_JupHist {
else jupe_hist += 8;
}
yuno_hist = 8;
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
next;
mes "[Fayruz]";
mes "Well... That's just my";
@@ -875,7 +875,7 @@ function script Func_JupHist {
else jupe_hist += 8;
yuno_hist = 10;
delitem getarg(0),1;
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
next;
mes "[Fayruz]";
mes "Well, that is the";
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 9d236e831..78419758b 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -2695,7 +2695,7 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{
next;
delitem 7351,1; //Friend's_Diary
friendship = 14;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel > 90) getexp 70000,0;
else if (BaseLevel > 75) getexp 40000,0;
else getexp 20000,0;
@@ -3148,7 +3148,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{
next;
friendship = 16;
completequest 12006;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel > 90) getexp 70000,0;
else if (BaseLevel > 75) getexp 40000,0;
else getexp 20000,0;
@@ -5228,7 +5228,7 @@ OnTouch_:
mes "^FF0000Regenschirm Laboratory^000000.";
lhz_curse = 26;
changequest 2093,2094;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 70) getexp 30000,30000;
else if ((BaseLevel > 69) && (BaseLevel < 80)) getexp 40000,70000;
else if ((BaseLevel > 79) && (BaseLevel < 90)) getexp 70000,90000;
@@ -7002,7 +7002,7 @@ lighthalzen,179,170,4 script Ordinary Man 4W_M_02,{
mes "what we set out to do. Still...";
lhz_boss = 44;
getitem 617,1; //Old_Violet_Box
- getexp (checkre(3))?180000:1800000,0;
+ getexp RENEWAL_EXP?180000:1800000,0;
completequest 12028;
next;
mes "[Ghalstein]";
@@ -8571,7 +8571,7 @@ L_Mission:
mes "You can count on me to right what was wrong.";
hg_tre = 57;
delitem 7342,1; //File01
- getexp (checkre(3))?200000:2000000,0;
+ getexp RENEWAL_EXP?200000:2000000,0;
getitem 617,1;
close2;
cutin "",255;
@@ -10497,7 +10497,7 @@ lhz_in01,174,258,3 script Young Man#reken 4_M_LGTGUARD,{
mes "back. I can't work like this...";
next;
lhz_rekenber = 22;
- getexp (checkre(3))?55000:550000,0;
+ getexp RENEWAL_EXP?55000:550000,0;
completequest 12013;
cutin "lhz_kaz01",2;
mes "[Kazien]";
@@ -10582,7 +10582,7 @@ lhz_in01,174,258,3 script Young Man#reken 4_M_LGTGUARD,{
mes "can handle those thugs, right?";
next;
lhz_rekenber = 17;
- getexp (checkre(3))?45000:450000,0;
+ getexp RENEWAL_EXP?45000:450000,0;
cutin "lhz_kaz10",2;
mes "[Kazien]";
mes "Right. Now get back to";
@@ -10675,7 +10675,7 @@ lhz_in01,174,258,3 script Young Man#reken 4_M_LGTGUARD,{
next;
lhz_rekenber = 12;
changequest 5005,5006;
- getexp (checkre(3))?40000:400000,0;
+ getexp RENEWAL_EXP?40000:400000,0;
cutin "lhz_kaz03",2;
mes "[Kazien]";
mes "Alright, I'll see you";
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index 789c3b447..4e59e91cd 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -1286,7 +1286,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{
ch_par = 10;
completequest 11056;
getitem 679,2; //Gold_Pill
- getexp (checkre(3))?1000:10000,0;
+ getexp RENEWAL_EXP?1000:10000,0;
next;
mes "[Hua Tuo]";
mes "Well then,";
@@ -1405,7 +1405,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{
ch_par = 10;
completequest 11056;
getitem 679,2; //Gold_Pill
- getexp (checkre(3))?1000:10000,0;
+ getexp RENEWAL_EXP?1000:10000,0;
next;
mes "[Hua Tuo]";
mes "Well then, I will see you around. Once again, I'd like to thank you for your help.";
@@ -1460,7 +1460,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{
ch_par = 18;
completequest 11057;
getitem 679,5; //Gold_Pill
- getexp (checkre(3))?10000:30000,0;
+ getexp RENEWAL_EXP?10000:30000,0;
next;
mes "[Hua Tuo]";
mes "However, please remember not to take more than the recommended dosage for the pills I have given you. Even medicine, in the wrong doses, can become poison to the body.";
@@ -2407,9 +2407,9 @@ lou_in02,192,170,0 script Supply Stack#2 HIDDEN_NPC,{
close;
}
-louyang,129,121,0 warp Storage Warp#1 1,1,lou_in02,203,161;
-louyang,125,121,0 warp Storage Warp#2 1,1,lou_in02,198,161;
-lou_in02,198,159,0 warp Storage Warp#3 1,1,louyang,124,118;
+louyang,129,121,0 warp Storage Warp#1 1,1,lou_in02,203,161
+louyang,125,121,0 warp Storage Warp#2 1,1,lou_in02,198,161
+lou_in02,198,159,0 warp Storage Warp#3 1,1,louyang,124,118
lou_in02,203,159,0 warp Storage Warp#4 1,1,louyang,129,118
// Poison King Quest :: poison_king
@@ -3359,7 +3359,7 @@ lou_in02,123,39,4 script Poison King#lou 4_M_CHNOLD,{
next;
ch_poison = 20;
changequest 11082,11083;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 1050,0;
else if (BaseLevel > 55 && BaseLevel < 61) getexp 1230,0;
else if (BaseLevel > 60 && BaseLevel < 66) getexp 1570,0;
@@ -4011,7 +4011,7 @@ lou_in02,253,45,0 script Employee#poison 4_M_CHNMAN,{
next;
mes "^3355FFThe nasty taste lingers in your mouth, but then you feel a great warmth flowing throughout your body. Eventually, you pass out.^000000";
next;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 500,0;
else if (BaseLevel > 55 && BaseLevel < 61) getexp 700,0;
else if (BaseLevel > 60 && BaseLevel < 66) getexp 850,0;
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 77708ab31..f6b7bd312 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -1616,7 +1616,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "Once again, I thank you for your distinguished service on behalf of the Continental Guard and the Rune-Midgarts Kingdom. I'll report your great achievement to His Majesty right away.";
next;
delitem 7820,1; //Morroc_Skin
- getexp (checkre(3))?200000:2000000,0;
+ getexp RENEWAL_EXP?200000:2000000,0;
rebirth_moc_edq = 7;
changequest 3055,3056;
mes "[Chief Balrog]";
@@ -2396,7 +2396,7 @@ moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{
delitem 7797,1; //Author_Memo
delitem 7796,1; //Author_Autograph
barmunt_crow = 16;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 90000,90000;
else
getexp 900000,900000;
@@ -3644,8 +3644,8 @@ que_ba,181,14,7 script Researcher#bpast_2_2 4_LGTSCIENCE,{
close;
}
-que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25;
-que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51;
+que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25
+que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51
que_ba,102,56,0 script #3room_barmunt -1,3,3,{
//OnTouch2:
@@ -5268,7 +5268,7 @@ prt_castle,117,163,5 script Inspector#prince 4_M_SAGE_C,{
mes "[Inspector]";
mes "So, keep up the good work.";
mes "For the Kingdom of Rune Midgarts!";
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if ((BaseLevel > 80) && (BaseLevel < 86)) getexp 40000,0;
else if ((BaseLevel > 85) && (BaseLevel < 91)) getexp 45000,0;
else if ((BaseLevel > 90) && (BaseLevel < 96)) getexp 50000,0;
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index eeaa34276..22226158e 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -2190,7 +2190,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{
mes "[Prime Minister Dmitree]";
mes "Even though I regard as your effort for the time so, award you. Take it and go out.";
getitem 12702,1; //Old_Bleu_Box
- getexp (checkre(3))?50000:500000,0;
+ getexp RENEWAL_EXP?50000:500000,0;
mos_whale_edq = 39;
close;
}
@@ -2218,7 +2218,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{
mes "[Prime Minister Dmitree]";
mes "Even though I regard as your effort for the time so, award you. Take it.";
getitem 12702,1; //Old_Bleu_Box
- getexp (checkre(3))?70000:700000,0;
+ getexp RENEWAL_EXP?70000:700000,0;
mos_whale_edq = 40;
close;
}
@@ -2300,7 +2300,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{
mes "in his palace. I will reward your";
mes "efforts, in the name of the Csar.";
getitem 617,1; //Old_Violet_Box
- getexp (checkre(3))?100000:1200000,0;
+ getexp RENEWAL_EXP?100000:1200000,0;
mos_whale_edq = 41;
close;
}
@@ -2756,7 +2756,7 @@ mosk_in,144,279,5 script Gallina#mos 4_F_RUSWOMAN1,{
mes "Well, now I have to get to work!";
mes "I'll make you my hotcakes someday. Please visit me later";
mos_swan = 100;
- getexp (checkre(3))?90000:1000000,0;
+ getexp RENEWAL_EXP?90000:1000000,0;
close;
}
mes "[Gallina]";
@@ -7309,7 +7309,7 @@ mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{
case 5: getitem 12083,1; break;
case 6: getitem 12098,1; break;
}
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 5700,500;
else if (BaseLevel < 61) getexp 6700,800;
else if (BaseLevel < 66) getexp 8000,1000;
@@ -7930,7 +7930,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{
delitem 7883,1; //Pointed_Wooden_Flute
rhea_rus_ring = 10;
getitem 7877,1; //Red_Ring
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 470,0;
else if (BaseLevel > 55 && BaseLevel < 61) getexp 615,0;
else if (BaseLevel > 60 && BaseLevel < 66) getexp 750,0;
@@ -8248,7 +8248,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{
delitem 7883,1; //Pointed_Wooden_Flute
rhea_rus_ring = 9;
getitem 7877,1; //Red_Ring
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 470,0;
else if (BaseLevel > 55 && BaseLevel < 61) getexp 615,0;
else if (BaseLevel > 60 && BaseLevel < 66) getexp 750,0;
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index 55d689ec5..e43318e8a 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -1296,7 +1296,7 @@ nameless_n,259,218,3 script Larjes#Boat1 4W_M_01,{
delitem 7726,1; //Token_Of_King
aru_monas = 25;
changequest 17016,17017;
- getexp (checkre(3))?100000:1000000,0;
+ getexp RENEWAL_EXP?100000:1000000,0;
close;
}
}
@@ -1711,7 +1711,7 @@ ra_temple,165,57,5 script Niren#ss 4_F_MADAME,{
delitem 7755,1; //Research_Note
aru_monas = 26;
completequest 17017;
- getexp (checkre(3))?50000:500000,0;
+ getexp RENEWAL_EXP?50000:500000,0;
close2;
}
}
@@ -2184,7 +2184,7 @@ ra_temple,165,57,5 script Niren#ss 4_F_MADAME,{
mes "that you've seen that";
mes "expression on her face.^000000";
aru_em = 23;
- getexp (checkre(3))?100000:1000000,0;
+ getexp RENEWAL_EXP?100000:1000000,0;
changequest 2141,2142;
close2;
}
@@ -4056,7 +4056,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
diamond_edq = 6;
close;
}
- if (diamond_edq) == 9 {
+ if (diamong_edq == 9) {
mes "[Dorian]";
mes "Ah, did you bring all";
mes "the materials I need to";
@@ -4150,7 +4150,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
close;
}
}
- if (diamond_edq) == 10 {
+ if (diamong_edq == 10) {
mes "[Dorian]";
mes "Did you already forget";
mes "my instructions for fixing my";
@@ -4214,18 +4214,18 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
close;
}
}
- if (diamond_edq) == 11 {
+ if (diamong_edq == 11) {
mes "[Dorian]";
mes "Ah, so you failed to";
mes "fix the Mystic Dryer de";
mes "Elegance? That's expected:";
- mes "I didn't really design it for the^FFFFFF ^000000 common user in mind. Well,";
+ mes "I didn't really design it for the common user in mind. Well,";
mes "why don't you try it again?";
- erasequest 3106;
+ changequest 3106,3105;
diamond_edq = 10;
close;
}
- if (diamond_edq) == 12 {
+ if (diamond_edq == 12) {
mes "[Dorian]";
mes "Ah, I underestimated you.";
mes "You really repaired the";
@@ -4239,8 +4239,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
mes "is insert the damaged";
mes "document and press the";
mes "switch. Simple, yes?";
- erasequest 3106;
- changequest 3105,3108;
+ changequest 3107,3108;
diamond_edq = 13;
next;
mes "[Dorian]";
@@ -4252,7 +4251,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
mes "your kind of help. Farewell~";
close;
}
- if (diamond_edq) > 12 {
+ if (diamond_edq > 12) {
mes "[Dorian]";
mes "Ah, hello! How have";
mes "you been? Are you in need";
@@ -4263,7 +4262,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
//OnTouch2:
OnTouch:
- if (diamond_edq) < 9 {
+ if (diamond_edq < 9) {
mes "[Dorian]";
mes "Wh-what are you doing?";
mes "D-don't sully my wonderful";
@@ -4271,7 +4270,7 @@ OnTouch:
mes "uncultured hands!";
close;
}
- if (diamond_edq) == 9 {
+ if (diamong_edq == 9) {
mes "[Dorian]";
mes "Can't you see that the";
mes "machine won't work without";
@@ -4293,7 +4292,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "goods to Kafra Storage, please.";
close;
}
- if (diamond_edq) == 10 {
+ if (diamong_edq == 10) {
.@bolt_rand = rand(2,5);
mes "^3355FFThis must be Dorian's";
mes "Mystic Dryer de Elegance.";
@@ -4356,7 +4355,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "The joint is broken...";
mes "You should go back";
mes "to Dorian for help.^000000";
- setquest 3106;
+ changequest 3105,3106;
diamond_edq = 11;
close;
}
@@ -4394,7 +4393,7 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "^3355FFYou should tell Dorian";
mes "first so that you can";
mes "use this machine.^000000";
- setquest 3107;
+ changequest 3105,3107;
diamond_edq = 12;
close;
}
@@ -4417,8 +4416,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
case 1:
@@ -4443,8 +4442,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
}
@@ -4469,8 +4468,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
case 2:
@@ -4495,8 +4494,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
}
@@ -4520,8 +4519,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
case 3:
@@ -4546,8 +4545,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
}
@@ -4572,8 +4571,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
case 4:
@@ -4598,8 +4597,8 @@ izlude_in,113,66,0 script Strange Machine HIDDEN_NPC,{
mes "and vibrated violently";
mes "before coming to a sudden";
mes "stop. That was the wrong";
- mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
- setquest 3106;
+ mes "switch. You'd better ask Dorian... ";
+ changequest 3105,3106;
diamond_edq = 11;
close;
}
@@ -6687,7 +6686,7 @@ prontera,148,326,3 script Chief Officer#edq 4_M_JOB_KNIGHT2,{
mes "Congratulations! ";
completequest 3134;
zdan_edq = 19;
- getexp (checkre(3))?100000:1000000,0;
+ getexp RENEWAL_EXP?100000:1000000,0;
close;
}
mes "[Chief Officer]";
@@ -7200,7 +7199,7 @@ in_rogue,359,116,3 script Marybell 4_F_ROGUE,{
mes "[Marybell]";
mes "Oh, Gooho decoded everything?";
mes "Let's see... Something about";
- mes "the Book of Forbidden Mystery...^FFFFFF ^000000 Ah. There we go! The location";
+ mes "the Book of Forbidden Mystery... Ah. There we go! The location";
mes "of the Z Gang's hideout!";
mes "Heh heh! We got 'em!";
next;
@@ -8073,8 +8072,8 @@ moc_ruins,90,67,3 script Suspicious Man#1 4W_M_03,2,2,{
mes "to get away from here.";
mes "Let's see what it says...";
next;
- mes "^FFFFFF ^000000";
- mes "^FFFFFF ^000000";
+ mes "";
+ mes "";
mes "^666666Kill " + strcharinfo(0) + ", meow.";
mes "That arrogant do-gooder";
mes "is looking into us too much.";
@@ -8270,8 +8269,8 @@ OnTouch:
mes "to get away from here.";
mes "Let's see what it says...";
next;
- mes "^FFFFFF ^000000";
- mes "^FFFFFF ^000000";
+ mes "";
+ mes "";
mes "^666666Kill " + strcharinfo(0) + ", meow.";
mes "That arrogant do-gooder";
mes "is looking into us too much.";
@@ -8320,8 +8319,8 @@ moc_ruins,78,167,3 script Suspicious Man#2 4W_M_03,2,2,{
mes "to get away from here.";
mes "Let's see what it says...";
next;
- mes "^FFFFFF ^000000";
- mes "^FFFFFF ^000000";
+ mes "";
+ mes "";
mes "^666666Kill " + strcharinfo(0) + ", meow.";
mes "That arrogant do-gooder";
mes "is looking into us too much.";
@@ -8519,8 +8518,8 @@ OnTouch:
mes "to get away from here.";
mes "Let's see what it says...";
next;
- mes "^FFFFFF ^000000";
- mes "^FFFFFF ^000000";
+ mes "";
+ mes "";
mes "^666666Kill " + strcharinfo(0) + ", meow.";
mes "That arrogant do-gooder";
mes "is looking into us too much.";
@@ -9402,7 +9401,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
mes "the hands of someone like";
mes "you than a rival treasure";
mes "hunter. This hunter that";
- mes "stays north in town apparently^FFFFFF ^000000 confirmed the treasure's location.";
+ mes "stays north in town apparently confirmed the treasure's location.";
next;
mes "[Ragged Man]";
mes "Now, I hear that this guy";
@@ -9473,7 +9472,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
mes "he hands of someone like";
mes "you than a rival treasure";
mes "hunter. This hunter that";
- mes "stays north in town apparently^FFFFFF ^000000 confirmed the treasure's location.";
+ mes "stays north in town apparently confirmed the treasure's location.";
next;
mes "[Ragged Man]";
mes "Now, I hear that this guy";
@@ -9507,7 +9506,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
mes "Ah, you must be having";
mes "trouble finding that guy";
mes "I was talking about. He's";
- mes "just in the northern part of^FFFFFF ^000000 this town. It can't be that hard.";
+ mes "just in the northern part of this town. It can't be that hard.";
close;
}
else if (treasure_nd > 10) {
@@ -9532,7 +9531,7 @@ morocc,143,63,3 script Ragged Man#nd 4_M_MIDDLE,{
mes "So how's the treasure";
mes "hunt coming along? I hope";
mes "you have better luck than";
- mes "I did. Still, I've got a pretty^FFFFFF ^000000 good feeling that you'll find it.";
+ mes "I did. Still, I've got a pretty good feeling that you'll find it.";
close;
}
}
@@ -10335,7 +10334,7 @@ comodo,139,184,3 script Scholar#zgang 2_M_SAGE_B,{
mes "jewel came into a rich man's";
mes "possession. However, he lost";
mes "his fortune and was completely";
- mes "ruined after obtaining it. Hence ^FFFFFF ^000000 the moniker, ''Unlucky Emerald.''";
+ mes "ruined after obtaining it. Hence the moniker, ''Unlucky Emerald.''";
next;
mes "[Scholar]";
mes "Then the emerald came into";
@@ -11198,7 +11197,7 @@ prontera,140,304,5 script Old Soldier 4_M_HUOLDARMY,{
delitem 7725,1; //Unlucky_Emerald
jewel_nd = 31;
getitem 603,1; //Old_Blue_Box
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 66) getitem 607,1; //Yggdrasilberry
else if ((BaseLevel > 65) && (BaseLevel < 75)) getexp 5000,0;
else if ((BaseLevel > 74) && (BaseLevel < 81)) getexp 18000,0;
@@ -11253,7 +11252,7 @@ prontera,140,304,5 script Old Soldier 4_M_HUOLDARMY,{
delitem 7725,1; //Unlucky_Emerald
jewel_nd = 31;
getitem 603,1; //Old_Blue_Box
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 66) getitem 607,1; //Yggdrasilberry
else if ((BaseLevel > 65) && (BaseLevel < 75)) getexp 5000,0;
else if ((BaseLevel > 74) && (BaseLevel < 81)) getexp 8000,0;
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt
index 8020e9db5..711acdb1a 100644
--- a/npc/quests/quests_niflheim.txt
+++ b/npc/quests/quests_niflheim.txt
@@ -648,7 +648,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{
mes "more that you expect...";
next;
if (select("I'm willing to do this.:I don't think I can do this.") == 1) {
- if (BaseLevel > 79 && BaseLevel < 100) {
+ if (BaseLevel > 79) {
mes "[Feylin]";
mes "Alright, but you must promise";
mes "me that you will not let other";
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index 1258b2876..770ee2934 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -2686,7 +2686,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{
else
prt_curse = 54;
changequest 18047,18049;
- getexp (checkre(3))?90000:1600000,0;
+ getexp RENEWAL_EXP?90000:1600000,0;
close;
}
else if (prt_curse > 43 && prt_curse < 50 && !aru_monas) {
@@ -2894,7 +2894,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{
mes "to cover your Airship fee.";
mes "Thank you, and good luck.";
aru_monas = 6;
- Zeny += (checkre(0)?5000:1500);
+ Zeny += (RENEWAL?5000:1500);
changequest 17002,17003;
close;
}
@@ -3012,7 +3012,7 @@ prt_church,184,110,3 script Father Biscuss 1_M_PASTOR,{
mes "you for all of your help.";
prt_curse = 36;
completequest 18048;
- getexp (checkre(3))?90000:1600000,0;
+ getexp RENEWAL_EXP?90000:1600000,0;
close;
}
else if (prt_curse == 36) {
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt
index 935568c28..212e36b5f 100644
--- a/npc/quests/quests_rachel.txt
+++ b/npc/quests/quests_rachel.txt
@@ -348,7 +348,7 @@ ra_in01,384,246,3 script Vincent#ra_in01 1_M_01,{
mes "Jenny about Phobe?";
mes "Sure, sure, I'll do that.";
lost_boy = 10;
- changequest 8097,8097;
+ changequest 8096,8097;
close;
}
else if (lost_boy == 10) {
@@ -2528,7 +2528,7 @@ OnTouch:
next;
rach_vice = 24;
completequest 8122;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel > 90) getexp 130000,0;
else if (BaseLevel > 75) getexp 85000,0;
else getexp 45000,0;
@@ -2833,7 +2833,7 @@ rachel,157,183,3 script Sincere Follower Urstia 4_F_MASK1,{
mes "token of my appreication for";
mes " what you have done for me.";
delitem 7573,1; //Magic_Necklace_
- getexp (checkre(3))?90000:700000,0;
+ getexp RENEWAL_EXP?90000:700000,0;
ice_necklace_q = 6;
completequest 2113;
next;
@@ -4098,7 +4098,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 4_F_TRAINEE,{
if (countitem(12018) >= 20) {
cutin "ra_nemma04",2;
delitem 12018,20; //Fire_Cracker
- getexp (checkre(3))?50000:200000,0;
+ getexp RENEWAL_EXP?50000:200000,0;
ra_tem_q = 14;
mes "[Priestess Nemma]";
mes "Yay!";
@@ -4841,7 +4841,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{
lost_boy = 13;
completequest 8099;
specialeffect2 EF_ABSORBSPIRITS;
- getexp (checkre(3))?90000:900000,0;
+ getexp RENEWAL_EXP?90000:900000,0;
end;
}
else if ((lost_boy == 13) && (ra_tem_q < 14)) {
@@ -5266,7 +5266,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{
cutin "",255;
completequest 8105;
specialeffect2 EF_ABSORBSPIRITS;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 90000,60000;
else
getexp 900000,600000;
@@ -5826,7 +5826,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{
mes "peace between our nations.";
aru_vol = 27;
completequest 60213;
- getexp (checkre(3))?20000:200000,0;
+ getexp RENEWAL_EXP?20000:200000,0;
close2;
cutin "",255;
end;
@@ -6266,7 +6266,7 @@ ra_temin,277,159,3 script High Priest Zhed#rachel 4_M_RACHOLD1,{
mes "Your place in Valhalla is";
mes "already assured, I'm sure.";
aru_em = 24;
- getexp (checkre(3))?150000:1500000,0;
+ getexp RENEWAL_EXP?150000:1500000,0;
}
else {
mes "[High Priest Zhed]";
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index b4416da15..381b39671 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -291,7 +291,7 @@
mes "find these useful. Anyway,";
mes "I hope you like these rocks...";
veins_stone = 8;
- getexp (checkre(3))?30000:300000,0;
+ getexp RENEWAL_EXP?30000:300000,0;
getitem 985,3; //Elunium
close;
}
@@ -975,7 +975,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "reward with our sincere thanks.";
que_sch = 26;
getitem 12106,1; //Accessory_Box
- getexp (checkre(3))?60000:600000,0;
+ getexp RENEWAL_EXP?60000:600000,0;
close;
}
else {
@@ -3058,7 +3058,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{
completequest 3083;
rachel_camel = 25;
specialeffect2 EF_ABSORBSPIRITS;
- if (checkre(3))
+ if (RENEWAL_EXP)
getexp 100000,50000;
else
getexp 1000000,700000;
@@ -4451,7 +4451,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{
mes "Sadly, Silk Sand Camels";
mes "are almost extinct, so I only";
mes "have one on this farm. That's";
- mes "why we have a special contract^FFFFFF ^000000 with Ms. Ivory to make her soap.";
+ mes "why we have a special contract with Ms. Ivory to make her soap.";
next;
mes "[Camel Farm Owner Saraman]";
mes "Say... I wasn't expecting";
@@ -6100,7 +6100,7 @@ ve_in,281,214,3 script Bookshelf#vol HIDDEN_NPC,{
else {
getitem 12103,1; //Bloody_Dead_Branch
}
- getexp (checkre(3))?100000:800000,0;
+ getexp RENEWAL_EXP?100000:800000,0;
mes "^3355FFWell, you've done all";
mes "that you could here.";
mes "Now would be a good time";
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 34e1a76b0..13e30ddab 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -890,7 +890,7 @@ yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{
mes "Take this.";
god_brising = 50;
getitem 616,1; // Old_Card_Album
- getexp (checkre(3))?60000:600000,0;
+ getexp RENEWAL_EXP?60000:600000,0;
next;
mes "[Enrico Kaili]";
mes "Please accept this as my way of thanking you for assisting in my";
diff --git a/npc/quests/seals/god_global.txt b/npc/quests/seals/god_global.txt
index daeb6ddae..9db44a140 100644
--- a/npc/quests/seals/god_global.txt
+++ b/npc/quests/seals/god_global.txt
@@ -100,7 +100,7 @@ L_Var:
OnInit:
// Seals roll at 25/50 in Renewal and 50/100 in Pre-Renewal.
- if (checkre(0)) {
+ if (RENEWAL) {
$@god_check1 = 25;
$@god_check2 = 50;
} else {
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt
index bb0d35f6c..bde57eb6c 100644
--- a/npc/quests/seals/megingard_seal.txt
+++ b/npc/quests/seals/megingard_seal.txt
@@ -2652,7 +2652,7 @@ aldebaran,66,213,0 script Lady#megin 1_F_04,{
mes "I really appreciate you coming here to talk to me about the old days. I, I want you to have this.";
god_eremes = 28;
getitem 603,1; // Old_Blue_Box
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 2700,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 3000,0;
else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 5605,0;
@@ -3191,7 +3191,7 @@ niflheim,109,254,0 script Egnigem 4_M_NFDEADSWDMAN,{
specialeffect EF_LOCKON;
specialeffect2 EF_HOLYCROSS;
god_eremes = 27;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 2700,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 3000,0;
else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 5605,0;
@@ -3249,7 +3249,7 @@ niflheim,109,254,0 script Egnigem 4_M_NFDEADSWDMAN,{
specialeffect EF_LOCKON;
specialeffect2 EF_HOLYCROSS;
god_eremes = 27;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 2700,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 3000,0;
else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 5605,0;
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index 54587ae94..81f231852 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -208,7 +208,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{
god_sl_1 = 51;
.@god_treasure = rand(1,900);
.@god_treasure1 = rand(1,1000);
- if (checkre(0)) {
+ if (RENEWAL) {
if (.@god_treasure < 101) {
if (.@god_treasure1 < 210) getitem 2102,1; //Guard_
else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index 66673411b..b25ab050c 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -139,7 +139,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "5 Yellow Gemstones.";
mes "That's what I needed.";
mes "I'm sure there was more,";
- mes "but what I can't recall exactly... ^FFFFFF ^000000";
+ mes "but what I can't recall exactly... ";
next;
if (select("10 Hearts of Mermaid:10 Large Jellopies") == 1) {
mes "[Pisruik]";
@@ -640,7 +640,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "20 Maneater Blossoms.";
mes "If I weren't so sickly, I'd get";
mes "them myself, but--*Cough* as";
- mes "you can see, I don't feel so well. ^FFFFFF ^000000";
+ mes "you can see, I don't feel so well. ";
ALCHE_SK = 6;
next;
mes "[Pisruik]";
@@ -759,7 +759,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "Actually, I miscalculated";
mes "the number of Maneater";
mes "Blossoms that I need. Would";
- mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
+ mes "you bring me one more? Sorry, I know it's kind of troublesome...";
close;
}
else if (ALCHE_SK == 8) {
@@ -851,7 +851,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{
mes "Actually, I miscalculated";
mes "the number of Maneater";
mes "Blossoms that I need. Would";
- mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
+ mes "you bring me one more? Sorry, I know it's kind of troublesome...";
close;
}
}
@@ -1133,7 +1133,7 @@ yuno_in04,27,107,4 script Degas#qsk_al 4_M_ALCHE_A,{
mes "always coughing. Between";
mes "the two of them, it's far too";
mes "noisy to focus on my research!";
- mes "If only I could work in my very^FFFFFF ^000000 own private, secret laboratory...";
+ mes "If only I could work in my very own private, secret laboratory...";
close;
}
@@ -1177,12 +1177,12 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "to see if your Homunculus";
mes "is tired or hungry, or if it's";
mes "been hurt. You must also take";
- mes "into account your Homunculus's^FFFFFF ^000000 feelings towards you, its owner.";
+ mes "into account your Homunculus's feelings towards you, its owner.";
next;
mes "[Kellasus]";
mes "When that nurturing attitude";
mes "becomes second nature to you,";
- mes "you will have mastered Bioethics.^FFFFFF ^000000 It sounds simple, but you can only";
+ mes "you will have mastered Bioethics. It sounds simple, but you can only";
mes "understand a relationship with a Homunculus through experience.";
next;
mes "[Kellasus]";
@@ -1525,7 +1525,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "brings you this way?";
mes "As your senior in the";
mes "field of Alchemy, I can";
- mes "give you some advice if you're^FFFFFF ^000000 stumped by a particular problem...";
+ mes "give you some advice if you're stumped by a particular problem...";
next;
if (select("Teach me the Homunculus Skills.:No, nothing.") == 1) {
mes "[" + strcharinfo(0) + "]";
@@ -1555,7 +1555,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "[Kellasus]";
mes "Perhaps I never should";
mes "have mentioned that subject.";
- mes "But I still don't understand why^FFFFFF ^000000 you would suddenly want to ";
+ mes "But I still don't understand why you would suddenly want to ";
mes "learn those skills. Yes, it's";
mes "true that I could teach you...";
next;
@@ -1629,8 +1629,8 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "[Kellasus]";
mes "I only fear that your quest";
mes "for knowledge, your insatiable";
- mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the";
- mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea.";
+ mes "curiosity to reveal the unknown, may lead you on the path of the";
+ mes "Homunculus. For your own sake, don't bother considering the idea.";
next;
bioeth = 3;
mes "[Kellasus]";
@@ -1638,7 +1638,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "precious. If your motives";
mes "are good, and untainted by";
mes "the desire for fame or fortune,";
- mes "and if you work for the greater^FFFFFF ^000000 good of mankind, you'll be fine.";
+ mes "and if you work for the greater good of mankind, you'll be fine.";
close;
}
if (BaseJob == Job_Alchemist && bioeth == 1) {
@@ -1686,7 +1686,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{
mes "exciting vastness of Alchemy,";
mes "there is no turning back. Do";
mes "your best to learn all that you";
- mes "can, and never forget that you^FFFFFF ^000000 have responsibilities to mankind.";
+ mes "can, and never forget that you have responsibilities to mankind.";
close;
}
if (BaseJob == Job_Alchemist) {
@@ -1746,7 +1746,7 @@ lhz_in01,225,122,5 script Skrajjad#qsk_al 4_M_SAGE_A,{
mes "I've taught you everything";
mes "I can about the Homunculi.";
mes "I hope that I've been of some";
- mes "help in your quest for knowledge^FFFFFF ^000000 and understanding of our universe.";
+ mes "help in your quest for knowledge and understanding of our universe.";
next;
mes "[Skrajjad]";
mes "If you haven't already done";
@@ -2077,7 +2077,7 @@ lhz_in03,106,34,3 script Koring#qsk_al 4_M_KID1,{
mes "He's always trying hard";
mes "to make me happy and to ";
mes "help me when I have problems.";
- mes "Like the time I was really sick... ^FFFFFF ^000000";
+ mes "Like the time I was really sick... ";
next;
mes "[Koring]";
mes "Daddy did his best to make";
@@ -2150,15 +2150,15 @@ lhz_in03,109,31,5 script Beninne#qsk_al 4_F_01,{
lighthalzen,226,210,3 script Nannan#qsk_al 4_M_04,{
mes "[Nannan]";
- mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,";
+ mes "You know, I always thought that all Alchemists were bookish,";
mes "scholarly types, their faces always buried in books and studying. But";
mes "I managed to find one who doesn't fit that nerdy stereotype at all.";
next;
mes "[Nannan]";
mes "This guy, what's-his-face,";
mes "Broncher, is always wasting";
- mes "his time drinking. I guess he^FFFFFF ^000000 discovered the secret of turning";
- mes "water into Grade A booze. But^FFFFFF ^000000 at least he's not the stuffy type.";
+ mes "his time drinking. I guess he discovered the secret of turning";
+ mes "water into Grade A booze. But at least he's not the stuffy type.";
next;
mes "[Nannan]";
mes "I don't know how much";
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt
index 62fa55934..15820d079 100644
--- a/npc/quests/skills/assassin_skills.txt
+++ b/npc/quests/skills/assassin_skills.txt
@@ -170,7 +170,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{
mes "the Venom Knife skill from";
mes "me first. Then, you can talk";
mes "to Esmille, the beautiful";
- mes "Assassin Cross right next to^FFFFFF ^000000 me, to learn Sonic Acceleration.";
+ mes "Assassin Cross right next to me, to learn Sonic Acceleration.";
next;
break;
case 2:
@@ -186,7 +186,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{
mes "This Venom Knife skill was";
mes "developed with this weakness";
mes "in long range attacking in mind. Basically, we use the Envenom";
- mes "skill on a knife and throw it at^FFFFFF ^000000 a distant enemy to poison them.";
+ mes "skill on a knife and throw it at a distant enemy to poison them.";
next;
break;
case 3:
@@ -309,7 +309,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "Sonic Blow skill. The skill";
mes "I will teach you is completely";
mes "useless unless you learn how";
- mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then.";
+ mes "to perform a Sonic Blow. I shall be waiting right here till then.";
close;
}
mes "[Esmille]";
@@ -486,8 +486,8 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "[Esmille]";
mes "That jewel is yours";
mes "to keep. In truth, I don't";
- mes "really need any treasure, just^FFFFFF ^000000 some proof of your qualification.";
- mes "It looks like you're ready for me^FFFFFF ^000000 to teach you Sonic Acceleration.";
+ mes "really need any treasure, just some proof of your qualification.";
+ mes "It looks like you're ready for me to teach you Sonic Acceleration.";
ASSN_SK = 6;
next;
mes "[Esmille]";
@@ -642,7 +642,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "that you're so enthusiastic";
mes "about learning this skill.";
mes "But first, there we need to";
- mes "take care of the prerequisites... ^FFFFFF ^000000";
+ mes "take care of the prerequisites... ";
next;
if (getskilllv("AS_SONICBLOW") == 0) {
mes "[Esmille]";
@@ -650,7 +650,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "Sonic Blow skill. The skill";
mes "I will teach you is completely";
mes "useless unless you learn how";
- mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then.";
+ mes "to perform a Sonic Blow. I shall be waiting right here till then.";
close;
}
mes "[Esmille]";
diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt
index 06c3c8f07..dea7e240f 100644
--- a/npc/quests/skills/bard_skills.txt
+++ b/npc/quests/skills/bard_skills.txt
@@ -418,7 +418,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "Uuuummm Baaalaaaa";
@@ -432,7 +432,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "[Riott]";
mes "Pang's Voice is used to";
mes "confuse people and disrupt";
- mes "control of their bodies. It's not^FFFFFF ^000000 a fatal skill, but it is effective";
+ mes "control of their bodies. It's not a fatal skill, but it is effective";
mes "in mentally upsetting your enemy. Make very wise use of this skill.";
skill "BA_PANGVOICE",1,0;
close;
@@ -476,7 +476,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "''Toad's leg, Verit's heart,";
@@ -517,7 +517,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "your use of this skill! Don't";
mes "use it recklessly, or people";
mes "will come to hate you as they";
- mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
+ mes "hate me. But ''Pang Voice'' can be welcome is certain situations.";
next;
mes "[Riott]";
mes "Subject your enemies to";
@@ -542,7 +542,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "some fresh eggs laid by";
mes "Yhelle, just like I asked.";
mes "I'm sure it was dangerous";
- mes "going to Nifflheim, but the^FFFFFF ^000000 flavor of these eggs is worth it.";
+ mes "going to Nifflheim, but the flavor of these eggs is worth it.";
next;
next;
mes "[Riott]";
@@ -558,7 +558,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "''Toad's leg, Verit's heart,";
@@ -599,7 +599,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "your use of this skill! Don't";
mes "use it recklessly, or people";
mes "will come to hate you as they";
- mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
+ mes "hate me. But ''Pang Voice'' can be welcome is certain situations.";
next;
mes "[Riott]";
mes "Subject your enemies to";
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index dce9ff6f5..e1bd61103 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -25,7 +25,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
mes "[Akkie]";
mes "Actually, let me jog your";
mes "memory with this counterfeit";
- mes "zeny that we made the last time.^FFFFFF ^000000 Do you remember how to perform";
+ mes "zeny that we made the last time. Do you remember how to perform";
mes "Dubious Salesmanship? You";
mes "should be able to use it now...";
BLACK_SK = 8;
@@ -535,7 +535,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "the Greed skill automatically";
mes "picks up all items in a 5*5";
mes "cell area around the caster.";
- mes "It's handy for picking up clumps^FFFFFF ^000000 of goods from looting monsters.";
+ mes "It's handy for picking up clumps of goods from looting monsters.";
next;
mes "[Goodman]";
mes "First thing's first. I need to";
@@ -567,7 +567,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "Back already, eh?";
mes "Alright, let me check";
mes "the things you're carrying.";
- mes "Let's see, Inventory, Inventory... ^FFFFFF ^000000";
+ mes "Let's see, Inventory, Inventory... ";
next;
mes "[Goodman]";
mes "Good work: you pass.";
@@ -585,9 +585,9 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "artisans. Being rich and famous";
mes "is merely a side effect of that.";
if (Upper == 1)
- mes "Honorable Master Smiths know^FFFFFF ^000000 value is in the craftsmanship...";
+ mes "Honorable Master Smiths know value is in the craftsmanship...";
else
- mes "Honorable Blacksmiths know^FFFFFF ^000000 value is in the craftsmanship...";
+ mes "Honorable Blacksmiths know value is in the craftsmanship...";
next;
if (Upper == 1) {
mes "[Goodman]";
@@ -615,7 +615,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "Hm. You've come back";
mes "too early. And you didn't";
mes "complete the objective that";
- mes "I set for you. Listen carefully. ^FFFFFF ^000000";
+ mes "I set for you. Listen carefully. ";
next;
mes "[Goodman]";
mes "Go fill your Inventory";
diff --git a/npc/quests/skills/crusader_skills.txt b/npc/quests/skills/crusader_skills.txt
index 327e9ca18..1ef9a804a 100644
--- a/npc/quests/skills/crusader_skills.txt
+++ b/npc/quests/skills/crusader_skills.txt
@@ -151,7 +151,7 @@ geffen,110,117,3 script Ford#11 4_M_CRU_OLD,{
mes "Goodness, there's blood all";
mes "over the paper! Let's see...";
mes "Oh no. This is an emergency";
- mes "situation! I need to report this^FFFFFF ^000000 to Sir Arga and request for";
+ mes "situation! I need to report this to Sir Arga and request for";
mes "backup immediately!";
next;
mes "["+ strcharinfo(0) +"]";
@@ -398,7 +398,7 @@ gef_fild13,297,242,3 script Soldier#277 4_M_CRU,{
mes "^333333(I better bring him";
mes "a Red Potion, otherwise";
mes "I have no hope of getting";
- mes "that report without hurting him!) ^FFFFFF ^000000";
+ mes "that report without hurting him!) ";
close;
}
}
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt
index e8e348cc7..057c7ab37 100644
--- a/npc/quests/skills/dancer_skills.txt
+++ b/npc/quests/skills/dancer_skills.txt
@@ -92,7 +92,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "Ho-ho~ It's good that you";
mes "recognize that you have much";
mes "to learn. Well, let's not waste";
- mes "any time. Your first lesson will^FFFFFF ^000000 be on image training and self";
+ mes "any time. Your first lesson will be on image training and self";
mes "visualization. Now, for that...";
next;
mes "[Canell]";
@@ -257,7 +257,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "proper winking is to allow";
mes "your eyelid to seductively";
mes "move to a natural rhythm.";
- mes "Close your eye for a second,^FFFFFF ^000000 then open it slowly to this count.";
+ mes "Close your eye for a second, then open it slowly to this count.";
next;
mes "[Canell]";
mes "Un, deux, trois~";
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt
index 1162301ec..cec92e454 100644
--- a/npc/quests/skills/knight_skills.txt
+++ b/npc/quests/skills/knight_skills.txt
@@ -234,7 +234,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "I forget all about my old";
mes "fashioned ideals. I guess";
mes "times have changed, and that";
- mes "my idea of chivalry may be dead. ^FFFFFF ^000000";
+ mes "my idea of chivalry may be dead. ";
close;
}
if (KNGT_SK == 1) {
@@ -276,7 +276,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "more active, there are too";
mes "many regulations that hamper";
mes "the good we can do. Over time,";
- mes "the situation has grown much^FFFFFF ^000000 worse. But don't take my word...";
+ mes "the situation has grown much worse. But don't take my word...";
next;
mes "[Essofeit]";
mes "Perhaps it will be better";
@@ -363,7 +363,7 @@ prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{
mes "men! I know training can";
mes "be tough, but it'll make";
mes "you harder, better, faster and";
- mes "stronger! Prontera's safety is^FFFFFF ^000000 your responsibility, Knights!";
+ mes "stronger! Prontera's safety is your responsibility, Knights!";
next;
mes "[Grand Master]";
mes "...";
@@ -485,7 +485,7 @@ prontera,66,358,5 script Knight#gattack 4_M_JOB_KNIGHT1,{
mes "Gosh, I'm sick and tired of";
mes "him talking about Knighthood.";
mes "Essofeit insists that all Knights, even complete rookies, should be";
- mes "able to obtain 5 Candy Canes and^FFFFFF ^000000 3 Witherless Roses from hunting.";
+ mes "able to obtain 5 Candy Canes and 3 Witherless Roses from hunting.";
next;
mes "[Gatack]";
mes "Hell, I just hate to hear";
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt
index 6ba28164a..d4c47b423 100644
--- a/npc/quests/skills/monk_skills.txt
+++ b/npc/quests/skills/monk_skills.txt
@@ -99,7 +99,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "[Monk]";
mes "My test may seem too strict,";
mes "but it is impossible to learn";
- mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all";
+ mes "Spiritual Bestowment without the right discipline. As with all";
mes "things, readiness and preparation precede all forms of realization.";
next;
mes "[Monk]";
@@ -162,7 +162,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "meaning of selflessness?";
mes "When you abandon greed";
mes "and the desires of the world,";
- mes "you will be ready for my teaching. ^FFFFFF ^000000";
+ mes "you will be ready for my teaching. ";
close;
}
}
@@ -178,7 +178,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "[Monk]";
mes "Hm? To what purpose have";
mes "you come to visit me? Ah, so";
- mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague";
+ mes "you wish to learn the skill that I have developed. My colleague";
mes "was right: more and more people have been wanting to learn this.";
next;
mes "[Monk]";
@@ -303,7 +303,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{
mes "innocents terrorized by";
mes "the aggressive Mandragoras.";
mes "If you bring me ^FF000020 Stems^000000 and";
- mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability.";
+ mes "^FF00003 Shoots^000000, I will be satisfied with this proof of your ability.";
next;
mes "[Monk]";
mes "Do you understand now?";
@@ -364,7 +364,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{
mes "living in seclusion that";
mes "can teach the Spiritual";
mes "Bestowment skill. However,";
- mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him.";
+ mes "he is stubborn, and has refused many who wish to learn from him.";
next;
mes "[Monk]";
mes "It would be good if";
diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt
index cdea7b69b..249551826 100644
--- a/npc/quests/skills/priest_skills.txt
+++ b/npc/quests/skills/priest_skills.txt
@@ -89,7 +89,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
next;
mes "[Sister Linus]";
mes "One day, a group of adventurers";
- mes "came to Prontera Church in hopes^FFFFFF ^000000 of hiring a Priest to accompany";
+ mes "came to Prontera Church in hopes of hiring a Priest to accompany";
mes "them to ^3131DDGlast Heim^000000. It must have been fate that she was the only";
mes "Priest that was available.";
next;
@@ -114,7 +114,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
mes "Surrounded by Wanderers,";
mes "the adventurers quickly fell";
mes "in defeat, one by one. Soon,";
- mes "the young nun was the only^FFFFFF ^000000 one of the group still standing.";
+ mes "the young nun was the only one of the group still standing.";
next;
mes "[Sister Linus]";
mes "Alone against impossible";
@@ -193,7 +193,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
mes "running my mouth! I'm";
mes "sorry to keep you, did you";
mes "have somewhere to go? Well,";
- mes "I'll be praying for your safety~ ^FFFFFF ^000000";
+ mes "I'll be praying for your safety~ ";
next;
mes "["+ strcharinfo(0) +"]";
mes "Before I go, would you";
diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt
index 0f553ffab..c682d9977 100644
--- a/npc/quests/skills/rogue_skills.txt
+++ b/npc/quests/skills/rogue_skills.txt
@@ -205,7 +205,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "but after transcending, he";
mes "somehow became a Stalker.";
mes "Retaining his knowledge of";
- mes "the Monk's Root skill, he adapted^FFFFFF ^000000 it for the purposes of the Rogues.";
+ mes "the Monk's Root skill, he adapted it for the purposes of the Rogues.";
next;
mes "[Haijara Greg]";
mes "Chae Takbae recorded the";
@@ -384,7 +384,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "supposed to be in the";
mes "middle of training to learn";
mes "that skill? Please speak to";
- mes "Thor and complete your training. ^FFFFFF ^000000";
+ mes "Thor and complete your training. ";
close;
}
else if (ROG_SK == 8) {
@@ -489,7 +489,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "you about Close Confine.";
mes "I hope that you can learn";
mes "more about this skill through";
- mes "practice, and that you become^FFFFFF ^000000 as great a legend as Chae Takbae.";
+ mes "practice, and that you become as great a legend as Chae Takbae.";
ROG_SK = 12;
skill 1005,1,0;
specialeffect2 EF_LIGHTSPHERE;
@@ -748,7 +748,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "out with Antonio Jr. here";
mes "inside the Rogue Guild. ";
mes "Please bring him the letter";
- mes "I've written as soon as possible! ^FFFFFF ^000000";
+ mes "I've written as soon as possible! ";
close;
}
else if (ROG_SK == 5) {
@@ -790,7 +790,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "training partner. Approach her";
mes "closely and make sure that you";
mes "predict and block her movements";
- mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now...";
+ mes "to the left, right or backward. Get ready, I'm sending you now...";
close2;
warp "in_rogue",89,114;
end;
@@ -821,7 +821,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "training partner. Approach her";
mes "closely and make sure that you";
mes "predict and block her movements";
- mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now...";
+ mes "to the left, right or backward. Get ready, I'm sending you now...";
ROG_SK = 6;
close2;
warp "in_rogue",89,114;
@@ -841,7 +841,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "that you've completed your";
mes "training. Congratulations!";
mes "Now, please speak to my";
- mes "father so that he can explain^FFFFFF ^000000 the Close Confine skill in detail.";
+ mes "father so that he can explain the Close Confine skill in detail.";
ROG_SK = 9;
close;
}
@@ -850,7 +850,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "Please talk to my father";
mes "so that he can explain the";
mes "nuances of the Close Confine";
- mes "skill to you. He should still be^FFFFFF ^000000 in the Rogue Guild's panic room.";
+ mes "skill to you. He should still be in the Rogue Guild's panic room.";
close;
}
else if (ROG_SK == 11) {
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt
index 55fd0a824..9303f53c5 100644
--- a/npc/quests/skills/sage_skills.txt
+++ b/npc/quests/skills/sage_skills.txt
@@ -183,14 +183,14 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "The first is called ^FF0000Elemental";
mes "Change^000000, which enables you";
mes "to change a monster's attribute";
- mes "according to the specific element^FFFFFF ^000000 of the Elemental Change skill";
+ mes "according to the specific element of the Elemental Change skill";
mes "that you have learned.";
next;
mes "[Mishuna]";
mes "The second is called";
mes "Elemental Converter Creation,";
mes "which enables you to create";
- mes "converter items that are required^FFFFFF ^000000 to use the Elemental Change skill.";
+ mes "converter items that are required to use the Elemental Change skill.";
next;
mes "[Mishuna]";
mes "Although the knowledge of";
@@ -236,7 +236,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "nexting here for your";
mes "return. Remember that we";
mes "need these items to create";
- mes "a converter so that you can^FFFFFF ^000000 learn the skill from my example...";
+ mes "a converter so that you can learn the skill from my example...";
SAG_SK = 1;
close;
}
diff --git a/npc/quests/skills/wizard_skills.txt b/npc/quests/skills/wizard_skills.txt
index 3ada09290..da8c4fe61 100644
--- a/npc/quests/skills/wizard_skills.txt
+++ b/npc/quests/skills/wizard_skills.txt
@@ -100,7 +100,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{
mes "teaching Wizards this new";
mes "skill on behalf of the Wizard";
mes "Guild. Although I don't really";
- mes "want to, I pretty much don't have^FFFFFF ^000000 a choice. So what do you say?";
+ mes "want to, I pretty much don't have a choice. So what do you say?";
next;
if (select("Nah, I'm too sleepy...:Sure, I'd like to learn a new skill.") == 1) {
mes "[Meow]";
@@ -366,7 +366,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{
mes "I'm surprised that you chose";
mes "to practice magic: judging";
mes "from your build, I'd say that";
- mes "you'd be well suited to wielding^FFFFFF ^000000 a sword. Haha, but that's just";
+ mes "you'd be well suited to wielding a sword. Haha, but that's just";
mes "a humble Knight's opinion.";
close;
}
@@ -416,7 +416,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{
mes "pushing as best as I can.";
mes "Concentrate and practice the";
mes "theory on your own, and you";
- mes "should be able to do it. Good^FFFFFF ^000000luck on your travels, adventurer~";
+ mes "should be able to do it. Good luck on your travels, adventurer~";
WIZ_SK = 2;
close;
}
diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt
index ec925a6a7..4123d8669 100644
--- a/npc/quests/thana_quest.txt
+++ b/npc/quests/thana_quest.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= Muad_Dib
//===== Current Version: =====================================
-//= 1.0a
+//= 1.1
//===== Description: =========================================
//= [Official Conversion]
//= Episode 13.1 Thanatos Tower quest.
//===== Additional Comments: =================================
//= 1.0 Adapted from official release. [Euphy]
//= 1.0a Added 'npcskill' command. [Euphy]
+//= 1.1 Kagerou/Oboro support (Class -> BaseClass) [Euphy]
//============================================================
hu_fild01,140,163,5 script Tower Keeper 4_M_EIN_SOLDIER,3,3,{
@@ -2289,7 +2290,7 @@ tha_t04,81,36,0 warp to 5th Floor 1,1,tha_t05,62,8
tha_t06,119,120,0 script to 7th Floor WARPNPC,1,1,{
end;
OnTouch:
- if (eaclass()&(EAJL_2|EAJL_UPPER) || eaclass()&EAJL_THIRD || ((Class == Job_SuperNovice || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Soul_Linker || Class == Job_Ninja || Class == Job_Gunslinger) && BaseLevel > 94)) {
+ if (eaclass()&(EAJL_2|EAJL_UPPER) || eaclass()&EAJL_THIRD || ((Class == Job_SuperNovice || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Soul_Linker || BaseClass == Job_Ninja || Class == Job_Gunslinger) && BaseLevel > 94)) {
if (countitem(7425) > 0) {
mes "The shadow of a Black Key is gleaming in the center of the portal.";
mes "To pass this way, looks like I need something.";
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index be630c202..23f543546 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -694,7 +694,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{
mes "You may have had your doubts,";
mes "but I'm happy enough to confirm that the Sign really exists. Thanks again, and I hope you stop by and chat from time to time.";
sign_q = 142;
- getexp (checkre(3))?200000:2000000,0;
+ getexp RENEWAL_EXP?200000:2000000,0;
}
else {
mes "Have you visited";
@@ -727,7 +727,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{
}
delitem 7178,1; //Star's_Sob
sign_q = 202;
- getexp (checkre(3))?10000:100000,0;
+ getexp RENEWAL_EXP?10000:100000,0;
getitem 617,1; //Old_Violet_Box
}
else if (sign_q > 201) {
@@ -1495,7 +1495,7 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{
mes "you gave Ganaan tell me";
mes "you're not a total dumbass.";
mes "Now you're supposed to go see Daewoon in Payon. And don't forget to show him this Star thingee.";
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 750,0;
else if (BaseLevel < 80) getexp 1000,0;
@@ -2365,7 +2365,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{
if (.@pay_point > 29) {
sign_q = 15;
getitem 7177,1; //Part_Of_Star's_Sob
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 750,0;
else if (BaseLevel < 80) getexp 1000,0;
@@ -2409,7 +2409,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{
else if ((.@pay_point > 26) && (.@pay_point < 30)) {
sign_q = 15;
getitem 7177,1; //Part_Of_Star's_Sob
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 750,0;
else if (BaseLevel < 80) getexp 1000,0;
@@ -4639,7 +4639,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
if (countitem(750)) delitem 750,1; //Baphomet_Doll
if (countitem(751)) delitem 751,1; //Osiris_Doll
sign_q = 30;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 500,0;
else if (BaseLevel < 80) getexp 800,0;
@@ -4730,7 +4730,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
mes "um, ''Bakerlan'' in Alberta.";
sign_q = 35;
getitem 7177,1; //Part_Of_Star's_Sob
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 700,0;
else if (BaseLevel < 80) getexp 1900,0;
@@ -4768,7 +4768,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{
sign_q = 35;
getitem 7177,1; //Part_Of_Star's_Sob
Zeny += 20000;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 300,0;
else if (BaseLevel < 70) getexp 700,0;
else if (BaseLevel < 80) getexp 1000,0;
@@ -5639,7 +5639,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{
mes "He will tell you what you need to do next.";
sign_q = 53;
getitem 7177,1; //Part_Of_Star's_Sob
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 500,0;
else if (BaseLevel < 70) getexp 800,0;
else if (BaseLevel < 80) getexp 1100,0;
@@ -6853,7 +6853,7 @@ yuno,330,100,4 script Knight#ss 4_M_JOB_KNIGHT2,{
delitem2 7049,1,1,0,0,.@sign1,.@sign2,.@sign3,.@sign4;
sign_q = 39;
getitem 7181,1; //Receipt_01
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 60) getexp 100,0;
else if (BaseLevel < 70) getexp 200,0;
else if (BaseLevel < 80) getexp 400,0;
@@ -8244,7 +8244,7 @@ himinn,48,86,5 script Valkyrie#sign 4_F_VALKYRIE,{
mes "one of the hearts there...";
sign_q = 82;
percentheal 100,100;
- if (checkre(3)) {
+ if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 900,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 1200,0;
else if ((BaseLevel > 60) && (BaseLevel < 66)) getexp 2000,0;
@@ -8534,7 +8534,7 @@ que_sign01,196,39,4 script Serin#serin 4_F_01,{
mes "ask the Dark Lord to spare";
mes "you. Thank you so much...";
sign_q = 200;
- getexp (checkre(3))?20000:200000,0;
+ getexp RENEWAL_EXP?20000:200000,0;
$@sign_w2 = 0;
donpcevent "Dark Lord#serin::OnDisable";
close2;
@@ -8805,7 +8805,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{
mes "ask the Dark Lord to spare";
mes "you. Thank you so much...";
sign_q = 200;
- getexp (checkre(3))?20000:200000,0;
+ getexp RENEWAL_EXP?20000:200000,0;
$@sign_w1 = 0;
close2;
warp "umbala,",132,203;
@@ -9551,7 +9551,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{
mes "the faint smile on her lips tell you that her memories of you";
mes "will always remain in her heart.^000000";
delitem 2643,1; //Serin's_Gold_Ring_
- getexp (checkre(3))?50000:500000,0;
+ getexp RENEWAL_EXP?50000:500000,0;
close;
case 2:
emotion e_sob;
@@ -10313,7 +10313,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{
mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason, "+strcharinfo(0)+"...";
delitem 7313,5; //Seal_Of_Witch
sign_q = 129;
- getexp (checkre(3))?50000:500000,0;
+ getexp RENEWAL_EXP?50000:500000,0;
close;
}
}
@@ -10342,7 +10342,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{
mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason...";
delitem 7313,5; //Seal_Of_Witch
sign_q = 130;
- getexp (checkre(3))?30000:300000,0;
+ getexp RENEWAL_EXP?30000:300000,0;
close;
}
}
@@ -10368,7 +10368,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{
mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason...";
if (countitem(2643) == 1) sign_q = 129;
else sign_q = 130;
- getexp (checkre(3))?30000:300000,0;
+ getexp RENEWAL_EXP?30000:300000,0;
close;
}
else if (sign_q == 200) {
@@ -10398,7 +10398,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{
if (countitem(2642) > 0) delitem 2642,1; //Serin's_Gold_Ring
if (countitem(7308) > 0) delitem 7308,1; //Witch's_Potion
sign_q = 201;
- getexp (checkre(3))?20000:200000,0;
+ getexp RENEWAL_EXP?20000:200000,0;
close;
}
else if (sign_q > 200) {
diff --git a/npc/re/cities/brasilis.txt b/npc/re/cities/brasilis.txt
index 417dc87b8..696354199 100644
--- a/npc/re/cities/brasilis.txt
+++ b/npc/re/cities/brasilis.txt
@@ -57,7 +57,7 @@ brasilis,316,57,3 script Crewman#bra1 4W_SAILOR,{
mes "[Crewman]";
mes "I sure do miss home.";
close2;
- if (checkre(0))
+ if (RENEWAL)
warp "alberta",243,82;
else
warp "alberta",244,115;
diff --git a/npc/re/events/christmas_2013.txt b/npc/re/events/christmas_2013.txt
new file mode 100644
index 000000000..517bfd3fd
--- /dev/null
+++ b/npc/re/events/christmas_2013.txt
@@ -0,0 +1,1731 @@
+//===== Hercules Script ======================================
+//= iRO/kRO 2013 Christmas Event
+//===== By: ==================================================
+//= Euphy
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= [Official Conversion]
+//= Join the Singles Union Army to break up couples and hunt
+//= raccoons for rewards.
+//===== Additional Comments: =================================
+//= 1.0 First version. [Euphy]
+//============================================================
+
+// Main Quest :: 2013_xmas_en
+//============================================================
+
+xmas,150,134,3 script Union Commander Cliff 4_XMAS_CAT1,{
+ if (BaseLevel < 40) {
+ mes "[Union Commander Cliff]";
+ mes "No words for noob!! Level 40 below cannot join Singles Union Army!";
+ close;
+ }
+ if (checkweight(Knife,1) == 0 || Weight >= MaxWeight) {
+ mes "^ff0000You are overweight. Check your inventory and speak to me later.^000000";
+ close;
+ }
+ .@playtime = questprogress(15059,PLAYTIME);
+ if (.@playtime == 1) {
+ mes "- You can repeat this quest after 24 hours.";
+ close;
+ } else if (.@playtime > 1) {
+ erasequest 15059;
+ xmas2013_01 = 0;
+ }
+ if (questprogress(15057) == 1) {
+ if (countitem(Stolen_Cookie) < 10 || countitem(Stolen_Candy) < 10 || countitem(Bag_Of_Selling_Goods) < 10) {
+ mes "[Union Commander Cliff]";
+ mes "We need more materials to hold a Christmas party for the Singles Union Army!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Bring ^ff000010 Stolen Cookie, 10 Stolen Candy, and 10 Bag Of Selling Goods^000000 from those damn raccoons!";
+ close;
+ }
+ mes "[Union Commander Cliff]";
+ mes "Did you kick the ass of the Raccoon Hooray team? Oh! You've brought all the items we need. We will be able to feel some Christmas mood with it!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "I will take ALL the items you brought. For that, I'll give you an exclusive reward only for Singles Union Army. You-must-open-it-ALONE!";
+ next;
+ if (countitem(Stolen_Cookie) < 10 || countitem(Stolen_Candy) < 10 || countitem(Bag_Of_Selling_Goods) < 10) {
+ mes "[Union Commander Cliff]";
+ mes "Hold on, there aren't enough items here!";
+ close;
+ }
+ mes "[Union Commander Cliff]";
+ mes "Seize the holiday!";
+ mes "Glory to the Singles Union Army! hihihi HAHAHAHA!!";
+ delitem Stolen_Cookie, countitem(Stolen_Cookie); //Stolen_Cookie
+ delitem Stolen_Candy, countitem(Stolen_Candy); //Stolen_Candy
+ delitem Bag_Of_Selling_Goods, countitem(Bag_Of_Selling_Goods); //Bag_Of_Selling_Goods
+ erasequest 15057;
+ setquest 15059;
+ getitem Solo_Christmas_Gift,1; //Solo_Christmas_Gift
+ specialeffect2 EF_MAGICALATTHIT;
+ specialeffect2 EF_POTION2;
+ specialeffect2 EF_ANGEL2;
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 < 5) {
+ mes "[Union Commander Cliff]";
+ mes "You have a total of " + xmas2013_01 + " couple breaking points.";
+ mes "Break up at least 5 couples and come back to me!";
+ close;
+ }
+ mes "[Union Commander Cliff]";
+ mes "Yes! You did it!! More and more are joining the Singles Union Army!! hihihi HAHAHA-HAK! Victory is ours!!";
+ erasequest 15056;
+ setquest 15057;
+ getitem Solo_Cookie,5; //Solo_Cookie
+ next;
+ mes "[Union Commander Cliff]";
+ mes "BUT!!! While we're busy breaking up couples, those damn Raccoon Hooray brats stole most of our items. Without it, we cannot get the feel of Christmas mood.";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "It's time to punish them and reclaim the items for the Singles Union Army!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "^ff0000>10 Stolen Cookie, 10 Stolen Candy and 10 Bag Of Selling Goods^000000 should be enough for the party. Find the raccoons on field maps and dungeons!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "It doesn't matter if you brought more, I will take them ALL!!";
+ close;
+ }
+ if (questprogress(15055) == 1) {
+ if (questprogress(15060) < 2 || questprogress(15061) < 2
+ || questprogress(15062) < 2 || questprogress(15063) < 2
+ || questprogress(15064) < 2) {
+ mes "[Union Commander Cliff]";
+ mes "No time to waste!";
+ mes "Go find 5 singles in Lutie and make them join!";
+ close;
+ }
+ mes "[Union Commander Cliff]";
+ mes "Good job! I've met them all! They are worthy to join our cause hihihi HAHAHA-HAK!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "While you were gathering more Singles Union Army members, I've made badges..";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "It might not be useful but this kind of small token can make our bonds solid and strong!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Well, take this! Now you are the proud member of Singles Union Army!!";
+ xmas2013_01 = 0;
+ completequest 15055;
+ getitem Solo_Troops_Badge,1; //Solo_Troops_Badge
+ next;
+ // fall through to the next branch
+ }
+ if (questprogress(15055) == 2) {
+ mes "[Union Commander Cliff]";
+ mes "Now it is time to show our power to couples as we've got enough members!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "On to the second mission!";
+ mes "Go to Lutie and make couples separate. Doesn't matter how you do it, just them break up!!";
+ mes "hihihi HAHAHA-HAK!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Well there is one more thing...";
+ mes "When you disturb couple, if they broke up, you will gain 2 point, in case of just simple argument will grant you 1 point.";
+ mes "But if they become more into each others, your score will be minus 1 point. So when you got 5 points and come here for report, it means mission accomplished.";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Surely you won't have minus score so don't worry.";
+ if (!questprogress(15056))
+ setquest 15056;
+ close;
+ }
+ // else: (questprogress(15055) == 0)
+ mes "[Union Commander Cliff]";
+ mes "Hey you!! Yes! You right there! You!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Let me ask you bluntly.";
+ mes "You must be single. I've got a feeling. Right?!??";
+ next;
+ if (select("- ...maybe...?:WHAT! I'm in a relationship!!") == 2) {
+ mes "[Union Commander Cliff]";
+ mes "What? ...in a relationship?!!";
+ mes "...Not single, but a couple...";
+ mes "......";
+ mes "Damn you! Taste the wrath of the Singles Union Army!!!";
+ close2;
+ specialeffect2 EF_MAGICALATTHIT;
+ specialeffect2 EF_POTION2;
+ specialeffect2 EF_CRASHEARTH;
+ specialeffect2 EF_COIN;
+ end;
+ }
+ mes "[Union Commander Cliff]";
+ mes "hihihi HAHAHA-HAK!";
+ mes "I knew it! First glance I can tell!";
+ mes "Don't underestimate me, I've been single all my life! hihihi HAHAHA-HAK!";
+ mes "My name is Union Commander Cliff!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Anyway, this December, the day is coming....";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Christmas songs everywhere, bright colored lights, pouring white snow, and couples seeing each other with smile on their faces...couples...COUPPPLEEES...!!!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "In the beginning was a celebration of the birth of our Lord! Then, why...how...when did it became a day for couples??!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "I can't stand this....";
+ mes "I will not forgive them for the happiness they bring only for themselves!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Christmas for couples?";
+ mes "No way! This Christmas will be a day for singles!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "However, I will need members to stand against them. Its name would be, Singles Union Army!!";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "What do you think? Would you join my Singles Union Army and make Christmas day for singles?";
+ next;
+ select("Count me in!:I'll help.:I can't say no, can I?");
+ mes "[Union Commander Cliff]";
+ mes "Yeah! That's it! but we need more members to stand against couples.";
+ next;
+ mes "[Union Commander Cliff]";
+ mes "Here is your first mission!";
+ mes "Go find someone in Lutie and make them join us. 5 singles should be enough, now gogogo~!";
+ mes "hihihi HAHAHA-HAK!";
+ setquest 15055;
+ close;
+}
+
+xmas,172,126,3 script Lonely Kwami#xmas 4_XMAS_CAT4,{
+ if (!questprogress(15055)) {
+ mes "[Kwami]";
+ mes "Haa.....breaking up right before Christmas....I'm alone...a single! ...AM I??!!";
+ close;
+ }
+ if (questprogress(15055) == 1 && !questprogress(15060)) {
+ mes "[Kwami]";
+ mes "Haa.....breaking up right before Christmas....I'm alone...a single! ...AM I??!!";
+ next;
+ mes "[Kwami]";
+ mes "Who are you!?";
+ mes "What's your business with me?";
+ next;
+ select("- Singles Union Army has come to you. -");
+ mes "[Kwami]";
+ mes "err? Singles Union Army? What is that?";
+ next;
+ select("- Explain about the club -");
+ mes "[Kwami]";
+ mes "...yeah. You're right!";
+ next;
+ mes "[Kwami]";
+ mes "As I'm single! I'd never let couples enjoy this Christmas!!";
+ next;
+ mes "[Kwami]";
+ mes "I will join to the Singles Union Army!!";
+ next;
+ mes "- Kwami has become a member of Singles Union Army. -";
+ setquest 15060;
+ completequest 15060;
+ close;
+ }
+ mes "[Singles Union Kwami]";
+ mes "First of all, I've got to have revenge on my ex...No?";
+ close;
+}
+
+xmas,113,161,5 script Lonely Willer#xmas 4_XMAS_CAT5,{
+ if (!questprogress(15055)) {
+ mes "[Willer]";
+ mes "Hoooooo... it is so boring to play alone....";
+ close;
+ }
+ if (questprogress(15055) == 1 && !questprogress(15061)) {
+ mes "[Willer]";
+ mes "Hoooooo... it is so boring to play alone....";
+ next;
+ mes "[Willer]";
+ mes "Isn't there anything exciting?";
+ mes "...hey, would you play with me??";
+ next;
+ select("- Singles Union Army has come to you. -");
+ mes "[Willer]";
+ mes "Singles Union what? Why come to me?";
+ next;
+ select("- Explain about the club -");
+ mes "[Willer]";
+ mes "Sooo...";
+ mes "Break up couples and make Christmas party only for singles?";
+ next;
+ mes "[Willer]";
+ mes "That must be fun! I don't understand exactly but I will join, I'm in!!";
+ next;
+ mes "- Willer has become a member of Singles Union Army. -";
+ setquest 15061;
+ completequest 15061;
+ close;
+ }
+ mes "[Singles Union Willer]";
+ mes "Break up couples...this should be fun!!";
+ close;
+}
+
+xmas,131,97,5 script Lonely Rinka#xmas 4_XMAS_CAT6,{
+ if (!questprogress(15055)) {
+ mes "[Rinka]";
+ mes "Ewww! darn... what kind of friend would only boast about her boyfriend, disgusting! Does she really think that I can't have one?!?";
+ close;
+ }
+ if (questprogress(15055) == 1 && !questprogress(15062)) {
+ mes "[Rinka]";
+ mes "Ewww! Darn... what kind of friend would only boast about her boyfriend, disgusting! Does she really think that I can't have one?!?";
+ next;
+ mes "[Rinka]";
+ mes "- sobbing -";
+ next;
+ mes "[Rinka]";
+ mes "I can't... in fact, there is no one... I have no one!!!!!!!!!!!!!!";
+ next;
+ select("- Singles Union Army has come to you. -");
+ mes "[Rinka]";
+ mes "EEeepp! Wow!!";
+ mes "You surprised me. What are you talking about, what is that?!";
+ next;
+ select("- Explain about the club -");
+ mes "[Rinka]";
+ mes "Hoho...there's something like that?";
+ mes "Breaking up couples...";
+ mes "Okay! Let me join!";
+ next;
+ mes "[Rinka]";
+ mes "Is there room for another member?";
+ mes "...soon another member will join!";
+ mes "Wait for it~ my friend!! ...";
+ next;
+ mes "- Rinka has become a member of Singles Union Army. -";
+ setquest 15062;
+ completequest 15062;
+ close;
+ }
+ mes "[Singles Union Rinka]";
+ mes "Wait for it~ my friend!! You will... join soon!!";
+ close;
+}
+
+xmas,121,127,5 script Lonely Jee#xmas 4_XMAS_CAT3,{
+ if (!questprogress(15055)) {
+ mes "[Jee]";
+ mes "How beautiful to be single...";
+ close;
+ }
+ if (questprogress(15055) == 1 && !questprogress(15063)) {
+ mes "[Jee]";
+ mes "How beautiful to be single...";
+ next;
+ mes "[Jee]";
+ mes "There is no one to bother you. No one to take care of. No more extra work from others. More time to spend it alone.";
+ next;
+ mes "[Jee]";
+ mes "Why are people giving up this advantage and want to be couples??";
+ next;
+ select("- Singles Union Army has come to you. -");
+ mes "[Jee]";
+ mes "Yeah, I've heard of it recently. I knew that you would come to me.";
+ next;
+ mes "[Jee]";
+ mes "No more words necessary. I will spread the advantage of being single!";
+ next;
+ mes "- Jee has become a member of Singles Union Army. -";
+ setquest 15063;
+ completequest 15063;
+ close;
+ }
+ mes "[Singles Union Jee]";
+ mes "I will spread the advantage of being single!";
+ close;
+}
+
+xmas,150,169,3 script Lonely Marty#xmas 4_XMAS_CAT2,{
+ if (!questprogress(15055)) {
+ mes "[Marty]";
+ mes "umm... Zzz ... nyam-nyam...";
+ close;
+ }
+ if (questprogress(15055) == 1 && !questprogress(15064)) {
+ mes "[Marty]";
+ mes "umm... Zzz ... nyamnyam...";
+ next;
+ select("- Singles Union Army has come to you. -");
+ mes "[Marty]";
+ mes "nyam.... nyamnyam... Grrr... Zzz";
+ next;
+ select("- Explain about the club -");
+ mes "[Marty]";
+ mes "Huum... nyaaa.... Zzz";
+ next;
+ mes "- ...you may consider him to agree to join. -";
+ next;
+ mes "- Marty has become a member of Singles Union Army. -";
+ setquest 15064;
+ completequest 15064;
+ close;
+ }
+ mes "[Singles Union Marty]";
+ mes "nyam.... nyamnyam... Grrrr... Zzz";
+ close;
+}
+
+xmas,108,149,5 script Drop Machine#xmas 2_DROP_MACHINE,{
+ if (!questprogress(15056)) {
+ mes "[Drop Machine]";
+ mes "Dingding dong Ding!~";
+ emotion e_lv;
+ next;
+ mes "[Slot Machine]";
+ mes "!~";
+ emotion e_lv,0,"Slot Machine#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Drop Machine]";
+ mes "Dingdingding ding!~";
+ emotion e_lv;
+ next;
+ mes "[Slot Machine]";
+ mes "Charrrrr Sharrrrrrrr Ding!~";
+ emotion e_lv,0,"Slot Machine#xmas";
+ next;
+ mes "- Oh no, another couple!";
+ mes "- Even though they're just machines...";
+ mes "- I cannot bear to see this!";
+ next;
+ select("- Run the machine to full power. -");
+ mes "[Drop Machine]";
+ mes "Ding ding ding dong ding ding ding dong Ding ding ding dong ding ding ding dong";
+ next;
+ mes "[Slot Machine]";
+ mes "Krrrrrrrrrr Dingding dong Krrrrrr Dingding Krrrrrrrrrrr ding Krrrrrrrrr";
+ next;
+ hideonnpc "Drop Machine#xmas";
+ hideonnpc "Slot Machine#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 3) {
+ xmas2013_01 += 2;
+ mes "- I...";
+ mes "- I think I broke them both!";
+ mes "- Successfully broke up a couple!";
+ mes "- 2 Points for a great job!";
+ } else if (.@cu_bre > 7) {
+ if (xmas2013_01 > 0)
+ xmas2013_01--;
+ mes "- I ran the machine for a while";
+ mes "- But the sound of the machine";
+ mes "- seems to grow louder.";
+ mes "- Failed to break them, minus 1 point!";
+ } else {
+ xmas2013_01++;
+ mes "- After running the machine for a while";
+ mes "- I think I finally broke one of them!";
+ mes "- Here's 1 point for a good job!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Drop Machine#xmas";
+ hideoffnpc "Slot Machine#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,111,149,3 script Slot Machine#xmas 2_SLOT_MACHINE,{
+ end;
+}
+
+xmas,181,150,5 script Frightened Man#xmas 4_F_05,{
+ if (!questprogress(15056)) {
+ mes "[Frightened Man]";
+ mes "It's my fault, I'm sorry. Please don't be mad.";
+ emotion e_sry;
+ next;
+ mes "[Angry Woman]";
+ mes "You're sorry? Do you know what you did? Do you have any idea why I'm mad?";
+ emotion e_an,0,"Angry Woman#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Frightened Man]";
+ mes "It's my bad, I'm sorry. Please don't be mad";
+ emotion e_sry;
+ next;
+ mes "[Angry Woman]";
+ mes "You're sorry? Do you know what you did? Do you have any idea why I'm mad?";
+ emotion e_an,0,"Angry Woman#xmas";
+ next;
+ mes "[Frightened Man]";
+ mes "Well, I just feel like everything's my fault";
+ next;
+ mes "[Angry Woman]";
+ mes "You're always like this!";
+ mes "You never know what you should apologize for!!";
+ next;
+ mes "[Frightened Man]";
+ mes "Ah... What should I do?";
+ mes "Hey, what do you think I should say to my girlfriend?";
+ next;
+ select("- Tell her 'We should stop seeing each other'!");
+ mes "[Frightened Man]";
+ mes "Maybe we.. should stop seeing each other?";
+ mes "Oh no, I just said it out loud!";
+ next;
+ hideonnpc "Frightened Man#xmas";
+ hideonnpc "Angry Woman#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 3) {
+ xmas2013_01 += 2;
+ mes "[Angry Woman]";
+ mes "What? What did you just say? We should stop seeing each other? How could you say that to me?! You're the one who's done everything wrong! Okay, you know what? Let's just break up! I'm sick of all this!";
+ next;
+ mes "[Frightened Man]";
+ mes "No, that's not what I... okay, that's it! I'm sick of this too, sick of you whining all the time! Let's just end this today!!";
+ next;
+ mes "- Successfully broke up a couple!!";
+ mes "- 2 Points!";
+ } else if (.@cu_bre > 7) {
+ if (xmas2013_01 > 0)
+ xmas2013_01--;
+ mes "[Angry Woman]";
+ mes "What? ...What did you just say? We should stop seeing each other?";
+ next;
+ mes "[Angry Woman]";
+ mes "I can't believe you can be such a hot, tough guy! It's like I'm falling in love all over again!";
+ next;
+ mes "[Angry Woman]";
+ mes "Honey, can you say that again, more in a rough way?";
+ next;
+ mes "[Frightened Man]";
+ mes "Huh? sure... Let's... let's just end this!!!";
+ next;
+ mes "[Angry Woman]";
+ mes "Hahahaha! You're awesome! Awesome! Say it again! Say it!";
+ next;
+ mes "[Frightened Man]";
+ mes "Let's just break up! I'm leaving you!!";
+ next;
+ mes "[Angry Woman]";
+ mes "Hahahahahahaha! Yay! You're the best!";
+ next;
+ mes "- ...These people aren't normal.";
+ mes "- minus 1 point for the failure!";
+ } else {
+ xmas2013_01++;
+ mes "[Angry Woman]";
+ mes "What? ...What did you just say? We should stop seeing each other?";
+ next;
+ mes "[Angry Woman]";
+ mes "...I think we're both too upset now. Let's just talk about it later...";
+ next;
+ mes "[Frightened Man]";
+ mes "Hmm?... ah, yes, you're right... Goodbye, get home safely...";
+ next;
+ mes "- Here's 1 point for ruining their date!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Frightened Man#xmas";
+ hideoffnpc "Angry Woman#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,183,150,3 script Angry Woman#xmas 4_F_06,{
+ end;
+}
+
+xmas_in,32,99,5 script Singles Union Kwami 4_XMAS_CAT4,{
+ if (!questprogress(15056)) {
+ mes "[Singles Union Kwami]";
+ mes "Rinka. It's a huge mystery how such a pretty girl like you ended up in this Singles Union Army.";
+ emotion e_lv;
+ next;
+ mes "[Singles Union Rinka]";
+ mes "You think I'm pretty? hoho... It's mystery for me too, that a handsome man like you joined the Singles Union Army.";
+ emotion e_lv,0,"Singles Union Rinka";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Singles Union Kwami]";
+ mes "Rinka. It's a huge mystery how such a pretty girl like you ended up in this Singles Union Army.";
+ emotion e_lv;
+ next;
+ mes "[Singles Union Rinka]";
+ mes "You think I'm pretty? hoho... It's mystery for me too, that a handsome man like you joined the Singles Union Army.";
+ emotion e_lv,0,"Singles Union Rinka";
+ next;
+ mes "[Singles Union Kwami]";
+ mes "Well, isn't it a shame we should spend Christmas alone? What do you say, Rinka, you and me...";
+ next;
+ select("- To be a couple is to be a betrayer! You betray us, you die!!!");
+ hideonnpc "Singles Union Kwami";
+ hideonnpc "Singles Union Rinka";
+ initnpctimer;
+ xmas2013_01++;
+ mes "[Singles Union Rinka]";
+ mes "Argh!!!!! Who is this?!";
+ mes "Isn't this the one who dragged us to the Singles Union Army?!";
+ next;
+ mes "[Singles Union Kwami]";
+ mes "Were you.. eavesdropping?!";
+ mes "I just wanted to say we should find more members for the Club! Hahahahaha!";
+ next;
+ mes "[Singles Union Kwami]";
+ mes "I'll see you later, Rinka. I am going out to hunt down more couples. Don't tell the boss!";
+ next;
+ mes "[Singles Union Rinka]";
+ mes "Hmm, I guess I should get going to. See you later Kwami, goodbye to you too~";
+ next;
+ mes "- Successfully stopped a couple from forming!";
+ mes "- 1 Point for the good job!";
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer300000:
+ hideoffnpc "Singles Union Kwami";
+ hideoffnpc "Singles Union Rinka";
+ stopnpctimer;
+ end;
+}
+
+xmas_in,34,99,3 script Singles Union Rinka 4_XMAS_CAT6,{
+ end;
+}
+
+xmas,156,109,5 script Poor Alchemist#xmas 4_M_ALCHE_B,{
+ if (!questprogress(15056)) {
+ mes "[Poor Alchemist]";
+ mes "Oh, hello.";
+ emotion e_swt2;
+ next;
+ mes "[Florist]";
+ mes "Hello, Mr. Alchemist.";
+ mes "Are you working today, too?";
+ emotion e_ho,0,"Florist#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1 ) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Poor Alchemist]";
+ mes "Oh, hello.";
+ emotion e_swt2;
+ next;
+ mes "[Florist]";
+ mes "Hello, Mr. Alchemist.";
+ mes "Are you working today, too?";
+ emotion e_ho,0,"Florist#xmas";
+ next;
+ mes "[Poor Alchemist]";
+ mes "Actually, I have something to tell you.";
+ mes "It's very important so please listen carefully.";
+ next;
+ mes "[Florist]";
+ mes "Oh, sure, please speak freely.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "Biologically speaking, limbic system in the cerebrum enables us to be sociable, to communicate with people, to entertain etc.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "So when you see a beautiful woman, the information such as her appearance, her scent, the tone of her voice etc. goes to the limbic area.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "The limbic system then evaluates the information, to see if this lady is friendly, agressive, or charming, etc.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "When the evaluation is done, the limbic system immediately begins to secrete the chemicals.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "So if you're attracted to this lady, a hormone calls Dopamine is secreted and it makes you feel slightly happy.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "When that stage ends, you get the Adrenaline pumping, then you become more direct and enthusiastic.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "I'm in that stage now towards you! In other word, I am very...!!";
+ next;
+ select("- Very hungry, right?!");
+ mes "[Florist]";
+ mes "Huh? Is that right?";
+ mes "Are you hungry now, Mr. Alchemist?";
+ next;
+ mes "[Poor Alchemist]";
+ mes "Ah.. yes.. I think I am...";
+ mes "...very hungry..";
+ next;
+ hideonnpc "Poor Alchemist#xmas";
+ hideonnpc "Florist#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 3) {
+ xmas2013_01 += 2;
+ mes "[Florist]";
+ mes "There's a nice restaurant near here. Why don't you go there and have a meal?";
+ next;
+ mes "[Poor Alchemist]";
+ mes "...Sure, thank you. Have a good day...";
+ next;
+ mes "- Successfully stopped a couple from forming!";
+ mes "- 2 points for the great job!";
+ } else if (.@cu_bre > 7) {
+ if (xmas2013_01 > 0)
+ xmas2013_01--;
+ mes "[Florist]";
+ mes "I see. I understand what you mean.";
+ next;
+ mes "[Florist]";
+ mes "Can I cook some nice meal for you, then?";
+ next;
+ mes "[Florist]";
+ mes "...For the rest of my life, if you want...";
+ next;
+ mes "[Poor Alchemist]";
+ mes "Okay...";
+ mes "......";
+ mes "Wait, what?????";
+ next;
+ mes "[Poor Alchemist]";
+ mes "......";
+ mes "...... Yes! I want!!!!!!!!";
+ next;
+ mes "- Failed to break up a couple";
+ mes "- minus 1 point for the failure!";
+ } else {
+ xmas2013_01++;
+ mes "[Florist]";
+ mes "There's some food in the store, please come in.";
+ next;
+ mes "[Poor Alchemist]";
+ mes "Ah... yes, thank you.";
+ next;
+ mes "- You did interrupt the couple in a way. Here's 1 point for you!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Poor Alchemist#xmas";
+ hideoffnpc "Florist#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,158,109,3 script Florist#xmas 4_F_02,{
+ end;
+}
+
+xmas,166,164,5 script Raffini Boy#xmas 4_M_FAIRYKID2,{
+ if (!questprogress(15056)) {
+ mes "[Raffini Boy]";
+ mes "This is Lutie village...";
+ emotion e_no;
+ next;
+ mes "[Raffini Girl]";
+ mes "So much beautiful white snow flakes.";
+ mes "But it's too cold here...";
+ emotion e_sob,0,"Raffini Girl#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Raffini Boy]";
+ mes "This is Lutie village...";
+ emotion e_no;
+ next;
+ mes "[Raffini Girl]";
+ mes "So much beautiful white snow flakes.";
+ mes "But it's too cold here...";
+ emotion e_sob,0,"Raffini Girl#xmas";
+ next;
+ mes "[Raffini Boy]";
+ mes "But it's you who wanted to see the snow this Christmas.";
+ next;
+ mes "[Raffini Girl]";
+ mes "Oh but I didn't know how much cold it is...oops...";
+ next;
+ mes "[Raffini Boy]";
+ mes "Well, ok I see...Just come closer to me.";
+ next;
+ mes "[Raffini Girl]";
+ mes "What? I cannot hear you. What were you saying?";
+ next;
+ mes "[Raffini Boy]";
+ mes "...Come closer to me. To my side.";
+ next;
+ mes "[Raffini Girl]";
+ mes "Ohh ok...";
+ next;
+ mes "- Hmm...there is no space at all";
+ mes "- for me to interrupt...";
+ next;
+ hideonnpc "Raffini Boy#xmas";
+ hideonnpc "Raffini Girl#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 6) {
+ xmas2013_01++;
+ mes "[Raffini Girl]";
+ mes "....But it's still too cold! I don't want to be here any more.";
+ next;
+ mes "[Raffini Girl]";
+ mes "I want to go back to Eclage!";
+ next;
+ mes "[Raffini Boy]";
+ mes "Oh? Hey...we finally just got here, but you will go back right now?";
+ next;
+ mes "[Raffini Boy]";
+ mes "Hey! Let's go together!!";
+ next;
+ mes "- No sweat at all, but everything is going alright.";
+ mes "- Get 1 score point!";
+ } else {
+ if (xmas2013_01 > 0)
+ xmas2013_01--;
+ mes "[Raffini Girl]";
+ mes "Oh! It's much warmer than before...hehe";
+ next;
+ mes "[Raffini Boy]";
+ mes "D..don't be too close to me!";
+ next;
+ mes "[Raffini Girl]";
+ mes "Why not? Who cares. Let's go to grab something yummy.";
+ next;
+ mes "[Raffini Boy]";
+ mes "You're too close too me! I, I can feel your..um..hey!";
+ next;
+ mes "- Oops, I was attacked by that couple even without doing anything.";
+ mes "- Failed, got -1 score point!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Raffini Boy#xmas";
+ hideoffnpc "Raffini Girl#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,168,164,3 script Raffini Girl#xmas 4_F_FAIRYKID3,{
+ end;
+}
+
+xmas,147,123,5 script Angeling#xmas 4_ANGELING,{
+ if (!questprogress(15056)) {
+ mes "[Angeling]";
+ mes "Kkuing~";
+ emotion e_lv;
+ next;
+ mes "[Arc Angeling]";
+ mes "Kkuing Kkuing~";
+ emotion e_lv,0,"Arc Angeling#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1 ) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Angeling]";
+ mes "Kkuing~";
+ emotion e_lv;
+ next;
+ mes "[Arc Angeling]";
+ mes "Kkuing Kkuing~";
+ emotion e_lv,0,"Arc Angeling#xmas";
+ next;
+ mes "- I cannot bother them though.";
+ mes "- Can't even talk to them,";
+ mes "- oh well.";
+ next;
+ mes "- Just hunt them?";
+ mes "- ......No way.";
+ close;
+ }
+ end;
+}
+
+xmas,149,123,3 script Arc Angeling#xmas 4_ARCHANGELING,{
+ end;
+}
+
+xmas,129,115,5 script Prenetan#xmas 4_F_UMWOMAN,{
+ if (!questprogress(15056)) {
+ mes "[Prenetan]";
+ mes "Umba~ Umba Umba!";
+ mes "Umba Umumumum!";
+ next;
+ mes "[Prenetan]";
+ mes "Finally got you, huh? You are cheating on me until now and even made me chase after you? I'll kill you boy!";
+ emotion e_an;
+ next;
+ mes "[Umpoucoriotan]";
+ mes "Ooohh... my wife is too violent. Ohh...it hurts!";
+ emotion e_sob,0,"Umpoucoriotan#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Prenetan]";
+ mes "Umba~ Umba umba!";
+ mes "Umba umumumum!";
+ next;
+ mes "[Prenetan]";
+ mes "Finally got you, huh? You are cheating on me until now and even made me chase after you? I'll kill you boy!";
+ emotion e_an;
+ next;
+ mes "[Umpoucoriotan]";
+ mes "Ooohh... my wife is too violent. Ohh...it hurts!";
+ emotion e_sob,0,"Umpoucoriotan#xmas";
+ next;
+ mes "[Umpoucoriotan]";
+ mes "Wenathan, berzthan, Chabimathan";
+ mes "Oooh... The girls of Umbala are here... They're waiting for me now....Arg! Don't touch me!";
+ next;
+ mes "[Prenetan]";
+ mes "How stupid you are!";
+ mes "Those girls never wanted to see you and that's just a lie that they would come here!!";
+ next;
+ select("- No. They are all here!");
+ hideonnpc "Prenetan#xmas";
+ hideonnpc "Umpoucoriotan#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 6) {
+ xmas2013_01++;
+ mes "[Umpoucoriotan]";
+ mes "Umm...yeah I know..Is it true those girls are here?";
+ next;
+ mes "[Umpoucoriotan]";
+ mes "...Oh I got a stomachache... Did I have something wrong... Darling, just a second. I'll be right back soon to go to the restroom! Just wait for a while here!";
+ next;
+ mes "[Prenetan]";
+ mes "Hey you idiot! Stop right there! Stop! ...STOP!!!";
+ next;
+ mes "- Well, things are quite easy. Got 1 score point!";
+ } else {
+ xmas2013_01++;
+ mes "[Prenetan]";
+ mes "Who's there? You want to be killed, too?";
+ next;
+ mes "- Oops";
+ next;
+ mes "[Prenetan]";
+ mes "You still don't understand anything. Come here, I'm taking you back to Umbala!";
+ next;
+ mes "[Umpoucoriotan]";
+ mes "ARG! ....Arrrrrrrrg!! It hurts! Noooo!!! They're waiting for me!!!";
+ next;
+ mes "- Well, he just made it harder for himself. Got 1 score point!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Prenetan#xmas";
+ hideoffnpc "Umpoucoriotan#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,131,115,3 script Umpoucoriotan#xmas 4_M_UMSOLDIER,{
+ end;
+}
+
+xmas,138,174,5 script Dark Lord#xmas 4_DARKLORD,{
+ if (!questprogress(15056)) {
+ mes "[Dark Lord]";
+ mes "Whahahahaha the world will turn into darkness soon and everyone will kneel down before me!!";
+ emotion e_gasp;
+ next;
+ mes "[Succubus]";
+ mes "My master. All worlds will follow your will.";
+ emotion e_lv,0,"Succubus#xmas";
+ close;
+ }
+ if (questprogress(15056) == 1) {
+ if (xmas2013_01 >= 5) {
+ mes "- Couple breaking point";
+ mes "- is now more than 5.";
+ mes "- I should go back to Union Commander Cliff.";
+ close;
+ }
+ mes "[Dark Lord]";
+ mes "Whahahahaha the world will turn into darkness soon and everyone will kneel down before me!!";
+ emotion e_gasp;
+ next;
+ mes "[Succubus]";
+ mes "My master. All worlds will follow your will.";
+ emotion e_lv,0,"Succubus#xmas";
+ next;
+ mes "[Dark Lord]";
+ mes "You've been loyal to me even though I've been giving difficult orders. You deserve a reward. What do you want for now? I'll definitely make it for you. I can even give you more power!";
+ next;
+ mes "[Succubus]";
+ mes "......";
+ mes "Could you really give me anything that I want...?";
+ next;
+ mes "[Succubus]";
+ mes "What I really need is...";
+ mes "......";
+ mes "Only you, my master.";
+ next;
+ mes "[Dark Lord]";
+ mes "......";
+ mes "?!!!!!";
+ next;
+ mes "[Succubus]";
+ mes "I've been in love with you...";
+ mes "for a very long time...";
+ next;
+ mes "[Dark Lord]";
+ mes "......";
+ next;
+ mes "[Dark Lord]";
+ mes "It's not that I didn't know about that.";
+ next;
+ mes "[Dark Lord]";
+ mes "I also...";
+ next;
+ mes "[Dark Lord]";
+ mes "...But we're demons. Demons choosing a path towards love?! Ridiculous, the dark world will never forgive us! We will be hiding for the rest of our lives!";
+ next;
+ mes "[Succubus]";
+ mes "It doesn't matter as long as I am with you, my master...";
+ next;
+ select("- I'm sorry to bother you... but weren't you discussing about conquering the world?");
+ hideonnpc "Dark Lord#xmas";
+ hideonnpc "Succubus#xmas";
+ initnpctimer;
+ .@cu_bre = rand(1,10);
+ if (.@cu_bre < 5) {
+ xmas2013_01 += 2;
+ mes "[Dark Lord]";
+ mes "Ye..yes. That's right, succubus! We've already had such a high goal!";
+ next;
+ mes "[Dark Lord]";
+ mes "I appreciated the thought but know your place! Just be my subordinate as you already are.";
+ next;
+ mes "[Succubus]";
+ mes "Oh yes...my master, please forgive me. I'll try my best to make your the world yours.";
+ next;
+ mes "[Dark Lord]";
+ mes "Yes! There is nothing better than turning this world into darkness. Everyone will kneel down before me. Hahahahahahahahah!!!";
+ next;
+ mes "- Even though the world will";
+ mes "- be engulfed in darkness soon...";
+ mes "- I got a big success to break up a couple!";
+ mes "- 2 score points!";
+ } else {
+ if (xmas2013_01 > 0)
+ xmas2013_01--;
+ mes "[Dark Lord]";
+ mes "Conquering the world... It's useless compared to what we've feeling right now.";
+ mes "Dear Succubus, can you really overcome any kind of agony if you are with me?";
+ next;
+ mes "[Succubus]";
+ mes "...Master!";
+ next;
+ mes "[Succubus]";
+ mes "Of course, I'm prepared and will keep going... I'll follow you forever even if I shall be in any kind of agony.";
+ next;
+ mes "[Succubus]";
+ mes "I'll be yours forever!";
+ next;
+ mes "[Dark Lord]";
+ mes "I see...I can feel your heart now. Ok, let's go together... no matter how hard it will be!!";
+ next;
+ mes "- I saved this world from darkess.";
+ mes "- though a couple was formed!";
+ mes "- very sad...";
+ mes "- Failed, -1 score point!";
+ }
+ mes "- Current couple breaking point is " + xmas2013_01 + ".";
+ close;
+ }
+ end;
+
+OnTimer100000:
+ hideoffnpc "Dark Lord#xmas";
+ hideoffnpc "Succubus#xmas";
+ stopnpctimer;
+ end;
+}
+
+xmas,141,174,3 script Succubus#xmas SUCCUBUS,{
+ end;
+}
+
+// Monster Spawns :: EventMonster-131209_xmas
+//============================================================
+gld_dun01_2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld_dun02_2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld_dun03_2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld_dun04_2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld2_ald,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld2_gef,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld2_pay,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld2_prt,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_dun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mal_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dic_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dew_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dew_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dew_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mal_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+man_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+man_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+spl_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+spl_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+man_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+spl_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+nyd_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+bra_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+bra_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+bra_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dic_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dic_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dic_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+dic_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+bif_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+bif_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abbey01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abbey02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abbey03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abyss_01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abyss_02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+abyss_03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+alde_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+alde_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+alde_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+alde_dun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ama_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ama_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ama_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ama_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+anthell01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+anthell02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ayo_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ayo_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ayo_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ayo_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+beach_dun,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+beach_dun2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+beach_dun3,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+c_tower1,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+c_tower2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+c_tower3,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+c_tower4,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+cmd_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ein_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_dun00,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild00,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild11,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gef_fild13,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gefenia01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gefenia02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gefenia03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gefenia04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_cas01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_cas02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_church,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_chyard,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_in01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_knt01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_knt02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_prison,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_prison1,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_sew01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_sew02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_sew03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_sew04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_step,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+glast_01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gon_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gon_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gon_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gon_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+hu_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+hu_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+hu_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+hu_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+hu_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ice_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ice_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ice_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+in_sphinx1,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+in_sphinx2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+in_sphinx3,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+in_sphinx4,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+in_sphinx5,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun00,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+iz_dun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+jupe_core,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+juperos_01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+juperos_02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+kh_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+kh_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lhz_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lou_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lou_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lou_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+lou_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mag_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mag_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+man_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjo_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjo_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjo_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_11,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+mjolnir_12,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild11,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild12,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild13,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild14,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild15,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild16,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild17,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_fild18,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_pryd06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+nameless_n,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+nif_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+nif_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+nyd_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+odin_tem01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+odin_tem02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+odin_tem03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+orcsdun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+orcsdun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_dun00,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_dun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+pay_fild10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+prt_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild11,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_maze01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_maze02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_maze03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_sewb1,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_sewb2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_sewb3,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+ra_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_fild12,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+ra_san02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_san03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_san04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ra_san05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+spl_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t11,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tha_t12,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+thor_v02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+thor_v03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+treasure02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tur_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tur_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tur_dun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+tur_dun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
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+um_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+um_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+um_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild05,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ve_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+xmas_dun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+xmas_dun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+xmas_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild06,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild07,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild08,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild09,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild10,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+yuno_fild12,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gld_dun01_2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld_dun02_2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld_dun03_2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld_dun04_2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld2_ald,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld2_gef,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld2_pay,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gld2_prt,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_dun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mal_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dic_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dew_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dew_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dew_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mal_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+man_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+man_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+spl_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+spl_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+man_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+spl_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+nyd_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+bra_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+bra_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+bra_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dic_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dic_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dic_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+dic_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+bif_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+bif_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abbey01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abbey02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abbey03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abyss_01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abyss_02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+abyss_03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+alde_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+alde_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+alde_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+alde_dun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ama_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ama_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ama_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ama_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+anthell01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+anthell02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ayo_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ayo_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ayo_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ayo_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+beach_dun,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+beach_dun2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+beach_dun3,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+c_tower1,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+c_tower2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+c_tower3,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+c_tower4,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+cmd_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
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+ein_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ein_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_dun00,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild00,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild11,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gef_fild13,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gefenia01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gefenia02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gefenia03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gefenia04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_cas01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_cas02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_church,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_chyard,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_in01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_knt01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_knt02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_prison,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_prison1,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_sew01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_sew02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_sew03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_sew04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_step,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+glast_01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gon_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gon_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gon_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gon_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+hu_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+hu_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+hu_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+hu_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+hu_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ice_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ice_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ice_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+in_sphinx1,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+in_sphinx2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+in_sphinx3,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+in_sphinx4,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+in_sphinx5,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun00,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+iz_dun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+jupe_core,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+juperos_01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+juperos_02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+kh_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+kh_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lhz_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lou_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lou_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lou_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+lou_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mag_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mag_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+man_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjo_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjo_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjo_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_11,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+mjolnir_12,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
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+moc_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild11,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild12,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild13,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild14,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild15,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild16,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild17,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_fild18,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_pryd06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+nameless_n,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+nif_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+nif_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+nyd_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+odin_tem01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+odin_tem02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+odin_tem03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+orcsdun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+orcsdun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_dun00,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_dun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+pay_fild10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild00,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild11,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_maze01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_maze02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_maze03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_sewb1,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_sewb2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_sewb3,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_fild12,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_san01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_san02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_san03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_san04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ra_san05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+spl_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t11,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tha_t12,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+thor_v01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+thor_v02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+thor_v03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+treasure01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+treasure02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tur_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tur_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tur_dun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+tur_dun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+um_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+um_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+um_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+um_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild05,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ve_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+xmas_dun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+xmas_dun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+xmas_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild06,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild07,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild08,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild09,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild10,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+yuno_fild12,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ecl_fild01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ecl_fild01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ecl_tdun01,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ecl_tdun01,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ecl_tdun02,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ecl_tdun02,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+ecl_tdun03,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+ecl_tdun03,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+//ecl_tdun04,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+//ecl_tdun04,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_prydn1,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_prydn1,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+moc_prydn2,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+moc_prydn2,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild08a,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild08a,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild08b,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild08b,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild08c,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild08c,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+prt_fild08d,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+prt_fild08d,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_chyard_,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_chyard_,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
+gl_cas02_,0,0,0,0 monster Gift Stealing Raccoon 2380,5,5000,0,0
+gl_cas02_,0,0,0,0 monster Sock Stealing Raccoon 2379,5,5000,0,0
diff --git a/npc/re/events/halloween_2013.txt b/npc/re/events/halloween_2013.txt
new file mode 100644
index 000000000..b3b780dd1
--- /dev/null
+++ b/npc/re/events/halloween_2013.txt
@@ -0,0 +1,1094 @@
+//===== Hercules Script ======================================
+//= Official iRO Halloween Event 2013
+//===== By: ==================================================
+//= Akkarin
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
+//= This event ran on iRO from 16th Oct to 6th Nov (3 weeks)
+//===== Additional Comments: =================================
+//= 1.0 Conversion from official script. [Akkarin]
+//= 1.1 Optimized the Script. [Dastgir]
+//= 1.2 Added Monster Spawns. [Akkarin]
+//============================================================
+
+prontera,154,136,5 script Suspicious Coffin#2013HE 4_NFCOFFIN,{
+ if (!eve_bs) {
+ mes "- The coffin seems very suspicious -";
+ next;
+ if (select("Leave it:Knock-knock.") == 1) {
+ mes "- You left though with doubt. -";
+ close;
+ }
+ mes "- tap tap tap -";
+ next;
+ mes "[???]";
+ mes "Awwww!!!";
+ mes "W......Who are you!!!";
+ next;
+ mes "- chunk -";
+ mes "- thump -";
+ next;
+ mes "[???]";
+ mes "Ouch, my head!!!";
+ next;
+ mes "[???]";
+ mes "Are you okay? Trick?";
+ next;
+ mes "[Trick]";
+ mes "I'm fine!";
+ mes "This is not a big deal!";
+ mes "Treat.";
+ next;
+ mes "[Treat]";
+ mes "Your head is pumping out strawberry jam!";
+ mes "Trick.";
+ next;
+ mes "[Trick]";
+ mes "Awwww!";
+ mes "Ugh!!!!";
+ mes "I'm gonna die!!!";
+ mes "Oh, no...!!!";
+ next;
+ mes "[Trick]";
+ mes "Koff, koff...";
+ mes "I was happy with you.....though it was short time...";
+ mes "Treat....";
+ next;
+ mes "[Trick]";
+ mes "I die.......";
+ next;
+ mes "[Treat]";
+ mes "...";
+ next;
+ mes "[Treat]";
+ mes "Trick.";
+ next;
+ mes "[Treat]";
+ mes "We never die...";
+ mes "we'd died before.";
+ next;
+ mes "[Trick]";
+ mes "Yipee, yeah, that's true!";
+ next;
+ mes "[Trick]";
+ mes "I forget everytime as I died for a long time ago.";
+ next;
+ mes "[Trick]";
+ mes "Yow!!!";
+ mes "By the way!!!!";
+ mes "We are not supposed to waste time like this!";
+ mes "Treat.";
+ next;
+ mes "[Trick]";
+ mes "We will die if we dont get back to master with ^ff9000'that'^000000...";
+ next;
+ mes "[Treat]";
+ mes "We are dead already...";
+ mes "Trick.";
+ next;
+ mes "[Treat]";
+ mes "We will be bothered by him until we lose his temper at the most.";
+ next;
+ mes "[Trick]";
+ mes "Ah... no...";
+ mes "Hurry!";
+ mes "Let's go find 'that' !";
+ mes "Treat.";
+ next;
+ mes "[Treat]";
+ mes "Now...";
+ next;
+ mes "[Trick]";
+ mes "^ff9000Ugh, awww, hik, heck!!!!!!!!^000000";
+ next;
+ mes "[Treat]";
+ mes "We gonna die with sun burn if we leave now.";
+ mes "Trick.";
+ next;
+ mes "[Trick]";
+ mes "You MUST say that much important thing in advance!!!!!!!!!";
+ next;
+ mes "[Treat]";
+ mes "This world was good only we were alive.";
+ next;
+ mes "[Trick]";
+ mes "Hey!";
+ mes "You!";
+ next;
+ mes "[Trick]";
+ mes "You are the first man made my head pump out strawberry jam.";
+ mes "Would you love... me...?";
+ next;
+ mes "- Crash! -";
+ next;
+ mes "- There is more jam coming out under the coffin. -";
+ next;
+ mes "[Treat]";
+ mes "He is little bit strange as for the jam he bleeded.";
+ mes "Trick..";
+ next;
+ mes "[Trick]";
+ mes "No, treat.";
+ mes "Now I feel very refreshed, would you put down that club??";
+ next;
+ mes "[Trick]";
+ mes "Hey you!";
+ mes "I don't blame you for making my head like this but would you help us?";
+ next;
+ mes "[Trick]";
+ mes "Don't feel pressured.";
+ mes "The strawberry thing will be recovered after few days of illness.";
+ next;
+ if (select("Help them.:Leave it.") == 2) {
+ mes "[Trick]";
+ mes "Ooops!";
+ mes "Well, then we have to go out Treat!";
+ next;
+ mes "[Treat]";
+ mes "Don't worry treat.";
+ mes "We just will be sent back to Niflheim in the worst case.";
+ close;
+ }
+ mes "[Trick]";
+ mes "haha!";
+ mes "Thanks!";
+ next;
+ select("Listen their story.");
+ mes "[Trick]";
+ mes "It is secret...";
+ mes "Well, we are dead.";
+ next;
+ mes "- Kaboom! -";
+ next;
+ mes "[Trick]";
+ mes "It hurts.";
+ mes "Treat.";
+ next;
+ mes "[Trick]";
+ mes "I will explain properly, just put that down.";
+ next;
+ callsub L_Explain;
+ eve_bs = 1;
+ setquest 11378;
+ close;
+ } else if (eve_bs == 1) {
+ callsub L_Explain;
+ close;
+ } else if (eve_bs == 2) {
+ if (questprogress(11378)) {
+ mes "[Trick]";
+ mes "^ff9000Pumpkins are any of field. Please collect organic or non-organic pumpkins for 30 people and bring them to Chef Candycon at Niflheim.^000000";
+ next;
+ mes "[Trick]";
+ mes "Organic pumpkin has more value.";
+ mes "It is three times as useful!";
+ close;
+ }
+ mes "[Trick]";
+ mes "Thanks! We won't die from sun burn!";
+ next;
+ mes "[Treat]";
+ mes "Thanks.";
+ next;
+ mes "[Trick]";
+ mes "And if you don't mind, would you please help more?";
+ mes "Pumpkin cake is still deficient.";
+ next;
+ mes "[Trick]";
+ mes "Last time when I visited there, I saw piled up pumpkin cake which was taller than castle... how much should we make more?";
+ next;
+ if (select("help them:leave it.") == 1) {
+ mes "[Trick]";
+ mes "^ff9000Pumpkins are any of field. Please collect organic or non-organic pumpkins for 30 people and bring them to Chef Candycon at Niflheim.^000000";
+ next;
+ mes "[Trick]";
+ mes "Organic pumpkin has more value.";
+ mes "It is three times as useful!";
+ setquest 11378;
+ close;
+ }
+ mes "[Trick]";
+ mes "Ooops!";
+ mes "well, then we have to go out Treat!";
+ next;
+ mes "[Treat]";
+ mes "Don't worry treat.";
+ mes "we just will be sent back to Niflheim in the worst case.";
+ close;
+ }
+ end;
+
+L_Explain:
+ mes "[Trick]";
+ mes "We are from ^ff9000'Town Of The Dead' Niflheim^000000.";
+ next;
+ mes "[Trick]";
+ mes "^ff9000The pumpkins for Halloween event on Niflheim^000000 were all disappeared.";
+ next;
+ mes "[Trick]";
+ mes "First we are preparing another cake but Sir, Hell loves pumpkin cake....... Halloween without pumpkin cake is like vampire without fang...";
+ next;
+ mes "[Trick]";
+ mes "We came to search pumpkin as our chef is too busy to do with other things,";
+ next;
+ mes "[Trick]";
+ mes "Far from searching them, we are at risk for leaving this coffin...";
+ next;
+ mes "[Trick]";
+ mes "^ff9000Pumpkins are any of field. Please collect organic or non-organic pumpkins for 30 people and bring them to Chef Candycon at Niflheim.^000000";
+ next;
+ mes "[Trick]";
+ mes "Organic pumpkin has more value.";
+ mes "It is three times as useful!";
+ return;
+}
+
+niflheim,181,173,5 script Chef Candycon#2013HE 4_M_NFDEADSWDMAN,{
+ if (eve_bs == 1) {
+ if (countitem(Organic_Pumpkin) * 3 + countitem(Inorganic_Pumpkin) >= 30) {
+ mes "[Chef Candycon]";
+ mes "Clang~Clang~!";
+ next;
+ mes "[Chef Candycon]";
+ mes "Phew... when is the end of making this cake? ...feel like eternal...";
+ next;
+ mes "[Chef Candycon]";
+ mes "Holy Mother! I will hang anyone who suggest to make pumpkin cake on tree from next time.";
+ next;
+ mes "[Chef Candycon]";
+ mes "Though Sir, Hell like this but he doesn't care what pumpkin used. He said he is good with normal but...";
+ next;
+ mes "[Chef Candycon]";
+ mes "ALWAYS saying this pumpkin is not good....only the organic is good...what the heck, are you a cook!? If you know cooking that much why don't you do it by yourself!!";
+ next;
+ mes "[Chef Candycon]";
+ mes "And never helped me for escaping pumpkins and pretend busy? UGH! tut~";
+ next;
+ mes "[Chef Candycon]";
+ mes "My lord!!!";
+ mes "Hu....Human!!";
+ mes "Hub~ (deep breath)..";
+ next;
+ mes "[Chef Candycon]";
+ mes "Li.....ving....h....u.... m....a....n....";
+ next;
+ mes "[Chef Candycon]";
+ mes "How...........do....you......come......";
+ mes "To.....town.......... of......... the dead.......";
+ mes "Ni....fl.......he...im........";
+ next;
+ mes "[Chef Candycon]";
+ mes "He....re....";
+ mes "Is.........not........";
+ mes "For..................";
+ mes "Li..ving....crea...ture.......";
+ next;
+ select("Tell him about pumpkins.");
+ mes "[Chef Candycon]";
+ mes ".....Pu...........m............ki....n.....";
+ next;
+ mes "[Chef Candycon]";
+ mes "It...has...been....";
+ mes "O.....ver....but....";
+ mes "ca...me......a...gain....";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Why don't you speak normally.";
+ next;
+ mes "[Chef Candycon]";
+ mes "......";
+ next;
+ mes "[Chef Candycon]";
+ mes "May....may I??";
+ next;
+ mes "[Chef Candycon]";
+ mes "Ah... I'm not supposed to speak like this... We also have image making issue....";
+ next;
+ mes "[Chef Candycon]";
+ mes "Speaking like this is way better to scare people...heww..however, I can't bare it as it is too stuffy.";
+ next;
+ mes "[Chef Candycon]";
+ mes "Anyway! It won't be delayed if those pumpkins didn't escape to Midgarts.";
+ next;
+ mes "[Chef Candycon]";
+ mes "Obviously, we are dead so we are pretty weak to the sun. We would be a pile of ash if we searched during daytime.";
+ next;
+ mes "[Trick]";
+ mes "Did you know?! How could you send us to search for pumpkins?!";
+ next;
+ mes "[Chef Candycon]";
+ mes "What? You can walk around after sunset. And you got wings and night vision... And what? Ultra sonic...?!!!!";
+ next;
+ mes "[Treat]";
+ mes "So I didn't leave the coffin.";
+ next;
+ mes "[Trick]";
+ mes "Ah...?!";
+ next;
+ mes "[Chef Candycon]";
+ mes "Gosh. How fortune we are for your effort, considering the process after bringing pumpkins.";
+ next;
+ select("Give pumpkins.");
+ mes "[Chef Candycon]";
+ mes "Let me see! Correct? Yeah that's it! Hold on a sec.";
+ next;
+ callsub L_GivePumpkin;
+ end;
+ }
+ /* else fall through */
+ } else if (eve_bs == 2) {
+ if (questprogress(11378)) {
+ mes "[Chef Candycon]";
+ mes "Eh! More pumpkins??";
+ mes "Heck... Seriously... How many more left?";
+ next;
+ callsub L_GivePumpkin;
+ end;
+ }
+ mes "[Chef Candycon]";
+ mes "Yo! Thanks to your delivery, baking cake day and night.";
+ mes "Laying on the tomb will not guarantee eternal sleeping. T.T ";
+ close;
+ }
+ mes "[Chef Candycon]";
+ mes "Li.....ving....h....u.... m....a....n....";
+ next;
+ mes "[Chef Candycon]";
+ mes "How...........do....you......come......";
+ mes "To.....town.......... of......... the dead.......";
+ mes "Ni....fl.......he...im........";
+ next;
+ mes "[Chef Candycon]";
+ mes "He....re....";
+ mes "Is.........not........";
+ mes "For..................";
+ mes "Li..ving....crea...ture.......";
+ close;
+
+L_GivePumpkin:
+ mes "[Chef Candycon]";
+ mes "Well, ^ff9000I need all the pumpkins^000000!";
+ mes "If we don't work fast, we will be late for the festival.";
+ next;
+ mes "^ff9000*****WARNING*****^000000";
+ mes "^ff9000You will give all of pumpkin, [ALL]!^000000";
+ mes "^ff9000Will you proceed?^000000";
+ if (select("Give all pumpkins.:Cancel") == 2) {
+ mes "[Chef Candycon]";
+ mes "Eeh~~ You have no use for those pumpkins~~";
+ close;
+ }
+ if (countitem(Organic_Pumpkin) * 3 + countitem(Inorganic_Pumpkin) < 30) {
+ mes "[Chef Candycon]";
+ mes "Ooops where is pumpkin? escaped again?";
+ mes "Oh, boy...no... you should go to get them again...";
+ close;
+ }
+ if (countitem(Inorganic_Pumpkin))
+ delitem Inorganic_Pumpkin,countitem(Inorganic_Pumpkin);
+ if (countitem(Organic_Pumpkin))
+ delitem Organic_Pumpkin,countitem(Organic_Pumpkin);
+ eve_bs = 2;
+ getitem HALLOWEEN_G_BOX,1;
+ erasequest 11378;
+ mes "[Chef Candycon]";
+ mes "Okay! Dig out the inside of pumpkin and like this~ and that~!";
+ next;
+ mes "[Chef Candycon]";
+ mes "Cool! Pumpkin has been carved just in shape? This is it for Halloween! Halloween without Jack'o lantern can't be real Halloween!";
+ next;
+ mes "[Chef Candycon]";
+ mes "Take this, it's a reward for bringing pumpkins! Open it, there might be some fun stuff...";
+ close;
+}
+
+niflheim,182,177,3 script Trick#2013HE 4_NFBAT,{
+ if (eve_bs == 1) {
+ mes "[Trick]";
+ mes "It's really fresh, outside of coffin?";
+ mes "Have you got 30 pumpkins?";
+ next;
+ mes "[Trick]";
+ mes "If you brought them all, deliver them to the chef there.";
+ close;
+ } else if (eve_bs > 1) {
+ mes "[Trick]";
+ mes "What would happen without your help?~";
+ next;
+ mes "[Treat]";
+ mes "Maybe, Sir, Hell would have grilled bat, instead of pumpkin cake.";
+ next;
+ mes "[Trick]";
+ mes "Gosh....";
+ close;
+ }
+ mes "[Trick]";
+ mes "I don't need sweets!!";
+ mes "As I will just mess up everything! wahahahaa!";
+ close;
+}
+
+niflheim,183,176,3 script Treat#2013HE 4_NFBAT,{
+ if (eve_bs == 1) {
+ mes "[Treat]";
+ mes "......";
+ close;
+ } else if (eve_bs > 1) {
+ mes "[Treat]";
+ mes "Doing good...?";
+ close;
+ }
+ mes "[Treat]";
+ mes "-Giggle-";
+ close;
+}
+
+niflheim,179,168,5 script Kentucky#2013HE 4_NFCOCK,{
+ mes "[Kentucky]";
+ mes "Ho... These seeds have really deep taste.";
+ mes "I will be able to have this kind of seeds no matter how much.";
+ close;
+}
+
+niflheim,177,166,8 script Chicken#2013HE 4_NFCOCK,{
+ mes "[Chicken]";
+ mes "Hey Kentucky!!";
+ mes "You are eating alone too much!";
+ close;
+}
+
+niflheim,198,175,5 script Wandering soul#2013HE 4_NFWISP,{
+ mes "[Wandering soul]";
+ mes "-Giggle-";
+ mes "The festival is about to begin...";
+ close;
+}
+
+niflheim,191,180,3 script Wandering soul#2013HE2 4_NFWISP,{
+ mes "[Wandering soul]";
+ mes "Living creatures can't participate in the festival of Niflheim. -giggle-";
+ close;
+}
+
+niflheim,181,181,5 script Wandering soul#2013HE3 4_NFWISP,{
+ mes "[Wandering soul]";
+ mes "The festival brought vitality to 'city of the dead'....";
+ mes "Doesn't it seem like something is wrong??";
+ close;
+}
+
+niflheim,183,162,5 script Wandering soul#2013HE4 4_NFWISP,{
+ mes "[Wandering soul]";
+ mes "Soon, the festival of souls will be here!";
+ close;
+}
+
+// Monster Spawns :: EventMonster-131022
+//============================================================
+gld_dun01_2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld_dun02_2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld_dun03_2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld_dun04_2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld2_ald,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld2_gef,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld2_pay,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gld2_prt,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+lhz_dun04,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+iz_dun05,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+mal_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dic_dun03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dew_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dew_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dew_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+mal_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+iz_dun05,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+man_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+man_fild03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+spl_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+spl_fild03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+man_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+spl_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+nyd_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+bra_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+bra_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+bra_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dic_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dic_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dic_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+dic_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+bif_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+bif_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abbey01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abbey02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abbey03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abyss_01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abyss_02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+abyss_03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+alde_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+alde_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+alde_dun03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+alde_dun04,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ama_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ama_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ama_dun03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ama_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+anthell01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+anthell02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ayo_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ayo_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ayo_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ayo_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+beach_dun,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+beach_dun2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+beach_dun3,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+c_tower1,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+c_tower2,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+c_tower3,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+c_tower4,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild04,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild06,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild07,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild08,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+cmd_fild09,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild04,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild05,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild06,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild07,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild08,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+ein_fild09,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_dun00,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_dun01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_dun02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild00,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild01,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild02,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild03,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild04,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild05,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
+gef_fild06,0,0,0,0 monster Organic Pumpkin 3202,1,5000,0,0
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+anthell02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ayo_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ayo_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ayo_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ayo_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+beach_dun,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+beach_dun2,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+beach_dun3,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+c_tower1,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+c_tower2,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+c_tower3,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+c_tower4,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+cmd_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ein_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_dun00,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild00,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild11,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gef_fild13,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gefenia01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gefenia02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gefenia03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gefenia04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_cas01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_cas02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_church,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_chyard,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_in01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_knt01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_knt02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_prison,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_prison1,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_sew01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_sew02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_sew03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_sew04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_step,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+glast_01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gon_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gon_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gon_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gon_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+hu_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+hu_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+hu_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+hu_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+hu_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ice_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ice_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ice_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+in_sphinx1,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+in_sphinx2,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+in_sphinx3,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+in_sphinx4,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+in_sphinx5,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+iz_dun00,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+iz_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+iz_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+iz_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+iz_dun04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+jupe_core,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+juperos_01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+juperos_02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+kh_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+kh_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lhz_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lou_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lou_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lou_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+lou_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mag_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mag_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+man_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjo_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjo_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjo_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_11,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+mjolnir_12,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild11,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild12,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild13,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild14,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild15,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild16,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild17,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_fild18,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_pryd06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+nameless_n,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+nif_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+nif_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+nyd_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+odin_tem01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+odin_tem02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+odin_tem03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+orcsdun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+orcsdun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_dun00,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_dun04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+pay_fild10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild00,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild11,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_maze01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_maze02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_maze03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_sewb1,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_sewb2,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_sewb3,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_fild12,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_san01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_san02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_san03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_san04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ra_san05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+spl_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t11,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tha_t12,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+thor_v01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+thor_v02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+thor_v03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+treasure01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+treasure02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tur_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tur_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tur_dun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+tur_dun04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+um_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+um_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+um_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+um_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild05,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ve_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+xmas_dun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+xmas_dun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+xmas_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild04,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild06,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild07,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild08,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild09,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild10,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+yuno_fild12,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ecl_fild01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ecl_tdun01,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ecl_tdun02,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+ecl_tdun03,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_prydn1,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+moc_prydn2,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild08a,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild08b,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild08c,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+prt_fild08d,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_chyard_,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
+gl_cas02_,0,0,0,0 monster Inorganic Pumpkin 3203,4,5000,0,0
diff --git a/npc/re/events/halloween_2014.txt b/npc/re/events/halloween_2014.txt
index 1a9635258..5b81a2777 100644
--- a/npc/re/events/halloween_2014.txt
+++ b/npc/re/events/halloween_2014.txt
@@ -879,7 +879,7 @@ niflheim,192,182,7 script Jack#14hal 4_JACK,{
//= Richard
//==============================================================================
niflheim,190,185,5 script Richard#14hal01 4_M_NFDEADSWDMAN,{
- if (questprogress(14457) > -1) {
+ if (questprogress(14457)) {
mes "A doll which resembles Richard.";
} else {
mes "[Richard]";
diff --git a/npc/re/guides/guides_payon.txt b/npc/re/guides/guides_payon.txt
index b363a1dba..f161dafb0 100644
--- a/npc/re/guides/guides_payon.txt
+++ b/npc/re/guides/guides_payon.txt
@@ -177,7 +177,7 @@ payon,163,64,3 script Guide#01payon::GuidePayon 4_M_PAY_SOLDIER,{
mes "[Payon Guide]";
mes "Enjoy your stay.";
close;
- cutin "pay_soldier",255;
+ cutin "",255;
end;
}
}
@@ -285,7 +285,7 @@ pay_arche,86,33,4 script Guide#05payon 4_M_PAY_SOLDIER,{
mes "[Payon Guide]";
mes "Enjoy your stay.";
close2;
- cutin "pay_soldier",255;
+ cutin "",255;
end;
}
}
diff --git a/npc/re/instances/BakonawaLake.txt b/npc/re/instances/BakonawaLake.txt
index 9cf9ea8cd..d8f88e471 100644
--- a/npc/re/instances/BakonawaLake.txt
+++ b/npc/re/instances/BakonawaLake.txt
@@ -84,7 +84,7 @@ ma_scene01,174,179,4 script Taho 4_M_DEWZATIMAN,{
mes "The party leader did not generate the dungeon yet.";
close;
} else {
- mapannounce "ma_scene01","A party memeber, "+strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0
+ mapannounce "ma_scene01","A party member, "+strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0
setquest 12278;
warp "1@ma_b",64,51;
end;
@@ -512,7 +512,7 @@ OnTimer10000:
mes "[Taho]";
mes "Are we going to try again?";
next;
- switch(select("Hold on a sec!:Of couse! We cannot stand back now!")) {
+ switch(select("Hold on a sec!:Of course! We cannot stand back now!")) {
case 1:
mes "[Taho]";
mes "AWW... I almost brought him out.";
diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt
index be0d4d002..131b54eb8 100644
--- a/npc/re/instances/OldGlastHeim.txt
+++ b/npc/re/instances/OldGlastHeim.txt
@@ -3,12 +3,14 @@
//===== By: ==================================================
//= Ziu, Heris (translation)
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Description: =========================================
//= Discover the history of events that took place in the
//= Glast Heim castle and how it ended up in ruins.
//===== Additional Comments: =================================
//= 1.0 First version. [Euphy]
+//= This is a custom version, and may contain bugs.
+//= 1.1 Bug fixes; removed redundant OnInstanceInit scripts.
//============================================================
1@gl_k mapflag src4instance
@@ -143,8 +145,6 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{
end;
}
OnInstanceInit:
- donpcevent instance_npcname("Varmunt#ghinstance1")+"::OnEnable";
- end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance1");
end;
@@ -185,8 +185,6 @@ OnEnable:
}
close;
OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname(strnpcinfo(0));
end;
@@ -283,8 +281,6 @@ OnEnable:
end;
}
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance1")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance1");
end;
@@ -296,8 +292,6 @@ OnEnable:
1@gl_k,152,97,3 script Varmunt#ghinstance2 4_M_BARMUND,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance2");
end;
@@ -330,8 +324,6 @@ OnTalk7:
1@gl_k,149,97,6 script Heinrich#ghinstance2 4_M_HEINRICH,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance2");
end;
@@ -373,8 +365,6 @@ OnTalk10:
1@gl_k,149,100,6 script Heinrich#ghinstance3 4_M_HEINRICH,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance3");
end;
@@ -410,8 +400,6 @@ OnTalk8:
1@gl_k,149,89,1 script Himmelmez#ghinstance1 4_F_HIMEL,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Himmelmez#ghinstance1");
end;
@@ -448,8 +436,6 @@ OnTalk8:
//============================================================
1@gl_k,0,0,0 script #talkinstance1 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#talkinstance1")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#talkinstance1");
end;
@@ -705,8 +691,6 @@ OnMyMobDead:
1@gl_k,145,54,6 script .#ghinstance1 MG_KHALITZBURG,{
end;
OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname(strnpcinfo(0));
end;
@@ -749,8 +733,6 @@ OnTalkK:
1@gl_k,145,59,6 script .#ghinstance3 HIDDEN_NPC,{
end;
OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname(strnpcinfo(0));
end;
@@ -775,8 +757,6 @@ OnEffect1:
1@gl_k,96,80,0 script #ghinstancewarp1 WARPNPC,1,2,{
end;
OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname(strnpcinfo(0));
end;
@@ -819,8 +799,6 @@ OnTouch:
//============================================================
1@gl_k,0,0,0 script #ghmemorialmob01 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob01")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob01");
end;
@@ -891,8 +869,6 @@ OnMyMobDead:
close;
}
OnInstanceInit:
- donpcevent instance_npcname("Aspiring Butcher#clearGH")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Aspiring Butcher#clearGH");
end;
@@ -945,8 +921,6 @@ OnEnable:
close;
}
OnInstanceInit:
- donpcevent instance_npcname("Hollgrehenn Destroyer")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Hollgrehenn Destroyer");
end;
@@ -957,8 +931,6 @@ OnEnable:
1@gl_k,0,0,0 script #ghmemorialmob02 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob02")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob02");
end;
@@ -1006,8 +978,6 @@ OnTouch:
OnMyMobDead:
end;
OnInstanceInit:
- donpcevent instance_npcname(strnpcinfo(0))+"::OnEnable";
- end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
end;
@@ -1051,8 +1021,6 @@ OnDisable:
//============================================================
1@gl_k,0,0,0 script #ghmemorialmob03 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob03")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob03");
end;
@@ -1092,8 +1060,6 @@ OnMyMobDead:
//============================================================
1@gl_k,0,0,0 script #ghmemorialmob04 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob04")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob04");
end;
@@ -1123,8 +1089,6 @@ OnTouch:
donpcevent instance_npcname("#GHMclear3")+"::OnDisable";
end;
OnInstanceInit:
- donpcevent instance_npcname("#GHMclear3")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#GHMclear3");
end;
@@ -1140,8 +1104,6 @@ OnTimer2000:
1@gl_k,0,0,0 script #controlGH3 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#controlGH3")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#controlGH3");
end;
@@ -1203,8 +1165,6 @@ OnTimer38000:
cutin "gl_heinrich1",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance4");
end;
@@ -1230,8 +1190,6 @@ OnTalk3:
cutin "gl_himel2",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Himmelmez#ghinstance2");
end;
@@ -1278,8 +1236,6 @@ OnTalk6:
cutin "gl_barmund2",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Varmunt#ghinstance3")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance3");
end;
@@ -1305,8 +1261,6 @@ OnTalk2:
cutin "gl_heinrich1",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance5");
end;
@@ -1338,8 +1292,6 @@ OnTalk5:
cutin "gl_barmund1",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance4");
end;
@@ -1399,28 +1351,27 @@ OnTalk17:
2@gl_k,150,67,0 script #effectGH01 HIDDEN_NPC,10,10,{
end;
OnTouch:
- specialeffect EF_BASH;
- donpcevent instance_npcname("#controlGH4")+"::OnEnable";
- donpcevent instance_npcname("#effectGH01")+"::OnDisable";
+ if (.touch) {
+ .touch = 0;
+ specialeffect EF_BASH;
+ donpcevent instance_npcname("#controlGH4")+"::OnEnable";
+ }
end;
OnEffect:
specialeffect EF_LORD;
end;
OnInstanceInit:
- donpcevent instance_npcname("#effectGH01")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#effectGH01");
end;
OnEnable:
enablenpc instance_npcname("#effectGH01");
+ set .touch,1; //Activates OnTouch Only Once.
end;
}
2@gl_k,0,0,0 script #controlGH4 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#controlGH4")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#controlGH4");
end;
@@ -1442,7 +1393,6 @@ OnTimer12000:
donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk3";
end;
OnTimer15000:
- donpcevent instance_npcname("#effectGH01")+"::OnEnable";
donpcevent instance_npcname("#effectGH01")+"::OnEffect";
end;
OnTimer18000:
@@ -1513,8 +1463,6 @@ OnTimer70000:
2@gl_k,0,0,0 script #ghmemorialmob05 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob05")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob05");
end;
@@ -1562,8 +1510,6 @@ OnMyMobDead:
2@gl_k,0,0,0 script #ghmemorialmob06 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob06")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob06");
end;
@@ -1605,8 +1551,6 @@ OnTimer92000:
2@gl_k,0,0,0 script #ghmemorialmob07 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob07")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob07");
end;
@@ -1628,8 +1572,6 @@ OnMyMobDead:
2@gl_k,0,0,0 script #ghmemorialmob08 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob08")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob08");
end;
@@ -1676,8 +1618,6 @@ OnMyMobDead:
2@gl_k,0,0,0 script #ghmemorialmob09 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob09")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob09");
end;
@@ -1699,8 +1639,6 @@ OnMyMobDead:
2@gl_k,0,0,0 script #ghmemorialmob10 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#ghmemorialmob10")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#ghmemorialmob10");
end;
@@ -1720,8 +1658,6 @@ OnMyMobDead:
2@gl_k,155,250,7 script Heinrich#ghinstance6 4_M_HEINRICH,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Heinrich#ghinstance6");
end;
@@ -1757,8 +1693,6 @@ OnTalk6:
cutin "gl_barmund2",255;
end;
OnInstanceInit:
- donpcevent instance_npcname("Varmunt#ghinstance5")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Varmunt#ghinstance5");
end;
@@ -1773,8 +1707,6 @@ OnTalk1:
2@gl_k,158,252,3 script Himmelmez#ghinstance4 4_F_HIMEL,4,4,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Himmelmez#ghinstance4");
end;
@@ -1828,13 +1760,11 @@ OnTouch:
donpcevent instance_npcname("#controlGH6")+"::OnDisable";
end;
OnInstanceInit:
- donpcevent instance_npcname("#controlGH6")+"::OnDisable";
- end;
OnDisable:
- hideonnpc instance_npcname("#controlGH6");
+ disablenpc instance_npcname("#controlGH6");
end;
OnEnable:
- hideoffnpc instance_npcname("#controlGH6");
+ enablenpc instance_npcname("#controlGH6");
end;
}
@@ -1847,8 +1777,6 @@ OnTouch:
donpcevent instance_npcname("Himmelmez#ghinstance3")+"::OnDisable";
end;
OnInstanceInit:
- donpcevent instance_npcname("Himmelmez#ghinstance3")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("Himmelmez#ghinstance3");
end;
@@ -1860,8 +1788,6 @@ OnEnable:
2@gl_k,158,255,3 script Gerhard#ghinstance1 4_LEVITATEMAN,{
end;
OnInstanceInit:
- donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnDisable";
- end;
OnDisable:
hideonnpc instance_npcname("Gerhard#ghinstance1");
end;
@@ -1896,8 +1822,6 @@ OnEffect5:
2@gl_k,0,0,0 script #controlGH5 -1,{
OnInstanceInit:
- donpcevent instance_npcname("#controlGH5")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("#controlGH5");
end;
@@ -2048,8 +1972,6 @@ OnTimer80000:
}
}
OnInstanceInit:
- donpcevent instance_npcname("Hugin#ghinstance1")+"::OnDisable";
- end;
OnDisable:
disablenpc instance_npcname("Hugin#ghinstance1");
end;
diff --git a/npc/re/instances/WolfchevLaboratory.txt b/npc/re/instances/WolfchevLaboratory.txt
index a4e484785..6eadd612e 100644
--- a/npc/re/instances/WolfchevLaboratory.txt
+++ b/npc/re/instances/WolfchevLaboratory.txt
@@ -448,7 +448,7 @@ lighthalzen,342,291,4 script Weird old man#Bio4Reward 4_M_EINOLD,{
switch(select(
"Show me other items.",
""+.@armor$[1]+"Giant Shield^000000",
- ""+.@armor$[2]+"Acient Book of Geffenia-Water^000000",
+ ""+.@armor$[2]+"Ancient Book of Geffenia-Water^000000",
""+.@armor$[3]+"Bible of Promise(2nd Vol.)^000000",
""+.@armor$[4]+"Salvage Cape^000000",
""+.@armor$[5]+"Assassin's Handcuffs^000000",
@@ -468,7 +468,7 @@ lighthalzen,342,291,4 script Weird old man#Bio4Reward 4_M_EINOLD,{
callsub L_Reward, Giant_Shield, 100, 50, 35;
break;
case 3:
- mes "<<Acient Book of Geffenia-Water[1]>>";
+ mes "<<Ancient Book of Geffenia-Water[1]>>";
mes "INT + 1, MDEF + 2. If Original INT point is 120, MATK + 10, MHP + 800.";
mes "When equipping with Lacryma Stick, the casting % from Storm Gust, Frost Misty and Jack frost will discount equivalent to 4 times Refine Lv.";
mes "Shield / Def 30 / Weight 100 / Required Lv 100 / Socket 1 / for Warlock";
@@ -484,13 +484,13 @@ lighthalzen,342,291,4 script Weird old man#Bio4Reward 4_M_EINOLD,{
mes "<<Salvage Cape[0]>>";
mes "Allow to use 'Cicada Skin Shed'(Lv 1). Cool time for this skill will be 30 seconds. When equiping it, SP consumption for using any skill will be doubled, When taking it off, SP - 1200.";
mes "Garment / Def 1 / Weight 40 / Required Lv 130 / Socket 0 / for Archbishop";
- callsub L_Reward, Salvage_Cape, 100, 50, 35;
+ callsub L_Reward, Salvage_Cape, 300, 300, 400;
break;
case 6:
mes "<<Assassin's Handcuffs[1]>>";
mes "MSP + 20, CRI + 3. When equipping with Krishna, ATK + 50, ATK power from 'Sonic Blow' 50% increased, FLEE - 30. When equipping with Cakram CRI + 4, Critical ATK power 40% increased, MHP - 10%.";
mes "Accessory / Def 3 / Weight 40 / Required Lv 100 / Socket 1 / for Guillotine Cross";
- callsub L_Reward, Assassin_Handcuffs, 300, 300, 400;
+ callsub L_Reward, Assassin_Handcuffs, 100, 50, 35;
break;
case 7:
mes "<<Green Operating Gown[1]>>";
@@ -499,9 +499,9 @@ lighthalzen,342,291,4 script Weird old man#Bio4Reward 4_M_EINOLD,{
callsub L_Reward, Green_Operation_Coat, 100, 50, 30;
break;
case 8:
- mes "<<Green Operating Gown[1]>>";
- mes "DEX + 1, MSP + 30. Equipping with Scalpel will let to drop 'Immortal Heart', 'Alcohol' with a certain chance when hunting Human, Animal type monsters. Refine Lv affects the drop rate.";
- mes "Armor / Def 66 / Weight 66 / Required Lv 100 / Socket 1 / for Generic";
+ mes "<<Ancient Gold Decoration>>";
+ mes "If the base Lv is 150, All State + 2. for Swordman, Merchant, Thief classes ATK + 8%, for Magician, Acolyte classes MATK + 8%, Heal Power + 7%, for Archer classes DEX + 3, Long Distance ATK power + 10%.";
+ mes "Helm / Def 7 / Location - Upper / Weight 40 / Required Lv 100 / Socket 1 / for 3rd Job Classes ";
callsub L_Reward, Ancient_Gold_Deco, 300, 300, 400;
break;
}
@@ -1693,8 +1693,10 @@ lhz_dun04,151,276,3 script Researcher#memo 4_LGTSCIENCE,{
}
.@killed_bosses = true;
for(.@quest_id = 5113; .@quest_id <= 5125; .@quest_id++) {
- if(questprogress(.@quest_id, HUNTING) != 2)
+ if(questprogress(.@quest_id, HUNTING) != 2){
.@killed_bosses = false;
+ break;
+ }
}
if (lght_duk01 < 6) {
mes "[Researcher]";
@@ -1781,13 +1783,11 @@ lhz_dun04,151,276,3 script Researcher#memo 4_LGTSCIENCE,{
close;
case 2:
.@quest_time = questprogress(5112, PLAYTIME);
- if (!.@quest_time) {
+ if (.@quest_time==1) {
mes "[Wolfchev]";
mes "I'm sorry, but it seems you still cannot enter to the laboratory yet. Will you come back later? The system is kind of tricky you know.";
close;
} else {
- //if (.@quest_time == 2)
- //recall_completequest 5112;
if (.@quest_time)
erasequest 5112;
if (!.@killed_bosses) {
@@ -1950,8 +1950,6 @@ lhz_dun04,147,279,0 script Laboratory Entrance#memo CLEAR_NPC,{
} else if (.@lhz_time == 2) {
mes "Di Rit- Di- Di- Dit-";
next;
- //if (.@lhz_time == 2)
- //recall_completequest 5112;
erasequest 5112;
mes ""+ strcharinfo(PC_NAME) +". . .";
mes "^FF0000Access denial has been deactivated.^000000";
diff --git a/npc/re/jobs/2e/kagerou_oboro.txt b/npc/re/jobs/2e/kagerou_oboro.txt
new file mode 100644
index 000000000..8c8e0bf3e
--- /dev/null
+++ b/npc/re/jobs/2e/kagerou_oboro.txt
@@ -0,0 +1,2862 @@
+//===== Hercules Script =======================================
+//= Kagerou / Oboro Job Quest
+//===== By: ==================================================
+//= (1.0) Dastgir, M45T3R
+//===== Current Version: =====================================
+//= 1.1.1
+//===== Description: =========================================
+//= [Official Conversion]
+//= Job change Quest from Ninja -> Kagerou / Oboro.
+//===== Additional Comments: =================================
+//= 1.0.0 Initial Release. [Dastgir, M45T3R]
+//= 1.1.0 Structure Clean-Up. [Euphy]
+//= 1.1.1 Updated questlog commands. [Kisuka]
+//============================================================
+
+// Starting the Quest
+//============================================================
+que_ng,28,156,0 script Start#ko HIDDEN_WARP_NPC,1,1,{
+ end;
+
+OnTouch:
+ if (BaseLevel >= 99 && JobLevel >= 70 && job_kagero == 0 && Class == Job_Ninja) {
+ mes "Secret Passage to ^25C18DNinja Guild^25C18D";
+ mes "You hear familiar voices talking to each other.";
+ next;
+ mes "[Unknown Voice A]";
+ mes "Long time, no see. How are you? How are the kids you've taken in?";
+ next;
+ mes "[Unknown Voice B]";
+ mes "I have to hand it to you. You've picked some competitive ones.";
+ next;
+ mes "[Unknown Voice A]";
+ mes "Sounds like music to my ears. Being sent to a foreign land with air pollution was bad enough, now haunted with memories of this place...";
+ next;
+ mes "[Unknown Voice A]";
+ mes "What do you think? Should we rotate now?";
+ next;
+ mes "[Unknown Voice B]";
+ mes "Haven't given up, have ya. Do you really think he'll approve?";
+ next;
+ mes "[Unknown Voice A]";
+ mes "No need to be bitter. Hey! Were any of the kids that come and go here the ones that found the ^BD0408place^BD0408?";
+ next;
+ mes "[Unknown Voice B]";
+ mes "Since finding the hidden place was also a part of the test.";
+ next;
+ mes "[Unknown Voice A]";
+ mes "You are as stubborn as the first time I met you. It's just a wall in some place...";
+ next;
+ mes "[Unknown Voice B]";
+ mes "Shssh! I think someone is eavesdropping. Hurry! Go back to the mission area.";
+ next;
+ mes "The conversation stopped abruptly. Hidden place? Wall? Part of a test? What is all this about?";
+ setquest 5131;
+ set job_kagero,1;
+ close;
+ } else if (BaseJob != Job_Ninja && job_kagero > 0) {
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ set job_kagero,0;
+ }
+ end;
+}
+
+que_ng,21,76,0 script Wall with a Drawing#ko CLEAR_NPC,{
+ if (Class == Job_Oboro || Class == Job_Kagerou) {
+ mes "You should no longer use this secret passage.";
+ close;
+ } else if (job_kagero == 1 && Class == Job_Ninja) {
+ mes "You found a location that resembles the hidden place.";
+ next;
+ mes "This wall was here ever since. How come I didn't notice it before?";
+ next;
+ mes "Now that I know it's a secret passage, what do I do to get in?";
+ next;
+ if(select("Tear the drawing down.", "Touch the drawing with your hand.") == 1) {
+ mes "I can't rip it down because I don't own it.";
+ close;
+ }
+ mes "You touch the drawing with the tip of your hand and felt a sudden sensation of being pulled.";
+ close2;
+ warp "job_ko",26,111;
+ end;
+ } else if (job_kagero > 1 && Class == Job_Ninja) {
+ mes "Entrance to the ^25C18DNinja Guild^000000 hideout.";
+ next;
+ if(select("Enter.", "Do not enter.") == 2)
+ close;
+ mes "When touching the drawing, you get the feeling of being pulled...";
+ close2;
+ warp "job_ko",26,111;
+ end;
+ } else {
+ mes "There is a wall with a great drawing on it.";
+ close;
+ }
+ end;
+}
+
+job_ko,25,115,4 script Old Man#ko 4_M_KAGE_OLD,{
+ if (MaxWeight - Weight < 1000 || checkweight("Knife",1) == 0) {
+ mes "[Cougar]";
+ mes "You don't need to carry so many things.";
+ close;
+ }
+ if (BaseJob != Job_Ninja) {
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ set job_kagero,0;
+ mes "[Cougar]";
+ mes "You are not in the Family of the Ninja.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ if (job_kagero == 1) {
+ cutin "job_ko03",2;
+ mes "^1A95E6An old man looking hale and hearty is sitting and gazing vacantly.^1A95E6";
+ next;
+ if(select("Ignore.", "Talk to him.") == 1) {
+ close2;
+ cutin "",255;
+ end;
+ }
+ mes "["+strcharinfo(0)+"]";
+ mes "Excuse me...";
+ next;
+ mes "^1A95E6You tried to talk to the old man but there is no response. Just when you are about to turn away...^1A95E6";
+ next;
+ mes "[Old Man]";
+ mes "At last, a customer! Hmm... and a live one, too!";
+ next;
+ select("Excuse me... where am I?");
+ mes "[Old Man]";
+ mes "^1A95E6He keeps talking and doesn't stop to answer your question.^1A95E6";
+ next;
+ mes "[Old Man]";
+ mes "There once was a quiet family living in ancient Amatsu times that is never mentioned in history books or stories.";
+ next;
+ mes "[Old Man]";
+ mes "They lived beneath shadows but always yearned for the bright sun, like a sunflower.";
+ next;
+ mes "[Old Man]";
+ mes "A family that was loyal to their lord who they served as their bright sun.";
+ next;
+ mes "[Old Man]";
+ mes "...a very trustworthy family...";
+ next;
+ mes "[Old Man]";
+ mes "....loyal to their core...";
+ next;
+ mes "[Old Man]";
+ mes "...a family of integrity...";
+ next;
+ select("What happened to them?");
+ mes "^1A95E6The old man looks at you with a melancholy face.^1A95E6";
+ next;
+ mes "[Old Man]";
+ mes "Why are you interested in a family that was abandoned by their lord and disappeared from history itself?";
+ next;
+ if(select("I'm a Ninja.", "I'm bored.") == 2) {
+ mes "[Old Man]";
+ mes "Was nice to meet you.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ cutin "job_ko02",2;
+ mes "[Old Man]";
+ mes "Ninja! There was a time when the family was called ninjas, too.";
+ next;
+ erasequest 5131;
+ setquest 5132;
+ set job_kagero,2;
+ mes "[Old Man]";
+ mes "You'll have to lend me your ear for I have so much to tell you about the family story.";
+ close2;
+ cutin "",255;
+ end;
+ } else if (job_kagero == 2) {
+ cutin "job_ko01",2;
+ mes "^1A95E6The Old Man starts the story with a very soothing tone as if he is telling his grandchild a story.^1A95E6";
+ next;
+ mes "[Old Man]";
+ mes "This goes way back to ancient times and nobody in Amatsu remembers about it.";
+ next;
+ mes "[Old Man]";
+ mes "The family worked behind the scenes and basically lived their lives for their lord.";
+ next;
+ mes "[Old Man]";
+ mes "They were very loyal doing whatever deed their lord asked for.";
+ next;
+ mes "[Old Man]";
+ mes "Ninja, the family was known as the dark family but that doesn't mean they wanted to be hidden in the darkness.";
+ next;
+ mes "[Old Man]";
+ mes "They were loyal enough to be satisfied as the lord's servants but their loyalty became the problem.";
+ next;
+ select("Problem?");
+ mes "[Old Man]";
+ mes "They are a secret organization that even the lord didn't know much about.";
+ next;
+ mes "[Old Man]";
+ mes "The few that knew about the family's existence, tried to investigate them but nobody was able to reveal their true identity.";
+ next;
+ mes "[Old Man]";
+ mes "That is why this family has grown from loyal servants to a group feared for its secrets.";
+ next;
+ mes "[Old Man]";
+ mes "The lord shunned the family and didn't call them for their service any more but they never betrayed him.";
+ next;
+ select("They were really loyal people.");
+ cutin "job_ko03",2;
+ mes "[Old Man]";
+ mes "Yes, they were. Very loyal.";
+ next;
+ erasequest 5132;
+ setquest 5133;
+ set job_kagero,3;
+ mes "^1A95E6The old man looks even more forlorn.^1A95E6";
+ close2;
+ cutin "",255;
+ end;
+ } else if (job_kagero == 3) {
+ cutin "job_ko03",2;
+ mes "[Old Man]";
+ mes "The family has been living in hiding for so long since the old days. The current lord didn't even know of their existence.";
+ next;
+ select(".........");
+ cutin "job_ko01",2;
+ mes "[Old Man]";
+ mes "I'm Guide Gion, the last of the dark ninja family.";
+ next;
+ if(select("I think your time has ended.", "I need your teaching.") == 1) {
+ cutin "job_ko04",2;
+ mes "[Guide Gion]";
+ mes "Are you an assassin to end this old man's life?";
+ next;
+ mes "[Guide Gion]";
+ mes "So that is why you've shown interest in my family. I won't give up easily.";
+ next;
+ percentheal -99,0;
+ mes "Pow!!";
+ mes "^1A95E6You lose conscience with the great impact.^000000";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Teaching...";
+ mes "Been a long time since I last heard that word.";
+ next;
+ mes "[Guide Gion]";
+ mes "I guess this little visit was not by coincidence but a start of a connection.";
+ next;
+ mes "[Guide Gion]";
+ mes "Sorry I am not a teacher. But!";
+ next;
+ mes "[Guide Gion]";
+ mes "I can help you on the path you've chosen, the ^33CC71"+((Sex)?"Kagerou":"Oboro")+"^000000 path.";
+ next;
+ mes "^1A95E6You hear Guide Gion's voice faintly as you slip away.^1A95E6";
+ next;
+ erasequest 5133;
+ setquest 5134;
+ set job_kagero,4;
+ mes "[Guide Gion]";
+ mes "If you are prepared to follow me, Guide Gion, on the "+((Sex)?"Kagerou":"Oboro")+" path, we will meet again.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ } else if (job_kagero == 4) {
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "I thought you were afraid of the ^33CC71path of the "+((Sex)?"Kagerou":"Oboro")+"^33CC71 and wouldn't come back.";
+ next;
+ mes "[Guide Gion]";
+ mes "But from the look of your eyes, I guess I misjudged you.";
+ next;
+ mes "[Guide Gion]";
+ mes "You will have to train your mind and body to walk steadily in the unknown world and never fall into temptation to stay on the path.";
+ next;
+ mes "[Guide Gion]";
+ mes "Our ancestors had 4 tests to train our people.";
+ next;
+ select("4 tests?");
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "Yes, there are 4 tests.";
+ mes "My ancestors trained my people with 4 tests that involve ^087FF8knowledge^000000, ^087FF8survival^000000, ^087FF8weapons^000000, and ^087FF8battle^000000.";
+ next;
+ mes "[Guide Gion]";
+ mes "I know you are curious what these tests are. Let me explain one by one.";
+ next;
+ while(1) {
+ set .@i, select("Test of Knowledge", "Test of Survival", "Test of Weaponry", "Test of Battle");
+ set .@test, .@test | (1<<(.@i-1));
+ switch (.@i) {
+ case 1:
+ mes "[Guide Gion]";
+ mes "We need to be knowledgeable in order to assist the lord. This test is for this purpose.";
+ next;
+ mes "[Guide Gion]";
+ mes "You can pass the test if you successfully solve more than 9 out of 10 questions.";
+ next;
+ if (.@test != 15) {
+ mes "[Guide Gion]";
+ mes "The test will be easy to pass if you've been steady in your studies. Now what other test are you curious about?";
+ next;
+ }
+ break;
+ case 2:
+ mes "[Guide Gion]";
+ mes "Missions aren't always easy and safe. That is why survival instincts are vital to us.";
+ next;
+ mes "[Guide Gion]";
+ mes "My ancestors call this test the dice test. It is a test to advance forward depending on the dice results.";
+ next;
+ mes "[Guide Gion]";
+ mes "Think of it as the simple dice games people play.";
+ next;
+ mes "[Guide Gion]";
+ mes "But never let your guard down during the test because it isn't called the survival test for nothing.";
+ next;
+ mes "[Guide Gion]";
+ mes "There will be blocks that help you while there are blocks that will interrupt you.";
+ next;
+ if (.@test != 15) {
+ mes "[Guide Gion]";
+ mes "If you deal with various situations wisely, you will be able to pass the test. Now what other test are you curious about?";
+ next;
+ }
+ break;
+ case 3:
+ mes "[Guide Gion]";
+ mes "My family was famous for using unique weapons that we created.";
+ next;
+ mes "[Guide Gion]";
+ mes "You would be considered blessed if you created your own unique weapon.";
+ next;
+ mes "[Guide Gion]";
+ mes "Creating a weapon for yourself and refining it is the purpose of this test.";
+ next;
+ if (.@test != 15) {
+ mes "[Guide Gion]";
+ mes "I hope you will be blessed and find the best weapon for yourself. Now what other test are you curious about?";
+ next;
+ }
+ break;
+ case 4:
+ mes "[Guide Gion]";
+ mes "Missions are not always done alone. You will often work in teams of 2 or 3 for a common goal.";
+ next;
+ mes "[Guide Gion]";
+ mes "The battle test is only for those that pass that knowledge, survival and weapon tests. So! It is the very last test.";
+ next;
+ mes "[Guide Gion]";
+ mes "Unlike the other three tests that are done alone, you will have to compete with others in this final test.";
+ next;
+ mes "[Guide Gion]";
+ mes "There is only one target!!";
+ mes "And only the first to get to the target passes the test.";
+ next;
+ mes "[Guide Gion]";
+ mes "You'll be lucky if you have no competitors during your test.";
+ next;
+ if (.@test != 15) {
+ mes "[Guide Gion]";
+ mes "A challenge is better than explaining it a hundred times. It's the actual experience that makes you better.";
+ next;
+ }
+ break;
+ }
+ if (.@test == 15) break;
+ }
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Seeing is believing, so go on and take the challenge.";
+ next;
+ erasequest 5134;
+ setquest 5135;
+ set job_kagero,5;
+ mes "[Guide Gion]";
+ mes "Let's start right away after you are done with preparations.";
+ close2;
+ cutin "",255;
+ end;
+ } else if (job_kagero == 5) {
+ set .@ko_test_01, questprogress(5136);
+ set .@ko_test_02, questprogress(5137);
+ set .@ko_test_03, questprogress(5138);
+ set .@ko_test, .@ko_test_01 + .@ko_test_02 + .@ko_test_03;
+ if (.@ko_test == 0) {
+ cutin "job_ko03",2;
+ mes "[Guide Gion]";
+ mes "It's been a while.";
+ next;
+ mes "[Guide Gion]";
+ mes "Since I felt happy like this. I feel young and energetic seeing young people like you challenge themselves with a new path.";
+ next;
+ mes "[Guide Gion]";
+ mes "We're done with explaining about the tests, now should I tell you my family story?";
+ next;
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "My family started from two warriors.";
+ next;
+ mes "[Guide Gion]";
+ mes "Kagerou, a warrior like the dancing flames of the sun.";
+ next;
+ mes "[Guide Gion]";
+ mes "Oboro, a warrior like the misty moonlight.";
+ next;
+ mes "[Guide Gion]";
+ mes "The Sun and the Moon.";
+ mes "The sunlight that lights up the world and the moonlight that lights up the night. Both were very similar but different warriors.";
+ next;
+ mes "[Guide Gion]";
+ mes "There was a time there was an enmity between both warriors.";
+ next;
+ mes "[Guide Gion]";
+ mes "But it didn't take long for them to become one as a family.";
+ next;
+ select("How did it go afterwards?");
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Ha ha ha. It is never fun to listen to the whole story all at once, no? Come back after passing a test and I'll continue my story.";
+ next;
+ mes "[Guide Gion]";
+ mes "Which test will you select as your first test?";
+ next;
+ callsub L_StartTest,select("Test of Knowledge", "Test of Survival", "Test of Weaponry"),1;
+ end;
+ } else if (.@ko_test == 2) {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ if (.@ko_test_01 == 2) {
+ set .@menu$,":Test of Survival:Test of Weaponry";
+ mes "You've passed the Test of Knowledge.";
+ next;
+ mes "[Guide Gion]";
+ mes "My friend doesn't approve of others that easily but I guess he liked you.";
+ next;
+ } else if (.@ko_test_02 == 2) {
+ set .@menu$,"Test of Knowledge::Test of Weaponry";
+ mes "You've passed the Test of Survival.";
+ next;
+ mes "[Guide Gion]";
+ mes "Looks like you went through hell with this test.";
+ next;
+ } else if (.@ko_test_03 == 2) {
+ set .@menu$,"Test of Knowledge:Test of Survival:";
+ mes "You've passed the Test of Weaponry.";
+ next;
+ mes "[Guide Gion]";
+ mes "I wonder if Joe is satisfied with your performance.";
+ next;
+ }
+ select("Please continue with the family story.");
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Looks like you are pretty eager to hear more. Where did I leave off... Ah! I remember.";
+ next;
+ mes "[Guide Gion]";
+ mes "Kagerou, a warrior like the dancing flames of the sun.";
+ next;
+ mes "[Guide Gion]";
+ mes "Oboro, a warrior like the misty moonlight.";
+ next;
+ mes "[Guide Gion]";
+ mes "Both warriors weren't close at first, because personality and everything else was completely opposite of each other.";
+ next;
+ mes "[Guide Gion]";
+ mes "The first place they met was the battlefield. And you know how enemies greet each other on a battlefield.";
+ next;
+ mes "[Guide Gion]";
+ mes "They ended up injuring each other badly.";
+ next;
+ mes "[Guide Gion]";
+ mes "But what can you do? War is a war.";
+ next;
+ mes "[Guide Gion]";
+ mes "The friend you've laughed with yesterday is a foe that you have to fight with in a war today.";
+ next;
+ mes "[Guide Gion]";
+ mes "So nobody can get along with anyone during a war.";
+ next;
+ mes "[Guide Gion]";
+ mes "I'll continue the story after you pass another test.";
+ next;
+ mes "[Guide Gion]";
+ mes "Which test will you choose for the second test?";
+ next;
+ callsub L_StartTest,select(.@menu$),2;
+ end;
+ } else if (.@ko_test == 4) {
+ cutin "job_ko04",2;
+ mes "[Guide Gion]";
+ if (.@ko_test_01 == 2 && .@ko_test_02 == 2) {
+ set .@last_test,3;
+ mes "You've passed the ^339CCCTests of Knowledge and Survival^000000!";
+ } else if (.@ko_test_01 == 2 && .@ko_test_03 == 2) {
+ set .@last_test,2;
+ mes "You've passed the ^339CCCTests of Knowledge and Weaponry^000000!";
+ } else if (.@ko_test_02 == 2 && .@ko_test_03 == 2) {
+ set .@last_test,1;
+ mes "You've passed the ^339CCCTests of Survival and Weaponry^000000!";
+ }
+ next;
+ mes "[Guide Gion]";
+ mes "You are already done with two tests. Hope you've learned a lot from them.";
+ next;
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "Shall we continue with the story?";
+ next;
+ mes "[Guide Gion]";
+ mes "Kagerou, a warrior like the dancing flames of the sun.";
+ next;
+ mes "[Guide Gion]";
+ mes "Oboro, a warrior like the misty moonlight.";
+ next;
+ mes "[Guide Gion]";
+ mes "I think I left off when the two warriors met at the battlefield as enemies.";
+ next;
+ mes "[Guide Gion]";
+ mes "The long war ended eventually but the wounds and pain of those that survived had just started.";
+ next;
+ mes "[Guide Gion]";
+ mes "So these two warriors started to embrace and heal the war wounds together and became one.";
+ next;
+ mes "[Guide Gion]";
+ mes "There is a backstory of a man appearing in front of them and winning the loyalty from both warriors.";
+ next;
+ select("Who is this man?");
+ mes "[Guide Gion]";
+ mes "There isn't much known about this man. Only a short mentioning of the two warriors pledging their allegiance.";
+ next;
+ mes "[Guide Gion]";
+ mes "Maybe current generations like me are the ancestors of the current Amatsu lord? But this is only an assumption.";
+ next;
+ mes "[Guide Gion]";
+ mes "I'm almost at the end of my family story. Come back after you've passed the third test and I will tell you the rest.";
+ next;
+ callsub L_StartTest,.@last_test,3;
+ end;
+ } else if (.@ko_test == 6) {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "You've gone through three tests leaving only one to pass.";
+ next;
+ mes "[Guide Gion]";
+ mes "As I've told you before, the last test is different because you have to compete against others.";
+ next;
+ select("Will you continue the story?");
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Ha ha ha. I will finish the story.";
+ next;
+ mes "[Guide Gion]";
+ mes "Kagerou, a warrior like the dancing flames of the sun.";
+ next;
+ mes "[Guide Gion]";
+ mes "Oboro, a warrior like the misty moonlight.";
+ next;
+ mes "[Guide Gion]";
+ mes "It is told that the man that earned the loyalty of the two warriors was a humorous person.";
+ next;
+ mes "[Guide Gion]";
+ mes "He like the jokes and conversations better than quarrels and he liked women over men.";
+ next;
+ mes "[Guide Gion]";
+ mes "Hmm... I don't know why this part of the story was kept alive all these years but this man wanted to bring these two warriors together.";
+ next;
+ mes "[Guide Gion]";
+ mes "Both warriors did travel together after the war but kept an awkward distance from each other.";
+ next;
+ mes "[Guide Gion]";
+ mes "They must have had their reasons but their lord would send them out to a difficult mission together, put them in a secret room together and all sorts of situations together.";
+ next;
+ select("Sounds like an odd person.");
+ mes "[Guide Gion]";
+ mes "Yes, he was. And his efforts didn't go in vain since the two warriors eventually got acquainted and married.";
+ next;
+ mes "[Guide Gion]";
+ mes "This is how the family started.";
+ next;
+ select("What happened after?");
+ mes "[Guide Gion]";
+ mes "Sadly, the next part of story was purposely discontinued.";
+ next;
+ mes "[Guide Gion]";
+ mes "I think it's because someone wanted us to let go of the past and move forward.";
+ next;
+ mes "[Guide Gion]";
+ mes "That's that. Now shouldn't you be preparing for the last test?";
+ next;
+ set job_kagero,6;
+ mes "[Guide Gion]";
+ mes "But you must be tired from all the tests so far. Take a rest.";
+ close2;
+ cutin "",255;
+ end;
+ } else if (.@ko_test == 1 || .@ko_test == 3 || .@ko_test == 5) {
+ cutin "job_ko04",2;
+ if (.@ko_test_01 == 1)
+ set .@test_ko$, "Knowledge";
+ else if (.@ko_test_02 == 1)
+ set .@test_ko$, "Survival";
+ else if (.@ko_test_03 == 1)
+ set .@test_ko$, "Weaponry";
+ mes "[Guide Gion]";
+ mes "Weren't you taking the Test of " + .@test_ko$ + " just now?";
+ next;
+ switch(select("I want to go back to test site.", "Ah... no.")) {
+ case 1:
+ mes "[Guide Gion]";
+ mes "The Test of " + .@test_ko$ + " site is over here.";
+ close2;
+ if (.@ko_test_01 == 1)
+ warp "job_ko",72,128;
+ else if (.@ko_test_02 == 1)
+ warp "job_ko",62,16;
+ else if (.@ko_test_03 == 1)
+ warp "job_ko",121,129;
+ end;
+ case 2:
+ mes "[Guide Gion]";
+ mes "The village is over here.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ }
+ } else if (job_kagero == 6) {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "You've come back already? You could have rested more. Is there a reason to hurry?";
+ next;
+ input .@inputstr$;
+ cutin "job_ko03",2;
+ mes "[Guide Gion]";
+ mes "Because of ^B24E59" + .@inputstr$ + "^000000?";
+ next;
+ mes "[Guide Gion]";
+ mes "I have to admit, I don't understand you now.";
+ next;
+ mes "[Guide Gion]";
+ mes "But since you've gone through much, I'm sure you will do good with the final test.";
+ next;
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "Now! No more small talk. I'll let you know what the target is for the Test of Battle.";
+ next;
+ mes "[Guide Gion]";
+ mes "The target is a monster called the ^FF0000Family Secret^000000.";
+ next;
+ mes "[Guide Gion]";
+ mes "You will have to be careful because there are many similiar shaped and named monsters in test site.";
+ next;
+ mes "[Guide Gion]";
+ mes "And if you are lucky, there will be others targeting the monster.";
+ next;
+ mes "[Guide Gion]";
+ mes "May the blessings of '" + ((Sex)?"Kagerou, dancing sun":"Oboro, misty moonlight") + "' be with you.";
+ next;
+ setquest 5146;
+ set job_kagero,7;
+ mes "[Guide Gion]";
+ mes "Then let's go to the battle test field.";
+ close2;
+ switch(rand(3)) {
+ case 0: warp "job_ko",142,20; break;
+ case 1: warp "job_ko",141,80; break;
+ case 2: warp "job_ko",107,60; break;
+ }
+ end;
+ } else if (job_kagero == 7 || job_kagero == 8) {
+ cutin "job_ko03",2;
+ mes "[Guide Gion]";
+ mes "I see you are in the middle of the ^339CCCTest of Battle^000000. Will you go back to the test site?";
+ next;
+ switch(select("Go back to the test site.", "Visit the village.")) {
+ case 1:
+ mes "[Guide Gion]";
+ mes "The test site is over here.";
+ close2;
+ switch(rand(3)) {
+ case 0: warp "job_ko",142,20; break;
+ case 1: warp "job_ko",141,80; break;
+ case 2: warp "job_ko",107,60; break;
+ }
+ end;
+ case 2:
+ mes "[Guide Gion]";
+ mes "The village is over here.";
+ close2;
+ cutin "",255;
+ end;
+ }
+ } else {
+ cutin "job_ko03",2;
+ mes "[Guide Gion]";
+ mes "You should not be here. Leave!";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ end;
+
+//callsub L_StartTest,<1=Knowledge,2=Survival,3=Weaponry>,<test number [1..3]>;
+L_StartTest:
+ switch (getarg(1)) {
+ case 1: set .@str$,"You are starting with the ^339CCCTest of %s^000000? "; break;
+ case 2: set .@str$,"You are taking the ^339CCCTest of %s^000000 as the second test? "; break;
+ case 3: set .@str$,"Your third test is the ^339CCCTest of %s^000000! "; break;
+ }
+ mes "[Guide Gion]";
+ switch (getarg(0)) {
+ case 1:
+ mes sprintf(.@str$ + "Then I will get to see a familiar face after so long...","Knowledge");
+ next;
+ select("Familiar face?");
+ setquest 5136;
+ mes "[Guide Gion]";
+ mes "Ha ha ha. You'll know when we get there. The Test of Knowledge is taken over here.";
+ close2;
+ warp "job_ko",72,128;
+ end;
+ case 2:
+ mes sprintf(.@str$ + "It's a lonesome test that you have to face alone.","Survival");
+ next;
+ setquest 5137;
+ mes "[Guide Gion]";
+ mes "But I believe you can handle it. The Test of Survival is taken over here.";
+ close2;
+ warp "job_ko",62,16;
+ end;
+ case 3:
+ mes sprintf(.@str$ + "I have something to give you before you go.","Weaponry");
+ next;
+ setquest 5138;
+ getitem "Iron_Ore", 5;
+ getitem "Phracon", 1;
+ mes "You receive 5 Iron Ore and 1 Phracon.";
+ next;
+ mes "[Guide Gion]";
+ mes "You will find these useful. The Test of Weaponry is taken over here.";
+ close2;
+ warp "job_ko",121,129;
+ end;
+ }
+}
+
+// Test of Knowledge
+//============================================================
+job_ko,81,124,4 script Cougar#ko 4_M_JOB_ASSASSIN,{
+ if (BaseJob != Job_Ninja) {
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ set job_kagero,0;
+ mes "[Cougar]";
+ mes "Sorry, your family is not same as ours, is there something wrong?";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ if (job_kagero != 5) {
+ goto L_Kick;
+ }
+ if (MaxWeight - Weight < 1000 || checkweight("Knife",1) == 0) {
+ mes "[Cougar]";
+ mes "This is a test of knowledge, so why did you bring so many things?";
+ close;
+ }
+ set .@ko_test_01, questprogress(5136);
+ set .@ko_test_01_1, questprogress(5139);
+ if (.@ko_test_01 == 1 && .@ko_test_01_1 == 0) {
+ mes "[Cougar]";
+ mes "It's been a while.";
+ next;
+ select("Aren't you...");
+ mes "[Cougar]";
+ mes "I remember you from before looking for the way of the ninja.";
+ next;
+ mes "[Cougar]";
+ mes "You've grown this strong already?";
+ next;
+ mes "[Cougar]";
+ mes "Ha ha ha-";
+ mes "A truly determined youth! I like that.";
+ next;
+ mes "[Cougar]";
+ mes "Good! The test you are about to take is the ^339CCCTest of Knowledge^000000.";
+ next;
+ mes "[Cougar]";
+ mes "I hope you haven't been lazy with your studies while focusing on getting stronger?";
+ next;
+ switch(select("Yes", "No")) {
+ case 1:
+ setquest 5139;
+ mes "[Cougar]";
+ mes "That's a relief. Let me know when you are ready to start the test.";
+ close;
+ case 2:
+ setquest 5139;
+ mes "[Cougar]";
+ mes "So you were all talk? Well, let me know when you are ready then.";
+ close;
+ }
+ } else if (.@ko_test_01 == 1 && .@ko_test_01_1 == 1) {
+ mes "[Cougar]";
+ mes "I'm ready at my end. Are you ready for the test?";
+ next;
+ if(select("Yes", "No") == 2) {
+ mes "[Cougar]";
+ mes "Well, what can I do but wait for you.";
+ close;
+ }
+ mes "[Cougar]";
+ mes "This isn't your first test, is it?";
+ next;
+ mes "[Cougar]";
+ mes "You only need to choose the correct answer to my questions.";
+ next;
+ mes "[Cougar]";
+ mes "Let's start.";
+ next;
+
+ set .@questions,10; // number of questions to ask
+
+ // shuffle array an array of questions to be asked
+ freeloop(1);
+ setarray .@n[0],
+ 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,
+ 26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50;
+ for (set .@i,getarraysize(.@n)-1; .@i>0; set .@i,.@i-1) {
+ set .@rand, rand(.@i);
+ set .@tmp, .@n[.@i];
+ set .@n[.@i], .@n[.@rand];
+ set .@n[.@rand], .@tmp;
+ }
+ deletearray .@n[10],getarraysize(.@n) - .@questions;
+ freeloop(0);
+
+ set @job_ko_cougar,0;
+ for (set .@i,1; .@i<=.@questions; set .@i,.@i+1) {
+ mes "[Cougar]";
+ mes (.@i < .@questions)?"Question number "+.@i+":":"Last question:";
+ switch (.@n[.@i-1]) {
+ case 1: callsub L_Question,"What is the DEX + LUK total for a Job Master?",2,"8:10:12:14"; break;
+ case 2: callsub L_Question,"What is the highest job level for a ninja?",1,"70:50:99:100"; break;
+ case 3: callsub L_Question,"How many skill points do you need to master the Throw Coins skill?",3,"25:30:35:37"; break;
+ case 4: callsub L_Question,"Which of the following is the correct number of Evasion and effect duration for Mirror Image level 10?",4,"Up to 7 and 200 seconds:Up to 5 and 220 seconds:Up to 6 and 240 seconds:Up to 5 and 240 seconds"; break;
+ case 5: callsub L_Question,"How many skill points do you need to master the Cicada Skin Shed?",1,"5:3:1:4"; break;
+ case 6: callsub L_Question,"If Dagger Throwing Practice is at 7, how much ATK is added to Shuriken attacks?",2,"18:21:27:30"; break;
+ case 7: callsub L_Question,"What is the basic attack range for Throw Shuriken?",3,"7 blocks:8 blocks:9 blocks:10 blocks"; break;
+ case 8: callsub L_Question,"What is the maximum moving range of Shadow Leap?",4,"6 blocks:7 blocks:8 blocks:9 blocks"; break;
+ case 9: callsub L_Question,"How much money is used for Throw Coins level 6?",4,"2000-8000:1000-6000:3000-8000:3000-6000"; break;
+ case 10: callsub L_Question,"What is the most important aspect of increasing ATK for the Killing Strike skill?",2,"VIT:MAXHP:INT:MAXSP"; break;
+ case 11: callsub L_Question,"What is not the effect you get after reaching the STR status?",3,"Close range attack increase:Weight limit increase:Magic attack increase:Weapon attack increase"; break;
+ case 12: callsub L_Question,"What is not the effect you get after reaching the INT status?",4,"MAXSP increase:MATK increase:Magic damage increase:Staff attack increase"; break;
+ case 13: callsub L_Question,"What is not the effect you get after reaching the DEX status?",2,"Casting time decrease:Evasion increase:Accuracy increase:Long range attack increase"; break;
+ case 14: callsub L_Question,"What is not the effect you get after reaching the AGI status?",1,"Accuracy increase:Flee increase:Attack speed increase:Delay after attack decrease"; break;
+ case 15: callsub L_Question,"What is not the effect you get after reaching the VIT status?",4,"Weapon defense increase:MAXHP increase:Magic defense increase:Attack increase"; break;
+ case 16: callsub L_Question,"What is not the effect you get after reaching the LUK status?",3,"Accuracy increase:Complete evasion increase:Magic damage decrease:Critical rate increase"; break;
+ case 17: callsub L_Question,"You need to equip a card to your shoes to enhance Killing Strike attack. Which of the following is the appropriate card to equip?",2,"Gold Acidus Card:Matyr Card:Odium of Thantos Card:Eddga Card"; break;
+ case 18: callsub L_Question,"You need a catalyst to use ninja skills. Which of the following skills does not need a catalyst?",3,"Blaze Shield:Watery Evasion:Flaming Petals:Snow Flake Draft"; break;
+ case 19: callsub L_Question,"How much does STR/INT go up when Ninja Aura level 5 is used?",2,"4:5:6:7"; break;
+ case 20: callsub L_Question,"You are hunting the Orc Warrior. Which Kunai would you use? ",1,"Heat Wave Kunai:Icicle Kunai:Fell Poison Kunai:High Wind Kunai"; break;
+ case 21: callsub L_Question,"Which village is the Ninja Guild located in?",2,"Lutie:Amatsu:Dewata:Comodo"; break;
+ case 22: callsub L_Question,"How do Ninjas get promoted?",3,"By Val Kiwi:By Randgris:None:By Valkyrie"; break;
+ case 23: callsub L_Question,"What was next to me when you first met me?",4,"A cushion:A folding screen:A flowerpot:A brazier"; break;
+ case 24: callsub L_Question,"What is the level of Dagger Throwing Practice you have to reach to learn the Killing Strike skill?",1,"7:5:6:8"; break;
+ case 25: callsub L_Question,"How many hits does a Throw Kunai give to a monster?",2,"2:3:4:5"; break;
+ case 26: callsub L_Question,"When your First Wind is at level 4, what will go with the MATK and range?",3,"MATK400, 8 blocks:MATK500, 7 blocks:MATK500, 8 blocks:MATK400, 7 blocks"; break;
+ case 27: callsub L_Question,"Which of the following skills can't you learn at Dagger Throwing Practice level 7?",4,"Throw Kunai:Throw Huuma Shuriken:Killing Strike:Throw Coins"; break;
+ case 28: callsub L_Question,"What level do you have to be in Dagger Throwing Practice in order to learn the Throw Coins skill?",4,"4:6:8:10"; break;
+ case 29: callsub L_Question,"What is the attack range for the Exploding Dragon?",3,"3*3:4*4:5*5:6*6"; break;
+ case 30: callsub L_Question,"How long is the effect time for the Watery Evasion level 7 skill?",2,"40 seconds:45 seconds:50 seconds:55 seconds"; break;
+ case 31: callsub L_Question,"What is the attack effect for Haze Slasher level 4?",1,"140%:150%:160%:170%"; break;
+ case 32: callsub L_Question,"How much power is in the Huuma Blaze Shuriken weapon?",1,"Fireball 5 , DEX-2:Fireball 5 , DEX-3:Fireball 4 , DEX-2:Fireball 4 , DEX-3"; break;
+ case 33: callsub L_Question,"How much power is in the Murasame weapon?",2,"Human attack 10%:Human critical +10:Demon attack 10%:Demon critical +10"; break;
+ case 34: callsub L_Question,"What is the maximum hit number for Blaze Shield level 10?",3,"7:8:9:10"; break;
+ case 35: callsub L_Question,"What is the property of the Lightning Jolt?",4,"Fire:Water:Ground:Wind"; break;
+ case 36: callsub L_Question,"You are creating a weapon for small monsters. What is the best card to use?",4,"Hydra Card:Minorous Card:Skel Woker Card:Desert Wolf Card"; break;
+ case 37: callsub L_Question,"You are creating a weapon for mid-sized monsters. What is the best card to use?",3,"Hydra Card:Minorous Card:Skel Woker Card:Desert Wolf Card"; break;
+ case 38: callsub L_Question,"You are creating a weapon for huge monsters. What is the best card to use?",2,"Hydra Card:Minorous Card:Skel Woker Card:Desert Wolf Card"; break;
+ case 39: callsub L_Question,"Which NPC promotes you?",1,"Valkyrie:Val Kiwi:Balp Hiri:Elephant"; break;
+ case 40: callsub L_Question,"Which catalyst do you need to use the Blaze Shield skill?",2,"Ice Stone:Flame Stone:Wind Stone:Earth Stone"; break;
+ case 41: callsub L_Question,"Which of the following is not an effect of the Watery Evasion skill?",4,"Movement speed decrease:Waterball availability:Holy Water craftability:VIT decrease"; break;
+ case 42: callsub L_Question,"Which of the following matches are incorrect for skill and property?",3,"Flaming Petals-Fire:Snow Flake Draft-Water:Freezing Spear-Ground:Lightning Jolt-Wind"; break;
+ case 43: callsub L_Question,"Which of the following is the best skill to use when attacking a ground property enemy?",2,"First Wind:Exploding Dragon:Snow Flake Draft:Wind Blade"; break;
+ case 44: callsub L_Question,"Which Ninja Mastery skill level do you need to learn the Exploding Dragon skill?",1,"10:9:8:1"; break;
+ case 45: callsub L_Question,"What is the attack range when you master Flip Tatami?",3,"5:7:3:1"; break;
+ case 46: callsub L_Question,"What weapon cannot be made by the blacksmith Khaibara?",4,"Khukri:Murasame:Hakujin:Humma Wing Shuriken"; break;
+ case 47: callsub L_Question,"Which of the following correctly matches material needed to make a Icicle Kunai?",2,"4 Nimbus Shuriken, 2 Ice Stone:8 Nimbus Shuriken, 2 Ice Stone:2 Nimbus Shuriken, 1 Ice Stone:1 Nimbus Shuriken, 2 Ice Stone"; break;
+ case 48: callsub L_Question,"Which of the following Kunai will give the most damage to the ground property monster, Porcellio?",1,"Heat Wave Kunai:Icicle Kunai:Fell Poison Kunai:High Wind Kunai"; break;
+ case 49: callsub L_Question,"Which of the following blacksmiths do not create ninja items?",2,"Khaibara:Aiku:Tetsu:Toshu"; break;
+ case 50: callsub L_Question,"What is the name of the suspicious man you can meet during the Ninja job change quest?",3,"Red Leopard Jack:Black Leopard Jack:Red Leopard Joe:Black Leopard Joe"; break;
+ default:
+ mes "[Cougar]";
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+ }
+ mes "[Cougar]";
+ mes "You're through all 10 questions. Wasn't so bad! The important part starts now.";
+ next;
+ mes "[Cougar]";
+ mes "... ... ...";
+ next;
+ if (@job_ko_cougar < 90) {
+ mes "[Cougar]";
+ mes "You fool!!";
+ mes "You couldn't even solve these?";
+ next;
+ mes "[Cougar]";
+ mes "Can't believe someone who is taking a new path can be so pathetic.";
+ next;
+ mes "[Cougar]";
+ mes "I'll give you another chance.";
+ mes "You will take the test again with new questions. Better pass it this time.";
+ } else {
+ mes "[Cougar]";
+ mes "Hmm. " + (@job_ko_cougar) + "?";
+ next;
+ mes "[Cougar]";
+ mes "Well, looks like you weren't lazy with your studies.";
+ next;
+ mes "[Cougar]";
+ mes "What? Proud of yourself for solving these questions?";
+ next;
+ mes "[Cougar]";
+ mes "You still have a long way to go and this is only a small fraction of it.";
+ next;
+ mes "[Cougar]";
+ mes "Well... I'm curious how far your strong will can take you through other tests.";
+ next;
+ completequest 5136;
+ erasequest 5139;
+ mes "[Cougar]";
+ mes "I'll let you go now so go report back to Guide Gion with your results.";
+ close2;
+ warp "job_ko",16,113;
+ end;
+ }
+ set @job_ko_cougar,0;
+ close;
+ } else if (.@ko_test_01 == 2 && .@ko_test_01_1 == 0) {
+ mes "[Cougar]";
+ mes "I'll let you go now so go report back to Guide Gion with your results.";
+ close2;
+ warp "job_ko",16,113;
+ end;
+ } else {
+ L_Kick:
+ mes "[Cougar]";
+ mes "How did you get here?";
+ next;
+ mes "[Cougar]";
+ mes "It's my duty to get rid of you.";
+ mes "^000099(He's a short, silent man.)^000000";
+ mes "This will push you back!";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ end;
+
+//callsub L_Question,"<Question>",<correct answer choice>,"<Choice 1>:<Choice 2>:<Choice 3>:<Choice 4>";
+L_Question:
+ mes getarg(0);
+ next;
+ if(select(getarg(2)) == getarg(1))
+ set @job_ko_cougar, @job_ko_cougar + 10;
+ return;
+}
+
+// Test of Survival
+//============================================================
+
+// -----------------------------------------------------------
+// Functions
+// -----------------------------------------------------------
+function script F_KO_Survival_mes {
+ mes "[No. " + getarg(0) + "]";
+ mes "^1A95E6Other letters are too small to read. Let's look up close.^000000";
+ close;
+}
+
+function script F_KO_Survival_warp {
+ close2;
+ switch (getarg(0)) {
+ case 0: warp "job_ko",63,16; break;
+ case 1: warp "job_ko",54,16; break;
+ case 2: warp "job_ko",46,16; break;
+ case 3: warp "job_ko",38,16; break;
+ case 4: warp "job_ko",30,16; break;
+ case 5: warp "job_ko",22,16; break;
+ case 6: warp "job_ko",17,19; break;
+ case 7: warp "job_ko",17,27; break;
+ case 8: warp "job_ko",17,35; break;
+ case 9: warp "job_ko",17,43; break;
+ case 10: warp "job_ko",17,51; break;
+ case 11: warp "job_ko",17,60; break;
+ case 12: warp "job_ko",25,60; break;
+ case 13: warp "job_ko",33,60; break;
+ case 14: warp "job_ko",41,60; break;
+ case 15: warp "job_ko",49,60; break;
+ case 16: warp "job_ko",57,60; break;
+ case 17: warp "job_ko",62,56; break;
+ case 18: warp "job_ko",62,48; break;
+ case 19: warp "job_ko",62,40; break;
+ case 20: warp "job_ko",62,32; break;
+ case 21: warp "job_ko",62,23; break;
+ case 22: warp "job_ko",54,23; break;
+ case 23: warp "job_ko",46,23; break;
+ case 24: warp "job_ko",38,23; break;
+ case 25: warp "job_ko",30,23; break;
+ case 26: warp "job_ko",25,27; break;
+ case 27: warp "job_ko",25,35; break;
+ case 28: warp "job_ko",25,43; break;
+ case 29: warp "job_ko",25,52; break;
+ case 30: warp "job_ko",33,52; break;
+ case 31: warp "job_ko",41,52; break;
+ case 32: warp "job_ko",49,52; break;
+ case 33: warp "job_ko",54,48; break;
+ case 34: warp "job_ko",54,40; break;
+ case 35: warp "job_ko",54,31; break;
+ case 36: warp "job_ko",46,31; break;
+ case 37: warp "job_ko",38,31; break;
+ case 38: warp "job_ko",33,35; break;
+ case 39: warp "job_ko",33,44; break;
+ case 40: warp "job_ko",41,44; break;
+ }
+ end;
+}
+
+//callfunc "F_KO_Survival_dice",<location>{,<LP (default:1)>{,<0:auto-warp (default), 1:do not warp>}}
+//Return: dice value [1..6] ONLY IF arg2 = 1
+function script F_KO_Survival_dice {
+ mes "Location: " + getarg(0);
+ mes "Total LP: " + job_kagero_lp;
+ mes "To roll the dice, you need to consume " + getarg(1,1) + " ^FD0260LP^000000.";
+ next;
+ select("Roll the dice.");
+ if (job_kagero_lp < getarg(1,1)) {
+ mes "Due to insufficient ^FD0260LP^000000, you will be returned to starting position.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+ set job_kagero_lp, job_kagero_lp - getarg(1,1);
+ set .@dice, rand(1,6);
+ emotion 57 + .@dice,1;
+ mes "The dice came out as " + .@dice + ".";
+ if (getarg(2,0))
+ return .@dice;
+ else {
+ mes "Press Close to move forward " + .@dice + " blocks.";
+ callfunc "F_KO_Survival_warp", .@dice + getarg(0);
+ end;
+ }
+}
+
+//callfunc "F_KO_Survival_dice2",<location>{,<LP (default:2)>}
+function script F_KO_Survival_dice2 {
+ mes "Location: " + getarg(0);
+ mes "Total LP: " + job_kagero_lp;
+ mes "To roll the dice, you need to consume " + getarg(1,2) + " ^FD0260LP^000000.";
+ next;
+ select("Roll the first dice.");
+ if (job_kagero_lp < getarg(1,2)) {
+ mes "Due to insufficient ^FD0260LP^000000, you will be returned to starting position.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+ set job_kagero_lp, job_kagero_lp - getarg(1,2);
+ mes "< Used " + getarg(1,2) + " LP >";
+ next;
+ set @job_ko_dice1, rand(1,6);
+ emotion 57 + @job_ko_dice1,1;
+ mes "First dice result is " + @job_ko_dice1 + ". Do you want to roll the second dice?";
+ next;
+ select("Roll the second dice.");
+ set @job_ko_dice2, rand(1,6);
+ emotion 57 + @job_ko_dice2,1;
+ return;
+}
+
+//Return: 1:win, 0:draw, -1:lose
+function script F_KO_Survival_rps {
+ setarray .@rps$[1], "Scissors", "Rock", "Paper";
+ setarray .@emote[1], e_scissors, e_rock, e_paper;
+
+ mes "Rock! Paper! Scissors!";
+ next;
+ set .@pc, select("Give scissors.", "Give rock.", "Give paper.");
+ set .@npc, rand(1,3);
+ emotion .@emote[.@pc],1;
+ emotion .@emote[.@npc];
+ mes "=Game Results=";
+ mes "Machine: " + .@rps$[.@npc] + ".";
+ mes "You: " + .@rps$[.@pc] + ".";
+ next;
+ if ((.@npc == 1 && .@pc == 2) || (.@npc == 2 && .@pc == 3) || (.@npc == 3 && .@pc == 1)) {
+ mes "You Win";
+ return 1;
+ } else if (.@pc == .@npc) {
+ mes "Draw";
+ return 0;
+ } else if ((.@npc == 1 && .@pc == 3) || (.@npc == 2 && .@pc == 1) || (.@npc == 3 && .@pc == 2)) {
+ mes "You Lose";
+ return -1;
+ } else {
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+}
+
+// -----------------------------------------------------------
+// Templates
+// -----------------------------------------------------------
+- script Sight#ko_trap -1,{
+ callfunc "F_KO_Survival_mes", atoi(substr(strnpcinfo(2),3,4));
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ switch (atoi(substr(strnpcinfo(2),3,4))) {
+ case 2: set .@id,0; break;
+ case 7: set .@id,5; break;
+ case 11: set .@id,9; break;
+ case 23: set .@id,18; break;
+ case 26: set .@id,20; break;
+ case 30: set .@id,9; break;
+ case 35: set .@id,29; break;
+ }
+ mes "This block has a trap.";
+ mes "Press Close to go back to block " + .@id + ".";
+ callfunc "F_KO_Survival_warp", .@id;
+ end;
+}
+
+- script Sight#ko_trap2 -1,{
+ callfunc "F_KO_Survival_mes", atoi(substr(strnpcinfo(2),3,4));
+ end;
+OnTouch:
+ set .@id, atoi(substr(strnpcinfo(2),3,4));
+ switch (.@id) {
+ case 10: set .@var$, "$20110808_vko01"; break;
+ case 28: set .@var$, "$20110808_vko03"; break;
+ //case 38: set .@var$, "$20110808_vko04"; break;
+ }
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "If you don't want to be caught, install a trap.";
+ next;
+ if (getd(.@var$) == 0) {
+ mes "There is currently no trap installed.";
+ next;
+ mes "Do you want to use 10 ^FD0260LP^000000 to install a trap?";
+ next;
+ if(select("Install a trap.", "Roll the Dice.") == 1) {
+ if (job_kagero_lp > 9) {
+ mes "< Used 10 LP >";
+ set job_kagero_lp, job_kagero_lp - 10;
+ setd .@var$,1;
+ next;
+ mes "The trap is installed. Please roll the dice.";
+ next;
+ } else {
+ mes "< Did not use 10 LP >";
+ mes "^FD0260LP^000000 insufficient! Please roll the dice.";
+ next;
+ }
+ }
+ } else {
+ set job_kagero_lp,0;
+ setd .@var$,0;
+ mes "You are caught in the trap installed.";
+ mes "Press Close to go back to block 0.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+ callfunc "F_KO_Survival_dice",.@id;
+ end;
+}
+
+- script Sight#ko_heal -1,{
+ callfunc "F_KO_Survival_mes", atoi(substr(strnpcinfo(2),3,4));
+ end;
+OnTouch:
+ set .@id, atoi(substr(strnpcinfo(2),3,4));
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "This block is blessed.";
+ mes "Life Point recovers 7 ^FD0260LP^000000.";
+ mes "Cannot exceed maximum 100 ^FD0260LP^000000.";
+ next;
+ mes "< Recovered " + ((job_kagero_lp + 7 > 100) ? "" : "7") + " LP >";
+ next;
+ set job_kagero_lp, ((job_kagero_lp + 7 > 100) ? 100 : job_kagero_lp + 7);
+ callfunc "F_KO_Survival_dice",.@id;
+ end;
+}
+
+- script Sight#ko_curse -1,{
+ callfunc "F_KO_Survival_mes", atoi(substr(strnpcinfo(2),3,4));
+ end;
+OnTouch:
+ set .@id, atoi(substr(strnpcinfo(2),3,4));
+ set .@playtime, questprogress(5141,PLAYTIME);
+ if (!.@playtime) {
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "If you do not pay 5 ^FD0260LP^000000, you will be cursed and immobilized for 2 minutes.";
+ next;
+ if(select("Use 5 LP", "Do not pay.") == 1) {
+ if (job_kagero_lp > 4) {
+ set job_kagero_lp, job_kagero_lp - 5;
+ mes "<Used 5 LP>";
+ mes "You can roll the dice.";
+ next;
+ callfunc "F_KO_Survival_dice",.@id;
+ end;
+ } else {
+ mes "< Did not use 5 LP >";
+ mes "Could not withstand the curse.";
+ next;
+ }
+ }
+ setquest 5141;
+ mes "You are cursed and cannot move to any other block for 2 minutes.";
+ close;
+ } else if (.@playtime == 1) {
+ mes "You are cursed and cannot move to any other block for 2 minutes.";
+ close;
+ } else if (.@playtime == 2) {
+ mes "The immobilize curse lasted for 2 minutes and then was removed.";
+ next;
+ erasequest 5141;
+ callfunc "F_KO_Survival_dice",.@id;
+ end;
+ } else {
+ erasequest 5141;
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+}
+
+- script Sight#ko_gravity -1,{
+ callfunc "F_KO_Survival_mes", atoi(substr(strnpcinfo(2),3,4));
+ end;
+OnTouch:
+ set .@id, atoi(substr(strnpcinfo(2),3,4));
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Area cursed with 10 times the normal gravity. You will need 10 ^FD0260LP^000000 to roll the dice.";
+ next;
+ callfunc "F_KO_Survival_dice",.@id,10;
+ end;
+}
+
+// -----------------------------------------------------------
+// Blocks (00-40)
+// -----------------------------------------------------------
+
+job_ko,57,16,4 script Sight#ko_00 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",0;
+ end;
+OnTouch:
+ if (job_kagero != 5) {
+ mes "You should not be here.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ if (questprogress(5137) == 1 && questprogress(5140) == 0) {
+ mes "There are tiny letters on the sign.";
+ next;
+ callsub L_Description;
+ setquest 5140;
+ set job_kagero_lp,100;
+ mes "You've gained 100 Life Points (LP).";
+ next;
+ } else {
+ if (questprogress(5141,PLAYTIME) > 0)
+ erasequest 5141;
+ set job_kagero_lp,100;
+ mes "You've returned to the first block. Your LP is recovered.";
+ next;
+ callsub L_Description;
+ }
+ callfunc "F_KO_Survival_dice",0;
+ end;
+
+L_Description:
+ while (1) {
+ if(select("Read the description.", "Start the test.") == 2)
+ break;
+ mes "The Test of Survival starts from here and you use ^FD0260100 Life Points (LP)^000000 and roll dice to advance forward through the test.";
+ next;
+ mes "The whole test starts from block 0 to block 40 and each block you get can either give or take your LP.";
+ next;
+ mes "You need to have some ^FD0260LP^000000 till you get to the arrival block at the end to pass the test.";
+ next;
+ mes "But! You still pass the test if your ^FD0260LP^000000 becomes 0 when you get to the arrival block.";
+ next;
+ mes "Game instructions end here. Good luck to you.";
+ next;
+ }
+ return;
+}
+
+job_ko,49,16,4 script Sight#ko_01 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",1;
+ end;
+OnTouch:
+ set .@life_p, job_kagero_lp;
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "You are really bad at rolling dice. How can you get a 1 from the start? You can move to block 9 if you pay up 10 LP in this block.";
+ next;
+ if(select("Use 10 LP", "Roll the dice.") == 1) {
+ if (job_kagero_lp > 9) {
+ set .@reset_p, .@life_p - 10;
+ set job_kagero_lp, .@reset_p;
+ mes "< Used 10 LP >";
+ mes "Press Close to move to block 9.";
+ callfunc "F_KO_Survival_warp",9;
+ end;
+ } else {
+ mes "< Did not use 10 LP >";
+ mes "^FD0260LP^000000 insufficient!";
+ next;
+ }
+ }
+ mes "Roll the dice.";
+ next;
+ callfunc "F_KO_Survival_dice",1;
+ end;
+}
+
+job_ko,41,16,4 duplicate(Sight#ko_trap) Sight#ko_02 4_BULLETIN_BOARD2,1,1
+
+job_ko,33,16,4 script Sight#ko_03 858,1,1,{
+ callfunc "F_KO_Survival_mes",3;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Used 5 LP so you will have to resist the curse passed down through generations before moving forward.";
+ next;
+ select("Use 5 LP");
+ if (job_kagero_lp > 4) {
+ mes "< Used 5 LP >";
+ set job_kagero_lp, job_kagero_lp - 5;
+ callfunc "F_KO_Survival_dice",3;
+ } else {
+ mes "< Did not use 5 LP >";
+ mes "^FD0260LP^000000 insufficient! Returning to start location.";
+ callfunc "F_KO_Survival_warp",0;
+ }
+ end;
+}
+
+job_ko,25,16,4 script Sight#ko_04 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",4;
+ end;
+OnTouch:
+ mes "There are tiny letters scribbled on the sign.";
+ next;
+ if ($20110808_sko01$ != "") {
+ mes "^0000FF" + $20110808_sko01$ +" was here.^000000";
+ next;
+ }
+ mes "Should I leave my name since taking the test is a special occasion?";
+ next;
+ if(select("Use 5 LP and leave your name.", "Continue to roll the dice.") == 1) {
+ if (job_kagero_lp > 4) {
+ mes "< Used 5 LP >";
+ set job_kagero_lp, job_kagero_lp - 5;
+ next;
+ set $20110808_sko01$, strcharinfo(0);
+ mes strcharinfo(0)+" was here.";
+ mes "You left your name.";
+ next;
+ } else {
+ mes "< Did not use 5 LP >";
+ mes "^FD0260LP^000000 insufficient! You can roll the dice.";
+ next;
+ }
+ }
+ callfunc "F_KO_Survival_dice",4;
+ end;
+}
+
+job_ko,17,16,4 duplicate(Sight#ko_curse) Sight#ko_05 4_BULLETIN_BOARD2,1,1
+job_ko,17,24,4 duplicate(Sight#ko_heal) Sight#ko_06 4_BULLETIN_BOARD2,1,1
+job_ko,17,32,4 duplicate(Sight#ko_trap) Sight#ko_07 4_BULLETIN_BOARD2,1,1
+
+job_ko,17,40,4 script Sight#ko_08 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",8;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Rock-paper-scissors Machine:";
+ mes "If you win, move to block 15.";
+ mes "If it is a draw, roll the dice.";
+ mes "If you lose, move to block 0.";
+ next;
+ switch (callfunc("F_KO_Survival_rps")) {
+ case 1:
+ mes "Press Close to move to block 15.";
+ callfunc "F_KO_Survival_warp",15;
+ end;
+ case 0:
+ mes "A tie, so roll the dice!";
+ next;
+ callfunc "F_KO_Survival_dice",8;
+ end;
+ case -1:
+ mes "Press Close to move to block 0.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+}
+
+job_ko,17,48,4 script Sight#ko_09 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",9;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Please proceed.";
+ next;
+ callfunc "F_KO_Survival_dice",9;
+ end;
+}
+
+job_ko,17,56,4 duplicate(Sight#ko_trap2) Sight#ko_10 4_BULLETIN_BOARD2,1,1
+job_ko,22,60,4 duplicate(Sight#ko_trap) Sight#ko_11 4_BULLETIN_BOARD2,1,1
+
+job_ko,30,60,4 script Sight#ko_12 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",12;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Rock-paper-scissors Machine:";
+ mes "If you win, move to block 20.";
+ mes "If it is a draw, roll the dice.";
+ mes "If you lose, move to block 9.";
+ next;
+ switch (callfunc("F_KO_Survival_rps")) {
+ case 1:
+ mes "Press Close to move to block 20.";
+ callfunc "F_KO_Survival_warp",20;
+ end;
+ case 0:
+ mes "A tie, so roll the dice!";
+ next;
+ callfunc "F_KO_Survival_dice",12;
+ end;
+ case -1:
+ mes "Press Close to move to block 9.";
+ callfunc "F_KO_Survival_warp",9;
+ end;
+ }
+}
+
+job_ko,38,60,4 duplicate(Sight#ko_heal) Sight#ko_13 4_BULLETIN_BOARD2,1,1
+job_ko,46,60,4 duplicate(Sight#ko_curse) Sight#ko_14 4_BULLETIN_BOARD2,1,1
+
+job_ko,54,60,4 script Sight#ko_15 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",15;
+ end;
+OnTouch:
+ set .@playtime, questprogress(5141,PLAYTIME);
+ if (!.@playtime) {
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "You will be cursed by a powerful gravity curse that immobilizes you for 2 minutes.";
+ setquest 5141;
+ close;
+ } else if (.@playtime == 1) {
+ mes "You are cursed and cannot move to any other block for 2 minutes.";
+ close;
+ } else if (.@playtime == 2) {
+ mes "The immobilize curse lasted for 2 minutes and then was removed.";
+ next;
+ erasequest 5141;
+ callfunc "F_KO_Survival_dice",15;
+ end;
+ } else {
+ erasequest 5141;
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+}
+
+job_ko,62,60,4 script Sight#ko_16 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",16;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Consume 2 ^FD0260LP^000000 and roll the dice twice.";
+ mes "If you get the same number then you can move to block 30, if the numbers are different, consume 2 LP to roll again... until you get the same numbers.";
+ next;
+ while (1) {
+ callfunc "F_KO_Survival_dice2",16;
+ if (@job_ko_dice1 == @job_ko_dice2) break;
+ else {
+ mes "Second dice result is " + @job_ko_dice2 + ", which is not the same number.";
+ next;
+ }
+ }
+ set @job_ko_dice1,0;
+ set @job_ko_dice2,0;
+ //mes "Second dice result is " + @job_ko_dice2 + ", which is the same number. Press Close to move block 30.";
+ mes "You got the same number. Press Close to move block 30.";
+ callfunc "F_KO_Survival_warp",30;
+ end;
+}
+
+job_ko,62,51,4 duplicate(Sight#ko_gravity) Sight#ko_17 4_BULLETIN_BOARD2,1,1
+
+job_ko,62,43,4 script Sight#ko_18 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",18;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Consume 2 ^FD0260LP^000000 and roll the dice twice.";
+ next;
+ mes "If the sum of the numbers from both dice is lower than 5, move to block 30, if it higher than 5, move to block 19.";
+ next;
+ callfunc "F_KO_Survival_dice2",18;
+ mes "Second dice result is " + @job_ko_dice2 + ".";
+ next;
+ set .@dice_sum, @job_ko_dice1 + @job_ko_dice2;
+ mes @job_ko_dice1 + " + " + @job_ko_dice2 + " = " + .@dice_sum;
+ set @job_ko_dice1,0;
+ set @job_ko_dice2,0;
+ if (.@dice_sum < 5) {
+ mes "You total is lower than 5. Press Close to move to block 30.";
+ callfunc "F_KO_Survival_warp",30;
+ end;
+ } else {
+ mes "You total is larger than 5. Press Close to move to block 19.";
+ callfunc "F_KO_Survival_warp",19;
+ end;
+ }
+}
+
+job_ko,62,35,4 script Sight#ko_19 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",19;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Move forward.";
+ next;
+ callfunc "F_KO_Survival_dice",19;
+ end;
+}
+
+job_ko,62,27,4 duplicate(Sight#ko_heal) Sight#ko_20 4_BULLETIN_BOARD2,1,1
+job_ko,57,23,4 duplicate(Sight#ko_gravity) Sight#ko_21 4_BULLETIN_BOARD2,1,1
+
+job_ko,49,23,4 script Sight#ko_22 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",22;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Leave all your remaining ^FD0260LP^000000 and go back to block 0, then the next person will be redeemed.";
+ next;
+ if ($20110808_vko02 == 0) {
+ mes "Do you want to leave your ^FD0260LP^000000?";
+ mes "If you leave your ^FD0260LP^000000 then the next person for test that arrives at the block will automatically pass the test.";
+ next;
+ if(select("Leave all your LP.", "Continue to roll the dice.") == 1) {
+ set job_kagero_lp,0;
+ set $20110808_vko02,1;
+ mes "Leave all remaining ^FD0260LP^000000 here. Press Close and go back to block 0.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+ } else if ($20110808_vko02 == 1) {
+ set $20110808_vko02,0;
+ mes "Someone before you sacrificed all their ^FD0260LP^000000, so press Close and go to the last block.";
+ callfunc "F_KO_Survival_warp",40;
+ end;
+ } else {
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+ callfunc "F_KO_Survival_dice",22;
+ end;
+}
+
+job_ko,41,23,4 duplicate(Sight#ko_trap) Sight#ko_23 4_BULLETIN_BOARD2,1,1
+
+job_ko,33,23,4 script Sight#ko_24 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",24;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Consume 2 ^FD0260LP^000000 and roll the dice twice.";
+ next;
+ mes "If the sum of the numbers from both dice is larger than 8, then you can move to any block between 25 to 30. But! If the sum is below 8, you must move back to block 19.";
+ next;
+ callfunc "F_KO_Survival_dice2",24;
+ mes "Second dice result is " + @job_ko_dice2 + ".";
+ next;
+ set .@dice_sum, @job_ko_dice1 + @job_ko_dice2;
+ if (.@dice_sum > 8) {
+ mes @job_ko_dice1 + " + " + @job_ko_dice2 + " = " + .@dice_sum;
+ set @job_ko_dice1,0;
+ set @job_ko_dice2,0;
+ mes "You total is larger than 8. Please choose a block to move between blocks 25 through 30.";
+ callfunc "F_KO_Survival_warp", select("Move to block 25", "Move to block 26", "Move to block 27", "Move to block 28", "Move to block 29", "Move to block 30") + 24;
+ end;
+ } else {
+ set @job_ko_dice1,0;
+ set @job_ko_dice2,0;
+ mes "You total is lower than 8. Press Close to move to block 19.";
+ callfunc "F_KO_Survival_warp",19;
+ end;
+ }
+}
+
+job_ko,25,23,4 script Sight#ko_25 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",25;
+ end;
+OnTouch:
+ set .@playtime, questprogress(5141,PLAYTIME);
+ if (!.@playtime) {
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "This is lame.";
+ mes "Cannot read the writing. There should be a way to read it.";
+ next;
+ switch(select("Try something.", "Do nothing.")) {
+ case 1:
+ specialeffect2 EF_TALK_FROSTJOKE;
+ mes "Tried a recent Prontera joke to do something.";
+ next;
+ setquest 5141;
+ mes "Got cursed and became immobilized for 2 minutes.";
+ close;
+ case 2:
+ if (rand(1,10) == 4) {
+ mes "Its a wise decision to do nothing.";
+ next;
+ } else {
+ mes "Nothing happened. Still need to do something.";
+ close;
+ }
+ break;
+ }
+ } else if (.@playtime == 1) {
+ mes "Cannot move because you are cursed.";
+ close;
+ } else if (.@playtime == 2) {
+ mes "The immobilize curse lasted for 2 minutes and then was removed.";
+ next;
+ erasequest 5141;
+ } else {
+ erasequest 5141;
+ mes "An unknown error has occurred.";
+ mes "Please contact customer service.";
+ close;
+ }
+ callfunc "F_KO_Survival_dice",25;
+ end;
+}
+
+job_ko,25,32,4 duplicate(Sight#ko_trap) Sight#ko_26 4_BULLETIN_BOARD2,1,1
+job_ko,25,40,4 duplicate(Sight#ko_heal) Sight#ko_27 4_BULLETIN_BOARD2,1,1
+job_ko,25,48,4 duplicate(Sight#ko_trap2) Sight#ko_28 4_BULLETIN_BOARD2,1,1
+
+job_ko,30,52,4 script Sight#ko_29 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",29;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Go forth.";
+ next;
+ callfunc "F_KO_Survival_dice",29;
+ end;
+}
+
+job_ko,38,52,4 duplicate(Sight#ko_trap) Sight#ko_30 4_BULLETIN_BOARD2,1,1
+job_ko,46,52,4 duplicate(Sight#ko_curse) Sight#ko_31 4_BULLETIN_BOARD2,1,1
+
+job_ko,54,52,4 script Sight#ko_32 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",32;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Rock-paper-scissors Machine:";
+ mes "If you win, you get to move to any block between 33 to 38; if you lose or is a draw, you have to move to block 0.";
+ next;
+ switch (callfunc("F_KO_Survival_rps")) {
+ case 1:
+ mes "Please choose a block to move between blocks 33 through 38.";
+ next;
+ callfunc "F_KO_Survival_warp", select("Move to block 33", "Move to block 34", "Move to block 35", "Move to block 36", "Move to block 37", "Move to block 38") + 32;
+ end;
+ case 0:
+ case -1:
+ mes "Press Close to move to block 0.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+}
+
+job_ko,54,43,4 script Sight#ko_33 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",33;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "You can move to block 39 if you pay all points except for the last 1 ^FD0260LP^000000 to roll the dice one last time.";
+ next;
+ switch(select("Pay LP.", "Move forward a little bit at a time.")) {
+ case 1:
+ set .@sell_p, job_kagero_lp - 1;
+ set job_kagero_lp,1;
+ mes "< Used " + .@sell_p + " LP >";
+ next;
+ mes "Press Close to move to block 39.";
+ callfunc "F_KO_Survival_warp",39;
+ end;
+ case 2:
+ mes "Please roll the dice.";
+ next;
+ break;
+ }
+ callfunc "F_KO_Survival_dice",33;
+ end;
+}
+
+job_ko,54,35,4 duplicate(Sight#ko_heal) Sight#ko_34 4_BULLETIN_BOARD2,1,1
+job_ko,49,31,4 duplicate(Sight#ko_trap) Sight#ko_35 4_BULLETIN_BOARD2,1,1
+
+job_ko,41,31,4 script Sight#ko_36 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",36;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "There are only 4 blocks left till the last block.";
+ next;
+ mes "Rule 1 (Normal Dice Roll)";
+ mes "You get to pass if you get 4 or above but nobody knows what will come from a dice roll.";
+ next;
+ mes "Rule 2";
+ mes "If you get 1, 2, or 3 you move right to the arrival point; if you get 4, 5, or 6 you get to choose to move to block 29.";
+ next;
+ switch(select("Try it the other way.", "Go by the rules.")) {
+ case 1:
+ //mes "The Other Way (2nd Rule)";
+ set .@dodoripo,0;
+ break;
+ case 2:
+ set .@dodoripo,1;
+ break;
+ }
+ set .@dice, callfunc("F_KO_Survival_dice",36,1,1);
+ if (.@dodoripo == 0) {
+ if (.@dice <= 3) {
+ mes "Press Close to move to the end.";
+ callfunc "F_KO_Survival_warp",40;
+ end;
+ } else {
+ mes "Press Close to move to block 29.";
+ callfunc "F_KO_Survival_warp",29;
+ end;
+ }
+ } else {
+ mes "Press Close to move to forward " + .@dice + " blocks.";
+ callfunc "F_KO_Survival_warp", ((.@dice <= 3) ? .@dice + 36 : 40);
+ end;
+ }
+}
+
+job_ko,33,31,4 script Sight#ko_37 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",37;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "There are only 3 blocks left to the finish line but you can't you go so easily.";
+ next;
+ mes "If you get 1, 3, or 5, move to the arrival point; if you get 2, 4, or 6, go back to the starting point.";
+ next;
+ set .@dice, callfunc("F_KO_Survival_dice",37,1,1);
+ if (.@dice % 2) {
+ mes "Press Close to move to the last block.";
+ callfunc "F_KO_Survival_warp",40;
+ end;
+ } else {
+ mes "Press Close to move to the starting point.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+}
+
+job_ko,33,40,4 script Sight#ko_38 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",38;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Leave 1 LP and invest the remaining LP to install the trap to bring down other players!";
+ next;
+ if ($20110808_vko04 == 0) {
+ mes "There is currently no trap installed. Do you want to install a trap?";
+ next;
+ switch(select("Install a trap.", "Do not install.")) {
+ case 1:
+ set .@reset_p, job_kagero_lp - 1;
+ set job_kagero_lp,1;
+ set $20110808_vko04,1;
+ mes "< Used " + .@reset_p + " LP >";
+ next;
+ mes "The trap is installed. Please roll the dice.";
+ next;
+ break;
+ case 2:
+ mes "Did not set a trap. Please roll the dice.";
+ next;
+ break;
+ }
+ } else {
+ set $20110808_vko04,0;
+ set job_kagero_lp,0;
+ mes "You are caught in the trap installed. Press Close to go back to block 0.";
+ callfunc "F_KO_Survival_warp",0;
+ end;
+ }
+ set .@dice, callfunc("F_KO_Survival_dice",38,1,1);
+ mes "Press Close to move forward " + .@dice + " blocks.";
+ callfunc "F_KO_Survival_warp", ((.@dice == 1) ? .@dice + 38 : 40);
+ end;
+}
+
+job_ko,38,44,4 script Sight#ko_39 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",39;
+ end;
+OnTouch:
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "Now there is only 1 block left till the end. Congratulations on all you've been through to get here.";
+ next;
+ mes "But you cannot go so easily. If you get a 3, you will go back to block 3.";
+ next;
+ set .@dice, callfunc("F_KO_Survival_dice",39,1,1);
+ if (.@dice == 3) {
+ mes "Press Close to move to the 3rd block.";
+ callfunc "F_KO_Survival_warp",3;
+ end;
+ } else {
+ mes "Press Close to move to the arrival point.";
+ callfunc "F_KO_Survival_warp",40;
+ end;
+ }
+}
+
+job_ko,46,41,4 script Sight#ko_40 4_BULLETIN_BOARD2,1,1,{
+ callfunc "F_KO_Survival_mes",40;
+ end;
+OnTouch:
+ if (job_kagero != 5) {
+ mes "You should not be here.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ if (questprogress(5137) != 1 || questprogress(5140) != 1) {
+ mes "You must be here by mistake.";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ mes "There are tiny letters on the sign.";
+ next;
+ mes "To those you are preparing for a new turn...";
+ mes "Well begun is half done. However always remember it is not the end.";
+ next;
+ completequest 5137;
+ erasequest 5140;
+ if (questprogress(5141)) erasequest 5141;
+ set job_kagero_lp,0;
+ mes "Let's read all the writing on the sign.";
+ mes "You feel like you are moved to another place.";
+ close2;
+ warp "job_ko",35,113;
+ end;
+}
+
+// Test of Weaponry
+//============================================================
+job_ko,127,125,4 script Red Leopard Joe#ko 4_M_JOB_ASSASSIN,{
+ if (MaxWeight - Weight < 1000 || checkweight("Knife",1) == 0) {
+ mes "[Red Leopard Joe]";
+ mes "Go reduce your weight! This test will be too difficult otherwise...";
+ close;
+ }
+ if (BaseJob != Job_Ninja) {
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ set job_kagero,0;
+ mes "[Red Leopard Joe]";
+ mes "Sorry, your family is not the same as ours, is there something wrong?";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ if (job_kagero != 5) {
+ mes "[Red Leopard Joe]";
+ mes "You are not supposed to be here...";
+ mes "It's my duty to get rid of you,";
+ mes "so I'll send you back now!";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ set .@ko_test_03_1, questprogress(5138);
+ set .@ko_test_03_2, questprogress(5142);
+ set .@ko_test_03_3, questprogress(5143);
+ set .@ko_test_03_4, questprogress(5144);
+ set .@ko_test_03_5, questprogress(5145);
+ if (.@ko_test_03_1 == 1 && .@ko_test_03_2 == 0 && .@ko_test_03_3 == 0 && .@ko_test_03_4 == 0 && .@ko_test_03_5 == 0) {
+ mes "[Red Leopard Joe]";
+ mes "It's been a while!";
+ next;
+ select("Long time indeed, Joe.");
+ mes "[Red Leopard Joe]";
+ mes "You aren't surprised I'm here. Did you meet ^0237FDCougar^000000 before coming here?";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Don't like it that I'm not the first one you visited but that is not important.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Alright, " + strcharinfo(0) + "!";
+ mes "Welcome to the workshop where weapons are created for the family.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Our family has been creating and using unique weapons to serve our secret missions since ancient times.";
+ next;
+ select("Really? At Einbroch?");
+ mes "[Red Leopard Joe]";
+ mes "Hmm? You are not as slow as I thought you were!";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Yes. Einbroch is known as an industrial city, the city of great blacksmiths create new technology.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "My mission is to analyze their technology and report back to the family.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "I spoke more than I intended to.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Did you bring enough ^6848B7Iron Ore, Iron, Steel, Phracon, Emveretaron, Rough Oridecon, and Rough Elunium^000000?";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Let's now create a new prototype weapon.";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_01";
+ mes "[Red Leopard Joe]";
+ mes "Feel free to use tools from here, and...";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_02";
+ mes "[Red Leopard Joe]";
+ mes "...there...";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_03";
+ setquest 5142;
+ mes "[Red Leopard Joe]";
+ mes "...and everywhere else. Now let's begin!!";
+ close;
+ } else if (.@ko_test_03_1 == 1 && .@ko_test_03_2 == 1 && .@ko_test_03_3 == 0 && .@ko_test_03_4 == 0 && .@ko_test_03_5 == 0) {
+ callsub L_Weapon,":";
+ end;
+ } else if (.@ko_test_03_1 == 1 && .@ko_test_03_2 == 0 && (.@ko_test_03_3 == 1 || .@ko_test_03_4 == 1) && .@ko_test_03_5 == 0) {
+ callsub L_Weapon,":Yes, I'm done.";
+ if (countitem("Ninja_Cutter")) {
+ mes "[Red Leopard Joe]";
+ mes "Hmm... Interesting... Is it a dagger in a shape of a Kunai?";
+ next;
+ mes "[Red Leopard Joe]";
+ } else if (countitem("Huuma_Job_Test")) {
+ mes "[Red Leopard Joe]";
+ mes "Hmm... Is this an Ordinary Huuma?";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Ahh, Its not an Ordinary Huuma.";
+ } else {
+ mes "[Red Leopard Joe]";
+ mes "Ahh, how is it possible? You don't have weapons? Maybe you equipped it?";
+ close;
+ }
+ mes "Very creative. I do see room for improvement but the weapon itself may come out useful after smoothing it out a bit.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Good. I think you are ready.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Now it's time to upgrade?";
+ mes "There are refinement tools on both sides of me. Use those to refine a weapon and come back.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "I created the refinement tools myself with great effort so you won't have any trouble using them.";
+ next;
+ setquest 5145;
+ mes "[Red Leopard Joe]";
+ mes "Ah... But just in case,";
+ mes "^FF0000be careful not to cause trouble by showing these to blacksmiths outside of here.^000000";
+ close;
+ } else if (.@ko_test_03_1 == 1 && .@ko_test_03_2 == 0 && (.@ko_test_03_3 == 1 || .@ko_test_03_4 == 1) && .@ko_test_03_5 == 1) {
+ disable_items;
+ mes "[Red Leopard Joe]";
+ mes "Did you get a successful result?";
+ next;
+ switch(select("Not yet.", "Here it is.", "Actually...")) {
+ case 1:
+ mes "[Red Leopard Joe]";
+ mes "It isn't easy to get a satisfactory result at first.";
+ close;
+ case 2:
+ break;
+ case 3:
+ mes "[Red Leopard Joe]";
+ mes "You've lost the weapon even with my warning.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Nothing else we can do. Wait!";
+ next;
+ mes "Red Leopard Joe mumbles something and suddenly all weapons are unequipped.";
+ next;
+ nude;
+ if (countitem("Ninja_Cutter") || countitem("Huuma_Job_Test")) {
+ mes "[Red Leopard Joe]";
+ mes "What is this? You still have the prototype. Stop playing around.";
+ close;
+ }
+ mes "[Red Leopard Joe]";
+ mes "Oh! You really lost it.";
+ next;
+ setquest 5142;
+ if (questprogress(5143)) erasequest 5143;
+ if (questprogress(5144)) erasequest 5144;
+ erasequest 5145;
+ mes "[Red Leopard Joe]";
+ mes "Well! Lets try to make it again!";
+ close;
+ }
+ mes "[Red Leopard Joe]";
+ mes "Looks like you've got some results.";
+ next;
+ set .@part, EQI_HAND_R;
+ if (!getequipisequiped(.@part)) {
+ mes "[Red Leopard Joe]";
+ mes "Ahh! You have not equipped any weapons!";
+ close;
+ } else {
+ set .@equip_id, getequipid(.@part);
+ if (.@equip_id == 13074 || .@equip_id == 13312) {
+ mes "[Red Leopard Joe]";
+ mes "Is that weapon yours? Let me have a look.";
+ next;
+ } else {
+ mes "[Red Leopard Joe]";
+ mes "Are you certain it's that weapon?";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "You plan to trick me with that? Again!!";
+ close;
+ }
+ }
+ mes "Joe took a thorough look at the seal.";
+ next;
+ set .@equip_refine, getequiprefinerycnt(.@part);
+ if (.@equip_refine < 7) {
+ mes "[Red Leopard Joe]";
+ mes "Are you that low?";
+ mes "I must have misjudged you. You might have been satisfied yourself but I'm not. Do it again!!";
+ close;
+ } else if (.@equip_refine > 6 && .@equip_refine < 9) {
+ mes "[Red Leopard Joe]";
+ mes "Hmm... Is this your limit?";
+ mes "You've just made it that close to passing. I will ask one more time, are you satisfied?";
+ next;
+ if(select("Yes", "No") == 2) {
+ mes "[Red Leopard Joe]";
+ mes "You're still here. Why?";
+ close;
+ }
+ mes "[Red Leopard Joe]";
+ mes "Your competence is enough.";
+ next;
+ } else if (.@equip_refine > 8 && .@equip_refine < 13) {
+ mes "[Red Leopard Joe]";
+ mes "Ah, as I expected.";
+ mes "I still believe that you will not stop here.";
+ next;
+ if(select("I want to stop.", "I want to continue.") == 2) {
+ mes "[Red Leopard Joe]";
+ mes "I will look forward for your result.";
+ close;
+ }
+ mes "[Red Leopard Joe]";
+ mes "Your competence is enough.";
+ next;
+ } else {
+ mes "[Red Leopard Joe]";
+ mes "Better than expected.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "For beginners, quite good. This test may not be significant to you, but your competence is enough.";
+ next;
+ }
+ mes "[Red Leopard Joe]";
+ mes "I can feel it.";
+ mes "I will take this weapon to give it some finishing touches.";
+ next;
+ delequip .@part;
+ erasequest 5145;
+ completequest 5138;
+ if (questprogress(5143) == 1) completequest 5143;
+ if (questprogress(5144) == 1) completequest 5144;
+ mes "[Red Leopard Joe]";
+ mes "'" + strcharinfo(0) + "'";
+ mes "Passed the weapon test!!";
+ close2;
+ enable_items;
+ end;
+ } else if (.@ko_test_03_1 == 2 && .@ko_test_03_2 == 0 && (.@ko_test_03_3 == 2 || .@ko_test_03_4 == 2) && .@ko_test_03_5 == 0) {
+ mes "[Red Leopard Joe]";
+ mes "Oh, I almost forgot.";
+ mes "Go report the test results to Gion!";
+ close2;
+ warp "job_ko",26,104;
+ end;
+ } else {
+ mes "[Red Leopard Joe]";
+ mes "You should not have come here...";
+ mes "It's my duty to get rid of you.";
+ mes "This will push you back!";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ end;
+
+L_Weapon:
+ mes "[Red Leopard Joe]";
+ mes "Are you done making the prototype of the new weapons?";
+ next;
+ switch(select("Crafting tools?", "I don't have enough materials.", "How do you expect me to make a weapon?" + getarg(0))) {
+ case 1:
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_01";
+ mes "[Red Leopard Joe]";
+ mes "Feel free to use tools from here, and...";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_02";
+ mes "[Red Leopard Joe]";
+ mes "...there...";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Crafting Tools#ko_03";
+ mes "[Red Leopard Joe]";
+ mes "...and everywhere else.";
+ close;
+ case 2:
+ mes "[Red Leopard Joe]";
+ mes "You haven't brought enough materials?";
+ next;
+ specialeffect EF_GUIDEDATTACK,AREA,"Drawer#ko";
+ mes "[Red Leopard Joe]";
+ mes "Then we'll have to pay a visit to the village. Try the ^FF0000drawer^000000 over there. It'll take you to the village.";
+ close;
+ case 3:
+ mes "[Red Leopard Joe]";
+ mes "Hmm... Guess I expected too much? Let me explain.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "You first have to melt the ore to use for the weapon. And the best way to get high purity metal is to melt materials that are of the same kind.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "For example, Iron Ore, Iron, and Steel are of similar property so you can get a high purity metal out of them.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Once you've melted a high purity metal, pour it in a mold to get the shape of the weapon and then make it firm through grinding and tempering.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "By the way, you will get the best results by thoroughly rotating, grinding and tempering.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "I think this is enough to get you started, don't you think? Now go and work on that prototype!!";
+ close;
+ case 4:
+ return;
+ }
+}
+
+job_ko,117,128,0 script Drawer#ko CLEAR_NPC,{
+ mes "There is some kind of device on the drawer.";
+ next;
+ if(select("Stop.", "Try to operate it.") == 2) {
+ mes "Clank clunk clink";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+ close;
+}
+
+job_ko,131,124,0 script Crafting Tools#ko_01 CLEAR_NPC,{
+ if (MaxWeight - Weight < 1000 || checkweight("Knife",1) == 0) {
+ mes "Too heavy! Please reduce your weight.";
+ close;
+ }
+ if (questprogress(5138) == 1 && questprogress(5142) == 1 && questprogress(5143) == 0 && questprogress(5144) == 0 && questprogress(5145) == 0) {
+ // fall through
+ } else {
+ mes "A crafting tool.";
+ mes "Don't really need it now.";
+ close;
+ }
+ mes "Tool to create weapons.";
+ next;
+
+ // Part 1: Melting Metal
+ // Input similar materials to proceed to next step.
+ mes "First need to melt metals like iron and iron ore to use to create a weapon.";
+ next;
+ callsub L_CheckMaterials;
+ while(1) {
+ switch(select("Melt Iron Ore.", "Melt Iron.", "Melt Steel.", "Melt Phracon.", "Melt Emveretarcon.", "Melt Rough Oridecon.", "Melt Rough Elunium.", "Stop.")) {
+ case 1: set .@item,1002; set .@val1,1; break; //Iron_Ore
+ case 2: set .@item, 998; set .@val1,2; break; //Iron
+ case 3: set .@item, 999; set .@val1,3; break; //Steel
+ case 4: set .@item,1010; set .@val2,1; break; //Phracon
+ case 5: set .@item,1011; set .@val2,2; break; //Emveretarcon
+ case 6: set .@item, 756; set .@val2,3; break; //Oridecon_Stone
+ case 7: set .@item, 757; set .@val3,5; break; //Elunium_Stone
+ case 8: close;
+ }
+ if (countitem(.@item)) {
+ delitem .@item,1;
+ if (.@val1) { //Iron Ore, Iron, Steel
+ set .@ston_t01, .@ston_t01 + .@val1;
+ if (.@ston_t02 > 0)
+ set .@ston_t02, .@ston_t02 - .@val1;
+ } else if (.@val2) { //Phracon, Emveretarcon, Rough Oridecon
+ set .@ston_t02, .@ston_t02 + .@val2;
+ if (.@ston_t01 > 0)
+ set .@ston_t01, .@ston_t01 - .@val2;
+ } else if (.@val3) { //Rouch Elunium
+ if (.@ston_t01 > 0)
+ set .@ston_t01, .@ston_t01 - .@val3;
+ if (.@ston_t02 > 0)
+ set .@ston_t02, .@ston_t02 - .@val3;
+ }
+ specialeffect EF_DEMONSTRATION;
+ mes "Melted " + getitemname(.@item) + " in high temperature.";
+ next;
+ if (.@ston_t01 > 49 || .@ston_t02 > 49)
+ break;
+ } else {
+ mes "Don't have " + getitemname(.@item) + ".";
+ next;
+ }
+ callsub L_CheckMaterials;
+ mes "Which metal will be melted next?";
+ next;
+ }
+ set .@boll_01, ((.@ston_t01 > 49) ? .@ston_t01 : .@ston_t02);
+
+ // Part 2: Forging
+ // Grind and temper a weapon.
+ mes "Now the metal is melted to use for creating weapons.";
+ next;
+ mes "Next is to make the melted metal firm by pouring it into a mold. Which mold shape will you use?";
+ next;
+ switch(select("Dagger Mold", "Shuriken Mold")) {
+ case 1:
+ set .@weapon_who,0;
+ mes "Poured the melted metal into the dagger mold.";
+ break;
+ case 2:
+ set .@weapon_who,1;
+ mes "Poured the melted metal into the shuriken mold.";
+ break;
+ }
+ next;
+ progressbar "ffff00",3;
+ mes "Looks like the metal is taking shape. Now what next?";
+ next;
+ set @job_ko_forge,0;
+ set @job_ko_lastaction,0;
+ callsub L_ForgeWeapon,":";
+ while(1) {
+ mes "Now what next?";
+ next;
+ if (callsub(L_ForgeWeapon,":Final Touches") == 0)
+ break;
+ }
+ set .@boll_02, @job_ko_forge;
+ set @job_ko_forge,0;
+ set @job_ko_lastaction,0;
+
+ // Part 3: Create the Weapon
+ // Success rate based on previous two parts.
+ set .@boll_00, .@boll_01 + .@boll_02;
+ mes "Start to sharpen the tool using a whetstone for finishing touches.";
+ next;
+ progressbar "ffff00",3;
+ set .@success_pp, rand(1,100);
+ if (.@boll_00 < 100) {
+ if (.@success_pp == 77) set .@success,1;
+ } else {
+ if (.@success_pp != 44) set .@success,1;
+ }
+ if (.@success) {
+ specialeffect2 EF_PERFECTION;
+ erasequest 5142;
+ if (.@weapon_who == 0) {
+ setquest 5143;
+ getitem "Ninja_Cutter", 1;
+ } else {
+ setquest 5144;
+ getitem "Huuma_Job_Test", 1;
+ }
+ mes "The weapon was created successfully.";
+ next;
+ mes "Let's take it to Red Leopard Joe.";
+ close;
+ } else {
+ specialeffect2 EF_SUI_EXPLOSION;
+ mes "The weapon was destroyed while doing the finishing touches to it.";
+ next;
+ mes "There must have been something missed while creating the weapon. Very sad this happened but you'll have to start all over again.";
+ close;
+ }
+ end;
+
+L_CheckMaterials:
+ if (!countitem("Iron_Ore") && !countitem("Iron") && !countitem("Steel") && !countitem("Phracon") && !countitem("Emveretarcon") && !countitem("Oridecon_Stone") && !countitem("Elunium_Stone")) {
+ mes "But you do not have any more metal to melt. Let's try again after getting more metal.";
+ close;
+ }
+ return;
+
+L_ForgeWeapon:
+ set .@i, select("Grind the weapon", "Temper the weapon" + getarg(0));
+ switch (.@i) {
+ case 1:
+ specialeffect2 EF_DETOXICATION;
+ mes "Ground the weapon.";
+ break;
+ case 2:
+ specialeffect2 EF_REPAIRWEAPON;
+ mes "Tempered the weapon.";
+ break;
+ case 3:
+ return 0;
+ }
+ next;
+ if (@job_ko_lastaction == .@i)
+ set @job_ko_forge, @job_ko_forge + 1;
+ else
+ set @job_ko_forge, @job_ko_forge + 2;
+ set @job_ko_lastaction, .@i;
+ return 1;
+}
+job_ko,129,129,0 duplicate(Crafting Tools#ko_01) Crafting Tools#ko_02 CLEAR_NPC
+job_ko,116,124,0 duplicate(Crafting Tools#ko_01) Crafting Tools#ko_03 CLEAR_NPC
+
+job_ko,121,121,0 script Refinement Tools#ko_01 CLEAR_NPC,{
+ if (questprogress(5138) == 1 && questprogress(5142) == 0 && (questprogress(5143) == 1 || questprogress(5144) == 1) && questprogress(5145) == 1) {
+ disable_items;
+ } else {
+ mes "This tool helps you refine your weapons automatically. However, you won't need this just now.";
+ close;
+ }
+ mes "You turn on the refinement tool.";
+ mes "The equipment starts up with a pleasant vibration.";
+ next;
+ mes "Looks like you can use the tool right away for refinement because it holds a good deal of Elunium and Oridecon within it.";
+ next;
+ if(select("Start refining.", "Do not start refining.") == 2) {
+ mes "You turned off the tool.";
+ close;
+ }
+ set .@part, EQI_HAND_R;
+ if (!getequipisequiped(.@part)) {
+ mes "Bzzzt";
+ mes "A warning beep comes from the tool.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "This equipment does not work without an equipped item to refine.";
+ close;
+ } else {
+ set .@equip_id, getequipid(.@part);
+ if (.@equip_id == 13074 || .@equip_id == 13312) {
+ mes "Analyzing the weapon.";
+ next;
+ } else {
+ mes "[Red Leopard Joe]";
+ mes "Wait... this weapon is not a customized one.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Why don't you refine this with those hot-headed blacksmiths out there?";
+ close;
+ }
+ }
+ if (!getequipisenableref(.@part)) {
+ mes "Bzzzt";
+ mes "A warning beep comes from the tool.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "That weapon cannot be refined. Where did you get it?";
+ close;
+ }
+ set .@equip_refine, getequiprefinerycnt(.@part);
+ if (.@equip_refine >= 20) {
+ mes "Bzzzt";
+ mes "A warning beep comes from the tool.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "This equipment is perfectly refined. Keep it for yourself!";
+ close;
+ }
+ if (getequippercentrefinery(.@part) < 100) {
+ mes "This is very well refined equipment. Do you want to continue? Refine skill decreases by 1 if refinement fails.";
+ next;
+ if(select("Continue.", "Stop.") == 2) {
+ mes "You turned off the tool.";
+ close;
+ }
+ } else {
+ mes "Starting to refine.";
+ next;
+ }
+ progressbar "ffff00",1;
+ set .@rand, rand(1,100);
+ if (.@equip_refine < 5) { // 0>5 100%
+ set .@wlevel_up,1;
+ } else if (.@equip_refine == 5) { // 5>6 40%
+ if (.@rand < 41) set .@wlevel_up,1;
+ } else if (.@equip_refine == 6) { // 6>7 30%
+ if (.@rand < 31) set .@wlevel_up,1;
+ } else if (.@equip_refine == 7) { // 7>8 20%
+ if (.@rand < 21) set .@wlevel_up,1;
+ } else if (.@equip_refine == 8) { // 8>9 10%
+ if (.@rand < 11) set .@wlevel_up,1;
+ } else if (.@equip_refine == 9) { // 9>10 5%
+ if (.@rand < 6) set .@wlevel_up,1;
+ } else { // 10>20 2%
+ if (.@rand < 3) set .@wlevel_up,1;
+ }
+ if (.@wlevel_up) {
+ successrefitem .@part;
+ mes "Succeeded in refining.";
+ mes "Turned off the refining tool.";
+ close;
+ } else {
+ downrefitem .@part;
+ mes "Failed in refining.";
+ mes "Your weapon refinement skill dropped by 1.";
+ mes "Turned off the refining tool.";
+ close;
+ }
+ end;
+}
+job_ko,127,121,0 duplicate(Refinement Tools#ko_01) Refinement Tools#ko_02 CLEAR_NPC
+
+// Test of Battle
+//============================================================
+job_ko,148,46,4 script Guide Gion#ko2 4_M_KAGE_OLD,{
+ if (MaxWeight - Weight < 2000 || checkweight("Knife",1) == 0) {
+ mes "[Guide Gion]";
+ mes "You don't need so many things now!";
+ close;
+ }
+ if (job_kagero == 7) {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "Looks like you haven't taken care of the target yet.";
+ next;
+ mes "[Guide Gion]";
+ mes "I'll tell you once more. The target is the ^FF0000Family Secret^000000.";
+ next;
+ mes "[Guide Gion]";
+ mes "Of course the path will be difficult, so continue searching!";
+ close2;
+ cutin "",255;
+ end;
+ } else if (job_kagero == 8) {
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "Looks like you've taken care of the target. Hmm.";
+ next;
+ if (checkmount()) {
+ mes "[Guide Gion]";
+ mes "But please get down from your frog. Otherwise I can't continue!";
+ close2;
+ cutin "",255;
+ end;
+ }
+ if (BaseLevel < 99 || JobLevel < 70) {
+ mes "[Guide Gion]";
+ mes "How did you get weaker? Come back once you've regained your previous levels.";
+ close2;
+ cutin "",255;
+ end;
+ }
+ if (SkillPoint != 0) {
+ mes "[Guide Gion]";
+ mes "Please come back after using all your Skill Points.";
+ close2;
+ cutin "",255;
+ end;
+ }
+ mapannounce "job_ko","[Gion] Interrupting the Test of Battle.",bc_map;
+ cutin "job_ko04",2;
+ mes "[Guide Gion]";
+ mes "The Test of Battle will be put off for a while. Don't worry because this does not have affect to other tests.";
+ next;
+ mapannounce "job_ko","[Gion] My Friend " + strcharinfo(0) + " made it to " + ((Sex)?"Kagerou":"Oboro") + " Path. Congratulations!!",bc_map;
+ mes "[Guide Gion]";
+ mes "My friend " + strcharinfo(0) + " made it to " + ((Sex)?"Kagerou":"Oboro") + " Path. Congratulations!!";
+ next;
+ cutin "job_ko02",2;
+ mes "[Guide Gion]";
+ mes "It is pleasant to meet a youth that is walking through a new path.";
+ next;
+ mes "[Someone's Voice]";
+ mes "Wait for a while, Gion.";
+ next;
+ donpcevent "Cougar#ko2::OnEnable";
+ donpcevent "Red Leopard Joe#ko2::OnEnable";
+ cutin "job_ko04",2;
+ mes "[Guide Gion]";
+ mes "I'm sorry I almost forgot about you two. Do you have anything to share with " + strcharinfo(0) + "?";
+ next;
+ cutin "",255;
+ mes "[Cougar]";
+ mes "Hmm... Embarrassing... to speak so suddenly...";
+ next;
+ mes "[Cougar]";
+ mes strcharinfo(0) + ", you are now a proud member of our family. Always hold your head high and...";
+ next;
+ mes "[Cougar]";
+ mes "^777777(Gai's voice fades out.)^000000.";
+ mes "I'm sorry I strangled you when we first met.";
+ next;
+ donpcevent "Cougar#ko2::OnDisable";
+ mes "[Red Leopard Joe]";
+ mes "Puhahaha! Gai is all talk. I know I was know valuable to you than that Gai.";
+ next;
+ if (questprogress(5143) == 2) {
+ set .@item,13075; //Kurenai
+ set .@weapon$,"dagger";
+ } else {
+ set .@item,13311; //Huuma_Shadow
+ set .@weapon$,"shuriken";
+ }
+ mes "[Red Leopard Joe]";
+ mes "I did some work on the prototype " + .@weapon$ + " you made.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes getitemname(.@item) + " now shines beautifully with a scarlet glow after I did the finishing touches.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "I named your weapons on my own but I know you'll like the name.";
+ next;
+ mes "[Red Leopard Joe]";
+ mes "Guide Gion, please continue.";
+ next;
+ cutin "job_ko01",2;
+ donpcevent "Red Leopard Joe#ko2::OnDisable";
+ mes "[Guide Gion]";
+ mes "I don't have much to add because Gai and Joe said it all.";
+ next;
+ mes "[Guide Gion]";
+ mes "I'm just sorry that the environment of all these tests could have been better for our later generation.";
+ next;
+ mes "[Guide Gion]";
+ mes "You only need to look forward and never turn back.";
+ next;
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ set job_kagero,9;
+ getnameditem .@item,strcharinfo(0);
+ jobchange (Sex)?Job_Kagerou:Job_Oboro;
+ donpcevent "Summon Target#ko::OnEnable";
+ mes "[Guide Gion]";
+ mes "I hope the blessings of Kagerou, dancing sun and Oboro, misty moonlight will be with you on your journey ahead.";
+ close2;
+ warp "que_ng",21,71;
+ end;
+ } else if (job_kagero == 9) {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "I hope the blessings of Kagerou, dancing sun and Oboro, misty moonlight will be with you on your journey ahead.";
+ close2;
+ warp "que_ng",21,71;
+ end;
+ } else {
+ cutin "job_ko01",2;
+ mes "[Guide Gion]";
+ mes "You should not be here. Please leave!";
+ close2;
+ warp "amatsu",147,136;
+ end;
+ }
+}
+
+job_ko,151,47,4 script Cougar#ko2 4_M_JOB_ASSASSIN,{
+ mes "[Cougar]";
+ mes "Congratulation for choosing the road of development!";
+ close;
+OnInit:
+OnDisable:
+ disablenpc "Cougar#ko2";
+ end;
+OnEnable:
+ enablenpc "Cougar#ko2";
+ end;
+}
+
+job_ko,145,47,6 script Red Leopard Joe#ko2 4_M_JOB_ASSASSIN,{
+ mes "[Red Leopard Joe]";
+ mes "You have not found the target? Continue searching it.";
+ close;
+OnInit:
+OnDisable:
+ disablenpc "Red Leopard Joe#ko2";
+ end;
+OnEnable:
+ enablenpc "Red Leopard Joe#ko2";
+ end;
+}
+
+job_ko,1,1,4 script Summon Target#ko CLEAR_NPC,{
+ end;
+OnInit:
+OnTimer180000:
+ donpcevent "Summon Target#ko::OnEnable";
+ end;
+OnEnable:
+ stopnpctimer;
+ switch (rand(1,7)) {
+ case 1: set .@mob,1002; break;
+ case 2: set .@mob,1031; break;
+ case 3: set .@mob,1113; break;
+ case 4: set .@mob,1063; break;
+ case 5: set .@mob,1010; break;
+ case 6: set .@mob,1049; break;
+ case 7: set .@mob,1050; break;
+ }
+ areamonster "job_ko",120,30,160,70,"Family Secret",.@mob,1,"Summon Target#ko::OnMyMobDead";
+ end;
+OnDisable:
+ initnpctimer;
+ end;
+OnMyMobDead:
+ if (mobcount("job_ko","Summon Target#ko::OnMyMobDead") < 1) {
+ if (job_kagero == 7) {
+ donpcevent "Summon Target#ko::OnDisable";
+ set job_kagero,8;
+ } else
+ donpcevent "Summon Target#ko::OnEnable";
+ }
+ end;
+}
+
+job_ko,1,2,4 script Summon Fake#ko CLEAR_NPC,{
+ end;
+OnInit:
+ donpcevent "Summon Fake#ko::OnEnable";
+ end;
+OnEnable:
+ areamonster "job_ko",120,30,160,70,"Family's Legacy",1002,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Memory",1002,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Memory",1002,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Mistake",1031,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Mistake",1031,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Mistake",1031,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Memory",1113,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Past",1113,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Past",1113,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Legacy",1063,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Legacy",1063,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Legacy",1063,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Mistake",1010,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Memory",1010,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Memory",1010,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Past",1049,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Mistake",1049,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Mistake",1049,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Family's Memory",1050,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Oboro's Past",1050,5,"Summon Fake#ko::OnMyMobDead";
+ areamonster "job_ko",120,30,160,70,"Kagerou's Past",1050,5,"Summon Fake#ko::OnMyMobDead";
+ end;
+OnDisable:
+ killmonster "job_ko","Summon Fake#ko::OnMyMobDead";
+ end;
+OnMyMobDead:
+ if (mobcount("job_ko","Summon Fake#ko::OnMyMobDead") < 100) {
+ donpcevent "Summon Fake#ko::OnDisable";
+ donpcevent "Summon Fake#ko::OnEnable";
+ warp "job_ko",16,113;
+ }
+ end;
+}
+
+// GM Control Panel
+//============================================================
+job_ko,3,1,4 script Battle Test Control#ko 4_M_KAGE_OLD,{
+ callfunc "F_GM_NPC";
+ if (callfunc("F_GM_NPC",1854,0) == 1) {
+ mes "This is the Battle Test Control NPC.";
+ next;
+ } else {
+ mes "Incorrect password.";
+ close;
+ }
+ switch(select("Summon Target", "Summon Target Disable", "Summon Fake", "Summon Fake Disable")) {
+ case 1:
+ donpcevent "Summon Target#ko::OnEnable";
+ mes "Summon Target activated.";
+ break;
+ case 2:
+ donpcevent "Summon Target#ko::OnDisable";
+ mes "Summon Target disabled.";
+ break;
+ case 3:
+ donpcevent "Summon Fake#ko::OnEnable";
+ mes "Summon Fake activated.";
+ break;
+ case 4:
+ donpcevent "Summon Fake#ko::OnDisable";
+ mes "Summon Fake disabled.";
+ break;
+ }
+ next;
+ mes "Control has completed.";
+ close;
+}
+
+job_ko,4,1,4 script Guide#ko_helper 4_M_KAGE_OLD,{
+ callfunc "F_GM_NPC";
+ if (callfunc("F_GM_NPC",1854,0) == 1) {
+ mes "This is the Kagerou and Oboro Job Change assistant NPC.";
+ next;
+ } else {
+ mes "Incorrect password.";
+ close;
+ }
+ mes "I can solve any problems in the job change quest.";
+ next;
+ switch(select("Current Status", "Test Set", "Pre-Transfer", "Initialize")) {
+ case 1:
+ mes "Variable states (current/maximum)";
+ mes "job_kagero (" + job_kagero + "/9)";
+ mes "job_kagero_lp (" + job_kagero_lp + "/100)";
+ next;
+ mes "Quest states (current/maximum)";
+ mes "5131 (" + questprogress(5131) + "/1)";
+ mes "5132 (" + questprogress(5132) + "/1)";
+ mes "5133 (" + questprogress(5133) + "/1)";
+ mes "5134 (" + questprogress(5134) + "/1)";
+ mes "5135 (" + questprogress(5135) + "/1)";
+ mes "5136 (" + questprogress(5136) + "/2)";
+ mes "5139 (" + questprogress(5139) + "/1)";
+ mes "5137 (" + questprogress(5137) + "/2)";
+ mes "5140 (" + questprogress(5140) + "/1)";
+ mes "5141 (" + questprogress(5141,PLAYTIME) + "/1)";
+ mes "5138 (" + questprogress(5138) + "/2)";
+ mes "5142 (" + questprogress(5142) + "/1)";
+ mes "5143 (" + questprogress(5143) + "/2)";
+ mes "5144 (" + questprogress(5144) + "/2)";
+ mes "5145 (" + questprogress(5145) + "/1)";
+ mes "5146 (" + questprogress(5146) + "/1)";
+ close;
+ case 2:
+ mes "Which test do you want to set as completed?";
+ mes "Three tests must be completed before changing jobs. If you wish to reach a job change state, please select [Pre-Transfer] directly from the previous menu!";
+ next;
+ switch(select("Complete Test of Knowledge", "Complete Test of Survival", "Complete Test of Weaponry")) {
+ case 1:
+ set job_kagero,5;
+ setquest 5136;
+ completequest 5136;
+ mes "The Test of Knowledge has been set as complete. I hope you have finished your initialization.";
+ break;
+ case 2:
+ set job_kagero,5;
+ set job_kagero_lp,0;
+ setquest 5137;
+ completequest 5137;
+ mes "The Test of Survival has been set as complete. I hope you have finished your initialization.";
+ break;
+ case 3:
+ set job_kagero,5;
+ setquest 5138;
+ completequest 5138;
+ mes "The Test of Weaponry has been set as complete. I hope you have finished your initialization.";
+ break;
+ }
+ close;
+ case 3:
+ mes "I will change your quest status to Pre-Transfer, but before that...";
+ next;
+ mes "Please select a weapon.";
+ next;
+ switch(select("Dagger", "Shuriken")) {
+ case 1: set .@quest,5143; break;
+ case 2: set .@quest,5144; break;
+ }
+ setquest 5136;
+ completequest 5136;
+ setquest 5137;
+ completequest 5137;
+ setquest 5138;
+ completequest 5138;
+ setquest .@quest;
+ completequest .@quest;
+ setquest 5146;
+ set job_kagero,8;
+ mes "I've set the Pre-Transfer status. Good luck!!";
+ close;
+ case 4:
+ set job_kagero,0;
+ set job_kagero_lp,0;
+ for (set .@i,5131; .@i<=5146; set .@i,.@i+1)
+ if (questprogress(.@i)) erasequest .@i;
+ mes "The task of initialization is complete. You can confirm this through the [Current Status] option!";
+ close;
+ }
+ end;
+} \ No newline at end of file
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt
index 2e25a6f28..8c8905a98 100644
--- a/npc/re/jobs/3-2/sura.txt
+++ b/npc/re/jobs/3-2/sura.txt
@@ -636,10 +636,10 @@ OnTimer315000:
end;
OnTimer320000:
mapannounce "sword_2-1","I guess you're not ready to meet the master yet...",bc_map;
+ mapwarp "sword_2-1","yuno_fild07",255,178;
donpcevent "#Sura_garajjom::OnDisable";
donpcevent "Drawing Room::OnEnable";
- mapwarp "sword_2-1","yuno_fild07",255,178;
- stopnpctimer;
+ donpcevent "Buddy#Sura_Salon::OnDisable";
end;
}
diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt
index f2ee8a506..cabd9753b 100644
--- a/npc/re/merchants/coin_exchange.txt
+++ b/npc/re/merchants/coin_exchange.txt
@@ -828,7 +828,7 @@ malangdo,150,135,5 script Roving Merchant 4_M_MERCAT1,{
// Eclage
//============================================================
-ecl_in01,66,95,3 script Armor Merchant Naphara#e::glove 4_F_FAIRYKID,{
+ecl_in01,66,95,3 script Armor Merchant Naphara#e 4_F_FAIRYKID,{
if (!checkweight(Axe,3)) {
mes "- Stop Here!! -";
mes "- You have too many items. -";
@@ -947,7 +947,7 @@ ecl_in01,64,97,5 script Slot Expert Nattuer#ecl 4_F_FAIRYKID,{
close;
}
-ecl_in01,33,98,5 script Armor Merchant Naphara#e::armor 4_M_FAIRYKID2,{
+ecl_in01,33,98,5 script Herb Merchant Plafina#e 4_M_FAIRYKID2,{
if (checkweight(Axe,1)==0) {
mes "- Stop Here!! -";
mes "- You have too many items. -";
@@ -1004,7 +1004,7 @@ ecl_in01,33,98,5 script Armor Merchant Naphara#e::armor 4_M_FAIRYKID2,{
mes "[Herb Merchant]";
mes "Thank you for your business.";
delitem Splendide_Coin,.cost[.@item]*.@buy; //Splendide_Coin
- getitem Snow_Flip,.@buy;
+ getitem .items[.@item],.@buy;
close;
OnInit:
diff --git a/npc/re/merchants/enchan_ko.txt b/npc/re/merchants/enchan_ko.txt
new file mode 100644
index 000000000..c162b4be6
--- /dev/null
+++ b/npc/re/merchants/enchan_ko.txt
@@ -0,0 +1,556 @@
+//===== Hercules Script ======================================
+//= Kagerou/Oboro Gear Enchants
+//===== By: ==================================================
+//= Euphy
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= [Official Conversion]
+//= Adds enchantments to Kagerou/Oboro gear.
+//===== Additional Comments: =================================
+//= 1.0 First version. [Euphy]
+//============================================================
+
+// Main NPC :: job_ko
+//============================================================
+que_ng,75,20,3 script Artisan Tene#ko 762,{
+ disable_items;
+ mes "[Artisan Tene]";
+ mes "Hello? I'm Artisan Tene, the most respectful blacksmith of them all.";
+ next;
+ mes "[Artisan Tene]";
+ mes "How may I help you?";
+ next;
+ switch (select("Which blacksmith?:I want to add option.:I want to remove option.")) {
+ case 1: // Which blacksmith?
+ mes "[Artisan Tene]";
+ mes "Oh! Sorry, I didn't introduce myself.";
+ next;
+ mes "[Artisan Tene]";
+ mes "I can add or remove options from some weapons and armor at a small price.";
+ next;
+ mes "[Artisan Tene]";
+ mes "Oh! Do you want to know the list of weapons and armor I work on?";
+ next;
+ switch (select("Take a look at the weapon list.:Take a look at the armor list.")) {
+ case 1: // Take a look at the weapon list
+ mes "[Artisan Tene]";
+ mes "Are you interested in the weapon list?";
+ next;
+ mes "[Artisan Tene]";
+ mes "The weapons I work on are ";
+ mes "^ff0000Raksasa Dagger [1]^000000";
+ mes "^ff0000Mikatsuki[1]^000000";
+ mes "^ff0000Huuma Swirling Petal [2]^000000";
+ mes "^ff0000Huuma Fluttering Snow^000000";
+ mes "^ff0000Huuma Thunderstorm^000000";
+ break;
+ case 2: // Take a look at the armor list
+ mes "[Artisan Tene]";
+ mes "Are you interested in the armor list?";
+ next;
+ mes "[Artisan Tene]";
+ mes "The armor I work on is";
+ mes "^ff0000Wolf Armguard [1]^000000";
+ mes "^ff0000Crescent Armguard [1]^000000";
+ mes "^ff0000Ninja Scale Armor [1]^000000";
+ mes "^ff0000Tenebris Latitantes [1]^000000";
+ mes "^ff0000Special Ninja Suit [1]^000000";
+ break;
+ }
+ next;
+ mes "[Artisan Tene]";
+ mes "This is it. I'm still in practice to learn and handle more battlegear.";
+ next;
+ mes "[Artisan Tene]";
+ mes "If you'd like, I can add options to your 4th and 3rd Slots at a small cost.";
+ close;
+ case 2: // I want to add option
+ mes "[Artisan Tene]";
+ mes "Oh! You need to add an option.";
+ mes "I use the method of adding options to your 4th and 3rd slots of battlegear equipped.";
+ next;
+ mes "[Artisan Tene]";
+ mes "Since I use a stable and unique way of adding options, there are no risks of ^ff0000'Reset Refine'^000000 or ^ff0000'Losing Cards'^000000 equipped.";
+ next;
+ mes "[Artisan Tene]";
+ mes "But since the costs of materials are high, I only ask for a ^5565AA small cost^000000 for my services with the exception of the material expenses.";
+ next;
+ mes "[Artisan Tene]";
+ mes "Ha ha. I must have talked too much. Which class of equipment do you want to add an option to?";
+ next;
+ switch (select("Weapon...:Armor...")) {
+ case 1:
+ mes "[Artisan Tene]";
+ mes "So you want to add an option to your weapon. That will be ^ff0000100,000 Zeny for a 1 time service.^000000";
+ next;
+ mes "[Artisan Tene]";
+ mes "^FF0000Ah! I can add an additional option if you equip a one-handed weapon on your right hand because it is easier for me to work on.^000000";
+ next;
+ mes "[Artisan Tene]";
+ mes "Which weapon do you want to add an option to?";
+ next;
+ switch (select("Later...:Raksasa Dagger [1]:Mikatsuki [1]:Huuma Swirling Petal [2]:Huuma Fluttering Snow:Huuma Thunderstorm")) {
+ case 1:
+ mes "[Artisan Tene]";
+ mes "Changed your mind? Very well. Hope to see you later.";
+ close;
+ case 2:
+ .@equip_id = Raksasa_Dagger;
+ break;
+ case 3:
+ .@equip_id = Mikatsuki;
+ break;
+ case 4:
+ .@equip_id = Huuma_Swirling_Petal;
+ break;
+ case 5:
+ .@equip_id = Huuma_Fluttering_Snow;
+ break;
+ case 6:
+ .@equip_id = Huuma_Thunderstorm;
+ break;
+ }
+ .@part = EQI_HAND_R;
+ break;
+ case 2:
+ mes "[Artisan Tene]";
+ mes "So you want to add an option to your armor. That will be ^ff0000100,000 Zeny for a 1 time service.^000000";
+ next;
+ mes "[Artisan Tene]";
+ mes "Which armor do you want to add an option to?";
+ next;
+ switch (select("Later...:Wolf Armguard [1]:Crescent Armguard [1]:Ninja Scale Armor [1]:Tenebris Latitantes [1]:Special Ninja Suit [1]")) {
+ case 1:
+ mes "[Artisan Tene]";
+ mes "Changed your mind? Very well. Hope to see you later.";
+ close;
+ case 2:
+ .@part = EQI_HAND_L;
+ .@equip_id = Wolf_Armguard;
+ break;
+ case 3:
+ .@part = EQI_HAND_L;
+ .@equip_id = Crescent_Armguard;
+ break;
+ case 4:
+ .@part = EQI_ARMOR;
+ .@equip_id = Ninja_Scale_Armor;
+ break;
+ case 5:
+ .@part = EQI_ARMOR;
+ .@equip_id = Tenebris_Latitantes;
+ break;
+ case 6:
+ .@part = EQI_ARMOR;
+ .@equip_id = Special_Ninja_Suit_;
+ break;
+ }
+ break;
+ }
+ break;
+ case 3: // I want to remove option
+ mes "[Artisan Tene]";
+ mes "You want to remove an option from your item. You didn't like the option?";
+ next;
+ mes "[Artisan Tene]";
+ mes "Sorry but I'm not experienced enough. You've paid me for nothing.";
+ next;
+ mes "[Artisan Tene]";
+ mes "^ff0000Removing an option will be 100,000 Zeny.^000000 Which option from the list of items do you want to remove?";
+ next;
+ switch(select("Later...:Raksasa Dagger [1]:Mikatsuki [1]:Huuma Swirling Petal [2]:Huuma Fluttering Snow:Huuma Thunderstorm:Wolf Armguard [1]:Crescent Armguard [1]:Ninja Scale Armor [1]:Tenebris Latitantes [1]:Special Ninja Suit [1]")) {
+ case 1:
+ mes "[Artisan Tene]";
+ mes "Removing options is expensive, isn't it? Sorry. I will work harder in developing my skills and bring down costs as well.";
+ close;
+ case 2:
+ .@part = EQI_HAND_R;
+ .@equip_id = Raksasa_Dagger;
+ break;
+ case 3:
+ .@part = EQI_HAND_R;
+ .@equip_id = Mikatsuki;
+ break;
+ case 4:
+ .@part = EQI_HAND_R;
+ .@equip_id = Huuma_Swirling_Petal;
+ break;
+ case 5:
+ .@part = EQI_HAND_R;
+ .@equip_id = Huuma_Fluttering_Snow;
+ break;
+ case 6:
+ .@part = EQI_HAND_R;
+ .@equip_id = Huuma_Thunderstorm;
+ break;
+ case 7:
+ .@part = EQI_HAND_L;
+ .@equip_id = Wolf_Armguard;
+ break;
+ case 8:
+ .@part = EQI_HAND_L;
+ .@equip_id = Crescent_Armguard;
+ break;
+ case 9:
+ .@part = EQI_ARMOR;
+ .@equip_id = Ninja_Scale_Armor;
+ break;
+ case 10:
+ .@part = EQI_ARMOR;
+ .@equip_id = Tenebris_Latitantes;
+ break;
+ case 11:
+ .@part = EQI_ARMOR;
+ .@equip_id = Special_Ninja_Suit_;
+ break;
+ }
+ mes "[Artisan Tene]";
+ mes "You want to reset ^44B7BC" + getitemname(.@equip_id) + "^000000?";
+ next;
+ mes "[Artisan Tene]";
+ mes "The cost is the same but I do provide a service to remove only the option on the 3rd slot and leave the 4th slot as is. Are you interested?";
+ next;
+ switch (select("Reset only the 3rd Slot.:Reset all.")) {
+ case 1:
+ mes "[Artisan Tene]";
+ mes "Very well. I will reset only your 3rd slot.";
+ next;
+ .@only_3rd = true;
+ break;
+ case 2:
+ mes "[Artisan Tene]";
+ mes "Very well. I will reset all slots.";
+ next;
+ break;
+ }
+ .@remove = true;
+ break;
+ }
+ if (getequipisequiped(.@part) == 0) {
+ mes "[Artisan Tene]";
+ mes "You will have to equip all items before ^44B7BC" + getitemname(.@equip_id) + "^000000.";
+ close;
+ }
+ if (Zeny < 100000) { // Custom Translation
+ mes "[Artisan Tene]";
+ mes "I'm sorry, but you don't have enough Zeny!";
+ next;
+ mes "[Artisan Tene]";
+ mes "Our charge is very low, so please bear with me.";
+ close;
+ }
+ if (getequipid(.@part) != .@equip_id) {
+ mes "[Artisan Tene]";
+ mes "I don't think this is the equipment you requested.";
+ next;
+ mes "[Artisan Tene]";
+ mes "I cannot work on equipment other than those from my list.";
+ close;
+ }
+
+ .@equip_refine = getequiprefinerycnt(.@part);
+ setarray .@equip_card, getequipcardid(.@part,0),getequipcardid(.@part,1),getequipcardid(.@part,2),getequipcardid(.@part,3);
+
+ .@enchants = callsub(S_IsEnchanted, .@equip_card[0], .@equip_card[1], .@equip_card[2], .@equip_card[3]);
+ // Initialization
+ if (.@remove) {
+ if (!.@enchants) {
+ mes "[Artisan Tene]";
+ mes "This equipment is is not enchanted. Please check again."; //custom translation
+ close;
+ }
+ if (.@only_3rd && .@enchants < 2) {
+ mes "[Artisan Tene]";
+ mes "The third slot is is not enchanted. Please check again."; //custom translation
+ close;
+ }
+ .@equip_card[2] = 0;
+ if (!.@only_3rd)
+ .@equip_card[3] = 0;
+ progressbar "ffff00",2;
+ Zeny -= 100000;
+ delequip .@part;
+ getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3];
+
+ mes "[Artisan Tene]";
+ mes "Initialization complete.";
+ close;
+ }
+
+ // Enchantment
+ if (.@equip_refine <= 4) .@ko_type01 = 1;
+ else if (.@equip_refine <= 7) .@ko_type01 = 2;
+ else if (.@equip_refine <= 9) .@ko_type01 = 3;
+ else if (.@equip_refine <= 12) .@ko_type01 = 4;
+ else .@ko_type01 = 5;
+
+ //custom translations
+ .@available_slots = callsub(S_CanEnchant, .@equip_card[0], .@equip_card[1], .@equip_card[2], .@equip_card[3]);
+ if (!.@available_slots) {
+ mes "[Artisan Tene]";
+ mes "This equipment cannot be further enchanted.";
+ next;
+ mes "[Artisan Tene]";
+ mes "If you are not satisfied with the enchantments, I suggest that you initialize.";
+ close;
+ }
+ mes "[Artisan Tene]";
+ if (.@available_slots < 2)
+ mes "The fourth slot has already been enchanted. Shall I enchant the third slot as well?";
+ else
+ mes "This equipment is not currently enchanted. Shall I enchant the fourth slot?";
+ next;
+ if (select("Do it later:Do it now") == 1) {
+ mes "[Artisan Tene]";
+ mes "Very well. Hope to see you later.";
+ close;
+ }
+ mes "[Artisan Tene]";
+ if (.@available_slots < 2)
+ mes "Starting to enchant the third slot.";
+ else
+ mes "Starting to enchant the fourth slot.";
+ next;
+ if (.@available_slots >= 2) { // slot 4
+ .@r = rand(1,1000);
+ switch (.@ko_type01) {
+ case 1:
+ if (.@r <= 200) .@e_socket04 = Mdef2;
+ else if (.@r <= 350) .@e_socket04 = Mdef4;
+ else if (.@r <= 450) .@e_socket04 = Mdef6;
+ else if (.@r <= 500) .@e_socket04 = Mdef8;
+ else if (.@r <= 700) .@e_socket04 = Def3;
+ else if (.@r <= 850) .@e_socket04 = Def6;
+ else if (.@r <= 950) .@e_socket04 = Def9;
+ else .@e_socket04 = Def12;
+ .@enchant = .@e_socket04;
+ break;
+ case 2:
+ if (.@r <= 90) .@d_socket04 = Mdef2;
+ else if (.@r <= 170) .@d_socket04 = Mdef4;
+ else if (.@r <= 240) .@d_socket04 = Mdef6;
+ else if (.@r <= 300) .@d_socket04 = Mdef8;
+ else if (.@r <= 390) .@d_socket04 = Def3;
+ else if (.@r <= 470) .@d_socket04 = Def6;
+ else if (.@r <= 540) .@d_socket04 = Def9;
+ else if (.@r <= 600) .@d_socket04 = Def12;
+ else if (.@r <= 660) .@d_socket04 = Strength1;
+ else if (.@r <= 720) .@d_socket04 = Inteligence1;
+ else if (.@r <= 780) .@d_socket04 = Vitality1;
+ else if (.@r <= 840) .@d_socket04 = Dexterity1;
+ else if (.@r <= 900) .@d_socket04 = Agility1;
+ else .@d_socket04 = Luck1;
+ .@enchant = .@d_socket04;
+ break;
+ case 3:
+ if (.@r <= 90) .@c_socket04 = Strength1;
+ else if (.@r <= 180) .@c_socket04 = Inteligence1;
+ else if (.@r <= 270) .@c_socket04 = Vitality1;
+ else if (.@r <= 360) .@c_socket04 = Dexterity1;
+ else if (.@r <= 450) .@c_socket04 = Agility1;
+ else if (.@r <= 600) .@c_socket04 = Luck1;
+ else if (.@r <= 660) .@c_socket04 = Strength2;
+ else if (.@r <= 720) .@c_socket04 = Inteligence2;
+ else if (.@r <= 780) .@c_socket04 = Vitality2;
+ else if (.@r <= 840) .@c_socket04 = Dexterity2;
+ else if (.@r <= 900) .@c_socket04 = Agility2;
+ else .@c_socket04 = Luck2;
+ .@enchant = .@c_socket04;
+ break;
+ case 4:
+ if (.@r <= 70) .@b_socket04 = Strength1;
+ else if (.@r <= 140) .@b_socket04 = Inteligence1;
+ else if (.@r <= 210) .@b_socket04 = Vitality1;
+ else if (.@r <= 280) .@b_socket04 = Dexterity1;
+ else if (.@r <= 350) .@b_socket04 = Agility1;
+ else if (.@r <= 440) .@b_socket04 = Luck1;
+ else if (.@r <= 495) .@b_socket04 = Strength2;
+ else if (.@r <= 550) .@b_socket04 = Inteligence2;
+ else if (.@r <= 605) .@b_socket04 = Vitality2;
+ else if (.@r <= 660) .@b_socket04 = Dexterity2;
+ else if (.@r <= 715) .@b_socket04 = Agility2;
+ else if (.@r <= 800) .@b_socket04 = Luck2;
+ else if (.@r <= 860) .@b_socket04 = HP100;
+ else if (.@r <= 910) .@b_socket04 = HP200;
+ else if (.@r <= 950) .@b_socket04 = HP300;
+ else if (.@r <= 980) .@b_socket04 = SP50;
+ else .@b_socket04 = SP100;
+ .@enchant = .@b_socket04;
+ break;
+ case 5:
+ if (.@r <= 59) .@a_socket04 = Strength2;
+ else if (.@r <= 118) .@a_socket04 = Inteligence2;
+ else if (.@r <= 177) .@a_socket04 = Vitality2;
+ else if (.@r <= 236) .@a_socket04 = Dexterity2;
+ else if (.@r <= 295) .@a_socket04 = Agility2;
+ else if (.@r <= 354) .@a_socket04 = Luck2;
+ else if (.@r <= 413) .@a_socket04 = HP100;
+ else if (.@r <= 472) .@a_socket04 = HP200;
+ else if (.@r <= 530) .@a_socket04 = HP300;
+ else if (.@r <= 589) .@a_socket04 = SP50;
+ else if (.@r <= 648) .@a_socket04 = SP100;
+ else if (.@r <= 707) .@a_socket04 = Strength3;
+ else if (.@r <= 765) .@a_socket04 = Inteligence3;
+ else if (.@r <= 824) .@a_socket04 = Vitality3;
+ else if (.@r <= 883) .@a_socket04 = Dexterity3;
+ else if (.@r <= 942) .@a_socket04 = Agility3;
+ else .@a_socket04 = Luck3;
+ .@enchant = .@a_socket04;
+ break;
+ }
+ .@equip_card[2] = .@enchant;
+ } else if (.@available_slots == 1) { // slot 3
+ .@r = rand(1,1000);
+ switch (.@ko_type01) {
+ case 1:
+ if (.@r <= 125) .@e_socket03 = Mdef2;
+ else if (.@r <= 250) .@e_socket03 = Mdef4;
+ else if (.@r <= 375) .@e_socket03 = Mdef6;
+ else if (.@r <= 500) .@e_socket03 = Mdef8;
+ else if (.@r <= 625) .@e_socket03 = Def3;
+ else if (.@r <= 750) .@e_socket03 = Def6;
+ else if (.@r <= 875) .@e_socket03 = Def9;
+ else .@e_socket03 = Def12;
+ .@enchant = .@e_socket03;
+ break;
+ case 2:
+ if (.@r <= 100) .@d_socket03 = Mdef2;
+ else if (.@r <= 190) .@d_socket03 = Mdef4;
+ else if (.@r <= 270) .@d_socket03 = Mdef6;
+ else if (.@r <= 340) .@d_socket03 = Mdef8;
+ else if (.@r <= 440) .@d_socket03 = Def3;
+ else if (.@r <= 530) .@d_socket03 = Def6;
+ else if (.@r <= 610) .@d_socket03 = Def9;
+ else if (.@r <= 680) .@d_socket03 = Def12;
+ else if (.@r <= 720) .@d_socket03 = Strength1;
+ else if (.@r <= 760) .@d_socket03 = Inteligence1;
+ else if (.@r <= 800) .@d_socket03 = Vitality1;
+ else if (.@r <= 850) .@d_socket03 = Dexterity1;
+ else if (.@r <= 880) .@d_socket03 = Agility1;
+ else .@d_socket03 = Luck1;
+ .@enchant = .@d_socket03;
+ break;
+ case 3:
+ if (.@r <= 100) .@c_socket03 = Strength1;
+ else if (.@r <= 200) .@c_socket03 = Inteligence1;
+ else if (.@r <= 305) .@c_socket03 = Vitality1;
+ else if (.@r <= 410) .@c_socket03 = Dexterity1;
+ else if (.@r <= 500) .@c_socket03 = Agility1;
+ else if (.@r <= 700) .@c_socket03 = Luck1;
+ else if (.@r <= 750) .@c_socket03 = Strength2;
+ else if (.@r <= 780) .@c_socket03 = Inteligence2;
+ else if (.@r <= 830) .@c_socket03 = Vitality2;
+ else if (.@r <= 880) .@c_socket03 = Dexterity2;
+ else if (.@r <= 900) .@c_socket03 = Agility2;
+ else .@c_socket03 = Luck2;
+ .@enchant = .@c_socket03;
+ break;
+ case 4:
+ if (.@r <= 70) .@b_socket03 = Strength1;
+ else if (.@r <= 160) .@b_socket03 = Inteligence1;
+ else if (.@r <= 250) .@b_socket03 = Vitality1;
+ else if (.@r <= 340) .@b_socket03 = Dexterity1;
+ else if (.@r <= 400) .@b_socket03 = Agility1;
+ else if (.@r <= 500) .@b_socket03 = Luck1;
+ else if (.@r <= 540) .@b_socket03 = Strength2;
+ else if (.@r <= 580) .@b_socket03 = Inteligence2;
+ else if (.@r <= 625) .@b_socket03 = Vitality2;
+ else if (.@r <= 670) .@b_socket03 = Dexterity2;
+ else if (.@r <= 700) .@b_socket03 = Agility2;
+ else if (.@r <= 800) .@b_socket03 = Luck2;
+ else if (.@r <= 860) .@b_socket03 = HP100;
+ else if (.@r <= 900) .@b_socket03 = HP200;
+ else if (.@r <= 920) .@b_socket03 = HP300;
+ else if (.@r <= 965) .@b_socket03 = SP50;
+ else .@b_socket03 = SP100;
+ .@enchant = .@b_socket03;
+ break;
+ case 5:
+ if (.@r <= 59) .@a_socket03 = Strength2;
+ else if (.@r <= 118) .@a_socket03 = Inteligence2;
+ else if (.@r <= 177) .@a_socket03 = Vitality2;
+ else if (.@r <= 236) .@a_socket03 = Dexterity2;
+ else if (.@r <= 295) .@a_socket03 = Agility2;
+ else if (.@r <= 354) .@a_socket03 = Luck2;
+ else if (.@r <= 413) .@a_socket03 = HP100;
+ else if (.@r <= 472) .@a_socket03 = HP200;
+ else if (.@r <= 530) .@a_socket03 = HP300;
+ else if (.@r <= 589) .@a_socket03 = SP50;
+ else if (.@r <= 648) .@a_socket03 = SP100;
+ else if (.@r <= 707) .@a_socket03 = Strength3;
+ else if (.@r <= 765) .@a_socket03 = Inteligence3;
+ else if (.@r <= 824) .@a_socket03 = Vitality3;
+ else if (.@r <= 883) .@a_socket03 = Dexterity3;
+ else if (.@r <= 942) .@a_socket03 = Agility3;
+ else .@a_socket03 = Luck3;
+ .@enchant = .@a_socket03;
+ break;
+ }
+ .@equip_card[2] = .@equip_card[3];
+ .@equip_card[3] = .@enchant;
+ } else {
+ mes "[Artisan Tene]";
+ mes "An unknown error has occurred. Please contact customer service. *^_^*";
+ close;
+ }
+ progressbar "0xFFFF00",2;
+ Zeny -= 100000;
+ delequip .@part;
+
+ getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3];
+
+ mes "[Artisan Tene]";
+ mes "^44B7BC" + getitemname(.@equip_id) + "^000000";
+ mes "The equipment has been enchanted."; //custom translation
+ close;
+
+/**
+ * Checks if the item having the given card set is enchanted
+ *
+ * callsub(S_IsEnchanted, <card1>, <card2>, <card3>, <card4>)
+ *
+ * @param card1, card2, card3, card4: card IDs in the respective slots
+ * @return the amount of enchants ({0, 1, 2})
+ */
+S_IsEnchanted:
+ .@card1 = getarg(0);
+ .@card2 = getarg(1);
+ .@card3 = getarg(2);
+ .@card4 = getarg(3);
+ if (.@card1 == -256 || .@card1 == 254 || .@card1 == 255)
+ return 0;
+ if (.@card3 >= 4700 && .@card3 < 5000) {
+ if (.@card4 >= 4700 && .@card4 < 5000) {
+ return 2;
+ }
+ return 1;
+ }
+ return 0;
+
+/**
+ * Checks if the item can be enchanted
+ *
+ * callsub(S_CanEnchant, <card1>, <card2>, <card3>, <card4>)
+ *
+ * @param card1, card2, card3, card4: card IDs in the respective slots
+ * @return the amount of available enchant slots ({2, 1, 0})
+ */
+S_CanEnchant:
+ .@card1 = getarg(0);
+ .@card2 = getarg(1);
+ .@card3 = getarg(2);
+ .@card4 = getarg(3);
+ if (.@card1 != 0)
+ return 0;
+ if (.@card2 != 0)
+ return 0;
+ if (.@card3 != 0)
+ return 0;
+ if (.@card4 != 0) {
+ if (.@card4 < 4700 || .@card4 >= 5000)
+ return 0;
+ return 1;
+ }
+ return 2;
+}
diff --git a/npc/re/merchants/ninja_craftsman.txt b/npc/re/merchants/ninja_craftsman.txt
new file mode 100644
index 000000000..a88069e99
--- /dev/null
+++ b/npc/re/merchants/ninja_craftsman.txt
@@ -0,0 +1,351 @@
+//===== Hercules Script ======================================
+//= Ninja Weapon and Armor
+//===== By: ==================================================
+//= Dastgir
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= Ninja Armor and Weapon Craftsman
+//===== Additional Comments: =================================
+//= 1.0 Official Conversion. [Dastgir]
+//============================================================
+que_ng,21,72,6 script Master Craftsman Gyo#arm 4_M_RASWORD,{
+ mes "[Gyo]";
+ mes "How would you define victory?";
+ mes "To fell the enemy...";
+ mes "However, the most important thing is...";
+ mes "Never to fall yourself!";
+ next;
+ mes "[Gyo]";
+ mes "For that, you must better protect yourself.";
+ mes "You cannot protect 'others' while you hinder your 'own' protection.";
+ next;
+ if (select("Combine armor.:End conversation.") == 2) {
+ mes "[Gyo]";
+ mes "Prudence is also an important virtue in battle.";
+ close;
+ }
+ switch (select("Wolf Armguard:Crescent Armguard:Ninja Scale Armor:Shadow King's Armor:Quit.")) {
+ case 1:
+ mes "[Gyo]";
+ mes "Wolf Armguard... One beastly piece of armor.";
+ next;
+ callsub L_Menu,Wolf_Armguard;
+ close;
+ case 2:
+ mes "[Gyo]";
+ mes "Crescent Armguard... A thing of beauty and strength... With none the lesser.";
+ next;
+ callsub L_Menu,Crescent_Armguard;
+ close;
+ case 3:
+ mes "[Gyo]";
+ mes "Ninja Scale Armor... It's said that a legendary Ninja once wore it.";
+ next;
+ callsub L_Menu,Ninja_Scale_Armor;
+ close;
+ case 4:
+ mes "[Gyo]";
+ mes "Shadow King's Armor... It was made to protect others.";
+ next;
+ callsub L_Menu,Tenebris_Latitantes;
+ close;
+ case 5:
+ mes "[Gyo]";
+ mes "Looks like you need more time to decide.";
+ close;
+ }
+
+L_Menu:
+ .@item_make = getarg(0);
+ while(1){
+ switch(select("Check Ingredients.:Check Stats.:Combine.:Quit.")){
+ case 1:
+ mes "[Gyo]";
+ mes "To make a ^ff0000"+getitemname(.@item_make)+", "+callsub(L_Ingredients,.@item_make)+".^000000";
+ if (.@item_make==Wolf_Armguard)
+ mes "Can you feel it? The throbbing of the wolf blood¡¦";
+ else if (.@item_make==Crescent_Armguard)
+ mes "A crescent as beautiful and clear as a crystal will be engraved on it.";
+ else if (.@item_make==Ninja_Scale_Armor)
+ mes "You can feel its legendary powers.";
+ else if (.@item_make==Tenebris_Latitantes)
+ mes "With the darkness it erases existence itself...";
+ break;
+ case 2:
+ mes "["+ getitemname(getarg(0)) +"]";
+ if (.@item_make == Wolf_Armguard){
+ mes "Chance to have 5 sec. of ATK +100, FLEE -50 upon melee attack.";
+ mes "Shield Type, Defense 45, Slot 1";
+ mes "Required Level 100, Ninja Type Only";
+ }
+ else if (.@item_make == Crescent_Armguard){
+ mes "Decreases post skill delay for 2% for every enhancement.";
+ mes "Shield Type, Defense 70, Slot 1";
+ mes "Required Level 100, Ninja Type Only";
+ }
+ else if (.@item_make == Ninja_Scale_Armor){
+ mes "MHP+15%, MSP-30%.";
+ mes "Armor Type, Defense 90, Slot 1";
+ mes "Required Level 100, Ninja Type Only";
+ }
+ else if (.@item_make == Tenebris_Latitantes){
+ mes "Chance to activate Lvl. 1 Illusion - Shadow when attacked by melee attacks.";
+ mes "Armor Type, Defense 60, Slot 1";
+ mes "Required Level 100, Ninja Type Only";
+ }
+ break;
+ case 3:
+ mes "[Gyo]";
+ mes "Make sure that ^ff0000you have the correct ingredients and equipment at hand.^000000";
+ mes "No use crying over it later.";
+ next;
+ if (select("Combine.:Quit.") == 2) {
+ mes "[Gyo]";
+ mes "Looks like you need more time to decide.";
+ close;
+ }
+ if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) {
+ mes "- Hold on!! -";
+ mes "- You cannot receive items -";
+ mes "- because you carry too much. -";
+ mes "- Please try again -";
+ mes "- after lightening your burden. -";
+ close;
+ }
+ mes "[Gyo]";
+ switch(.@item_make){
+ case 2172: //Wolf_Armguard
+ if (countitem(Fox_Armguard) && countitem(Wolf_Blood) > 9) {
+ delitem Fox_Armguard,1; //Fox_Armguard
+ delitem Wolf_Blood,10; //Wolf_Blood
+ getitem Wolf_Armguard,1; //Wolf_Armguard
+ mes "Can you feel the wolfish instinct?";
+ mes "Wild, but beautiful¡¦";
+ }
+ else {
+ mes "You don't have enough ingredients.";
+ mes "Look again......";
+ }
+ break;
+ case 2173: //Crescent_Armguard
+ if (countitem(Fox_Armguard) && countitem(Fragment_Of_Crystal) > 99) {
+ delitem Fox_Armguard,1; //Fox_Armguard
+ delitem Fragment_Of_Crystal,100; //Fragment_Of_Crystal
+ getitem Crescent_Armguard,1; //Crescent_Armguard
+ mes "B-e-a-utiful......";
+ mes "Feel the overwhelming magic within.";
+ }
+ else {
+ mes "You don't have enough ingredients.";
+ mes "Look again......";
+ }
+ break;
+ case 15054: //Ninja_Scale_Armor
+ if (countitem(Scale_Of_Red_Dragon) > 29 && countitem(Ice_Scale) > 29 && countitem(Dark_Red_Scale) > 29) {
+ delitem Scale_Of_Red_Dragon,30; //Scale_Of_Red_Dragon
+ delitem Ice_Scale,30; //Ice_Scale
+ delitem Dark_Red_Scale,30; //Dark_Red_Scale
+ getitem Ninja_Scale_Armor,1; //Ninja_Scale_Armor
+ mes "This armor holds a legend...";
+ mes "Though I don't believe in them...";
+ }
+ else {
+ mes "You don't have enough ingredients.";
+ mes "Look again......";
+ }
+ break;
+ case 15055: //Tenebris_Latitantes
+ if (countitem(Special_Ninja_Suit_) && countitem(Piece_Of_Darkness) > 9) {
+ delitem Special_Ninja_Suit_,1; //Special_Ninja_Suit_
+ delitem Piece_Of_Darkness,10; //Piece_Of_Darkness
+ getitem Tenebris_Latitantes,1; //Tenebris_Latitantes
+ mes "How about it?";
+ mes "It looks like two sets of them, doesn't it?";
+ }
+ else {
+ mes "You don't have enough ingredients.";
+ mes "Look again......";
+ }
+ break;
+ }
+ close;
+ case 4:
+ mes "[Gyo]";
+ mes "Looks like you need more time to decide.";
+ close;
+ }
+ next;
+ }
+
+L_Ingredients:
+ switch(getarg(0)){
+ case 2172: //Wolf_Armguard
+ return "you need 1 Fox Armguard and 10 Blood of Wolf";
+ case 2173: //Crescent_Armguard
+ return "you need 1 Fox Armguard and 100 Crystal Fragments";
+ case 15054: //Ninja_Scale_Armor
+ return "you need 30 Fire Dragon Scales, 30 Ice Scales and 30 Darkred Scale Pieces";
+ case 15055: //Tenebris_Latitantes
+ return "you'll need a Special Ninja Suit with a slot and 10 Dark Pieces";
+ }
+ end;
+
+}
+
+que_ng,23,70,6 script Master Craftsman Ki#weap 4_DST_SOLDIER,{
+ mes "[Ki]";
+ mes "To attack is the best means of defense.";
+ mes "A powerful weapon will make you truly complete.";
+ next;
+ mes "[Ki]";
+ mes "Of course, it would be better to have something special at hand.";
+ next;
+ if (select("Combine weapon.:End conversation.") == 2) {
+ mes "[Ki]";
+ mes "Being too careful could sometimes be lethal.";
+ close;
+ }
+ switch (select("Raksasa Dagger:Mikatsuki:Petal Shuriken:Quit.")) {
+ case 1:
+ mes "[Ki]";
+ mes "Raksasa Dagger can only be used after plenty of training.";
+ next;
+ callsub L_Menu,Raksasa_Dagger;
+ close;
+ case 2:
+ mes "[Ki]";
+ mes "Mikatsuki... A beautiful curve like the crescent moon...";
+ mes "There aren't many who can make them.";
+ next;
+ callsub L_Menu,Mikatsuki;
+ close;
+ case 3:
+ mes "[Ki]";
+ mes "Petal Shuriken... Have you every seen petals swirl?";
+ next;
+ callsub L_Menu,Huuma_Swirling_Petal;
+ close;
+ case 4:
+ mes "[Ki]";
+ mes "Think carefully~~";
+ close;
+ }
+
+L_Menu:
+ .@item_make = getarg(0);
+ while(1){
+ switch(select("Check Ingredients.:Check Stats.:Combine.:Quit.")){
+ case 1:
+ mes "[Ki]";
+ mes "To make a ^ff0000"+getitemname(.@item_make)+", "+callsub(L_Ingredients,.@item_make)+".^000000";
+ if (.@item_make==Raksasa_Dagger)
+ mes "The garnet gives the Raksasa Dagger its unique color.";
+ else if (.@item_make==Mikatsuki)
+ mes "The opal is what gives off the translucent glow.";
+ else if (.@item_make==Huuma_Swirling_Petal)
+ mes "It may seem like too many shurikens are needed... But it is essential for the beautiful fluttering effect.";
+ break;
+ case 2:
+ mes "["+ getitemname(getarg(0)) +"]";
+ if (.@item_make == Raksasa_Dagger){
+ mes "INT+3 MATK+100.";
+ mes "Dagger Type, ATK 120, Slot 1";
+ mes "Required Level 110, Ninja Type Only";
+ }
+ else if (.@item_make == Mikatsuki){
+ mes "MATK + 120, Fluctuated Casting and SP use decreased by 5% upon skill use.";
+ mes "Dagger Type, ATK 50, Weapon Lvl. 4";
+ mes "Slot 1";
+ mes "Required Level 100, Ninja Type Only";
+ }
+ else if (.@item_make == Huuma_Swirling_Petal){
+ mes "MATK + 50, Petal Shuriken skill damage increased by 20%.";
+ mes "Shuriken Type, ATK 150";
+ mes "Weapon Lvl. 3, Slot 2";
+ mes "Required Level 110, Ninja Type Only";
+ }
+ break;
+ case 3:
+ mes "[Ki]";
+ mes "Make sure that ^ff0000you have the correct ingredients and equipment at hand.^000000";
+ mes "No use crying over it later.";
+ next;
+ if (select("Combine.:Quit.") == 2) {
+ mes "[Ki]";
+ mes "Think carefully~~";
+ close;
+ }
+ if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) {
+ mes "- Hold on!! -";
+ mes "- You cannot receive items -";
+ mes "- because you carry too much. -";
+ mes "- Please try again -";
+ mes "- after lightening your burden. -";
+ close;
+ }
+ mes "[Ki]";
+ switch(.@item_make){
+ case 13076: //Raksasa_Dagger
+ if (countitem(Murasame_) && countitem(Dark_Red_Jewel)) {
+ delitem Murasame_,1; //Murasame_
+ delitem Dark_Red_Jewel,1; //Dark_Red_Jewel
+ getitem Raksasa_Dagger,1; //Raksasa_Dagger
+ mes "Oh yes...";
+ mes "It is a beautiful glow...";
+ }
+ else {
+ mes "Hmm... You do not have enough to make a Raksasa Dagger.";
+ mes "Why don't you check again?";
+ mes "Some just can't give up what they hold.";
+ }
+ break;
+ case 13078: //Mikatsuki
+ if (countitem(Hakujin_) && countitem(White_Jewel)) {
+ delitem Hakujin_,1; //Hakujin_
+ delitem White_Jewel,1; //White_Jewel
+ getitem Mikatsuki,1; //Mikatsuki
+ mes "Splendid¡¦";
+ mes "It is always mesmerizing to look upon such a beautiful weapon¡¦";
+ }
+ else {
+ mes "Hmm... You do not have enough to make a Mikatsuki.";
+ mes "Why don't you check again?";
+ mes "Some just can't give up what they hold.";
+ }
+ break;
+ case 13313: //Huuma_Swirling_Petal
+ if (countitem(Huuma_Calm_Mind) && countitem(Broken_Shuriken) > 99) {
+ delitem Huuma_Calm_Mind,1; //Huuma_Calm_Mind
+ delitem Broken_Shuriken,100; //Broken_Shuriken
+ getitem Huuma_Swirling_Petal,1; //Huuma_Swirling_Petal
+ mes "Swirling Petal!!";
+ }
+ else {
+ mes "Hmm... You do not have enough to make Petal Shurikens.";
+ mes "Why don't you check again?";
+ mes "Some just can't give up what they hold.";
+ }
+ break;
+ }
+ close;
+ case 4:
+ mes "[Ki]";
+ mes "Looks like you need more time to decide.";
+ close;
+ }
+ next;
+ }
+
+L_Ingredients:
+ switch(getarg(0)){
+ case 13076: //Raksasa_Dagger
+ return "you need 1 Murasame with 2 sockets and 1 Garnet";
+ case 13078: //Mikatsuki
+ return "you need a Hakujin with a Slot and an Opal";
+ case 13313: //Huuma_Swirling_Petal
+ return "you need one Huuma Calm Mind Shuriken and 100 Broken Shurikens";
+ }
+ end;
+
+}
diff --git a/npc/re/merchants/renters.txt b/npc/re/merchants/renters.txt
index 4bb929ac4..fbe84a7a9 100644
--- a/npc/re/merchants/renters.txt
+++ b/npc/re/merchants/renters.txt
@@ -109,6 +109,12 @@ prontera,130,213,5 script Riding Creature Master 8W_SOLDIER,{
close;
}
+geffen,100,55,3 duplicate(Riding Creature Master) Riding Creature Master#2 8W_SOLDIER
+payon,166,102,5 duplicate(Riding Creature Master) Riding Creature Master#3 8W_SOLDIER
+aldebaran,133,109,5 duplicate(Riding Creature Master) Riding Creature Master#4 8W_SOLDIER
+yuno,171,187,3 duplicate(Riding Creature Master) Riding Creature Master#5 8W_SOLDIER
+rachel,106,130,5 duplicate(Riding Creature Master) Riding Creature Master#6 8W_SOLDIER
+
// Peco removing NPC
//============================================================
prontera,125,208,5 script Peco Peco Remover 8W_SOLDIER,{
diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt
new file mode 100644
index 000000000..33d23450c
--- /dev/null
+++ b/npc/re/merchants/shadow_refiner.txt
@@ -0,0 +1,155 @@
+//===== Hercules Script ======================================
+//= Shadow Refiner
+//===== By: ==================================================
+//= Dastgir
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= [Aegis Conversion]
+//===== Additional Comments: =================================
+//= 1.0 First Version [Dastgir]
+//============================================================
+
+itemmall,31,76,3 script Shadow Blacksmith#nomal 4_F_JOB_BLACKSMITH,{
+ disable_items;
+ mes "[Shadow Blacksmith]";
+ mes "Do you want to refine a Shadow item?.";
+ mes "Please choose the part you want to refine.";
+ next;
+ setarray .@position$[0],"Armor","Weapon","Shield","Shoes","Earring","Pendant";
+ for (.@i=EQI_SHADOW_ARMOR; .@i<=EQI_SHADOW_ACC_L; .@i++){
+ .@menu$ = .@menu$+((getequipisequiped(.@i))?getequipname(.@i):"^8C8C8C"+.@position$[.@i-EQI_SHADOW_ARMOR]+" [Not Equipped]^000000")+":";
+ }
+ .@menu$ = .@menu$+"Refine Info";
+ .@SelectedPart = select(.@menu$)+EQI_SHADOW_ARMOR-1;
+ if (.@SelectedPart == EQI_SHADOW_ACC_L+1){ // Refine Info
+ mes "[Shadow Blacksmith]";
+ mes "Shadow item will gain extra bonus effect by the refine level, same as normal weapon/armour items.";
+ next;
+ mes "[Shadow Blacksmith]";
+ mes "Following are refining effect for each Shadow item parts.";
+ mes "Weapon: ATK, MATK + 1 increase for each +1 refine success.";
+ mes "Etc: HP + 10 increase for each +1 refine success.";
+ next;
+ mes "[Shadow Blacksmith]";
+ mes "You need Oridecon and Elunium for Shadow item refine ingredient, along with refine fee 20000 zeny.";
+ next;
+ mes "[Shadow Blacksmith]";
+ mes "When +5 or higher refining Shadow item can be destroyed, please use Enriched or HD ingredient for the refinement.";
+ close;
+ }
+ while(1){
+ mes "[Shadow Blacksmith]";
+ mes "20000 zeny will be spent as a refine fee.";
+ mes "Choose the ingredient and start refining.";
+ next;
+ .@index = 0;
+ if (.@SelectedPart != EQI_SHADOW_WEAPON)
+ .@index = 1;
+ setarray .@s_weapon1[0],Oridecon,Elunium;
+ setarray .@s_weapon2[0],Enriched_Oridecon,Enriched_Elunium;
+ setarray .@s_weapon3[0],HD_Oridecon,HD_Elunium;
+ if (countitem(.@s_weapon1[.@index]))
+ .@mate$[0] = getitemname(.@s_weapon1[.@index]);
+ else{
+ .@mate$[0] = "^8C8C8C"+ getitemname(.@s_weapon1[.@index]) +"^000000";
+ .@miss[0] = 1;
+ }
+ if (countitem(.@s_weapon2[.@index]))
+ .@mate$[1] = getitemname(.@s_weapon2[.@index]);
+ else{
+ .@mate$[1] = "^8C8C8C"+ getitemname(.@s_weapon2[.@index]) +"^000000";
+ .@miss[1] = 1;
+ }
+ if (getequiprefinerycnt(.@SelectedPart) > 6 && countitem(.@s_weapon3[.@index]))
+ .@mate$[2] = getitemname(.@s_weapon3[.@index]);
+ else {
+ .@mate$[2] = "^8C8C8C"+ getitemname(.@s_weapon3[.@index]) +"^000000";
+ .@miss[2] = 1;
+ }
+ //-----------------------------------------------------------------------------
+ .@option = select("Cancel",.@mate$[0],.@mate$[1],.@mate$[2]);
+ if (.@option == 1){
+ mes "[Shadow Blacksmith]";
+ mes "You've cancelled refining.";
+ close;
+ }
+ .@option -= 2;
+ if (.@option==2){ //HD
+ if (getequiprefinerycnt(.@SelectedPart) < 7){
+ mes "[Shadow Blacksmith]";
+ mes "HD ingredient is only possible to use for +7 or higher refine level items.";
+ close;
+ }
+ .@hoihoi = 1;
+ }
+ if (.@miss[.@option]){
+ mes "[Shadow Blacksmith]";
+ mes "You do not have proper ingredient for this refining.";
+ close;
+ }
+ .@choose = getd(".@s_weapon"+(.@option+1)+"["+ .@index +"]");
+ if (Zeny < 20000) {
+ mes "[Shadow Blacksmith]";
+ mes "You do not have enough refine fee.";
+ close;
+ }
+ if (getequiprefinerycnt(.@SelectedPart) > 9) {
+ mes "[Shadow Blacksmith]";
+ mes "Shadow item refining is only possible until +10 level.";
+ close;
+ }
+ if (!getequipisenableref(.@SelectedPart)) {
+ mes "[Shadow Blacksmith]";
+ mes "This item cannot be refined.";
+ close;
+ }
+ if (getequippercentrefinery(.@SelectedPart) < 100) {
+ mes "[Shadow Blacksmith]";
+ mes "Safety guaranteed refine limit for shadow item is until +4.";
+ if (!.@hoihoi) {
+ mes "If you try more refining, item might get broken when failed. Still want to refine?";
+ }
+ else {
+ mes "If you try more refining, item refine level might go down when failed. Still want to refine?";
+ }
+ next;
+ if (select("Proceed","Cancel") == 2) {
+ mes "[Shadow Blacksmith]";
+ mes "You've cancelled refining.";
+ close;
+ }
+ }
+ //-----------------------------------------------------------------------------
+ mes "[Shadow Blacksmith]";
+ mes "Here we go--!!!";
+ next;
+ if (Zeny < 20000) {
+ mes "[Shadow Blacksmith]";
+ mes "You do not have enough refine fee.";
+ close;
+ }
+ if (!countitem(.@choose)) {
+ mes "[Shadow Blacksmith]";
+ mes "You do not have enough "+ getitemname(.@choose) +".";
+ close;
+ }
+ delitem .@choose,1;
+ Zeny -= 20000;
+ if (getequippercentrefinery(.@SelectedPart) > rand(100) || getequippercentrefinery(.@SelectedPart) > rand(100)) {
+ successrefitem .@SelectedPart;
+ mes "[Shadow Blacksmith]";
+ mes "Refine was successful.";
+ next;
+ }
+ else {
+ if (.@hoihoi)
+ downrefitem .@SelectedPart;
+ else
+ failedrefitem .@SelectedPart;
+ mes "[Shadow Blacksmith]";
+ mes "Oh no.. Refine was failed.";
+ close;
+ }
+ }
+}
diff --git a/npc/re/merchants/shops.txt b/npc/re/merchants/shops.txt
index dcd445361..c90f89a5a 100644
--- a/npc/re/merchants/shops.txt
+++ b/npc/re/merchants/shops.txt
@@ -60,9 +60,9 @@ izlude_a,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#a
izlude_b,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#b 4_F_01
izlude_c,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#c 4_F_01
izlude_d,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#d 4_F_01
-izlude_in,72,98,4 shop Pet Groomer#iz 4_F_TELEPORTER,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1
+izlude_in,72,98,3 shop Pet Groomer#iz 4_F_TELEPORTER,537:-1,643:-1,10013:-1,10014:-1,554:-1,6113:-1,6114:-1,6115:-1
izlude_in,57,110,0 shop Tool Dealer#iz 1_M_01,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1,1750:-1
-izlude_in,72,110,3 shop Trading Merchant#iz 4_M_HUMERCHANT,13200:-1,13201:-1,13202:-1,13150:-1,13102:-1,13151:-1,13154:-1,13155:-1,13163:-1,13165:-1,13168:-1
+izlude_in,72,102,3 shop Trading Merchant#iz 4_M_HUMERCHANT,13200:-1,13201:-1,13202:-1,13150:-1,13102:-1,13151:-1,13154:-1,13155:-1,13163:-1,13165:-1,13168:-1
//=======================================================
// Juno
@@ -120,3 +120,24 @@ s_atelier,17,110,1 shop Part-Timer#sc_prt 1_F_02,6123:-1,6120:-1
ra_in01,263,281,4 shop Trap Specialist#ra 1_F_01,7940:-1,12341:-1
ra_in01,257,266,4 shop Black Marketeer#ra 1_M_03,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2804:-1,2805:-1,2806:-1,2807:-1,18000:-1,18001:-1,18002:-1,18003:-1,18004:-1,12392:-1,12393:-1,12394:-1,6145:-1,6146:-1,6147:-1,6186:-1,2808:-1
s_atelier,137,60,3 shop Part-Timer#sc_ra 1_F_GYPSY,6123:-1,6120:-1
+
+// Ninja Shops
+prontera,178,244,3 trader Amatsu Trader#nin 4_M_01,{
+OnInit:
+ sellitem Shuriken;
+ sellitem Nimbus_Shuriken;
+ sellitem Flash_Shuriken;
+ sellitem Sharp_Leaf_Shuriken;
+ sellitem Thorn_Needle_Shuriken;
+ sellitem Makibishi;
+ sellitem Arm_Guard;
+ sellitem Fox_Armguard;
+ sellitem Special_Ninja_Suit;
+ sellitem Flame_Stone;
+ sellitem Ice_Stone;
+ sellitem Wind_Stone;
+ sellitem Charm_Fire;
+ sellitem Charm_Ice;
+ sellitem Charm_Wind;
+ sellitem Charm_Earth;
+}
diff --git a/npc/re/mobs/champion.txt b/npc/re/mobs/champion.txt
new file mode 100644
index 000000000..d880fb2d4
--- /dev/null
+++ b/npc/re/mobs/champion.txt
@@ -0,0 +1,321 @@
+//===== Hercules Script ======================================
+//= Champion Monster Spawn Script
+//===== By: ==================================================
+//= nanakiwurtz
+//===== Current Version: =====================================
+//= 1.0
+//===== Additional Comments: =================================
+//= 1.0 First version
+//============================================================
+
+abbey02,0,0,0,0 monster Swift Zombie Slaughter 2603,2,300000,0
+gl_prison,0,0,0,0 monster Solid Zombie Prisoner 2604,2,300000,0
+gld_dun04,0,0,0,0 monster Zombie Master Ringleader 2605,2,300000,0
+pay_dun00,0,0,0,0 monster Furious Zombie 2606,2,300000,0
+schg_dun01,0,0,0,0 monster Elusive Zakudam 2607,2,300000,0
+prt_fild03,0,0,0,0 monster Swift Yoyo 2608,2,300000,0
+ayo_fild02,0,0,0,0 monster Solid Yoyo 2609,2,300000,0
+pay_fild06,0,0,0,0 monster Wormtail Ringleader 2610,2,300000,0
+um_fild02,0,0,0,0 monster Furious Wootan Fighter 2611,2,300000,0
+mosk_dun01,0,0,0,0 monster Elusive Wood Goblin 2612,2,300000,0
+moc_fild03,0,0,0,0 monster Swift Wolf 2613,2,300000,0
+gl_step,0,0,0,0 monster Solid Wind Ghost 2614,2,300000,0
+pay_fild01,0,0,0,0 monster Willow Ringleader 2615,2,300000,0
+um_fild04,0,0,0,0 monster Furious Wild Rose 2616,2,300000,0
+gon_dun03,0,0,0,0 monster Elusive Evil Nymph 2617,2,300000,0
+gl_sew01,0,0,0,0 monster Solid Whisper 2618,2,300000,0
+treasure_n2,0,0,0,0 monster Weak Skeleton Ringleader 2619,2,300000,0
+gl_cas02,0,0,0,0 monster Furious Wanderer 2620,2,300000,0
+gefenia04,0,0,0,0 monster Elusive Violy 2621,2,300000,0
+gefenia03,0,0,0,0 monster Swift Violy 2622,2,300000,0
+gefenia02,0,0,0,0 monster Solid Violy 2623,2,300000,0
+ein_fild04,0,0,0,0 monster Venomous Ringleader 2624,2,300000,0
+juperos_01,0,0,0,0 monster Furious Venatu 2625,2,300000,0
+mosk_dun03,0,0,0,0 monster Elusive Vavayaga 2626,2,300000,0
+ra_san01,0,0,0,0 monster Swift Vanberk 2627,2,300000,0
+iz_dun01,0,0,0,0 monster Solid Vadon 2628,2,300000,0
+ein_fild02,0,0,0,0 monster Ungoliant Ringleader 2629,2,300000,0
+bra_fild01,0,0,0,0 monster Furious Toucan 2630,2,300000,0
+ma_fild01,0,0,0,0 monster Elusive Tiyanak 2631,2,300000,0
+prt_sewb4,0,0,0,0 monster Solid Thief Bug 2632,2,300000,0
+prt_sewb3,0,0,0,0 monster Thief Bug Ringleader 2633,2,300000,0
+prt_sewb2,0,0,0,0 monster Furious Thief Bug 2634,2,300000,0
+beach_dun3,0,0,0,0 monster Elusive Thara Frog 2635,2,300000,0
+ein_fild03,0,0,0,0 monster Swift Teddy Bear 2636,2,300000,0
+man_fild03,0,0,0,0 monster Solid Tatacho 2637,2,300000,0
+mjo_dun01,0,0,0,0 monster Tarou Ringleader 2638,2,300000,0
+ayo_dun02,0,0,0,0 monster Furious Tamruan 2639,2,300000,0
+gl_sew03,0,0,0,0 monster Elusive Sting 2640,2,300000,0
+lhz_fild02,0,0,0,0 monster Swift Stem Worm 2641,2,300000,0
+moc_fild13,0,0,0,0 monster Solid Steel Chonchon 2642,2,300000,0
+ve_fild07,0,0,0,0 monster Stapo Ringleader 2643,2,300000,0
+beach_dun2,0,0,0,0 monster Furious Stalactic Golem 2644,2,300000,0
+prt_fild02,0,0,0,0 monster Elusive Stainer 2645,2,300000,0
+treasure_n1,0,0,0,0 monster Swift Spore 2646,2,300000,0
+tur_dun02,0,0,0,0 monster Solid Solider 2647,2,300000,0
+pay_dun02,0,0,0,0 monster Soldier Skeleton Ringleader 2648,2,300000,0
+pay_dun01,0,0,0,0 monster Furious Soldier Skeleton 2649,2,300000,0
+tha_t09,0,0,0,0 monster Elusive Lady Solace 2650,2,300000,0
+pay_dun03,0,0,0,0 monster Swift Sohee 2651,2,300000,0
+ice_dun02,0,0,0,0 monster Solid Snowier 2652,2,300000,0
+pay_fild02,0,0,0,0 monster Boa Ringleader 2653,2,300000,0
+ayo_fild01,0,0,0,0 monster Furious Smokie 2654,2,300000,0
+yuno_fild06,0,0,0,0 monster Elusive Sleeper 2655,2,300000,0
+yuno_fild02,0,0,0,0 monster Swift Sleeper 2656,2,300000,0
+odin_tem02,0,0,0,0 monster Solid Skogul 2657,2,300000,0
+gld2_pay,0,0,0,0 monster Skeleton General Ringleader 2658,2,300000,0
+gld_dun01_2,0,0,0,0 monster Furious Skeleton General 2659,2,300000,0
+mjo_dun03,0,0,0,0 monster Elusive Skeleton Worker 2660,2,300000,0
+ice_dun01,0,0,0,0 monster Swift Siroma 2661,2,300000,0
+mosk_fild02,0,0,0,0 monster Solid Side Winder 2662,2,300000,0
+mjolnir_03,0,0,0,0 monster Side Winder Ringleader 2663,2,300000,0
+ama_dun03,0,0,0,0 monster Furious Shinobi 2664,2,300000,0
+tha_t11,0,0,0,0 monster Elusive Mistress of Shelter 2665,2,300000,0
+hu_fild06,0,0,0,0 monster Swift Shellfish 2666,2,300000,0
+lhz_dun03,0,0,0,0 monster Solid Cecil Damon 2667,2,300000,0
+cmd_fild04,0,0,0,0 monster Sea Otter Ringleader 2668,2,300000,0
+iz_dun05,0,0,0,0 monster Furious Lamp Rey 2669,2,300000,0
+moc_fild18,0,0,0,0 monster Elusive Scorpion 2670,2,300000,0
+mjolnir_09,0,0,0,0 monster Swift Savage Babe 2671,2,300000,0
+prt_maze01,0,0,0,0 monster Solid Savage 2672,2,300000,0
+mjolnir_07,0,0,0,0 monster Savage Ringleader 2673,2,300000,0
+moc_fild16,0,0,0,0 monster Furious Sandman 2674,2,300000,0
+thor_v03,0,0,0,0 monster Elusive Salamander 2675,2,300000,0
+treasure01,0,0,0,0 monster Swift Sailor Skeleton 2676,2,300000,0
+ra_fild12,0,0,0,0 monster Solid Roween 2677,2,300000,0
+prt_fild00,0,0,0,0 monster Roda Frog Ringleader 2678,2,300000,0
+gef_fild01,0,0,0,0 monster Furious Roda Frog 2679,2,300000,0
+prt_fild07,0,0,0,0 monster Elusive Rocker 2680,2,300000,0
+tha_t01,0,0,0,0 monster Swift Rideword 2681,2,300000,0
+c_tower1,0,0,0,0 monster Solid Rideword 2682,2,300000,0
+gon_fild01,0,0,0,0 monster Dumpling Child Ringleader 2683,2,300000,0
+tha_t10,0,0,0,0 monster Furious Baroness of Retribution 2684,2,300000,0
+tha_t08,0,0,0,0 monster Elusive Baroness of Retribution 2685,2,300000,0
+tha_t07,0,0,0,0 monster Swift Baroness of Retribution 2686,2,300000,0
+in_sphinx2,0,0,0,0 monster Solid Requiem 2687,2,300000,0
+lhz_dun01,0,0,0,0 monster Remover Ringleader 2688,2,300000,0
+mal_dun01,0,0,0,0 monster Elusive Red Eruma 2689,2,300000,0
+gl_knt02,0,0,0,0 monster Swift Raydric 2690,2,300000,0
+gl_knt01,0,0,0,0 monster Solid Raydric 2691,2,300000,0
+lhz_dun02,0,0,0,0 monster Laurell Weinder Ringleader 2692,2,300000,0
+dic_dun03,0,0,0,0 monster Furious Rake Scaraba 2693,2,300000,0
+cmd_fild07,0,0,0,0 monster Elusive Raggler 2694,2,300000,0
+lhz_fild01,0,0,0,0 monster Swift Rafflesia 2695,2,300000,0
+lhz_fild01,0,0,0,0 monster Poring Ringleader 2696,2,300000,0
+lhz_fild01,0,0,0,0 monster Furious Poring 2697,2,300000,0
+lhz_fild01,0,0,0,0 monster Elusive Poring 2698,2,300000,0
+gef_fild07,0,0,0,0 monster Swift Poring 2699,2,300000,0
+ein_fild09,0,0,0,0 monster Solid Porcellio 2700,2,300000,0
+prt_maze03,0,0,0,0 monster Poporing Ringleader 2701,2,300000,0
+prt_maze02,0,0,0,0 monster Furious Poporing 2702,2,300000,0
+pay_fild04,0,0,0,0 monster Elusive Poporing 2703,2,300000,0
+ama_dun02,0,0,0,0 monster Swift Poison Toad 2704,2,300000,0
+mjolnir_06,0,0,0,0 monster Solid Poison Spore 2705,2,300000,0
+odin_tem03,0,0,0,0 monster Plasma Ringleader 2706,2,300000,0
+iz_dun00,0,0,0,0 monster Furious Plankton 2707,2,300000,0
+ein_dun01,0,0,0,0 monster Elusive Pitman 2708,2,300000,0
+bra_dun01,0,0,0,0 monster Swift Piranha 2709,2,300000,0
+spl_fild01,0,0,0,0 monster Solid Dark Pinguicula 2710,2,300000,0
+spl_fild02,0,0,0,0 monster Pinguicula Ringleader 2711,2,300000,0
+moc_fild12,0,0,0,0 monster Furious Picky 2712,2,300000,0
+iz_dun03,0,0,0,0 monster Elusive Phen 2713,2,300000,0
+gef_fild08,0,0,0,0 monster Swift Petite 2714,2,300000,0
+gef_fild06,0,0,0,0 monster Solid Petite 2715,2,300000,0
+treasure02,0,0,0,0 monster Penomena Ringleader 2716,2,300000,0
+alde_dun03,0,0,0,0 monster Furious Penomena 2717,2,300000,0
+moc_fild02,0,0,0,0 monster Elusive Peco Peco 2718,2,300000,0
+in_sphinx5,0,0,0,0 monster Swift Pasana 2719,2,300000,0
+um_fild03,0,0,0,0 monster Solid Parasite 2720,2,300000,0
+tha_t05,0,0,0,0 monster Owl Duke Ringleader 2721,2,300000,0
+gef_fild10,0,0,0,0 monster Furious Orc Warrior 2722,2,300000,0
+orcsdun01,0,0,0,0 monster Elusive Orc Zombie 2723,2,300000,0
+orcsdun02,0,0,0,0 monster Swift Orc Skeleton 2724,2,300000,0
+gef_fild03,0,0,0,0 monster Solid Orc Lady 2725,2,300000,0
+tha_t12,0,0,0,0 monster Dame of Sentinel Ringleader 2726,2,300000,0
+ein_fild05,0,0,0,0 monster Furious Noxious 2727,2,300000,0
+hu_fild05,0,0,0,0 monster Elusive Novus 2728,2,300000,0
+hu_fild04,0,0,0,0 monster Swift Novus 2729,2,300000,0
+hu_fild02,0,0,0,0 monster Solid Novus 2730,2,300000,0
+hu_fild01,0,0,0,0 monster Novus Ringleader 2731,2,300000,0
+mag_dun02,0,0,0,0 monster Furious Nightmare Terror 2732,2,300000,0
+gl_chyard_,0,0,0,0 monster Elusive Wraith Dead (Nightmare) 2733,2,300000,0
+gl_cas02_,0,0,0,0 monster Furious Wanderer (Nightmare) 2734,2,300000,0
+man_fild01,0,0,0,0 monster Solid Nephentes 2735,2,300000,0
+abbey03,0,0,0,0 monster Necromancer Ringleader 2736,2,300000,0
+xmas_dun02,0,0,0,0 monster Furious Myst Case 2737,2,300000,0
+ve_fild04,0,0,0,0 monster Elusive Muscipular 2738,2,300000,0
+moc_pryd03,0,0,0,0 monster Swift Mummy 2739,2,300000,0
+moc_pryd02,0,0,0,0 monster Solid Mummy 2740,2,300000,0
+moc_fild01,0,0,0,0 monster Muka Ringleader 2741,2,300000,0
+moc_fild22,0,0,0,0 monster Furious Incarnation of Morroc 2742,2,300000,0
+moc_fild21,0,0,0,0 monster Elusive Incarnation of Morroc 2743,2,300000,0
+moc_fild20,0,0,0,0 monster Swift Incarnation of Morroc 2744,2,300000,0
+ein_fild06,0,0,0,0 monster Solid Holden 2745,2,300000,0
+ama_dun01,0,0,0,0 monster Miyabi Doll Ringleader 2746,2,300000,0
+moc_prydn1,0,0,0,0 monster Furious Minorous 2747,2,300000,0
+moc_pryd05,0,0,0,0 monster Elusive Minorous 2748,2,300000,0
+in_sphinx4,0,0,0,0 monster Swift Minorous 2749,2,300000,0
+ein_dun02,0,0,0,0 monster Solid Mineral 2750,2,300000,0
+bif_fild01,0,0,0,0 monster Miming Ringleader 2751,2,300000,0
+moc_prydn2,0,0,0,0 monster Furious Mimic 2752,2,300000,0
+moc_pryd06,0,0,0,0 monster Elusive Mimic 2753,2,300000,0
+cmd_fild09,0,0,0,0 monster Swift Metaller 2754,2,300000,0
+ein_fild08,0,0,0,0 monster Solid Metaling 2755,2,300000,0
+ein_fild07,0,0,0,0 monster Metaling Ringleader 2756,2,300000,0
+iz_dun04,0,0,0,0 monster Furious Merman 2757,2,300000,0
+ecl_fild01,0,0,0,0 monster Elusive Menblatt 2758,2,300000,0
+beach_dun,0,0,0,0 monster Swift Medusa 2759,2,300000,0
+mjo_dun02,0,0,0,0 monster Solid Martin 2760,2,300000,0
+gl_in01,0,0,0,0 monster Marionette Ringleader 2761,2,300000,0
+xmas_fild01,0,0,0,0 monster Furious Marin 2762,2,300000,0
+in_sphinx3,0,0,0,0 monster Elusive Marduk 2763,2,300000,0
+prt_maze03,0,0,0,0 monster Swift Mantis 2764,2,300000,0
+gef_fild04,0,0,0,0 monster Solid Mandragora 2765,2,300000,0
+ma_dun01,0,0,0,0 monster Manananggal Ringleader 2766,2,300000,0
+gl_dun02,0,0,0,0 monster Furious Majoruros 2767,2,300000,0
+prt_fild09,0,0,0,0 monster Elusive Magnolia 2768,2,300000,0
+ve_fild03,0,0,0,0 monster Swift Magmaring 2769,2,300000,0
+prt_fild08,0,0,0,0 monster Solid Lunatic 2770,2,300000,0
+prt_fild01,0,0,0,0 monster Lunatic Ringleader 2771,2,300000,0
+niflheim,0,0,0,0 monster Furious Lude 2772,2,300000,0
+spl_fild03,0,0,0,0 monster Elusive Luciola Vespa 2773,2,300000,0
+nif_fild02,0,0,0,0 monster Swift Loli Ruri 2774,2,300000,0
+gon_dun02,0,0,0,0 monster Solid Enchanted Peach Tree 2775,2,300000,0
+new_1-3,0,0,0,0 monster Baby Poring Ringleader 2776,2,300000,0
+bif_fild02,0,0,0,0 monster Furious Little Fatum 2777,2,300000,0
+lou_dun01,0,0,0,0 monster Elusive Jing Guai 2778,2,300000,0
+mosk_dun02,0,0,0,0 monster Swift Les 2779,2,300000,0
+gld_dun01,0,0,0,0 monster Solid Leib Olmai 2780,2,300000,0
+ayo_dun01,0,0,0,0 monster Leaf Cat Ringleader 2781,2,300000,0
+//teg_dun02,0,0,0,0 monster [PH] ??? ?? ???? 2782,2,300000,0
+//teg_dun01,0,0,0,0 monster [PH] ??? ??? ???? 2783,2,300000,0
+ra_fild06,0,0,0,0 monster Swift Kobold Archer 2784,2,300000,0
+ra_fild05,0,0,0,0 monster Solid Kobold 2785,2,300000,0
+thor_v02,0,0,0,0 monster Knocker Ringleader 2786,2,300000,0
+mjolnir_08,0,0,0,0 monster Furious Beetle King 2787,2,300000,0
+thor_v01,0,0,0,0 monster Elusive Kasa 2788,2,300000,0
+ama_fild01,0,0,0,0 monster Swift Karakasa 2789,2,300000,0
+moc_pryd04,0,0,0,0 monster Solid Isis 2790,2,300000,0
+ra_san02,0,0,0,0 monster Isilla Ringleader 2791,2,300000,0
+gl_prison1,0,0,0,0 monster Furious Injustice 2792,2,300000,0
+lou_fild01,0,0,0,0 monster Elusive Mi Gao 2793,2,300000,0
+ice_dun03,0,0,0,0 monster Swift Ice Titan 2794,2,300000,0
+bra_dun02,0,0,0,0 monster Solid Iara 2795,2,300000,0
+lou_dun02,0,0,0,0 monster Yao Jun Ringleader 2796,2,300000,0
+gef_dun00,0,0,0,0 monster Furious Hunter Fly 2797,2,300000,0
+prt_fild05,0,0,0,0 monster Elusive Hornet 2798,2,300000,0
+dic_dun01,0,0,0,0 monster Swift Uni-horn Scaraba 2799,2,300000,0
+pay_fild09,0,0,0,0 monster Solid Horn 2800,2,300000,0
+ra_san03,0,0,0,0 monster Hodremlin Ringleader 2801,2,300000,0
+moc_fild17,0,0,0,0 monster Furious Hode 2802,2,300000,0
+ra_fild04,0,0,0,0 monster Elusive Hill Wind 2803,2,300000,0
+ra_fild03,0,0,0,0 monster Swift Hill Wind 2804,2,300000,0
+alde_dun02,0,0,0,0 monster Solid High Orc 2805,2,300000,0
+yuno_fild04,0,0,0,0 monster Harpy Ringleader 2806,2,300000,0
+yuno_fild03,0,0,0,0 monster Furious Harpy 2807,2,300000,0
+cmd_fild01,0,0,0,0 monster Elusive Grove 2808,2,300000,0
+pay_fild10,0,0,0,0 monster Swift Greatest General 2809,2,300000,0
+yuno_fild09,0,0,0,0 monster Solid Grand Peco 2810,2,300000,0
+yuno_fild08,0,0,0,0 monster Grand Peco Ringleader 2811,2,300000,0
+cmd_fild06,0,0,0,0 monster Furious Golem 2812,2,300000,0
+prt_fild11,0,0,0,0 monster Elusive Goblin 2813,2,300000,0
+gef_fild11,0,0,0,0 monster Swift Goblin 2814,2,300000,0
+yuno_fild11,0,0,0,0 monster Solid Goat 2815,2,300000,0
+yuno_fild07,0,0,0,0 monster Goat Ringleader 2816,2,300000,0
+gld2_prt,0,0,0,0 monster Furious Dark Hammer Kobold 2817,2,300000,0
+gld_dun03_2,0,0,0,0 monster Elusive Dark Hammer Kobold 2818,2,300000,0
+gld2_gef,0,0,0,0 monster Swift Dark Shadow 2819,2,300000,0
+gld_dun04_2,0,0,0,0 monster Solid Dark Shadow 2820,2,300000,0
+gld_dun02,0,0,0,0 monster Giant Hornet Ringleader 2821,2,300000,0
+nameless_n,0,0,0,0 monster Furious Ghoul 2822,2,300000,0
+gef_dun01,0,0,0,0 monster Elusive Ghoul 2823,2,300000,0
+yuno_fild12,0,0,0,0 monster Swift Geographer 2824,2,300000,0
+yuno_fild01,0,0,0,0 monster Solid Geographer 2825,2,300000,0
+glast_01,0,0,0,0 monster Gargoyle Ringleader 2826,2,300000,0
+gl_sew02,0,0,0,0 monster Furious Gargoyle 2827,2,300000,0
+ve_fild01,0,0,0,0 monster Elusive Galion 2828,2,300000,0
+cmd_fild02,0,0,0,0 monster Swift Seal 2829,2,300000,0
+tur_dun05,0,0,0,0 monster Solid Freezer 2830,2,300000,0
+tur_dun03,0,0,0,0 monster Freezer Ringleader 2831,2,300000,0
+abyss_01,0,0,0,0 monster Furious Ferus 2832,2,300000,0
+prt_sewb1,0,0,0,0 monster Elusive Familiar 2833,2,300000,0
+gefenia01,0,0,0,0 monster Swift False Angel 2834,2,300000,0
+prt_fild06,0,0,0,0 monster Solid Fabre 2835,2,300000,0
+pay_fild03,0,0,0,0 monster Fabre Ringleader 2836,2,300000,0
+mag_dun01,0,0,0,0 monster Furious Explosion 2837,2,300000,0
+gl_church,0,0,0,0 monster Elusive Evil Druid 2838,2,300000,0
+prt_fild10,0,0,0,0 monster Swift Elder Willow 2839,2,300000,0
+mjolnir_02,0,0,0,0 monster Solid Elder Willow 2840,2,300000,0
+ra_san04,0,0,0,0 monster Echio Ringleader 2841,2,300000,0
+mjolnir_12,0,0,0,0 monster Furious Dustiness 2842,2,300000,0
+um_fild01,0,0,0,0 monster Swift Dryad 2843,2,300000,0
+ve_fild02,0,0,0,0 monster Solid Drosera 2844,2,300000,0
+moc_fild07,0,0,0,0 monster Drops Ringleader 2845,2,300000,0
+mjolnir_04,0,0,0,0 monster Furious Driller 2846,2,300000,0
+in_sphinx1,0,0,0,0 monster Elusive Drainliar 2847,2,300000,0
+tur_dun01,0,0,0,0 monster Swift Dragon Tail 2848,2,300000,0
+nyd_dun01,0,0,0,0 monster Solid Draco 2849,2,300000,0
+dic_fild02,0,0,0,0 monster Dolomedes Ringleader 2850,2,300000,0
+pay_dun04,0,0,0,0 monster Furious Dokebi 2851,2,300000,0
+nif_fild01,0,0,0,0 monster Elusive Disguise 2852,2,300000,0
+jupe_core,0,0,0,0 monster Swift Dimik 2853,2,300000,0
+gef_dun02,0,0,0,0 monster Solid Deviruchi 2854,2,300000,0
+ra_fild01,0,0,0,0 monster Baby Desert Wolf Ringleader 2855,2,300000,0
+moc_fild11,0,0,0,0 monster Furious Baby Desert Wolf 2856,2,300000,0
+cmd_fild08,0,0,0,0 monster Elusive Deniro 2857,2,300000,0
+tha_t06,0,0,0,0 monster Swift Death Word 2858,2,300000,0
+tha_t04,0,0,0,0 monster Solid Death Word 2859,2,300000,0
+tha_t03,0,0,0,0 monster Death Word Ringleader 2860,2,300000,0
+gl_chyard,0,0,0,0 monster Furious Dark Priest 2861,2,300000,0
+lou_dun03,0,0,0,0 monster Elusive Zhu Po Long 2862,2,300000,0
+gef_fild05,0,0,0,0 monster Swift Creamy 2863,2,300000,0
+iz_dun02,0,0,0,0 monster Solid Cornutus 2864,2,300000,0
+xmas_dun01,0,0,0,0 monster Cookie Ringleader 2865,2,300000,0
+kh_kiehl01,0,0,0,0 monster Furious Constant 2866,2,300000,0
+dew_dun01,0,0,0,0 monster Elusive Comodo 2867,2,300000,0
+gef_fild09,0,0,0,0 monster Swift Coco 2868,2,300000,0
+gef_fild02,0,0,0,0 monster Solid Coco 2869,2,300000,0
+c_tower4,0,0,0,0 monster Clock Ringleader 2870,2,300000,0
+c_tower2,0,0,0,0 monster Furious Clock 2871,2,300000,0
+gef_fild00,0,0,0,0 monster Elusive Chonchon 2872,2,300000,0
+dic_fild01,0,0,0,0 monster Swift Centipede 2873,2,300000,0
+ecl_tdun01,0,0,0,0 monster Solid Cenere 2874,2,300000,0
+lhz_dun04,0,0,0,0 monster Celia Ringleader 2875,2,300000,0
+gld_dun03,0,0,0,0 monster Furious Caterpillar 2876,2,300000,0
+gl_cas01,0,0,0,0 monster Elusive Carat 2877,2,300000,0
+mjolnir_01,0,0,0,0 monster Swift Caramel 2878,2,300000,0
+ma_fild02,0,0,0,0 monster Solid Bungisngis 2879,2,300000,0
+odin_tem01,0,0,0,0 monster Breeze Ringleader 2880,2,300000,0
+lhz_fild03,0,0,0,0 monster Furious Breeze 2881,2,300000,0
+man_fild02,0,0,0,0 monster Elusive Bradium Golem 2882,2,300000,0
+gon_dun01,0,0,0,0 monster Swift Bloody Butterfly 2883,2,300000,0
+pay_fild07,0,0,0,0 monster Bigfoot Ringleader 2884,2,300000,0
+alde_dun04,0,0,0,0 monster Furious Bathory 2885,2,300000,0
+arug_dun01,0,0,0,0 monster Elusive Banshee Master 2886,2,300000,0
+abbey01,0,0,0,0 monster Swift Banshee 2887,2,300000,0
+dew_dun02,0,0,0,0 monster Solid Banaspaty 2888,2,300000,0
+tur_dun04,0,0,0,0 monster Assaulter Ringleader 2889,2,300000,0
+mjolnir_10,0,0,0,0 monster Furious Argos 2890,2,300000,0
+mjolnir_11,0,0,0,0 monster Elusive Argiope 2891,2,300000,0
+mjolnir_05,0,0,0,0 monster Swift Argiope 2892,2,300000,0
+gl_dun01,0,0,0,0 monster Solid Arclouze 2893,2,300000,0
+alde_dun01,0,0,0,0 monster Arclouze Ringleader 2894,2,300000,0
+juperos_02,0,0,0,0 monster Furious Apocalypse 2895,2,300000,0
+dic_dun02,0,0,0,0 monster Elusive Antler Scaraba 2896,2,300000,0
+ecl_tdun03,0,0,0,0 monster Swift Antique Book 2897,2,300000,0
+ecl_tdun02,0,0,0,0 monster Solid Antique Book 2898,2,300000,0
+gl_sew04,0,0,0,0 monster Furious Anolian 2899,2,300000,0
+gld2_ald,0,0,0,0 monster Elusive Angra Mantis 2900,2,300000,0
+gld_dun02_2,0,0,0,0 monster Swift Angra Mantis 2901,2,300000,0
+anthell02,0,0,0,0 monster Solid Andre 2902,2,300000,0
+tha_t02,0,0,0,0 monster Ancient Mimic Ringleader 2903,2,300000,0
+ra_fild08,0,0,0,0 monster Furious Anacondaq 2904,2,300000,0
+prt_fild04,0,0,0,0 monster Elusive Ambernite 2905,2,300000,0
+dew_fild01,0,0,0,0 monster Swift Rafflesia Arnoldi 2906,2,300000,0
+cmd_fild03,0,0,0,0 monster Solid Alligator 2907,2,300000,0
+kh_dun01,0,0,0,0 monster Aliza Ringleader 2908,2,300000,0
+kh_dun02,0,0,0,0 monster Furious Alicel 2909,2,300000,0
+c_tower3,0,0,0,0 monster Elusive Alarm 2910,2,300000,0
+ra_san05,0,0,0,0 monster Swift Agav 2911,2,300000,0
+abyss_03,0,0,0,0 monster Solid Acidus 2912,2,300000,0
+abyss_02,0,0,0,0 monster Acidus Ringleader 2913,2,300000,0 \ No newline at end of file
diff --git a/npc/re/quests/eden/100-110.txt b/npc/re/quests/eden/100-110.txt
new file mode 100644
index 000000000..486a4b6e6
--- /dev/null
+++ b/npc/re/quests/eden/100-110.txt
@@ -0,0 +1,1252 @@
+//===== Hercules Script ======================================
+//= Eden Group Quests - Mission [100-110]
+//===== By: ==================================================
+//= Capuche
+//===== Current Version: =====================================
+//= 1.1
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
+//===== Compatible With: =====================================
+//= Hercules
+//===== Description: =========================================
+//= [Official Conversion]
+//= Repeatable quests for players between BaseLevel 100 - 110.
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Some CleanUps. [Dastgir]
+//============================================================
+
+moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{
+ cutin "gelca01",2;
+ if (!checkweight(Knife,1) || (MaxWeight - Weight) < 5500) {
+ mes "^FF0000- Stop Here!! -";
+ mes "- You have too many items. -";
+ mes "- You cannot carry any more items. -";
+ mes "- Lighten your load and -";
+ mes "- try again. -^000000";
+ close2;
+ cutin "",255;
+ end;
+ }
+ mes "[Gelkah]";
+ if (!countitem(Para_Team_Mark)) {
+ mes "- You need to have an -";
+ mes "- ^4d4dff'Eden Group Mark'^000000 -";
+ mes "- to receive these missions. -";
+ close2;
+ }
+ else if (BaseLevel < 100) {
+ mes "You're not a mature enough adventurer. You should be at least base level 100. So basically at least a third class.";
+ next;
+ mes "[Gelkah]";
+ mes "The request is from ^FF0000somewhere else^000000 other than Rune Midgard.";
+ }
+ else if (BaseLevel < 111) {
+ if (para_100lv01 == 0) {
+ mes "Adventurers!";
+ emotion e_heh;
+ next;
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "I've recently received several requests from clients that need the help of Adventurers just like yourself.";
+ next;
+ if (select( "I like requests!", "A boring quest... No thanks!" ) == 2) {
+ mes "[Gelkah]";
+ mes "You know that harder requests yield better rewards right?";
+ next;
+ }
+ mes "[Gelkah]";
+ mes "Actually, I can't just accept just any schmo off the street. My Master hates indecisive people.";
+ next;
+ if (select( "Who's your master?", "I am not indecisive!" ) == 1) {
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "That person standing next to me is my master... He came back after long journey of practice.";
+ next;
+ mes "[Gelkah]";
+ mes "I understand you might wonder why a Sura wants an Archbishop as a teacher...";
+ }
+ else {
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ if (BaseLevel < 110)
+ mes "You think you're a veteran just because you've become a third class...";
+ else
+ mes "I know you're not exactly a novice but my Master thinks you're no different from one. In my opinion, You are a great adventurer!";
+ }
+ next;
+ mes "[Gelkah]";
+ mes "We need adventurers that are willing to help. Will you help us?";
+ next;
+ cutin "gelca01",2;
+ if (select( "Ok, I'll help.", "I have no interest in helping you." ) == 2) {
+ mes "[Gelkah]";
+ mes "How do you know without doing it.";
+ }
+ else {
+ mes "[Gelkah]";
+ mes "That is what an Adventurer does!";
+ next;
+ mes "[Gelkah]";
+ mes "I would like to know if you are capable of doing a request. Let me see...";
+ next;
+ mes "[Gelkah]";
+ mes "Collect 50 ^ff0000Brigan.^000000 It is a simple and complicated test.";
+ next;
+ mes "[Gelkah]";
+ mes "It is easy to find from monsters at Turtle Island or at Glastheim.";
+ next;
+ mes "[Gelkah]";
+ mes "Lets do the real request after clearing the simple one.";
+ setquest 13002;// Brigan collecting
+ para_100lv01 = 1;
+ para_100lv02 += 1;
+ }
+ }
+ else if (para_100lv01 == 1) {
+ if (countitem(Brigan) > 49) {// Brigan
+ mes "Did you bring all the Brigans I asked for?";
+ next;
+ mes "[Gelkah]";
+ mes "I do not need to count one by one. This request is for selecting the best adventurer.";
+ next;
+ mes "[Gelkah]";
+ mes "Don't be upset because Master is ultimately responsible if an Adventurer gets injured during a request.";
+ next;
+ mes "[Gelkah]";
+ mes "Master decided that adventurer's safety is important because lots of new requests are dangerous.";
+ next;
+ cutin "rote01",2;
+ mes "[Rohtert]";
+ mes "Hmm...";
+ emotion e_pif,0,"Rohtert#12";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "I hope you didn't peek. The Assessment for your capability of standard requests is almost done.";
+ next;
+ mes "[Gelkah]";
+ mes "No time to make ^ff0000The badge of advanced Eden Group.^000000";
+ next;
+ mes "[Gelkah]";
+ mes "^ff0000Time is money novice!^000000";
+ mes "I think that's what a true master would sound like right?";
+ next;
+ mes "[Gelkah]";
+ mes strcharinfo(0) +" will make a request list for you so go talk to my Master now and show your respects.";
+ delitem Brigan,50;// Brigan
+ completequest 13002;// Brigan collecting
+ para_100lv01 = 2;
+ getitem Courtesy_Ticket,1;// Courtesy_Ticket
+ }
+ else {
+ cutin "gelca02",2;
+ mes "Haven't found 50 Brigan yet? Master says that it's such a simple task...";
+ next;
+ mes "[Gelkah]";
+ mes "Please hurry up! We need a real adventurer to perform the request.";
+ }
+ }
+ else if (para_100lv01 == 2)
+ mes "Wait a minute. I am making a request list. I just do not know which one I have to give to you. I am a good man.";
+ else if (para_100lv01 > 2) {
+ mes "The request list is ready. Do you want to start?";
+ next;
+ switch( select( "Hunting Quests", "Inquire regards", "Show Courtesy Ticket" ) ) {
+ case 1:
+ mes "[Gelkah]";
+ mes "You don't need to take all requests at once. Choose a request area that suits your particular skills. One that enables you to perform the request and enjoy the trip at the same time.";
+ next;
+ switch( select( "Glastheim related request", "Ash Vacuum related request", "Ice Dungeon related request", "Magma Dungeon related request", "Other requests" ) ) {
+ case 1:
+ mes "[Gelkah]";
+ mes "Here are the requests from the Glastheim area.";
+ next;
+ switch( select( "Carat Hunting", "Arclouse Hunting", "Anolian Hunting", "Sting Hunting", "Majoruros Hunting" ) ) {
+ case 1:
+ mes "[Gelkah]";
+ if (questprogress(13004,PLAYTIME) == 1)
+ mes "You just finished a request. It is important that you rest for a while. There will always be a requests waiting for you.";
+ else if (questprogress(13003,HUNTING) == 1) {
+ cutin "ij·µÄ«µå",3; //carat_card
+ mes "This request is to clear ^0000FF30^000000 ^FF0000Carat^000000 inside of Glastheim castle's first floor.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've completed the request.";
+ }
+ else if (questprogress(13003,HUNTING) == 2) {
+ mes "Visiting to scary old castle must be tough. I am sure it would be a good experience for me someday.";
+ callsub S_Quest,13003,13004,106000,148000;
+ }
+ else {
+ cutin "ij·µÄ«µå",3; //carat_card
+ mes "This request is from a merchant from Morroc who is somehow losing business from these monsters in Glastheim.";
+ next;
+ mes "[Gelkah]";
+ mes "Eden Group is aware that this is not a great reason but a request is a request. So please clear ^FF000030 Carat^000000 monsters inside of Glastheim castle.";
+ callsub S_Quest,13004,13003;
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ if (questprogress(13006,PLAYTIME) == 1)
+ mes "You just finished a request. Please take a rest. There will always be a request for you.";
+ else if (questprogress(13005,HUNTING) == 1) {
+ cutin "¾ÆÅ©¶ó¿ì½ºÄ«µå",3; //arclouse_card
+ mes "Please clear ^FF000022 Arclouse^000000.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13005,HUNTING) == 2) {
+ mes "You did a great job.";
+ emotion e_no1;
+ callsub S_Quest,13005,13006,106000,148000;
+ }
+ else {
+ cutin "¾ÆÅ©¶ó¿ì½ºÄ«µå",3; //arclouse_card
+ mes "Do you know there are beans used as food here in Rune Midgard? When an Arclouse rolls, it resembles a bean.";
+ next;
+ mes "[Gelkah]";
+ mes "Eden Group Headquarters wants to investigate the Arclouse as a possible mascot.";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000022 Arclouse^000000.";
+ if (callsub( S_Quest,13006,13005 ) == 0) {
+ mes "[Gelkah]";
+ mes "That is too bad. It was an interesting request.";
+ }
+ }
+ break;
+ case 3:
+ mes "[Gelkah]";
+ if (questprogress(13008,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too. There will always be a request waiting for.";
+ else if (questprogress(13007,HUNTING) == 1) {
+ cutin "¾Æ³î¸®¾ÈÄ«µå",3; //anolian_card
+ mes "A monk is on a pilgrimage and seeks protection against some alligator-like creatures.";
+ next;
+ mes "[Gelkah]";
+ mes "Anyways, this request is to clear out Anolians in underground waterway to make way for a safe pilgrimage.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13007,HUNTING) == 2) {
+ mes "You fared well with this request.";
+ callsub S_Quest,13007,13008,112000,186500;
+ }
+ else {
+ cutin "¾Æ³î¸®¾ÈÄ«µå",3; //anolian_card
+ mes "Glastheim seems to be a good sacred place not only to adventurers but also to monks. I have no idea what really attracts them there.";
+ next;
+ mes "[Gelkah]";
+ mes "A Pilgrimage from the monastery to the underground waterway is a journey. The request is to clear ^FF000030 Anolian^000000 in the Glastheim sewer for a safe pilgrimage.";
+ callsub S_Quest,13008,13007;
+ }
+ break;
+ case 4:
+ mes "[Gelkah]";
+ if (questprogress(13010,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too. There will always be a request waiting for.";
+ else if (questprogress(13009,HUNTING) == 1) {
+ cutin "½ºÆÃÄ«µå",3; //sting_card
+ mes "There are many Sting monsters in the underground waterway and underground cave so it will be easy to clear.";
+ next;
+ mes "[Gelkah]";
+ mes "The request is to clear ^FF000030 Sting^000000 in underground waterway and underground cave for a safe pilgrimage.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13009,HUNTING) == 2) {
+ mes "Visiting to filthy and smelly underground must be tough. It would be a good experience for you.";
+ callsub S_Quest,13009,13010,112000,186500;
+ }
+ else {
+ cutin "½ºÆÃÄ«µå",3; //sting_card
+ mes "Have you heard about a monk's pilgrimage? There are so many Stings in the underground waterway and cave so they disturb the peaceful monks.";
+ next;
+ mes "[Gelkah]";
+ mes "Master accepted this request because he respects those monks. The request is to clear ^FF000030 Sting^000000 monsters in underground waterway for a safe pilgrimage.";
+ callsub S_Quest,13010,13009;
+ }
+ break;
+ case 5:
+ mes "[Gelkah]";
+ if (questprogress(13012,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too. Pilgrimage will be continued so there will be another request again.";
+ else if (questprogress(13011,HUNTING) == 1) {
+ cutin "¸ÞÀÌÀú¿ì·Î½ºÄ«µå",3; //majoruros_card
+ mes "I wonder what the reason is behind these monk pilgrimages and why they keep doing it... There must be a hidden reason.";
+ next;
+ mes "[Gelkah]";
+ mes "I used to take care of the request but I am worried. The request is to clear ^FF000030 Majoruros^000000 from the 2nd floor of the underground cave.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13011,HUNTING) == 2) {
+ mes "Visiting for a long pilgrimage must be tiring.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13011,13012,112000,252000;
+ }
+ else {
+ cutin "¸ÞÀÌÀú¿ì·Î½ºÄ«µå",3; //majoruros_card
+ mes "The monk's pilgrimage destination is on the 2nd floor of the Glastheim castle underground cave. It is not an easy journey but will be a good experience.";
+ next;
+ mes "[Gelkah]";
+ mes "Majoururos is not easy to hunt so be careful. The request is to clear ^FF000030 Majoruros^000000 in the underground cave second floor.";
+ callsub S_Quest,13012,13011;
+ }
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ mes "There are many requests coming through from the Rune Midgards Expedition.";
+ next;
+ if (select( "Hunting Quests","Trauma" ) == 1) {
+ mes "[Gelkah]";
+ if (questprogress(13014,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too. Please take a rest. There will always be a request for you.";
+ else if (questprogress(13013,HUNTING) == 1) {
+ cutin "ÇɱÍŧ¶óÄ«µå",3; //pinguicula_card
+ mes "Outbound space is mysterious.. Monsters are unique.";
+ next;
+ mes "[Gelkah]";
+ mes "This is an unusual request. Please clear ^FF000030 Pinguicula^000000.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13013,HUNTING) == 2) {
+ mes "Visiting the Ash Vacuum must be tough.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13013,13014,106000,148000;
+ }
+ else {
+ cutin "ÇɱÍŧ¶óÄ«µå",3; //pinguicula_card
+ mes "Pinguicula is one of the first monsters that adventurers encounter when they step into the Ash Vacuum. They expect us to reduce monsters around the Expedition Camp.";
+ next;
+ mes "[Gelkah]";
+ mes "It is natural to have more accidents with new monsters. It is a common request. Please clear ^FF000030 Pinguicula^000000.";
+ callsub S_Quest,13014,13013;
+ }
+ }
+ else {
+ mes "[Gelkah]";
+ if (questprogress(13016,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too. Please take a rest. This request is not worth working so hard.";
+ else if (questprogress(13015,HUNTING) == 1) {
+ cutin "·ç½Ã¿Ã¶óº£½ºÆÄÄ«µå",3; //luciola_vespa_card
+ mes "This is a strange request and a strange reason but we should accept it anyway.";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000030 Luciola Vespa^000000.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13015,HUNTING) == 2) {
+ mes "It must be very tough to do such a strange request.";
+ callsub S_Quest,13015,13016,112000,186500;
+ }
+ else {
+ cutin "·ç½Ã¿Ã¶óº£½ºÆÄÄ«µå",3; //luciola_vespa_card
+ mes "This is a very personal request. It is unusual but this request is from an adventurer who is friendly with Rohtert.. It is requested by Pretty Boy. Why did he write this?";
+ next;
+ mes "[Gelkah]";
+ mes "It is too personal that he got stung by a bee when he was young. It traumatized him so he can't travel to Ash Vacuum.";
+ next;
+ mes "Gelkah is staring at Rohtert.";
+ next;
+ mes "[Gelkah]";
+ mes "This seems to be a request for increased travelers to the new world. Please clear ^FF000030 Luciola Vespa^000000.";
+ callsub S_Quest,13016,13015;
+ }
+ }
+ break;
+ case 3:
+ mes "[Gelkah]";
+ mes "There are many request near or in the Ice Dungeon in Rachel.";
+ next;
+ switch( select( "Desert Wolf Hunting", "Snowier Hunting", "Ice Titans..." ) ) {
+ case 1:
+ mes "[Gelkah]";
+ if (questprogress(13018,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too.";
+ else if (questprogress(13017,HUNTING) == 1) {
+ cutin "µ¥ÀúÆ®¿ïÇÁÄ«µå",3; //desert_wolf_card
+ mes "Have you read old books? That is about an adventurer who was fighting with big wolves and it ended up with a friendship. It's called Samba's with Wolves.";
+ next;
+ mes "[Gelkah]";
+ mes "A novel is a novel. Please clear ^FF000030 Desert Wolf^000000 near the entrance to the Ice dungeon in Rachel.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13017,HUNTING) == 2) {
+ mes "Wasn't that cute?";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13017,13018,106000,148000;
+ }
+ else {
+ cutin "µ¥ÀúÆ®¿ïÇÁÄ«µå",3; //desert_wolf_card
+ mes "The Ice cave is directly north of Rachel. The problem is that the Wolves frighten tourists when they are heading to see the Ice cave.";
+ next;
+ mes "[Gelkah]";
+ mes "It would be fun if we can talk and samba with wolves! Please clear ^FF000030 Desert Wolf^000000 near Ice dungeon.";
+ callsub S_Quest,13018,13017;
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ if (questprogress(13020,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too.";
+ else if (questprogress(13019,HUNTING) == 1) {
+ cutin "½º³ëÀ̾îÄ«µå",3; //snowier_card
+ mes "Rough breath, insecure eyes, freezing cold.. It is not easy request so get yourself warm.";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000030 Snowier^000000 on the second floor of Ice dungeon.";
+ cutin "gelca01",2;
+ next;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13019,HUNTING) == 2) {
+ mes "Visiting the freezing ice dungeon must be tough.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13019,13020,106000,148000;
+ }
+ else {
+ cutin "½º³ëÀ̾îÄ«µå",3; //snowier_card
+ mes "People who have been to ice dungeon say there are noisy monsters disturbing their visits. Please clear them if you can put up with it.";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000030 Snowier^000000 on the second floor of Ice dungeon.";
+ callsub S_Quest,13020,13019;
+ }
+ break;
+ case 3:
+ mes "[Gelkah]";
+ if (questprogress(13022,PLAYTIME) == 1)
+ mes "You just finished a request. Adventure is important but taking a rest is important too.";
+ else if (questprogress(13021,HUNTING) == 1) {
+ cutin "¾ÆÀ̽ºÆ¼ÅºÄ«µå",3; //ice_titan_card
+ mes "Please clear ^FF000030 Ice Titan^000000 at the Ice cave.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13021,HUNTING) == 2) {
+ mes "Visiting that cold dark cave must be tough.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13021,13022,112000,186500;
+ }
+ else {
+ cutin "¾ÆÀ̽ºÆ¼ÅºÄ«µå",3; //ice_titan_card
+ mes "Have you been to Ice cave north of Rachel? There are monsters called as Ice Titans deep in the dungeon. Scholars want to determine if they are golems or not.";
+ next;
+ mes "[Gelkah]";
+ mes "The request is to reduce the number of them for the scholar's safety. Please clear ^FF000030 Ice Titan^000000 at the Ice cave.";
+ callsub S_Quest,13022,13021;
+ }
+ }
+ break;
+ case 4:
+ mes "[Gelkah]";
+ mes "There is a request for monster hunts in Magma Dungeon. ^DA26DAPretty girl wanderer^000000 is requesting this from Comodo.";
+ next;
+ if (select( "Nightmare Terror Hunting","Deleter Hunting" ) == 1) {
+ mes "[Gelkah]";
+ if (questprogress(13024,PLAYTIME) == 1)
+ mes "You just finished a request. Thanks for keeping memory.. but You should take a rest.";
+ else if (questprogress(13023,HUNTING) == 1) {
+ cutin "³ªÀÌÆ®¸Þ¾îÅ×·¯Ä«µå",3; //nightmare_terror_card
+ mes "The memory of a girl is important ! Please clear ^FF000030 Nightmare Terror^000000.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13023,HUNTING) == 2) {
+ mes "Consider the memory of others. There is stil abeauty in the world. It would be a good experience for you.";
+ callsub S_Quest,13023,13024,106000,148000;
+ }
+ else {
+ cutin "³ªÀÌÆ®¸Þ¾îÅ×·¯Ä«µå",3; //nightmare_terror_card
+ mes "This request is from a client that is sad because the magma dungeon is full of monsters when she came back to return after breaking up with her lover. Apparently, she spent a lot of time with him there and wants some peace.";
+ next;
+ mes "[Gelkah]";
+ mes "The memory of a girl is important! Please clear ^FF000030 Nightmare Terror^000000.";
+ callsub S_Quest,13024,13023;
+ }
+ }
+ else {
+ mes "[Gelkah]";
+ if (questprogress(13026,PLAYTIME) == 1)
+ mes "You just finished a request. Did you take enough time to cool down? Take enough rest.";
+ else if (questprogress(13025,HUNTING) == 1) {
+ cutin "°øÁßµô¸®ÅÍÄ«µå",3; //flying_deleter_card
+ mes "A client showed a wonderful dance to a lover. One day, they were attacked from a Deleter while they are dancing in the magma dungeon.";
+ next;
+ mes "[Gelkah]";
+ mes "The attack ruined their dance and eventually their relationship because the guy blamed the girl for being attacked.";
+ next;
+ mes "[Gelkah]";
+ mes "Now she blames the Deleters so she has made this request. Please clear ^FF000030 Flying Deleter^000000.";
+ next;
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13025,HUNTING) == 2) {
+ cutin "gelca03",2;
+ mes "Eden Group protects love, justice and Midgard! hurrah!";
+ mes "It would be a good memory.";
+ callsub S_Quest,13025,13026,106000,148000;
+ }
+ else {
+ cutin "°øÁßµô¸®ÅÍÄ«µå",3; //flying_deleter_card
+ mes "A client showed a wonderful dance to a lover. One day, they were attacked from a Deleter while they are dancing in the magma dungeon.";
+ next;
+ mes "[Gelkah]";
+ mes "The attack ruined their dance and eventually their relationship because the guy blamed the girl for being attacked.";
+ next;
+ mes "[Gelkah]";
+ mes "Now she blames the Deleters so she has made this request. Please clear ^FF000030 Flying Deleter^000000.";
+ callsub S_Quest,13026,13025;
+ }
+ }
+ break;
+ case 5:
+ mes "[Gelkah]";
+ mes "Here is a list of other requests from all over Rune Midgard.";
+ next;
+ switch( select( "Loli Ruri Hunting - Nifflheim", "Medusa Hunting - Comodo", "Anubis Hunting - Sphinx" ) ) {
+ case 1:
+ mes "[Gelkah]";
+ if (questprogress(13041,PLAYTIME) == 1)
+ mes "I think you should rest a bit. Even adventurers need their rest right?";
+ else if (questprogress(13040,HUNTING) == 1) {
+ cutin "·Î¸®·ç¸®Ä«µå",3; //loli_ruri_card
+ mes "Eden Group is planning to send a notice that unmature adventurers are not sent to night time requests because it is too dangerous.";
+ next;
+ mes "[Gelkah]";
+ mes "I wonder why they are scheming this kind of ^FF0000nonsense^000000... makes me wonder if they even know anything about adventuring.";
+ next;
+ mes "[Gelkah]";
+ mes "We should accept this simple request before we start getting even more nonsense ones. Please clear ^FF000030 Loli Ruri^000000 in Nifflheim.";
+ next;
+ cutin "gelca02",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13040,HUNTING) == 2) {
+ mes "Are you mentally wounded? I am happy that you're back safely.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13040,13041,112000,186500;
+ }
+ else {
+ cutin "·Î¸®·ç¸®Ä«µå",3; //loli_ruri_card
+ mes "A secret society requested the protection of the Eden Group from the Loli Ruris because they believe that they have mental powers.";
+ next;
+ mes "[Gelkah]";
+ mes "They said that they would heal Eden Group adventurers who are exhausted in exchange for the request but we're not sure they'll follow through.";
+ next;
+ mes "[Gelkah]";
+ mes "We should accept the simple request anyways. Please clear ^FF000030 Loli Ruri^000000 in Nifflheim.";
+ callsub S_Quest,13041,13040;
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ if (questprogress(13043,PLAYTIME) == 1)
+ mes "Adventure is important but taking a rest is important too.";
+ else if (questprogress(13042,HUNTING) == 1) {
+ cutin "¸ÞµÎ»çÄ«µå",3; //medusa_card
+ mes "I do not know why master likes this kind of request. He also used to say any request is a good request for an adventurer...";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000030 Medusa^000000 in the western cave of Comodo.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13042,HUNTING) == 2) {
+ mes "How is Comodo beach? Take a look around instead of paying too much attention to the request.";
+ mes "It will be a good experience for sure.";
+ callsub S_Quest,13042,13043,106000,148000;
+ }
+ else {
+ cutin "¸ÞµÎ»çÄ«µå",3; //medusa_card
+ mes "This is a request from a hair designer in Alberta. He wants to know if the snakes on the Medusa's head are really snakes or fancy hair...";
+ next;
+ mes "[Gelkah]";
+ mes "Obviously they're snakes but who are we to stamp on this crazy guy's dreams right?";
+ next;
+ mes "[Gelkah]";
+ mes "My master accepted this request simply because it was insane. Please clear ^FF000030 Medusa^000000 monster in the west cave of Comodo.";
+ callsub S_Quest,13043,13042;
+ }
+ break;
+ case 3:
+ mes "[Gelkah]";
+ if (questprogress(13045,PLAYTIME) == 1)
+ mes "The request from Sphinx is done. Please take a rest.";
+ else if (questprogress(13044,HUNTING) == 1) {
+ cutin "¾Æ´©ºñ½ºÄ«µå",3; //anubis_card
+ mes "I shoud investigate about the client by myself but for now please clear ^FF000020 Anubis^000000 on the 4th floor of Sphinx dungeon.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared this request.";
+ }
+ else if (questprogress(13044,HUNTING) == 2) {
+ cutin "gelca02",2;
+ mes "Sphinx dungeon is such a maze.";
+ mes "It would be a good experience for you.";
+ callsub S_Quest,13044,13045,112000,186500;
+ }
+ else {
+ cutin "¾Æ´©ºñ½ºÄ«µå",3; //anubis_card
+ mes "An anonymous client sent a request to help clear monsters in Sphinx dungeon because adventurers hardly visit Morocc anymore. The monsters seem to be running rampant there.";
+ next;
+ mes "[Gelkah]";
+ mes "Please clear ^FF000020 Anubis^000000 on the 4th floor of Sphinx dungeon.";
+ callsub S_Quest,13045,13044;
+ }
+ }
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ if (para_100lv02 < 20) {
+ .@ran = rand(1,3);
+ if (.@ran == 1)
+ mes "We are so busy taking requests that need to be taken care of. It is my first time handling so much pressure.";
+ else if (.@ran == 2)
+ mes "I thought Eden Group was busy but I could not imagine it is this much. I should do more as an adventurer!";
+ else {
+ cutin "gelca02",2;
+ mes "I wish I could have a glass of fresh fruit juice...";
+ }
+ }
+ else if (para_100lv02 < 40) {
+ .@ran = rand(1,3);
+ if (.@ran == 1) {
+ cutin "gelca03",2;
+ mes "Adventurers sometimes bring special things or trophies from where they visited for a request. It is very good!";
+ }
+ else if (.@ran == 2)
+ mes "If there is something good "+ strcharinfo(0) +" I will try to give you a couple things. I am not sure if there will be enough to give because of so many adventurers.";
+ else
+ mes "Handling documents must be difficult. It's so much easier to just be out in the field.";
+ }
+ else if (para_100lv02 < 60) {
+ if (para_100lv01 > 3) {
+ .@ran = rand(1,3);
+ if (.@ran == 1)
+ mes "I will let you know if there is something good.";
+ else if (.@ran == 2)
+ mes "Are you get used to the requests? It is weird that I am guiding adventurers instead of taking requests myself.";
+ else
+ mes "It will be good if you clear one at a time after receiving all the requests from Glastheim.";
+ }
+ else {
+ cutin "gelca03",2;
+ mes "I am busy but clearing a lot of requests "+ strcharinfo(0) +" I appreciate it. Lets see. I got some good food from an adventurer that he received during a request.";
+ next;
+ mes "[Gelkah]";
+ mes "Oops I ate all? Okay just one left. Please drop by later!";
+ para_100lv01 = 4;
+ getitem Seed_Of_Yggdrasil,1;// Seed_Of_Yggdrasil
+ }
+ }
+ else if (para_100lv02 < 80) {
+ cutin "gelca03",2;
+ if (para_100lv01 > 4)
+ mes "Cheer up! "+ strcharinfo(0) +" I'm not sure if he thinks of you as his pupil. He is just out of control.";
+ else {
+ mes "There are a lot of presents coming in whenever the requests are done efficiently. Here, take this as a prize.";
+ para_100lv01 = 5;
+ getitem Yggdrasilberry,1;// Yggdrasilberry
+ }
+ }
+ else if (para_100lv02 > 100) {
+ mes "It is tough work but also fun to with master right "+ strcharinfo(0) +"?";
+ next;
+ switch( select( "I hate that hot-tempered fool.", "I want you to be the master.", "I would follow you to any battle." ) ) {
+ mes "[Gelkah]";
+ case 1:
+ mes "I understand you. I got into a fight when I first met master in Mora village.";
+ next;
+ mes "[Gelkah]";
+ mes "He was almost crying when I first met him. It was difficult to pretend to lose to him. Please keep it a secret.";
+ emotion e_heh;
+ break;
+ case 2:
+ if (Sex == 1)
+ mes "I'm not sure if I'm cut out for that job. Besides...";
+ else
+ mes "I am sorry to say this but I am the only pupil of master now and forever... He said ^FF0000I don't need an ugly female pupil^000000 but I still stick to him.";
+ break;
+ case 3:
+ cutin "gelca04",2;
+ mes "Oh no... Please don't do that. I am sorry please keep it as a secret to a master. I was careless.";
+ emotion e_shy;
+ break;
+ }
+ next;
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ if (para_100lv01 > 5)
+ mes "Good luck on the remained requests.";
+ else {
+ mes "Good luck on the remained request. ^FF0000Master says he has something to say to you.^000000";
+ para_100lv01 = 6;
+ }
+ }
+ else
+ mes "I am sorry but I am a little bit busy. Can we talk later?";
+ break;
+ case 3:
+ mes "[Gelkah]";
+ cutin "gelca03",2;
+ mes "Did you bring the Courtesy Ticket?";
+ next;
+ if (countitem(Courtesy_Ticket)) {// Courtesy_Ticket
+ if (select( "The ^FF0000Courtesy Ticket^000000?", "Exchange ticket for prizes." ) == 1) {
+ mes "[Gelkah]";
+ mes "I know it sounds childish. Right? The shape is just like the card we used to play when we were kids.";
+ next;
+ if (select( "A card? What is it?", "Uh, yeah those were fun..." ) == 1) {
+ cutin "gelca02",2;
+ mes "[Gelkah]";
+ mes "I am sorry... It must be popular only in our village. Throw, heat and let it fly it.";
+ emotion e_sry;
+ next;
+ }
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "As you see, master made it himself and put his picture on it. He used to travel aroung for looking for the paper material to make the card.";
+ next;
+ cutin "gelca02",2;
+ mes "[Gelkah]";
+ mes "If they were not filed properly, the request of looking for a paper will be included to the request list.";
+ next;
+ mes "[Gelkah]";
+ mes "He is very kind even though he doesn't look like it. Master used it to give something to adventurers for their devotion.";
+ next;
+ cutin "gelca01",2;
+ mes "[Gelkah]";
+ mes "Give the story about adventure or trophy by using 1,10,20 and 30 cards.";
+ next;
+ mes "[Gelkah]";
+ mes "It will be agood experience if you listen to the story of adventurer. There are so much adventure that we heard from a master.";
+ next;
+ mes "[Gelkah]";
+ mes "If you are matured enough not to need a request Make sure that you are not allowed to use a ticket.";
+ }
+ else {
+ mes "[Gelkah]";
+ mes "How do you want to use this ticket?";
+ next;
+ if (select( "Exchange for prizes", "Listen to a story and get EXP" ) == 1) {
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "You can pick a trophy in this bag. Please do not be disappointed even if you picked up something you do not want. How many do you want to exchange?";
+ next;
+ .@amount = (select( "Exchange ^FF00001^000000 Courtesy Ticket", "Exchange ^FF000010^000000 Courtesy Tickets" ) == 1) ? 1 : 10;
+ mes "[Gelkah]";
+ mes "Please give me a ticket and put your hand in a bag to pick.";
+ next;
+ if (countitem(Courtesy_Ticket) < .@amount) {// Courtesy_Ticket
+ mes "[Gelkah]";
+ mes "^FF0000Courtesy Ticket^000000 is insufficient.";
+ }
+ else {
+ mes "browsing";
+ next;
+ .@ran = rand(1,1000);
+ if (.@amount == 1) {
+ if (.@ran <= 100)
+ setarray .@item[0],Blue_Potion,2;
+ else if (.@ran <= 200)
+ setarray .@item[0],White_Slim_Potion,10;
+ else if (.@ran == 333)
+ setarray .@item[0],Old_Blue_Box,1;
+ else if (.@ran == 777)
+ setarray .@item[0],Old_Violet_Box,1;
+ else
+ setarray .@item[0],White_Slim_Potion,5;
+ }
+ else {
+ if (.@ran <= 100)
+ setarray .@item[0],Seed_Of_Yggdrasil,1;
+ else if (.@ran <= 200)
+ setarray .@item[0],White_Slim_Potion,100;
+ else if (.@ran >= 300 && .@ran <= 399)
+ setarray .@item[0],Old_Blue_Box,1;
+ else if (.@ran >= 600 && .@ran <= 650)
+ setarray .@item[0],Old_Card_Album,1;
+ else if (.@ran >= 700 && .@ran <= 800)
+ setarray .@item[0],Old_Violet_Box,1;
+ else
+ setarray .@item[0],White_Slim_Potion,60;
+ }
+ delitem Courtesy_Ticket,.@amount;
+ getitem .@item[0], .@item[1];
+ mes "You reach into the bag and grab ^0000FF"+ .@item[1] +" "+ getitemname(.@item[0]) +"^000000.";
+ next;
+ if (.@amount == 10)
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "Make good use of it.";
+ }
+ }
+ else {
+ mes "[Gelkah]";
+ mes "Ok, I've got a story for you in exchange for the Courtesy Ticket.";
+ next;
+ switch( select( "Give ^FF000010^000000 Courtesy Ticket", "Give ^FF000020^000000 Courtesy Ticket", "Give ^FF000030^000000 Courtesy Ticket" ) ) {;
+ case 1:
+ mes "[Gelkah]";
+ if (countitem(Courtesy_Ticket) < 10)// Courtesy_Ticket
+ mes "You don't have enough Courtesy Tickets.";
+ else {
+ .@story = rand(1,3);
+ if (.@story == 1) {
+ cutin "gelca02",2;
+ mes "Have you seen the sunken ship near Alberta?";
+ next;
+ mes "Master Rohter and I traveled deep into the ship and battled a monster known as ^FF0000Drake^000000. That day I was determined that I would be the best adventurer.";
+ .@exp = 200000;
+ .@jexp = 148000;
+ }
+ else if (.@story == 2) {
+ cutin "gelca03",2;
+ mes "One time, master and I went to the cave west of Comodo and when we saw the Medusa monster...";
+ next;
+ mes "Oh boy the look on his face was priceless!";
+ emotion e_lv2;
+ emotion e_dots,1;
+ .@exp = 180000;
+ .@jexp = 168000;
+ }
+ else {
+ mes "I once got lost in a maze north of Prontera. I thought I was going in circles forever until I finally made it out.";
+ next;
+ mes "Rumor has it that if you get lost in that maze you'll turn into one of the monsters there.";
+ .@exp = 220000;
+ .@jexp = 128000;
+ }
+ if (JobLevel < 6)
+ .@jexp = 106000;
+ getexp .@exp,.@jexp;
+ delitem Courtesy_Ticket,10;
+ para_100lv02 += 1;
+ }
+ break;
+ case 2:
+ mes "[Gelkah]";
+ if (countitem(Courtesy_Ticket) < 20)// Courtesy_Ticket
+ mes "You don't have enough Courtesy Tickets.";
+ else {
+ .@story = rand(1,3);
+ if (.@story == 1) {
+ cutin "gelca04",2;
+ mes "Once I found a secret route to get to Jawaii... It's only for couples but some of us know how to get there still.";
+ next;
+ mes "Kind of useless to be there without a partner but oh well.";
+ emotion e_lv;
+ .@exp = 550000;
+ .@jexp = 340000;
+ }
+ else if (.@story == 2) {
+ cutin "gelca03",2;
+ mes "So one time, master was part of a guild called wing something... Chicken wing...?";
+ next;
+ mes "It was a fun guild because no one took things seriously but master got tired of their laziness so he left.";
+ .@exp = 400000;
+ .@jexp = 240000;
+ }
+ else {
+ mes "Have you been up to ^FF0000endless tower^000000? Master and I went there but only got to the 20th floor because his knee gave out while climbing...";
+ next;
+ mes "^FF0000Endless tower^000000 is somewhere in the sea. You have to find a guy named Jansor or Jans-something in Alberta and he'll sail you there.";
+ .@exp = 550000;
+ .@jexp = 290000;
+ }
+ if (JobLevel < 6)
+ .@jexp = 206000;
+ getexp .@exp, .@jexp;
+ delitem Courtesy_Ticket,20;
+ para_100lv02 += 1;
+ }
+ break;
+ case 3:
+ mes "[Gelkah]";
+ if (countitem(Courtesy_Ticket) < 30)// Courtesy_Ticket
+ mes "You don't have enough Courtesy Tickets.";
+ else {
+ .@story = rand(1,2);
+ if (.@story == 1) {
+ cutin "gelca04",2;
+ mes "Master's guild was dismissed at the Ash Vacuum because their guild master went missing after a battle with some Cornus monsters.";
+ next;
+ mes "[Gelkah]";
+ mes "Ever since then he started being mean to weaker adventurers...";
+ next;
+ mes "[Gelkah]";
+ mes "I don't think he ever saw that guild master again after that day.";
+ getexp 650000,488000;
+ }
+ else {
+ cutin "gelca03",2;
+ mes "[Gelkah]";
+ mes "Master started out as a popular support Monk at the Prontera monastery.";
+ next;
+ mes "[Gelkah]";
+ mes "But he was also regarded as a troublemaker because of his competitive nature so he left.";
+ getexp 700000,430000;
+ }
+ delitem Courtesy_Ticket,30;
+ para_100lv02 += 1;
+ }
+ break;
+ }
+ }
+ }
+ }
+ else {
+ mes "[Gelkah]";
+ mes "Please come back to me if you are received more Courtesy Tickets!";
+ }
+ }
+ }
+ }
+ else {
+ cutin "gelca03",2;
+ if (para_100lv02 > 100)
+ mes strcharinfo(0) +"! You did a good job! There are more requests but reserve them for the other adventurers.";
+ if (para_100lv02 < 101)
+ mes "I do not think you are suitable to the request I can give. Please find other adventures.";
+ callsub S_Hunting,13003,106000,148000,"Carat";// <quest id>, <job exp if joblevel < 6>, <job exp>, <quest name>
+ callsub S_Hunting,13005,106000,148000,"Arclouse";
+ callsub S_Hunting,13007,112000,186500,"Anolian";
+ callsub S_Hunting,13009,112000,186500,"Sting";
+ callsub S_Hunting,13011,112000,252000,"Majoruros";
+ callsub S_Hunting,13013,106000,148000,"Pinguicula";
+ callsub S_Hunting,13015,112000,186500,"Luciola Vespa";
+ callsub S_Hunting,13017,106000,148000,"Desert Wolf";
+ callsub S_Hunting,13019,106000,148000,"Snowier";
+ callsub S_Hunting,13021,112000,186500,"Ice Titan";
+ callsub S_Hunting,13023,106000,148000,"Nightmare Terror";
+ callsub S_Hunting,13025,106000,148000,"Flying Deleter";
+ callsub S_Hunting,13040,112000,186500,"Loli Ruri";
+ callsub S_Hunting,13042,106000,148000,"Medusa";
+ callsub S_Hunting,13044,112000,186500,"Anubis";
+ setarray .@quest_id[0],13004,13006,13008,130010,13012,13014,13016,13018,13020,13022,13024,13026,13041,13043,13045;
+ for ( .@i = 0; .@i < 15; .@i++ ) {
+ if (questprogress(.@quest_id[.@i],PLAYTIME) == 2)
+ erasequest .@quest_id[.@i];
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+S_Quest:
+ if (getarg(2,0)) {
+ getitem Courtesy_Ticket,1;// Courtesy_Ticket
+ para_100lv02 += 1;
+ if (JobLevel < 6)
+ getexp 550000,getarg(1);
+ else
+ getexp 550000,getarg(2);
+ }
+ else {
+ next;
+ cutin "gelca01",2;
+ if (select( "Accept the request.","Decline." ) == 2)
+ return 0;
+ mes "[Gelkah]";
+ mes "Please inform me when you've cleared the request.";
+ if (getarg(0) == 13012) {
+ next;
+ mes "[Gelkah]";
+ mes "The journey to the lowest floor of Glastheim is a long trip but it can be fun if you go with a party.";
+ }
+ }
+ if (questprogress(getarg(0)))
+ erasequest getarg(0);
+ setquest getarg(1);
+ return 1;
+
+S_Hunting:
+ switch( questprogress(getarg(0),HUNTING) ) {
+ case 0:
+ return;
+ case 1:
+ next;
+ mes "[Gelkah]";
+ mes "^FF0000"+ getarg(3) +" ^000000 - Quest is Under Progress.";
+ mes "Quest has been handed over to other adventurer.";
+ mes "Please Look for new Adventure";
+ break;
+ case 2:
+ next;
+ mes "[Gelkah]";
+ mes "You completed the request";
+ mes "^FF0000"+ getarg(3) +" Hunting^000000.";
+ mes "I will mark you down as having completed this request.";
+ para_100lv02 += 1;
+ if (JobLevel < 6)
+ getexp 550000,getarg(1);
+ else
+ getexp 550000,getarg(2);
+ break;
+ }
+ erasequest getarg(0);
+ return;
+}
+
+moc_para01,41,95,5 script Rohtert#12 4_M_ROTERT,{
+ mes "[Rohtert]";
+ if (!countitem(Para_Team_Mark)) {// Para_Team_Mark
+ cutin "rote01",2;
+ mes "You are not even a member of Eden Group. What are you doing here?";
+ mes "I'm only dealing with base level ^FF0000100 - 110^000000 adventurers.";
+ }
+ else {
+ cutin "rote03",2;
+ mes "......";
+ next;
+ mes "[Rohtert]";
+ if (BaseLevel < 100)
+ mes "Such a novice... go and train yourself more. What? Don't like the way I talk? Then get stronger.";
+ else if (BaseLevel > 110) {
+ mes "You are a little bit too mature of an adventurer. You have no business with me. Just leave. My business is with new third class adventurers up to level 110.";
+ if (questprogress(13047,PLAYTIME) == 2)
+ erasequest 13047;
+ if (questprogress(13049,PLAYTIME) == 2)
+ erasequest 13049;
+ if (questprogress(13048,HUNTING))
+ erasequest 13048;
+ if (questprogress(13046,HUNTING))
+ erasequest 13046;
+ }
+ else if (para_100lv01 < 2) {
+ mes "Yeah waddya want from me kid? You think I'm just gonna say ok I'll be your master and teach you everything I know?";
+ next;
+ mes "[Rohtert]";
+ mes "I'm not a charity so get lost.";
+ }
+ else if (para_100lv01 == 2) {
+ mes "You a new adventurer?";
+ next;
+ mes "[Rohtert]";
+ mes "There are so much things to do and you're wasting your time with me. Talk to Gelkah she's more chatty than I'll ever be to you.";
+ next;
+ mes "[Rohtert]";
+ mes "You seem brave enough to be a good adventurer but you're nothing but a Novice in my eyes.";
+ para_100lv01 = 3;
+ }
+ else if (para_100lv01 == 3) {
+ mes "I used to an adventurer for the Eden Group just like you but of course I was the best.";
+ next;
+ mes "[Rohtert]";
+ mes "I guess I'm retired now because my adventuring skills are just too good to compete with all you kids.";
+ }
+ else if (para_100lv01 == 4) {
+ mes "Anyway, I'm doing this a favor to the Eden Group.";
+ next;
+ mes "[Rohtert]";
+ mes "I am looking for someone who regards friendship or loyalty like a Spoon Stub.";
+ next;
+ if (select( "A Spoon what?", "You're a bad person." ) == 1) {
+ cutin "rote03",2;
+ mes "[Rohtert]";
+ mes "You know? A Spoon Stub. Zombie Prisoners drop them and they seem like they're usefull but really they're kinda worthless.";
+ next;
+ mes "[Rohtert]";
+ mes "Anyway, I guess you seem like the loyal type... sort of...";
+ }
+ else {
+ mes "[Rohtert]";
+ mes "That makes me feel weird. That is not bad but I guess I'm bad and I don't care.";
+ }
+ next;
+ cutin "rote04",2;
+ mes "[Rohtert]";
+ mes "Remember to stay brave you silly adventurer.";
+ }
+ else if (para_100lv01 == 5) {
+ cutin "rote03",2;
+ mes "Okay ! You are doing the best that you can do.";
+ next;
+ mes "[Rohtert]";
+ mes "I am afraid if you are becoming like Gelkah. She's like a lost puppy. Don't be like her. Okay?";
+ }
+ else if (para_100lv01 == 6) {
+ cutin "rote03",2;
+ mes "You busy looking all around.";
+ next;
+ mes "[Rohtert]";
+ if (questprogress(13046) == 2) {
+ if (questprogress(13047,PLAYTIME) == 1) {
+ mes "I am done with my business.";
+ mes "I am responsible for clearing documents. I hate doing this stuff.";
+ next;
+ mes "[Rohtert]";
+ mes "I guess I should talk to him one more time... Come back tomorrow!";
+ }
+ else if (questprogress(13047,PLAYTIME) == 2) {
+ mes "Oh, how long has it been?";
+ erasequest 13047;// Tendrilion Request Timer
+ }
+ else if (questprogress(13049,PLAYTIME) == 1)
+ mes "White is a paper and black is a letters. I hate public documents. But, I have to do this so I am busy for a while.";
+ else if (questprogress(13048,HUNTING) == 1)
+ mes "I know that hunting the Tens Drillion can't be too difficult for you.";
+ else if (questprogress(13048,HUNTING) == 2) {
+ cutin "rote02",2;
+ mes "Good ! You are becoming a good adventurer! Do your best!";
+ erasequest 13048;// Tendrilion Request
+ setquest 13049;// Tendrilion Request Timer
+ getexp 352000,253000;
+ }
+ else {
+ cutin "rote02",2;
+ mes "Tens Drillion I think we should teach it more lessons to show it who's boss!";
+ next;
+ if (select( "Lets give a good lesson for sure.", "I think once is enough." ) == 2) {
+ mes "[Rohtert]";
+ mes "It is fine there are still many adventurers that can do this.";
+ }
+ else {
+ cutin "rote04",2;
+ mes "[Rohtert]";
+ mes "It is not because I am coward.";
+ next;
+ mes "[Rohtert]";
+ mes "Good luck. Make sure you finish it off this time. Hah hah!";
+ if (questprogress(13049,PLAYTIME) == 2)
+ erasequest 13049;
+ setquest 13048;// Tendrilion Request
+ }
+ }
+ }
+ else if (questprogress(13046,HUNTING) == 1)
+ mes "You still there novice? If you can't handle this by yourself then ask your friends because this is not the easiest thing to do.";
+ else if (questprogress(13046,HUNTING) == 2) {
+ mes "Oh you're back safely!";
+ mes "I guess you're not a scrub like I thought you were.";
+ completequest 13046;// Tendrilion Request
+ setquest 13047;// Tendrilion Request Timer
+ getexp 352000,253000;
+ }
+ else {
+ cutin "rote04",2;
+ mes "Do you mind doing a simple errand?";
+ next;
+ if (select( "No I don't mind!", "Simple errands are for simpletons." ) == 2) {
+ mes "[Rohtert]";
+ mes "You are a strange adventurer...";
+ }
+ else {
+ mes "[Rohtert]";
+ mes "One fine windy day, I was collecting flowers in west south of the Rune Midgard Allied Forces Post to fulfill an Eden Group request.";
+ next;
+ mes "[Rohtert]";
+ mes "Then that one suddenly showed up.";
+ next;
+ select("One what?");
+ cutin "rote02",2;
+ mes "[Rohtert]";
+ mes "It was a ^FF0000Tens Drillion.^000000";
+ next;
+ cutin "gelca03",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "Oops! Its actually ^FF0000Tendrilion^000000!! Master!";
+ next;
+ cutin "rote04",2;
+ mes "[Rohtert]";
+ mes "Yeah yeah potato po-tah-toh!";
+ emotion e_pif;
+ next;
+ cutin "gelca02",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "......";
+ next;
+ cutin "rote04",2;
+ mes "[Rohtert]";
+ mes "We realized when we faced the eyes of the beast that it looked like a lion but it isn't any normal animal.";
+ emotion e_pif;
+ next;
+ mes "[Rohtert]";
+ mes "^8008F8I knew that it was kill or be killed.^000000";
+ next;
+ mes "[Rohtert]";
+ mes "Of course I beat that beast easily! It was easier than taking candy from a Poring.";
+ next;
+ mes "[Rohtert]";
+ mes "But to my surprise, the beast got back up. I was forced to beat it down 12 more times before it stayed down. This was not a normal Tens Drillion.";
+ next;
+ mes "[Rohtert]";
+ mes "I heard it is still wandering place to palce but I am kind of busy now.";
+ next;
+ mes "[Rohtert]";
+ mes "I want you to take care of it. For me it was fine to be there alone. But for you.. I recommend you to bring more adventurers.";
+ next;
+ select("You sure you did this yourself?");
+ mes "[Rohtert]";
+ mes "The fact that I am strong is more important than the number. Just go there and take the beast out.";
+ next;
+ mes "[Rohtert]";
+ mes "You'll find it west of the Rune Midgard Allied Forces Post at the Ash Vacuum.";
+ next;
+ select("I guess I have no choice.");
+ cutin "rote03",2;
+ mes "[Rohtert]";
+ mes "You still there novice? If you can not handle by yourself then ask to your friends because it is not easy one.";
+ next;
+ cutin "gelca02",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "......."+ strcharinfo(0) +" wait...";
+ next;
+ cutin "gelca01",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "If you find it don't be scared. Master did not have to fight the Tendrilion 12 times.";
+ next;
+ cutin "gelca03",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "In fact, master was so drunk he barely remembers the thing.";
+ next;
+ cutin "gelca04",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "I just left it alone because it was a little bit cute that a master was fighting with one Tendrilion. Now its becoming a problem.";
+ next;
+ cutin "gelca01",2;
+ mes "[^FF0000Gelkah^000000]";
+ mes "Please come back after clearing one Tendrilion. Oh and please keep this a secret from master.";
+ setquest 13046;// Tendrilion Request
+ }
+ }
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+}
diff --git a/npc/re/quests/eden/111-120.txt b/npc/re/quests/eden/111-120.txt
new file mode 100644
index 000000000..b8bd667f1
--- /dev/null
+++ b/npc/re/quests/eden/111-120.txt
@@ -0,0 +1,1171 @@
+//===== Hercules Script ======================================
+//= Eden Group Quests - Mission [111-120]
+//===== By: ==================================================
+//= Capuche
+//===== Current Version: =====================================
+//= 1.1
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
+//===== Compatible With: =====================================
+//= Hercules
+//===== Description: =========================================
+//= [Official Conversion]
+//= Repeatable quests for players between BaseLevel 111 - 120.
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Some CleanUps. [Dastgir]
+//============================================================
+
+moc_para01,17,95,5 script Mingmin#1 4_F_GENETIC,{
+ mes "[Mingmin]";
+ if (!countitem(Para_Team_Mark)) {// Para_Team_Mark
+ cutin "min02",0;
+ mes "A stranger. This place is supposed to be for Eden Group Members only.";
+ mes "I'm in need base level ^FF0000111 - 120^000000 adventurers to help my research.";
+ }
+ else if (!para_110lv01) {
+ cutin "min02",0;
+ mes "......";
+ emotion e_dot;
+ next;
+ mes "[Mingmin]";
+ mes "(Wow...)";
+ next;
+ mes "The Geneticist is muttering to herself.";
+ next;
+ mes "[Mingmin]";
+ mes "...";
+ next;
+ mes "[Mingmin]";
+ mes "......";
+ next;
+ mes "[Mingmin]";
+ mes "^0000ffA question: Art thou my servant?^000000";
+ next;
+ mes "["+ strcharinfo(0) +"]";
+ mes "(What's this lady talking about?)";
+ emotion e_dot,1;
+ next;
+ mes "[Mingmin]";
+ mes "Answer me!";
+ mes "Art thou my servant?";
+ emotion e_dot;
+ next;
+ select( "I am not.", "You be trippin'?" );
+ mes "[Mingmin]";
+ mes "Thou art not? Splendid...because I deigned that any servant of mine would have more dignity.";
+ emotion e_sigh;
+ next;
+ mes "[Mingmin]";
+ mes "Well, non-servant...What are you looking for here?";
+ next;
+ if (select( "Nothing in particular.", "Quests! Who are you?" ) == 1) {
+ mes "[Mingmin]";
+ mes "That is acceptable, I hope ye find what ye seek.";
+ emotion e_ok;
+ }
+ else {
+ mes "[Mingmin]";
+ mes "Oh me? I am ^E51BD8Busaner Mingmin^000000 and I'm researching monsters by request of the Eden Group.";
+ next;
+ mes "[Mingmin]";
+ mes "I used to collect fungus and mold alone at my mountain lab. Since then, I joined a group looking for new monsters...";
+ next;
+ mes "[Mingmin]";
+ mes "With all my experience, they actually made me a professor here at the Eden Group.";
+ next;
+ mes "[Mingmin]";
+ mes "Anyways, there is a pressing task I must complete, please excuse me for a moment.";
+ para_110lv01 = 1;
+ }
+ }
+ else if (para_110lv01 == 1) {
+ cutin "min02",0;
+ mes "^0C0CF2Pop quiz hot shot: Art thou my servant?^000000";
+ next;
+ select("No~ I'm "+ strcharinfo(0) +" remember?");
+ mes "[Mingmin]";
+ mes "Oh I have met you before, living in a house full of fungus seems to cause memory loss.";
+ emotion e_gasp;
+ next;
+ mes "[Mingmin]";
+ mes "Who were you again?";
+ emotion e_what;
+ next;
+ select("Eden Group requests and research");
+ mes "[Mingmin]";
+ mes "Ah, that I do remember.";
+ next;
+ mes "[Mingmin]";
+ mes "I am collecting information on the flora and fauna of Rune Midgard for the Eden Group.";
+ next;
+ mes "[Mingmin]";
+ mes "The intention is to scientifically catalog and itemize the dangers of the world. I do not like this idea personally.";
+ next;
+ mes "[Mingmin]";
+ mes "Theory will only take you so far in this world.";
+ next;
+ mes "[Mingmin]";
+ mes "Morever, an adventurer who travelled outside of Rune-Midgarts should be experienced enough to know themselves.";
+ next;
+ mes "[Mingmin]";
+ mes "This is ^ff0000my opinion^000000 only so do not concern thyself.";
+ next;
+ mes "[Mingmin]";
+ mes "Well, after all this talking I need to take a rest. My feet are rather tired.";
+ emotion e_yawn;
+ para_110lv01 = 2;
+ }
+ else if (para_110lv01 == 2) {
+ cutin "min02",0;
+ mes "Oh, "+ strcharinfo(0) +" its you... it is good you have ed, I was bored.";
+ next;
+ mes "[Mingmin]";
+ mes "Where was I? I just finished talking about the Eden Group's duty to protect others from danger.";
+ next;
+ mes "[Mingmin]";
+ mes "To protect more people, I think they need adventurers who have experienced things first-hand.";
+ next;
+ mes "[Mingmin]";
+ mes "So we need those brave or foolhardy enough to venture out to gather info in the field.";
+ next;
+ select("Sounds dangerous... when can I start?");
+ mes "[Mingmin]";
+ mes "Talk to me in a second and we'll get going.";
+ emotion e_yawn;
+ para_110lv01 = 3;
+ }
+ else if (para_110lv01 == 3) {
+ cutin "min02",0;
+ mes "Question "+ strcharinfo(0) +"! I was practising because new servant is coming soon.";
+ next;
+ select("Waddya mean new servant?");
+ mes "[Mingmin]";
+ mes "Oh...sorry, I meant squire...";
+ mes "I mean adventurer...";
+ emotion e_gasp;
+ next;
+ mes "[Mingmin]";
+ mes "Sorry, the fungus in my home has been getting quite rampant.";
+ next;
+ mes "[Mingmin]";
+ mes "I found Rohtert is working here when I arrived with a request from Eden Group.";
+ next;
+ if (para_100lv02 > 100) {
+ mes "[Mingmin]";
+ mes "Thou has met him prior to now? I do have a history with him.";
+ }
+ else {
+ mes "[Mingmin]";
+ mes "The guy with white hair by the entrance. You should drop by if you are interested, he is managing level 100-110 adventurers.";
+ }
+ next;
+ mes "[Mingmin]";
+ mes "Anyways, he had been working here so he knows better than me. I just came by to get advice.";
+ next;
+ mes "[Mingmin]";
+ mes "That was not that difficult so..";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "Silly adventurers are going to come and ask me, ^ff0000'My queen, treat me like a naughty servant!'^000000";
+ next;
+ select("......Uh......");
+ cutin "min02",0;
+ mes "[Mingmin]";
+ mes " For some reason there aren't many people lining up to assist me yet.";
+ emotion e_dot,1;
+ next;
+ mes "[Mingmin]";
+ mes "I think it requires ^ff0000bravery^000000 to take a new request.";
+ next;
+ mes "[Mingmin]";
+ mes "Enough dilly-dallying, I want to make a contract with someone who really craves adventure.";
+ next;
+ mes "[Mingmin]";
+ mes "Maybe "+ strcharinfo(0) +" I'll let you be my servant if you are interested in doing this Eden Group request for my research.";
+ para_110lv01 = 4;
+ }
+ else if (para_110lv01 > 3) {
+ cutin "min01",0;
+ if (para_110lv01 == 5)
+ mes "Welcome! "+ strcharinfo(0) +"...";
+ else
+ mes "Hello "+ strcharinfo(0) +".";
+ next;
+ switch( select( "Request to research monsters", "Make small-talk" ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (BaseLevel < 111) {
+ cutin "min02",0;
+ mes "I think I already told you that I am looking for an adventurer with more experience for my monster research. ";
+ next;
+ mes "[Mingmin]";
+ mes "It is because this mission has very dangerous requests.";
+ next;
+ mes "[Mingmin]";
+ mes "Lets see. If you can handle all requests from rohtert standing there, then I will reconsider.";
+ next;
+ mes "[Mingmin]";
+ mes "I will reconsider if you turn to base level 111.";
+ }
+ else if (BaseLevel < 121) {
+ if (para_110lv01 == 4) {
+ cutin "min02",0;
+ mes "Oh, you want to help me with my research?";
+ next;
+ mes "She seems to be waiting for a ^FF0000special signal.^000000 What do you want to do?";
+ next;
+ while(select( "Make a heart with two hands.", "Dance around like a crazy person", "Wink at her", "Whistle at her." ) != 2) {
+ mes "[Mingmin]";
+ mes "What's that for?";
+ emotion e_hmm;
+ next;
+ mes "Hmm, she didn't go for that.";
+ next;
+ }
+ mes "[Mingmin]";
+ mes "This signal!?";
+ emotion e_flash;
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "^FF0000..................now?^000000";
+ emotion e_flash;
+ next;
+ select("Say nothing and nod...");
+ mes "[Mingmin]";
+ mes "......";
+ next;
+ mes "[Mingmin]";
+ mes "Question...! Art thou my servant?";
+ next;
+ select("Yes, my leige...");
+ cutin "min02",0;
+ mes "[Mingmin]";
+ mes "............";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "Well, that's all settled then! Thou shalt signeth this form.";
+ next;
+ mes "[Contract]";
+ mes "A - adventurer shall not talk back to Busaner Mingmin and will not complain under any circumstance.";
+ next;
+ mes "[Contract]";
+ mes "B - adventurer shall proceed to complete the request for Busaner Mingmin as quick as humanly possible.";
+ next;
+ mes "[Contract]";
+ mes "C -This contract is terminated on the day that a request of the adventurer is completed.";
+ next;
+ cutin "min02",0;
+ mes "[Contract]";
+ mes "D - this contract shall be confidential except between the adventurer and Mingmin under ^FF0000penalty of death.^000000";
+ next;
+ mes "[Mingmin]";
+ mes "Don't worry too much. The Unions require it you know. Just sign on the line that is dotted.";
+ next;
+ if (select( "Sign the contract.", "Take time to think." ) == 2) {
+ mes "[Mingmin]";
+ mes "You can take your time....";
+ }
+ else {
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "Did you sign it?";
+ next;
+ mes "[Mingmin]";
+ mes "............";
+ next;
+ cutin "min03",0;
+ mes "[Mingmin]";
+ mes "Haha! I feel much better now.";
+ emotion e_loud;
+ next;
+ mes "[Mingmin]";
+ mes "Thank you for accepting the strange contract. Looking forward to working with thee.";
+ next;
+ mes "[Mingmin]";
+ mes "I was careful for public requests because I have to be polite to adventurers.";
+ next;
+ mes "[Mingmin]";
+ mes "I tried to be poilte . But it just doesn't suit my personality.";
+ next;
+ cutin "min02",0;
+ mes "[Mingmin]";
+ mes "Thou shouldst be more careful...Did you notice something about the pen you signed with? There were ^FF0000orange shiitake mushroom spores^000000 on it.";
+ next;
+ mes "[Mingmin]";
+ mes "If the spores get in your bloodstream, you might grow mushrooms inside of your own body.";
+ next;
+ mes "[Mingmin]";
+ mes "It takes quite a long time so do thine best. I might give you the antidote if you do well.";
+ next;
+ cutin "min03",0;
+ mes "[Mingmin]";
+ mes "All right we became quite familiar now. So. Shall we get start to work?";
+ para_110lv01 = 5;
+ }
+ }
+ else if (para_110lv01 > 4) {
+ cutin "min01",0;
+ mes "We need some more information on the following monsters. Choose.";
+ next;
+ switch( select( "Glastheim related requests", "Thanatos tower related requests", "Ash Vacuum related requests", "Mingmin's personal request" ) ) {
+ case 1:
+ mes "[Mingmin]";
+ mes "I heard something is going on in Glastheim. Monsters are afoot.";
+ next;
+ switch( select( "Raydric Research", "Khalitzberg Research", "Wanderer Research" ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (questprogress(13068,PLAYTIME) == 1)
+ mes "Raydric's research is going well. It is better off having more samples to research.!";
+ else if (questprogress(13067,HUNTING) == 1) {
+ cutin "·¹À̵帯īµå",3; //daydric_card
+ mes "You can find Raydric in the west entrance or on the 2nd floor of Glastheim.";
+ next;
+ mes "[Mingmin]";
+ mes "I need information and document no matter what happens. Come back to me after dealing with ^FF000030 Raydric^000000's.";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "The experience you learn by fighting with monsters will be a good record for the research!";
+ }
+ else if (questprogress(13067,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "How do you feel dealing with tough monsters? Good documents and good experience to you as well.";
+ callsub S_Quest,13067,13068,700000,200000;
+ }
+ else {
+ cutin "·¹À̵帯īµå",3; //daydric_card
+ mes "Something is happening in Glastheim. And that clue is in Raydrics that is information I have.";
+ next;
+ mes "[Mingmin]";
+ mes "I need information and document no matter what happens. Come back to me after dealing with ^FF000030 Raydric^000000's.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please come back to me after dealing with the monsters. I need all your stories for documentation.";
+ callsub S_Quest,13068,13067;
+ }
+ }
+ break;
+ case 2:
+ mes "[Mingmin]";
+ if (questprogress(13070,PLAYTIME) == 1)
+ mes "Khalitzburg's research is going well. It is better off having more samples to research!";
+ else if (questprogress(13069,HUNTING) == 1) {
+ cutin "½ºÄ̳ªÀÌƮīµå",3; //skullknight_card
+ mes "Khalitzburg will be found in west entrance of Glastheim.";
+ next;
+ mes "[Mingmin]";
+ mes "I need information and document no matter what happens. Come back to me after dealing with ^FF000030 Khalitzburg's^000000";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "The experience you learn by fighting with monsters will be a good record for the research!";
+ }
+ else if (questprogress(13069,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "How do you feel of dealing with tough monsters? Good documents and good experience to you as well.";
+ callsub S_Quest,13069,13070,700000,200000;
+ }
+ else {
+ cutin "½ºÄ̳ªÀÌƮīµå",3; //skullknight_card
+ mes "Maybe Khalitzburg is linked to what is happening in glastheim so lets research it.";
+ next;
+ mes "[Mingmin]";
+ mes "I need information and document no matter what happens. Come back to me after dealing with ^FF000030 Khalitzburg's^000000";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please tell me the story after dealing with them one by one. They will be important documents...";
+ callsub S_Quest,13070,13069;
+ }
+ }
+ break;
+ case 3:
+ mes "[Mingmin]";
+ if (questprogress(13072,PLAYTIME) == 1)
+ mes "Wanderer's research is going well. It is better off having more samples to research!";
+ else if (questprogress(13071,HUNTING) == 1) {
+ cutin "¹èȸÇÏ´ÂÀÚÄ«µå",3; //wander_man_card
+ mes "Wanderer will be found if you enter from the north entrance and go to big entrance in the middle of the road in Glastheim.";
+ next;
+ mes "[Mingmin]";
+ mes "I need information and documents no matter what happens. How about dealing with ^FF000030 Wanderers^000000.";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "The experience you learn by fighting with monsters will be a good record for the research!";
+ }
+ else if (questprogress(13071,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "How do you feel of dealing with tough monsters? Good documents and good experience to you as well.";
+ callsub S_Quest,13071,13072,700000,200000;
+ }
+ else {
+ cutin "¹èȸÇÏ´ÂÀÚÄ«µå",3; //wander_man_card
+ mes "Wanderer is the representative of Glastheim. It is dangerous but cool!";
+ next;
+ mes "[Mingmin]";
+ mes "It will be a good research. Come back after dealing with ^FF000030 Wanderers^000000.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please tell me the story after dealing with them one by one. They will be important documents...";
+ emotion e_no1;
+ callsub S_Quest,13072,13071;
+ }
+ }
+ }
+ break;
+ case 2:
+ mes "[Mingmin]";
+ mes "We need to research monsters in Thanatos tower.";
+ next;
+ switch( select( "Ancient Mimic research", "Deathword research", "Owl Baron research", "Bloody Page research" ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (questprogress(13074,PLAYTIME) == 1)
+ mes "Ancient mimic research is going well. It is better off having more samples for the research!";
+ else if (questprogress(13073,HUNTING) == 1) {
+ cutin "¿¡ÀμÇÆ®¹Ì¹Í",3; //ancient_mimic_card
+ mes "It is not far if you move from Juno or Hugel to Thanatos or Abyss lake.";
+ next;
+ mes "[Mingmin]";
+ mes "Do not complain! It will be a good experience for you!";
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "The experience you learn by fighting with monsters will be a good record to research!";
+ }
+ else if (questprogress(13073,HUNTING) == 2) {
+ cutin "min02",0;
+ mes "You did good work today!";
+ callsub S_Quest,13073,13074,700000,300000;
+ }
+ else {
+ cutin "¿¡ÀμÇÆ®¹Ì¹Í",3; //ancient_mimic_card
+ mes "You will see them often at thanatos tower or abyss lake. They are not generous with their drops but that is not important to finishing this request.";
+ next;
+ mes "[Mingmin]";
+ mes "I can not find any connection in two areas but they keep coming up so it is worth researching. Come back after taking care of ^FF000030 ancient mimic^000000.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "If you possibly get a good drop from them, you know right? Do not forget about me!";
+ emotion e_flash;
+ callsub S_Quest,13074,13073;
+ }
+ }
+ break;
+ case 2:
+ mes "[Mingmin]";
+ if (questprogress(13076,PLAYTIME) == 1)
+ mes "Deathword's research is going well. It is better off having more samples for the research!";
+ else if (questprogress(13075,HUNTING) == 1) {
+ mes "Thanatos tower will be more dangerous than you thought. You might want to organize a party before going there.";
+ next;
+ mes "[Mingmin]";
+ mes "I want to research this so take this request please!";
+ next;
+ mes "[Mingmin]";
+ mes "I will give you a reward...";
+ }
+ else if (questprogress(13075,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Thank you so much. This will be great research.";
+ callsub S_Quest,13075,13076,700000,300000;
+ }
+ else {
+ mes "That is the reason why I chose Thanatos tower to research. Do not be surprised. This one is an old book that became a monster!";
+ next;
+ mes "[Mingmin]";
+ mes "I want to research the background of those creatures. Please check ^FF000030 Deathwords^000000.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please take care of them one by one. Those books contain precious history of Rune Midgard so I want to research them.";
+ callsub S_Quest,13076,13075;
+ }
+ }
+ break;
+ case 3:
+ mes "[Mingmin]";
+ if (questprogress(13078,PLAYTIME) == 1)
+ mes "Owl Baron's research is going well. It is better off having more samples for the research!";
+ else if (questprogress(13077,HUNTING) == 1) {
+ cutin "¾Æ¿ï¹Ù·ÐÄ«µå",3; //owl_baron_card
+ mes "You can meet it if you climb the tower according to the rumors. For me, well I've never been up there.";
+ next;
+ mes "[Mingmin]";
+ mes "The guy with blue hat went to the top but I didn't bother to follow.";
+ next;
+ mes "[Mingmin]";
+ mes "Anyways, There will be enough reward for sure.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13077,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Safely back!? Eden Group will be happy.";
+ callsub S_Quest,13077,13078,700000,300000;
+ }
+ else {
+ cutin "¾Æ¿ï¹Ù·ÐÄ«µå",3; //owl_baron_card
+ mes "Personally I have no interest in this monster but it was requested from the Eden Group.";
+ next;
+ mes "[Mingmin]";
+ mes "Please take care of ^FF000020 Owl Barons^000000. It will help other adventurers to explore Thanatos tower.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "It does not mean I am not going to research them. The more documents the better research.";
+ callsub S_Quest,13078,13077;
+ }
+ }
+ break;
+ case 4:
+ mes "[Mingmin]";
+ if (questprogress(13080,PLAYTIME) == 1) {
+ cutin "min03",0;
+ mes "I like old books! Okay I need to analyze this. Bloody Pages! Please bring more tomorrow or the day after tomorrow. Anytime!";
+ }
+ else if (questprogress(13079) == 1) {
+ if (countitem(Bloody_Page) > 19) {// Bloody_Page
+ cutin "min03",0;
+ mes "Wow. It is so curious. It is exciting!";
+ delitem Bloody_Page,20;
+ callsub S_Quest,13079,13080,700000,300000;
+ }
+ else {
+ cutin "µ¥½º¿öµå",3; //deathword_card
+ mes "3rd floor of thanatos has Deathword monsers that drop these bloody pages.";
+ next;
+ mes "[Mingmin]";
+ mes "I think if thou shalt collect 20 of these it should be enough for my research. It's barbaric, but it is a job!";
+ next;
+ mes "[Mingmin]";
+ mes "There will be enough reward for sure.";
+ cutin "min01",0;
+ }
+ }
+ else {
+ cutin "µ¥½º¿öµå",3; //deathword_card
+ mes "The fact that I decided to travel to Thanatos has the reason. Haha, I heard that I can get Bloody Pages from Deathword monsters.";
+ next;
+ mes "[Mingmin]";
+ mes "I know they're gross and bloody but just imagine the centuries of stories preserved in those pages...";
+ next;
+ mes "[Mingmin]";
+ mes "Can you please get me 20 ^FF0000Bloody Pages^000000? I will be happy if there is one useful bookshelf we can use when you bring them back.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please, I really want to research this.";
+ callsub S_Quest,13080,13079;
+ }
+ }
+ }
+ break;
+ case 3:
+ mes "[Mingmin]";
+ mes "The research for Ash Vacuum is just beginning. So there are still many thing to study!";
+ next;
+ switch( select( "Dark Pinguicula research", "Nepenthes research", "Naga research", "Centipede Larva research", "Cornus research", "We know the magic power of the horn we saw that day." ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (questprogress(13082,PLAYTIME) == 1)
+ mes "Pinguicula dark's research is ongoing. Please come back to me next time.!";
+ else if (questprogress(13081,HUNTING) == 1) {
+ cutin "ÇɱÍŧ¶ó´ÙÅ©Ä«µå",3; //pinguicula_dark_card
+ mes "I think this research is easy. They are not too dangerous from the initial reports I've received.";
+ next;
+ mes "[Mingmin]";
+ mes "It is north west from the Allied Forces Camp. It is not that far so hurry up.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13081,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Good job! keep helping my research. I still have so much to do.";
+ callsub S_Quest,13081,13082,700000,180000;
+ }
+ else {
+ cutin "ÇɱÍŧ¶ó´ÙÅ©Ä«µå",3; //pinguicula_dark_card
+ mes "It is the monster living northwest of the Allied Forces Camp. I am not interested in going myself but the request was already paid for and I may as well research them.";
+ next;
+ mes "[Mingmin]";
+ mes "Hunt ^FF000030 Dark Pinguicula^000000. Battling it will provide some good research materials.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Be careful and safe.";
+ callsub S_Quest,13082,13081;
+ }
+ }
+ break;
+ case 2:
+ mes "[Mingmin]";
+ if (questprogress(13084,PLAYTIME) == 1)
+ mes "Nepenthes's research is still ongoing. Please come back to me next time!";
+ else if (questprogress(13083,HUNTING) == 1) {
+ cutin "³×Ææµ¥½ºÄ«µå",3; //nepenthes_card
+ mes "It could be a simple request or tough request. Try to find friends if you are in trouble. That is adventure too!";
+ next;
+ mes "[Mingmin]";
+ mes "It is east of the Allied Forces Camp. It is not that far so hurry up.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13083,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Good job! Keep assisting with my research. I still have so much to do.";
+ callsub S_Quest,13083,13084,700000,180000;
+ }
+ else {
+ cutin "³×Ææµ¥½ºÄ«µå",3; //nepenthes_card
+ mes "Do you know the monster name as mandragora? There is similar monster to the east of the expedition station. I am sure it will be related for researching monsters.";
+ next;
+ mes "[Mingmin]";
+ mes "Why don't you hunt 30 ^FF0000Nepenthes^000000? Their vines crawl up everywhere so be careful.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "The request like this satisfies me and the Eden Group. Be careful though.";
+ callsub S_Quest,13084,13083;
+ }
+ }
+ break;
+ case 3:
+ mes "[Mingmin]";
+ if (questprogress(13086,PLAYTIME) == 1)
+ mes "Naga's research is still ongoing. Please come back to me next time.";
+ else if (questprogress(13085,HUNTING) == 1) {
+ cutin "³ª°¡Ä«µå",3; //naga_card
+ mes "You take care of those addicted to magic powers, I have no interest.";
+ next;
+ mes "[Mingmin]";
+ mes "Please take care of 30 Naga monsters northwest of the expedition station.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13085,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Good. Keep helping my research. I have too many to check out.";
+ callsub S_Quest,13085,13086,700000,180000;
+ }
+ else {
+ cutin "³ª°¡Ä«µå",3; //naga_card
+ mes "Please take care of 30 ^FF0000Naga^000000 monsters northwest of the expedition station.";
+ next;
+ mes "[Mingmin]";
+ mes "I have no interest in it but it bothers my time to research the other monsters that I actually want to study. So I want the number of them to be reduced.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Please do your best. This request is also important to unlock additional research.";
+ callsub S_Quest,13086,13085;
+ }
+ }
+ break;
+ case 4:
+ mes "[Mingmin]";
+ if (questprogress(13088,PLAYTIME) == 1)
+ mes "I'm still researching the Centipede Larva. Please come and help me next time.";
+ else if (questprogress(13087,HUNTING) == 1) {
+ cutin "¼¾Æ¼Æäµ¥À¯ÃæÄ«µå",3; //centipede_larva_card
+ mes "Oh... No Lets take a deep breath. For me, I want to exterminate more than 20 for research.";
+ next;
+ emotion e_sob;
+ mes "[Mingmin]";
+ mes "Be careful. And they're east of the expedition station.";
+ cutin "min02",0;
+ }
+ else if (questprogress(13087,HUNTING) == 2) {
+ cutin "min02",0;
+ mes "Oh. Okay. You do not need to explain.";
+ emotion e_otl;
+ callsub S_Quest,13087,13088,700000,180000;
+ }
+ else {
+ cutin "¼¾Æ¼Æäµ¥À¯ÃæÄ«µå",3; //centipede_larva_card
+ mes "Yuck! It is very disgusting. Look at me. It is so creepy I wanted to survey it because I was interested in Nepenthes. But I hate bugs with lots of legs...";
+ next;
+ mes "[Mingmin]";
+ mes "Come back after 20 ^FF0000Centipede Larva^000000 are exterminated. Can you imagine how big they became? Just the thought makes my skin crawl.";
+ next;
+ cutin "min02",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "I'm sorry that I didn't do it myself. I'm not ashamed to admit that it's too disgusting for me.";
+ callsub S_Quest,13088,13087;
+ }
+ }
+ break;
+ case 5:
+ mes "[Mingmin]";
+ if (questprogress(13090,PLAYTIME) == 1)
+ mes "Cornus's research is still ongoing. Please research for other adventurers.";
+ else if (questprogress(13089,HUNTING) == 1) {
+ cutin "ÄÚ¸£´©½ºÄ«µå",3; //cornus_card
+ mes "I need to research those flying horse creatures so please help me out.";
+ next;
+ mes "[Mingmin]";
+ mes "Of course, It will help your adventurers too in some way I suppose.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13089,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "How was it ? Is that monster easy for adventurers to get?";
+ callsub S_Quest,13089,13090,700000,180000;
+ }
+ else {
+ cutin "ÄÚ¸£´©½ºÄ«µå",3; //cornus_card
+ mes "I found the monster that satisfies my research needs and helps adventurers to gain experience from the Eden Group. It is not weak or fierce monster either.";
+ next;
+ mes "[Mingmin]";
+ mes "I believe that Adventurers will handle Cornus in the future, so go out and deal with ^FF000030 Cornus^000000 so I can research that viability.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "This could be a revolution for Eden Group Adventurers. Be positive with this request please.";
+ callsub S_Quest,13090,13089;
+ }
+ }
+ break;
+ case 6:
+ mes "[Mingmin]";
+ if (questprogress(13092,PLAYTIME) == 1)
+ mes "I'm still researching the Mystic Horns you brought. Quite interesting. I can beat blue hat soon.";
+ else if (questprogress(13091) == 1) {
+ if (countitem(Mystic_Horn) > 19) {// Mystic_Horn
+ cutin "min03",0;
+ mes "Yes this one! It is worth doing. Thank you for taking this request.";
+ emotion e_thx;
+ delitem Mystic_Horn,20;
+ callsub S_Quest,13091,13092,700000,180000;
+ }
+ else {
+ cutin "ÄÚ¸£´©½ºÄ«µå",3; //cornus_card
+ mes "I am still researching but I hope to extract magic power from magical touched things.";
+ next;
+ mes "[Mingmin]";
+ mes "It will be useful for me and adventurers, right?";
+ cutin "min01",0;
+ }
+ }
+ else {
+ cutin "ÄÚ¸£´©½ºÄ«µå",3; //cornus_card
+ mes "This is why I accepted the request for this from Eden Group. Find 20 ^FF0000Mystic Horn^000000 from the Cornus monsters.";
+ next;
+ mes "[Mingmin]";
+ mes "I think I can use this horn for good things. It is easy to get. I will let you know later.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Ye gain experience and I get research material. Good deal right? Excellent!";
+ callsub S_Quest,13092,13091;
+ }
+ }
+ }
+ break;
+ case 4:
+ mes "[Mingmin]";
+ mes "This request is for my personal research. I research for Eden Group and they support me to hire people assisting my research.";
+ next;
+ switch( select( "Ancient Mummy research", "Geffenia survey", "Juperos survey", "Fragment and Rusty Screw collecting." ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (questprogress(13094,PLAYTIME) == 1)
+ mes "Ancient Mummy's research is still ongoing.";
+ else if (questprogress(13093,HUNTING) == 1) {
+ cutin "¿¡ÀμÇÆ®¹ÌÀ̶óÄ«µå",3; //ancient_mummy_card
+ mes "If I finish researching, the first thing I'm going to do is eat a 10 year aged strawberry pudding...";
+ next;
+ mes "[Mingmin]";
+ mes "To finish my research I need you to hunt some Ancient Mummy.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13093,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "Did a good job. Fantastic strawberry pudding is not easy to make. Trust me. I will let thee taste it someday soon.";
+ callsub S_Quest,13093,13094,700000,200000;
+ }
+ else {
+ cutin "¿¡ÀμÇÆ®¹ÌÀ̶óÄ«µå",3; //ancient_mummy_card
+ mes "Things are supposed to go bad. Most of them but people want to keep and preserve food for a long time. ";
+ next;
+ mes "[Mingmin]";
+ mes "Have you even seen the bandage that Ancient Mummy are wound up in? They last even for centuries at a time.";
+ next;
+ mes "[Mingmin]";
+ mes "I guess it is rotten but we can make big money if this research goes well. Preservatives can make a strawberry pudding that does not go bad with time.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "This research is necessary so that I can make my strawberry pudding.";
+ callsub S_Quest,13094,13093;
+ }
+ }
+ break;
+ case 2:
+ mes "[Mingmin]";
+ if (questprogress(13096,PLAYTIME) == 1)
+ mes "Geffenia's research has just started. It is beginning so go slowly. Lets research.";
+ else if (questprogress(13095,HUNTING) == 1) {
+ cutin "¼­Å¥¹ö½ºÄ«µå",3; //succubus_card
+ mes "I do not expect a lot because it is very dangerous and not easy to access.";
+ next;
+ mes "[Mingmin]";
+ mes "This request is attempting to an adventurer who used to enjoy it. Simple! Fun! Worthy experience!";
+ cutin "min01",0;
+ }
+ else if (questprogress(13095,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "You are more talented than I thought. If you found a tact, I will request to you for next time as well. This research is up to you.";
+ callsub S_Quest,13095,13096,700000,200000;
+ }
+ else {
+ cutin "ÀÎÅ¥¹ö½ºÄ«µå",3; //incubus_card
+ mes "This is pre-survey for precious research because Geffenia is easy to access.";
+ next;
+ mes "[Mingmin]";
+ mes "The request starts from how to find a way in. Please take a look what kind of monsters are in there. first of all, start by hunting ^FF000010^000000 Incubus, Succubus and Violy. Then lets research the details later.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "Try to start from Geffen fountain, if you want more information.";
+ callsub S_Quest,13096,13095;
+ }
+ }
+ break;
+ case 3:
+ mes "[Mingmin]";
+ if (questprogress(13098,PLAYTIME) == 1)
+ mes "They all look the same for me. I should research harder.";
+ else if (questprogress(13097,HUNTING) == 1) {
+ cutin "º£³ªÅõ",3; //venatu_card
+ mes "There is one more reason why many adventurers are sent to Juperos and that is my real request.";
+ next;
+ mes "[Mingmin]";
+ mes "If you go to Juperos? I wish you to take a request about ^FF0000Venatus^000000.";
+ cutin "min01",0;
+ }
+ else if (questprogress(13097,HUNTING) == 2) {
+ cutin "min03",0;
+ mes "You are not confused? I still do not know yet. What is the difference? Anyway good job.";
+ emotion e_loud;
+ callsub S_Quest,13097,13098,700000,300000;
+ }
+ else {
+ cutin "º£³ªÅõ",3; //venatu_card
+ mes "The remains of ancient, Juperos is mysterious. There are lots of ^FF0000secrets^000000. But this is yet again a simple monster research survey.";
+ next;
+ mes "[Mingmin]";
+ mes "The monster ^FF0000Venatu^000000 in juperos has 4 types of colors. Which means there are four types of monsters.";
+ next;
+ mes "[Mingmin]";
+ mes "I thought they are the same because they look the same. Is it only me? I can not distinguish. Hunt 30 of each Green, Orange and Blue ones just to be sure.";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "It wil not be easy to be alone. But looking for a fellow for adventure is what an adventurer does.";
+ callsub S_Quest,13098,13097;
+ }
+ }
+ break;
+ case 4:
+ mes "[Mingmin]";
+ if (questprogress(13100,PLAYTIME) == 1)
+ mes "I will make anything better than you imagine.";
+ else if (questprogress(13099) == 1) {
+ if (countitem(Mystery_Piece) > 9 && countitem(Screw) > 19) {
+ cutin "min03",0;
+ mes "Thank you. You will appreciate me if my research is completed.";
+ emotion e_loud;
+ delitem Mystery_Piece,10;// Mystery_Piece
+ delitem Screw,20;// Screw
+ callsub S_Quest,13099,13100,700000,200000;
+ }
+ else {
+ cutin "º£³ªÅõ",3; //venatu_card
+ mes "You can find ^FF0000Fragment and Rusty Screw^000000 in juperos everywhere. Most of the monsters have it.";
+ next;
+ mes "[Mingmin]";
+ mes "I know it is not easy but I wish thee to take this request. Please.";
+ cutin "min01",0;
+ }
+ }
+ else {
+ cutin "º£³ªÅõ",3; //venatu_card
+ mes "Juperos is intense and mysterious. When he showed up, It seems like it is not Midgard.";
+ next;
+ mes "[Mingmin]";
+ mes "It is core research. I need to know who he is. That will be amazing. Can you bring me 10 ^FF0000Fragment^000000 and 20 ^FF0000Rusty Screw^000000?";
+ next;
+ cutin "min01",0;
+ if (select( "Take the request.", "Quit" ) == 1) {
+ mes "[Mingmin]";
+ mes "I do not know how many drops you can carry but I want as many as you can. May I ask you to bring 10 ^FF0000Fragment^000000 and 20 ^FF0000Rusty Screw^000000?";
+ callsub S_Quest,13100,13099;
+ }
+ }
+ }
+ }
+ }
+ }
+ else if (para_110lv01 < 5) {
+ mes "The request for researching monsters seem to easy for you.";
+ next;
+ mes "[Mingmin]";
+ mes "There is nothing I can do because these are the rules of the Eden Group.";
+ next;
+ mes "[Mingmin]";
+ mes "There is someone who strongly wishes you to solve your request.";
+ }
+ else {
+ cutin "min01",0;
+ mes "Contract is terminated. "+ strcharinfo(0) +" reward for completed research. ^FF0000I will delete incompleted research from your quest list.^000000";
+ para_110lv01 = 6;
+ next;
+ callsub S_Hunting,
+ 13067,200000,"Raydric",
+ 13069,200000,"Khalitzburg",
+ 13071,200000,"Wanderer",
+ 13073,300000,"Ancient Mimic",
+ 13075,300000,"Deathword",
+ 13077,300000,"Owl Baron";
+ callsub S_Gathering,13079,300000,"Bloody Page",7449,20;
+ callsub S_Hunting,
+ 13081,180000,"Dark Pinguicula",
+ 13083,180000,"Nepenthes",
+ 13085,180000,"Naga",
+ 13087,180000,"Centipede Larva",
+ 13089,180000,"Cornus";
+ callsub S_Gathering,13091,180000,"Mystic Horn",6023,20;
+ callsub S_Hunting,
+ 13093,200000,"Ancient Mummy",
+ 13095,200000,"Geffenia expedition",
+ 13097,300000,"Juperos";
+ callsub S_Gathering,13099,200000,"Fragments and Rusty Screws",7094,10,7317,20;
+ mes "[Mingmin]";
+ mes "It is a little bit inconvenient. I will read to you politely ^FF0000again^000000 in public.";
+ next;
+ mes "[Mingmin]";
+ mes "Anyway "+ strcharinfo(0) +" thank you for helping me start my research.";
+ next;
+ cutin "min03",0;
+ mes "[Mingmin]";
+ mes "Do not worry, I will treat you like a slave if we meet outside of Eden Group or if you tell anyone I was nice to you.";
+ emotion e_loud;
+ next;
+ cutin "min01",0;
+ mes "[Mingmin]";
+ mes "Just because I'm being nice now doesn't mean we're automatically friends though.";
+ }
+ break;
+ case 2:
+ if (para_110lv01 == 5)
+ mes "Do you want to know something? I am busy researching.";
+ else
+ mes "It is fine day for researching. It is always fun to talk to someone of sufficient intelligence.";
+ while(1) {
+ next;
+ switch( select( "^0000ffFriends^000000 story", "Something to research", "Orange beard gluey mushroom...", "Finish conversation" ) ) {
+ case 1:
+ mes "[Mingmin]";
+ if (para_110lv01 < 5) {
+ cutin "min02",0;
+ mes "I found a familiar face since I arrived to Eden Group with this request. ^ff0000Rohtert^000000 is the one.";
+ next;
+ mes "[Mingmin]";
+ mes "I used to join clubs that researched rare monsters. I heard it became a guild and anyway I met him there.";
+ next;
+ mes "[Mingmin]";
+ mes "I look younger but I am like his sister. There was so many things that happened in that club. However, I shouldn't go on and on about it. I might tell you later when we have time.";
+ }
+ else if (para_110lv01 == 5) {
+ cutin "min03",0;
+ mes "I found a familiar face since I arrived to Eden Group with this request. Do you see the guy ^FF0000Rohtert^000000 with white hair near the entrance?";
+ next;
+ mes "[Mingmin]";
+ mes "Now that he's grown up... well he used to follow me calling me his sister. By the way where is the blue hat guy who used to stick to him like glue. Did they have a fight?";
+ next;
+ mes "[Mingmin]";
+ mes "That blue hat guy... He used to annoy me even at the club. If I see him again I just might smack him...";
+ }
+ else {
+ cutin "min02",0;
+ mes "I used to talk to Rohtert from time to time while researching. There was a lot of things to talk about ever since I left the guild.";
+ next;
+ mes "[Mingmin]";
+ mes "I think the guild is still around since there were so many members even when I was there.";
+ next;
+ mes "[Mingmin]";
+ mes "I even heard that blue hat guy made himself a guild master. Imagine that fool being a master oh ho ho ho.";
+ }
+ continue;
+ case 2:
+ mes "[Mingmin]";
+ if (para_110lv01 < 5) {
+ cutin "min01",0;
+ mes "I research monsters. Especially their features, personality, spleens, locations and relationship with other monsters. Etc.";
+ }
+ else if (para_110lv01 == 5) {
+ cutin "min03",0;
+ mes "Researching these magic items there is more to it than just having them in your possession.";
+ next;
+ mes "[Mingmin]";
+ mes "My plan so far is like this. Extracted magic from the Mystic Horn is compressed by the Fragments and Screws. Then I will input the ancient information which was written in the Bloody Pages.";
+ next;
+ mes "[Mingmin]";
+ mes "I'm hoping to create some type of small hand-held storage device.";
+ next;
+ mes "[Mingmin]";
+ mes "I wil be rich if I complete this research! I am sure.";
+ }
+ else {
+ cutin "min01",0;
+ mes "Well do you remember my personal research I mentioned before? It is not easy even I tried to develop...";
+ next;
+ mes "[Mingmin]";
+ mes "I tried to make a magic device that you can hold in your hand.";
+ next;
+ mes "[Mingmin]";
+ mes "No. I can not give up for this. I will make it.";
+ }
+ continue;
+ case 3:
+ mes "[Mingmin]";
+ if (para_110lv01 < 5) {
+ cutin "min02",0;
+ mes "Orange mushroom? I do not know.";
+ }
+ else if (para_110lv01 == 5) {
+ cutin "min01",0;
+ mes "Do not worry. Ok, maybe worry because mushrooms could be growing in your body. I will get rid of it if you help me to research. It will be dangerous if it takes longer time.";
+ }
+ else {
+ cutin "min02",0;
+ mes "... orange shiitake gluey mushroom?";
+ next;
+ mes "[Mingmin]";
+ mes "Let me see. It might be dangerous.";
+ next;
+ mes "[Mingmin]";
+ mes "You helped me to research so let me help you! I will get rid of your mushroom spore infection.";
+ next;
+ mes "[Mingmin]";
+ mes "......";
+ next;
+ cutin "min03",0;
+ mes "[Mingmin]";
+ mes "...hee hee...";
+ emotion e_heh;
+ next;
+ mes "[Mingmin]";
+ mes "Hmmph, You are so naive. Did you believe it? Sticky.. some kind of mushroom is growing in your body? Hahaha";
+ next;
+ mes "[Mingmin]";
+ mes "It was just a joke. A little joke between friends.";
+ next;
+ mes "[Mingmin]";
+ mes "I am sorry if you are upset. You made it too easy...";
+ next;
+ emotion e_heh;
+ mes "[Mingmin]";
+ mes "You are funnier than I thought. Do not worry. That mushroom does not exist.";
+ }
+ continue;
+ case 4:
+ mes "[Mingmin]";
+ if (para_110lv01 == 5) {
+ cutin "min01",0;
+ mes "Please help me there are so many things to research.";
+ }
+ else {
+ cutin "min02",0;
+ mes "I hope you have a good time";
+ }
+ }
+ break;
+ }
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+
+S_Quest:
+ if (questprogress(getarg(0)))
+ erasequest getarg(0);
+ setquest getarg(1);
+ if (getarg(2,0))
+ getexp getarg(2),getarg(3);
+ return;
+S_Hunting:
+ .@total = getargcount();
+ for ( .@i = 0; .@i < .@total; .@i += 3 ) {
+ .@quest_id = getarg(.@i);
+ switch( questprogress(.@quest_id,HUNTING) ) {
+ case 0:
+ if (questprogress(.@quest_id+1))
+ erasequest (.@quest_id+1);
+ continue;
+ case 1:
+ mes "[Mingmin]";
+ mes "I will delete "+ getarg(.@i+2) +" research from request list.";
+ break;
+ case 2:
+ mes "[Mingmin]";
+ mes "You finished researching about "+ getarg(.@i+2) +". Thank you.";
+ getexp 700000,getarg(.@i+1);
+ break;
+
+ }
+ erasequest .@quest_id;
+ next;
+ }
+ return;
+S_Gathering:
+ if (questprogress(getarg(0))) {
+ if (getarg(5,0))
+ .@count_item2 = countitem(getarg(5));
+ mes "[Mingmin]";
+ if (countitem(getarg(3)) >= getarg(4) && .@count_item2 >= getarg(6,0)) {
+ if (.@count_item2)
+ mes "You finished researching about "+ getitemname(getarg(3)) +" and "+ getitemname(getarg(5)) +". Thank you.";
+ else
+ mes "You finished researching about "+ getitemname(getarg(3)) +". Thank you.";
+ delitem getarg(3),getarg(4);
+ if (getarg(5,0))
+ delitem getarg(5),getarg(6);
+ getexp 700000,getarg(1);
+ }
+ else {
+ if (getarg(5,0))
+ mes "I will delete "+ getitemname(getarg(3)) +" and "+ getitemname(getarg(5)) +" research from request list.";
+ else
+ mes "I will delete "+ getitemname(getarg(3)) +" research from request list.";
+ }
+ erasequest getarg(0);
+ next;
+ }
+ else if (questprogress(getarg(0)+1) > 0)
+ erasequest (getarg(0)+1);
+ return;
+}
diff --git a/npc/re/quests/eden/121-130.txt b/npc/re/quests/eden/121-130.txt
new file mode 100644
index 000000000..b57cb6ad9
--- /dev/null
+++ b/npc/re/quests/eden/121-130.txt
@@ -0,0 +1,805 @@
+//===== Hercules Script ======================================
+//= Eden Group Quests - Mission [121-130]
+//===== By: ==================================================
+//= Capuche
+//===== Current Version: =====================================
+//= 1.1
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
+//===== Compatible With: =====================================
+//= Hercules
+//===== Description: =========================================
+//= [Official Conversion]
+//= Repeatable quests for players between BaseLevel 121 - 130.
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Some CleanUps. [Dastgir]
+//============================================================
+
+moc_para01,44,81,3 script Melody-Jack#1 4_M_MELODY,8,8,{
+ mes "[Melody-Jack]";
+ if (!countitem(Para_Team_Mark)) {// Para_Team_Mark
+ mes "Who the hell are you? Get out of here!";
+ mes "I'm only talking to base level ^FF0000121-130^000000 adventurers.";
+ }
+ else if (!para_120lv01)
+ mes "What? do not bother me. I am busy now.";
+ else if (para_120lv01 == 1) {
+ mes "You got a request from that little girl? The small, talktive and half-naked one over there?";
+ next;
+ select("Say yes.", "Avoid answering.");
+ mes "[Melody-Jack]";
+ mes "No. I do not care It will be fine if you stepped into this room not because you are lost. I need anyone except that kind of fool.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Please listen to me, I will offer you an attractive suggestion.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I am ^ff0000Melody - Jack!^000000 The best man with best dagger skills.";
+ next;
+ mes "Melody-Jack swipes a dagger in your direction.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I am qualified to take secret missions. And right now you're in luck.";
+ next;
+ mes "[Melody-Jack]";
+ mes "It seems that I have to lose one mission, deal and promise, I can not take it right now.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Take my mission and solve the request of Aigu. I will compensate you.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Our deal will be kept as a secret to Aigu. If you do not have 9 lives. Lets start.";
+ para_120lv01 = 2;
+ }
+ else if (para_120lv01 > 1) {
+ mes "......";
+ next;
+ if (select( "Show me the requests!", "Make small-talk." ) == 2) {
+ mes "[Melody-Jack]";
+ mes "What? Are you interested in me?";
+ next;
+ switch( select( "I am interested.", "About requests", "About a deal", "What is a promise?" ) ) {
+ case 1:
+ mes "[Melody-Jack]";
+ mes "Well go away. I have no interest in you.";
+ close;
+ case 2:
+ mes "[Melody-Jack]";
+ mes "I cannot stop it because of my bad credit. It drives me crazy.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I am lucky to make a double contract with an adventurer like you. They are not included in our contract.";
+ close;
+ case 3:
+ mes "[Melody-Jack]";
+ mes "To be honest I don't think there is anyone worthy of trust. Trust or promises are both silly.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I trust only me and my deal. Trust or promises are empty if they ar broken but if a deal is broken there is compensation or revenge.";
+ close;
+ case 4:
+ mes "[Melody-Jack]";
+ mes "Who're all of these kids?";
+ next;
+ mes "[Melody-Jack]";
+ mes "I came out for nothing but I am supposed to fulfill my duty. I don't owe anyone a thing.";
+ close;
+ }
+ }
+ mes "[Melody-Jack]";
+ if (BaseLevel < 121)
+ mes "Oh, I made a mistake. You are not the level of adventurer I am looking for. I'm looking for base level 121 to 130 adventurers.";
+ else if (BaseLevel < 131) {
+ mes "I do not like it but a deal is a deal. Please come back after clearing monsters in the places where Aigu asked to search.";
+ next;
+ switch( select( "Thanatos Tower related ", "Rachel Shrine related ", "Nameless Island related ", "Abyss Lake related " ) ) {
+ case 1:
+ mes "[Melody-Jack]";
+ mes "Thanatos tower is the most annoying place. Do not worry about your compensation. I keep my word.";
+ next;
+ switch( select( "Baroness of Retribution", "Lady Solace", "Mistress of Shelter", "Dame of Sentinel" ) ) {
+ case 1:
+ mes "[Melody-Jack]";
+ if (questprogress(13120,PLAYTIME) == 1)
+ mes "I think I finished today's performance. I cannot relax what if monsters show up suddenly.";
+ else if (questprogress(13119,HUNTING) == 1) {
+ cutin "½Å¹úÀÇ´ëÇàÀÚÄ«µå",3; //retribution_card
+ mes "I do not like that creature not because Aigu doesn't like them... How dare you? Who is punishing whom?";
+ next;
+ mes "[Melody-Jack]";
+ mes "These are some of the most dangerous creatures in the world. These creatures deserve no justice.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Of course you can trust me. Because I believe in real deals. Lets sweep the creatures away.";
+ }
+ else if (questprogress(13119,HUNTING) == 2) {
+ mes "Did you clear them? So that does not bother that little boy for a day. Good job.";
+ callsub S_Quest,13119,13120,1;
+ }
+ else {
+ cutin "½Å¹úÀÇ´ëÇàÀÚÄ«µå",3; //retribution_card
+ mes "As you know, Thanatos Tower is where Aigu cares the most. It is the most dangerous place in some ways.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Please clear monsters to help Aigu. Amateurs will make things messy.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "There must be a lot of them. Do not forget to keep this a secret. ";
+ callsub S_Quest,13120,13119;
+ }
+ }
+ break;
+ case 2:
+ mes "[Melody-Jack]";
+ if (questprogress(13122,PLAYTIME) == 1)
+ mes "I think I finished today's performance. I can not relax... What if monsters show up suddenly?";
+ else if (questprogress(13121,HUNTING) == 1) {
+ cutin "À§·ÎÇÏ´ÂÀÚ",3; //solace_card
+ mes "The building does not seem to be designed by human beings and a strange melody is always playing there.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Do not fall into the mood of the melody because that can be your last song you hear.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Remember, there is strange music as sharp as knife to kill people in the world.";
+ }
+ else if (questprogress(13121,HUNTING) == 2) {
+ mes "Have you ever heard the melody they are playing? You will have a chance if that little boy begins to play the performance again.";
+ callsub S_Quest,13121,13122,1;
+ }
+ else {
+ cutin "À§·ÎÇÏ´ÂÀÚ",3; //solace_card
+ mes "Beautiful melody. Maybe it sounds beautiful because creatures are playing.";
+ next;
+ mes "[Melody-Jack]";
+ mes "However that is another obstacle. A deal is prior to personal interest anytime. So clear Lady Solace.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "We are just keeping our end of the deal. Clear those creatures now.";
+ callsub S_Quest,13122,13121;
+ }
+ }
+ break;
+ case 3:
+ mes "[Melody-Jack]";
+ if (questprogress(13124,PLAYTIME) == 1)
+ mes "I think I finished today's performance. I can not relax... What if monsters show up suddenly?";
+ else if (questprogress(13123,HUNTING) == 1) {
+ cutin "¾È½ÄÀ»ÁÖ´ÂÀÚÄ«µå",3; //shelter_card
+ mes "Do you know an angel that turned into a monster? I do not know if it was an angel or not. But its appearance was an angel.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Do not panic due to beautiful appearances regardless if it is an angel or a creature. You should do your job.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Everything has its time. Maybe you requested this because that time has come.";
+ }
+ else if (questprogress(13123,HUNTING) == 2) {
+ mes "Good. Let me know if someone is looking for me. If so, I might need to change the details of the deal.";
+ callsub S_Quest,13123,13124,1;
+ }
+ else {
+ cutin "¾È½ÄÀ»ÁÖ´ÂÀÚÄ«µå",3; //shelter_card
+ mes "Do you know an angel that turned into a monster? I do not know if it was an angel or not. But its appearance was an angel.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I don't care if it is a real angel or just a creature. Clear Mistress of Shelter.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "Dying flowers fall down by rain and wind. That is what you have to do.";
+ emotion e_no1;
+ callsub S_Quest,13124,13123;
+ }
+ }
+ break;
+ case 4:
+ mes "[Melody-Jack]";
+ if (questprogress(13126,PLAYTIME) == 1)
+ mes "I finished my performance for today. I can not relax what if monsters show up suddenly.";
+ else if (questprogress(13125,HUNTING) == 1) {
+ cutin "°¨½ÃÇÏ´ÂÀÚÄ«µå",3; //observation_card
+ mes "You may have felt they are watching once you stepped into the upper area of Thanatos Tower.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Dame of Sentinel is not easy to handle so be sure to be ready to fight.";
+ next;
+ mes "[Melody-Jack]";
+ mes "It is a fine day to die. It will be you or them so do your best.";
+ }
+ else if (questprogress(13125,HUNTING) == 2) {
+ mes "You look fine. Maybe you are better than I thought? I did not check with my eyes though.";
+ callsub S_Quest,13125,13126,1;
+ }
+ else {
+ cutin "°¨½ÃÇÏ´ÂÀÚÄ«µå",3; //observation_card
+ mes "You will meet them if Aigu requests. The Dame of Sentinels.";
+ next;
+ mes "[Melody-Jack]";
+ mes "I wish they are cleared as well for her to request this adventure easily.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "A request for a request... Whatever.";
+ callsub S_Quest,13126,13125;
+ }
+ }
+ break;
+ }
+ break;
+ case 2:
+ mes "[Melody-Jack]";
+ mes "Aigu's adventure leads to Rachel Shrine. Okay... It is not strange if ^FF0000that human^000000 Aigu looking for is found anywhere.";
+ next;
+ switch( select( "Vanberk and Isilla", "Hodremlin", "Agav and Echio" ) ) {
+ case 1:
+ mes "[Melody-Jack]";
+ if (questprogress(13128,PLAYTIME) == 1)
+ mes "You may take a rest for a day. You cleared enough but fanatic is increased.";
+ else if (questprogress(13127,HUNTING) == 1) {
+ cutin "À̽ǶóÄ«µå",3; //isilla_card
+ mes "Someone who believes they are right are the most dangerous. This world is full of fools.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Finally force others to believe what they believe. Lets clear Vanberk and Isilla.";
+ next;
+ mes "[Melody-Jack]";
+ mes "It is not my business. But this time is different. A little boy might be in a danger so lets hurry to clear these monsters.";
+ }
+ else if (questprogress(13127,HUNTING) == 2) {
+ mes "Just a day. Will be fine.";
+ callsub S_Quest,13127,13128,1;
+ }
+ else {
+ cutin "ÆǺ£¸£Å©Ä«µå",3; //vanberk_card
+ mes "Sanctuary in Rachel is prohibited to normal people from entering. You gotta know that.";
+ next;
+ mes "[Melody-Jack]";
+ mes "They think they can find a clue there but it is not a safe place. You should clear Vanberk and Isilla in advance.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "Clear all as quickly as you can.";
+ emotion e_flash;
+ callsub S_Quest,13128,13127;
+ }
+ }
+ break;
+ case 2:
+ mes "[Melody-Jack]";
+ if (questprogress(13130,PLAYTIME) == 1)
+ mes "Unknown mosters are dangerous so clear them first. I will inform you if something happens.";
+ else if (questprogress(13129,HUNTING) == 1) {
+ cutin "È£µå·½¸°Ä«µå",3; //hodremlin_card
+ mes "Cold teeth might be approaching. Its teeth are faster than your hands.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Rachel sanctuary will be approaching from everywhere. You should be careful of this one.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Just think of the job at hand. That will be enough.";
+ }
+ else if (questprogress(13129,HUNTING) == 2) {
+ mes "I am not that worried but are you safe? Not bitten?";
+ callsub S_Quest,13129,13130,1;
+ }
+ else {
+ cutin "È£µå·½¸°Ä«µå",3; //hodremlin_card
+ mes "Fanatics are a problem. A more serious problem is that they show up suddenly.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Get rid of ^FF0000Hodremlin^000000 without any hesitation. Because they are very dangerous.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "They need faster hands than a head. I do not worry but you should be careful.";
+ callsub S_Quest,13130,13129;
+ }
+ }
+ break;
+ case 3:
+ mes "[Melody-Jack]";
+ if (questprogress(13132,PLAYTIME) == 1)
+ mes "If you can talk. There are no requests right now. Take a rest for the day.";
+ else if (questprogress(13131,HUNTING) == 1) {
+ cutin "¿¡Å°¿ÀÄ«µå",3; //echio_card
+ mes "Full of madness here. I just feel disgusting.";
+ next;
+ mes "[Melody-Jack]";
+ mes "It is my feeling but you might like it. I am sure ^FF0000Agav^000000 and ^FF0000Echio^000000 will not like you.";
+ next;
+ mes "[Melody-Jack]";
+ mes "They will run into you. Do not hesitate and keep focused on the job.";
+ }
+ else if (questprogress(13131,HUNTING) == 2) {
+ mes "Found anyone? I wouldn't worry. A promise ia a promise and a deal is a deal.";
+ callsub S_Quest,13131,13132,1;
+ }
+ else {
+ cutin "¾Æ°¡ºêÄ«µå",3; //agav_card
+ mes "It is true that it is getting more dangerous inside of Rachel sanctuary, but Aigu will not care for things we are not sure.";
+ next;
+ mes "[Melody-Jack]";
+ mes "That was not that bad. But someone needs to help? Lets clear ^FF0000Agav^000000 and ^FF0000Echio^000000 inside of Rachel Shrine.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "I cannot leave so farewell.";
+ callsub S_Quest,13132,13131;
+ }
+ }
+ break;
+ }
+ break;
+ case 3:
+ mes "[Melody-Jack]";
+ mes "Nameless Island is not known to usual adventurers. Aigu is also interested in there.";
+ next;
+ switch( select( "Ragged Zombie Hunting", "Zombie Slaughter Hunting", "Banshee Hunting" ) ) {
+ case 1:
+ mes "[Melody-Jack]";
+ if (questprogress(13134,PLAYTIME) == 1)
+ mes "Ragged Zombie is reduced. It is a good time to proceed Aigu's request for a minute.";
+ else if (questprogress(13133,HUNTING) == 1) {
+ cutin "´©´õ±âÁ»ºñÄ«µå",3; //ragged_zombie_card
+ mes "It is easy to meet everything on Nameless Island. So boring.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Get rid of it and help Aigu and the other adventurers.";
+ }
+ else if (questprogress(13133,HUNTING) == 2) {
+ mes "Did you take a bath? It smells in here. But I am sure that you had a hard time with the smell.";
+ callsub S_Quest,13133,13134,1;
+ }
+ else {
+ cutin "´©´õ±âÁ»ºñÄ«µå",3; //ragged_zombie_card
+ mes "The dead come back at night. Comes back sounds strange. Lets cut the crap.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Wish to clear ^FF0000Ragged Zombie^000000. It is easy because they show up everywhere.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "Take a ^FF0000bath^000000 and you won't smell anymore.";
+ callsub S_Quest,13134,13133;
+ }
+ }
+ break;
+ case 2:
+ mes "[Melody-Jack]";
+ if (questprogress(13136,PLAYTIME) == 1)
+ mes "I know the request to Nameless Island is not easy but I will be happy if you join again.";
+ else if (questprogress(13135,HUNTING) == 1) {
+ cutin "Á»ºñ½½·¯ÅÍÄ«µå",3; //zombie_slaughter_card
+ mes "It was not easy for me either to step into Nameless Island. I am not that patient.";
+ next;
+ mes "[Melody-Jack]";
+ mes "But adventurers should challenge once. ^FF0000Zombie Slaughter^000000 is worth clearing.";
+ }
+ else if (questprogress(13135,HUNTING) == 2) {
+ mes "You are quite good! You cleared them. It will take time to return.";
+ callsub S_Quest,13135,13136,1;
+ }
+ else {
+ cutin "Á»ºñ½½·¯ÅÍÄ«µå",3; //zombie_slaughter_card
+ mes "They are dangerous unlike Ragged Zombie because they swing something sharp.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Please clear ^FF0000Zombie Slaughter^000000. Be careful to avoid their blades.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "You've got many things to take care of so I will hold my words. Clear them.";
+ callsub S_Quest,13136,13135;
+ }
+ }
+ break;
+ case 3:
+ mes "[Melody-Jack]";
+ if (questprogress(13138,PLAYTIME) == 1)
+ mes "Banshee is cleared. Request is solved anyway but it is not the end. It will be required again sooner or later.";
+ else if (questprogress(13137,HUNTING) == 1) {
+ cutin "¹ê½ÃÄ«µå",3; //banshee_card
+ mes "You will see there are unwelcoming things while adventuring sometimes regardless of monsters and companions.";
+ next;
+ mes "[Melody-Jack]";
+ mes "This request is like that for me. I just do not like creatures or the reason of giving this request.";
+ }
+ else if (questprogress(13137,HUNTING) == 2) {
+ mes "You must be tired. You went to that tough place beyond your capability. Do not be angry. I will reward you for that.";
+ callsub S_Quest,13137,13138,1;
+ }
+ else {
+ cutin "¹ê½ÃÄ«µå",3; //banshee_card
+ mes "Please clear ^FF0000Banshee^000000 inside of Nameless Island. Do not say no. You know it is for Aigu as well.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Both Banshee and Aigu are annoying. I would not do this request but you will be different. Right?";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "See? Someone needs this request. Clear ^FF0000Banshees^000000 at Nameless Island.";
+ callsub S_Quest,13138,13137;
+ }
+ }
+ break;
+ }
+ break;
+ case 4:
+ mes "[Melody-Jack]";
+ mes "Abyss Lake has requests from a little girl. Very dilligent.";
+ next;
+ if (select( "Ferus and Bewler are cleared.", "Gold and Blue Acidus are cleared." ) == 1) {
+ mes "[Melody-Jack]";
+ if (questprogress(13140,PLAYTIME) == 1)
+ mes "Green dragons and Red dragons remind me of watermelons.";
+ else if (questprogress(13139,HUNTING) == 1) {
+ cutin "·¹µåÆä·¯½ºÄ«µå",3; //ferus_card
+ mes "Abyss Lake... Do you possibly know how to get in there? You are not an adventurer with that information?";
+ next;
+ mes "[Melody-Jack]";
+ mes "Just in case I will give you a clue that a key and an entrance are going to be found around there.";
+ }
+ else if (questprogress(13139,HUNTING) == 2) {
+ mes "Did you clear all of the dragons? Take a rest for a day.";
+ callsub S_Quest,13139,13140,1;
+ }
+ else {
+ cutin "±×¸°Æä·¯½ºÄ«µå",3; //ferus__card
+ mes "Abyss Lake is full of dragons in and out. Dragons are not that special but there are so many.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Which one is more dangerous between Ferus and Bewler? I do not know. Clear both of them.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "Neither green nor red are disturbing. But regardless, come back after clearing all.";
+ callsub S_Quest,13140,13139;
+ }
+ }
+ }
+ else {
+ mes "[Melody-Jack]";
+ if (questprogress(13142,PLAYTIME) == 1)
+ mes "Take a rest. We should go and subdue Acidus dragons again.";
+ else if (questprogress(13141,HUNTING) == 1) {
+ cutin "ºí·ç¾î½Ã´õ½ºÄ«µå",3; //acidus__card
+ mes "Abyss Lake is not close. But it is worth visiting.";
+ next;
+ mes "[Melody-Jack]";
+ mes "This is technically a training exercise but just pretend you are helping someone. There will be a reward.";
+ }
+ else if (questprogress(13141,HUNTING) == 2) {
+ mes "You are more of a talented adventurer than I thought. If you found a tactic, take care of it next time. This study is up to you.";
+ callsub S_Quest,13141,13142,1;
+ }
+ else {
+ cutin "°ñµå¾î½Ã´õ½º",3; //acidus_card
+ mes "There is a cave where dragons are living inside of Abyss Lake. There are so many but flying things are annoying.";
+ next;
+ mes "[Melody-Jack]";
+ mes "Subdue them as best as you can. Do not mind their colors because they are all to be cleared.";
+ next;
+ if (select( "Take the request.", "Stop." ) == 1) {
+ mes "[Melody-Jack]";
+ mes "Subdue the Gold and Blue Acidus monsters at the last level of Abyss Lake.";
+ callsub S_Quest,13142,13141;
+ }
+ }
+ }
+ break;
+ }
+ close2;
+ cutin "",255;
+ end;
+ }
+ else {
+ mes "You finished helping Aigu or did you quit? Anyways I have no more business for you. ";
+ next;
+ callsub S_Erasequest,
+ 13119,"Baroness of Retribution",
+ 13121,"Lady Solace",
+ 13123,"Mistress of Shelter",
+ 13125,"Dame of Sentinel",
+ 13127,"Vanberk and Isilla",
+ 13129,"Hodremlin",
+ 13131,"Agav and Echio",
+ 13133,"Ragged Zombie",
+ 13135,"Zombie Slaughter",
+ 13137,"Banshee",
+ 13139,"Ferus ",
+ 13141,"Acidus";
+ mes "[Melody-Jack]";
+ mes "I am not sure if you found what you are looking for... I cannot be involved anymore. Thanks.";
+ }
+ }
+ close;
+S_Quest:
+ if (questprogress(getarg(0)))
+ erasequest getarg(0);
+ setquest getarg(1);
+ if (getarg(2,0))
+ getexp 900000,200000;
+ return;
+S_Erasequest:
+ .@total = getargcount();
+ for ( .@i = 0; .@i < .@total; .@i += 2 ) {
+ .@quest_id = getarg(.@i);
+ switch( questprogress(.@quest_id,HUNTING) ) {
+ case 0:
+ if (questprogress(.@quest_id+1))
+ erasequest (.@quest_id+1);
+ continue;
+ case 1:
+ mes "[Melody-Jack]";
+ mes getarg(.@i+1) +" is cleared. No need to have more requests.";
+ break;
+ case 2:
+ mes "[Melody-Jack]";
+ mes getarg(.@i+1) +" is cleared. A deal is a deal. I need to get paid.";
+ getexp 900000,200000;
+ break;
+ }
+ erasequest .@quest_id;
+ next;
+ }
+ return;
+OnTouch:
+ if (para_120lv01 == 1) {
+ emotion e_gasp;
+ mes "[Melody-Jack]";
+ mes "Hey there! ... Wait.?";
+ close;
+ }
+ end;
+}
+
+moc_para01,17,77,5 script Aigu#1 4_F_IU,{
+ mes "[Aigu]";
+ if (!countitem(Para_Team_Mark)) {// Para_Team_Mark
+ mes "Oh, why aren't you a part of Eden Group?";
+ mes "I'm only talking to base level ^FF0000121-130^000000 adventurers.";
+ }
+ else if (!para_120lv01) {
+ cutin "igu01",2;
+ mes "Hi? A fine day like today. Can I ask for a favor? I heard that adventurers in Eden Group are nice.";
+ next;
+ if (select( "I'm not the nice kind.", "Sure, I'll help." ) == 1) {
+ cutin "igu05",2;
+ mes "[Aigu]";
+ mes "yek.. I hate.";
+ }
+ else {
+ cutin "igu03",2;
+ mes "[Aigu]";
+ mes "Really? I will introduce myself! I am the head of the ^ff0000Dandelion band Aigu.^000000";
+ next;
+ mes "[Aigu]";
+ mes "I just came back from a local performance. There is someone I wanted to meet but is missing now so I came to Eden Group for a request.";
+ next;
+ mes "[Aigu]";
+ mes "I just decided to make a request by myself because no one is in charge and everyone is busy. Thanks for the help.";
+ para_120lv01 = 1;
+ }
+ }
+ else {
+ cutin "igu01",2;
+ mes "It is nice to come back to Midgard! Very exciting as the first day.";
+ next;
+ if (select( "What is your request?", "Talk about something else." ) == 2) {
+ cutin "igu01",2;
+ mes "[Aigu]";
+ mes "Dandelion band travels all around the world and conveys healing music to people";
+ next;
+ cutin "igu02",2;
+ mes "[Aigu]";
+ mes "Actually our songs have no magic but I am sure it helps people because I am singing.";
+ }
+ else if (BaseLevel < 121) {
+ cutin "igu04",2;
+ mes "[Aigu]";
+ mes "I think it is difficult for you to get my request? For now, I think it will make more people lost. How about widening your sight by travelling?";
+ }
+ else if (BaseLevel < 131) {
+ mes "[Aigu]";
+ mes "I made a shelter for someone I am looking for and lost adventurers. I want to know which adventurer has been there.";
+ next;
+ switch( select( "Thanatos Tower search", "Rachel Sanctuary search", "Nameless Island search", "Abyss Lake search" ) ) {
+ mes "[Aigu]";
+ case 1:
+ if (questprogress(13115,PLAYTIME) == 1)
+ mes "I will ask to search again after for a while because there is hope since a trace of someone was found.";
+ else if (questprogress(13111) == 1) {
+ cutin "igu04",2;
+ mes "You know someone went there but you do not know who that is? Thank you. But let me ask you to search again tomorrow since we do not know who it is.";
+ callsub S_Quest,13111,13115,1250000,300000;
+ }
+ else if (questprogress(13107) == 1)
+ mes "You may find shelter on top of the tower. Even that shelter only has water and a bonfire.";
+ else {
+ mes "Adventurers are easily lost because of dangerous monsters and the height of thanatos tower. But it isn't impossible for some adventurers so please check for me.";
+ next;
+ if (select( "Begin to search.", "Cancel." ) == 1) {
+ mes "[Aigu]";
+ mes "Thanatos tower is north of the Schwartzvalt Republic! It is not far from Juno or Hugel.";
+ callsub S_Quest,13115,13107;// Thanatos Tower Search
+ }
+ }
+ break;
+ case 2:
+ if (questprogress(13116,PLAYTIME) == 1)
+ mes "Searching Rachel was enough. I will ask you again after a while.";
+ else if (questprogress(13112) == 1) {
+ mes "How was your trip? No special news. But it is not done yet so I will ask you to search again.";
+ callsub S_Quest,13112,13116,1000000,300000;
+ }
+ else if (questprogress(13108) == 1)
+ mes "Not able to enter the sanctuary in a usual way. It is not easy but we can find a clue at Rachel.";
+ else {
+ cutin "igu03",2;
+ mes "There is a sanctuary inside of Rachel Shrine. It is possible to get stuck there once you're inside.";
+ next;
+ mes "[Aigu]";
+ mes "Please take a look if there are any traces of lost adventurers at the southeast part of the 2nd floor in the middle zone.";
+ next;
+ if (select( "Begin the search.", "Stop." ) == 1) {
+ cutin "igu05",2;
+ mes "[Aigu]";
+ mes "I wish you safety in your search.";
+ callsub S_Quest,13116,13108;// Rachel holy ground Search
+ }
+ }
+ break;
+ case 3:
+ if (questprogress(13117,PLAYTIME) == 1)
+ mes "Searching Nameless Island will continue at another time. How about taking a rest for a while?";
+ else if (questprogress(13113) == 1) {
+ mes "Thank you! There are wandering adventurers also helping! We should continue to search anyway. Please help me next time again.";
+ callsub S_Quest,13113,13117,900000,300000;
+ }
+ else if (questprogress(13109) == 1) {
+ cutin "igu04",2;
+ mes "Maybe... hanging out and drinking with the dead. But please talk with me.";
+ }
+ else {
+ cutin "igu03",2;
+ mes "Yes, Maybe they're not able to come because they've been captured by the dead! Nameless Island will be fine! Please search Nameless Island.";
+ next;
+ if (select( "Begin the search.", "Stop." ) == 1) {
+ cutin "igu01",2;
+ mes "[Aigu]";
+ mes "I wil ask you to search the 1st underground of the monastery on Nameless Island. I cannot make you take that risk unless you volunteer.";
+ callsub S_Quest,13117,13109;// Unknown island Search
+ }
+ }
+ break;
+ case 4:
+ if (questprogress(13118,PLAYTIME) == 1)
+ mes "I will try to search Abyss Lake again after a while.";
+ else if (questprogress(13114) == 1) {
+ cutin "igu05",2;
+ mes "You came back safely but I guess there was no good result for your face. I will search more so do not disappoint! Thank you.";
+ callsub S_Quest,13114,13118,900000,200000;
+ }
+ else if (questprogress(13110) == 1) {
+ cutin "igu05",2;
+ mes "Maybe, disappointed and fallen down because a monster was not found on the ground of the lake.";
+ }
+ else {
+ mes "I suggest to search Abyss Lake precisely the cave at the middle of the lake.";
+ next;
+ mes "[Aigu]";
+ mes "Yes! The end of a good adventure needs a dragon! I've heard there is a monster on the ground of a lake.";
+ next;
+ if (select( "Begin the search.", "Stop." ) == 1) {
+ mes "[Aigu]";
+ mes "Abyss Lake is the fastest way to get to Hugel. Please visit 3rd floor of underground cave.!";
+ callsub S_Quest,13118,13110;// Abyss Lake Search
+ }
+ }
+ }
+ }
+ else {
+ cutin "igu04",2;
+ mes "[Aigu]";
+ mes "I can't give you any more search tasks right now! You need harder challenges suitable for your level.";
+ callsub S_Erasequest,
+ 13107,"Thanatos Tower",
+ 13108,"Rachel Shrine",
+ 13109,"Nameless Island",
+ 13110,"Abyss Lake";
+ callsub S_Erasequest2,
+ 13111,"Thanatos Tower",1250000,300000,
+ 13112,"Rachel Shrine",1000000,300000,
+ 13113,"Nameless Island",900000,300000,
+ 13114,"Abyss Lake",900000,200000;
+ for ( .@i = 13115; .@i <= 13118; .@i++ )
+ if (questprogress(.@i)) erasequest .@i;
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+S_Quest:
+ if (questprogress(getarg(0)))
+ erasequest getarg(0);
+ setquest getarg(1);
+ if (getarg(2,0))
+ getexp getarg(2),getarg(3);
+ return;
+S_Erasequest:
+ .@total = getargcount();
+ for ( .@i = 0; .@i < .@total; .@i += 2 ) {
+ if (questprogress(getarg(.@i))) {
+ next;
+ mes "[Aigu]";
+ mes "Oh, you've been working on "+ getarg(.@i+1) +" Adventure task. Let me clear your record, so you can work on better tasks.";
+ erasequest getarg(.@i);
+ }
+ }
+ return;
+S_Erasequest2:
+ .@total = getargcount();
+ for ( .@i = 0; .@i < .@total; .@i += 4 ) {
+ if (questprogress(getarg(.@i))) {
+ next;
+ mes "[Aigu]";
+ mes "Oh, you've already finished "+ getarg(.@i+1) +" Adventure. Thank you for helping me out with this task!.";
+ erasequest getarg(.@i);
+ getexp getarg(.@i+2),getarg(.@i+3);
+ }
+ }
+ return;
+}
+
+- script Trace of an adventurer -1,{
+ .@quest = 13106 + atoi(strnpcinfo(2));
+ .@delay = 13110 + atoi(strnpcinfo(2));
+ if (questprogress(.@quest) == 1) {
+ mes "I found traces of someone who was here but I cannot find a clue. Lets go back and report to Aigu.";
+ erasequest .@quest;
+ setquest .@delay;
+ }
+ else
+ mes "There are traces of someone being here.";
+ close;
+}
+thana_step,167,292,5 duplicate(Trace of an adventurer) Trace of an adventurer#1 4_TRACE
+ra_san05,265,69,5 duplicate(Trace of an adventurer) Trace of an adventurer#2 4_TRACE
+abbey02,155,290,5 duplicate(Trace of an adventurer) Trace of an adventurer#3 4_TRACE
+abyss_03,102,140,5 duplicate(Trace of an adventurer) Trace of an adventurer#4 4_TRACE
+
+tha_t06,126,128,3 script Suspicious Monster#1 4_DEVIRUCHI,{
+ mes "[Disguised Adventurer]";
+ mes "I am just working at this dangerous place for 5000 zeny... Are you the adventurer who got a request from Eden Group?";
+ next;
+ switch( select( "Yes","No" ) ) {
+ case 1:
+ mes "[Disguised Adventurer]";
+ if (BaseLevel < 121 || BaseLevel > 130) {
+ mes "I could see that is not you at first glance!";
+ close;
+ }
+ mes "The adventurers proceeding the request for Aigu are warped to the upper level on behalf of Aigu.";
+ next;
+ if (select( "Go up.", "Do not go up." ) == 1) {
+ mes "[Disguised Adventurer]";
+ if (questprogress(13107) != 1)
+ mes "It seems that you're currently not doing the Thanatos Tower adventure request. I'm sorry but I'm doing this for Aigu and not you.";
+ else {
+ mes "Be careful! You can not come down once you go up. For Aigu!";
+ close2;
+ warp "thana_step",69,369;
+ end;
+ }
+ }
+ close;
+ case 2:
+ mes "[Disguised Adventurer]";
+ mes "Or please pretend not to know me! I will be in a danger if you blow my cover!";
+ close;
+ }
+}
diff --git a/npc/re/quests/eden/131-140.txt b/npc/re/quests/eden/131-140.txt
new file mode 100644
index 000000000..b40c4167f
--- /dev/null
+++ b/npc/re/quests/eden/131-140.txt
@@ -0,0 +1,599 @@
+//===== Hercules Script ======================================
+//= Eden Group Quests - Mission [131-140]
+//===== By: ==================================================
+//= Capuche
+//===== Current Version: =====================================
+//= 1.1
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
+//===== Compatible With: =====================================
+//= Hercules
+//===== Description: =========================================
+//= [Official Conversion]
+//= Repeatable quests for players between BaseLevel 131 - 140.
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//= 1.1 Some CleanUps. [Dastgir]
+//============================================================
+
+moc_para01,41,76,3 script Ragi#1 4_M_RAGI,{
+ cutin "ragi01",0;
+ mes "[Ragi]";
+ if (!countitem(Para_Team_Mark)) {// Para_Team_Mark
+ mes "Only adventurers from Eden Group are welcome here.";
+ mes "I'm giving requests to base level ^FF0000130-140^000000 adventurers only.";
+ }
+ else if (!para_130lv01) {
+ mes "Hi. I'm the new member of the Dandelion band Ragi. I am making songs on behalf of Aigu. Are you interested in a story?";
+ next;
+ mes "[Ragi]";
+ mes "Haha. I am sorry to request to adventurers even though I am a new.";
+ next;
+ mes "[Ragi]";
+ mes "Just take a look at the list. Can you help me if it is okay with you?";
+ para_130lv01 = 1;
+ }
+ else {
+ mes "I am collecting stories to make a song on behalf of Aigu.";
+ next;
+ if (select( "Request to collect stories", "Conversation" ) == 1) {
+ mes "[Ragi]";
+ if (BaseLevel < 131) {
+ cutin "ragi02",0;
+ mes "This is the request of Aigu but it is dangerous. You should grow up more.";
+ }
+ else if (BaseLevel < 141) {
+ mes "This song and story is about monsters. ^FF0000Tell me the story about how you felt while you were fighting with them.^000000";
+ next;
+ switch( select( "The story of the lost", "Story of devil", "Story from far away distance" ) ) {
+ case 1:
+ mes "[Ragi]";
+ mes "Lighthalzen has many stories that I'm sure are sad and lost. Their stories should not be forgotten so please tell me what you can.";
+ next;
+ switch( select( "Egnigem Cenia (Swordman Monster)",
+ "Armeyer Dinze (Merchant Monster)",
+ "Wickebine Tres (Thief Monster)",
+ "Kavach Icarus (Archer Monster)",
+ "Errende Ebecee (Acolyte Monster)",
+ "Laurell Weinder (Mage Monster)" ) ) {
+ case 1:
+ mes "[Ragi]";
+ if (questprogress(13144,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13143,HUNTING) == 1) {
+ cutin "À̱״ÏÁª¼¼´Ï¾ÆÄ«µå",3; //ygnizem_card
+ mes "She is a sad swordman in such a far away place. What brought here there do you think?";
+ next;
+ mes "[Ragi]";
+ mes "These are very important stories to someone. I want to make a song with these stories. Please help me.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13143,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13143,13144,1100000,300000;
+ }
+ else {
+ cutin "À̱״ÏÁª¼¼´Ï¾ÆÄ«µå",3; //ygnizem_card
+ mes "A sword woman who is stronger than any swordmen. Egnigem Cenia. That is her name. I am not sure if that is her or someone else.";
+ next;
+ mes "[Ragi]";
+ mes "I can not lose her story. I really wish you to stop by.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "It will be more dangerous than you think. But story must be conveyed for everyone.";
+ callsub S_Quest,13144,13143;
+ }
+ }
+ break;
+ case 2:
+ mes "[Ragi]";
+ if (questprogress(13146,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13145,HUNTING) == 1) {
+ cutin "¾Æ¸£¸¶À̾îµòÁ¦Ä«µå",3; //armaia_card
+ mes "How far could she have continued her journey? I guess she could not do it alone.";
+ next;
+ mes "[Ragi]";
+ mes "You do not wonder why that journey should have stopped?";
+ next;
+ mes "[Ragi]";
+ mes "I want to make a song with these stories. Please help me.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13145,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13145,13146,1100000,300000;
+ }
+ else {
+ cutin "¾Æ¸£¸¶À̾îµòÁ¦Ä«µå",3; //armaia_card
+ mes "A daughter of a merchant. Armeyer Dinze, she looks like a rich woman. But she looks insecure.";
+ next;
+ mes "[Ragi]";
+ mes "What made her disappear? Or for what? Please listen to her story.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "It will be more dangerous than you think. But the story must be conveyed.";
+ callsub S_Quest,13146,13145;
+ }
+ }
+ break;
+ case 3:
+ mes "[Ragi]";
+ if (questprogress(13148,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13147,HUNTING) == 1) {
+ cutin "ÈÖÄɹÙÀÎÆ®¸®½ºÄ«µå",3; //whikebain_card
+ mes "What might have moved her mind? She only cared about money.";
+ next;
+ mes "[Ragi]";
+ mes "I wonder how far her heart has been reached? Please listen to her story. Please tell me.";
+ next;
+ mes "[Ragi]";
+ mes "Please make a song for us.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13147,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13147,13148,1100000,300000;
+ }
+ else {
+ cutin "ÈÖÄɹÙÀÎÆ®¸®½ºÄ«µå",3; //whikebain_card
+ mes "Nobody knows how it has started. Wickebine Tres is the name who could have found a true companion.";
+ next;
+ mes "[Ragi]";
+ mes "She was the one who only cared for money. How far has her journey continued? Please listen to her story in Lighthalzen.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "It will be more dangerous than you think. But the story must be conveyed.";
+ emotion e_no1;
+ callsub S_Quest,13148,13147;
+ }
+ }
+ break;
+ case 4:
+ mes "[Ragi]";
+ if (questprogress(13150,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13149,HUNTING) == 1) {
+ cutin "Ä«¹ÙÅ©ÀÌÄ«·ç½ºÄ«µå",3; //kavac_card
+ mes "Yes. It seems that I have heard the same name from Payon. I am not sure it means the same.";
+ next;
+ mes "[Ragi]";
+ mes "Please try to find him or a bow at Lighthalzen.";
+ next;
+ mes "[Ragi]";
+ mes "Please do not forget to tell me any story you hear.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13149,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13149,13150,1100000,300000;
+ }
+ else {
+ cutin "Ä«¹ÙÅ©ÀÌÄ«·ç½ºÄ«µå",3; //kavac_card
+ mes "Kavach Icarus is the name whose hands are faster than eyes and shoots arrows swiftly.";
+ next;
+ mes "[Ragi]";
+ mes "I heard his shadow and his arrow are wandering somewhere. Please go to Lighthalzen and tell me his story.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Please be careful of his arrows. You may have laid down on the cold floor before this story is finished.";
+ callsub S_Quest,13150,13149;
+ }
+ }
+ break;
+ case 5:
+ mes "[Ragi]";
+ if (questprogress(13152,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13151,HUNTING) == 1) {
+ cutin "ÀÌ·»µå¿¡º£½ÃÄ«µå",3; //erend_card
+ mes "No matter if it was for friendship or a mission. If that journey was for someone, It would not be easy to stop the journey.";
+ next;
+ mes "[Ragi]";
+ mes "What made stopped their journey? What kind of story is in it?";
+ next;
+ mes "[Ragi]";
+ mes "Please check that story in Lighthalzen.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13151,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13151,13152,1100000,300000;
+ }
+ else {
+ cutin "ÀÌ·»µå¿¡º£½ÃÄ«µå",3; //erend_card
+ mes "Errende Ebecee is the one who started a journey to look for someone.";
+ next;
+ mes "[Ragi]";
+ mes "But I guess... His journey also might have stopped somewhere in Lighthalzen. Please listen to his story.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Please be careful not get lost like these ^FF0000poor souls^000000.";
+ callsub S_Quest,13152,13151;
+ }
+ }
+ break;
+ case 6:
+ mes "[Ragi]";
+ if (questprogress(13154,PLAYTIME) == 1)
+ mes "Some adventurers tell me stories a little bit but they are not enough to make a song out of.";
+ else if (questprogress(13153,HUNTING) == 1) {
+ cutin "¶ó¿ì·¼ºá´õÄ«µå",3; //rawrel_card
+ mes "By the way. I have read a book called ^FF0000How to be a wizard^000000...";
+ next;
+ mes "[Ragi]";
+ mes "According to that book, some magic by 25 years olds can be stronger than older wizards.";
+ next;
+ mes "[Ragi]";
+ mes "What are you listening to seriously? Let's finish the request about Laurell Weinders story!";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13153,HUNTING) == 2) {
+ mes "Have you heard any new stories? Please tell me stories if you have any from your journey.";
+ callsub S_Quest,13153,13154,1100000,300000;
+ }
+ else {
+ cutin "¶ó¿ì·¼ºá´õÄ«µå",3; //rawrel_card
+ mes "Laurell Weinder, who decided to have a difficult journey to repay gratitude for some wizards deed.";
+ next;
+ mes "[Ragi]";
+ mes "But... These talented wizards could not return? Who made them? Find a clue in Lighthalzen.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "I like this story but be careful if you do not want to end up a story yourself.";
+ callsub S_Quest,13154,13153;
+ }
+ }
+ }
+ break;
+ case 2:
+ mes "[Ragi]";
+ mes "Do you know the story about Satan Morroc? I want to sing a song of their story even when time passes by.";
+ next;
+ switch( select( "Angel Incarnation", "Black Nightmare Incarnation", "Ghost Incarnation" ) ) {
+ mes "[Ragi]";
+ case 1:
+ if (questprogress(13156,PLAYTIME) == 1) {
+ mes "A monster from Morroc has wings like an angel. Maybe, Satan Morocc wants to be an angel?";
+ next;
+ mes "[Ragi]";
+ mes "Haha please do not mind. It is just joke of a story teller. Please give me another story next time.";
+ }
+ else if (questprogress(13155,HUNTING) == 1) {
+ mes "Appearance looks fine but inside.. I am sure they are flesh and blood!";
+ next;
+ mes "[Ragi]";
+ mes "Of course, I did not check by myself. But I am just a story teller as you see.";
+ next;
+ mes "[Ragi]";
+ mes "But it is not safe.. So be careful! Please give me more stories! Maybe I can meet Satan Morocc somewhere around here?";
+ }
+ else if (questprogress(13155,HUNTING) == 2) {
+ mes "Wow. There are so many stories coming to me! Thanks to you!";
+ callsub S_Quest,13155,13156,1100000,200000;
+ }
+ else {
+ mes "Well... This song is not about the prince of darkness, but it is taken from people who claim to have seen him.";
+ next;
+ mes "[Ragi]";
+ mes "Please help me to make a story by searching the flying Incarnations of Morocc.";
+ next;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Be sure to get at least 30 Angel looking Incarnations of Morocc.";
+ emotion e_wah;
+ callsub S_Quest,13156,13155;
+ }
+ }
+ break;
+ case 2:
+ mes "[Ragi]";
+ if (questprogress(13158,PLAYTIME) == 1) {
+ mes "Story is not made yet, so I will ask next time !";
+ cutin "ragi02",0;
+ }
+ else if (questprogress(13157,HUNTING) == 1) {
+ mes "The shape is not completed but it has a very sharp tooth.";
+ next;
+ mes "[Ragi]";
+ mes "Do not you think that is going to be a very funny story?";
+ }
+ else if (questprogress(13157,HUNTING) == 2) {
+ mes "Wow. There are so many stories coming to me! Thanks to you!";
+ callsub S_Quest,13157,13158,1100000,200000;
+ }
+ else {
+ mes "I do not know if everything came out from Satan Morocc himself but things like this look horrible.";
+ next;
+ mes "[Ragi]";
+ mes "But I think there also will be a story in it. That is why those creature are made. Please look for something black and tar-like.";
+ next;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Find and get rid of 30 Dark Incarnation of Morocc.";
+ callsub S_Quest,13158,13157;
+ }
+ }
+ break;
+ case 3:
+ mes "[Ragi]";
+ if (questprogress(13160,PLAYTIME) == 1)
+ mes "The creature without clothing has very weird shape. Haha do not take it seriously. I am just a story teller.";
+ else if (questprogress(13159,HUNTING) == 1) {
+ mes "This story should be spread out for weak adventurers like me! Because not everyone can be adventurer.";
+ next;
+ mes "[Ragi]";
+ mes "Maybe, adventurers have a good merit to know this kind of story. So can you please look for these creatures near Morroc?";
+ }
+ else if (questprogress(13159,HUNTING) == 2) {
+ mes "Wow. There are so many stories coming to me! Thanks to you!";
+ callsub S_Quest,13159,13160,1100000,200000;
+ }
+ else {
+ mes "This one is weird.. But he is also is an Incarnation of Morocc.";
+ next;
+ mes "[Ragi]";
+ mes "But I am curious because it looks like a ghost and attacks does not work.";
+ next;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Please make a story after hunting at least 30 Ghost Incarnation of Morocc!";
+ callsub S_Quest,13160,13159;
+ }
+ }
+ }
+ break;
+ case 3:
+ mes "[Ragi]";
+ mes "I never been to Ash Vacuum but I heard there are many interesting creatures there in the Scaraba Hall.";
+ next;
+ switch( select( "Uni-Horn Scaraba Story", "Horn Scaraba Story", "Antler Scaraba Story", "Rake Horn Scaraba Story" ) ) {
+ case 1:
+ mes "[Ragi]";
+ if (questprogress(13162,PLAYTIME) == 1)
+ mes "I am making a story about Uni-Horn Scaraba. One means less than two!~ I started but it is difficult to finish. Can you help me?";
+ else if (questprogress(13161,HUNTING) == 1) {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "They also have some stories right? First, I wonder about the shape of the one with one horn.";
+ next;
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13161,HUNTING) == 2) {
+ mes "I wonder what Uni-Horn Scarabas think? I want to make a song. Thanks for your help!";
+ callsub S_Quest,13161,13162,1100000,200000;
+ }
+ else {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "New world is full of amazing monsters. They will become a dream for children who want to be adventurers.";
+ next;
+ mes "[Ragi]";
+ mes "I want to make a song about the ^FF0000Uni-Horn Scaraba^000000!? Children will really like it.";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "You can find them near somewhere in the east at Scaraba Hall.";
+ callsub S_Quest,13162,13161;
+ }
+ }
+ break;
+ case 2:
+ mes "[Ragi]";
+ if (questprogress(13164,PLAYTIME) == 1)
+ mes "I am making a story... Two means less than three~ I started to make a story but I can not finish. Will you help me?";
+ else if (questprogress(13163,HUNTING) == 1) {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "That horn thing bothers me a little bit. What is the difference between one and two horns? Just appearance?";
+ next;
+ mes "[Ragi]";
+ mes "Maybe it is unnecessary. But curiosity is important for story tellers. Hahaha.";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13163,HUNTING) == 2) {
+ mes "You came back safely! How is it? Horn Scaraba seemed to be a fun story. You really did a good job.";
+ callsub S_Quest,13163,13164,1100000,200000;
+ }
+ else {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "We talk about Horn Scaraba? There is one more we should mention.. That is Horn Scaraba!";
+ next;
+ mes "[Ragi]";
+ mes "I do no know why. I just heard from people. I need to make a song so please take a look at their world!";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "You can find them near somewhere in the east at Scaraba Hall.";
+ callsub S_Quest,13164,13163;
+ }
+ }
+ break;
+ case 3:
+ mes "[Ragi]";
+ if (questprogress(13166,PLAYTIME) == 1)
+ mes "There seem to be more story about Antler Scaraba! Please help me if you have time.";
+ else if (questprogress(13165,HUNTING) == 1) {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "There seemed to be more special Scarabas according to rumors. Stronger and more scary ones.";
+ next;
+ mes "[Ragi]";
+ mes "Do you think Antler Scaraba might be one of them?";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13165,HUNTING) == 2) {
+ mes "It must be tiring traveling long distance! Please tell me if there are more interesting stories!";
+ callsub S_Quest,13165,13166,1100000,200000;
+ }
+ else {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "This one is very unique! Horns look like the one of a deer so it is called an Antler Scaraba.";
+ next;
+ mes "[Ragi]";
+ mes "Aren't you curious why it has that horn? I think it has an interesting story that people would like. Shall I ask you adventurer?";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Can you please find a story about Antler Scaraba? Experience yourself is the best I guess!";
+ callsub S_Quest,13166,13165;
+ }
+ }
+ break;
+ case 4:
+ mes "[Ragi]";
+ if (questprogress(13168,PLAYTIME) == 1)
+ mes "I feel like Rake Horn Scaraba has more story. Please help me if you have time.";
+ else if (questprogress(13167,HUNTING) == 1) {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "Here my plan is. I am making 4 passages for each Scaraba.";
+ next;
+ mes "[Ragi]";
+ mes "Whoever listen or sing will be confused to sing a troll. It sounds fun, right?";
+ cutin "ragi01",0;
+ }
+ else if (questprogress(13167,HUNTING) == 2) {
+ mes "Thank you ! I am sure that I can make a great song.";
+ callsub S_Quest,13167,13168,1100000,200000;
+ }
+ else {
+ cutin "½ºÄ«¶ó¹ÙÄ«µå",3; //scaraba_card
+ mes "I'm starting to get confused. I am going to make a song of the Rake Horn Scarabas story.";
+ next;
+ mes "[Ragi]";
+ mes "A song begins with Uni-horn Scaraba then sing along with Rake Horn Scaraba. Will you help me?";
+ next;
+ cutin "ragi01",0;
+ if (select( "Take the request", "Quit." ) == 1) {
+ mes "[Ragi]";
+ mes "Please find a story about Rake Horn Scaraba from Scaraba Hall. Battle or experienced stories are fine.";
+ callsub S_Quest,13168,13167;
+ }
+ }
+ break;
+ }
+ }
+ }
+ else {
+ mes "Music and Stories continues to be collected. Finding Adventure is not bad been an Adventurer.";
+ next;
+ callsub S_Erasequest,
+ 13143,1,"Egnigem Cenia",
+ 13145,1,"Armeyer Dinze",
+ 13147,1,"Wickebine Tres",
+ 13149,1,"Kavach Icarus",
+ 13151,1,"Errende Ebecee",
+ 13153,1,"Laurell Weinder",
+ 13155,2,"",
+ 13157,2,"",
+ 13159,2,"",
+ 13161,3,"",
+ 13163,3,"",
+ 13165,3,"",
+ 13167,3,"";
+ mes "[Ragi]";
+ mes "[Smiling.]Goodbye... I hope, one day we will meet elsewhere.";
+ }
+ }
+ else {
+ mes "[Ragi]";
+ mes "Well, I am kind of busy doing an errand for Sir Aigu. Do you have any questions?";
+ next;
+ switch( select( "Where did you get your hair-do?", "Please sing a song for me.", "Do you have a girl friend?", "About Aigu" ) ) {
+ mes "[Ragi]";
+ case 1:
+ mes "There is a fine hair artist in Alberta. He butchered my hair with a some cooking scissors. Looks illegal.";
+ next;
+ mes "[Ragi]";
+ mes "Sometimes, hair-dos or color are strange... but I was lucky I didn't die.";
+ break;
+ case 2:
+ mes "I did not make a song as a member of band yet. Someday, I will make a great song for you!";
+ break;
+ case 3:
+ cutin "ragi03",0;
+ mes "......";
+ next;
+ cutin "ragi02",0;
+ mes "[Ragi]";
+ mes "Aigu is only on my mind. I can not think of anything else. I am fine even if it is just a one-sided love...";
+ break;
+ case 4:
+ mes "I will never forget the first day I met her. She stared at me out of all the people in Izlude port. Now I help her by doing small errands.";
+ next;
+ mes "[Ragi]";
+ mes "But alas, I think Aigu likes someone else. ^FF0000We've never met... But I hate him.^000000";
+ next;
+ mes "[Ragi]";
+ mes "But I hate myself more because I want to stay around her even if she will never see me. Haha was I too serious?";
+ next;
+ mes "[Ragi]";
+ mes "I am just a storyteller.. Any story can be made up. Most of the times it contains the truth.";
+ }
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+S_Quest:
+ if (questprogress(getarg(0)))
+ erasequest getarg(0);
+ setquest getarg(1);
+ if (getarg(2,0))
+ getexp getarg(2),getarg(3);
+ return;
+S_Erasequest:
+ .@total = getargcount();
+ for ( .@i = 0; .@i < .@total; .@i += 3 ) {
+ .@quest_id = getarg(.@i);
+ switch( questprogress(.@quest_id,HUNTING) ) {
+ case 0:
+ if (questprogress(.@quest_id+1))
+ erasequest (.@quest_id+1);
+ continue;
+ case 1:
+ mes "[Ragi]";
+ switch( getarg(.@i+1) ) {
+ case 1:
+ mes "Okay, I'll ask Someone else to finish portion of "+ getarg(.@i+2) +".";
+ break;
+ case 2:
+ mes "I'll ask someone else to take care of the rest of the Satan Morroc Incarnations, then!";
+ break;
+ case 3:
+ mes "I'll need to ask another adventurer to help with the Scaraba!";
+ }
+ break;
+ case 2:
+ mes "[Ragi]";
+ switch( getarg(.@i+1) ) {
+ case 1:
+ mes "So you've heard the story of "+ getarg(.@i+2) +", then? Thanks so much. I'll definitely write a good song.";
+ getexp 1100000,300000;
+ break;
+ case 2:
+ mes "Was the story of Satan Morroc worth putting to song? Great work!";
+ getexp 1100000,200000;
+ break;
+ case 3:
+ mes "Did you enjoy your long adventure? Tell me about it someday.";
+ getexp 1100000,200000;
+ }
+ }
+ erasequest .@quest_id;
+ next;
+ }
+ return;
+}
diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt
index e60f0aedd..3236313f3 100644
--- a/npc/re/quests/eden/eden_iro.txt
+++ b/npc/re/quests/eden/eden_iro.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= -SkittleNugget-
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Description: =========================================
//= Eden scripts custom to iRO (disabled by default).
//= You may need iRO's data.grf to view some of the items.
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Edited and added more NPCs, lots of placeholders. [Euphy]
+//= 1.2 Added Mail Annex Station scripts, commented out. [Euphy]
//============================================================
// Acolyte Warper (part of other/acolyte_warp.txt)
@@ -338,7 +339,7 @@ moc_para01,50,39,4 script Eve Natalia 4_F_SITDOWN,{
// Bubble Gum & Battle Manual Exchanger
//============================================================
moc_para01,48,184,2 script Gum & Manual Exchanger 2_DROP_MACHINE,{
- if (Weight < MaxWeight / 2) {
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
mes "You're carrying too many items right now.";
close;
}
@@ -409,8 +410,7 @@ L_Exchange:
close;
}
mes "[Trader Machine]";
- mes "That's a total of "+.@amount;
- mes getitemname(getarg(2))+".";
+ mes "That's a total of " + .@amount + " " + getitemname(getarg(2)) + ".";
mes "Is this correct?";
next;
if(select("Yes, give them to me!:No, wait not yet.") == 2)
@@ -427,9 +427,194 @@ L_Exchange:
close;
}
+// Merry Badger
+//============================================================
+moc_para01,13,22,4 script Merry Badger#xch 882,{
+ mes "[Merry Badger]";
+ mes "Hello there! I'm Merry Badger and I was hired to exchange the ^00CC00Eden Merit Badges^000000!";
+ next;
+ mes "[Merry Badger]";
+ mes "I can take your Merit Badges and give you some useful stuff, or I can take some of your stuff and give you some Eden Merit Badges.";
+ mes "As I get more authorization I can offer more things to trade with you, so definitely keep me in mind when visiting the Eden Group.";
+ next;
+ switch (select("Redeem Badges:Trade in FOR badges:Exchange Rates:15 Job Manuals - 1 JM Box")) {
+ case 1:
+ while (true) {
+ mes "[Merry Badger]";
+ mes "Sure thing, I have several options currently for your badges!";
+ next;
+ switch(select("This week's Special:2 EMB for 10 KVM Badge:2 EMB for 10 Bravery Medals:2 EMB for 10 Valor Medals:5 EMB for 5 Medium Life Potion:5 EMB for 5 Life Insurance:5 EMB for 5 Token of Siegfried:7 EMB for 1 Job Battle Manual:8 EMB for 1 Reset Stone:Nothing Now")){
+ case 1:
+ if (countitem(Para_Logro_Badge) < 3) {
+ mes "[Merry Badger]";
+ mes "You don't have enough ^00CC00Eden Merit Badges^000000. Let's start over!";
+ next;
+ continue;
+ }
+ mes "[Merry Badger]";
+ mes "Ok, I have a special for 3 Merit Badges. This week I'll give you ^00CC0040 Light Granule^000000, ^0066CC40 Gun Powder^000000, ^00CC003 Izidor^000000, ^0066CC10 Prickly Fruit^000000, ^00CC001 Mandragora Flowerpot^000000, and ^0066CC3 Elder Branch^000000.";
+ next;
+ if (select("Yes:No") != 1) {
+ mes "[Merry Badger]";
+ mes "I understand, let's see if you'd like something different!";
+ next;
+ continue;
+ }
+ if (countitem(Para_Logro_Badge) < 3) {
+ mes "[Merry Badger]";
+ mes "You don't have enough ^00CC00Eden Merit Badges^000000. Let's start over!";
+ next;
+ continue;
+ }
+ delitem Para_Logro_Badge,3; //Para_Logro_Badge
+ getitem Light_Granule,40; //Light_Granule
+ getitem Gun_Power,40; //Gun_Power
+ getitem Izidor,3; //Izidor
+ getitem Prickly_Fruit,10; //Prickly_Fruit
+ getitem Mandragora_Flowerpot,1; //Mandragora_Flowerpot
+ getitem Elder_Branch,3; //Elder_Branch
+ mes "[Merry Badger]";
+ mes "There you go! What else would you like?";
+ break;
+ case 2:
+ callsub L_Exchange,2,KVM_Badge,10; //KVM_Badge
+ break;
+ case 3:
+ callsub L_Exchange,2,BF_Badge1,10; //BF_Badge1
+ break;
+ case 4:
+ callsub L_Exchange,2,BF_Badge2,10; //BF_Badge2
+ break;
+ case 5:
+ callsub L_Exchange,5,Med_Life_Potion,5; //Med_Life_Potion
+ break;
+ case 6:
+ callsub L_Exchange,5,Insurance,5; //Insurance
+ break;
+ case 7:
+ callsub L_Exchange,5,Token_Of_Siegfried,5; //Token_Of_Siegfried
+ break;
+ case 8:
+ callsub L_Exchange,7,Job_Manual50,1; //Job_Manual50
+ break;
+ case 9:
+ callsub L_Exchange,8,Premium_Reset_Stone,1; //Premium_Reset_Stone
+ break;
+ case 10:
+ mes "[Merry Badger]";
+ mes "Wonderful!";
+ mes "I'll be here if you ever want to exchange for Eden Merit Badges!";
+ close;
+ }
+ next;
+ }
+ end;
+ case 2:
+ mes "[Merry Badger]";
+ mes "I have a limited selection as of right now, but here is what I can offer to get 1 Eden Merit Badge!";
+ next;
+ if (select("Etc Items:Cancel") != 1) {
+ mes "[Merry Badger]";
+ mes "Well that is OK, if you want to see what I offer just ask!";
+ close;
+ }
+ while (true) {
+ if (select("5x Old Purple Box:Nothing") != 1) {
+ mes "[Merry Badger]";
+ mes "Wonderful!";
+ mes "I'll be here if you ever want to exchange for Eden Merit Badges!";
+ close;
+ }
+ mes "[Merry Badger]";
+ if (countitem(Old_Violet_Box) < 5) {
+ mes "You don't have enough of that to get 1 Eden Merit Badge. Lets start over!";
+ } else {
+ mes "Wonderful, what else do you want?"; //custom dialogue
+ delitem Old_Violet_Box,5; //Old_Violet_Box
+ getitem Para_Logro_Badge,1; //Para_Logro_Badge
+ }
+ next;
+ }
+ end;
+ case 3:
+ mes "[Merry Badger]";
+ mes "This is what I'll give you for your ^00CC00Eden Merit Badges^000000!";
+ mes "Ok, I have a special for 3 Merit Badges. This week I'll give you ^00CC0040 Light Granule^000000, ^0066CC40 Gun Powder^000000, ^00CC003 Izidor^000000, ^0066CC10 Prickly Fruit^000000, ^00CC001 Mandragora Flowerpot^000000, and ^0066CC3 Elder Branch^000000.";
+ mes "^00CC002 Eden Merit Badges^000000 = ^0066CC10x KVM Badge^000000";
+ mes "^00CC002 Eden Merit Badges^000000 = ^0066CC10x Bravery Medals^000000";
+ mes "^00CC002 Eden Merit Badges^000000 = ^0066CC10x Valor Medals^000000";
+ mes "^00CC005 Eden Merit Badges^000000 = ^0066CC5x Medium Life Potion^000000";
+ mes "^00CC005 Eden Merit Badges^000000 = ^0066CC5x Life Insurance^000000";
+ mes "^00CC005 Eden Merit Badges^000000 = ^0066CC5x Token Of Siegfried^000000";
+ mes "^00CC007 Eden Merit Badges^000000 = ^0066CC1x Job Battle Manual^000000";
+ mes "^00CC008 Eden Merit Badges^000000 = ^0066CC1x Reset Stone^000000";
+ next;
+ mes "[Merry Badger]";
+ mes "This is what you can give me to get ^00CC001 Eden Merit Badge^000000!";
+ mes "^0066CC5x Old Purple Box^000000";
+ close;
+ case 4:
+ mes "[Merry Badger]";
+ mes "I was strong armed into giving this, but you are worth it!";
+ mes "Do you want to exchange 15 Job Manuals to get 1 Tradable box of 10 Job Manuals?";
+ mes "I know 15 does not equal 10, but boxes are expensive you know.";
+ next;
+
+ //custom dialogue below
+ if (select("Yes:No") != 1) {
+ mes "[Merry Badger]";
+ mes "Wonderful!";
+ mes "I'll be here if you ever want to exchange for Eden Merit Badges!";
+ close;
+ }
+ if (countitem(Job_Manual50) < 15) {
+ mes "[Merry Badger]";
+ mes "You don't have 15 or more Job Manuals to get 1 Box!";
+ close;
+ }
+ mes "[Merry Badger]";
+ mes "Wonderful, what else do you want?";
+ delitem Job_Manual50,15; //Job_Manual50
+ getitem Job_Manual50_Box,1; //Job_Manual50_Box
+ close;
+ }
+ end;
+
+//callsub L_Exchange,<badge cost>,<item id>,<amount>;
+L_Exchange:
+ mes "[Merry Badger]";
+ mes "Ok, I can give you ^ff0000"+getitemname(getarg(1))+"^000000 for ^0066CC"+getarg(0)+" of your Eden Merit Badge(s)^000000.";
+ mes "Do you want to?";
+ next;
+ if (select("Yes:No") != 1) {
+ mes "[Merry Badger]";
+ mes "I understand, let's see if you'd like something different!";
+ return;
+ }
+ if (countitem(Para_Logro_Badge) < getarg(0)) {
+ mes "[Merry Badger]";
+ mes "You don't have enough ^00CC00Eden Merit Badges^000000. Let's start over!";
+ return;
+ }
+ mes "[Merry Badger]";
+ mes "There you go! What else would you like?";
+ delitem Para_Logro_Badge, getarg(0); //Para_Logro_Badge
+ getitem getarg(1),getarg(2);
+ return;
+}
+
+
// Kafra Stacker
//============================================================
moc_para01,41,169,2 script Kafra Stacker#eden 4_M_ALCHE_B,{
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
+ mes "- Wait a moment! -";
+ mes "- Currently you're carrying -";
+ mes "- too much weight in items. -";
+ mes "- Please come back later -";
+ mes "- after you put some into Kafra storage. -";
+ close;
+ }
mes "[Toma]";
mes "I can take your non-stacking Kafra Consumables";
mes "and make them fit neatly into stacks!";
@@ -457,6 +642,11 @@ moc_para01,41,169,2 script Kafra Stacker#eden 4_M_ALCHE_B,{
// Code Redeemer
//============================================================
moc_para01,38,162,2 script Code the Redeemer#Give1 4_M_YOUNGKNIGHT,{
+ if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 2000) {
+ mes "^0000ffHold it right there!";
+ mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge.^000000";
+ close;
+ }
mes "[Code the Redeemer]";
mes "Welcome, "+strcharinfo(0)+"!";
mes "I've been expecting you.";
@@ -484,11 +674,11 @@ moc_para01,38,162,2 script Code the Redeemer#Give1 4_M_YOUNGKNIGHT,{
//============================================================
/* Due to the irregularity of iRO's databases, some of these sprites may not display properly. */
-moc_para01,32,171,4 cashshop Kafra Headgears#eden1 4_F_KAFRA3,14024:500,14098:150,17081:300,14097:500,14094:1000,14017:400,14099:300
+moc_para01,32,171,6 cashshop Kafra Headgears#eden1 4_F_KAFRA3,14024:500,14098:150,17081:300,14097:500,14094:1000,14017:400,14099:300
moc_para01,35,174,2 cashshop Kafra Dye Shop#dyes2 4_F_KAFRA4,6287:150
-moc_para01,36,170,2 cashshop Kafra Consumables#eden3 4_F_KAFRA6,13810:5,14167:400,16556:100,14111:75,14075:25,16419:30,14107:70,14104:50,14112:25,14082:30,14091:60,14088:30,14085:60,14169:40,14170:40,14172:40,14173:40,14171:40,14174:40,14159:100,14160:100,14161:100,14162:100,14163:100:14164:100,16420:1500
+moc_para01,37,170,2 cashshop Kafra Consumables#eden3 4_F_KAFRA6,13810:5,14167:400,16556:100,14111:75,14075:25,16419:30,14107:70,14104:50,14112:25,14082:30,14091:60,14088:30,14085:60,14169:40,14170:40,14172:40,14173:40,14171:40,14174:40,14159:100,14160:100,14161:100,14162:100,14163:100:14164:100,16420:1500
moc_para01,32,174,2 cashshop Kafra Rental Items#eden 4_F_KAFRA7,16683:150,16682:50,14126:250,14125:250,16430:250,14137:250,14127:250,14118:250,14119:250,14132:250,16425:250,14124:250,14133:250,14130:250,16424:250,14136:250,14122:250,16426:250,14135:250,14134:250,14138:250,16428:250,16431:250,14139:250,14131:250,16429:250,16427:250
-moc_para01,36,172,2 cashshop Kafra Costume#eden5 4_F_KAFRA8,16974:300,16972:600,16973:150,16975:150,16977:150,17014:150,17015:150
+moc_para01,37,172,2 cashshop Kafra Costume#eden5 4_F_KAFRA8,16974:300,16972:600,16973:150,16975:150,16977:150,17014:150,17015:150
moc_para01,35,168,1 cashshop Kafra Utility Shop#eden 4_F_KAFRA5,16677:25,13990:400,16396:100,16394:100,17106:500,6241:10,6240:10,6225:15,6226:15,14002:5,6294:500,7776:50,7619:30,7620:30,12208:40,14156:400,12210:40,14158:400,14042:50,14044:50,14046:50,14048:50,14114:50,14166:40,16418:500,16381:400,14165:100,14157:100,14178:100
// Duplicate NPCs
@@ -521,7 +711,7 @@ OnTimer5000:
}
// Gym Pass Trainer "Ripped Cabus" (other/gympass)
-moc_para01,33,162,4 duplicate(Ripped Cabus#GymPass) Ripped Callus#ed 4_M_HUMAN_02
+moc_para01,33,162,6 duplicate(Ripped Cabus#GymPass) Ripped Callus#ed 4_M_HUMAN_02
// RWC 2012 Enchanter "Goldenthiefberg" (events/RWC_2012.txt)
// A combination of the slotter and enchanter, currently a placeholder.
@@ -555,18 +745,6 @@ moc_para01,29,35,4 script Gramps#huntquests 4_M_LGTGRAND,{
//switch(select("Yes, I'll help.:Reward Me!:^ff0000I want to quit hunting^000000:^0000ffCan you warp me?^000000:Can you erase the timer?:What missions are you giving?:Give me Limited 3 day VIP:Tell me more about the VIP Access:No thanks, pops.")) {
}
-moc_para01,13,22,4 script Merry Badger#xch 4_F_SITDOWN,{
- mes "[Merry Badger]";
- mes "Hello there! I'm Merry Badger and I was hired to exchange the ^00CC00Eden Merit Badges^000000!";
- next;
- mes "[Merry Badger]";
- mes "I can take your Merit Badges and give you some useful stuff, or I can take some of your stuff and give you some Eden Merit Badges.";
- mes "As I get more authorization I can offer more things to trade with you, so definitely keep me in mind when visiting the Eden Group.";
- close;
- //next;
- //switch(select("Redeem Badges:Trade in FOR badges:Exchange Rates:15 Job Manuals - 1 JM Box")) {
-}
-
moc_para01,174,33,3 script Bathory#2012spirits BATHORY,{
mes "[Bathory]";
mes "Eheeheeheehee! The spotlight is on Glast Heim this week, so I'm ferrying people there for a mere 1,000z!";
@@ -596,3 +774,61 @@ moc_para01,174,33,3 script Bathory#2012spirits BATHORY,{
}
moc_para01,26,174,4 script Grandma Boxter#boxx 4_F_THAISHAMAN,{ end; }
+
+// Mail Annex Station
+//============================================================
+/* Map "auction_03" is a duplicate of "auction_02".
+
+moc_para01,30,187,4 script Mail Annex Station 2_POSTBOX,{
+ mes "[Mail Annex Station]";
+ mes "Would you like to go to the Kafra Mail Annex Station?";
+ next;
+ if (select("Yes, send me now!:No thanks.") != 1) {
+ mes "[Mail Annex Station]";
+ mes "Ok then!";
+ close;
+ }
+ mes "[Mail Annex Station]";
+ mes "Sending you to the Mail Annex Room.";
+ close2;
+ warp "auction_03",151,23;
+ end;
+}
+
+auction_03,152,16,0 warp #mail_annex_warp 1,1,moc_para01,30,184
+
+auction_03,152,42,4 script Kafra Employee#annex 4_F_KAFRA1,{
+ mes "[Kafra Employee]";
+ mes "Welcome to the Kafra's Mail Annex Station. This is now the only place to send and retrieve mail.";
+ next;
+ mes "[Kafra Employee]";
+ mes "What would you like to do?";
+ next;
+ switch(select("Access Mail:Storage:Cancel")) {
+ case 1:
+ if (Zeny < 130) {
+ mes "[Kafra Employee]";
+ mes "I am sorry, but you do not have enough money.";
+ mes "To use the mailbox service,";
+ mes "you are required to pay 130 zeny.";
+ close;
+ }
+ mes "[Kafra Employee]";
+ mes "Thank you for using the Kafra Service.";
+ Zeny -= 130;
+ close2;
+ openmail;
+ end;
+ case 2:
+ callfunc "F_KafStor",0,1200,0;
+ end;
+ case 3:
+ mes "[Kafra Employee]";
+ mes "Thank you for using the Kafra Service.";
+ close;
+ }
+}
+
+auction_03,145,47,2 shop Tool Dealer#annex 4_M_01,611:-1,501:-1,502:-1,503:-1,506:-1,504:-1,645:-1,656:-1,657:-1,601:-1,602:-1,1065:-1,911:-1,910:-1,717:-1,1092:-1,1093:-1,713:400
+
+*/
diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt
index 7ad15eca6..f9030964c 100644
--- a/npc/re/quests/eden/eden_quests.txt
+++ b/npc/re/quests/eden/eden_quests.txt
@@ -3,11 +3,11 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.5
+//= 2.1
//===== Description: =========================================
//= Eden Group Headquarter NPCs.
-//===== Additional Comments: =================================
-//= 1.0 First Version.
+//===== Changelogs: ==========================================
+//= 1.0 First Version. [L0ne_W0lf]
//= 1.1 Removed unencoded comments (Korean -> Gibberish)
//= Readded the GM helper NPC, commented out.
//= 1.2 Some little optimization here and there. [Masao]
@@ -17,1075 +17,592 @@
//= 1.4a Added 'npcskill' command. [Euphy]
//= 1.4b Added 'disable_items' command. [Euphy]
//= 1.5 Added GM management function. [Euphy]
+//= 1.6 Kagerou/Oboro support (Class -> BaseClass) [Euphy]
+//= 2.0 Updated Instructor Ur's quests. [Capuche]
+//= 2.1 Updated Blacksmith Thorn and Weapons Expert NPC. [Capuche]
//============================================================
moc_para01,25,35,4 script Instructor Boya#para01 4_M_KNIGHT_GOLD,{
- if (countitem(6219) > 0) {
- if (para_suv01 == 0) {
- mes "[Boya]";
- mes "What's up?";
- mes "If you have any normal missions use the bulletin board.";
- next;
- switch (select("What is your responsiblily?:Don't you have equipment?:Ignore.")) {
- case 1:
- mes "[Boya]";
- mes "I give training missions to members.";
- mes "That's why they participate in it.";
- mes "If they don't want to get in trouble, it's essential.";
- next;
- mes "[Boya]";
- mes "Through battle training they can improve their real experience.";
- mes "The members that prove themselves will even get a reward.";
- next;
- mes "[Boya]";
- mes "We gave them special equipmant that we have made.";
- mes "These gifts are for people who are really doing their best.";
- next;
- mes "[Boya]";
- mes "If you are curious, you can join.";
- mes "The training battle course is not very difficult.";
- mes "There's nothing to worry about.";
- next;
- mes "[Boya]";
- mes "If you want to join, don't hesitate.";
- next;
- switch (select("Participate in the training.:Ignore.")) {
- case 1:
- mes "[Boya]";
- mes "Really? You already seem ready.";
- mes "We have a total of 3 steps for the training.";
- mes "Let me see...";
- next;
- if (BaseLevel < 12) {
- mes "[Boya]";
- mes "Umm. You should raise your level more!";
- mes "You need to be at least level 12!";
- mes "I'm sorry but those are the rules.";
- close;
- }
- if ((BaseLevel > 11) && (BaseLevel < 20)) {
- mes "[Boya]";
- mes "Really? You already seem ready.";
- mes "We have a total of 3 steps for the training.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "The first step is course A.";
- mes "Course A is called 'Conquer the Desert!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "^4d4dffThere is a desert town called Morroc.";
- mes "From there go south and then east. There is small oasis in the center of that field.^000000";
- next;
- mes "[Boya]";
- mes "If you go there, you will find a dog around the oasis.";
- mes "He is really mysterious and he can speak so don't be suprised.";
- next;
- mes "[Boya]";
- mes "Tell the dog ^4d4dffBoya is really great.^000000";
- mes "If you have any questions ask that dog.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "I had to come up with a password right?";
- mes "What's wrong with that password?";
- next;
- mes "[Boya]";
- mes "Anyway, that place is not far from here so, it is a reasonable place for a beginner like you.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 1;
- setquest 7128;
- close;
- }
- if ((BaseLevel > 19) && (BaseLevel < 26)) {
- mes "[Boya]";
- mes "I'll send you to the first step of course B.";
- mes "Course B is called 'Conquer the Culvert!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "You need to register to explore the culvert in Prontera at the Knight Guild.";
- mes "After registering there go to the western gate of Prontera. The manager of the culvert is near the entrance.";
- next;
- mes "[Boya]";
- mes "Once you enter the culvert you can find a dispatched cat. Don't be surprised if he talks to you.";
- next;
- mes "[Boya]";
- mes "Tell the cat ^4d4dffBoya's help is like a giant and beautiful tuna^000000.";
- mes "He is really mysterious and he can speak so don't be suprised.";
- mes "He will give you a battle target when you tell him that.";
- mes "If you have any questions ask the cat.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me like that?";
- mes "It's just a password that I made up.";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is nor far from here so, it is a reasonable place for a beginner like you.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 6;
- setquest 7133;
- close;
- }
- if ((BaseLevel > 25) && (BaseLevel < 33)) {
- mes "[Boya]";
- mes "Cool.";
- mes "Let me choose a proper place for you.";
- next;
- mes "[Boya]";
- mes "I'll send you to the second step of course A.";
- mes "This course is called 'Conquer the Ghost Cave!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "There is a small archer village north of Payon.";
- mes "There is a cave on the western hill of the archer village.";
- next;
- mes "[Boya]";
- mes "We have dispatched someone in front of the cave.";
- mes "His name is... um...";
- mes "...";
- next;
- mes "[Boya]";
- mes "Anyway he is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 13;
- setquest 7138;
- close;
- }
- if ((BaseLevel > 32) && (BaseLevel < 40)) {
- mes "[Boya]";
- mes "I'll send you to the 2nd step of course B.";
- mes "This course is called 'Conquer Anthell!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Travel just southwest of Morroc City.";
- mes "There you will find a hole in the ground to a cave called Anthell.";
- next;
- mes "[Boya]";
- mes "There are lots of ants in there. kk?";
- mes "It is also covered in sand so be careful in there ok.";
- next;
- mes "[Boya]";
- mes "That's why it's called ant hell.";
- mes "One of our members will be waiting there.";
- mes "His name is... K? M? Hmm? Anyway I can't remember.";
- next;
- mes "[Boya]";
- mes "He is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have any questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, blessing you~!!";
- para_suv01 = 17;
- setquest 7142;
- close;
- }
- if ((BaseLevel > 39) && (BaseLevel < 50)) {
- mes "[Boya]";
- mes "You are on the third step of course A.";
- mes "This course is called 'Conquer Orc village!'.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 24;
- setquest 7147;
- close;
- }
- if ((BaseLevel > 49) && (BaseLevel < 60)) {
- mes "[Boya]";
- mes "You are on the third step of course B.";
- mes "This course is called 'Conquer Orc dungeon!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 29;
- setquest 7152;
- close;
- }
- if (BaseLevel > 59) {
- mes "[Boya]";
- mes "You are on the last step.";
- mes "This course is called 'Conquer the Ocean City!'.";
- mes "I don't know if it is the proper course or not, but anyway it's the last course of our training.";
- next;
- mes "[Boya]";
- mes "First take a ship to to Byalan Island from Izlude!";
- mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
- next;
- mes "[Boya]";
- mes "Although it's underwater, you can breath so don't worry.";
- mes "There is a dispatched trainee around the entrance of the Ocean City.";
- next;
- mes "[Boya]";
- mes "Tell him that I sent you and follow his directions.";
- mes "Ok, may Freya bless you!";
- para_suv01 = 33;
- setquest 7156;
- close;
- }
- case 2:
- mes "[Boya]";
- mes "It's all your decision.";
- mes "It's not my business but you should probably reconsider.";
- close;
- }
- case 2:
- mes "[Boya]";
- mes "Huh?";
- mes "You are so honest!";
- mes "Gosh. You wanted to know something about equipment?";
- next;
- mes "[Boya]";
- mes "I have a uniform set which is free for our group members.";
- mes "But, I can't give it for free.";
- next;
- mes "[Boya]";
- mes "We give it to great participants who do their best in the training.";
- next;
- mes "-Boya eyes you from top to bottom.";
- mes "Hmm... he seems to think something is wrong.-";
- next;
- mes "[Boya]";
- mes "Due to emotion.";
- next;
- select("What?!");
- mes "[Boya]";
- mes "So, will you join the training or not?";
- mes "I look a little bit funny, actually I am really busy I was called shining Rune Knight.";
- mes "Make a decision, hurry.";
- next;
- switch (select("Participate in the training.:Refuse!!")) {
- case 1:
- mes "[Boya]";
- mes "Really? You already seem ready.";
- mes "We have a total of 3 steps for the training.";
- mes "Let me see...";
- next;
- if (BaseLevel < 12) {
- mes "[Boya]";
- mes "Umm. You should raise your level more!";
- mes "You need to be at least level 12!";
- mes "I'm sorry but those are the rules.";
- close;
- }
- if ((BaseLevel > 11) && (BaseLevel < 20)) {
- mes "[Boya]";
- mes "Really? You already seem ready.";
- mes "We have a total of 3 steps for the training.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "The first step is course A.";
- mes "Course A is called 'Conquer the Desert!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "^4d4dffThere is a desert town called Morroc.";
- mes "From there go south and then east. There is small oasis in the center of that field.^000000";
- next;
- mes "[Boya]";
- mes "If you go there, you will find a dog around the oasis.";
- mes "He is really mysterious and he can speak so don't be suprised.";
- next;
- mes "[Boya]";
- mes "Tell the dog ^4d4dffBoya is really great.^000000";
- mes "If you have any questions ask that dog.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "I had to come up with a password right?";
- mes "What's wrong with that password?";
- next;
- mes "[Boya]";
- mes "Anyway, that place is not far from here so, it is a reasonable place for a beginner like you.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 1;
- setquest 7128;
- close;
- }
- if ((BaseLevel > 19) && (BaseLevel < 26)) {
- mes "[Boya]";
- mes "I'll send you to the first step of course B.";
- mes "Course B is called 'Conquer the Culvert!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "You need to register to explore the culvert in Prontera at the Knight Guild.";
- mes "After registering there go to the western gate of Prontera. The manager of the culvert is near the entrance.";
- next;
- mes "[Boya]";
- mes "Once you enter the culvert you can find a dispatched cat. Don't be surprised if he talks to you.";
- next;
- mes "[Boya]";
- mes "Tell the cat ^4d4dffBoya's help is like a giant and beautiful tuna^000000.";
- mes "He is really mysterious and he can speak so don't be suprised.";
- mes "He will give you a battle target when you tell him that.";
- mes "If you have any questions ask the cat.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me like that?";
- mes "It's just a password that I made up.";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is nor far from here so, it is a reasonable place for a beginner like you.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 6;
- setquest 7133;
- close;
- }
- if ((BaseLevel > 25) && (BaseLevel < 33)) {
- mes "[Boya]";
- mes "Cool.";
- mes "Let me choose a proper place for you.";
- next;
- mes "[Boya]";
- mes "I'll send you to the second step of course A.";
- mes "This course is called 'Conquer the Ghost Cave!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "There is a small archer village north of Payon.";
- mes "There is a cave on the western hill of the archer village.";
- next;
- mes "[Boya]";
- mes "We have dispatched someone in front of the cave.";
- mes "His name is... um...";
- mes "...";
- next;
- mes "[Boya]";
- mes "Anyway he is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 13;
- setquest 7138;
- close;
- }
- if ((BaseLevel > 32) && (BaseLevel < 40)) {
- mes "[Boya]";
- mes "I'll send you to the 2nd step of course B.";
- mes "This course is called 'Conquer Anthell!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Travel just southwest of Morroc City.";
- mes "There you will find a hole in the ground to a cave called Anthell.";
- next;
- mes "[Boya]";
- mes "There are lots of ants in there. kk?";
- mes "It is also covered in sand so be careful in there ok.";
- next;
- mes "[Boya]";
- mes "That's why it's called ant hell.";
- mes "One of our members will be waiting there.";
- mes "His name is... K? M? Hmm? Anyway I can't remember.";
- next;
- mes "[Boya]";
- mes "He is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have any questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, blessing you~!!";
- para_suv01 = 17;
- setquest 7142;
- close;
- }
- if ((BaseLevel > 39) && (BaseLevel < 50)) {
- mes "[Boya]";
- mes "You are on the third step of course A.";
- mes "This course is called 'Conquer Orc village!'.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 24;
- setquest 7147;
- close;
- }
- if ((BaseLevel > 49) && (BaseLevel < 60)) {
- mes "[Boya]";
- mes "You are on the third step of course B.";
- mes "This course is called 'Conquer Orc dungeon!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 29;
- setquest 7152;
- close;
- }
- if (BaseLevel > 59) {
- mes "[Boya]";
- mes "You are on the last step.";
- mes "This course is called 'Conquer the Ocean City!'.";
- mes "I don't know if it is the proper course or not, but anyway it's the last course of our training.";
- next;
- mes "[Boya]";
- mes "First take a ship to to Byalan Island from Izlude!";
- mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
- next;
- mes "[Boya]";
- mes "Although it's underwater, you can breath so don't worry.";
- mes "There is a dispatched trainee around the entrance of the Ocean City.";
- next;
- mes "[Boya]";
- mes "Tell him that I sent you and follow his directions.";
- mes "Ok, may Freya bless you!";
- para_suv01 = 33;
- setquest 7156;
- close;
- }
- case 2:
- mes "[Boya]";
- mes "You are so rude!";
- specialeffect2 EF_HIT1;
- percentheal -50,0;
- next;
- mes "-Beats quickly and this shining Rune Knight turns invisible.";
- mes "It hurts too much-";
- close;
- }
- case 3:
- mes "[Boya]";
- mes "Don't bother me.";
- close;
- }
- }
- if ((para_suv01 > 0) && (para_suv01 < 5)) {
- mes "[Boya]";
- mes "Hey, I already talked all about the training areas.";
- mes "I will explain again please concentrate.";
- next;
- mes "[Boya]";
- mes "An oasis souteast of Morroc.";
- mes "There is a big dog in the center.";
- mes "The detailed story is written in the log, see?";
- close;
- }
- if (para_suv01 == 5) {
- mes "[Boya]";
- mes "Oh you've come back.";
- mes "Good job.";
- mes "Now you are adapting.";
- next;
+ mes "[Boya]";
+ if (countitem(Para_Team_Mark) < 1) {
+ mes "You are not in my group are you?";
+ mes "I don't have anything to say to outsiders.";
+ mes "If you want something register with my group.";
+ next;
+ mes "[Boya]";
+ mes "To register with the Eden Group ask Laime Evenor next to me.";
+ close;
+ }
+ if (para_suv01 == 0) {
+ mes "What's up?";
+ mes "If you have any normal missions use the bulletin board.";
+ next;
+ switch (select("What is your responsibility?:Don't you have equipment?:Ignore.")) {
mes "[Boya]";
- mes "Completed step 1.";
- mes "Congratulations.";
- mes "We will give you a uniform and some equipment.";
+ case 1:
+ mes "I give training missions to members.";
+ mes "That's why they participate in it.";
+ mes "If they don't want to get in trouble, it's essential.";
next;
mes "[Boya]";
- mes "Can you see a large blue gate next to the board?";
- mes "Go inside then keep walking until the end of the right passage. There is an equipment storage there.";
+ mes "Through battle training they can improve their real experience.";
+ mes "The members that prove themselves will even get a reward.";
next;
mes "[Boya]";
- mes "Inform the manager that I sent you. He will give you some stuff.";
- mes "Go go go!";
- para_suv01 = 11;
- completequest 7132;
- close;
- }
- if ((para_suv01 > 5) && (para_suv01 < 10)) {
- mes "[Boya]";
- mes "The training name was 'Conquer the Culvert!.";
- mes "Did you explore the culvert fully?";
+ mes "We gave them special equipmant that we have made.";
+ mes "These gifts are for people who are really doing their best.";
next;
mes "[Boya]";
- mes "Come back when you've completed all the courses from the local trainer.";
- close;
- }
- if (para_suv01 == 10) {
- mes "[Boya]";
- mes "Oh you're back.";
- mes "Good job.";
- mes "Now you are adapting.";
+ mes "If you are curious, you can join.";
+ mes "The training battle course is not very difficult.";
+ mes "There's nothing to worry about.";
next;
mes "[Boya]";
- mes "Completed step 1.";
- mes "Congratulations.";
- mes "My team will give you a uniform and some equipment.";
+ mes "If you want to join, don't hesitate.";
next;
- mes "[Boya]";
- mes "Can you see a large blue gate next to the board?";
- mes "Go inside then keep walking until the end of the right passage. There is an equipment storage there.";
- next;
- mes "[Boya]";
- mes "Inform the manager that I sent you. He will give you some stuff.";
- mes "Go go go!";
- para_suv01 = 11;
- completequest 7137;
- close;
- }
- if (para_suv01 == 11) {
- mes "[Boya]";
- mes "What are you doing?";
- mes "Get the equipment from the storage manager.";
- mes "Our uniform is pretty awesome haha.";
- close;
- }
- if (para_suv01 == 12) {
- mes "[Boya]";
- mes "Um, did you like the supplies?";
- mes "I like the red hat.";
- mes "The red ribbon is really cute.";
- next;
- if (BaseLevel > 25) {
+ switch (select("Participate in the training.:Ignore.")) {
mes "[Boya]";
- mes "And you seem to.";
- mes "Able to take upper class, now.";
- mes "What about it, do you want?";
- next;
- switch (select("No, way.:Absolutely, I will.")) {
- case 1:
- mes "[Boya]";
- mes "Really?";
- mes "Actually I don't care but the uniform will be changed as upper class.";
- close;
- case 2:
- mes "[Boya]";
- mes "Cool.";
- mes "Let me choose a proper place for you.";
- next;
- if ((BaseLevel > 25) && (BaseLevel < 33)) {
- mes "[Boya]";
- mes "Cool.";
- mes "Let me choose a proper place for you.";
- next;
- mes "[Boya]";
- mes "I'll send you to the second step of course A.";
- mes "This course is called 'Conquer the Ghost Cave!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "There is a small archer village north of Payon.";
- mes "There is a cave on the western hill of the archer village.";
- next;
- mes "[Boya]";
- mes "We have dispatched someone in front of the cave.";
- mes "His name is... um...";
- mes "...";
- next;
- mes "[Boya]";
- mes "Anyway he is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, may Freya bless you~!";
- para_suv01 = 13;
- setquest 7138;
- close;
- }
- if ((BaseLevel > 32) && (BaseLevel < 40)) {
- mes "[Boya]";
- mes "I'll send you to the 2nd step of course B.";
- mes "This course is called 'Conquer Anthell!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Travel just southwest of Morroc City.";
- mes "There you will find a hole in the ground to a cave called Anthell.";
- next;
- mes "[Boya]";
- mes "There are lots of ants in there. kk?";
- mes "It is also covered in sand so be careful in there ok.";
- next;
- mes "[Boya]";
- mes "That's why it's called ant hell.";
- mes "One of our members will be waiting there.";
- mes "His name is... K? M? Hmm? Anyway I can't remember.";
- next;
- mes "[Boya]";
- mes "He is one of us so he will know me.";
- mes "He will give you a mission.";
- mes "If you have any questions ask him.";
- next;
- mes "[Boya]";
- mes "Why are you staring at me?";
- mes "We haven't met for a long time that's why I can't remember his name!";
- next;
- mes "[Boya]";
- mes "Anyway...";
- mes "That place is not far from here so, come back quickly.";
- mes "Ok, blessing you~!!";
- para_suv01 = 17;
- setquest 7142;
- close;
- }
- if ((BaseLevel > 39) && (BaseLevel < 50)) {
- mes "[Boya]";
- mes "You are on the third step of course A.";
- mes "This course is called 'Conquer Orc village!'.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 24;
- setquest 7147;
- close;
- }
- if ((BaseLevel > 49) && (BaseLevel < 60)) {
- mes "[Boya]";
- mes "You are on the third step of course B.";
- mes "This course is called 'Conquer Orc dungeon!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 29;
- setquest 7152;
- close;
- }
- if (BaseLevel > 59) {
- mes "[Boya]";
- mes "You are on the last step.";
- mes "This course is called 'Conquer the Ocean City!'.";
- mes "I don't know if it is the proper course or not, but anyway it's the last course of our training.";
- next;
- mes "[Boya]";
- mes "First take a ship to to Byalan Island from Izlude!";
- mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
- next;
- mes "[Boya]";
- mes "Although it's underwater, you can breath so don't worry.";
- mes "There is a dispatched trainee around the entrance of the Ocean City.";
- next;
- mes "[Boya]";
- mes "Tell him that I sent you and follow his directions.";
- mes "Ok, may Freya bless you!";
- para_suv01 = 33;
- setquest 7156;
- close;
- }
- }
+ case 1:
+ callsub S_Quest1;
+ callsub S_Quest2;
+ callsub S_Quest3;
+ case 2:
+ mes "It's all your decision.";
+ mes "It's not my business but you should probably reconsider.";
+ close;
}
- mes "[Boya]";
- mes "The battle training is organized into steps.";
- mes "When you able to join next step come back again after leveling more.";
- next;
- mes "[Boya]";
- mes "The next training step is available for those over Level 26.";
- mes "When you reach that level, come by again. get it?";
- close;
- }
- if ((para_suv01 > 12) && (para_suv01 < 16)) {
- mes "[Boya]";
- mes "The training area is at the north cave of Payon.";
- mes "A staff member is already dispatched there.";
- mes "Find him and follow his directions.";
- close;
- }
- if (para_suv01 == 16) {
- mes "[Boya]";
- mes "You finished the second step of training.";
- mes "Now do you understand how this world is organized?";
+ case 2:
+ mes "Huh?";
+ mes "You are so honest!";
+ mes "Gosh. You wanted to know something about equipment?";
next;
mes "[Boya]";
- mes "I will certify that you completed the training.";
- mes "The person in charge of equipment storage will supply you with what you need.";
+ mes "I have a uniform set which is free for our group members.";
+ mes "But, I can't give it for free.";
next;
mes "[Boya]";
- mes "Choose an equipment that fits your particular set of skills.";
- para_suv01 = 22;
- completequest 7141;
- close;
- }
- if ((para_suv01 > 16) && (para_suv01 < 21)) {
- mes "[Boya]";
- mes "The training area is southwest of Morroc.";
- mes "Enter the Saint Darmain Fortress to reach it directly.";
+ mes "We give it to great participants who do their best in the training.";
next;
- mes "[Boya]";
- mes "There's someone there named... Uh... he is waiting for you to follow his direction.";
- close;
- }
- if (para_suv01 == 21) {
- mes "[Boya]";
- mes "You finished the second step of training.";
- mes "Now do you understand how this world is organized?";
+ mes "-Boya eyes you from top to bottom.";
+ mes "Hmm... he seems to think something is wrong.-";
next;
mes "[Boya]";
- mes "I will certify that you completed the training.";
- mes "The person in charge of equipment storage will supply you with what you need.";
+ mes "Due to emotion.";
next;
+ select("What?!");
mes "[Boya]";
- mes "The person in charge of equipment storage will supply you with what you need.";
- para_suv01 = 22;
- completequest 7146;
- close;
- }
- if (para_suv01 == 22) {
- mes "[Boya]";
- mes "We serve trainees with equipment and armor after passing the second step of training.";
- mes "Go to the storage and meet the person in charge there.";
+ mes "So, will you join the training or not?";
+ mes "I look a little bit funny, actually I am really busy I was called shining Rune Knight.";
+ mes "Make a decision, hurry.";
next;
- mes "[Boya]";
- mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
+ switch (select("Participate in the training.:Refuse!!")) {
+ mes "[Boya]";
+ case 1:
+ callsub S_Quest1;
+ callsub S_Quest2;
+ callsub S_Quest3;
+ case 2:
+ mes "You are so rude!";
+ specialeffect2 EF_HIT1;
+ percentheal -50,0;
+ next;
+ mes "-Beats quickly and this shining Rune Knight turns invisible.";
+ mes "It hurts too much-";
+ close;
+ }
+ case 3:
+ mes "Don't bother me.";
close;
}
- if (para_suv01 == 23) {
- mes "[Boya]";
- mes "Hey long time no see.";
- mes "So what's up?";
+ }
+ else if (para_suv01 < 5) {
+ mes "Hey, I already talked all about the training areas.";
+ mes "I will explain again please concentrate.";
+ next;
+ mes "[Boya]";
+ mes "An oasis souteast of Morroc.";
+ mes "There is a big dog in the center.";
+ mes "The detailed story is written in the log, see?";
+ }
+ else if (para_suv01 == 5) {
+ mes "Oh you've come back.";
+ mes "Good job.";
+ mes "Now you are adapting.";
+ next;
+ mes "[Boya]";
+ mes "Completed step 1.";
+ mes "Congratulations.";
+ mes "We will give you a uniform and some equipment.";
+ next;
+ mes "[Boya]";
+ mes "Can you see a large blue gate next to the board?";
+ mes "Go inside then keep walking until the end of the right passage. There is an equipment storage there.";
+ next;
+ mes "[Boya]";
+ mes "Inform the manager that I sent you. He will give you some stuff.";
+ mes "Go go go!";
+ para_suv01 = 11;
+ completequest 7132;
+ }
+ else if (para_suv01 < 10) {
+ mes "The training name was 'Conquer the Culvert!.";
+ mes "Did you explore the culvert fully?";
+ next;
+ mes "[Boya]";
+ mes "Come back when you've completed all the courses from the local trainer.";
+ }
+ else if (para_suv01 == 10) {
+ mes "Oh you're back.";
+ mes "Good job.";
+ mes "Now you are adapting.";
+ next;
+ mes "[Boya]";
+ mes "Completed step 1.";
+ mes "Congratulations.";
+ mes "My team will give you a uniform and some equipment.";
+ next;
+ mes "[Boya]";
+ mes "Can you see a large blue gate next to the board?";
+ mes "Go inside then keep walking until the end of the right passage. There is an equipment storage there.";
+ next;
+ mes "[Boya]";
+ mes "Inform the manager that I sent you. He will give you some stuff.";
+ mes "Go go go!";
+ para_suv01 = 11;
+ completequest 7137;
+ }
+ else if (para_suv01 == 11) {
+ mes "What are you doing?";
+ mes "Get the equipment from the storage manager.";
+ mes "Our uniform is pretty awesome haha.";
+ }
+ else if (para_suv01 == 12) {
+ mes "Um, did you like the supplies?";
+ mes "I like the red hat.";
+ mes "The red ribbon is really cute.";
+ next;
+ mes "[Boya]";
+ if (BaseLevel > 25) {
+ mes "And you seem to.";
+ mes "Able to take upper class, now.";
+ mes "What about it, do you want?";
next;
- switch (select("I want to join training.:Nothing.")) {
- case 1:
+ switch (select("No, way.:Absolutely, I will.")) {
mes "[Boya]";
- mes "Hmm... really?";
- mes "Let me see... which step is good for you...";
- next;
- if ((BaseLevel > 39) && (BaseLevel < 50)) {
- mes "[Boya]";
- mes "You are on the third step of course A.";
- mes "This course is called 'Conquer Orc village!'.";
- mes "Let me see...";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 24;
- setquest 7147;
- close;
- }
- if ((BaseLevel > 49) && (BaseLevel < 60)) {
- mes "[Boya]";
- mes "You are on the third step of course B.";
- mes "This course is called 'Conquer Orc dungeon!'.";
- mes "It's the most proper mission for your level.";
- next;
- mes "[Boya]";
- mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
- mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
- next;
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
- mes "It's up to you.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- next;
- mes "[Boya]";
- mes "She will explain what needs to be done there.";
- mes "If you have any questions ask her.";
- next;
- mes "[Boya]";
- mes "Ok, may Freya bless you!";
- para_suv01 = 29;
- setquest 7152;
- close;
- }
- if (BaseLevel > 59) {
- mes "[Boya]";
- mes "You are on the last step.";
- mes "This course is called 'Conquer the Ocean City!'.";
- mes "I don't know if it is the proper course or not, but anyway it's the last course of our training.";
- next;
- mes "[Boya]";
- mes "First take a ship to to Byalan Island from Izlude!";
- mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
- next;
- mes "[Boya]";
- mes "Although it's underwater, you can breath so don't worry.";
- mes "There is a dispatched trainee around the entrance of the Ocean City.";
- next;
- mes "[Boya]";
- mes "Tell him that I sent you and follow his directions.";
- mes "Ok, may Freya bless you!";
- para_suv01 = 33;
- setquest 7156;
- close;
- }
- mes "[Boya]";
- mes "Sooo sorry but to join this training You need to be at least level 40.";
- mes "Concentrate to become higher level then come back.";
+ case 1:
+ mes "Really?";
+ mes "Actually I don't care but the uniform will be changed as upper class.";
close;
case 2:
- mes "[Boya]";
- mes "Did you come to see me?";
- mes "Just that? Without anything?";
- mes "At could have least brought some chocolate...";
+ mes "Cool.";
+ mes "Let me choose a proper place for you.";
next;
mes "[Boya]";
- mes "Banana roll or stripe straw... anything.";
- mes "Oh, I don't eat snacks with cinnamon...";
- close;
+ callsub S_Quest2;
+ callsub S_Quest3;
}
}
- if ((para_suv01 > 23) && (para_suv01 < 28)) {
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee there so you can use the Kafra services.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- close;
- }
- if (para_suv01 == 28) {
- mes "[Boya]";
- mes "Cool! You passed the third step of training.";
- mes "I will certify that you completed the training.";
- mes "The person in charge of equipment storage will supply you with some equipment.";
- next;
- mes "[Boya]";
- mes "We serve trainees with equipment and armor after passing the second step of training.";
- mes "Go to the storage and meet the person in charge there.";
- next;
- mes "[Boya]";
- mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
- para_suv01 = 37;
- completequest 7151;
- close;
- }
- if ((para_suv01 > 28) && (para_suv01 < 32)) {
- mes "[Boya]";
- mes "Umm. Orc village has a Kafra Employee there so you can use the Kafra services there.";
- next;
- mes "[Boya]";
- mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
- close;
- }
- if (para_suv01 == 32) {
- mes "[Boya]";
- mes "Cool! You passed the third step of training.";
- mes "I will certify that you completed the training.";
- mes "The person in charge of equipment storage will supply you with some equipment.";
- next;
- mes "[Boya]";
- mes "We serve trainees with equipment and armor after passing the second step of training.";
- mes "Go to the storage and meet the person in charge there.";
- next;
- mes "[Boya]";
- mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
- para_suv01 = 37;
- completequest 7155;
- close;
- }
- if ((para_suv01 > 32) && (para_suv01 < 36)) {
- mes "[Boya]";
- mes "First take a ship toward to Bayalan from Izlude!";
- mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
- next;
- mes "[Boya]";
- mes "There is a dispatched trainee around the entrance of the Ocean City.";
- close;
- }
- if (para_suv01 == 36) {
- mes "[Boya]";
- mes "Cool! You passed the third step of training.";
- mes "I will certify that you completed the training.";
- mes "The person in charge of equipment storage will supply you with some equipment.";
- next;
- mes "[Boya]";
- mes "We serve trainees with equipment and armor after passing the second step of training.";
- mes "Go to the storage and meet the person in charge there.";
- next;
- mes "[Boya]";
- mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
- para_suv01 = 37;
- completequest 7159;
- close;
- }
- if (para_suv01 == 37) {
- mes "[Boya]";
- mes "If you finish all of the steps go and get your supplies.";
- mes "We offer equipment to those who complete the training.";
- next;
- mes "[Boya]";
- mes "We might serve you other things.";
- mes "If you have any questions, ask the person in charge of the arsenal.";
+ else {
+ mes "The battle training is organized into steps.";
+ mes "When you able to join next step come back again after leveling more.";
next;
mes "[Boya]";
- mes "The arsenal is past the blue gate and at the end of the right side of the passage.";
- close;
+ mes "The next training step is available for those over Level 26.";
+ mes "When you reach that level, come by again. get it?";
}
- if (para_suv01 >= 38) {
- mes "[Boya]";
- mes "My boss created all the courses for the training.";
- mes "After he manufactured the uniform and supplies he changed his mind and said that he can't give them for free.";
- next;
- mes "[Boya]";
- mes "People who show their effort for my team and the world can get some supplies.";
- mes "That's why these courses were made.";
- next;
- mes "[Boya]";
- mes "Basically we are supposed to offer these supplies for beginners";
- mes "but if experts want to participate this training, we accept them.";
- next;
+ }
+ else if (para_suv01 < 16) {
+ mes "The training area is at the north cave of Payon.";
+ mes "A staff member is already dispatched there.";
+ mes "Find him and follow his directions.";
+ }
+ else if (para_suv01 == 16) {
+ mes "You finished the second step of training.";
+ mes "Now do you understand how this world is organized?";
+ next;
+ mes "[Boya]";
+ mes "I will certify that you completed the training.";
+ mes "The person in charge of equipment storage will supply you with what you need.";
+ next;
+ mes "[Boya]";
+ mes "Choose an equipment that fits your particular set of skills.";
+ para_suv01 = 22;
+ completequest 7141;
+ }
+ else if (para_suv01 < 21) {
+ mes "The training area is southwest of Morroc.";
+ mes "Enter the Saint Darmain Fortress to reach it directly.";
+ next;
+ mes "[Boya]";
+ mes "There's someone there named... Uh... he is waiting for you to follow his direction.";
+ }
+ else if (para_suv01 == 21) {
+ mes "You finished the second step of training.";
+ mes "Now do you understand how this world is organized?";
+ next;
+ mes "[Boya]";
+ mes "I will certify that you completed the training.";
+ mes "The person in charge of equipment storage will supply you with what you need.";
+ next;
+ mes "[Boya]";
+ mes "The person in charge of equipment storage will supply you with what you need.";
+ para_suv01 = 22;
+ completequest 7146;
+ }
+ else if (para_suv01 == 22) {
+ mes "We serve trainees with equipment and armor after passing the second step of training.";
+ mes "Go to the storage and meet the person in charge there.";
+ next;
+ mes "[Boya]";
+ mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
+ }
+ else if (para_suv01 == 23) {
+ mes "Hey long time no see.";
+ mes "So what's up?";
+ next;
+ switch (select("I want to join training.:Nothing.")) {
mes "[Boya]";
- mes "Although the uniform and equipment might be useless.";
- mes "participating in this training means they want to become a member of our group.";
+ case 1:
+ mes "Hmm... really?";
+ mes "Let me see... which step is good for you...";
next;
mes "[Boya]";
- mes "Yes that's all.";
- mes "That's why when we decided a hat design it was really difficult.";
+ if (BaseLevel < 40) {
+ mes "Sooo sorry but to join this training You need to be at least level 40.";
+ mes "Concentrate to become higher level then come back.";
+ close;
+ }
+ callsub S_Quest3;
+ case 2:
+ mes "Did you come to see me?";
+ mes "Just that? Without anything?";
+ mes "At could have least brought some chocolate...";
next;
mes "[Boya]";
- mes "Remember this when you use the equipment.";
- mes "But if you decide to sell or trade them off, it is none of our concern.";
+ mes "Banana roll or stripe straw... anything.";
+ mes "Oh, I don't eat snacks with cinnamon...";
close;
}
+ }
+ else if (para_suv01 < 28) {
+ mes "Umm. Orc village has a Kafra Employee there so you can use the Kafra services.";
+ next;
+ mes "[Boya]";
+ mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
+ }
+ else if (para_suv01 == 28) {
+ mes "Cool! You passed the third step of training.";
+ mes "I will certify that you completed the training.";
+ mes "The person in charge of equipment storage will supply you with some equipment.";
+ next;
+ mes "[Boya]";
+ mes "We serve trainees with equipment and armor after passing the second step of training.";
+ mes "Go to the storage and meet the person in charge there.";
+ next;
+ mes "[Boya]";
+ mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
+ para_suv01 = 37;
+ completequest 7151;
+ }
+ else if (para_suv01 < 32) {
+ mes "Umm. Orc village has a Kafra Employee there so you can use the Kafra services there.";
+ next;
+ mes "[Boya]";
+ mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
+ }
+ else if (para_suv01 == 32) {
+ mes "Cool! You passed the third step of training.";
+ mes "I will certify that you completed the training.";
+ mes "The person in charge of equipment storage will supply you with some equipment.";
+ next;
+ mes "[Boya]";
+ mes "We serve trainees with equipment and armor after passing the second step of training.";
+ mes "Go to the storage and meet the person in charge there.";
+ next;
+ mes "[Boya]";
+ mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
+ para_suv01 = 37;
+ completequest 7155;
+ }
+ else if (para_suv01 < 36) {
+ mes "First take a ship toward to Bayalan from Izlude!";
+ mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
+ next;
+ mes "[Boya]";
+ mes "There is a dispatched trainee around the entrance of the Ocean City.";
+ }
+ else if (para_suv01 == 36) {
+ mes "Cool! You passed the third step of training.";
+ mes "I will certify that you completed the training.";
+ mes "The person in charge of equipment storage will supply you with some equipment.";
+ next;
+ mes "[Boya]";
+ mes "We serve trainees with equipment and armor after passing the second step of training.";
+ mes "Go to the storage and meet the person in charge there.";
+ next;
+ mes "[Boya]";
+ mes "To find the storage pass the blue gate next to the mission board then at the end of the hallway to the right side.";
+ para_suv01 = 37;
+ completequest 7159;
+ }
+ else if (para_suv01 == 37) {
+ mes "[Boya]";
+ mes "If you finish all of the steps go and get your supplies.";
+ mes "We offer equipment to those who complete the training.";
+ next;
mes "[Boya]";
+ mes "We might serve you other things.";
+ mes "If you have any questions, ask the person in charge of the arsenal.";
+ next;
+ mes "[Boya]";
+ mes "The arsenal is past the blue gate and at the end of the right side of the passage.";
+ }
+ else if (para_suv01 >= 38) {
+ mes "My boss created all the courses for the training.";
+ mes "After he manufactured the uniform and supplies he changed his mind and said that he can't give them for free.";
+ next;
+ mes "[Boya]";
+ mes "People who show their effort for my team and the world can get some supplies.";
+ mes "That's why these courses were made.";
+ next;
+ mes "[Boya]";
+ mes "Basically we are supposed to offer these supplies for beginners";
+ mes "but if experts want to participate this training, we accept them.";
+ next;
+ mes "[Boya]";
+ mes "Although the uniform and equipment might be useless.";
+ mes "participating in this training means they want to become a member of our group.";
+ next;
+ mes "[Boya]";
+ mes "Yes that's all.";
+ mes "That's why when we decided a hat design it was really difficult.";
+ next;
+ mes "[Boya]";
+ mes "Remember this when you use the equipment.";
+ mes "But if you decide to sell or trade them off, it is none of our concern.";
+ }
+ else {
mes "What do you want?";
mes "I doubt that you need more training.";
next;
mes "[Boya]";
mes "There is nothing more I can teach a battle master such as yourself.";
- close;
}
- mes "[Boya]";
- mes "You are not in my group are you?";
- mes "I don't have anything to say to outsiders.";
- mes "If you want something register with my group.";
+ close;
+S_Quest1:
+ mes "Really? You already seem ready.";
+ mes "We have a total of 3 steps for the training.";
+ mes "Let me see...";
next;
mes "[Boya]";
- mes "To register with the Eden Group ask Laime Evenor next to me.";
+ if (BaseLevel < 12) {
+ mes "Umm. You should raise your level more!";
+ mes "You need to be at least level 12!";
+ mes "I'm sorry but those are the rules.";
+ close;
+ }
+ if (BaseLevel < 20) {
+ mes "The first step is course A.";
+ mes "Course A is called 'Conquer the Desert!'.";
+ mes "It's the most proper mission for your level.";
+ next;
+ mes "[Boya]";
+ mes "^4d4dffThere is a desert town called Morroc.";
+ mes "From there go south and then east. There is small oasis in the center of that field.^000000";
+ next;
+ mes "[Boya]";
+ mes "If you go there, you will find a dog around the oasis.";
+ mes "He is really mysterious and he can speak so don't be suprised.";
+ next;
+ mes "[Boya]";
+ mes "Tell the dog ^4d4dffBoya is really great.^000000";
+ mes "If you have any questions ask that dog.";
+ next;
+ mes "[Boya]";
+ mes "Why are you staring at me?";
+ mes "I had to come up with a password right?";
+ mes "What's wrong with that password?";
+ next;
+ mes "[Boya]";
+ mes "Anyway, that place is not far from here so, it is a reasonable place for a beginner like you.";
+ mes "Ok, may Freya bless you~!";
+ para_suv01 = 1;
+ setquest 7128;
+ close;
+ }
+ if (BaseLevel < 26) {
+ mes "I'll send you to the first step of course B.";
+ mes "Course B is called 'Conquer the Culvert!'.";
+ mes "It's the most proper mission for your level.";
+ next;
+ mes "[Boya]";
+ mes "You need to register to explore the culvert in Prontera at the Knight Guild.";
+ mes "After registering there go to the western gate of Prontera. The manager of the culvert is near the entrance.";
+ next;
+ mes "[Boya]";
+ mes "Once you enter the culvert you can find a dispatched cat. Don't be surprised if he talks to you.";
+ next;
+ mes "[Boya]";
+ mes "Tell the cat ^4d4dffBoya's help is like a giant and beautiful tuna^000000.";
+ mes "He is really mysterious and he can speak so don't be suprised.";
+ mes "He will give you a battle target when you tell him that.";
+ mes "If you have any questions ask the cat.";
+ next;
+ mes "[Boya]";
+ mes "Why are you staring at me like that?";
+ mes "It's just a password that I made up.";
+ next;
+ mes "[Boya]";
+ mes "Anyway...";
+ mes "That place is nor far from here so, it is a reasonable place for a beginner like you.";
+ mes "Ok, may Freya bless you~!";
+ para_suv01 = 6;
+ setquest 7133;
+ close;
+ }
+ return;
+S_Quest2:
+ if (BaseLevel < 33) {
+ mes "Cool.";
+ mes "Let me choose a proper place for you.";
+ next;
+ mes "[Boya]";
+ mes "I'll send you to the second step of course A.";
+ mes "This course is called 'Conquer the Ghost Cave!'.";
+ mes "It's the most proper mission for your level.";
+ next;
+ mes "[Boya]";
+ mes "There is a small archer village north of Payon.";
+ mes "There is a cave on the western hill of the archer village.";
+ next;
+ mes "[Boya]";
+ mes "We have dispatched someone in front of the cave.";
+ mes "His name is... um...";
+ mes "...";
+ next;
+ mes "[Boya]";
+ mes "Anyway he is one of us so he will know me.";
+ mes "He will give you a mission.";
+ mes "If you have questions ask him.";
+ next;
+ mes "[Boya]";
+ mes "Why are you staring at me?";
+ mes "We haven't met for a long time that's why I can't remember his name!";
+ next;
+ mes "[Boya]";
+ mes "Anyway...";
+ mes "That place is not far from here so, come back quickly.";
+ mes "Ok, may Freya bless you~!";
+ para_suv01 = 13;
+ setquest 7138;
+ close;
+ }
+ if (BaseLevel < 40) {
+ mes "I'll send you to the 2nd step of course B.";
+ mes "This course is called 'Conquer Anthell!'.";
+ mes "It's the most proper mission for your level.";
+ next;
+ mes "[Boya]";
+ mes "Travel just southwest of Morroc City.";
+ mes "There you will find a hole in the ground to a cave called Anthell.";
+ next;
+ mes "[Boya]";
+ mes "There are lots of ants in there. kk?";
+ mes "It is also covered in sand so be careful in there ok.";
+ next;
+ mes "[Boya]";
+ mes "That's why it's called ant hell.";
+ mes "One of our members will be waiting there.";
+ mes "His name is... K? M? Hmm? Anyway I can't remember.";
+ next;
+ mes "[Boya]";
+ mes "He is one of us so he will know me.";
+ mes "He will give you a mission.";
+ mes "If you have any questions ask him.";
+ next;
+ mes "[Boya]";
+ mes "Why are you staring at me?";
+ mes "We haven't met for a long time that's why I can't remember his name!";
+ next;
+ mes "[Boya]";
+ mes "Anyway...";
+ mes "That place is not far from here so, come back quickly.";
+ mes "Ok, blessing you~!!";
+ para_suv01 = 17;
+ setquest 7142;
+ close;
+ }
+ return;
+S_Quest3:
+ if (BaseLevel < 50) {
+ mes "You are on the third step of course A.";
+ mes "This course is called 'Conquer Orc village!'.";
+ mes "Let me see...";
+ next;
+ mes "[Boya]";
+ mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
+ mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
+ next;
+ mes "[Boya]";
+ mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
+ mes "It's up to you.";
+ next;
+ mes "[Boya]";
+ mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
+ next;
+ mes "[Boya]";
+ mes "She will explain what needs to be done there.";
+ mes "If you have any questions ask her.";
+ next;
+ mes "[Boya]";
+ mes "Ok, may Freya bless you!";
+ para_suv01 = 24;
+ setquest 7147;
+ }
+ else if (BaseLevel < 60) {
+ mes "You are on the third step of course B.";
+ mes "This course is called 'Conquer Orc dungeon!'.";
+ mes "It's the most proper mission for your level.";
+ next;
+ mes "[Boya]";
+ mes "Go through the gate of Prontera and keep walking to the west. Orc Village is in that direction.";
+ mes "Or you can go out through the western gate of Geffen and keep heading southeast..";
+ next;
+ mes "[Boya]";
+ mes "Umm. Orc village has a Kafra Employee dispatched there so you could use the Kafra services..";
+ mes "It's up to you.";
+ next;
+ mes "[Boya]";
+ mes "One of our dispatched members is waiting in the building near the Kafra Employee.";
+ next;
+ mes "[Boya]";
+ mes "She will explain what needs to be done there.";
+ mes "If you have any questions ask her.";
+ next;
+ mes "[Boya]";
+ mes "Ok, may Freya bless you!";
+ para_suv01 = 29;
+ setquest 7152;
+ }
+ else {
+ mes "You are on the last step.";
+ mes "This course is called 'Conquer the Ocean City!'.";
+ mes "I don't know if it is the proper course or not, but anyway it's the last course of our training.";
+ next;
+ mes "[Boya]";
+ mes "First take a ship to to Byalan Island from Izlude!";
+ mes "There is an underground cave. Go in and get to the bottom floor where you will find a historic underwater city..";
+ next;
+ mes "[Boya]";
+ mes "Although it's underwater, you can breath so don't worry.";
+ mes "There is a dispatched trainee around the entrance of the Ocean City.";
+ next;
+ mes "[Boya]";
+ mes "Tell him that I sent you and follow his directions.";
+ mes "Ok, may Freya bless you!";
+ para_suv01 = 33;
+ setquest 7156;
+ }
close;
}
@@ -1309,7 +826,7 @@ moc_fild11,180,253,5 script Talking Dog#para03 4_RUS_DWOLF,{
mes "Not a wolf.";
mes "I wasn't a dog originally...";
next;
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Talking Dog]";
mes "Anyway are you a Eden Group member?";
mes "Oh good to see you.";
@@ -1517,7 +1034,7 @@ prt_sewb1,131,262,3 script Timid Cat#para04 4_M_BABYCAT,{
pay_arche,41,136,3 script Eden Member Karl#para05 4_M_KHMAN,{
if (para_suv01 < 13) {
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Karl]";
mes "Hey, how are you?";
mes "Good to see you~";
@@ -1660,7 +1177,7 @@ pay_arche,41,136,3 script Eden Member Karl#para05 4_M_KHMAN,{
anthell01,29,264,5 script Eden Member Cloud#para06 4_M_HUMAN_02,{
if (para_suv01 < 17) {
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Cloud]";
mes "Oops.";
mes "You are a member of my group.";
@@ -1850,7 +1367,7 @@ anthell01,29,264,5 script Eden Member Cloud#para06 4_M_HUMAN_02,{
in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{
if (para_suv01 < 24) {
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Hooksha]";
mes "Unbelievable why did you come here?";
mes "Um... You are not on the third step of the training?";
@@ -2119,7 +1636,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{
iz_dun04,43,46,3 script Eden Member Callandiva 4_F_CRU,{
if (para_suv01 < 33) {
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Callandiva]";
mes "How did you get so deep in this ocean city?";
mes "Ah, that symbol is of our group.";
@@ -2262,51 +1779,47 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "Why did you come here?";
next;
switch (select("To get supplies:Where is here?:Upgrade equipment")) {
+ mes "[Michael]";
case 1:
if (para_suv01 == 11) {
- mes "[Michael]";
mes "If you've completed step 1";
mes "we can supply you with a Eden Group Hat, Uniform, Manteau and Boots.";
mes "^4d4dffCheck your inventory first.^000000";
next;
- switch (select("Let me check my inventory:I have enough room.")) {
- case 1:
+ if (select("Let me check my inventory:I have enough room.") == 1) {
mes "[Michael]";
mes "Make sure you have enough room for the supplies.";
close;
- case 2:
- mes "[Michael]";
- mes "Two of the supplies, the ^4d4dffHat and Manteau^000000,";
- mes "will only be given out once.";
- mes "So treat them with caution and care.";
- next;
- mes "[Michael]";
- mes "As for the Boots and the Uniforms, you will receive better quality ones based on your course grades.";
- next;
- mes "[Michael]";
- mes "One Eden Group Hat.";
- mes "One Eden Group Uniform I.";
- mes "One pair of Eden Group Boots I.";
- mes "One Eden Group Manteau.";
- mes "A total of 4 supplies, that's all.";
- para_suv01 = 12;
- para_suv02 = 1;
- getitem 5583,1; //Para_Team_Hat1
- getitem 2560,1; //Para_Team_Manteau1
- getitem 2456,1; //Para_Team_Boots1
- getitem 15009,1; //Para_Team_Uniform1
- next;
- mes "[Michael]";
- mes "Is that correct?";
- mes "It is manufactured for beginners so they don't have the best effect but they're still cheaper than equipment in the shops.";
- next;
- mes "[Michael]";
- mes "We made them especially for the Eden Group.";
- close;
}
- }
- if (para_suv01 == 22) {
mes "[Michael]";
+ mes "Two of the supplies, the ^4d4dffHat and Manteau^000000,";
+ mes "will only be given out once.";
+ mes "So treat them with caution and care.";
+ next;
+ mes "[Michael]";
+ mes "As for the Boots and the Uniforms, you will receive better quality ones based on your course grades.";
+ next;
+ mes "[Michael]";
+ mes "One Eden Group Hat.";
+ mes "One Eden Group Uniform I.";
+ mes "One pair of Eden Group Boots I.";
+ mes "One Eden Group Manteau.";
+ mes "A total of 4 supplies, that's all.";
+ para_suv01 = 12;
+ para_suv02 = 1;
+ getitem Para_Team_Hat,1; //Para_Team_Hat1
+ getitem Para_Team_Manteau,1; //Para_Team_Manteau1
+ getitem Para_Team_Boots1,1; //Para_Team_Boots1
+ getitem Para_Team_Uniform1,1; //Para_Team_Uniform1
+ next;
+ mes "[Michael]";
+ mes "Is that correct?";
+ mes "It is manufactured for beginners so they don't have the best effect but they're still cheaper than equipment in the shops.";
+ next;
+ mes "[Michael]";
+ mes "We made them especially for the Eden Group.";
+ }
+ else if (para_suv01 == 22) {
mes "If you've completed step 2, we offer extra weapons including the basic equipment.";
next;
mes "[Michael]";
@@ -2323,486 +1836,73 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "[Michael]";
mes "^4d4dffPlease check your inventory to get those items.^000000";
next;
- switch (select("I will make more space.:I have got enough space.")) {
- case 1:
+ if (select("I will make more space.:I have got enough space.") == 1) {
mes "[Michael]";
mes "Make enough space.";
close;
- case 2:
- if (Class == Job_Swordman || Class == Job_Swordman_High || Class == Job_Knight || Class == Job_Crusader) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have one and Two-handed swords.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Slayer I: Two-handed sword. attack 162.";
- mes "Eden Saber I: One-handed sword. attack 147.";
- mes "Both are Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Slayer I:Eden Sabre I")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Slayer I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1192,1; //P_Slayer1
- getitem 18514,1; //Para_Team_Hat2
- getitem 2571,1; //Para_Team_Manteau2
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Two-handed sword, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1192,1; //P_Slayer1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Sabre I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13423,1; //P_Sabre1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A One-handed sword, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13423,1; //P_Sabre1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- mes "This is what we strive for.";
- close;
- }
- }
- if (Class == Job_Thief || Class == Job_Thief_High || Class == Job_Assassin || Class == Job_Rogue || Class == Job_Ninja || Class == Job_Novice || Class == Job_Novice_High) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Dagger I: Dagger. MATK+60, attack 124.";
- mes "It is Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Dagger I.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13050,1; //P_Dagger1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Dagger, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13050,1; //P_Dagger1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- mes "This is what we strive for.";
- close;
- }
- if (Class == Job_Merchant || Class == Job_Merchant_High || Class == Job_Blacksmith || Class == Job_Alchemist) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have a mace and a One-handed sword.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Saber I: One-handed sword. attack 147.";
- mes "Eden Mace I: Mace. attack 142.";
- mes "Both are level 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Sabre I:Eden Mace I")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Sabre I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13423,1; //P_Sabre1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A One-handed Sword, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13423,1; //P_Sabre1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- mes "This is what we strive for.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Mace I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 16004,1; //P_Mace1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Mace, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 16004,1; //P_Mace1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- }
- if (Class == Job_Archer || Class == Job_Archer_High || Class == Job_Hunter || Class == Job_Dancer || Class == Job_Bard) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Bow I: Bow. attack 82.";
- mes "It is Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Bow I.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1747,1; //P_Bow1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Bow, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1747,1; //P_Bow1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Acolyte || Class == Job_Acolyte_High || Class == Job_Priest || Class == Job_Monk) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have a mace and a staff.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Mace I: Mace. attack 142.";
- mes "Eden Staff I: Staff. INT+2, MATK+125, attack 60.";
- mes "Both are Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Staff I:Eden Mace I")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Staff I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1650,1; //P_Staff1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Staff, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1650,1; //P_Staff1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Mace I.";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 16004,1; //P_Mace1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Mace, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 16004,1; //P_Mace1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- }
- if (Class == Job_Mage || Class == Job_Mage_High || Class == Job_Wizard || Class == Job_Sage) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Staff I: Staff. INT+2, MATK+125, attack 60.";
- mes "It is Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Staff I.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1650,1; //P_Staff1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Staff, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 1650,1; //P_Staff1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Gunslinger) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Revolver I: Revolver. HIT-5, attack 44.";
- mes "It is Lv. 2 and the required level is 26.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Revolver I.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13112,1; //P_Revolver1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Revolver, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13112,1; //P_Revolver1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- mes "[Michael]";
- mes "Let me see... you will receive..";
- mes "the Eden Group Boots II and Uniform II.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "I don't know what weapon will suit you so, you'll get a Dagger.";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 23;
- para_suv02 = 2;
- getitem 13050,1; //P_Dagger1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Weapon, Uniform and Boots all 3 supplies.";
+ }
+ mes "[Michael]";
+ if (Class == Job_Swordman || Class == Job_Swordman_High || Class == Job_Knight || Class == Job_Crusader) {
+ callsub S_Select,"We have one and Two-handed swords",
+ P_Slayer1,"Eden Slayer I","Two-handed sword","Attack 162","",//P_Slayer1
+ P_Sabre1,"Eden Saber I","One-handed sword","Attack 147","This is what we strive for.";//P_Sabre1
+ }
+ if (Class == Job_Thief || Class == Job_Thief_High || Class == Job_Assassin || Class == Job_Rogue || Class == Job_Ninja || Class == Job_Novice || Class == Job_Novice_High) {
+ callsub S_Select,"",
+ P_Dagger1,"Eden Dagger I","Dagger","MATK+60, attack 124","This is what we strive for.";//P_Dagger1
+ }
+ if (Class == Job_Merchant || Class == Job_Merchant_High || Class == Job_Blacksmith || Class == Job_Alchemist) {
+ callsub S_Select,"We have a mace and a One-handed sword",
+ P_Sabre1,"Eden Saber I","One-handed sword","Attack 147","This is what we strive for.",// P_Sabre1
+ P_Mace1,"Eden Mace I","Mace","Attack 142","";// P_Mace1
+ }
+ if (Class == Job_Archer || Class == Job_Archer_High || Class == Job_Hunter || Class == Job_Dancer || Class == Job_Bard) {
+ callsub S_Select,"",
+ P_Bow1,"Eden Bow I","Bow","Attack 82","";//P_Bow1
+ }
+ if (Class == Job_Acolyte || Class == Job_Acolyte_High || Class == Job_Priest || Class == Job_Monk) {
+ callsub S_Select,"We have a mace and a staff",
+ P_Mace1,"Eden Mace I","Mace","Attack 142","", //P_Mace1
+ P_Staff1,"Eden Staff I","Staff","INT+2, MATK+125, attack 60",""; //P_Staff1
+ }
+ if (Class == Job_Mage || Class == Job_Mage_High || Class == Job_Wizard || Class == Job_Sage) {
+ callsub S_Select,"",
+ P_Staff1,"Eden Staff I","Staff","INT+2, MATK+125, attack 60","";//P_Staff1
+ }
+ if (Class == Job_Gunslinger) {
+ callsub S_Select,"",
+ P_Revolver1,"Eden Revolver I","Revolver","HIT-5, attack 44","";//P_Revolver1
+ }
+
+ mes "Let me see... you will receive..";
+ mes "the Eden Group Boots II and Uniform II.";
+ next;
+ mes "[Michael]";
+ para_suv01 = 23;
+ getitem P_Dagger1,1; //P_Dagger1
+ getitem Para_Team_Boots2,1; //Para_Team_Boots2
+ getitem Para_Team_Uniform2,1; //Para_Team_Uniform2
+ if (para_suv02 == 0) {
mes "I don't know what weapon will suit you so, you'll get a Dagger.";
- mes "Please check it again.";
- para_suv01 = 23;
+ mes "You don't have a record of receiving any supplies";
+ mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
+ getitem Para_Team_Hat,1; //Para_Team_Hat
+ getitem Para_Team_Manteau,1; //Para_Team_Manteau
para_suv02 = 2;
- getitem 13050,1; //P_Dagger1
- getitem 2457,1; //Para_Team_Boots2
- getitem 15010,1; //Para_Team_Uniform2
next;
mes "[Michael]";
- mes "I hope they're useful to you.";
+ mes "Check your supplies again and look after it.";
close;
}
- }
- if (para_suv01 == 37) {
+ para_suv02 = 2;
+ mes "A Weapon, Uniform and Boots all 3 supplies.";
+ mes "I don't know what weapon will suit you so, you'll get a Dagger.";
+ mes "Please check it again.";
+ next;
mes "[Michael]";
+ mes "I hope they're useful to you.";
+ }
+ else if (para_suv01 == 37) {
mes "You've completed the last training course.";
mes "It's time for you to receive a new weapon.";
next;
@@ -2814,522 +1914,69 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "[Michael]";
mes "^4d4dffPlease check you inventory to get those supplies.^000000";
next;
- switch (select("I'll come back.:I have enough room.")) {
- case 1:
+ if (select("I'll come back.:I have enough room.") == 1) {
mes "[Michael]";
mes "Make sure you have enough room.";
close;
- case 2:
- if (Class == Job_Swordman || Class == Job_Swordman_High || Class == Job_Knight || Class == Job_Crusader) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have one and Two-handed swords.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Saber II: One-handed sword. attack 170.";
- mes "Eden Slayer II: Two-handed sword. attack 185.";
- mes "Both of them are Lv. 2 weapons and the required level is 40.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Saber II:Eden Slayer II")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Sabre II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13424,1; //P_Sabre2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A One-handed sword, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13424,1; //P_Sabre2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Slayer II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1193,1; //P_Slayer2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Two-handed sword, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1193,1; //P_Slayer2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- }
- if (Class == Job_Thief || Class == Job_Thief_High || Class == Job_Assassin || Class == Job_Rogue) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Dagger II: Dagger. MATK+70, attack 158.";
- mes "It is Lv. 2 and the required level is 40.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Dagger II.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv02 = 3;
- getitem 13051,1; //P_Dagger2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Dagger, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13051,1; //P_Dagger2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Acolyte || Class == Job_Acolyte_High || Class == Job_Priest || Class == Job_Monk) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have a mace and a staff.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Mace II: Mace. attack 163.";
- mes "Eden Staff II: Staff. INT+3, MATK+150, attack 60.";
- mes "Both of them are Lv. 2 weapons and the required level is 40.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Staff II:Eden Mace II")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Staff II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1651,1; //P_Staff2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Staff, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1651,1; //P_Staff2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Mace II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 16005,1; //P_Mace2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Mace, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 16005,1; //P_Mace2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- }
- if (Class == Job_Archer || Class == Job_Archer_High || Class == Job_Hunter || Class == Job_Dancer || Class == Job_Bard) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Bow II: Bow. attack 82.";
- mes "It is Lv. 2 and the required level is 40.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Bow II.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1748,1; //P_Bow2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Bow, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1748,1; //P_Bow2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Novice || Class == Job_Novice_High || Class == Job_SuperNovice || Class == Job_Soul_Linker || Class == Job_Ninja) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Dagger II: Dagger. MATK+70, attack 158.";
- mes "It is Lv. 2 and the required level is 40.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Dagger II.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13051,1; //P_Dagger2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Dagger, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13051,1; //P_Dagger2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Mage || Class == Job_Mage_High || Class == Job_Wizard || Class == Job_Sage) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Staff II: Staff. INT+3, MATK+155, attack 60.";
- mes "It is Lv. 2 and the required level is 40.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Staff II.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1651,1; //P_Staff2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Staff, Uniform, and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 1651,1; //P_Staff2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- if (Class == Job_Merchant || Class == Job_Merchant_High || Class == Job_Blacksmith || Class == Job_Alchemist) {
- mes "[Michael]";
- mes "What kind of weapon do you want?";
- mes "We have a mace and a one-handed sword.";
- mes "Here are the options.";
- next;
- mes "[Michael]";
- mes "Eden Saber II: One-handed sword. attack 170.";
- mes "Eden Mace II: Mace. attack 163.";
- mes "Both of them are Lv. 2 weapons and the required level is 40.";
- next;
- mes "[Michael]";
- mes "They also can't be traded with other players or be refined.";
- next;
- switch (select("Eden Saber II:Eden Mace II")) {
- case 1:
- mes "[Michael]";
- mes "You've chosen the Eden Sabre II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13424,1; //P_Sabre2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A One-handed sword, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13424,1; //P_Sabre2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- case 2:
- mes "[Michael]";
- mes "You've chosen the Eden Mace II.";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 16005,1; //P_Mace2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Mace, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 16005,1; //P_Mace2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- }
- if (Class == Job_Gunslinger) {
- mes "[Michael]";
- mes "We only have 1 weapon for you.";
- next;
- mes "[Michael]";
- mes "Eden Revolver II: Revolver. HIT-5, attack 60.";
- mes "It is Lv. 2 and the required level is 40.";
- next;
- mes "[Michael]";
- mes "It also can't be traded with other players or be refined.";
- next;
- mes "[Michael]";
- mes "You'll receive the Eden Revolver II.";
- next;
- mes "[Michael]";
- mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13113,1; //P_Revolver2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Revolver, Uniform and Boots all 3 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 13113,1; //P_Revolver2
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- next;
- mes "[Michael]";
- mes "I hope they're useful to you.";
- close;
- }
- mes "[Michael]";
- mes "Let me see... you will receive..";
- mes "the Eden Group Boots III and Uniform III.";
- next;
- if (para_suv02 == 0) {
- mes "[Michael]";
- mes "You don't have a record of receiving any supplies";
- mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
- para_suv01 = 38;
- para_suv02 = 3;
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
- getitem 5583,1; //Para_Team_Hat
- getitem 2560,1; //Para_Team_Manteau
- next;
- mes "[Michael]";
- mes "Check your supplies again and look after it.";
- close;
- }
- mes "[Michael]";
- mes "A Uniform and Boots all 2 supplies.";
- mes "Please check it again.";
- para_suv01 = 38;
+ }
+ mes "[Michael]";
+ if (Class == Job_Swordman || Class == Job_Swordman_High || Class == Job_Knight || Class == Job_Crusader) {
+ callsub S_Select,"We have one and Two-handed swords",
+ P_Sabre2,"Eden Saber II","One-handed sword","Attack 170","",///P_Sabre2
+ P_Slayer2,"Eden Slayer II","Two-handed sword","Attack 185","";//P_Slayer2
+ }
+ if (Class == Job_Thief || Class == Job_Thief_High || Class == Job_Assassin || Class == Job_Rogue || Class == Job_Novice || Class == Job_Novice_High || Class == Job_SuperNovice || Class == Job_Soul_Linker || Class == Job_Ninja) {
+ callsub S_Select,"",
+ P_Dagger2,"Eden Dagger II","Dagger","MATK+70, attack 158","";//P_Dagger2
+ }
+ if (Class == Job_Acolyte || Class == Job_Acolyte_High || Class == Job_Priest || Class == Job_Monk) {
+ callsub S_Select,"We have a mace and a staff",
+ P_Mace2,"Eden Mace II","Mace","Attack 163","", //P_Mace2
+ P_Staff2,"Eden Staff II","Staff","INT+3, MATK+150, attack 60",""; //P_Staff2
+ }
+ if (Class == Job_Archer || Class == Job_Archer_High || Class == Job_Hunter || Class == Job_Dancer || Class == Job_Bard) {
+ callsub S_Select,"",
+ P_Bow2,"Eden Bow II","Bow","Attack 82","";//P_Bow2
+ }
+ if (Class == Job_Mage || Class == Job_Mage_High || Class == Job_Wizard || Class == Job_Sage) {
+ callsub S_Select,"",
+ P_Staff2,"Eden Staff II","Staff","INT+3, MATK+155, attack 60","";//P_Staff2
+ }
+ if (Class == Job_Merchant || Class == Job_Merchant_High || Class == Job_Blacksmith || Class == Job_Alchemist) {
+ callsub S_Select,"We have a mace and a One-handed sword",
+ P_Sabre2,"Eden Saber II","One-handed sword","Attack 170","",//P_Sabre2
+ P_Mace2,"Eden Mace II","Mace","Attack 163","";// P_Mace2
+ }
+ if (Class == Job_Gunslinger) {
+ callsub S_Select,"",
+ P_Revolver2,"Eden Revolver II","Revolver","HIT-5, attack 60","";//P_Revolver2
+ }
+ mes "Let me see... you will receive..";
+ mes "the Eden Group Boots III and Uniform III.";
+ next;
+ para_suv01 = 38;
+ getitem Para_Team_Boots3,1; //Para_Team_Boots3
+ getitem Para_Team_Uniform3,1; //Para_Team_Uniform3
+ mes "[Michael]";
+ if (para_suv02 == 0) {
+ mes "You don't have a record of receiving any supplies";
+ mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
para_suv02 = 3;
- getitem 2458,1; //Para_Team_Boots3
- getitem 15011,1; //Para_Team_Uniform3
+ getitem Para_Team_Hat,1; //Para_Team_Hat
+ getitem Para_Team_Manteau,1; //Para_Team_Manteau
next;
mes "[Michael]";
- mes "I hope they're useful to you.";
+ mes "Check your supplies again and look after it.";
close;
}
+ para_suv02 = 3;
+ mes "A Uniform and Boots all 2 supplies.";
+ mes "Please check it again.";
+ next;
mes "[Michael]";
+ mes "I hope they're useful to you.";
+ }
+ else {
mes "Wait...I will check the record...";
mes "...";
mes "...hummmm.";
@@ -3337,10 +1984,9 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "[Michael]";
mes "Sorry, but I can't find any record that you can obtain supplies.";
mes "Are you sure?";
- close;
}
+ close;
case 2:
- mes "[Michael]";
mes "We store weapons, armor and other goods which were created by the Eden Group here.";
mes "We also have a lot of special stuff.";
next;
@@ -3355,149 +2001,22 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "If I make a mistake, Reke will punish me.";
close;
case 3:
- mes "[Michael]";
mes "You mean upgrading equipment, right?";
mes "We can only upgrade the Eden Group Hat.";
next;
+ mes "[Michael]";
if (para_suv02 == 3) {
- if (countitem(5583) > 0) {
+ if (countitem(Para_Team_Hat) > 0) {
disable_items;
- mes "[Michael]";
mes "What status bonus do you want to upgrade?";
next;
switch (select("Upgrade STR:Upgrade AGI:Upgrade VIT:Upgrade INT:Upgrade DEX:Upgrade LUK:Nevermind.")) {
- case 1:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade STR^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4701;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
- case 2:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade AGI^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4731;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
- case 3:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade VIT^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4741;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
- case 4:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade INT^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4711;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
- case 5:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade DEX^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4721;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
- case 6:
- mes "[Michael]";
- mes "I see.";
- mes "I will ^4d4dffUpgrade LUK^000000.";
- mes "Are you sure?";
- next;
- switch (select("Yes I am.:No wait.")) {
- case 1:
- mes "[Michael]";
- mes "I will start to upgrade.";
- next;
- mes "[Michael]";
- mes "Here you are.";
- para_suv02 = 4;
- delitem 5583,1;
- getitem2 5583, 1, 1, 0, 0, 0, 0, 0, 4751;
- close;
- case 2:
- mes "[Michael]";
- mes "Don't you want to upgrade?";
- close;
- }
+ case 1: callsub S_Upgrade,"STR",4701;
+ case 2: callsub S_Upgrade,"AGI",4731;
+ case 3: callsub S_Upgrade,"VIT",4741;
+ case 4: callsub S_Upgrade,"INT",4711;
+ case 5: callsub S_Upgrade,"DEX",4721;
+ case 6: callsub S_Upgrade,"LUK",4751;
case 7:
mes "[Michael]";
mes "Why? It'll be beter than it is.";
@@ -3508,13 +2027,11 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
close;
}
}
- mes "[Michael]";
mes "First come with a Hat that you want me to upgrade.";
mes "Make sure that it's in your inventory, got it?";
close;
}
if (para_suv02 == 4) {
- mes "[Michael]";
mes "Umm, didn't you upgrade this already?";
mes "According to the records";
mes ""+strcharinfo(0)+": Has already upgraded their Hat.";
@@ -3524,7 +2041,6 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "Sorry but I can't do it twice.";
close;
}
- mes "[Michael]";
mes "You haven't received all the supplies up to step 3.";
mes "Upgrading your Hat is a special service.";
next;
@@ -3532,9 +2048,109 @@ moc_para01,112,96,5 script Administrator Michael 4_M_RUSMAN1,{
mes "Sorry but I can't help you.";
close;
}
+S_Upgrade:
+ mes "[Michael]";
+ mes "I see.";
+ mes "I will ^4d4dffUpgrade "+ getarg(0) +"^000000.";
+ mes "Are you sure?";
+ next;
+ switch (select("Yes I am.:No wait.")) {
+ case 1:
+ mes "[Michael]";
+ mes "I will start to upgrade.";
+ next;
+ mes "[Michael]";
+ mes "Here you are.";
+ para_suv02 = 4;
+ delitem Para_Team_Hat,1;
+ getitem2 5583,1,1,0,0,0,0,0,getarg(1);
+ close;
+ case 2:
+ mes "[Michael]";
+ mes "Don't you want to upgrade?";
+ close;
+ }
+
+S_Select:
+ .@total_arg = getargcount();
+ if (.@total_arg < 7)
+ mes "We only have 1 weapon for you.";
+ else {
+ mes "What kind of weapon do you want?";
+ mes getarg(0);
+ mes "Here are the options.";
+ }
+ next;
+ mes "[Michael]";
+ for ( .@i = 1; .@i < .@total_arg; .@i += 5 ) {
+ .@menu$ = .@menu$ + getarg(.@i+1) + ":";
+ mes getarg(.@i+1)+": "+ getarg(.@i+2) +". "+ getarg(.@i+3) +".";
+ }
+ if (.@total_arg < 7)
+ mes "It is Lv. 2 and the required level is "+ (para_suv01 == 22 ? "26" : "40") +".";
+ else
+ mes "Both of them are Lv. 2 weapons and the required level is "+ (para_suv01 == 22 ? "26" : "40") +".";
+ next;
+ mes "[Michael]";
+ mes "They also can't be traded with other players or be refined.";
+ next;
+ if (.@total_arg < 7) {
+ .@i = 1;
+ mes "[Michael]";
+ mes "You'll receive the "+ getarg(.@i+1) +".";
+ next;
+ mes "[Michael]";
+ }
+ else {
+ .@i = (select(.@menu$) -1) *5 +1;
+ mes "[Michael]";
+ mes "You've chosen the "+ getarg(.@i+1) +".";
+ }
+ if (para_suv01 == 22) {
+ mes "Additionally you'll receive the Eden Group Boots II and Uniform II.";
+ next;
+ getitem Para_Team_Boots2,1; // Para_Team_Boots2
+ getitem Para_Team_Uniform2,1;// Para_Team_Uniform2
+ para_suv01 = 23;
+ }
+ else {
+ mes "Additionally you'll receive the Eden Group Boots III and Uniform III.";
+ next;
+ getitem Para_Team_Boots3,1;// Para_Team_Boots3
+ getitem Para_Team_Uniform3,1;// Para_Team_Uniform3
+ para_suv01 = 38;
+ }
+ getitem getarg(.@i),1;
+ mes "[Michael]";
+ if (para_suv02 == 0) {
+ mes "You don't have a record of receiving any supplies";
+ mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
+ getitem Para_Team_Hat2,1;// Para_Team_Hat2
+ getitem Para_Team_Manteau2,1; // Para_Team_Manteau2
+ if (para_suv01 == 22)
+ para_suv02 = 2;
+ else
+ para_suv02 = 3;
+ next;
+ mes "[Michael]";
+ mes "Check your supplies again and look after it.";
+ }
+ else {
+ if (para_suv01 == 22)
+ para_suv02 = 2;
+ else
+ para_suv02 = 3;
+ mes "A "+ getarg(.@i+2) +", Uniform and Boots all 3 supplies.";
+ mes "Please check it again.";
+ next;
+ mes "[Michael]";
+ mes "I hope they're useful to you.";
+ mes getarg(.@i+4);
+ }
+ close;
}
-moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
+moc_para01,179,44,3 script Chef 820,{
mes "[Chef]";
mes "What's up?";
mes "Do you want a Meal? Or do you have other business?";
@@ -3614,7 +2230,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "Ah, Kim-dduck-soon.";
mes "It's the representative meal for normal citizens.";
next;
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
if (Zeny > 2699) {
mes "[Chef]";
mes "Hey, here you are.";
@@ -3622,7 +2238,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
next;
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered some HP and SP. -";
- Zeny -= 2700;
+ Zeny = Zeny - 2700;
percentheal 50,0;
percentheal 0,50;
close;
@@ -3639,7 +2255,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
next;
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered some HP and SP. -";
- Zeny -= 3000;
+ Zeny = Zeny - 3000;
percentheal 50,0;
percentheal 0,50;
close;
@@ -3653,7 +2269,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "Course meal B?";
mes "This food with meat and vegetables in hot soup has it's origins from nomadic life under the cold and dry nature.";
next;
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
if (Zeny > 3599) {
mes "[Chef]";
mes "Hey, here you are.";
@@ -3661,7 +2277,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
next;
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered some HP and SP. -";
- Zeny -= 3600;
+ Zeny = Zeny - 3600;
percentheal 75,0;
percentheal 0,75;
close;
@@ -3678,7 +2294,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
next;
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered some HP and SP. -";
- Zeny -= 4000;
+ Zeny = Zeny - 4000;
percentheal 75,0;
percentheal 0,75;
close;
@@ -3688,7 +2304,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "How many times do I have to tell you?";
close;
case 4:
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
if (Zeny > 4499) {
mes "[Chef]";
mes "Hey, here you are.";
@@ -3697,7 +2313,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "- The Rib Eye Roll is grilled on the oak.";
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered your HP and SP. -";
- Zeny -= 4500;
+ Zeny = Zeny - 4500;
percentheal 100,0;
percentheal 0,100;
close;
@@ -3716,7 +2332,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
mes "- The Rib Eye Roll is grilled on the oak.";
mes "- After eating the meal, You feel a little bit full.";
mes "You've recovered your HP and SP. -";
- Zeny -= 5000;
+ Zeny = Zeny - 5000;
percentheal 100,0;
percentheal 0,100;
close;
@@ -3731,7 +2347,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
close;
}
case 2:
- if (countitem(6219) > 0) {
+ if (countitem(Para_Team_Mark) > 0) {
mes "[Chef]";
mes "Most jobs should be managed by yourself. So it might be difficult, right?";
mes "Actually it's harmful so they have requested continuously.";
@@ -3838,1286 +2454,1859 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{
}
}
-moc_para01,23,35,4 script Instructor Ur 4_M_KNIGHT_BLACK,{
+moc_para01,23,35,5 script Instructor Ur#2nd01 4_M_KNIGHT_BLACK,{
mes "[Instructor Ur]";
- if (countitem(6219) > 0) {
- if (BaseLevel < 60) {
- mes "Umm. You should raise your level more!";
- mes "You need to be at least level 60!";
- mes "I'm sorry but those are the rules.";
+ if (countitem(Para_Team_Mark) < 1) {// Para_Team_Mark
+ mes "Hey there!";
+ mes "I see you're not one of our agents?";
+ mes "Are you interested in joining us?";
+ next;
+ mes "[Instructor Ur]";
+ mes "There are no fees to join!";
+ mes "We are brokers that send help where help is needed. More adventurers like you means more profit.";
+ next;
+ mes "[Instructor Ur]";
+ mes "If you're interested, talk to Raim.";
+ mes "Raim's a good guy.";
+ mes "Hahaha..";
+ }
+ else if (para_2nd01 == 0) {
+ mes "Hello?";
+ mes "Do you need help?";
+ mes "This is a general request in order to receive the next board's request.";
+ next;
+ if (select( "What are you doing here?", "It's nothing." ) == 2) {
+ mes "[Instructor Ur]";
+ mes "I guess I have no business with you then.";
close;
}
- if ((BaseLevel >= 60) && (BaseLevel < 70) && (para_suv01 < 39)) {
- callsub L_GiveQuest;
- mes "Great! I want you to go find ^0000FFRomeo in Comodo^000000.";
- next;
- para_suv01 = 39;
- setquest 7214;
+ mes "[Instructor Ur]";
+ mes "Well, I'm an instructor for Eden Group.";
+ next;
+ mes "[Instructor Ur]";
+ mes "I'm here to give you missions based on your current base level.";
+ mes "These missions are not very difficult to do.";
+ next;
+ mes "[Instructor Ur]";
+ mes "I am the senior instructor here at Eden Group.";
+ mes "What do you say are you up for the challenge?";
+ next;
+ if (select( "Not today I'm not.", "Okay, I'll try." ) == 1) {
mes "[Instructor Ur]";
- mes "You should see him near the entrance to the ^0000FFNorth Cave in Comodo^000000.";
+ mes "Really?";
+ mes "That's so sad.";
+ mes "When you finish these missions I will even give you a pretty decent reward.";
close;
}
- if ((para_suv01 == 39) && (romeo < 4)) {
- mes "What are you waiting for? Go find ^0000FFRomeo in Comodo^000000.";
+ mes "[Instructor Ur]";
+ mes "Yeah!";
+ mes "Ok, let me check what mission you should get ok?";
+ next;
+ mes "[Instructor Ur]";
+ if (BaseLevel < 60) {
+ mes "Well... I know that you've got the heart but you're just a little too weak to help.";
next;
mes "[Instructor Ur]";
- mes "You should see him near the entrance to the ^0000FFNorth Cave in Comodo^000000.";
- close;
+ mes "Sorry, but your basic level should be at least 60 to help with these missions.";
}
- if ((para_suv01 == 40) && (romeo == 4)) callsub L_CompleteQuest,7218,41,5;
- if (para_suv01 == 41) callsub L_Toren;
- if ((para_suv01 == 42) && (BaseLevel < 70)) callsub L_Level,70;
- if ((BaseLevel >= 70) && (BaseLevel < 80) && (para_suv01 < 39 || para_suv01 == 42)) {
- callsub L_GiveQuest;
- mes "Great! I want you to go find ^0000FFJohan in Glast Heim^000000.";
- next;
- para_suv01 = 43;
- setquest 7219;
+ else if (BaseLevel < 70) {
+ mes "Ok, I guess you're the bare minimum level for these missions.";
+ next;
mes "[Instructor Ur]";
- mes "You should see him near the entrance of the ^0000FFGlast Heim Church^000000.";
- close;
- }
- if ((para_suv01 == 43) && (johan < 3)) {
- mes "What are you waiting for? Go find ^0000FFJohan in Glast Heim^000000.";
+ mes "Based on your level, I think that the Comodo area suits you.";
next;
mes "[Instructor Ur]";
- mes "You should see him near the entrance of the ^0000FFGlast Heim Church^000000.";
- close;
- }
- if ((para_suv01 == 43) && (johan == 3)) callsub L_CompleteQuest,7222,44,7;
- if (para_suv01 == 44) callsub L_Toren;
- if ((para_suv01 == 45) && (BaseLevel < 80)) callsub L_Level,80;
- if ((BaseLevel >= 80) && (BaseLevel < 90) && (para_suv01 < 39 || para_suv01 == 42 || para_suv01 == 45)) {
- callsub L_GiveQuest;
- mes "Great! I want you to go find ^0000FFKiren in Einbroch^000000.";
- next;
- para_suv01 = 46;
- setquest 7223;
+ mes "Do you know where Comodo is?";
+ mes "You can get there by going to Morocc and then through Pharos Lighthouse.";
+ next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFSouth Enterance^000000 outside of town.";
- close;
- }
- if ((para_suv01 == 46) && (kiren < 3)) {
- mes "What are you waiting for? Go find ^0000FFKiren in Einbroch^000000.";
+ mes "Comodo is a small city on the coast with many caves.";
next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFSouth Enterance^000000 outside of town.";
- close;
- }
- if ((para_suv01 == 46) && (kiren == 3)) callsub L_CompleteQuest,7228,47,9;
- if (para_suv01 == 47) callsub L_Toren;
- if ((para_suv01 == 48) && (BaseLevel < 90)) callsub L_Level,90;
- if ((BaseLevel >= 90) && (BaseLevel < 100) && (para_suv01 < 39 || para_suv01 == 42 || para_suv01 == 45 || para_suv01 == 48)) {
- callsub L_GiveQuest;
- mes "Great! I want you to go find ^0000FFNaomi in Ice Dungeon^000000.";
- next;
- para_suv01 = 49;
- setquest 7229;
+ mes "Look for the cave located to the north. There's someone there named Romeo.";
+ mes "You know? As in Romeo, Romeo, wherefore art thou Romeo.";
+ next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFEntrance^000000 when you enter the dungeon.";
- close;
+ mes "Go there are get the mission from him.";
+ mes "Well, then come back here alive when you're done!";
+ para_2nd01 = 1;
+ setquest 7214;// Advanced Training at Comodo
}
- if ((para_suv01 == 49) && (naomi < 3)) {
- mes "What are you waiting for? Go find ^0000FFNaomi in Ice Dungeon^000000.";
+ else if (BaseLevel < 80) {
+ mes "Let's see...";
+ mes "Your level would suggest that Comodo is just too easy for you.";
+ mes "Yeah, here we go.";
next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFEntrance^000000 when you enter the dungeon.";
- close;
- }
- if ((para_suv01 == 49) && (naomi == 3)) callsub L_CompleteQuest,7232,50,11;
- if (para_suv01 == 50) callsub L_Toren;
- if ((para_suv01 == 51) && (BaseLevel < 100)) callsub L_Level,100;
- if ((BaseLevel >= 100) && (para_suv01 < 39 || para_suv01 == 42 || para_suv01 == 45 || para_suv01 == 48 || para_suv01 == 51)) {
- callsub L_GiveQuest;
- mes "Great! I want you to go find ^0000FFMargaret in the Expedition Camp^000000.";
- next;
- para_suv01 = 52;
- setquest 7233;
+ mes "Do you know where Glast Heim is?";
+ mes "If there was a tragic accident now, the capital of the Rune-Midgarts Kingdom could revert back to there.";
+ next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFBuilding in the Center^000000 of the Expedition Camp.";
- close;
+ mes "Well, if it wasn't infested with undead monsters, it would become the new capitol of Rune-Midgarts.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Please, come back alive.";
+ para_2nd01 = 7;
+ setquest 7219;// Advanced Training at Glast Heim
}
- if ((para_suv01 == 52) && (margaret < 7)) {
- mes "What are you waiting for? Go find ^0000FFMargaret in the Expedition Camp^000000.";
+ else if (BaseLevel < 90) {
+ mes "Ah, ok so for you...";
+ mes "Hmm where do I send you?";
next;
mes "[Instructor Ur]";
- mes "You should see her near the ^0000FFBuilding in the Center^000000 of the Expedition Camp.";
- close;
+ mes "There an industrial city called Einbroch.";
+ mes "You know it? It's a city covered in smog.";
+ mes "It's a pretty gloomy city come to think of it.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Anyways, go to Einbroch and find the Dispatched Instructor there. He should be in the field south of the main city.";
+ setquest 7223;// Advanced Training in Einbroch
+ para_2nd01 = 12;
+ }
+ else
+ callsub S_Quest89100;
+ }
+ else if (para_2nd01 == 5) {
+ mes "Oh, there he is.";
+ mes "Romeo seems to be back from his field report.";
+ next;
+ mes "[Instructor Ur]";
+ mes "We have rewards for you.";
+ mes "I'm sure Romeo gave you some items, but we brought more useful things.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Do you know where the weapon storage is at?";
+ mes "Go out through that large blue door and walk to the end of the hallway.";
+ mes "Ask the Blacksmith, and he will give you new equipment.";
+ next;
+ mes "[Instructor Ur]";
+ mes "And the 2nd stage training and missions start at level 70, so come back then.";
+ mes "Don't forget, I'll be waiting for you.";
+ para_2nd01 = 6;
+ para_2nd02 = 1;
+ erasequest 7218;// Report to Instructor Ur
+ }
+ else if (para_2nd01 == 6) {
+ if (BaseLevel > 69) {
+ mes "Hey, buddy~";
+ mes "What's going on?";
+ next;
+ switch( select( "I want to start training.", "I'm just visiting." ) ) {
+ mes "[Instructor Ur]";
+ case 1:
+ mes "Hmm... You have a good form!";
+ mes "Let me see....";
+ mes "Which location would suit you...?";
+ next;
+ mes "[Instructor Ur]";
+ if (BaseLevel < 80) {
+ mes "Ah, this place should be good!";
+ mes "Do you know where Glast Heim is?";
+ mes "If it wasn't for that terrible accident, Glast Heim would still be";
+ mes "the capital of Rune Midgard, not Prontera.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Anyways, that ancient castle is now full of undead monsters .";
+ mes "It's especially bad around the Abbey in the south.";
+ next;
+ mes "[Instructor Ur]";
+ mes "All of those undead monsters come from the underground graveyard";
+ mes "Well... I guess you don't have to go all the way into the graveyard...";
+ next;
+ mes "[Instructor Ur]";
+ mes "Once you get to the Abbey you'll see our unit member stationed in front of the entrance.";
+ mes "Follow his instructions to help clear out that area.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Please come back alive.";
+ para_2nd01 = 7;
+ setquest 7219;// Advanced Training at Glast Heim
+ }
+ else if (BaseLevel < 90)
+ callsub S_Quest7990;
+ else
+ callsub S_Quest89100;
+ close;
+ case 2:
+ mes "Really? At your level, I think you can easily complete the top class missions..";
+ mes "I'll be here if you change your mind.";
+ close;
+ }
+ }
+ else {
+ mes "2nd stage training missions start at level 70.";
+ mes "I'll see you then.";
+ mes "Did you pick up the necessary equipment from the storage?";
+ mes "Hahaha!";
+ }
+ }
+ else if (para_2nd01 == 10) {
+ mes "Oh! You're here!";
+ mes "I just got a message from Johan.";
+ mes "I think he's not telling me something, but I can't figure out what that is.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Anyways, good job. I'm glad you're not hurt";
+ mes "The Blacksmith BK said he'll reinforce your weapon.";
+ next;
+ callsub S_Para2;
+ mes "[Instructor Ur]";
+ mes "You know where the Blacksmith is at right??";
+ mes "Go out through the blue door, to the end of the hallway.";
+ mes "BK is a great blacksmith, he'll make your weapon stronger.";
+ mes "What are you waiting for?";
+ para_2nd01 = 11;// Report to Instructor Ur
+ erasequest 7222;
+ }
+ else if (para_2nd01 == 11) {
+ if (BaseLevel > 79) {
+ mes "Ah, ever so improving "+ strcharinfo(0) +"?";
+ mes "To what do I owe this pleasure?";
+ next;
+ switch( select( "I came for more training.", "I'm just visiting." ) ) {
+ mes "[Instructor Ur]";
+ case 1:
+ mes "Hmm... You have a good form!";
+ mes "Let me see....";
+ next;
+ mes "[Instructor Ur]";
+ if (BaseLevel < 90)
+ callsub S_Quest7990;
+ else
+ callsub S_Quest89100;
+ close;
+ case 2:
+ mes "Really? At your level, I think you can easily complete the top class missions..";
+ mes "I'll be here if you change your mind.";
+ close;
+ }
}
- if ((para_suv01 == 52) && (margaret == 7)) callsub L_CompleteQuest,7237,53,13;
- if (para_suv01 == 53) callsub L_Toren;
- if (para_suv01 > 53) {
+ else {
+ mes "3rd stage training starts at level 80.";
+ mes "I'll see you then.";
+ mes "Oh, if you haven't reinforced your weapon yet, go talk to BK.";
+ }
+ }
+ else if (para_2nd01 == 15) {
+ mes "Ah, you've come.";
+ mes "I just received a message from Kiren.";
+ mes "How was he? He didn't throw a tantrum for waking him up?";
+ mes "I wouldn't be surprised if he did";
+ next;
+ mes "[Instructor Ur]";
+ mes "Anyways, good job. I'm glad you're not hurt.";
+ mes "The Blacksmith BK said he'll reinforce your weapon.";
+ next;
+ callsub S_Para2;
+ mes "[Instructor Ur]";
+ mes "You know where the Blacksmith is at right??";
+ mes "Go out through the blue door, to the end of the hallway.";
+ mes "BK is a great blacksmith, he'll make your weapon stronger.";
+ mes "What are you waiting for?";
+ erasequest 7228;// Report to Instructor Ur
+ para_2nd01 = 16;
+ }
+ else if (para_2nd01 == 16) {
+ if (BaseLevel > 89) {
+ mes "It's nice to see you still strong!";
+ mes "What brings you today?";
+ next;
+ if (select( "I want to continue training.", "I'm just visiting." ) == 2) {
+ mes "[Instructor Ur]";
+ mes "Really? At your level, I think you can easily complete the top class missions..";
+ mes "I'll be here if you change your mind.";
+ close;
+ }
mes "[Instructor Ur]";
- mes "I'm out of rewards to give to you. But don't worry, there are much better gears out there for you to obtain.";
- close;
+ callsub S_Quest89100;
+ }
+ else {
+ mes "4th stage training starts at level 90.";
+ mes "I'll see you then.";
+ mes "Oh, if you haven't reinforced your weapon yet, go talk to BK.";
}
}
- mes "You are not in my group are you?";
- mes "I don't have anything to say to outsiders.";
- mes "If you want something register with my group.";
- next;
- mes "[Instructor Ur]";
- mes "To register with the Eden Group ask Laime Evenor next to me.";
+ else if (para_2nd01 == 20) {
+ mes "Congratulations on completing all training stages!";
+ mes "That took quite a bit of time huh?";
+ mes "The Blacksmith BK said he'll reinforce your weapon.";
+ next;
+ callsub S_Para2;
+ mes "[Instructor Ur]";
+ mes "You know where the Blacksmith is at right??";
+ mes "Go out through the blue door, to the end of the hallway.";
+ mes "BK is a great blacksmith, he'll make your weapon stronger.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Good job!";
+ para_2nd01 = 30;
+ erasequest 7232;//Report to Instructor Ur
+ }
+ else if (para_2nd01 == 29) {
+ mes "Congratulations on completing all training stages!";
+ mes "How was the Expedition? From the looks of it, it must've been pretty tough.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Good job..";
+ mes "The Blacksmith BK said he'll reinforce your weapon.";
+ next;
+ callsub S_Para2;
+ mes "[Instructor Ur]";
+ mes "You know where the Blacksmith is at right??";
+ mes "Go out through the blue door, to the end of the hallway.";
+ mes "BK is a great blacksmith, he'll make your weapon stronger.";
+ next;
+ mes "[Instructor Ur]";
+ mes "By the way, it looked like Michael had something to tell you as well";
+ mes "Go talk to him, he's at the weapon storage as well.";
+ mes "Go ahead.";
+ para_2nd01 = 30;
+ erasequest 7237;// Report to Instructor Ur
+ }
+ else if (para_2nd01 == 30) {
+ mes "Good job.";
+ mes "Oh, if you haven't reinforced your weapon yet, go talk to BK.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Also, sometimes Michael needs help, so if you have time try to help him out.";
+ mes "I'm sure he'll reward you for your time.";
+ }
+ else if (para_2nd01 < 5)
+ callsub S_Direction,"Comodo";
+ else if (para_2nd01 < 10)
+ callsub S_Direction,"Glast Heim Castle";
+ else if (para_2nd01 < 15)
+ callsub S_Direction,"Einbroch";
+ else if (para_2nd01 < 20)
+ callsub S_Direction,"Ice Dungeon";
+ else if (para_2nd01 < 29) {
+ mes "You have to travel very far to get to the ^4d4dffRune Midgard Expedition Camp^000000!";
+ mes "If you want to stay there then earn your keep by doing missions. Got it?";
+ }
close;
-
-L_GiveQuest:
- mes "You are just in time! I have a new quest for you, would you like to start it now?";
- next;
- if(select("Yes!:No, thanks.") == 2) {
+S_Para2:
+ if (para_2nd02 == 0) {
mes "[Instructor Ur]";
- mes "Thats too bad. I had some nice rewards I could have given to you for helping me.";
- close;
+ mes "I just realized... this was your first mission, wasn't it?";
+ mes "You must not have gotten the basic equipments yet, right?";
+ mes "Pick them up at the weapon storage.";
+ mes "Ask the Blacksmith Michael and he'll give you the equipment.";
+ para_2nd02 = 1;
+ next;
}
- mes "[Instructor Ur]";
return;
-L_CompleteQuest:
- mes "Done already? Great work!";
+S_Direction:
+ mes "So, have you been in ^4d4dff"+ getarg(0) +"^000000 yet?";
+ mes "Didn't I tell you to go there?";
+ mes "Go there first and then come back to me. Okay?";
+ return;
+
+S_Quest7990:
+ mes "Hmm.. Not bad ...";
+ mes "You must be getting a hang of this..";
+ mes "Let's go with a simple mission this time";
next;
- para_suv01 = getarg(1);
- completequest getarg(0);
- if (para_suv02 < getarg(2)) para_suv02 = getarg(2);
mes "[Instructor Ur]";
-L_Toren:
- mes "Go to the back room and talk to ^0000FFToren and the Weapons Expert^000000 for your rewards!";
- close;
-L_Level:
- mes "I'm sorry, I have no new quests available for you at this time. Come back when you are at least ^FF0000Base Level "+getarg(0)+"^000000.";
- close;
+ mes "There is a industrial city called Einbroch.";
+ mes "You've heard of it? It's a city clouded with pollution.";
+ mes "You'll appreciate the environment here so much more after visiting that city...";
+ mes "We should all be thankful.";
+ next;
+ mes "[Instructor Ur]";
+ mes "Anyways, go out to the field south of Einbroch and you'll see the Dispatched Instructor.";
+ mes "I'm sure he'll recognize you first.";
+ mes "Don't forget to bring the Eden Group badge.";
+ next;
+ mes "[Instructor Ur]";
+ mes "The city's pollution is unbearable";
+ mes "But the surrounding fields are relatively clean...";
+ mes "This should be pretty easy for you.";
+ para_2nd01 = 12;
+ setquest 7223;// Advanced Training in Einbroch
+ return;
+
+S_Quest89100:
+ if (BaseLevel < 100) {
+ mes "Uh-huh....";
+ mes "Hmm...";
+ mes "You seem like a cool-headed person. What do you think about the ice caves?";
+ next;
+ mes "[Instructor Ur]";
+ mes "North of the city of Rachel is a cave filled with ice.";
+ mes "Find the Dispatched Instructor there.";
+ para_2nd01 = 17;
+ setquest 7229;// Advanced Training in Ice Dungeon
+ }
+ else {
+ mes "Well, well...";
+ mes "I don't even know where to send you now.";
+ mes "I'm sure you are familiar with most places around here";
+ next;
+ mes "[Instructor Ur]";
+ mes "Then, should I send you somewhere farther this time?";
+ mes "There is a cat hand agent here.";
+ mes "Do you see him over there?";
+ next;
+ mes "[Instructor Ur]";
+ mes "Through him, you can get to Ash Vacuum pretty easily .";
+ mes "Since there is a Expedition Camp there...";
+ next;
+ mes "[Instructor Ur]";
+ mes "All you have to do is find the Eden Group agent there.";
+ mes "Tell him I sent you, and he'll give you instructions.";
+ mes "You can explore the new world";
+ mes "It's like a vacation isn't it?";
+ next;
+ mes "[Instructor Ur]";
+ mes "Hahaha!";
+ mes ".. Maybe I'll go instead of sending you.";
+ mes "Anyways, their names are Ma~ something... I don't know.";
+ next;
+ mes "[Instructor Ur]";
+ mes "So, the mission, once again, is finding our agent at the Midgard Expedition Camp.";
+ mes "Isn't this the easiest mission you've ever had?";
+ mes "Don't forget my present when you come back~!";
+ para_2nd01 = 22;
+ setquest 7233;// Advanced Training at Ash Vacuum
+ }
+ return;
}
-comodo,173,354,6 script Romeo#01 1_M_JOBTESTER,{
- if ((para_suv01 == 39) && (romeo < 1)) {
+//--60~69
+comodo,173,354,5 script Dispatched Instructor#02 1_M_JOBTESTER,{
+ mes "[Romeo]";
+ if (para_2nd01 < 1) {
+ mes "How are you?";
+ mes "Comodo has the best weather in the whole world.";
+ mes "Even during the winter, Comodo has great weather.";
+ next;
mes "[Romeo]";
- mes "Ah, there you are.";
+ mes "Do you know why?";
+ mes "Comodo is surrounded by the ocean and caves.";
+ mes "Seasonal changes don't make any difference in the temperature here.";
next;
mes "[Romeo]";
- mes "Before we begin, I want to test you.";
+ mes "Take it easy here.";
+ mes "This area is a place for relaxation.";
+ }
+ else if (para_2nd01 == 1) {
+ mes "How are you?";
+ mes "You were sent here by Instructor Ur right?";
+ mes "Did you come here for a quest?";
next;
- romeo = 1;
- changequest 7214,7215;
mes "[Romeo]";
- mes "Enter the cave and kill ^0000FF3 Stalactic Golems^000000, then return to me.";
- close;
+ mes "I don't know if this will fit you well";
+ mes "Why don't you just try it.";
+ next;
+ mes "[Romeo]";
+ mes "The thing about this cave is that, many monsters are created from stones.";
+ mes "If you stay cautious, they shouldn't be too threatning...";
+ next;
+ mes "[Romeo]";
+ mes "But most of them have range attacks..";
+ mes "And sometimes a really strong one roams around.";
+ next;
+ mes "[Romeo]";
+ mes "Well... this is the reason why you train right?";
+ mes "Let's try taking on one of the big monsters";
+ next;
+ mes "[Romeo]";
+ mes "'They are called 'Stalactic Golem'.";
+ mes "Try defeating some of them.";
+ mes "Not too difficult, right?";
+ para_2nd01 = 2;
+ erasequest 7214;
+ setquest 7215;
}
- if (romeo == 1) {
+ else if (para_2nd01 == 2) {
if (questprogress(7215,HUNTING) == 2) {
+ mes "So, how good of an explorer are you now?";
+ mes "You've fought these before, so clearing this cave should be possible.";
+ next;
+ mes "[Romeo]";
+ mes "As I said before, since Komodo is a city inside a cave..";
+ mes "Access to the outside world is mostly done through the east entrance, but...";
+ next;
+ mes "[Romeo]";
+ mes "Let's try going out through the north.";
+ mes "There should be things you can hunt out there.";
+ next;
mes "[Romeo]";
- mes "You did it? Thats all the proof I needed.";
+ mes "And instead of just walking out,";
+ mes "Let's kill about 10 Stalactic Golems on the way out.";
next;
mes "[Romeo]";
- mes "You should then have no trouble killing ^0000FF10 more Stalactic Golems^000000, right?";
+ mes "So that, travelers coming from the north can safely walk through.";
+ mes "Remember, 10 Stalactic Golems. Then come to the other side of northern part of the cave";
next;
+ mes "[Romeo]";
+ mes "I'll be waiting outside.";
+ para_2nd01 = 3;
getexp 10000,10000;
- romeo = 2;
- changequest 7215,7216;
+ erasequest 7215;// Stalactic Golem Hunt
+ setquest 7216;// More Golem Hunting
+ }
+ else {
+ mes "As a test of the difficulty of this cave";
+ mes "Go defeat 3 Stalactic Golems.";
+ mes "Watch out for other monsters as well.";
+ next;
mes "[Romeo]";
- mes "^0000FFMeet me at the north-east exit of the cave^000000 when you are done, I will be waiting for you outside.";
- close;
+ mes "Let me help you recover if you are tired.";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Romeo]";
- mes "Don't give up, I'm only asking you to kill ^0000FF3 Stalactic Golems^000000.";
- close;
}
- if (romeo == 2) {
- mes "[Romeo]";
- mes "You should then have no trouble killing ^0000FF10 more Stalactic Golems^000000, right?";
- next;
- mes "[Romeo]";
- mes "After you have killed all ^0000FF10 Stalactic Golems^000000, ^0000FFmeet me at the north-east exit of the cave^000000. I will be waiting for you outside.";
- close;
+ else if (para_2nd01 == 3) {
+ mes "You must go through this cave to the outside.";
+ mes "Don't forget to defeat the Stalactic Golems you run into on the way.";
+ }
+ else {
+ mes "I always give the same test to the trainees that come here..";
+ mes "I've never seen anyone pass it so perfectly like you did.";
}
- mes "[Romeo]";
- mes "The person I'm waiting for is late...";
close;
}
-um_fild01,34,280,6 script Romeo#02 1_M_JOBTESTER,{
- if (romeo == 2) {
+um_fild01,34,280,5 script Instructor Romeo#2nd02 1_M_JOBTESTER,{
+ mes "[Romeo]";
+ if (para_2nd01 < 2) {
+ mes "If you were sent from the Eden Group for training, wait for me at the town.";
+ mes "I'm waiting for a different trainee right now.";
+ }
+ else if (para_2nd01 == 2) {
+ mes "No no.. Not here.";
+ mes "I'm waiting for a different trainee right now.";
+ mes "Go back.";
+ }
+ else if (para_2nd01 == 3) {
if (questprogress(7216,HUNTING) == 2) {
+ mes "Ah, I see you didn't get lost.";
+ mes "Your skills at defeating those Stalactic Golems were better than I expected.";
+ mes "Just means you've improved that much.";
+ next;
+ mes "[Romeo]";
+ mes "Now look around here";
+ mes "We're in a dense forest now.";
+ mes "There are Dryads and Wootans here...";
+ next;
mes "[Romeo]";
- mes "Wow, you have arrived sooner than I expected.";
+ mes "Next task is to clearing this area of monsters.";
+ mes "Bring me the following from the monsters.";
next;
mes "[Romeo]";
- mes "There is only one more thing I need you to do for me.";
+ mes "5 Wootan Fighter's Shoulderguard";
+ mes "7 Dryad's Sharp Leaf";
next;
+ mes "[Romeo]";
+ mes "This is the last test.";
+ mes "Good luck.";
+ para_2nd01 = 4;
+ erasequest 7216;// More Golem Hunting
+ setquest 7217;// Field drops
getexp 10000,10000;
- romeo = 3;
- changequest 7216,7217;
+ }
+ else {
+ mes "I see you didn't get lost.";
+ mes "But you didn't defeat enough Stalactic Golems..";
+ mes "Go back and defeat them.";
+ next;
mes "[Romeo]";
- mes "Bring me ^0000FF5 Shoulder Pads and 7 Sharp Leafs^000000.";
- close;
+ mes "I'll help you recover if you are tired.";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Romeo]";
- mes "You are early, but you didn't kill ^0000FF10 Stalactic Golems^000000 like I asked you to do.";
- close;
}
- if (romeo == 3) {
- if ((countitem(7196) >= 5) && (countitem(7100) >= 7)) {
- mes "[Romeo]";
- mes "Your work here is done my friend.";
+ else if (para_2nd01 == 4) {
+ if (countitem(Shoulder_Protection) > 4 && countitem(Sharp_Leaf) > 6) {// Shoulder_Protection, Sharp_Leaf
+ mes "You really got these by defeating the monsters?";
+ mes "I believe you. I want to get out of here anyways.";
next;
- delitem 7196,5; // Shoulder Pad
- delitem 7100,7; // Sharp Leaf
+ mes "[Romeo]";
+ mes "There are no more training tasks here.";
+ mes "Go back and report to Ur.";
+ delitem Shoulder_Protection,5;
+ delitem Sharp_Leaf,7;
+ para_2nd01 = 5;
+ erasequest 7217;// Field drops
+ setquest 7218;// Report to Instructor Ur
getexp 10000,10000;
- romeo = 4;
- para_suv01 = 40;
- changequest 7217,7218;
+ }
+ else {
+ mes "Didn't I already tell you the last task?";
+ mes "Defeat the monsters in this forest, and bring me the items I asked for.";
+ next;
mes "[Romeo]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "5 Wootan Fighter's Shoulderguard";
+ mes "7 Dryad's Sharp Leaf";
+ mes "You must bring me those to pass this test.";
+ next;
+ mes "[Romeo]";
+ mes "I'll help you recover if you are tired.";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Romeo]";
- mes "Bring me ^0000FF5 Shoulder Pads and 7 Sharp Leafs^000000.";
- close;
}
- if (romeo == 4) {
- mes "[Romeo]";
- mes "Thank you again for all your help.";
- next;
- mes "[Romeo]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ else {
+ mes "Ugh, It's way too hot here.";
+ mes "You can leave now.";
}
- mes "[Romeo]";
- mes "What is taking so long...";
close;
}
-glast_01,195,131,6 script Johan 4_F_SISTER,{
- if ((para_suv01 == 43) && (johan < 1)) {
+//--70~79
+glast_01,195,131,5 script Dispatched Instructor#03 4_F_SISTER,{
+ mes "[Johan]";
+ if (para_2nd01 < 7) {
+ mes "Ah~ So bored.";
+ mes "You're not the one Ur sent, are you?";
+ mes "Oh~ That's okay.";
+ next;
mes "[Johan]";
- mes "...";
+ mes "This is Glast Heim Abbey.";
+ mes "Be careful, there are a lot of lost souls around here.";
+ }
+ else if (para_2nd01 == 7) {
+ mes "Oh oh!!";
+ mes "You're finally here!";
+ mes "I asked Ur to send someone to help me here!";
next;
+ select("What? I came for training..");
mes "[Johan]";
- mes "I don't need to explain anything to you.";
+ mes "No no, that's the same thing!";
+ mes "Your training mission is to help me clear out this Abbey!";
next;
- johan = 1;
- changequest 7219,7220;
mes "[Johan]";
- mes "Go kill ^0000FF20 Wraiths^000000.";
- close;
+ mes "Phew... It's been so tough.";
+ mes "I can't run in by myself, but then Gargoyles attack me out here..";
+ mes "Hahaha...";
+ next;
+ mes "[Johan]";
+ mes "This abbey is our responsibilty.";
+ mes "Just like other monasteries, this one has an underground graveryad as well, but..";
+ next;
+ mes "[Johan]";
+ mes "As you well know, this castle... is not at a normal state.";
+ mes "I think that's causing these souls from being able to rest in peace.";
+ next;
+ mes "[Johan]";
+ mes "Let's defeat the ones around here first, since going underground may be too much for just us.";
+ mes "I'll be testing how skilled you are as well...";
+ next;
+ mes "[Johan]";
+ mes "First target are the Wraiths.";
+ mes "You can tell them apart by their strange laugh.";
+ mes "They look like demons, but we can't tell for sure...";
+ next;
+ mes "[Johan]";
+ mes "Defeat 20 Wraiths.";
+ mes "I'll assist you from here!";
+ para_2nd01 = 8;
+ erasequest 7219;// Advanced Training at Glast Heim
+ setquest 7220;// Wraith Hunt
}
- if (johan == 1) {
+ else if (para_2nd01 == 8) {
if (questprogress(7220,HUNTING) == 2) {
- mes "[Johan]";
- mes "Good.";
+ mes "Oh~ You are pretty strong!";
+ mes "I'm so glad that someone strong like you came.";
+ mes "I wouldn't have last long here by myself.";
next;
mes "[Johan]";
- mes "Next I want you to kill ^0000FF10 Evil Druids^000000.";
+ mes "By the way, did you see those other monsters besides the Wraiths?";
+ mes "They are the corrupted souls of priests.";
+ mes "They are called 'Evil Druid' as well.";
next;
- getexp 20000,20000;
- johan = 2;
- changequest 7220,7221;
mes "[Johan]";
- mes "This time kill them quickly, I don't like to wait.";
- close;
+ mes "Let's take care of these Evil Druids this time.";
+ mes "10 of them.";
+ mes "You can do it right?";
+ mes "I believe in you!";
+ para_2nd01 = 9;
+ erasequest 7220;// Wraith Hunt
+ setquest 7221;// Evil Druid hunt
+ getexp 20000,20000;
+ }
+ else {
+ mes "20 Wraiths!";
+ mes "I'll watch your back!.";
+ mes "... Of.. Course.. I'll fight too!";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Johan]";
- mes "... ^0000FF20 Wraiths^000000 shouldn't take this long.";
- close;
}
- if (johan == 2) {
+ else if (para_2nd01 == 9) {
if (questprogress(7221,HUNTING) == 2) {
+ mes "...Oh you're back!";
+ mes "(Johan Opens the door and checks)";
+ mes "....!";
+ mes "Okay!!";
+ next;
mes "[Johan]";
- mes "Hmmmm, better.";
+ mes "Thank you! I really appreciate it!";
+ mes "I think I can enter without any worries now!";
+ mes "I hope those evil souls left it alone..";
next;
mes "[Johan]";
- mes "Ok, I'm done with you.";
+ mes "Hehe, I'll put in a good word to Ur!";
+ mes "You're a valient and skilled exorcist!";
next;
- getexp 20000,20000;
- johan = 3;
- changequest 7221,7222;
mes "[Johan]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "You can go back to Eden now";
+ mes "I'll stay and clean up the rest, hehe";
+ para_2nd01 = 10;
+ erasequest 7221;// Evil Druid hunt
+ setquest 7222;// Report to Instructor Ur
+ getexp 20000,20000;
+ }
+ else {
+ mes "10 Evil Druids!";
+ mes "I'll watch your back, like last time.";
+ mes "... Of... Course... I'll fight them too!";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Johan]";
- mes "Hurry up, it is only ^0000FF10 Evil Druids^000000.";
- close;
}
- if (johan == 3) {
- mes "[Johan]";
- mes "Why are you still here?";
+ else if (para_2nd01 == 10) {
+ mes "Go back and report to Ur.";
+ mes "That Glast Heim Abbey is clear now.";
+ mes "I need to stay and look for something... Good bye.";
+ }
+ else {
+ mes "Ugh, I still haven't found the thing I lost.";
+ mes "Hmm... I may need to wait for the next trainee before I can start looking again... Eep!";
next;
mes "[Johan]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "Uh... You didn't hear that did you?";
+ mes "Hahahahahahaha!!!";
+ mes "Hahahahaha!!";
}
- mes "[Johan]";
- mes "Go away... I'm busy.";
close;
}
-ein_fild08,172,359,4 script Kiren 4_M_4THPRIN1,{
- if ((para_suv01 == 46) && (kiren < 1)) {
+//--80~89
+ein_fild08,172,359,3 script Dispatched Instructor#04 4_M_4THPRIN1,{
+ mes "[Kiren]";
+ if (para_2nd01 < 12) {
+ mes "What are you looking at?";
+ mes "You want something from me?";
+ mes "Mind your own business, go away..";
+ }
+ else if (para_2nd01 == 12) {
+ mes "What?";
+ mes "....";
+ mes "Hmm, Ur sent you?";
+ mes "Oh, that training mission thing.";
+ next;
mes "[Kiren]";
- mes "Hey there.";
+ mes "You've came a long way, I won't make you do anything too tough, don't worry.";
+ mes "The fields outside of Einbroch isn't too bad.";
next;
mes "[Kiren]";
- mes "You must be a member of the Paradise Group, come help me for a second.";
+ mes "And monsters here usually leaves me alone, so I can nap all day.";
+ mes "But there are some that bother me.";
next;
- kiren = 1;
- changequest 7223,7224;
- mes "[kiren]";
- mes "Can you kill ^0000FF30 Porcellios^000000 for me and then return to me?";
- close;
+ mes "[Kiren]";
+ mes "Do you know Porcellios are?";
+ mes "Ugly looking insects... They steal too..";
+ next;
+ mes "[Kiren]";
+ mes "Let's defeat some of them as a warm up.";
+ mes "There are plenty of them around here. 30 shouldn't be too hard right?";
+ next;
+ mes "[Kiren]";
+ mes "I'm not holding a grudge just because they ate my lunch.";
+ mes "I'll be resting here until you're done.";
+ para_2nd01 = 13;
+ erasequest 7223;// Advanced Training in Einbroch
+ setquest 7224;// Porcellio hunting
}
- if (kiren == 1) {
- if (questprogress(7224,HUNTING) == 2) {
+ else if (para_2nd01 == 13) {
+ if (questprogress(7224,HUNTING) == 2) {// Porcellio hunting
+ mes "What, You're done already?";
+ mes "I was just about to fall asleep... Oh well..";
+ mes "It can't be helped, I guess. Let's go to a different spot..";
+ next;
+ mes "[Kiren]";
+ mes "No, what are you talking about?";
+ mes "Go... with you?";
+ mes "You can by yourself right?";
+ next;
mes "[Kiren]";
- mes "Wow, most people spend twice as long as you did to kill those Porcellios!";
+ mes "Okay, next task!";
+ mes "People of Einbroch say that the pollution is really bad in the north.";
+ mes "They are worried that pollution will drift into the town.";
next;
mes "[Kiren]";
- mes "I think you need a challenge.";
+ mes "It's probably all those factories right there...";
+ mes "I guess I should still look into it.";
+ mes "The cause for the pollution... Find it and destroy it.";
next;
+ mes "[Kiren]";
+ mes "30 Venomous and 5 Teddy Bears.";
+ mes "That should be good enough.";
+ next;
+ mes "[Kiren]";
+ mes "I'm sure you'll do fine without me watching.";
+ mes "To show my support, let me give you some EXP and HP recovery.";
+ next;
+ mes "[Kiren]";
+ mes "The monsters are at the northern fields of Einbroch.";
+ mes "Okay then, be safe.";
+ mes "I'm going to take a nap.";
+ para_2nd01 = 14;
+ erasequest 7224;// Porcellio hunting
+ setquest 7226;// Venomous hunting
+ setquest 7227;// Teddy Bear hunting
getexp 30000,30000;
- kiren = 2;
- changequest 7224,7226;
- setquest 7227;
+ }
+ else {
+ mes "So, have you punished those Porcellio's yet?";
+ mes "I don't think you're done yet right?";
+ next;
mes "[Kiren]";
- mes "How about this: Kill ^0000FF30 Venomous and 5 Teddy Bears^000000.";
- close;
+ mes "If you're hurt I'll heal you a bit.";
}
- mes "[Kiren]";
- mes "Come back to me when you have killed the ^0000FF30 Porcellios^000000.";
- close;
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- if (kiren == 2) {
- if ((questprogress(7226,HUNTING) == 2) && (questprogress(7227,HUNTING) == 2)) {
- mes "[Kiren]";
- mes "Incredible, you set a new record!";
+ else if (para_2nd01 == 14) {
+ if (questprogress(7226,HUNTING) == 2 && questprogress(7227,HUNTING) == 2) {
+ mes "Um...";
+ mes "I'm getting it done.";
+ mes "Hmm...";
+ mes "I'm still tired to finish...";
next;
mes "[Kiren]";
- mes "I have never seen anyone kill them all so fast, you are good at this.";
+ mes "Good. Those monsters have been bothering the Einbroch workers.";
+ mes "That was great..";
next;
+ mes "[Kiren]";
+ mes "I have some things to report to Instructor Ur.";
+ mes "I've been watching you closely and you've done well. Go back to Ur and deliver this report.";
+ para_2nd01 = 15;
+ erasequest 7226;// Venomous hunting
+ erasequest 7227;// Teddy Bear hunting
+ setquest 7228;// Report to Instructor Ur
getexp 30000,30000;
- kiren = 3;
- changequest 7226,7228;
- completequest 7227;
+ }
+ else {
+ mes "The monsters are at the northern fields of Einbroch.";
+ mes "Find the Noxious...";
+ mes "Don't try to lie to me that you've finished hunting them.";
+ next;
mes "[Kiren]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "Yeah, if this is okay?";
+ mes "Ugh this is difficult.";
+ mes "I'll make you feel better though.";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Kiren]";
- mes "Remember, you need to kill ^0000FF30 Venomous and 5 Teddy Bears^000000.";
- close;
}
- if (kiren == 3) {
- mes "[Kiren]";
- mes "Don't worry, nobody else has beaten your record yet.";
+ else if (para_2nd01 == 15) {
+ mes "What serious?";
+ mes "Have you made your report to Instructor Ur?";
+ mes "Einbroch has commissioned work out so that means more training.";
+ }
+ else {
+ mes "I'm not a thief...";
+ mes "It's a hard living.";
+ mes "Nor is there any real ambition.";
next;
mes "[Kiren]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "Come practitioners?";
+ mes "Make things.";
+ mes "How convenient witchinya.";
+ mes "Heumnya. I'll sleep in one breath..";
}
- mes "[Kiren]";
- mes "Be careful, there are some fast monsters around here.";
close;
}
-ice_dun01,154,13,6 script Naomi 4_F_JOB_BLACKSMITH,{
- if ((para_suv01 == 49) && (naomi < 1)) {
+//--90~99
+ice_dun01,154,13,5 script Dispatched Instructor#05 4_F_JOB_BLACKSMITH,{
+ mes "[Naomi]";
+ if (para_2nd01 <= 17) {
+ mes "It's more than that~";
+ mes "Now where did the time go~";
+ mes "I thought you said you sent me~!";
+ next;
mes "[Naomi]";
- mes "It is so cold in here.";
+ if (para_2nd01 < 17) {
+ mes "What is it? You'll help me. Is that right?";
+ mes "No, you don't have to do that.";
+ mes "I'm waiting for someone scheduled to help me.";
+ close;
+ }
+ mes "And you are?";
+ mes "Oh, you were sent here by Ur?";
+ mes "I don't know how long I've been waiting here in the snow.";
next;
mes "[Naomi]";
- mes "I blame those annoying Siromas.";
+ mes "This is the ice dungeon of the northern plains.";
+ mes "Nothing like a cave that's cold the entire year.";
next;
- naomi = 1;
- changequest 7229,7230;
mes "[Naomi]";
- mes "Can you kill ^0000FF30 Siromas^000000 for me, please?";
- close;
+ mes "So this is where the people of Rachel go for their ice supply.";
+ mes "But, this area is crawling with dangerous monsters.";
+ next;
+ mes "[Naomi]";
+ mes "One of those monsters is known as a Siroma.";
+ mes "They should be a good challenge for you.";
+ next;
+ mes "[Naomi]";
+ mes "Okay, then go in the cave and find those Siroma.";
+ mes "It's cold in there but this job has to be done.";
+ next;
+ mes "[Naomi]";
+ mes "OH, sometimes";
+ mes "You be careful in there.";
+ mes "Well, good luck~!";
+ para_2nd01 = 18;
+ erasequest 7229;// Advanced Training in Ice Dungeon
+ setquest 7230;// Siroma hunting
}
- if (naomi == 1) {
+ else if (para_2nd01 == 18) {
if (questprogress(7230,HUNTING) == 2) {
+ mes "Ah... It's over...";
+ mes "Good!";
+ mes "Your skills have been verified.";
+ next;
+ mes "[Naomi]";
+ mes "Now, what have I happened to do next.";
+ mes "Those Siromas seem to be growing at a faster rate.";
+ mes "As before go and hunt 30 more Siromas and bring me some materials.";
+ next;
mes "[Naomi]";
- mes "Thank you, but there are still so many Siromas here!";
+ mes "And get this... Well...";
+ mes "Please listen carefully";
+ mes "30 Ice Cubic";
+ mes "1 Sweet Sauce";
+ mes "1 Milk";
next;
mes "[Naomi]";
- mes "I need to make a special drink to stay warm, please help me make it.";
+ mes "I'm not just doing this for myself you know.";
+ mes "I'm doing this for everyone.";
next;
+ mes "[Naomi]";
+ mes "That's the last of it anyways.";
+ mes "So hunt those Siromas and get the materials.";
+ mes "We understand each other?";
+ next;
+ select("What about you?");
+ mes "[Naomi]";
+ mes "Me? Well of course... I'm going to stand guard here.";
+ mes "I... I'm a busy person!";
+ mes "Besides this is training so who are you to ask me what about me?";
+ next;
+ mes "[Naomi]";
+ mes "Go now!";
+ mes "Those Siromas are going to just get rowdier by the minute.";
+ para_2nd01 = 19;
+ erasequest 7230;// Siroma hunting
+ setquest 7231;// Hunting and Gathering
getexp 40000,40000;
- naomi = 2;
- changequest 7230,7231;
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
+ }
+ else {
+ mes "The biggest stumbling block is dealing with the Siromas.";
+ mes "Have you hunted 30 yet?";
+ next;
mes "[Naomi]";
- mes "Can you kill another ^0000FF30 Siromas^000000 and bring me ^0000FF30 Ice Cubics, 1 Milk and 1 Sweet Sauce^000000?";
- close;
+ mes "Oh, you want help recovering your HP/SP huh?";
+ mes "You'll get nothing from me~!";
+ mes "What challenge would that be if I did that?";
}
- mes "[Naomi]";
- mes "Please kill ^0000FF30 Siromas^000000, I just hate them.";
- close;
}
- if (naomi == 2) {
- if ((questprogress(7231,HUNTING) == 2) && (countitem(7066) >= 30) && (countitem(519) >= 1) && (countitem(7453) >= 1)) {
+ else if (para_2nd01 == 19) {
+ if (questprogress(7231,HUNTING) == 2 && countitem(Ice_Piece) > 29 && countitem(Sweet_Sauce) > 0 && countitem(Milk) > 0) {// Ice_Piece, Sweet_Sauce, Milk
+ mes "Ohh!";
+ mes "You've brought everything.";
+ mes "Okay, so just one last thing...!";
+ next;
+ select("...... Look");
mes "[Naomi]";
- mes "Yay, you did it!";
+ mes "Yes, yes? Why not?";
+ mes "...";
+ mes "Oh, that's right! I'm supposed to give you something.";
+ mes "You've done enough, I know.";
next;
mes "[Naomi]";
- mes "I will be fine now, don't worry about me.";
+ mes "I'll inform Instructor Ur.";
+ mes "A few more stages left to go so don't worry!";
next;
- delitem 7066,30; // Ice Cubic
- delitem 519,1; // Milk
- delitem 7453,1; // Sweet Sauce
+ mes "[Naomi]";
+ mes "Oh and congratulations!";
+ mes "This is the last training stage prepared!";
+ next;
+ mes "[Naomi]";
+ mes "I guess I should do some of this myself~";
+ mes "Muahaha~";
+ delitem Ice_Piece,30;
+ delitem Sweet_Sauce,1;
+ delitem Milk,1;
+ para_2nd01 = 20;
+ erasequest 7231;// Hunting and Gathering
+ setquest 7232;// Report to Instructor Ur
getexp 40000,40000;
- naomi = 3;
- changequest 7231,7232;
+ }
+ else {
+ mes "Have you finished hunting the 30 Siroma yet?";
+ mes "You've already done it once so this shouldn't be difficult...";
+ next;
mes "[Naomi]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "And don't forget the 30 Ice Cubic, 1 Sweet Sauce, and 1 Milk.";
}
- mes "[Naomi]";
- mes "Can you kill another ^0000FF30 Siromas^000000 and bring me ^0000FF30 Ice Cubics, 1 Milk and 1 Sweet Sauce^000000?";
- close;
}
- if (naomi == 3) {
- mes "[Naomi]";
- mes "I will be fine now, don't worry about me.";
+ else if (para_2nd01 == 20) {
+ mes "Were you there yet?";
+ mes "Other people have come and go since you've been here last.";
+ mes "Now I don't have to get the materials myself.";
next;
mes "[Naomi]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "Report back to Instructor Ur and report that the job is done.";
+ mes "Don't procrastinate.";
}
- mes "[Naomi]";
- mes "So... cold...";
+ else
+ mes "Alas, is there anywhere where the buildup of ice caps is more than here?";
close;
}
-mid_camp,212,229,4 script Margaret 4_F_HUWOMAN,{
- if ((para_suv01 == 52) && (margaret < 1)) {
+mid_camp,212,229,3 script Dispatched Instructor#06 4_F_HUWOMAN,{
+ mes "[Margaret]";
+ if (para_2nd01 < 22) {
+ mes "Oh, sorry.";
+ mes "I don't know much about the life of an adventurer.";
+ mes "I'm just a member of Eden Group...";
+ }
+ else if (para_2nd01 == 22) {
+ mes "The proof that you have there.";
+ mes "You're here in paradise.";
+ mes "Instructor Ur sent you?";
+ next;
+ if (select( "Yes.", "No." ) == 2) {
+ mes "[Margaret]";
+ mes "Oh, my mistake.";
+ close;
+ }
mes "[Margaret]";
- mes "Oh, hello there.";
+ mes "How do you do?";
+ mes "Oh, so you're here for the training from Instructor Ur.";
next;
mes "[Margaret]";
- mes "I have two friends here in the New World which need your help.";
+ mes "Ok, I'm in a bit of a situation right now so I asked Instructor Ur to use his missions to help.";
next;
- margaret = 1;
- changequest 7233,7234;
+ select("A situation?");
mes "[Margaret]";
- mes "Please start by helping the ^0000FFParadise Dispatch in Manuk Field^000000.";
- close;
- }
- if (margaret == 1 || margaret == 2) {
+ mes "Yes, ";
+ mes "Find Mine and do what he asks you.";
+ next;
mes "[Margaret]";
- mes "Please start by helping the ^0000FFParadise Dispatch in Manuk Field^000000.";
- close;
- }
- if (margaret == 3) {
+ mes "We dispatched him to do something and he hasn't done it yet so I'm guessing he's either chickened out or failed.";
+ next;
mes "[Margaret]";
- mes "Ah good, you were able to help him.";
+ mes "So can you find him out there in Splendide Field?";
next;
- margaret = 4;
mes "[Margaret]";
- mes "Next can you help the ^0000FFParadise Dispatch in Splendide Field^000000, please?";
- close;
+ mes "Find him and figure out what the heck he's up to please.";
+ para_2nd01 = 23;
+ erasequest 7233;// Advanced Training at Ash Vacuum
+ setquest 7234;// Margaret's favor
}
- if (margaret == 4 || margaret == 5) {
- mes "[Margaret]";
- mes "Next can you help the ^0000FFParadise Dispatch in Splendide Field^000000, please?";
- close;
+ else if (para_2nd01 < 27) {
+ mes "Can you find those two brothers?";
+ mes "Find out what's up with them.";
}
- if (margaret == 6) {
+ else if (para_2nd01 == 27) {
+ mes "So what's up?!";
+ next;
+ mes "- You tell her about Meeru and Mine. -";
+ next;
mes "[Margaret]";
- mes "Haha, so he still wants a zoom out hack...";
+ mes "Yeah? Oh what?";
+ mes "This is not really...";
+ mes "Ok I'll go deal with them.";
next;
mes "[Margaret]";
- mes "Thanks for helping them, I knew you could do it.";
+ mes "Well, whatever the Nepenthes and Pinguicula proof has been collected.";
next;
- margaret = 7;
- changequest 7234,7237;
mes "[Margaret]";
- mes "Return to the ^33CC33Paradise Group Headquarters^000000 for your reward.";
- close;
+ mes "Your training is done so go back and talk to Instructor Ur.";
+ para_2nd01 = 29;
+ erasequest 7234;// Margaret's favor
+ setquest 7237;// Report to Instructor Ur
}
- mes "[Margaret]";
- mes "The New World... What a beautiful place!";
+ else if (para_2nd01 == 29) {
+ mes "Well, whatever the Nepenthes and Pinguicula proof has been collected.";
+ next;
+ mes "[Margaret]";
+ mes "Your training is done so go back and talk to Instructor Ur.";
+ }
+ else
+ mes "........";
close;
}
-man_fild01,43,234,2 script Paradise Dispatch#01 4_DST_SOLDIER,{
- if (margaret == 1) {
- mes "[Paradise Dispatch]";
- mes "Hey you, can you help me here?";
- next;
- mes "[Paradise Dispatch]";
- mes "The plant monsters in this area have a long ranged attack.";
- next;
- margaret = 2;
- changequest 7234,7235;
- mes "[Paradise Dispatch]";
- mes "Can you please kill ^0000FF1 Nepenthes^000000 so I can go back to the camp?";
- close;
+man_fild01,43,234,3 script Dispatched Instructor#07 4_DST_SOLDIER,{
+ mes "[Meeru]";
+ if (para_2nd01 < 23) {
+ mes "You think I'll lose!";
+ mes "...?";
+ mes "All of them... Who're you?!";
+ mes "Mine is a stooge?";
+ mes "He sent you to watch me!?";
+ next;
+ mes "[Meeru]";
+ mes "What? Isn't that it?";
+ mes "... ...";
+ mes "Mine didn't send you did he?";
}
- if (margaret == 2) {
+ else if (para_2nd01 == 23) {
+ mes "You think I'll lose!";
+ mes "...?";
+ mes "All of them... Who're you?!";
+ mes "Mine is a stooge?";
+ mes "He sent you to watch me!?";
+ next;
+ mes "[Meeru]";
+ mes "What? Isn't that it?";
+ mes "... ...";
+ mes "Mine didn't send you did he?";
+ mes "So why are you here?";
+ next;
+ select("Margaret sent me");
+ mes "[Meeru]";
+ mes "Ah, Margaret!";
+ mes "Mine and Margaret are always trying to mess with me because of my win-!";
+ mes "Gosh...";
+ next;
+ select( "What happened?", "What do you win?" );
+ mes "[Meeru]";
+ mes "It all started with them bickering.";
+ mes "Margaret was asked to scout for both of us. It's like what you're doing now.";
+ next;
+ mes "[Meeru]";
+ mes "Mine said that he was strong enough to defeat any monster.";
+ mes "So I insisted that he go to either East or West of the camp and show me.";
+ next;
+ mes "[Meeru]";
+ mes "Mine made an idle threat and huffed and puffed but didn't do anything.";
+ next;
+ mes "[Meeru]";
+ mes "Basically, Margaret didn't believe him and challenged him to kill 1 Nepenthes.";
+ next;
+ mes "[Meeru]";
+ mes "So anyways now I'm charged with asking people to go and hunt 1 Nepenthes because of that bickering incident.";
+ next;
+ mes "[Meeru]";
+ mes "It's really not that difficult to hunt 1 so just go to the field East of here and kill one of them.";
+ para_2nd01 = 24;
+ setquest 7235;// Nepenthes Hunt
+ }
+ else if (para_2nd01 == 24) {
if (questprogress(7235,HUNTING) == 2) {
- mes "[Paradise Dispatch]";
- mes "Thanks!";
+ mes "Hmm yes I saw.";
+ mes "I knew I should've asked you to hunt more than 1.";
next;
- mes "[Paradise Dispatch]";
- mes "Ok, I'm out of here.";
+ mes "[Meeru]";
+ mes "Anyways you've proven that you're stronger than Mine ever made himself out to be.";
next;
- getexp 50000,50000;
- margaret = 3;
- changequest 7235,7234;
- mes "[Paradise Dispatch]";
- mes "Head back to ^0000FFMargaret^000000 and tell her thanks for me too!";
- close;
+ mes "[Meeru]";
+ mes "Well anyways here's a small reward.";
+ next;
+ mes "[Meeru]";
+ mes "I'll just be here making sure other people hunt the Nepenthes. I might ask them to hunt more than 1 who knows.";
+ para_2nd01 = 25;
+ erasequest 7235;// Nepenthes Hunt
+ getexp 50000,50000;;
+ }
+ else {
+ mes "Is hunting the Nepenthes too much for you?";
+ mes "You seem a bit flushed.";
+ mes "Fine I'll heal you!";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Paradise Dispatch]";
- mes "Can you kill ^0000FF1 Nepenthes^000000 so I can go back to the camp?";
- close;
}
- if (margaret == 3) {
- mes "[Paradise Dispatch]";
- mes "...";
- next;
- mes "[Paradise Dispatch]";
- mes "Don't rush me, just head back to ^0000FFMargaret^000000.";
- close;
+ else if (para_2nd01 == 25)
+ mes "I'll just be here making sure other people hunt the Nepenthes. I might ask them to hunt more than 1 who knows.";
+ else {
+ mes "Something wrong?";
+ mes "Did you have trouble with that Nepenthes...";
+ mes ".........hyuk huk.";
}
- mes "[Paradise Dispatch]";
- mes "Those Nepenthes are so scary!";
close;
}
-spl_fild02,377,149,4 script Paradise Dispatch#02 4_M_DST_MASTER,{
- if (margaret == 4) {
- mes "[Paradise Dispatch]";
- mes "So Margaret sent you to help me?";
- next;
- mes "[Paradise Dispatch]";
- mes "Ok, lets get started!";
- next;
- margaret = 5;
- changequest 7234,7236;
- mes "[Paradise Dispatch]";
- mes "Kill ^0000FF5 Pinguicula^000000 and then return to me.";
- close;
+spl_fild02,377,149,3 script Dispatched Instructor#08 4_M_DST_MASTER,{
+ mes "[Mine]";
+ if (para_2nd01 < 25) {
+ mes "Oh cruel world.";
+ mes "...";
+ mes "Way to go passing by.";
+ mes "What a fiasco this has turned out to be";
+ }
+ else if (para_2nd01 == 25) {
+ mes "Oh cruel world...";
+ mes "...";
+ mes "Who are you?";
+ next;
+ if (select( "Margaret sent me.", "Yeah I'm here..." ) == 1) {
+ mes "[Mine]";
+ mes "Eh? Who!";
+ mes "I see. Is it that time already?";
+ mes "This has been difficult.";
+ mes "I'm in a crisis here!";
+ }
+ else {
+ mes "[Mine]";
+ mes "Oh so you're not here by your own will eh?";
+ mes "So why even bother coming?";
+ next;
+ mes "[Mine]";
+ mes "You didn't want to be here right?";
+ mes "Margaret sent you instead of someone else I bet.";
+ mes "Whatever, anyway I'm in a crisis here!";
+ }
+ next;
+ mes "[Mine]";
+ mes "Ok I don't want to admit it but you gotta help me out here.";
+ next;
+ mes "[Mine]";
+ mes "Ok just because I was complaining doesn't mean they have to send me here!";
+ next;
+ mes "[Mine]";
+ mes "I mean they've asked for too much of a simple person like myself.";
+ next;
+ mes "[Mine]";
+ mes "Ok here's the deal.";
+ mes "I'm supposed to hunt those Pinguiculas. Just 5 of 'em.";
+ mes "But you'll do that for me yeah?";
+ next;
+ mes "[Mine]";
+ mes "I promise you I'll give you something good.";
+ mes "Thanks.";
+ para_2nd01 = 26;
+ setquest 7236;// Pinguicula Hunt
}
- if (margaret == 5) {
+ else if (para_2nd01 == 26) {
if (questprogress(7236,HUNTING) == 2) {
- mes "[Paradise Dispatch]";
- mes "You make it look so easy, but I couldn't even kill 1...";
+ mes "Excellent!";
+ mes "Now I can go back to the camp and...";
next;
- mes "[Paradise Dispatch]";
- mes "Now is my chance to run to Splendide!";
+ mes "[Mine]";
+ mes "I mean, can you tell Margaret that it's all done?";
next;
- getexp 50000,50000;
- margaret = 6;
- changequest 7236,7234;
- mes "[Paradise Dispatch]";
- mes "Head back to ^0000FFMargaret^000000, I will be ok now.";
- close;
+ mes "[Mine]";
+ mes "Oh don't worry she won't mind. I'll just go back to doing what I was doing. Here's your reward.";
+ para_2nd01 = 27;
+ erasequest 7236;// Pinguicula Hunt
+ getexp 50000,50000;;
+ }
+ else {
+ mes "Come on 5 Pinguicula.";
+ mes "Really how did you get here then?";
+ next;
+ mes "[Mine]";
+ mes "You're not lying about being a real adventurer are you?";
+ npcskill "AL_HEAL",10,99,60;
+ percentheal 0,100;
}
- mes "[Paradise Dispatch]";
- mes "Kill ^0000FF5 Pinguicula^000000 and return to me.";
- close;
}
- if (margaret == 6) {
- mes "[Paradise Dispatch]";
- mes "Now, if only I had a hack for zooming out more...";
- next;
- mes "[Paradise Dispatch]";
- mes "Head back to ^0000FFMargaret^000000, I will be ok now.";
- close;
+ else if (para_2nd01 == 27) {
+ mes "Margaret gets everything she wants back at the camp.";
+ mes "Don't you worry, I'm going back soon.";
}
- mes "[Paradise Dispatch]";
- mes "I need a hack to zoom out more so I can see if it is safe...";
+ else
+ mes ".........";
close;
}
-moc_para01,111,83,3 script Toren 2_M_OLDBLSMITH,{
- if (checkweight(1101,5) == 0) {
- mes "^3355FFWait a second!";
- mes "Right now, you're carrying";
- mes "to many things with you.";
- mes "Please come back after";
- mes "using the Kafra Service";
- mes "to store some of your items.^000000";
+moc_para01,111,83,3 script Blacksmith Thorn#2nd10 2_M_OLDBLSMITH,{
+ if (checkweight(Para_Team_Manteau2,5) == 0) {
+ mes "- You have too many items in your inventory to continue -";
close;
}
- mes "[Toren]";
- mes "Hello adventurer, what can I do for you?";
+ mes "[Thorn]";
+ if (countitem(Para_Team_Mark) < 1) {// Para_Team_Mark
+ mes "Hmm, are you a member of Eden Group?";
+ mes "You need to be one of our members to use my services.";
+ close;
+ }
+ mes "What's going on?";
next;
- switch(select("Where is my reward?:I want an enchantment!")) {
+ switch( select( "Strengthen Equipment", "Personal Request", "Give me new equipment." ) ) {
+ mes "[Thorn]";
case 1:
- if (para_suv02 == 5 || para_suv02 == 7 || para_suv02 == 9 || para_suv02 == 11 || para_suv02 == 13) {
- mes "[Toren]";
- mes "You must be ^0000FF" + strcharinfo(0) + "^000000, right? Instructor Ur told me about you.";
- next;
- mes "[Toren]";
- mes "Here is a set of our advanced gears for you to use, wear them proudly as a member of the ^33CC33Paradise Group^000000 and don't think about selling them to anyone else.";
- next;
- mes "[Toren]";
- if (BaseClass == Job_Swordman) {
- mes "Swordman Class gets a choice of weapons, would you like to have a sword or a spear?";
- callsub L_Select,
- 1197,"Slayer","Two-handed Sword, 200 Atk", //P.Slayer III
- 13434,"Saber","One-handed Sword, 185 Atk", //P.Saber III
- 1434,"Spear","One-handed, 165 Atk"; //P.Spear I
+ if (para_2nd01 < 6) {
+ mes "Hmm equipment strengthening.";
+ mes "I don't exactly do that for just anyone.";
+ mes "The first step is at least a higher degree of training so have you done the Eden Group training yet?";
+ next;
+ mes "[Thorn]";
+ mes "You have not awakened yet.";
+ mes "First do the missions set forth by Instructor Ur and I'll help you strengthen your equipment.";
+ next;
+ mes "[Thorn]";
+ mes "I won't help you unless you do that first!";
+ }
+ else if (para_2nd04 == 3) {
+ mes "Strengthen your equipment eh?";
+ mes "I'll strengthen the new Eden Group equipment for you by giving it a random stat boost.";
+ next;
+ mes "[Thorn]";
+ mes "So what equipment do you want to enhance?";
+ next;
+ switch( select( "Eden Group Manteau II", "Eden Group Armor IV", "Eden Group Boots IV" ) ) {
+ case 1: callsub S_Enchant,Para_Team_Manteau2,"Manteau";// Para_Team_Manteau2
+ case 2: callsub S_Enchant,Para_Team_Armor,"Armor";// Para_Team_Armor
+ case 3: callsub S_Enchant,Para_Team_Boots4,"Boots";// Para_Team_Boots4
}
- else if (BaseClass == Job_Merchant) {
- mes "Merchant Class gets a choice of weapons, would you like to have an axe, dagger or a sword?";
- callsub L_Select,
- 1391,"Axe","Two-handed, 195 Atk", //P.Two-Handed Axe I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
+ }
+ else {
+ mes "I will strengthen your equipment after you've done a personal request of mine.";
+ next;
+ mes "[Thorn]";
+ mes "I just want to be sure that you're worthy of using my services.";
+ }
+ close;
+ case 2:
+ if (para_2nd02 < 2) {
+ mes "Have you started the request of Instructor Ur?";
+ mes "I'm lending my services to those who are worthy.";
+ next;
+ mes "[Thorn]";
+ mes "Besides, you won't have the equipment that I can enhance until you do those missions.";
+ }
+ else if (para_2nd04 == 0) {
+ mes "Glad you're here.";
+ mes "As a blacksmith I am in need of Iron materials constantly.";
+ next;
+ mes "[Thorn]";
+ mes "Of course there will be a reward eventually...";
+ mes "So...";
+ next;
+ mes "[Thorn]";
+ if (BaseLevel < 80) {
+ mes "Bring me some materials.";
+ mes "I need 20 Iron Ore, and 10 Iron.";
}
- else if (BaseJob == Job_Assassin) {
- mes "Assassin Class gets a choice of weapons, would you like to have a katar, dagger or a sword?";
- callsub L_Select,
- 1289,"Katar","Two-handed, 155 Atk", //P.Katar I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
+ else {
+ mes "Bring me some materials.";
+ mes "Bring 20 Used Iron Plate.";
+ .@add = 1;
}
- else if (BaseJob == Job_Rogue) {
- mes "Rogue Class gets a choice of weapons, would you like to have a dagger, bow or a sword?";
- callsub L_Select,
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
+ mes "It shouldn't be hard to get these can you bring them right away?";
+ next;
+ switch( select( "Sure thing.", "I don't want to." ) ) {
+ mes "[Thorn]";
+ case 1:
+ mes "I appreciate it.";
+ mes "So take your time and I'll be waiting.";
+ para_2nd04 = 1 + .@add;
+ setquest (7238 + .@add);// Errands for Thorn (easy/hard)
+ close;
+ case 2:
+ mes "Eh...?";
+ mes "Guess you're too busy to help me.";
+ close;
}
- else if (BaseJob == Job_Thief) {
- mes "Thief Class gets a choice of weapons, would you like to have a dagger or a sword?";
- callsub L_Select,
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
+ }
+ else if (para_2nd04 == 1 || para_2nd04 == 2) {
+ if (para_2nd04 == 1) {
+ setarray .@item[0],Iron_Ore,Iron;// Iron_Ore, Iron
+ setarray .@amount[0],20,10;
+ setarray .@countitem[0],countitem(Iron_Ore),countitem(Iron);
+ .@string$ = "I asked you to get 20 Iron Ore, and 10 Iron.";
}
- else if (BaseJob == Job_Bard) {
- mes "Bard Class gets a choice of weapons, would you like to have a guitar, bow or a dagger?";
- callsub L_Select,
- 1931,"Guitar","One-handed, 125 Atk", //P.Guitar I
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ else {
+ .@item[0] = 7319;
+ .@amount[0] = 20;
+ .@countitem[0] = countitem(Old_Steel_Plate);
+ .@add = 1;
+ .@string$ = "I asked you to get 20 Used Iron Plate.";
}
- else if (BaseJob == Job_Dancer) {
- mes "Dancer Class gets a choice of weapons, would you like to have a whip, bow or a dagger?";
- callsub L_Select,
- 1986,"Whip","One-handed, 125 Atk", //P.Tail I
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ if (.@countitem[0] >= .@amount[0] && .@countitem[1] >= .@amount[1]) {
+ mes "Let me guess...";
+ mes "You've brought me the best quality materials.";
+ mes "Good.";
+ next;
+ mes "[Thorn]";
+ mes "I can always use more Iron materials.";
+ mes "Instead of a normal reward I'll give you an advanced equipment.";
+ next;
+ mes "[Thorn]";
+ mes "If at any time you think you have equipment that you need to strengthen come by me again.";
+ delitem .@item[0],.@amount[0];
+ if (.@countitem[1])
+ delitem .@item[1],.@amount[1];
+ para_2nd04 = 3;
+ erasequest (7238 + .@add);
+ setquest 7240;
}
- else if (BaseClass == Job_Archer) {
- mes "Archer Class gets a choice of weapons, would you like to have a bow or a dagger?";
- callsub L_Select,
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ else {
+ mes .@string$;
+ mes "I'm pretty sure that it isn't that difficult to do.";
}
- else if (BaseJob == Job_Priest) {
- mes "Priest Class gets a choice of weapons, would you like to have a staff, mace or a book?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 16014,"Mace","One-handed, 172 Atk", //P.Mace III
- 1583,"Book","One-handed, 135 Atk, 110 Matk"; //P.Book I
+ }
+ else if (para_2nd04 == 3) {
+ mes "Now, that's it.";
+ mes "That's enough for today.";
+ mes "For now, ask me to strengthen your equipment and I'll do it for you.";
+ next;
+ mes "[Thorn]";
+ mes "If you have one of these bring them to me.";
+ mes "Eden Group Manteau II, Eden Group Armor IV, Eden Group Boots IV.";
+ }
+ else if (para_2nd04 == 4) {
+ if (questprogress(7241,PLAYTIME) == 1) {
+ mes "Come back later.";
+ mes "You have to wait for some time first.";
}
- else if (BaseJob == Job_Monk) {
- mes "Monk Class gets a choice of weapons, would you like to have a knuckle, mace or a staff?";
- callsub L_Select,
- 1831,"Knuckle","One-handed, 120 Atk", //P.Knuckle I
- 16014,"Mace","One-handed, 172 Atk", //P.Mace III
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int"; //P.Staff III
+ else {
+ mes "Uh-huh...";
+ mes "What are we going to... oh don't worry.";
+ mes "Come to me later.";
+ erasequest 7241;// Errands for Thorn timer
+ para_2nd04 = 0;
+ }
+ }
+ close;
+ case 3:
+ if (para_2nd02 < 1) {
+ mes "I'm not permitted to do this by Instructor Ur.";
+ mes "Don't mess with me.";
+ }
+ else if (para_2nd02 == 1) {
+ mes "Okay, I'll give you equipment.";
+ mes "I'll give you good armor and equipment that you'll be proud of.";
+ next;
+ mes "[Thorn]";
+ mes "So now, ^4d4dffmake sure that you have enough free inventory space.^000000";
+ next;
+ if (select( "Let me organize my inventory.", "I have free space." ) == 1) {
+ mes "[Thorn]";
+ mes "You do that.";
+ mes "Free up your inventory so that you can get the weapons, boots, and all the other equipment.";
+ close;
}
- else if (BaseJob == Job_Acolyte) {
- mes "Acolyte Class gets a choice of weapons, would you like to have a staff or a mace?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 16014,"Mace","One-handed, 172 Atk"; //P.Mace III
+ mes "[Thorn]";
+ if (BaseJob == Job_Knight || BaseJob == Job_Crusader) {
+ callsub L_Select,"One-handed sword, two-handed sword or spear.",
+ P_Slayer3,"Eden Group Slayer III","Two-handed Sword, Attack 200",
+ P_Saber3,"Eden Group Saber III","One-handed Sword, Attack 185",
+ P_Sphere1,"Eden Group Spear I","One-handed, Attack 165";
}
+ else if (BaseJob == Job_Assassin) {
+ callsub L_Select,"You have your choice of dagger or katar.",
+ P_Dagger3,"Eden Group Dagger III","Dagger, MATK +80, ATK 165",
+ P_Katar1,"Eden Group Katar I","Katar, ATK 155";
+ }
+ else if (BaseJob == Job_Rogue || BaseClass == Job_Novice)
+ getitem P_Dagger3,1;// P.Dagger III
+ else if (BaseJob == Job_Alchemist || BaseJob == Job_Blacksmith) {
+ callsub L_Select,"Your options are Mace, Saber and Axe.",
+ P_Mace3,"Eden Group Mace III","Mace, Attack 172",// P_Mace3
+ P_Saber3,"Eden Group Saber III","Sword, Attack 185",//P.Saber III
+ P_Two_Handed_Axe1,"Eden Group Axe I","Axe, Attack 195"; //P.Two-Handed Axe I
+ }
+ else if (BaseJob == Job_Wizard)
+ getitem P_Staff3,1;// P.Staff III
else if (BaseJob == Job_Sage) {
- mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 1583,"Book","One-handed, 135 Atk, 110 Matk", //P.Book I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ callsub L_Select,"",
+ P_Staff3,"Eden Group Staff III","Staff, MATK + 170, INT +4, Attack 60", //P.Staff III
+ P_Dic1,"Eden Group Dictionary I","Book, MATK +100, Attack 135"; //P.Book I
}
- else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {
- mes "Mage and Soul Linker Class gets a choice of weapons, would you like to have a staff or a dagger?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ else if (BaseJob == Job_Priest) {
+ callsub L_Select,"",
+ P_Staff3,"Eden Group Staff III","Staff, MATK + 170, INT +4, Attack 60", //P.Staff III
+ P_Dic1,"Eden Group Dictionary I","Book, MATK +100, Attack 135", //P.Book I
+ P_Mace3,"Eden Group Mace III","Mace, Attack 172"; //P.Mace III
}
- else if (Class == Job_Ninja) {
- mes "Ninja Class gets a choice of weapons, would you like to have a huuma suriken or a dagger?";
- callsub L_Select,
- 13310,"Huuma Suriken","Two-handed, 170 Atk, 50 Matk", //P.Huuma Suriken I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ else if (BaseJob == Job_Monk) {
+ callsub L_Select,"",
+ P_Knuckle1,"Eden Group Knuckles I","Knuckle, Attack 120", //P.Knuckle I
+ P_Mace3,"Eden Group Mace III","Mace, Attack 172"; //P.Mace III
}
- else if (Class == Job_Star_Gladiator) getitem 1583,1; //P.Book I
- else if (Class == Job_Gunslinger) getitem 13114,1; //P.Revolver III
- else if (BaseClass == Job_Novice) getitem 13066,1; //P.Dagger III
- getitem 18514,1; //Paradise Hat II
- getitem 2571,1; //Paradise Mantle II
- getitem 2473,1; //Paradise Boots IV
- getitem 15031,1; //Paradise Uniform IV
- para_suv02 = 14;
- if (para_suv01 > 40)
- para_suv01 += 1;
- if (Class == Job_Taekwon) {
- mes "I'm sorry, but Teakwon Class can't wear any of our weapons...";
- next;
+ else if (BaseJob == Job_Hunter)
+ getitem P_Bow3,1;// P.Bow III
+ else if (BaseJob == Job_Bard) {
+ callsub L_Select,"",
+ P_Bow3,"Eden Group Bow III","Bow, Attack 140", //P.Bow III
+ P_String_Inst1,"Eden Group Guitar I","Guitar, Attack 125"; //P.Guitar I
}
- mes "See you later, and good luck on your adventures!";
- close;
- }
- if (para_suv02 == 14) {
- setarray .@check[0],18514,2571,2473,15031;
- setarray .@item$[0],"Hat","Mantle","Boots","Uniform";
- for(.@i = 0; .@i<4; ++.@i)
- if (countitem(.@check[.@i]) < 1) {
- mes "[Toren]";
- mes "Where is the Paradise "+.@item$[.@i]+" I gave you?";
- next;
- mes "[Toren]";
- mes "...Fine, I will sell you another one for ^FF0000250,000 Zeny^000000. Don't lose it this time.";
- next;
- if(select("Ok.:No, thanks.") == 2) {
- mes "[Toren]";
- mes "Come back if you change your mind.";
- close;
- }
- if (Zeny < 250000) {
- mes "[Toren]";
- mes "You dont have enough zeny.";
- close;
- }
- Zeny -= 250000;
- getitem .@check[.@i],1;
- mes "[Toren]";
- mes "These advanced gears are not easy to make, please take better care of this one.";
- close;
- }
- mes "[Toren]";
- mes "I already gave you the most advanced gears we have to offer.";
- close;
- }
- mes "[Toren]";
- mes "You need to complete quests given to you by ^0000FFInstructor Ur^000000 if you want a reward.";
- close;
- case 2:
- if (para_suv02 < 14) {
- mes "[Toren]";
- mes "First you need the ^0000FFAdvanced Paradise Gears^000000.";
- close;
- }
- if (paragearenchant < 1) {
- mes "[Toren]";
- mes "Alright, but I'll need a few items for the enchantment process.";
- next;
- if (BaseLevel >= 90) {
- paragearenchant = 1;
- setquest 7239;
- mes "[Toren]";
- mes "Just bring me ^0000FF20 Used Iron Plates^000000.";
- close;
+ else if (BaseJob == Job_Dancer) {
+ callsub L_Select,"",
+ P_Bow3,"Eden Group Bow III","Bow, Attack 140", //P.Bow III
+ P_Tail1,"Eden Group Whip I","Whip, Attack 125"; //P.Tail I
}
- paragearenchant = 2;
- setquest 7238;
- mes "[Toren]";
- mes "Just bring me ^0000FF20 Iron Ores and 10 Irons^000000.";
- close;
- }
- if (paragearenchant == 1) {
- if (countitem(7319) >= 20) {
- mes "[Toren]";
- mes "Thanks, that's what I needed!";
- next;
- delitem 7319,20; // Used Iron Plate
- paragearenchant = 3;
- changequest 7239,7240;
- mes "[Toren]";
- mes "Give me a second to prepare before I enchant your gears.";
- close;
+ else if (Class == Job_Ninja) {
+ callsub L_Select,"",
+ P_Dagger3,"Eden Group Dagger III","Dagger, MATK +80, ATK 165", //P.Dagger III
+ P_Huuma_Shuriken1,"Eden Group Huuma Shuriken I","Huuma Suriken, MATK +50, ATK 170"; //P.Huuma Suriken I
}
- mes "[Toren]";
- mes "Just bring me ^0000FF20 Used Iron Plates^000000.";
- close;
- }
- if (paragearenchant == 2) {
- if ((countitem(1002) >= 20) && (countitem(998) >= 10)) {
- mes "[Toren]";
- mes "Thanks, that's what I needed!";
+ else if (Class == Job_Star_Gladiator)
+ getitem P_Dic1,1; //P.Book I
+ else if (Class == Job_Soul_Linker) {
+ callsub L_Select,"",
+ P_Dagger3,"Eden Group Dagger III","Dagger, MATK +80, ATK 165", //P.Dagger III
+ P_Staff3,"Eden Group Staff III","Staff, MATK +170, INT +4, ATK 60"; //P.Staff III
+ }
+ else if (Class == Job_Gunslinger)
+ getitem P_Revolver3,1; //P.Revolver III
+ else {
+ mes "Hmm, you are eligible to receive equipment.";
+ mes "Yeah I understand that.";
next;
- delitem 1002,20; // Iron Ore
- delitem 998,10; // Iron
- paragearenchant = 3;
- changequest 7238,7240;
- mes "[Toren]";
- mes "Give me a second to prepare before I enchant your gears.";
+ mes "[Thorn]";
+ mes "Hmm something went wrong though. I'm not sure what...";
close;
}
- mes "[Toren]";
- mes "Just bring me ^0000FF20 Iron Ores and 10 Irons^000000.";
- close;
+ para_2nd02 = 2;
+ getitem Para_Team_Hat2,1;// Paradise Hat II
+ getitem Para_Team_Manteau2,1;// Paradise Mantle II
+ getitem Para_Team_Boots4,1;// Paradise Boots IV
+ getitem Para_Team_Armor,1;// Paradise Uniform IV
+ mes "Here's your equipment.";
+ mes "I'll also give you the other gear that comes along with this set.";
}
- if (paragearenchant == 3) {
- mes "[Toren]";
- mes "Before we begin I would like to mention that this enchantment proccess ^FF0000can not fail^000000.";
- next;
- mes "[Toren]";
- mes "I am able to add 2 enchantments at once, and if something is already enchanted I will ^FF0000re-do the current enchantments^000000 for you.";
- next;
- mes "[Toren]";
- mes "Now pick which gear you would like me to enchant.";
+ else if (para_2nd02 == 2) {
+ mes "You can strengthen the equipment that I gave you.";
+ mes "Weapons Expert BK is at Eden Group Headquarters and he can do that for you.";
next;
- setarray .@item[0],2571,2473,15031;
- .@i = select("Paradise Mantle II.:Paradise Boots IV.:Paradise Uniform IV.")-1;
- if (countitem(.@item[.@i]) < 1) {
- mes "[Toren]";
- mes "Bring one and I'll enchant it.";
- close;
- }
- .@paragearcount = .@item[.@i];
- mes "[Toren]";
- mes "Here we go!";
- close2;
- specialeffect2 EF_MAPPILLAR;
- progressbar "ffff00",4;
- .@enc_paragear = rand(1,42);
- if (.@enc_paragear == 1) .@addpart = 4763;
- else if (.@enc_paragear == 2) .@addpart = 4765;
- else if (.@enc_paragear == 3) .@addpart = 4790;
- else if (.@enc_paragear == 4) .@addpart = 4794;
- else if (.@enc_paragear < 7) .@addpart = 4762;
- else if (.@enc_paragear < 9) .@addpart = 4764;
- else if (.@enc_paragear < 11) .@addpart = 4789;
- else if (.@enc_paragear < 13) .@addpart = 4793;
- else if (.@enc_paragear < 15) .@addpart = 4701;
- else if (.@enc_paragear < 17) .@addpart = 4711;
- else if (.@enc_paragear < 19) .@addpart = 4721;
- else if (.@enc_paragear < 21) .@addpart = 4731;
- else if (.@enc_paragear < 23) .@addpart = 4741;
- else if (.@enc_paragear < 25) .@addpart = 4751;
- else if (.@enc_paragear < 28) .@addpart = 4788;
- else if (.@enc_paragear < 31) .@addpart = 4792;
- else if (.@enc_paragear < 35) .@addpart = 4787;
- else if (.@enc_paragear < 39) .@addpart = 4791;
- else if (.@enc_paragear < 43) .@addpart = 4786;
- .@addpart2 = 4701+(10*rand(6));
- delitem .@paragearcount,1;
- getitem2 .@paragearcount, 1, 1, 0, 0, 0, 0, .@addpart2, .@addpart;
- paragearenchant = 4;
- changequest 7240,7241;
- mes "[Toren]";
- mes "It is finished! Come back tomorrow if you want to enchant more.";
- close;
- }
- if ((paragearenchant == 4) && (questprogress(7241,PLAYTIME) != 2)) {
- mes "[Toren]";
- mes "Please come back tomorrow if you want to enchant more.";
- close;
+ mes "[Thorn]";
+ mes "So go to him and he can make your equipment stronger.";
}
- if ((paragearenchant == 4) && (questprogress(7241,PLAYTIME) == 2)) {
- paragearenchant = 0;
- erasequest 7241;
- mes "[Toren]";
- mes "Another day, another piece of equipment to enchant!";
- close;
+ else {
+ mes "Have you gotten your gear yet?";
+ mes "I can give you the gear but I can't strengthen it for you.";
+ next;
+ mes "[Thorn]";
+ mes "Your armor can be strengthened by someone else.";
+ mes "I wish I could but I can't.";
}
}
- end;
+ close;
L_Select:
- next;
- mes "[Toren]";
- .@menu$ = "";
- for(.@i = 0; .@i<getargcount(); .@i += 3) {
- .@menu$ += getarg(.@i+1)+".:";
- mes getarg(.@i+1)+": "+getarg(.@i+2)+".";
- mes " ";
+ mes "Choose a weapon.";
+ mes getarg(0);
+ mes "Choose from the following.";
+ for ( .@i = 1; .@i < getargcount(); .@i += 3 ) {
+ .@menu$ = .@menu$ + getarg(.@i+1) + ":";
+ mes getarg(.@i+1)+" : "+ getarg(.@i+2);
}
next;
- .@i = select(.@menu$)-1;
- getitem getarg(.@i*3),1;
+ .@i = (select(.@menu$) -1) *3 +1;
mes "[Toren]";
+ getitem getarg(.@i),1;
return;
+S_Enchant:
+ mes "[Thorn]";
+ if (countitem(getarg(0)) > 0) {
+ setarray .@bonus[1],
+ Luck2,// Luck2
+ Mdef4,// Mdef4
+ Def3,// Def3
+ Strength2,// Strength2
+ Mdef6,// Mdef6
+ Def6,// Def6
+ Agility2,// Agility2
+ Mdef8,// Mdef8
+ Def9,// Def9
+ Dexterity2,// Dexterity2
+ Inteligence2,// Inteligence2
+ Vitality2;// Vitality2
+ .@1st = .@bonus[ rand(1,12) ];
+ .@2nd = .@bonus[ rand(1,12) ];
+ mes "Eden Group "+ getarg(1) +"?";
+ mes "I understand.";
+ mes "Remember the stats that are enhanced will be random.";
+ mes "You sure you want me to enhance this?";
+ next;
+ switch( select( "I changed my mind.", "Yes, enhance it." ) ) {
+ mes "[Thorn]";
+ case 1:
+ mes "You sure you don't want to enhance it?";
+ mes "It's your choice.";
+ close;
+ case 2:
+ mes "I understand.";
+ mes "Let's begin the enhancement.";
+ next;
+ specialeffect EF_REPAIRWEAPON;
+ progressbar "ffff00",3;
+ delitem getarg(0),1;
+ para_2nd04 = 4;
+ changequest 7240,7241;
+ getitem2 getarg(0),1,1,0,0,0,0,.@1st,.@2nd;
+ mes "[Thorn]";
+ mes "Ok, seems that the enhancement went well.";
+ mes "If you don't like the result then you can come back again tomorrow.";
+ close;
+ }
+ }
+ mes "Hmm... Don't you have the "+ getarg(1) +"?";
+ mes "I don't think you have it with you.";
+ close;
}
-moc_para01,112,79,3 script Weapons Expert 4_M_REPAIR,{
- if (checkweight(1101,5) == 0) {
- mes "^3355FFWait a second!";
- mes "Right now, you are carrying";
- mes "to many things with you.";
- mes "Please come back after";
- mes "using the Kafra Service";
- mes "to store some of your items.^000000";
+moc_para01,112,79,3 script Weapons Expert BK#2nd11 4_M_REPAIR,{
+ setarray .@wplist[0],
+ P_Slayer3, // P_Slayer3
+ P_Saber3, // P_Saber3
+ P_Dagger3, // P_Dagger3
+ P_Katar1, // P_Katar1
+ P_Two_Handed_Axe1, // P_Two_Handed_Axe1
+ P_Sphere1, // P_Spear I
+ P_Staff3, // P_Staff3
+ P_Mace3, // P_Mace3
+ P_Bow3, // P_Bow3
+ P_Dic1, // P.Book I
+ P_String_Inst1, // P_Guitar I
+ P_Tail1, // P_Tail1
+ P_Revolver3, // P_Revolver3
+ P_Knuckle1, // P_Knuckle1
+ P_Huuma_Shuriken1; // P_Huuma_Shuriken1
+ .@menu$ = "Eden Group Slayer III:" +
+ "Eden Group Saber III:" +
+ "Eden Group Dagger III:" +
+ "Eden Group Katar I:" +
+ "Eden Group Axe I:" +
+ "Eden Group Spear I:" +
+ "Eden Group Staff III:" +
+ "Eden Group Mace III:" +
+ "Eden Group Bow III:" +
+ "Eden Group Dictionary I:" +
+ "Eden Group Guitar I:" +
+ "Eden Group Whip I:" +
+ "Eden Group Revolver III:" +
+ "Eden Group Knuckles I:" +
+ "Eden Group Huuma Shuriken I";
+ mes "[BK]";
+ mes "What's happening?";
+ mes "No way?!";
+ next;
+ if (select( "Enhancing weapons.", "What?" ) == 2) {
+ mes "[BK]";
+ mes "Yeah?";
+ mes "Are you asking me what I know?";
+ next;
+ select("...??");
+ mes "[BK]";
+ mes ".....????";
close;
}
- mes "[Weapons Expert]";
- mes "Hello adventurer, what can I do for you today?";
+ mes "[BK]";
+ mes "Ah, you're here to enhance your gear.";
+ mes "Okay, shall we?";
next;
- switch(select("Where is my reward?","I want an enchantment!")) {
- case 1:
- if ((para_suv02 == 14) && (countitem(1197) < 1) && (countitem(1289) < 1) && (countitem(1391) < 1) && (countitem(1434) < 1) && (countitem(1583) < 1) && (countitem(1658) < 1) && (countitem(1831) < 1) && (countitem(1931) < 1) && (countitem(1986) < 1) && (countitem(13066) < 1) && (countitem(13114) < 1) && (countitem(13310) < 1) && (countitem(13434) < 1) && (countitem(16014) < 1) && (countitem(18106) < 1)) {
- mes "[Weapons Expert]";
- mes "Where is the Paradise Weapon I gave you?";
- next;
- mes "[Weapons Expert]";
- mes "...Fine, I will sell you another one for ^FF0000250,000 Zeny^000000. Don't lose it this time.";
- next;
- switch(select("Ok.","No, thanks.")) {
- case 1:
- mes "[Weapons Expert]";
- if (Zeny < 250000) {
- mes "You dont have enough zeny.";
- close;
- }
- if (Class == Job_Taekwon) {
- mes "Wait... Your Class doesn't have a weapon.";
- close;
- }
- Zeny -= 250000;
- if (BaseClass == Job_Swordman) {
- mes "Swordman Class gets a choice of weapons, would you like to have a sword or a spear?";
- callsub L_Select,
- 1197,"Slayer","Two-handed Sword, 200 Atk", //P.Slayer III
- 13434,"Saber","One-handed Sword, 185 Atk", //P.Saber III
- 1434,"Spear","One-handed, 165 Atk"; //P.Spear I
- }
- else if (BaseClass == Job_Merchant) {
- mes "Merchant Class gets a choice of weapons, would you like to have an axe, dagger or a sword?";
- callsub L_Select,
- 1391,"Axe","Two-handed, 195 Atk", //P.Two-Handed Axe I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
- }
- else if (BaseJob == Job_Assassin) {
- mes "Assassin Class gets a choice of weapons, would you like to have a katar, dagger or a sword?";
- callsub L_Select,
- 1289,"Katar","Two-handed, 155 Atk", //P.Katar I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
- }
- else if (BaseJob == Job_Rogue) {
- mes "Rogue Class gets a choice of weapons, would you like to have a dagger, bow or a sword?";
- callsub L_Select,
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
- }
- else if (BaseJob == Job_Thief) {
- mes "Thief Class gets a choice of weapons, would you like to have a dagger or a sword?";
- callsub L_Select,
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk", //P.Dagger III
- 13434,"Sword","One-handed, 185 Atk"; //P.Saber III
- }
- else if (BaseJob == Job_Bard) {
- mes "Bard Class gets a choice of weapons, would you like to have a guitar, bow or a dagger?";
- callsub L_Select,
- 1931,"Guitar","One-handed, 125 Atk", //P.Guitar I
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
- }
- else if (BaseJob == Job_Dancer) {
- mes "Dancer Class gets a choice of weapons, would you like to have a whip, bow or a dagger?";
- callsub L_Select,
- 1986,"Whip","One-handed, 125 Atk", //P.Tail I
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
- }
- else if (BaseClass == Job_Archer) {
- mes "Archer Class gets a choice of weapons, would you like to have a bow or a dagger?";
- callsub L_Select,
- 18106,"Bow","Two-handed, 140 Atk", //P.Bow III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
- }
- else if (BaseJob == Job_Priest) {
- mes "Priest Class gets a choice of weapons, would you like to have a staff, mace or a book?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 16014,"Mace","One-handed, 172 Atk", //P.Mace III
- 1583,"Book","One-handed, 135 Atk, 110 Matk"; //P.Book I
- }
- else if (BaseJob == Job_Monk) {
- mes "Monk Class gets a choice of weapons, would you like to have a knuckle, mace or a staff?";
- callsub L_Select,
- 1831,"Knuckle","One-handed, 120 Atk", //P.Knuckle I
- 16014,"Mace","One-handed, 172 Atk", //P.Mace III
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int"; //P.Staff III
- }
- else if (BaseJob == Job_Acolyte) {
- mes "Acolyte Class gets a choice of weapons, would you like to have a staff or a mace?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 16014,"Mace","One-handed, 172 Atk"; //P.Mace III
- }
- else if (BaseJob == Job_Sage) {
- mes "Sage Class gets a choice of weapons, would you like to have a staff, book or a dagger?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 1583,"Book","One-handed, 135 Atk, 110 Matk", //P.Book I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
- }
- else if (BaseClass == Job_Mage || Class == Job_Soul_Linker) {
- mes "Mage and Soul Linker Class gets a choice of weapons, would you like to have a staff or a dagger?";
- callsub L_Select,
- 1658,"Staff","One-handed, 60 Atk, 170 Matk, 4 Int", //P.Staff III
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ mes "[BK]";
+ if (para_2nd02 < 2) {
+ mes "You have to have the equipment first in order for me to do anything.";
+ mes "Didn't you get anything from Thorn yet?";
+ }
+ else if (para_2nd02 == 2) {
+ if (para_2nd01 < 11) {
+ mes "Hmm, no.";
+ mes "I don't have permission from Instructor Ur.";
+ mes "You have to finish your training.";
+ next;
+ mes "[BK]";
+ mes "Once you do that I can help you.";
+ mes "Until then I won't talk to you.";
+ }
+ else {
+ mes "Okay, what weapon do you want to enhance?";
+ next;
+ .@s = select(.@menu$) -1;
+ mes "[BK]";
+ if (countitem(.@wplist[.@s]) > 0) {
+ mes "Ok for the first reinforcement.";
+ mes "ATK + 3% or MATK + 3%?";
+ mes "I'll give you the option to grant this effect on the selected gear.";
+ next;
+ mes "[BK]";
+ mes "You can't change your mind after so choose wisely.";
+ next;
+ if (select( "ATK +3%","MATK +3%" ) == 1) {
+ .@string$ = "Ok, you've chosen to raise physical attack.";
+ .@card = Atk3;
}
- else if (Class == Job_Ninja) {
- mes "Ninja Class gets a choice of weapons, would you like to have a huuma suriken or a dagger?";
- callsub L_Select,
- 13310,"Huuma Suriken","Two-handed, 170 Atk, 50 Matk", //P.Huuma Suriken I
- 13066,"Dagger","One-handed, 165 Atk, 80 Matk"; //P.Dagger III
+ else {
+ .@string$ = "Ok, you've chosen to raise magical attack.";
+ .@card = Matk3;
+ .@add = 1;
}
- else if (Class == Job_Star_Gladiator) getitem 1583,1; //P.Book I
- else if (Class == Job_Gunslinger) getitem 13114,1; //P.Revolver III
- else if (BaseClass == Job_Novice) getitem 13066,1; //P.Dagger III
- mes "These weapons aren't easy to make, please take better care of this one.";
- close;
- case 2:
- mes "[Weapons Expert]";
- mes "Come back if you change your mind.";
- close;
+ mes "[BK]";
+ mes .@string$;
+ mes "Would you look at that. Your weapon will now be stronger.";
+ para_2nd03 = 1 + .@add;
+ next;
+ specialeffect EF_REPAIRWEAPON;
+ progressbar "ffff00",3;
+ para_2nd02 = 3;
+ delitem .@wplist[.@s],1;
+ getitem2 .@wplist[.@s],1,1,0,0,0,0,0,.@card;
+ mes "[BK]";
+ mes "Isn't it magnificent?";
+ mes "I know, I know, I'm pretty amazing!";
+ }
+ else {
+ mes "Are you kidding me?";
+ mes "You don't seem to have that weapon in your possession.";
}
}
- mes "[Weapons Expert]";
- mes "My reward for you is enchantments on your ^0000FFParadise Weapon^000000.";
- next;
- mes "[Weapons Expert]";
- mes "The number of enchantments I can give you depends on which level of ^0000FFAdvanced Paradise Quests^000000 you have completed.";
- close;
- case 2:
- if (para_suv02 < 14) {
- mes "[Weapons Expert]";
- mes "First you need the ^0000FFAdvanced Paradise Gears^000000.";
- close;
- }
- if ((countitem(1197) < 1) && (countitem(1289) < 1) && (countitem(1391) < 1) && (countitem(1434) < 1) && (countitem(1583) < 1) && (countitem(1658) < 1) && (countitem(1831) < 1) && (countitem(1931) < 1) && (countitem(1986) < 1) && (countitem(13066) < 1) && (countitem(13114) < 1) && (countitem(13310) < 1) && (countitem(13434) < 1) && (countitem(16014) < 1) && (countitem(18106) < 1)) {
- mes "[Weapons Expert]";
- mes "Did you sell your new Paradise Weapon? No enchantments for you.";
- close;
+ }
+ else if (para_2nd02 == 3) {
+ if (para_2nd01 < 16) {
+ mes "Hmm, I'm not sure you're ready.";
+ mes "All 3 steps of Instructor Ur's missions have to be completed first.";
+ next;
+ mes "[BK]";
+ mes "You get what I'm saying?";
+ mes "Finish the third mission from Instructor Ur.";
}
- if (para_suv01 < 44) {
- mes "[Weapons Expert]";
- mes "You haven't completed enough quests for an enchantment yet.";
+ else {
+ mes "Good. So you previously received an addition to Atk or Matk.";
+ mes "For this option you can choose from Brute, Plant, Fish, Dragon, Increased Heal.";
next;
- mes "[Weapons Expert]";
- mes "Make sure to pick a weapon from Toren too.";
- close;
- }
- if (para_suv01 == 44) {
- mes "[Weapons Expert]";
- mes "It seems you have earned your first weapon enchantment.";
- next;
- mes "[Weapons Expert]";
- mes "There are only 2 to choose from, which one would you like?";
- next;
- if(select("Atk + 3%:Matk + 3%") == 1) paraweaponenchant = 4767;
- else paraweaponenchant = 4806;
- callsub L_GetWeapon;
- mes "[Weapons Expert]";
- mes "OK, gimmy a sec.";
- close2;
- specialeffect2 EF_MAPPILLAR;
- progressbar "ffff00",4;
- delitem paraweaponcount,1;
- getitem2 paraweaponcount, 1, 1, 0, 0, 0, 0, 0, paraweaponenchant;
- para_suv01 = 45;
- mes "[Weapons Expert]";
- mes "All done.";
- close;
- }
- if (para_suv01 == 47) {
- mes "[Weapons Expert]";
- mes "It seems you have earned your second weapon enchantment.";
+ mes "[BK]";
+ mes "Once you've chosen you can't change your mind again.";
+ mes "But your weapon will increase damage to the type of enhancement you pick.";
next;
- if (paraweaponenchant < 1) {
- mes "[Weapons Expert]";
- mes "Before I do the second enchantment, you need to pick the first one.";
- next;
- mes "[Weapons Expert]";
- mes "There are only 2 to choose from, which one would you like?";
- next;
- if(select("Atk + 3%:Matk + 3%") == 1) paraweaponenchant = 4767;
- else paraweaponenchant = 4806;
- callsub L_GetWeapon;
- mes "[Weapons Expert]";
- mes "Gotcha, now for the second enchantment.";
- next;
- }
- mes "[Weapons Expert]";
- mes "This one is a little different, you are given the choice of which ^0000FFRace of monsters^000000 you would like to have increased damage with.";
+ mes "[BK]";
+ mes "Basically I will add a random monster card with the property type that you choose.";
+ mes "Good luck!";
next;
- mes "[Weapons Expert]";
- mes "You could also choose to increase your ^0000FFHealing Power^000000 too, which one would you like?";
- next;
- switch(select("Animal Type","Plant Type","Insect Type","Fish Type","Dragon Type","Healing Power")) {
+ switch( select( "Brute Type", "Plant Type", "Insect Type", "Fish Type", "Dragon Type", "Increased Heal" ) ) {
case 1:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4060;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4472;
+ setarray .@arg[0],Goblin_Card,Bradium_Goram_Card,111;// Goblin_Card, Bradium_Goram_Card
+ .@type$ = "Brute";
break;
case 2:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4068;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4470;
+ setarray .@arg[0],Scorpion_Card,Nepenthes_Card,121;// Scorpion_Card, Nepenthes_Card
+ .@type$ = "Plant";
break;
case 3:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4063;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4476;
+ setarray .@arg[0],Caramel_Card,Pinguicula_Card,131;// Caramel_Card, Pinguicula_Card
+ .@type$ = "Insect";
break;
case 4:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4080;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4469;
+ setarray .@arg[0],Flora_Card,Naga_Card,141;// Flora_Card, Naga_Card
+ .@type$ = "Fish";
break;
case 5:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4118;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4471;
+ setarray .@arg[0],Petit_Card,Egg_Of_Draco_Card,151;// Petit_Card, Egg_Of_Draco_Card
+ .@type$ = "Dragon";
break;
case 6:
- paraweaponenchant2 = 4805;
- break;
+ setarray .@arg[0],Heal_Amount2,Heal_Amount2,161;// Heal_Amount2
+ }
+ mes "[BK]";
+ for ( .@i = 0; .@i < 15; .@i++ ) {
+ if (countitem(.@wplist[.@i]) > 0) {
+ if (.@arg[0] == Heal_Amount2)
+ mes "Good. Your weapon will now increase Heal effectiveness.";
+ else
+ mes "Good. Your weapon will increase attacks to "+ .@type$ +" type monsters.";
+ next;
+ specialeffect EF_REPAIRWEAPON;
+ progressbar "ffff00",3;
+ delitem .@wplist[.@i],1;
+ para_2nd02 = 4;
+ if (para_2nd03 == 1) {
+ para_2nd03 = .@arg[2];
+ getitem2 .@wplist[.@i],1,1,0,0,0,0,.@arg[0],Atk3;
+ }
+ else {
+ para_2nd03 = .@arg[2] + 100;
+ getitem2 .@wplist[.@i],1,1,0,0,0,0,.@arg[1],Matk3;
+ }
+ mes "[BK]";
+ mes "Isn't it magnificent?";
+ mes "I know, I know, I'm pretty amazing!";
+ close;
+ }
}
- mes "[Weapons Expert]";
- mes "OK, gimmy a sec.";
- close2;
- specialeffect2 EF_MAPPILLAR;
- progressbar "ffff00",4;
- delitem paraweaponcount,1;
- getitem2 paraweaponcount, 1, 1, 0, 0, 0, 0, paraweaponenchant2, paraweaponenchant;
- para_suv01 = 48;
- mes "[Weapons Expert]";
- mes "All done.";
+ mes "Sorry, but it doesn't seem like you have a weapon that can be enhanced.";
+ mes "How did this happen?";
close;
}
- if (para_suv01 == 50 || para_suv01 == 53) {
- mes "[Weapons Expert]";
- mes "It seems you have earned your third weapon enchantment.";
- next;
- if (paraweaponenchant < 1) {
- mes "[Weapons Expert]";
- mes "Before I do the other enchantments, you need to pick the first one.";
- next;
- mes "[Weapons Expert]";
- mes "There are only 2 to choose from, which one would you like?";
- next;
- if(select("Atk + 3%:Matk + 3%") == 1) paraweaponenchant = 4767;
- else paraweaponenchant = 4806;
- callsub L_GetWeapon;
- mes "[Weapons Expert]";
- mes "Gotcha, on to the next one.";
+ }
+ else if (para_2nd02 == 4) {
+ if (para_2nd01 < 30) {
+ mes "Instructor Ur has a lot of training missions doesn't he?";
+ mes "There's only one more stage.";
+ mes "Reach the final stage of training.";
+ }
+ else {
+ mes "Okay, this is the last step.";
+ mes "I will make your weapon even more enhanced.";
+ next;
+ mes "[BK]";
+ mes "The card added from the previous step will be doubled.";
+ mes "And if you have a healing weapon it will increase it's healing efficiency.";
+ mes "You understand?";
+ next;
+ mes "[BK]";
+ mes "Ok what weapon did you have now?";
+ next;
+ .@s = select(.@menu$) -1;
+ mes "[BK]";
+ if (countitem(.@wplist[.@s]) > 0) {
+ mes "Doubling the strength of your bonus stat.";
next;
+ specialeffect EF_REPAIRWEAPON;
+ progressbar "ffff00",3;
+ delitem .@wplist[.@s],1;
+ para_2nd02 = 5;
+ if (para_2nd03 == 111)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Goblin_Card,Goblin_Card,Atk3;// Goblin_Card, Goblin_Card, Atk3
+ else if (para_2nd03 == 121)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Scorpion_Card,Scorpion_Card,Atk3;// Scorpion_Card, Scorpion_Card, Atk3
+ else if (para_2nd03 == 131)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Caramel_Card,Caramel_Card,Atk3;// Caramel_Card, Caramel_Card, Atk3
+ else if (para_2nd03 == 141)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Flora_Card,Flora_Card,Atk3;// Flora_Card, Flora_Card, Atk3
+ else if (para_2nd03 == 151)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Petit_Card,Petit_Card,Atk3;// Petit_Card, Petit_Card, Atk3
+ else if (para_2nd03 == 161)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Heal_Amount2,Heal_Amount2,Atk3;// Heal_Amount2, Heal_Amount2, Atk3
+ else if (para_2nd03 == 211)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Bradium_Goram_Card,Bradium_Goram_Card,Matk3;// Bradium_Goram_Card, Bradium_Goram_Card, Matk3
+ else if (para_2nd03 == 221)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Nepenthes_Card,Nepenthes_Card,Matk3;// Nepenthes_Card, Nepenthes_Card, Matk3
+ else if (para_2nd03 == 231)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Pinguicula_Card,Pinguicula_Card,Matk3;// Pinguicula_Card, Pinguicula_Card, Matk3
+ else if (para_2nd03 == 241)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Naga_Card,Naga_Card,Matk3;// Naga_Card, Naga_Card, Matk3
+ else if (para_2nd03 == 251)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Egg_Of_Draco_Card,Egg_Of_Draco_Card,Matk3;// Egg_Of_Draco_Card, Egg_Of_Draco_Card, Matk3
+ else if (para_2nd03 == 261)
+ getitem2 .@wplist[.@s],1,1,0,0,0,Heal_Amount2,Heal_Amount2,Matk3;// Heal_Amount2, Heal_Amount2, Matk3
+ mes "[BK]";
+ mes "Isn't it magnificent?";
+ mes "I know, I know, I'm pretty amazing!";
}
- if (paraweaponenchant2 < 1) {
- mes "[Weapons Expert]";
- mes "Before I do the third enchantment, you need to pick the second one.";
- next;
- mes "[Weapons Expert]";
- mes "This one is a little different, you are given the choice of which ^0000FFRace of monsters^000000 you would like to have increased damage with.";
- next;
- mes "[Weapons Expert]";
- mes "You could also choose to increase your ^0000FFHealing Power^000000 too, which one would you like?";
- next;
- switch(select("Animal Type","Plant Type","Insect Type","Fish Type","Dragon Type","Healing Power")) {
- case 1:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4060;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4472;
- break;
- case 2:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4068;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4470;
- break;
- case 3:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4063;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4476;
- break;
- case 4:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4080;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4469;
- break;
- case 5:
- if (paraweaponenchant == 4767) paraweaponenchant2 = 4118;
- if (paraweaponenchant == 4806) paraweaponenchant2 = 4471;
- break;
- case 6:
- paraweaponenchant2 = 4805;
- break;
- }
- mes "[Weapons Expert]";
- mes "Gotcha, now for the third one.";
- next;
+ else {
+ mes "Hey, you think I'm joking?";
+ mes "Do you have the weapons or not?";
}
- mes "[Weapons Expert]";
- mes "The third enchantment is the same as the second one, you are given the choice of which ^0000FFRace of monsters^000000 you would like to have increased damage with.";
- next;
- mes "[Weapons Expert]";
- mes "You could also choose to increase your ^0000FFHealing Power^000000 too, which one would you like?";
- next;
- switch(select("Animal Type","Plant Type","Insect Type","Fish Type","Dragon Type","Healing Power")) {
- case 1:
- if (paraweaponenchant == 4767) paraweaponenchant3 = 4060;
- if (paraweaponenchant == 4806) paraweaponenchant3 = 4472;
- break;
- case 2:
- if (paraweaponenchant == 4767) paraweaponenchant3 = 4068;
- if (paraweaponenchant == 4806) paraweaponenchant3 = 4470;
- break;
- case 3:
- if (paraweaponenchant == 4767) paraweaponenchant3 = 4063;
- if (paraweaponenchant == 4806) paraweaponenchant3 = 4476;
- break;
- case 4:
- if (paraweaponenchant == 4767) paraweaponenchant3 = 4080;
- if (paraweaponenchant == 4806) paraweaponenchant3 = 4469;
- break;
- case 5:
- if (paraweaponenchant == 4767) paraweaponenchant3 = 4118;
- if (paraweaponenchant == 4806) paraweaponenchant3 = 4471;
- break;
- case 6:
- paraweaponenchant3 = 4805;
- break;
- }
- mes "[Weapons Expert]";
- mes "OK, gimmy a sec.";
- close2;
- specialeffect2 EF_MAPPILLAR;
- progressbar "ffff00",4;
- delitem paraweaponcount,1;
- getitem2 paraweaponcount, 1, 1, 0, 0, 0, paraweaponenchant3, paraweaponenchant2, paraweaponenchant;
- para_suv01 = 54;
- mes "[Weapons Expert]";
- mes "All done.";
- close;
- }
- if (para_suv01 > 53) {
- mes "[Weapons Expert]";
- mes "That is the maximum number of enchanments I can do, enjoy them.";
- close;
}
- mes "[Weapons Expert]";
- mes "I've already enchanted your weapon, you need to complete more quests for the next enchantment.";
- close;
}
- end;
-L_Select:
- next;
- mes "[Weapons Expert]";
- .@menu$ = "";
- for(.@i = 0; .@i<getargcount(); .@i += 3) {
- .@menu$ += getarg(.@i+1)+".:";
- mes getarg(.@i+1)+": "+getarg(.@i+2)+".";
- mes " ";
+ else if (para_2nd02 > 4) {
+ mes "How do you like your enhanced weapon?";
+ mes "Hopefully it has helped you.";
+ next;
+ mes "[BK]";
+ mes "I've given you the peak of your weapon's efficiency.";
+ mes "Weapons aren't the only things that need strength, though, don't you agree?";
+ next;
+ mes "[BK]";
+ mes "Come on admit it.";
+ mes "Thorn gave inspiration and I intend on providing strong equipment, that's how to live life.";
+ mes "Hahahaha!";
}
- next;
- .@i = select(.@menu$)-1;
- getitem getarg(.@i*3),1;
- mes "[Weapons Expert]";
- return;
-L_GetWeapon:
- if (countitem(1197)) paraweaponcount = 1197;
- else if (countitem(1289)) paraweaponcount = 1289;
- else if (countitem(1391)) paraweaponcount = 1391;
- else if (countitem(1434)) paraweaponcount = 1434;
- else if (countitem(1583)) paraweaponcount = 1583;
- else if (countitem(1658)) paraweaponcount = 1658;
- else if (countitem(1831)) paraweaponcount = 1831;
- else if (countitem(1931)) paraweaponcount = 1931;
- else if (countitem(1986)) paraweaponcount = 1986;
- else if (countitem(13066)) paraweaponcount = 13066;
- else if (countitem(13114)) paraweaponcount = 13114;
- else if (countitem(13310)) paraweaponcount = 13310;
- else if (countitem(13434)) paraweaponcount = 13434;
- else if (countitem(16014)) paraweaponcount = 16014;
- else if (countitem(18106)) paraweaponcount = 18106;
- return;
+ close;
}
sec_in02,25,33,4 script Assistant#para_suvquest 4_M_BABYCAT,{
@@ -5127,7 +4316,7 @@ sec_in02,25,33,4 script Assistant#para_suvquest 4_M_BABYCAT,{
if (callfunc("F_GM_NPC",1854,0) == 1) {
mes "Please select the variable you want to modify.";
next;
- .@var = select("para_suv01:para_suv02");
+ .@var = select("para_suv01:para_suv02");
mes "Enter the modified value";
next;
input .@input,0,9999;
diff --git a/npc/re/quests/newgears/2012_headgears.txt b/npc/re/quests/newgears/2012_headgears.txt
new file mode 100644
index 000000000..c96c47ede
--- /dev/null
+++ b/npc/re/quests/newgears/2012_headgears.txt
@@ -0,0 +1,729 @@
+//===== Hercules Script ======================================
+//= 2012 Headgear Quests
+//===== By: ==================================================
+//= Euphy, -SkittleNugget-
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= [Official Conversion]
+//= Enhance gears by synthesizing them with Energy Crystals.
+//===== Additional Comments: =================================
+//= 1.0 First version. [Euphy]
+//= Script is a little messy, could use some cleaning.
+//============================================================
+
+// Main NPC :: 2012_hat_quest
+//============================================================
+moc_para01,41,169,3 script Reno#2012hat 64,{
+ // iRO has (very) minor differences in dialogue from the original script.
+ // To use iRO's version, uncomment the line below.
+ //.@features_iRO = 1;
+
+ //custom translation - all checks below
+ if (checkweight(Axe,1) == 0 || MaxWeight - Weight < 800) {
+ mes "- Carrying too many items, cannot proceed. -";
+ close;
+ }
+
+ setarray .@type$,"lower","intermediate","advanced","highest";
+ setarray .@crystal$,"Rough","Purified","High";
+
+ // playtime checks
+ setarray .@quests,
+ // base, first, count
+ 5161, 5162, 7, // Lower
+ 5169, 5170, 4, // Intermediate
+ 5174, 5175, 8; // High
+ setarray .@crystal_quests, 5225,5226,5227;
+
+ setarray .@min_level,60,80,90,100;
+
+ // hunting quest wait time
+ for (.@i = 0; .@i < getarraysize(.@quests); .@i += 3) {
+ if (questprogress(.@quests[.@i],PLAYTIME) == 2) {
+ erasequest .@quests[.@i];
+ mes "[Reno]";
+ mes "The waiting time for a "+.@type$[.@i]+" collection quest has expired."
+ " You can now take another request.";
+ close;
+ }
+ }
+ // buff wait time
+ for (.@i = 0; .@i < getarraysize(.@crystal_quests); ++.@i) {
+ if (questprogress(.@crystal_quests[.@i],PLAYTIME) == 2) {
+ erasequest .@crystal_quests[.@i];
+ mes "[Reno]";
+ mes "The waiting time for storing "+.@crystal$[.@i]+" Energy Crystals has expired."
+ " You can now store them again.";
+ close;
+ }
+ }
+
+ // hunting quest checks
+ callsub(S_CheckHunting, 5161, 5162, 7, .@type$[0], Rough_Energy_Crystal, 10);
+ callsub(S_CheckHunting, 5169, 5170, 4, .@type$[1], Purified_Energy_Crystal, 10);
+ callsub(S_CheckHunting, 5174, 5175, 4, .@type$[2], High_Purity_Energy_Xtal, 5);
+ callsub(S_CheckHunting, 5174, 5179, 4, .@type$[3], High_Purity_Energy_Xtal, 10);
+
+ // buff checks
+ .@energy_buf00 = (getstatus(SC_QUEST_BUFF1) || getstatus(SC_QUEST_BUFF2) || getstatus(SC_QUEST_BUFF3));
+ if (!.@energy_buf00) {
+ for (.@i = 0; .@i < 3; ++.@i) {
+ if (questprogress(5222 + .@i)) {
+ .@item = Rough_Energy_Crystal + .@i;
+ .@amount = 2 + rand(3);
+ mes "[Reno]";
+ mes getitemname(.@item)+" storage is now complete.";
+ next;
+ setquest .@crystal_quests[.@i];
+ erasequest 5222 + .@i;
+ getitem .@item, .@amount;
+ mes "[Reno]";
+ mes "^0000FF"+.@amount+" "+getitemname(.@item)+"s^000000 were extracted.";
+ close;
+ }
+ }
+ }
+
+ mes "[Reno]";
+ mes "Hi? I am Reno from the Energy Crystal Research Association, or ECRA.";
+ next;
+ .@opt$ = "ECRA?"
+ ":Quest to get Energy Crystals"
+ ":Energy Crystal Buffs"
+ ":Compress Energy Crystals"
+ ":Exchange Crystals for Headgear"
+ ":Random Gear for Crystals";
+ if (.@features_iRO)
+ .@opt$ += ":See Equipment List";
+ switch (select(.@opt$)) {
+ case 1:
+ mes "[Reno]";
+ mes "ECRA is the institute that researches '^0000FFEnergy Crystals^000000' that"
+ " shall be used as an alternative energy source in the Rune Midgart"
+ " Kingdom, which suffers from a shortage of energy.";
+ next;
+ select("The reason for doing this?");
+ mes "[Reno]";
+ mes "I would like to explain that we are not trying to make an excuse to get away"
+ " from facing problem before I explain the reason. Never! So please let me"
+ " finish.";
+ next;
+ mes "[Reno]";
+ mes "The Research Team has sent me the results they found.";
+ next;
+ mes "[Reno]";
+ mes "Energy Crystals turned out to be ^0000FFgenerated inside the bodies of some"
+ " monsters^000000, and according to the research, stronger monsters"
+ " generate higher-class energy crystals in their bodies.";
+ next;
+ mes "[Reno]";
+ mes "The Research Team decided to collect Energy Crystals by giving requests to"
+ " adventurers, with appropriate rewards. That enables us to collect better"
+ " and be more ^FF0000efficient^000000.";
+ next;
+ mes "[Reno]";
+ mes "Energy Crystals, accumulated through hunting monsters by my request, shall be"
+ " used for my research. ^0000FFSome of them are planned to be returned to"
+ " adventurers.^000000";
+ next;
+ mes "[Reno]";
+ mes "Adventurers can use collected Energy Crystals for ^FF0000upgrading"
+ " equipments^000000 through me.";
+ next;
+ mes "[Reno]";
+ mes "If it works well, it seems to be good for both ECRA and adventurers.";
+ close;
+ case 2:
+ mes "[Reno]";
+ mes "The hunting quests are ranked by monster level and difficulty. The ranges are"
+ " lower, intermediate, high quests and can only be taken once per day.";
+ next;
+
+ .@opt$ = "Lower level hunting [61-80]"
+ ":Intermediate level hunting [80-99]"
+ ":High level hunting [90 and up]"
+ ":Cancel my current quest.";
+ .@choice = select(.@opt$) - 1;
+ if (.@choice < 3) {
+ if (BaseLevel < .@min_level[.@choice]) {
+ mes "[Reno]";
+ mes "I am sorry but the request for the "+.@type$[.@choice]
+ + " collection is only available for those level "
+ + .@min_level[.@choice] + " and higher. You do not seem to"
+ " be capable of carrying out this request.";
+ close;
+ }
+ if (callsub(S_CheckQuestStatus, .@quests[.@choice*3], .@quests[.@choice*3+1], .@quests[.@choice*3+2])) {
+ mes "[Reno]";
+ mes "You seem to be under the other request of "+.@type$[.@choice]
+ + " collection. If the quest seems to be too hard... how"
+ " about you ^FF0000give up on the request^000000?";
+ close;
+ }
+ if (questprogress(.@quests[.@choice*3], PLAYTIME) == 1) {
+ mes "[Reno]";
+ mes "Currently waiting for the "+.@type$[.@choice]+" collection"
+ " commission. Tasks in each collection can only be"
+ " completed once per day."; //custom translation
+ close;
+ }
+ mes "[Reno]";
+ mes "You selected to hunt a monster from the "+.@type$[.@choice]
+ + " collection. After hunting these monsters you will receive "
+ + ((.@features_iRO)?"10 ":"")+"^0000FF"+.@crystal$[.@choice]
+ + " Energy Crystals^000000 when you return to me.";
+ next;
+ mes "[Reno]";
+ mes "Please select the monster that you think you can easily hunt from the list.";
+ next;
+ switch (.@choice) {
+ case 0:
+ .@quest = select(
+ "[Lower class] Requiem",
+ "[Lower class] Bathory",
+ "[Lower class] Spring Rabbit",
+ "[Lower class] Sleeper",
+ "[Lower class] Evil Druid",
+ "[Lower class] Ground Petite",
+ "[Lower class] Clock"
+ );
+ break;
+ case 1:
+ .@quest = select(
+ "[Intermediate class] Siroma",
+ "[Intermediate class] Dark Priest",
+ "[Intermediate class] Stapo",
+ "[Intermediate class] Solider"
+ );
+ break;
+ case 2:
+ .@quest = select(
+ "[Advanced] Desert Wolf",
+ "[Advanced] Medusa",
+ "[Advanced] Pinguicula",
+ "[Advanced] Majoruros",
+ "[Highest] Raydric",
+ "[Highest] Naga",
+ "[Highest] Ancient Mummy",
+ "[Highest] Ancient Mimic"
+ );
+ if (.@quest > 4 && BaseLevel < .@min_level[3]) {
+ mes "[Reno]";
+ mes "I am sorry but the request for the most advanced"
+ " collection is only available for those level "
+ + .@min_level[3]+" and higher. You do not seem to"
+ " be capable of carrying out this request.";
+ close;
+ }
+ break;
+ }
+ setquest .@quests[.@choice*3+1] + .@quest - 1;
+ mes "[Reno]";
+ mes "The request for "+.@type$[.@choice]+" collection monsters has been"
+ " issued. Please check the details on the issued document.";
+ close;
+ }
+ // else: Cancel
+ for (.@i = 0; .@i<3; ++.@i) {
+ if (callsub(S_CheckQuestStatus, .@quests[.@i*3], .@quests[.@i*3+1], .@quests[.@i*3+2])) {
+ mes "[Reno]";
+ mes "You are currently under the request of the "
+ +.@type$[.@i]+" collection. If you give up now,"
+ " all your history will be lost. Do you really"
+ " want to give up?";
+ next;
+ if (select("Yes:No") != 1) {
+ .@erase_quest = 2;
+ continue;
+ }
+ .@erase_quest = 1;
+ for (.@quest = .@quests[.@i*3+1]; .@quest < .@quests[.@i*3+1]+.@quests[.@i*3+2]; ++.@quest) {
+ if (questprogress(.@quest))
+ erasequest .@quest;
+ }
+ }
+ }
+ switch (.@erase_quest) {
+ case 0:
+ mes "[Reno]";
+ mes "You are not under any request.";
+ case 1:
+ mes "[Reno]";
+ mes "The written request for you has been withdrawn.";
+ case 2:
+ mes "[Reno]";
+ mes "Please keep up on it.";
+ }
+ close;
+ case 3:
+ mes "[Reno]";
+ mes "Do you want to accumulate Energy Crystals inside of your body to receive a buff?";
+ next;
+ .@choice = select("Accumulating Energy Crystals?"
+ ":Accumulate Rough Energy Crystal"
+ ":Accumulate Purified Energy Crystal"
+ ":Accumulate High Energy Crystal") - 1;
+ if (!.@choice) {
+ mes "[Reno]";
+ mes "Energy Crystals are accumulated in your body when you hunt the"
+ " monsters we ask you to.";
+ next;
+ mes "[Reno]";
+ mes "Our research shows that some methods enable humans to accumulate the"
+ " energy crystals inside of the body in the form of a buff.";
+ next;
+ mes "[Reno]";
+ mes "If you spend about 3 hours, you will be able to gain a small amount"
+ " of Energy Crystals. So do you want to receive the buff?";
+ close;
+ }
+ .@quest = 5222 + .@choice;
+ .@rate = 1 + .@choice;
+ setarray .@buffs, SC_QUEST_BUFF1, SC_QUEST_BUFF2, SC_QUEST_BUFF3;
+ if (questprogress(.@crystal_quests[.@choice], PLAYTIME) == 1) {
+ mes "[Reno]";
+ mes "Were you successful? While storing other Energy Crystals will not have"
+ " much effect on your body, storing the same one may cause you harm."; //custom translation
+ close;
+ }
+ if (BaseLevel < .@min_level[.@choice]) {
+ mes "[Reno]";
+ mes "With a body like that, you can't accumulate "+.@crystal$[.@choice]
+ +" Energy Crystals. You must be level "+.@min_level[.@choice]+" or"
+ " your body will be harmed in the process."; //custom translation
+ close;
+ }
+ if (.@energy_buf00) {
+ mes "[Reno]";
+ mes "Accumulating Energy Crystal has already begun. I am sorry but it is"
+ " impossible to accumulate two different types of Energy Crystals"
+ " at a time.";
+ close;
+ }
+ if (questprogress(.@quest) > 0) {
+ erasequest .@quest;
+ mes "[Reno]";
+ mes "An error has occurred. Please forgive me for the inconvenience."; //custom translation
+ close;
+ }
+ mes "[Reno]";
+ mes "It takes 3 hours for your body to accumulate 2 to 4 "+.@crystal$[.@choice]
+ +" Energy Crystals. Do you want to start?";
+ next;
+ if (select("Cancel:Start") == 1) {
+ mes "[Reno]";
+ mes "I recommend that you try to accumulate Energy Crystal when you have time.";
+ close;
+ }
+ mes "[Reno]";
+ mes "You might feel a slight tingle.";
+ next;
+ specialeffect2 EF_BASH3D;
+ percentheal .@rate * -5,0;
+ //consumeitem ??; //Keep_Connection_[.@rate]
+ sc_start .@buffs[.@choice], 10800000, .@rate; // Atk/Matk + 5*rate (+5, +10, +15)
+ setquest .@quest;
+ mes "[Reno]";
+ mes "- Puck -";
+ next;
+ mes "[Reno]";
+ mes "Everything seems to be in order. Let's start accumulating "+.@crystal$[.@choice]
+ +" Energy Crystals. Remember to come back to me after 3 hours to get the "
+ +.@crystal$[.@choice]+" Energy Crystals.";
+ close;
+ case 4:
+ mes "[Reno]";
+ mes "Do you want to compress the Energy Crystals?";
+ next;
+ switch(select("What does compressing do?"
+ ":Compress Rough to Purified Crystal"
+ ":Compress Purified to High Crystal")) {
+ case 1:
+ mes "[Reno]";
+ mes "Are you curious about Energy Crystal compression? I can compress"
+ " lower level Energy Crystals into higher ones.";
+ next;
+ mes "[Reno]";
+ mes "Here is what I can make.";
+ mes "^FF000010 Rough Energy Crystals^000000 = ^FF00001 Purified Energy Crystal^000000";
+ mes "^FF00005 Purified Energy Crystals^000000 = ^FF00001 High Energy Crystal^000000";
+ next;
+ mes "[Reno]";
+ mes "If you need higher grade Energy Crystals, this is a good way to get"
+ " them since the lower ones are easier to get.";
+ close;
+ case 2:
+ .@crystal = Rough_Energy_Crystal;
+ .@crystal_ = Purified_Energy_Crystal;
+ .@rate = 10;
+ break;
+ case 3:
+ .@crystal = Purified_Energy_Crystal;
+ .@crystal_ = High_Purity_Energy_Xtal;
+ .@rate = 5;
+ break;
+ }
+ .@crystal_count = countitem(.@crystal);
+ .@crystal_get = .@crystal_count / .@rate;
+ mes "[Reno]";
+ mes sprintf("^FF0000%d %s^000000 = ^FF00001 %s^000000",.@rate,getitemname(.@crystal),getitemname(.@crystal_));
+ next;
+ mes "[Reno]";
+ mes sprintf("%d %ss will be compressed to %d %ss.",.@crystal_count,getitemname(.@crystal),.@crystal_get,getitemname(.@crystal_));
+ mes "Do you want to compress?";
+ next;
+ if (select("Compress:Stop") == 2) {
+ mes "[Reno]";
+ mes "Okay, please contact if you need me in the future.";
+ close;
+ }
+ while (true) {
+ //custom translation
+ if (countitem(.@crystal) < .@rate) {
+ mes "[Reno]";
+ mes "You don't have enough "+getitemname(.@crystal)+".";
+ next;
+ break;
+ }
+ delitem .@crystal,.@rate;
+ getitem .@crystal_,1;
+ .@crystal_count = countitem(.@crystal);
+ .@crystal_get = .@crystal_count / .@rate;
+ mes "[Reno]";
+ mes "The compression was very successful.";
+ mes "There are "+.@crystal_count+" Energy Crystals left, which can"
+ " compress into "+.@crystal_get+" Energy Crystals. Do you"
+ " want to continue?";
+ next;
+ if (select("Compress:Stop") == 2)
+ break;
+ }
+ mes "[Reno]";
+ mes "Compression completed.";
+ close;
+ case 5:
+ disable_items;
+ mes "[Reno]";
+ mes "Do you want to exchange Energy Crystals for equipment? Please select the type"
+ " of Energy Crystal that you wish to exchange.";
+ next;
+ switch (select("See Equipment List"
+ ":["+countitem(Rough_Energy_Crystal)+"] Rough Energy Crystal"
+ ":["+countitem(Purified_Energy_Crystal)+"] Purified Energy Crystal"
+ ":["+countitem(High_Purity_Energy_Xtal)+"] High Energy Crystal")) {
+ case 1:
+ mes "[Reno]";
+ mes "This is the brochure regarding the equipment upgrade that our Energy"
+ " Crystal research association provides. Please take a look around.";
+ close2;
+ readbook Energy_Xtal_Combi_Book,1;
+ end;
+
+ // Variable descriptions
+ // .@crystal: Energy Crystal used
+ // .@items: Array of tuples <material, showslot, cost, reward>, where:
+ // material: equipment to upgrade
+ // showslot: display slots with equipment name (-1 to disable)
+ // cost: amount of Energy Crystals needed
+ // rewards: upgraded equipment
+ case 2:
+ .@crystal = Rough_Energy_Crystal;
+ setarray .@items,
+ // Material,showslot,cost,rewards
+ Wizardry_Hat, -1, 100, Remodel_Wizardry_Hat,
+ Magician_Hat, -1, 100, Remodel_Magician_Hat,
+ Mask_Of_Fox, -1, 100, Remodel_Mask_Of_Fox,
+ Joker_Jester, -1, 100, Remodel_Joker_Jester,
+ Bunny_Band, -1, 100, Remodel_Bunny_Band,
+ Munak_Turban_, -1, 100, Remodel_Munak_Turban,
+ Bongun_Hat_, -1, 100, Remodel_Bongun_Hat,
+ Opera_Ghost_Mask, -1, 100, Remodel_Opera_Mask;
+ break;
+ case 3:
+ .@crystal = Purified_Energy_Crystal;
+ setarray .@items,
+ // Material,showslot,cost,rewards
+ Binoculars, -1, 200, Improved_Binoculars,
+ Fin_Helm, -1, 200, Improved_Fin_Helm,
+ Assassin_Mask_, -1, 200, Improved_Assassin_Mask,
+ Welding_Mask, -1, 200, Improved_Welding_Mask,
+ Safety_Ring, -1, 200, Safety_Ring_,
+ Angel's_Protection, 1, 100, Im_Angel's_Protection,
+ Angel's_Safeguard, 1, 100, Impr_Angel's_Safeguard,
+ Angel's_Arrival, 1, 100, Impr_Angel's_Arrival,
+ Angel's_Warmth, 1, 100, Impr_Angel's_Warmth,
+ Kiss_Of_Angel, 1, 100, Improved_Kiss_Of_Angel;
+ break;
+ case 4:
+ .@crystal = High_Purity_Energy_Xtal;
+ setarray .@items,
+ // Material,showslot,cost,rewards
+ Corsair, -1, 300, Enhanced_Corsair,
+ Bone_Helm_, 1, 300, Enhanced_Bone_Helm,
+ Helm_Of_Angel, -1, 300, Enhanced_Helm_Of_Angel,
+ Helm_Of_Sun, 0, 1000, Enhanced_Helm_Of_Sun,
+ Helm_Of_Sun_, 1, 100, Enhanced_Helm_Of_Sun,
+ Variant_Shoes, -1, 300, Enhanced_Variant_Shoes,
+ Ring_Of_Flame_Lord,-1, 300, Good_Ring_Of_Flame_Lord,
+ Ring_Of_Resonance, -1, 300, Good_Ring_Of_Resonance,
+ Angel's_Protection, 1, 20, Im_Angel's_Protection,
+ Angel's_Safeguard, 1, 20, Impr_Angel's_Safeguard,
+ Angel's_Arrival, 1, 20, Impr_Angel's_Arrival,
+ Angel's_Warmth, 1, 20, Impr_Angel's_Warmth,
+ Kiss_Of_Angel, 1, 20, Improved_Kiss_Of_Angel;
+ break;
+ }
+
+ mes "[Reno]";
+ mes "Please select the equipment to exchange for "+getitemname(.@crystal)+"s.";
+ next;
+ .@crystal_count = countitem(.@crystal);
+ .@opt$ = "";
+ for (.@i = 0; .@i < getarraysize(.@items); .@i += 4) {
+ .@item_name$ = getitemname(.@items[.@i]) + ((.@items[.@i+1] > -1)?"["+.@items[.@i+1]+"]":"");
+ .@opt$ += sprintf("%s (%d/%d):",.@item_name$,.@crystal_count,.@items[.@i+2]);
+ }
+ .@index = select(.@opt$) - 1;
+ .@material = .@items[.@index*4];
+ .@item_name$ = getitemname(.@material) + ((.@items[.@index*4+1] > -1)?"["+.@items[.@index*4+1]+"]":"");
+ .@cost = .@items[.@index*4+2];
+ .@reward = .@items[.@index*4+3];
+
+ //custom translations
+ if (.@material == Safety_Ring) {
+ // Special case: Safety Ring
+ if (countitem(Safety_Ring) < 1 || countitem(Ring_) < 1
+ || countitem(Earring_) < 1 || countitem(Glove_) < 1
+ || countitem(Brooch_) < 1 || countitem(Necklace_) < 1
+ || countitem(Rosary_) < 1 || countitem(.@crystal) < .@cost) {
+ mes "[Reno]";
+ mes "The materials to make a Safety Ring[1] are insufficient."
+ " Please check your inventory.";
+ close;
+ }
+ mes "[Reno]";
+ mes "Before upgrading your Safety Ring, please listen to these"
+ " ^FF0000precautions^000000.";
+ next;
+ mes "[Reno]";
+ mes "^FF0000In addition to the Safety Ring, all refinements and cards of"
+ " the required materials will also disappear.^000000";
+ next;
+ } else {
+ if (countitem(.@material) < 1 || countitem(.@crystal) < .@cost) {
+ mes "[Reno]";
+ mes "The materials are insufficient. Please check your materials.";
+ close;
+ }
+ mes "[Reno]";
+ mes "Before upgrading your equipment, please listen to these"
+ " ^FF0000precautions^000000.";
+ next;
+ mes "[Reno]";
+ mes "^FF0000When using Energy Crystals to upgrade equipment, all previous"
+ " refinements, enchantments, and cards will be lost.^000000";
+ next;
+ }
+ mes "[Reno]";
+ mes "Are you familiar with the ^FF0000precautions^000000?";
+ next;
+ if (select("I am.:No.") == 2) {
+ mes "[Reno]";
+ mes "Okay. Next time, then.";
+ close;
+ }
+ mes "[Reno]";
+ mes "Then let's begin to upgrade "+.@item_name$+".";
+ next;
+ if (countitem(.@material) < 1 || countitem(.@crystal) < .@cost) {
+ mes "[Reno]";
+ mes "The materials are insufficient. Please check your materials.";
+ close;
+ }
+ if (.@material == Safety_Ring) {
+ // Special case: Safety Ring
+ if (countitem(Safety_Ring) < 1 || countitem(Ring_) < 1
+ || countitem(Earring_) < 1 || countitem(Glove_) < 1
+ || countitem(Brooch_) < 1 || countitem(Necklace_) < 1
+ || countitem(Rosary_) < 1 || countitem(.@crystal) < .@cost) {
+ mes "[Reno]";
+ mes "The materials to make a Safety Ring[1] are insufficient."
+ " Please check your inventory.";
+ close;
+ }
+ }
+ specialeffect2 EF_REPAIRWEAPON;
+ progressbar "ffff00",2;
+ delitem .@material,1;
+ if (.@material == Safety_Ring) {
+ delitem Ring_,1;
+ delitem Earring_,1;
+ delitem Glove_,1;
+ delitem Brooch_,1;
+ delitem Necklace_,1;
+ delitem Rosary_,1;
+ }
+ delitem .@crystal,.@cost;
+ getitem .@reward,1;
+ mes "[Reno]";
+ mes "The upgrade was successful. Your Energy Crystals will help our research greatly.";
+ close;
+ case 6:
+ mes "[Reno]";
+ mes "Do you want to donate Energy Crystals to get a random new headgear?";
+ next;
+ switch (select("Donate Energy Crystals?"
+ ":Donate 300 Rough Energy Crystals."
+ ":Donate 600 Purified Energy Crystals."
+ ":Donate 900 High Energy Crystals.")) {
+ case 1:
+ mes "[Reno]";
+ mes "We are collecting Energy Crystals so that we can research more"
+ " combinations of headgears for adventurers.";
+ next;
+ mes "[Reno]";
+ mes "Thanks to the support of adventurers we can use these Energy"
+ " Crystals to further our research.";
+ next;
+ mes "[Reno]";
+ mes "So we receive a minimum of 300 Rough Energy Crystals, 600 Purified"
+ " Energy Crystals, and 900 High Energy Crystals.";
+ if (!.@features_iRO) {
+ next;
+ mes "[Reno]";
+ mes "You may feel that this is a burden, but for the sake of our"
+ " research, please continue."; //custom translation
+ close;
+ }
+ mes "For the donation, I'll give you a random new headgear.";
+ next;
+ mes "[Reno]";
+ mes "300 Rough Energy Crystals";
+ mes "- New Mage Hat";
+ mes "- New Magician Hat";
+ mes "- New Kitsune Mask";
+ mes "- New Joker Jester";
+ mes "- New Bunny Band";
+ mes "- New Munak Hat";
+ mes "- New Bongun Hat";
+ mes "- New Phantom Opera Mask";
+ next;
+ mes "[Reno]";
+ mes "600 Purified Energy Crystals";
+ mes "- Good Binoculars";
+ mes "- Good Fin Helm";
+ mes "- Good Assassin Mask";
+ mes "- Good Welding Mask";
+ mes "- Good Safety Ring";
+ mes "- Good Angelic Protection";
+ mes "- Good Angelic Guard";
+ mes "- Good Angelic Cardigan";
+ mes "- Good Angel's Reincarnation";
+ next;
+ mes "[Reno]";
+ mes "900 High Energy Crystals";
+ mes "- Enhanced Corsair";
+ mes "- Enhanced Bone Helm";
+ mes "- Enhanced Helm of Angel";
+ mes "- Enhanced Variant Shoes";
+ mes "- Enhanced Ring of Flame Lord";
+ mes "- Enhanced Ring of Resonance";
+ close;
+ case 2:
+ if (countitem(Rough_Energy_Crystal) < 300) {
+ mes "[Reno]";
+ mes "Thank for your support, but we need 300 Rough Energy Crystals.";
+ close;
+ }
+ delitem Rough_Energy_Crystal,300;
+ .@r = rand(1,17);
+ if (.@r <= 2) getitem Remodel_Wizardry_Hat,1;
+ else if (.@r <= 4) getitem Remodel_Magician_Hat,1;
+ else if (.@r <= 6) getitem Remodel_Mask_Of_Fox,1;
+ else if (.@r <= 8) getitem Remodel_Joker_Jester,1;
+ else if (.@r <= 10) getitem Remodel_Bunny_Band,1;
+ else if (.@r <= 13) getitem Remodel_Munak_Turban,1;
+ else if (.@r <= 16) getitem Remodel_Bongun_Hat,1;
+ else getitem Remodel_Opera_Mask,1;
+ break;
+ case 3:
+ if (countitem(Purified_Energy_Crystal) < 600) {
+ mes "[Reno]";
+ mes "Thank for your support, but we need 600 Purified Energy Crystals.";
+ close;
+ }
+ delitem Purified_Energy_Crystal,600;
+ .@r = rand(1,18);
+ if (.@r <= 3) getitem Improved_Binoculars,1;
+ else if (.@r <= 6) getitem Improved_Fin_Helm,1;
+ else if (.@r <= 9) getitem Improved_Assassin_Mask,1;
+ else if (.@r <= 12) getitem Improved_Welding_Mask,1;
+ else if (.@r <= 13) getitem Safety_Ring_,1;
+ else if (.@r <= 14) getitem Im_Angel's_Protection,1;
+ else if (.@r <= 15) getitem Impr_Angel's_Safeguard,1;
+ else if (.@r <= 16) getitem Impr_Angel's_Arrival,1;
+ else if (.@r <= 17) getitem Impr_Angel's_Warmth,1;
+ else getitem Improved_Kiss_Of_Angel,1;
+ break;
+ case 4:
+ if (countitem(High_Purity_Energy_Xtal) < 900) {
+ mes "[Reno]";
+ mes "Thank for your support, but we need 900 High Energy Crystals.";
+ close;
+ }
+ delitem High_Purity_Energy_Xtal,900;
+ .@r = rand(1,33);
+ if (.@r <= 10) getitem Enhanced_Corsair,1;
+ else if (.@r <= 20) getitem Enhanced_Bone_Helm,1;
+ else if (.@r <= 25) getitem Enhanced_Helm_Of_Angel,1;
+ else if (.@r <= 30) getitem Enhanced_Variant_Shoes,1;
+ else if (.@r <= 31) getitem Good_Ring_Of_Flame_Lord,1;
+ else getitem Good_Ring_Of_Resonance,1;
+ break;
+ }
+ mes "[Reno]";
+ mes "Thank you very much. The Energy Crystals you donated will be greatly helpful"
+ " for our research. This is your reward for your donation."; //custom translation
+ close;
+ case 7: // iRO only
+ mes "[Reno]";
+ mes "This is the brochure regarding the equipment upgrade that our Energy Crystal"
+ " research association provides. Please take a look around.";
+ close2;
+ readbook Energy_Xtal_Combi_Book,1;
+ end;
+ }
+ end;
+
+// callsub(S_CheckHunting, <quest index>, <start quest>, <number of quests>, "<type>", <reward id>, <reward amount>);
+S_CheckHunting:
+ .@basequest = getarg(0);
+ .@first = getarg(1);
+ .@last = .@first + getarg(2) - 1;
+ for (.@i = .@first; .@i <= .@last; ++.@i) {
+ if (questprogress(.@i, HUNTING) == 2) {
+ mes "[Reno]";
+ mes "Finished "+ getarg(3) +" collection hunting quest.";
+ next;
+ setquest .@basequest;
+ erasequest .@i;
+ getitem getarg(4), getarg(5);
+ mes "You receive "+ getarg(5) +" "+ getitemname(getarg(4)) +" as the "+ getarg(3) +" collection reward.";
+ close;
+ }
+ }
+ return;
+
+// callsub(S_CheckQuestStatus, <quest index>, <start quest>, <number of quests>
+S_CheckQuestStatus:
+ .@basequest = getarg(0);
+ .@first = getarg(1);
+ .@last = .@first + getarg(2) - 1;
+ .@status = false;
+ for (.@i = .@first; .@i <= .@last; ++.@i) {
+ if (questprogress(.@i))
+ return true;
+ }
+ return false;
+}
diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt
index ab8651c92..4f85b42c8 100644
--- a/npc/re/quests/quests_eclage.txt
+++ b/npc/re/quests/quests_eclage.txt
@@ -65,7 +65,7 @@ ecl_fild01,118,311,4 script Teleport Cat No.1#1 4_M_BOSSCAT,{
end;
OnInit:
- setarray .maps$,"bif_fild02","ecl_fild01","spl_fild02","mid_camp","ma_fild02","dic_fild01"; //Map Names //2,4,8,16,32,64
+ setarray .maps$,"bif_fild02","ecl_fild01","spl_fild02","mid_camp","man_fild02","dic_fild01"; //Map Names //2,4,8,16,32,64
setarray .x,291,116,51,180,133,159; //X-Co-ordinate of Maps
setarray .y,323,309,240,247,47,264; //Y-Co-ordinates of Map
setarray .descript$,"Entrace to Mora","Near Eclage","Near Splendide","Midgard Allied Forces Post","Manuk Field","Near El Dicastes";
@@ -2791,7 +2791,7 @@ ecl_in04,226,231,4 script Du Lian#ep14_2in2 4_M_REDMAN,{
emotion e_dots,0,"Alp Ocart#ep14_2in2";
cutin "bu_alp2",2;
ep14_2_oliver = 30;
- getitem Oliver_Wolf_Hood,1; //Oliver_Wolf_Hood
+ getitem C_Oliver_Wolf_Hood,1;
completequest 11337;
close2;
cutin "",255;
@@ -2933,7 +2933,7 @@ ecl_in04,224,234,4 script Mark Esha#ep14_2in2 4_M_BLUEMAN,{
emotion e_dots,0,"Alp Ocart#ep14_2in2";
cutin "bu_alp2",2;
ep14_2_oliver = 30;
- getitem Oliver_Wolf_Hood,1; //Oliver_Wolf_Hood
+ getitem C_Oliver_Wolf_Hood,1;
completequest 11337;
close2;
cutin "",255;
@@ -3078,7 +3078,7 @@ ecl_in04,223,234,4 script Maggi Steen#ep14_2in2 4_F_PINKWOMAN,{
emotion e_dots,0,"Alp Ocart#ep14_2in2";
cutin "bu_alp2",2;
ep14_2_oliver = 30;
- getitem Oliver_Wolf_Hood,1; //Oliver_Wolf_Hood
+ getitem C_Oliver_Wolf_Hood,1;
completequest 11337;
close2;
cutin "",255;
@@ -3214,7 +3214,7 @@ ecl_in04,223,230,4 script Alp Ocart#ep14_2in2 4_M_BLACKMAN,{
emotion e_dots;
cutin "bu_alp2",2;
ep14_2_oliver = 30;
- getitem Oliver_Wolf_Hood,1; //Oliver_Wolf_Hood
+ getitem C_Oliver_Wolf_Hood,1;
completequest 11337;
close2;
cutin "",255;
@@ -18543,7 +18543,7 @@ ecl_tdun04,32,35,3 script Hisie#tlord 4_M_FARIY_HISIE,{
mes "[Hisie]";
mes "If you climbed all the way here out of curiosity, you'd better start going down now.";
mes "Professor has been under the weather nowadays.";
- close;
+ close2;
}
else if (ep14_2_mylord == 14) {
cutin "hisie01",0;
diff --git a/npc/re/quests/quests_malaya.txt b/npc/re/quests/quests_malaya.txt
index f1a60dcee..76e9a9536 100644
--- a/npc/re/quests/quests_malaya.txt
+++ b/npc/re/quests/quests_malaya.txt
@@ -5679,7 +5679,7 @@ malaya,283,265,4 script Village Chief#bako2 4_BARYO_CHIEF,{
mes "[Village Chief]";
mes "^0000FFLost Belongings^000000";
mes "are said to be carried by";
- mes "^FF0000Tiucknuc^000000 that roams Baryo Mahiwaga.";
+ mes "^FF0000Tiyanak^000000 that roams Baryo Mahiwaga.";
next;
switch(select("Do it yourself.:I'm on my way.")) {
case 1:
@@ -5690,7 +5690,7 @@ malaya,283,265,4 script Village Chief#bako2 4_BARYO_CHIEF,{
case 2:
mes "[Village Chief]";
mes "Let's start then. First,";
- mes "retrieve two ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "retrieve two ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and take them to ^0000FFMissing Person's Father^000000";
mes "for me.";
malaya_bakona2 = 1;
@@ -5699,26 +5699,26 @@ malaya,283,265,4 script Village Chief#bako2 4_BARYO_CHIEF,{
}
} else if (malaya_bakona2 == 1) {
mes "[Village Chief]";
- mes "From Tiucknuc that roams Baryo Mahiwaga Field,";
+ mes "From Tiyanak that roams Baryo Mahiwaga Field,";
mes "retrieve two ^FF0000Lost Belongings^000000";
mes "and deliver them to ^0000FFMissing Person's Father^000000";
mes "for me.";
close;
} else if (malaya_bakona2 == 2) {
mes "[Village Chief]";
- mes "Retrieve Seven ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve Seven ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Friend^000000";
mes "for me.";
close;
} else if (malaya_bakona2 == 3) {
mes "[Village Chief]";
- mes "Retrieve three ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve three ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Son^000000";
mes "for me.";
close;
} else if (malaya_bakona2 == 4) {
mes "[Village Chief]";
- mes "Retrieve five ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve five ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Mother^000000";
mes "for me.";
close;
@@ -5925,7 +5925,7 @@ malaya,269,267,5 script Missing Person's Father 4_M_MALAYA,{
next;
mes "The man is unable to continue as he tries to hold back his tears.";
mes "Let's continue to find the lost belongings of the missing people.";
- mes "Let's retrieve them from Tiucknuc that roams Baryo Mahiwaga Field,";
+ mes "Let's retrieve them from Tiyanak that roams Baryo Mahiwaga Field,";
mes "seven ^FF0000Lost Belongings^000000";
mes "and deliver them to ^0000FFMissing Person's Friend^000000.";
delitem 6520,2; //Lost_Belongings
@@ -5939,7 +5939,7 @@ malaya,269,267,5 script Missing Person's Father 4_M_MALAYA,{
next;
mes "The man is unable to continue as he tries to hold back his tears.";
mes "Let's continue to find the lost belongings of the missing people.";
- mes "Retrieve seven ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve seven ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Friend^000000.";
close;
} else {
@@ -5999,7 +5999,7 @@ L_Quest:
next;
mes "Leaving behind the crying boy,";
mes "let's continue to find the lost belongings of the missing people.";
- mes "Retrieve three ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve three ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Son^000000.";
return;
}
@@ -6045,7 +6045,7 @@ L_Quest:
next;
mes "Man crying in agony.";
mes "Let's continue to find the lost belongings of the missing people.";
- mes "Retrieve five ^FF0000Lost Belongings^000000 from Tiucknuc";
+ mes "Retrieve five ^FF0000Lost Belongings^000000 from Tiyanak";
mes "and deliver them to ^0000FFMissing Person's Mother^000000.";
return;
}
diff --git a/npc/re/scripts.conf b/npc/re/scripts.conf
index 2f980265e..c4f7c23f4 100644
--- a/npc/re/scripts.conf
+++ b/npc/re/scripts.conf
@@ -19,7 +19,9 @@ npc: npc/re/cities/mora.txt
npc: npc/re/cities/yuno.txt
// --------------------------- Events ---------------------------
+//npc: npc/re/events/halloween_2013.txt
//npc: npc/re/events/halloween_2014.txt
+//npc: npc/re/events/christmas_2013.txt
// --------------------------- Guides ---------------------------
npc: npc/re/guides/navigation.txt
@@ -79,6 +81,7 @@ npc: npc/re/merchants/coin_exchange.txt
npc: npc/re/merchants/diamond.txt
npc: npc/re/merchants/enchan_mal.txt
npc: npc/re/merchants/enchan_mora.txt
+npc: npc/re/merchants/enchan_ko.txt
npc: npc/re/merchants/flute.txt
npc: npc/re/merchants/hd_refiner.txt
npc: npc/re/merchants/inn.txt
@@ -88,10 +91,11 @@ npc: npc/re/merchants/renters.txt
npc: npc/re/merchants/shops.txt
//npc: npc/re/merchants/ticket_refiner.txt
//npc: npc/re/merchants/enchan_upg.txt
+npc: npc/re/merchants/ninja_craftsman.txt
+npc: npc/re/merchants/shadow_refiner.txt
// --------------------------- Others ---------------------------
npc: npc/re/other/bulletin_boards.txt
-//npc: npc/re/other/item_merge.txt
npc: npc/re/other/mail.txt
npc: npc/re/other/mercenary_rent.txt
npc: npc/re/other/pvp.txt
@@ -108,6 +112,10 @@ npc: npc/re/quests/eden/56-70.txt
npc: npc/re/quests/eden/71-85.txt
npc: npc/re/quests/eden/86-90.txt
npc: npc/re/quests/eden/91-99.txt
+npc: npc/re/quests/eden/100-110.txt
+npc: npc/re/quests/eden/111-120.txt
+npc: npc/re/quests/eden/121-130.txt
+npc: npc/re/quests/eden/131-140.txt
npc: npc/re/quests/eden/eden_common.txt
npc: npc/re/quests/eden/eden_quests.txt
npc: npc/re/quests/eden/eden_service.txt
@@ -136,3 +144,5 @@ npc: npc/re/quests/quests_mora.txt
npc: npc/re/quests/quests_morocc.txt
npc: npc/re/quests/quests_nameless.txt
npc: npc/re/quests/quests_veins.txt
+// - New Gears --------------------------------------------------
+npc: npc/re/quests/newgears/2012_headgears.txt
diff --git a/npc/re/scripts_jobs.conf b/npc/re/scripts_jobs.conf
index 1d6e9f8f9..0bd34bd50 100644
--- a/npc/re/scripts_jobs.conf
+++ b/npc/re/scripts_jobs.conf
@@ -10,6 +10,8 @@ npc: npc/re/jobs/1-1/mage.txt
npc: npc/re/jobs/1-1/merchant.txt
npc: npc/re/jobs/1-1/swordman.txt
npc: npc/re/jobs/1-1/thief.txt
+// - 2e
+npc: npc/re/jobs/2e/kagerou_oboro.txt
// - 3-1
npc: npc/re/jobs/3-1/archbishop.txt
npc: npc/re/jobs/3-1/mechanic.txt
diff --git a/npc/re/scripts_main.conf b/npc/re/scripts_main.conf
index 28f514d19..3e0bceecc 100644
--- a/npc/re/scripts_main.conf
+++ b/npc/re/scripts_main.conf
@@ -27,7 +27,7 @@ npc: npc/other/CashShop_Functions.txt
// ------------------- Common Script Files ----------------------
import: npc/scripts.conf
-import: npc/scripts_guild.conf
+import: npc/scripts_woe.conf
import: npc/scripts_jobs.conf
import: npc/scripts_mapflags.conf
import: npc/scripts_monsters.conf
@@ -35,7 +35,7 @@ import: npc/scripts_warps.conf
// ------------------- Renewal Script Files ---------------------
import: npc/re/scripts.conf
-import: npc/re/scripts_guild.conf
+import: npc/re/scripts_woe.conf
import: npc/re/scripts_jobs.conf
import: npc/re/scripts_monsters.conf
import: npc/re/scripts_warps.conf
diff --git a/npc/re/scripts_monsters.conf b/npc/re/scripts_monsters.conf
index 913fac0c0..a05f50427 100644
--- a/npc/re/scripts_monsters.conf
+++ b/npc/re/scripts_monsters.conf
@@ -4,6 +4,7 @@
npc: npc/re/mobs/citycleaners.txt
npc: npc/re/mobs/towns.txt
+npc: npc/re/mobs/champion.txt
// -------------------------- Dungeons --------------------------
npc: npc/re/mobs/dungeons/abbey.txt
diff --git a/npc/re/scripts_guild.conf b/npc/re/scripts_woe.conf
index e5c01e436..c3a2ecccf 100644
--- a/npc/re/scripts_guild.conf
+++ b/npc/re/scripts_woe.conf
@@ -4,5 +4,5 @@
// ----------------------- War of Emperium ----------------------
// - Hall of Abyss
-npc: npc/re/guild/invest_main.txt
-npc: npc/re/guild/invest_npc.txt
+npc: npc/re/woe-fe/invest_main.txt
+npc: npc/re/woe-fe/invest_npc.txt
diff --git a/npc/re/warps/cities/eclage.txt b/npc/re/warps/cities/eclage.txt
index a9ab2e385..715e51935 100644
--- a/npc/re/warps/cities/eclage.txt
+++ b/npc/re/warps/cities/eclage.txt
@@ -17,7 +17,7 @@
ecl_fild01,207,72,0 warp fild01-1_biffild 1,1,bif_fild02,294,350
bif_fild02,292,351,0 warp biffild_fild01-1 1,1,ecl_fild01,205,76
//ecl_fild01,97,320,0 warp eclage_field0003 1,1,eclage,100,28
-eclage,98,26,0 warp eclageS_EclEnter 1,1,eclage,100,28
+eclage,98,26,0 warp eclageS_EclEnter 1,1,ecl_fild01,99,317
eclage,299,309,0 warp eclageN_in01s 1,1,ecl_in01,47,11
ecl_in01,47,8,0 warp in01s_eclageN 1,1,eclage,297,307
ecl_in01,8,67,0 warp in01w_hub1-1 1,1,ecl_hub01,38,94
diff --git a/npc/re/guild/invest_main.txt b/npc/re/woe-fe/invest_main.txt
index 9ed49ce7a..9ed49ce7a 100644
--- a/npc/re/guild/invest_main.txt
+++ b/npc/re/woe-fe/invest_main.txt
diff --git a/npc/re/guild/invest_npc.txt b/npc/re/woe-fe/invest_npc.txt
index a1d564e00..a1d564e00 100644
--- a/npc/re/guild/invest_npc.txt
+++ b/npc/re/woe-fe/invest_npc.txt
diff --git a/npc/scripts.conf b/npc/scripts.conf
index b8f427ca1..fd16b357b 100644
--- a/npc/scripts.conf
+++ b/npc/scripts.conf
@@ -200,6 +200,7 @@ npc: npc/other/powernpc.txt
npc: npc/other/pvp.txt
// - Turbo Track Arena
npc: npc/other/turbo_track.txt
+npc: npc/other/item_merge.txt
// --------------------------- Quests ---------------------------
// - Quests-Tutorials for basic classes (1st class quests) ------
diff --git a/npc/scripts_guild.conf b/npc/scripts_guild.conf
deleted file mode 100644
index 90c066fcb..000000000
--- a/npc/scripts_guild.conf
+++ /dev/null
@@ -1,55 +0,0 @@
-// --------------------------------------------------------------
-// - Guild Wars -
-// --------------------------------------------------------------
-
-// ----------------------- War of Emperium ----------------------
-// - Guild WoE time settings
-npc: npc/guild/agit_controller.txt
-// - Guild NPC Template file
-npc: npc/guild/agit_main.txt
-// - Al De Baran
-npc: npc/guild/aldeg_cas01.txt
-npc: npc/guild/aldeg_cas02.txt
-npc: npc/guild/aldeg_cas03.txt
-npc: npc/guild/aldeg_cas04.txt
-npc: npc/guild/aldeg_cas05.txt
-// - Geffen
-npc: npc/guild/gefg_cas01.txt
-npc: npc/guild/gefg_cas02.txt
-npc: npc/guild/gefg_cas03.txt
-npc: npc/guild/gefg_cas04.txt
-npc: npc/guild/gefg_cas05.txt
-// - Payon
-npc: npc/guild/payg_cas01.txt
-npc: npc/guild/payg_cas02.txt
-npc: npc/guild/payg_cas03.txt
-npc: npc/guild/payg_cas04.txt
-npc: npc/guild/payg_cas05.txt
-// - Prontera
-npc: npc/guild/prtg_cas01.txt
-npc: npc/guild/prtg_cas02.txt
-npc: npc/guild/prtg_cas03.txt
-npc: npc/guild/prtg_cas04.txt
-npc: npc/guild/prtg_cas05.txt
-// - Treasure Room Protection
-//npc: npc/guild/trs_rp.txt
-
-// --------------- War of Emperium Second Edition ---------------
-// - WoE SE time settings
-npc: npc/guild2/agit_start_se.txt
-// - Guild NPC Template file
-npc: npc/guild2/agit_main_se.txt
-// - Town Flags
-npc: npc/guild2/guild_flags.txt
-// - Arunafeltz
-npc: npc/guild2/arug_cas01.txt
-npc: npc/guild2/arug_cas02.txt
-npc: npc/guild2/arug_cas03.txt
-npc: npc/guild2/arug_cas04.txt
-npc: npc/guild2/arug_cas05.txt
-// - Schwaltzvalt
-npc: npc/guild2/schg_cas01.txt
-npc: npc/guild2/schg_cas02.txt
-npc: npc/guild2/schg_cas03.txt
-npc: npc/guild2/schg_cas04.txt
-npc: npc/guild2/schg_cas05.txt
diff --git a/npc/scripts_woe.conf b/npc/scripts_woe.conf
new file mode 100644
index 000000000..42f567c65
--- /dev/null
+++ b/npc/scripts_woe.conf
@@ -0,0 +1,55 @@
+// --------------------------------------------------------------
+// - Guild Wars -
+// --------------------------------------------------------------
+
+// ----------------------- War of Emperium ----------------------
+// - Guild WoE time settings
+npc: npc/woe-fe/agit_controller.txt
+// - Guild NPC Template file
+npc: npc/woe-fe/agit_main.txt
+// - Al De Baran
+npc: npc/woe-fe/aldeg_cas01.txt
+npc: npc/woe-fe/aldeg_cas02.txt
+npc: npc/woe-fe/aldeg_cas03.txt
+npc: npc/woe-fe/aldeg_cas04.txt
+npc: npc/woe-fe/aldeg_cas05.txt
+// - Geffen
+npc: npc/woe-fe/gefg_cas01.txt
+npc: npc/woe-fe/gefg_cas02.txt
+npc: npc/woe-fe/gefg_cas03.txt
+npc: npc/woe-fe/gefg_cas04.txt
+npc: npc/woe-fe/gefg_cas05.txt
+// - Payon
+npc: npc/woe-fe/payg_cas01.txt
+npc: npc/woe-fe/payg_cas02.txt
+npc: npc/woe-fe/payg_cas03.txt
+npc: npc/woe-fe/payg_cas04.txt
+npc: npc/woe-fe/payg_cas05.txt
+// - Prontera
+npc: npc/woe-fe/prtg_cas01.txt
+npc: npc/woe-fe/prtg_cas02.txt
+npc: npc/woe-fe/prtg_cas03.txt
+npc: npc/woe-fe/prtg_cas04.txt
+npc: npc/woe-fe/prtg_cas05.txt
+// - Treasure Room Protection
+//npc: npc/woe-fe/trs_rp.txt
+
+// --------------- War of Emperium Second Edition ---------------
+// - WoE SE time settings
+npc: npc/woe-se/agit_start_se.txt
+// - Guild NPC Template file
+npc: npc/woe-se/agit_main_se.txt
+// - Town Flags
+npc: npc/woe-se/guild_flags.txt
+// - Arunafeltz
+npc: npc/woe-se/arug_cas01.txt
+npc: npc/woe-se/arug_cas02.txt
+npc: npc/woe-se/arug_cas03.txt
+npc: npc/woe-se/arug_cas04.txt
+npc: npc/woe-se/arug_cas05.txt
+// - Schwaltzvalt
+npc: npc/woe-se/schg_cas01.txt
+npc: npc/woe-se/schg_cas02.txt
+npc: npc/woe-se/schg_cas03.txt
+npc: npc/woe-se/schg_cas04.txt
+npc: npc/woe-se/schg_cas05.txt
diff --git a/npc/guild/agit_controller.txt b/npc/woe-fe/agit_controller.txt
index 8d038c322..8d038c322 100644
--- a/npc/guild/agit_controller.txt
+++ b/npc/woe-fe/agit_controller.txt
diff --git a/npc/guild/agit_main.txt b/npc/woe-fe/agit_main.txt
index 527bebce4..527bebce4 100644
--- a/npc/guild/agit_main.txt
+++ b/npc/woe-fe/agit_main.txt
diff --git a/npc/guild/aldeg_cas01.txt b/npc/woe-fe/aldeg_cas01.txt
index e72b121c5..e72b121c5 100644
--- a/npc/guild/aldeg_cas01.txt
+++ b/npc/woe-fe/aldeg_cas01.txt
diff --git a/npc/guild/aldeg_cas02.txt b/npc/woe-fe/aldeg_cas02.txt
index 938e511da..938e511da 100644
--- a/npc/guild/aldeg_cas02.txt
+++ b/npc/woe-fe/aldeg_cas02.txt
diff --git a/npc/guild/aldeg_cas03.txt b/npc/woe-fe/aldeg_cas03.txt
index c595a8681..c595a8681 100644
--- a/npc/guild/aldeg_cas03.txt
+++ b/npc/woe-fe/aldeg_cas03.txt
diff --git a/npc/guild/aldeg_cas04.txt b/npc/woe-fe/aldeg_cas04.txt
index 6a6b9d7ec..6a6b9d7ec 100644
--- a/npc/guild/aldeg_cas04.txt
+++ b/npc/woe-fe/aldeg_cas04.txt
diff --git a/npc/guild/aldeg_cas05.txt b/npc/woe-fe/aldeg_cas05.txt
index 93a78d7fb..93a78d7fb 100644
--- a/npc/guild/aldeg_cas05.txt
+++ b/npc/woe-fe/aldeg_cas05.txt
diff --git a/npc/guild/gefg_cas01.txt b/npc/woe-fe/gefg_cas01.txt
index 6127e62f9..6127e62f9 100644
--- a/npc/guild/gefg_cas01.txt
+++ b/npc/woe-fe/gefg_cas01.txt
diff --git a/npc/guild/gefg_cas02.txt b/npc/woe-fe/gefg_cas02.txt
index 45530849a..45530849a 100644
--- a/npc/guild/gefg_cas02.txt
+++ b/npc/woe-fe/gefg_cas02.txt
diff --git a/npc/guild/gefg_cas03.txt b/npc/woe-fe/gefg_cas03.txt
index a206c8bac..a206c8bac 100644
--- a/npc/guild/gefg_cas03.txt
+++ b/npc/woe-fe/gefg_cas03.txt
diff --git a/npc/guild/gefg_cas04.txt b/npc/woe-fe/gefg_cas04.txt
index 06d37361a..06d37361a 100644
--- a/npc/guild/gefg_cas04.txt
+++ b/npc/woe-fe/gefg_cas04.txt
diff --git a/npc/guild/gefg_cas05.txt b/npc/woe-fe/gefg_cas05.txt
index 81ebd3905..81ebd3905 100644
--- a/npc/guild/gefg_cas05.txt
+++ b/npc/woe-fe/gefg_cas05.txt
diff --git a/npc/guild/payg_cas01.txt b/npc/woe-fe/payg_cas01.txt
index 1deee9a4f..1deee9a4f 100644
--- a/npc/guild/payg_cas01.txt
+++ b/npc/woe-fe/payg_cas01.txt
diff --git a/npc/guild/payg_cas02.txt b/npc/woe-fe/payg_cas02.txt
index 92db92c09..92db92c09 100644
--- a/npc/guild/payg_cas02.txt
+++ b/npc/woe-fe/payg_cas02.txt
diff --git a/npc/guild/payg_cas03.txt b/npc/woe-fe/payg_cas03.txt
index e0e649308..e0e649308 100644
--- a/npc/guild/payg_cas03.txt
+++ b/npc/woe-fe/payg_cas03.txt
diff --git a/npc/guild/payg_cas04.txt b/npc/woe-fe/payg_cas04.txt
index 498bc1aed..498bc1aed 100644
--- a/npc/guild/payg_cas04.txt
+++ b/npc/woe-fe/payg_cas04.txt
diff --git a/npc/guild/payg_cas05.txt b/npc/woe-fe/payg_cas05.txt
index 7b667c4ca..7b667c4ca 100644
--- a/npc/guild/payg_cas05.txt
+++ b/npc/woe-fe/payg_cas05.txt
diff --git a/npc/guild/prtg_cas01.txt b/npc/woe-fe/prtg_cas01.txt
index 961453ccd..961453ccd 100644
--- a/npc/guild/prtg_cas01.txt
+++ b/npc/woe-fe/prtg_cas01.txt
diff --git a/npc/guild/prtg_cas02.txt b/npc/woe-fe/prtg_cas02.txt
index 315478ba1..315478ba1 100644
--- a/npc/guild/prtg_cas02.txt
+++ b/npc/woe-fe/prtg_cas02.txt
diff --git a/npc/guild/prtg_cas03.txt b/npc/woe-fe/prtg_cas03.txt
index 4b52dbb7f..4b52dbb7f 100644
--- a/npc/guild/prtg_cas03.txt
+++ b/npc/woe-fe/prtg_cas03.txt
diff --git a/npc/guild/prtg_cas04.txt b/npc/woe-fe/prtg_cas04.txt
index 8936b8451..8936b8451 100644
--- a/npc/guild/prtg_cas04.txt
+++ b/npc/woe-fe/prtg_cas04.txt
diff --git a/npc/guild/prtg_cas05.txt b/npc/woe-fe/prtg_cas05.txt
index 3b9652783..3b9652783 100644
--- a/npc/guild/prtg_cas05.txt
+++ b/npc/woe-fe/prtg_cas05.txt
diff --git a/npc/guild/trs_rp.txt b/npc/woe-fe/trs_rp.txt
index d96bd694e..59143e661 100644
--- a/npc/guild/trs_rp.txt
+++ b/npc/woe-fe/trs_rp.txt
@@ -13,6 +13,7 @@
//============================================================
- script Gld_Trea_Protect::Gld_Trea_Protect -1,{
+end;
OnTouch:
// Store the Guild ID of castle occupant.
diff --git a/npc/guild2/agit_main_se.txt b/npc/woe-se/agit_main_se.txt
index bad6b27f7..4fe109ccc 100644
--- a/npc/guild2/agit_main_se.txt
+++ b/npc/woe-se/agit_main_se.txt
@@ -697,12 +697,12 @@ OnStartArena:
mes .@n$;
mes "Guardian Stones that have";
mes "been destroyed can be revived";
- mes "after a certain time, but one of^FFFFFF ^000000 the guild members must give";
- mes "me the order. I can also report^FFFFFF ^000000 the status of the Guardian Stones.";
+ mes "after a certain time, but one of the guild members must give";
+ mes "me the order. I can also report the status of the Guardian Stones.";
close;
case 2:
mes .@n$;
- mes "^4D4DFFFortress Gates^000000 are the second ^FFFFFF ^000000 line of guild stronghold defense,";
+ mes "^4D4DFFFortress Gates^000000 are the second line of guild stronghold defense,";
mes "and are protected by extra barricades activated by the Guardian Stones.";
mes "These gates are located in three different parts of the fortress.";
next;
diff --git a/npc/guild2/agit_start_se.txt b/npc/woe-se/agit_start_se.txt
index 74f03cb28..74f03cb28 100644
--- a/npc/guild2/agit_start_se.txt
+++ b/npc/woe-se/agit_start_se.txt
diff --git a/npc/guild2/arug_cas01.txt b/npc/woe-se/arug_cas01.txt
index be190c77f..be190c77f 100644
--- a/npc/guild2/arug_cas01.txt
+++ b/npc/woe-se/arug_cas01.txt
diff --git a/npc/guild2/arug_cas02.txt b/npc/woe-se/arug_cas02.txt
index bf7f639eb..bf7f639eb 100644
--- a/npc/guild2/arug_cas02.txt
+++ b/npc/woe-se/arug_cas02.txt
diff --git a/npc/guild2/arug_cas03.txt b/npc/woe-se/arug_cas03.txt
index 0a1665566..0a1665566 100644
--- a/npc/guild2/arug_cas03.txt
+++ b/npc/woe-se/arug_cas03.txt
diff --git a/npc/guild2/arug_cas04.txt b/npc/woe-se/arug_cas04.txt
index e6d734684..e6d734684 100644
--- a/npc/guild2/arug_cas04.txt
+++ b/npc/woe-se/arug_cas04.txt
diff --git a/npc/guild2/arug_cas05.txt b/npc/woe-se/arug_cas05.txt
index e4848b346..e4848b346 100644
--- a/npc/guild2/arug_cas05.txt
+++ b/npc/woe-se/arug_cas05.txt
diff --git a/npc/guild2/guild_flags.txt b/npc/woe-se/guild_flags.txt
index bfbca227d..bfbca227d 100644
--- a/npc/guild2/guild_flags.txt
+++ b/npc/woe-se/guild_flags.txt
diff --git a/npc/guild2/schg_cas01.txt b/npc/woe-se/schg_cas01.txt
index ba9da886b..ba9da886b 100644
--- a/npc/guild2/schg_cas01.txt
+++ b/npc/woe-se/schg_cas01.txt
diff --git a/npc/guild2/schg_cas02.txt b/npc/woe-se/schg_cas02.txt
index 798fb9c8b..798fb9c8b 100644
--- a/npc/guild2/schg_cas02.txt
+++ b/npc/woe-se/schg_cas02.txt
diff --git a/npc/guild2/schg_cas03.txt b/npc/woe-se/schg_cas03.txt
index 77d50195e..77d50195e 100644
--- a/npc/guild2/schg_cas03.txt
+++ b/npc/woe-se/schg_cas03.txt
diff --git a/npc/guild2/schg_cas04.txt b/npc/woe-se/schg_cas04.txt
index dd81e16c6..dd81e16c6 100644
--- a/npc/guild2/schg_cas04.txt
+++ b/npc/woe-se/schg_cas04.txt
diff --git a/npc/guild2/schg_cas05.txt b/npc/woe-se/schg_cas05.txt
index ca69a2dd6..ca69a2dd6 100644
--- a/npc/guild2/schg_cas05.txt
+++ b/npc/woe-se/schg_cas05.txt
diff --git a/script-checker.bat b/script-checker.bat
index d81277971..3d5a3aee9 100644
--- a/script-checker.bat
+++ b/script-checker.bat
@@ -2,7 +2,7 @@
REM Copyright (c) Hercules Dev Team, licensed under GNU GPL.
REM See the LICENSE file
-REM Base Author: Mumbles @ http://hercules.ws
+REM Base Author: Mumbles @ http://herc.ws
COLOR 0F
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index f841cfb66..74413d762 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -31,6 +31,7 @@ CREATE TABLE `item_db` (
`refineable` tinyint(1) UNSIGNED DEFAULT NULL,
`view` smallint(3) UNSIGNED DEFAULT NULL,
`bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
+ `forceserial` tinyint(1) UNSIGNED DEFAULT NULL,
`buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
`delay` mediumint(9) UNSIGNED DEFAULT NULL,
`trade_flag` smallint(4) UNSIGNED DEFAULT NULL,
@@ -46,6142 +47,6142 @@ CREATE TABLE `item_db` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM;
-REPLACE INTO `item_db` VALUES ('501','Red_Potion','Red Potion','0','50','25','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('502','Orange_Potion','Orange Potion','0','200','100','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('503','Yellow_Potion','Yellow Potion','0','550','275','130','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('504','White_Potion','White Potion','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('505','Blue_Potion','Blue Potion','0','5000','2500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(40,60);','','');
-REPLACE INTO `item_db` VALUES ('506','Green_Potion','Green Potion','0','40','20','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION;','','');
-REPLACE INTO `item_db` VALUES ('507','Red_Herb','Red Herb','0','18','9','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,28),0;','','');
-REPLACE INTO `item_db` VALUES ('508','Yellow_Herb','Yellow Herb','0','40','20','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(38,58),0;','','');
-REPLACE INTO `item_db` VALUES ('509','White_Herb','White Herb','0','120','60','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(75,115),0;','','');
-REPLACE INTO `item_db` VALUES ('510','Blue_Herb','Blue Herb','0','60','30','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,30);','','');
-REPLACE INTO `item_db` VALUES ('511','Green_Herb','Green Herb','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON;','','');
-REPLACE INTO `item_db` VALUES ('512','Apple','Apple','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(16,22),0;','','');
-REPLACE INTO `item_db` VALUES ('513','Banana','Banana','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,21),0;','','');
-REPLACE INTO `item_db` VALUES ('514','Grape','Grape','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
-REPLACE INTO `item_db` VALUES ('515','Carrot','Carrot','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,20),0;','','');
-REPLACE INTO `item_db` VALUES ('516','Sweet_Potato','Potato','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,23),0;','','');
-REPLACE INTO `item_db` VALUES ('517','Meat','Meat','0','50','25','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
-REPLACE INTO `item_db` VALUES ('518','Honey','Honey','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),rand(20,40);','','');
-REPLACE INTO `item_db` VALUES ('519','Milk','Milk','0','25','12','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,37),0;','','');
-REPLACE INTO `item_db` VALUES ('520','Leaflet_Of_Hinal','Hinalle Leaflet','0','150','75','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('521','Leaflet_Of_Aloe','Aloe Leaflet','0','360','180','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('522','Fruit_Of_Mastela','Mastela Fruit','0','8500','4250','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,600),0;','','');
-REPLACE INTO `item_db` VALUES ('523','Holy_Water','Holy Water','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_CURSE;','','');
-REPLACE INTO `item_db` VALUES ('525','Panacea','Panacea','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('526','Royal_Jelly','Royal Jelly','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('528','Monster\'s_Feed','Monster\'s Feed','0','60','30','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(72,108),0;','','');
-REPLACE INTO `item_db` VALUES ('529','Candy','Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('530','Candy_Striper','Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('531','Apple_Juice','Apple Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,35),0;','','');
-REPLACE INTO `item_db` VALUES ('532','Banana_Juice','Banana Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(26,34),0;','','');
-REPLACE INTO `item_db` VALUES ('533','Grape_Juice','Grape Juice','0','250','125','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,25);','','');
-REPLACE INTO `item_db` VALUES ('534','Carrot_Juice','Carrot Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,33),0;','','');
-REPLACE INTO `item_db` VALUES ('535','Pumpkin','Pumpkin','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 19,0;','','');
-REPLACE INTO `item_db` VALUES ('536','Ice_Cream','Ice Cream','0','150','75','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('537','Pet_Food','Pet Food','0','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('538','Well_Baked_Cookie','Well-baked Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
-REPLACE INTO `item_db` VALUES ('539','Piece_Of_Cake','Piece of Cake','0','3000','1500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
-REPLACE INTO `item_db` VALUES ('540','Falcon\'s_Feed','Falcon Food','0','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(185,225),0;','','');
-REPLACE INTO `item_db` VALUES ('541','Pecopeco\'s_Feed','PecoPeco Food','0','3000','1500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('544','Fish_Slice','Raw Fish','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,60),0;','','');
-REPLACE INTO `item_db` VALUES ('545','Red_Slim_Potion','Condensed Red Potion','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('546','Yellow_Slim_Potion','Condensed Yellow Potion','0','600','300','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('547','White_Slim_Potion','Condensed White Potion','0','1650','825','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('548','Cheese','Cheese','0','2800','1400','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
-REPLACE INTO `item_db` VALUES ('549','Nice_Sweet_Potato','Yam','0','180','90','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('550','Popped_Rice','Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,15),0;','','');
-REPLACE INTO `item_db` VALUES ('551','Shusi','Sushi','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,60),0;','','');
-REPLACE INTO `item_db` VALUES ('552','KETUPAT','Ketupat','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('553','Bun','Bao','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,70),0;','','');
-REPLACE INTO `item_db` VALUES ('554','Mojji','Mochi','0','400','200','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('555','Rice_Cake','Traditional Rice Cake','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('556','Long_Rice_Cake','Rice Cake Stick','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,25),0;','','');
-REPLACE INTO `item_db` VALUES ('557','Hash_Rice_Cake','Neatly Sliced Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,30),0;','','');
-REPLACE INTO `item_db` VALUES ('558','Chocolate','Chocolate','0','1','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1,1;','','');
-REPLACE INTO `item_db` VALUES ('559','HandMade_Chocolate','Hand-made Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('560','HandMade_Chocolate_','Handmade White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('561','White_Chocolate','White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('562','Pizza','Doublecrust Swiss Fondue','0','100','50','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
-REPLACE INTO `item_db` VALUES ('563','Pizza_01','Doublecrust Swiss Fondue','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
-REPLACE INTO `item_db` VALUES ('564','Rice_Ball','Rice Ball','0','1','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 200,0;','','');
-REPLACE INTO `item_db` VALUES ('565','Vita500_Bottle','Vita500','0','580','290','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(142,274),0;','','');
-REPLACE INTO `item_db` VALUES ('566','Tomyumkung','Tom Yum Goong','0','10000','5000','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('567','Prawn','Shrimp','0','500','250','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(117,192),0;','','');
-REPLACE INTO `item_db` VALUES ('568','Lemon','Lemon','0','60','30','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,20);','','');
-REPLACE INTO `item_db` VALUES ('569','Novice_Potion','Novice Potion','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(22,33),0;','','');
-REPLACE INTO `item_db` VALUES ('570','Lucky_Candy','Lucky Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('571','Lucky_Candy_Cane','Lucky Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('572','Lucky_Cookie','Lucky Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
-REPLACE INTO `item_db` VALUES ('573','Chocolate_Drink','Chocolate Drink','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('574','Egg','Egg','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(33,42),0;','','');
-REPLACE INTO `item_db` VALUES ('575','Piece_Of_Cake_','2nd Anniversary Cake','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
-REPLACE INTO `item_db` VALUES ('576','Prickly_Fruit','Prickly Fruit','0','540','270','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(150,300),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('577','Grain','Bag of Grain','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(60,70),0;','','');
-REPLACE INTO `item_db` VALUES ('578','Strawberry','Strawberry','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(16,28);','','');
-REPLACE INTO `item_db` VALUES ('579','Delicious_Fish','Fresh Fish','0','250','125','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
-REPLACE INTO `item_db` VALUES ('580','Bread','Bread','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('581','Mushroom','Edible Mushroom','0','40','20','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('582','Orange','Orange','0','300','150','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,20),rand(10,20);','','');
-REPLACE INTO `item_db` VALUES ('583','KETUPAT_','Ketupat Sayur','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('584','Fish_Ball_Soup','Fish Cake Soup','0','100','50','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
-REPLACE INTO `item_db` VALUES ('585','Wurst','Brusti','0','2','1','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,20),0;','','');
-REPLACE INTO `item_db` VALUES ('586','Mother\'s_Cake','Mother\'s Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('587','Prickly_Fruit_','Red Prickly Fruit','0','880','440','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('588','Spaghetti','Spaghetti','0','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
-REPLACE INTO `item_db` VALUES ('589','Pizza_02','Pizza','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
-REPLACE INTO `item_db` VALUES ('590','Brezel_','Pretzel','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('591','Caviar_Pancake','Caviar Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('592','Jam_Pancake','Jam Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('593','Honey_Pancake','Honey Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('594','Sour_Cream_Pancake','Sour-Cream Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('595','Mushroom_Pancake','Mushroom Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('596','Cute_Strawberry_Choco','Cute Strawberry-Choco','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(1,100);','','');
-REPLACE INTO `item_db` VALUES ('597','Lovely_Choco_Tart','Lovely Choco-Tart','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,400),0;','','');
-REPLACE INTO `item_db` VALUES ('598','Light_Red_Pot','Light Red Potion','0','50','25','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('599','Light_Orange_Pot','Light Orange Potion','0','200','100','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('601','Wing_Of_Fly','Fly Wing','11','60','30','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('602','Wing_Of_Butterfly','Butterfly Wing','11','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
-REPLACE INTO `item_db` VALUES ('603','Old_Blue_Box','Old Blue Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 603,1;','','');
-REPLACE INTO `item_db` VALUES ('604','Branch_Of_Dead_Tree','Dead Branch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-1,1,\"\";','','');
-REPLACE INTO `item_db` VALUES ('605','Anodyne','Anodyne','11','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill SM_ENDURE,1;','','');
-REPLACE INTO `item_db` VALUES ('606','Aloebera','Aloevera','11','1500','750','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill SM_SELFPROVOKE,1;','','');
-REPLACE INTO `item_db` VALUES ('607','Yggdrasilberry','Yggdrasil Berry','0','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','5000','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
-REPLACE INTO `item_db` VALUES ('608','Seed_Of_Yggdrasil','Yggdrasil Seed','0','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','3000','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('609','Amulet','Amulet','2','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('610','Leaf_Of_Yggdrasil','Yggdrasil Leaf','11','4000','2000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,1;','','');
-REPLACE INTO `item_db` VALUES ('611','Spectacles','Magnifier','11','40','20','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
-REPLACE INTO `item_db` VALUES ('612','Portable_Furnace','Mini Furnace','2','150','75','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 21;','','');
-REPLACE INTO `item_db` VALUES ('613','Iron_Hammer','Iron Hammer','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 1;','','');
-REPLACE INTO `item_db` VALUES ('614','Golden_Hammer','Golden Hammer','2','3000','1500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 2;','','');
-REPLACE INTO `item_db` VALUES ('615','Oridecon_Hammer','Oridecon Hammer','2','5000','2500','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 3;','','');
-REPLACE INTO `item_db` VALUES ('616','Old_Card_Album','Old Card Album','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 616,1;','','');
-REPLACE INTO `item_db` VALUES ('617','Old_Violet_Box','Old Purple Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 617,1;','','');
-REPLACE INTO `item_db` VALUES ('618','Worn_Out_Scroll','Worn Out Scroll','2','50','25','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('619','Unripe_Apple','Unripe Apple','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1002;','','');
-REPLACE INTO `item_db` VALUES ('620','Orange_Juice','Orange Juice','2','1500','750','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1113;','','');
-REPLACE INTO `item_db` VALUES ('621','Bitter_Herb','Bitter Herb','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1031;','','');
-REPLACE INTO `item_db` VALUES ('622','Rainbow_Carrot','Rainbow Carrot','2','2500','1250','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1063;','','');
-REPLACE INTO `item_db` VALUES ('623','Earthworm_The_Dude','Earthworm the Dude','2','4000','2000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1049;','','');
-REPLACE INTO `item_db` VALUES ('624','Rotten_Fish','Rotten Fish','2','2500','1250','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1011;','','');
-REPLACE INTO `item_db` VALUES ('625','Lusty_Iron','Rusty Iron','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1042;','','');
-REPLACE INTO `item_db` VALUES ('626','Monster_Juice','Monster Juice','2','1500','750','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1035;','','');
-REPLACE INTO `item_db` VALUES ('627','Sweet_Milk','Sweet Milk','2','7000','3500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1167;','','');
-REPLACE INTO `item_db` VALUES ('628','Well_Dried_Bone','Well-Dried Bone','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1107;','','');
-REPLACE INTO `item_db` VALUES ('629','Singing_Flower','Singing Flower','2','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1052;','','');
-REPLACE INTO `item_db` VALUES ('630','Dew_Laden_Moss','Dew Laden Moss','2','10','5','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1014;','','');
-REPLACE INTO `item_db` VALUES ('631','Deadly_Noxious_Herb','Deadly Noxious Herb','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1077;','','');
-REPLACE INTO `item_db` VALUES ('632','Fatty_Chubby_Earthworm','Fatty Chubby Earthworm','2','5000','2500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1019;','','');
-REPLACE INTO `item_db` VALUES ('633','Baked_Yam','Sweet Potato','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1056;','','');
-REPLACE INTO `item_db` VALUES ('634','Tropical_Banana','Tropical Banana','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1057;','','');
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-REPLACE INTO `item_db` VALUES ('689','Cold_Scroll_1_5','Level 5 Cold Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_COLDBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('691','Fire_Scroll_1_5','Level 5 Fire Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FIREBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('693','Wind_Scroll_1_5','Level 5 Lightening Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_LIGHTNINGBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('695','Ghost_Scroll_1_5','Level 5 Soul Strike','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_SOULSTRIKE,5;','','');
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-REPLACE INTO `item_db` VALUES ('1222','Damascus','Damascus','4','49000','24500','800','118','0','0','1','1','42950382','63','2','2','3','24',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1223','Forturn_Sword','Fortune Sword','4','20','10','500','90','0','0','1','0','42950382','63','2','2','4','24',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,5; bonus bFlee2,20;','','');
-REPLACE INTO `item_db` VALUES ('1224','Sword_Breaker','Swordbreaker','4','20','10','1000','70','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakWeaponRate,500;','','');
-REPLACE INTO `item_db` VALUES ('1225','Mail_Breaker','Mailbreaker','4','20','10','1000','70','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,500;','','');
-REPLACE INTO `item_db` VALUES ('1226','Damascus_','Damascus','4','49000','24500','800','118','0','0','1','2','42950382','63','2','2','3','24',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1227','Weeder_Knife','Weeder Knife','4','20','10','400','80','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15;','','');
-REPLACE INTO `item_db` VALUES ('1228','Combat_Knife','Combat Knife','4','20','10','400','80','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10;','','');
-REPLACE INTO `item_db` VALUES ('1229','Mama\'s_Knife','Kitchen Knife','4','20','10','500','75','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000;','','');
-REPLACE INTO `item_db` VALUES ('1230','House_Auger','Ice Pick','4','20','10','600','80','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;','','');
-REPLACE INTO `item_db` VALUES ('1231','Bazerald','Bazerald','4','20','10','500','70','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10;','','');
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-REPLACE INTO `item_db` VALUES ('1233','Exercise','Exorciser','4','20','10','700','90','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10;','','');
-REPLACE INTO `item_db` VALUES ('1234','Moonlight_Sword','Moonlight Dagger','4','20','10','700','50','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus bSPDrainValue,3;','','');
-REPLACE INTO `item_db` VALUES ('1235','Azoth','Azoth','4','20','10','700','110','0','0','1','0','262144','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bClassChange,300;','','');
-REPLACE INTO `item_db` VALUES ('1236','Sucsamad','Sucsamad','4','20','10','800','140','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1237','Grimtooth_','Grimtooth','4','20','10','800','180','0','0','1','0','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50;','','');
-REPLACE INTO `item_db` VALUES ('1238','Zeny_Knife','Zeny Knife','4','20','10','1200','64','0','0','1','0','42950382','63','2','2','3','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bGetZenyNum,100,40;','','');
-REPLACE INTO `item_db` VALUES ('1239','Poison_Knife','Poison Knife','4','20','10','800','64','0','0','1','0','42950382','63','2','2','3','65',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;','','');
-REPLACE INTO `item_db` VALUES ('1240','Princess_Knife','Princess Knife','4','20','10','400','84','0','0','1','0','42950382','63','2','2','4','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('1241','Cursed_Dagger','Cursed Dagger','4','80000','40000','400','55','0','0','1','0','8454660','63','2','2','4','85',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,5000;','','');
-REPLACE INTO `item_db` VALUES ('1242','Counter_Dagger','Dagger of Counter','4','120000','60000','550','140','0','0','1','0','8454660','63','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,90;','','');
-REPLACE INTO `item_db` VALUES ('1243','Novice_Knife','Novice Main-Gauche','4','1','0','1','45','0','0','1','0','1','63','2','2','1','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1245','Cinquedea','Cinquedea','4','40000','20000','700','110','0','0','1','1','1','63','2','2','3','30',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1246','Cinquedea_','Cinquedea','4','40000','20000','700','110','0','0','1','2','1','63','2','2','3','30',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1247','Kindling_Dagger','Kindle Dagger','4','10000','5000','600','39','0','0','1','0','2124381935','63','2','2','1','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1248','Obsidian_Dagger','Obsidian Dagger','4','10000','5000','600','39','0','0','1','0','2124381935','63','2','2','1','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1249','Fisherman\'s_Dagger','Fisherman\'s Dagger','4','10000','5000','600','39','0','0','1','0','2124381935','63','2','2','1','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1250','Jur','Jur','4','19500','9750','800','125','0','0','1','2','4096','63','2','34','2','18',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1251','Jur_','Jur','4','19500','9750','800','125','0','0','1','3','4096','63','2','34','2','18',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1252','Katar','Katar','4','41000','20500','1200','148','0','0','1','1','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1253','Katar_','Katar','4','41000','20500','1200','148','0','0','1','2','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1254','Jamadhar','Jamadhar','4','37200','18600','1500','165','0','0','1','0','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1255','Jamadhar_','Jamadhar','4','37200','18600','1500','165','0','0','1','1','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1256','Katar_Of_Cold_Icicle','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
-REPLACE INTO `item_db` VALUES ('1257','Katar_Of_Thornbush','Katar of Quaking','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('1258','Katar_Of_Raging_Blaze','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
-REPLACE INTO `item_db` VALUES ('1259','Katar_Of_Piercing_Wind','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
-REPLACE INTO `item_db` VALUES ('1260','Ghoul_Leg','Sharpened Legbone of Ghoul','4','52500','26250','1700','150','0','0','1','0','4096','63','2','34','3','65',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Undead;','','');
-REPLACE INTO `item_db` VALUES ('1261','Infiltrator','Infiltrator','4','57000','28500','1500','140','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1262','Nail_Of_Loki','Loki\'s Nail','4','20','10','1200','115','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
-REPLACE INTO `item_db` VALUES ('1263','Unholy_Touch','Unholy Touch','4','20','10','1250','151','0','0','1','0','4096','63','2','34','4','70',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1264','Various_Jur','Specialty Jur','4','20','10','800','90','0','0','1','4','4096','63','2','34','1','1',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff2,Eff_Bleeding,10;','','');
-REPLACE INTO `item_db` VALUES ('1265','Bloody_Roar','Bloody Roar','4','20','10','1000','120','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;','','');
-REPLACE INTO `item_db` VALUES ('1266','Infiltrator_','Infiltrator','4','57000','28500','1500','140','0','0','1','1','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1267','Infiltrator_C','Infiltrator','4','1','0','0','189','0','0','1','0','4096','63','2','34','4','1',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1268','Wild_Beast_Claw','Wild Beast Claw','4','20','10','1450','160','0','0','1','1','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_CRITICALWOUND,2,100; } else bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100;','','');
-REPLACE INTO `item_db` VALUES ('1269','Inverse_Scale','Inverse Scale','4','20','10','1500','140','0','0','1','0','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
-REPLACE INTO `item_db` VALUES ('1270','Drill_Katar','Drill Katar','4','20','10','1400','110','0','0','1','1','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus3 bAutoSpell,ST_FULLSTRIP,1,150;','','');
-REPLACE INTO `item_db` VALUES ('1271','Blood_Tears','Blood Tears','4','20','10','1700','120','0','0','1','2','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30; } else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;','','');
-REPLACE INTO `item_db` VALUES ('1272','Scratcher','Scratcher','4','20','10','0','120','0','0','1','0','4096','63','2','34','1','0',NULL,'0','16','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1273','Bloody_Roar_C','Refined Bloody Roar','4','1','0','0','148','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160;','','');
-REPLACE INTO `item_db` VALUES ('1274','Unholy_Touch_C','Refined Unholy Touch','4','1','0','0','179','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1275','Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
-REPLACE INTO `item_db` VALUES ('1276','Katar_Of_Thornbush_','Katar of Quaking','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('1277','Katar_Of_Raging_Blaze_','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
-REPLACE INTO `item_db` VALUES ('1278','Katar_Of_Piercing_Wind_','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
-REPLACE INTO `item_db` VALUES ('1279','BF_Katar1','Brave Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1280','BF_Katar2','Valorous Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1281','Krieger_Katar1','Glorious Bloody Roar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1282','Krieger_Katar2','Glorious Jamadhar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1283','Katar_Of_Speed','Katar Of Speed','4','20','10','0','175','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_SONICBLOW,25; bonus bAspdRate,3;','','');
-REPLACE INTO `item_db` VALUES ('1284','Krishna','Krishna','4','20','10','1200','120','0','0','1','2','4096','2','2','34','3','50',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_GRIMTOOTH,10; if(getskilllv(AS_SONICBLOW)) { bonus3 bAutoSpell,AS_SONICBLOW,getskilllv(AS_SONICBLOW),5; } else { bonus3 bAutoSpell,AS_SONICBLOW,1,5; }','','');
-REPLACE INTO `item_db` VALUES ('1285','Cakram','Chakram','4','20','10','1000','130','0','0','1','2','4096','2','2','34','3','50',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(AS_KATAR)==10) { bonus bHit,10; } bonus2 bSkillAtk,ASC_METEORASSAULT,20;','','');
-REPLACE INTO `item_db` VALUES ('1286','Jamadhar_C','Jamadhar','4','0','0','0','200','0','0','1','0','4096','63','2','34','3','1',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1301','Axe','Axe','4','500','250','800','38','0','0','1','3','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1302','Axe_','Axe','4','500','250','800','38','0','0','1','4','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1303','Axe__','Axe','4','500','250','800','38','0','0','1','0','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1304','Orcish_Axe','Orcish Axe','4','20','10','1500','75','0','0','1','0','414947','63','2','2','3','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1305','Cleaver','Cleaver','4','20','10','1200','140','0','0','1','0','279714','63','2','2','4','44',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;','','');
-REPLACE INTO `item_db` VALUES ('1306','War_Axe','War Axe','4','20','10','4200','140','0','0','1','1','263168','63','2','2','3','76',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('1307','Windhawk','Windhawk','4','18000','9000','1500','115','0','0','1','0','414946','63','2','2','2','14',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1308','Golden_Axe','Golden Axe','4','20','10','3000','170','0','0','1','0','1','63','2','2','4','45',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1309','Orcish_Axe_','Orcish Axe','4','20','10','1500','75','0','0','1','4','414947','63','2','2','3','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1310','Krieger_Onehand_Axe1','Glorious Cleaver','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','6','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('1311','Vecer_Axe','Vecer Axe','4','20','10','1500','140','0','0','1','2','279714','2','2','2','3','50',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,MC_MAMMONITE,15; }','','');
-REPLACE INTO `item_db` VALUES ('1312','Orcish_Axe_C','Orcish Axe','4','0','0','0','110','0','0','1','0','414947','63','2','2','3','1',NULL,'0','6','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
-REPLACE INTO `item_db` VALUES ('1313','Tourist_Axe','Tourist Axe','4','0','0','500','77','0','0','1','0','414947','63','2','2','1','1',NULL,'0','6','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1314','F_Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1315','F_Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
-REPLACE INTO `item_db` VALUES ('1351','Battle_Axe','Battle Axe','4','5400','2700','1500','80','0','0','1','3','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1352','Battle_Axe_','Battle Axe','4','5400','2700','1500','80','0','0','1','4','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1353','Battle_Axe__','Battle Axe','4','5400','2700','1500','80','0','0','1','0','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1354','Hammer','Hammer','4','15500','7750','2000','120','0','0','1','2','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1355','Hammer_','Hammer','4','15500','7750','2000','120','0','0','1','3','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1356','Hammer__','Hammer','4','15500','7750','2000','120','0','0','1','0','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1357','Buster','Buster','4','34000','17000','2200','155','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1358','Buster_','Buster','4','34000','17000','2200','155','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1359','Buster__','Buster','4','34000','17000','2200','155','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1360','Two_Handed_Axe','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1361','Two_Handed_Axe_','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1362','Two_Handed_Axe__','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1363','Brood_Axe','Bloody Axe','4','20','10','4000','170','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('1364','Great_Axe','Great Axe','4','20','10','1800','187','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,1500;','','');
-REPLACE INTO `item_db` VALUES ('1365','Sabbath','Sabbath','4','20','10','2300','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;','','');
-REPLACE INTO `item_db` VALUES ('1366','Right_Epsilon','Light Epsilon','4','20','10','2300','180','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3;','','');
-REPLACE INTO `item_db` VALUES ('1367','Slaughter','Slaughter','4','20','10','2500','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;','','');
-REPLACE INTO `item_db` VALUES ('1368','Tomahawk','Tomahawk','4','20','10','2500','165','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
-REPLACE INTO `item_db` VALUES ('1369','Guillotine','Guillotine','4','20','10','3000','215','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRace,RC_DemiHuman,20;','','');
-REPLACE INTO `item_db` VALUES ('1370','Doom_Slayer','Doom Slayer','4','20','10','6000','10','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1371','Doom_Slayer_','Doom Slayer','4','20','10','6000','10','0','0','1','1','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1372','Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('1373','Brood_Axe_C','Refined Bloody Axe','4','2','1','0','205','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1374','Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
-REPLACE INTO `item_db` VALUES ('1375','Berdysz','Berdysz','4','20','10','2500','200','0','0','1','2','279714','2','2','34','3','70',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;','','');
-REPLACE INTO `item_db` VALUES ('1376','Heart_Breaker','Heart Breaker','4','20','10','2000','175','0','0','1','1','279714','2','2','34','4','70',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,BS_HAMMERFALL,3,30;','','');
-REPLACE INTO `item_db` VALUES ('1377','Hurricane_Fury','Hurricane\'s Fury','4','20','10','3500','332','0','0','1','1','279714','2','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,NPC_PULSESTRIKE,5,20;','','');
-REPLACE INTO `item_db` VALUES ('1378','Great_Axe_C','Refined Great Axe','4','1','0','0','215','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,2000;','','');
-REPLACE INTO `item_db` VALUES ('1379','BF_Two_Handed_Axe1','Valorous Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1380','BF_Two_Handed_Axe2','Brave Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1381','N_Battle_Axe','Novice Battle Axe','4','0','0','0','100','0','0','1','3','279714','63','2','34','1','3',NULL,'0','7','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1382','Krieger_Twohand_Axe1','Glorious Two-Handed Axe','4','20','10','0','220','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; bonus4 bAutoSpellOnSkill,WS_CARTTERMINATION,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('1383','Holy_Celestial_Axe','Celestial Axe','4','20','10','1500','200','0','0','1','0','279714','63','2','34','4','60',NULL,'1','7','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,AL_BLESSING,5,50;','','');
-REPLACE INTO `item_db` VALUES ('1384','Veteran_Axe','Veteran Axe','4','10000','5000','3000','250','0','0','1','2','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(BS_DAGGER)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_TWOHANDSWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_KNUCKLE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SPEAR)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_AXE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_MACE)==3) { bonus bBaseAtk,10; } bonus bVit,2;','','');
-REPLACE INTO `item_db` VALUES ('1385','Bradium_Stonehammer','Bradium Stone Hammer','4','20','10','2700','210','0','0','1','0','279714','2','2','34','4','75',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,BS_HAMMERFALL,Eff_Stun,500+(200*getrefine());','','');
-REPLACE INTO `item_db` VALUES ('1386','Doom_Slayer_I','Doom Slayer','4','0','0','0','20','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1387','Giant_Axe','Giant Axe','4','20','10','4000','330','0','0','1','1','279714','2','2','34','3','50',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WS_CARTTERMINATION,15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }','','');
-REPLACE INTO `item_db` VALUES ('1388','Two_Handed_Axe_C','Two-Handed Axe','4','0','0','0','220','0','0','1','0','279714','63','2','34','3','1',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1389','E_Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1390','E_Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
-REPLACE INTO `item_db` VALUES ('1401','Javelin','Javelin','4','150','75','700','28','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1402','Javelin_','Javelin','4','150','75','700','28','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1403','Javelin__','Javelin','4','150','75','700','28','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1404','Spear','Spear','4','1700','850','850','44','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1405','Spear_','Spear','4','1700','850','850','44','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1406','Spear__','Spear','4','1700','850','850','44','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1407','Pike','Pike','4','3450','1725','1000','60','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1408','Pike_','Pike','4','3450','1725','1000','60','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1409','Pike__','Pike','4','3450','1725','1000','60','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1410','Lance','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1411','Lance_','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1412','Lance__','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1413','Gungnir','Gungnir','4','20','10','500','120','0','0','3','0','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
-REPLACE INTO `item_db` VALUES ('1414','Gelerdria','Gelerdria','4','20','10','700','145','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;','','');
-REPLACE INTO `item_db` VALUES ('1415','Skewer','Brocca','4','20','10','850','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;','','');
-REPLACE INTO `item_db` VALUES ('1416','Tjungkuletti','Tjungkuletti','4','20','10','1000','95','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bSPGainValue,5;','','');
-REPLACE INTO `item_db` VALUES ('1417','Pole_Axe','Pole Axe','4','20','10','3800','160','0','0','3','1','16514','63','2','2','3','71',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1418','Gungnir_','Gungnir','4','20','10','500','120','0','0','3','2','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
-REPLACE INTO `item_db` VALUES ('1419','Pole_Axe_C','Pole Axe','4','1','0','4800','159','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1420','Long_Horn','Long Horn','4','20','10','1000','150','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1421','Battle_Hook','Battle Hook','4','20','10','900','140','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill KN_PIERCE,3;','','');
-REPLACE INTO `item_db` VALUES ('1422','Hunting_Spear','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','2','2','2','4','60',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1423','Pole_XO','Pole XO','4','20','10','0','120','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1424','Skewer_C','Refined Brocca','4','1','0','0','149','0','0','3','0','16514','63','2','2','4','0',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,Size_Medium,20;','','');
-REPLACE INTO `item_db` VALUES ('1425','BF_Spear1','Assaulter Spear','4','20','10','0','60','0','0','3','0','16514','63','2','2','3','80',NULL,'1','4','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('1426','Krieger_Onehand_Spear1','Glorious Spear','4','20','10','0','130','0','0','3','0','16514','63','2','2','4','80',NULL,'1','4','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,100; }','','');
-REPLACE INTO `item_db` VALUES ('1427','Spear_Of_Excellent','Spear Of Excellent','4','20','10','0','160','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SM_MAGNUM,25; bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1428','Long_Horn_M','Long Horn','4','20','10','1000','150','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1429','Hunting_Spear_M','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','2','2','2','4','60',NULL,'1','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,500;','','');
-REPLACE INTO `item_db` VALUES ('1430','Pike_C','Pike','4','0','0','0','74','0','0','3','0','16514','63','2','2','1','1',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
-REPLACE INTO `item_db` VALUES ('1431','F_Pole_Axe_C','Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1432','E_Pole_Axe_C','Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1451','Guisarme','Guisarme','4','13000','6500','1000','84','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1452','Guisarme_','Guisarme','4','13000','6500','1000','84','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1453','Guisarme__','Guisarme','4','13000','6500','1000','84','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1454','Glaive','Glaive','4','20000','10000','1200','104','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1455','Glaive_','Glaive','4','20000','10000','1200','104','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1456','Glaive__','Glaive','4','20000','10000','1200','104','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1457','Partizan','Partizan','4','27000','13500','2000','124','0','0','3','1','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1458','Partizan_','Partizan','4','27000','13500','2000','124','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1459','Partizan__','Partizan','4','27000','13500','2000','124','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1460','Trident','Trident','4','51000','25500','1200','150','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1461','Trident_','Trident','4','51000','25500','1200','150','0','0','3','3','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1462','Trident__','Trident','4','51000','25500','1200','150','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1463','Halberd','Halberd','4','54000','27000','2500','165','0','0','3','1','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1464','Halberd_','Halberd','4','54000','27000','2500','165','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1465','Halberd__','Halberd','4','54000','27000','2500','165','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1466','Crescent_Scythe','Crescent Scythe','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('1467','Bill_Guisarme','Bill Guisarme','4','20','10','1000','183','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('1468','Zephyrus','Zephyrus','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1469','Longinus\'s_Spear','Longinus\'s Spear','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('1470','Brionac','Brionac','4','20','10','3000','190','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,5; bonus3 bAutoSpell,MG_SOULSTRIKE,3,100; bonus2 bAddRace,RC_Boss,5;','','');
-REPLACE INTO `item_db` VALUES ('1471','Hell_Fire','Hellfire','4','20','10','3500','200','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,MG_FIREBALL,3,100; bonus bStr,3;','','');
-REPLACE INTO `item_db` VALUES ('1472','Staff_Of_Soul','Soul Staff','4','20','10','1400','25','0','0','1','0','8454660','63','2','34','3','73',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bAgi,2; bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('1473','Wizardy_Staff','Wizardry Staff','4','20','10','2400','120','0','0','1','0','8454660','63','2','34','4','90',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bDex,2; bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('1474','Gae_Bolg','Gae Bolg','4','20','10','2000','160','0','0','3','0','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
-REPLACE INTO `item_db` VALUES ('1475','Horseback_Lance','Equestrian\'s Spear','4','20','10','3700','200','0','0','4','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1476','Crescent_Scythe_','Crescent Scythe','4','20','10','2500','180','0','0','3','1','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('1477','Spectral_Spear','Spectral Spear','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('1478','Ahlspiess','Ahlspiess','4','20','10','1000','120','0','0','3','0','16512','63','2','34','4','65',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
-REPLACE INTO `item_db` VALUES ('1479','Spectral_Spear_','Spectral Spear','4','20','10','2000','170','0','0','3','1','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('1480','Gae_Bolg_','Gae Bolg','4','20','10','2000','160','0','0','3','2','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
-REPLACE INTO `item_db` VALUES ('1481','Zephyrus_','Zephyrus','4','20','10','2000','170','0','0','3','3','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1482','BF_Lance1','Assaulter Lance','4','0','0','0','160','0','0','3','0','16514','63','2','34','3','80',NULL,'1','5','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1483','Ivory_Lance','Ivory Lance','4','20','10','1000','160','0','0','3','1','16514','2','2','34','3','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,LK_JOINTBEAT,1,100; skill KN_SPEARSTAB,5;','','');
-REPLACE INTO `item_db` VALUES ('1484','Cardo','Cardo','4','20','10','5600','150','0','0','3','1','128','2','2','34','4','70',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-10; bonus bDef,getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('1485','Battle_Fork','Battle Fork','4','20','10','700','112','0','0','3','4','16514','2','2','34','2','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1486','Krieger_Twohand_Spear1','Glorious Lance','4','20','10','0','220','0','0','3','0','16514','63','2','34','4','80',NULL,'1','5','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,200; }','','');
-REPLACE INTO `item_db` VALUES ('1487','Lance_C','Lance','4','0','0','0','220','0','0','3','0','16514','63','2','34','3','1',NULL,'0','5','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,50; bonus2 bAddSize,Size_Medium,50; bonus2 bAddSize,Size_Large,50;','','');
-REPLACE INTO `item_db` VALUES ('1488','Ahlspiess_C','Ahlspiess','4','20','10','0','135','0','0','3','0','16512','63','2','34','4','1',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
-REPLACE INTO `item_db` VALUES ('1501','Club','Club','4','120','60','700','23','0','0','1','3','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1502','Club_','Club','4','120','60','700','23','0','0','1','4','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1503','Club__','Club','4','120','60','700','23','0','0','1','0','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1504','Mace','Mace','4','1600','800','800','37','0','0','1','3','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1505','Mace_','Mace','4','1600','800','800','37','0','0','1','4','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1506','Mace__','Mace','4','1600','800','800','37','0','0','1','0','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1508','Smasher_','Smasher','4','9000','4500','1000','54','0','0','1','3','312755','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1512','Flail__','Flail','4','16000','8000','900','69','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1514','Morning_Star_','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1515','Morning_Star__','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1516','Sword_Mace','Sword Mace','4','50000','25000','1200','130','0','0','1','0','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1517','Sword_Mace_','Sword Mace','4','50000','25000','1200','130','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1518','Sword_Mace__','Sword Mace','4','50000','25000','1200','130','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1519','Chain','Chain','4','23000','11500','800','84','0','0','1','2','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1520','Chain_','Chain','4','23000','11500','800','84','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1521','Chain__','Chain','4','23000','11500','800','84','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1522','Stunner','Stunner','4','60000','30000','2000','140','0','0','1','0','33040','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1523','Spike','Spike','4','20','10','700','85','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;','','');
-REPLACE INTO `item_db` VALUES ('1524','Golden_Mace','Golden Mace','4','20','10','800','110','0','0','1','1','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1525','Long_Mace','Long Mace','4','20','10','800','135','0','0','3','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10;','','');
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-REPLACE INTO `item_db` VALUES ('1527','Quadrille','Quadrille','4','20','10','900','165','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;','','');
-REPLACE INTO `item_db` VALUES ('1528','Grand_Cross','Grand Cross','4','20','10','1500','140','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
-REPLACE INTO `item_db` VALUES ('1529','Iron_Driver','Iron Driver','4','20','10','3000','155','0','0','2','0','33024','63','2','2','3','78',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1530','Mjolnir','Mjolnir','4','20','10','6000','250','0','0','1','0','279714','63','2','2','4','95',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1531','Spanner','Wrench','4','20','10','2500','115','0','0','1','0','33040','63','2','2','3','55',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;','','');
-REPLACE INTO `item_db` VALUES ('1532','Stunner_','Stunner','4','60000','30000','2000','140','0','0','1','2','33040','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1533','Warrior_Balmung','Warrior\'s Balmung','4','20','10','1000','170','0','0','1','0','4294967295','63','2','2','4','48',NULL,'1','8','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5;','','');
-REPLACE INTO `item_db` VALUES ('1534','Spanner_C','Wrench','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;','','');
-REPLACE INTO `item_db` VALUES ('1535','Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','4','4444','2222','44','4','0','0','1','1','312754','63','2','2','4','44',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }','','');
-REPLACE INTO `item_db` VALUES ('1536','Good_Morning_Star','Good Morning Star','4','20','10','0','120','0','0','1','0','312754','63','2','2','1','0',NULL,'0','8','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1537','Quadrille_C','Refined Quadrille','4','1','0','0','193','0','0','1','0','33040','63','2','2','4','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;','','');
-REPLACE INTO `item_db` VALUES ('1538','Spike_','Spike','4','20','10','700','85','0','0','1','2','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;','','');
-REPLACE INTO `item_db` VALUES ('1539','Golden_Mace_','Golden Mace','4','20','10','800','110','0','0','1','2','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1540','Grand_Cross_','Grand Cross','4','20','10','1500','140','0','0','1','1','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
-REPLACE INTO `item_db` VALUES ('1541','Nemesis','Nemesis','4','20','10','900','120','0','0','1','0','33040','63','2','2','4','60',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,AL_CRUCIS,1+getrefine(),100; autobonus \"{ bonus bBaseAtk,50; }\",10,20000,BF_WEAPON,\"{ specialeffect2 EF_BLOODDRAIN; }\";','','');
-REPLACE INTO `item_db` VALUES ('1542','BF_Morning_Star1','Valorous Battlefield Morning Star','4','20','10','0','105','0','0','1','0','312755','63','2','2','3','80',NULL,'1','8','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1543','BF_Morning_Star2','Brave Battlefield Morning Star','4','20','10','0','105','0','0','1','0','312755','63','2','2','3','80',NULL,'1','8','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1544','Lunakaligo','Lunakaligo','4','20','10','700','110','0','0','1','3','33040','2','2','2','3','50',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }','','');
-REPLACE INTO `item_db` VALUES ('1545','N_Mace','Novice Mace','4','0','0','0','57','0','0','1','3','312755','63','2','2','1','2',NULL,'0','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1546','Krieger_Onehand_Mace1','Glorious Morning Star','4','20','10','0','130','0','0','1','0','312755','63','2','2','4','80',NULL,'1','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }','','');
-REPLACE INTO `item_db` VALUES ('1547','Mace_Of_Madness','Mace Of Madness','4','20','10','0','150','0','0','1','0','312754','63','2','2','3','0',NULL,'0','8','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MC_CARTREVOLUTION,25; bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1548','Veteran_Hammer','Veteran Hammer','4','10000','5000','1800','160','0','0','1','2','33040','63','2','2','3','80',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,getskilllv(AL_DP); bonus bCritical,getskilllv(PR_MACEMASTERY)*2; bonus bInt,1; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('1550','Book','Book','4','30000','15000','600','85','0','0','1','3','4260096','63','2','2','2','14',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1551','Bible','Bible','4','60000','30000','1000','115','0','0','1','2','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1552','Tablet','Tablet','4','51000','25500','800','125','0','0','1','1','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1553','Book_Of_Billows','Book of Billows','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1554','Book_Of_Mother_Earth','Book of Mother Earth','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1555','Book_Of_Blazing_Sun','Book of the Blazing Sun','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1556','Book_Of_Gust_Of_Wind','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1557','Book_Of_The_Apocalypse','Book of the Apocalypse','4','60000','30000','800','120','0','0','1','0','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;','','');
-REPLACE INTO `item_db` VALUES ('1558','Girl\'s_Diary','Girl\'s Diary','4','1500','750','300','60','0','0','1','1','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,1188,150;','','');
-REPLACE INTO `item_db` VALUES ('1559','Legacy_Of_Dragon','Legacy of Dragon','4','20','10','700','130','0','0','1','0','4260096','63','2','2','4','70',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('1560','Diary_Of_Great_Sage','Sage\'s Diary','4','20','10','1100','100','0','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1561','Hardback','Hardcover Book','4','20','10','1500','140','0','0','1','1','4260096','63','2','2','4','55',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1562','Bible_Of_Battlefield','Battlefield Textbook','4','20','10','700','110','0','0','1','1','4260096','63','2','2','4','80',NULL,'0','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus3 bAutoSpell,AL_BLESSING,3+(getskilllv(AL_BLESSING)>3)*(getskilllv(AL_BLESSING)-3),20;','','');
-REPLACE INTO `item_db` VALUES ('1563','Diary_Of_Great_Sage_C','Sage\'s Diary','4','1','0','0','135','0','0','1','2','4260096','63','2','2','3','1',NULL,'0','15','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1564','Encyclopedia','Encyclopedia','4','20','10','2000','110','0','0','1','2','4260096','63','2','2','3','70',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);','','');
-REPLACE INTO `item_db` VALUES ('1565','Death_Note','Ledger of Death','4','20','10','1000','137','0','0','1','2','4260096','63','2','2','4','85',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;','','');
-REPLACE INTO `item_db` VALUES ('1566','Diary_Of_Great_Basil','Diary Of Great Basil','4','20','10','0','120','0','0','1','0','4260096','63','2','2','1','0',NULL,'0','15','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1567','Hardback_C','Refined Hardcover Book','4','1','0','0','168','0','0','1','0','4260096','63','2','2','4','0',NULL,'0','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;','','');
-REPLACE INTO `item_db` VALUES ('1568','Book_Of_Billows_','Book of Billows','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1569','Book_Of_Mother_Earth_','Book of Mother Earth','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1570','Book_Of_Blazing_Sun_','Book of Blazing Sun','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1571','Book_Of_Gust_Of_Wind_','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1572','Principles_Of_Magic','Principles of Magic','4','20','10','300','60','0','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1573','Ancient_Magic','Ancient Magic','4','20','10','700','30','0','0','1','2','4260096','63','2','2','3','70',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('1574','BF_Book1','Brave Battle Strategy Book','4','20','10','0','90','0','0','1','0','4260096','63','2','2','3','80',NULL,'1','15','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1575','BF_Book2','Valorous Battle Strategy Book','4','20','10','0','90','0','0','1','0','4260096','63','2','2','3','80',NULL,'1','15','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1576','Krieger_Book1','Glorious Tablet','4','20','10','0','90','0','0','1','0','4260096','63','2','2','4','80',NULL,'1','15','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";','','');
-REPLACE INTO `item_db` VALUES ('1577','Krieger_Book2','Glorious Apocalypse','4','20','10','0','90','0','0','1','0','4260096','63','2','2','4','80',NULL,'1','15','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayrate,-5; }','','');
-REPLACE INTO `item_db` VALUES ('1578','Book_Of_Prayer','Book Of Prayer','4','20','10','0','140','0','0','1','0','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;','','');
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-REPLACE INTO `item_db` VALUES ('1716','Kakkung_','Gakkung Bow','4','42000','21000','1100','100','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1718','Hunter_Bow','Hunter Bow','4','64000','32000','1500','125','0','0','5','0','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1719','Bow_Of_Roguemaster','Roguemaster\'s Bow','4','20','10','500','75','0','0','11','0','64','63','2','34','4','48',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1720','Bow_Of_Rudra','Rudra Bow','4','20','10','1200','150','0','0','5','0','657416','63','2','34','4','48',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
-REPLACE INTO `item_db` VALUES ('1721','Repeting_CrossBow','Repeating Crossbow','4','89000','44500','2000','95','0','0','9','1','133184','63','2','34','3','65',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1722','Balistar','Ballista','4','124000','62000','3500','145','0','0','5','0','526336','63','2','34','4','77',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1724','Dragon_Wing','Dragon Wing','4','20','10','1200','100','0','0','5','0','657480','63','2','34','4','60',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;','','');
-REPLACE INTO `item_db` VALUES ('1725','Bow_Of_Minstrel','Minstrel Bow','4','20','10','1700','120','0','0','5','1','526336','63','2','34','4','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bSPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('1726','Hunter_Bow_','Hunter Bow','4','64000','32000','1500','125','0','0','5','1','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1727','Balistar_','Ballista','4','124000','62000','3500','145','0','0','5','1','526336','63','2','34','4','77',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1728','Balistar_C','Ballista','4','1','0','0','194','0','0','5','0','526336','63','2','34','4','1',NULL,'0','11','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,20;','','');
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-REPLACE INTO `item_db` VALUES ('1731','Frozen_Bow','Frozen Bow','4','20','10','1400','100','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Freeze,1000;','','');
-REPLACE INTO `item_db` VALUES ('1732','Earth_Bow','Earth Bow','4','20','10','1400','105','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1733','Gust_Bow','Gust Bow','4','20','10','1400','95','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1734','Orc_Archer_Bow','Orc Archer Bow','4','20','10','1600','120','0','0','5','0','657416','63','2','34','4','65',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,1753,200;','','');
-REPLACE INTO `item_db` VALUES ('1735','Kkakkung','Kkakkung','4','20','10','0','120','0','0','5','0','657480','63','2','34','1','1',NULL,'0','11','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1736','Double_Bound','Double Bound','4','20','10','900','70','0','0','5','3','2048','2','2','34','3','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AC_DOUBLE,getskilllv(AC_DOUBLE),10;','','');
-REPLACE INTO `item_db` VALUES ('1737','Ixion_Wing','Ixion Wings','4','20','10','300','135','0','0','5','1','2048','2','2','34','4','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus bAspdRate,7; }\",10+(getrefine()*2),7000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; bonus2 bAddSkillBlow,AC_CHARGEARROW,3;','','');
-REPLACE INTO `item_db` VALUES ('1738','BF_Bow1','Valorous Battle CrossBow','4','0','0','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1739','BF_Bow2','Brave Battle CrossBow','4','0','0','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1740','Nepenthes_Bow','Nepenthes Bow','4','20','10','1000','105','0','0','5','2','2048','2','2','34','4','60',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellOnSkill,AC_DOUBLE,AC_CHARGEARROW,1,20;','','');
-REPLACE INTO `item_db` VALUES ('1741','Cursed_Lyre','Cursed Lyre','4','20','10','1250','125','0','0','5','1','526344','2','2','34','4','80',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;','','');
-REPLACE INTO `item_db` VALUES ('1742','N_Composite_Bow','Novice Composite Bow','4','1','0','0','49','0','0','5','3','657480','63','2','34','1','4',NULL,'0','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1744','Bow_Of_Evil','Bow Of Evil','4','0','0','0','170','0','0','5','0','657480','63','2','34','4','1',NULL,'0','11','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AC_DOUBLE,25; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1745','Falken_Blitz','Falken Blitz','4','0','0','1000','100','0','0','5','2','526344','2','2','34','3','50',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SN_SHARPSHOOTING,10; bonus2 bSkillAtk,AC_DOUBLE,10; bonus2 bSkillAtk,AC_CHARGEARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('1750','Arrow','Arrow','10','1','0','1','25','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1751','Silver_Arrow','Silver Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('1752','Fire_Arrow','Fire Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1753','Steel_Arrow','Steel Arrow','10','4','2','2','40','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1754','Crystal_Arrow','Crystal Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1755','Arrow_Of_Wind','Arrow of Wind','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1756','Stone_Arrow','Stone Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1757','Immatrial_Arrow','Immaterial Arrow','10','3','1','1','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost;','','');
-REPLACE INTO `item_db` VALUES ('1758','Stun_Arrow','Stun Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1759','Freezing_Arrow','Frozen Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;','','');
-REPLACE INTO `item_db` VALUES ('1760','Flash_Arrow','Flash Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,1000;','','');
-REPLACE INTO `item_db` VALUES ('1761','Curse_Arrow','Cursed Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,1000;','','');
-REPLACE INTO `item_db` VALUES ('1762','Rusty_Arrow','Rusty Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison;','','');
-REPLACE INTO `item_db` VALUES ('1763','Poison_Arrow','Poison Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;','','');
-REPLACE INTO `item_db` VALUES ('1764','Incisive_Arrow','Sharp Arrow','10','20','10','3','10','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
-REPLACE INTO `item_db` VALUES ('1765','Oridecon_Arrow','Oridecon Arrow','10','30','15','3','50','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1766','Arrow_Of_Counter_Evil','Arrow of Counter Evil','10','40','20','3','50','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('1767','Arrow_Of_Shadow','Arrow of Shadow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark;','','');
-REPLACE INTO `item_db` VALUES ('1768','Sleep_Arrow','Sleep Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Sleep,2000;','','');
-REPLACE INTO `item_db` VALUES ('1769','Silence_Arrow','Mute Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Silence,1000;','','');
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-REPLACE INTO `item_db` VALUES ('1771','Venom_Knife','Venom Knife','10','50','25','5','30','0','0','0','0','4096','63','2','32768','0','1',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1801','Waghnakh','Waghnak','4','8000','4000','400','30','0','0','1','3','33024','63','2','2','1','1',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1802','Waghnakh_','Waghnak','4','8000','4000','400','30','0','0','1','4','33024','63','2','2','1','1',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1803','Knuckle_Duster','Knuckle Dusters','4','25000','12500','450','50','0','0','1','2','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1804','Knuckle_Duster_','Knuckle Dusters','4','25000','12500','450','50','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1806','Hora_','Studded Knuckles','4','32000','16000','450','65','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1807','Fist','Fist','4','53000','26500','650','115','0','0','1','0','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1808','Fist_','Fist','4','53000','26500','650','115','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1810','Claw_','Claw','4','67000','33500','500','86','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1811','Finger','Finger','4','58000','29000','500','97','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1812','Finger_','Finger','4','58000','29000','500','97','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1814','Berserk','Berserk','4','20','10','500','120','0','0','1','0','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
-REPLACE INTO `item_db` VALUES ('1815','Claw_Of_Garm','Hatii Claw','4','20','10','550','152','0','0','1','1','33024','63','2','2','4','70',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;','','');
-REPLACE INTO `item_db` VALUES ('1816','Berserk_','Berserk','4','20','10','500','120','0','0','1','1','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
-REPLACE INTO `item_db` VALUES ('1817','Kaiser_Knuckle_C','Kaiser Knuckle','4','1','0','0','159','0','0','1','0','33024','63','2','2','4','1',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1818','Magma_Fist','Magma Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FLAMELAUNCHER,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1819','Icicle_Fist','Icicle Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FROSTWEAPON,5,10;','','');
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-REPLACE INTO `item_db` VALUES ('1821','Seismic_Fist','Seismic Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SEISMICWEAPON,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1822','Combo_Battle_Glove','Combo Battle Glove','4','20','10','500','30','0','0','1','4','33024','63','2','2','3','60',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MO_TRIPLEATTACK,15; bonus2 bSkillAtk,MO_CHAINCOMBO,15; bonus2 bSkillAtk,MO_COMBOFINISH,20;','','');
-REPLACE INTO `item_db` VALUES ('1823','BF_Knuckle1','Valorous Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1824','BF_Knuckle2','Brave Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,MO_EXTREMITYFIST,-25; autobonus \"{ bonus2 bCastrate,MO_EXTREMITYFIST,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1825','Horn_Of_Hilthrion','Horn of Hillslion','4','20','10','600','95','0','0','1','3','32768','2','2','2','3','60',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,CH_PALMSTRIKE,MO_INVESTIGATE,1,100; bonus3 bAutoSpell,MO_CALLSPIRITS,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1826','Krieger_Knuckle1','Glorious Claw','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); bonus3 bAutoSpell,AL_DECAGI,1,(getrefine()*10-50); }','','');
-REPLACE INTO `item_db` VALUES ('1827','Krieger_Knuckle2','Glorious Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1828','Monk_Knuckle','Monk Knuckle','4','20','10','0','150','0','0','1','0','33024','63','2','2','4','0',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus2 bSkillAtk,MO_FINGEROFFENSIVE,25;','','');
-REPLACE INTO `item_db` VALUES ('1829','Fist_C','Fist','4','0','0','0','150','0','0','1','0','33024','63','2','2','3','1',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1901','Violin','Violin','4','4000','2000','700','50','0','0','1','3','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1902','Violin_','Violin','4','4000','2000','700','50','0','0','1','4','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1903','Mandolin','Mandolin','4','18000','9000','400','90','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1904','Mandolin_','Mandolin','4','18000','9000','400','90','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1905','Lute','Lute','4','24500','12250','500','105','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1906','Lute_','Lute','4','24500','12250','500','105','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1907','Guitar','Guitar','4','47000','23500','900','142','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1908','Guitar_','Guitar','4','47000','23500','900','142','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1909','Harp','Harp','4','62000','31000','900','114','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1910','Harp_','Harp','4','62000','31000','900','114','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1911','Guh_Moon_Goh','Gumoongoh','4','54000','27000','1300','126','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1912','Guh_Moon_Goh_','Gumoongoh','4','54000','27000','1300','126','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1913','Electronic_Guitar','Electric Guitar','4','20','10','1800','110','0','0','1','0','524288','63','1','2','4','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill WZ_JUPITEL,1; bonus3 bAutoSpell,WZ_JUPITEL,1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1914','Guitar_Of_Passion','Burning Passion Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1915','Guitar_Of_Blue_Solo','Loner\'s Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1916','Guitar_Of_Vast_Land','Green Acre Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1917','Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1918','Oriental_Lute','Oriental Lute','4','20','10','1200','150','0','0','1','0','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
-REPLACE INTO `item_db` VALUES ('1919','Base_Guitar','Bass Guitar','4','20','10','1500','130','0','0','1','1','524288','2','1','2','3','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,WZ_HEAVENDRIVE,3,30,1; bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100;','','');
-REPLACE INTO `item_db` VALUES ('1920','Berserk_Guitar','Berserk Guitar','4','20','10','1800','10','0','0','1','0','524288','2','1','2','4','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
-REPLACE INTO `item_db` VALUES ('1921','Guh_Moon_Gom','Gun Moon Gom','4','20','10','0','120','0','0','1','0','524288','63','1','2','1','0',NULL,'0','13','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1922','Oriental_Lute_','Oriental Lute','4','20','10','1200','150','0','0','1','2','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
-REPLACE INTO `item_db` VALUES ('1923','BF_Instrument1','Valorous Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1924','BF_Instrument2','Brave Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1925','Cello','Cello','4','20','10','700','110','0','0','1','3','524288','2','1','2','3','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,BA_MUSICALSTRIKE,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
-REPLACE INTO `item_db` VALUES ('1926','Harp_Of_Nepenthes','Harp of Nepenthes','4','20','10','1000','120','0','0','1','2','524288','2','1','2','4','60',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1927','Krieger_Instrument1','Glorious Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','4','80',NULL,'1','13','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1928','Berserk_Guitar_I','Spirited Guitar','4','0','0','0','40','0','0','1','0','524288','2','1','2','4','0',NULL,'0','13','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
-REPLACE INTO `item_db` VALUES ('1929','Guitar_C','Guitar','4','0','0','0','177','0','0','1','0','524288','63','1','2','3','1',NULL,'0','13','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1950','Rope','Rope','4','2500','1250','400','45','0','0','2','3','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1951','Rope_','Rope','4','2500','1250','400','45','0','0','2','4','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1952','Line','Whip','4','12000','6000','300','80','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1953','Line_','Whip','4','12000','6000','300','80','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1954','Wire','Wire Whip','4','17500','8750','1000','95','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1955','Wire_','Wire Whip','4','17500','8750','1000','95','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1956','Rante','Rante Whip','4','32000','16000','900','135','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1957','Rante_','Rante Whip','4','32000','16000','900','135','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1958','Tail','Tail Whip','4','41000','20500','700','105','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('1959','Tail_','Tail Whip','4','41000','20500','700','105','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('1960','Whip','Whip','4','38000','19000','700','120','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1961','Whip_','Whip','4','38000','19000','700','120','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1962','Lariat','Lariat Whip','4','20','10','400','100','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('1963','Rapture_Rose','Rapture Rose','4','20','10','300','115','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;','','');
-REPLACE INTO `item_db` VALUES ('1964','Chemeti','Chemeti Whip','4','20','10','700','135','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1965','Whip_Of_Red_Flame','Red Flame Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1966','Whip_Of_Ice_Piece','Icicle Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1967','Whip_Of_Earth','Gaia Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1968','Jump_Rope','Skipping Rope','4','20','10','400','120','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
-REPLACE INTO `item_db` VALUES ('1969','Bladed_Whip','Blade Whip','4','20','10','1200','140','0','0','2','0','524288','63','0','2','4','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
-REPLACE INTO `item_db` VALUES ('1970','Queen\'s_Whip','Queen\'s Whip','4','20','10','1100','150','0','0','2','0','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('1971','Electric_Wire','Electric Wire','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1972','Electric_Eel','Electric Eel','4','20','10','2000','100','0','0','2','2','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,WZ_JUPITEL,3,20; if(getrefine()>0) bonus3 bAutoSpell,CG_ARROWVULCAN,getrefine(),50;','','');
-REPLACE INTO `item_db` VALUES ('1973','Sea_Witch_Foot','Sea Witch\'s Foot','4','20','10','1500','110','0','0','2','1','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,WZ_FROSTNOVA,3,50,1; bonus3 bAutoSpell,NPC_WIDESILENCE,2,100;','','');
-REPLACE INTO `item_db` VALUES ('1974','Carrot_Whip','Carrot Whip','4','20','10','1300','185','0','0','2','0','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>0) bonus3 bAutoSpell,AL_INCAGI,getrefine(),10;','','');
-REPLACE INTO `item_db` VALUES ('1975','Queen_Is_Whip','Queen Is Whip','4','20','10','0','120','0','0','2','0','524288','63','0','2','1','0',NULL,'0','14','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1976','Queen\'s_Whip_','Queen\'s Whip','4','20','10','1100','150','0','0','2','2','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('1977','BF_Whip1','Valorous Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1978','BF_Whip2','Brave Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1979','Stem_Of_Nepenthes','Stem of Nepenthes','4','20','10','1000','120','0','0','2','2','524288','2','0','2','4','60',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1980','Whip_Of_Balance','Whip of Balance','4','20','10','700','110','0','0','2','3','524288','2','0','2','3','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,DC_THROWARROW,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
-REPLACE INTO `item_db` VALUES ('1981','Krieger_Whip1','Glorious Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','4','80',NULL,'1','14','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1982','Phenomena_Whip','Phenomena Whip','4','20','10','0','160','0','0','2','0','524288','63','0','2','4','0',NULL,'0','14','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bSkillAtk,DC_THROWARROW,25;','','');
-REPLACE INTO `item_db` VALUES ('1983','Rante_C','Rante Whip','4','0','0','0','170','0','0','2','0','524288','63','0','2','3','1',NULL,'0','14','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('2000','Destruction_Rod','Staff of Destruction','4','20','10','2500','130','0','0','1','1','512','2','2','34','4','80',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bCastrate,HW_MAGICPOWER,-50;','','');
-REPLACE INTO `item_db` VALUES ('2001','Divine_Cross','Divine Cross','4','20','10','1500','120','0','0','1','0','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;','','');
-REPLACE INTO `item_db` VALUES ('2002','Krieger_Twohand_Staff1','Glorious Destruction Staff','4','20','10','0','70','0','0','1','0','99092','63','2','34','4','80',NULL,'1','23','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_METEOR,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_VERMILION,MG_SAFETYWALL,10,200,1; }','','');
-REPLACE INTO `item_db` VALUES ('2003','Destruction_Rod_M','Staff of Destruction','4','20','10','2500','130','0','0','1','1','512','2','2','34','4','80',NULL,'1','23','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bCastrate,HW_MAGICPOWER,-50;','','');
-REPLACE INTO `item_db` VALUES ('2004','Kronos','Kronos','4','20','10','1000','30','0','0','1','0','66052','2','2','34','4','50',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('2005','Dea_Staff','Dea Staff','4','20','10','1000','30','0','0','1','1','33040','2','2','34','3','50',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,AL_HEAL,\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";','','');
-REPLACE INTO `item_db` VALUES ('2006','G_Staff_Of_Light','Staff Of Light','4','20','10','1900','80','0','0','1','0','8454660','63','2','34','4','60',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','//bonus bMatk,150; bonus bAtkEle,Ele_Holy; bonus bInt,6;','','');
-REPLACE INTO `item_db` VALUES ('2101','Guard','Guard','5','500','250','300','0','0','3','0','0','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2102','Guard_','Guard','5','500','250','300','0','0','3','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2103','Buckler','Buckler','5','14000','7000','600','0','0','4','0','0','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2104','Buckler_','Buckler','5','14000','7000','600','0','0','4','0','1','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2105','Shield','Shield','5','56000','28000','1300','0','0','6','0','0','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2106','Shield_','Shield','5','56000','28000','1300','0','0','6','0','1','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2107','Mirror_Shield','Mirror Shield','5','60000','30000','1000','0','0','4','0','0','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2108','Mirror_Shield_','Mirror Shield','5','60000','30000','1000','0','0','4','0','1','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2109','Memorize_Book','Memory Book','5','20','10','1000','0','0','3','0','0','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2110','Holy_Guard','Holy Guard','5','85000','42500','1400','0','0','5','0','0','16384','63','2','32','0','68',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2111','Herald_Of_GOD','Sacred Mission','5','128000','64000','1600','0','0','5','0','0','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
-REPLACE INTO `item_db` VALUES ('2112','Novice_Guard','Novice Guard','5','1','0','1','0','0','3','0','0','1','63','2','32','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2113','Novice_Shield','Novice Shield','5','5000','2500','1000','0','0','3','0','1','1','63','2','32','0','40',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;','','');
-REPLACE INTO `item_db` VALUES ('2114','Stone_Buckler','Stone Buckler','5','30000','15000','1500','0','0','3','0','1','2147483646','63','2','32','0','65',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,5;','','');
-REPLACE INTO `item_db` VALUES ('2115','Valkyrja\'s_Shield','Valkyrja\'s Shield','5','30000','15000','500','0','0','3','0','1','2147483646','63','2','32','0','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2116','Angel\'s_Safeguard','Angelic Guard','5','10000','5000','400','0','0','3','0','1','1','63','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,5;','','');
-REPLACE INTO `item_db` VALUES ('2117','Arm_Guard','Arm Guard','5','10000','5000','150','0','0','5','0','0','33554432','63','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2118','Arm_Guard_','Arm Guard','5','10000','5000','150','0','0','5','0','1','33554432','63','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2119','Improved_Arm_Guard','Advanced Arm Guard','5','40000','20000','150','0','0','4','0','0','33554432','63','2','32','0','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2120','Improved_Arm_Guard_','Advanced Arm Guard','5','40000','20000','150','0','0','4','0','1','33554432','63','2','32','0','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2121','Memorize_Book_','Memory Book','5','20','10','1000','0','0','3','0','1','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2122','Platinum_Shield','Platinum Shield','5','20','10','1200','0','0','5','0','0','2147483646','2','2','32','0','68',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('2123','Orleans_Server','Orleans\'s Server','5','20','10','1000','0','0','5','0','1','2147483646','2','2','32','0','55',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMagicDamageReturn,5;','','');
-REPLACE INTO `item_db` VALUES ('2124','Thorny_Buckler','Thorny Buckler','5','20','10','1000','0','0','5','0','1','2147483646','2','2','32','0','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2125','Strong_Shield','Strong Shield','5','20','10','2500','0','0','4','0','1','2147483646','2','2','32','0','75',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;','','');
-REPLACE INTO `item_db` VALUES ('2126','Guyak_Shield','Guyak Shield','5','20','10','700','0','0','3','0','0','2147483646','63','2','32','0','75',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2127','Secular_Mission','Secular Mission','5','20','10','0','0','0','10','0','0','4294967295','63','2','32','0','0',NULL,'0','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;','','');
-REPLACE INTO `item_db` VALUES ('2128','Herald_Of_GOD_','Sacred Mission','5','128000','64000','1600','0','0','5','0','1','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
-REPLACE INTO `item_db` VALUES ('2129','Exorcism_Bible','Exorcism Bible','5','20','10','600','0','0','5','0','0','33024','63','2','32','0','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('2130','Cross_Shield','Cross Shield','5','20','10','2000','0','0','6','0','1','16384','63','2','32','0','80',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('2131','Magic_Study_Vol1','Magic Bible Vol1','5','20','10','1000','0','0','2','0','1','8454660','2','2','32','0','70',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('2132','Shelter_Resistance','Shell Of Resistance','5','20','10','0','0','0','9','0','0','4294967295','2','2','32','0','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;','','');
-REPLACE INTO `item_db` VALUES ('2133','Tournament_Shield','Tournament Shield','5','20','10','1000','0','0','5','0','1','16514','2','2','32','0','50',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class==Job_Lord_Knight ) bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('2134','Shield_Of_Naga','Shield of Naga','5','20','10','500','0','0','3','0','1','13631360','2','2','32','0','70',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";','','');
-REPLACE INTO `item_db` VALUES ('2135','Shadow_Guard','Shadow Guard','5','20','10','800','0','0','4','0','1','131072','2','2','32','0','70',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2136','Cracked_Buckler','Cracked Buckler','5','0','0','0','0','0','5','0','0','4294967295','63','2','32','0','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,PR_KYRIE,1,50; bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2137','Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield','5','0','0','0','0','0','5','0','0','2147483646','2','2','32','0','95',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2138','Bradium_Shield','Bradium Shield','5','20','10','1800','0','0','5','0','1','13631360','2','2','32','0','65',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;','','');
-REPLACE INTO `item_db` VALUES ('2199','Ahura_Mazda','Ahura Mazdah','5','1','0','10','0','0','100','0','0','4294967295','63','2','32','0','1',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill CR_FULLPROTECTION,5; skill WZ_ESTIMATION,1; skill ST_FULLSTRIP,5; skill HW_MAGICPOWER,10; bonus bMaxHPrate,200; bonus bNoGemStone,0; bonus bSpeedRate,25;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
-REPLACE INTO `item_db` VALUES ('2201','Sunglasses','Sunglasses','5','5000','2500','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('2202','Sunglasses_','Sunglasses','5','5000','2500','100','0','0','0','0','1','4294967295','63','2','512','0','0',NULL,'0','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('2203','Glasses','Glasses','5','4000','2000','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2204','Glasses_','Glasses','5','4000','2000','100','0','0','0','0','1','4294967295','63','2','512','0','0',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2205','Diver\'s_Goggles','Diver Goggles','5','3500','1750','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2206','Wedding_Veil','Wedding Veil','5','23000','11500','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','44','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2207','Fancy_Flower','Fancy Flower','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Plant,10;','','');
-REPLACE INTO `item_db` VALUES ('2208','Ribbon','Ribbon','5','800','400','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2209','Ribbon_','Ribbon','5','800','400','100','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2210','Hair_Band','Hair Band','5','500','250','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2211','Bandana','Bandana','5','400','200','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2212','Eye_Bandage','Eye Patch','5','1000','500','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2213','Cat_Hairband','Kitty Band','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2214','Bunny_Band','Bunny Band','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('2215','Flower_Hairband','Flower Band','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2502','Hood_','Hood','5','1000','500','200','0','0','1','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2503','Muffler','Muffler','5','5000','2500','400','0','0','2','0','0','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2504','Muffler_','Muffler','5','5000','2500','400','0','0','2','0','1','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2505','Manteau','Manteau','5','32000','16000','600','0','0','4','0','0','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2506','Manteau_','Manteau','5','32000','16000','600','0','0','4','0','1','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2507','Cape_Of_Ancient_Lord','Ancient Cape','5','82000','41000','600','0','0','2','0','0','2147483646','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('2509','Clack_Of_Servival','Survivor\'s Manteau','5','20000','10000','550','0','0','0','0','0','8454660','63','2','4','0','75',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bVit,10;','','');
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-REPLACE INTO `item_db` VALUES ('2512','Novice_Manteau','Novice Manteau','5','50000','25000','500','0','0','2','0','1','1','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,10;','','');
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-REPLACE INTO `item_db` VALUES ('2515','Wing_Of_Eagle','Eagle Wing','5','20000','10000','300','0','0','1','0','1','8454660','63','2','4','0','85',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2516','Falcon_Robe','Falcon Muffler','5','30000','15000','400','0','0','3','0','0','2147483646','63','2','4','0','65',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus bFlee2,5;','','');
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-REPLACE INTO `item_db` VALUES ('2519','Morrigane\'s_Manteau','Morrigane\'s Manteau','5','30000','15000','600','0','0','3','0','0','2147483646','63','2','4','0','61',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bFlee2,8;','','');
-REPLACE INTO `item_db` VALUES ('2520','Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders','5','30000','15000','700','0','0','3','0','0','2147483646','63','2','4','0','54',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('2521','Angel\'s_Warmth','Angelic Cardigan','5','10000','5000','400','0','0','2','0','1','1','63','2','4','0','20',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,5;','','');
-REPLACE INTO `item_db` VALUES ('2522','Undershirt','Undershirt','5','20000','10000','150','0','0','2','0','0','4294967295','63','2','4','0','1',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2523','Undershirt_','Undershirt','5','20000','10000','150','0','0','2','0','1','4294967295','63','2','4','0','1',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2524','Valkyrie_Manteau','Valkyrian Manteau','5','0','0','500','0','0','3','0','1','2147483646','2','2','4','0','1',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);','','');
-REPLACE INTO `item_db` VALUES ('2525','Cape_Of_Ancient_Lord_','Ancient Cape','5','82000','41000','600','0','0','2','0','1','2147483646','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('2527','Dragon_Breath','Dragon Breath','5','20','10','600','0','0','4','0','1','2147483646','2','2','4','0','48',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Dragon,15;','','');
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-REPLACE INTO `item_db` VALUES ('2538','Commander_Manteau','Captain\'s Manteau','5','10','5','0','0','0','4','0','1','40260834','63','2','4','0','80',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('2539','Commander_Manteau_','Commander\'s Manteau','5','10','5','0','0','0','3','0','1','9014044','63','2','4','0','80',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
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-REPLACE INTO `item_db` VALUES ('2542','Flame_Manteau','Flame Manteau of Naght Sieger','5','20','10','70','0','0','4','0','1','2147483646','2','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;','','');
-REPLACE INTO `item_db` VALUES ('2543','Sylphid_Manteau','Sylphid Manteau','5','20','10','0','0','0','9','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;','','');
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-REPLACE INTO `item_db` VALUES ('2546','Beach_Manteau','Beach Manteau','5','20','10','600','0','0','0','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;','','');
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-REPLACE INTO `item_db` VALUES ('2553','Dragon_Manteau','Dragon Manteau','5','20','10','1000','0','0','5','0','1','2147483646','2','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bMdef,5;','','');
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-REPLACE INTO `item_db` VALUES ('2603','Necklace','Necklace','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2;','','');
-REPLACE INTO `item_db` VALUES ('2604','Glove','Glove','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('2605','Brooch','Brooch','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2607','Clip','Clip','5','30000','15000','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,10;','','');
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-REPLACE INTO `item_db` VALUES ('2609','Skul_Ring','Skull Ring','5','10000','5000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2610','Gold_Ring','Gold Ring','5','30000','15000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2611','Silver_Ring','Silver Ring','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2612','Flower_Ring','Flower Ring','5','1500','750','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2614','An_Eye_Of_Dullahan','Eye of Dullahan','5','90000','45000','100','0','0','0','0','0','2147483646','63','2','136','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;','','');
-REPLACE INTO `item_db` VALUES ('2615','Safety_Ring','Safety Ring','5','75000','37500','100','0','0','3','0','0','2147483646','63','2','136','0','40',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
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-REPLACE INTO `item_db` VALUES ('2623','Necklace_','Necklace','5','30000','15000','200','0','0','0','0','1','2147483646','63','2','136','0','90',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
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-REPLACE INTO `item_db` VALUES ('2631','First_Age_Ring','Celebration Ring','5','1','0','10','0','0','0','0','0','4294967295','63','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2635','Bride_Ring','Wedding Ring','5','0','0','0','0','0','0','0','0','4294967295','63','0','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','skill WE_MALE,1; skill WE_FEMALE,1; skill WE_CALLPARTNER,1;','','');
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-REPLACE INTO `item_db` VALUES ('2637','Silver_Ring_','Silver Christmas Ring','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
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-REPLACE INTO `item_db` VALUES ('2639','Purification_Sachet','Occult Incense','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('2641','Fashionable_Sack','Fashion Hip Sack','5','20','10','700','0','0','0','0','0','263200','63','2','136','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
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-REPLACE INTO `item_db` VALUES ('2643','Serin\'s_Gold_Ring_','Serin\'s Gold Ring','5','45000','22500','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2646','Bunch_Of_Carnation','Bunch of Carnations','5','2','1','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
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-REPLACE INTO `item_db` VALUES ('2649','Morpheus\'s_Armlet','Morpheus\'s Bracelet','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','33',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSPrate,5;','','');
-REPLACE INTO `item_db` VALUES ('2650','Morrigane\'s_Belt','Morrigane\'s Belt','5','30000','15000','200','0','0','0','0','0','2147483646','63','2','136','0','61',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus bCritical,3;','','');
-REPLACE INTO `item_db` VALUES ('2651','Morrigane\'s_Pendant','Morrigane\'s Pendant','5','30000','15000','200','0','0','0','0','0','2147483646','63','2','136','0','61',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bCritical,3;','','');
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-REPLACE INTO `item_db` VALUES ('2660','Vesper_Core02','Vesper Core 02','5','20','10','100','0','0','1','0','0','13631360','2','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;','','');
-REPLACE INTO `item_db` VALUES ('2661','Vesper_Core03','Vesper Core 03','5','20','10','100','0','0','1','0','0','13631360','2','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('2662','Vesper_Core04','Vesper Core 04','5','20','10','100','0','0','1','0','0','13631360','2','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bDex,3; bonus bHit,10;','','');
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-REPLACE INTO `item_db` VALUES ('2666','Lamp_Of_Hope','Lantern of Hope','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;','','');
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-REPLACE INTO `item_db` VALUES ('2670','Ring_Of_Longing','Ring of Longing','5','20','10','100','0','0','1','0','0','4294967295','63','2','136','0','30',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5;','','');
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-REPLACE INTO `item_db` VALUES ('2674','Honor_Ring','Ring of Honor','5','20','10','0','0','0','0','0','0','4294967295','63','2','136','0','1',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2675','Lord_Ring','Lord Ring','5','0','0','10','0','0','0','0','0','4294967295','63','2','136','0','1',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('2676','Hunter_Earring','Hunter\'s Earring','5','20','10','300','0','0','0','0','0','4294967295','63','2','136','0','1',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,7618,100;','','');
-REPLACE INTO `item_db` VALUES ('2677','Spiritual_Ring','Spiritual Ring','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2678','Ring_Of_Flame_Lord','Ring Of Flame Lord','5','20','10','100','0','0','0','0','0','13631360','2','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,CH_SOULCOLLECT,1,30; bonus3 bAutoSpell,MO_EXPLOSIONSPIRITS,1,10; bonus3 bAutoSpell,PA_PRESSURE,2,30; bonus3 bAutoSpell,MG_FIREBALL,1,150; bonus3 bAutoSpell,KN_BOWLINGBASH,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2679','Ring_Of_Resonance','Ring Of Resonance','5','20','10','100','0','0','2','0','0','13631360','2','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,WZ_QUAGMIRE,1,50,0; bonus3 bAutoSpellWhenHit,AS_SPLASHER,10,20; bonus3 bAutoSpellWhenHit,AL_HEAL,10,30; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,20; bonus3 bAutoSpellWhenHit,CG_TAROTCARD,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2680','Lesser_Elemental_Ring','Lesser Elemental Ring','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpell,WZ_ESTIMATION,1,80; bonus3 bAutoSpell,MC_IDENTIFY,1,50; bonus3 bAutoSpell,TF_PICKSTONE,1,100; bonus3 bAutoSpell,BS_GREED,1,10; bonus3 bAutoSpellWhenHit,TK_RUN,5,20; bonus3 bAutoSpellWhenHit,TK_HIGHJUMP,3,30; bonus3 bAutoSpellWhenHit,NV_FIRSTAID,1,100; bonus3 bAutoSpellWhenHit,TF_BACKSLIDING,1,50;','','');
-REPLACE INTO `item_db` VALUES ('2681','Republic_Ring','Republic Anniversary Ring','5','20','10','1000','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('2682','Ring_Of_Water','Ring of Water','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,5;','','');
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-REPLACE INTO `item_db` VALUES ('2684','Ring_Of_Wind','Ring of Wind','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,5;','','');
-REPLACE INTO `item_db` VALUES ('2685','Ring_Of_Earth','Ring of Earth','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Earth,5;','','');
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-REPLACE INTO `item_db` VALUES ('4002','Fabre_Card','Fabre Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bMaxHP,100;','','');
-REPLACE INTO `item_db` VALUES ('4003','Pupa_Card','Pupa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,700;','','');
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-REPLACE INTO `item_db` VALUES ('4005','Poring__Card','Santa Poring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20;','','');
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-REPLACE INTO `item_db` VALUES ('4008','Picky_Card','Picky Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bBaseAtk,10;','','');
-REPLACE INTO `item_db` VALUES ('4009','Chonchon_Card','Chonchon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,2;','','');
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-REPLACE INTO `item_db` VALUES ('4014','Roda_Frog_Card','Roda Frog Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,400; bonus bMaxSP,50;','','');
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-REPLACE INTO `item_db` VALUES ('4020','Farmiliar_Card','Familiar Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5;','','');
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-REPLACE INTO `item_db` VALUES ('4022','Spore_Card','Spore Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2;','','');
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-REPLACE INTO `item_db` VALUES ('4025','Skeleton_Card','Skeleton Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus2 bAddEff,Eff_Stun,200;','','');
-REPLACE INTO `item_db` VALUES ('4026','Thief_Bug_Female_Card','Female Thief Bug Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,1;','','');
-REPLACE INTO `item_db` VALUES ('4027','Kukre_Card','Kukre Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('4028','Tarou_Card','Tarou Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('4029','Wolf_Card','Wolf Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus bCritical,1;','','');
-REPLACE INTO `item_db` VALUES ('4030','Mandragora_Card','Mandragora Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Wind,20;','','');
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-REPLACE INTO `item_db` VALUES ('4113','Marionette_Card','Marionette Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Ghost,30; bonus bFlee,5;','','');
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-REPLACE INTO `item_db` VALUES ('4128','Golden_Bug_Card','Golden Thief Bug Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoMagicDamage,100; bonus bUseSPrate,100;','','');
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-REPLACE INTO `item_db` VALUES ('4131','Moonlight_Flower_Card','Moonlight Flower Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25;','','');
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-REPLACE INTO `item_db` VALUES ('4133','Daydric_Card','Raydric Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20;','','');
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-REPLACE INTO `item_db` VALUES ('4136','Khalitzburg_Card','Khalitzburg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,30;','','');
-REPLACE INTO `item_db` VALUES ('4137','Drake_Card','Drake Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoSizeFix,0;','','');
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-REPLACE INTO `item_db` VALUES ('4143','Orc_Hero_Card','Orc Hero Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus2 bResEff,Eff_Stun,10000;','','');
-REPLACE INTO `item_db` VALUES ('4144','Osiris_Card','Osiris Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bRestartFullRecover,0;','','');
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-REPLACE INTO `item_db` VALUES ('4146','Maya_Card','Maya Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMagicDamageReturn,50;','','');
-REPLACE INTO `item_db` VALUES ('4147','Baphomet_Card','Baphomet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('4148','Pharaoh_Card','Pharaoh Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-30;','','');
-REPLACE INTO `item_db` VALUES ('4149','Gargoyle_Card','Gargoyle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12028,RC_Insect,100;','','');
-REPLACE INTO `item_db` VALUES ('4150','Goat_Card','Goat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }','','');
-REPLACE INTO `item_db` VALUES ('4151','Gajomart_Card','Gajomart Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;','','');
-REPLACE INTO `item_db` VALUES ('4152','Galapago_Card','Galapago Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;','','');
-REPLACE INTO `item_db` VALUES ('4153','Crab_Card','Crab Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;','','');
-REPLACE INTO `item_db` VALUES ('4154','Rice_Cake_Boy_Card','Dumpling Child Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;','','');
-REPLACE INTO `item_db` VALUES ('4155','Goblin_Leader_Card','Goblin Leader Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,1,30;','','');
-REPLACE INTO `item_db` VALUES ('4156','Steam_Goblin_Card','Goblin Steamrider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;','','');
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-REPLACE INTO `item_db` VALUES ('4162','Grizzly_Card','Grizzly Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Blind,300;','','');
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-REPLACE INTO `item_db` VALUES ('4164','Gullinbursti_Card','Gullinbursti Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10;','','');
-REPLACE INTO `item_db` VALUES ('4165','Gig_Card','Gig Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Insect,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4166','Nightmare_Terror_Card','Nightmare Terror Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Curse,300;','','');
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-REPLACE INTO `item_db` VALUES ('4170','Dark_Frame_Card','Dark Frame Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stone,600;','','');
-REPLACE INTO `item_db` VALUES ('4171','Dark_Priest_Card','Dark Priest Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPDrainValue,1;','','');
-REPLACE INTO `item_db` VALUES ('4172','The_Paper_Card','The Paper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0;','','');
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-REPLACE INTO `item_db` VALUES ('4176','Dullahan_Card','Dullahan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7;','','');
-REPLACE INTO `item_db` VALUES ('4177','Dryad_Card','Dryad Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10;','','');
-REPLACE INTO `item_db` VALUES ('4178','Dragon_Tail_Card','Dragon Tail Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,AC_DOUBLE,5; bonus2 bSkillAtk,AC_SHOWER,5;','','');
-REPLACE INTO `item_db` VALUES ('4179','Dragon_Fly_Card','Dragon Fly Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('4180','Driller_Card','Driller Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Dragon,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4181','Disguise_Card','Disguise Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4182','Diabolic_Card','Diabolic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Demon,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4183','Vagabond_Wolf_Card','Vagabond Wolf Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
-REPLACE INTO `item_db` VALUES ('4184','Lava_Golem_Card','Lava Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,4,30;','','');
-REPLACE INTO `item_db` VALUES ('4185','Rideword_Card','Rideword Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; }','','');
-REPLACE INTO `item_db` VALUES ('4186','Raggler_Card','Raggler Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4187','Raydric_Archer_Card','Raydric Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12030,RC_Demon,100;','','');
-REPLACE INTO `item_db` VALUES ('4188','Leib_Olmai_Card','Leib Olmai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100;','','');
-REPLACE INTO `item_db` VALUES ('4189','Wraith_Dead_Card','Wraith Dead Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Curse,600;','','');
-REPLACE INTO `item_db` VALUES ('4190','Wraith_Card','Wraith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12027,RC_Undead,100;','','');
-REPLACE INTO `item_db` VALUES ('4191','Loli_Ruri_Card','Loli Ruri Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_HEAL,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4192','Rotar_Zairo_Card','Rotar Zairo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7;','','');
-REPLACE INTO `item_db` VALUES ('4193','Lude_Card','Lude Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,SM_ENDURE,1,200;','','');
-REPLACE INTO `item_db` VALUES ('4194','Rybio_Card','Rybio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4195','Leaf_Cat_Card','Leaf Cat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100;','','');
-REPLACE INTO `item_db` VALUES ('4196','Marin_Card','Marin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10;','','');
-REPLACE INTO `item_db` VALUES ('4197','Mastering_Card','Mastering Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('4198','Maya_Puple_Card','Maya Purple Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIntravision,0;','','');
-REPLACE INTO `item_db` VALUES ('4199','Merman_Card','Merman Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,10; bonus bSPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('4200','Megalith_Card','Megalith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,7;','','');
-REPLACE INTO `item_db` VALUES ('4201','Majoruros_Card','Majoruros Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stun,600;','','');
-REPLACE INTO `item_db` VALUES ('4202','Civil_Servant_Card','Mao Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Ghost,20;','','');
-REPLACE INTO `item_db` VALUES ('4203','Mutant_Dragon_Card','Mutant Dragonoid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus3 bAutoSpell,MG_FIREBALL,3+2*(getskilllv(MG_FIREBALL)==10),50;','','');
-REPLACE INTO `item_db` VALUES ('4204','Mini_Demon_Card','Mini Demon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('4205','Mimic_Card','Mimic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,603,10;','','');
-REPLACE INTO `item_db` VALUES ('4206','Mystcase_Card','Myst Case Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,644,30;','','');
-REPLACE INTO `item_db` VALUES ('4207','Mysteltainn_Card','Mysteltainn Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4208','Miyabi_Ningyo_Card','Miyabi Doll Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus2 bSkillAtk,MG_FROSTDIVER,5;','','');
-REPLACE INTO `item_db` VALUES ('4209','Violy_Card','Violy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,BA_FROSTJOKER,1+4*(getskilllv(BA_FROSTJOKER)==5),20;','','');
-REPLACE INTO `item_db` VALUES ('4210','Wander_Man_Card','Wanderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,RG_INTIMIDATE,1,20; if(BaseClass==Job_Thief) bonus bFlee,20;','','');
-REPLACE INTO `item_db` VALUES ('4211','Vocal_Card','Vocal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('4212','Bon_Gun_Card','Bongun Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SM_BASH,1,20; bonus2 bAddSkillBlow,SM_BASH,5; bonus2 bAddDefClass,1026,-100;','','');
-REPLACE INTO `item_db` VALUES ('4213','Brilight_Card','Brilight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,600;','','');
-REPLACE INTO `item_db` VALUES ('4214','Bloody_Murderer_Card','Bloody Murderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;','','');
-REPLACE INTO `item_db` VALUES ('4215','Blazzer_Card','Blazer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;','','');
-REPLACE INTO `item_db` VALUES ('4216','Sasquatch_Card','Sasquatch Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,600;','','');
-REPLACE INTO `item_db` VALUES ('4217','Live_Peach_Tree_Card','Enchanted Peach Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AL_HEAL,1+9*(getskilllv(AL_HEAL)==10),20;','','');
-REPLACE INTO `item_db` VALUES ('4218','Succubus_Card','Succubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;','','');
-REPLACE INTO `item_db` VALUES ('4219','Sageworm_Card','Sage Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30;','','');
-REPLACE INTO `item_db` VALUES ('4220','Solider_Card','Solider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('4221','Skeleton_General_Card','Skeleton General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10;','','');
-REPLACE INTO `item_db` VALUES ('4222','Skel_Prisoner_Card','Skeleton Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Sleep,300;','','');
-REPLACE INTO `item_db` VALUES ('4223','Stalactic_Golem_Card','Stalactic Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,2000;','','');
-REPLACE INTO `item_db` VALUES ('4224','Stem_Worm_Card','Stem Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12032,RC_Brute,100;','','');
-REPLACE INTO `item_db` VALUES ('4225','Stone_Shooter_Card','Stone Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('4226','Sting_Card','Sting Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; if(getrefine()>8) bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('4227','Spring_Rabbit_Card','Spring Rabbit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;','','');
-REPLACE INTO `item_db` VALUES ('4228','Sleeper_Card','Sleeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12031,RC_Fish,100;','','');
-REPLACE INTO `item_db` VALUES ('4229','C_Tower_Manager_Card','Tower Keeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bCastrate,-5;','','');
-REPLACE INTO `item_db` VALUES ('4230','Shinobi_Card','Shinobi Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus3 bAutoSpellWhenHit,AS_CLOAKING,5,100;','','');
-REPLACE INTO `item_db` VALUES ('4231','Increase_Soil_Card','Mi Gao Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace2,5,50;','','');
-REPLACE INTO `item_db` VALUES ('4232','Wild_Ginseng_Card','Hermit Plant Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;','','');
-REPLACE INTO `item_db` VALUES ('4233','Baby_Leopard_Card','Baby Leopard Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;','','');
-REPLACE INTO `item_db` VALUES ('4234','Anolian_Card','Anolian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AC_CONCENTRATION,1+9*(getskilllv(AC_CONCENTRATION)==10),30;','','');
-REPLACE INTO `item_db` VALUES ('4235','Cookie_XMAS_Card','Christmas Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('4236','Amon_Ra_Card','Amon Ra Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpellWhenHit,PR_KYRIE,10,(30+70*(readparam(bInt)>=99));','','');
-REPLACE INTO `item_db` VALUES ('4237','Owl_Duke_Card','Owl Duke Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_IMPOSITIO,3,3;','','');
-REPLACE INTO `item_db` VALUES ('4238','Owl_Baron_Card','Owl Baron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_LEXAETERNA,1,30;','','');
-REPLACE INTO `item_db` VALUES ('4239','Iron_Fist_Card','Iron Fist Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10;','','');
-REPLACE INTO `item_db` VALUES ('4240','Arclouse_Card','Arclouze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; }','','');
-REPLACE INTO `item_db` VALUES ('4241','Archangeling_Card','Arc Angeling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; }','','');
-REPLACE INTO `item_db` VALUES ('4242','Apocalips_Card','Apocalipse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;','','');
-REPLACE INTO `item_db` VALUES ('4243','Antonio_Card','Antonio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_TELEPORT,1,500;','','');
-REPLACE INTO `item_db` VALUES ('4244','Alarm_Card','Alarm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,MG_SIGHT,1,200; bonus bMaxHP,300; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4245','Am_Mut_Card','Am Mut Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bExpAddRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('4246','Assulter_Card','Assaulter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7;','','');
-REPLACE INTO `item_db` VALUES ('4247','Aster_Card','Aster Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;','','');
-REPLACE INTO `item_db` VALUES ('4248','Ancient_Mummy_Card','Ancient Mummy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_CRUCIS,5,30;','','');
-REPLACE INTO `item_db` VALUES ('4249','Ancient_Worm_Card','Ancient Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;','','');
-REPLACE INTO `item_db` VALUES ('4250','Executioner_Card','Executioner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4251','Elder_Card','Elder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,5,40;','','');
-REPLACE INTO `item_db` VALUES ('4252','Alligator_Card','Alligator Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,5;','','');
-REPLACE INTO `item_db` VALUES ('4253','Alice_Card','Alice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,40; bonus2 bSubRace,RC_NonBoss,-40;','','');
-REPLACE INTO `item_db` VALUES ('4254','Tirfing_Card','Ogretooth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4255','Orc_Lady_Card','Orc Lady Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,3,30;','','');
-REPLACE INTO `item_db` VALUES ('4256','Orc_Archer_Card','Orc Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;','','');
-REPLACE INTO `item_db` VALUES ('4257','Wild_Rose_Card','Wild Rose Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;','','');
-REPLACE INTO `item_db` VALUES ('4258','Wicked_Nymph_Card','Evil Nymph Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSP,50;','','');
-REPLACE INTO `item_db` VALUES ('4259','Wooden_Golem_Card','Wooden Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus bHPrecovRate,30;','','');
-REPLACE INTO `item_db` VALUES ('4260','Wootan_Shooter_Card','Wootan Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000;','','');
-REPLACE INTO `item_db` VALUES ('4261','Wootan_Fighter_Card','Wootan Fighter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000;','','');
-REPLACE INTO `item_db` VALUES ('4262','Evil_Cloud_Hermit_Card','Cloud Hermit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12029,RC_Plant,100;','','');
-REPLACE INTO `item_db` VALUES ('4263','Incant_Samurai_Card','Samurai Spector Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;','','if((Hp <= 999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal (1-Hp),0; } else { heal -999,0; }');
-REPLACE INTO `item_db` VALUES ('4264','Wind_Ghost_Card','Wind Ghost Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_JUPITEL,3+7*(getskilllv(WZ_JUPITEL)==10),20;','','');
-REPLACE INTO `item_db` VALUES ('4265','Li_Me_Mang_Ryang_Card','Jing Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12033,RC_Angel,100;','','');
-REPLACE INTO `item_db` VALUES ('4266','Eclipse_Card','Eclipse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4267','Explosion_Card','Explosion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('4268','Injustice_Card','Injustice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AS_SONICBLOW,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4269','Incubus_Card','Incubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('4270','Giant_Spider_Card','Giant Spider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Poison,600;','','');
-REPLACE INTO `item_db` VALUES ('4271','Giant_Honet_Card','Giant Hornet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100;','','');
-REPLACE INTO `item_db` VALUES ('4272','Dancing_Dragon_Card','Zhu Po Long Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bCritical,3;','','');
-REPLACE INTO `item_db` VALUES ('4273','Shellfish_Card','Shell Fish Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30;','','');
-REPLACE INTO `item_db` VALUES ('4274','Zombie_Master_Card','Zombie Master Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Undead,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4275','Zombie_Prisoner_Card','Zombie Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;','','');
-REPLACE INTO `item_db` VALUES ('4276','Lord_Of_Death_Card','Lord of The Dead Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bWeaponComaRace,RC_NonBoss,1;','','');
-REPLACE INTO `item_db` VALUES ('4277','Zherlthsh_Card','Zealotus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('4278','Gibbet_Card','Gibbet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('4279','Deleter_Card','Earth Deleter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPrecovRate,-100; bonus bSPGainValue,10;','','heal 0,-100;');
-REPLACE INTO `item_db` VALUES ('4280','Geographer_Card','Geographer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_BLESSING,2+8*(getskilllv(AL_BLESSING)==10),30;','','');
-REPLACE INTO `item_db` VALUES ('4281','Zipper_Bear_Card','Zipper Bear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('4282','Tengu_Card','Tengu Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;','','');
-REPLACE INTO `item_db` VALUES ('4283','Greatest_General_Card','Greatest General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MO_CALLSPIRITS,5,2+18*(BaseClass==Job_Acolyte);','','');
-REPLACE INTO `item_db` VALUES ('4284','Chepet_Card','Chepet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpell,AL_HEAL,5,50,1;','','');
-REPLACE INTO `item_db` VALUES ('4285','Choco_Card','Choco Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5; bonus bFlee,10;','','');
-REPLACE INTO `item_db` VALUES ('4286','Karakasa_Card','Karakasa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4287','Kapha_Card','Kapha Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,8;','','');
-REPLACE INTO `item_db` VALUES ('4288','Carat_Card','Carat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('4289','Caterpillar_Card','Caterpillar Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Plant,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4290','Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMagicDamageReturn,5;','','');
-REPLACE INTO `item_db` VALUES ('4291','Kobold_Leader_Card','Kobold Leader Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,2,30;','','');
-REPLACE INTO `item_db` VALUES ('4292','Kobold_Archer_Card','Kobold Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7;','','');
-REPLACE INTO `item_db` VALUES ('4293','Cookie_Card','Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus2 bSkillAtk,AL_HOLYLIGHT,10;','','');
-REPLACE INTO `item_db` VALUES ('4294','Quve_Card','Quve Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,AL_INCAGI,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4295','Kraben_Card','Kraben Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Blind,600;','','');
-REPLACE INTO `item_db` VALUES ('4296','Cramp_Card','Cramp Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bGetZenyNum,500,1;','','');
-REPLACE INTO `item_db` VALUES ('4297','Cruiser_Card','Cruiser Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7;','','');
-REPLACE INTO `item_db` VALUES ('4298','Cremy_Fear_Card','Creamy Fear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Confusion,600;','','');
-REPLACE INTO `item_db` VALUES ('4299','Clock_Card','Clock Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,CR_AUTOGUARD,3+7*(getskilllv(CR_AUTOGUARD)==10),30;','','sc_end SC_AUTOGUARD;');
-REPLACE INTO `item_db` VALUES ('4300','Chimera_Card','Chimera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin);','','');
-REPLACE INTO `item_db` VALUES ('4301','Killer_Mantis_Card','Killer Mantis Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Bleeding,600;','','');
-REPLACE INTO `item_db` VALUES ('4302','Tao_Gunka_Card','Tao Gunka Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50;','','');
-REPLACE INTO `item_db` VALUES ('4303','Whisper_Boss_Card','Giant Whisper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3;','','');
-REPLACE INTO `item_db` VALUES ('4304','Tamruan_Card','Tamruan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; bonus2 bSkillAtk,CR_SHIELDCHARGE,10; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,10;','','');
-REPLACE INTO `item_db` VALUES ('4305','Turtle_General_Card','Turtle General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,20; bonus2 bAddRace,RC_Boss,20; bonus3 bAutoSpell,SM_MAGNUM,10,30;','','');
-REPLACE INTO `item_db` VALUES ('4306','Toad_Card','Toad Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,1;','','');
-REPLACE INTO `item_db` VALUES ('4307','Kind_Of_Beetle_Card','Beetle King Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Fish,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4308','Tri_Joint_Card','Tri Joint Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Formless,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4309','Parasite_Card','Parasite Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bSubEle,Ele_Neutral,5;','','');
-REPLACE INTO `item_db` VALUES ('4310','Panzer_Goblin_Card','Panzer Goblin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;','','');
-REPLACE INTO `item_db` VALUES ('4311','Permeter_Card','Permeter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;','','');
-REPLACE INTO `item_db` VALUES ('4312','Fur_Seal_Card','Seal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }','','');
-REPLACE INTO `item_db` VALUES ('4313','Punk_Card','Punk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellWhenHit,WZ_QUAGMIRE,1+4*(getskilllv(WZ_QUAGMIRE)==5),50,0;','','');
-REPLACE INTO `item_db` VALUES ('4314','Penomena_Card','Penomena Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,30;','','');
-REPLACE INTO `item_db` VALUES ('4315','Pest_Card','Pest Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4316','Fake_Angel_Card','False Angel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Angel,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4317','Mobster_Card','Mobster Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,15; if(BaseClass==Job_Thief) bonus bCritical,4;','','');
-REPLACE INTO `item_db` VALUES ('4318','Knight_Windstorm_Card','Stormy Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_STORMGUST,2,20; bonus2 bAddEff,Eff_Freeze,2000;','','');
-REPLACE INTO `item_db` VALUES ('4319','Freezer_Card','Freezer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,SM_BASH,10;','','');
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-REPLACE INTO `item_db` VALUES ('4323','Garm_Baby_Card','Hatii Babe Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_FROSTDIVER,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4324','Garm_Card','Hatii Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,5000;','','');
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-REPLACE INTO `item_db` VALUES ('4326','See_Otter_Card','Sea-Otter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;','','');
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-REPLACE INTO `item_db` VALUES ('4328','Hyegun_Card','Yao Jun Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus bCritical,1;','','');
-REPLACE INTO `item_db` VALUES ('4329','Phendark_Card','Phendark Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_DemiHuman,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4330','Dark_Snake_Lord_Card','Evil Snake Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;','','');
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-REPLACE INTO `item_db` VALUES ('4332','Waste_Stove_Card','Waste Stove Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('4334','Noxious_Card','Noxious Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('4335','Pitman_Card','Pitman Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_EARTHSPIKE,5; bonus2 bSkillAtk,WZ_HEAVENDRIVE,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4336','Ungoliant_Card','Ungoliant Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000;','','');
-REPLACE INTO `item_db` VALUES ('4337','Porcellio_Card','Porcellio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25; bonus bDef,-5;','','');
-REPLACE INTO `item_db` VALUES ('4338','Obsidian_Card','Obsidian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,readparam(bDex)/18;','','');
-REPLACE INTO `item_db` VALUES ('4339','Mineral_Card','Mineral Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,-25; bonus bDef,3;','','');
-REPLACE INTO `item_db` VALUES ('4340','Teddy_Bear_Card','Teddy Bear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,30;','','');
-REPLACE INTO `item_db` VALUES ('4341','Metaling_Card','Metaling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,RG_STRIPWEAPON,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4342','Rsx_0806_Card','RSX-0806 Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;','','');
-REPLACE INTO `item_db` VALUES ('4343','Mole_Card','Holden Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('4344','Anopheles_Card','Anopheles Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12058,RC_Insect,50;','','');
-REPLACE INTO `item_db` VALUES ('4345','Hill_Wind_Card','Hill Wind Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_THUNDERSTORM,5; bonus2 bSkillAtk,WZ_JUPITEL,5; bonus2 bSkillAtk,WZ_VERMILION,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4346','Ygnizem_Card','Egnigem Cenia Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,readparam(bInt)/18;','','');
-REPLACE INTO `item_db` VALUES ('4347','Armaia_Card','Armeyer Dinze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12053,RC_Fish,50;','','');
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-REPLACE INTO `item_db` VALUES ('4349','Erend_Card','Errende Ebecee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellWhenHit,AL_PNEUMA,1,50,0;','','');
-REPLACE INTO `item_db` VALUES ('4350','Rawrel_Card','Laurell Weinder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FROSTNOVA,3; bonus2 bSkillAtk,WZ_STORMGUST,3;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4351','Kavac_Card','Kavach Icarus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; }','','');
-REPLACE INTO `item_db` VALUES ('4352','B_Ygnizem_Card','General Egnigem Cenia Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;','','');
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-REPLACE INTO `item_db` VALUES ('4362','Harword_Card','Howard Alt-Eisen Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-5; bonus bHit,30;','','');
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-REPLACE INTO `item_db` VALUES ('4366','Katrinn_Card','Kathryne Keyron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }','','');
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-REPLACE INTO `item_db` VALUES ('4378','Acidus_Card','Gold Acidus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; }','','');
-REPLACE INTO `item_db` VALUES ('4379','Acidus__Card','Blue Acidus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; }','','');
-REPLACE INTO `item_db` VALUES ('4380','Ferus_Card','Red Ferus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,5; bonus2 bSkillAtk,WZ_METEOR,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4381','Ferus__Card','Green Ferus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bMaxHPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('4382','Novus__Card','Yellow Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus bHPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('4383','Novus_Card','Red Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;','','');
-REPLACE INTO `item_db` VALUES ('4384','Hydro_Card','Hydrolancer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SPELLBREAKER,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4385','Dragon_Egg_Card','Dragon Egg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;','','');
-REPLACE INTO `item_db` VALUES ('4386','Detale_Card','Detardeurus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,SA_LANDPROTECTOR,1,70,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4387','Ancient_Mimic_Card','Ancient Mimic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,readparam(bLuk)/18;','','');
-REPLACE INTO `item_db` VALUES ('4388','Deathword_Card','Death Word Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_NAPALMBEAT,5; bonus2 bSkillAtk,MG_SOULSTRIKE,5; bonus2 bSkillAtk,HW_NAPALMVULCAN,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4389','Plasma_Card','Plasma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50;','','');
-REPLACE INTO `item_db` VALUES ('4390','Breeze_Card','Breeze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500;','','');
-REPLACE INTO `item_db` VALUES ('4391','Retribution_Card','Baroness of Retribution Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12068,RC_Angel,50;','','');
-REPLACE INTO `item_db` VALUES ('4392','Observation_Card','Dame of Sentinel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,readparam(bVit)/18;','','');
-REPLACE INTO `item_db` VALUES ('4393','Shelter_Card','Mistress of Shelter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,readparam(bStr)/18;','','');
-REPLACE INTO `item_db` VALUES ('4394','Solace_Card','Lady Solace Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Priest) bonus3 bAutoSpell,CR_GRANDCROSS,5,20;','','');
-REPLACE INTO `item_db` VALUES ('4395','Tha_Maero_Card','Maero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus3 bAutoSpell,AL_DECAGI,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4396','Tha_Odium_Card','Odium of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,getrefine()-5;','','');
-REPLACE INTO `item_db` VALUES ('4397','Tha_Despero_Card','Despero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-6;','','');
-REPLACE INTO `item_db` VALUES ('4398','Tha_Dolor_Card','Dolor of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('4399','Thanatos_Card','Memory of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30;','','');
-REPLACE INTO `item_db` VALUES ('4400','Aliza_Card','Aliza Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50+50*(BaseJob==Job_Dancer);','','');
-REPLACE INTO `item_db` VALUES ('4401','Alicel_Card','Alicel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bDef,-5;','','');
-REPLACE INTO `item_db` VALUES ('4402','Aliot_Card','Aliot Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }','','');
-REPLACE INTO `item_db` VALUES ('4403','Kiel_Card','Kiel-D-01 Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,-30;','','');
-REPLACE INTO `item_db` VALUES ('4404','Skogul_Card','Skogul Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;','','');
-REPLACE INTO `item_db` VALUES ('4405','Frus_Card','Frus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('4406','Skeggiold_Card','Skeggiold Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Demon,2;','','');
-REPLACE INTO `item_db` VALUES ('4407','Randgris_Card','Randgris Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,SA_DISPELL,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4408','Gloom_Under_Night_Card','Gloom Under Night Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;','','');
-REPLACE INTO `item_db` VALUES ('4409','Agav_Card','Agav Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;','','');
-REPLACE INTO `item_db` VALUES ('4410','Echio_Card','Echio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;','','');
-REPLACE INTO `item_db` VALUES ('4411','Vanberk_Card','Vanberk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; autobonus \"{ bonus bCritical,100; }\",5,5000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('4412','Isilla_Card','Isilla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
-REPLACE INTO `item_db` VALUES ('4413','Hodremlin_Card','Hodremlin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; autobonus2 \"{ bonus bFlee2,30; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_WIND; }\";','','');
-REPLACE INTO `item_db` VALUES ('4414','Seeker_Card','Seeker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill MG_STONECURSE,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;','','');
-REPLACE INTO `item_db` VALUES ('4415','Snowier_Card','Snowier Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;','','');
-REPLACE INTO `item_db` VALUES ('4416','Siroma_Card','Siroma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_COLDBOLT,25; bonus2 bCastrate,MG_COLDBOLT,-25;','','');
-REPLACE INTO `item_db` VALUES ('4417','Ice_Titan_Card','Ice Titan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; autobonus2 \"{ bonus bDef,10; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_FREEZED; }\";','','');
-REPLACE INTO `item_db` VALUES ('4418','Gazeti_Card','Gazeti Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_COLDBOLT,2,100;','','');
-REPLACE INTO `item_db` VALUES ('4419','Ktullanux_Card','Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,20,BF_WEAPON|BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4420','Muscipular_Card','Muscipular Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_HEAL,1,100; bonus3 bAutoSpellWhenHit,AL_INCAGI,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4421','Drosera_Card','Drosera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),9)>3) bonus bCritical,15;','','');
-REPLACE INTO `item_db` VALUES ('4422','Roween_Card','Roween Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;','','');
-REPLACE INTO `item_db` VALUES ('4423','Galion_Card','Galion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus2 bAddEle,Ele_Water,5;','','');
-REPLACE INTO `item_db` VALUES ('4424','Stapo_Card','Stapo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_PICKSTONE,1; skill TF_THROWSTONE,1;','','');
-REPLACE INTO `item_db` VALUES ('4425','Atroce_Card','Atroce Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25; autobonus \"{ bonus bAspdRate,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('4426','Byorgue_Card','Byorgue Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }','','');
-REPLACE INTO `item_db` VALUES ('4427','Sword_Guardian_Card','Sword Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==2||getiteminfo(getequipid(EQI_HAND_R),11)==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }','','');
-REPLACE INTO `item_db` VALUES ('4428','Bow_Guardian_Card','Bow Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }','','');
-REPLACE INTO `item_db` VALUES ('4429','Salamander_Card','Salamander Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,40; bonus2 bSkillAtk,WZ_METEOR,40;','','');
-REPLACE INTO `item_db` VALUES ('4430','Ifrit_Card','Ifrit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,NPC_EARTHQUAKE,2,10;','','');
-REPLACE INTO `item_db` VALUES ('4431','Kasa_Card','Kasa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_FIREBALL,5,20; bonus3 bAutoSpell,MG_FIREBOLT,5,20;','','');
-REPLACE INTO `item_db` VALUES ('4432','Magmaring_Card','Magmaring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;','','');
-REPLACE INTO `item_db` VALUES ('4433','Imp_Card','Imp Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_FIREBOLT,25; bonus2 bCastrate,MG_FIREBOLT,-25;','','');
-REPLACE INTO `item_db` VALUES ('4434','Knocker_Card','Knocker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;','','');
-REPLACE INTO `item_db` VALUES ('4435','Zombie_Slaughter_Card','Zombie Slaughter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('4436','Ragged_Zombie_Card','Ragged Zombie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,10;','','');
-REPLACE INTO `item_db` VALUES ('4437','Hell_Poodle_Card','Hell Poodle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;','','');
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-REPLACE INTO `item_db` VALUES ('4439','Flame_Skull_Card','Flame Skull Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;','','');
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-REPLACE INTO `item_db` VALUES ('5183','Bird_Nest_Hat','Bird Nest Hat','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','10',NULL,'1','235','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;','','');
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-REPLACE INTO `item_db` VALUES ('5212','Satellite_Hairband','Satellite Hairband','5','0','0','1000','0','0','3','0','1','4294967295','63','2','256','0','30',NULL,'1','266','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMaxSP,10; skill AL_RUWACH,1;','','sc_end SC_RUWACH;');
-REPLACE INTO `item_db` VALUES ('5213','Black_Bunny_Band','Sheila Hairnet','5','0','0','200','0','0','2','0','0','4294967295','63','2','256','0','1',NULL,'1','267','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bMdef,3;','','');
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-REPLACE INTO `item_db` VALUES ('5216','Satanic_Chain_','Evolved Evil Wing','5','20','10','100','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','39','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;','','');
-REPLACE INTO `item_db` VALUES ('5217','Magestic_Goat_TW','Evolved Majestic Goat','5','20','10','800','0','0','5','0','0','6571170','63','2','256','0','0',NULL,'1','41','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('5218','Bunny_Band_','Evolved Bunny Band','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','15','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('5219','Drooping_Kitty_','Evolved Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','142','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,18; bonus bFlee,3;','','');
-REPLACE INTO `item_db` VALUES ('5220','Smoking_Pipe_','Evolved Pipe','5','20','10','100','0','0','0','0','0','2147483646','63','2','1','0','0',NULL,'0','55','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus2 bSubRace,RC_Brute,5;','','');
-REPLACE INTO `item_db` VALUES ('5221','Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon','5','20','10','100','0','0','1','0','0','4294967295','63','2','512','0','45',NULL,'0','169','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('5222','Fish_On_Head_','Evolved Blue Fish','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','50',NULL,'1','149','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5223','Big_Golden_Bell_','Evolved Big Golden Bell','5','20','10','200','0','0','2','0','0','2147483646','63','2','768','0','35',NULL,'1','175','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('5224','Orc_Hero_Helm_TW','Evolved Orc Hero Helm','5','500000','250000','900','0','0','5','0','0','2147483646','63','2','768','0','55',NULL,'1','178','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('5225','Marcher_Hat','Parade Hat','5','20','10','200','0','0','2','0','1','4294967295','63','2','256','0','10',NULL,'1','269','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,AL_ANGELUS,5,30,0; bonus4 bAutoSpellWhenHit,HP_ASSUMPTIO,1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,AL_HEAL,PR_LEXAETERNA,1,1000;','','');
-REPLACE INTO `item_db` VALUES ('5226','Mini_Propeller_','Mini Propeller','5','20','10','200','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','270','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine();','','');
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-REPLACE INTO `item_db` VALUES ('5228','White_Deviruchi_Cap','Gray Deviruchi Hat','5','20','10','800','0','0','2','0','0','2147483646','63','2','256','0','64',NULL,'1','272','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5229','Gray_Deviruchi_Cap','Brown Deviruchi Hat','5','20','10','800','0','0','2','0','0','2147483646','63','2','256','0','64',NULL,'1','273','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5230','White_Drooping_Kitty','Gray Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','274','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5231','Gray_Drooping_Kitty','Brown Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','275','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5232','Pink_Drooping_Kitty','Pink Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','276','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5233','Blue_Drooping_Kitty','Blue Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','277','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5234','Yellow_Drooping_Kitty','Yellow Drooping Cat','5','250000','125000','500','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'1','278','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5235','Gray_Fur_Hat','Brown Beanie','5','20','10','350','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','279','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5236','Blue_Fur_Hat','Blue Beanie','5','20','10','350','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','280','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5237','Pink_Fur_Hat','Pink Beanie','5','20','10','350','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','281','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5238','Red_Wizardry_Hat','Red Mage Hat','5','20','10','300','0','0','1','0','0','8454660','63','2','256','0','0',NULL,'1','282','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('5239','White_Wizardry_Hat','Gray Mage Hat','5','20','10','300','0','0','1','0','0','8454660','63','2','256','0','0',NULL,'1','283','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('5240','Gray_Wizardry_Hat','Brown Mage Hat','5','20','10','300','0','0','1','0','0','8454660','63','2','256','0','0',NULL,'1','284','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150;','','');
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-REPLACE INTO `item_db` VALUES ('5243','Chullos','Shafka','5','20','10','800','0','0','2','0','1','4294967295','63','2','768','0','0',NULL,'1','287','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Freeze,1000;','','');
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-REPLACE INTO `item_db` VALUES ('5245','Elven_Sunglasses','Elven Sunglasses','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','289','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,500;','','');
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-REPLACE INTO `item_db` VALUES ('5247','Satanic_Helm','Satanic Helm','5','20','10','700','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','291','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;','','');
-REPLACE INTO `item_db` VALUES ('5248','Robotic_Blindfold','Robotic Blindfold','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','292','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000;','','');
-REPLACE INTO `item_db` VALUES ('5249','Human_Blindfold','Human Blindfold','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','293','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000;','','');
-REPLACE INTO `item_db` VALUES ('5250','Robotic_Ears','Robotic Ears','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','294','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5251','Round_Ears','Round Ears','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','295','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5252','Drooping_Nine_Tail','Drooping Ninetail','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','20',NULL,'1','296','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,PR_GLORIA,1,30;','','');
-REPLACE INTO `item_db` VALUES ('5253','Lif_Doll_Hat','Lif Doll Hat','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','20',NULL,'1','297','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;','','');
-REPLACE INTO `item_db` VALUES ('5254','Deviling_Hat','Deviling Hat','5','20','10','500','0','0','1','0','1','4294967295','63','2','256','0','20',NULL,'1','298','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6) { bonus bCritical,getrefine()-5; }','','');
-REPLACE INTO `item_db` VALUES ('5255','Triple_Poring_Hat','Triple Poring Hat','5','20','10','600','0','0','3','0','0','4294967295','63','2','256','0','20',NULL,'0','299','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; bonus3 bAutoSpell,BS_GREED,1,50;','','');
-REPLACE INTO `item_db` VALUES ('5256','Valkyrie_Feather_Band','Valkyrie Feather Band','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','20',NULL,'1','300','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus3 bAutoSpellWhenHit,AL_HEAL,1,10;','','');
-REPLACE INTO `item_db` VALUES ('5257','Soulless_Wing','Soul Ring','5','20','10','300','0','0','2','0','0','2147483646','63','2','256','0','20',NULL,'1','301','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,1,10;','','');
-REPLACE INTO `item_db` VALUES ('5258','Afro_Wig','Afro Wig','5','20','10','100','0','0','0','0','1','4294967295','63','2','768','0','10',NULL,'1','302','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,NV_FIRSTAID,1,300; bonus2 bSubEle,Ele_Neutral,1;','','');
-REPLACE INTO `item_db` VALUES ('5259','Elephant_Hat_','Elephant Hat','5','20','10','500','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','215','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus3 bAutoSpell,WZ_WATERBALL,3,10; skill AL_HOLYWATER,1;','','');
-REPLACE INTO `item_db` VALUES ('5260','Cookie_Hat','Cookie Hat','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','217','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;','','');
-REPLACE INTO `item_db` VALUES ('5261','Silver_Tiara_','Silver Tiara','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','218','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(BaseClass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);','','');
-REPLACE INTO `item_db` VALUES ('5262','Gold_Tiara_','Golden Tiara','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','232','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;','','');
-REPLACE INTO `item_db` VALUES ('5263','Ati_Atihan_Hat','Pagdayaw','5','20','10','100','0','0','1','0','0','2147483646','63','2','769','0','20',NULL,'1','303','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,3;','','');
-REPLACE INTO `item_db` VALUES ('5264','Aussie_Flag_Hat','Australian Flag Hat','5','20','10','500','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','304','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2;','','');
-REPLACE INTO `item_db` VALUES ('5265','Apple_Of_Archer_C','Apple of Archer','5','1','0','0','0','0','7','0','0','2147483646','63','2','256','0','1',NULL,'0','72','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,4;','','');
-REPLACE INTO `item_db` VALUES ('5266','Bunny_Band_C','Bunny Band','5','1','0','0','0','0','9','0','0','4294967295','63','2','256','0','1',NULL,'0','15','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('5267','Sahkkat_C','Sakkat','5','1','0','0','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'0','67','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3;','','');
-REPLACE INTO `item_db` VALUES ('5268','Lord_Circlet_C','Grand Circlet','5','1','0','0','0','0','10','0','0','2147483646','63','2','256','0','1',NULL,'0','93','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;','','');
-REPLACE INTO `item_db` VALUES ('5269','Flying_Angel_','Flapping Angel Wing','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','10',NULL,'1','264','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('5270','Fallen_Leaves_','Autumn Leaves','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','241','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5;','','');
-REPLACE INTO `item_db` VALUES ('5271','Chinese_Crown_','Phoenix Crown','5','20','10','500','0','0','4','0','1','4294967295','63','2','768','0','0',NULL,'1','221','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine();','','');
-REPLACE INTO `item_db` VALUES ('5272','Tongue_Mask_','Tongue Mask','5','20','10','100','0','0','2','0','0','4294967295','63','2','513','0','0',NULL,'0','253','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SM_PROVOKE,5,50;','','');
-REPLACE INTO `item_db` VALUES ('5273','Happy_Wig','Happy Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','305','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5274','Shiny_Wig','Shiny Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','306','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5275','Marvelous_Wig','Marvelous Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','307','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5276','Fantastic_Wig','Fantastic Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','308','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5277','Yellow_Bandana','Yellow Bandana','5','20','10','100','0','0','1','0','0','2147483646','63','2','256','0','20',NULL,'1','309','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;','','');
-REPLACE INTO `item_db` VALUES ('5278','Yellow_Ribbon','Yellow Ribbon','5','20','10','100','0','0','1','0','0','2147483646','63','2','256','0','20',NULL,'1','310','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;','','');
-REPLACE INTO `item_db` VALUES ('5279','Drooping_Kitty_C','Refined Drooping Cat','5','2','1','0','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','142','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;','','');
-REPLACE INTO `item_db` VALUES ('5280','Magestic_Goat_C','Baphomet Horns','5','2','1','0','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'0','41','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
-REPLACE INTO `item_db` VALUES ('5281','Deviruchi_Cap_C','Refined Deviruchi Hat','5','2','1','0','0','0','2','0','0','2147483646','63','2','256','0','0',NULL,'0','123','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5282','euRO_Baseball_Cap','Europe Baseball Cap','5','0','0','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','216','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5284','Water_Lily_Crown','Water Lily Crown','5','20','10','200','0','0','0','0','1','4294967295','63','2','256','0','30',NULL,'0','312','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;','','');
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-REPLACE INTO `item_db` VALUES ('5286','Pecopeco_Hairband','Pecopeco Hairband','5','20','10','0','0','0','3','0','0','4294967295','63','2','256','0','70',NULL,'0','314','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;','','');
-REPLACE INTO `item_db` VALUES ('5287','Vacation_Hat','Vacation Hat','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','30',NULL,'0','315','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('5288','Red_Glasses','Red Glasses','5','20','10','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','316','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('5290','Drooping_Bunny_','Drooping Bunny','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','249','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bFlee,2;','','');
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-REPLACE INTO `item_db` VALUES ('5303','Flower_Coronet','Flower Crown','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','325','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMaxHP,50;','','');
-REPLACE INTO `item_db` VALUES ('5304','Cap_Of_Blindness','Cap Of Blindness','5','20','10','800','0','0','4','0','1','4294967295','63','2','769','0','50',NULL,'1','326','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;','','');
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-REPLACE INTO `item_db` VALUES ('5308','Brazilian_Flag_Hat','Brazil National Flag Hat','5','20','10','300','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','330','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedAddRate,25;','','');
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-REPLACE INTO `item_db` VALUES ('5310','Bulb_Hairband','Shining Electric Bulb Hairband','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','332','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Dark,10; skill MG_SIGHT,1;','','sc_end SC_SIGHT;');
-REPLACE INTO `item_db` VALUES ('5311','Large_Hibiscus','Large Hisbiscus','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','333','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5312','Ayothaya_Hat','Ayothaya King\'s Hat','5','20','10','100','0','0','5','0','1','414946','63','2','256','0','0',NULL,'1','334','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('5313','Diadem','Diadem','5','20','10','100','0','0','3','0','1','4294967295','63','2','768','0','0',NULL,'1','335','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;','','');
-REPLACE INTO `item_db` VALUES ('5314','Hockey_Mask','Hockey Mask','5','20','10','100','0','0','1','0','0','4294967295','63','2','513','0','50',NULL,'0','336','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('5315','Observer','Observer','5','20','10','100','0','0','1','0','0','4294967295','63','2','512','0','35',NULL,'0','337','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','skill WZ_ESTIMATION,1;','','');
-REPLACE INTO `item_db` VALUES ('5316','Umbrella_Hat','Umbrella Hat','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','50',NULL,'1','338','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,3;','','');
-REPLACE INTO `item_db` VALUES ('5317','Fisherman_Hat','Fisherman\'s Hat','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','50',NULL,'1','339','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_WATERBALL,3,50;','','');
-REPLACE INTO `item_db` VALUES ('5318','Poring_Party_Hat','Poring Party Hat','5','20','10','0','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','340','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('5319','Hellomother_Hat','Hello Mother Hat','5','20','10','200','0','0','2','0','0','2147483646','63','2','256','0','10',NULL,'1','341','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('5320','Champion_Wreath','Champion Wreath','5','20','10','500','0','0','4','0','0','2147483646','63','2','256','0','0',NULL,'1','261','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus4 bAutoSpellWhenHit,AL_HEAL,1,50,0;','','');
-REPLACE INTO `item_db` VALUES ('5321','Indonesian_Bandana','Bandana Merah Putih','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','342','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5325','Robo_Eye','Robo Eye','5','20','10','200','0','0','2','0','0','4294967295','63','2','512','0','10',NULL,'0','345','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5326','Masquerade_C','Masquerade C','5','1','0','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','78','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,7;','','');
-REPLACE INTO `item_db` VALUES ('5327','Orc_Hero_Helm_C','Refined Helmet of Orc Hero','5','1','0','0','0','0','10','0','0','2147483646','63','2','768','0','0',NULL,'0','178','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bVit,3;','','');
-REPLACE INTO `item_db` VALUES ('5328','Evil_Wing_Ears_C','Evil Wing Ears C','5','1','0','0','0','0','2','0','0','4294967295','63','2','512','0','0',NULL,'0','152','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
-REPLACE INTO `item_db` VALUES ('5329','Dark_Blindfold_C','Dark Blindfold C','5','1','0','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','187','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;','','');
-REPLACE INTO `item_db` VALUES ('5330','kRO_Drooping_Kitty_C','kRO Drooping Kitty C','5','1','0','0','0','0','6','0','0','2147483646','63','2','256','0','0',NULL,'0','142','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;','','');
-REPLACE INTO `item_db` VALUES ('5331','Corsair_C','Corsair C','5','1','0','0','0','0','10','0','0','2147483646','63','2','256','0','0',NULL,'0','105','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('5332','Loki_Mask','Loki Mask','5','0','0','200','0','0','0','0','0','4294967295','63','2','513','0','20',NULL,'0','346','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,3;','','');
-REPLACE INTO `item_db` VALUES ('5333','Radio_Antenna','Radio Antenna','5','0','0','1500','0','0','2','0','0','4294967295','63','2','256','0','50',NULL,'1','347','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill MG_LIGHTNINGBOLT,1; bonus4 bAutoSpellWhenHit,MG_THUNDERSTORM,5,30,1;','','');
-REPLACE INTO `item_db` VALUES ('5334','Angeling_Wanna_Fly','Flapping Angeling','5','0','0','700','0','0','0','0','0','4294967295','63','2','256','0','38',NULL,'0','348','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('5335','Jumping_Poring','Jumping Poring','5','0','0','300','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'0','349','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1; bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('5337','Party_Recruiter_Hat','Party Recruiter Hat','5','0','0','0','0','0','2','0','0','4294967295','63','2','256','0','10',NULL,'1','351','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5339','Friend_Recruiter_Hat','Friend Recruiter Hat','5','0','0','0','0','0','2','0','0','4294967295','63','2','256','0','10',NULL,'1','353','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5340','Deprotai_Doll_Hat','Defolty Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','354','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,AL_ANGELUS,10,20;','','');
-REPLACE INTO `item_db` VALUES ('5341','Claris_Doll_Hat','Glaris Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','355','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bInt,2; bonus bMagicHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('5342','Sorin_Doll_Hat','Sorin Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','356','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bDex,2; autobonus \"{ bonus bBaseAtk,50; }\",20,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('5343','Tayelin_Doll_Hat','Telling Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','357','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;','','');
-REPLACE INTO `item_db` VALUES ('5344','Binit_Doll_Hat','Bennit Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','358','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bVit,2; autobonus \"{ bonus bAspdRate,5; }\",20,30000,0,\"{ specialeffect2 EF_HASTEUP; }\";','','');
-REPLACE INTO `item_db` VALUES ('5345','Debril_Doll_Hat','W Doll Hat','5','0','0','500','0','0','0','0','1','4294967295','63','2','256','0','60',NULL,'0','359','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,5;','','');
-REPLACE INTO `item_db` VALUES ('5346','Gf_Recruiter_Hat','Gf Recruiter Hat','5','0','0','0','0','0','2','0','0','4294967295','63','2','256','0','10',NULL,'1','360','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5349','Boy\'s_Cap_','Boy\'s Cap','5','20','10','100','0','0','2','0','1','2147483646','63','2','256','0','0',NULL,'1','102','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5352','Poporing_Cap','Poporing Cap','5','20','10','700','0','0','2','0','0','2147483646','63','2','256','0','38',NULL,'1','361','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5355','Muslim_Hat_F','Selendang','5','0','0','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'0','363','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCastrate,-5;','','');
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-REPLACE INTO `item_db` VALUES ('5376','Satanic_Chain_P','Flying Evil Wing','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','382','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,300;','','');
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-REPLACE INTO `item_db` VALUES ('5383','Hunting_Cap','Hunter\'s Cap','5','20','10','250','0','0','3','0','1','2147483646','63','2','256','0','50',NULL,'1','389','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('5384','Santa_Hat_1','Twin Pompom By JB','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','20',NULL,'1','390','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; skill WZ_ESTIMATION,1; bonus3 bAutoSpell,AL_INCAGI,1,500;','','');
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-REPLACE INTO `item_db` VALUES ('5386','Ayam_','Ayam','5','0','0','70','0','0','7','0','0','4294967295','63','2','256','0','1',NULL,'0','228','0','0','0','384',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;','','');
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-REPLACE INTO `item_db` VALUES ('5389','Angel_Spirit','Angel Spirit','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','30',NULL,'0','394','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bHit,15;','','');
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-REPLACE INTO `item_db` VALUES ('5400','Fox_Hat','Fox Hat','5','20','10','200','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','403','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5401','Black_Glasses','Black Frame Glasses','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','70',NULL,'0','404','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm, 0;','','');
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-REPLACE INTO `item_db` VALUES ('5405','Filir_Hat','Filir Hat','5','10','5','200','0','0','0','0','0','4294967295','63','2','256','0','80',NULL,'0','408','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn, 1;','','');
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-REPLACE INTO `item_db` VALUES ('5409','New_Cowboy_Hat','Purple Cowboy Hat','5','20','10','500','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','411','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;','','');
-REPLACE INTO `item_db` VALUES ('5410','Bread_Bag2','Brown Paperbag Hat','5','20','10','200','0','0','6','0','0','4294967295','63','2','769','0','0',NULL,'0','412','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; bonus2 bSubRace,RC_DemiHuman,4;','','');
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-REPLACE INTO `item_db` VALUES ('5412','Sweet_Candy','Sweet Candy','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','0',NULL,'0','414','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm, 0;','','');
-REPLACE INTO `item_db` VALUES ('5413','Popcorn_Hat','Pop Corn Hat','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'0','415','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind, 10;','','');
-REPLACE INTO `item_db` VALUES ('5414','Campfire_Hat','Camp Fire Hat','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'0','416','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire, 10; bonus4 bAutoSpellWhenHit, MG_FIREBALL, 5, 100, 1;','','');
-REPLACE INTO `item_db` VALUES ('5415','Poring_Cake_Cap','Poring Cake Hat','5','20','10','1000','0','0','5','0','0','4294967295','63','2','256','0','40',NULL,'1','417','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayrate,-5;','','');
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-REPLACE INTO `item_db` VALUES ('5417','Crown_Parrot','Crown Parrots','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'0','419','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,DC_SCREAM,1,50;','','');
-REPLACE INTO `item_db` VALUES ('5418','Soldier_Hat','Legionnaire Hat','5','20','10','400','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','420','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bUseSPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('5419','Evolved_Leaf','Leaves Of Grass','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','57','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus2 bSubRace,RC_Plant,5;','','');
-REPLACE INTO `item_db` VALUES ('5420','Mask_Of_Ifrit','Mask Of Ifrit','5','0','0','0','0','0','8','0','0','2147483646','63','2','769','0','70',NULL,'0','421','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill MG_SIGHT,1; bonus3 bAutoSpellWhenHit,WZ_METEOR,3,50; bonus3 bAutoSpell,MG_FIREBOLT,3,50;','','sc_end SC_SIGHT;');
-REPLACE INTO `item_db` VALUES ('5421','Ifrit\'s_Ear','Ears Of Ifrit','5','20','10','0','0','0','0','0','0','2147483646','63','2','512','0','70',NULL,'0','422','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,MG_FIREBOLT,2; bonus2 bSkillAtk,WZ_FIREPILLAR,2; bonus2 bSkillAtk,WZ_METEOR,2; bonus2 bSkillAtk,SM_BASH,2; bonus2 bSkillAtk,SM_MAGNUM,2; bonus2 bSkillAtk,KN_PIERCE,2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;','','');
-REPLACE INTO `item_db` VALUES ('5422','Linguistic_Book_Cap','Linguistic Book Hat','5','20','10','70','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','423','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('5423','Lovecap_China','I Love China','5','20','10','250','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'0','424','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('5424','Fanta_Orange_Can','Fanta Orange Can Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','425','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5425','Fanta_Grape_Can','Fanta Grape Can Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','426','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5426','Karada_Meguri_Tea_Hat','Karada Meguricha Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','427','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5427','Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','428','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5428','Bread_Bag1','RWC Anniversary Bread Envelope','5','0','0','100','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'1','429','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,12;','','');
-REPLACE INTO `item_db` VALUES ('5429','Bogy_Cap','Bogy Cap','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','430','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate, 5; bonus bSPrecovRate, 5;','','');
-REPLACE INTO `item_db` VALUES ('5430','Sacred_Torch_Coronet','Torch Cap','5','20','10','0','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'0','431','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,20; skill MG_FIREBOLT,5;','','');
-REPLACE INTO `item_db` VALUES ('5431','Chicken_Hat','Chicken Hat','5','20','10','1000','0','0','0','0','1','4294967295','63','2','256','0','30',NULL,'1','432','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MC_LOUD,1,30; bonus bAspdRate,5;','','');
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-REPLACE INTO `item_db` VALUES ('5437','Flower_Of_Fairy','Fairy Flower','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','438','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;','','');
-REPLACE INTO `item_db` VALUES ('5438','Fillet_Green','Cute Green Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','439','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('5439','Fillet_Red','Cute Red Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','440','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('5440','Fillet_Blue','Cute Blue Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','441','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('5441','Fillet_White','Cute White Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','442','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('5442','Necktie','Necktie','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','70',NULL,'1','443','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;','','');
-REPLACE INTO `item_db` VALUES ('5443','Status_Of_Baby_Angel','Statue Of Baby Angel','5','20','10','600','0','0','3','0','1','4294967295','63','2','256','0','70',NULL,'1','444','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus4 bAutoSpellWhenHit,PR_STRECOVERY,1,20,0;','','');
-REPLACE INTO `item_db` VALUES ('5444','Hair_Brush','Hair Brush','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','445','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,6;','','');
-REPLACE INTO `item_db` VALUES ('5445','Candy_Cane_In_The_Mouth','Candy Cane In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','446','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,5;','','');
-REPLACE INTO `item_db` VALUES ('5446','Cat_Foot_Hairpin','Catfoot Hairpin','5','20','10','200','0','0','0','0','1','4294967295','63','2','256','0','0',NULL,'1','447','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; bonus bFlee2,3;','','');
-REPLACE INTO `item_db` VALUES ('5447','Frog_Cap','Frog Hat','5','20','10','500','0','0','3','0','0','4294967295','63','2','256','0','70',NULL,'1','448','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;','','');
-REPLACE INTO `item_db` VALUES ('5448','Solo_Play_Box1','Soloplay Box1','5','0','0','300','0','0','0','0','1','4294967295','63','2','769','0','0',NULL,'1','449','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5449','Solo_Play_Box2','Soloplay Box2','5','0','0','300','0','0','0','0','1','4294967295','63','2','769','0','0',NULL,'1','450','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5450','Sun_Cap','Solar Hat','5','20','10','1000','0','0','0','0','0','2147483646','63','2','256','0','20',NULL,'1','451','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5451','Dragonhelm_Gold','RWC 2008 Dragon Helm Gold','5','20','10','2500','0','0','7','0','1','4294967295','63','2','256','0','1',NULL,'0','452','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('5452','Dragonhelm_Silver','RWC 2008 Dragon Helm Silver','5','20','10','2500','0','0','5','0','1','4294967295','63','2','256','0','1',NULL,'0','453','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;','','');
-REPLACE INTO `item_db` VALUES ('5453','Dragonhelm_Copper','RWC 2008 Dragon Helm Copper','5','20','10','2500','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'0','454','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('5454','Dog_Cap_','Puppy Hat','5','20','10','500','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','234','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; autobonus \"{ bonus bCritical,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bIgnoreMdefRate,100; }\",10,3000,BF_MAGIC,\"{ specialeffect2 EF_MAGICALATTHIT; }\";','','');
-REPLACE INTO `item_db` VALUES ('5455','Geographer_Band_','Decorative Geographer','5','20','10','500','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','238','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus3 bAutoSpell,AL_HEAL,5,50; bonus3 bAutoSpellWhenHit,AL_HEAL,5,30;','','');
-REPLACE INTO `item_db` VALUES ('5456','Vacation_Hat_','Summer Hat','5','20','10','200','0','0','0','0','1','4294967295','63','2','256','0','0',NULL,'1','315','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;','','');
-REPLACE INTO `item_db` VALUES ('5457','Spring_Rabbit_Hat','Moon Rabbit Hat','5','20','10','300','0','0','2','0','1','4294967295','63','2','256','0','1',NULL,'1','455','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }','','');
-REPLACE INTO `item_db` VALUES ('5458','Pinwheel_Cap','Pinwheel Hat','5','20','10','200','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','456','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate, 5; bonus bHPrecovRate, 5;','','');
-REPLACE INTO `item_db` VALUES ('5459','Drooping_Bunny_Chusuk','Drooping Bunny','5','0','0','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','249','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bFlee,2;','','');
-REPLACE INTO `item_db` VALUES ('5460','Adv_Dragon_Skull','Evolved Dragon Skull Hat','5','20','10','1000','0','0','7','0','0','4294967295','63','2','256','0','60',NULL,'1','457','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats, 2; bonus bMaxHPrate, 3;','','');
-REPLACE INTO `item_db` VALUES ('5461','Adv_Whisper_Mask','Evolved Whisper Mask','5','20','10','300','0','0','1','0','0','4294967295','63','2','769','0','50',NULL,'1','458','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubEle,Ele_Ghost, 20;','','');
-REPLACE INTO `item_db` VALUES ('5462','Spiked_Scarf','Spiked Scarf','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','90',NULL,'0','459','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('5463','Rainbow_Scarf','Rainbow Scarf','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','90',NULL,'0','460','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;','','');
-REPLACE INTO `item_db` VALUES ('5464','Zaha_Doll_Hat','Zaha Doll Hat','5','20','10','0','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'0','461','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; skill PR_MAGNIFICAT, 3;','','');
-REPLACE INTO `item_db` VALUES ('5471','Hairband_Of_Reginleif','Hairband Of Reginleif','5','20','10','800','0','0','1','0','0','4294967295','63','2','512','0','50',NULL,'0','468','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;','','');
-REPLACE INTO `item_db` VALUES ('5476','Hairband_Of_Grandpeco','Grand Peco Hairband','5','20','10','800','0','0','2','0','0','4294967295','63','2','768','0','30',NULL,'1','473','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;','','');
-REPLACE INTO `item_db` VALUES ('5477','Bro_Flag','Brazilian Flag Hat','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','30',NULL,'1','474','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH, 1;','','');
-REPLACE INTO `item_db` VALUES ('5478','Classic_Hat','Classic Hat','5','20','10','500','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','475','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bMaxHP,300;','','');
-REPLACE INTO `item_db` VALUES ('5479','Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','30',NULL,'1','476','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5;','','');
-REPLACE INTO `item_db` VALUES ('5480','Bizofnil_Wing_Deco','Bijofnil Wings','5','20','10','1000','0','0','3','0','0','4294967295','63','2','256','0','30',NULL,'1','477','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus3 bAutoSpell,PR_IMPOSITIO,3,3;','','');
-REPLACE INTO `item_db` VALUES ('5481','Hermose_Cap','Hermode Cap','5','20','10','1000','0','0','1','0','1','4294967295','63','2','256','0','1',NULL,'1','478','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;','','');
-REPLACE INTO `item_db` VALUES ('5482','Dark_Knight_Mask','Dark Knight Mask','5','0','0','3000','0','0','5','0','0','4294967295','63','2','769','0','80',NULL,'1','479','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3;','','');
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-REPLACE INTO `item_db` VALUES ('5485','Tiger_Face','Tiger Face','5','20','10','1000','0','0','3','0','0','4294967295','63','2','769','0','60',NULL,'1','483','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;','','');
-REPLACE INTO `item_db` VALUES ('5486','J_Anniversary_Hat','Anniversary Hat','5','20','10','300','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','395','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats, 2;','','');
-REPLACE INTO `item_db` VALUES ('5487','J_Poringcake_Hat','Poring Cake Hat','5','20','10','500','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','417','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('5488','J_Twin_Santahat','Twin Santa Hat','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','390','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1; bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('5489','Love_Daddy','Love Daddy Hat','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','484','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
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-REPLACE INTO `item_db` VALUES ('5491','Hat_Of_Outlaw','Bandit Hat','5','20','10','800','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','486','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bSubEle,Ele_Fire, 10;','','');
-REPLACE INTO `item_db` VALUES ('5492','Boy\'s_Cap_I','Student Cap','5','0','0','0','0','0','5','0','0','2147483646','63','2','256','0','0',NULL,'0','102','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('5493','Ulle_Cap_I','Ulle\'s Cap','5','0','0','0','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'0','254','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5494','Spinx_Helm_I','Sphinx Hat','5','0','0','0','0','0','5','0','0','16514','63','2','257','0','0',NULL,'0','137','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5;','','');
-REPLACE INTO `item_db` VALUES ('5495','Power_Of_Thor','Power Of Thor','5','20','10','100','0','0','6','0','1','4294967295','63','2','256','0','75',NULL,'1','493','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('5496','Dice_Hat','Dice Hat','5','20','10','300','0','0','3','0','0','4294967295','63','2','256','0','50',NULL,'0','494','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,4;','','');
-REPLACE INTO `item_db` VALUES ('5497','King_Tiger_Doll_Hat','King Tiger Doll Hat','5','20','10','400','0','0','3','0','1','2147483646','63','2','256','0','30',NULL,'1','495','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('5498','Wondering_Wolf_Helm','Wandering Wolf Helm','5','20','10','600','0','0','5','0','0','2147483646','63','2','768','0','50',NULL,'0','490','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bVit,5; bonus bFlee,10;','','');
-REPLACE INTO `item_db` VALUES ('5499','Pizza_Hat','Pizza Hat','5','20','10','600','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','487','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','skill SM_PROVOKE, 1;','','');
-REPLACE INTO `item_db` VALUES ('5500','Icecream_Hat','Icecream Hat','5','0','0','300','0','0','6','0','0','4294967295','63','2','256','0','30',NULL,'1','488','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; skill MG_FROSTDIVER, 3;','','');
-REPLACE INTO `item_db` VALUES ('5501','Pirate\'s_Pride','Pirate\'s Pride','5','0','0','100','0','0','6','0','0','4294967295','63','2','256','0','10',NULL,'0','496','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2, 6, 5; bonus2 bSubRace2, 6, 5;','','');
-REPLACE INTO `item_db` VALUES ('5502','Necromencer\'s_Hood','Necromancer\'s Hood','5','0','0','500','0','0','2','0','0','4294967295','63','2','768','0','1',NULL,'1','491','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus5 bAutoSpellWhenHit,NPC_DARKSTRIKE,5,5,BF_WEAPON|BF_MAGIC,1;','','');
-REPLACE INTO `item_db` VALUES ('5503','Rabbit_Magic_Hat','Magic Rabit Hat','5','0','0','800','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','497','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,MG_FIREBOLT,1,20; bonus3 bAutoSpellWhenHit,MG_COLDBOLT,1,20; bonus3 bAutoSpellWhenHit,MG_LIGHTNINGBOLT,1,20;','','');
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-REPLACE INTO `item_db` VALUES ('5568','Rabbit_Bonnet','Rabbit Bonnet','5','20','10','1000','0','0','1','0','1','4294967295','63','2','768','0','0',NULL,'1','549','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
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-REPLACE INTO `item_db` VALUES ('5574','Pencil_in_Mouth','Well-Chewed Pencil','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','555','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHitRate,3;','','');
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-REPLACE INTO `item_db` VALUES ('7984','Spring_Stanza7','Spring Stanza7','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7985','Spring_Stanza8','Spring Stanza8','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7986','Spring_Stanza9','Spring Stanza9','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7987','Spring_Stanza10','Spring Stanza10','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7988','Spring_Stanza11','Spring Stanza11','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7989','Spring_Stanza12','Spring Stanza12','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7990','Spring_Stanza13','Spring Stanza13','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7991','Spring_Stanza14','Spring Stanza14','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7992','Spring_Stanza15','Spring Stanza15','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7993','Spring_Stanza16','Spring Stanza16','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7994','Spring_Stanza17','Spring Stanza17','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7995','Spring_Stanza18','Spring Stanza18','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7996','Spring_Stanza19','Spring Stanza19','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7997','Spring_Stanza20','Spring Stanza20','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7998','Spring_Stanza21','Spring Stanza21','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('7999','Spring_Stanza22','Spring Stanza22','3','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9001','Poring_Egg','Poring Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9002','Drops_Egg','Drops Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9003','Poporing_Egg','Poporing Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9004','Lunatic_Egg','Lunatic Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9005','Picky_Egg','Picky Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9006','Chonchon_Egg','Chonchon Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9007','Steel_Chonchon_Egg','Steel Chonchon Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9008','Hunter_Fly_Egg','Hunter Fly Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9009','Savage_Bebe_Egg','Savage Babe Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9010','Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9011','Rocker_Egg','Rocker Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9012','Spore_Egg','Spore Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9013','Poison_Spore_Egg','Poison Spore Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9014','PecoPeco_Egg','Peco Peco Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9015','Smokie_Egg','Smokie Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9016','Yoyo_Egg','Yoyo Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9017','Orc_Warrior_Egg','Orc Warrior Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9018','Munak_Egg','Munak Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9019','Dokkaebi_Egg','Dokebi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9020','Sohee_Egg','Sohee Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9021','Isis_Egg','Isis Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9022','Green_Petite_Egg','Green Petite Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9023','Deviruchi_Egg','Deviruchi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9024','Bapho_Jr._Egg','Bapho Jr. Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9025','Bongun_Egg','Bongun Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9026','Zherlthsh_Egg','Zealotus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9027','Alice_Egg','Alice Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9028','Rice_Cake_Egg','Hard Rice Cake','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','465',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9029','Santa_Goblin_Egg','Christmas Goblin\'s Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9030','Chung_E_Egg','Green Maiden Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9031','Spring_Rabbit_Egg','Spring Rabbit Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9032','Knife_Goblin_Egg','Knife Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9033','Flail_Goblin_Egg','Flail Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9034','Hammer_Goblin_Egg','Hammer Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9035','Red_Deleter_Egg','Red Deleter Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9036','Diabolic_Egg','Diabolic Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9037','Wanderer_Egg','Wanderer Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9038','New_Year_Doll_Egg','New Year Doll Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9039','Bacsojin_Egg','Bacsojin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9040','Civil_Servant_Egg','Civil Servant Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9041','Leaf_Cat_Egg','Leaf Cat Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9042','Loli_Ruri_Egg','Loli Ruri Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9043','Marionette_Egg','Marionette Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9044','Shinobi_Egg','Shinobi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9045','Whisper_Egg','Whisper Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9046','Goblin_Leader_Egg','Goblin Leader Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9047','Wicked_Nymph_Egg','Wicked Nymph Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9048','Miyabi_Ningyo_Egg','Miyabi Ningyo Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9049','Dullahan_Egg','Dullahan Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9050','Medusa_Egg','Medusa Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9051','Stone_Shooter_Egg','Stone Shooter Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9052','Incubus_Egg','Incubus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9053','Golem_Egg','Golem Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9054','Nightmare_Terror_Egg','Nightmare Terror Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9055','Succubus_Egg','Succubus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9056','Imp_Egg','Imp Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10001','Skull_Helm','Skull Helm','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10002','Monster_Oxygen_Mask','Monster Oxygen Mask','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10003','Transparent_Headgear','Transparent Head Protector','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10004','Pacifier','Pacifier','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10005','Wig','Wig','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10006','Queen\'s_Hair_Ornament','Queen\'s Hair Ornament','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10007','Silk_Ribbon','Silk Ribbon','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10008','Punisher','Punisher','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10009','Wild_Flower','Wild Flower','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10010','Battered_Pot','Battered Pot','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10011','Stellar_Hairpin','Stellar Hairpin','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10012','Tiny_Egg_Shell','Tiny Egg Shell','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10013','Backpack','Backpack','8','1500','750','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('11504','Siege_Blue_Potion','WoE Blue Potion','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(50,70);','','');
-REPLACE INTO `item_db` VALUES ('11505','Iris','Iris','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','itemheal 0,150;','','');
-REPLACE INTO `item_db` VALUES ('11506','Fanta_Orange','Fanta Orange','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11507','Fanta_Grape','Fanta Grape','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11508','Karada_Meguri_Tea','Karada Meguricha','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11509','Royal_Milk_Tea','Black Tea Kochakaden','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11510','Coke_Zero','Coca Cola Zero','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11511','Coke_No_Cal','Diet Coca Cola','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11512','Coca_Cola','Coca Cola','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11513','Protect_Neck_Candy','Protect Neck Candy','0','200','100','1','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(5,25),0;','','');
-REPLACE INTO `item_db` VALUES ('11514','Enriched_Slim_Pot','Enriched Slim Pot','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemheal rand(335,415),0;','','');
-REPLACE INTO `item_db` VALUES ('11515','Coconut','Coconut','0','1500','750','120','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(300,400),0;','','');
-REPLACE INTO `item_db` VALUES ('11516','Asai_Fruit','Asai Fruit','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(16,22),0;','','');
-REPLACE INTO `item_db` VALUES ('11517','Puri_Potion','Puri Potion','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,600),0;','','');
-REPLACE INTO `item_db` VALUES ('11518','N_Blue_Potion','Blue Potion','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('11519','Beef_Toast','Beef Toast','0','650','325','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(170,250),0;','','');
-REPLACE INTO `item_db` VALUES ('11520','Mora_Mandarin','Mora Mandar','0','500','250','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(50,80);','','');
-REPLACE INTO `item_db` VALUES ('11521','Pingui_Berry_Juice','Pingui Berry Juice','0','500','250','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,800),rand(50,80);','','');
-REPLACE INTO `item_db` VALUES ('11522','Red_Raffle_Sap','Red Raffle Sap','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','1000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,800),0;','','');
-REPLACE INTO `item_db` VALUES ('11523','Yellow_Raffle_Sap','Yellow Raffle Sap','0','2400','1200','120','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','2000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(600,1000),0;','','');
-REPLACE INTO `item_db` VALUES ('11524','White_Raffle_Sap','White Raffle Sap','0','2800','1400','140','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','3000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(800,1200),0;','','');
-REPLACE INTO `item_db` VALUES ('11525','Mora_Hip_Tea','Mora HIp Tea','0','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','5000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(1500,2000),0;','','');
-REPLACE INTO `item_db` VALUES ('11526','Rafflecino','Rafflecino','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(120,160);','','');
-REPLACE INTO `item_db` VALUES ('11527','Baklava','Baklava','0','3500','1750','600','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1200,440;','','');
-REPLACE INTO `item_db` VALUES ('11528','Kanafeh','Kanafeh','0','1500','750','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 300,240;','','');
-REPLACE INTO `item_db` VALUES ('11529','MAAMOUL_','Maamoul','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 120,60;','','');
-REPLACE INTO `item_db` VALUES ('11530','Jujube','Jujube','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 30,0;','','');
-REPLACE INTO `item_db` VALUES ('11531','Coffee','Coffee','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('11701','Girl_Bunch_Of_Flower','Girl\'s Bouquet','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('11702','Moon_Cookie','Moon Cookie','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('11703','Mysterious_Blood','Mystery Blood','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(25,35);','','');
-REPLACE INTO `item_db` VALUES ('11704','KETUPAT_F','Ketupat','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),0;','','');
-REPLACE INTO `item_db` VALUES ('11705','Special_White_Potion','Children\'s Potion','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(425,425),0;','','');
-REPLACE INTO `item_db` VALUES ('11706','Steak','Steak','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(700,1000),0;','','');
-REPLACE INTO `item_db` VALUES ('11707','Roasted_Beef','Roast Beef','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(100,200);','','');
-REPLACE INTO `item_db` VALUES ('11708','Fore_Flank_Sirloin','Fore Flank Sirloin','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(30,50),rand(1,5);','','');
-REPLACE INTO `item_db` VALUES ('11709','Fanta_Zero_Lemon','Fanta Zero Lemon','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11710','Sakura_Mist','Sakura Mist','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11711','Sakura_Milk_Tea','Sakura Milk Tea','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11712','First_Leaf_Tea','Flower','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('12000','Cold_Scroll_2_5','Level 5 Frost Diver','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FROSTDIVER,5;','','');
-REPLACE INTO `item_db` VALUES ('12001','Holy_Scroll_1_3','Level 3 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,3;','','');
-REPLACE INTO `item_db` VALUES ('12002','Holy_Scroll_1_5','Level 5 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,5;','','');
-REPLACE INTO `item_db` VALUES ('12003','Holy_Scroll_2_1','Level 1 Teleport','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('12004','Arrow_Container','Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1750,500;','','');
-REPLACE INTO `item_db` VALUES ('12005','Iron_Arrow_Container','Iron Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1770,500;','','');
-REPLACE INTO `item_db` VALUES ('12006','Steel_Arrow_Container','Steel Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1753,500;','','');
-REPLACE INTO `item_db` VALUES ('12007','Ori_Arrow_Container','Oridecon Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1765,500;','','');
-REPLACE INTO `item_db` VALUES ('12008','Fire_Arrow_Container','Fire Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1752,500;','','');
-REPLACE INTO `item_db` VALUES ('12009','Silver_Arrow_Container','Silver Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1751,500;','','');
-REPLACE INTO `item_db` VALUES ('12010','Wind_Arrow_Container','Wind Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1755,500;','','');
-REPLACE INTO `item_db` VALUES ('12011','Stone_Arrow_Container','Stone Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1756,500;','','');
-REPLACE INTO `item_db` VALUES ('12012','Crystal_Arrow_Container','Crystal Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1754,500;','','');
-REPLACE INTO `item_db` VALUES ('12013','Shadow_Arrow_Container','Shadow Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1767,500;','','');
-REPLACE INTO `item_db` VALUES ('12014','Imma_Arrow_Container','Immaterial Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1757,500;','','');
-REPLACE INTO `item_db` VALUES ('12015','Rusty_Arrow_Container','Rusty Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1762,500;','','');
-REPLACE INTO `item_db` VALUES ('12016','Speed_Up_Potion','Speed Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_INFINITY,5000,0;','','');
-REPLACE INTO `item_db` VALUES ('12017','Slow_Down_Potion','Slow Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SLOWDOWN,5000,0;','','');
-REPLACE INTO `item_db` VALUES ('12018','Fire_Cracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('12019','Holy_Egg','Holy Egg','11','2','1','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,2;','','');
-REPLACE INTO `item_db` VALUES ('12020','Water_Of_Darkness','Cursed Water','11','2','1','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,8;','','');
-REPLACE INTO `item_db` VALUES ('12021','Pork_Belly','Pork','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
-REPLACE INTO `item_db` VALUES ('12022','Spareribs','Galbi','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
-REPLACE INTO `item_db` VALUES ('12023','Giftbox_China','Wrapped Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12023,1;','','');
-REPLACE INTO `item_db` VALUES ('12024','Red_Pouch_Of_Surprise','Red Pouch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-4,1,\"\";','','');
-REPLACE INTO `item_db` VALUES ('12025','Egg_Boy','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12025,1;','','');
-REPLACE INTO `item_db` VALUES ('12026','Egg_Girl','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12026,1;','','');
-REPLACE INTO `item_db` VALUES ('12027','Giggling_Box','Giggling Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 9,0; sc_start SC_CURSE,30000,0,3000,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('12028','Box_Of_Thunder','Box of Thunder','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,20000,0;','','');
-REPLACE INTO `item_db` VALUES ('12029','Gloomy_Box','Box of Gloom','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AC_CONCENTRATION,1;','','');
-REPLACE INTO `item_db` VALUES ('12030','Box_Of_Grudge','Box of Resentment','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,60000,20;','','');
-REPLACE INTO `item_db` VALUES ('12031','Sleepy_Box','Box of Drowsiness','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,60000,20;','','');
-REPLACE INTO `item_db` VALUES ('12032','Box_Of_Storm','Box of Storms','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
-REPLACE INTO `item_db` VALUES ('12033','Box_Of_Sunlight','Box of Sunlight','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CLAIRVOYANCE,30000,0;','','');
-REPLACE INTO `item_db` VALUES ('12034','Painting_Box','Box of Panting','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('12035','Lotto_Box01','Lotto Box 01','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12035,1;','','');
-REPLACE INTO `item_db` VALUES ('12036','Lotto_Box02','Lotto Box 02','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12036,1;','','');
-REPLACE INTO `item_db` VALUES ('12037','Lotto_Box03','Lotto Box 03','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12037,1;','','');
-REPLACE INTO `item_db` VALUES ('12038','Lotto_Box04','Lotto Box 04','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12038,1;','','');
-REPLACE INTO `item_db` VALUES ('12039','Lotto_Box05','Lotto Box 05','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12039,1;','','');
-REPLACE INTO `item_db` VALUES ('12040','Stone_Of_Intelligence_','Stone of Sage','2','100000','50000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','homevolution;','','');
-REPLACE INTO `item_db` VALUES ('12041','Str_Dish01','Fried Grasshopper Legs','0','2000','1000','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12042','Str_Dish02','Seasoned Sticky Webfoot','0','4000','2000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12043','Str_Dish03','Bomber Steak','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12044','Str_Dish04','Herb Marinade Beef','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,4; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12045','Str_Dish05','Lutie Lady\'s Pancake','0','10000','5000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('12046','Int_Dish01','Grape Juice Herbal Tea','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('12047','Int_Dish02','Autumn Red Tea','0','4000','2000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('12048','Int_Dish03','Honey Herbal Tea','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('12049','Int_Dish04','Morroc Fruit Wine','0','8000','4000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,4; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('12050','Int_Dish05','Mastela Fruit Wine','0','10000','5000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('12051','Vit_Dish01','Steamed Crab Nippers','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12052','Vit_Dish02','Assorted Seafood','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12053','Vit_Dish03','Clam Soup','0','6000','3000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12054','Vit_Dish04','Seasoned Jellyfish','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,4; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12055','Vit_Dish05','Spicy Fried Bao','0','10000','5000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('12056','Agi_Dish01','Frog Egg Squid Ink Soup','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('12057','Agi_Dish02','Smooth Noodle','0','4000','2000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('12058','Agi_Dish03','Tentacle Cheese Gratin','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('12059','Agi_Dish04','Lutie Cold Noodle','0','8000','4000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,4; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('12060','Agi_Dish05','Steamed Bat Wing in Pumpkin','0','10000','5000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
-REPLACE INTO `item_db` VALUES ('12061','Dex_Dish01','Honey Grape Juice','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('12062','Dex_Dish02','Chocolate Mousse Cake','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('12063','Dex_Dish03','Fruit Mix','0','6000','3000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('12064','Dex_Dish04','Cream Sandwich','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,4; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('12065','Dex_Dish05','Green Salad','0','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12066','Luk_Dish01','Fried Monkey Tails','0','2000','1000','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('12067','Luk_Dish02','Mixed Juice','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('12068','Luk_Dish03','Fried Sweet Potato','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('12069','Luk_Dish04','Steamed Ancient Lips','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,4; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('12070','Luk_Dish05','Fried Scorpion Tails','0','10000','5000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
-REPLACE INTO `item_db` VALUES ('12071','Str_Dish06','Shiny Marinade Beef','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,6; percentheal 10,2;','','');
-REPLACE INTO `item_db` VALUES ('12072','Str_Dish07','Whole Roast','0','40000','20000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,7; percentheal 10,4;','','');
-REPLACE INTO `item_db` VALUES ('12073','Str_Dish08','Bearfoot Special','0','60000','30000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,8; percentheal 15,6;','','');
-REPLACE INTO `item_db` VALUES ('12074','Str_Dish09','Tendon Satay','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,9; percentheal 15,8;','','');
-REPLACE INTO `item_db` VALUES ('12075','Str_Dish10','Steamed Tongue','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,10; percentheal 20,20;','','');
-REPLACE INTO `item_db` VALUES ('12076','Int_Dish06','Red Mushroom Wine','0','20000','10000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,6; percentheal 2,10;','','');
-REPLACE INTO `item_db` VALUES ('12077','Int_Dish07','Special Royal Jelly Herbal Tea','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,7; percentheal 4,10;','','');
-REPLACE INTO `item_db` VALUES ('12078','Int_Dish08','Royal Family Tea','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,8; percentheal 6,10;','','');
-REPLACE INTO `item_db` VALUES ('12079','Int_Dish09','Tristan XII','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,9; percentheal 8,15;','','');
-REPLACE INTO `item_db` VALUES ('12080','Int_Dish10','Dragon Breath Cocktail','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,10; percentheal 10,20;','','');
-REPLACE INTO `item_db` VALUES ('12081','Vit_Dish06','Awfully Bitter Bracer','0','20000','10000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,6; percentheal 13,0;','','');
-REPLACE INTO `item_db` VALUES ('12082','Vit_Dish07','Sumptuous Feast','0','40000','20000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,7; percentheal 16,0;','','');
-REPLACE INTO `item_db` VALUES ('12083','Vit_Dish08','Giant Burito','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,8; percentheal 19,0;','','');
-REPLACE INTO `item_db` VALUES ('12084','Vit_Dish09','Ascending Dragon Soup','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,9; percentheal 22,0;','','');
-REPLACE INTO `item_db` VALUES ('12085','Vit_Dish10','Immortal Stew','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,10; percentheal 25,0;','','');
-REPLACE INTO `item_db` VALUES ('12086','Agi_Dish06','Chile Shrimp Gratin','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,6; percentheal 7,2;','','');
-REPLACE INTO `item_db` VALUES ('12087','Agi_Dish07','Steamed Alligator with Vegetable','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,7; percentheal 8,2;','','');
-REPLACE INTO `item_db` VALUES ('12088','Agi_Dish08','Incredibly Spicy Curry','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,8; percentheal 9,2;','','');
-REPLACE INTO `item_db` VALUES ('12089','Agi_Dish09','Special Meat Stew','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,9; percentheal 10,2;','','');
-REPLACE INTO `item_db` VALUES ('12090','Agi_Dish10','Steamed Desert Scorpions','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12091','Dex_Dish06','Peach Cake','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,6; percentheal 5,6;','','');
-REPLACE INTO `item_db` VALUES ('12092','Dex_Dish07','Soul Haunted Bread','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,7; percentheal 5,7;','','');
-REPLACE INTO `item_db` VALUES ('12093','Dex_Dish08','Special Toast','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,8; percentheal 5,8;','','');
-REPLACE INTO `item_db` VALUES ('12094','Dex_Dish09','Heavenly Fruit Juice','0','80000','40000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,9; percentheal 5,9;','','');
-REPLACE INTO `item_db` VALUES ('12095','Dex_Dish10','Hwergelmir\'s Tonic','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,10; percentheal 10,10;','','');
-REPLACE INTO `item_db` VALUES ('12096','Luk_Dish06','Lucky Soup','0','20000','10000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,6; percentheal 6,3;','','');
-REPLACE INTO `item_db` VALUES ('12097','Luk_Dish07','Assorted Shish Kebob','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,7; percentheal 7,3;','','');
-REPLACE INTO `item_db` VALUES ('12098','Luk_Dish08','Strawberry Flavored Rice Ball','0','60000','30000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,8; percentheal 9,3;','','');
-REPLACE INTO `item_db` VALUES ('12099','Luk_Dish09','Blood Flavored Soda','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,9; percentheal 10,4;','','');
-REPLACE INTO `item_db` VALUES ('12100','Luk_Dish10','Cooked Nine Tail\'s Tails','0','100000','50000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,10; percentheal 14,8;','','');
-REPLACE INTO `item_db` VALUES ('12101','Citron','Citron','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12102','Meat_Skewer','Grilled Skewer','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12103','Bloody_Dead_Branch','Bloody Branch','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-3,1,\"\";','','');
-REPLACE INTO `item_db` VALUES ('12104','Random_Quiver','Random Quiver','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12104,1;','','');
-REPLACE INTO `item_db` VALUES ('12105','Set_Of_Taiming_Item','Taming Gift Set','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;','','');
-REPLACE INTO `item_db` VALUES ('12106','Accessory_Box','Jewelry Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12106,1;','','');
-REPLACE INTO `item_db` VALUES ('12107','Wrapped_Mask','Wrapped Mask','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12107,1;','','');
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-REPLACE INTO `item_db` VALUES ('12187','Green_Box','Old Green Box','2','50000','25000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12187,1;','','');
-REPLACE INTO `item_db` VALUES ('12188','Magical_Moon_Cake','Grace Moon Cake','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('12189','Red_Box_','Old Red Box','2','50000','25000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12189,1;','','');
-REPLACE INTO `item_db` VALUES ('12190','Moon_Cake','Moon Cake','2','2','1','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12191','Special_Moon_Cake','Special Moon Cake','2','2','1','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12192','Pumpkin_Pie','Pumpkin Pie','0','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12193','Brezel','Pretzel','2','20','10','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12194','Hometown_Gift','Hometown Gift','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;','','');
-REPLACE INTO `item_db` VALUES ('12195','Plain_Rice_Cake','Plain Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,20;','','');
-REPLACE INTO `item_db` VALUES ('12196','Hearty_Rice_Cake','Hearty Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,0;','','');
-REPLACE INTO `item_db` VALUES ('12197','Salty_Rice_Cake','Salty Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 10,10;','','');
-REPLACE INTO `item_db` VALUES ('12198','Lucky_Rice_Cake','Lucky Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCLUK,1200000,21;','','');
-REPLACE INTO `item_db` VALUES ('12199','Rice_Scroll','Scroll of Magic','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12200','Event_Cake','X-mas Cake','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_MAGNIFICAT,3;','','');
-REPLACE INTO `item_db` VALUES ('12201','Red_Box_C','Commonplace Red Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12202','Str_Dish10_','Steamed Tongue','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12203','Agi_Dish10_','Steamed Scorpion','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12204','Int_Dish10_','Dragon Breath Cocktail','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12205','Dex_Dish10_','Hwergelmir\'s Tonic','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12206','Luk_Dish10_','Cooked Nine Tail\'s Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12207','Vit_Dish10_','Stew Of Immortality','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12208','Battle_Manual','Battle Manual','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','60000','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,50;','','');
-REPLACE INTO `item_db` VALUES ('12209','Insurance','Life Insurance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12210','Bubble_Gum','Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','60000','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,1800000,200;','','');
-REPLACE INTO `item_db` VALUES ('12211','Kafra_Card','Kafra Card','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashStore\";','','');
-REPLACE INTO `item_db` VALUES ('12212','Giant_Fly_Wing','Giant Fly Wing','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashPartyCall\";','','');
-REPLACE INTO `item_db` VALUES ('12213','Neuralizer','Neuralizer','11','2','1','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashReset\";','','');
-REPLACE INTO `item_db` VALUES ('12214','Convex_Mirror','Convex Mirror','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_BOSS_ALARM,600000,0;','','');
-REPLACE INTO `item_db` VALUES ('12215','Blessing_10_Scroll','LV10 Blessing Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
-REPLACE INTO `item_db` VALUES ('12216','Inc_Agi_10_Scroll','LV10 Agil Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(Hp>15) { skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,240000,10; heal -15,0; }','','');
-REPLACE INTO `item_db` VALUES ('12217','Aspersio_5_Scroll','LV5 Aspersio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(countitem(523)>0) { skilleffect PR_ASPERSIO,0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }','','');
-REPLACE INTO `item_db` VALUES ('12218','Assumptio_5_Scroll','LV5 Assumptio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_ASSUMPTIO,100000,5; skilleffect HP_ASSUMPTIO,0;','','');
-REPLACE INTO `item_db` VALUES ('12219','Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect SN_WINDWALK,0; sc_start SC_WINDWALK,250000,5;','','');
-REPLACE INTO `item_db` VALUES ('12220','Adrenaline_Scroll','LV5 Adrenaline Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect BS_ADRENALINE,0; sc_start SC_ADRENALINE,150000,5; }','','');
-REPLACE INTO `item_db` VALUES ('12221','Megaphone_','Megaphone','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','input @megaphone$; announce strcharinfo(0) + \": \" + @megaphone$,bc_all,0xFF0000; end;','','');
-REPLACE INTO `item_db` VALUES ('12225','Sweet_Candy_Striper','Sweet Candy Cane','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1245;','','');
-REPLACE INTO `item_db` VALUES ('12226','Examination1','Examination 1','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,10; sc_start SC_FOOD_DEX,5400000,5; sc_start SC_PLUSATTACKPOWER,5400000,22; sc_start SC_MATKFOOD,5400000,15;','','');
-REPLACE INTO `item_db` VALUES ('12227','Examination2','Examination 2','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,8; sc_start SC_FOOD_VIT,5400000,7; sc_start SC_FOOD_LUK,5400000,7; sc_start SC_PLUSATTACKPOWER,5400000,10;','','');
-REPLACE INTO `item_db` VALUES ('12228','Examination3','Examination 3','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_AGI,5400000,15; sc_start SC_PLUSATTACKPOWER,5400000,52; sc_start SC_MATKFOOD,5400000,10;','','');
-REPLACE INTO `item_db` VALUES ('12229','Examination4','Examination 4','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,3; sc_start SC_FOOD_AGI,5400000,5; sc_start SC_FOOD_VIT,5400000,10; sc_start SC_MATKFOOD,5400000,52;','','');
-REPLACE INTO `item_db` VALUES ('12230','Examination5','Examination 5','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,3; sc_start SC_FOOD_DEX,5400000,12; sc_start SC_PLUSATTACKPOWER,5400000,20; sc_start SC_MATKFOOD,5400000,20;','','');
-REPLACE INTO `item_db` VALUES ('12231','Examination6','Examination 6','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100; sc_start SC_MOVHASTE_HORSE,5400000,0; sc_start SC_FOOD_STR,5400000,6; sc_start SC_FOOD_DEX,5400000,6; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_INT,5400000,6; sc_start SC_FOOD_VIT,5400000,6; sc_start SC_FOOD_LUK,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_MATKFOOD,5400000,24;','','');
-REPLACE INTO `item_db` VALUES ('12232','Gingerbread','Ginger Bread','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,900000,0; sc_start SC_MOVHASTE_HORSE,900000,0;','','');
-REPLACE INTO `item_db` VALUES ('12233','Kvass','Kvass','0','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
-REPLACE INTO `item_db` VALUES ('12234','Cacao99','Fierce Cacao 99%','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 25,0;','','');
-REPLACE INTO `item_db` VALUES ('12235','Strawberry_Choco','Chocolate Strawberry','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
-REPLACE INTO `item_db` VALUES ('12236','Choco_Tart','Chocolate Tart','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; itemskill AL_ANGELUS,5;','','');
-REPLACE INTO `item_db` VALUES ('12237','Choco_Lump','Junky Chocolate','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; sc_start SC_POISON,18000,0; sc_start SC_BLOODING,18000,0;','','');
-REPLACE INTO `item_db` VALUES ('12238','New_Year_Rice_Cake_1','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
-REPLACE INTO `item_db` VALUES ('12239','New_Year_Rice_Cake_2','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
-REPLACE INTO `item_db` VALUES ('12240','Old_Yellow_Box','Old Yellow Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12240,1;','','');
-REPLACE INTO `item_db` VALUES ('12241','M_Center_Potion','Mercenary Concentration Potion','2','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12242','M_Awakening_Potion','Mercenary Awakening Potion','2','1500','750','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12243','M_Berserk_Potion','Mercenary Berserk Potion','2','3000','1500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12244','Old_Gift_Box','Old Gift Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12244,1;','','');
-REPLACE INTO `item_db` VALUES ('12245','Green_Ale_US','Green Ale','0','5000','2500','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
-REPLACE INTO `item_db` VALUES ('12246','Magic_Card_Album','Mystical Card Album','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12246,1;','','');
-REPLACE INTO `item_db` VALUES ('12247','Halohalo','Halo-Halo','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,600000,3;','','');
-REPLACE INTO `item_db` VALUES ('12248','Masquerade_Ball_Box','Fancy Ball Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12248,1;','','');
-REPLACE INTO `item_db` VALUES ('12249','Payroll_Of_Kafra_','Payment Statement for Kafra Employee','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12250','Str_Dish10_M','Steamed Tongue','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;','','');
-REPLACE INTO `item_db` VALUES ('12251','Agi_Dish10_M','Steamed Desert Scorpions','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12252','Int_Dish10_M','Dragon Breath Cocktail','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,3600000,10; percentheal 10,20;','','');
-REPLACE INTO `item_db` VALUES ('12253','Dex_Dish10_M','Hwergelmir\'s Tonic','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,3600000,10; percentheal 10,10;','','');
-REPLACE INTO `item_db` VALUES ('12254','Luk_Dish10_M','Cooked Nine Tail','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,3600000,10; percentheal 14,8;','','');
-REPLACE INTO `item_db` VALUES ('12255','Vit_Dish10_M','Immortal Stew','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,3600000,10; percentheal 25,0;','','');
-REPLACE INTO `item_db` VALUES ('12256','PRO_Gift_Box','PRO Gift Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12257','Cold_Medicine','Cold Medicine','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 25,25;','','');
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-REPLACE INTO `item_db` VALUES ('12259','Miracle_Medicine','Miracle Tonic','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getexp 3000000,1500000;','','');
-REPLACE INTO `item_db` VALUES ('12260','Cool_Summer_Outfit','Cool Summer Outfit','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SUMMER,600000,0;','','');
-REPLACE INTO `item_db` VALUES ('12261','Secret_Medicine','Leap of Fantasy','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getexp 2000000,1000000;','','');
-REPLACE INTO `item_db` VALUES ('12262','Inspector_Certificate_','Authoritative Badge','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,180000,0;','','');
-REPLACE INTO `item_db` VALUES ('12263','Comp_Battle_Manual','Field Manual','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,50;','','');
-REPLACE INTO `item_db` VALUES ('12264','Comp_Bubble_Gum','Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,1800000,200;','','');
-REPLACE INTO `item_db` VALUES ('12265','Comp_Insurance','Life Insurrance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12266','Sesame_Pastry_','Sesame Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICHIT,1200000,30;','','');
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-REPLACE INTO `item_db` VALUES ('12271','Mre_A','Military Ration A','0','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','percentheal 5,0;','','');
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-REPLACE INTO `item_db` VALUES ('12276','Mimic_Scroll','Mimic Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2058,1800000;','','');
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-REPLACE INTO `item_db` VALUES ('12281','Tresure_Box_WoE','Event Treasure Box','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12281,1;','','');
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-REPLACE INTO `item_db` VALUES ('12283','Internet_Cafe2','Internet Cafe2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;','','');
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-REPLACE INTO `item_db` VALUES ('12285','Internet_Cafe4','Internet Cafe4','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;','','');
-REPLACE INTO `item_db` VALUES ('12286','Masquerade_Ball_Box2','Masquerade Ball Box2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12286,1;','','');
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-REPLACE INTO `item_db` VALUES ('12292','Unripe_Fruit','Unripe Fruit','0','500','250','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,0;','','');
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-REPLACE INTO `item_db` VALUES ('12297','PC_Bang_Coin_Box4','PC-Room Coin Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2738,2;','','');
-REPLACE INTO `item_db` VALUES ('12298','SP_Potion','SP Consumption Reduction Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATKER_BLOOD,3600000,15;','','');
-REPLACE INTO `item_db` VALUES ('12299','Mega_Resist_Potion','Mega Resist Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_TARGET_BLOOD,3600000,10;','','');
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-REPLACE INTO `item_db` VALUES ('12304','Picture_Diary','Diary Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 4;','','');
-REPLACE INTO `item_db` VALUES ('12305','Mini_Heart','Mini Heart Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 5;','','');
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-REPLACE INTO `item_db` VALUES ('12308','Magic_Castle','Magic Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 8;','','');
-REPLACE INTO `item_db` VALUES ('12309','Bulging_Head','JJangu Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 9;','','');
-REPLACE INTO `item_db` VALUES ('12310','Spray_Of_Flowers','Spray Of Flowers','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','sc_start SC_INCFLEE,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12311','Large_Spray_Of_Flowers','Huge Spray Of Flowers','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_PARTYFLEE,1;','','');
-REPLACE INTO `item_db` VALUES ('12312','Thick_Manual50','Thick Battle Manual','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,3600000,50;','','');
-REPLACE INTO `item_db` VALUES ('12313','Protection_Of_Angel','Guardian Angel','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_ANGEL_PROTECT,1;','','');
-REPLACE INTO `item_db` VALUES ('12314','Noive_Box','Noive Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12320','Pineapple_Juice','Schwartzwald Pine Jubilee','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20;','','');
-REPLACE INTO `item_db` VALUES ('12321','Spicy_Sandwich','Arunafeltz Desert Sandwich','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CRITICALPERCENT,600000,7;','','');
-REPLACE INTO `item_db` VALUES ('12322','Chocolate_Pie','Chocolate Pie','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12323','N_Fly_Wing','Novice Fly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('12324','N_Butterfly_Wing','Novice Butterfly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
-REPLACE INTO `item_db` VALUES ('12325','N_Magnifier','Novice Magnifier','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
-REPLACE INTO `item_db` VALUES ('12326','J_Firecracker','Large Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12329','Recall_MaleGM','Summon Male GameMaster Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2000,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12330','Recall_FemaleGM','Summon Female GameMaster Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2001,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12331','Ginseng','Ginseng','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','percentheal 6,0;','','');
-REPLACE INTO `item_db` VALUES ('12332','Fruit_Juice','Fruit Juice','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','percentheal 0,6;','','');
-REPLACE INTO `item_db` VALUES ('12333','Ansila','Ancilla','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'3','1','0','percentheal 0,15;','','');
-REPLACE INTO `item_db` VALUES ('12334','Cherish_Box','Treasure Edition Helm Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12334,1;','','');
-REPLACE INTO `item_db` VALUES ('12335','Yummy_Skewered_Dish','Grilled Delicious Skewer','0','1000','500','350','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 60,60;','','');
-REPLACE INTO `item_db` VALUES ('12336','Baked_Mushroom','Grilled Mushroom','0','500','250','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 30,30;','','');
-REPLACE INTO `item_db` VALUES ('12337','Grilled_Sausage','Grilled Sausages','0','300','150','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,20;','','');
-REPLACE INTO `item_db` VALUES ('12338','Grilled_Corn','Grilled Corn','2','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;','','');
-REPLACE INTO `item_db` VALUES ('12339','Cherish_Box_Ori','Treasure Edition Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12339,1;','','');
-REPLACE INTO `item_db` VALUES ('12340','Mysterious_Rice_Powder','Chewy Rice Powder','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','pet 1815;','','');
-REPLACE INTO `item_db` VALUES ('12341','Special_Alloy_Trap_Box','Special Alloy Trap Box','2','30000','15000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7940,100;','','');
-REPLACE INTO `item_db` VALUES ('12342','Manuk\'s_Opportunity','Manuk\'s Opportunity','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12343','Manuk\'s_Courage','Manuk\'s Courage','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12344','Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12345','Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12346','Unripe_Acorn','Unripe Acorn','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','499',NULL,'0',NULL,'0',NULL,'0','heal -100,0;','','');
-REPLACE INTO `item_db` VALUES ('12347','Acorn_Jelly','Acorn Jelly','2','11','5','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_REVERSEORCISH,1;','','');
-REPLACE INTO `item_db` VALUES ('12348','Manuk\'s_Faith','Manuk\'s Faith','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12349','Cornus\'_Tears','Cornus\' Tears','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12350','Angeling_Potion','Angeling Potion','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','457',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5; itemskill AL_ANGELUS,5;','','');
-REPLACE INTO `item_db` VALUES ('12351','Shout_Megaphone','Scream Megaphone','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','457',NULL,'0',NULL,'0',NULL,'0','itemskill MC_LOUD,1;','','');
-REPLACE INTO `item_db` VALUES ('12352','Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",3;','','');
-REPLACE INTO `item_db` VALUES ('12353','Tiny_Waterbottle','Small Bottle','2','800','400','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PROPERTYWATER,90000,1;','','');
-REPLACE INTO `item_db` VALUES ('12354','Buche_De_Noel','Buche De Noel','2','2','1','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;','','');
-REPLACE INTO `item_db` VALUES ('12355','Xmas_Gift','Xmas Gift','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12355,1;','','');
-REPLACE INTO `item_db` VALUES ('12356','Louise_Costume_Box','Louise Costume Box','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12356,1;','','');
-REPLACE INTO `item_db` VALUES ('12357','Shiny_Wing_Gown','Shiny Wing Gown','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1630;','','');
-REPLACE INTO `item_db` VALUES ('12358','Fan_Of_Wind','Fan Of Wind','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1513;','','');
-REPLACE INTO `item_db` VALUES ('12359','Very_Soft_Plant','Very Soft Plant','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1586;','','');
-REPLACE INTO `item_db` VALUES ('12360','Very_Red_Juice','Very Red Juice','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1505;','','');
-REPLACE INTO `item_db` VALUES ('12361','Delicious_Shaved_Ice','Delicious Shaved Ice','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1143;','','');
-REPLACE INTO `item_db` VALUES ('12362','Kuloren','Kuloren','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1401;','','');
-REPLACE INTO `item_db` VALUES ('12363','Fit_Pipe','Fit Pipe','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1179;','','');
-REPLACE INTO `item_db` VALUES ('12364','Staff_Of_Leader','Staff Of Leader','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1299;','','');
-REPLACE INTO `item_db` VALUES ('12365','Charming_Lotus','Charming Lotus','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1416;','','');
-REPLACE INTO `item_db` VALUES ('12366','Gril_Doll','Girl\'s Doll','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1404;','','');
-REPLACE INTO `item_db` VALUES ('12367','Luxury_Whisky_Bottle','Luxury Whisky Bottle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1504;','','');
-REPLACE INTO `item_db` VALUES ('12368','Splendid_Mirror','Splendid Mirror','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1148;','','');
-REPLACE INTO `item_db` VALUES ('12369','Oilpalm_Coconut','Oilpalm Coconut','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1495;','','');
-REPLACE INTO `item_db` VALUES ('12370','Gril\'s_Naivety','Girl\'s Naivety','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1374;','','');
-REPLACE INTO `item_db` VALUES ('12371','Magical_Lithography','Magical Lithography','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1040;','','');
-REPLACE INTO `item_db` VALUES ('12372','Hell_Contract','Hell Contract','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1379;','','');
-REPLACE INTO `item_db` VALUES ('12373','Boy\'s_Naivety','Boy\'s Pure Heart','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1370;','','');
-REPLACE INTO `item_db` VALUES ('12374','Flaming_Ice','Ice Fireworks','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1837;','','');
-REPLACE INTO `item_db` VALUES ('12375','Acaraje','Akaraje','2','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5;','','');
-REPLACE INTO `item_db` VALUES ('12376','Mysterious_Can2','Mysterious Can2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12377','Mysterious_PET_Bottle2','Mysterious PET Bottle2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12378','2009_Rice_Cake_Soup','Rice Cake Soup','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12379','Pope\'s_Cookie','Pope Cookie','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12380','Desert_Wolf_Babe_Scroll','Job Change Flute','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2034,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12381','ValkyrieA_Scroll','Ancient Languages Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2037,1800000; }','','');
-REPLACE INTO `item_db` VALUES ('12382','ValkyrieB_Scroll','Ancient Languages Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2038,1800000; }','','');
-REPLACE INTO `item_db` VALUES ('12383','Vulcan_Bullet_Magazine','Vulcan Bullet Magazine','2','11000','5500','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12384','Rainbow_Ruby_Water','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12385','Rainbow_Ruby_Fire','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12386','Rainbow_Ruby_Wind','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12387','Rainbow_Ruby_Earth','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12388','Runstone_Crush','Rhydo Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12389','Runstone_Storm','Pertz Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12390','Runstone_Millennium','Verkana Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12391','Lucky_Egg_C','Lucky Egg','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12392','RepairA','Repair A','0','220','110','70','0','0','0','0','0','1024','8','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12393','RepairB','Repair B','0','500','250','70','0','0','0','0','0','1024','8','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12394','RepairC','Repair C','0','1100','550','70','0','0','0','0','0','1024','8','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12395','Tantanmen','Tantan Noodle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1519;','','');
-REPLACE INTO `item_db` VALUES ('12396','Fools_Day_Box','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill AL_TELEPORT,1; else if(rand(1,10)==2) itemskill AL_TELEPORT,3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill ALL_REVERSEORCISH,1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;','','');
-REPLACE INTO `item_db` VALUES ('12397','Fools_Day_Box2','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill TF_DETOXIFY,1; else if(rand(1,10)==2) itemskill TF_PICKSTONE,1; else if(rand(1,10)==3) itemskill BA_FROSTJOKER,1; else if(rand(1,10)==4) itemskill DC_SCREAM,1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill AL_RUWACH,1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;','','');
-REPLACE INTO `item_db` VALUES ('12398','PCBang_Gift_Box','PCBang Gift Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12399','Castle_Treasure_Box','Castle Treasure Box','2','20','10','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12400','Water_Of_Blessing_','Water Of Blessing ','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12401','Rune_Kn_Test_Int','Rune Kn Test Int','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,300000,40;','','');
-REPLACE INTO `item_db` VALUES ('12402','29Fruit','29Fruit','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12403','Lucky_Egg_C2','Lucky Egg2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12404','Acti_Potion','Acti Potion','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12405','Underripe_Yggseed','Underripe Yggseed','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12406','Psychic_ArmorS','Psychic ArmorS','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12407','PCBang_Coupon_Box','PCBang Coupon Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12772','Cool_Hat_Box2','Cool Hat Box2','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12773','Victory_Hat_Box2','Victory Hat Box2','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12786','Change_Slot_Card','Character Position Change Coupon','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','SlotChange += 1;','','');
-REPLACE INTO `item_db` VALUES ('12790','Change_Name_Card','Name Change Coupon','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','CharRename += 1;','','');
-REPLACE INTO `item_db` VALUES ('12831','Potion_Box','Potion Box','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 545,100; getitem 546,100; getitem 547,100; getitem 505,100;','','');
-REPLACE INTO `item_db` VALUES ('12848','Falcon_Flute','Falcon Flute','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(HT_FALCON)) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }','','');
-REPLACE INTO `item_db` VALUES ('12900','Battle_Manual_Box','Battle Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10;','','');
-REPLACE INTO `item_db` VALUES ('12901','Insurance_Package','Insurance Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12209,10;','','');
-REPLACE INTO `item_db` VALUES ('12902','Bubble_Gum_Box','Bubble Gum Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('12903','Str_Dish_Box','Steamed Tongue Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12202,10;','','');
-REPLACE INTO `item_db` VALUES ('12904','Agi_Dish_Box','Steamed Scorpion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12203,10;','','');
-REPLACE INTO `item_db` VALUES ('12905','Int_Dish_Box','Dragon Breath Cocktail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10;','','');
-REPLACE INTO `item_db` VALUES ('12906','Dex_Dish_Box','Hwergelmir\'s Tonic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12205,10;','','');
-REPLACE INTO `item_db` VALUES ('12907','Luk_Dish_Box','Nine Tail Dish Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('12908','Vit_Dish_Box','Stew Of Immortality Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12207,10;','','');
-REPLACE INTO `item_db` VALUES ('12909','Kafra_Card_Box','Kafra Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12211,10;','','');
-REPLACE INTO `item_db` VALUES ('12910','Giant_Fly_Wing_Box','Giant Fly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12212,10;','','');
-REPLACE INTO `item_db` VALUES ('12911','Neuralizer_Box','Neuralizer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12213,1;','','');
-REPLACE INTO `item_db` VALUES ('12912','Convex_Mirror_Box','Convex Mirror Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12214,10;','','');
-REPLACE INTO `item_db` VALUES ('12913','Blessing_10_Scroll_Box','Blessing 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12215,10;','','');
-REPLACE INTO `item_db` VALUES ('12914','Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12216,10;','','');
-REPLACE INTO `item_db` VALUES ('12915','Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12217,10;','','');
-REPLACE INTO `item_db` VALUES ('12916','Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12218,10;','','');
-REPLACE INTO `item_db` VALUES ('12917','Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12219,10;','','');
-REPLACE INTO `item_db` VALUES ('12918','Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12220,10;','','');
-REPLACE INTO `item_db` VALUES ('12919','Megaphone_Box','Megaphone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12221,10;','','');
-REPLACE INTO `item_db` VALUES ('12920','Enriched_Elunium_Box','Enriched Elunium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7619,10;','','');
-REPLACE INTO `item_db` VALUES ('12921','Enriched_Oridecon_Box','Enriched Oridecon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7620,10;','','');
-REPLACE INTO `item_db` VALUES ('12922','Token_Of_Siegfried_Box','Token of Siegfried Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7621,10;','','');
-REPLACE INTO `item_db` VALUES ('12923','Pet_Egg_Scroll_Box1','December Lucky Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12925,1;','','');
-REPLACE INTO `item_db` VALUES ('12924','Pet_Egg_Scroll_Box2','Pet Egg Box 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12926,1;','','');
-REPLACE INTO `item_db` VALUES ('12925','Pet_Egg_Scroll1','Kafra Item Mall Prize Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12926','Pet_Egg_Scroll2','December Lucky Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12927','J_Aspersio_5_Scroll_Box','Aspersio Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12928,10;','','');
-REPLACE INTO `item_db` VALUES ('12928','J_Aspersio_5_Scroll','Sacred Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill PR_ASPERSIO,5;','','');
-REPLACE INTO `item_db` VALUES ('12929','Pet_Egg_Scroll_Box3','Pet Egg Box 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12932,1;','','');
-REPLACE INTO `item_db` VALUES ('12930','Pet_Egg_Scroll_Box4','Pet Egg Box 4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12933,1;','','');
-REPLACE INTO `item_db` VALUES ('12931','Pet_Egg_Scroll_Box5','Pet Egg Box 5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12934,1;','','');
-REPLACE INTO `item_db` VALUES ('12932','Pet_Egg_Scroll3','Episode 13.2 Key Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12933','Pet_Egg_Scroll4','Summer Hat Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12934','Pet_Egg_Scroll5','Pet Egg Scroll5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12935','Infiltrator_Box','Infiltrator Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1267,604800;','','');
-REPLACE INTO `item_db` VALUES ('12936','Muramasa_Box','Muramasa Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1173,604800;','','');
-REPLACE INTO `item_db` VALUES ('12937','Excalibur_Box','Excalibur Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13401,604800;','','');
-REPLACE INTO `item_db` VALUES ('12938','Combat_Knife_Box','Combat Knife Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13021,604800;','','');
-REPLACE INTO `item_db` VALUES ('12939','Counter_Dagger_Box','Dagger of Counter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13022,604800;','','');
-REPLACE INTO `item_db` VALUES ('12940','Kaiser_Knuckle_Box','Kaiser Knuckle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1817,604800;','','');
-REPLACE INTO `item_db` VALUES ('12941','Pole_Axe_Box','Poll Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1419,604800;','','');
-REPLACE INTO `item_db` VALUES ('12942','Mighty_Staff_Box','Mighty Staff Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1623,604800;','','');
-REPLACE INTO `item_db` VALUES ('12943','Right_Epsilon_Box','Light Epsilon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1372,604800;','','');
-REPLACE INTO `item_db` VALUES ('12944','Balistar_Box','Ballista Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1728,604800;','','');
-REPLACE INTO `item_db` VALUES ('12945','Diary_Of_Great_Sage_Box','Sage\'s Diary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1563,604800;','','');
-REPLACE INTO `item_db` VALUES ('12946','Asura_Box','Asura Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13023,604800;','','');
-REPLACE INTO `item_db` VALUES ('12947','Apple_Of_Archer_Box','Apple of Archer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5265,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12948','Bunny_Band_Box','Bunny Band Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5266,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12949','Sahkkat_Box','Sakkat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5267,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12950','Lord_Circlet_Box','Grand Circlet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5268,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12951','Elven_Ears_Box','Elven Ears Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2686,604800;','','');
-REPLACE INTO `item_db` VALUES ('12952','Steel_Flower_Box','Steel Flower Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2687,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12953','Critical_Ring_Box','Critical Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2688,604800;','','');
-REPLACE INTO `item_db` VALUES ('12954','Earring_Box','Earring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2689,604800;','','');
-REPLACE INTO `item_db` VALUES ('12955','Ring_Box','Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2690,604800;','','');
-REPLACE INTO `item_db` VALUES ('12956','Necklace_Box','Necklace Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2691,604800;','','');
-REPLACE INTO `item_db` VALUES ('12957','Glove_Box','Glove Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2692,604800;','','');
-REPLACE INTO `item_db` VALUES ('12958','Brooch_Box','Brooch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2693,604800;','','');
-REPLACE INTO `item_db` VALUES ('12959','Rosary_Box','Rosary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2694,604800;','','');
-REPLACE INTO `item_db` VALUES ('12960','Safety_Ring_Box','Safety Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2695,604800;','','');
-REPLACE INTO `item_db` VALUES ('12961','Vesper_Core01_Box','Vesper Core 01 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2696,604800;','','');
-REPLACE INTO `item_db` VALUES ('12962','Vesper_Core02_Box','Vesper Core 02 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2697,604800;','','');
-REPLACE INTO `item_db` VALUES ('12963','Vesper_Core03_Box','Vesper Core 03 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2698,604800;','','');
-REPLACE INTO `item_db` VALUES ('12964','Vesper_Core04_Box','Vesper Core 04 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2699,604800;','','');
-REPLACE INTO `item_db` VALUES ('12965','Emergency_Box1','Emergency Level 1 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12968,1;','','');
-REPLACE INTO `item_db` VALUES ('12966','Emergency_Box2','Emergency Level 2 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12969,1;','','');
-REPLACE INTO `item_db` VALUES ('12967','Emergency_Box3','Emergency Level 3 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12970,1;','','');
-REPLACE INTO `item_db` VALUES ('12968','Emergency_Scroll1','Emergency Level 1 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
-REPLACE INTO `item_db` VALUES ('12969','Emergency_Scroll2','Emergency Level 2 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
-REPLACE INTO `item_db` VALUES ('12970','Emergency_Scroll3','Emergency Level 3 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
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-REPLACE INTO `item_db` VALUES ('13022','Counter_Dagger_C','Dagger of Counter','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','1',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,90;','','');
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-REPLACE INTO `item_db` VALUES ('13029','Prinsence_Knife','Prinsense Knife','4','20','10','0','120','0','0','1','0','42950382','63','2','2','1','0',NULL,'0','1','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
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-REPLACE INTO `item_db` VALUES ('13031','Sword_Breaker_','Swordbreaker','4','20','10','1000','70','0','0','1','3','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakWeaponRate,500;','','');
-REPLACE INTO `item_db` VALUES ('13032','Mail_Breaker_','Mailbreaker','4','20','10','1000','70','0','0','1','3','42950382','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,500;','','');
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-REPLACE INTO `item_db` VALUES ('13037','BF_Dagger2','Valorous Assassin\'s Damascus','4','20','10','0','120','0','0','1','0','2124381935','63','2','2','3','80',NULL,'1','1','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('13038','Dagger_Of_Hunter','Dagger of Hunter','4','20','10','700','120','0','0','1','3','131072','2','2','2','3','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,RG_BACKSTAP,SM_BASH,10,100; bonus2 bSkillAtk,RG_BACKSTAP,20;','','');
-REPLACE INTO `item_db` VALUES ('13039','Ivory_Knife','Ivory Knife','4','20','10','700','130','0','0','1','2','42950382','2','2','2','3','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,30;','','');
-REPLACE INTO `item_db` VALUES ('13040','N_Cutter','Novice Cutter','4','0','0','0','50','0','0','1','3','2124381935','63','2','2','1','1',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('13042','Krieger_Dagger1','Glorious Gladius','4','20','10','0','120','0','0','1','0','2124381935','63','2','2','4','80',NULL,'1','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,PR_LEXDIVINA,1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;','','');
-REPLACE INTO `item_db` VALUES ('13043','Fortune_Sword_I','Fortune Sword','4','0','0','0','120','0','0','1','0','42950382','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,5;','','');
-REPLACE INTO `item_db` VALUES ('13044','House_Auger_I','Ice Pick','4','0','0','0','105','0','0','1','0','42950382','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13045','Kamaitachi_I','Kamaitachi','4','0','0','0','155','0','0','2','0','33554432','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13046','Krieg','Krierg','4','20','10','500','110','0','0','1','3','135232','2','2','2','2','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,RG_BACKSTAP,Eff_Bleeding,1000; bonus2 bSkillAtk,RG_BACKSTAP,15;','','');
-REPLACE INTO `item_db` VALUES ('13047','Weihna','Weihna','4','20','10','500','135','0','0','1','2','135232','2','2','2','3','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000; autobonus \"{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }\",5,5000,BF_WEAPON|BF_SHORT,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('13048','Damascus_C','Damascus','4','0','0','0','153','0','0','1','0','42950382','63','2','2','3','1',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13100','Six_Shooter','Six Shooter','4','4500','2250','400','30','0','0','7','1','16777216','63','2','34','1','10',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13101','Six_Shooter_','Six Shooter','4','4500','2250','400','30','0','0','7','2','16777216','63','2','34','1','10',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13102','Crimson_Bolt','Crimson Bolt','4','20000','10000','450','45','0','0','7','1','16777216','63','2','34','2','35',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13103','Crimson_Bolt_','Crimson Bolt','4','20000','10000','450','45','0','0','7','2','16777216','63','2','34','2','35',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13104','The_Garrison','Garrison','4','48000','24000','500','70','0','0','7','1','16777216','63','2','34','2','55',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13105','The_Garrison_','Garrison','4','48000','24000','500','70','0','0','7','2','16777216','63','2','34','2','55',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13106','Gold_Lux','Gold Lux','4','100000','50000','500','20','0','0','7','0','16777216','63','2','34','3','12',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; if(getskilllv(GS_GLITTERING)>0) bonus3 bAutoSpell,GS_GLITTERING,getskilllv(GS_GLITTERING),100;','','');
-REPLACE INTO `item_db` VALUES ('13107','Wasteland_Outlaw','Wasteland\'s Outlaw','4','20','10','580','68','0','0','7','2','16777216','63','2','34','3','70',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;','','');
-REPLACE INTO `item_db` VALUES ('13108','BF_Pistol1','Soldier Revolver','4','0','0','0','70','0','0','7','0','16777216','63','2','34','3','80',NULL,'1','17','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bAspdRate,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13109','Wasteland_Outlaw_C','Wasteland Outlaw','4','20','10','0','100','0','0','7','0','16777216','63','2','34','3','0',NULL,'0','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;','','');
-REPLACE INTO `item_db` VALUES ('13110','Krieger_Pistol1','Glorious Pistol','4','0','0','0','80','0','0','7','0','16777216','63','2','34','4','80',NULL,'1','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; bonus2 bSkillAtk,GS_RAPIDSHOWER,getrefine()*2; }','','');
-REPLACE INTO `item_db` VALUES ('13112','P_Revolver1','Eden Revlover I','4','0','0','0','4','0','0','7','0','16777216','63','2','34','1','26',NULL,'0','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13113','P_Revolver2','Eden Revlover II','4','0','0','0','60','0','0','7','0','16777216','63','2','34','1','40',NULL,'0','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13150','Branch','Branch','4','3000','1500','500','50','0','0','9','3','16777216','63','2','34','1','1',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13151','The_Cyclone','Cyclone','4','17500','8750','700','120','0','0','9','1','16777216','63','2','34','2','24',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13152','The_Cyclone_','Cyclone','4','17500','8750','700','120','0','0','9','2','16777216','63','2','34','2','24',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13153','Dusk','Dusk','4','23500','11750','750','150','0','0','9','1','16777216','63','2','34','2','56',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13154','Rolling_Stone','Rolling Stone','4','12000','6000','900','135','0','0','9','1','16777216','63','2','34','1','14',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('13155','Black_Rose','Black Rose','4','32000','16000','900','180','0','0','9','1','16777216','63','2','34','2','35',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('13156','Gate_Keeper','Gate Keeper','4','56000','28000','1000','210','0','0','9','0','16777216','63','2','34','2','24',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50;','','');
-REPLACE INTO `item_db` VALUES ('13157','Drifter','Drifter','4','80000','40000','2300','50','0','0','9','1','16777216','63','2','34','2','55',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13158','Butcher','Butcher','4','130000','65000','2500','75','0','0','9','0','16777216','63','2','34','3','68',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('13159','Butcher_','Butcher','4','130000','65000','2500','75','0','0','9','1','16777216','63','2','34','3','68',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('13160','Destroyer','Destroyer','4','110000','55000','1200','220','0','0','9','0','16777216','63','2','34','2','52',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
-REPLACE INTO `item_db` VALUES ('13161','Destroyer_','Destroyer','4','110000','55000','1200','220','0','0','9','1','16777216','63','2','34','2','52',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
-REPLACE INTO `item_db` VALUES ('13162','Inferno','Inferno','4','230000','115000','1250','280','0','0','9','1','16777216','63','2','34','2','65',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13163','Long_Barrel','Long Barrel','4','40000','20000','1000','150','0','0','9','0','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
-REPLACE INTO `item_db` VALUES ('13164','Long_Barrel_','Long Barrel','4','40000','20000','1000','150','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
-REPLACE INTO `item_db` VALUES ('13165','Jungle_Carbine','Jungle Carbine','4','56000','28000','700','170','0','0','9','0','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
-REPLACE INTO `item_db` VALUES ('13166','Jungle_Carbine_','Jungle Carbine','4','56000','28000','700','170','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
-REPLACE INTO `item_db` VALUES ('13167','Gate_KeeperDD','Gate Keeper-DD','4','72000','36000','1300','200','0','0','9','0','16777216','63','2','34','4','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50; bonus bDef,getrefine(); bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('13168','Thunder_P','Thunder P','4','76000','38000','700','80','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13169','Thunder_P_','Thunder P','4','76000','38000','700','80','0','0','9','2','16777216','63','2','34','3','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13170','Lever_Action_Rifle','Lever Action Rifle','4','20','10','770','138','0','0','9','2','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('13171','BF_Rifle1','Soldier Rifle','4','0','0','0','50','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','18','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastrate,GS_TRACKING,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13172','BF_Gatling_Gun1','Soldier Gatling Gun','4','0','0','0','80','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','19','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13173','BF_Shotgun1','Soldier Shotgun','4','0','0','0','100','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','20','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13174','BF_Launcher1','Soldier Grenade Launcher','4','0','0','0','300','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','21','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }\",30,9000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13175','Lever_Action_Rifle_C','Lever Action Rifle','4','20','10','0','170','0','0','9','0','16777216','63','2','34','3','0',NULL,'0','18','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('13176','Krieger_Rifle1','Glorious Rifle','4','0','0','0','90','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','18','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,GS_TRACKING,25; bonus2 bSkillAtk,GS_TRACKING,getrefine() * 3; }','','');
-REPLACE INTO `item_db` VALUES ('13177','Krieger_Gatling1','Glorious Gatling Gun','4','0','0','0','90','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','19','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }','','');
-REPLACE INTO `item_db` VALUES ('13178','Krieger_Shotgun1','Glorious Shotgun','4','0','0','0','110','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','20','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; }','','');
-REPLACE INTO `item_db` VALUES ('13179','Krieger_Launcher1','Glorious Grenade Launcher','4','0','0','0','330','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','21','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus \"{ bonus bAspdRate,20; }\",200,20000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }','','');
-REPLACE INTO `item_db` VALUES ('13200','Bullet','Bullet','10','1','0','2','10','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13201','Silver_Bullet','Silver Bullet','10','15','7','2','15','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('13202','Shell_Of_Blood','Bloody Shell','10','30','15','2','30','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13203','Flare_Sphere','Flare Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13204','Lighting_Sphere','Lightning Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('13205','Poison_Sphere','Poison Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
-REPLACE INTO `item_db` VALUES ('13206','Blind_Sphere','Blind Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('13207','Freezing_Sphere','Freezing Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('13250','Shuriken','Shuriken','10','4','2','5','10','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13251','Nimbus_Shuriken','Nimbus Shuriken','10','10','5','5','30','0','0','0','0','33554432','63','2','32768','0','20',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13252','Flash_Shuriken','Flash Shuriken','10','20','10','5','45','0','0','0','0','33554432','63','2','32768','0','40',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13253','Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','10','40','20','5','70','0','0','0','0','33554432','63','2','32768','0','60',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13254','Thorn_Needle_Shuriken','Thorn Needle Shuriken','10','100','50','5','100','0','0','0','0','33554432','63','2','32768','0','80',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13255','Kunai_Of_Icicle','Icicle Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('13256','Kunai_Of_Black_Soil','Black Earth Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('13257','Kunai_Of_Furious_Wind','High Wind Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('13258','Kunai_Of_Fierce_Flame','Heat Wave Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13259','Kunai_Of_Deadly_Poison','Fell Poison Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
-REPLACE INTO `item_db` VALUES ('13260','Apple_Bomb','Apple Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13261','Coconut_Bomb','Coconut Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13262','Melon_Bomb','Melon Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13263','Pineapple_Bomb','Pineapple Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13264','Banana_Bomb','Banana Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13265','Black_Lump','Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13266','Black_Hard_Lump','Hard Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13267','Very_Hard_Lump','Extremely Hard Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13268','Mysterious_Powder','Mysterious Powder','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MYSTERIOUS_POWDER,10000,2;','','');
-REPLACE INTO `item_db` VALUES ('13269','Boost500_To_Throw','Throwing Boost 500','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BOOST500,500000,10;','','');
-REPLACE INTO `item_db` VALUES ('13270','Full_SwingK_To_Throw','Throwing Full Swing K','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FULL_SWING_K,500000,50;','','');
-REPLACE INTO `item_db` VALUES ('13271','Mana_Plus_To_Throw','Throwing Mana Plus','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MANA_PLUS,500000,50;','','');
-REPLACE INTO `item_db` VALUES ('13272','Cure_Free_To_Throw','Throwing Cure Free','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_BLOODING; sc_end SC_CURSE; sc_end SC_SILENCE; itemheal rand(1000,1200),0;','','');
-REPLACE INTO `item_db` VALUES ('13273','Stamina_Up_M_To_Throw','Throwing Muramura M','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MUSTLE_M,500000,5;','','');
-REPLACE INTO `item_db` VALUES ('13274','Digestive_F_To_Throw','Throwing Falmons F','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_LIFE_FORCE_F,500000,5;','','');
-REPLACE INTO `item_db` VALUES ('13275','HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)','10','100','50','20','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,1; percentheal 1,0;','','');
-REPLACE INTO `item_db` VALUES ('13276','HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)','10','100','50','40','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,2; percentheal 2,0;','','');
-REPLACE INTO `item_db` VALUES ('13277','HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)','10','100','50','80','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,5; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('13278','SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)','10','100','50','20','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;','','');
-REPLACE INTO `item_db` VALUES ('13279','SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)','10','100','50','40','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;','','');
-REPLACE INTO `item_db` VALUES ('13280','SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)','10','100','50','80','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;','','');
-REPLACE INTO `item_db` VALUES ('13281','En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z','10','100','50','70','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0;','','');
-REPLACE INTO `item_db` VALUES ('13282','Vitata500_To_Throw','Throwing Vitata 500','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VITATA_500,500000,20;','','');
-REPLACE INTO `item_db` VALUES ('13283','En_Cel_Juice_To_Throw','Throwing Ceromain Soup','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0;','','');
-REPLACE INTO `item_db` VALUES ('13284','Savage_BBQ_To_Throw','Throwing Savage Full Roast','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SAVAGE_STEAK,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13285','Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13286','M_Brisket_To_Throw','Throwing Minor Stew','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MINOR_BBQ,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13287','Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SIROMA_ICE_TEA,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13288','Drocera_Stew_To_Throw','Throwing Drosera Herb Salad','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DROCERA_HERB_STEAMED,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13289','Petti_Noodle_To_Throw','Throwing Petite Tail Soup','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PUTTI_TAILS_NOODLES,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13290','Black_Thing_To_Throw','Throwing Black Mass','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STOMACHACHE,60000,rand(5,10);','','');
-REPLACE INTO `item_db` VALUES ('13300','Huuma_Bird_Wing','Huuma Wing Shuriken','4','90000','45000','3000','150','0','0','1','0','33554432','63','2','34','4','65',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;','','');
-REPLACE INTO `item_db` VALUES ('13301','Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','3','33554432','63','2','34','4','42',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13302','Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','4','33554432','63','2','34','4','42',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13303','Huuma_Blaze','Huuma Blaze Shuriken','4','78000','39000','1500','185','0','0','1','0','33554432','63','2','34','4','55',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,MG_FIREBALL,5,30;','','');
-REPLACE INTO `item_db` VALUES ('13304','Huuma_Calm_Mind','Huuma Calm Mind','4','20','10','1550','112','0','0','1','2','33554432','63','2','34','3','70',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,NJ_HUUMA,30; bonus bNoCastCancel,0;','','');
-REPLACE INTO `item_db` VALUES ('13305','BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','3','80',NULL,'1','22','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13306','BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','3','80',NULL,'1','22','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13307','Krieger_Huuma_Shuriken1','Glorious Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','4','80',NULL,'1','22','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; bonus4 bAutoSpellOnSkill,NJ_HUUMA,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('13308','Huuma_Blaze_I','Huuma Blaze Shuriken','4','0','0','0','230','0','0','1','0','33554432','63','2','34','4','0',NULL,'0','22','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('13309','Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','4','0','0','0','99','0','0','1','0','33554432','63','2','34','4','1',NULL,'0','22','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13400','Cutlas_','Cutlus','4','20','10','900','150','0','0','1','1','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('13401','Excalibur_C','Excalibur','4','1','0','0','199','0','0','1','0','414946','63','2','2','4','1',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('13402','Cutlas_C','Cutlus','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('13403','Solar_Sword_C','Solar Sword','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;','','');
-REPLACE INTO `item_db` VALUES ('13404','Platinum_Shotel','Platinum Shotel','4','20','10','1500','130','0','0','1','1','414946','63','2','2','4','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,50;','','');
-REPLACE INTO `item_db` VALUES ('13405','Curved_Sword','Curved Sword','4','20','10','800','125','0','0','1','2','414946','63','2','2','4','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;','','');
-REPLACE INTO `item_db` VALUES ('13406','Edger','Edger','4','20','10','0','120','0','0','1','0','414946','63','2','2','1','0',NULL,'0','2','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('13407','Nagan_C','Refined Nagan','4','1','0','0','148','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_DOUBLE,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40;','','');
-REPLACE INTO `item_db` VALUES ('13408','Fire_Brand_C','Refined Fireblend','4','1','0','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,2; skill MG_FIREBOLT,5; bonus3 bAutoSpell,MG_FIREBOLT,5,100;','','');
-REPLACE INTO `item_db` VALUES ('13409','Immaterial_Sword_C','Refined Immaterial Sword','4','1','0','0','160','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13410','BF_Sword1','Valorous Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13411','BF_Sword2','Brave Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13412','Twin_Edge_B','Twin Edge of Naght Sieger','4','20','10','1500','150','0','0','1','3','414946','2','2','2','4','75',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; skill MG_FROSTDIVER,5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
-REPLACE INTO `item_db` VALUES ('13413','Twin_Edge_R','Twin Edge of Naght Sieger','4','20','10','1500','160','0','0','1','3','414946','2','2','2','4','75',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; skill WZ_METEOR,3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
-REPLACE INTO `item_db` VALUES ('13414','Elemental_Sword','Elemental Sword','4','20','10','1200','105','0','0','1','3','414946','2','2','2','3','70',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,MG_COLDBOLT,3,50; bonus4 bAutoSpellOnSkill,MG_COLDBOLT,MG_FIREBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000;','','');
-REPLACE INTO `item_db` VALUES ('13415','N_Falchion','Novice Falchion','4','0','0','0','59','0','0','1','3','414947','63','2','2','1','2',NULL,'0','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13416','Krieger_Onehand_Sword1','Glorious Flamberge','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,SM_BASH,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('13417','Krieger_Onehand_Sword2','Glorious Rapier','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;','','');
-REPLACE INTO `item_db` VALUES ('13418','Krieger_Onehand_Sword3','Glorious Holy Avenger','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXDIVINA,1,1000; if(getrefine()>9) bonus bInt,5;','','');
-REPLACE INTO `item_db` VALUES ('13419','Holy_Saber','Holy saber','4','20','10','0','160','0','0','1','0','414946','63','2','2','3','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('13421','Ruber','Ruber','4','20','10','1500','170','0','0','1','1','279714','2','2','2','3','50',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus2 bSkillAtk,KN_BOWLINGBASH,20; bonus2 bSkillAtk,SM_BASH,20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
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-REPLACE INTO `item_db` VALUES ('13535','Light_Center_Pot_Box','Light Concentration Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14509,20;','','');
-REPLACE INTO `item_db` VALUES ('13536','Light_Awakening_Pot_Box','Light Awakening Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14510,20;','','');
-REPLACE INTO `item_db` VALUES ('13537','Light_Berserk_Pot_Box','Light Berserk Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14511,20;','','');
-REPLACE INTO `item_db` VALUES ('13538','Meteor_10_Scroll_Box','Meteor Storm Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14512,1;','','');
-REPLACE INTO `item_db` VALUES ('13539','Storm_10_Scroll_Box','Storm Gust Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14513,1;','','');
-REPLACE INTO `item_db` VALUES ('13540','Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14514,1;','','');
-REPLACE INTO `item_db` VALUES ('13541','Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14515,1;','','');
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-REPLACE INTO `item_db` VALUES ('13543','CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14517,10; getitem 7139,10;','','');
-REPLACE INTO `item_db` VALUES ('13544','CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14518,10; getitem 7139,10;','','');
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-REPLACE INTO `item_db` VALUES ('13549','Pill__Box','Pill Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14523,10;','','');
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-REPLACE INTO `item_db` VALUES ('13558','Weapon_Card_Scroll','Weapon Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13559','Armor_Card_Scroll','Armor Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13560','Helmet_Card_Scroll','Helmet Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13561','Hood_Card_Scroll','Garment Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13562','Hood_Card_Scroll2','Shield Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('13564','Accy_Card_Scroll','Accessory Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13565','Weapon_Card_Scroll2','Weapon Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13566','Weapon_Card_Scroll3','Weapon Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13567','Armor_Card_Scroll2','Armor Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13568','Accy_Card_Scroll2','Accessory Card Pet Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13569','PVP_Tele_Scroll_Box','PVP Teleport Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14528,10;','','');
-REPLACE INTO `item_db` VALUES ('13570','Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12212,50;','','');
-REPLACE INTO `item_db` VALUES ('13571','Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12212,100;','','');
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-REPLACE INTO `item_db` VALUES ('13725','Ramen_Hat_Box','Ramen Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5293,1;','','');
-REPLACE INTO `item_db` VALUES ('13726','Gold_Box_','Golden Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7777,1;','','');
-REPLACE INTO `item_db` VALUES ('13727','Silver_Box_','Silver Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7778,1;','','');
-REPLACE INTO `item_db` VALUES ('13728','Gold_Key1_Box','Golden Key 1 Box','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7779,1;','','');
-REPLACE INTO `item_db` VALUES ('13729','Gold_Key5_Box','Golden Key 5 Box','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7779,5;','','');
-REPLACE INTO `item_db` VALUES ('13730','Silver_Key1_Box','Silver Key 1 Box','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7780,1;','','');
-REPLACE INTO `item_db` VALUES ('13731','Silver_Key5_Box','Silver Key 5 Box','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7780,5;','','');
-REPLACE INTO `item_db` VALUES ('13734','Pecopeco_Hairband_Box1','Peco Peco Hairband Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5286,1;','','');
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-REPLACE INTO `item_db` VALUES ('13753','S_Mdef_Potion_Box30','Small Magic Defense Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14543,30;','','');
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-REPLACE INTO `item_db` VALUES ('13764','Battle_Manual_Box_TW','Beginner\'s Field Manual 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7803,5;','','');
-REPLACE INTO `item_db` VALUES ('13765','Certificate_TW_Box','Certificate Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 7804,1;','','');
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-REPLACE INTO `item_db` VALUES ('13769','Quadrille_Box','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,604800;','','');
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-REPLACE INTO `item_db` VALUES ('13771','Bloody_Roar_Box','Refined Bloody Roar Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,604800;','','');
-REPLACE INTO `item_db` VALUES ('13772','Hardback_Box','Refined Hardcover Book Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,604800;','','');
-REPLACE INTO `item_db` VALUES ('13773','Fire_Brand_Box','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,604800;','','');
-REPLACE INTO `item_db` VALUES ('13774','Immaterial_Sword_Box','Refined Immaterial Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,604800;','','');
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-REPLACE INTO `item_db` VALUES ('13777','Masquerade_Box','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,1209600;','','');
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-REPLACE INTO `item_db` VALUES ('13780','Dark_Blindfold_Box','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,1209600;','','');
-REPLACE INTO `item_db` VALUES ('13781','kRO_Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,1209600;','','');
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-REPLACE INTO `item_db` VALUES ('13784','Spiritual_Ring_Box','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,604800;','','');
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-REPLACE INTO `item_db` VALUES ('13786','Skewer_Box1','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,86400;','','');
-REPLACE INTO `item_db` VALUES ('13787','Survival_Rod_Box1','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,86400;','','');
-REPLACE INTO `item_db` VALUES ('13788','Quadrille_Box1','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,86400;','','');
-REPLACE INTO `item_db` VALUES ('13789','Great_Axe_Box1','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,86400;','','');
-REPLACE INTO `item_db` VALUES ('13790','Bloody_Roar_Box1','Refined Bloody Roar Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,86400;','','');
-REPLACE INTO `item_db` VALUES ('13791','Hardback_Box1','Refined Hardcover Book Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,86400;','','');
-REPLACE INTO `item_db` VALUES ('13792','Fire_Brand_Box1','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,86400;','','');
-REPLACE INTO `item_db` VALUES ('13793','Immaterial_Sword_Box1','Refined Immaterial Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,86400;','','');
-REPLACE INTO `item_db` VALUES ('13794','Unholy_Touch_Box1','Refined Unholy Touch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1274,86400;','','');
-REPLACE INTO `item_db` VALUES ('13795','Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2535,86400;','','');
-REPLACE INTO `item_db` VALUES ('13796','Masquerade_Box1','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,86400;','','');
-REPLACE INTO `item_db` VALUES ('13797','Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,86400;','','');
-REPLACE INTO `item_db` VALUES ('13798','Evil_Wing_Ears_Box1','Refined Wing of Diablo Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5328,86400;','','');
-REPLACE INTO `item_db` VALUES ('13799','Dark_Blindfold_Box1','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,86400;','','');
-REPLACE INTO `item_db` VALUES ('13800','kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,86400;','','');
-REPLACE INTO `item_db` VALUES ('13801','Corsair_Box1','Refined Corsair Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5331,86400;','','');
-REPLACE INTO `item_db` VALUES ('13802','Bloody_Iron_Ball_Box1','Refined Bloodied Shackle Ball Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2710,86400;','','');
-REPLACE INTO `item_db` VALUES ('13803','Spiritual_Ring_Box1','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,86400;','','');
-REPLACE INTO `item_db` VALUES ('13804','Fire_Cracker_Love_Box','I Love You Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14546,10;','','');
-REPLACE INTO `item_db` VALUES ('13805','Fire_Cracker_Wday_Box','Whiteday Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14547,10;','','');
-REPLACE INTO `item_db` VALUES ('13806','Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14548,10;','','');
-REPLACE INTO `item_db` VALUES ('13807','Fire_Cracker_Bday_Box','Birthday Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14549,10;','','');
-REPLACE INTO `item_db` VALUES ('13808','Fire_Cracker_Xmas_Box','Xmas Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14550,10;','','');
-REPLACE INTO `item_db` VALUES ('13809','Blue_Gemstone_Box','Blue Gemstone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 717,100;','','');
-REPLACE INTO `item_db` VALUES ('13810','Blue_Potion_Box','Blue Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11502,25;','','');
-REPLACE INTO `item_db` VALUES ('13811','Food_Box_Lv1','Food Box Vol 1','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1;','','');
-REPLACE INTO `item_db` VALUES ('13812','Food_Box_Lv2','Food Box Vol 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1;','','');
-REPLACE INTO `item_db` VALUES ('13813','Food_Box_Lv3','Food Box Vol 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1;','','');
-REPLACE INTO `item_db` VALUES ('13814','Indonesia_Box','Healing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13815','Knife_Goblin_Box','Knife Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14569,10;','','');
-REPLACE INTO `item_db` VALUES ('13816','Flail_Goblin_Box','Flail Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14570,10;','','');
-REPLACE INTO `item_db` VALUES ('13817','Hammer_Goblin_Box','Hammer Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14571,10;','','');
-REPLACE INTO `item_db` VALUES ('13818','Red_Deleter_Box','Red Deleter Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14572,10;','','');
-REPLACE INTO `item_db` VALUES ('13819','Diabolic_Box','Diabolic Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14573,10;','','');
-REPLACE INTO `item_db` VALUES ('13820','Wanderer_Box','Wanderer Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14574,10;','','');
-REPLACE INTO `item_db` VALUES ('13821','Green_Apple_Box','Green Apple Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7821,10;','','');
-REPLACE INTO `item_db` VALUES ('13822','Whole_Barbecue_Box','Barbeque Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7822,10;','','');
-REPLACE INTO `item_db` VALUES ('13823','Meat_Veg_Skewer_Box','Meat Skewer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7823,10;','','');
-REPLACE INTO `item_db` VALUES ('13824','Spirit_Liquor_Box','Spirit Liquor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7824,10;','','');
-REPLACE INTO `item_db` VALUES ('13825','Green_Box_','Old Green Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13826','Power_Box1','Power Box 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 682,1; getitem 12123,1; getitem 12122,1;','','');
-REPLACE INTO `item_db` VALUES ('13827','Power_Box2','Power Box 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 683,1; getitem 12123,1; getitem 12122,1;','','');
-REPLACE INTO `item_db` VALUES ('13828','Resist_Box1','Resist Box 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12118,1; getitem 12119,1;','','');
-REPLACE INTO `item_db` VALUES ('13829','Resist_Box2','Resist Box 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12120,1; getitem 12121,1;','','');
-REPLACE INTO `item_db` VALUES ('13830','Stat_Boost1','Stat Boost 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13831','Stat_Boost2','Stat Boost 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13832','Stat_Boost3','Stat Boost 3','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13833','Stat_Boost4','Stat Boost 4','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13834','Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14581,5;','','');
-REPLACE INTO `item_db` VALUES ('13835','Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14581,10;','','');
-REPLACE INTO `item_db` VALUES ('13836','Mbl_Str_Dish_Box','Steamed Tongue Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12250,1;','','');
-REPLACE INTO `item_db` VALUES ('13837','Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12251,1;','','');
-REPLACE INTO `item_db` VALUES ('13838','Mbl_Int_Dish_Box','Dragon Breath Cocktail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12252,1;','','');
-REPLACE INTO `item_db` VALUES ('13839','Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12253,1;','','');
-REPLACE INTO `item_db` VALUES ('13840','Mbl_Luk_Dish_Box','Cooked Nine Tail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12254,1;','','');
-REPLACE INTO `item_db` VALUES ('13841','Mbl_Vit_Dish_Box','Immortal Stew Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12255,1;','','');
-REPLACE INTO `item_db` VALUES ('13842','Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12249,1;','','');
-REPLACE INTO `item_db` VALUES ('13843','Mbl_Battle_Manual_Box','Field Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14532,1;','','');
-REPLACE INTO `item_db` VALUES ('13844','Heroic_Stone_Box','Heroic Stone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7825,1;','','');
-REPLACE INTO `item_db` VALUES ('13845','Mysterious_Travel_Sack1','Mystery Travel Sack A','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13846','Mysterious_Travel_Sack2','Mystery Travel Sack B','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13847','Mysterious_Travel_Sack3','Mystery Travel Sack C','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13848','Mysterious_Travel_Sack4','Mystery Travel Sack D','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13849','WOB_Box_Rune5','Yellow Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14582,5;','','');
-REPLACE INTO `item_db` VALUES ('13850','WOB_Box_Rune10','Yellow Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14582,10;','','');
-REPLACE INTO `item_db` VALUES ('13851','WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14583,5;','','');
-REPLACE INTO `item_db` VALUES ('13852','WOB_Box_Schawaltz10','Green Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14583,10;','','');
-REPLACE INTO `item_db` VALUES ('13853','WOB_Box_Rachel5','Red Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14584,5;','','');
-REPLACE INTO `item_db` VALUES ('13854','WOB_Box_Rachel10','Red Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14584,10;','','');
-REPLACE INTO `item_db` VALUES ('13855','WOB_Box_Local5','Blue Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14585,5;','','');
-REPLACE INTO `item_db` VALUES ('13856','WOB_Box_Local10','Blue Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14585,10;','','');
-REPLACE INTO `item_db` VALUES ('13857','Spark_Candy_Box5','Candy 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14586,5;','','');
-REPLACE INTO `item_db` VALUES ('13858','Spark_Candy_Box10','Candy 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14586,10;','','');
-REPLACE INTO `item_db` VALUES ('13859','Directive_A_Envelope','Directive Envelope A','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 2734,1;','','');
-REPLACE INTO `item_db` VALUES ('13860','Directive_B_Envelope','Directive Envelope B','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 2735,1;','','');
-REPLACE INTO `item_db` VALUES ('13861','Mini_Battle_Manual_Box','Small Field Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12208,4;','','');
-REPLACE INTO `item_db` VALUES ('13862','Trial_Box','Trial Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12208,2; getitem 12215,15; getitem 12216,15;','','');
-REPLACE INTO `item_db` VALUES ('13863','Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('13866','Flying_Angel_Box','Flying Angel Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5210,1;','','');
-REPLACE INTO `item_db` VALUES ('13867','Neko_Mimi_Box','Neko Mimi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('13868','MFH_Box','Moonlight Flower Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5214,1;','','');
-REPLACE INTO `item_db` VALUES ('13869','Chick_Hat_Box','Baby Chick Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5283,1;','','');
-REPLACE INTO `item_db` VALUES ('13870','New_Style_Box','Beauty Gift Certificate Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7622,1;','','');
-REPLACE INTO `item_db` VALUES ('13871','Magician_Card_Box','Mage Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;','','');
-REPLACE INTO `item_db` VALUES ('13872','Acolyte_Card_Box','Acolyte Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;','','');
-REPLACE INTO `item_db` VALUES ('13873','Archer_Card_Box','Archer Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;','','');
-REPLACE INTO `item_db` VALUES ('13874','Swordman_Card_Box','Swordman Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;','','');
-REPLACE INTO `item_db` VALUES ('13875','Thief_Card_Box','Thief Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;','','');
-REPLACE INTO `item_db` VALUES ('13876','Merchant_Card_Box','Merchant Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;','','');
-REPLACE INTO `item_db` VALUES ('13877','Clock_Tower_Card_Box','Clock Tower Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1;','','');
-REPLACE INTO `item_db` VALUES ('13878','Geffenia_Card_Box','Geffenia Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4218,1; getitem 4269,1;','','');
-REPLACE INTO `item_db` VALUES ('13879','Owl_Card_Box','Owl Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4237,1; getitem 4238,1;','','');
-REPLACE INTO `item_db` VALUES ('13880','Ghost_Card_Box','Ghost Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4193,1; getitem 4294,1;','','');
-REPLACE INTO `item_db` VALUES ('13881','Nightmare_Card_Box','Nightmare Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4127,1; getitem 4166,1;','','');
-REPLACE INTO `item_db` VALUES ('13882','Curse_Card_Box','Curse Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4076,4;','','');
-REPLACE INTO `item_db` VALUES ('13883','Sleep_Card_Box','Sleep Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4024,4;','','');
-REPLACE INTO `item_db` VALUES ('13884','Freeze_Card_Box','Freeze Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4055,4;','','');
-REPLACE INTO `item_db` VALUES ('13885','Stun_Card_Box','Stun Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4017,4;','','');
-REPLACE INTO `item_db` VALUES ('13886','Silence_Card_Box','Silence Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4057,4;','','');
-REPLACE INTO `item_db` VALUES ('13887','Blind_Card_Box','Blind Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4020,4;','','');
-REPLACE INTO `item_db` VALUES ('13888','Chaos_Card_Box','Chaos Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4104,4;','','');
-REPLACE INTO `item_db` VALUES ('13889','Elunium_Box_','Elunium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 985,10;','','');
-REPLACE INTO `item_db` VALUES ('13890','Oridecon_Box_','Oridecon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 984,10;','','');
-REPLACE INTO `item_db` VALUES ('13891','Fire_Converter_Box','Fire Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12114,10;','','');
-REPLACE INTO `item_db` VALUES ('13892','Water_Converter_Box','Water Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12115,10;','','');
-REPLACE INTO `item_db` VALUES ('13893','Wind_Converter_Box','Wind Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12117,10;','','');
-REPLACE INTO `item_db` VALUES ('13894','Earth_Converter_Box','Earth Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12116,10;','','');
-REPLACE INTO `item_db` VALUES ('13895','Starter_Pack','Starter Pack','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;','','');
-REPLACE INTO `item_db` VALUES ('13896','Mimic_Scroll_Box5','Mimic Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12276,5;','','');
-REPLACE INTO `item_db` VALUES ('13897','Disguise_Croll_Box5','Disguise Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12277,5;','','');
-REPLACE INTO `item_db` VALUES ('13898','Alice_Scroll_Box5','Alice Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12278,5;','','');
-REPLACE INTO `item_db` VALUES ('13899','Mimic_Scroll_Box10','Mimic Summoning 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12276,10;','','');
-REPLACE INTO `item_db` VALUES ('13900','Disguise_Croll_Box10','Disguise Summoning 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12277,10;','','');
-REPLACE INTO `item_db` VALUES ('13901','Alice_Scroll_Box10','Alice Summoning 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12278,10;','','');
-REPLACE INTO `item_db` VALUES ('13902','Fish_Head_Hat_Box','Fish Head Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5380,1;','','');
-REPLACE INTO `item_db` VALUES ('13903','Santa_Poring_Hat_Box','Santa Poring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
-REPLACE INTO `item_db` VALUES ('13904','Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
-REPLACE INTO `item_db` VALUES ('13905','Hard_Core_Set_Box','XM Hardcore Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10; getitem 12209,10; getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('13906','Kitty_Set_Box','XM Kitty Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;','','');
-REPLACE INTO `item_db` VALUES ('13907','Soft_Core_Set_Box','XM Softcore Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,5; getitem 12209,5; getitem 12210,5;','','');
-REPLACE INTO `item_db` VALUES ('13908','Deviruchi_Set_Box','XM Deviruchi Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5227,1; getitem 5228,1; getitem 5229,1;','','');
-REPLACE INTO `item_db` VALUES ('13909','MVP_Hunt_Box','MVP Hunting Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;','','');
-REPLACE INTO `item_db` VALUES ('13910','Cook_Box','XM Brewing Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10; getitem 12205,10; getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('13911','Xmas_Pet_Scroll','Christmas Pet Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13912','Party_Blessing_Box','Party Blessing 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14588,10;','','');
-REPLACE INTO `item_db` VALUES ('13913','Party_Inc_Agi_Box','Party Increase Agi 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14589,10;','','');
-REPLACE INTO `item_db` VALUES ('13914','Party_Assumptio_Box','Party Assumptio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14590,10;','','');
-REPLACE INTO `item_db` VALUES ('13915','Love_Angel_Box','Love Angel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12287,604800;','','');
-REPLACE INTO `item_db` VALUES ('13916','Squirrel_Box','Squirrel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12288,604800;','','');
-REPLACE INTO `item_db` VALUES ('13917','Gogo_Box','Gogo Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12289,604800;','','');
-REPLACE INTO `item_db` VALUES ('13926','Crusader_Card_Box','Crusader Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;','','');
-REPLACE INTO `item_db` VALUES ('13927','Alchemist_Card_Box','Alchemist Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;','','');
-REPLACE INTO `item_db` VALUES ('13928','Rogue_Card_Box','Rogue Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;','','');
-REPLACE INTO `item_db` VALUES ('13929','Bard_Dancer_Card_Box','Bard Dancer Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;','','');
-REPLACE INTO `item_db` VALUES ('13930','Sage_Card_Box','Sage card box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1;','','');
-REPLACE INTO `item_db` VALUES ('13931','Monk_Card_Box','Monk Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1;','','');
-REPLACE INTO `item_db` VALUES ('13932','Sylph_Box','Sylph Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4345,4;','','');
-REPLACE INTO `item_db` VALUES ('13933','Undine_Box','Undine Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4350,4;','','');
-REPLACE INTO `item_db` VALUES ('13934','Salamander_Box','Salamander Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4380,4;','','');
-REPLACE INTO `item_db` VALUES ('13935','Soul_Box','Soul Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4388,4;','','');
-REPLACE INTO `item_db` VALUES ('13936','Noum_Bpx','Gnome Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4335,4;','','');
-REPLACE INTO `item_db` VALUES ('13937','Robo_Eye_Box','Robo Eye Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5325,1;','','');
-REPLACE INTO `item_db` VALUES ('13938','Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5187,1;','','');
-REPLACE INTO `item_db` VALUES ('13940','Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14591,100;','','');
-REPLACE INTO `item_db` VALUES ('13941','Valentine_Scroll_TW','Taiwan Valentine Scroll','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13942','Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14009,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13943','Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14010,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13944','Gogo_Box_1m','Gogo Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14011,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13945','Br_SwordPackage','Brazil Swordsman Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1;','','');
-REPLACE INTO `item_db` VALUES ('13946','Br_MagePackage','Brazil Magician Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1;','','');
-REPLACE INTO `item_db` VALUES ('13947','Br_AcolPackage','Brazil Acolyte Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1;','','');
-REPLACE INTO `item_db` VALUES ('13948','Br_ArcherPackage','Brazil Archer package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;','','');
-REPLACE INTO `item_db` VALUES ('13949','Br_MerPackage','Brazil Merchant Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;','','');
-REPLACE INTO `item_db` VALUES ('13950','Br_ThiefPackage','Brazil Thief Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;','','');
-REPLACE INTO `item_db` VALUES ('13951','Wasteland_Outlaw_Box','Western Outlaw Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13109,604800;','','');
-REPLACE INTO `item_db` VALUES ('13952','Lever_Action_Rifle_Box','Lever Action Rifle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13170,604800;','','');
-REPLACE INTO `item_db` VALUES ('13953','All_In_One_Ring_Box','All In One Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2741,604800;','','');
-REPLACE INTO `item_db` VALUES ('13954','Spiritual_Tunic_Box','Spiritual Tunic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2384,604800;','','');
-REPLACE INTO `item_db` VALUES ('13955','Recuperative_Armor_Box','Recuvative Armor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2385,604800;','','');
-REPLACE INTO `item_db` VALUES ('13956','Shelter_Resistance_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
-REPLACE INTO `item_db` VALUES ('13957','Sylphid_Manteau_Box','Silf Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2543,604800;','','');
-REPLACE INTO `item_db` VALUES ('13958','Refresh_Shoes_Box','Refresh Shoes Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2439,604800;','','');
-REPLACE INTO `item_db` VALUES ('13959','Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
-REPLACE INTO `item_db` VALUES ('13960','Name_Change_Coupon_Box','Identification Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7623,1;','','');
-REPLACE INTO `item_db` VALUES ('13961','Mojji_Box','Mochi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 554,5;','','');
-REPLACE INTO `item_db` VALUES ('13962','Deprotai_Doll_Hat_Box','Defolty Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5340,1;','','');
-REPLACE INTO `item_db` VALUES ('13963','Claris_Doll_Hat_Box','Glaris Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5341,1;','','');
-REPLACE INTO `item_db` VALUES ('13964','Sorin_Doll_Hat_Box','Sorin Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5342,1;','','');
-REPLACE INTO `item_db` VALUES ('13965','Tayelin_Doll_Hat_Box','Tailring Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5343,1;','','');
-REPLACE INTO `item_db` VALUES ('13966','Binit_Doll_Hat_Box','Vinit Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5344,1;','','');
-REPLACE INTO `item_db` VALUES ('13967','Debril_Doll_Hat_Box','W Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5345,1;','','');
-REPLACE INTO `item_db` VALUES ('13970','Iron_10_Box','Iron Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 998,10;','','');
-REPLACE INTO `item_db` VALUES ('13971','Steel_10_Box','Steel Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('13972','Coal_10_Box','Coal Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 1003,10;','','');
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-REPLACE INTO `item_db` VALUES ('13974','TW_Scroll01','Fisherman Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13975','Picture_Diary_Box','Diary Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12304,604800;','','');
-REPLACE INTO `item_db` VALUES ('13976','Mini_Heart_Box','Mini Heart Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12305,604800;','','');
-REPLACE INTO `item_db` VALUES ('13977','Newcomer_Box','Freshman Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12306,604800;','','');
-REPLACE INTO `item_db` VALUES ('13978','Kid_Box','Kid Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12307,604800;','','');
-REPLACE INTO `item_db` VALUES ('13979','Magic_Castle_Box','Magic Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12308,604800;','','');
-REPLACE INTO `item_db` VALUES ('13980','Bulging_Head_Box','JJangu Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12309,604800;','','');
-REPLACE INTO `item_db` VALUES ('13981','Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12304,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13982','Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12305,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13983','Newcomer_Box_1m','Freshman Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12306,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13984','Kid_Box_1m','Kid Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12307,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13985','Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12308,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13986','Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12309,2592000;','','');
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-REPLACE INTO `item_db` VALUES ('13989','Acidbomb_10_Box','Acid Bomb 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7135,10; getitem 7136,10;','','');
-REPLACE INTO `item_db` VALUES ('13990','Job_Manual50_Box','JOB Battle Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14592,10;','','');
-REPLACE INTO `item_db` VALUES ('13991','Tiger_Mask_Box','Tiger Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5098,1;','','');
-REPLACE INTO `item_db` VALUES ('13992','Cat_Hat_Box','Pussy Cat Bell Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('13993','Alice_Doll_Box','Alice Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5137,1;','','');
-REPLACE INTO `item_db` VALUES ('13994','Speed_Up_Potion_Box5','Speed Potion 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12016,5;','','');
-REPLACE INTO `item_db` VALUES ('13995','Speed_Up_Potion_Box10','Speed Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12016,10;','','');
-REPLACE INTO `item_db` VALUES ('13996','Big_Bun_Box100','Big Bun 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14522,100;','','');
-REPLACE INTO `item_db` VALUES ('13997','Big_Bun_Box500','Big Bun 500 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14522,500;','','');
-REPLACE INTO `item_db` VALUES ('13998','Giant_Fly_Wing_Box500','Giant Fly Wing 500 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,500;','','');
-REPLACE INTO `item_db` VALUES ('13999','Pill__Box100','Pill 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14523,100;','','');
-REPLACE INTO `item_db` VALUES ('14000','Pill__Box500','Pill 500 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14523,500;','','');
-REPLACE INTO `item_db` VALUES ('14001','Basic_Siege_Supply_Box','Recruit Siege Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,25; getitem 11504,10;','','');
-REPLACE INTO `item_db` VALUES ('14002','Adv_Siege_Supply_Box','Veteran Siege Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,50; getitem 11504,20;','','');
-REPLACE INTO `item_db` VALUES ('14003','Elite_Siege_Supply_Box','Elite Siege Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,100; getitem 11504,50;','','');
-REPLACE INTO `item_db` VALUES ('14004','Poison_Bottle_10_Box','Poison Bottle 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 678,10;','','');
-REPLACE INTO `item_db` VALUES ('14005','Poison_Bottle_5_Box','Poison Bottle 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 678,5;','','');
-REPLACE INTO `item_db` VALUES ('14006','F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5372,1;','','');
-REPLACE INTO `item_db` VALUES ('14007','F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5378,1;','','');
-REPLACE INTO `item_db` VALUES ('14008','F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5375,1;','','');
-REPLACE INTO `item_db` VALUES ('14009','F_Love_Angel_Box','Love Angel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12287,604800;','','');
-REPLACE INTO `item_db` VALUES ('14010','F_Squirrel_Box','Squillroll Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12288,604800;','','');
-REPLACE INTO `item_db` VALUES ('14011','F_Gogo_Box','Gogo Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12289,604800;','','');
-REPLACE INTO `item_db` VALUES ('14012','F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13915,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14013','F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13916,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14014','F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13917,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14015','F_Wasteland_Outlaw_Box','Western Outlaw Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13107,604800;','','');
-REPLACE INTO `item_db` VALUES ('14016','F_Lever_Action_Rifle_Box','Lever Action Rifle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13170,604800;','','');
-REPLACE INTO `item_db` VALUES ('14017','F_All_In_One_Ring_Box','All In One Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2741,604800;','','');
-REPLACE INTO `item_db` VALUES ('14018','F_Spritual_Tunic_Box','Spiritual Tunic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2384,604800;','','');
-REPLACE INTO `item_db` VALUES ('14019','F_Recuperative_Box','Recuvative Armor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2385,604800;','','');
-REPLACE INTO `item_db` VALUES ('14020','F_Shelter_Resist_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
-REPLACE INTO `item_db` VALUES ('14021','F_Sylphid_Manteau_Box','Silf Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2543,604800;','','');
-REPLACE INTO `item_db` VALUES ('14022','F_Refresh_Shoes_Box','Refresh Shoes Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2439,604800;','','');
-REPLACE INTO `item_db` VALUES ('14023','F_Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
-REPLACE INTO `item_db` VALUES ('14024','F_Robo_Eye_Box','Robo Eye Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5325,1;','','');
-REPLACE INTO `item_db` VALUES ('14025','F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5187,1;','','');
-REPLACE INTO `item_db` VALUES ('14027','F_Fish_Head_Hat_Box','Fish Head Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5380,1;','','');
-REPLACE INTO `item_db` VALUES ('14028','F_Santa_Poring_Hat_Box','SantaPoring Cap Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
-REPLACE INTO `item_db` VALUES ('14029','F_Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
-REPLACE INTO `item_db` VALUES ('14030','F_Mimic_Scroll_Box5','Mimic Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12276,5;','','');
-REPLACE INTO `item_db` VALUES ('14031','F_Disguise_Scroll_Box5','Disguise Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,5;','','');
-REPLACE INTO `item_db` VALUES ('14032','F_Alice_Scroll_Box5','Alice Summoning 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12278,5;','','');
-REPLACE INTO `item_db` VALUES ('14033','F_Mimic_Scroll_Box10','Mimic Summoning 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12276,10;','','');
-REPLACE INTO `item_db` VALUES ('14034','F_Disguise_Scroll_Box10','Disguise Summoning 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,10;','','');
-REPLACE INTO `item_db` VALUES ('14035','F_Alice_Scroll_Box10','Alice Summoning 10 Box)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12278,10;','','');
-REPLACE INTO `item_db` VALUES ('14036','F_New_Style_Coupon_Box','New Style Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7622,1;','','');
-REPLACE INTO `item_db` VALUES ('14037','F_Repair_Scroll_Box','Repair Weapon Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;','','');
-REPLACE INTO `item_db` VALUES ('14038','F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('14041','F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14582,5;','','');
-REPLACE INTO `item_db` VALUES ('14042','F_WOB_Rune_Box10','Yellow Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14582,10;','','');
-REPLACE INTO `item_db` VALUES ('14043','F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14583,5;','','');
-REPLACE INTO `item_db` VALUES ('14044','F_WOB_Schwaltz_Box10','Green Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14583,10;','','');
-REPLACE INTO `item_db` VALUES ('14045','F_WOB_Rachel_Box5','Red Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14584,5;','','');
-REPLACE INTO `item_db` VALUES ('14046','F_WOB_Rachel_Box10','Red Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14584,10;','','');
-REPLACE INTO `item_db` VALUES ('14047','F_WOB_Local_Box5','Blue Butterfly Wing 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14585,5;','','');
-REPLACE INTO `item_db` VALUES ('14048','F_WOB_Local_Box10','Blue Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14585,10;','','');
-REPLACE INTO `item_db` VALUES ('14049','F_Spark_Candy_Box5','Candy 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,5;','','');
-REPLACE INTO `item_db` VALUES ('14050','F_Spark_Candy_Box10','Candy 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,10;','','');
-REPLACE INTO `item_db` VALUES ('14051','F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14581,5;','','');
-REPLACE INTO `item_db` VALUES ('14052','F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14581,10;','','');
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-REPLACE INTO `item_db` VALUES ('14054','F_Triple_Poring_Hat_Box','Poring 3 Hats Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5255,1;','','');
-REPLACE INTO `item_db` VALUES ('14055','F_Nagan_Box','Refined Nagan Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13407,604800;','','');
-REPLACE INTO `item_db` VALUES ('14056','F_Skewer_Box','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,604800;','','');
-REPLACE INTO `item_db` VALUES ('14057','F_Survival_Rod_Box','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,604800;','','');
-REPLACE INTO `item_db` VALUES ('14058','F_Quadrille_Box','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,604800;','','');
-REPLACE INTO `item_db` VALUES ('14059','F_Great_Axe_Box','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,604800;','','');
-REPLACE INTO `item_db` VALUES ('14060','F_Bloody_Roar_Box','Refined Bloody Roar Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,604800;','','');
-REPLACE INTO `item_db` VALUES ('14061','F_Hardback_Box','Refined Hardcover Book Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,604800;','','');
-REPLACE INTO `item_db` VALUES ('14062','F_Fire_Brand_Box','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,604800;','','');
-REPLACE INTO `item_db` VALUES ('14063','F_Immaterial_Sword_Box','Refined Immaterial Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,604800;','','');
-REPLACE INTO `item_db` VALUES ('14064','F_Unholy_Touch_Box','Refined Unholy Touch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1274,604800;','','');
-REPLACE INTO `item_db` VALUES ('14065','F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2535,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14066','F_Masquerade_Box','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14067','F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14068','F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5328,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14069','F_Dark_Blindfold_Box','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14070','F_K_Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14071','F_Corsair_Box','Refined Corsair Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5331,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14072','F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2710,604800;','','');
-REPLACE INTO `item_db` VALUES ('14073','F_Spiritual_Ring_Box','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,604800;','','');
-REPLACE INTO `item_db` VALUES ('14074','F_G_O_I_Box5','Wine Glass of Illusion 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,5;','','');
-REPLACE INTO `item_db` VALUES ('14075','F_G_O_I_Box10','Glass Of Illusion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,10;','','');
-REPLACE INTO `item_db` VALUES ('14076','F_Shadow_Armor_S_Box5','Scroll of Shadow Armor 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,5;','','');
-REPLACE INTO `item_db` VALUES ('14077','F_Shadow_Armor_S_Box10','Scroll of Shadow Armor 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,10;','','');
-REPLACE INTO `item_db` VALUES ('14078','F_Shadow_Armor_S_Box30','Scroll of Shadow Armor 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,30;','','');
-REPLACE INTO `item_db` VALUES ('14079','F_Holy_Armor_S_Box5','Scroll of Holy Armor 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,5;','','');
-REPLACE INTO `item_db` VALUES ('14080','F_Holy_Armor_S_Box10','Scroll of Holy Armor 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,10;','','');
-REPLACE INTO `item_db` VALUES ('14081','F_Holy_Armor_S_Box30','Scroll of Holy Armor 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,30;','','');
-REPLACE INTO `item_db` VALUES ('14082','FS_Def_Potion_Box10','Small Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,10;','','');
-REPLACE INTO `item_db` VALUES ('14083','FS_Def_Potion_Box30','Small Physical Defense Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,30;','','');
-REPLACE INTO `item_db` VALUES ('14084','FS_Def_Potion_Box50','Small Physical Defense Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,50;','','');
-REPLACE INTO `item_db` VALUES ('14085','FB_Def_Potion_Box10','Big Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,10;','','');
-REPLACE INTO `item_db` VALUES ('14086','FB_Def_Potion_Box30','Large Physical Defense Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,30;','','');
-REPLACE INTO `item_db` VALUES ('14087','FB_Def_Potion_Box50','Large Physical Defense Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,50;','','');
-REPLACE INTO `item_db` VALUES ('14088','FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,10;','','');
-REPLACE INTO `item_db` VALUES ('14089','FS_Mdef_Potion_Box30','Small Magical Defense Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,30;','','');
-REPLACE INTO `item_db` VALUES ('14090','FS_Mdef_Potion_Box50','Small Magical Defense Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,50;','','');
-REPLACE INTO `item_db` VALUES ('14091','FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,10;','','');
-REPLACE INTO `item_db` VALUES ('14092','FB_Mdef_Potion_Box30','Large Magical Defense Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,30;','','');
-REPLACE INTO `item_db` VALUES ('14093','FB_Mdef_Potion_Box50','Large Magical Defense Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,50;','','');
-REPLACE INTO `item_db` VALUES ('14094','F_Flying_Angel_Box','Flying Angel Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5210,1;','','');
-REPLACE INTO `item_db` VALUES ('14095','F_Cat_Hat_Box','Neko Mimi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('14096','F_M_F_H_Box','Moonlight Flower Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5214,1;','','');
-REPLACE INTO `item_db` VALUES ('14097','F_Chick_Hat_Box','Baby Chick Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5283,1;','','');
-REPLACE INTO `item_db` VALUES ('14098','F_Pecopeco_Hairband_Box','Peco Peco Hairband Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5286,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14099','F_Red_Glasses_Box','Red Glasses Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5288,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14100','F_Whisper_Mask_Box','Whisper Mask Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5294,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14101','F_Ramen_Hat_Box','Ramen Hat Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5293,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14102','F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14527,5;','','');
-REPLACE INTO `item_db` VALUES ('14103','F_Max_Weight_Up_Box','Gym Membership Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7776,1;','','');
-REPLACE INTO `item_db` VALUES ('14104','F_S_Life_Potion_Box','Small Life Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,10;','','');
-REPLACE INTO `item_db` VALUES ('14105','F_S_Life_Potion_Box30','Small Life Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,30;','','');
-REPLACE INTO `item_db` VALUES ('14106','F_S_Life_Potion_Box50','Small Life Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,50;','','');
-REPLACE INTO `item_db` VALUES ('14107','F_M_Life_Potion_Box','Medium Life Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,10;','','');
-REPLACE INTO `item_db` VALUES ('14108','F_M_Life_Potion_Box30','Large Life Potion 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,30;','','');
-REPLACE INTO `item_db` VALUES ('14109','F_M_Life_Potion_Box50','Large Life Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,50;','','');
-REPLACE INTO `item_db` VALUES ('14110','F_Abrasive_Box5','Abrasive 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14536,5;','','');
-REPLACE INTO `item_db` VALUES ('14111','F_Abrasive_Box10','Abrasive 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14536,10;','','');
-REPLACE INTO `item_db` VALUES ('14112','F_Regeneration_Box5','Regeneration Potion 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14537,5;','','');
-REPLACE INTO `item_db` VALUES ('14113','F_Regeneration_Box10','Regeneration Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14537,10;','','');
-REPLACE INTO `item_db` VALUES ('14114','F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14527,10;','','');
-REPLACE INTO `item_db` VALUES ('14115','F_Infiltrator_Box','Refined Infiltrator Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1267,604800;','','');
-REPLACE INTO `item_db` VALUES ('14116','F_Muramasa_Box','Refined Muramasa Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1173,604800;','','');
-REPLACE INTO `item_db` VALUES ('14117','F_Excalibur_Box','Refined Excalibur Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13401,604800;','','');
-REPLACE INTO `item_db` VALUES ('14118','F_Combat_Knife_Box','Combat Knife Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13021,604800;','','');
-REPLACE INTO `item_db` VALUES ('14119','F_Counter_Dagger_Box','Counter Dagger Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13022,604800;','','');
-REPLACE INTO `item_db` VALUES ('14120','F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1817,604800;','','');
-REPLACE INTO `item_db` VALUES ('14121','F_Mighty_Staff_Box','Refined Mighty Staff Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1623,604800;','','');
-REPLACE INTO `item_db` VALUES ('14122','F_Right_Epsilon_Box','Light Epsilon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1372,604800;','','');
-REPLACE INTO `item_db` VALUES ('14123','F_Balistar_Box','Refined Ballista Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1728,604800;','','');
-REPLACE INTO `item_db` VALUES ('14124','F_Diary_Of_Great_Sage','Sage\'s Diary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1563,604800;','','');
-REPLACE INTO `item_db` VALUES ('14125','F_Asura_Box','Asura Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13023,604800;','','');
-REPLACE INTO `item_db` VALUES ('14126','F_Apple_Of_Archer_Box','Apple of Archer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5265,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14127','F_Bunny_Band_Box','Bunny Band Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5266,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14128','F_Sahkkat_Box','Refined Sakkat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5267,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14129','F_Lord_Circlet_Box','Refined Grand Circlet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5268,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14130','F_Elven_Ears_Box','Elven Ears Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2686,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14131','F_Steel_Flower_Box','Steel Flower Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2687,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14132','F_Critical_Ring_Box','Critical Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2688,604800;','','');
-REPLACE INTO `item_db` VALUES ('14133','F_Earring_Box','Earring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2689,604800;','','');
-REPLACE INTO `item_db` VALUES ('14134','F_Ring_Box','Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2690,604800;','','');
-REPLACE INTO `item_db` VALUES ('14135','F_Necklace_Box','Necklace Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2691,604800;','','');
-REPLACE INTO `item_db` VALUES ('14136','F_Glove_Box','Glove Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2692,604800;','','');
-REPLACE INTO `item_db` VALUES ('14137','F_Brooch_Box','Brooch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2693,604800;','','');
-REPLACE INTO `item_db` VALUES ('14138','F_Rosary_Box','Rosary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2694,604800;','','');
-REPLACE INTO `item_db` VALUES ('14139','F_Safety_Ring_Box','Safety Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2695,604800;','','');
-REPLACE INTO `item_db` VALUES ('14140','F_Vesper_Core_Box01','Refined Vesper Core 01 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2696,604800;','','');
-REPLACE INTO `item_db` VALUES ('14141','F_Vesper_Core_Box02','Refined Vesper Core 02 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2697,604800;','','');
-REPLACE INTO `item_db` VALUES ('14142','F_Vesper_Core_Box03','Refined Vesper Core 03 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2698,604800;','','');
-REPLACE INTO `item_db` VALUES ('14143','F_Vesper_Core_Box04','Refined Vesper Core 04 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2699,604800;','','');
-REPLACE INTO `item_db` VALUES ('14144','F_Vigorgra_Package1','Vigorgra Box1','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14145','F_Vigorgra_Package2','Vigorgra Box2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14146','F_Vigorgra_Package3','Vigorgra Box3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14147','F_Vigorgra_Package4','Vigorgra Box4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14148','F_Vigorgra_Package5','Vigorgra Box5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14149','F_Vigorgra_Package6','Vigorgra Box6','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14150','F_Vigorgra_Package7','Vigorgra Box7','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14151','F_Vigorgra_Package8','Vigorgra Box8','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14152','F_Vigorgra_Package9','Start your Journey Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14153','F_Vigorgra_Package10','Siege Mode Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14154','F_Vigorgra_Package11','1 Hour Survival Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14155','F_Vigorgra_Package12','Weekend Hunting Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14156','F_Battle_Manual_Box','Battle Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10;','','');
-REPLACE INTO `item_db` VALUES ('14157','F_Insurance_Package','Insurance Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12209,10;','','');
-REPLACE INTO `item_db` VALUES ('14158','F_Bubble_Gum_Box','Bubble Gum Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('14159','F_Str_Dish_Box','Steamed Tongue Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12202,10;','','');
-REPLACE INTO `item_db` VALUES ('14160','F_Agi_Dish_Box','Steamed Scorpion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12203,10;','','');
-REPLACE INTO `item_db` VALUES ('14161','F_Int_Dish_Box','Dragon Breath Cocktail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10;','','');
-REPLACE INTO `item_db` VALUES ('14162','F_Dex_Dish_Box','Hwergelmir\'s Tonic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,10;','','');
-REPLACE INTO `item_db` VALUES ('14163','F_Luk_Dish_Box','Nine Tail Dish Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('14164','F_Vit_Dish_Box','Stew Of Immortality Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,10;','','');
-REPLACE INTO `item_db` VALUES ('14165','F_Kafra_Card_Box','Kafra Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12211,10;','','');
-REPLACE INTO `item_db` VALUES ('14166','F_Giant_Fly_Wing_Box','Giant Fly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,10;','','');
-REPLACE INTO `item_db` VALUES ('14167','F_Neuralizer_Box','Neuralizer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12213,1;','','');
-REPLACE INTO `item_db` VALUES ('14168','F_Convex_Mirror_Box','Convex Mirror Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12214,10;','','');
-REPLACE INTO `item_db` VALUES ('14169','F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12215,10;','','');
-REPLACE INTO `item_db` VALUES ('14170','F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,10;','','');
-REPLACE INTO `item_db` VALUES ('14171','F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12217,10; getitem 523,10;','','');
-REPLACE INTO `item_db` VALUES ('14172','F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12218,10;','','');
-REPLACE INTO `item_db` VALUES ('14173','F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12219,10;','','');
-REPLACE INTO `item_db` VALUES ('14174','F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12220,10;','','');
-REPLACE INTO `item_db` VALUES ('14175','F_Megaphone_Box','Megaphone 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12221,10;','','');
-REPLACE INTO `item_db` VALUES ('14176','F_Enriched_Elunium_Box','Enriched Elunium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7619,10;','','');
-REPLACE INTO `item_db` VALUES ('14177','F_Enriched_Oridecon_Box','Enriched Oridecon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7620,10;','','');
-REPLACE INTO `item_db` VALUES ('14178','F_Token_Of_Siegfried_Box','Token of Siegfried Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,10;','','');
-REPLACE INTO `item_db` VALUES ('14179','F_Giant_Fly_Wing_Box50','Giant Fly Wing 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,50;','','');
-REPLACE INTO `item_db` VALUES ('14180','F_Giant_Fly_Wing_Box100','Giant Fly Wing 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,100;','','');
-REPLACE INTO `item_db` VALUES ('14181','F_Dex_Dish_Box30','Hwergelmir\'s Tonic 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,30;','','');
-REPLACE INTO `item_db` VALUES ('14182','F_Dex_Dish_Box50','Hwergelmir\'s Tonic 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,50;','','');
-REPLACE INTO `item_db` VALUES ('14183','F_Luk_Dish_Box30','Nine Tail Dish 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,30;','','');
-REPLACE INTO `item_db` VALUES ('14184','F_Luk_Dish_Box50','Nine Tail Dish 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,50;','','');
-REPLACE INTO `item_db` VALUES ('14185','F_Inc_Agi_10_Box30','Increase Agility Scroll 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,30;','','');
-REPLACE INTO `item_db` VALUES ('14186','F_Inc_Agi_10_Box50','Increase Agility Scroll 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,50;','','');
-REPLACE INTO `item_db` VALUES ('14187','F_Vit_Dish_Box30','Stew of Immortality 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,30;','','');
-REPLACE INTO `item_db` VALUES ('14188','F_Vit_Dish_Box50','Stew of Immortality 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,50;','','');
-REPLACE INTO `item_db` VALUES ('14189','F_Insurance_Package30','Life Insurrance 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12209,30;','','');
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-REPLACE INTO `item_db` VALUES ('14273','JJangu_Magic_Powder_Box4','JJangu Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14274','Amplification_10_Scroll_Box2','Mystical Amplification Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14593,10;','','');
-REPLACE INTO `item_db` VALUES ('14275','Amplification_30_Scroll_Box2','Mystical Amplification Scroll 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14593,30;','','');
-REPLACE INTO `item_db` VALUES ('14276','Amplification_50_Scroll_Box2','Mystical Amplification Scroll 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14593,50;','','');
-REPLACE INTO `item_db` VALUES ('14277','Quagmire_10_Scroll_Box2','Quagmire Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14594,10;','','');
-REPLACE INTO `item_db` VALUES ('14278','Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14594,30;','','');
-REPLACE INTO `item_db` VALUES ('14279','Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14594,50;','','');
-REPLACE INTO `item_db` VALUES ('14280','Healing_Staff_Box2','Healing Staff Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1638,604800;','','');
-REPLACE INTO `item_db` VALUES ('14282','Emperium_Box','Emperium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 714,1;','','');
-REPLACE INTO `item_db` VALUES ('14283','Marriage_Covenant_Box','Written Oath Of Marriage Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 6026,1;','','');
-REPLACE INTO `item_db` VALUES ('14287','Baricade_Repair_Kit','Barricade Repair Kit','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5;','','');
-REPLACE INTO `item_db` VALUES ('14288','Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5;','','');
-REPLACE INTO `item_db` VALUES ('14289','Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 6046,1;','','');
-REPLACE INTO `item_db` VALUES ('14290','Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 6047,1;','','');
-REPLACE INTO `item_db` VALUES ('14291','Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 6046,1;','','');
-REPLACE INTO `item_db` VALUES ('14292','Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 6047,1;','','');
-REPLACE INTO `item_db` VALUES ('14296','Angel_Scroll','Angel Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14297','Devil_Scroll','Devil Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14300','Mask_Of_Ifrit_Box','Mask Of Ifrit Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 5420,1;','','');
-REPLACE INTO `item_db` VALUES ('14301','Ifrit\'s_Ear_Box','Ears Of Ifrit Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 5421,1;','','');
-REPLACE INTO `item_db` VALUES ('14304','Scuba_Mask_Box','Scuba Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 5397,1;','','');
-REPLACE INTO `item_db` VALUES ('14314','PhreeoniS_Box','Phreeoni Scroll Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14597,10;','','');
-REPLACE INTO `item_db` VALUES ('14315','GhostringS_Box','Ghostring Scroll Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14598,10;','','');
-REPLACE INTO `item_db` VALUES ('14316','July7_Scroll','July7 Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14317','Bacsojin_Scroll','Bacsojin Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14343','Spiked_Scarf_Box','Spiked Scarf Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5462,1;','','');
-REPLACE INTO `item_db` VALUES ('14344','Rainbow_Scarf_Box','Rainbow Scarf Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5463,1;','','');
-REPLACE INTO `item_db` VALUES ('14345','Animal_Scroll','Animal Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14349','Mental_Potion20_Box','Mental Potion 20 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14600,20;','','');
-REPLACE INTO `item_db` VALUES ('14350','Mental_Potion50_Box','Mental Potion 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14600,50;','','');
-REPLACE INTO `item_db` VALUES ('14351','Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14601,20;','','');
-REPLACE INTO `item_db` VALUES ('14352','Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14601,50;','','');
-REPLACE INTO `item_db` VALUES ('14363','Heart_Scroll','Heart Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14375','Holy_Celestial_Axe_Box','Celestial Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 1383,1;','','');
-REPLACE INTO `item_db` VALUES ('14376','Angeling_Pot_Box','Angeling Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12350,1;','','');
-REPLACE INTO `item_db` VALUES ('14377','Shout_Megaphone_Box','Scream Megaphone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12351,1;','','');
-REPLACE INTO `item_db` VALUES ('14380','Anubis_Helm_Box','Anubis Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5490,1;','','');
-REPLACE INTO `item_db` VALUES ('14393','Almighty_Charm_Box','Universal Amulet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7945,1;','','');
-REPLACE INTO `item_db` VALUES ('14408','New_Year_Scroll','New Year Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14440','Dice_Hat_Box','Dice Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5496,1;','','');
-REPLACE INTO `item_db` VALUES ('14441','King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5497,1;','','');
-REPLACE INTO `item_db` VALUES ('14447','Pirate\'s_Pride_Box','Pirate\'s Pride Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5501,1;','','');
-REPLACE INTO `item_db` VALUES ('14448','Necromencer\'s_Hood_Box','Necromancer\'s Hood Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5502,1;','','');
-REPLACE INTO `item_db` VALUES ('14459','Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5503,1;','','');
-REPLACE INTO `item_db` VALUES ('14460','China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5504,1;','','');
-REPLACE INTO `item_db` VALUES ('14461','Asara_Fairy_Hat_Box','Ashura Fairy Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5505,1;','','');
-REPLACE INTO `item_db` VALUES ('14466','Valentine_Pledge_Box','Valentine\'s Emblem Box','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14469','Ox_Tail_Scroll','Ox Tail Egg','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14500','Insurance60','Life Insurrance Certificate','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,3600000,0;','','');
-REPLACE INTO `item_db` VALUES ('14508','Zeny_Scroll','Zeny Pet Egg Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14509','Light_Center_Pot','Light Concentration Potion','2','800','400','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION1,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14510','Light_Awakening_Pot','Light Awakening Potion','2','1500','750','20','0','0','0','0','0','2146959087','63','2','0','0','40',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14511','Light_Berserk_Pot','Light Berserk Potion','2','3000','1500','20','0','0','0','0','0','31868582','63','2','0','0','85',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION3,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14512','Meteor_10_Scroll','Meteor Storm Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_METEOR,10;','','');
-REPLACE INTO `item_db` VALUES ('14513','Storm_10_Scroll','Storm Gust Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_STORMGUST,10;','','');
-REPLACE INTO `item_db` VALUES ('14514','Vermilion_10_Scroll','Lord of Vermilion Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_VERMILION,10;','','');
-REPLACE INTO `item_db` VALUES ('14515','Lex_Aeterna_Scroll','Lex Aeterna Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_LEXAETERNA,1;','','');
-REPLACE INTO `item_db` VALUES ('14516','Magnificat_5_Scroll','Magnificat Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_MAGNIFICAT,5;','','');
-REPLACE INTO `item_db` VALUES ('14517','CP_Helm_Scroll','Chemical Protection Helm Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),237,5;','','');
-REPLACE INTO `item_db` VALUES ('14518','CP_Shield_Scroll','Chemical Protection Shield Scrol','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),235,5;','','');
-REPLACE INTO `item_db` VALUES ('14519','CP_Armor_Scroll','Chemical Protection Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),236,5;','','');
-REPLACE INTO `item_db` VALUES ('14520','CP_Weapon_Scroll','Chemical Protection Weapon Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),234,5;','','');
-REPLACE INTO `item_db` VALUES ('14521','Repair_Scroll','Repair Weapon Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','unitskilluseid getcharid(3),108,1;','','');
-REPLACE INTO `item_db` VALUES ('14522','Big_Bun','Big Bun','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
-REPLACE INTO `item_db` VALUES ('14523','Pill_','Pill','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,100;','','');
-REPLACE INTO `item_db` VALUES ('14524','Superb_Fish_Slice','Superb Fish Slice','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
-REPLACE INTO `item_db` VALUES ('14525','Chewy_Ricecake','Chewy Ricecake','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,1800000,10;','','');
-REPLACE INTO `item_db` VALUES ('14526','Oriental_Pastry','Oriental Pastry','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,1800000,10;','','');
-REPLACE INTO `item_db` VALUES ('14527','Dun_Tele_Scroll1','Dungeon Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",1;','','');
-REPLACE INTO `item_db` VALUES ('14528','PVP_Tele_Scroll','PVP Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14529','Greed_Scroll','Greed Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill BS_GREED,1;','','');
-REPLACE INTO `item_db` VALUES ('14530','Flee_30_Scroll','Evasion Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,1800000,30;','','');
-REPLACE INTO `item_db` VALUES ('14531','Accuracy_30_Scroll','Concentration Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,1800000,30;','','');
-REPLACE INTO `item_db` VALUES ('14532','Battle_Manual25','Field Manual 25%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,25;','','');
-REPLACE INTO `item_db` VALUES ('14533','Battle_Manual100','Field Manual 100%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,100;','','');
-REPLACE INTO `item_db` VALUES ('14534','Small_Life_Potion','Small Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;','','');
-REPLACE INTO `item_db` VALUES ('14535','Med_Life_Potion','Medium Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;','','');
-REPLACE INTO `item_db` VALUES ('14536','Abrasive','Abrasive','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;','','');
-REPLACE INTO `item_db` VALUES ('14537','Regeneration_Potion','Regeneration Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;','','');
-REPLACE INTO `item_db` VALUES ('14538','Glass_Of_Illusion','Glass of Illusion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','300000','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20;','','');
-REPLACE INTO `item_db` VALUES ('14539','Shadow_Armor_S','Shadow Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;','','');
-REPLACE INTO `item_db` VALUES ('14540','Holy_Armor_S','Holy Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;','','');
-REPLACE INTO `item_db` VALUES ('14541','S_Def_Potion','Small Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;','','');
-REPLACE INTO `item_db` VALUES ('14542','B_Def_Potion','Big Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;','','');
-REPLACE INTO `item_db` VALUES ('14543','S_Mdef_Potion','Small Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;','','');
-REPLACE INTO `item_db` VALUES ('14544','B_Mdef_Potion','Big Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;','','');
-REPLACE INTO `item_db` VALUES ('14545','Battle_Manual_X3','Field Manual 300%','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,300;','','');
-REPLACE INTO `item_db` VALUES ('14546','Fire_Cracker_Love','I Love You Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14547','Fire_Cracker_Wday','Whiteday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14548','Fire_Cracker_Vday','Valentine\'s Day Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14549','Fire_Cracker_Bday','Birthday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14550','Fire_Cracker_Xmas','Xmas Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14551','Str_Dish01_','Fried Grasshopper Legs','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14552','Str_Dish02_','Seasoned Sticky Webfoot','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14553','Str_Dish03_','Bomber Steak','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14554','Int_Dish01_','Grape Juice Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14555','Int_Dish02_','Autumn Red Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14556','Int_Dish03_','Honey Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14557','Vit_Dish01_','Steamed Crab Nippers','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14558','Vit_Dish02_','Assorted Seafood','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14559','Vit_Dish03_','Clam Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14560','Agi_Dish01_','Frog Egg Squid Ink Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14561','Agi_Dish02_','Smooth Noodle','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14562','Agi_Dish03_','Tentacle Cheese Gratin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14563','Dex_Dish01_','Honey Grape Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14564','Dex_Dish02_','Chocolate Mousse Cake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14565','Dex_Dish03_','Fruit Mix','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14566','Luk_Dish01_','Fried Monkey Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('14567','Luk_Dish02_','Mixed Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('14568','Luk_Dish03_','Fried Sweet Potato','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('14569','Knife_Goblin_Ring','Knife Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1122;','','');
-REPLACE INTO `item_db` VALUES ('14570','Flail_Goblin_Ring','Flail Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1123;','','');
-REPLACE INTO `item_db` VALUES ('14571','Hammer_Goblin_Ring','Hammer Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1125;','','');
-REPLACE INTO `item_db` VALUES ('14572','Holy_Marble','Holy Marble','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1385;','','');
-REPLACE INTO `item_db` VALUES ('14573','Red_Burning_Stone','Red Burning Stone','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1382;','','');
-REPLACE INTO `item_db` VALUES ('14574','Skull_Of_Vagabond','Vagabond\'s Skull','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1208;','','');
-REPLACE INTO `item_db` VALUES ('14575','Str_Dish05_','Lutie Lady\'s Pancake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('14576','Int_Dish05_','Mastela Fruit Wine','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('14577','Vit_Dish05_','Spicy Fried Bao','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('14578','Agi_Dish05_','Steamed Bat Wing in Pumpkin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
-REPLACE INTO `item_db` VALUES ('14579','Dex_Dish05_','Green Salad','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('14580','Luk_Dish05_','Fried Scorpion Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
-REPLACE INTO `item_db` VALUES ('14581','Dun_Tele_Scroll2','Dungeon Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",2;','','');
-REPLACE INTO `item_db` VALUES ('14582','WOB_Rune','Yellow Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",1;','','');
-REPLACE INTO `item_db` VALUES ('14583','WOB_Schwaltz','Green Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",2;','','');
-REPLACE INTO `item_db` VALUES ('14584','WOB_Rachel','Red Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",3;','','');
-REPLACE INTO `item_db` VALUES ('14585','WOB_Local','Blue Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",4;','','');
-REPLACE INTO `item_db` VALUES ('14586','Spark_Candy','Jumping Candy','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','180000','73',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14587','Repair_Scroll_','Equipment Repair Spell Book','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill BS_REPAIRWEAPON,1;','','');
-REPLACE INTO `item_db` VALUES ('14588','Pty_Blessing_Scroll','Party Blessing 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_BLESSING,10;','','');
-REPLACE INTO `item_db` VALUES ('14589','Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_INCAGI,10;','','');
-REPLACE INTO `item_db` VALUES ('14590','Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_ASSUMPTIO,5;','','');
-REPLACE INTO `item_db` VALUES ('14591','Siege_Teleport_Scroll','WoE Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','callfunc \"F_CashSeigeTele\";','','');
-REPLACE INTO `item_db` VALUES ('14592','Job_Manual50','JOB Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;','','');
-REPLACE INTO `item_db` VALUES ('14593','Magic_Power_Scroll','Mystical Amplification Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill HW_MAGICPOWER,10;','','');
-REPLACE INTO `item_db` VALUES ('14594','Quagmire_Scroll','Quagmire Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill WZ_QUAGMIRE,5;','','');
-REPLACE INTO `item_db` VALUES ('14595','Unsealed_Magic_Spell','Unsealed Magic Spell','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','warp \"yuno_fild09\",255,127;','','');
-REPLACE INTO `item_db` VALUES ('14596','Pierre_Treasurebox','Pierre\'s Treasure Box','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;','','');
-REPLACE INTO `item_db` VALUES ('14597','PhreeoniS','Phreeoni Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4121;','','');
-REPLACE INTO `item_db` VALUES ('14598','GhostringS','Ghostring Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4047;','','');
-REPLACE INTO `item_db` VALUES ('14599','Greed_Scroll_C','Greed Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14600','Mental_Potion','Mental Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14601','Tyr\'s_Blessing','Tyr\'s Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_PLUSATTACKPOWER,300000,20; sc_start SC_PLUSMAGICPOWER,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('14602','TaogunkaS','Tao Gunka Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4302;','','');
-REPLACE INTO `item_db` VALUES ('14603','MistressS','Mistress Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4132;','','');
-REPLACE INTO `item_db` VALUES ('14604','Orc_HeroS','Orc Hero Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4143;','','');
-REPLACE INTO `item_db` VALUES ('14605','Orc_LoadS','Orc Lord Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4135;','','');
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+REPLACE INTO `item_db` VALUES ('522','Fruit_Of_Mastela','Mastela Fruit','0','8500','4250','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,600),0;','','');
+REPLACE INTO `item_db` VALUES ('523','Holy_Water','Holy Water','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_CURSE;','','');
+REPLACE INTO `item_db` VALUES ('525','Panacea','Panacea','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('526','Royal_Jelly','Royal Jelly','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('528','Monster\'s_Feed','Monster\'s Feed','0','60','30','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(72,108),0;','','');
+REPLACE INTO `item_db` VALUES ('529','Candy','Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('530','Candy_Striper','Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('531','Apple_Juice','Apple Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,35),0;','','');
+REPLACE INTO `item_db` VALUES ('532','Banana_Juice','Banana Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(26,34),0;','','');
+REPLACE INTO `item_db` VALUES ('533','Grape_Juice','Grape Juice','0','250','125','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,25);','','');
+REPLACE INTO `item_db` VALUES ('534','Carrot_Juice','Carrot Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,33),0;','','');
+REPLACE INTO `item_db` VALUES ('535','Pumpkin','Pumpkin','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 19,0;','','');
+REPLACE INTO `item_db` VALUES ('536','Ice_Cream','Ice Cream','0','150','75','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('537','Pet_Food','Pet Food','0','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('538','Well_Baked_Cookie','Well-baked Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
+REPLACE INTO `item_db` VALUES ('539','Piece_Of_Cake','Piece of Cake','0','3000','1500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
+REPLACE INTO `item_db` VALUES ('540','Falcon\'s_Feed','Falcon Food','0','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(185,225),0;','','');
+REPLACE INTO `item_db` VALUES ('541','Pecopeco\'s_Feed','PecoPeco Food','0','3000','1500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('544','Fish_Slice','Raw Fish','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,60),0;','','');
+REPLACE INTO `item_db` VALUES ('545','Red_Slim_Potion','Condensed Red Potion','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('546','Yellow_Slim_Potion','Condensed Yellow Potion','0','600','300','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
+REPLACE INTO `item_db` VALUES ('547','White_Slim_Potion','Condensed White Potion','0','1650','825','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('548','Cheese','Cheese','0','2800','1400','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
+REPLACE INTO `item_db` VALUES ('549','Nice_Sweet_Potato','Yam','0','180','90','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('550','Popped_Rice','Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,15),0;','','');
+REPLACE INTO `item_db` VALUES ('551','Shusi','Sushi','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,60),0;','','');
+REPLACE INTO `item_db` VALUES ('552','KETUPAT','Ketupat','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('553','Bun','Bao','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,70),0;','','');
+REPLACE INTO `item_db` VALUES ('554','Mojji','Mochi','0','400','200','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('555','Rice_Cake','Traditional Rice Cake','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('556','Long_Rice_Cake','Rice Cake Stick','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,25),0;','','');
+REPLACE INTO `item_db` VALUES ('557','Hash_Rice_Cake','Neatly Sliced Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,30),0;','','');
+REPLACE INTO `item_db` VALUES ('558','Chocolate','Chocolate','0','1','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1,1;','','');
+REPLACE INTO `item_db` VALUES ('559','HandMade_Chocolate','Hand-made Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('560','HandMade_Chocolate_','Handmade White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('561','White_Chocolate','White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('562','Pizza','Doublecrust Swiss Fondue','0','100','50','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
+REPLACE INTO `item_db` VALUES ('563','Pizza_01','Doublecrust Swiss Fondue','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
+REPLACE INTO `item_db` VALUES ('564','Rice_Ball','Rice Ball','0','1','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 200,0;','','');
+REPLACE INTO `item_db` VALUES ('565','Vita500_Bottle','Vita500','0','580','290','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(142,274),0;','','');
+REPLACE INTO `item_db` VALUES ('566','Tomyumkung','Tom Yum Goong','0','10000','5000','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('567','Prawn','Shrimp','0','500','250','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(117,192),0;','','');
+REPLACE INTO `item_db` VALUES ('568','Lemon','Lemon','0','60','30','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,20);','','');
+REPLACE INTO `item_db` VALUES ('569','Novice_Potion','Novice Potion','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(22,33),0;','','');
+REPLACE INTO `item_db` VALUES ('570','Lucky_Candy','Lucky Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('571','Lucky_Candy_Cane','Lucky Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('572','Lucky_Cookie','Lucky Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
+REPLACE INTO `item_db` VALUES ('573','Chocolate_Drink','Chocolate Drink','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('574','Egg','Egg','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(33,42),0;','','');
+REPLACE INTO `item_db` VALUES ('575','Piece_Of_Cake_','2nd Anniversary Cake','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
+REPLACE INTO `item_db` VALUES ('576','Prickly_Fruit','Prickly Fruit','0','540','270','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(150,300),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('577','Grain','Bag of Grain','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(60,70),0;','','');
+REPLACE INTO `item_db` VALUES ('578','Strawberry','Strawberry','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(16,28);','','');
+REPLACE INTO `item_db` VALUES ('579','Delicious_Fish','Fresh Fish','0','250','125','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
+REPLACE INTO `item_db` VALUES ('580','Bread','Bread','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('581','Mushroom','Edible Mushroom','0','40','20','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('582','Orange','Orange','0','300','150','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,20),rand(10,20);','','');
+REPLACE INTO `item_db` VALUES ('583','KETUPAT_','Ketupat Sayur','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('584','Fish_Ball_Soup','Fish Cake Soup','0','100','50','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
+REPLACE INTO `item_db` VALUES ('585','Wurst','Brusti','0','2','1','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,20),0;','','');
+REPLACE INTO `item_db` VALUES ('586','Mother\'s_Cake','Mother\'s Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('587','Prickly_Fruit_','Red Prickly Fruit','0','880','440','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('588','Spaghetti','Spaghetti','0','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
+REPLACE INTO `item_db` VALUES ('589','Pizza_02','Pizza','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
+REPLACE INTO `item_db` VALUES ('590','Brezel_','Pretzel','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('591','Caviar_Pancake','Caviar Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('592','Jam_Pancake','Jam Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('593','Honey_Pancake','Honey Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('594','Sour_Cream_Pancake','Sour-Cream Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('595','Mushroom_Pancake','Mushroom Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('596','Cute_Strawberry_Choco','Cute Strawberry-Choco','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(1,100);','','');
+REPLACE INTO `item_db` VALUES ('597','Lovely_Choco_Tart','Lovely Choco-Tart','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,400),0;','','');
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+REPLACE INTO `item_db` VALUES ('1255','Jamadhar_','Jamadhar','4','37200','18600','1500','165','0','0','1','1','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1256','Katar_Of_Cold_Icicle','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
+REPLACE INTO `item_db` VALUES ('1257','Katar_Of_Thornbush','Katar of Quaking','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('1258','Katar_Of_Raging_Blaze','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
+REPLACE INTO `item_db` VALUES ('1259','Katar_Of_Piercing_Wind','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
+REPLACE INTO `item_db` VALUES ('1260','Ghoul_Leg','Sharpened Legbone of Ghoul','4','52500','26250','1700','150','0','0','1','0','4096','63','2','34','3','65',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Undead;','','');
+REPLACE INTO `item_db` VALUES ('1261','Infiltrator','Infiltrator','4','57000','28500','1500','140','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
+REPLACE INTO `item_db` VALUES ('1262','Nail_Of_Loki','Loki\'s Nail','4','20','10','1200','115','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
+REPLACE INTO `item_db` VALUES ('1263','Unholy_Touch','Unholy Touch','4','20','10','1250','151','0','0','1','0','4096','63','2','34','4','70',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1264','Various_Jur','Specialty Jur','4','20','10','800','90','0','0','1','4','4096','63','2','34','1','1',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff2,Eff_Bleeding,10;','','');
+REPLACE INTO `item_db` VALUES ('1265','Bloody_Roar','Bloody Roar','4','20','10','1000','120','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;','','');
+REPLACE INTO `item_db` VALUES ('1266','Infiltrator_','Infiltrator','4','57000','28500','1500','140','0','0','1','1','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
+REPLACE INTO `item_db` VALUES ('1267','Infiltrator_C','Infiltrator','4','1','0','0','189','0','0','1','0','4096','63','2','34','4','1',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1268','Wild_Beast_Claw','Wild Beast Claw','4','20','10','1450','160','0','0','1','1','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_CRITICALWOUND,2,100; } else bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100;','','');
+REPLACE INTO `item_db` VALUES ('1269','Inverse_Scale','Inverse Scale','4','20','10','1500','140','0','0','1','0','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1270','Drill_Katar','Drill Katar','4','20','10','1400','110','0','0','1','1','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus3 bAutoSpell,ST_FULLSTRIP,1,150;','','');
+REPLACE INTO `item_db` VALUES ('1271','Blood_Tears','Blood Tears','4','20','10','1700','120','0','0','1','2','4096','2','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30; } else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1272','Scratcher','Scratcher','4','20','10','0','120','0','0','1','0','4096','63','2','34','1','0',NULL,'0','16','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1273','Bloody_Roar_C','Refined Bloody Roar','4','1','0','0','148','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160;','','');
+REPLACE INTO `item_db` VALUES ('1274','Unholy_Touch_C','Refined Unholy Touch','4','1','0','0','179','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1275','Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
+REPLACE INTO `item_db` VALUES ('1276','Katar_Of_Thornbush_','Katar of Quaking','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('1277','Katar_Of_Raging_Blaze_','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
+REPLACE INTO `item_db` VALUES ('1278','Katar_Of_Piercing_Wind_','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
+REPLACE INTO `item_db` VALUES ('1279','BF_Katar1','Brave Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1280','BF_Katar2','Valorous Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiPlayer,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1281','Krieger_Katar1','Glorious Bloody Roar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('1282','Krieger_Katar2','Glorious Jamadhar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiPlayer,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('1283','Katar_Of_Speed','Katar Of Speed','4','20','10','0','175','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_SONICBLOW,25; bonus bAspdRate,3;','','');
+REPLACE INTO `item_db` VALUES ('1284','Krishna','Krishna','4','20','10','1200','120','0','0','1','2','4096','2','2','34','3','50',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_GRIMTOOTH,10; if(getskilllv(AS_SONICBLOW)) { bonus3 bAutoSpell,AS_SONICBLOW,getskilllv(AS_SONICBLOW),5; } else { bonus3 bAutoSpell,AS_SONICBLOW,1,5; }','','');
+REPLACE INTO `item_db` VALUES ('1285','Cakram','Chakram','4','20','10','1000','130','0','0','1','2','4096','2','2','34','3','50',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(AS_KATAR)==10) { bonus bHit,10; } bonus2 bSkillAtk,ASC_METEORASSAULT,20;','','');
+REPLACE INTO `item_db` VALUES ('1286','Jamadhar_C','Jamadhar','4','0','0','0','200','0','0','1','0','4096','63','2','34','3','1',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1301','Axe','Axe','4','500','250','800','38','0','0','1','3','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1302','Axe_','Axe','4','500','250','800','38','0','0','1','4','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1303','Axe__','Axe','4','500','250','800','38','0','0','1','0','414947','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1304','Orcish_Axe','Orcish Axe','4','20','10','1500','75','0','0','1','0','414947','63','2','2','3','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1305','Cleaver','Cleaver','4','20','10','1200','140','0','0','1','0','279714','63','2','2','4','44',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;','','');
+REPLACE INTO `item_db` VALUES ('1306','War_Axe','War Axe','4','20','10','4200','140','0','0','1','1','263168','63','2','2','3','76',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bLuk,2;','','');
+REPLACE INTO `item_db` VALUES ('1307','Windhawk','Windhawk','4','18000','9000','1500','115','0','0','1','0','414946','63','2','2','2','14',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1308','Golden_Axe','Golden Axe','4','20','10','3000','170','0','0','1','0','1','63','2','2','4','45',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1309','Orcish_Axe_','Orcish Axe','4','20','10','1500','75','0','0','1','4','414947','63','2','2','3','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1310','Krieger_Onehand_Axe1','Glorious Cleaver','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','6','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('1311','Vecer_Axe','Vecer Axe','4','20','10','1500','140','0','0','1','2','279714','2','2','2','3','50',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,MC_MAMMONITE,15; }','','');
+REPLACE INTO `item_db` VALUES ('1312','Orcish_Axe_C','Orcish Axe','4','0','0','0','110','0','0','1','0','414947','63','2','2','3','1',NULL,'0','6','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
+REPLACE INTO `item_db` VALUES ('1313','Tourist_Axe','Tourist Axe','4','0','0','500','77','0','0','1','0','414947','63','2','2','1','1',NULL,'0','6','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1314','F_Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1315','F_Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
+REPLACE INTO `item_db` VALUES ('1351','Battle_Axe','Battle Axe','4','5400','2700','1500','80','0','0','1','3','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1352','Battle_Axe_','Battle Axe','4','5400','2700','1500','80','0','0','1','4','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1353','Battle_Axe__','Battle Axe','4','5400','2700','1500','80','0','0','1','0','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1354','Hammer','Hammer','4','15500','7750','2000','120','0','0','1','2','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1355','Hammer_','Hammer','4','15500','7750','2000','120','0','0','1','3','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1356','Hammer__','Hammer','4','15500','7750','2000','120','0','0','1','0','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1357','Buster','Buster','4','34000','17000','2200','155','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1358','Buster_','Buster','4','34000','17000','2200','155','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1359','Buster__','Buster','4','34000','17000','2200','155','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1360','Two_Handed_Axe','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1361','Two_Handed_Axe_','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1362','Two_Handed_Axe__','Two-Handed Axe','4','55000','27500','2500','185','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1363','Brood_Axe','Bloody Axe','4','20','10','4000','170','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bSpeedRate,25;','','');
+REPLACE INTO `item_db` VALUES ('1364','Great_Axe','Great Axe','4','20','10','1800','187','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,1500;','','');
+REPLACE INTO `item_db` VALUES ('1365','Sabbath','Sabbath','4','20','10','2300','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;','','');
+REPLACE INTO `item_db` VALUES ('1366','Right_Epsilon','Light Epsilon','4','20','10','2300','180','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3;','','');
+REPLACE INTO `item_db` VALUES ('1367','Slaughter','Slaughter','4','20','10','2500','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;','','');
+REPLACE INTO `item_db` VALUES ('1368','Tomahawk','Tomahawk','4','20','10','2500','165','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
+REPLACE INTO `item_db` VALUES ('1369','Guillotine','Guillotine','4','20','10','3000','215','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bWeaponComaRace,RC_DemiPlayer,30; bonus2 bSPGainRaceAttack,RC_DemiPlayer,2; bonus2 bSPGainRace,RC_DemiPlayer,20;','','');
+REPLACE INTO `item_db` VALUES ('1370','Doom_Slayer','Doom Slayer','4','20','10','6000','10','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1371','Doom_Slayer_','Doom Slayer','4','20','10','6000','10','0','0','1','1','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1372','Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;','','');
+REPLACE INTO `item_db` VALUES ('1373','Brood_Axe_C','Refined Bloody Axe','4','2','1','0','205','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1374','Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
+REPLACE INTO `item_db` VALUES ('1375','Berdysz','Berdysz','4','20','10','2500','200','0','0','1','2','279714','2','2','34','3','70',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;','','');
+REPLACE INTO `item_db` VALUES ('1376','Heart_Breaker','Heart Breaker','4','20','10','2000','175','0','0','1','1','279714','2','2','34','4','70',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,BS_HAMMERFALL,3,30;','','');
+REPLACE INTO `item_db` VALUES ('1377','Hurricane_Fury','Hurricane\'s Fury','4','20','10','3500','332','0','0','1','1','279714','2','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,NPC_PULSESTRIKE,5,20;','','');
+REPLACE INTO `item_db` VALUES ('1378','Great_Axe_C','Refined Great Axe','4','1','0','0','215','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,2000;','','');
+REPLACE INTO `item_db` VALUES ('1379','BF_Two_Handed_Axe1','Valorous Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1380','BF_Two_Handed_Axe2','Brave Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiPlayer,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1381','N_Battle_Axe','Novice Battle Axe','4','0','0','0','100','0','0','1','3','279714','63','2','34','1','3',NULL,'0','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1382','Krieger_Twohand_Axe1','Glorious Two-Handed Axe','4','20','10','0','220','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; bonus4 bAutoSpellOnSkill,WS_CARTTERMINATION,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('1383','Holy_Celestial_Axe','Celestial Axe','4','20','10','1500','200','0','0','1','0','279714','63','2','34','4','60',NULL,'1','7','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,AL_BLESSING,5,50;','','');
+REPLACE INTO `item_db` VALUES ('1384','Veteran_Axe','Veteran Axe','4','10000','5000','3000','250','0','0','1','2','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(BS_DAGGER)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_TWOHANDSWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_KNUCKLE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SPEAR)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_AXE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_MACE)==3) { bonus bBaseAtk,10; } bonus bVit,2;','','');
+REPLACE INTO `item_db` VALUES ('1385','Bradium_Stonehammer','Bradium Stone Hammer','4','20','10','2700','210','0','0','1','0','279714','2','2','34','4','75',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,BS_HAMMERFALL,Eff_Stun,500+(200*getrefine());','','');
+REPLACE INTO `item_db` VALUES ('1386','Doom_Slayer_I','Doom Slayer','4','0','0','0','20','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1387','Giant_Axe','Giant Axe','4','20','10','4000','330','0','0','1','1','279714','2','2','34','3','50',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WS_CARTTERMINATION,15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }','','');
+REPLACE INTO `item_db` VALUES ('1388','Two_Handed_Axe_C','Two-Handed Axe','4','0','0','0','220','0','0','1','0','279714','63','2','34','3','1',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1389','E_Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1390','E_Right_Epsilon_C','Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
+REPLACE INTO `item_db` VALUES ('1401','Javelin','Javelin','4','150','75','700','28','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1402','Javelin_','Javelin','4','150','75','700','28','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1403','Javelin__','Javelin','4','150','75','700','28','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1404','Spear','Spear','4','1700','850','850','44','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1405','Spear_','Spear','4','1700','850','850','44','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1406','Spear__','Spear','4','1700','850','850','44','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1407','Pike','Pike','4','3450','1725','1000','60','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1408','Pike_','Pike','4','3450','1725','1000','60','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1409','Pike__','Pike','4','3450','1725','1000','60','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1410','Lance','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1411','Lance_','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1412','Lance__','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1413','Gungnir','Gungnir','4','20','10','500','120','0','0','3','0','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
+REPLACE INTO `item_db` VALUES ('1414','Gelerdria','Gelerdria','4','20','10','700','145','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;','','');
+REPLACE INTO `item_db` VALUES ('1415','Skewer','Brocca','4','20','10','850','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;','','');
+REPLACE INTO `item_db` VALUES ('1416','Tjungkuletti','Tjungkuletti','4','20','10','1000','95','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bSPGainValue,5;','','');
+REPLACE INTO `item_db` VALUES ('1417','Pole_Axe','Pole Axe','4','20','10','3800','160','0','0','3','1','16514','63','2','2','3','71',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1418','Gungnir_','Gungnir','4','20','10','500','120','0','0','3','2','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
+REPLACE INTO `item_db` VALUES ('1419','Pole_Axe_C','Pole Axe','4','1','0','4800','159','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1420','Long_Horn','Long Horn','4','20','10','1000','150','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1421','Battle_Hook','Battle Hook','4','20','10','900','140','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiPlayer,20; skill KN_PIERCE,3;','','');
+REPLACE INTO `item_db` VALUES ('1422','Hunting_Spear','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','2','2','2','4','60',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1423','Pole_XO','Pole XO','4','20','10','0','120','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1424','Skewer_C','Refined Brocca','4','1','0','0','149','0','0','3','0','16514','63','2','2','4','0',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,Size_Medium,20;','','');
+REPLACE INTO `item_db` VALUES ('1425','BF_Spear1','Assaulter Spear','4','20','10','0','60','0','0','3','0','16514','63','2','2','3','80',NULL,'1','4','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('1426','Krieger_Onehand_Spear1','Glorious Spear','4','20','10','0','130','0','0','3','0','16514','63','2','2','4','80',NULL,'1','4','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,100; }','','');
+REPLACE INTO `item_db` VALUES ('1427','Spear_Of_Excellent','Spear Of Excellent','4','20','10','0','160','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SM_MAGNUM,25; bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1428','Long_Horn_M','Long Horn','4','20','10','1000','150','0','0','3','1','16514','2','2','2','4','65',NULL,'1','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1429','Hunting_Spear_M','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','2','2','2','4','60',NULL,'1','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,500;','','');
+REPLACE INTO `item_db` VALUES ('1430','Pike_C','Pike','4','0','0','0','74','0','0','3','0','16514','63','2','2','1','1',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
+REPLACE INTO `item_db` VALUES ('1431','F_Pole_Axe_C','Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1432','E_Pole_Axe_C','Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','1',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1451','Guisarme','Guisarme','4','13000','6500','1000','84','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1452','Guisarme_','Guisarme','4','13000','6500','1000','84','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1453','Guisarme__','Guisarme','4','13000','6500','1000','84','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1454','Glaive','Glaive','4','20000','10000','1200','104','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1455','Glaive_','Glaive','4','20000','10000','1200','104','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1456','Glaive__','Glaive','4','20000','10000','1200','104','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1457','Partizan','Partizan','4','27000','13500','2000','124','0','0','3','1','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1458','Partizan_','Partizan','4','27000','13500','2000','124','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1459','Partizan__','Partizan','4','27000','13500','2000','124','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1460','Trident','Trident','4','51000','25500','1200','150','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1461','Trident_','Trident','4','51000','25500','1200','150','0','0','3','3','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1463','Halberd','Halberd','4','54000','27000','2500','165','0','0','3','1','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1464','Halberd_','Halberd','4','54000','27000','2500','165','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1465','Halberd__','Halberd','4','54000','27000','2500','165','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1479','Spectral_Spear_','Spectral Spear','4','20','10','2000','170','0','0','3','1','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
+REPLACE INTO `item_db` VALUES ('1480','Gae_Bolg_','Gae Bolg','4','20','10','2000','160','0','0','3','2','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
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+REPLACE INTO `item_db` VALUES ('1482','BF_Lance1','Assaulter Lance','4','0','0','0','160','0','0','3','0','16514','63','2','34','3','80',NULL,'1','5','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiPlayer,25; bonus bIgnoreDefRace,RC_DemiPlayer; bonus bUnbreakableWeapon,0;','','');
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+REPLACE INTO `item_db` VALUES ('1484','Cardo','Cardo','4','20','10','5600','150','0','0','3','1','128','2','2','34','4','70',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-10; bonus bDef,getrefine()/2;','','');
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+REPLACE INTO `item_db` VALUES ('1486','Krieger_Twohand_Spear1','Glorious Lance','4','20','10','0','220','0','0','3','0','16514','63','2','34','4','80',NULL,'1','5','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,200; }','','');
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+REPLACE INTO `item_db` VALUES ('1513','Morning_Star','Morning Star','4','41000','20500','1500','110','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1514','Morning_Star_','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1515','Morning_Star__','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1516','Sword_Mace','Sword Mace','4','50000','25000','1200','130','0','0','1','0','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1518','Sword_Mace__','Sword Mace','4','50000','25000','1200','130','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1519','Chain','Chain','4','23000','11500','800','84','0','0','1','2','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1521','Chain__','Chain','4','23000','11500','800','84','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1525','Long_Mace','Long Mace','4','20','10','800','135','0','0','3','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10;','','');
+REPLACE INTO `item_db` VALUES ('1526','Slash','Slash','4','20','10','1000','145','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;','','');
+REPLACE INTO `item_db` VALUES ('1527','Quadrille','Quadrille','4','20','10','900','165','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEle,Ele_Earth,10;','','');
+REPLACE INTO `item_db` VALUES ('1528','Grand_Cross','Grand Cross','4','20','10','1500','140','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
+REPLACE INTO `item_db` VALUES ('1529','Iron_Driver','Iron Driver','4','20','10','3000','155','0','0','2','0','33024','63','2','2','3','78',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1530','Mjolnir','Mjolnir','4','20','10','6000','250','0','0','1','0','279714','63','2','2','4','95',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1531','Spanner','Wrench','4','20','10','2500','115','0','0','1','0','33040','63','2','2','3','55',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;','','');
+REPLACE INTO `item_db` VALUES ('1532','Stunner_','Stunner','4','60000','30000','2000','140','0','0','1','2','33040','63','2','2','3','27',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('1533','Warrior_Balmung','Warrior\'s Balmung','4','20','10','1000','170','0','0','1','0','4294967295','63','2','2','4','48',NULL,'1','8','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5;','','');
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+REPLACE INTO `item_db` VALUES ('1535','Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','4','4444','2222','44','4','0','0','1','1','312754','63','2','2','4','44',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }','','');
+REPLACE INTO `item_db` VALUES ('1536','Good_Morning_Star','Good Morning Star','4','20','10','0','120','0','0','1','0','312754','63','2','2','1','0',NULL,'0','8','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1537','Quadrille_C','Refined Quadrille','4','1','0','0','193','0','0','1','0','33040','63','2','2','4','0',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;','','');
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+REPLACE INTO `item_db` VALUES ('1539','Golden_Mace_','Golden Mace','4','20','10','800','110','0','0','1','2','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1540','Grand_Cross_','Grand Cross','4','20','10','1500','140','0','0','1','1','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
+REPLACE INTO `item_db` VALUES ('1541','Nemesis','Nemesis','4','20','10','900','120','0','0','1','0','33040','63','2','2','4','60',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,AL_CRUCIS,1+getrefine(),100; autobonus \"{ bonus bBaseAtk,50; }\",10,20000,BF_WEAPON,\"{ specialeffect2 EF_BLOODDRAIN; }\";','','');
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+REPLACE INTO `item_db` VALUES ('1544','Lunakaligo','Lunakaligo','4','20','10','700','110','0','0','1','3','33040','2','2','2','3','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }','','');
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+REPLACE INTO `item_db` VALUES ('1557','Book_Of_The_Apocalypse','Book of the Apocalypse','4','60000','30000','800','120','0','0','1','0','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;','','');
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+REPLACE INTO `item_db` VALUES ('1559','Legacy_Of_Dragon','Legacy of Dragon','4','20','10','700','130','0','0','1','0','4260096','63','2','2','4','70',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;','','');
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+REPLACE INTO `item_db` VALUES ('1562','Bible_Of_Battlefield','Battlefield Textbook','4','20','10','700','110','0','0','1','1','4260096','63','2','2','4','80',NULL,'0','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus3 bAutoSpell,AL_BLESSING,3+(getskilllv(AL_BLESSING)>3)*(getskilllv(AL_BLESSING)-3),20;','','');
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+REPLACE INTO `item_db` VALUES ('1569','Book_Of_Mother_Earth_','Book of Mother Earth','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1570','Book_Of_Blazing_Sun_','Book of Blazing Sun','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1571','Book_Of_Gust_Of_Wind_','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1572','Principles_Of_Magic','Principles of Magic','4','20','10','300','60','0','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('1622','Hypnotist\'s_Staff_','Hypnotist\'s Staff','4','20','10','500','70','0','0','1','2','1','63','2','2','3','30',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMatkRate,25;','','');
+REPLACE INTO `item_db` VALUES ('1623','Mighty_Staff_C','Mighty Staff','4','1','0','0','165','0','0','1','0','8487700','63','2','2','3','1',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;','','');
+REPLACE INTO `item_db` VALUES ('1624','Lich_Bone_Wand','Lich\'s Bone Wand','4','20','10','800','60','0','0','1','2','99092','2','2','2','3','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,NPC_WIDECURSE,5,10+getrefine(); if(getrefine()>=9) { bonus bMatkRate,3; bonus bMaxSP,300; }','','');
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+REPLACE INTO `item_db` VALUES ('1626','Piercing_Staff','Piercing Staff','4','20','10','500','80','0','0','1','0','99092','2','2','2','3','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();','','');
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+REPLACE INTO `item_db` VALUES ('1629','Walking_Stick','Gentleman\'s Staff','4','20','10','500','40','0','0','1','1','8487700','63','2','2','4','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1630','Release_Of_Wish','Release of Wish','4','20','10','500','30','0','0','1','0','8454660','63','2','2','3','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus \"{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }\",10,10000,BF_MAGIC,\"{ specialeffect2 EF_HEAL; }\";','','');
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+REPLACE INTO `item_db` VALUES ('1632','BF_Staff1','Warlock\'s Magic Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1633','BF_Staff2','Warlock\'s Battle Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1634','BF_Staff3','Strong Recovery Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1635','BF_Staff4','Speedy Recovery Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayrate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1636','Thorn_Staff','Thorn Staff of Darkness','4','20','10','700','60','0','0','1','0','99092','2','2','2','4','75',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus bIgnoreMdefRate,getrefine(); bonus bDelayrate,-(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1637','Eraser','Eraser','4','20','10','500','80','0','0','1','0','99092','2','2','2','4','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,NPC_WIDESOULDRAIN,3,5,BF_MAGIC,0; else bonus5 bAutoSpell,NPC_WIDESOULDRAIN,1,5,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('1638','Healing_Staff_C','Staff Of Healing','4','20','10','0','10','0','0','1','0','33040','63','2','2','3','1',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1639','N_Rod','Novice Rod','4','0','0','0','15','0','0','1','3','8487701','63','2','2','1','1',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,16;','','');
+REPLACE INTO `item_db` VALUES ('1640','Krieger_Onehand_Staff1','Glorious Arc Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayrate,-5; bonus bMatkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('1641','Krieger_Onehand_Staff2','Glorious Cure Wand','4','20','10','0','70','0','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,14; bonus bDelayrate,-10; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bIgnoreMdefRate,RC_DemiPlayer,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; if(getrefine()>9) { bonus bHealPower,10; }','','');
+REPLACE INTO `item_db` VALUES ('1642','Staff_Of_Darkness','Staff Of Darkness','4','20','10','0','100','0','0','1','0','8487700','63','2','2','2','0',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1643','Dead_Tree_Cane','Dead Tree Cane','4','20','10','100','100','0','0','1','0','8487700','63','2','2','4','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }','','');
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+REPLACE INTO `item_db` VALUES ('1646','La\'cryma_Stick','La\'cryma Stick','4','20','10','500','30','0','0','1','2','66052','2','2','2','3','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,WZ_STORMGUST,getrefine(); if(getrefine()>9) bonus2 bCastrate,WZ_STORMGUST,-8;','','');
+REPLACE INTO `item_db` VALUES ('1647','Croce_Staff','Croce Staff','4','20','10','500','30','0','0','1','1','33040','2','2','2','3','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,AL_HEAL,AL_BLESSING,max(getskilllv(AL_BLESSING),1),20;','','');
+REPLACE INTO `item_db` VALUES ('1648','Staff_Of_Bordeaux','Staff Of Bordeaux','4','20','10','500','30','0','0','1','0','66052','2','2','2','4','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv(SA_DRAGONOLOGY)==5) { bonus bUseSPrate,-15; bonus bInt,3; }','','');
+REPLACE INTO `item_db` VALUES ('1701','Bow','Bow','4','1000','500','500','15','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1702','Bow_','Bow','4','1000','500','500','15','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1704','Composite_Bow','Composite Bow','4','2500','1250','600','29','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1705','Composite_Bow_','Composite Bow','4','2500','1250','600','29','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1706','Composite_Bow__','Composite Bow','4','2500','1250','600','29','0','0','5','0','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1707','Great_Bow','Great Bow','4','10000','5000','1000','50','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1708','Great_Bow_','Great Bow','4','10000','5000','1000','50','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1709','Great_Bow__','Great Bow','4','10000','5000','1000','50','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1710','CrossBow','Crossbow','4','17000','8500','900','65','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1711','CrossBow_','Crossbow','4','17000','8500','900','65','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1712','CrossBow__','Crossbow','4','17000','8500','900','65','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1713','Arbalest','Arbalest','4','48000','24000','1000','90','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1714','Kakkung','Gakkung Bow','4','42000','21000','1100','100','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1715','Arbalest_','Arbalest','4','48000','24000','1000','90','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1716','Kakkung_','Gakkung Bow','4','42000','21000','1100','100','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1718','Hunter_Bow','Hunter Bow','4','64000','32000','1500','125','0','0','5','0','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1719','Bow_Of_Roguemaster','Roguemaster\'s Bow','4','20','10','500','75','0','0','11','0','64','63','2','34','4','48',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1720','Bow_Of_Rudra','Rudra Bow','4','20','10','1200','150','0','0','5','0','657416','63','2','34','4','48',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
+REPLACE INTO `item_db` VALUES ('1721','Repeting_CrossBow','Repeating Crossbow','4','89000','44500','2000','95','0','0','9','1','133184','63','2','34','3','65',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1723','Luna_Bow','Luna Bow','4','20','10','2000','100','0','0','5','2','2048','63','2','34','3','30',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);','','');
+REPLACE INTO `item_db` VALUES ('1724','Dragon_Wing','Dragon Wing','4','20','10','1200','100','0','0','5','0','657480','63','2','34','4','60',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;','','');
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+REPLACE INTO `item_db` VALUES ('1731','Frozen_Bow','Frozen Bow','4','20','10','1400','100','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Freeze,1000;','','');
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+REPLACE INTO `item_db` VALUES ('1738','BF_Bow1','Valorous Battle CrossBow','4','0','0','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1739','BF_Bow2','Brave Battle CrossBow','4','0','0','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiPlayer,55; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1740','Nepenthes_Bow','Nepenthes Bow','4','20','10','1000','105','0','0','5','2','2048','2','2','34','4','60',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellOnSkill,AC_DOUBLE,AC_CHARGEARROW,1,20;','','');
+REPLACE INTO `item_db` VALUES ('1741','Cursed_Lyre','Cursed Lyre','4','20','10','1250','125','0','0','5','1','526344','2','2','34','4','80',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;','','');
+REPLACE INTO `item_db` VALUES ('1742','N_Composite_Bow','Novice Composite Bow','4','1','0','0','49','0','0','5','3','657480','63','2','34','1','4',NULL,'0','11','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1743','Krieger_Bow1','Glorious Hunter Bow','4','0','0','0','100','0','0','5','0','1706056','63','2','34','4','80',NULL,'1','11','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;','','');
+REPLACE INTO `item_db` VALUES ('1744','Bow_Of_Evil','Bow Of Evil','4','0','0','0','170','0','0','5','0','657480','63','2','34','4','1',NULL,'0','11','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AC_DOUBLE,25; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1745','Falken_Blitz','Falken Blitz','4','0','0','1000','100','0','0','5','2','526344','2','2','34','3','50',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SN_SHARPSHOOTING,10; bonus2 bSkillAtk,AC_DOUBLE,10; bonus2 bSkillAtk,AC_CHARGEARROW,10;','','');
+REPLACE INTO `item_db` VALUES ('1750','Arrow','Arrow','10','1','0','1','25','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1751','Silver_Arrow','Silver Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('1752','Fire_Arrow','Fire Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1753','Steel_Arrow','Steel Arrow','10','4','2','2','40','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1754','Crystal_Arrow','Crystal Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1755','Arrow_Of_Wind','Arrow of Wind','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1756','Stone_Arrow','Stone Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1757','Immatrial_Arrow','Immaterial Arrow','10','3','1','1','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost;','','');
+REPLACE INTO `item_db` VALUES ('1758','Stun_Arrow','Stun Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('1759','Freezing_Arrow','Frozen Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;','','');
+REPLACE INTO `item_db` VALUES ('1760','Flash_Arrow','Flash Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,1000;','','');
+REPLACE INTO `item_db` VALUES ('1761','Curse_Arrow','Cursed Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,1000;','','');
+REPLACE INTO `item_db` VALUES ('1762','Rusty_Arrow','Rusty Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison;','','');
+REPLACE INTO `item_db` VALUES ('1763','Poison_Arrow','Poison Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;','','');
+REPLACE INTO `item_db` VALUES ('1764','Incisive_Arrow','Sharp Arrow','10','20','10','3','10','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
+REPLACE INTO `item_db` VALUES ('1765','Oridecon_Arrow','Oridecon Arrow','10','30','15','3','50','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1766','Arrow_Of_Counter_Evil','Arrow of Counter Evil','10','40','20','3','50','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('1767','Arrow_Of_Shadow','Arrow of Shadow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark;','','');
+REPLACE INTO `item_db` VALUES ('1768','Sleep_Arrow','Sleep Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Sleep,2000;','','');
+REPLACE INTO `item_db` VALUES ('1769','Silence_Arrow','Mute Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Silence,1000;','','');
+REPLACE INTO `item_db` VALUES ('1770','Iron_Arrow','Iron Arrow','10','2','1','1','30','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1771','Venom_Knife','Venom Knife','10','50','25','5','30','0','0','0','0','4096','63','2','32768','0','1',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1772','Holy_Arrow','Holy Arrow','10','3','1','2','50','0','0','0','0','661576','63','2','32768','0','1',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;','','');
+REPLACE INTO `item_db` VALUES ('1801','Waghnakh','Waghnak','4','8000','4000','400','30','0','0','1','3','33024','63','2','2','1','1',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1802','Waghnakh_','Waghnak','4','8000','4000','400','30','0','0','1','4','33024','63','2','2','1','1',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1803','Knuckle_Duster','Knuckle Dusters','4','25000','12500','450','50','0','0','1','2','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1804','Knuckle_Duster_','Knuckle Dusters','4','25000','12500','450','50','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1805','Hora','Studded Knuckles','4','32000','16000','450','65','0','0','1','2','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1806','Hora_','Studded Knuckles','4','32000','16000','450','65','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1807','Fist','Fist','4','53000','26500','650','115','0','0','1','0','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1808','Fist_','Fist','4','53000','26500','650','115','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1809','Claw','Claw','4','67000','33500','500','86','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1810','Claw_','Claw','4','67000','33500','500','86','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1811','Finger','Finger','4','58000','29000','500','97','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1812','Finger_','Finger','4','58000','29000','500','97','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1813','Kaiser_Knuckle','Kaiser Knuckle','4','20','10','450','110','0','0','1','0','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;','','');
+REPLACE INTO `item_db` VALUES ('1814','Berserk','Berserk','4','20','10','500','120','0','0','1','0','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
+REPLACE INTO `item_db` VALUES ('1815','Claw_Of_Garm','Hatii Claw','4','20','10','550','152','0','0','1','1','33024','63','2','2','4','70',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;','','');
+REPLACE INTO `item_db` VALUES ('1816','Berserk_','Berserk','4','20','10','500','120','0','0','1','1','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
+REPLACE INTO `item_db` VALUES ('1817','Kaiser_Knuckle_C','Kaiser Knuckle','4','1','0','0','159','0','0','1','0','33024','63','2','2','4','1',NULL,'0','12','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1818','Magma_Fist','Magma Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FLAMELAUNCHER,5,10;','','');
+REPLACE INTO `item_db` VALUES ('1819','Icicle_Fist','Icicle Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FROSTWEAPON,5,10;','','');
+REPLACE INTO `item_db` VALUES ('1820','Electric_Fist','Electric Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_LIGHTNINGLOADER,5,10;','','');
+REPLACE INTO `item_db` VALUES ('1821','Seismic_Fist','Seismic Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SEISMICWEAPON,5,10;','','');
+REPLACE INTO `item_db` VALUES ('1822','Combo_Battle_Glove','Combo Battle Glove','4','20','10','500','30','0','0','1','4','33024','63','2','2','3','60',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MO_TRIPLEATTACK,15; bonus2 bSkillAtk,MO_CHAINCOMBO,15; bonus2 bSkillAtk,MO_COMBOFINISH,20;','','');
+REPLACE INTO `item_db` VALUES ('1823','BF_Knuckle1','Valorous Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1824','BF_Knuckle2','Brave Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bCastrate,MO_EXTREMITYFIST,-25; autobonus \"{ bonus2 bCastrate,MO_EXTREMITYFIST,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1825','Horn_Of_Hilthrion','Horn of Hillslion','4','20','10','600','95','0','0','1','3','32768','2','2','2','3','60',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,CH_PALMSTRIKE,MO_INVESTIGATE,1,100; bonus3 bAutoSpell,MO_CALLSPIRITS,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1826','Krieger_Knuckle1','Glorious Claw','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); bonus3 bAutoSpell,AL_DECAGI,1,(getrefine()*10-50); }','','');
+REPLACE INTO `item_db` VALUES ('1827','Krieger_Knuckle2','Glorious Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1828','Monk_Knuckle','Monk Knuckle','4','20','10','0','150','0','0','1','0','33024','63','2','2','4','0',NULL,'0','12','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus2 bSkillAtk,MO_FINGEROFFENSIVE,25;','','');
+REPLACE INTO `item_db` VALUES ('1829','Fist_C','Fist','4','0','0','0','150','0','0','1','0','33024','63','2','2','3','1',NULL,'0','12','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1901','Violin','Violin','4','4000','2000','700','50','0','0','1','3','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1902','Violin_','Violin','4','4000','2000','700','50','0','0','1','4','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1903','Mandolin','Mandolin','4','18000','9000','400','90','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1904','Mandolin_','Mandolin','4','18000','9000','400','90','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1905','Lute','Lute','4','24500','12250','500','105','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1906','Lute_','Lute','4','24500','12250','500','105','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1907','Guitar','Guitar','4','47000','23500','900','142','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1908','Guitar_','Guitar','4','47000','23500','900','142','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1909','Harp','Harp','4','62000','31000','900','114','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1910','Harp_','Harp','4','62000','31000','900','114','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1911','Guh_Moon_Goh','Gumoongoh','4','54000','27000','1300','126','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1912','Guh_Moon_Goh_','Gumoongoh','4','54000','27000','1300','126','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1913','Electronic_Guitar','Electric Guitar','4','20','10','1800','110','0','0','1','0','524288','63','1','2','4','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill WZ_JUPITEL,1; bonus3 bAutoSpell,WZ_JUPITEL,1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1914','Guitar_Of_Passion','Burning Passion Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1915','Guitar_Of_Blue_Solo','Loner\'s Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1916','Guitar_Of_Vast_Land','Green Acre Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1917','Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1918','Oriental_Lute','Oriental Lute','4','20','10','1200','150','0','0','1','0','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
+REPLACE INTO `item_db` VALUES ('1919','Base_Guitar','Bass Guitar','4','20','10','1500','130','0','0','1','1','524288','2','1','2','3','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,WZ_HEAVENDRIVE,3,30,1; bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100;','','');
+REPLACE INTO `item_db` VALUES ('1920','Berserk_Guitar','Berserk Guitar','4','20','10','1800','10','0','0','1','0','524288','2','1','2','4','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
+REPLACE INTO `item_db` VALUES ('1921','Guh_Moon_Gom','Gun Moon Gom','4','20','10','0','120','0','0','1','0','524288','63','1','2','1','0',NULL,'0','13','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1922','Oriental_Lute_','Oriental Lute','4','20','10','1200','150','0','0','1','2','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
+REPLACE INTO `item_db` VALUES ('1923','BF_Instrument1','Valorous Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1924','BF_Instrument2','Brave Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1925','Cello','Cello','4','20','10','700','110','0','0','1','3','524288','2','1','2','3','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,BA_MUSICALSTRIKE,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
+REPLACE INTO `item_db` VALUES ('1926','Harp_Of_Nepenthes','Harp of Nepenthes','4','20','10','1000','120','0','0','1','2','524288','2','1','2','4','60',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1927','Krieger_Instrument1','Glorious Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','4','80',NULL,'1','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1928','Berserk_Guitar_I','Spirited Guitar','4','0','0','0','40','0','0','1','0','524288','2','1','2','4','0',NULL,'0','13','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
+REPLACE INTO `item_db` VALUES ('1929','Guitar_C','Guitar','4','0','0','0','177','0','0','1','0','524288','63','1','2','3','1',NULL,'0','13','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1950','Rope','Rope','4','2500','1250','400','45','0','0','2','3','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1951','Rope_','Rope','4','2500','1250','400','45','0','0','2','4','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1952','Line','Whip','4','12000','6000','300','80','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1953','Line_','Whip','4','12000','6000','300','80','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1954','Wire','Wire Whip','4','17500','8750','1000','95','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1955','Wire_','Wire Whip','4','17500','8750','1000','95','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1956','Rante','Rante Whip','4','32000','16000','900','135','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1957','Rante_','Rante Whip','4','32000','16000','900','135','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1958','Tail','Tail Whip','4','41000','20500','700','105','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
+REPLACE INTO `item_db` VALUES ('1959','Tail_','Tail Whip','4','41000','20500','700','105','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
+REPLACE INTO `item_db` VALUES ('1960','Whip','Whip','4','38000','19000','700','120','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1961','Whip_','Whip','4','38000','19000','700','120','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1962','Lariat','Lariat Whip','4','20','10','400','100','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,1;','','');
+REPLACE INTO `item_db` VALUES ('1963','Rapture_Rose','Rapture Rose','4','20','10','300','115','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;','','');
+REPLACE INTO `item_db` VALUES ('1964','Chemeti','Chemeti Whip','4','20','10','700','135','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;','','');
+REPLACE INTO `item_db` VALUES ('1965','Whip_Of_Red_Flame','Red Flame Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1966','Whip_Of_Ice_Piece','Icicle Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1967','Whip_Of_Earth','Gaia Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1968','Jump_Rope','Skipping Rope','4','20','10','400','120','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
+REPLACE INTO `item_db` VALUES ('1969','Bladed_Whip','Blade Whip','4','20','10','1200','140','0','0','2','0','524288','63','0','2','4','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
+REPLACE INTO `item_db` VALUES ('1970','Queen\'s_Whip','Queen\'s Whip','4','20','10','1100','150','0','0','2','0','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
+REPLACE INTO `item_db` VALUES ('1971','Electric_Wire','Electric Wire','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1972','Electric_Eel','Electric Eel','4','20','10','2000','100','0','0','2','2','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,WZ_JUPITEL,3,20; if(getrefine()>0) bonus3 bAutoSpell,CG_ARROWVULCAN,getrefine(),50;','','');
+REPLACE INTO `item_db` VALUES ('1973','Sea_Witch_Foot','Sea Witch\'s Foot','4','20','10','1500','110','0','0','2','1','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,WZ_FROSTNOVA,3,50,1; bonus3 bAutoSpell,NPC_WIDESILENCE,2,100;','','');
+REPLACE INTO `item_db` VALUES ('1974','Carrot_Whip','Carrot Whip','4','20','10','1300','185','0','0','2','0','524288','2','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>0) bonus3 bAutoSpell,AL_INCAGI,getrefine(),10;','','');
+REPLACE INTO `item_db` VALUES ('1975','Queen_Is_Whip','Queen Is Whip','4','20','10','0','120','0','0','2','0','524288','63','0','2','1','0',NULL,'0','14','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1976','Queen\'s_Whip_','Queen\'s Whip','4','20','10','1100','150','0','0','2','2','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
+REPLACE INTO `item_db` VALUES ('1977','BF_Whip1','Valorous Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1978','BF_Whip2','Brave Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1979','Stem_Of_Nepenthes','Stem of Nepenthes','4','20','10','1000','120','0','0','2','2','524288','2','0','2','4','60',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1980','Whip_Of_Balance','Whip of Balance','4','20','10','700','110','0','0','2','3','524288','2','0','2','3','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,DC_THROWARROW,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
+REPLACE INTO `item_db` VALUES ('1981','Krieger_Whip1','Glorious Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','4','80',NULL,'1','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1982','Phenomena_Whip','Phenomena Whip','4','20','10','0','160','0','0','2','0','524288','63','0','2','4','0',NULL,'0','14','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bSkillAtk,DC_THROWARROW,25;','','');
+REPLACE INTO `item_db` VALUES ('1983','Rante_C','Rante Whip','4','0','0','0','170','0','0','2','0','524288','63','0','2','3','1',NULL,'0','14','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('2000','Destruction_Rod','Staff of Destruction','4','20','10','2500','130','0','0','1','1','512','2','2','34','4','80',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bCastrate,HW_MAGICPOWER,-50;','','');
+REPLACE INTO `item_db` VALUES ('2001','Divine_Cross','Divine Cross','4','20','10','1500','120','0','0','1','0','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;','','');
+REPLACE INTO `item_db` VALUES ('2002','Krieger_Twohand_Staff1','Glorious Destruction Staff','4','20','10','0','70','0','0','1','0','99092','63','2','34','4','80',NULL,'1','23','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_METEOR,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_VERMILION,MG_SAFETYWALL,10,200,1; }','','');
+REPLACE INTO `item_db` VALUES ('2003','Destruction_Rod_M','Staff of Destruction','4','20','10','2500','130','0','0','1','1','512','2','2','34','4','80',NULL,'1','23','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bCastrate,HW_MAGICPOWER,-50;','','');
+REPLACE INTO `item_db` VALUES ('2004','Kronos','Kronos','4','20','10','1000','30','0','0','1','0','66052','2','2','34','4','50',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('2005','Dea_Staff','Dea Staff','4','20','10','1000','30','0','0','1','1','33040','2','2','34','3','50',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,AL_HEAL,\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";','','');
+REPLACE INTO `item_db` VALUES ('2006','G_Staff_Of_Light','Staff Of Light','4','20','10','1900','80','0','0','1','0','8454660','63','2','34','4','60',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','//bonus bMatk,150; bonus bAtkEle,Ele_Holy; bonus bInt,6;','','');
+REPLACE INTO `item_db` VALUES ('2101','Guard','Guard','5','500','250','300','0','0','3','0','0','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2102','Guard_','Guard','5','500','250','300','0','0','3','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2103','Buckler','Buckler','5','14000','7000','600','0','0','4','0','0','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2104','Buckler_','Buckler','5','14000','7000','600','0','0','4','0','1','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2105','Shield','Shield','5','56000','28000','1300','0','0','6','0','0','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2106','Shield_','Shield','5','56000','28000','1300','0','0','6','0','1','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2347','Water_Sprits_Armor_','Saphien\'s Armor of Ocean','5','136000','68000','2200','0','0','4','0','1','2147483646','63','2','16','0','45',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Water;','','');
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+REPLACE INTO `item_db` VALUES ('2519','Morrigane\'s_Manteau','Morrigane\'s Manteau','5','30000','15000','600','0','0','3','0','0','2147483646','63','2','4','0','61',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bFlee2,8;','','');
+REPLACE INTO `item_db` VALUES ('2520','Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders','5','30000','15000','700','0','0','3','0','0','2147483646','63','2','4','0','54',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;','','');
+REPLACE INTO `item_db` VALUES ('2521','Angel\'s_Warmth','Angelic Cardigan','5','10000','5000','400','0','0','2','0','1','1','63','2','4','0','20',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('2523','Undershirt_','Undershirt','5','20000','10000','150','0','0','2','0','1','4294967295','63','2','4','0','1',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('2524','Valkyrie_Manteau','Valkyrian Manteau','5','0','0','500','0','0','3','0','1','2147483646','2','2','4','0','1',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);','','');
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+REPLACE INTO `item_db` VALUES ('2526','Dragon_Scale_Coat','Coat of Dragon Scale','5','20','10','10','0','0','4','0','0','4294967295','63','2','4','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2530','Rider_Insignia_','Rider Insignia','5','20','10','500','0','0','4','0','1','2147483646','2','2','4','0','55',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
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+REPLACE INTO `item_db` VALUES ('2538','Commander_Manteau','Captain\'s Manteau','5','10','5','0','0','0','4','0','1','40260834','63','2','4','0','80',NULL,'1','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiPlayer,1;','','');
+REPLACE INTO `item_db` VALUES ('2539','Commander_Manteau_','Commander\'s Manteau','5','10','5','0','0','0','3','0','1','9014044','63','2','4','0','80',NULL,'1','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiPlayer,1;','','');
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+REPLACE INTO `item_db` VALUES ('2542','Flame_Manteau','Flame Manteau of Naght Sieger','5','20','10','70','0','0','4','0','1','2147483646','2','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;','','');
+REPLACE INTO `item_db` VALUES ('2543','Sylphid_Manteau','Sylphid Manteau','5','20','10','0','0','0','9','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;','','');
+REPLACE INTO `item_db` VALUES ('2544','Leather_Of_Tendrilion','Leather of Tendrilion','5','20','10','300','0','0','3','0','1','13623168','2','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;','','');
+REPLACE INTO `item_db` VALUES ('2545','Musika','Musika','5','20','10','500','0','0','2','0','1','33024','2','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20;','','');
+REPLACE INTO `item_db` VALUES ('2546','Beach_Manteau','Beach Manteau','5','20','10','600','0','0','0','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;','','');
+REPLACE INTO `item_db` VALUES ('2547','Cheap_Running_Shirts','Cheap Undershirt','5','0','0','0','0','0','8','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('2548','Muffler_C','Neo Muffler','5','0','0','0','0','0','5','0','0','2147483646','2','2','4','0','95',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;','','');
+REPLACE INTO `item_db` VALUES ('2549','Krieger_Muffler1','Glorious Muffler','5','20','10','0','0','0','0','0','0','2147483646','63','2','4','0','81',NULL,'1','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiPlayer,5;','','');
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+REPLACE INTO `item_db` VALUES ('2551','Rider_Insignia_M','Crest of the Rider','5','20','10','500','0','0','4','0','1','2147483646','2','2','4','0','55',NULL,'1','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
+REPLACE INTO `item_db` VALUES ('2552','Mithril_Magic_Cape_M','Mithril Magic Manteau','5','20','10','400','0','0','3','0','1','625436','2','2','4','0','70',NULL,'1','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2553','Dragon_Manteau','Dragon Manteau','5','20','10','1000','0','0','5','0','1','2147483646','2','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2554','Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb','5','20','10','400','0','0','5','0','1','2147483646','2','2','4','0','90',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;','','');
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+REPLACE INTO `item_db` VALUES ('2603','Necklace','Necklace','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2;','','');
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+REPLACE INTO `item_db` VALUES ('2611','Silver_Ring','Silver Ring','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2612','Flower_Ring','Flower Ring','5','1500','750','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2613','Diamond_Ring','Diamond Ring','5','45000','22500','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2615','Safety_Ring','Safety Ring','5','75000','37500','100','0','0','3','0','0','2147483646','63','2','136','0','40',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('2616','Critical_Ring','Critical Ring','5','75000','37500','100','0','0','0','0','0','2147483646','63','2','136','0','40',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5;','','');
+REPLACE INTO `item_db` VALUES ('2617','Mitten_Of_Presbyter','Celebrant\'s Mitten','5','2','1','100','0','0','1','0','0','2147483646','63','2','136','0','35',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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+REPLACE INTO `item_db` VALUES ('2619','Thimble_Of_Archer','Bow Thimble','5','10000','5000','100','0','0','0','0','0','526344','63','2','136','0','65',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,3;','','');
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+REPLACE INTO `item_db` VALUES ('2626','Rosary_','Rosary','5','15000','7500','200','0','0','0','0','1','2147483646','63','2','136','0','90',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bLuk,1;','','');
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+REPLACE INTO `item_db` VALUES ('4185','Rideword_Card','Rideword Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; }','','');
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+REPLACE INTO `item_db` VALUES ('4187','Raydric_Archer_Card','Raydric Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12030,RC_Demon,100;','','');
+REPLACE INTO `item_db` VALUES ('4188','Leib_Olmai_Card','Leib Olmai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100;','','');
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+REPLACE INTO `item_db` VALUES ('4202','Civil_Servant_Card','Mao Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Ghost,20;','','');
+REPLACE INTO `item_db` VALUES ('4203','Mutant_Dragon_Card','Mutant Dragonoid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus3 bAutoSpell,MG_FIREBALL,3+2*(getskilllv(MG_FIREBALL)==10),50;','','');
+REPLACE INTO `item_db` VALUES ('4204','Mini_Demon_Card','Mini Demon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;','','');
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+REPLACE INTO `item_db` VALUES ('4206','Mystcase_Card','Myst Case Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,644,30;','','');
+REPLACE INTO `item_db` VALUES ('4207','Mysteltainn_Card','Mysteltainn Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,25; bonus bDef,1;','','');
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+REPLACE INTO `item_db` VALUES ('4210','Wander_Man_Card','Wanderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(!isequipped(4172,4257,4230,4272)) bonus3 bAutoSpell,RG_INTIMIDATE,1,20; if(BaseClass==Job_Thief) bonus bFlee,20;','','');
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+REPLACE INTO `item_db` VALUES ('4213','Brilight_Card','Brilight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,600;','','');
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+REPLACE INTO `item_db` VALUES ('4217','Live_Peach_Tree_Card','Enchanted Peach Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AL_HEAL,1+9*(getskilllv(AL_HEAL)==10),20;','','');
+REPLACE INTO `item_db` VALUES ('4218','Succubus_Card','Succubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;','','');
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+REPLACE INTO `item_db` VALUES ('4222','Skel_Prisoner_Card','Skeleton Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Sleep,300;','','');
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+REPLACE INTO `item_db` VALUES ('4225','Stone_Shooter_Card','Stone Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus bHit,10;','','');
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+REPLACE INTO `item_db` VALUES ('4229','C_Tower_Manager_Card','Tower Keeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bCastrate,-5;','','');
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+REPLACE INTO `item_db` VALUES ('4235','Cookie_XMAS_Card','Christmas Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;','','');
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+REPLACE INTO `item_db` VALUES ('4238','Owl_Baron_Card','Owl Baron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_LEXAETERNA,1,30;','','');
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+REPLACE INTO `item_db` VALUES ('4252','Alligator_Card','Alligator Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,5;','','');
+REPLACE INTO `item_db` VALUES ('4253','Alice_Card','Alice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,40; bonus2 bSubRace,RC_NonBoss,-40;','','');
+REPLACE INTO `item_db` VALUES ('4254','Tirfing_Card','Ogretooth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25; bonus bDef,1;','','');
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+REPLACE INTO `item_db` VALUES ('4257','Wild_Rose_Card','Wild Rose Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;','','');
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+REPLACE INTO `item_db` VALUES ('4263','Incant_Samurai_Card','Samurai Spector Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;','','if((Hp <= 999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal (1-Hp),0; } else { heal -999,0; }');
+REPLACE INTO `item_db` VALUES ('4264','Wind_Ghost_Card','Wind Ghost Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_JUPITEL,3+7*(getskilllv(WZ_JUPITEL)==10),20;','','');
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+REPLACE INTO `item_db` VALUES ('4275','Zombie_Prisoner_Card','Zombie Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;','','');
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+REPLACE INTO `item_db` VALUES ('4278','Gibbet_Card','Gibbet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,5;','','');
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+REPLACE INTO `item_db` VALUES ('4281','Zipper_Bear_Card','Zipper Bear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;','','');
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+REPLACE INTO `item_db` VALUES ('4287','Kapha_Card','Kapha Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,8;','','');
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+REPLACE INTO `item_db` VALUES ('4290','Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMagicDamageReturn,5;','','');
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+REPLACE INTO `item_db` VALUES ('4292','Kobold_Archer_Card','Kobold Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7;','','');
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+REPLACE INTO `item_db` VALUES ('4382','Novus__Card','Yellow Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus bHPrecovRate,10;','','');
+REPLACE INTO `item_db` VALUES ('4383','Novus_Card','Red Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;','','');
+REPLACE INTO `item_db` VALUES ('4384','Hydro_Card','Hydrolancer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SPELLBREAKER,1,100;','','');
+REPLACE INTO `item_db` VALUES ('4385','Dragon_Egg_Card','Dragon Egg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;','','');
+REPLACE INTO `item_db` VALUES ('4386','Detale_Card','Detardeurus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,SA_LANDPROTECTOR,1,70,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4387','Ancient_Mimic_Card','Ancient Mimic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,readparam(bLuk)/18;','','');
+REPLACE INTO `item_db` VALUES ('4388','Deathword_Card','Death Word Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_NAPALMBEAT,5; bonus2 bSkillAtk,MG_SOULSTRIKE,5; bonus2 bSkillAtk,HW_NAPALMVULCAN,5;','','heal 0,-50;');
+REPLACE INTO `item_db` VALUES ('4389','Plasma_Card','Plasma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50;','','');
+REPLACE INTO `item_db` VALUES ('4390','Breeze_Card','Breeze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500;','','');
+REPLACE INTO `item_db` VALUES ('4391','Retribution_Card','Baroness of Retribution Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12068,RC_Angel,50;','','');
+REPLACE INTO `item_db` VALUES ('4392','Observation_Card','Dame of Sentinel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,readparam(bVit)/18;','','');
+REPLACE INTO `item_db` VALUES ('4393','Shelter_Card','Mistress of Shelter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,readparam(bStr)/18;','','');
+REPLACE INTO `item_db` VALUES ('4394','Solace_Card','Lady Solace Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Priest) bonus3 bAutoSpell,CR_GRANDCROSS,5,20;','','');
+REPLACE INTO `item_db` VALUES ('4395','Tha_Maero_Card','Maero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus3 bAutoSpell,AL_DECAGI,3,50;','','');
+REPLACE INTO `item_db` VALUES ('4396','Tha_Odium_Card','Odium of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,getrefine()-5;','','');
+REPLACE INTO `item_db` VALUES ('4397','Tha_Despero_Card','Despero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-6;','','');
+REPLACE INTO `item_db` VALUES ('4398','Tha_Dolor_Card','Dolor of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Angel,10;','','');
+REPLACE INTO `item_db` VALUES ('4399','Thanatos_Card','Memory of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30;','','');
+REPLACE INTO `item_db` VALUES ('4400','Aliza_Card','Aliza Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50+50*(BaseJob==Job_Dancer);','','');
+REPLACE INTO `item_db` VALUES ('4401','Alicel_Card','Alicel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bDef,-5;','','');
+REPLACE INTO `item_db` VALUES ('4402','Aliot_Card','Aliot Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }','','');
+REPLACE INTO `item_db` VALUES ('4403','Kiel_Card','Kiel-D-01 Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,-30;','','');
+REPLACE INTO `item_db` VALUES ('4404','Skogul_Card','Skogul Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;','','');
+REPLACE INTO `item_db` VALUES ('4405','Frus_Card','Frus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('4406','Skeggiold_Card','Skeggiold Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Demon,2;','','');
+REPLACE INTO `item_db` VALUES ('4407','Randgris_Card','Randgris Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,SA_DISPELL,1,50;','','');
+REPLACE INTO `item_db` VALUES ('4408','Gloom_Under_Night_Card','Gloom Under Night Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;','','');
+REPLACE INTO `item_db` VALUES ('4409','Agav_Card','Agav Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;','','');
+REPLACE INTO `item_db` VALUES ('4410','Echio_Card','Echio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;','','');
+REPLACE INTO `item_db` VALUES ('4411','Vanberk_Card','Vanberk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; autobonus \"{ bonus bCritical,100; }\",5,5000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('4412','Isilla_Card','Isilla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
+REPLACE INTO `item_db` VALUES ('4413','Hodremlin_Card','Hodremlin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; autobonus2 \"{ bonus bFlee2,30; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_WIND; }\";','','');
+REPLACE INTO `item_db` VALUES ('4414','Seeker_Card','Seeker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill MG_STONECURSE,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('4415','Snowier_Card','Snowier Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;','','');
+REPLACE INTO `item_db` VALUES ('4416','Siroma_Card','Siroma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_COLDBOLT,25; bonus2 bCastrate,MG_COLDBOLT,-25;','','');
+REPLACE INTO `item_db` VALUES ('4417','Ice_Titan_Card','Ice Titan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; autobonus2 \"{ bonus bDef,10; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_FREEZED; }\";','','');
+REPLACE INTO `item_db` VALUES ('4418','Gazeti_Card','Gazeti Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_COLDBOLT,2,100;','','');
+REPLACE INTO `item_db` VALUES ('4419','Ktullanux_Card','Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,20,BF_WEAPON|BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4420','Muscipular_Card','Muscipular Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_HEAL,1,100; bonus3 bAutoSpellWhenHit,AL_INCAGI,1,100;','','');
+REPLACE INTO `item_db` VALUES ('4421','Drosera_Card','Drosera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),9)>3) bonus bCritical,15;','','');
+REPLACE INTO `item_db` VALUES ('4422','Roween_Card','Roween Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;','','');
+REPLACE INTO `item_db` VALUES ('4423','Galion_Card','Galion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus2 bAddEle,Ele_Water,5;','','');
+REPLACE INTO `item_db` VALUES ('4424','Stapo_Card','Stapo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_PICKSTONE,1; skill TF_THROWSTONE,1;','','');
+REPLACE INTO `item_db` VALUES ('4425','Atroce_Card','Atroce Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25; autobonus \"{ bonus bAspdRate,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('4426','Byorgue_Card','Byorgue Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }','','');
+REPLACE INTO `item_db` VALUES ('4427','Sword_Guardian_Card','Sword Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==2||getiteminfo(getequipid(EQI_HAND_R),11)==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }','','');
+REPLACE INTO `item_db` VALUES ('4428','Bow_Guardian_Card','Bow Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }','','');
+REPLACE INTO `item_db` VALUES ('4429','Salamander_Card','Salamander Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,40; bonus2 bSkillAtk,WZ_METEOR,40;','','');
+REPLACE INTO `item_db` VALUES ('4430','Ifrit_Card','Ifrit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,NPC_EARTHQUAKE,2,10;','','');
+REPLACE INTO `item_db` VALUES ('4431','Kasa_Card','Kasa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_FIREBALL,5,20; bonus3 bAutoSpell,MG_FIREBOLT,5,20;','','');
+REPLACE INTO `item_db` VALUES ('4432','Magmaring_Card','Magmaring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;','','');
+REPLACE INTO `item_db` VALUES ('4433','Imp_Card','Imp Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_FIREBOLT,25; bonus2 bCastrate,MG_FIREBOLT,-25;','','');
+REPLACE INTO `item_db` VALUES ('4434','Knocker_Card','Knocker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;','','');
+REPLACE INTO `item_db` VALUES ('4435','Zombie_Slaughter_Card','Zombie Slaughter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,1; bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus bHPGainValue,50;','','');
+REPLACE INTO `item_db` VALUES ('4436','Ragged_Zombie_Card','Ragged Zombie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_DemiPlayer,5; bonus2 bAddRace,RC_DemiPlayer,1; bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus2 bAddEff2,Eff_Bleeding,10;','','');
+REPLACE INTO `item_db` VALUES ('4437','Hell_Poodle_Card','Hell Poodle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;','','');
+REPLACE INTO `item_db` VALUES ('4438','Banshee_Card','Banshee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Mage) { bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,MG_NAPALMBEAT,20; bonus2 bSkillAtk,MG_SOULSTRIKE,20; bonus2 bSkillAtk,HW_NAPALMVULCAN,20; }','','');
+REPLACE INTO `item_db` VALUES ('4439','Flame_Skull_Card','Flame Skull Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;','','');
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+REPLACE INTO `item_db` VALUES ('5420','Mask_Of_Ifrit','Mask Of Ifrit','5','0','0','0','0','0','8','0','0','2147483646','63','2','769','0','70',NULL,'0','421','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill MG_SIGHT,1; bonus3 bAutoSpellWhenHit,WZ_METEOR,3,50; bonus3 bAutoSpell,MG_FIREBOLT,3,50;','','sc_end SC_SIGHT;');
+REPLACE INTO `item_db` VALUES ('5421','Ifrit\'s_Ear','Ears Of Ifrit','5','20','10','0','0','0','0','0','0','2147483646','63','2','512','0','70',NULL,'0','422','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,MG_FIREBOLT,2; bonus2 bSkillAtk,WZ_FIREPILLAR,2; bonus2 bSkillAtk,WZ_METEOR,2; bonus2 bSkillAtk,SM_BASH,2; bonus2 bSkillAtk,SM_MAGNUM,2; bonus2 bSkillAtk,KN_PIERCE,2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;','','');
+REPLACE INTO `item_db` VALUES ('5422','Linguistic_Book_Cap','Linguistic Book Hat','5','20','10','70','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','423','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('5423','Lovecap_China','I Love China','5','20','10','250','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'0','424','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubRace,RC_DemiPlayer,10;','','');
+REPLACE INTO `item_db` VALUES ('5424','Fanta_Orange_Can','Fanta Orange Can Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','425','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5425','Fanta_Grape_Can','Fanta Grape Can Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','426','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('5435','Coke_Hat','Red Minstrel Hat','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','40',NULL,'1','436','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }','','');
+REPLACE INTO `item_db` VALUES ('5436','Bride\'s_Corolla','Bride\'s Corolla','5','20','10','200','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','437','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('5437','Flower_Of_Fairy','Fairy Flower','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','438','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;','','');
+REPLACE INTO `item_db` VALUES ('5438','Fillet_Green','Cute Green Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','439','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
+REPLACE INTO `item_db` VALUES ('5439','Fillet_Red','Cute Red Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','440','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
+REPLACE INTO `item_db` VALUES ('5440','Fillet_Blue','Cute Blue Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','441','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
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+REPLACE INTO `item_db` VALUES ('5442','Necktie','Necktie','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','70',NULL,'1','443','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;','','');
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+REPLACE INTO `item_db` VALUES ('5445','Candy_Cane_In_The_Mouth','Candy Cane In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','446','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,5;','','');
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+REPLACE INTO `item_db` VALUES ('5455','Geographer_Band_','Decorative Geographer','5','20','10','500','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','238','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus3 bAutoSpell,AL_HEAL,5,50; bonus3 bAutoSpellWhenHit,AL_HEAL,5,30;','','');
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+REPLACE INTO `item_db` VALUES ('5499','Pizza_Hat','Pizza Hat','5','20','10','600','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','487','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','skill SM_PROVOKE, 1;','','');
+REPLACE INTO `item_db` VALUES ('5500','Icecream_Hat','Icecream Hat','5','0','0','300','0','0','6','0','0','4294967295','63','2','256','0','30',NULL,'1','488','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; skill MG_FROSTDIVER, 3;','','');
+REPLACE INTO `item_db` VALUES ('5501','Pirate\'s_Pride','Pirate\'s Pride','5','0','0','100','0','0','6','0','0','4294967295','63','2','256','0','10',NULL,'0','496','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5;','','');
+REPLACE INTO `item_db` VALUES ('5502','Necromencer\'s_Hood','Necromancer\'s Hood','5','0','0','500','0','0','2','0','0','4294967295','63','2','768','0','1',NULL,'1','491','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus5 bAutoSpellWhenHit,NPC_DARKSTRIKE,5,5,BF_WEAPON|BF_MAGIC,1;','','');
+REPLACE INTO `item_db` VALUES ('5503','Rabbit_Magic_Hat','Magic Rabit Hat','5','0','0','800','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','497','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,MG_FIREBOLT,1,20; bonus3 bAutoSpellWhenHit,MG_COLDBOLT,1,20; bonus3 bAutoSpellWhenHit,MG_LIGHTNINGBOLT,1,20;','','');
+REPLACE INTO `item_db` VALUES ('5504','China_Wedding_Veil','Wedding Weil','5','20','10','500','0','0','5','0','0','4294967295','63','2','768','0','70',NULL,'1','489','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('5505','Asara_Fairy_Hat','Asara Fairy Hat','5','0','0','500','0','0','2','0','0','4294967295','63','2','768','0','50',NULL,'1','492','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','skill DC_DONTFORGETME,1; bonus bDex,2; bonus bLuk,2;','','');
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+REPLACE INTO `item_db` VALUES ('5509','Sting_Hat','Sting hat','5','20','10','1000','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','504','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,WZ_EARTHSPIKE,1,10;','','');
+REPLACE INTO `item_db` VALUES ('5510','Shower_Cap','Shower Cap','5','20','10','0','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','507','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;','','');
+REPLACE INTO `item_db` VALUES ('5511','Samambaia','Samambaia','5','20','10','200','0','0','5','0','1','4294967295','63','2','768','0','30',NULL,'1','508','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bSPrecovRate,8;','','');
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+REPLACE INTO `item_db` VALUES ('5515','Pisces_Crown','Pisces Crown','5','20','10','300','0','0','6','0','0','4294967295','63','2','256','0','70',NULL,'1','512','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water, 5; if(getrefine()>6) { bonus bDef, 1; bonus bMatkRate,2; }','','');
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+REPLACE INTO `item_db` VALUES ('5517','Hawk_Eyes02','Hawk Eyes','5','10','5','100','0','0','0','0','0','526344','63','2','512','0','60',NULL,'0','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('5518','L_Magestic_Goat2','Gigantic Majestic Goat','5','20','10','800','0','0','5','0','0','4294967295','63','2','256','0','50',NULL,'1','513','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,12; bonus bBaseAtk,(JobLevel*2)/7;','','');
+REPLACE INTO `item_db` VALUES ('5519','Peacock_Feather','Peacock Feather','5','20','10','800','0','0','4','0','1','4294967295','63','2','256','0','1',NULL,'1','514','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
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+REPLACE INTO `item_db` VALUES ('5521','Angry_Mouth_C','Angry Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','194','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,-3;','','');
+REPLACE INTO `item_db` VALUES ('5522','Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','516','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5523','Sakura_Mist_Hat','Sakura Mist Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','517','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('5524','Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','518','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
+REPLACE INTO `item_db` VALUES ('5525','First_Leaf_Tea_Hat','Flower Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','519','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,80; bonus bMaxSP,20;','','');
+REPLACE INTO `item_db` VALUES ('5526','Lady_Tanee_Doll','Tanigumi Girl Doll','5','20','10','300','0','0','4','0','0','4294967295','63','2','256','0','60',NULL,'0','520','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind, 5; bonus2 bAddMonsterDropItem, 513, 200;','','');
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+REPLACE INTO `item_db` VALUES ('5528','King_Frog_Hat','Frog King Hat','5','20','10','500','0','0','4','0','1','2147483646','63','2','256','0','30',NULL,'0','522','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
+REPLACE INTO `item_db` VALUES ('5529','Evil\'s_Bone_Hat','Satanic Bone Helm','5','20','10','600','0','0','6','0','1','4294967295','63','2','768','0','70',NULL,'1','523','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill WZ_FROSTNOVA,1;','','');
+REPLACE INTO `item_db` VALUES ('5530','Raven_Cap','Raven Cap','5','20','10','100','0','0','6','0','1','4294967295','63','2','256','0','30',NULL,'1','524','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5532','Pirate_Dagger_J','Pirate Dagger','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'1','327','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn,1;','','');
+REPLACE INTO `item_db` VALUES ('5533','Emperor_Wreath_J','Emperor Wreath','5','20','10','800','0','0','3','0','1','4294967295','63','2','256','0','80',NULL,'1','261','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
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+REPLACE INTO `item_db` VALUES ('5536','Spare_Card','Spare Card','5','20','10','10','0','0','1','0','0','4294967295','63','2','1','0','1',NULL,'0','526','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,6187,1000;','','');
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+REPLACE INTO `item_db` VALUES ('5538','Tucan_Hat','Tucan Hat','5','20','10','600','0','0','2','0','1','4294967295','63','2','768','0','45',NULL,'0','528','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3;','','');
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+REPLACE INTO `item_db` VALUES ('5540','Freyja_SCirclet7','Freyja SCirclet7','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('5541','Freyja_SCirclet30','Freyja SCirclet30','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('5542','Freyja_SCirclet60','Freyja SCirclet60','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('5543','Freyja_SCirclet90','Freyja SCirclet90','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
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+REPLACE INTO `item_db` VALUES ('5547','RJC_Katusa','RJC Katusa Flower','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','533','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk, WZ_HEAVENDRIVE, 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, WZ_EARTHSPIKE, 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bCastrate, WZ_HEAVENDRIVE, -25; bonus2 bCastrate, WZ_EARTHSPIKE, -25; ;','','');
+REPLACE INTO `item_db` VALUES ('5548','Scarlet_Rose','Scarlet Rose','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','50',NULL,'1','534','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
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+REPLACE INTO `item_db` VALUES ('5552','Fest_Lord_Circlet','Festival Grand Circlet','5','0','0','0','0','0','8','0','0','4294967295','63','2','256','0','0',NULL,'0','93','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,3; bonus bMdef,3;','','');
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+REPLACE INTO `item_db` VALUES ('5555','Leaf_Cat_Hat','Leaf Cat Hat','5','20','10','100','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','539','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus3 bAutoSpellWhenHit,AL_HEAL,3,10;','','');
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+REPLACE INTO `item_db` VALUES ('5562','Good_Wedding_Veil_J','Luxurious Wedding Veil','5','0','0','500','0','0','0','0','1','4294967295','63','2','768','0','45',NULL,'0','489','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus bCastrate,-3; bonus bUseSPrate,-5;','','');
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+REPLACE INTO `item_db` VALUES ('11708','Fore_Flank_Sirloin','Fore Flank Sirloin','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(30,50),rand(1,5);','','');
+REPLACE INTO `item_db` VALUES ('11709','Fanta_Zero_Lemon','Fanta Zero Lemon','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11710','Sakura_Mist','Sakura Mist','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11711','Sakura_Milk_Tea','Sakura Milk Tea','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11712','First_Leaf_Tea','Flower','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('12000','Cold_Scroll_2_5','Level 5 Frost Diver','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FROSTDIVER,5;','','');
+REPLACE INTO `item_db` VALUES ('12001','Holy_Scroll_1_3','Level 3 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,3;','','');
+REPLACE INTO `item_db` VALUES ('12002','Holy_Scroll_1_5','Level 5 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,5;','','');
+REPLACE INTO `item_db` VALUES ('12003','Holy_Scroll_2_1','Level 1 Teleport','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
+REPLACE INTO `item_db` VALUES ('12004','Arrow_Container','Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1750,500;','','');
+REPLACE INTO `item_db` VALUES ('12005','Iron_Arrow_Container','Iron Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1770,500;','','');
+REPLACE INTO `item_db` VALUES ('12006','Steel_Arrow_Container','Steel Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1753,500;','','');
+REPLACE INTO `item_db` VALUES ('12007','Ori_Arrow_Container','Oridecon Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1765,500;','','');
+REPLACE INTO `item_db` VALUES ('12008','Fire_Arrow_Container','Fire Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1752,500;','','');
+REPLACE INTO `item_db` VALUES ('12009','Silver_Arrow_Container','Silver Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1751,500;','','');
+REPLACE INTO `item_db` VALUES ('12010','Wind_Arrow_Container','Wind Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1755,500;','','');
+REPLACE INTO `item_db` VALUES ('12011','Stone_Arrow_Container','Stone Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1756,500;','','');
+REPLACE INTO `item_db` VALUES ('12012','Crystal_Arrow_Container','Crystal Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1754,500;','','');
+REPLACE INTO `item_db` VALUES ('12013','Shadow_Arrow_Container','Shadow Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1767,500;','','');
+REPLACE INTO `item_db` VALUES ('12014','Imma_Arrow_Container','Immaterial Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1757,500;','','');
+REPLACE INTO `item_db` VALUES ('12015','Rusty_Arrow_Container','Rusty Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1762,500;','','');
+REPLACE INTO `item_db` VALUES ('12016','Speed_Up_Potion','Speed Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_INFINITY,5000,0;','','');
+REPLACE INTO `item_db` VALUES ('12017','Slow_Down_Potion','Slow Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SLOWDOWN,5000,0;','','');
+REPLACE INTO `item_db` VALUES ('12018','Fire_Cracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('12019','Holy_Egg','Holy Egg','11','2','1','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,2;','','');
+REPLACE INTO `item_db` VALUES ('12020','Water_Of_Darkness','Cursed Water','11','2','1','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,8;','','');
+REPLACE INTO `item_db` VALUES ('12021','Pork_Belly','Pork','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
+REPLACE INTO `item_db` VALUES ('12022','Spareribs','Galbi','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
+REPLACE INTO `item_db` VALUES ('12023','Giftbox_China','Wrapped Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12023,1;','','');
+REPLACE INTO `item_db` VALUES ('12024','Red_Pouch_Of_Surprise','Red Pouch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-4,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12025','Egg_Boy','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12025,1;','','');
+REPLACE INTO `item_db` VALUES ('12026','Egg_Girl','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12026,1;','','');
+REPLACE INTO `item_db` VALUES ('12027','Giggling_Box','Giggling Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 9,0; sc_start SC_CURSE,30000,0,3000,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('12028','Box_Of_Thunder','Box of Thunder','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,20000,0;','','');
+REPLACE INTO `item_db` VALUES ('12029','Gloomy_Box','Box of Gloom','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AC_CONCENTRATION,1;','','');
+REPLACE INTO `item_db` VALUES ('12030','Box_Of_Grudge','Box of Resentment','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('12031','Sleepy_Box','Box of Drowsiness','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('12032','Box_Of_Storm','Box of Storms','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
+REPLACE INTO `item_db` VALUES ('12033','Box_Of_Sunlight','Box of Sunlight','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CLAIRVOYANCE,30000,0;','','');
+REPLACE INTO `item_db` VALUES ('12034','Painting_Box','Box of Panting','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('12035','Lotto_Box01','Lotto Box 01','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12035,1;','','');
+REPLACE INTO `item_db` VALUES ('12036','Lotto_Box02','Lotto Box 02','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12036,1;','','');
+REPLACE INTO `item_db` VALUES ('12037','Lotto_Box03','Lotto Box 03','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12037,1;','','');
+REPLACE INTO `item_db` VALUES ('12038','Lotto_Box04','Lotto Box 04','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12038,1;','','');
+REPLACE INTO `item_db` VALUES ('12039','Lotto_Box05','Lotto Box 05','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12039,1;','','');
+REPLACE INTO `item_db` VALUES ('12040','Stone_Of_Intelligence_','Stone of Sage','2','100000','50000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','homevolution;','','');
+REPLACE INTO `item_db` VALUES ('12041','Str_Dish01','Fried Grasshopper Legs','0','2000','1000','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12042','Str_Dish02','Seasoned Sticky Webfoot','0','4000','2000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12043','Str_Dish03','Bomber Steak','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12044','Str_Dish04','Herb Marinade Beef','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,4; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12045','Str_Dish05','Lutie Lady\'s Pancake','0','10000','5000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('12046','Int_Dish01','Grape Juice Herbal Tea','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12047','Int_Dish02','Autumn Red Tea','0','4000','2000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12048','Int_Dish03','Honey Herbal Tea','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12049','Int_Dish04','Morroc Fruit Wine','0','8000','4000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,4; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12050','Int_Dish05','Mastela Fruit Wine','0','10000','5000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('12051','Vit_Dish01','Steamed Crab Nippers','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12052','Vit_Dish02','Assorted Seafood','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12053','Vit_Dish03','Clam Soup','0','6000','3000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12054','Vit_Dish04','Seasoned Jellyfish','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,4; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12055','Vit_Dish05','Spicy Fried Bao','0','10000','5000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('12056','Agi_Dish01','Frog Egg Squid Ink Soup','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12057','Agi_Dish02','Smooth Noodle','0','4000','2000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12058','Agi_Dish03','Tentacle Cheese Gratin','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12059','Agi_Dish04','Lutie Cold Noodle','0','8000','4000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,4; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12060','Agi_Dish05','Steamed Bat Wing in Pumpkin','0','10000','5000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
+REPLACE INTO `item_db` VALUES ('12061','Dex_Dish01','Honey Grape Juice','0','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12062','Dex_Dish02','Chocolate Mousse Cake','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12063','Dex_Dish03','Fruit Mix','0','6000','3000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12064','Dex_Dish04','Cream Sandwich','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,4; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12065','Dex_Dish05','Green Salad','0','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('12066','Luk_Dish01','Fried Monkey Tails','0','2000','1000','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('12067','Luk_Dish02','Mixed Juice','0','4000','2000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('12068','Luk_Dish03','Fried Sweet Potato','0','6000','3000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('12069','Luk_Dish04','Steamed Ancient Lips','0','8000','4000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,4; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('12070','Luk_Dish05','Fried Scorpion Tails','0','10000','5000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
+REPLACE INTO `item_db` VALUES ('12071','Str_Dish06','Shiny Marinade Beef','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,6; percentheal 10,2;','','');
+REPLACE INTO `item_db` VALUES ('12072','Str_Dish07','Whole Roast','0','40000','20000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,7; percentheal 10,4;','','');
+REPLACE INTO `item_db` VALUES ('12073','Str_Dish08','Bearfoot Special','0','60000','30000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,8; percentheal 15,6;','','');
+REPLACE INTO `item_db` VALUES ('12074','Str_Dish09','Tendon Satay','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,9; percentheal 15,8;','','');
+REPLACE INTO `item_db` VALUES ('12075','Str_Dish10','Steamed Tongue','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,10; percentheal 20,20;','','');
+REPLACE INTO `item_db` VALUES ('12076','Int_Dish06','Red Mushroom Wine','0','20000','10000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,6; percentheal 2,10;','','');
+REPLACE INTO `item_db` VALUES ('12077','Int_Dish07','Special Royal Jelly Herbal Tea','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,7; percentheal 4,10;','','');
+REPLACE INTO `item_db` VALUES ('12078','Int_Dish08','Royal Family Tea','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,8; percentheal 6,10;','','');
+REPLACE INTO `item_db` VALUES ('12079','Int_Dish09','Tristan XII','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,9; percentheal 8,15;','','');
+REPLACE INTO `item_db` VALUES ('12080','Int_Dish10','Dragon Breath Cocktail','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,10; percentheal 10,20;','','');
+REPLACE INTO `item_db` VALUES ('12081','Vit_Dish06','Awfully Bitter Bracer','0','20000','10000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,6; percentheal 13,0;','','');
+REPLACE INTO `item_db` VALUES ('12082','Vit_Dish07','Sumptuous Feast','0','40000','20000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,7; percentheal 16,0;','','');
+REPLACE INTO `item_db` VALUES ('12083','Vit_Dish08','Giant Burito','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,8; percentheal 19,0;','','');
+REPLACE INTO `item_db` VALUES ('12084','Vit_Dish09','Ascending Dragon Soup','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,9; percentheal 22,0;','','');
+REPLACE INTO `item_db` VALUES ('12085','Vit_Dish10','Immortal Stew','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,10; percentheal 25,0;','','');
+REPLACE INTO `item_db` VALUES ('12086','Agi_Dish06','Chile Shrimp Gratin','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,6; percentheal 7,2;','','');
+REPLACE INTO `item_db` VALUES ('12087','Agi_Dish07','Steamed Alligator with Vegetable','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,7; percentheal 8,2;','','');
+REPLACE INTO `item_db` VALUES ('12088','Agi_Dish08','Incredibly Spicy Curry','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,8; percentheal 9,2;','','');
+REPLACE INTO `item_db` VALUES ('12089','Agi_Dish09','Special Meat Stew','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,9; percentheal 10,2;','','');
+REPLACE INTO `item_db` VALUES ('12090','Agi_Dish10','Steamed Desert Scorpions','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,10; percentheal 15,5;','','');
+REPLACE INTO `item_db` VALUES ('12091','Dex_Dish06','Peach Cake','0','20000','10000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,6; percentheal 5,6;','','');
+REPLACE INTO `item_db` VALUES ('12092','Dex_Dish07','Soul Haunted Bread','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,7; percentheal 5,7;','','');
+REPLACE INTO `item_db` VALUES ('12093','Dex_Dish08','Special Toast','0','60000','30000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,8; percentheal 5,8;','','');
+REPLACE INTO `item_db` VALUES ('12094','Dex_Dish09','Heavenly Fruit Juice','0','80000','40000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,9; percentheal 5,9;','','');
+REPLACE INTO `item_db` VALUES ('12095','Dex_Dish10','Hwergelmir\'s Tonic','0','100000','50000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,10; percentheal 10,10;','','');
+REPLACE INTO `item_db` VALUES ('12096','Luk_Dish06','Lucky Soup','0','20000','10000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,6; percentheal 6,3;','','');
+REPLACE INTO `item_db` VALUES ('12097','Luk_Dish07','Assorted Shish Kebob','0','40000','20000','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,7; percentheal 7,3;','','');
+REPLACE INTO `item_db` VALUES ('12098','Luk_Dish08','Strawberry Flavored Rice Ball','0','60000','30000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,8; percentheal 9,3;','','');
+REPLACE INTO `item_db` VALUES ('12099','Luk_Dish09','Blood Flavored Soda','0','80000','40000','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,9; percentheal 10,4;','','');
+REPLACE INTO `item_db` VALUES ('12100','Luk_Dish10','Cooked Nine Tail\'s Tails','0','100000','50000','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,10; percentheal 14,8;','','');
+REPLACE INTO `item_db` VALUES ('12101','Citron','Citron','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12102','Meat_Skewer','Grilled Skewer','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12103','Bloody_Dead_Branch','Bloody Branch','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-3,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12104','Random_Quiver','Random Quiver','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12104,1;','','');
+REPLACE INTO `item_db` VALUES ('12105','Set_Of_Taiming_Item','Taming Gift Set','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;','','');
+REPLACE INTO `item_db` VALUES ('12106','Accessory_Box','Jewelry Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12106,1;','','');
+REPLACE INTO `item_db` VALUES ('12107','Wrapped_Mask','Wrapped Mask','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12107,1;','','');
+REPLACE INTO `item_db` VALUES ('12108','Bundle_Of_Magic_Scroll','Scroll Package','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;','','');
+REPLACE INTO `item_db` VALUES ('12109','Poring_Box','Poring Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-2,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12110','First_Aid_Kit','First Aid Kit','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;','','');
+REPLACE INTO `item_db` VALUES ('12111','Food_Package','Bundle of Food','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;','','');
+REPLACE INTO `item_db` VALUES ('12112','Tropical_Sograt','Tropical Sograt','2','1000','500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CURSE,10000,1;','','');
+REPLACE INTO `item_db` VALUES ('12113','Vermilion_The_Beach','Vermilion on the Beach','2','1000','500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STUN,10000,1;','','');
+REPLACE INTO `item_db` VALUES ('12114','Elemental_Fire','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,4;','','');
+REPLACE INTO `item_db` VALUES ('12115','Elemental_Water','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
+REPLACE INTO `item_db` VALUES ('12116','Elemental_Earth','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,3;','','');
+REPLACE INTO `item_db` VALUES ('12117','Elemental_Wind','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,5;','','');
+REPLACE INTO `item_db` VALUES ('12118','Resist_Fire','Fireproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0;','','');
+REPLACE INTO `item_db` VALUES ('12119','Resist_Water','Coldproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15;','','');
+REPLACE INTO `item_db` VALUES ('12120','Resist_Earth','Earthproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0;','','');
+REPLACE INTO `item_db` VALUES ('12121','Resist_Wind','Thunderproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20;','','');
+REPLACE INTO `item_db` VALUES ('12122','Sesame_Pastry','Sesame Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICHIT,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12123','Honey_Pastry','Honey Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12124','Rainbow_Cake','Rainbow Cake','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;','','');
+REPLACE INTO `item_db` VALUES ('12125','Outdoor_Cooking_Kits','Outdoor Cooking Kit','2','500','250','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 11;','','');
+REPLACE INTO `item_db` VALUES ('12126','Indoor_Cooking_Kits','Home Cooking Kit','2','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 12;','','');
+REPLACE INTO `item_db` VALUES ('12127','High_end_Cooking_Kits','Professional Cooking Kit','2','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 13;','','');
+REPLACE INTO `item_db` VALUES ('12128','Imperial_Cooking_Kits','Royal Cooking Kit','2','5000','2500','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 14;','','');
+REPLACE INTO `item_db` VALUES ('12129','Fantastic_Cooking_Kits','Fantastic Cooking Kit','2','10000','5000','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 15;','','');
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+REPLACE INTO `item_db` VALUES ('12131','Lucky_Potion','Lucky Potion','0','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12133','Ice_Cream_','McDonald\'s Ice Cone','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(gettime(5)!=MDiceCone) { MDiceCone = gettime(5); percentheal 50,50; }','','');
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+REPLACE INTO `item_db` VALUES ('12135','Green_Ale','Green Ale','2','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50; sc_start SC_CONFUSION,10000,0,1000,SCFLAG_NONE;','','');
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+REPLACE INTO `item_db` VALUES ('12214','Convex_Mirror','Convex Mirror','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_BOSS_ALARM,600000,0;','','');
+REPLACE INTO `item_db` VALUES ('12215','Blessing_10_Scroll','LV10 Blessing Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
+REPLACE INTO `item_db` VALUES ('12216','Inc_Agi_10_Scroll','LV10 Agil Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(Hp>15) { skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,240000,10; heal -15,0; }','','');
+REPLACE INTO `item_db` VALUES ('12217','Aspersio_5_Scroll','LV5 Aspersio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(countitem(523)>0) { skilleffect PR_ASPERSIO,0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }','','');
+REPLACE INTO `item_db` VALUES ('12218','Assumptio_5_Scroll','LV5 Assumptio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_ASSUMPTIO,100000,5; skilleffect HP_ASSUMPTIO,0;','','');
+REPLACE INTO `item_db` VALUES ('12219','Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect SN_WINDWALK,0; sc_start SC_WINDWALK,250000,5;','','');
+REPLACE INTO `item_db` VALUES ('12220','Adrenaline_Scroll','LV5 Adrenaline Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect BS_ADRENALINE,0; sc_start SC_ADRENALINE,150000,5; }','','');
+REPLACE INTO `item_db` VALUES ('12221','Megaphone_','Megaphone','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','input @megaphone$; announce strcharinfo(0) + \": \" + @megaphone$,bc_all,0xFF0000; end;','','');
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+REPLACE INTO `item_db` VALUES ('12227','Examination2','Examination 2','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,8; sc_start SC_FOOD_VIT,5400000,7; sc_start SC_FOOD_LUK,5400000,7; sc_start SC_PLUSATTACKPOWER,5400000,10;','','');
+REPLACE INTO `item_db` VALUES ('12228','Examination3','Examination 3','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_AGI,5400000,15; sc_start SC_PLUSATTACKPOWER,5400000,52; sc_start SC_MATKFOOD,5400000,10;','','');
+REPLACE INTO `item_db` VALUES ('12229','Examination4','Examination 4','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,3; sc_start SC_FOOD_AGI,5400000,5; sc_start SC_FOOD_VIT,5400000,10; sc_start SC_MATKFOOD,5400000,52;','','');
+REPLACE INTO `item_db` VALUES ('12230','Examination5','Examination 5','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,3; sc_start SC_FOOD_DEX,5400000,12; sc_start SC_PLUSATTACKPOWER,5400000,20; sc_start SC_MATKFOOD,5400000,20;','','');
+REPLACE INTO `item_db` VALUES ('12231','Examination6','Examination 6','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100; sc_start SC_MOVHASTE_HORSE,5400000,0; sc_start SC_FOOD_STR,5400000,6; sc_start SC_FOOD_DEX,5400000,6; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_INT,5400000,6; sc_start SC_FOOD_VIT,5400000,6; sc_start SC_FOOD_LUK,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_MATKFOOD,5400000,24;','','');
+REPLACE INTO `item_db` VALUES ('12232','Gingerbread','Ginger Bread','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,900000,0; sc_start SC_MOVHASTE_HORSE,900000,0;','','');
+REPLACE INTO `item_db` VALUES ('12233','Kvass','Kvass','0','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
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+REPLACE INTO `item_db` VALUES ('12235','Strawberry_Choco','Chocolate Strawberry','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
+REPLACE INTO `item_db` VALUES ('12236','Choco_Tart','Chocolate Tart','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; itemskill AL_ANGELUS,5;','','');
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+REPLACE INTO `item_db` VALUES ('12238','New_Year_Rice_Cake_1','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
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+REPLACE INTO `item_db` VALUES ('12245','Green_Ale_US','Green Ale','0','5000','2500','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
+REPLACE INTO `item_db` VALUES ('12246','Magic_Card_Album','Mystical Card Album','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12246,1;','','');
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+REPLACE INTO `item_db` VALUES ('12252','Int_Dish10_M','Dragon Breath Cocktail','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,3600000,10; percentheal 10,20;','','');
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+REPLACE INTO `item_db` VALUES ('12281','Tresure_Box_WoE','Event Treasure Box','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12281,1;','','');
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+REPLACE INTO `item_db` VALUES ('12283','Internet_Cafe2','Internet Cafe2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;','','');
+REPLACE INTO `item_db` VALUES ('12284','Internet_Cafe3','Internet Cafe3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;','','');
+REPLACE INTO `item_db` VALUES ('12285','Internet_Cafe4','Internet Cafe4','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;','','');
+REPLACE INTO `item_db` VALUES ('12286','Masquerade_Ball_Box2','Masquerade Ball Box2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12286,1;','','');
+REPLACE INTO `item_db` VALUES ('12287','Love_Angel','Love Angel Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 1;','','');
+REPLACE INTO `item_db` VALUES ('12288','Squirrel','Squirrel Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 2;','','');
+REPLACE INTO `item_db` VALUES ('12289','Gogo','Gogo Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 3;','','');
+REPLACE INTO `item_db` VALUES ('12290','Mysterious_Can','Mysterious Can Magic Powder','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5;','','');
+REPLACE INTO `item_db` VALUES ('12291','Mysterious_PET_Bottle','Mysterious PET Bottle','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,120000,5;','','');
+REPLACE INTO `item_db` VALUES ('12292','Unripe_Fruit','Unripe Fruit','0','500','250','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,0;','','');
+REPLACE INTO `item_db` VALUES ('12293','Dried_Yggdrasilberry','Dried Yggdrasilberry','0','500','250','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,20;','','');
+REPLACE INTO `item_db` VALUES ('12294','PC_Bang_Coin_Box1','PC-Room Coin Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2740,1;','','');
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+REPLACE INTO `item_db` VALUES ('12296','PC_Bang_Coin_Box3','PC-Room Coin Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2738,1;','','');
+REPLACE INTO `item_db` VALUES ('12297','PC_Bang_Coin_Box4','PC-Room Coin Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2738,2;','','');
+REPLACE INTO `item_db` VALUES ('12298','SP_Potion','SP Consumption Reduction Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATKER_BLOOD,3600000,15;','','');
+REPLACE INTO `item_db` VALUES ('12299','Mega_Resist_Potion','Mega Resist Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_TARGET_BLOOD,3600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12300','Wild_Rose_Scroll','Wild Rose Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1965,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12301','Doppelganger_Scroll','Doppelganger Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1966,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12302','Ygnizem_Scroll','Egnigem Cenia Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1967,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12303','Water_Of_Blessing','Blessing Of Water','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12304','Picture_Diary','Diary Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 4;','','');
+REPLACE INTO `item_db` VALUES ('12305','Mini_Heart','Mini Heart Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 5;','','');
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+REPLACE INTO `item_db` VALUES ('12307','Kid','Kid Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 7;','','');
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+REPLACE INTO `item_db` VALUES ('12309','Bulging_Head','JJangu Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 9;','','');
+REPLACE INTO `item_db` VALUES ('12310','Spray_Of_Flowers','Spray Of Flowers','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','sc_start SC_INCFLEE,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12311','Large_Spray_Of_Flowers','Huge Spray Of Flowers','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_PARTYFLEE,1;','','');
+REPLACE INTO `item_db` VALUES ('12312','Thick_Manual50','Thick Battle Manual','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,3600000,50;','','');
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+REPLACE INTO `item_db` VALUES ('12314','Noive_Box','Noive Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12316','Angel_Bless','Angel Of Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12321','Spicy_Sandwich','Arunafeltz Desert Sandwich','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CRITICALPERCENT,600000,7;','','');
+REPLACE INTO `item_db` VALUES ('12322','Chocolate_Pie','Chocolate Pie','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
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+REPLACE INTO `item_db` VALUES ('12325','N_Magnifier','Novice Magnifier','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
+REPLACE INTO `item_db` VALUES ('12326','J_Firecracker','Large Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12327','Charm_Of_Luck','Charm Of Luck','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12329','Recall_MaleGM','Summon Male GameMaster Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2000,1800000;','','');
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+REPLACE INTO `item_db` VALUES ('12339','Cherish_Box_Ori','Treasure Edition Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12339,1;','','');
+REPLACE INTO `item_db` VALUES ('12340','Mysterious_Rice_Powder','Chewy Rice Powder','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','pet 1815;','','');
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+REPLACE INTO `item_db` VALUES ('12343','Manuk\'s_Courage','Manuk\'s Courage','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12344','Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12345','Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12346','Unripe_Acorn','Unripe Acorn','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','499',NULL,'0',NULL,'0',NULL,'0','heal -100,0;','','');
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+REPLACE INTO `item_db` VALUES ('12348','Manuk\'s_Faith','Manuk\'s Faith','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12349','Cornus\'_Tears','Cornus\' Tears','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12350','Angeling_Potion','Angeling Potion','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','457',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5; itemskill AL_ANGELUS,5;','','');
+REPLACE INTO `item_db` VALUES ('12351','Shout_Megaphone','Scream Megaphone','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','457',NULL,'0',NULL,'0',NULL,'0','itemskill MC_LOUD,1;','','');
+REPLACE INTO `item_db` VALUES ('12352','Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",3;','','');
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+REPLACE INTO `item_db` VALUES ('12359','Very_Soft_Plant','Very Soft Plant','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1586;','','');
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+REPLACE INTO `item_db` VALUES ('12371','Magical_Lithography','Magical Lithography','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1040;','','');
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+REPLACE INTO `item_db` VALUES ('12377','Mysterious_PET_Bottle2','Mysterious PET Bottle2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12398','PCBang_Gift_Box','PCBang Gift Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12420','Stamina_Up_M','Stamina Up M','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12423','HP_Increase_Potion_(Medium)','HP Increase Potion (Medium)','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,2; sc_start SC_INCMHP,500000,(1500+(10/3)*BaseLevel); percentheal 3,0;','','');
+REPLACE INTO `item_db` VALUES ('12424','HP_Increase_Potion_(Large)','HP Increase Potion (Large)','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,5; sc_start SC_INCMHP,500000,(2500+(10/3)*BaseLevel); percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12425','SP_Increase_Potion_(Small)','SP Increase Potion (Small)','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;','','');
+REPLACE INTO `item_db` VALUES ('12426','SP_Increase_Potion_(Medium)','SP Increase Potion (Medium)','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;','','');
+REPLACE INTO `item_db` VALUES ('12427','SP_Increase_Potion_(Large)','SP Increase Potion (Large)','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;','','');
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+REPLACE INTO `item_db` VALUES ('13106','Gold_Lux','Gold Lux','4','100000','50000','500','20','0','0','7','0','16777216','63','2','34','3','12',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; if(getskilllv(GS_GLITTERING)>0) bonus3 bAutoSpell,GS_GLITTERING,getskilllv(GS_GLITTERING),100;','','');
+REPLACE INTO `item_db` VALUES ('13107','Wasteland_Outlaw','Wasteland\'s Outlaw','4','20','10','580','68','0','0','7','2','16777216','63','2','34','3','70',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;','','');
+REPLACE INTO `item_db` VALUES ('13108','BF_Pistol1','Soldier Revolver','4','0','0','0','70','0','0','7','0','16777216','63','2','34','3','80',NULL,'1','17','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bAspdRate,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13109','Wasteland_Outlaw_C','Wasteland Outlaw','4','20','10','0','100','0','0','7','0','16777216','63','2','34','3','0',NULL,'0','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;','','');
+REPLACE INTO `item_db` VALUES ('13110','Krieger_Pistol1','Glorious Pistol','4','0','0','0','80','0','0','7','0','16777216','63','2','34','4','80',NULL,'1','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; bonus2 bSkillAtk,GS_RAPIDSHOWER,getrefine()*2; }','','');
+REPLACE INTO `item_db` VALUES ('13112','P_Revolver1','Eden Revlover I','4','0','0','0','4','0','0','7','0','16777216','63','2','34','1','26',NULL,'0','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13113','P_Revolver2','Eden Revlover II','4','0','0','0','60','0','0','7','0','16777216','63','2','34','1','40',NULL,'0','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13150','Branch','Branch','4','3000','1500','500','50','0','0','9','3','16777216','63','2','34','1','1',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13151','The_Cyclone','Cyclone','4','17500','8750','700','120','0','0','9','1','16777216','63','2','34','2','24',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13152','The_Cyclone_','Cyclone','4','17500','8750','700','120','0','0','9','2','16777216','63','2','34','2','24',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13153','Dusk','Dusk','4','23500','11750','750','150','0','0','9','1','16777216','63','2','34','2','56',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13154','Rolling_Stone','Rolling Stone','4','12000','6000','900','135','0','0','9','1','16777216','63','2','34','1','14',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
+REPLACE INTO `item_db` VALUES ('13155','Black_Rose','Black Rose','4','32000','16000','900','180','0','0','9','1','16777216','63','2','34','2','35',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
+REPLACE INTO `item_db` VALUES ('13156','Gate_Keeper','Gate Keeper','4','56000','28000','1000','210','0','0','9','0','16777216','63','2','34','2','24',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50;','','');
+REPLACE INTO `item_db` VALUES ('13157','Drifter','Drifter','4','80000','40000','2300','50','0','0','9','1','16777216','63','2','34','2','55',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13158','Butcher','Butcher','4','130000','65000','2500','75','0','0','9','0','16777216','63','2','34','3','68',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
+REPLACE INTO `item_db` VALUES ('13159','Butcher_','Butcher','4','130000','65000','2500','75','0','0','9','1','16777216','63','2','34','3','68',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
+REPLACE INTO `item_db` VALUES ('13160','Destroyer','Destroyer','4','110000','55000','1200','220','0','0','9','0','16777216','63','2','34','2','52',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
+REPLACE INTO `item_db` VALUES ('13161','Destroyer_','Destroyer','4','110000','55000','1200','220','0','0','9','1','16777216','63','2','34','2','52',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
+REPLACE INTO `item_db` VALUES ('13162','Inferno','Inferno','4','230000','115000','1250','280','0','0','9','1','16777216','63','2','34','2','65',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13163','Long_Barrel','Long Barrel','4','40000','20000','1000','150','0','0','9','0','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
+REPLACE INTO `item_db` VALUES ('13164','Long_Barrel_','Long Barrel','4','40000','20000','1000','150','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
+REPLACE INTO `item_db` VALUES ('13165','Jungle_Carbine','Jungle Carbine','4','56000','28000','700','170','0','0','9','0','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
+REPLACE INTO `item_db` VALUES ('13166','Jungle_Carbine_','Jungle Carbine','4','56000','28000','700','170','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
+REPLACE INTO `item_db` VALUES ('13167','Gate_KeeperDD','Gate Keeper-DD','4','72000','36000','1300','200','0','0','9','0','16777216','63','2','34','4','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50; bonus bDef,getrefine(); bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('13168','Thunder_P','Thunder P','4','76000','38000','700','80','0','0','9','1','16777216','63','2','34','3','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13169','Thunder_P_','Thunder P','4','76000','38000','700','80','0','0','9','2','16777216','63','2','34','3','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13170','Lever_Action_Rifle','Lever Action Rifle','4','20','10','770','138','0','0','9','2','16777216','63','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
+REPLACE INTO `item_db` VALUES ('13171','BF_Rifle1','Soldier Rifle','4','0','0','0','50','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','18','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bCastrate,GS_TRACKING,-25; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13172','BF_Gatling_Gun1','Soldier Gatling Gun','4','0','0','0','80','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','19','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13173','BF_Shotgun1','Soldier Shotgun','4','0','0','0','100','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','20','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13174','BF_Launcher1','Soldier Grenade Launcher','4','0','0','0','300','0','0','9','0','16777216','63','2','34','3','80',NULL,'1','21','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }\",30,9000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13175','Lever_Action_Rifle_C','Lever Action Rifle','4','20','10','0','170','0','0','9','0','16777216','63','2','34','3','0',NULL,'0','18','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
+REPLACE INTO `item_db` VALUES ('13176','Krieger_Rifle1','Glorious Rifle','4','0','0','0','90','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','18','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bCastrate,GS_TRACKING,25; bonus2 bSkillAtk,GS_TRACKING,getrefine() * 3; }','','');
+REPLACE INTO `item_db` VALUES ('13177','Krieger_Gatling1','Glorious Gatling Gun','4','0','0','0','90','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','19','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }','','');
+REPLACE INTO `item_db` VALUES ('13178','Krieger_Shotgun1','Glorious Shotgun','4','0','0','0','110','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','20','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; }','','');
+REPLACE INTO `item_db` VALUES ('13179','Krieger_Launcher1','Glorious Grenade Launcher','4','0','0','0','330','0','0','9','0','16777216','63','2','34','4','80',NULL,'1','21','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus \"{ bonus bAspdRate,20; }\",200,20000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }','','');
+REPLACE INTO `item_db` VALUES ('13200','Bullet','Bullet','10','1','0','2','10','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13201','Silver_Bullet','Silver Bullet','10','15','7','2','15','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('13202','Shell_Of_Blood','Bloody Shell','10','30','15','2','30','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13203','Flare_Sphere','Flare Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('13204','Lighting_Sphere','Lightning Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('13205','Poison_Sphere','Poison Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
+REPLACE INTO `item_db` VALUES ('13206','Blind_Sphere','Blind Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('13207','Freezing_Sphere','Freezing Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','1',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('13250','Shuriken','Shuriken','10','4','2','5','10','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13251','Nimbus_Shuriken','Nimbus Shuriken','10','10','5','5','30','0','0','0','0','33554432','63','2','32768','0','20',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13252','Flash_Shuriken','Flash Shuriken','10','20','10','5','45','0','0','0','0','33554432','63','2','32768','0','40',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13253','Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','10','40','20','5','70','0','0','0','0','33554432','63','2','32768','0','60',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13254','Thorn_Needle_Shuriken','Thorn Needle Shuriken','10','100','50','5','100','0','0','0','0','33554432','63','2','32768','0','80',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13255','Kunai_Of_Icicle','Icicle Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('13256','Kunai_Of_Black_Soil','Black Earth Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('13257','Kunai_Of_Furious_Wind','High Wind Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('13258','Kunai_Of_Fierce_Flame','Heat Wave Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('13259','Kunai_Of_Deadly_Poison','Fell Poison Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','1',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
+REPLACE INTO `item_db` VALUES ('13260','Apple_Bomb','Apple Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13261','Coconut_Bomb','Coconut Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13262','Melon_Bomb','Melon Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13263','Pineapple_Bomb','Pineapple Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13264','Banana_Bomb','Banana Bomb','10','100','50','1','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13265','Black_Lump','Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13266','Black_Hard_Lump','Hard Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13267','Very_Hard_Lump','Extremely Hard Black Lump','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13268','Mysterious_Powder','Mysterious Powder','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MYSTERIOUS_POWDER,10000,2;','','');
+REPLACE INTO `item_db` VALUES ('13269','Boost500_To_Throw','Throwing Boost 500','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BOOST500,500000,10;','','');
+REPLACE INTO `item_db` VALUES ('13270','Full_SwingK_To_Throw','Throwing Full Swing K','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FULL_SWING_K,500000,50;','','');
+REPLACE INTO `item_db` VALUES ('13271','Mana_Plus_To_Throw','Throwing Mana Plus','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MANA_PLUS,500000,50;','','');
+REPLACE INTO `item_db` VALUES ('13272','Cure_Free_To_Throw','Throwing Cure Free','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_BLOODING; sc_end SC_CURSE; sc_end SC_SILENCE; itemheal rand(1000,1200),0;','','');
+REPLACE INTO `item_db` VALUES ('13273','Stamina_Up_M_To_Throw','Throwing Muramura M','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MUSTLE_M,500000,5;','','');
+REPLACE INTO `item_db` VALUES ('13274','Digestive_F_To_Throw','Throwing Falmons F','10','100','50','10','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_LIFE_FORCE_F,500000,5;','','');
+REPLACE INTO `item_db` VALUES ('13275','HP_Inc_PotS_To_Throw','Throwing Increase HP Potion (Small)','10','100','50','20','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,1; percentheal 1,0;','','');
+REPLACE INTO `item_db` VALUES ('13276','HP_Inc_PotM_To_Throw','Throwing Increase HP Potion (Medium)','10','100','50','40','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,2; percentheal 2,0;','','');
+REPLACE INTO `item_db` VALUES ('13277','HP_Inc_PotL_To_Throw','Throwing Increase HP Potion (Large)','10','100','50','80','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,5; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('13278','SP_Inc_PotS_To_Throw','Throwing Increase SP Potion (Small)','10','100','50','20','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;','','');
+REPLACE INTO `item_db` VALUES ('13279','SP_Inc_PotM_To_Throw','Throwing Increase SP Potion (Medium)','10','100','50','40','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;','','');
+REPLACE INTO `item_db` VALUES ('13280','SP_Inc_PotL_To_Throw','Throwing Increase SP Potion (Large)','10','100','50','80','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;','','');
+REPLACE INTO `item_db` VALUES ('13281','En_White_PotZ_To_Throw','Throwing Concentrated White Potion Z','10','100','50','70','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_WHITE_POTION_Z,500000,20; itemheal rand(1500,1600),0;','','');
+REPLACE INTO `item_db` VALUES ('13282','Vitata500_To_Throw','Throwing Vitata 500','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VITATA_500,500000,20;','','');
+REPLACE INTO `item_db` VALUES ('13283','En_Cel_Juice_To_Throw','Throwing Ceromain Soup','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10; itemheal rand(1500,1600),0;','','');
+REPLACE INTO `item_db` VALUES ('13284','Savage_BBQ_To_Throw','Throwing Savage Full Roast','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SAVAGE_STEAK,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13285','Wug_Cocktail_To_Throw','Throwing Cocktail Warg Blood','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13286','M_Brisket_To_Throw','Throwing Minor Stew','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MINOR_BBQ,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13287','Siroma_Icetea_To_Throw','Throwing Siroma Iced Tea','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SIROMA_ICE_TEA,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13288','Drocera_Stew_To_Throw','Throwing Drosera Herb Salad','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DROCERA_HERB_STEAMED,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13289','Petti_Noodle_To_Throw','Throwing Petite Tail Soup','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PUTTI_TAILS_NOODLES,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13290','Black_Thing_To_Throw','Throwing Black Mass','10','100','50','50','0','0','0','0','0','262144','8','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STOMACHACHE,60000,rand(5,10);','','');
+REPLACE INTO `item_db` VALUES ('13300','Huuma_Bird_Wing','Huuma Wing Shuriken','4','90000','45000','3000','150','0','0','1','0','33554432','63','2','34','4','65',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;','','');
+REPLACE INTO `item_db` VALUES ('13301','Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','3','33554432','63','2','34','4','42',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13302','Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','4','33554432','63','2','34','4','42',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13303','Huuma_Blaze','Huuma Blaze Shuriken','4','78000','39000','1500','185','0','0','1','0','33554432','63','2','34','4','55',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,MG_FIREBALL,5,30;','','');
+REPLACE INTO `item_db` VALUES ('13304','Huuma_Calm_Mind','Huuma Calm Mind','4','20','10','1550','112','0','0','1','2','33554432','63','2','34','3','70',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,NJ_HUUMA,30; bonus bNoCastCancel,0;','','');
+REPLACE INTO `item_db` VALUES ('13305','BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','3','80',NULL,'1','22','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13306','BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','3','80',NULL,'1','22','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,95; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13307','Krieger_Huuma_Shuriken1','Glorious Shuriken','4','20','10','0','55','0','0','1','0','33554432','63','2','34','4','80',NULL,'1','22','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; bonus4 bAutoSpellOnSkill,NJ_HUUMA,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('13308','Huuma_Blaze_I','Huuma Blaze Shuriken','4','0','0','0','230','0','0','1','0','33554432','63','2','34','4','0',NULL,'0','22','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('13309','Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','4','0','0','0','99','0','0','1','0','33554432','63','2','34','4','1',NULL,'0','22','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13400','Cutlas_','Cutlus','4','20','10','900','150','0','0','1','1','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('13401','Excalibur_C','Excalibur','4','1','0','0','199','0','0','1','0','414946','63','2','2','4','1',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('13402','Cutlas_C','Cutlus','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('13403','Solar_Sword_C','Solar Sword','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;','','');
+REPLACE INTO `item_db` VALUES ('13404','Platinum_Shotel','Platinum Shotel','4','20','10','1500','130','0','0','1','1','414946','63','2','2','4','55',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,50;','','');
+REPLACE INTO `item_db` VALUES ('13405','Curved_Sword','Curved Sword','4','20','10','800','125','0','0','1','2','414946','63','2','2','4','55',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;','','');
+REPLACE INTO `item_db` VALUES ('13406','Edger','Edger','4','20','10','0','120','0','0','1','0','414946','63','2','2','1','0',NULL,'0','2','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('13407','Nagan_C','Refined Nagan','4','1','0','0','148','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_DOUBLE,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiPlayer,40;','','');
+REPLACE INTO `item_db` VALUES ('13408','Fire_Brand_C','Refined Fireblend','4','1','0','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,2; skill MG_FIREBOLT,5; bonus3 bAutoSpell,MG_FIREBOLT,5,100;','','');
+REPLACE INTO `item_db` VALUES ('13409','Immaterial_Sword_C','Refined Immaterial Sword','4','1','0','0','160','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13410','BF_Sword1','Valorous Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13411','BF_Sword2','Brave Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13412','Twin_Edge_B','Twin Edge of Naght Sieger','4','20','10','1500','150','0','0','1','3','414946','2','2','2','4','75',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; skill MG_FROSTDIVER,5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
+REPLACE INTO `item_db` VALUES ('13413','Twin_Edge_R','Twin Edge of Naght Sieger','4','20','10','1500','160','0','0','1','3','414946','2','2','2','4','75',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; skill WZ_METEOR,3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
+REPLACE INTO `item_db` VALUES ('13414','Elemental_Sword','Elemental Sword','4','20','10','1200','105','0','0','1','3','414946','2','2','2','3','70',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,MG_COLDBOLT,3,50; bonus4 bAutoSpellOnSkill,MG_COLDBOLT,MG_FIREBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000;','','');
+REPLACE INTO `item_db` VALUES ('13415','N_Falchion','Novice Falchion','4','0','0','0','59','0','0','1','3','414947','63','2','2','1','2',NULL,'0','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13416','Krieger_Onehand_Sword1','Glorious Flamberge','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,SM_BASH,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('13417','Krieger_Onehand_Sword2','Glorious Rapier','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;','','');
+REPLACE INTO `item_db` VALUES ('13418','Krieger_Onehand_Sword3','Glorious Holy Avenger','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXDIVINA,1,1000; if(getrefine()>9) bonus bInt,5;','','');
+REPLACE INTO `item_db` VALUES ('13419','Holy_Saber','Holy saber','4','20','10','0','160','0','0','1','0','414946','63','2','2','3','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13420','Honglyun\'s_Sword','Honglyun\'s Sword','4','20','10','1200','160','0','0','1','1','414946','63','2','2','4','70',NULL,'1','2','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('13421','Ruber','Ruber','4','20','10','1500','170','0','0','1','1','279714','2','2','2','3','50',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus2 bSkillAtk,KN_BOWLINGBASH,20; bonus2 bSkillAtk,SM_BASH,20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('13422','Flamberge_C','Flamberge','4','0','0','0','185','0','0','1','0','16512','63','2','2','3','1',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13500','Insurance60_Package','Life Insurrance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14500,10;','','');
+REPLACE INTO `item_db` VALUES ('13501','Assorted_Scroll_Box','Experience Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13502','Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5279,604800;','','');
+REPLACE INTO `item_db` VALUES ('13503','Magestic_Goat_Box','Baphomet Horns Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5280,604800;','','');
+REPLACE INTO `item_db` VALUES ('13504','Deviruchi_Cap_Box','Refined Deviruchi Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5281,604800;','','');
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+REPLACE INTO `item_db` VALUES ('13884','Freeze_Card_Box','Freeze Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4055,4;','','');
+REPLACE INTO `item_db` VALUES ('13885','Stun_Card_Box','Stun Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4017,4;','','');
+REPLACE INTO `item_db` VALUES ('13886','Silence_Card_Box','Silence Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4057,4;','','');
+REPLACE INTO `item_db` VALUES ('13887','Blind_Card_Box','Blind Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4020,4;','','');
+REPLACE INTO `item_db` VALUES ('13888','Chaos_Card_Box','Chaos Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4104,4;','','');
+REPLACE INTO `item_db` VALUES ('13889','Elunium_Box_','Elunium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 985,10;','','');
+REPLACE INTO `item_db` VALUES ('13890','Oridecon_Box_','Oridecon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 984,10;','','');
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+REPLACE INTO `item_db` VALUES ('13895','Starter_Pack','Starter Pack','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;','','');
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+REPLACE INTO `item_db` VALUES ('13903','Santa_Poring_Hat_Box','Santa Poring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
+REPLACE INTO `item_db` VALUES ('13904','Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
+REPLACE INTO `item_db` VALUES ('13905','Hard_Core_Set_Box','XM Hardcore Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10; getitem 12209,10; getitem 12210,10;','','');
+REPLACE INTO `item_db` VALUES ('13906','Kitty_Set_Box','XM Kitty Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;','','');
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+REPLACE INTO `item_db` VALUES ('13917','Gogo_Box','Gogo Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12289,604800;','','');
+REPLACE INTO `item_db` VALUES ('13926','Crusader_Card_Box','Crusader Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;','','');
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+REPLACE INTO `item_db` VALUES ('13929','Bard_Dancer_Card_Box','Bard Dancer Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;','','');
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+REPLACE INTO `item_db` VALUES ('13934','Salamander_Box','Salamander Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4380,4;','','');
+REPLACE INTO `item_db` VALUES ('13935','Soul_Box','Soul Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4388,4;','','');
+REPLACE INTO `item_db` VALUES ('13936','Noum_Bpx','Gnome Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4335,4;','','');
+REPLACE INTO `item_db` VALUES ('13937','Robo_Eye_Box','Robo Eye Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5325,1;','','');
+REPLACE INTO `item_db` VALUES ('13938','Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5187,1;','','');
+REPLACE INTO `item_db` VALUES ('13940','Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14591,100;','','');
+REPLACE INTO `item_db` VALUES ('13941','Valentine_Scroll_TW','Taiwan Valentine Scroll','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13942','Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14009,2592000;','','');
+REPLACE INTO `item_db` VALUES ('13943','Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14010,2592000;','','');
+REPLACE INTO `item_db` VALUES ('13944','Gogo_Box_1m','Gogo Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14011,2592000;','','');
+REPLACE INTO `item_db` VALUES ('13945','Br_SwordPackage','Brazil Swordsman Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1;','','');
+REPLACE INTO `item_db` VALUES ('13946','Br_MagePackage','Brazil Magician Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1;','','');
+REPLACE INTO `item_db` VALUES ('13947','Br_AcolPackage','Brazil Acolyte Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1;','','');
+REPLACE INTO `item_db` VALUES ('13948','Br_ArcherPackage','Brazil Archer package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;','','');
+REPLACE INTO `item_db` VALUES ('13949','Br_MerPackage','Brazil Merchant Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;','','');
+REPLACE INTO `item_db` VALUES ('13950','Br_ThiefPackage','Brazil Thief Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;','','');
+REPLACE INTO `item_db` VALUES ('13951','Wasteland_Outlaw_Box','Western Outlaw Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13109,604800;','','');
+REPLACE INTO `item_db` VALUES ('13952','Lever_Action_Rifle_Box','Lever Action Rifle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13170,604800;','','');
+REPLACE INTO `item_db` VALUES ('13953','All_In_One_Ring_Box','All In One Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2741,604800;','','');
+REPLACE INTO `item_db` VALUES ('13954','Spiritual_Tunic_Box','Spiritual Tunic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2384,604800;','','');
+REPLACE INTO `item_db` VALUES ('13955','Recuperative_Armor_Box','Recuvative Armor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2385,604800;','','');
+REPLACE INTO `item_db` VALUES ('13956','Shelter_Resistance_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
+REPLACE INTO `item_db` VALUES ('13957','Sylphid_Manteau_Box','Silf Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2543,604800;','','');
+REPLACE INTO `item_db` VALUES ('13958','Refresh_Shoes_Box','Refresh Shoes Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2439,604800;','','');
+REPLACE INTO `item_db` VALUES ('13959','Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
+REPLACE INTO `item_db` VALUES ('13960','Name_Change_Coupon_Box','Identification Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7623,1;','','');
+REPLACE INTO `item_db` VALUES ('13961','Mojji_Box','Mochi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 554,5;','','');
+REPLACE INTO `item_db` VALUES ('13962','Deprotai_Doll_Hat_Box','Defolty Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5340,1;','','');
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+REPLACE INTO `item_db` VALUES ('14514','Vermilion_10_Scroll','Lord of Vermilion Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_VERMILION,10;','','');
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+REPLACE INTO `item_db` VALUES ('14530','Flee_30_Scroll','Evasion Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,1800000,30;','','');
+REPLACE INTO `item_db` VALUES ('14531','Accuracy_30_Scroll','Concentration Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,1800000,30;','','');
+REPLACE INTO `item_db` VALUES ('14532','Battle_Manual25','Field Manual 25%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,25;','','');
+REPLACE INTO `item_db` VALUES ('14533','Battle_Manual100','Field Manual 100%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,100;','','');
+REPLACE INTO `item_db` VALUES ('14534','Small_Life_Potion','Small Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;','','');
+REPLACE INTO `item_db` VALUES ('14535','Med_Life_Potion','Medium Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;','','');
+REPLACE INTO `item_db` VALUES ('14536','Abrasive','Abrasive','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;','','');
+REPLACE INTO `item_db` VALUES ('14537','Regeneration_Potion','Regeneration Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;','','');
+REPLACE INTO `item_db` VALUES ('14538','Glass_Of_Illusion','Glass of Illusion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','300000','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('14539','Shadow_Armor_S','Shadow Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;','','');
+REPLACE INTO `item_db` VALUES ('14540','Holy_Armor_S','Holy Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;','','');
+REPLACE INTO `item_db` VALUES ('14541','S_Def_Potion','Small Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;','','');
+REPLACE INTO `item_db` VALUES ('14542','B_Def_Potion','Big Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;','','');
+REPLACE INTO `item_db` VALUES ('14543','S_Mdef_Potion','Small Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;','','');
+REPLACE INTO `item_db` VALUES ('14544','B_Mdef_Potion','Big Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;','','');
+REPLACE INTO `item_db` VALUES ('14545','Battle_Manual_X3','Field Manual 300%','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,300;','','');
+REPLACE INTO `item_db` VALUES ('14546','Fire_Cracker_Love','I Love You Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14547','Fire_Cracker_Wday','Whiteday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14548','Fire_Cracker_Vday','Valentine\'s Day Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14549','Fire_Cracker_Bday','Birthday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14550','Fire_Cracker_Xmas','Xmas Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14551','Str_Dish01_','Fried Grasshopper Legs','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14552','Str_Dish02_','Seasoned Sticky Webfoot','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14553','Str_Dish03_','Bomber Steak','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14554','Int_Dish01_','Grape Juice Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14555','Int_Dish02_','Autumn Red Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14556','Int_Dish03_','Honey Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14557','Vit_Dish01_','Steamed Crab Nippers','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14558','Vit_Dish02_','Assorted Seafood','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14559','Vit_Dish03_','Clam Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14560','Agi_Dish01_','Frog Egg Squid Ink Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14561','Agi_Dish02_','Smooth Noodle','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14562','Agi_Dish03_','Tentacle Cheese Gratin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14563','Dex_Dish01_','Honey Grape Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14564','Dex_Dish02_','Chocolate Mousse Cake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14565','Dex_Dish03_','Fruit Mix','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14566','Luk_Dish01_','Fried Monkey Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('14567','Luk_Dish02_','Mixed Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('14568','Luk_Dish03_','Fried Sweet Potato','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('14569','Knife_Goblin_Ring','Knife Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1122;','','');
+REPLACE INTO `item_db` VALUES ('14570','Flail_Goblin_Ring','Flail Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1123;','','');
+REPLACE INTO `item_db` VALUES ('14571','Hammer_Goblin_Ring','Hammer Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1125;','','');
+REPLACE INTO `item_db` VALUES ('14572','Holy_Marble','Holy Marble','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1385;','','');
+REPLACE INTO `item_db` VALUES ('14573','Red_Burning_Stone','Red Burning Stone','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1382;','','');
+REPLACE INTO `item_db` VALUES ('14574','Skull_Of_Vagabond','Vagabond\'s Skull','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1208;','','');
+REPLACE INTO `item_db` VALUES ('14575','Str_Dish05_','Lutie Lady\'s Pancake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('14576','Int_Dish05_','Mastela Fruit Wine','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('14577','Vit_Dish05_','Spicy Fried Bao','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('14578','Agi_Dish05_','Steamed Bat Wing in Pumpkin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
+REPLACE INTO `item_db` VALUES ('14579','Dex_Dish05_','Green Salad','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('14580','Luk_Dish05_','Fried Scorpion Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
+REPLACE INTO `item_db` VALUES ('14581','Dun_Tele_Scroll2','Dungeon Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",2;','','');
+REPLACE INTO `item_db` VALUES ('14582','WOB_Rune','Yellow Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",1;','','');
+REPLACE INTO `item_db` VALUES ('14583','WOB_Schwaltz','Green Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",2;','','');
+REPLACE INTO `item_db` VALUES ('14584','WOB_Rachel','Red Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",3;','','');
+REPLACE INTO `item_db` VALUES ('14585','WOB_Local','Blue Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",4;','','');
+REPLACE INTO `item_db` VALUES ('14586','Spark_Candy','Jumping Candy','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','180000','73',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('14587','Repair_Scroll_','Equipment Repair Spell Book','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill BS_REPAIRWEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('14588','Pty_Blessing_Scroll','Party Blessing 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_BLESSING,10;','','');
+REPLACE INTO `item_db` VALUES ('14589','Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_INCAGI,10;','','');
+REPLACE INTO `item_db` VALUES ('14590','Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_ASSUMPTIO,5;','','');
+REPLACE INTO `item_db` VALUES ('14591','Siege_Teleport_Scroll','WoE Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','callfunc \"F_CashSiegeTele\";','','');
+REPLACE INTO `item_db` VALUES ('14592','Job_Manual50','JOB Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;','','');
+REPLACE INTO `item_db` VALUES ('14593','Magic_Power_Scroll','Mystical Amplification Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill HW_MAGICPOWER,10;','','');
+REPLACE INTO `item_db` VALUES ('14594','Quagmire_Scroll','Quagmire Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill WZ_QUAGMIRE,5;','','');
+REPLACE INTO `item_db` VALUES ('14595','Unsealed_Magic_Spell','Unsealed Magic Spell','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','warp \"yuno_fild09\",255,127;','','');
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+REPLACE INTO `item_db` VALUES ('14598','GhostringS','Ghostring Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4047;','','');
+REPLACE INTO `item_db` VALUES ('14599','Greed_Scroll_C','Greed Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('14600','Mental_Potion','Mental Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('14601','Tyr\'s_Blessing','Tyr\'s Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_PLUSATTACKPOWER,300000,20; sc_start SC_PLUSMAGICPOWER,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('14602','TaogunkaS','Tao Gunka Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4302;','','');
+REPLACE INTO `item_db` VALUES ('14603','MistressS','Mistress Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4132;','','');
+REPLACE INTO `item_db` VALUES ('14604','Orc_HeroS','Orc Hero Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4143;','','');
+REPLACE INTO `item_db` VALUES ('14605','Orc_LoadS','Orc Lord Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4135;','','');
+REPLACE INTO `item_db` VALUES ('14606','Job_Manual25','JOB Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('14607','Luxurious_Dinner_W','Luxurious Western Food','2','10000','5000','600','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,3600000,3;','','');
+REPLACE INTO `item_db` VALUES ('14608','Luxurious_Dinner_E','Manchu-Han Imperial Feast','2','20000','10000','1200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,3600000,6;','','');
+REPLACE INTO `item_db` VALUES ('14609','Spoiled_Cuisine','Spoiled Cuisine','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 10,10;','','');
+REPLACE INTO `item_db` VALUES ('15000','Bone_Plate','Bone Plate','5','20','10','1000','0','0','7','0','1','414946','2','2','16','0','85',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiPlayer,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10;','','');
+REPLACE INTO `item_db` VALUES ('15001','Odin\'s_Blessing_I','Odin\'s Blessing','5','0','0','0','0','0','10','0','0','2147483646','63','2','16','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16000','Erde','Erde','4','20','10','500','130','0','0','1','2','312754','2','2','2','4','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AM_ACIDTERROR,20; bonus2 bSkillAtk,AM_DEMONSTRATION,20; bonus bMaxSP,50; bonus bHealPower,10;','','');
+REPLACE INTO `item_db` VALUES ('16001','Red_Square_Bag','Red Square Bag','4','20','10','500','130','0','0','1','2','312754','2','2','2','3','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,200; bonus2 bSkillAtk,AM_ACIDTERROR,20; bonus2 bSkillAtk,AM_DEMONSTRATION,20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;','','');
+REPLACE INTO `item_db` VALUES ('16002','Stunner_C','Stunner','4','0','0','0','175','0','0','1','0','33040','63','2','2','3','1',NULL,'0','8','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('16134','King_Frog_Hat_Box','Frog King Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5528,1;','','');
+REPLACE INTO `item_db` VALUES ('16135','Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5529,1;','','');
+REPLACE INTO `item_db` VALUES ('16247','Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5565,1;','','');
+REPLACE INTO `item_db` VALUES ('16248','Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5566,1;','','');
+REPLACE INTO `item_db` VALUES ('16257','Buddah_Scroll','Buddah Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('16304','Evil_Incarnation','Evil Incarnation','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('16371','Tw_Aug_Scroll','Tw Aug Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('16461','Red_Wing_Hat_Box','Red Wing Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 5690,1;','','');
+REPLACE INTO `item_db` VALUES ('16555','Premium_Reset_Stone_Box','Pr Reset Stone Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('16776','Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12581,10;','','');
+REPLACE INTO `item_db` VALUES ('16777','Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12581,50;','','');
+REPLACE INTO `item_db` VALUES ('18000','Cannon_Ball','Cannon Ball','10','100','50','10','100','0','0','0','0','263168','8','2','32768','0','99',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18001','Holy_Cannon_Ball','Holy Cannon Ball','10','200','100','10','120','0','0','0','0','263168','8','2','32768','0','99',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('18002','Dark_Cannon_Ball','Dark Cannon Ball','10','200','100','10','120','0','0','0','0','263168','8','2','32768','0','99',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark;','','');
+REPLACE INTO `item_db` VALUES ('18003','Soul_Cannon_Ball','Soul Cannon Ball','10','200','100','10','120','0','0','0','0','263168','8','2','32768','0','99',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost;','','');
+REPLACE INTO `item_db` VALUES ('18004','Iron_Cannon_Ball','Iron Cannon Ball','10','500','250','10','250','0','0','0','0','263168','8','2','32768','0','99',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18100','Shooting_Star','Shooting Star','4','20','10','0','190','0','0','5','0','526336','63','2','34','4','1',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,20;','','');
+REPLACE INTO `item_db` VALUES ('18101','F_Bow_Of_Rudra_C','Rudra Bow','4','2','1','0','185','0','0','5','0','657480','63','2','34','4','0',NULL,'0','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
+REPLACE INTO `item_db` VALUES ('18102','E_Bow_Of_Rudra_C','Rudra Bow','4','2','1','0','185','0','0','5','0','657480','63','2','34','4','0',NULL,'0','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
+REPLACE INTO `item_db` VALUES ('18500','Cheer_Scarf6','Cheer Scarf6','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','369','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18501','Cheer_Scarf8','Cheer Scarf8','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','369','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18502','Cheer_Scarf10','Cheer Scarf10','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','369','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18503','Small_Horn_Of_Devil','Small Devil Horns','5','20','10','100','0','0','2','0','0','4294967295','63','2','512','0','1',NULL,'0','562','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;','','');
+REPLACE INTO `item_db` VALUES ('18505','Umbala_Spirit','Umbala Spirit','5','0','0','200','0','0','1','0','1','4294967295','63','2','1','0','30',NULL,'0','675','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
+REPLACE INTO `item_db` VALUES ('18506','Hattah_Black','Hattah Black','5','12000','6000','4000','0','0','2','0','1','4294967295','63','2','769','0','1',NULL,'1','676','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18507','Elven_Ears_','Elven Ears','5','20','10','100','0','0','0','0','1','2147483646','63','2','512','0','70',NULL,'0','73','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18539','Skull_Cap','Skull Cap','5','40','20','200','0','0','5','0','1','4294967295','63','2','256','0','10',NULL,'1','713','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }','','');
+REPLACE INTO `item_db` VALUES ('18595','Horn_Of_Ancient','Horn of Ancient','5','40','20','200','0','0','8','0','1','4294967295','63','2','256','0','50',NULL,'1','757','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus bBaseAtk,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('18596','Sprout_Hat','Sprout Hat','5','20','10','200','0','0','4','0','0','4294967295','63','2','256','0','70',NULL,'1','758','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill WZ_HEAVENDRIVE,3;','','');
+REPLACE INTO `item_db` VALUES ('18597','Mercury_Helm','Mercury Riser','5','40','20','200','0','0','10','0','1','4294967295','63','2','256','0','0',NULL,'0','759','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }','','');
+REPLACE INTO `item_db` VALUES ('18600','Cat_Ears_Beret','Cat Ear Beret','5','20','10','100','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','761','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiPlayer,(getrefine() - 5); bonus2 bSubRace,RC_DemiPlayer,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiPlayer,7; bonus2 bSubRace,RC_DemiPlayer,7; }','','');
+REPLACE INTO `item_db` VALUES ('18612','White_Musang_Hat','White Musang Hat','5','40','20','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','770','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('18613','Black_Musang_Hat','Black Musang Hat','5','40','20','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','771','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('18620','Heart_Eyepatch','Heart Eyepatch','5','5','2','200','0','0','2','0','0','4294967295','63','2','512','0','20',NULL,'1','779','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18656','Wit_Pumpkin_Hat','Witch\'s Pumpkin Hat','5','20','10','300','0','0','10','0','0','4294967295','63','2','256','0','20',NULL,'1','717','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;','','');
+REPLACE INTO `item_db` VALUES ('19500','T_Mr_Smile','T Mr Smile','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','65','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('19501','T_Spinx_Helm','T Spinx Helm','5','0','0','0','0','0','0','0','1','4294967295','63','2','5120','0','0',NULL,'0','137','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19504','T_Sunglasses','T Sunglasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19505','T_Cigarette','T Cigarette','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','54','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19506','T_Valkyrie_Feather_Band','T Valkyrie Feather Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','300','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19507','Clear_Sun','Clear Sun','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','1',NULL,'0','654','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('22540','Runstone_Luxanima','Lux Anima Rune','11','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','60000','0',NULL,'0',NULL,'20','1','0','itemskill RK_LUXANIMA,1;','','');
+REPLACE INTO `item_db` VALUES ('22777','Buff_Gift_Set','Buff Gift Set','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 14534,5; getitem 12215,5; getitem 12216,5;','','');
+REPLACE INTO `item_db` VALUES ('22837','Integer_Time','Integer Time','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','TmpRouletteBronze += 1;','','');
diff --git a/sql-files/item_db2.sql b/sql-files/item_db2.sql
index 05a8121e6..cde11c79d 100644
--- a/sql-files/item_db2.sql
+++ b/sql-files/item_db2.sql
@@ -31,6 +31,7 @@ CREATE TABLE `item_db2` (
`refineable` tinyint(1) UNSIGNED DEFAULT NULL,
`view` smallint(3) UNSIGNED DEFAULT NULL,
`bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
+ `forceserial` tinyint(1) UNSIGNED DEFAULT NULL,
`buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
`delay` mediumint(9) UNSIGNED DEFAULT NULL,
`trade_flag` smallint(4) UNSIGNED DEFAULT NULL,
diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql
index 95ee68afb..11d7c4b12 100644
--- a/sql-files/item_db_re.sql
+++ b/sql-files/item_db_re.sql
@@ -31,6 +31,7 @@ CREATE TABLE `item_db` (
`refineable` tinyint(1) UNSIGNED DEFAULT NULL,
`view` smallint(3) UNSIGNED DEFAULT NULL,
`bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,
+ `forceserial` tinyint(1) UNSIGNED DEFAULT NULL,
`buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,
`delay` mediumint(9) UNSIGNED DEFAULT NULL,
`trade_flag` smallint(4) UNSIGNED DEFAULT NULL,
@@ -46,8343 +47,9651 @@ CREATE TABLE `item_db` (
PRIMARY KEY (`id`)
) ENGINE=MyISAM;
-REPLACE INTO `item_db` VALUES ('501','Red_Potion','Red Potion','0','50','25','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('502','Orange_Potion','Orange Potion','0','200','100','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('503','Yellow_Potion','Yellow Potion','0','550','275','130','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('504','White_Potion','White Potion','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('505','Blue_Potion','Blue Potion','0','5000','2500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(40,60);','','');
-REPLACE INTO `item_db` VALUES ('506','Green_Potion','Green Potion','0','40','20','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION;','','');
-REPLACE INTO `item_db` VALUES ('507','Red_Herb','Red Herb','0','18','9','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,28),0;','','');
-REPLACE INTO `item_db` VALUES ('508','Yellow_Herb','Yellow Herb','0','40','20','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(38,58),0;','','');
-REPLACE INTO `item_db` VALUES ('509','White_Herb','White Herb','0','120','60','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(75,115),0;','','');
-REPLACE INTO `item_db` VALUES ('510','Blue_Herb','Blue Herb','0','60','30','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,30);','','');
-REPLACE INTO `item_db` VALUES ('511','Green_Herb','Green Herb','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON;','','');
-REPLACE INTO `item_db` VALUES ('512','Apple','Apple','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(16,22),0;','','');
-REPLACE INTO `item_db` VALUES ('513','Banana','Banana','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,21),0;','','');
-REPLACE INTO `item_db` VALUES ('514','Grape','Grape','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
-REPLACE INTO `item_db` VALUES ('515','Carrot','Carrot','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,20),0;','','');
-REPLACE INTO `item_db` VALUES ('516','Sweet_Potato','Potato','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,23),0;','','');
-REPLACE INTO `item_db` VALUES ('517','Meat','Meat','0','50','25','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
-REPLACE INTO `item_db` VALUES ('518','Honey','Honey','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),rand(20,40);','','');
-REPLACE INTO `item_db` VALUES ('519','Milk','Milk','0','25','12','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,37),0;','','');
-REPLACE INTO `item_db` VALUES ('520','Leaflet_Of_Hinal','Hinalle Leaflet','0','150','75','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('521','Leaflet_Of_Aloe','Aloe Leaflet','0','360','180','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('522','Fruit_Of_Mastela','Mastela Fruit','0','8500','4250','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,600),0;','','');
-REPLACE INTO `item_db` VALUES ('523','Holy_Water','Holy Water','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_CURSE;','','');
-REPLACE INTO `item_db` VALUES ('525','Panacea','Panacea','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('526','Royal_Jelly','Royal Jelly','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('528','Monster\'s_Feed','Monster\'s Feed','0','60','30','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(72,108),0;','','');
-REPLACE INTO `item_db` VALUES ('529','Candy','Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('530','Candy_Striper','Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('531','Apple_Juice','Apple Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,35),0;','','');
-REPLACE INTO `item_db` VALUES ('532','Banana_Juice','Banana Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(26,34),0;','','');
-REPLACE INTO `item_db` VALUES ('533','Grape_Juice','Grape Juice','0','250','125','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,25);','','');
-REPLACE INTO `item_db` VALUES ('534','Carrot_Juice','Carrot Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,33),0;','','');
-REPLACE INTO `item_db` VALUES ('535','Pumpkin','Pumpkin','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 19,0;','','');
-REPLACE INTO `item_db` VALUES ('536','Ice_Cream','Ice Cream','0','150','75','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('537','Pet_Food','Pet Food','0','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('538','Well_Baked_Cookie','Well-baked Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
-REPLACE INTO `item_db` VALUES ('539','Piece_Of_Cake','Piece of Cake','0','3000','1500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
-REPLACE INTO `item_db` VALUES ('540','Falcon\'s_Feed','Falcon Food','0','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(185,225),0;','','');
-REPLACE INTO `item_db` VALUES ('541','Pecopeco\'s_Feed','PecoPeco Food','0','3000','1500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('542','Festive_Cookie','Festive Cookie','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('543','Festive_Rainbow_Cake','Festive Rainbow Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('544','Fish_Slice','Raw Fish','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,60),0;','','');
-REPLACE INTO `item_db` VALUES ('545','Red_Slim_Potion','Condensed Red Potion','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('546','Yellow_Slim_Potion','Condensed Yellow Potion','0','600','300','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
-REPLACE INTO `item_db` VALUES ('547','White_Slim_Potion','Condensed White Potion','0','1650','825','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('548','Cheese','Cheese','0','2800','1400','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
-REPLACE INTO `item_db` VALUES ('549','Nice_Sweet_Potato','Yam','0','180','90','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('550','Popped_Rice','Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,15),0;','','');
-REPLACE INTO `item_db` VALUES ('551','Shusi','Sushi','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,60),0;','','');
-REPLACE INTO `item_db` VALUES ('552','KETUPAT','Ketupat','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('553','Bun','Bao','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,70),0;','','');
-REPLACE INTO `item_db` VALUES ('554','Mojji','Mochi','0','100','50','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('555','Rice_Cake','Traditional Rice Cake','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('556','Long_Rice_Cake','Rice Cake Stick','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,25),0;','','');
-REPLACE INTO `item_db` VALUES ('557','Hash_Rice_Cake','Neatly Sliced Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,30),0;','','');
-REPLACE INTO `item_db` VALUES ('558','Chocolate','Chocolate','0','1','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1,1;','','');
-REPLACE INTO `item_db` VALUES ('559','HandMade_Chocolate','Hand-made Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('560','HandMade_Chocolate_','Handmade White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('561','White_Chocolate','White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('562','Pizza','Doublecrust Swiss Fondue','0','100','50','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
-REPLACE INTO `item_db` VALUES ('563','Pizza_01','Doublecrust Swiss Fondue','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
-REPLACE INTO `item_db` VALUES ('564','Rice_Ball','Rice Ball','0','1','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 200,0;','','');
-REPLACE INTO `item_db` VALUES ('565','Vita500_Bottle','Vita500','0','580','290','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(142,274),0;','','');
-REPLACE INTO `item_db` VALUES ('566','Tomyumkung','Tom Yum Goong','0','10000','5000','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('567','Prawn','Shrimp','0','500','250','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(117,192),0;','','');
-REPLACE INTO `item_db` VALUES ('568','Lemon','Lemon','0','60','30','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,20);','','');
-REPLACE INTO `item_db` VALUES ('569','Novice_Potion','Novice Potion','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(44,66),0;','','');
-REPLACE INTO `item_db` VALUES ('570','Lucky_Candy','Lucky Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
-REPLACE INTO `item_db` VALUES ('571','Lucky_Candy_Cane','Lucky Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('572','Lucky_Cookie','Lucky Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
-REPLACE INTO `item_db` VALUES ('573','Chocolate_Drink','Chocolate Drink','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('574','Egg','Egg','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(33,42),0;','','');
-REPLACE INTO `item_db` VALUES ('575','Piece_Of_Cake_','2nd Anniversary Cake','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
-REPLACE INTO `item_db` VALUES ('576','Prickly_Fruit','Prickly Fruit','0','540','270','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(150,300),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('577','Grain','Bag of Grain','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(60,70),0;','','');
-REPLACE INTO `item_db` VALUES ('578','Strawberry','Strawberry','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(16,28);','','');
-REPLACE INTO `item_db` VALUES ('579','Delicious_Fish','Fresh Fish','0','250','125','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
-REPLACE INTO `item_db` VALUES ('580','Bread','Bread','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('581','Mushroom','Edible Mushroom','0','40','20','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('582','Orange','Orange','0','300','150','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,20),rand(10,20);','','');
-REPLACE INTO `item_db` VALUES ('583','KETUPAT_','Ketupat Sayur','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('584','Fish_Ball_Soup','Fish Cake Soup','0','100','50','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
-REPLACE INTO `item_db` VALUES ('585','Wurst','Brusti','0','2','1','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,20),0;','','');
-REPLACE INTO `item_db` VALUES ('586','Mother\'s_Cake','Mother\'s Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
-REPLACE INTO `item_db` VALUES ('587','Prickly_Fruit_','Red Prickly Fruit','0','880','440','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),rand(20,30);','','');
-REPLACE INTO `item_db` VALUES ('588','Spaghetti','Spaghetti','0','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
-REPLACE INTO `item_db` VALUES ('589','Pizza_02','Piece of Pizza','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
-REPLACE INTO `item_db` VALUES ('590','Brezel_','Bretzel','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('591','Caviar_Pancake','Caviar Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('592','Jam_Pancake','Jam Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('593','Honey_Pancake','Honey Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('594','Sour_Cream_Pancake','Sour-Cream Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('595','Mushroom_Pancake','Mushroom Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
-REPLACE INTO `item_db` VALUES ('596','Cute_Strawberry_Choco','Cute Strawberry-Choco','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(1,100);','','');
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-REPLACE INTO `item_db` VALUES ('602','Wing_Of_Butterfly','Butterfly Wing','11','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
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-REPLACE INTO `item_db` VALUES ('606','Aloebera','Aloevera','11','1500','750','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill SM_SELFPROVOKE,1;','','');
-REPLACE INTO `item_db` VALUES ('607','Yggdrasilberry','Yggdrasil Berry','0','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','5000','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
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-REPLACE INTO `item_db` VALUES ('619','Unripe_Apple','Unripe Apple','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1002;','','');
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-REPLACE INTO `item_db` VALUES ('625','Lusty_Iron','Rusty Iron','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1042;','','');
-REPLACE INTO `item_db` VALUES ('626','Monster_Juice','Monster Juice','2','1500','750','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1035;','','');
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-REPLACE INTO `item_db` VALUES ('628','Well_Dried_Bone','Well-Dried Bone','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1107;','','');
-REPLACE INTO `item_db` VALUES ('629','Singing_Flower','Singing Flower','2','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1052;','','');
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-REPLACE INTO `item_db` VALUES ('633','Baked_Yam','Sweet Potato','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1056;','','');
-REPLACE INTO `item_db` VALUES ('634','Tropical_Banana','Tropical Banana','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1057;','','');
-REPLACE INTO `item_db` VALUES ('635','Horror_Of_Tribe','Orc Trophy','2','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1023;','','');
-REPLACE INTO `item_db` VALUES ('636','No_Recipient','No Recipient','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1026;','','');
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-REPLACE INTO `item_db` VALUES ('642','Book_Of_Devil','Book of the Devil','2','1800','900','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1101;','','');
-REPLACE INTO `item_db` VALUES ('643','Pet_Incubator','Pet Incubator','2','3000','1500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','bpet;','','');
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-REPLACE INTO `item_db` VALUES ('645','Center_Potion','Concentration Potion','2','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION1,1800000,4;','','');
-REPLACE INTO `item_db` VALUES ('656','Awakening_Potion','Awakening Potion','2','1500','750','150','0','0','0','0','0','2146959087','63','2','0','0','40',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,1800000,6;','','');
-REPLACE INTO `item_db` VALUES ('657','Berserk_Potion','Berserk Potion','2','3000','1500','200','0','0','0','0','0','31868582','63','2','0','0','85',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION3,1800000,9;','','');
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-REPLACE INTO `item_db` VALUES ('676','Silver_Coin_Moneybag','Bag of Silver Coins','3','50000','25000','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('679','Gold_Pill','Pilule','2','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
-REPLACE INTO `item_db` VALUES ('680','Magical_Carnation','Magic Carnation','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,20;','','');
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-REPLACE INTO `item_db` VALUES ('682','Realgar_Wine','Distilled Fighting Spirit','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,60000,30;','','');
-REPLACE INTO `item_db` VALUES ('683','Exorcize_Herb','Herb of Incantation','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,60000,30;','','');
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-REPLACE INTO `item_db` VALUES ('689','Cold_Scroll_1_5','Level 5 Cold Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_COLDBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('691','Fire_Scroll_1_5','Level 5 Fire Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FIREBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('693','Wind_Scroll_1_5','Level 5 Lightening Bolt','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_LIGHTNINGBOLT,5;','','');
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-REPLACE INTO `item_db` VALUES ('695','Ghost_Scroll_1_5','Level 5 Soul Strike','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_SOULSTRIKE,5;','','');
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-REPLACE INTO `item_db` VALUES ('697','Fire_Scroll_2_5','Level 5 Fire Ball','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FIREBALL,5;','','');
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-REPLACE INTO `item_db` VALUES ('1240','Princess_Knife','Princess Knife','4','20','10','400','84','0','0','1','0','579821294','63','2','2','4','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('1241','Cursed_Dagger','Cursed Dagger','4','80000','40000','400','55','0','0','1','0','8454660','63','2','2','4','85',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,5000;','','');
-REPLACE INTO `item_db` VALUES ('1242','Counter_Dagger','Dagger of Counter','4','120000','60000','550','140','0','0','1','0','8454660','63','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,90;','','');
-REPLACE INTO `item_db` VALUES ('1243','Novice_Knife','Novice Main-Gauche','4','1','0','1','45','0','0','1','0','1','47','2','2','1','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1244','Holy_Dagger','Holy Dagger','4','20','10','800','100','0','0','1','0','570560576','63','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1245','Cinquedea','Cinquedea','4','40000','20000','700','110','0','0','1','1','1','47','2','2','3','30',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1246','Cinquedea_','Cinquedea','4','40000','20000','700','110','0','0','1','2','1','47','2','2','3','30',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1247','Kindling_Dagger','Kindle Dagger','4','10000','5000','600','39','0','0','1','0','579821295','63','2','2','1','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1248','Obsidian_Dagger','Obsidian Dagger','4','10000','5000','600','39','0','0','1','0','579821295','63','2','2','1','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1249','Fisherman\'s_Dagger','Fisherman\'s Dagger','4','10000','5000','600','39','0','0','1','0','579821295','63','2','2','1','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1250','Jur','Jur','4','19500','9750','800','125','0','0','1','2','4096','63','2','34','2','18',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1251','Jur_','Jur','4','19500','9750','800','125','0','0','1','3','4096','63','2','34','2','18',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1252','Katar','Katar','4','41000','20500','1200','148','0','0','1','1','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1253','Katar_','Katar','4','41000','20500','1200','148','0','0','1','2','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1254','Jamadhar','Jamadhar','4','37200','18600','1500','165','0','0','1','0','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1255','Jamadhar_','Jamadhar','4','37200','18600','1500','165','0','0','1','1','4096','63','2','34','3','33',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1256','Katar_Of_Cold_Icicle','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
-REPLACE INTO `item_db` VALUES ('1257','Katar_Of_Thornbush','Katar of Quaking','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('1258','Katar_Of_Raging_Blaze','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
-REPLACE INTO `item_db` VALUES ('1259','Katar_Of_Piercing_Wind','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
-REPLACE INTO `item_db` VALUES ('1260','Ghoul_Leg','Sharpened Legbone of Ghoul','4','52500','26250','1700','150','0','0','1','0','4096','63','2','34','3','65',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Undead;','','');
-REPLACE INTO `item_db` VALUES ('1261','Infiltrator','Infiltrator','4','57000','28500','1500','140','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1262','Nail_Of_Loki','Loki\'s Nail','4','20','10','1200','115','0','0','1','0','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
-REPLACE INTO `item_db` VALUES ('1263','Unholy_Touch','Unholy Touch','4','20','10','1250','151','0','0','1','0','4096','63','2','34','4','70',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1264','Various_Jur','Specialty Jur','4','20','10','800','90','0','0','1','4','4096','63','2','34','1','0',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff2,Eff_Bleeding,10;','','');
-REPLACE INTO `item_db` VALUES ('1265','Bloody_Roar','Bloody Roar','4','20','10','1000','120','0','0','1','0','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100;','','');
-REPLACE INTO `item_db` VALUES ('1266','Infiltrator_','Infiltrator','4','57000','28500','1500','140','0','0','1','1','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1267','Infiltrator_C','Infiltrator','4','1','0','0','189','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1268','Wild_Beast_Claw','Wild Beast Claw','4','20','10','1450','160','0','0','1','1','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_CRITICALWOUND,2,100; } else bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100;','','');
-REPLACE INTO `item_db` VALUES ('1269','Inverse_Scale','Inverse Scale','4','20','10','1500','140','0','0','1','0','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
-REPLACE INTO `item_db` VALUES ('1270','Drill_Katar','Drill Katar','4','20','10','1400','110','0','0','1','1','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus3 bAutoSpell,ST_FULLSTRIP,1,150;','','');
-REPLACE INTO `item_db` VALUES ('1271','Blood_Tears','Blood Tears','4','20','10','1700','120','0','0','1','2','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30; } else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;','','');
-REPLACE INTO `item_db` VALUES ('1272','Scratcher','Scratcher','4','20','10','0','120','0','0','1','0','4096','63','2','34','1','0',NULL,'0','16','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1273','Bloody_Roar_C','Bloody Roar','4','1','0','0','148','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160;','','');
-REPLACE INTO `item_db` VALUES ('1274','Unholy_Touch_C','Unholy Touch','4','1','0','0','179','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1275','Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
-REPLACE INTO `item_db` VALUES ('1276','Katar_Of_Thornbush_','Katar of Quaking','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('1277','Katar_Of_Raging_Blaze_','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
-REPLACE INTO `item_db` VALUES ('1278','Katar_Of_Piercing_Wind_','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
-REPLACE INTO `item_db` VALUES ('1279','BF_Katar1','Brave Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1280','BF_Katar2','Valorous Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1281','Krieger_Katar1','Glorious Bloody Roar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1282','Krieger_Katar2','Glorious Jamadhar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1283','Katar_Of_Speed','Katar Of Speed','4','20','10','0','175','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_SONICBLOW,25; bonus bAspdRate,3;','','');
-REPLACE INTO `item_db` VALUES ('1284','Krishna','Krishna','4','20','10','1200','120','0','0','1','2','4096','58','2','34','3','50',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_GRIMTOOTH,10; if(getskilllv(AS_SONICBLOW)) { bonus3 bAutoSpell,AS_SONICBLOW,getskilllv(AS_SONICBLOW),5; } else { bonus3 bAutoSpell,AS_SONICBLOW,1,5; }','','');
-REPLACE INTO `item_db` VALUES ('1285','Cakram','Chakram','4','20','10','1000','130','0','0','1','2','4096','58','2','34','3','50',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(AS_KATAR)==10) { bonus bHit,10; } bonus2 bSkillAtk,ASC_METEORASSAULT,20;','','');
-REPLACE INTO `item_db` VALUES ('1286','Jamadhar_C','Jamadhar','4','0','0','0','200','0','0','1','0','4096','63','2','34','3','0',NULL,'0','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1287','Durga','Durga','4','20','10','1200','190','0','0','1','1','4096','56','2','34','3','100',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1288','Bloody_Fear_C','Bloody Spear','4','1','0','0','145','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1289','P_Katar1','Eden Group Katar I','4','0','0','0','155','0','0','1','0','4096','63','2','34','3','60',NULL,'0','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1290','Agent_Katar','Agent Katar','4','41000','20500','1200','170','0','0','1','1','4096','56','2','34','3','100',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bLuk)/2;','','');
-REPLACE INTO `item_db` VALUES ('1291','Guillotine_Katar','Guillotine Katar','4','56000','28000','1500','200','0','0','1','1','4096','56','2','34','4','140',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bSkillAtk,GC_CROSSIMPACT,30;','','');
-REPLACE INTO `item_db` VALUES ('1292','Upg_Katar','Upgrade Katar','4','20','10','1000','80','0','0','1','1','4096','63','2','34','3','0',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bCritAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);','','');
-REPLACE INTO `item_db` VALUES ('1293','Velum_Jamadhar','Vellum Jamadhar','4','20','10','1200','170','0','0','1','0','4096','63','2','34','4','95',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,getrefine(); bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;','','');
-REPLACE INTO `item_db` VALUES ('1294','Velum_Scare','Vellum Scale','4','20','10','1200','50','0','0','1','0','4096','63','2','34','4','95',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bSPVanishRate,10000,10,BF_NORMAL;','','');
-REPLACE INTO `item_db` VALUES ('1295','Blood_Tears_','Blood Tears ','4','20','10','1700','120','0','0','1','1','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1296','Metal_Katar','Metal Katar','4','20','10','0','75','0','0','1','1','4096','63','2','34','3','0',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bCritAtkRate,getrefine(); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);','','');
-REPLACE INTO `item_db` VALUES ('1298','Shiver_Katar','Katar Of Horror','4','60000','30000','2700','110','0','0','1','2','4096','56','2','34','4','105',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1301','Axe','Axe','4','500','250','800','38','0','0','1','3','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1302','Axe_','Axe','4','500','250','800','38','0','0','1','4','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1303','Axe__','Axe','4','500','250','800','38','0','0','1','0','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1304','Orcish_Axe','Orcish Axe','4','20','10','1500','75','0','0','1','0','283811','63','2','2','3','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1305','Cleaver','Cleaver','4','20','10','1200','140','0','0','1','0','279714','63','2','2','4','44',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;','','');
-REPLACE INTO `item_db` VALUES ('1306','War_Axe','War Axe','4','20','10','4200','140','0','0','1','1','263168','63','2','2','3','76',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('1307','Windhawk','Windhawk','4','18000','9000','1500','115','0','0','1','0','414946','63','2','2','2','14',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1308','Golden_Axe','Golden Axe','4','20','10','3000','170','0','0','1','0','1','47','2','2','4','45',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1309','Orcish_Axe_','Orcish Axe','4','20','10','1500','75','0','0','1','4','283811','63','2','2','3','3',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1310','Krieger_Onehand_Axe1','Glorious Cleaver','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','6','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('1311','Vecer_Axe','Vecer Axe','4','20','10','1500','140','0','0','1','2','279714','58','2','2','3','50',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,MC_MAMMONITE,15; }','','');
-REPLACE INTO `item_db` VALUES ('1312','Orcish_Axe_C','Orcish Axe','4','0','0','0','110','0','0','1','0','283811','63','2','2','3','0',NULL,'0','6','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
-REPLACE INTO `item_db` VALUES ('1313','Tourist_Axe','Traveler\'s Axe','4','0','0','500','77','0','0','1','0','283811','63','2','2','1','0',NULL,'0','6','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1314','F_Tomahawk_C','Rental Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1315','F_Right_Epsilon_C','Right Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
-REPLACE INTO `item_db` VALUES ('1316','Adventure_Axe','Adventure Axe','4','0','0','0','100','0','0','1','0','263200','63','2','2','1','0',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1317','Academy_Axe','Academy Axe','4','0','0','1600','130','0','0','1','1','263200','63','2','2','1','0',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1318','Dofle_Axe','Deflation Axe','4','50000','25000','1800','180','0','0','1','2','414946','63','2','2','4','105',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1351','Battle_Axe','Battle Axe','4','5400','2700','1500','80','0','0','1','3','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1352','Battle_Axe_','Battle Axe','4','5400','2700','1500','80','0','0','1','4','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1353','Battle_Axe__','Battle Axe','4','5400','2700','1500','80','0','0','1','0','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1354','Hammer','Hammer','4','15500','7750','2000','120','0','0','1','2','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1355','Hammer_','Hammer','4','15500','7750','2000','120','0','0','1','3','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1356','Hammer__','Hammer','4','15500','7750','2000','120','0','0','1','0','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1357','Buster','Buster','4','34000','17000','2200','155','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1358','Buster_','Buster','4','34000','17000','2200','155','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1359','Buster__','Buster','4','34000','17000','2200','155','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1360','Two_Handed_Axe','Two-handed Axe','4','55000','27500','2500','185','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1361','Two_Handed_Axe_','Two-handed Axe','4','55000','27500','2500','185','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1362','Two_Handed_Axe__','Two-handed Axe','4','55000','27500','2500','185','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1363','Brood_Axe','Bloody Axe','4','20','10','4000','170','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('1364','Great_Axe','Great Axe','4','20','10','1800','187','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,1500;','','');
-REPLACE INTO `item_db` VALUES ('1365','Sabbath','Sabbath','4','20','10','2300','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;','','');
-REPLACE INTO `item_db` VALUES ('1366','Right_Epsilon','Light Epsilon','4','20','10','2300','180','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3;','','');
-REPLACE INTO `item_db` VALUES ('1367','Slaughter','Slaughter','4','20','10','2500','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;','','');
-REPLACE INTO `item_db` VALUES ('1368','Tomahawk','Tomahawk','4','20','10','2500','165','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
-REPLACE INTO `item_db` VALUES ('1369','Guillotine','Guillotine','4','20','10','3000','215','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRace,RC_DemiHuman,20;','','');
-REPLACE INTO `item_db` VALUES ('1370','Doom_Slayer','Doom Slayer','4','20','10','6000','10','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1371','Doom_Slayer_','Doom Slayer','4','20','10','6000','10','0','0','1','1','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1372','Right_Epsilon_C','Rental Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('1373','Brood_Axe_C','Refined Bloody Axe','4','2','1','0','205','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1374','Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
-REPLACE INTO `item_db` VALUES ('1375','Berdysz','Berdysz','4','20','10','2500','200','0','0','1','2','279714','58','2','34','3','70',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;','','');
-REPLACE INTO `item_db` VALUES ('1376','Heart_Breaker','Heart Breaker','4','20','10','2000','175','0','0','1','1','279714','58','2','34','4','70',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,BS_HAMMERFALL,3,30;','','');
-REPLACE INTO `item_db` VALUES ('1377','Hurricane_Fury','Hurricane Fury','4','20','10','3500','332','0','0','1','1','279714','58','2','34','4','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,NPC_PULSESTRIKE,5,20;','','');
-REPLACE INTO `item_db` VALUES ('1378','Great_Axe_C','Refined Great Axe','4','1','0','0','215','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,2000;','','');
-REPLACE INTO `item_db` VALUES ('1379','BF_Two_Handed_Axe1','Valorous Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1380','BF_Two_Handed_Axe2','Brave Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1381','N_Battle_Axe','Novice Battle Axe','4','0','0','0','100','0','0','1','3','279714','63','2','34','1','3',NULL,'0','7','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1382','Krieger_Twohand_Axe1','Glorious Twohanded Axe','4','20','10','0','220','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; bonus4 bAutoSpellOnSkill,WS_CARTTERMINATION,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('1383','Holy_Celestial_Axe','Holy Celestial Axe','4','20','10','1500','200','0','0','1','0','263200','63','2','34','4','60',NULL,'1','7','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,AL_BLESSING,5,50;','','');
-REPLACE INTO `item_db` VALUES ('1384','Veteran_Axe','Veteran Axe','4','10000','5000','3000','250','0','0','1','2','263200','63','2','34','3','80',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(BS_DAGGER)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_TWOHANDSWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_KNUCKLE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SPEAR)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_AXE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_MACE)==3) { bonus bBaseAtk,10; } bonus bVit,2;','','');
-REPLACE INTO `item_db` VALUES ('1385','Bradium_Stonehammer','Bradium Stonehammer','4','20','10','2700','210','0','0','1','0','1024','58','2','34','4','75',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,BS_HAMMERFALL,Eff_Stun,500+(200*getrefine());','','');
-REPLACE INTO `item_db` VALUES ('1386','Doom_Slayer_I','Doom Slayer','4','0','0','0','20','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }','','');
-REPLACE INTO `item_db` VALUES ('1387','Giant_Axe','Giant Axe','4','20','10','4000','330','0','0','1','1','279714','58','2','34','3','50',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WS_CARTTERMINATION,15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }','','');
-REPLACE INTO `item_db` VALUES ('1388','Two_Handed_Axe_C','Two-Handed Axe','4','0','0','0','220','0','0','1','0','279714','63','2','34','3','0',NULL,'0','7','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1389','E_Tomahawk_C','E Tomahawk C','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1390','E_Right_Epsilon_C','E Right Epsilon C','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
-REPLACE INTO `item_db` VALUES ('1391','P_Two_Handed_Axe1','Eden Group Two Handed Axe I','4','0','0','0','195','0','0','1','0','279714','63','2','34','3','60',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1392','Ygnus_Stale','Ygnus Stale','4','56000','28000','1900','250','0','0','1','1','279714','58','2','34','4','95',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1393','End_Sektura','End Sektura','4','56000','28000','1900','250','0','0','1','1','279714','58','2','34','4','95',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1394','Upg_Two_Handed_Axe','Upgrade Two-Handed Axe','4','20','10','2000','110','0','0','1','1','279714','63','2','34','3','0',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);','','');
-REPLACE INTO `item_db` VALUES ('1395','Velum_Buster','Vellum Buster','4','20','10','2500','50','0','0','1','0','279714','63','2','34','4','95',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bSPVanishRate,10000,10,BF_NORMAL;','','');
-REPLACE INTO `item_db` VALUES ('1396','Velum_Guillotine','Vellum Guillotine','4','20','10','5500','300','0','0','1','0','279714','63','2','34','4','95',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bSkillAtk,NC_AXEBOOMERANG,80; bonus2 bSkillAtk,NC_POWERSWING,80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; }','','');
-REPLACE INTO `item_db` VALUES ('1397','Bradium_Stonehammer_','Bradium Stone Hammer','4','20','10','2700','210','0','0','1','2','1024','58','2','34','4','75',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1398','Metal_Two_Handed_Axe','Metal Two-Handed Axe','4','20','10','0','105','0','0','1','1','279714','63','2','34','3','0',NULL,'1','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*7); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);','','');
-REPLACE INTO `item_db` VALUES ('1401','Javelin','Javelin','4','150','75','700','28','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1402','Javelin_','Javelin','4','150','75','700','28','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1403','Javelin__','Javelin','4','150','75','700','28','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1404','Spear','Spear','4','1700','850','850','44','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1405','Spear_','Spear','4','1700','850','850','44','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1406','Spear__','Spear','4','1700','850','850','44','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1407','Pike','Pike','4','3450','1725','1000','60','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1408','Pike_','Pike','4','3450','1725','1000','60','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1409','Pike__','Pike','4','3450','1725','1000','60','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1410','Lance','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1411','Lance_','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1412','Lance__','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1413','Gungnir','Gungnir','4','20','10','500','120','0','0','3','0','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
-REPLACE INTO `item_db` VALUES ('1414','Gelerdria','Gelerdria','4','20','10','700','145','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;','','');
-REPLACE INTO `item_db` VALUES ('1415','Skewer','Brocca','4','20','10','850','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;','','');
-REPLACE INTO `item_db` VALUES ('1416','Tjungkuletti','Tjungkuletti','4','20','10','1000','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bSPGainValue,5;','','');
-REPLACE INTO `item_db` VALUES ('1417','Pole_Axe','Poll Axe','4','20','10','3800','160','0','0','3','1','16514','63','2','2','3','71',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1418','Gungnir_','Gungnir','4','20','10','500','120','0','0','3','2','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
-REPLACE INTO `item_db` VALUES ('1419','Pole_Axe_C','Poll Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1420','Long_Horn','Long Horn','4','20','10','1000','150','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1421','Battle_Hook','Battle Hook','4','20','10','900','140','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill KN_PIERCE,3;','','');
-REPLACE INTO `item_db` VALUES ('1422','Hunting_Spear','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','58','2','2','4','60',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1423','Pole_XO','Pole XO','4','20','10','0','120','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1424','Skewer_C','Refined Brocca','4','1','0','0','149','0','0','3','0','16514','63','2','2','4','0',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,Size_Medium,20;','','');
-REPLACE INTO `item_db` VALUES ('1425','BF_Spear1','Assaulter Spear','4','20','10','0','60','0','0','3','0','16514','63','2','2','3','80',NULL,'1','4','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('1426','Krieger_Onehand_Spear1','Glorious Spear','4','20','10','0','130','0','0','3','0','16514','63','2','2','4','80',NULL,'1','4','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,100; }','','');
-REPLACE INTO `item_db` VALUES ('1427','Spear_Of_Excellent','Spear Of Excellent','4','20','10','0','160','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SM_MAGNUM,25; bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1428','Long_Horn_M','Long Horn','4','20','10','1000','150','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1429','Hunting_Spear_M','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','58','2','2','4','60',NULL,'1','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,500;','','');
-REPLACE INTO `item_db` VALUES ('1430','Pike_C','Pike','4','0','0','0','74','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
-REPLACE INTO `item_db` VALUES ('1431','F_Pole_Axe_C','Rental Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1432','E_Pole_Axe_C','E Pole Axe C','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('1433','Imperial_Spear','Imperial Spear','4','20','10','1800','180','40','0','3','1','16384','56','2','2','3','102',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,LG_CANNONSPEAR,20+getrefine()/2; bonus2 bSkillAtk,LG_BANISHINGPOINT,20+getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('1434','P_Sphere1','Eden Group Spear I','4','0','0','0','165','0','0','3','0','16514','63','2','2','3','60',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1435','Cannon_Spear','Cannon Spear','4','56000','28000','1600','180','0','0','3','1','16384','56','2','2','4','100',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,-100; bonus2 bSkillAtk,LG_CANNONSPEAR,10; bonus bBaseAtk,(getrefine()/3);','','');
-REPLACE INTO `item_db` VALUES ('1436','Velum_Spear','Vellum Spear','4','20','10','850','150','0','0','3','0','16514','63','2','2','4','95',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,60; if(getrefine()>=6) { bonus2 bSkillAtk,RK_HUNDREDSPEAR,80; bonus2 bSkillAtk,LG_PINPOINTATTACK,80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; }','','');
-REPLACE INTO `item_db` VALUES ('1451','Guisarme','Guisarme','4','13000','6500','1000','84','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1452','Guisarme_','Guisarme','4','13000','6500','1000','84','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1453','Guisarme__','Guisarme','4','13000','6500','1000','84','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1454','Glaive','Glaive','4','20000','10000','1200','104','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1455','Glaive_','Glaive','4','20000','10000','1200','104','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1456','Glaive__','Glaive','4','20000','10000','1200','104','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1457','Partizan','Partizan','4','27000','13500','2000','124','0','0','3','1','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1458','Partizan_','Partizan','4','27000','13500','2000','124','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1459','Partizan__','Partizan','4','27000','13500','2000','124','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1460','Trident','Trident','4','51000','25500','1200','150','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1461','Trident_','Trident','4','51000','25500','1200','150','0','0','3','3','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1462','Trident__','Trident','4','51000','25500','1200','150','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1463','Halberd','Hallberd','4','54000','27000','2500','165','0','0','3','1','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1464','Halberd_','Hallberd','4','54000','27000','2500','165','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1465','Halberd__','Hallberd','4','54000','27000','2500','165','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1466','Crescent_Scythe','Crescent Scythe','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('1467','Bill_Guisarme','Bill Guisarme','4','20','10','1000','183','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('1468','Zephyrus','Zephyrus','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1469','Longinus\'s_Spear','Longinus\'s Spear','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('1470','Brionac','Brionac','4','20','10','3000','190','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,5; bonus3 bAutoSpell,MG_SOULSTRIKE,3,100; bonus2 bAddRace,RC_Boss,5;','','');
-REPLACE INTO `item_db` VALUES ('1471','Hell_Fire','Hellfire','4','20','10','3500','200','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,MG_FIREBALL,3,100; bonus bStr,3;','','');
-REPLACE INTO `item_db` VALUES ('1472','Staff_Of_Soul','Soul Staff','4','20','10','1400','25','200','0','1','0','8454660','63','2','34','3','73',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('1473','Wizardy_Staff','Wizardry Staff','4','20','10','2400','120','200','0','1','0','8454660','63','2','34','4','90',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1474','Gae_Bolg','Gae Bolg','4','20','10','2000','160','0','0','3','0','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
-REPLACE INTO `item_db` VALUES ('1475','Horseback_Lance','Equestrian\'s Spear','4','20','10','3700','200','0','0','4','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1476','Crescent_Scythe_','Crescent Scythe','4','20','10','2500','180','0','0','3','1','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('1477','Spectral_Spear','Spectral Spear','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('1478','Ahlspiess','Ahlspiess','4','20','10','1000','120','0','0','3','0','16512','63','2','34','4','65',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
-REPLACE INTO `item_db` VALUES ('1479','Spectral_Spear_','Spectral Spear','4','20','10','2000','170','0','0','3','1','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('1480','Gae_Bolg_','Gae Bolg','4','20','10','2000','160','0','0','3','2','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
-REPLACE INTO `item_db` VALUES ('1481','Zephyrus_','Zephyrus','4','20','10','2000','170','0','0','3','3','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
-REPLACE INTO `item_db` VALUES ('1482','BF_Lance1','Assaulter Lance','4','20','10','0','160','0','0','3','0','16514','63','2','34','3','80',NULL,'1','5','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1483','Ivory_Lance','Ivory Lance','4','20','10','1000','160','0','0','3','1','16514','58','2','34','3','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,30; skill KN_SPEARSTAB,5;','','');
-REPLACE INTO `item_db` VALUES ('1484','Cardo','Cardo','4','20','10','5600','150','0','0','3','1','128','58','2','34','4','70',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-10; bonus bDef,getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('1485','Battle_Fork','Battle Fork','4','20','10','700','112','0','0','3','4','16514','58','2','34','2','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1486','Krieger_Twohand_Spear1','Glorious Lance','4','20','10','0','220','0','0','3','0','16514','63','2','34','4','80',NULL,'1','5','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,200; }','','');
-REPLACE INTO `item_db` VALUES ('1487','Lance_C','Lance','4','0','0','0','220','0','0','3','0','16514','63','2','34','3','0',NULL,'0','5','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,50; bonus2 bAddSize,Size_Medium,50; bonus2 bAddSize,Size_Large,50;','','');
-REPLACE INTO `item_db` VALUES ('1488','Ahlspiess_C','Ahlspiess','4','20','10','0','135','0','0','3','0','16512','63','2','34','4','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
-REPLACE INTO `item_db` VALUES ('1489','Spearfish_','Marlin','4','0','0','0','220','0','0','3','0','16514','63','2','34','1','50',NULL,'0','5','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,KN_PIERCE,Eff_Bleeding,1000; bonus3 bAddEffOnSkill,LK_SPIRALPIERCE,Eff_Bleeding,1000; bonus2 bSkillAtk,LK_SPIRALPIERCE,100; bonus2 bSkillAtk,LG_INSPIRATION,50; if(BaseLevel>99) { bonus bBaseAtk,30; }','','');
-REPLACE INTO `item_db` VALUES ('1490','Giant_Lance','Giant Lance','4','20','10','20000','20','0','0','3','0','128','56','2','34','4','140',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,-10; bonus2 bSkillCooldown,LK_SPIRALPIERCE,20000; if(readparam(bStr)>=120) { bonus bBaseAtk,300; }','','heal 0,-600;');
-REPLACE INTO `item_db` VALUES ('1491','Upg_Lance','Upgrade Spear','4','20','10','1500','105','0','0','3','1','16514','63','2','34','3','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);','','');
-REPLACE INTO `item_db` VALUES ('1492','Velum_Glaive','Vellum Glaive','4','20','10','4500','250','0','0','3','0','16514','63','2','34','4','95',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,80; if(getrefine()>=6) { bonus2 bSkillAtk,LK_SPIRALPIERCE,100; bonus2 bSkillAtk,KN_SPEARBOOMERANG,50; } if(getrefine()>=9) { autobonus2 \"{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }\",100,2000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_REFLECTSHIELD; }\"; }','','');
-REPLACE INTO `item_db` VALUES ('1493','Metal_Lance','Metal Lance','4','20','10','0','100','0','0','3','1','16514','63','2','34','3','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*6); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);','','');
-REPLACE INTO `item_db` VALUES ('1494','Undine_Spear','Spear Of Odin','4','50000','25000','3800','190','0','0','3','3','16514','63','2','34','4','105',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1501','Club','Club','4','120','60','700','23','0','0','1','3','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1502','Club_','Club','4','120','60','700','23','0','0','1','4','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1503','Club__','Club','4','120','60','700','23','0','0','1','0','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1504','Mace','Mace','4','1600','800','800','37','0','0','1','3','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1505','Mace_','Mace','4','1600','800','800','37','0','0','1','4','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1506','Mace__','Mace','4','1600','800','800','37','0','0','1','0','312755','63','2','2','1','2',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1507','Smasher','Smasher','4','9000','4500','1000','54','0','0','1','2','312755','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1508','Smasher_','Smasher','4','9000','4500','1000','54','0','0','1','3','312755','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1509','Smasher__','Smasher','4','9000','4500','1000','54','0','0','1','3','312755','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1510','Flail','Flail','4','16000','8000','900','69','0','0','1','2','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1511','Flail_','Flail','4','16000','8000','900','69','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1512','Flail__','Flail','4','16000','8000','900','69','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1513','Morning_Star','Morning Star','4','41000','20500','1500','110','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1514','Morning_Star_','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1515','Morning_Star__','Morning Star','4','41000','20500','1500','110','0','0','1','2','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1516','Sword_Mace','Sword Mace','4','50000','25000','1200','130','0','0','1','0','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1517','Sword_Mace_','Sword Mace','4','50000','25000','1200','130','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1518','Sword_Mace__','Sword Mace','4','50000','25000','1200','130','0','0','1','1','312754','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1519','Chain','Chain','4','23000','11500','800','84','0','0','1','2','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1520','Chain_','Chain','4','23000','11500','800','84','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1521','Chain__','Chain','4','23000','11500','800','84','0','0','1','3','312754','63','2','2','2','14',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1522','Stunner','Stunner','4','60000','30000','2000','140','0','0','1','0','33040','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1523','Spike','Spike','4','20','10','700','85','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;','','');
-REPLACE INTO `item_db` VALUES ('1524','Golden_Mace','Golden Mace','4','20','10','800','110','0','0','1','1','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1525','Long_Mace','Long Mace','4','20','10','800','135','0','0','3','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10;','','');
-REPLACE INTO `item_db` VALUES ('1526','Slash','Slash','4','20','10','1000','145','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,15; bonus2 bWeaponComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5;','','');
-REPLACE INTO `item_db` VALUES ('1527','Quadrille','Quadrille','4','20','10','900','165','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;','','');
-REPLACE INTO `item_db` VALUES ('1528','Grand_Cross','Grand Cross','4','20','10','1500','140','0','0','1','0','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
-REPLACE INTO `item_db` VALUES ('1529','Iron_Driver','Iron Driver','4','20','10','3000','155','0','0','2','0','33024','63','2','2','3','78',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1530','Mjolnir','Mjolnir','4','20','10','6000','350','0','0','1','0','279714','63','2','2','4','95',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,MG_THUNDERSTORM,10,100; autobonus \"{ bonus bSplashRange,1; }\",50,10000;','','');
-REPLACE INTO `item_db` VALUES ('1531','Spanner','Wrench','4','20','10','2500','115','0','0','1','0','33040','63','2','2','3','55',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;','','');
-REPLACE INTO `item_db` VALUES ('1532','Stunner_','Stunner','4','60000','30000','2000','140','0','0','1','2','33040','63','2','2','3','27',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1533','Warrior_Balmung','Warrior\'s Balmung','4','20','10','1000','170','0','0','1','0','4294967295','63','2','2','4','48',NULL,'1','8','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5;','','');
-REPLACE INTO `item_db` VALUES ('1534','Spanner_C','Wrench','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;','','');
-REPLACE INTO `item_db` VALUES ('1535','Hollgrehenn_Hammer','Hollgrehenn\'s Hammer','4','4444','2222','44','4','0','0','1','1','312754','63','2','2','4','44',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr)>=44) { bonus bBaseAtk,44; }','','');
-REPLACE INTO `item_db` VALUES ('1536','Good_Morning_Star','Good Morning Star','4','20','10','0','120','0','0','1','0','312754','63','2','2','1','0',NULL,'0','8','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1537','Quadrille_C','Refined Quadrille','4','1','0','0','193','0','0','1','0','33040','63','2','2','4','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40;','','');
-REPLACE INTO `item_db` VALUES ('1538','Spike_','Spike','4','20','10','700','85','0','0','1','2','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;','','');
-REPLACE INTO `item_db` VALUES ('1539','Golden_Mace_','Golden Mace','4','20','10','800','110','0','0','1','2','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1540','Grand_Cross_','Grand Cross','4','20','10','1500','140','0','0','1','1','33040','63','2','2','4','40',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill PR_TURNUNDEAD,3; bonus3 bAutoSpell,PR_TURNUNDEAD,3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;','','');
-REPLACE INTO `item_db` VALUES ('1541','Nemesis','Nemesis','4','20','10','900','120','0','0','1','0','33040','63','2','2','4','60',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,AL_CRUCIS,1+getrefine(),100; autobonus \"{ bonus bBaseAtk,50; }\",10,20000,BF_WEAPON,\"{ specialeffect2 EF_BLOODDRAIN; }\";','','');
-REPLACE INTO `item_db` VALUES ('1542','BF_Morning_Star1','Valorous Battlefield Morning Star','4','20','10','0','105','0','0','1','0','312755','63','2','2','3','80',NULL,'1','8','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1543','BF_Morning_Star2','Brave Battlefield Morning Star','4','20','10','0','105','0','0','1','0','312755','63','2','2','3','80',NULL,'1','8','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('1544','Lunakaligo','Lunakaligo','4','20','10','700','110','0','0','1','3','33040','58','2','2','3','50',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }','','');
-REPLACE INTO `item_db` VALUES ('1545','N_Mace','Novice Mace','4','0','0','0','57','0','0','1','3','312755','63','2','2','1','2',NULL,'0','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1546','Krieger_Onehand_Mace1','Glorious Morning Star','4','20','10','0','130','0','0','1','0','312755','63','2','2','4','80',NULL,'1','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }','','');
-REPLACE INTO `item_db` VALUES ('1547','Mace_Of_Madness','Mace Of Madness','4','20','10','0','150','0','0','1','0','6571170','63','2','2','3','0',NULL,'0','8','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MC_CARTREVOLUTION,25; bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1548','Veteran_Hammer','Veteran Hammer','4','10000','5000','1800','160','0','0','1','2','33040','63','2','2','3','80',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,getskilllv(AL_DP); bonus bCritical,getskilllv(PR_MACEMASTERY)*2; bonus bInt,1; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('1549','Pilebuncker','Pile Bunker','4','10000','5000','3500','450','0','0','1','0','1024','56','2','2','3','99',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1550','Book','Book','4','30000','15000','600','85','0','0','1','3','4260096','63','2','2','2','14',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1551','Bible','Bible','4','60000','30000','1000','115','0','0','1','2','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1552','Tablet','Tablet','4','51000','25500','800','125','0','0','1','1','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1553','Book_Of_Billows','Book of Billows','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1554','Book_Of_Mother_Earth','Book of Mother Earth','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1555','Book_Of_Blazing_Sun','Book of the Blazing Sun','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1556','Book_Of_Gust_Of_Wind','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1557','Book_Of_The_Apocalypse','Book of the Apocalypse','4','60000','30000','800','120','0','0','1','0','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;','','');
-REPLACE INTO `item_db` VALUES ('1558','Girl\'s_Diary','Girl\'s Diary','4','1500','750','300','60','0','0','1','1','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,1188,150;','','');
-REPLACE INTO `item_db` VALUES ('1559','Legacy_Of_Dragon','Legacy of Dragon','4','20','10','700','130','0','0','1','0','4260096','63','2','2','4','70',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('1560','Diary_Of_Great_Sage','Sage\'s Diary','4','20','10','1100','100','120','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1561','Hardback','Hardcover Book','4','20','10','1500','140','0','0','1','1','4260096','63','2','2','4','55',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bDex,2;','','');
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-REPLACE INTO `item_db` VALUES ('1638','Healing_Staff_C','Staff Of Healing','4','20','10','0','10','125','0','1','0','33040','63','2','2','3','0',NULL,'0','10','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);','','');
-REPLACE INTO `item_db` VALUES ('1639','N_Rod','Novice Rod','4','0','0','0','15','32','0','1','3','8487701','63','2','2','1','0',NULL,'0','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1640','Krieger_Onehand_Staff1','Glorious Arc Wand','4','20','10','0','70','135','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; }','','');
-REPLACE INTO `item_db` VALUES ('1641','Krieger_Onehand_Staff2','Glorious Cure Wand','4','20','10','0','70','135','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,14; bonus bDelayrate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(min(getrefine(),14)-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }','','');
-REPLACE INTO `item_db` VALUES ('1642','Staff_Of_Darkness','Staff Of Darkness','4','20','10','0','100','120','0','1','0','8487700','63','2','2','2','0',NULL,'0','10','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-5; bonus bInt,2;','','');
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-REPLACE INTO `item_db` VALUES ('1645','Lich_Bone_Wand_M','Lich\'s Bone Wand','4','20','10','800','60','170','0','1','2','99092','58','2','2','3','70',NULL,'1','10','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,NPC_WIDECURSE,5,10+getrefine(); if(getrefine()>=9) { bonus bMatkRate,3; bonus bMaxSP,300; }','','');
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-REPLACE INTO `item_db` VALUES ('1647','Croce_Staff','Croce Staff','4','20','10','500','30','175','0','1','1','33040','58','2','2','3','50',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,AL_HEAL,AL_BLESSING,max(getskilllv(AL_BLESSING),1),20;','','');
-REPLACE INTO `item_db` VALUES ('1648','Staff_Of_Bordeaux','Staff Of Bordeaux','4','20','10','500','30','170','0','1','0','66052','58','2','2','4','50',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1; if(getskilllv(SA_DRAGONOLOGY) == 5) { bonus bUseSPrate,-15; bonus bInt,3; }','','');
-REPLACE INTO `item_db` VALUES ('1649','Rafini_Staff','Laphine Staff','4','20','10','500','30','180','0','1','0','99072','56','2','2','3','100',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFixedCastrate,-getrefine();','','');
-REPLACE INTO `item_db` VALUES ('1650','P_Staff1','Eden Staff I','4','0','0','0','60','125','0','1','0','8487700','63','2','2','2','26',NULL,'0','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1651','P_Staff2','Eden Staff II','4','0','0','0','60','150','0','1','0','8487700','63','2','2','2','40',NULL,'0','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('1652','Tourist_Staff','Traveler\'s Staff','4','0','0','500','35','0','0','1','0','8487701','63','2','2','1','0',NULL,'0','10','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('1653','Staff_Of_Healing_C','Healing Of Staff','4','20','10','0','10','100','0','1','0','33040','63','2','2','3','0',NULL,'0','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('1654','Mental_Stick','Mental Stick','4','20','10','500','40','170','0','1','1','65536','56','2','2','3','102',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillAtk,SO_PSYCHIC_WAVE,(getrefine()-5)*2; bonus bMaxHPrate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,SO_PSYCHIC_WAVE,-3000; bonus2 bSkillUseSP,SO_PSYCHIC_WAVE,-60;','','itemheal 0,-100;');
-REPLACE INTO `item_db` VALUES ('1655','Adventure_Staff','Adventure Staff','4','0','0','0','60','0','0','1','0','8454660','63','2','2','1','0',NULL,'0','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1656','Academy_Wand','Academy Wand','4','0','0','600','60','0','0','1','1','8454660','63','2','2','1','0',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1657','Wand_Of_Affection','Wand Of Affection','4','20','10','500','30','160','0','1','2','256','56','2','2','3','100',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10;','','');
-REPLACE INTO `item_db` VALUES ('1658','P_Staff3','Eden Group Staff III','4','0','0','0','60','170','0','1','0','8487700','63','2','2','3','60',NULL,'0','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4;','','');
-REPLACE INTO `item_db` VALUES ('1659','Recovery_Light','Light of Recovery','4','56000','28000','400','30','160','0','1','1','256','56','2','2','4','110',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,AL_HEAL,-(getrefine()*10); bonus2 bSkillUseSP,AB_CHEAL,-(getrefine()*12); bonus2 bSkillUseSP,AB_HIGHNESSHEAL,-(getrefine()*14);','','');
-REPLACE INTO `item_db` VALUES ('1660','Wand_Of_Affection2','Protection Staff II','4','20','10','500','30','180','0','1','1','256','56','2','2','4','130',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;','','');
-REPLACE INTO `item_db` VALUES ('1661','Mental_Destroyer','Mental Destroyer','4','20','10','1400','100','50','0','1','0','512','58','2','2','4','95',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus3 bSPVanishRate,10000,5,BF_NORMAL|BF_SKILL; if(getrefine()>5) { bonus3 bSPVanishRate,10000,10,BF_NORMAL|BF_SKILL; }','','');
-REPLACE INTO `item_db` VALUES ('1670','RWC_Memory_Staff','RWC Memory Staff','4','20','10','500','25','30','0','1','1','8487700','63','2','2','3','0',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if (getrefine()>=7) { .@val = 1; bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0; } if (getrefine()>=4) { .@rate = 5*(.@val+1); bonus2 bMagicAddRace,RC_Boss,.@rate; bonus2 bMagicAddRace,RC_NonBoss,.@rate; }','','');
-REPLACE INTO `item_db` VALUES ('1701','Bow','Bow','4','1000','500','500','15','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1702','Bow_','Bow','4','1000','500','500','15','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1703','Bow__','Bow','4','0','0','0','15','0','0','5','0','657480','63','2','34','1','4',NULL,'0','11','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;','','');
-REPLACE INTO `item_db` VALUES ('1704','Composite_Bow','Composite Bow','4','2500','1250','600','29','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1705','Composite_Bow_','Composite Bow','4','2500','1250','600','29','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1706','Composite_Bow__','Composite Bow','4','2500','1250','600','29','0','0','5','0','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1707','Great_Bow','Great Bow','4','10000','5000','1000','50','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1708','Great_Bow_','Great Bow','4','10000','5000','1000','50','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1709','Great_Bow__','Great Bow','4','10000','5000','1000','50','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1710','CrossBow','Cross Bow','4','17000','8500','900','65','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1711','CrossBow_','Cross Bow','4','17000','8500','900','65','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1712','CrossBow__','Cross Bow','4','17000','8500','900','65','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1713','Arbalest','Arbalest Bow','4','48000','24000','1000','90','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1714','Kakkung','Gakkung Bow','4','42000','21000','1100','100','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1715','Arbalest_','Arbalest Bow','4','48000','24000','1000','90','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1716','Kakkung_','Gakkung Bow','4','42000','21000','1100','100','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1718','Hunter_Bow','Hunter Bow','4','64000','32000','1500','125','0','0','5','0','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1719','Bow_Of_Roguemaster','Roguemaster\'s Bow','4','20','10','500','75','0','0','11','0','64','63','2','34','4','48',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1720','Bow_Of_Rudra','Rudra Bow','4','20','10','1200','150','0','0','5','0','657416','63','2','34','4','48',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
-REPLACE INTO `item_db` VALUES ('1721','Repeting_CrossBow','Repeating Crossbow','4','89000','44500','2000','95','0','0','9','1','133184','63','2','34','3','65',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1722','Balistar','Ballista','4','124000','62000','3500','145','0','0','5','0','526336','63','2','34','4','77',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1723','Luna_Bow','Luna Bow','4','20','10','2000','100','0','0','5','2','2048','63','2','34','3','30',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);','','');
-REPLACE INTO `item_db` VALUES ('1724','Dragon_Wing','Dragon Wing','4','20','10','1200','100','0','0','5','0','657480','63','2','34','4','60',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;','','');
-REPLACE INTO `item_db` VALUES ('1725','Bow_Of_Minstrel','Minstrel Bow','4','20','10','1700','120','0','0','5','1','526336','63','2','34','4','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bSPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('1726','Hunter_Bow_','Hunter Bow','4','64000','32000','1500','125','0','0','5','1','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1727','Balistar_','Ballista','4','124000','62000','3500','145','0','0','5','1','526336','63','2','34','4','77',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1728','Balistar_C','Ballista','4','1','0','0','194','0','0','5','0','526336','63','2','34','4','0',NULL,'0','11','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,20;','','');
-REPLACE INTO `item_db` VALUES ('1729','Bow_Of_Rudra_C','Rudra Bow','4','2','1','0','185','0','0','5','0','657416','63','2','34','4','0',NULL,'0','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1;','','');
-REPLACE INTO `item_db` VALUES ('1730','Burning_Bow','Burning Bow','4','20','10','1400','95','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,10;','','');
-REPLACE INTO `item_db` VALUES ('1731','Frozen_Bow','Frozen Bow','4','20','10','1400','100','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Freeze,1000;','','');
-REPLACE INTO `item_db` VALUES ('1732','Earth_Bow','Earth Bow','4','20','10','1400','105','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1733','Gust_Bow','Gust Bow','4','20','10','1400','95','0','0','5','1','657416','63','2','34','3','55',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1734','Orc_Archer_Bow','Orc Archer Bow','4','20','10','1600','120','0','0','5','0','657416','63','2','34','3','65',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,1753,200;','','');
-REPLACE INTO `item_db` VALUES ('1735','Kkakkung','Kkakkung','4','20','10','0','120','0','0','5','0','657480','63','2','34','1','0',NULL,'0','11','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1736','Double_Bound','Double Bound','4','20','10','900','70','0','0','5','3','2048','58','2','34','3','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AC_DOUBLE,getskilllv(AC_DOUBLE),10;','','');
-REPLACE INTO `item_db` VALUES ('1737','Ixion_Wing','Ixion Wings','4','20','10','300','135','0','0','5','1','2048','58','2','34','4','70',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus bAspdRate,7; }\",10+(getrefine()*2),7000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; bonus2 bAddSkillBlow,AC_CHARGEARROW,3;','','');
-REPLACE INTO `item_db` VALUES ('1738','BF_Bow1','Valorous Battle CrossBow','4','20','10','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1739','BF_Bow2','Brave Battle CrossBow','4','20','10','0','100','0','0','5','0','657480','63','2','34','3','80',NULL,'1','11','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1740','Nepenthes_Bow','Nepenthes Bow','4','20','10','1000','105','0','0','5','2','2048','58','2','34','4','60',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellOnSkill,AC_DOUBLE,AC_CHARGEARROW,1,20;','','');
-REPLACE INTO `item_db` VALUES ('1741','Cursed_Lyre','Cursed Lyre','4','20','10','1250','125','0','0','5','1','526344','58','2','34','4','80',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;','','');
-REPLACE INTO `item_db` VALUES ('1742','N_Composite_Bow','Novice Composite Bow','4','0','0','0','49','0','0','5','3','657480','63','2','34','1','4',NULL,'0','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1743','Krieger_Bow1','Glorious Hunter Bow','4','20','10','0','100','0','0','5','0','657480','63','2','34','4','80',NULL,'1','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;','','');
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-REPLACE INTO `item_db` VALUES ('1745','Falken_Blitz','Falken Blitz','4','20','10','1000','100','0','0','5','2','2048','58','2','34','3','50',NULL,'1','11','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SN_SHARPSHOOTING,10; bonus2 bSkillAtk,AC_DOUBLE,10; bonus2 bSkillAtk,AC_CHARGEARROW,10;','','');
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-REPLACE INTO `item_db` VALUES ('1747','P_Bow1','Eden Bow I','4','0','0','0','82','0','0','5','0','657480','63','2','34','2','26',NULL,'0','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1748','P_Bow2','Eden Bow II','4','0','0','0','120','0','0','5','0','657480','63','2','34','2','40',NULL,'0','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1749','Tourist_Bow','Traveler\'s Bow','4','0','0','500','40','0','0','5','0','657480','63','2','34','1','0',NULL,'0','11','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('1750','Arrow','Arrow','10','1','0','1','25','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('1752','Fire_Arrow','Fire Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1753','Steel_Arrow','Steel Arrow','10','4','2','2','40','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1754','Crystal_Arrow','Crystal Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1755','Arrow_Of_Wind','Arrow of Wind','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1756','Stone_Arrow','Stone Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1757','Immatrial_Arrow','Immaterial Arrow','10','3','1','1','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost;','','');
-REPLACE INTO `item_db` VALUES ('1758','Stun_Arrow','Stun Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('1759','Freezing_Arrow','Frozen Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000;','','');
-REPLACE INTO `item_db` VALUES ('1760','Flash_Arrow','Flash Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Blind,1000;','','');
-REPLACE INTO `item_db` VALUES ('1761','Curse_Arrow','Cursed Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,1000;','','');
-REPLACE INTO `item_db` VALUES ('1762','Rusty_Arrow','Rusty Arrow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison;','','');
-REPLACE INTO `item_db` VALUES ('1763','Poison_Arrow','Poison Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000;','','');
-REPLACE INTO `item_db` VALUES ('1764','Incisive_Arrow','Sharp Arrow','10','20','10','3','10','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
-REPLACE INTO `item_db` VALUES ('1765','Oridecon_Arrow','Oridecon Arrow','10','30','15','3','50','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1766','Arrow_Of_Counter_Evil','Arrow of Counter Evil','10','40','20','3','50','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('1767','Arrow_Of_Shadow','Arrow of Shadow','10','3','1','2','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark;','','');
-REPLACE INTO `item_db` VALUES ('1768','Sleep_Arrow','Sleep Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Sleep,2000;','','');
-REPLACE INTO `item_db` VALUES ('1769','Silence_Arrow','Mute Arrow','10','10','5','3','1','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Silence,1000;','','');
-REPLACE INTO `item_db` VALUES ('1770','Iron_Arrow','Iron Arrow','10','2','1','1','30','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1771','Venom_Knife','Venom Knife','10','50','25','5','30','0','0','0','0','4096','63','2','32768','0','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1772','Holy_Arrow','Holy Arrow','10','3','1','2','50','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;','','');
-REPLACE INTO `item_db` VALUES ('1773','Arrow_Of_Elf','Elven Arrow','10','5','2','1','45','0','0','0','0','661576','63','2','32768','0','100',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1774','Hunting_Arrow','Hunting Arrow','10','5','2','1','35','0','0','0','0','661576','63','2','32768','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1775','Siege_Arrow_S','WoE Arrow S','10','10','5','1','45','0','0','0','0','661576','63','2','32768','0','130',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1776','Siege_Arrow_A','WoE Arrow A','10','10','5','1','30','0','0','0','0','661576','63','2','32768','0','95',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1801','Waghnakh','Waghnak','4','8000','4000','400','30','0','0','1','3','33024','63','2','2','1','0',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1802','Waghnakh_','Waghnak','4','8000','4000','400','30','0','0','1','4','33024','63','2','2','1','0',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1803','Knuckle_Duster','Knuckle Dusters','4','25000','12500','450','50','0','0','1','2','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1804','Knuckle_Duster_','Knuckle Dusters','4','25000','12500','450','50','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1805','Hora','Studded Knuckles','4','32000','16000','450','65','0','0','1','2','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1806','Hora_','Studded Knuckles','4','32000','16000','450','65','0','0','1','3','33024','63','2','2','2','12',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1807','Fist','Fist','4','53000','26500','650','115','0','0','1','0','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1808','Fist_','Fist','4','53000','26500','650','115','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1809','Claw','Claw','4','67000','33500','500','86','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1810','Claw_','Claw','4','67000','33500','500','86','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('1811','Finger','Finger','4','58000','29000','500','97','0','0','1','1','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1812','Finger_','Finger','4','58000','29000','500','97','0','0','1','2','33024','63','2','2','3','24',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1813','Kaiser_Knuckle','Kaiser Knuckle','4','20','10','450','110','0','0','1','0','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10;','','');
-REPLACE INTO `item_db` VALUES ('1814','Berserk','Berserk','4','20','10','500','120','0','0','1','0','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
-REPLACE INTO `item_db` VALUES ('1815','Claw_Of_Garm','Hatii Claw','4','20','10','550','152','0','0','1','1','33024','63','2','2','4','70',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200;','','');
-REPLACE INTO `item_db` VALUES ('1816','Berserk_','Berserk','4','20','10','500','120','0','0','1','1','33024','63','2','2','4','36',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,12;','','');
-REPLACE INTO `item_db` VALUES ('1817','Kaiser_Knuckle_C','Kaiser Knuckle','4','1','0','0','159','0','0','1','0','33024','63','2','2','4','0',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5;','','');
-REPLACE INTO `item_db` VALUES ('1818','Magma_Fist','Magma Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FLAMELAUNCHER,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1819','Icicle_Fist','Icicle Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FROSTWEAPON,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1820','Electric_Fist','Electric Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_LIGHTNINGLOADER,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1821','Seismic_Fist','Seismic Fist','4','20','10','650','80','0','0','1','3','33024','63','2','2','3','75',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SEISMICWEAPON,5,10;','','');
-REPLACE INTO `item_db` VALUES ('1822','Combo_Battle_Glove','Combo Battle Glove','4','20','10','500','30','0','0','1','4','33024','63','2','2','3','60',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MO_TRIPLEATTACK,15; bonus2 bSkillAtk,MO_CHAINCOMBO,15; bonus2 bSkillAtk,MO_COMBOFINISH,20;','','');
-REPLACE INTO `item_db` VALUES ('1823','BF_Knuckle1','Valorous Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1824','BF_Knuckle2','Brave Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25; autobonus \"{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1825','Horn_Of_Hilthrion','Horn of Hillslion','4','20','10','600','95','0','0','1','3','32768','58','2','2','3','60',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,CH_PALMSTRIKE,MO_INVESTIGATE,1,100; bonus3 bAutoSpell,MO_CALLSPIRITS,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1826','Krieger_Knuckle1','Glorious Claw','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); bonus3 bAutoSpell,AL_DECAGI,1,(getrefine()*10-50); }','','');
-REPLACE INTO `item_db` VALUES ('1827','Krieger_Knuckle2','Glorious Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1828','Monk_Knuckle','Monk Knuckle','4','20','10','0','150','0','0','1','0','33024','63','2','2','4','0',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus2 bSkillAtk,MO_FINGEROFFENSIVE,25;','','');
-REPLACE INTO `item_db` VALUES ('1829','Fist_C','Fist','4','0','0','0','150','0','0','1','0','33024','63','2','2','3','0',NULL,'0','12','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1830','Sura_Rampage','Sura\'s Rampage','4','20','10','500','142','0','0','1','1','32768','56','2','2','3','102',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SR_EARTHSHAKER,20; bonus2 bSkillAtk,SR_SKYNETBLOW,20; bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }','','');
-REPLACE INTO `item_db` VALUES ('1831','P_Knuckle1','Eden Group Knuckle I','4','0','0','0','120','0','0','1','0','33024','63','2','2','3','60',NULL,'0','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1832','Velum_Claw','Vellum Claw','4','20','10','650','160','0','0','1','0','33024','63','2','2','4','95',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,10000; bonus2 bHPLossRate,500,3000; }','','');
-REPLACE INTO `item_db` VALUES ('1833','Claw_Of_Flash','Claw of Flash','4','60000','30000','400','140','0','0','1','2','33024','63','2','2','4','105',NULL,'1','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1901','Violin','Violin','4','4000','2000','700','50','0','0','1','3','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1902','Violin_','Violin','4','4000','2000','700','50','0','0','1','4','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1903','Mandolin','Mandolin','4','18000','9000','400','90','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1904','Mandolin_','Mandolin','4','18000','9000','400','90','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1905','Lute','Lute','4','24500','12250','500','105','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1906','Lute_','Lute','4','24500','12250','500','105','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1907','Guitar','Guitar','4','47000','23500','900','142','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1908','Guitar_','Guitar','4','47000','23500','900','142','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1909','Harp','Harp','4','62000','31000','900','114','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1910','Harp_','Harp','4','62000','31000','900','114','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('1911','Guh_Moon_Goh','Gumoongoh','4','54000','27000','1300','126','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1912','Guh_Moon_Goh_','Gumoongoh','4','54000','27000','1300','126','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1913','Electronic_Guitar','Electric Guitar','4','20','10','1800','110','0','0','1','0','524288','63','1','2','4','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill WZ_JUPITEL,1; bonus3 bAutoSpell,WZ_JUPITEL,1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1914','Guitar_Of_Passion','Burning Passion Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1915','Guitar_Of_Blue_Solo','Loner\'s Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1916','Guitar_Of_Vast_Land','Green Acre Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1917','Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1918','Oriental_Lute','Oriental Lute','4','20','10','1200','150','0','0','1','0','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
-REPLACE INTO `item_db` VALUES ('1919','Base_Guitar','Base Guitar','4','20','10','1500','130','0','0','1','1','524288','58','1','2','3','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,WZ_HEAVENDRIVE,3,30,1; bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100;','','');
-REPLACE INTO `item_db` VALUES ('1920','Berserk_Guitar','Berserk Guitar','4','20','10','1800','10','0','0','1','0','524288','58','1','2','4','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
-REPLACE INTO `item_db` VALUES ('1921','Guh_Moon_Gom','Gun Moon Gom','4','20','10','0','120','0','0','1','0','524288','63','1','2','1','0',NULL,'0','13','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1922','Oriental_Lute_','Oriental Lute','4','20','10','1200','150','0','0','1','2','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
-REPLACE INTO `item_db` VALUES ('1923','BF_Instrument1','Valorous Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1924','BF_Instrument2','Brave Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1925','Cello','Cello','4','20','10','700','110','0','0','1','3','524288','58','1','2','3','70',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,BA_MUSICALSTRIKE,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
-REPLACE INTO `item_db` VALUES ('1926','Harp_Of_Nepenthes','Harp of Nepenthes','4','20','10','1000','120','0','0','1','2','524288','58','1','2','4','60',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1927','Krieger_Instrument1','Glorious Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','4','80',NULL,'1','13','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1928','Berserk_Guitar_I','Spirited Guitar','4','0','0','0','40','0','0','1','0','524288','58','1','2','4','0',NULL,'0','13','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
-REPLACE INTO `item_db` VALUES ('1929','Guitar_C','Guitar','4','0','0','0','177','0','0','1','0','524288','63','1','2','3','0',NULL,'0','13','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1930','Green_Whistle','Green Whistle','4','20','10','800','170','50','0','1','1','524288','56','1','2','3','102',NULL,'1','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillUseSP,MI_RUSH_WINDMILL,(getrefine()-5)*4; bonus2 bSkillUseSP,WM_LULLABY_DEEPSLEEP,(getrefine()-5)*4; } bonus2 bSkillVariableCast,MI_RUSH_WINDMILL,-2000; bonus2 bSkillVariableCast,WM_LULLABY_DEEPSLEEP,-2000;','','');
-REPLACE INTO `item_db` VALUES ('1931','P_String_Inst1','Eden Group Guitar I','4','0','0','0','125','0','0','1','0','524288','63','1','2','3','60',NULL,'0','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1950','Rope','Rope','4','2500','1250','400','45','0','0','2','3','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1951','Rope_','Rope','4','2500','1250','400','45','0','0','2','4','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1952','Line','Whip','4','12000','6000','300','80','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1953','Line_','Whip','4','12000','6000','300','80','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1954','Wire','Wire Whip','4','17500','8750','1000','95','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1955','Wire_','Wire Whip','4','17500','8750','1000','95','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1956','Rante','Rante Whip','4','32000','16000','900','135','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1957','Rante_','Rante Whip','4','32000','16000','900','135','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1958','Tail','Tail Whip','4','41000','20500','700','105','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('1959','Tail_','Tail Whip','4','41000','20500','700','105','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('1960','Whip','Whip','4','38000','19000','700','120','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1961','Whip_','Whip','4','38000','19000','700','120','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('1962','Lariat','Lariat Whip','4','20','10','400','100','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('1963','Rapture_Rose','Rapture Rose','4','20','10','300','115','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;','','');
-REPLACE INTO `item_db` VALUES ('1964','Chemeti','Chemeti Whip','4','20','10','700','135','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;','','');
-REPLACE INTO `item_db` VALUES ('1965','Whip_Of_Red_Flame','Red Flame Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('1966','Whip_Of_Ice_Piece','Icicle Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('1967','Whip_Of_Earth','Gaia Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('1968','Jump_Rope','Skipping Rope','4','20','10','400','120','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
-REPLACE INTO `item_db` VALUES ('1969','Bladed_Whip','Blade Whip','4','20','10','1200','140','0','0','2','0','524288','63','0','2','4','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
-REPLACE INTO `item_db` VALUES ('1970','Queen\'s_Whip','Queen\'s Whip','4','20','10','1100','150','0','0','2','0','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('1971','Electric_Wire','Electric Wire','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('1972','Electric_Eel','Electric Eel','4','20','10','2000','100','0','0','2','2','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,WZ_JUPITEL,3,20; if(getrefine()>0) bonus3 bAutoSpell,CG_ARROWVULCAN,getrefine(),50;','','');
-REPLACE INTO `item_db` VALUES ('1973','Sea_Witch_Foot','Sea Witch\'s Foot','4','20','10','1500','110','0','0','2','1','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,WZ_FROSTNOVA,3,50,1; bonus3 bAutoSpell,NPC_WIDESILENCE,2,100;','','');
-REPLACE INTO `item_db` VALUES ('1974','Carrot_Whip','Carrot Whip','4','20','10','1300','185','0','0','2','0','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>0) bonus3 bAutoSpell,AL_INCAGI,getrefine(),10;','','');
-REPLACE INTO `item_db` VALUES ('1975','Queen_Is_Whip','Queen Is Whip','4','20','10','0','120','0','0','2','0','524288','63','0','2','1','0',NULL,'0','14','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('1976','Queen\'s_Whip_','Queen\'s Whip','4','20','10','1100','150','0','0','2','2','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('1977','BF_Whip1','Valorous Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1978','BF_Whip2','Brave Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('1979','Stem_Of_Nepenthes','Stem of Nepenthes','4','20','10','1000','120','0','0','2','2','524288','58','0','2','4','60',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,1000; }','','');
-REPLACE INTO `item_db` VALUES ('1980','Whip_Of_Balance','Whip of Balance','4','20','10','700','110','0','0','2','3','524288','58','0','2','3','70',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,DC_THROWARROW,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
-REPLACE INTO `item_db` VALUES ('1981','Krieger_Whip1','Glorious Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','4','80',NULL,'1','14','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
-REPLACE INTO `item_db` VALUES ('1982','Phenomena_Whip','Phenomena Whip','4','20','10','0','160','0','0','2','0','524288','63','0','2','4','0',NULL,'0','14','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bSkillAtk,DC_THROWARROW,25;','','');
-REPLACE INTO `item_db` VALUES ('1983','Rante_C','Rante Whip','4','0','0','0','170','0','0','2','0','524288','63','0','2','3','0',NULL,'0','14','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('1984','Stem_Whip','Stem Whip','4','20','10','800','170','50','0','1','1','524288','56','0','2','3','102',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillUseSP,WA_SWING_DANCE,(getrefine()-5)*4; bonus2 bSkillUseSP,WM_LULLABY_DEEPSLEEP,(getrefine()-5)*4; } bonus2 bSkillVariableCast,WA_SWING_DANCE,-2000; bonus2 bSkillVariableCast,WM_LULLABY_DEEPSLEEP,-2000;','','');
-REPLACE INTO `item_db` VALUES ('1985','Rosebine','Rosevine','4','20','10','1000','100','130','0','1','0','524288','56','0','2','4','110',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,WM_VOICEOFSIREN,1,20;','','');
-REPLACE INTO `item_db` VALUES ('1986','P_Tail1','Eden Group Whip I','4','0','0','0','125','0','0','2','0','524288','63','0','2','3','60',NULL,'1','14','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2000','Destruction_Rod','Staff of Destruction','4','20','10','2500','130','280','0','1','1','512','58','2','34','4','80',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bVariableCastrate,HW_MAGICPOWER,-50;','','');
-REPLACE INTO `item_db` VALUES ('2001','Divine_Cross','Divine Cross','4','20','10','1500','120','210','0','1','0','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;','','');
-REPLACE INTO `item_db` VALUES ('2002','Krieger_Twohand_Staff1','Glorious Destruction Staff','4','20','10','0','70','210','0','1','0','8487700','63','2','34','4','80',NULL,'1','23','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(min(getrefine(),14)-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(min(getrefine(),14)-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_METEOR,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_VERMILION,MG_SAFETYWALL,10,200,1; }','','');
-REPLACE INTO `item_db` VALUES ('2003','Destruction_Rod_M','Staff of Destruction','4','20','10','2500','130','280','0','1','1','512','58','2','34','4','80',NULL,'1','23','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bVariableCastrate,HW_MAGICPOWER,-50;','','');
-REPLACE INTO `item_db` VALUES ('2004','Kronos','Kronos','4','20','10','1000','30','240','0','1','0','66052','58','2','34','4','50',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('2005','Dea_Staff','Dea Staff','4','20','10','1000','30','220','0','1','1','33040','58','2','34','3','50',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,AL_HEAL,\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";','','');
-REPLACE INTO `item_db` VALUES ('2006','G_Staff_Of_Light','Guardian Of Light Wand','4','20','10','1900','80','150','0','1','0','8454660','63','2','34','4','60',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,6;','','');
-REPLACE INTO `item_db` VALUES ('2007','Golden_Rod_Staff','Golden Rod Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,WZ_JUPITEL,12;','','');
-REPLACE INTO `item_db` VALUES ('2008','Aqua_Staff','Aqua Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,MG_COLDBOLT,12; bonus2 bSkillAtk,MG_FROSTDIVER,12;','','');
-REPLACE INTO `item_db` VALUES ('2009','Crimson_Staff','Crimson Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,MG_FIREBOLT,10; bonus2 bSkillAtk,MG_FIREBALL,10;','','');
-REPLACE INTO `item_db` VALUES ('2010','Forest_Staff','Forest Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,WZ_EARTHSPIKE,10; bonus2 bSkillAtk,WZ_HEAVENDRIVE,10;','','');
-REPLACE INTO `item_db` VALUES ('2011','Golden_Rod_Staff2','Empowered Golden Rod Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,WZ_JUPITEL,30;','','');
-REPLACE INTO `item_db` VALUES ('2012','Aqua_Staff2','Empowered Aqua Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,MG_COLDBOLT,30; bonus2 bSkillAtk,MG_FROSTDIVER,30;','','');
-REPLACE INTO `item_db` VALUES ('2013','Crimson_Staff2','Empowered Crimson Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,MG_FIREBOLT,30; bonus2 bSkillAtk,MG_FIREBALL,30;','','');
-REPLACE INTO `item_db` VALUES ('2014','Forest_Staff2','Empowered Forest Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,WZ_EARTHSPIKE,30; bonus2 bSkillAtk,WZ_HEAVENDRIVE,30;','','');
-REPLACE INTO `item_db` VALUES ('2015','Upg_Staff','Upgrade Staff','4','20','10','1000','50','70','0','1','1','8487700','63','2','34','3','0',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);','','');
-REPLACE INTO `item_db` VALUES ('2016','Velum_Arc_Wand','Vellum Arc Wand','4','20','10','800','110','220','0','1','0','8487700','63','2','34','4','95',NULL,'1','10','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,15; } if(getrefine()>8) { bonus bVariableCastrate,-20; }','','');
-REPLACE INTO `item_db` VALUES ('2017','Divine_Cross_','Divine Cross','4','20','10','1500','120','210','0','1','0','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; bonus bDex,4;','','');
-REPLACE INTO `item_db` VALUES ('2018','Metal_Staff','Metal Staff','4','20','10','0','50','70','0','1','1','8487701','63','2','34','3','1',NULL,'1','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bMatk,((.@val-2)*5);','','');
-REPLACE INTO `item_db` VALUES ('2101','Guard','Guard','5','500','250','300','0','0','20','0','0','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2102','Guard_','Guard','5','500','250','300','0','0','20','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2103','Buckler','Buckler','5','14000','7000','600','0','0','40','0','0','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2104','Buckler_','Buckler','5','14000','7000','600','0','0','40','0','1','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2105','Shield','Shield','5','56000','28000','1300','0','0','60','0','0','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2106','Shield_','Shield','5','56000','28000','1300','0','0','60','0','1','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2107','Mirror_Shield','Mirror Shield','5','60000','30000','1000','0','0','45','0','0','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2108','Mirror_Shield_','Mirror Shield','5','60000','30000','1000','0','0','45','0','1','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2109','Memorize_Book','Memory Book','5','20','10','1000','0','0','25','0','0','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2110','Holy_Guard','Holy Guard','5','85000','42500','1400','0','0','110','0','0','16384','63','2','32','0','68',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2111','Herald_Of_GOD','Sacred Mission','5','128000','64000','1600','0','0','120','0','0','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
-REPLACE INTO `item_db` VALUES ('2112','Novice_Guard','Novice Guard','5','1','0','1','0','0','20','0','0','1','47','2','32','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2113','Novice_Shield','Novice Shield','5','5000','2500','1000','0','0','20','0','1','1','47','2','32','0','40',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;','','');
-REPLACE INTO `item_db` VALUES ('2114','Stone_Buckler','Stone Buckler','5','30000','15000','1500','0','0','45','0','1','2147483646','63','2','32','0','65',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,5;','','');
-REPLACE INTO `item_db` VALUES ('2115','Valkyrja\'s_Shield','Valkyrja\'s Shield','5','30000','15000','500','0','0','80','0','1','2147483646','63','2','32','0','65',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2116','Angel\'s_Safeguard','Angelic Guard','5','10000','5000','400','0','0','30','0','1','1','47','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,5;','','');
-REPLACE INTO `item_db` VALUES ('2117','Arm_Guard','Arm Guard','5','10000','5000','150','0','0','50','0','0','570425344','1','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2118','Arm_Guard_','Arm Guard','5','10000','5000','150','0','0','50','0','1','570425344','1','2','32','0','20',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2119','Improved_Arm_Guard','Advanced Arm Guard','5','40000','20000','150','0','0','45','0','0','570425344','1','2','32','0','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2120','Improved_Arm_Guard_','Advanced Arm Guard','5','40000','20000','150','0','0','45','0','1','570425344','1','2','32','0','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2121','Memorize_Book_','Memory Book','5','20','10','1000','0','0','25','0','1','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2122','Platinum_Shield','Platinum Shield','5','20','10','1200','0','0','95','0','0','1040382','58','2','32','0','68',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('2123','Orleans_Server','Orleans\'s Server','5','20','10','1000','0','0','75','0','1','1040382','58','2','32','0','55',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMagicDamageReturn,5;','','');
-REPLACE INTO `item_db` VALUES ('2124','Thorny_Buckler','Thorny Buckler','5','20','10','1000','0','0','85','0','1','1040382','58','2','32','0','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2125','Strong_Shield','Strong Shield','5','20','10','2500','0','0','90','0','1','414946','58','2','32','0','75',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;','','');
-REPLACE INTO `item_db` VALUES ('2126','Guyak_Shield','Guyak Shield','5','20','10','700','0','0','3','0','0','2147483646','63','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 \"{ bonus bShortWeaponDamageReturn,5; }\",20,1000,BF_WEAPON,\"{ specialeffect2 EF_REFLECTSHIELD; }\";','','');
-REPLACE INTO `item_db` VALUES ('2127','Secular_Mission','Secular Mission','5','20','10','0','0','0','10','0','0','4294967295','63','2','32','0','0',NULL,'0','4','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;','','');
-REPLACE INTO `item_db` VALUES ('2128','Herald_Of_GOD_','Sacred Mission','5','128000','64000','1600','0','0','120','0','1','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
-REPLACE INTO `item_db` VALUES ('2129','Exorcism_Bible','Exorcism Bible','5','20','10','600','0','0','80','0','0','33024','63','2','32','0','50',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('2130','Cross_Shield','Cross Shield','5','20','10','2000','0','0','130','0','1','16384','63','2','32','0','80',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('2131','Magic_Study_Vol1','Magic Bible Vol1','5','20','10','1000','0','0','18','0','1','8454660','63','2','32','0','70',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('2132','Shelter_Resistance','Shelter Resistance','5','20','10','0','0','0','140','0','0','4294967295','63','2','32','0','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;','','');
-REPLACE INTO `item_db` VALUES ('2133','Tournament_Shield','Tournament Shield','5','20','10','1000','0','0','105','0','1','16514','58','2','32','0','50',NULL,'1','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('2134','Shield_Of_Naga','Shield of Naga','5','20','10','500','0','0','35','0','1','1040256','58','2','32','0','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";','','');
-REPLACE INTO `item_db` VALUES ('2135','Shadow_Guard','Shadow Guard','5','20','10','800','0','0','52','0','1','131072','58','2','32','0','70',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2136','Cracked_Buckler','Cracked Buckler','5','0','0','0','0','0','55','0','0','4294967295','63','2','32','0','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,PR_KYRIE,10,10; bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2137','Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield','5','0','0','0','0','0','110','0','0','1040382','58','2','32','0','95',NULL,'0','4','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2138','Bradium_Shield','Bradium Shield','5','20','10','1800','0','0','98','0','1','1040256','58','2','32','0','65',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;','','');
-REPLACE INTO `item_db` VALUES ('2139','Flame_Thrower','Flame Thrower','5','20000','10000','2000','0','0','60','0','0','1024','56','2','32','0','99',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2140','Energy_Rune_Guard','Energy Rune Guard','5','20','10','0','0','0','70','0','1','128','56','2','32','0','99',NULL,'1','4','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,2;','','');
-REPLACE INTO `item_db` VALUES ('2141','Freyja_SShield7','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
-REPLACE INTO `item_db` VALUES ('2142','Freyja_SShield30','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
-REPLACE INTO `item_db` VALUES ('2143','Freyja_SShield60','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
-REPLACE INTO `item_db` VALUES ('2144','Freyja_SShield90','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
-REPLACE INTO `item_db` VALUES ('2145','Time_Keepr_Shield','Guardian Shield','5','0','0','0','0','0','20','0','0','4294967295','63','2','32','0','0',NULL,'1','3','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,Size_Medium,25;','','');
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-REPLACE INTO `item_db` VALUES ('2315','Chain_Mail_','Chain Mail','5','65000','32500','3300','0','0','55','0','1','414946','63','2','16','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2349','Wind_Sprits_Armor_','Aebecee\'s Raging Typhoon Armor','5','136000','68000','2200','0','0','25','0','1','2147483646','63','2','16','0','45',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Wind;','','');
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-REPLACE INTO `item_db` VALUES ('2351','Earth_Sprits_Armor_','Claytos Cracking Earth Armor','5','136000','68000','2200','0','0','25','0','1','2147483646','63','2','16','0','45',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Earth;','','');
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-REPLACE INTO `item_db` VALUES ('2470','Forest_Shoes','Forest Shoes','5','20','10','500','0','0','12','0','0','512','56','2','64','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;','','');
-REPLACE INTO `item_db` VALUES ('2471','Shoes_Of_Affection','Shoes Of Affection','5','20','10','300','0','0','12','0','0','256','56','2','64','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;','','');
-REPLACE INTO `item_db` VALUES ('2472','Shoes_Of_Judgement','Shoes Of Judgement','5','20','10','300','0','0','12','0','0','256','56','2','64','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AB_JUDEX,30; bonus2 bSkillUseSP,AB_JUDEX,-40; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('2473','Para_Team_Boots4','Eden Group Boots IV','5','0','0','0','0','0','20','0','0','4294967295','63','2','64','0','60',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;','','');
-REPLACE INTO `item_db` VALUES ('2474','Lehmannza_Shoes','Lehmannza Shoes','5','20','10','500','0','0','3','0','1','4294967295','63','2','64','0','60',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
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-REPLACE INTO `item_db` VALUES ('2477','Sabah_Shoes','Sapha Shoes','5','20','10','400','0','0','18','0','1','4096','56','2','64','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,30; bonus bLuk,3;','','');
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-REPLACE INTO `item_db` VALUES ('2480','Black_Wing_Boots','Black Wing Boots','5','20','10','400','0','0','18','0','1','2048','56','2','64','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSPrate,5;','','');
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-REPLACE INTO `item_db` VALUES ('2482','Shoes_Of_Valor','Shoes Of Valor','5','0','0','0','0','0','4','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2484','Siege_Boots','WoE Boots','5','10','5','500','0','0','20','0','1','594435306','63','2','64','0','95',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('2485','Siege_Shoes','WoE Shoes','5','10','5','350','0','0','15','0','1','8487701','63','2','64','0','95',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('2486','Shadow_Walk_','Shadow Walker','5','20','10','2000','0','0','0','0','1','1040382','58','2','64','0','75',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10;','','');
-REPLACE INTO `item_db` VALUES ('2487','Vital_Tree_Shoes_','Sephiroth\'s Shoes','5','20','10','500','0','0','16','0','1','1040382','58','2','64','0','60',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2488','Fricco_Shoes_','Freyja Boots','5','30000','15000','500','0','0','12','0','1','2147483646','63','2','64','0','65',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
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-REPLACE INTO `item_db` VALUES ('2491','Bangungot_Boots','Bangungot Boots of Nightmare','5','20','10','600','0','0','10','0','0','4294967295','63','2','64','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,getrefine(); if(getrefine()>=14) { bonus bSpeedRate,25; }','','');
-REPLACE INTO `item_db` VALUES ('2492','Bayani_Bangungot_Boots','Bangungot Boots(Bayani)','5','20','10','600','0','0','10','0','1','4294967295','63','2','64','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,getrefine(); if(getrefine()>=12) { bonus bSpeedRate,25; }','','');
-REPLACE INTO `item_db` VALUES ('2495','Egir_Shoes','Aegir Shoes','5','200000','100000','300','0','0','13','0','1','4294967295','63','2','64','0','110',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;','','');
-REPLACE INTO `item_db` VALUES ('2501','Hood','Hood','5','1000','500','200','0','0','4','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2502','Hood_','Hood','5','1000','500','200','0','0','4','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2503','Muffler','Muffler','5','5000','2500','400','0','0','8','0','0','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2504','Muffler_','Muffler','5','5000','2500','400','0','0','8','0','1','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2505','Manteau','Manteau','5','32000','16000','600','0','0','13','0','0','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2506','Manteau_','Manteau','5','32000','16000','600','0','0','13','0','1','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2507','Cape_Of_Ancient_Lord','Ancient Cape','5','82000','41000','600','0','0','9','0','0','2147483646','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('2509','Clack_Of_Servival','Survivor\'s Manteau','5','20000','10000','550','0','0','10','0','0','8454660','63','2','4','0','75',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bVit,10;','','');
-REPLACE INTO `item_db` VALUES ('2510','Novice_Hood','Somber Novice Hood','5','1','0','1','0','0','4','0','0','1','47','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20;','','');
-REPLACE INTO `item_db` VALUES ('2511','Skeleton\'s_Cape','Skeleton Manteau','5','5000','2500','700','0','0','13','0','0','2147483646','63','2','4','0','75',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4;','','');
-REPLACE INTO `item_db` VALUES ('2512','Novice_Manteau','Novice Manteau','5','50000','25000','500','0','0','7','0','1','1','47','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('2513','Celestial_Robe','Heavenly Maiden Robe','5','20','10','500','0','0','18','0','1','2147483646','63','2','4','0','80',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2514','Pauldron','Pauldron','5','20','10','800','0','0','25','0','1','414946','63','2','4','0','80',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2515','Wing_Of_Eagle','Eagle Wing','5','20000','10000','300','0','0','12','0','1','8454660','63','2','4','0','85',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2516','Falcon_Robe','Falcon Muffler','5','30000','15000','400','0','0','8','0','0','2147483646','63','2','4','0','65',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus bFlee2,5;','','');
-REPLACE INTO `item_db` VALUES ('2517','Vali\'s_Manteau','Vali\'s Manteau','5','30000','15000','600','0','0','13','0','0','2147483646','63','2','4','0','65',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,15;','','');
-REPLACE INTO `item_db` VALUES ('2518','Morpheus\'s_Shawl','Morpheus\'s Shawl','5','30000','15000','600','0','0','8','0','0','2147483646','63','2','4','0','33',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2519','Morrigane\'s_Manteau','Morrigane\'s Manteau','5','30000','15000','600','0','0','9','0','0','2147483646','63','2','4','0','61',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bFlee2,8;','','');
-REPLACE INTO `item_db` VALUES ('2520','Goibne\'s_Shoulder_Arms','Goibne\'s Spaulders','5','30000','15000','700','0','0','11','0','0','2147483646','63','2','4','0','54',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('2521','Angel\'s_Warmth','Angelic Cardigan','5','10000','5000','400','0','0','6','0','1','1','47','2','4','0','20',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,5;','','');
-REPLACE INTO `item_db` VALUES ('2522','Undershirt','Undershirt','5','20000','10000','150','0','0','5','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2523','Undershirt_','Undershirt','5','20000','10000','150','0','0','5','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2524','Valkyrie_Manteau','Valkyrian Manteau','5','0','0','500','0','0','10','0','1','1040382','58','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);','','');
-REPLACE INTO `item_db` VALUES ('2525','Cape_Of_Ancient_Lord_','Ancient Cape','5','82000','41000','600','0','0','9','0','1','2147483646','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('2526','Dragon_Scale_Coat','Coat of Dragon Scale','5','20','10','10','0','0','14','0','0','4294967295','63','2','4','0','50',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300;','','');
-REPLACE INTO `item_db` VALUES ('2527','Dragon_Breath','Dragon Breath','5','20','10','600','0','0','16','0','1','1040382','58','2','4','0','48',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Dragon,15;','','');
-REPLACE INTO `item_db` VALUES ('2528','Wool_Scarf','Wool Scarf','5','20','10','500','0','0','11','0','1','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,4;','','');
-REPLACE INTO `item_db` VALUES ('2529','Rider_Insignia','Rider Insignia','5','20','10','500','0','0','13','0','0','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2530','Rider_Insignia_','Rider Insignia','5','20','10','500','0','0','13','0','1','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2531','Ulfhedinn','Ulfhedinn','5','20','10','700','0','0','13','0','1','414946','58','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,NPC_STONESKIN,6,20;','','');
-REPLACE INTO `item_db` VALUES ('2532','Mithril_Magic_Cape','Mithril Magic Cape','5','20','10','400','0','0','8','0','1','625436','58','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;','','');
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-REPLACE INTO `item_db` VALUES ('2536','Skin_Of_Ventus','Skin of Ventus','5','20','10','250','0','0','7','0','1','2147483646','63','2','4','0','60',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;','','');
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-REPLACE INTO `item_db` VALUES ('2538','Commander_Manteau','Captain\'s Manteau','5','10','5','0','0','0','28','0','1','577131746','63','2','4','0','80',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('2539','Commander_Manteau_','Commander\'s Manteau','5','10','5','0','0','0','20','0','1','9014044','63','2','4','0','80',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('2540','Sheriff_Manteau','Sheriff\'s Manteau','5','10','5','0','0','0','20','0','1','16777216','1','2','4','0','80',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
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-REPLACE INTO `item_db` VALUES ('2542','Flame_Manteau','Flame Manteau of Naght Sieger','5','20','10','500','0','0','16','0','1','1040382','58','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;','','');
-REPLACE INTO `item_db` VALUES ('2543','Sylphid_Manteau','Sylphid Manteau','5','20','10','0','0','0','33','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;','','');
-REPLACE INTO `item_db` VALUES ('2544','Leather_Of_Tendrilion','Leather of Tendrilion','5','20','10','500','0','0','14','0','1','1040256','58','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;','','');
-REPLACE INTO `item_db` VALUES ('2545','Musika','Musika','5','20','10','500','0','0','10','0','1','256','58','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20;','','');
-REPLACE INTO `item_db` VALUES ('2546','Beach_Manteau','Beach Manteau','5','20','10','600','0','0','0','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;','','');
-REPLACE INTO `item_db` VALUES ('2547','Cheap_Running_Shirts','Cheap Undershirt','5','0','0','0','0','0','11','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2548','Muffler_C','Neo Muffler','5','0','0','0','0','0','22','0','0','1040382','58','2','4','0','95',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;','','');
-REPLACE INTO `item_db` VALUES ('2549','Krieger_Muffler1','Glorious Muffler','5','20','10','0','0','0','3','0','0','2147483646','63','2','4','0','80',NULL,'1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiHuman,5;','','');
-REPLACE INTO `item_db` VALUES ('2550','Fisher\'s_Muffler','Fisher\'s Muffler','5','20','10','200','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2551','Rider_Insignia_M','Crest of the Rider','5','20','10','500','0','0','4','0','1','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2552','Mithril_Magic_Cape_M','Mithril Magic Manteau','5','20','10','400','0','0','3','0','1','625436','58','2','4','0','70',NULL,'1','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('2553','Dragon_Manteau','Dragon Manteau','5','20','10','1000','0','0','14','0','1','1040382','58','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2554','Piece_Of_Angent_Skin','Nidhoggur\'s Shadow Garb','5','20','10','400','0','0','25','0','1','1040382','58','2','4','0','90',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2555','Freyja_SScarf7','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
-REPLACE INTO `item_db` VALUES ('2556','Freyja_SScarf30','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
-REPLACE INTO `item_db` VALUES ('2557','Freyja_SScarf60','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
-REPLACE INTO `item_db` VALUES ('2558','Freyja_SScarf90','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
-REPLACE INTO `item_db` VALUES ('2559','Time_Keepr_Manteau','Guardian Manteau','5','0','0','0','0','0','9','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('2560','Para_Team_Manteau','Eden Group Manteau','5','0','0','0','0','0','14','0','0','4294967295','63','2','4','0','12',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('2561','Upg_Hood','Reinforcement Hood','5','0','0','100','0','0','9','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
-REPLACE INTO `item_db` VALUES ('2562','Upg_Muffler','Reinforcement Muffler','5','20','10','200','0','0','13','0','1','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
-REPLACE INTO `item_db` VALUES ('2563','Upg_Manteau','Reinforcement Manteau','5','20','10','300','0','0','18','0','1','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
-REPLACE INTO `item_db` VALUES ('2564','Feral_Tail','Feral Tail','5','20','10','0','0','0','16','0','0','4294967295','63','2','4','0','75',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2565','Beach_Towel','Beach Towel','5','20','10','100','0','0','2','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bFlee,7;','','');
-REPLACE INTO `item_db` VALUES ('2566','Half_Asprika','Asprika (Trial Version)','5','20','10','0','0','0','20','0','0','4294967295','63','2','4','0','47',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill AL_TELEPORT,1; bonus bUnbreakableGarment,0;','','');
-REPLACE INTO `item_db` VALUES ('2567','Academy_Manteau','Academy Manteau','5','0','0','600','0','0','3','0','1','16777216','1','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2568','Muffler_Of_Roki','Loki\'s Muffler','5','20','10','400','0','0','10','0','0','4294967295','63','2','4','0','100',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; bonus bAgi,1; bonus2 bSkillAtk,GC_CROSSIMPACT,5;','','');
-REPLACE INTO `item_db` VALUES ('2569','Shawl_Of_Affection','Shawl Of Affection','5','20','10','400','0','0','12','0','0','256','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5; bonus5 bAutoSpellWhenHit,AB_RENOVATIO,1,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,AB_RENOVATIO,1,40,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('2570','Shawl_Of_Judgement','Shawl Of Judgement','5','20','10','400','0','0','12','0','0','256','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; .@val = max(getskilllv(AB_ORATIO), 2); bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('2571','Para_Team_Manteau2','Eden Group Manteau II','5','0','0','0','0','0','18','0','0','4294967295','63','2','4','0','60',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('2572','Katabart_Sholder','Katabart Sholder','5','20','10','3000','0','0','4','0','0','4294967295','63','2','4','0','70',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2573','Archangel_Wing','Eternal Wings','5','20','10','200','0','0','18','0','1','4294967295','63','2','4','0','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2574','Ur_Manteau','Ur\'s Manteau','5','20','10','600','0','0','20','0','0','128','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('2575','Peuz_Manteau','Peuz\'s Manteau','5','20','10','600','0','0','16','0','0','128','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bCritical,10;','','');
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-REPLACE INTO `item_db` VALUES ('2577','Sabah_Hood','Sapha Hood','5','20','10','100','0','0','13','0','0','4096','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,12; bonus bCritical,getrefine();','','');
-REPLACE INTO `item_db` VALUES ('2578','Nab_Hood','Nab Hood','5','20','10','100','0','0','13','0','0','4096','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;','','');
-REPLACE INTO `item_db` VALUES ('2579','Magic_Stole','Magic Stall','5','20','10','700','0','0','8','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('2580','White_Wing_Manteau','White Wing Manteau','5','20','10','200','0','0','15','0','0','2048','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bFlee,10; autobonus2 \"{ bonus bFlee,20; }\",10,7000,BF_LONG,\"{ specialeffect2 EF_WIND; }\";','','');
-REPLACE INTO `item_db` VALUES ('2581','Black_Wing_Manteau','Black Wing Manteau','5','20','10','200','0','0','15','0','0','2048','56','2','4','0','100',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(getequiprefinerycnt(EQI_GARMENT)>6) bonus bFlee2,getequiprefinerycnt(EQI_GARMENT)-6;','','');
-REPLACE INTO `item_db` VALUES ('2582','Salvage_Cape','Salvage Cape','5','56000','28000','400','0','0','1','0','0','768','56','2','4','0','130',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill NJ_UTSUSEMI,1; bonus2 bSkillCooldown,NJ_UTSUSEMI,30000; bonus bUseSPrate,100;','','heal 0,-1200;');
-REPLACE INTO `item_db` VALUES ('2583','Holy_Cape','Holy Cape','5','20','10','100','0','0','5','0','1','4294967295','63','2','4','0','50',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,-5; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2584','Wanderer_Outer','Coat Of Wandering','5','20','10','500','0','0','8','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2585','Muffler_Of_Valor','Muffler Of Valor','5','0','0','0','0','0','4','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2586','Siege_Manteau','WoE Manteau','5','10','5','600','0','0','32','0','1','2147483646','63','2','4','0','95',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;','','');
-REPLACE INTO `item_db` VALUES ('2587','Siege_Muffler','WoE Muffler','5','10','5','400','0','0','15','0','1','4294967295','63','2','4','0','95',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;','','');
-REPLACE INTO `item_db` VALUES ('2588','Ragamuffin_Cape_','Rag mantle','5','56000','28000','500','0','0','4','0','1','2147483646','63','2','4','0','40',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; bonus bMdef,10;','','');
-REPLACE INTO `item_db` VALUES ('2589','Fallen_Angel_Wing','Fallen Angel Wing','5','20','10','200','0','0','18','0','1','4294967295','63','2','4','0','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bAspdRate,readparam(bAgi)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20;','','');
-REPLACE INTO `item_db` VALUES ('2590','Buwaya_Cloth','Buwaya Sack Cloth','5','20','10','200','0','0','8','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;','','');
-REPLACE INTO `item_db` VALUES ('2591','Bayani_Buwaya_Cloth','Buwaya Sack Cloth(Bayani)','5','20','10','200','0','0','8','0','1','4294967295','63','2','4','0','1',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;','','');
-REPLACE INTO `item_db` VALUES ('2592','Boss_Brownie_Manteau','Cloak of Domovoi','5','20','10','100','0','0','3','0','0','4294967295','63','2','4','0','50',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2593','Flow_Manteau','Furowamanto','5','20','10','700','0','0','20','0','1','4294967295','63','2','4','0','65',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2594','Wrapping_Manteau','Furoshiki Cloak','5','20','10','100','0','0','0','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2601','Ring','Ring','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('2602','Earring','Earring','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('2603','Necklace','Necklace','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2;','','');
-REPLACE INTO `item_db` VALUES ('2604','Glove','Glove','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('2605','Brooch','Brooch','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2607','Clip','Clip','5','30000','15000','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,10;','','');
-REPLACE INTO `item_db` VALUES ('2608','Rosary','Rosary','5','15000','7500','100','0','0','0','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('2609','Skul_Ring','Skull Ring','5','10000','5000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2610','Gold_Ring','Gold Ring','5','30000','15000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2611','Silver_Ring','Silver Ring','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2612','Flower_Ring','Flower Ring','5','1500','750','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2613','Diamond_Ring','Diamond Ring','5','45000','22500','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2614','An_Eye_Of_Dullahan','Eye of Dullahan','5','90000','45000','100','0','0','0','0','0','2147483646','63','2','136','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4;','','');
-REPLACE INTO `item_db` VALUES ('2615','Safety_Ring','Safety Ring','5','75000','37500','100','0','0','5','0','0','2147483646','63','2','136','0','40',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('2616','Critical_Ring','Critical Ring','5','75000','37500','100','0','0','0','0','0','2147483646','63','2','136','0','40',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5;','','');
-REPLACE INTO `item_db` VALUES ('2617','Mitten_Of_Presbyter','Celebrant\'s Mitten','5','2','1','100','0','0','1','0','0','2147483646','63','2','136','0','35',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('2621','Ring_','Ring','5','30000','15000','200','0','0','0','0','1','2147483646','63','2','136','0','90',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
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-REPLACE INTO `item_db` VALUES ('2624','Glove_','Glove','5','30000','15000','200','0','0','0','0','1','2147483646','63','2','136','0','90',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('2635','Bride_Ring','Wedding Ring','5','0','0','0','0','0','0','0','0','4294967295','63','0','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','skill WE_MALE,1; skill WE_FEMALE,1; skill WE_CALLPARTNER,1;','','');
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-REPLACE INTO `item_db` VALUES ('2637','Silver_Ring_','Silver Christmas Ring','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('2638','Exorcize_Sachet','Sacred Incense','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('2639','Purification_Sachet','Occult Incense','5','20000','10000','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('2641','Fashionable_Sack','Fashion Hip Sack','5','20','10','700','0','0','0','0','0','263200','63','2','136','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
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-REPLACE INTO `item_db` VALUES ('2645','Moonlight_Ring','Moonlight Ring','5','40000','20000','200','0','0','0','0','0','570560576','63','2','136','0','60',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2646','Bunch_Of_Carnation','Bunch of Carnation','5','2','1','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
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-REPLACE INTO `item_db` VALUES ('2649','Morpheus\'s_Armlet','Morpheus\'s Bracelet','5','30000','15000','100','0','0','0','0','0','2147483646','63','2','136','0','33',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSPrate,5;','','');
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-REPLACE INTO `item_db` VALUES ('2651','Morrigane\'s_Pendant','Morrigane\'s Pendant','5','30000','15000','200','0','0','0','0','0','2147483646','63','2','136','0','61',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bCritical,3;','','');
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-REPLACE INTO `item_db` VALUES ('2657','Lab_Passport','Laboratory Permit','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2660','Vesper_Core02','Vesper Core 02','5','20','10','100','0','0','1','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;','','');
-REPLACE INTO `item_db` VALUES ('2661','Vesper_Core03','Vesper Core 03','5','20','10','100','0','0','1','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('2662','Vesper_Core04','Vesper Core 04','5','20','10','100','0','0','1','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bDex,3; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('2663','Gauntlet_Of_Accuracy','Gauntlet of Hit','5','20','10','900','0','0','0','0','0','4294967295','63','2','136','0','75',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,15; bonus bStr,1;','','');
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-REPLACE INTO `item_db` VALUES ('2665','Ring_Of_Exorcism','Exorcising Ring','5','20','10','500','0','0','0','0','0','33040','63','2','136','0','60',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;','','');
-REPLACE INTO `item_db` VALUES ('2666','Lamp_Of_Hope','Lantern of Hope','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bResEff,Eff_Blind,1000;','','');
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-REPLACE INTO `item_db` VALUES ('2668','Women\'s_Glory','Woman Glory','5','0','0','500','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2670','Ring_Of_Longing','Ring of Longing','5','20','10','100','0','0','1','0','0','4294967295','63','2','136','0','30',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('2671','Thimble_Of_Archer_','Bow Thimble','5','10000','5000','100','0','0','0','0','1','526344','63','2','136','0','65',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,3;','','');
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-REPLACE INTO `item_db` VALUES ('2674','Honor_Ring','Ring of Honor','5','20','10','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2676','Hunter_Earring','Hunter\'s Earring','5','20','10','300','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,7618,100;','','');
-REPLACE INTO `item_db` VALUES ('2677','Spiritual_Ring','Spiritual Ring','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2678','Ring_Of_Flame_Lord','Ring Of Flame Lord','5','20','10','100','0','0','0','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,CH_SOULCOLLECT,1,30; bonus3 bAutoSpell,MO_EXPLOSIONSPIRITS,1,10; bonus3 bAutoSpell,PA_PRESSURE,2,30; bonus3 bAutoSpell,MG_FIREBALL,1,150; bonus3 bAutoSpell,KN_BOWLINGBASH,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2679','Ring_Of_Resonance','Ring Of Resonance','5','20','10','100','0','0','2','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,WZ_QUAGMIRE,1,50,0; bonus3 bAutoSpellWhenHit,AS_SPLASHER,10,20; bonus3 bAutoSpellWhenHit,AL_HEAL,10,30; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,20; bonus3 bAutoSpellWhenHit,CG_TAROTCARD,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2680','Lesser_Elemental_Ring','Lesser Elemental Ring','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpell,WZ_ESTIMATION,1,80; bonus3 bAutoSpell,MC_IDENTIFY,1,50; bonus3 bAutoSpell,TF_PICKSTONE,1,100; bonus3 bAutoSpell,BS_GREED,1,10; bonus3 bAutoSpellWhenHit,TK_RUN,5,20; bonus3 bAutoSpellWhenHit,TK_HIGHJUMP,3,30; bonus3 bAutoSpellWhenHit,NV_FIRSTAID,1,100; bonus3 bAutoSpellWhenHit,TF_BACKSLIDING,1,50;','','');
-REPLACE INTO `item_db` VALUES ('2681','Republic_Ring','Republic Anniversary Ring','5','20','10','1000','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('2682','Ring_Of_Water','Ring of Water','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,5;','','');
-REPLACE INTO `item_db` VALUES ('2683','Ring_Of_Fire','Ring of Fire','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,5;','','');
-REPLACE INTO `item_db` VALUES ('2684','Ring_Of_Wind','Ring of Wind','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,5;','','');
-REPLACE INTO `item_db` VALUES ('2685','Ring_Of_Earth','Ring of Earth','5','20','10','100','0','0','1','0','0','2147483646','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Earth,5;','','');
-REPLACE INTO `item_db` VALUES ('2686','Elven_Ears_C','Rental Elven Ears','5','1','0','0','0','0','2','0','0','2147483646','63','2','512','0','0',NULL,'0','73','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('2687','Steel_Flower_C','Rental Steel Flower','5','1','0','0','0','0','1','0','0','2147483646','63','2','1','0','0',NULL,'0','56','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Plant,3;','','');
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-REPLACE INTO `item_db` VALUES ('2693','Brooch_C','Rental Brooch','5','1','0','0','0','0','0','0','0','2147483646','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,4;','','');
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-REPLACE INTO `item_db` VALUES ('2721','Medal_Thief','Medal of Honor','5','20','10','0','0','0','1','0','0','570560576','63','2','136','0','70',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;','','');
-REPLACE INTO `item_db` VALUES ('2722','Medal_Acolyte','Medal of Honor','5','20','10','0','0','0','1','0','0','33040','63','2','136','0','70',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;','','');
-REPLACE INTO `item_db` VALUES ('2723','Medal_Mage','Medal of Honor','5','20','10','0','0','0','1','0','0','8454660','63','2','136','0','70',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;','','');
-REPLACE INTO `item_db` VALUES ('2724','Medal_Archer','Medal of Honor','5','20','10','0','0','0','1','0','0','526344','63','2','136','0','70',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;','','');
-REPLACE INTO `item_db` VALUES ('2725','Medal_Merchant','Medal of Honor','5','20','10','0','0','0','1','0','0','263200','63','2','136','0','70',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;','','');
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-REPLACE INTO `item_db` VALUES ('2734','Directive_A','Directive','5','0','0','0','0','0','0','0','0','1','47','2','136','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2742','Lucky_Clip','Lucky Clip','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2744','Sprint_Ring','Sprint Ring','5','20','10','100','0','0','0','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-10; bonus bDelayrate,5;','','');
-REPLACE INTO `item_db` VALUES ('2745','Pinguicula_Corsage','Pinguicula Corsage','5','20','10','200','0','0','0','0','1','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMaxSP,25;','','');
-REPLACE INTO `item_db` VALUES ('2746','Cold_Heart','Cold Heart','5','20','10','100','0','0','1','0','0','4096','58','2','136','0','80',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3;','','');
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-REPLACE INTO `item_db` VALUES ('2757','Insecticide_Ring','Insecticide Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Insect,15;','','');
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-REPLACE INTO `item_db` VALUES ('2759','Decussate_Ring','Decussate Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Demon,15;','','');
-REPLACE INTO `item_db` VALUES ('2760','Bloody_Ring','Bloody Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_DemiHuman,15;','','');
-REPLACE INTO `item_db` VALUES ('2761','Satanic_Ring','Satanic Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Angel,15;','','');
-REPLACE INTO `item_db` VALUES ('2762','Dragoon_Ring','Dragon Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Dragon,15;','','');
-REPLACE INTO `item_db` VALUES ('2763','Skul_Ring_C','Neo Skull Ring','5','0','0','0','0','0','0','0','0','1040382','58','2','136','0','95',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,AL_HEAL,5; skill MG_SIGHT,1;','','');
-REPLACE INTO `item_db` VALUES ('2764','Small_Fishing_Rod','Small Fishing Rod','5','10','5','250','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2765','Novice_Figure','Novice Figure','5','0','0','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,70; if(Class==Job_Novice) bonus bMaxHP,30;','','');
-REPLACE INTO `item_db` VALUES ('2766','Swordman_Figure','Swordman Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2;','','');
-REPLACE INTO `item_db` VALUES ('2767','Acolyte_Figure','Acolyte Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if(Class==Job_Acolyte) bonus bMaxSP,50;','','');
-REPLACE INTO `item_db` VALUES ('2768','Mage_Figure','Mage Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if(Class==Job_Mage) bonus bSPrecovRate,5;','','');
-REPLACE INTO `item_db` VALUES ('2769','Archer_Figure','Archer Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; if(Class==Job_Archer) bonus bBaseAtk,10;','','');
-REPLACE INTO `item_db` VALUES ('2770','Thief_Figure','Thief Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; if(Class==Job_Thief) bonus bAspdRate,3;','','');
-REPLACE INTO `item_db` VALUES ('2771','Merchant_Figure','Merchant Figure','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; if(Class==Job_Merchant) bonus bCritical,5;','','');
-REPLACE INTO `item_db` VALUES ('2772','Krieger_Ring1','Glorious Ring','5','20','10','0','0','0','0','0','0','2147483646','63','2','136','0','81',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bVariableCastrate,-3; bonus bHealPower,5;','','');
-REPLACE INTO `item_db` VALUES ('2773','Krieger_Ring2','Glorious Popularized Ring','5','20','10','0','0','0','0','0','0','2147483646','63','2','136','0','61',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2;','','');
-REPLACE INTO `item_db` VALUES ('2774','Krieger_Ring3','Glorious Mass-Production Ring','5','20','10','0','0','0','0','0','0','2147483646','63','2','136','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('2775','Lure','Lure','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2776','Cool_Towel','Adventurer\'s Trusty Towel','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_SUMMER,-1,0;','sc_end SC_SUMMER;');
-REPLACE INTO `item_db` VALUES ('2777','Shaman_Ring','Shaman Ring','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-5;','','');
-REPLACE INTO `item_db` VALUES ('2778','Shaman_Earing','Shaman Earrings','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('2779','Dark_Knight_Belt','Dark Knight Belt','5','20','10','500','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('2780','Dark_Knight_Glove','Dark Knight Glove','5','20','10','500','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus bAspdRate,2; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('2781','Aumdura\'s_Grace','Aumdura\'s Benefit','5','20','10','100','0','0','1','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2782','Ring_Of_Wise_King','Ring of the Ancient Wise King','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('2783','Eyes_Stone_Ring','Eye Stone Ring','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','70',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,2; bonus bMaxSP,25;','','');
-REPLACE INTO `item_db` VALUES ('2784','Oh_Holy_Night','Christmas Musicbox','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill ALL_WEWISH,1;','','');
-REPLACE INTO `item_db` VALUES ('2785','Orleans_Glove_M','Orlean\'s Gloves','5','20','10','100','0','0','0','0','1','1040382','58','2','136','0','90',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bMatkRate,3;','','');
-REPLACE INTO `item_db` VALUES ('2786','Spiritual_Ring_M','Spiritual Ring','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2787','Waterdrop_Brooch','Waterdrop Brooch','5','20','10','200','0','0','0','0','1','1040382','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;','','');
-REPLACE INTO `item_db` VALUES ('2788','Bradium_Earing','Bradium Earring','5','20','10','200','0','0','0','0','1','1040382','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMatk,5;','','');
-REPLACE INTO `item_db` VALUES ('2789','Bradium_Ring','Bradium Ring','5','20','10','200','0','0','0','0','1','1040382','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bVit,1; bonus bBaseAtk,5;','','');
-REPLACE INTO `item_db` VALUES ('2790','Bradium_Brooch','Bradium Brooch','5','20','10','200','0','0','0','0','1','1040382','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4;','','');
-REPLACE INTO `item_db` VALUES ('2791','Just_Got_Fish','Fresh Fish','5','20','10','500','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,3;','','');
-REPLACE INTO `item_db` VALUES ('2792','Ring_Of_Flame_Lord_I','Ring of Flame Lord','5','0','0','0','0','0','0','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,CH_SOULCOLLECT,1,30; bonus3 bAutoSpell,MO_EXPLOSIONSPIRITS,1,10; bonus3 bAutoSpell,PA_PRESSURE,2,30; bonus3 bAutoSpell,MG_FIREBALL,1,150; bonus3 bAutoSpell,KN_BOWLINGBASH,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2793','Ring_Of_Resonance_I','Ring of Resonance','5','0','0','0','0','0','2','0','0','1040256','58','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,WZ_QUAGMIRE,1,50,0; bonus3 bAutoSpellWhenHit,AS_SPLASHER,10,20; bonus3 bAutoSpellWhenHit,AL_HEAL,10,30; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,20; bonus3 bAutoSpellWhenHit,CG_TAROTCARD,5,20;','','');
-REPLACE INTO `item_db` VALUES ('2794','Magic_Stone_Ring','Magic Stone Ring','5','0','0','0','0','0','0','0','1','128','56','2','136','0','99',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('2795','Green_Apple_Ring','Green Apple Ring','5','0','0','0','0','0','0','0','0','1040256','56','2','136','0','99',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); }','','');
-REPLACE INTO `item_db` VALUES ('2796','Magical_Stone','Magical Stone','5','0','0','200','0','0','0','0','0','8454660','63','2','136','0','99',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70;','','');
-REPLACE INTO `item_db` VALUES ('2797','Magical_Stone_','Magical Stone','5','0','0','200','0','0','0','0','0','8454660','63','2','136','0','99',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70;','','');
-REPLACE INTO `item_db` VALUES ('2798','Will_Of_Exhausted_Angel','Will Of Exhausted Warrior','5','0','0','200','0','0','0','0','0','33024','63','2','136','0','99',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; }','','');
-REPLACE INTO `item_db` VALUES ('2799','Kuirpenring','Ring of Protection','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
-REPLACE INTO `item_db` VALUES ('2800','Accelerator','Accelerator','5','100000','50000','100','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('2801','Hovering_Booster','Hovering Booster','5','100000','50000','2000','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('2802','Suicidal_Device','Suicidal Device','5','500000','250000','1000','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2803','Shape_Shifter','Shape Shifter','5','100000','50000','500','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('2804','Cooling_Device','Cooling Device','5','100000','50000','2500','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2805','Mag_Field_Generator','Magnetic Field Generator','5','100000','50000','6000','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2806','Barrier_Builder','Barrier Builder','5','150000','75000','8000','0','0','3','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2807','Repair_Kit','Repair Kit','5','200000','100000','400','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2808','Camouflage_Generator','Camouflage Generator','5','250000','125000','1000','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3;','','');
-REPLACE INTO `item_db` VALUES ('2809','High_Quality_Cooler','High Quality Cooler','5','100000','50000','2500','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2810','Special_Cooler','Special Cooler','5','100000','50000','2500','0','0','0','0','1','1024','56','2','136','0','99',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('2811','Freyja_SBracelet7','Freya Spirit Bracelet','5','20','10','200','0','0','1','0','0','4294967295','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('2812','Freyja_SBracelet30','Freya Spirit Bracelet','5','20','10','200','0','0','1','0','0','4294967295','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('2813','Freyja_SBracelet60','Freya Spirit Bracelet','5','20','10','200','0','0','1','0','0','4294967295','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('2814','Freyja_SBracelet90','Freya Spirit Bracelet','5','20','10','200','0','0','1','0','0','4294967295','63','2','136','0','20',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('2815','Th_Ring_Of_Water','Ring of Water','5','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('2816','Radar_Ring1','Radar Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2817','Radar_Ring2','Radar Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2818','Radar_Ring3','Radar Ring','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2819','Swordman_Manual','Swordman Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill SM_BASH,1; skill SM_PROVOKE,1; skill SM_MAGNUM,1;','','');
-REPLACE INTO `item_db` VALUES ('2820','Thief_Manual','Thief Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill TF_DOUBLE,3; bonus bDoubleRate,15; skill TF_STEAL,1; skill TF_HIDING,1; skill TF_POISON,1;','','');
-REPLACE INTO `item_db` VALUES ('2821','Acolyte_Manual','Acolyte Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill AL_HEAL,1; skill AL_INCAGI,1; skill AL_BLESSING,1;','','');
-REPLACE INTO `item_db` VALUES ('2822','Archer_Manual','Archer Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill AC_OWL,1; skill AC_CONCENTRATION,1;','','');
-REPLACE INTO `item_db` VALUES ('2823','Merchant_Manual','Merchant Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill MC_DISCOUNT,1; skill MC_OVERCHARGE,10; skill MC_IDENTIFY,1; skill MC_MAMMONITE,1;','','');
-REPLACE INTO `item_db` VALUES ('2824','Mage_Manual','Mage Manual','5','0','0','100','0','0','0','0','0','1','47','2','136','0','1','12','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,100; skill MG_SRECOVERY,1; skill MG_COLDBOLT,1; skill MG_FIREWALL,1; skill MG_FIREBOLT,1;','','');
-REPLACE INTO `item_db` VALUES ('2825','Shaman_EaringB','Shaman Earrings','5','20','10','100','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('2826','Dark_Knight_BeltB','Dark Knight Belt','5','20','10','500','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('2827','Dark_Knight_GloveB','Dark Knight Glove','5','20','10','500','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus bMaxHPrate,10; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('2828','Upg_Clip','Upg Clip','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3; bonus bMaxSP,30;','','');
-REPLACE INTO `item_db` VALUES ('2829','Greed_Clip','Greed Clip','5','0','0','0','0','0','0','0','0','2147483646','63','2','136','0','10',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2830','Magingiorde_C','Ephemeral Magingiorde','5','20','10','0','0','0','2','0','0','4294967295','63','2','136','0','94',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,40; bonus bMdef,7;','','');
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-REPLACE INTO `item_db` VALUES ('2850','E_Ring_C','E Ring C','5','1','0','0','0','0','0','0','0','2147483646','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,4;','','');
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-REPLACE INTO `item_db` VALUES ('2869','Colorful_Ketupat','Colorful Ketupat','5','20','10','100','0','0','0','0','0','2147483646','63','2','136','0','45',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('2871','Brazilian_Emblem','Symbol Of Brazil','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','60',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('2872','G_Honor_Certificate','G Honor Certificate','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('2888','School_Bag','Attending School Back','5','20','10','1000','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,3; bonus bVariableCastrate,-3; if(BaseLevel<80) { bonus bMaxHP,200; bonus bMaxSP,100; }','','');
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-REPLACE INTO `item_db` VALUES ('4022','Spore_Card','Spore Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2;','','');
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-REPLACE INTO `item_db` VALUES ('4033','Poporing_Card','PoPoring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_DETOXIFY,1;','','');
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-REPLACE INTO `item_db` VALUES ('4108','Myst_Card','Myst Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Poison,30; bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('4109','Jakk_Card','Jakk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,30; bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('4110','Ghoul_Card','Ghoul Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Poison,2000; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4111','Strouf_Card','Strouf Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Demon,20;','','');
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-REPLACE INTO `item_db` VALUES ('4126','Minorous_Card','Minorous Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Large,15; bonus bBaseAtk,5;','','');
-REPLACE INTO `item_db` VALUES ('4127','Nightmare_Card','Nightmare Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('4128','Golden_Bug_Card','Golden Thiefbug Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoMagicDamage,100; bonus bUseSPrate,100;','','');
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-REPLACE INTO `item_db` VALUES ('4130','Scorpion_King_Card','Scorpion King Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Undead,20;','','');
-REPLACE INTO `item_db` VALUES ('4131','Moonlight_Flower_Card','Moonlight Flower Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25;','','');
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-REPLACE INTO `item_db` VALUES ('4136','Khalitzburg_Card','Khalitzburg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,30;','','');
-REPLACE INTO `item_db` VALUES ('4137','Drake_Card','Drake Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoSizeFix,0;','','');
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-REPLACE INTO `item_db` VALUES ('4146','Maya_Card','Maya Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMagicDamageReturn,50;','','');
-REPLACE INTO `item_db` VALUES ('4147','Baphomet_Card','Baphomet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('4148','Pharaoh_Card','Pharaoh Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-30;','','');
-REPLACE INTO `item_db` VALUES ('4149','Gargoyle_Card','Gargoyle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12028,RC_Insect,100;','','');
-REPLACE INTO `item_db` VALUES ('4150','Goat_Card','Goat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }','','');
-REPLACE INTO `item_db` VALUES ('4151','Gajomart_Card','Gajomart Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;','','');
-REPLACE INTO `item_db` VALUES ('4152','Galapago_Card','Galapago Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;','','');
-REPLACE INTO `item_db` VALUES ('4153','Crab_Card','Crab Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;','','');
-REPLACE INTO `item_db` VALUES ('4154','Rice_Cake_Boy_Card','Dumpling Kid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;','','');
-REPLACE INTO `item_db` VALUES ('4155','Goblin_Leader_Card','Goblin Leader Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,1,30;','','');
-REPLACE INTO `item_db` VALUES ('4156','Steam_Goblin_Card','Goblin Steamrider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;','','');
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-REPLACE INTO `item_db` VALUES ('4162','Grizzly_Card','Grizzly Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Blind,300;','','');
-REPLACE INTO `item_db` VALUES ('4163','Gryphon_Card','Gryphon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,2; bonus bCritical,7; if(BaseClass==Job_Swordman) bonus3 bAutoSpell,KN_BOWLINGBASH,5,10;','','');
-REPLACE INTO `item_db` VALUES ('4164','Gullinbursti_Card','Gullinbursti Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10;','','');
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-REPLACE INTO `item_db` VALUES ('4166','Nightmare_Terror_Card','Nightmare Terror Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Curse,300;','','');
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-REPLACE INTO `item_db` VALUES ('4169','Dark_Illusion_Card','Dark Illusion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bVariableCastrate,-10;','','');
-REPLACE INTO `item_db` VALUES ('4170','Dark_Frame_Card','Dark Frame Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stone,600;','','');
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-REPLACE INTO `item_db` VALUES ('4172','The_Paper_Card','The Paper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0;','','');
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-REPLACE INTO `item_db` VALUES ('4174','Deviling_Card','Deviling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50;','','');
-REPLACE INTO `item_db` VALUES ('4175','Poison_Toad_Card','Poisonous Toad Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,TF_POISON,1,20; bonus2 bAddSkillBlow,52,5;','','');
-REPLACE INTO `item_db` VALUES ('4176','Dullahan_Card','Dullahan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7;','','');
-REPLACE INTO `item_db` VALUES ('4177','Dryad_Card','Dryad Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10;','','');
-REPLACE INTO `item_db` VALUES ('4178','Dragon_Tail_Card','Dragon Tail Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,AC_DOUBLE,5; bonus2 bSkillAtk,AC_SHOWER,5;','','');
-REPLACE INTO `item_db` VALUES ('4179','Dragon_Fly_Card','Dragon Fly Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('4180','Driller_Card','Driller Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Dragon,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4181','Disguise_Card','Disguise Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,300+600*(readparam(bVit)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4182','Diabolic_Card','Diabolic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Demon,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4183','Vagabond_Wolf_Card','Vagabond Wolf Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
-REPLACE INTO `item_db` VALUES ('4184','Lava_Golem_Card','Lava Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,4,30;','','');
-REPLACE INTO `item_db` VALUES ('4185','Rideword_Card','Rideword Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if(BaseClass==Job_Acolyte) { bonus bInt,1; bonus bMdef,1; }','','');
-REPLACE INTO `item_db` VALUES ('4186','Raggler_Card','Raggler Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4187','Raydric_Archer_Card','Raydric Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12030,RC_Demon,100;','','');
-REPLACE INTO `item_db` VALUES ('4188','Leib_Olmai_Card','Leib Olmai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100;','','');
-REPLACE INTO `item_db` VALUES ('4189','Wraith_Dead_Card','Wraith Dead Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Curse,600;','','');
-REPLACE INTO `item_db` VALUES ('4190','Wraith_Card','Wraith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12027,RC_Undead,100;','','');
-REPLACE INTO `item_db` VALUES ('4191','Loli_Ruri_Card','Loli Ruri Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_HEAL,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4192','Rotar_Zairo_Card','Rotar Zairo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7;','','');
-REPLACE INTO `item_db` VALUES ('4193','Lude_Card','Lude Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,SM_ENDURE,1,200;','','');
-REPLACE INTO `item_db` VALUES ('4194','Rybio_Card','Rybio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4195','Leaf_Cat_Card','Leaf Cat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100;','','');
-REPLACE INTO `item_db` VALUES ('4196','Marin_Card','Marin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10;','','');
-REPLACE INTO `item_db` VALUES ('4197','Mastering_Card','Mastering Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('4198','Maya_Puple_Card','Maya Purple Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIntravision,0;','','');
-REPLACE INTO `item_db` VALUES ('4199','Merman_Card','Merman Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,10; bonus bSPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('4200','Megalith_Card','Megalith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,7;','','');
-REPLACE INTO `item_db` VALUES ('4201','Majoruros_Card','Majoruros Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stun,600;','','');
-REPLACE INTO `item_db` VALUES ('4202','Civil_Servant_Card','Mao Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Ghost,20;','','');
-REPLACE INTO `item_db` VALUES ('4203','Mutant_Dragon_Card','Mutant Dragonoid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus3 bAutoSpell,MG_FIREBALL,3+2*(getskilllv(MG_FIREBALL)==10),50;','','');
-REPLACE INTO `item_db` VALUES ('4204','Mini_Demon_Card','Mini Demon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('4205','Mimic_Card','Mimic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,603,10;','','');
-REPLACE INTO `item_db` VALUES ('4206','Mystcase_Card','Myst Case Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,644,30;','','');
-REPLACE INTO `item_db` VALUES ('4207','Mysteltainn_Card','Mysteltainn Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4208','Miyabi_Ningyo_Card','Miyabi Doll Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus2 bSkillAtk,MG_FROSTDIVER,5;','','');
-REPLACE INTO `item_db` VALUES ('4209','Violy_Card','Violy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,BA_FROSTJOKER,1+4*(getskilllv(BA_FROSTJOKER)==5),20;','','');
-REPLACE INTO `item_db` VALUES ('4210','Wander_Man_Card','Wanderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Thief) bonus bFlee,20;','','');
-REPLACE INTO `item_db` VALUES ('4211','Vocal_Card','Vocal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('4212','Bon_Gun_Card','Bongun Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SM_BASH,1,20; bonus2 bAddSkillBlow,SM_BASH,5; bonus2 bAddDefClass,1026,-100;','','');
-REPLACE INTO `item_db` VALUES ('4213','Brilight_Card','Brilight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,600;','','');
-REPLACE INTO `item_db` VALUES ('4214','Bloody_Murderer_Card','Bloody Murderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;','','');
-REPLACE INTO `item_db` VALUES ('4215','Blazzer_Card','Blazzer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;','','');
-REPLACE INTO `item_db` VALUES ('4216','Sasquatch_Card','Sasquatch Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,600;','','');
-REPLACE INTO `item_db` VALUES ('4217','Live_Peach_Tree_Card','Enchanted Peach Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AL_HEAL,1+9*(getskilllv(AL_HEAL)==10),20;','','');
-REPLACE INTO `item_db` VALUES ('4218','Succubus_Card','Succubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;','','');
-REPLACE INTO `item_db` VALUES ('4219','Sageworm_Card','Sage Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30;','','');
-REPLACE INTO `item_db` VALUES ('4220','Solider_Card','Solider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('4221','Skeleton_General_Card','Skeleton General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10;','','');
-REPLACE INTO `item_db` VALUES ('4222','Skel_Prisoner_Card','Skel Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Sleep,300;','','');
-REPLACE INTO `item_db` VALUES ('4223','Stalactic_Golem_Card','Stalactic Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,2000;','','');
-REPLACE INTO `item_db` VALUES ('4224','Stem_Worm_Card','Stem Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12032,RC_Brute,100;','','');
-REPLACE INTO `item_db` VALUES ('4225','Stone_Shooter_Card','Stone Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus bHit,10;','','');
-REPLACE INTO `item_db` VALUES ('4226','Sting_Card','Sting Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; if(getrefine()>8) bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('4227','Spring_Rabbit_Card','Spring Rabbit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;','','');
-REPLACE INTO `item_db` VALUES ('4228','Sleeper_Card','Sleeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12031,RC_Fish,100;','','');
-REPLACE INTO `item_db` VALUES ('4229','C_Tower_Manager_Card','Tower Keeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bVariableCastrate,-5;','','');
-REPLACE INTO `item_db` VALUES ('4230','Shinobi_Card','Shinobi Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus3 bAutoSpellWhenHit,AS_CLOAKING,5,100;','','');
-REPLACE INTO `item_db` VALUES ('4231','Increase_Soil_Card','Mi Gao Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace2,5,50;','','');
-REPLACE INTO `item_db` VALUES ('4232','Wild_Ginseng_Card','Hermit Plant Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;','','');
-REPLACE INTO `item_db` VALUES ('4233','Baby_Leopard_Card','Baby Leopard Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;','','');
-REPLACE INTO `item_db` VALUES ('4234','Anolian_Card','Anolian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AC_CONCENTRATION,1+9*(getskilllv(AC_CONCENTRATION)==10),30;','','');
-REPLACE INTO `item_db` VALUES ('4235','Cookie_XMAS_Card','Christmas Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('4236','Amon_Ra_Card','Amon Ra Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpellWhenHit,PR_KYRIE,10,(30+70*(readparam(bInt)>=99));','','');
-REPLACE INTO `item_db` VALUES ('4237','Owl_Duke_Card','Owl Duke Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_IMPOSITIO,3,3;','','');
-REPLACE INTO `item_db` VALUES ('4238','Owl_Baron_Card','Owl Baron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_LEXAETERNA,1,30;','','');
-REPLACE INTO `item_db` VALUES ('4239','Iron_Fist_Card','Iron Fist Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10;','','');
-REPLACE INTO `item_db` VALUES ('4240','Arclouse_Card','Arclouze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; }','','');
-REPLACE INTO `item_db` VALUES ('4241','Archangeling_Card','Arc Angeling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; }','','');
-REPLACE INTO `item_db` VALUES ('4242','Apocalips_Card','Apocalipse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;','','');
-REPLACE INTO `item_db` VALUES ('4243','Antonio_Card','Antonio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_TELEPORT,1,500;','','');
-REPLACE INTO `item_db` VALUES ('4244','Alarm_Card','Alarm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,MG_SIGHT,1,200; bonus bMaxHP,300; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4245','Am_Mut_Card','Am Mut Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bExpAddRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('4246','Assulter_Card','Assaulter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7;','','');
-REPLACE INTO `item_db` VALUES ('4247','Aster_Card','Aster Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;','','');
-REPLACE INTO `item_db` VALUES ('4248','Ancient_Mummy_Card','Ancient Mummy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_CRUCIS,5,30;','','');
-REPLACE INTO `item_db` VALUES ('4249','Ancient_Worm_Card','Ancient Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;','','');
-REPLACE INTO `item_db` VALUES ('4250','Executioner_Card','Executioner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4251','Elder_Card','Elder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,5,40;','','');
-REPLACE INTO `item_db` VALUES ('4252','Alligator_Card','Alligator Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,5;','','');
-REPLACE INTO `item_db` VALUES ('4253','Alice_Card','Alice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,40; bonus2 bSubRace,RC_NonBoss,-40;','','');
-REPLACE INTO `item_db` VALUES ('4254','Tirfing_Card','Ogretooth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('4255','Orc_Lady_Card','Orc Lady Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,3,30;','','');
-REPLACE INTO `item_db` VALUES ('4256','Orc_Archer_Card','Orc Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;','','');
-REPLACE INTO `item_db` VALUES ('4257','Wild_Rose_Card','Wild Rose Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;','','');
-REPLACE INTO `item_db` VALUES ('4258','Wicked_Nymph_Card','Evil Nymph Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSP,50;','','');
-REPLACE INTO `item_db` VALUES ('4259','Wooden_Golem_Card','Wooden Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus bHPrecovRate,30;','','');
-REPLACE INTO `item_db` VALUES ('4260','Wootan_Shooter_Card','Wootan Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000;','','');
-REPLACE INTO `item_db` VALUES ('4261','Wootan_Fighter_Card','Wootan Fighter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000;','','');
-REPLACE INTO `item_db` VALUES ('4262','Evil_Cloud_Hermit_Card','Cloud Hermit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12029,RC_Plant,100;','','');
-REPLACE INTO `item_db` VALUES ('4263','Incant_Samurai_Card','Samurai Spector Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;','','if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }');
-REPLACE INTO `item_db` VALUES ('4264','Wind_Ghost_Card','Wind Ghost Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_JUPITEL,3+7*(getskilllv(WZ_JUPITEL)==10),20;','','');
-REPLACE INTO `item_db` VALUES ('4265','Li_Me_Mang_Ryang_Card','Jing Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12033,RC_Angel,100;','','');
-REPLACE INTO `item_db` VALUES ('4266','Eclipse_Card','Eclipse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('4267','Explosion_Card','Explosion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('4268','Injustice_Card','Injustice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AS_SONICBLOW,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4269','Incubus_Card','Incubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('4270','Giant_Spider_Card','Giant Spider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Poison,600;','','');
-REPLACE INTO `item_db` VALUES ('4271','Giant_Honet_Card','Giant Hornet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,10; bonus3 bAddMonsterDropItem,992,RC_Insect,100;','','');
-REPLACE INTO `item_db` VALUES ('4272','Dancing_Dragon_Card','Zhu Po Long Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bCritical,3;','','');
-REPLACE INTO `item_db` VALUES ('4273','Shellfish_Card','Shell Fish Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1073,30;','','');
-REPLACE INTO `item_db` VALUES ('4274','Zombie_Master_Card','Zombie Master Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Undead,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4275','Zombie_Prisoner_Card','Zombie Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,-20; bonus2 bExpAddRace,RC_Undead,10;','','');
-REPLACE INTO `item_db` VALUES ('4276','Lord_Of_Death_Card','Lord of The Dead Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bWeaponComaRace,RC_NonBoss,1;','','');
-REPLACE INTO `item_db` VALUES ('4277','Zherlthsh_Card','Zealotus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
-REPLACE INTO `item_db` VALUES ('4278','Gibbet_Card','Gibbet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('4279','Deleter_Card','Earth Deleter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPrecovRate,-100; bonus bSPGainValue,10;','','heal 0,-100;');
-REPLACE INTO `item_db` VALUES ('4280','Geographer_Card','Geographer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_BLESSING,2+8*(getskilllv(AL_BLESSING)==10),30;','','');
-REPLACE INTO `item_db` VALUES ('4281','Zipper_Bear_Card','Zipper Bear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('4282','Tengu_Card','Tengu Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;','','');
-REPLACE INTO `item_db` VALUES ('4283','Greatest_General_Card','Greatest General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MO_CALLSPIRITS,5,2+18*(BaseClass==Job_Acolyte);','','');
-REPLACE INTO `item_db` VALUES ('4284','Chepet_Card','Chepet Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpell,AL_HEAL,5,50,1;','','');
-REPLACE INTO `item_db` VALUES ('4285','Choco_Card','Choco Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5; bonus bFlee,10;','','');
-REPLACE INTO `item_db` VALUES ('4286','Karakasa_Card','Karakasa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4287','Kapha_Card','Kapha Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,8;','','');
-REPLACE INTO `item_db` VALUES ('4288','Carat_Card','Carat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('4289','Caterpillar_Card','Caterpillar Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Plant,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4290','Cat_O_Nine_Tail_Card','Cat O\' Nine Tails Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMagicDamageReturn,5;','','');
-REPLACE INTO `item_db` VALUES ('4291','Kobold_Leader_Card','Kobold Leader Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,2,30;','','');
-REPLACE INTO `item_db` VALUES ('4292','Kobold_Archer_Card','Kobold Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7;','','');
-REPLACE INTO `item_db` VALUES ('4293','Cookie_Card','Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus2 bSkillAtk,AL_HOLYLIGHT,10;','','');
-REPLACE INTO `item_db` VALUES ('4294','Quve_Card','Quve Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,AL_INCAGI,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4295','Kraben_Card','Kraben Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Blind,600;','','');
-REPLACE INTO `item_db` VALUES ('4296','Cramp_Card','Cramp Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bGetZenyNum,500,1;','','');
-REPLACE INTO `item_db` VALUES ('4297','Cruiser_Card','Cruiser Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7;','','');
-REPLACE INTO `item_db` VALUES ('4298','Cremy_Fear_Card','Creamy Fear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Confusion,600;','','');
-REPLACE INTO `item_db` VALUES ('4299','Clock_Card','Clock Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,CR_AUTOGUARD,3+7*(getskilllv(CR_AUTOGUARD)==10),30;','','sc_end SC_AUTOGUARD;');
-REPLACE INTO `item_db` VALUES ('4300','Chimera_Card','Chimera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin);','','');
-REPLACE INTO `item_db` VALUES ('4301','Killer_Mantis_Card','Killer Mantis Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Bleeding,600;','','');
-REPLACE INTO `item_db` VALUES ('4302','Tao_Gunka_Card','Tao Gunka Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,100; bonus bDefRate,-50; bonus bMdefRate,-50;','','');
-REPLACE INTO `item_db` VALUES ('4303','Whisper_Boss_Card','Giant Whisper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; if(readparam(bStr)>=80) bonus bBaseAtk,20; if(readparam(bVit)>=80) bonus bMaxHPrate,3; if(readparam(bLuk)>=80) bonus bCritical,3;','','');
-REPLACE INTO `item_db` VALUES ('4304','Tamruan_Card','Tamruan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; bonus2 bSkillAtk,CR_SHIELDCHARGE,10; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,10;','','');
-REPLACE INTO `item_db` VALUES ('4305','Turtle_General_Card','Turtle General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,20; bonus2 bAddRace,RC_Boss,20; bonus3 bAutoSpell,SM_MAGNUM,10,30;','','');
-REPLACE INTO `item_db` VALUES ('4306','Toad_Card','Toad Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,1;','','');
-REPLACE INTO `item_db` VALUES ('4307','Kind_Of_Beetle_Card','Beetle King Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Fish,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4308','Tri_Joint_Card','Tri Joint Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Formless,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4309','Parasite_Card','Parasite Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bSubEle,Ele_Neutral,5;','','');
-REPLACE INTO `item_db` VALUES ('4310','Panzer_Goblin_Card','Panzer Goblin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;','','');
-REPLACE INTO `item_db` VALUES ('4311','Permeter_Card','Permeter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;','','');
-REPLACE INTO `item_db` VALUES ('4312','Fur_Seal_Card','Fur Seal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }','','');
-REPLACE INTO `item_db` VALUES ('4313','Punk_Card','Punk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellWhenHit,WZ_QUAGMIRE,1+4*(getskilllv(WZ_QUAGMIRE)==5),50,0;','','');
-REPLACE INTO `item_db` VALUES ('4314','Penomena_Card','Penomena Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,30;','','');
-REPLACE INTO `item_db` VALUES ('4315','Pest_Card','Pest Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stone,300+600*(readparam(bInt)>=77);','','');
-REPLACE INTO `item_db` VALUES ('4316','Fake_Angel_Card','False Angel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_Angel,5;','','heal 0,-5;');
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-REPLACE INTO `item_db` VALUES ('4318','Knight_Windstorm_Card','Stormy Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_STORMGUST,2,20; bonus2 bAddEff,Eff_Freeze,2000;','','');
-REPLACE INTO `item_db` VALUES ('4319','Freezer_Card','Freezer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,SM_BASH,10;','','');
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-REPLACE INTO `item_db` VALUES ('4321','Hylozoist_Card','Hylozoist Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bClassChange,100;','','');
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-REPLACE INTO `item_db` VALUES ('4323','Garm_Baby_Card','Hatii Bebe Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_FROSTDIVER,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4324','Garm_Card','Hatii Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,5000;','','');
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-REPLACE INTO `item_db` VALUES ('4328','Hyegun_Card','Yao Jun Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus bCritical,1;','','');
-REPLACE INTO `item_db` VALUES ('4329','Phendark_Card','Phendark Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPGainRace,RC_DemiHuman,5;','','heal 0,-5;');
-REPLACE INTO `item_db` VALUES ('4330','Dark_Snake_Lord_Card','Evil Snake Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000;','','');
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-REPLACE INTO `item_db` VALUES ('4332','Waste_Stove_Card','Waste Stove Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('4334','Noxious_Card','Noxious Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10;','','');
-REPLACE INTO `item_db` VALUES ('4335','Pitman_Card','Pitman Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_EARTHSPIKE,5; bonus2 bSkillAtk,WZ_HEAVENDRIVE,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4336','Ungoliant_Card','Ungoliant Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000;','','');
-REPLACE INTO `item_db` VALUES ('4337','Porcellio_Card','Porcellio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25; bonus bDef,-5;','','');
-REPLACE INTO `item_db` VALUES ('4338','Obsidian_Card','Obsidian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,readparam(bDex)/18;','','');
-REPLACE INTO `item_db` VALUES ('4339','Mineral_Card','Mineral Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,-25; bonus bDef,3;','','');
-REPLACE INTO `item_db` VALUES ('4340','Teddy_Bear_Card','Teddy Bear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,30;','','');
-REPLACE INTO `item_db` VALUES ('4341','Metaling_Card','Metaling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,RG_STRIPWEAPON,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4342','Rsx_0806_Card','RSX-0806 Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;','','');
-REPLACE INTO `item_db` VALUES ('4343','Mole_Card','Holden Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('4344','Anopheles_Card','Anopheles Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12058,RC_Insect,50;','','');
-REPLACE INTO `item_db` VALUES ('4345','Hill_Wind_Card','Hill Wind Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_THUNDERSTORM,5; bonus2 bSkillAtk,WZ_JUPITEL,5; bonus2 bSkillAtk,WZ_VERMILION,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4346','Ygnizem_Card','Egnigem Cenia Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,readparam(bInt)/18;','','');
-REPLACE INTO `item_db` VALUES ('4347','Armaia_Card','Armeyer Dinze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12053,RC_Fish,50;','','');
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-REPLACE INTO `item_db` VALUES ('4349','Erend_Card','Errende Ebecee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAutoSpellWhenHit,AL_PNEUMA,1,50,0;','','');
-REPLACE INTO `item_db` VALUES ('4350','Rawrel_Card','Laurell Weinder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FROSTNOVA,3; bonus2 bSkillAtk,WZ_STORMGUST,3;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4351','Kavac_Card','Kavach Icarus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; }','','');
-REPLACE INTO `item_db` VALUES ('4352','B_Ygnizem_Card','Boss Egnigem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;','','');
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-REPLACE INTO `item_db` VALUES ('4362','Harword_Card','Howard Alt-Eisen Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-5; bonus bHit,30;','','');
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-REPLACE INTO `item_db` VALUES ('4366','Katrinn_Card','Kathryne Keyron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }','','');
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-REPLACE INTO `item_db` VALUES ('4379','Acidus__Card','Blue Acidus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; }','','');
-REPLACE INTO `item_db` VALUES ('4380','Ferus_Card','Red Ferus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,5; bonus2 bSkillAtk,WZ_METEOR,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4381','Ferus__Card','Green Ferus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bMaxHPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('4382','Novus__Card','Yellow Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus bHPrecovRate,10;','','');
-REPLACE INTO `item_db` VALUES ('4383','Novus_Card','Red Novus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF;','','');
-REPLACE INTO `item_db` VALUES ('4384','Hydro_Card','Hydro Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_SPELLBREAKER,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4385','Dragon_Egg_Card','Dragon Egg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12048,RC_Dragon,50;','','');
-REPLACE INTO `item_db` VALUES ('4386','Detale_Card','Detardeurus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,SA_LANDPROTECTOR,1,70,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4387','Ancient_Mimic_Card','Ancient Mimic Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,readparam(bLuk)/18;','','');
-REPLACE INTO `item_db` VALUES ('4388','Deathword_Card','Death Word Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_NAPALMBEAT,5; bonus2 bSkillAtk,MG_SOULSTRIKE,5; bonus2 bSkillAtk,HW_NAPALMVULCAN,5;','','heal 0,-50;');
-REPLACE INTO `item_db` VALUES ('4389','Plasma_Card','Plasma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,12118,50; bonus2 bAddMonsterDropItem,12119,50; bonus2 bAddMonsterDropItem,12120,50; bonus2 bAddMonsterDropItem,12121,50;','','');
-REPLACE INTO `item_db` VALUES ('4390','Breeze_Card','Breeze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500;','','');
-REPLACE INTO `item_db` VALUES ('4391','Retribution_Card','Baroness of Retribution Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12068,RC_Angel,50;','','');
-REPLACE INTO `item_db` VALUES ('4392','Observation_Card','Dame of Sentinel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,readparam(bVit)/18;','','');
-REPLACE INTO `item_db` VALUES ('4393','Shelter_Card','Mistress of Shelter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,readparam(bStr)/18;','','');
-REPLACE INTO `item_db` VALUES ('4394','Solace_Card','Lady Solace Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Priest) bonus3 bAutoSpell,CR_GRANDCROSS,5,20;','','');
-REPLACE INTO `item_db` VALUES ('4395','Tha_Maero_Card','Maero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus3 bAutoSpell,AL_DECAGI,3,50;','','');
-REPLACE INTO `item_db` VALUES ('4396','Tha_Odium_Card','Odium of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,getrefine()-5;','','');
-REPLACE INTO `item_db` VALUES ('4397','Tha_Despero_Card','Despero of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine()-6;','','');
-REPLACE INTO `item_db` VALUES ('4398','Tha_Dolor_Card','Dolor of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Angel,10;','','');
-REPLACE INTO `item_db` VALUES ('4399','Thanatos_Card','Memory of Thanatos Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30;','','');
-REPLACE INTO `item_db` VALUES ('4400','Aliza_Card','Aliza Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50+50*(BaseJob==Job_Dancer);','','');
-REPLACE INTO `item_db` VALUES ('4401','Alicel_Card','Alicel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bDef,-5;','','');
-REPLACE INTO `item_db` VALUES ('4402','Aliot_Card','Aliot Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }','','');
-REPLACE INTO `item_db` VALUES ('4403','Kiel_Card','Kiel-D-01 Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,-30;','','');
-REPLACE INTO `item_db` VALUES ('4404','Skogul_Card','Skogul Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;','','');
-REPLACE INTO `item_db` VALUES ('4405','Frus_Card','Frus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMagicDamageReturn,min(getrefine(),10)*2; if(BaseClass==Job_Mage) bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('4406','Skeggiold_Card','Skeggiold Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Demon,2;','','');
-REPLACE INTO `item_db` VALUES ('4407','Randgris_Card','Randgris Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,SA_DISPELL,1,50;','','');
-REPLACE INTO `item_db` VALUES ('4408','Gloom_Under_Night_Card','Gloom Under Night Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40;','','');
-REPLACE INTO `item_db` VALUES ('4409','Agav_Card','Agav Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100;','','');
-REPLACE INTO `item_db` VALUES ('4410','Echio_Card','Echio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500;','','');
-REPLACE INTO `item_db` VALUES ('4411','Vanberk_Card','Vanberk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; autobonus \"{ bonus bCritical,100; }\",5,5000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('4412','Isilla_Card','Isilla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; autobonus \"{ bonus bVariableCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
-REPLACE INTO `item_db` VALUES ('4413','Hodremlin_Card','Hodremlin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; autobonus2 \"{ bonus bFlee2,30; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_WIND; }\";','','');
-REPLACE INTO `item_db` VALUES ('4414','Seeker_Card','Seeker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill MG_STONECURSE,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;','','');
-REPLACE INTO `item_db` VALUES ('4415','Snowier_Card','Snowier Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,536,500; bonus2 bAddItemHealRate,536,100;','','');
-REPLACE INTO `item_db` VALUES ('4416','Siroma_Card','Siroma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_COLDBOLT,25; bonus2 bVariableCastrate,MG_COLDBOLT,-25;','','');
-REPLACE INTO `item_db` VALUES ('4417','Ice_Titan_Card','Ice Titan Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; autobonus2 \"{ bonus bDef,10; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_FREEZED; }\";','','');
-REPLACE INTO `item_db` VALUES ('4418','Gazeti_Card','Gazeti Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_COLDBOLT,2,100;','','');
-REPLACE INTO `item_db` VALUES ('4419','Ktullanux_Card','Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,20,BF_WEAPON|BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4420','Muscipular_Card','Muscipular Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_HEAL,1,100; bonus3 bAutoSpellWhenHit,AL_INCAGI,1,100;','','');
-REPLACE INTO `item_db` VALUES ('4421','Drosera_Card','Drosera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),9)>3) bonus bCritical,15;','','');
-REPLACE INTO `item_db` VALUES ('4422','Roween_Card','Roween Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;','','');
-REPLACE INTO `item_db` VALUES ('4423','Galion_Card','Galion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus2 bAddEle,Ele_Water,5;','','');
-REPLACE INTO `item_db` VALUES ('4424','Stapo_Card','Stapo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_PICKSTONE,1; skill TF_THROWSTONE,1;','','');
-REPLACE INTO `item_db` VALUES ('4425','Atroce_Card','Atroce Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25; autobonus \"{ bonus bAspdRate,100; }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('4426','Byorgue_Card','Byorgue Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }','','');
-REPLACE INTO `item_db` VALUES ('4427','Sword_Guardian_Card','Sword Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==2||getiteminfo(getequipid(EQI_HAND_R),11)==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }','','');
-REPLACE INTO `item_db` VALUES ('4428','Bow_Guardian_Card','Bow Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,AC_SHOWER,50; }','','');
-REPLACE INTO `item_db` VALUES ('4429','Salamander_Card','Salamander Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,40; bonus2 bSkillAtk,WZ_METEOR,40;','','');
-REPLACE INTO `item_db` VALUES ('4430','Ifrit_Card','Ifrit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,NPC_EARTHQUAKE,10,1;','','');
-REPLACE INTO `item_db` VALUES ('4431','Kasa_Card','Kasa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,MG_FIREBALL,5,20; bonus3 bAutoSpell,MG_FIREBOLT,5,20;','','');
-REPLACE INTO `item_db` VALUES ('4432','Magmaring_Card','Magmaring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;','','');
-REPLACE INTO `item_db` VALUES ('4433','Imp_Card','Imp Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_FIREBOLT,25; bonus2 bVariableCastrate,MG_FIREBOLT,-25;','','');
-REPLACE INTO `item_db` VALUES ('4434','Knocker_Card','Knocker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;','','');
-REPLACE INTO `item_db` VALUES ('4435','Zombie_Slaughter_Card','Zombie Slaughter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('4436','Ragged_Zombie_Card','Ragged Zombie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,10;','','');
-REPLACE INTO `item_db` VALUES ('4437','Hell_Poodle_Card','Hell Poodle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;','','');
-REPLACE INTO `item_db` VALUES ('4438','Banshee_Card','Banshee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Mage) { bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,MG_NAPALMBEAT,20; bonus2 bSkillAtk,MG_SOULSTRIKE,20; bonus2 bSkillAtk,HW_NAPALMVULCAN,20; }','','');
-REPLACE INTO `item_db` VALUES ('4439','Flame_Skull_Card','Flame Skull Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;','','');
-REPLACE INTO `item_db` VALUES ('4440','Necromancer_Card','Necromancer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus bInt,1; bonus bIgnoreMdefRate,2; }','','');
-REPLACE INTO `item_db` VALUES ('4441','Fallen_Bishop_Card','Fallen Bishop Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50;','','');
-REPLACE INTO `item_db` VALUES ('4442','Tatacho_Card','Tatacho Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;','','');
-REPLACE INTO `item_db` VALUES ('4443','Aqua_Elemental_Card','Aqua Elemental Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;','','');
-REPLACE INTO `item_db` VALUES ('4444','Draco_Card','Draco Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,5;','','');
-REPLACE INTO `item_db` VALUES ('4445','Luciola_Vespa_Card','Luciola Vespa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,20; bonus2 bAddEle,Ele_Wind,5;','','');
-REPLACE INTO `item_db` VALUES ('4447','Centipede_Card','Centipede Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5;','','');
-REPLACE INTO `item_db` VALUES ('4448','Cornus_Card','Cornus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5;','','');
-REPLACE INTO `item_db` VALUES ('4449','Dark_Shadow_Card','Dark Shadow Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5;','','');
-REPLACE INTO `item_db` VALUES ('4450','Banshee_Master_Card','Banshee Master Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMatk,10;','','');
-REPLACE INTO `item_db` VALUES ('4451','Ant_Buyanne_Card','Entweihen Crothen Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,100;','','');
-REPLACE INTO `item_db` VALUES ('4452','Centipede_Larva_Card','Centipede Larva Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMatk,3;','','');
-REPLACE INTO `item_db` VALUES ('4453','Hilsrion_Card','Hillslion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,25;','','');
-REPLACE INTO `item_db` VALUES ('4454','Light_Up_Card1','No name card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4455','Light_Up_Card2','No name card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4456','Nidhogg_Shadow_Card','Nidhoggur Shadow Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50;','','');
-REPLACE INTO `item_db` VALUES ('4457','Nahtzigger_Card','Naght Seiger Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_NAPALMBEAT,30; bonus2 bSkillAtk,MG_SOULSTRIKE,30; bonus2 bSkillAtk,HW_NAPALMVULCAN,30; bonus2 bSkillAtk,GS_MAGICALBULLET,30; bonus2 bSkillAtk,WL_SOULEXPANSION,30;','','');
-REPLACE INTO `item_db` VALUES ('4458','Duneirre_Card','Duneyrr Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; autobonus \"{ bonus bFlee2,10; }\",10,10000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('4459','Lata_Card','Rata Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,10; autobonus \"{ bonus bFixedCastrate,-50; }\",5,4000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
-REPLACE INTO `item_db` VALUES ('4460','Ringco_Card','Rhyncho Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,4; bonus2 bSkillUseSP,AL_HEAL,-15;','','');
-REPLACE INTO `item_db` VALUES ('4461','Pillar_Card','Phylla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1; autobonus \"{ bonus bCritical,20; }\",15,4000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('4462','Hardrock_Mommos_Card','Hardrock Mammoth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; }','','');
-REPLACE INTO `item_db` VALUES ('4463','Tendrilion_Card','Tendrillion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5; if(getrefine()>=12) { bonus bBaseAtk,35; } if(getrefine()>=14) { bonus bCritical,10; }','','');
-REPLACE INTO `item_db` VALUES ('4464','Aunoe_Card','Aunoe Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,20;','','');
-REPLACE INTO `item_db` VALUES ('4465','Panat_Card','Fanat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }','','');
-REPLACE INTO `item_db` VALUES ('4466','Beholder_Master_Card','Beholder Master Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }','','');
-REPLACE INTO `item_db` VALUES ('4467','Heavy_Metaling_Card','Heavy Metaling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; if(BaseClass==Job_Merchant) { bonus2 bSkillAtk,MC_CARTREVOLUTION,50; }','','');
-REPLACE INTO `item_db` VALUES ('4468','Pinguicula_Dark_Card','Dark Pinguicula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10;','','');
-REPLACE INTO `item_db` VALUES ('4469','Naga_Card','Naga Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Fish,10;','','');
-REPLACE INTO `item_db` VALUES ('4470','Nepenthes_Card','Nepenthes Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Plant,10;','','');
-REPLACE INTO `item_db` VALUES ('4471','Egg_Of_Draco_Card','Draco Egg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('4472','Bradium_Goram_Card','Bradium Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('4473','Ancient_Tree_Card','Ancient Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Undead,10;','','');
-REPLACE INTO `item_db` VALUES ('4474','Jakudam_Card','Zakudam Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('4475','Cobalt_Mineral_Card','Cobalt Mineral Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Formless,10;','','');
-REPLACE INTO `item_db` VALUES ('4476','Pinguicula_Card','Pinguicula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Insect,10;','','');
-REPLACE INTO `item_db` VALUES ('4477','Hell_Apocalips_Card','Hell Apocalypse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Demon,10;','','');
-REPLACE INTO `item_db` VALUES ('4478','Light_Up_Card3','Lie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4479','Light_Up_Card4','Lie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4480','Sealed_Kiel_Card','Sealed Kiel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,((getrefine()>14)?-20:-15);','','');
-REPLACE INTO `item_db` VALUES ('4481','Sealed_Ktullanux_Card','Sealed Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,10,BF_WEAPON|BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4482','Sealed_B_Ygnizem_Card','Sealed B Ygnizem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine() > 14) ? 7 : 5; bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;','','');
-REPLACE INTO `item_db` VALUES ('4483','Sealed_Dracula_Card','Sealed Dracula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPDrainRate,((getrefine()>14)?70:50),5;','','');
-REPLACE INTO `item_db` VALUES ('4484','Sealed_Mistress_Card','Sealed Mistress Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoGemStone,0; bonus bUseSPrate,((getrefine()>14)?35:50);','','');
-REPLACE INTO `item_db` VALUES ('4485','Sealed_Gloom_Card','Sealed Gloom Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine() > 14) ? 30 : 20; bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; bonus2 bAddRace,RC_Demon,.@rate;','','');
-REPLACE INTO `item_db` VALUES ('4486','Sealed_Berz_Card','Sealed Berzebub Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-15;','','');
-REPLACE INTO `item_db` VALUES ('4487','Sealed_Ifrit_Card','Sealed Ifrit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(JobLevel/20); bonus bCritical,(JobLevel/20); bonus bHit,(JobLevel/20); bonus3 bAutoSpellWhenHit,NPC_EARTHQUAKE,5,1;','','');
-REPLACE INTO `item_db` VALUES ('4488','Sealed_D_Lord_Card','Sealed Dark Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,WZ_METEOR,5,50;','','');
-REPLACE INTO `item_db` VALUES ('4489','Sealed_Pharaoh_Card','Sealed Pharaoh Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-15;','','');
-REPLACE INTO `item_db` VALUES ('4490','Sealed_M_Flower_Card','Sealed Moonlight Flower Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','skill AL_INCAGI,((getrefine()>14)?5:1);','','');
-REPLACE INTO `item_db` VALUES ('4491','Sealed_B_Shecil_Card','Sealed Sniper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,-100; bonus2 bHPDrainRate,5,((getrefine()>14)?15:10);','','');
-REPLACE INTO `item_db` VALUES ('4492','Sealed_Orc_Hero_Card','Sealed Orc Hero Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000);','','');
-REPLACE INTO `item_db` VALUES ('4493','Sealed_Tao_Card','Sealed Tao Gunka Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?75:50); bonus bDefRate,-50; bonus bMdefRate,-50;','','');
-REPLACE INTO `item_db` VALUES ('4494','Sealed_TurtleG_Card','Sealed Turtle General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine() > 14) ? 15 : 10; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bAddRace,RC_Boss,.@rate; bonus3 bAutoSpell,SM_MAGNUM,10,15;','','');
-REPLACE INTO `item_db` VALUES ('4495','Sealed_Amon_Ra_Card','Sealed Amon Ra Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpellWhenHit,PR_KYRIE,((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));','','');
-REPLACE INTO `item_db` VALUES ('4496','Sealed_Drake_Card','Sealed Drake Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4497','Sealed_Knight_WS_Card','Sealed Stormy Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_STORMGUST,1,10; bonus2 bAddEff,Eff_Freeze, ((getrefine()>14)?1500:1000);','','');
-REPLACE INTO `item_db` VALUES ('4498','Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((getrefine()>14)?80:50);','','');
-REPLACE INTO `item_db` VALUES ('4499','Sealed_Samurai_Card','Sealed Incantation Samurai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000;','','if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }');
-REPLACE INTO `item_db` VALUES ('4500','Sealed_Orc_Load_Card','Sealed Orc Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);','','');
-REPLACE INTO `item_db` VALUES ('4501','Sealed_B_Magaleta_Card','Sealed High Priest Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus5 bAutoSpellWhenHit,HP_ASSUMPTIO,1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4502','Sealed_B_Harword_Card','Sealed MasterSmith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','if (getrefine()>14) { bonus bBreakWeaponRate,800; bonus bBreakArmorRate,600; } else { bonus bBreakWeaponRate,500; bonus bBreakArmorRate,400; }','','');
-REPLACE INTO `item_db` VALUES ('4503','Sealed_Apocalips_H_Card','Sealed Vesper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,((getrefine()>14)?25:15);','','');
-REPLACE INTO `item_db` VALUES ('4504','Sealed_Eddga_Card','Sealed Eddga Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?-35:-50);','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
-REPLACE INTO `item_db` VALUES ('4505','Scaraba_Card','Scaraba Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,20; bonus bMaxSPrate,-1;','','');
-REPLACE INTO `item_db` VALUES ('4506','Dolomedes_Card','Dolomedes Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; if(BaseClass==Job_Archer) { bonus bDex,getrefine()/3; }','','');
-REPLACE INTO `item_db` VALUES ('4507','Q_Scaraba_Card','Queen Scaraba Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4508','Gold_Scaraba_Card','Gold Scaraba Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,20; bonus bMaxHPrate,-1;','','');
-REPLACE INTO `item_db` VALUES ('4509','Gold_Q_Scaraba_Card','Gold Queen Scaraba Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus2 bSubRace,RC_Insect,10; if(getrefine()>=9) { bonus2 bSubRace,RC_Insect,5; }','','');
-REPLACE INTO `item_db` VALUES ('4510','Miming_Card','Miming Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Deepsleep,500;','','');
-REPLACE INTO `item_db` VALUES ('4511','Little_Fatum_Card','Little Fatum Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Silence,500,ATF_SKILL;','','');
-REPLACE INTO `item_db` VALUES ('4512','Parus_Card','Parus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,3; if(BaseClass==Job_Acolyte) { bonus bHealPower,getrefine()/2; }','','');
-REPLACE INTO `item_db` VALUES ('4513','Angra_Mantis_Card','Angra Mantis Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,2; if(BaseClass==Job_Thief) { bonus bCritAtkRate,getrefine()/2; }','','');
-REPLACE INTO `item_db` VALUES ('4514','Pom_Spider_Card','Pom Spider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,20;','','');
-REPLACE INTO `item_db` VALUES ('4515','Alnoldi_Card','Alnoldi Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Plant,30;','','');
-REPLACE INTO `item_db` VALUES ('4516','Comodo_Card','Comodo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,50; bonus bFlee,-25;','','');
-REPLACE INTO `item_db` VALUES ('4517','Cendrawasih_Card','Cendrawasih Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(BaseClass==Job_Mage) { bonus bInt,getrefine()/3; }','','');
-REPLACE INTO `item_db` VALUES ('4518','Banaspaty_Card','Banaspaty Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Burning,1500;','','');
-REPLACE INTO `item_db` VALUES ('4519','Butoijo_Card','Butoijo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Angel,20;','','');
-REPLACE INTO `item_db` VALUES ('4520','Leak_Card','Leak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_SKILL;','','');
-REPLACE INTO `item_db` VALUES ('4521','Sedora_Card','Sedora Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('4522','Sropho_Card','Sropho Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Cold,500;','','');
-REPLACE INTO `item_db` VALUES ('4523','Pot_Dofle_Card','Pot Dofle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Water; bonus2 bSubRace,RC_Fish,10;','','');
-REPLACE INTO `item_db` VALUES ('4524','King_Dramoh_Card','King Dramoh Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; if(BaseClass==Job_Swordman) { bonus bStr,getrefine()/3; }','','');
-REPLACE INTO `item_db` VALUES ('4525','Kraken_Card','Kraken Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill TF_HIDING,1; skill RG_RAID,1; bonus3 bAddEffOnSkill,RG_RAID,Eff_Bleeding,1000;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('4526','Odd_Coelacanth_Card','Weird Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,5; bonus bMdef,50;','','');
-REPLACE INTO `item_db` VALUES ('4527','Black_Coelacanth_Card','Dark Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; bonus bDef,100;','','');
-REPLACE INTO `item_db` VALUES ('4528','Mutant_Coelacanth_Card','Mutant Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,2+(getrefine()/2); bonus bMaxHPrate,-getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('4529','Cruel_Coelacanth_Card','Violent Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,2+(getrefine()/2); bonus2 bAddRace,RC_Boss,2+(getrefine()/2); bonus bMaxSPrate,-getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('4530','Siorava_Card','Siorava Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; if(BaseClass==Job_Merchant) { bonus bLuk,getrefine()/3; }','','');
-REPLACE INTO `item_db` VALUES ('4531','Red_Eruma_Card','Red Eruma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Curse,500,ATF_SKILL;','','');
-REPLACE INTO `item_db` VALUES ('4532','Wild_Rider_Card','Wild Rider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10;','','');
-REPLACE INTO `item_db` VALUES ('4533','Mini_Octopus_Card','Octopus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Blind,500,ATF_SKILL;','','');
-REPLACE INTO `item_db` VALUES ('4534','Giant_Octopus_Card','Giant Octopus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,12; skill WZ_WATERBALL,5;','','');
-REPLACE INTO `item_db` VALUES ('4535','Sealed_Rand_Card','Sealed Rand Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4536','Sealed_Atroce_Card','Sealed Atroce Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,((getrefine()>14)?25:15); autobonus \"{ bonus bAspdRate,((getrefine()>14)?75:50); }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('4537','Sealed_Phreeoni_Card','Sealed Phreeoni Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bHit,((getrefine()>14)?75:50);','','');
-REPLACE INTO `item_db` VALUES ('4538','Sealed_Bacsojin_Card','Sealed White Lady Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','if (getrefine()>14) { bonus bHealPower,25; bonus bUseSPrate,20; } else { bonus bHealPower,15; bonus bUseSPrate,30; }','','');
-REPLACE INTO `item_db` VALUES ('4539','Sealed_F_Bishop_Card','Sealed Fallen Bishop Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,((getrefine()>14)?8:5); bonus bMaxSPrate,-50; .@rate = (getrefine() > 14) ? 33 : 25; bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate;','','');
-REPLACE INTO `item_db` VALUES ('4540','SLD_Lord_Of_Death_Card','Sealed Lord Of The Death Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine() > 14) ? 350 : 250; bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bWeaponComaRace,RC_NonBoss,1;','','');
-REPLACE INTO `item_db` VALUES ('4541','SLD_B_Katrinn_Card','Sealed High Wizard Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreMdefRace,RC_NonBoss; if (getrefine()>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; }','','heal 0,((getrefine()>14)?-2000:-3000);');
-REPLACE INTO `item_db` VALUES ('4542','SLD_Detale_Card','SLD Detale Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4543','SLD_Garm_Card','Sealed Garm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);','','');
-REPLACE INTO `item_db` VALUES ('4544','SLD_Dark_Snake_Card','Sealed Dark Snake Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; if (getrefine()>14) { bonus2 bResEff,Eff_Blind,7500; bonus2 bResEff,Eff_Curse,7500; } else { bonus2 bResEff,Eff_Blind,5000; bonus2 bResEff,Eff_Curse,5000; }','','');
-REPLACE INTO `item_db` VALUES ('4545','Novice_Poring_Card','Novice Poring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('4549','Upd_Maya_Puple_Card','Upd Maya Puple Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIntravision,0; bonus bAllStats,1; skill AL_RUWACH,1;','','');
-REPLACE INTO `item_db` VALUES ('4550','Upd_Bow_Guardian_Card','Upd Bow Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus2 bSkillAtk,RA_ARROWSTORM,50; bonus bCritical,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,HT_PHANTASMIC,1,100; }','','');
-REPLACE INTO `item_db` VALUES ('4552','Manny_Card','Manny Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4553','Sid_Card','Sid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4554','Diego_Card','Diego Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4555','Scrat_Card','Scrat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('4582','Bungisngis_Card','Bungisngis Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,getrefine()/2;','','');
-REPLACE INTO `item_db` VALUES ('4583','Engkanto_Card','Engkanto Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Poison,30; bonus2 bIgnoreDefRate,RC_Plant,30;','','');
-REPLACE INTO `item_db` VALUES ('4584','Manananggal_Card','Manananggal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bMaxSPrate,-1;','','');
-REPLACE INTO `item_db` VALUES ('4585','Mangkukulam_Card','Mangkukulam Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus bHPGainValue,-666;','','');
-REPLACE INTO `item_db` VALUES ('4586','Tikbalang_Card','Tikbalang Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Wind,5; if(getrefine()>=9) { bonus2 bMagicAtkEle,Ele_Wind,5; }','','');
-REPLACE INTO `item_db` VALUES ('4587','Tiyanak_Card','Tiyanak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_DemiHuman,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_Brute,12;','','');
-REPLACE INTO `item_db` VALUES ('4588','Wakwak_Card','Wakwak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5*(readparam(bStr)/10);','','');
-REPLACE INTO `item_db` VALUES ('4589','Jejeling_Card','Jejeling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,200*(readparam(bVit)/10);','','');
-REPLACE INTO `item_db` VALUES ('4590','Bangungot_Card','Bangungot Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,3,2500,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4591','Bakonawa_Card','Bakonawa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,4; bonus2 bAddEffWhenHit,Eff_Bleeding,2000;','','');
-REPLACE INTO `item_db` VALUES ('4592','Buwaya_Card','Buwaya Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,4; bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,3,2500,BF_MAGIC,0;','','');
-REPLACE INTO `item_db` VALUES ('4593','Menblatt_Card','Menblatt Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,readparam(bDex)/10;','','');
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-REPLACE INTO `item_db` VALUES ('5213','Black_Bunny_Band','Sheila Hairnet','5','0','0','200','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','267','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bMdef,3;','','');
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-REPLACE INTO `item_db` VALUES ('5216','Satanic_Chain_','Evolved Evil Wing','5','20','10','100','0','0','6','0','0','2147483646','63','2','256','0','0',NULL,'1','39','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;','','');
-REPLACE INTO `item_db` VALUES ('5217','Magestic_Goat_TW','Evolved Magestic Goat','5','20','10','800','0','0','10','0','0','6571170','63','2','256','0','0',NULL,'1','41','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('5218','Bunny_Band_','Evolved Bunny Band','5','20','10','100','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','15','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('5219','Drooping_Kitty_','Evolved Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','142','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,18; bonus bFlee,3;','','');
-REPLACE INTO `item_db` VALUES ('5220','Smoking_Pipe_','Evolved Pipe','5','20','10','100','0','0','0','0','0','2147483646','63','2','1','0','0',NULL,'0','55','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus2 bSubRace,RC_Brute,5;','','');
-REPLACE INTO `item_db` VALUES ('5221','Pair_Of_Red_Ribbon_','Evolved Pair of Red Ribbon','5','20','10','100','0','0','2','0','0','4294967295','63','2','512','0','45',NULL,'0','169','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5;','','');
-REPLACE INTO `item_db` VALUES ('5222','Fish_On_Head_','Evolved Blue Fish','5','20','10','500','0','0','4','0','0','4294967295','63','2','256','0','50',NULL,'1','149','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5223','Big_Golden_Bell_','Evolved Big Golden Bell','5','20','10','200','0','0','2','0','0','2147483646','63','2','768','0','35',NULL,'1','175','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('5224','Orc_Hero_Helm_TW','Evolved Orc Hero Helm','5','500000','250000','900','0','0','5','0','0','2147483646','63','2','768','0','55',NULL,'1','178','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;','','');
-REPLACE INTO `item_db` VALUES ('5225','Marcher_Hat','Parade Hat','5','20','10','200','0','0','4','0','1','4294967295','63','2','256','0','10',NULL,'1','269','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpellWhenHit,AL_ANGELUS,5,30,0; bonus4 bAutoSpellWhenHit,HP_ASSUMPTIO,1,1,0; bonus2 bResEff,Eff_Stun,1000; if(BaseClass==Job_Acolyte) bonus4 bAutoSpellOnSkill,AL_HEAL,PR_LEXAETERNA,1,1000;','','');
-REPLACE INTO `item_db` VALUES ('5226','Mini_Propeller_','Mini Propeller','5','20','10','200','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','270','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bVariableCastrate,-getrefine();','','');
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-REPLACE INTO `item_db` VALUES ('5228','White_Deviruchi_Cap','Gray Deviruchi Hat','5','20','10','800','0','0','4','0','0','2147483646','63','2','256','0','64',NULL,'1','272','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5229','Gray_Deviruchi_Cap','Brown Deviruchi Hat','5','20','10','800','0','0','4','0','0','2147483646','63','2','256','0','64',NULL,'1','273','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5230','White_Drooping_Kitty','Gray Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','274','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5231','Gray_Drooping_Kitty','Brown Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','275','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5232','Pink_Drooping_Kitty','Pink Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','276','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5233','Blue_Drooping_Kitty','Blue Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','277','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
-REPLACE INTO `item_db` VALUES ('5234','Yellow_Drooping_Kitty','Yellow Drooping Cat','5','250000','125000','500','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'1','278','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;','','');
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-REPLACE INTO `item_db` VALUES ('5236','Blue_Fur_Hat','Blue Beanie','5','20','10','350','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','280','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5237','Pink_Fur_Hat','Pink Beanie','5','20','10','350','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','281','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5238','Red_Wizardry_Hat','Red Mage Hat','5','20','10','300','0','0','2','0','0','8454660','63','2','256','0','0',NULL,'1','282','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150;','','');
-REPLACE INTO `item_db` VALUES ('5239','White_Wizardry_Hat','Gray Mage Hat','5','20','10','300','0','0','2','0','0','8454660','63','2','256','0','0',NULL,'1','283','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150;','','');
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-REPLACE INTO `item_db` VALUES ('5243','Chullos','Shafka','5','20','10','800','0','0','2','0','1','4294967295','63','2','768','0','0',NULL,'1','287','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Freeze,1000;','','');
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-REPLACE INTO `item_db` VALUES ('5247','Satanic_Helm','Satanic Helm','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','0',NULL,'1','291','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,3;','','');
-REPLACE INTO `item_db` VALUES ('5248','Robotic_Blindfold','Robotic Blindfold','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','292','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000;','','');
-REPLACE INTO `item_db` VALUES ('5249','Human_Blindfold','Human Blindfold','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','293','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000;','','');
-REPLACE INTO `item_db` VALUES ('5250','Robotic_Ears','Robotic Ears','5','20','10','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','294','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5251','Round_Ears','Round Ears','5','20','10','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','295','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5252','Drooping_Nine_Tail','Drooping Ninetail','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','20',NULL,'1','296','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,PR_GLORIA,1,30;','','');
-REPLACE INTO `item_db` VALUES ('5253','Lif_Doll_Hat','Lif Doll Hat','5','20','10','200','0','0','2','0','1','4294967295','63','2','256','0','20',NULL,'1','297','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;','','');
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-REPLACE INTO `item_db` VALUES ('5255','Triple_Poring_Hat','Triple Poring Hat','5','20','10','600','0','0','6','0','0','4294967295','63','2','256','0','20',NULL,'0','299','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; bonus3 bAutoSpell,BS_GREED,1,50;','','');
-REPLACE INTO `item_db` VALUES ('5256','Valkyrie_Feather_Band','Valkyrie Feather Band','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','20',NULL,'1','300','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus3 bAutoSpellWhenHit,AL_HEAL,1,10;','','');
-REPLACE INTO `item_db` VALUES ('5257','Soulless_Wing','Soul Ring','5','20','10','300','0','0','3','0','0','2147483646','63','2','256','0','20',NULL,'1','301','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,1,10;','','');
-REPLACE INTO `item_db` VALUES ('5258','Afro_Wig','Afro Wig','5','20','10','100','0','0','0','0','1','4294967295','63','2','768','0','10',NULL,'1','302','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,NV_FIRSTAID,1,300; bonus2 bSubEle,Ele_Neutral,1;','','');
-REPLACE INTO `item_db` VALUES ('5259','Elephant_Hat_','Elephant Hat','5','20','10','500','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','215','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus3 bAutoSpell,WZ_WATERBALL,3,10; skill AL_HOLYWATER,1;','','');
-REPLACE INTO `item_db` VALUES ('5260','Cookie_Hat','Cookie Hat','5','20','10','500','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','217','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;','','');
-REPLACE INTO `item_db` VALUES ('5261','Silver_Tiara_','Silver Tiara','5','20','10','500','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','218','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(BaseClass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);','','');
-REPLACE INTO `item_db` VALUES ('5262','Gold_Tiara_','Golden Tiara','5','20','10','500','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','232','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;','','');
-REPLACE INTO `item_db` VALUES ('5263','Ati_Atihan_Hat','Pagdayaw','5','20','10','100','0','0','1','0','0','2147483646','63','2','769','0','20',NULL,'1','303','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;','','');
-REPLACE INTO `item_db` VALUES ('5264','Aussie_Flag_Hat','Australian Flag Hat','5','20','10','500','0','0','8','0','0','4294967295','63','2','256','0','0',NULL,'1','304','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2;','','');
-REPLACE INTO `item_db` VALUES ('5265','Apple_Of_Archer_C','Rental Apple of Archer','5','1','0','0','0','0','12','0','0','2147483646','63','2','256','0','0',NULL,'0','72','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,4;','','');
-REPLACE INTO `item_db` VALUES ('5266','Bunny_Band_C','Rental Bunny Band','5','1','0','0','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'0','15','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('5267','Sahkkat_C','Sahkkat C','5','1','0','0','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'0','67','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3;','','');
-REPLACE INTO `item_db` VALUES ('5268','Lord_Circlet_C','Grand Circlet','5','1','0','0','0','0','12','0','0','2147483646','63','2','256','0','0',NULL,'0','93','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;','','');
-REPLACE INTO `item_db` VALUES ('5269','Flying_Angel_','Flapping Angel Wing','5','20','10','300','0','0','3','0','0','4294967295','63','2','256','0','10',NULL,'1','264','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('5270','Fallen_Leaves_','Autumn Leaves','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','241','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5;','','');
-REPLACE INTO `item_db` VALUES ('5271','Chinese_Crown_','Phoenix Crown','5','20','10','500','0','0','4','0','1','4294967295','63','2','768','0','0',NULL,'1','221','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine();','','');
-REPLACE INTO `item_db` VALUES ('5272','Tongue_Mask_','Tongue Mask','5','20','10','100','0','0','2','0','0','4294967295','63','2','513','0','0',NULL,'0','253','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SM_PROVOKE,5,50;','','');
-REPLACE INTO `item_db` VALUES ('5273','Happy_Wig','Happy Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','305','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5274','Shiny_Wig','Shiny Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','306','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5275','Marvelous_Wig','Marvelous Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','307','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5276','Fantastic_Wig','Fantastic Wig','5','20','10','100','0','0','1','0','0','4294967295','63','2','768','0','0',NULL,'1','308','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25; bonus bDef,4; skill TF_HIDING,1;','','sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES ('5277','Yellow_Bandana','Air Pirate\'s Bandana','5','20','10','100','0','0','2','0','0','2147483646','63','2','256','0','20',NULL,'1','309','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;','','');
-REPLACE INTO `item_db` VALUES ('5278','Yellow_Ribbon','Yellow Ribbon','5','20','10','100','0','0','2','0','0','2147483646','63','2','256','0','20',NULL,'1','310','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;','','');
-REPLACE INTO `item_db` VALUES ('5279','Drooping_Kitty_C','Refined Drooping Cat','5','2','1','0','0','0','3','0','0','2147483646','63','2','256','0','0',NULL,'0','142','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;','','');
-REPLACE INTO `item_db` VALUES ('5280','Magestic_Goat_C','Baphomet Horns','5','2','1','0','0','0','10','0','0','2147483646','63','2','256','0','0',NULL,'0','41','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
-REPLACE INTO `item_db` VALUES ('5281','Deviruchi_Cap_C','Refined Deviruchi Hat','5','2','1','0','0','0','4','0','0','2147483646','63','2','256','0','0',NULL,'0','123','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('5282','euRO_Baseball_Cap','Europe Baseball Cap','5','0','0','200','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','216','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5317','Fisherman_Hat','Fisherman Hat','5','20','10','100','0','0','4','0','0','4294967295','63','2','256','0','50',NULL,'1','339','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_WATERBALL,3,50;','','');
-REPLACE INTO `item_db` VALUES ('5318','Poring_Party_Hat','Poring Party Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','340','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('5319','Hellomother_Hat','Arc Angeling Hat','5','20','10','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','341','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
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-REPLACE INTO `item_db` VALUES ('5323','Misstrance_Crown','Misstrance Crown','5','20','10','0','0','0','14','0','0','4294967295','63','2','256','0','0',NULL,'0','165','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2;','','');
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-REPLACE INTO `item_db` VALUES ('5326','Masquerade_C','Masquerade C','5','1','0','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','78','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,7;','','');
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-REPLACE INTO `item_db` VALUES ('5328','Evil_Wing_Ears_C','Evil Wing Ears C','5','1','0','0','0','0','4','0','0','4294967295','63','2','512','0','0',NULL,'0','152','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
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-REPLACE INTO `item_db` VALUES ('5334','Angeling_Wanna_Fly','Flapping Angeling','5','0','0','700','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','348','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,2;','','');
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-REPLACE INTO `item_db` VALUES ('5341','Claris_Doll_Hat','Glaris Doll Hat','5','0','0','500','0','0','1','0','1','4294967295','63','2','256','0','60',NULL,'0','355','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus bMagicHPGainValue,50;','','');
-REPLACE INTO `item_db` VALUES ('5342','Sorin_Doll_Hat','Sorin Doll Hat','5','0','0','500','0','0','1','0','1','4294967295','63','2','256','0','60',NULL,'0','356','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; autobonus \"{ bonus bBaseAtk,50; }\",20,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('5343','Tayelin_Doll_Hat','Telling Doll Hat','5','0','0','500','0','0','1','0','1','4294967295','63','2','256','0','60',NULL,'0','357','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;','','');
-REPLACE INTO `item_db` VALUES ('5344','Binit_Doll_Hat','Bennit Doll Hat','5','0','0','500','0','0','1','0','1','4294967295','63','2','256','0','60',NULL,'0','358','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,5; autobonus \"{ bonus bAspdRate,5; }\",20,30000,0,\"{ specialeffect2 EF_HASTEUP; }\";','','');
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-REPLACE INTO `item_db` VALUES ('5346','Gf_Recruiter_Hat','Gf Recruiter Hat','5','0','0','0','0','0','4','0','0','4294967295','63','2','256','0','10',NULL,'1','360','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5357','Wings_Of_Victory','Wings Of Victory','5','20','10','200','0','0','10','0','0','4294967295','63','2','768','0','0',NULL,'0','365','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('5390','Santa_Hat_2','Blue Christmas Cheer','5','20','10','100','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','395','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Freeze,3000;','','');
-REPLACE INTO `item_db` VALUES ('5391','Toast_C','Toast','5','20','10','0','0','0','1','0','0','4294967295','63','2','1','0','0',NULL,'0','188','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;','','');
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-REPLACE INTO `item_db` VALUES ('5401','Black_Glasses','Black Frame Glasses','5','20','10','200','0','0','2','0','0','4294967295','63','2','512','0','70',NULL,'0','404','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2; bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('5402','Mischievous_Fairy','Mischievous Fairy','5','10','5','200','0','0','2','0','0','4294967295','63','2','512','0','70',NULL,'0','405','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bFlee2,3;','','');
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-REPLACE INTO `item_db` VALUES ('5405','Filir_Hat','Filir Hat','5','10','5','200','0','0','2','0','0','4294967295','63','2','256','0','80',NULL,'0','408','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn,1;','','');
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-REPLACE INTO `item_db` VALUES ('5409','New_Cowboy_Hat','Purple Cowboy Hat','5','20','10','500','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','411','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;','','');
-REPLACE INTO `item_db` VALUES ('5410','Bread_Bag2','Brown Paperbag Hat','5','20','10','200','0','0','6','0','0','4294967295','63','2','769','0','0',NULL,'1','412','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4;','','');
-REPLACE INTO `item_db` VALUES ('5411','White_Snake_Hat','White Snake Hat','5','20','10','500','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','413','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('5412','Sweet_Candy','Lollipop','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','0',NULL,'0','414','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('5413','Popcorn_Hat','Popcorn Hat','5','20','10','300','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'0','415','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Wind,10;','','');
-REPLACE INTO `item_db` VALUES ('5414','Campfire_Hat','Campfire Hat','5','20','10','300','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'0','416','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,MG_FIREBALL,5,100,1;','','');
-REPLACE INTO `item_db` VALUES ('5415','Poring_Cake_Cap','Poring Cake Hat','5','20','10','1000','0','0','10','0','0','4294967295','63','2','256','0','40',NULL,'1','417','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5;','','');
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-REPLACE INTO `item_db` VALUES ('5417','Crown_Parrot','Crown Parrots','5','20','10','200','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'0','419','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,DC_SCREAM,1,50;','','');
-REPLACE INTO `item_db` VALUES ('5418','Soldier_Hat','Soldier Hat','5','20','10','400','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','420','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bUseSPrate,10;','','');
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-REPLACE INTO `item_db` VALUES ('5420','Mask_Of_Ifrit','Ifrit Mask','5','20','10','800','0','0','12','0','1','2147483646','63','2','769','0','50',NULL,'0','421','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill MG_SIGHT,1; bonus3 bAutoSpellWhenHit,WZ_METEOR,3,50; bonus3 bAutoSpell,MG_FIREBOLT,3,50;','','sc_end SC_SIGHT;');
-REPLACE INTO `item_db` VALUES ('5421','Ifrit\'s_Ear','Ifrit\'s Ears','5','20','10','300','0','0','0','0','0','2147483646','63','2','512','0','50',NULL,'0','422','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bInt,1; bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,MG_FIREBOLT,2; bonus2 bSkillAtk,WZ_FIREPILLAR,2; bonus2 bSkillAtk,WZ_METEOR,2; bonus2 bSkillAtk,SM_BASH,2; bonus2 bSkillAtk,SM_MAGNUM,2; bonus2 bSkillAtk,KN_PIERCE,2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;','','');
-REPLACE INTO `item_db` VALUES ('5422','Linguistic_Book_Cap','Linguistic Book Hat','5','20','10','70','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','423','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
-REPLACE INTO `item_db` VALUES ('5423','Lovecap_China','I LOVE CHINA','5','20','10','250','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'0','424','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('5424','Fanta_Orange_Can','Fanta Orange Can Hat','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','425','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5425','Fanta_Grape_Can','Fanta Grape Can Hat','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','426','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5427','Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','428','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5428','Bread_Bag1','RWC Anniversary Bread Envelope','5','20','10','100','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'1','429','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,12;','','');
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-REPLACE INTO `item_db` VALUES ('5433','Golden_Wreath','Champion\'s Wreath','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','434','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5434','Cola_Can','Coca-Cola Bottle','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','435','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5437','Flower_Of_Fairy','Fairy Flower','5','20','10','200','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','438','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;','','');
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-REPLACE INTO `item_db` VALUES ('5440','Fillet_Blue','Cute Blue Ribbon','5','500','250','100','0','0','1','0','0','2147483646','63','2','256','0','0',NULL,'0','441','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,20;','','');
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-REPLACE INTO `item_db` VALUES ('5442','Necktie','Necktie','5','20','10','100','0','0','6','0','1','4294967295','63','2','256','0','70',NULL,'1','443','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5;','','');
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-REPLACE INTO `item_db` VALUES ('5444','Hair_Brush','Hair Brush','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','445','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,6;','','');
-REPLACE INTO `item_db` VALUES ('5445','Candy_Cane_In_The_Mouth','Candy Cane In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','446','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bMaxSP,5;','','');
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-REPLACE INTO `item_db` VALUES ('5448','Solo_Play_Box1','Indifferent Solo Hat','5','20','10','300','0','0','0','0','1','4294967295','63','2','769','0','0',NULL,'1','449','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill RG_GRAFFITI,1;','','');
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-REPLACE INTO `item_db` VALUES ('5452','Dragonhelm_Silver','Silver Dragonhelm','5','20','10','1500','0','0','10','0','1','4294967295','63','2','256','0','0',NULL,'0','453','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;','','');
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-REPLACE INTO `item_db` VALUES ('5454','Dog_Cap_','Puppy Hat','5','20','10','500','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','234','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; autobonus \"{ bonus bCritical,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bIgnoreMdefRate,100; }\",10,3000,BF_MAGIC,\"{ specialeffect2 EF_MAGICALATTHIT; }\";','','');
-REPLACE INTO `item_db` VALUES ('5455','Geographer_Band_','Decorative Geographer','5','20','10','500','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','238','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus3 bAutoSpell,AL_HEAL,5,50; bonus3 bAutoSpellWhenHit,AL_HEAL,5,30;','','');
-REPLACE INTO `item_db` VALUES ('5456','Vacation_Hat_','Summer Hat','5','20','10','200','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','315','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;','','');
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-REPLACE INTO `item_db` VALUES ('5458','Pinwheel_Cap','Pinwheel Hat','5','20','10','200','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','456','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMaxSPrate,5;','','');
-REPLACE INTO `item_db` VALUES ('5459','Drooping_Bunny_Chusuk','Drooping Bunny','5','0','0','100','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','249','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bFlee,2;','','');
-REPLACE INTO `item_db` VALUES ('5460','Adv_Dragon_Skull','Evolved Dragon Skull Hat','5','20','10','1000','0','0','14','0','0','4294967295','63','2','256','0','60',NULL,'1','457','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus bMaxHPrate,3;','','');
-REPLACE INTO `item_db` VALUES ('5461','Adv_Whisper_Mask','Evolved Whisper Mask','5','20','10','300','0','0','1','0','0','4294967295','63','2','769','0','50',NULL,'1','458','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;','','');
-REPLACE INTO `item_db` VALUES ('5462','Spiked_Scarf','Spiked Scarf','5','20','10','0','0','0','3','0','0','4294967295','63','2','1','0','0',NULL,'0','459','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;','','');
-REPLACE INTO `item_db` VALUES ('5463','Rainbow_Scarf','Rainbow Scarf','5','20','10','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','460','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;','','');
-REPLACE INTO `item_db` VALUES ('5464','Zaha_Doll_Hat','Zaha Doll Hat','5','20','10','0','0','0','0','0','1','4294967295','63','2','256','0','0',NULL,'1','461','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; skill PR_MAGNIFICAT,3;','','');
-REPLACE INTO `item_db` VALUES ('5465','Celestial_Hat','Hat Of Fortune','5','20','10','500','0','0','6','0','1','4294967295','63','2','256','0','40',NULL,'1','462','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;','','');
-REPLACE INTO `item_db` VALUES ('5466','Wind_Milestone','Wind\'s Guide','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','30',NULL,'1','463','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; skill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('5467','Helm_Of_Dragoon','Dragon Helm','5','20','10','1000','0','0','10','0','1','4294967295','63','2','256','0','0',NULL,'1','464','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bInt,2; bonus bStr,2; bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
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-REPLACE INTO `item_db` VALUES ('5470','Eyes_Of_Darkness','Darkness Eyes','5','20','10','100','0','0','2','0','0','4294967295','63','2','512','0','50',NULL,'0','467','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;','','');
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-REPLACE INTO `item_db` VALUES ('5472','Red_White_Hat','Red White Cap','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','469','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200;','','');
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-REPLACE INTO `item_db` VALUES ('5477','Bro_Flag','Brazilian Flag Hat','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','30',NULL,'1','474','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5480','Bizofnil_Wing_Deco','Bijofnil Wings','5','20','10','1000','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','477','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus3 bAutoSpell,PR_IMPOSITIO,3,3;','','');
-REPLACE INTO `item_db` VALUES ('5481','Hermose_Cap','Hermode Cap','5','20','10','1000','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','478','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;','','');
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-REPLACE INTO `item_db` VALUES ('5489','Love_Daddy','Love Daddy Hat','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','484','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
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-REPLACE INTO `item_db` VALUES ('5507','Pink_Pajamas_Hat','Pink Pajamas Hat','5','0','0','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','502','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus bMatkRate,5;','','');
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-REPLACE INTO `item_db` VALUES ('5518','L_Magestic_Goat2','Large Baphomet Horns','5','20','10','800','0','0','10','0','0','4294967295','63','2','256','0','50',NULL,'1','513','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;','','');
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-REPLACE INTO `item_db` VALUES ('5523','Sakura_Mist_Hat','Sakura Mist Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','517','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5524','Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','518','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('5525','First_Leaf_Tea_Hat','First Leaf Tea Hat','5','20','10','100','0','0','4','0','1','4294967295','63','2','256','0','0',NULL,'1','519','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,80; bonus bMaxSP,20;','','');
-REPLACE INTO `item_db` VALUES ('5526','Lady_Tanee_Doll','Lady Tanee Doll','5','20','10','300','0','0','4','0','0','4294967295','63','2','256','0','60',NULL,'0','520','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bFlee,3; bonus2 bSubEle,Ele_Wind,5; bonus2 bAddMonsterDropItem,513,200;','','');
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-REPLACE INTO `item_db` VALUES ('5528','King_Frog_Hat','Frog King Hat','5','20','10','500','0','0','4','0','1','2147483646','63','2','256','0','30',NULL,'0','522','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5529','Evil\'s_Bone_Hat','Frost Giant\'s Skull','5','20','10','600','0','0','12','0','1','4294967295','63','2','768','0','0',NULL,'1','523','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bInt,2; bonus bStr,2; bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill WZ_FROSTNOVA,1;','','');
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-REPLACE INTO `item_db` VALUES ('5541','Freyja_SCirclet30','Freya Soul Circlet','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5542','Freyja_SCirclet60','Freya Soul Circlet','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('5543','Freyja_SCirclet90','Freya Soul Circlet','5','20','10','700','0','0','8','0','0','4294967295','63','2','256','0','20',NULL,'0','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('5547','RJC_Katusa','Red Flower Hairband','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','533','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_HEAVENDRIVE,15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,WZ_EARTHSPIKE,15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,WZ_HEAVENDRIVE,-25; bonus2 bVariableCastrate,WZ_EARTHSPIKE,-25;','','');
-REPLACE INTO `item_db` VALUES ('5548','Scarlet_Rose','Rose Of Crimson','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','50',NULL,'0','534','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bLuk,1;','','');
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-REPLACE INTO `item_db` VALUES ('5585','Rune_Hairband','Rune Hairband','5','20','10','400','0','0','5','0','1','4294967295','63','2','768','0','0',NULL,'1','564','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5616','F_Fish_On_Head_','Evolved Blue Fish','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','50',NULL,'1','149','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5617','F_Hibiscus','Hibiscus','5','20','10','200','0','0','0','0','0','4294967295','63','2','256','0','10',NULL,'0','210','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('5618','F_Cat_Hat','Neko Mimi','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','182','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,10;','','');
-REPLACE INTO `item_db` VALUES ('5619','F_Bunny_Band_','Evolved Bunny Band','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('5620','F_Magestic_Goat_TW','Evolved Magestic Goat','5','20','10','800','0','0','5','0','0','6571170','63','2','256','0','0',NULL,'1','41','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('5621','F_Sheep_Hat','Sheep Hat','5','20','10','150','0','0','1','0','0','33040','63','2','256','0','0',NULL,'0','205','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn,5;','','');
-REPLACE INTO `item_db` VALUES ('5622','F_Mini_Propeller_','Mini Propeller','5','20','10','200','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','270','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,2;','','');
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-REPLACE INTO `item_db` VALUES ('5625','F_Chick_Hat','Chick Hat','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','10',NULL,'0','311','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2;','','');
-REPLACE INTO `item_db` VALUES ('5626','F_White_Deviruchi_Cap','Gray Deviruchi Hat','5','20','10','800','0','0','2','0','0','2147483646','63','2','256','0','64',NULL,'1','272','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('5628','F_Pecopeco_Hairband','Pecopeco Hairband','5','20','10','0','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'0','314','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5629','F_Vacation_Hat','Vacation Hat','5','20','10','200','0','0','1','0','1','4294967295','63','2','256','0','30',NULL,'0','315','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1;','','');
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-REPLACE INTO `item_db` VALUES ('5632','F_Vanilmirth_Hat','Vanilmirth Hat','5','20','10','1000','0','0','0','0','0','4294967295','63','2','256','0','30',NULL,'0','317','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('5633','F_Drooping_Bunny_','Drooping Bunny','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','249','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('5635','F_Dragon_Skull','Dragon Skull','5','20','10','800','0','0','5','0','0','4294967295','63','2','256','0','50',NULL,'1','319','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5636','F_Ramen_Hat','Ramen Hat','5','20','10','0','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'0','320','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bDex,4;','','');
-REPLACE INTO `item_db` VALUES ('5637','F_Pink_Fur_Hat','Pink Beanie','5','20','10','350','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','281','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('5638','F_Puppy_Hat','Puppy Hat','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','30',NULL,'0','234','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('5639','F_Magic_Eyes','Magic Eyes','5','20','10','300','0','0','1','0','0','8454660','63','2','256','0','30',NULL,'1','209','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
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-REPLACE INTO `item_db` VALUES ('5648','F_Centimental_Flower_C','Centimental Flower','5','1','0','0','0','0','1','0','0','2147483646','63','2','1','0','0',NULL,'0','56','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5650','F_Elven_Ears_C','Elven Ears','5','1','0','0','0','0','2','0','0','2147483646','63','2','512','0','0',NULL,'0','73','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('5652','F_Magestic_Goat_C','Magestic Goat','5','2','1','0','0','0','5','0','0','2147483646','63','2','256','0','0',NULL,'0','41','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1;','','');
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-REPLACE INTO `item_db` VALUES ('5655','Dark_Snake_Lord_Hat_J','Dark Snake Lord Hat','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','60',NULL,'1','372','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus \"{ bonus bVariableCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
-REPLACE INTO `item_db` VALUES ('5656','Scooter_Hat_J','Scooter Hat','5','20','10','1000','0','0','7','0','1','4294967295','63','2','256','0','50',NULL,'1','588','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('5658','Imp_Hat','Imp Hat','5','20','10','400','0','0','1','0','1','4294967295','63','2','256','0','0',NULL,'1','589','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SA_FLAMELAUNCHER,1,5;','','');
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-REPLACE INTO `item_db` VALUES ('5663','Libra_Diadem','Libra Diadem','5','10','5','300','0','0','3','0','0','4294967295','63','2','256','0','0',NULL,'1','594','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3;','','');
-REPLACE INTO `item_db` VALUES ('5664','Filir_Wing','Filir\'s Pinions','5','20','10','100','0','0','1','0','0','4294967295','63','2','512','0','70',NULL,'0','595','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,2; bonus bVariableCastrate,-2;','','');
-REPLACE INTO `item_db` VALUES ('5665','Shaman_Hat','Norn Feather Hat','5','20','10','400','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','596','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;','','');
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-REPLACE INTO `item_db` VALUES ('5667','Skull_Hood','Skull Hood','5','20','10','700','0','0','10','0','1','4294967295','63','2','768','0','30',NULL,'1','598','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) autobonus \"{ bonus bCritical,30; bonus bHit,10; }\",10,10000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('5668','Weird_Pumpkin_Hat','Weird Pumpkin Hat','5','20','10','0','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','206','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bAddMonsterDropItem,6097,10;','','');
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-REPLACE INTO `item_db` VALUES ('5674','Pig_Moneybox','Piggie Bank','5','20','10','1000','0','0','3','0','0','4294967295','63','2','256','0','10',NULL,'0','603','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5675','Poring_Letter','Poring Letter','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','604','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('5767','Samurai_Mask','Samurai Mask','5','40000','20000','300','0','0','1','0','0','4294967295','63','2','1','0','50',NULL,'0','644','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1;','','');
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-REPLACE INTO `item_db` VALUES ('5772','Red_Navy_Hat','Blood Admiral\'s Hat','5','3000','1500','500','0','0','1','0','0','4294967295','63','2','256','0','95',NULL,'1','651','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5777','Remover_Hat','Remover Hat','5','20','10','800','0','0','2','0','0','4294967295','63','2','256','0','30',NULL,'0','655','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1;','','');
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-REPLACE INTO `item_db` VALUES ('5779','Drooping_Boto','Drooping Boto','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','657','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('5780','Tendrilion_Hat','Tendrilion Hat','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','658','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5784','PinkBunny_Hairband','Pink Bunny Band','5','20','10','200','0','0','0','0','1','4294967295','63','2','256','0','0',NULL,'1','663','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('5788','3D_Glasses','3D Glasses','5','20','10','100','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','661','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddRace,RC_Formless,4;','','');
-REPLACE INTO `item_db` VALUES ('5789','Thanatos_Mal_Mask','Thanatos Odium Mask','5','20','10','100','0','0','3','0','0','4294967295','63','2','513','0','30',NULL,'0','667','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('5790','Holy_Mom_Love','Mother\'s Kindness','5','20','10','500','0','0','0','0','1','4294967295','63','2','768','0','45',NULL,'1','610','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,MG_COLDBOLT,1,20;','','');
-REPLACE INTO `item_db` VALUES ('5791','Tenkaippin_Ramen','Tenkaippin Ramen','5','20','10','500','0','0','1','0','0','4294967295','63','2','256','0','30',NULL,'0','668','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,-1; bonus bDex,4; bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('5794','3D_Glasses_','3D Glasses','5','20','10','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','661','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5797','Cheer_Scarf2','Cheering scarf II','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','369','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bExpAddRace,RC_Boss,20; bonus2 bExpAddRace,RC_NonBoss,20;','','');
-REPLACE INTO `item_db` VALUES ('5798','Cheer_Scarf3','Cheering scarf III','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','369','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bExpAddRace,RC_Boss,30; bonus2 bExpAddRace,RC_NonBoss,30;','','');
-REPLACE INTO `item_db` VALUES ('5799','Cheer_Scarf4','Cheering scarf IV','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','369','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bExpAddRace,RC_Boss,40; bonus2 bExpAddRace,RC_NonBoss,40;','','');
-REPLACE INTO `item_db` VALUES ('5800','Blush_Of_Groom','Blush of Groom','5','20','10','50','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','125','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bSubRace,RC_DemiHuman,3;','','');
-REPLACE INTO `item_db` VALUES ('5801','Ribbon_Of_Bride','Red Tailed Ribbon','5','20','10','100','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'1','167','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if(getskilllv(AL_HEAL)==10) { bonus3 bAutoSpellWhenHit,AL_HEAL,10,20; } else { bonus3 bAutoSpellWhenHit,AL_HEAL,5,20; }','','');
-REPLACE INTO `item_db` VALUES ('5802','Upgrade_Elephant_Hat','Upgrade Elephant Hat','5','0','0','500','0','0','6','0','1','4294967295','63','2','256','0','0',NULL,'1','215','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5803','Flower_Love_Hat','Love Flower Hat','5','20','10','100','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,608,100;','','');
-REPLACE INTO `item_db` VALUES ('5804','Pirate_Eyepatch','Pirate Eye Bandage','5','1000','500','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','13','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5805','Victorious_Coronet','Victorious Coronet','5','0','0','150','0','0','2','0','0','4294967295','63','0','256','0','70',NULL,'0','43','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,15; bonus bSPrecovRate,5;','','');
-REPLACE INTO `item_db` VALUES ('5806','Poem_Natalia_Hat','Poem Natalia Hat','5','20','10','300','0','0','9','0','0','4294967295','63','2','256','0','0',NULL,'0','67','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('5807','October_Fest_Cap','October Fest Cap','5','20','10','100','0','0','2','0','0','2147483646','63','2','256','0','50',NULL,'1','104','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5809','Boom_Boom_Hat','Boom Boom Hat','5','0','0','100','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'0','216','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5; bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('5810','Ph.D_Hat_V','Ph.D Hat V','5','20','10','100','0','0','5','0','0','2147483646','63','2','256','0','0',NULL,'1','98','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bVit,3; bonus bDex,3;','','');
-REPLACE INTO `item_db` VALUES ('5811','Santa_Beard','Santa\'s Beard','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','25','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,5;','','');
-REPLACE INTO `item_db` VALUES ('5812','Hat_Of_Expert','Hat Of Expert','5','0','0','0','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','16','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF;','','');
-REPLACE INTO `item_db` VALUES ('5813','Red_Ph.D_Hat','Red Scholar Hat','5','1000','500','500','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','481','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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-REPLACE INTO `item_db` VALUES ('5816','Classic_Hat_J','New Cowboy Hat','5','20','10','500','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','411','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5818','Carnival_Hat','Carnival Hat','5','0','0','0','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','505','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('5819','Carnival_Circlet','Carnival Circlet','5','0','0','0','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','506','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
-REPLACE INTO `item_db` VALUES ('5820','Black_Elven_Ears','Black Fairy Ears','5','10','5','100','0','0','2','0','0','4294967295','63','2','512','0','0',NULL,'0','498','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('5823','Love_Arrow','Arrow Of Love','5','5000','2500','100','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,5;','','');
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-REPLACE INTO `item_db` VALUES ('6202','Magic_Book_ES_','Spell Book(Earth Strain)','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('9009','Savage_Bebe_Egg','Savage Bebe Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9010','Baby_Desert_Wolf_Egg','Baby Desert Wolf Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9011','Rocker_Egg','Rocker Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9012','Spore_Egg','Spore Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9013','Poison_Spore_Egg','Poison Spore Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9014','PecoPeco_Egg','PecoPeco Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9015','Smokie_Egg','Smokie Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9016','Yoyo_Egg','Yoyo Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9017','Orc_Warrior_Egg','Orc Warrior Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9018','Munak_Egg','Munak Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9019','Dokkaebi_Egg','Dokebi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9020','Sohee_Egg','Sohee Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9021','Isis_Egg','Isis Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9022','Green_Petite_Egg','Green Petite Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9023','Deviruchi_Egg','Deviruchi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9024','Bapho_Jr._Egg','Bapho Jr. Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9025','Bongun_Egg','Bongun Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9026','Zherlthsh_Egg','Zealotus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9027','Alice_Egg','Alice Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9028','Rice_Cake_Egg','Hard Rice Cake','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','465',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9029','Santa_Goblin_Egg','X-mas Goblin\'s Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9030','Chung_E_Egg','Green Maiden Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9031','Spring_Rabbit_Egg','Spring Rabbit Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9032','Knife_Goblin_Egg','Knife Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9033','Flail_Goblin_Egg','Flail Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9034','Hammer_Goblin_Egg','Hammer Goblin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9035','Red_Deleter_Egg','Red Deleter Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9036','Diabolic_Egg','Diabolic Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9037','Wanderer_Egg','Wanderer Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9038','New_Year_Doll_Egg','New Year Doll Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9039','Bacsojin_Egg','Bacsojin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9040','Civil_Servant_Egg','Civil Servant Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9041','Leaf_Cat_Egg','Leaf Cat Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9042','Loli_Ruri_Egg','Loli Ruri Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9043','Marionette_Egg','Marionette Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9044','Shinobi_Egg','Shinobi Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9045','Whisper_Egg','Whisper Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9046','Goblin_Leader_Egg','Goblin Leader Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9047','Wicked_Nymph_Egg','Wicked Nymph Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9048','Miyabi_Ningyo_Egg','Miyabi Ningyo Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9049','Dullahan_Egg','Dullahan Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9050','Medusa_Egg','Medusa Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9051','Stone_Shooter_Egg','Stone Shooter Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9052','Incubus_Egg','Incubus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9053','Golem_Egg','Golem Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9054','Nightmare_Terror_Egg','Nightmare Terror Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9055','Succubus_Egg','Succubus Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9056','Imp_Egg','Imp Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9057','Egg_Of_Tiny','Egg Of Tiny','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9058','Snow_Rabbit_Egg','Christmas Snow Rabbit Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9059','Tikbalang_Pet','Tikbalang Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9060','Brownie_Egg','Egg of Domovoi','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9061','Marin_Egg','Marin Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('9062','Novice_Poring_Egg','Novice Poring Egg','7','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10001','Skull_Helm','Skull Helm','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10002','Monster_Oxygen_Mask','Monster Oxygen Mask','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10003','Transparent_Headgear','Transparent Head Protector','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10004','Pacifier','Pacifier','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10005','Wig','Wig','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10006','Queen\'s_Hair_Ornament','Queen\'s Hair Ornament','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10007','Silk_Ribbon','Silk Ribbon','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10008','Punisher','Punisher','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10009','Wild_Flower','Wild Flower','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10010','Battered_Pot','Battered Pot','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10011','Stellar_Hairpin','Stellar Hairpin','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10012','Tiny_Egg_Shell','Tiny Egg Shell','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10013','Backpack','Poring Pet Backpack','8','1500','750','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10014','Rocker_Glasses','Rocker Glasses','8','2000','1000','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10015','Green_Lace','Green Lace','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10016','Golden_Bell','Golden Bell','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10017','Bark_Shorts','Bark Shorts','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10018','Monkey_Circlet','Monkey Circlet','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10019','Red_Muffler','Red Scarf','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10020','Sword_Of_Grave_Keeper','Grave Keeper\'s Sword','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10021','Round_Hair_Ornament','Circular Headgear','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10022','Golden_Earing','Gold Earring','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10023','Green_Lucky_Bag','Green Jewel Bag','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10024','Fashionable_Glasses','Fashionable Glasses','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10025','Star_Hairband','Hairband Of Stars','8','300000','150000','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10026','Wine_On_Sleeve','Tassel for Durumagi','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10027','Spirit_Chain_','Pet Soul Ring','8','300000','150000','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10028','Nice_Badge','Beautiful Badges','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10029','Jade_Trinket','Jade Trinket','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10030','Summer_Fan','Summer Fan','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10031','Death_Coil','Ring Of Death','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('10032','Queen\'s_Coronet','Queen\'s Coronet','8','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('11518','N_Blue_Potion','Cure Free','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','1','20','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('11519','Beef_Toast','Bifrost','0','1200','600','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(170,250),0;','','');
-REPLACE INTO `item_db` VALUES ('11520','Mora_Mandarin','Mora Mandarin','0','500','250','20','0','0','0','0','0','4294967295','63','2','0','0','100',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(50,80);','','');
-REPLACE INTO `item_db` VALUES ('11521','Pingui_Berry_Juice','Pinguicula Berry Juice','0','500','250','50','0','0','0','0','0','4294967295','63','2','0','0','100',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,800),rand(50,80);','','');
-REPLACE INTO `item_db` VALUES ('11522','Red_Raffle_Sap','Red Raffle Sap','0','2500','1250','100','0','0','0','0','0','4294967295','63','2','0','0','100',NULL,'0','0','0','1','1000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,800),0;','','');
-REPLACE INTO `item_db` VALUES ('11523','Yellow_Raffle_Sap','Yellow Raffle Sap','0','3000','1500','120','0','0','0','0','0','4294967295','63','2','0','0','110',NULL,'0','0','0','1','2000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(600,1000),0;','','');
-REPLACE INTO `item_db` VALUES ('11524','White_Raffle_Sap','White Raffle Sap','0','3500','1750','140','0','0','0','0','0','4294967295','63','2','0','0','120',NULL,'0','0','0','1','3000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(800,1200),0;','','');
-REPLACE INTO `item_db` VALUES ('11525','Mora_Hip_Tea','Mora Hip Tea','0','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','120',NULL,'0','0','0','1','5000','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(1500,2000),0;','','');
-REPLACE INTO `item_db` VALUES ('11526','Rafflecino','Rafflecino','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','120',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(120,160);','','');
-REPLACE INTO `item_db` VALUES ('11527','Baklava','Baklava','0','3500','1750','600','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1200,440;','','');
-REPLACE INTO `item_db` VALUES ('11528','Kanafeh','Kanafeh','0','1500','750','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 300,240;','','');
-REPLACE INTO `item_db` VALUES ('11529','MAAMOUL_','MAAMOUL ','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 120,60;','','');
-REPLACE INTO `item_db` VALUES ('11530','Jujube','Jujube','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 30,0;','','');
-REPLACE INTO `item_db` VALUES ('11531','Coffee','Coffee','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('11532','Nasi_Goreng','Nasi Goreng','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,23),0;','','');
-REPLACE INTO `item_db` VALUES ('11533','Satay','Satay','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,23),0;','','');
-REPLACE INTO `item_db` VALUES ('11534','Coco_Juice','Coconut Juice','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,23),0;','','');
-REPLACE INTO `item_db` VALUES ('11535','Almond_Chocolate','Almond Chocolate','0','190','95','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(8,16);','','');
-REPLACE INTO `item_db` VALUES ('11536','Cat_Hard_Biscuit','Cat\'s Ship Biscuit','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,110),0;','','');
-REPLACE INTO `item_db` VALUES ('11537','Rice_weevil_Bug','Weevil Bug Worm','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
-REPLACE INTO `item_db` VALUES ('11538','Octupus_Leg','Fresh Octopus Legs','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,60),rand(5,10);','','');
-REPLACE INTO `item_db` VALUES ('11539','Athale_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11540','Shyai_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11541','Mid_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11542','Zonda_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11543','Goedo_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11544','Huike_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11545','Rune_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11546','Pope_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('11547','Woe_Violet_Potion','WoE Violet Potion','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(500,700),rand(60,85);','','');
-REPLACE INTO `item_db` VALUES ('11548','Woe_White_Potion','WoE White Potion','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('11549','Woe_Blue_Potion','WoE Blue Potion','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('11550','Pumpkin_Cake','Pumpkin Cake','0','10','5','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('11551','Savory_Herb_Salad','Aromatic Herb Seasoned','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('11552','Apple_Carrot_Salad','Apple Carrot Salad','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('11553','Casual_Stew','Anything Casserole','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('11554','Golden_Roasted_Apple','92 Golden Apple','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
-REPLACE INTO `item_db` VALUES ('11592','Trance_Candy_R','Red Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Bloody Murderer\",600000,SC_MTF_MHP,1000;','','');
-REPLACE INTO `item_db` VALUES ('11593','Trance_Candy_B','Blue Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Bathory\",600000,SC_MTF_MSP,100;','','');
-REPLACE INTO `item_db` VALUES ('11594','Trance_Candy_Y','Yellow Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Jakk\",600000,SC_MTF_PUMPKIN,2000;','','');
-REPLACE INTO `item_db` VALUES ('11595','Trance_Candy_G','Green Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Quve\",600000,SC_MTF_HITFLEE,10,20;','','');
-REPLACE INTO `item_db` VALUES ('11701','Girl_Bunch_Of_Flower','Girl\'s Bouquet','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
-REPLACE INTO `item_db` VALUES ('11702','Moon_Cookie','Moon Cookie','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('11703','Mysterious_Blood','Mystery Blood','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(25,35);','','');
-REPLACE INTO `item_db` VALUES ('11704','KETUPAT_F','Ketupat','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),0;','','');
-REPLACE INTO `item_db` VALUES ('11705','Special_White_Potion','Child Potion','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(425,425),0;','','');
-REPLACE INTO `item_db` VALUES ('11706','Steak','Steak','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(700,1000),0;','','');
-REPLACE INTO `item_db` VALUES ('11707','Roasted_Beef','Roast Beef','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(100,200);','','');
-REPLACE INTO `item_db` VALUES ('11708','Fore_Flank_Sirloin','Fore Flank Sirloin','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(30,50),rand(1,5);','','');
-REPLACE INTO `item_db` VALUES ('11709','Fanta_Zero_Lemon','Fanta Zero Lemon','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11710','Sakura_Mist','Sakura Mist','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11711','Sakura_Milk_Tea','Sakura Milk Tea','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11712','First_Leaf_Tea','Flower','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
-REPLACE INTO `item_db` VALUES ('11713','Julia\'s_Candy','Julia\'s Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,45),0;','','');
-REPLACE INTO `item_db` VALUES ('12000','Cold_Scroll_2_5','Level 5 Frost Diver','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FROSTDIVER,5;','','');
-REPLACE INTO `item_db` VALUES ('12001','Holy_Scroll_1_3','Level 3 Heal','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,3;','','');
-REPLACE INTO `item_db` VALUES ('12002','Holy_Scroll_1_5','Level 5 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,5;','','');
-REPLACE INTO `item_db` VALUES ('12003','Holy_Scroll_2_1','Level 1 Teleport','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('12004','Arrow_Container','Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1750,500;','','');
-REPLACE INTO `item_db` VALUES ('12005','Iron_Arrow_Container','Iron Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1770,500;','','');
-REPLACE INTO `item_db` VALUES ('12006','Steel_Arrow_Container','Steel Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1753,500;','','');
-REPLACE INTO `item_db` VALUES ('12007','Ori_Arrow_Container','Oridecon Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1765,500;','','');
-REPLACE INTO `item_db` VALUES ('12008','Fire_Arrow_Container','Fire Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1752,500;','','');
-REPLACE INTO `item_db` VALUES ('12009','Silver_Arrow_Container','Silver Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1751,500;','','');
-REPLACE INTO `item_db` VALUES ('12010','Wind_Arrow_Container','Wind Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1755,500;','','');
-REPLACE INTO `item_db` VALUES ('12011','Stone_Arrow_Container','Stone Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1756,500;','','');
-REPLACE INTO `item_db` VALUES ('12012','Crystal_Arrow_Container','Crystal Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1754,500;','','');
-REPLACE INTO `item_db` VALUES ('12013','Shadow_Arrow_Container','Shadow Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1767,500;','','');
-REPLACE INTO `item_db` VALUES ('12014','Imma_Arrow_Container','Immaterial Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1757,500;','','');
-REPLACE INTO `item_db` VALUES ('12015','Rusty_Arrow_Container','Rusty Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1762,500;','','');
-REPLACE INTO `item_db` VALUES ('12016','Speed_Up_Potion','Speed Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_INFINITY,5000,0;','','');
-REPLACE INTO `item_db` VALUES ('12017','Slow_Down_Potion','Slow Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SLOWDOWN,5000,0;','','');
-REPLACE INTO `item_db` VALUES ('12018','Fire_Cracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('12019','Holy_Egg','Holy Egg','11','2','1','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,2;','','');
-REPLACE INTO `item_db` VALUES ('12020','Water_Of_Darkness','Cursed Water','11','2','1','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,8;','','');
-REPLACE INTO `item_db` VALUES ('12021','Pork_Belly','Pork','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
-REPLACE INTO `item_db` VALUES ('12022','Spareribs','Galbi','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
-REPLACE INTO `item_db` VALUES ('12023','Giftbox_China','Wrapped Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12023,1;','','');
-REPLACE INTO `item_db` VALUES ('12024','Red_Pouch_Of_Surprise','Red Pouch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-4,1,\"\";','','');
-REPLACE INTO `item_db` VALUES ('12025','Egg_Boy','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12025,1;','','');
-REPLACE INTO `item_db` VALUES ('12026','Egg_Girl','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12026,1;','','');
-REPLACE INTO `item_db` VALUES ('12027','Giggling_Box','Giggling Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 9,0; sc_start SC_CURSE,30000,0,3000,SCFLAG_NONE;','','');
-REPLACE INTO `item_db` VALUES ('12028','Box_Of_Thunder','Box of Thunder','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,20000,0;','','');
-REPLACE INTO `item_db` VALUES ('12029','Gloomy_Box','Box of Gloom','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AC_CONCENTRATION,1;','','');
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-REPLACE INTO `item_db` VALUES ('12031','Sleepy_Box','Box of Drowsiness','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,60000,20;','','');
-REPLACE INTO `item_db` VALUES ('12032','Box_Of_Storm','Box of Storms','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
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-REPLACE INTO `item_db` VALUES ('12034','Painting_Box','Box of Panting','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,SCFLAG_NONE;','','');
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-REPLACE INTO `item_db` VALUES ('12040','Stone_Of_Intelligence_','Stone of Sage','2','100000','50000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','homevolution;','','');
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-REPLACE INTO `item_db` VALUES ('12042','Str_Dish02','Seasoned Sticky Webfoot','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
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-REPLACE INTO `item_db` VALUES ('12059','Agi_Dish04','Lutie Cold Noodle','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,4; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('12060','Agi_Dish05','Steamed Bat Wing in Pumpkin','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
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-REPLACE INTO `item_db` VALUES ('12062','Dex_Dish02','Chocolate Mousse Cake','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
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-REPLACE INTO `item_db` VALUES ('12064','Dex_Dish04','Cream Sandwich','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,4; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('12065','Dex_Dish05','Green Salad','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12066','Luk_Dish01','Fried Monkey Tails','0','0','0','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('12067','Luk_Dish02','Mixed Juice','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('12068','Luk_Dish03','Fried Sweet Potato','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('12069','Luk_Dish04','Steamed Ancient Lips','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,4; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('12070','Luk_Dish05','Fried Scorpion Tails','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
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-REPLACE INTO `item_db` VALUES ('12087','Agi_Dish07','Steamed Alligator with Vegetable','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,7; percentheal 8,2;','','');
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-REPLACE INTO `item_db` VALUES ('12089','Agi_Dish09','Special Meat Stew','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,9; percentheal 10,2;','','');
-REPLACE INTO `item_db` VALUES ('12090','Agi_Dish10','Steamed Desert Scorpions','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,10; percentheal 15,5;','','');
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-REPLACE INTO `item_db` VALUES ('12092','Dex_Dish07','Soul Haunted Bread','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,7; percentheal 5,7;','','');
-REPLACE INTO `item_db` VALUES ('12093','Dex_Dish08','Special Toast','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,8; percentheal 5,8;','','');
-REPLACE INTO `item_db` VALUES ('12094','Dex_Dish09','Heavenly Fruit Juice','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,9; percentheal 5,9;','','');
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-REPLACE INTO `item_db` VALUES ('12173','SpearMercenary_Scroll1','Spearman Scroll 1','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6027,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12174','SpearMercenary_Scroll2','Spearman Scroll 2','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6028,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12175','SpearMercenary_Scroll3','Spearman Scroll 3','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6029,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12176','SpearMercenary_Scroll4','Spearman Scroll 4','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6030,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12177','SpearMercenary_Scroll5','Spearman Scroll 5','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6031,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12178','SpearMercenary_Scroll6','Spearman Scroll 6','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6032,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12179','SpearMercenary_Scroll7','Spearman Scroll 7','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6033,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12180','SpearMercenary_Scroll8','Spearman Scroll 8','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6034,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12181','SpearMercenary_Scroll9','Spearman Scroll 9','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6035,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12182','SpearMercenary_Scroll10','Spearman Scroll 10','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 6036,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12183','Holy_Arrow_Quiver','Holy Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1772,500;','','');
-REPLACE INTO `item_db` VALUES ('12184','Mercenary_Red_Potion','Mercenary Red Potion','2','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_heal 1000,0;','','');
-REPLACE INTO `item_db` VALUES ('12185','Mercenary_Blue_Potion','Mercenary Blue Potion','2','1000','500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_heal 0,100;','','');
-REPLACE INTO `item_db` VALUES ('12186','Red_Box','Old Red Box','2','50000','25000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12186,1;','','');
-REPLACE INTO `item_db` VALUES ('12187','Green_Box','Old Green Box','2','50000','25000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12187,1;','','');
-REPLACE INTO `item_db` VALUES ('12188','Magical_Moon_Cake','Grace Moon Cake','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('12189','Red_Box_','Old Red Box','2','50000','25000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12189,1;','','');
-REPLACE INTO `item_db` VALUES ('12190','Moon_Cake','Moon Cake','2','2','1','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12191','Special_Moon_Cake','Special Moon Cake','2','2','1','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ASPDPOTION0,600000,4; sc_start SC_SpeedUp0,600000,0;','','');
-REPLACE INTO `item_db` VALUES ('12192','Pumpkin_Pie','Pumpkin Pie','0','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12193','Brezel','Pretzel','2','20','10','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12194','Hometown_Gift','Hometown Gift','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;','','');
-REPLACE INTO `item_db` VALUES ('12195','Plain_Rice_Cake','Plain Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,20;','','');
-REPLACE INTO `item_db` VALUES ('12196','Hearty_Rice_Cake','Hearty Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,0;','','');
-REPLACE INTO `item_db` VALUES ('12197','Salty_Rice_Cake','Salty Rice Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 10,10;','','');
-REPLACE INTO `item_db` VALUES ('12198','Lucky_Rice_Cake','Lucky Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCLUK,1200000,21;','','');
-REPLACE INTO `item_db` VALUES ('12199','Rice_Scroll','Scroll of Magic','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12200','Event_Cake','X-mas Cake','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_MAGNIFICAT,3;','','');
-REPLACE INTO `item_db` VALUES ('12201','Red_Box_C','Commonplace Red Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12202','Str_Dish10_','Steamed Tongue','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12203','Agi_Dish10_','Steamed Scorpion','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12204','Int_Dish10_','Dragon Breath Cocktail','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12205','Dex_Dish10_','Hwergelmir\'s Tonic','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12206','Luk_Dish10_','Cooked Nine Tail\'s Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12207','Vit_Dish10_','Stew Of Immortality','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT_CASH,1800000,10; percentheal 15,5;','','');
-REPLACE INTO `item_db` VALUES ('12208','Battle_Manual','Battle Manual','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','60000','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,50;','','');
-REPLACE INTO `item_db` VALUES ('12209','Insurance','Life Insurance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12210','Bubble_Gum','Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','60000','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,1800000,200;','','');
-REPLACE INTO `item_db` VALUES ('12211','Kafra_Card','Kafra Card','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashStore\";','','');
-REPLACE INTO `item_db` VALUES ('12212','Giant_Fly_Wing','Giant Fly Wing','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashPartyCall\";','','');
-REPLACE INTO `item_db` VALUES ('12213','Neuralizer','Neuralizer','11','2','1','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashReset\";','','');
-REPLACE INTO `item_db` VALUES ('12214','Convex_Mirror','Convex Mirror','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_BOSS_ALARM,600000,0;','','');
-REPLACE INTO `item_db` VALUES ('12215','Blessing_10_Scroll','LV10 Blessing Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
-REPLACE INTO `item_db` VALUES ('12216','Inc_Agi_10_Scroll','LV10 Agil Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(Hp>15) { skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,240000,10; heal -15,0; }','','');
-REPLACE INTO `item_db` VALUES ('12217','Aspersio_5_Scroll','LV5 Aspersio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(countitem(523)>0) { skilleffect PR_ASPERSIO,0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }','','');
-REPLACE INTO `item_db` VALUES ('12218','Assumptio_5_Scroll','LV5 Assumptio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_ASSUMPTIO,100000,5; skilleffect HP_ASSUMPTIO,0;','','');
-REPLACE INTO `item_db` VALUES ('12219','Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect SN_WINDWALK,0; sc_start SC_WINDWALK,250000,5;','','');
-REPLACE INTO `item_db` VALUES ('12220','Adrenaline_Scroll','LV5 Adrenaline Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect BS_ADRENALINE,0; sc_start SC_ADRENALINE,150000,5; }','','');
-REPLACE INTO `item_db` VALUES ('12221','Megaphone_','Megaphone','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','input @megaphone$; announce strcharinfo(0) + \": \" + @megaphone$,bc_all,0xFF0000; end;','','');
-REPLACE INTO `item_db` VALUES ('12225','Sweet_Candy_Striper','Sweet Candy Cane','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1245;','','');
-REPLACE INTO `item_db` VALUES ('12226','Examination1','Examination1','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,10; sc_start SC_FOOD_DEX,5400000,5; sc_start SC_PLUSATTACKPOWER,5400000,22; sc_start SC_MATKFOOD,5400000,15;','','');
-REPLACE INTO `item_db` VALUES ('12227','Examination2','Examination2','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,8; sc_start SC_FOOD_VIT,5400000,7; sc_start SC_FOOD_LUK,5400000,7; sc_start SC_PLUSATTACKPOWER,5400000,10;','','');
-REPLACE INTO `item_db` VALUES ('12228','Examination3','Examination3','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_AGI,5400000,15; sc_start SC_PLUSATTACKPOWER,5400000,52; sc_start SC_MATKFOOD,5400000,10;','','');
-REPLACE INTO `item_db` VALUES ('12229','Examination4','Examination4','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,3; sc_start SC_FOOD_AGI,5400000,5; sc_start SC_FOOD_VIT,5400000,10; sc_start SC_MATKFOOD,5400000,52;','','');
-REPLACE INTO `item_db` VALUES ('12230','Examination5','Examination5','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,3; sc_start SC_FOOD_DEX,5400000,12; sc_start SC_PLUSATTACKPOWER,5400000,20; sc_start SC_MATKFOOD,5400000,20;','','');
-REPLACE INTO `item_db` VALUES ('12231','Examination6','Examination6','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100; sc_start SC_MOVHASTE_HORSE,5400000,0; sc_start SC_FOOD_STR,5400000,6; sc_start SC_FOOD_DEX,5400000,6; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_INT,5400000,6; sc_start SC_FOOD_VIT,5400000,6; sc_start SC_FOOD_LUK,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_MATKFOOD,5400000,24;','','');
-REPLACE INTO `item_db` VALUES ('12232','Gingerbread','Ginger Bread','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,900000,0; sc_start SC_MOVHASTE_HORSE,900000,0;','','');
-REPLACE INTO `item_db` VALUES ('12233','Kvass','Kvass','0','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
-REPLACE INTO `item_db` VALUES ('12234','Cacao99','Fierce Cacao 99%','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 25,0;','','');
-REPLACE INTO `item_db` VALUES ('12235','Strawberry_Choco','Chocolate Strawberry','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
-REPLACE INTO `item_db` VALUES ('12236','Choco_Tart','Chocolate Tart','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; itemskill AL_ANGELUS,5;','','');
-REPLACE INTO `item_db` VALUES ('12237','Choco_Lump','Junky Chocolate','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; sc_start SC_POISON,18000,0; sc_start SC_BLOODING,18000,0;','','');
-REPLACE INTO `item_db` VALUES ('12238','New_Year_Rice_Cake_1','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
-REPLACE INTO `item_db` VALUES ('12239','New_Year_Rice_Cake_2','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
-REPLACE INTO `item_db` VALUES ('12240','Old_Yellow_Box','Old Yellow Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12240,1;','','');
-REPLACE INTO `item_db` VALUES ('12241','M_Center_Potion','Mercenary Concentration Potion','2','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12242','M_Awakening_Potion','Mercenary Awakening Potion','2','1500','750','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('12243','M_Berserk_Potion','Mercenary Berserk Potion','2','3000','1500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;','','');
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-REPLACE INTO `item_db` VALUES ('12316','Angel_Bless','Angel Of Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12318','Little_Heart','Small Hearts','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12319','Strawberry_Cake','Rune Strawberry Cake','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5;','','');
-REPLACE INTO `item_db` VALUES ('12320','Pineapple_Juice','Schwartzwald Pine Jubilee','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20;','','');
-REPLACE INTO `item_db` VALUES ('12321','Spicy_Sandwich','Arunafeltz Desert Sandwich','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CRITICALPERCENT,600000,7;','','');
-REPLACE INTO `item_db` VALUES ('12322','Chocolate_Pie','Chocolate Pie','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('12323','N_Fly_Wing','Novice Fly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
-REPLACE INTO `item_db` VALUES ('12324','N_Butterfly_Wing','Novice Butterfly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
-REPLACE INTO `item_db` VALUES ('12325','N_Magnifier','Novice Magnifier','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
-REPLACE INTO `item_db` VALUES ('12326','J_Firecracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12327','Charm_Of_Luck','Unsuitable Of Lucky','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12328','Charm_Of_Happiness','Unsuitable Of Happyness','2','1800','900','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCLUK,3600000,20;','','');
-REPLACE INTO `item_db` VALUES ('12329','Recall_MaleGM','Support Game Master','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2000,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12330','Recall_FemaleGM','Support Game Master','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2001,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12331','Ginseng','Ginseng','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','percentheal 6,0;','','');
-REPLACE INTO `item_db` VALUES ('12332','Fruit_Juice','Fruit Juice','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','percentheal 0,6;','','');
-REPLACE INTO `item_db` VALUES ('12333','Ansila','Ancilla','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'3','1','0','percentheal 0,15;','','');
-REPLACE INTO `item_db` VALUES ('12334','Cherish_Box','Treasure Edition Helm Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12334,1;','','');
-REPLACE INTO `item_db` VALUES ('12335','Yummy_Skewered_Dish','Grilled Delicious Skewer','0','1000','500','350','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 60,60;','','');
-REPLACE INTO `item_db` VALUES ('12336','Baked_Mushroom','Grilled Mushroom','0','500','250','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 30,30;','','');
-REPLACE INTO `item_db` VALUES ('12337','Grilled_Sausage','Grilled Sausages','0','300','150','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,20;','','');
-REPLACE INTO `item_db` VALUES ('12338','Grilled_Corn','Grilled Corn','2','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;','','');
-REPLACE INTO `item_db` VALUES ('12339','Cherish_Box_Ori','Treasure Edition Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12339,1;','','');
-REPLACE INTO `item_db` VALUES ('12340','Mysterious_Rice_Powder','Chewy Rice Powder','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','pet 1815;','','');
-REPLACE INTO `item_db` VALUES ('12341','Special_Alloy_Trap_Box','Special Alloy Trap Box','2','30000','15000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7940,100;','','');
-REPLACE INTO `item_db` VALUES ('12342','Manuk\'s_Opportunity','Manuk\'s Opportunity','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12343','Manuk\'s_Courage','Manuk\'s Courage','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12344','Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12345','Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12346','Unripe_Acorn','Unripe Acorn','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','499',NULL,'0',NULL,'0',NULL,'0','heal -100,0;','','');
-REPLACE INTO `item_db` VALUES ('12347','Acorn_Jelly','Acorn Jelly','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_REVERSEORCISH,1;','','');
-REPLACE INTO `item_db` VALUES ('12348','Manuk\'s_Faith','Manuk\'s Faith','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12349','Cornus\'_Tears','Cornus\' Tears','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;','','');
-REPLACE INTO `item_db` VALUES ('12350','Angeling_Potion','Angeling Potion','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','457',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5; itemskill AL_ANGELUS,5;','','');
-REPLACE INTO `item_db` VALUES ('12351','Shout_Megaphone','Scream Megaphone','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','457',NULL,'0',NULL,'0',NULL,'0','itemskill MC_LOUD,1;','','');
-REPLACE INTO `item_db` VALUES ('12352','Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",3;','','');
-REPLACE INTO `item_db` VALUES ('12353','Tiny_Waterbottle','Small Bottle','2','600','300','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PROPERTYWATER,90000,1;','','');
-REPLACE INTO `item_db` VALUES ('12354','Buche_De_Noel','Buche De Noel','2','2','1','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;','','');
-REPLACE INTO `item_db` VALUES ('12355','Xmas_Gift','Xmas Gift','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12355,1;','','');
-REPLACE INTO `item_db` VALUES ('12356','Louise_Costume_Box','Louise Costume Box','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12356,1;','','');
-REPLACE INTO `item_db` VALUES ('12357','Shiny_Wing_Gown','Gingerbread Cookie','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1630;','','');
-REPLACE INTO `item_db` VALUES ('12358','Fan_Of_Wind','Fan Of Wind','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1513;','','');
-REPLACE INTO `item_db` VALUES ('12359','Very_Soft_Plant','Very Soft Plant','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1586;','','');
-REPLACE INTO `item_db` VALUES ('12360','Very_Red_Juice','Very Red Juice','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1505;','','');
-REPLACE INTO `item_db` VALUES ('12361','Delicious_Shaved_Ice','Delicious Shaved Ice','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1143;','','');
-REPLACE INTO `item_db` VALUES ('12362','Kuloren','Kuloren','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1401;','','');
-REPLACE INTO `item_db` VALUES ('12363','Fit_Pipe','Ghost Coffin','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1179;','','');
-REPLACE INTO `item_db` VALUES ('12364','Staff_Of_Leader','Staff Of Leader','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1299;','','');
-REPLACE INTO `item_db` VALUES ('12365','Charming_Lotus','Charming Lotus','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1416;','','');
-REPLACE INTO `item_db` VALUES ('12366','Gril_Doll','Girl Doll','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1404;','','');
-REPLACE INTO `item_db` VALUES ('12367','Luxury_Whisky_Bottle','Luxury Whisky Bottle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1504;','','');
-REPLACE INTO `item_db` VALUES ('12368','Splendid_Mirror','Splendid Mirror','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1148;','','');
-REPLACE INTO `item_db` VALUES ('12369','Oilpalm_Coconut','Oilpalm Coconut','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1495;','','');
-REPLACE INTO `item_db` VALUES ('12370','Gril\'s_Naivety','Girl\'s Naivety','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','pet 1374;','','');
-REPLACE INTO `item_db` VALUES ('12371','Magical_Lithography','Magical Lithography','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1040;','','');
-REPLACE INTO `item_db` VALUES ('12372','Hell_Contract','Hell Contract','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1379;','','');
-REPLACE INTO `item_db` VALUES ('12373','Boy\'s_Naivety','Boy\'s Pure Heart','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1370;','','');
-REPLACE INTO `item_db` VALUES ('12374','Flaming_Ice','Ice Fireworks','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1837;','','');
-REPLACE INTO `item_db` VALUES ('12375','Acaraje','Akaraje','2','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5;','','');
-REPLACE INTO `item_db` VALUES ('12376','Mysterious_Can2','Mysterious Can2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 3,0; itemskill PR_GLORIA,2;','','');
-REPLACE INTO `item_db` VALUES ('12377','Mysterious_PET_Bottle2','Mysterious PET Bottle2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,3; itemskill PR_MAGNIFICAT,1;','','');
-REPLACE INTO `item_db` VALUES ('12378','2009_Rice_Cake_Soup','Rice Cake Soup','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
-REPLACE INTO `item_db` VALUES ('12379','Pope\'s_Cookie','Pope Cookie','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12380','Desert_Wolf_Babe_Scroll','Job Change Flute','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2034,1800000;','','');
-REPLACE INTO `item_db` VALUES ('12381','ValkyrieA_Scroll','Ancient Language Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2037,1800000; }','','');
-REPLACE INTO `item_db` VALUES ('12382','ValkyrieB_Scroll','Ancient Language Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2038,1800000; }','','');
-REPLACE INTO `item_db` VALUES ('12383','Vulcan_Bullet_Magazine','Vulcan Bullet Magazine','2','13750','6875','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12384','Rainbow_Ruby_Water','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_FROSTMISTY,5; }','','');
-REPLACE INTO `item_db` VALUES ('12385','Rainbow_Ruby_Fire','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_CRIMSONROCK,5; }','','');
-REPLACE INTO `item_db` VALUES ('12386','Rainbow_Ruby_Wind','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_CHAINLIGHTNING,5; }','','');
-REPLACE INTO `item_db` VALUES ('12387','Rainbow_Ruby_Earth','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_EARTHSTRAIN,5; }','','');
-REPLACE INTO `item_db` VALUES ('12388','Runstone_Crush','Rhydo Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_CRUSHSTRIKE,1; }','','');
-REPLACE INTO `item_db` VALUES ('12389','Runstone_Storm','Pertz Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_STORMBLAST,1; }','','');
-REPLACE INTO `item_db` VALUES ('12390','Runstone_Millennium','Verkana Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_MILLENNIUMSHIELD,1; }','','');
-REPLACE INTO `item_db` VALUES ('12391','Lucky_Egg_C','RWC Groove Pack','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12392','RepairA','Repair A','0','275','137','100','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(200,300),0;','','');
-REPLACE INTO `item_db` VALUES ('12393','RepairB','Repair B','0','625','312','140','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(300,400),0;','','');
-REPLACE INTO `item_db` VALUES ('12394','RepairC','Repair C','0','1375','687','180','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(400,500),0;','','');
-REPLACE INTO `item_db` VALUES ('12395','Tantanmen','Tantan Noodle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1519;','','');
-REPLACE INTO `item_db` VALUES ('12396','Fools_Day_Box','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill AL_TELEPORT,1; else if(rand(1,10)==2) itemskill AL_TELEPORT,3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill ALL_REVERSEORCISH,1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;','','');
-REPLACE INTO `item_db` VALUES ('12397','Fools_Day_Box2','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill TF_DETOXIFY,1; else if(rand(1,10)==2) itemskill TF_PICKSTONE,1; else if(rand(1,10)==3) itemskill BA_FROSTJOKER,1; else if(rand(1,10)==4) itemskill DC_SCREAM,1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill AL_RUWACH,1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;','','');
-REPLACE INTO `item_db` VALUES ('12398','PCBang_Gift_Box','PCRoom Gift Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12399','Castle_Treasure_Box','Castle Treasure Box','2','20','10','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12400','Water_Of_Blessing_','Water Of Blessing','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12401','Rune_Kn_Test_Int','Rune Kn Test Int','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,300000,40;','','');
-REPLACE INTO `item_db` VALUES ('12402','29Fruit','29Truth','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12403','Lucky_Egg_C2','RWC2011 Lucky Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12404','Acti_Potion','Activation Potion','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12405','Underripe_Yggseed','Unripe Seed Of Yggdrasil','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12406','Psychic_ArmorS','Psychic Armor Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12407','PCBang_Coupon_Box','PCRoom Coupon Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12408','Leaf_Cat_Ball','Hydra Ball','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 2081;','','');
-REPLACE INTO `item_db` VALUES ('12409','Pork_Belly_H','1st Class Pork Belly','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12410','Spareribs_H','Thick Pork Belly','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12411','HE_Battle_Manual','HE Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,900000,200;','','');
-REPLACE INTO `item_db` VALUES ('12412','HE_Bubble_Gum','HE Bubble Gum','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,900000,300;','','');
-REPLACE INTO `item_db` VALUES ('12413','PCBang_Coupon_Box2','PCRoom Coupon Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12414','Guarana_Candy','Guarana Candy','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION1,1800000,0; sc_start SC_INC_AGI,140000,5; skilleffect AL_INCAGI,0;','','');
-REPLACE INTO `item_db` VALUES ('12415','Siege_Teleport_Scroll2','Siege Map Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12416','LUcky_Egg_C3','Thanksgiving Groove Pack','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12417','Boost500','Boost500','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12418','Full_SwingK','Full SwingK','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12419','Mana_Plus','Mana +','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12420','Stamina_Up_M','Muramura(M)','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12421','Digestive_F','Falmons(F)','3','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12422','HP_Increase_PotionS','HP Increase Potion(Small)','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHP,500000,(500+(10/3)*BaseLevel); percentheal 2,0;','','');
-REPLACE INTO `item_db` VALUES ('12423','HP_Increase_PotionM','HP Increase Potion(Mid)','0','100','50','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHP,500000,(1500+(10/3)*BaseLevel); percentheal 3,0;','','');
-REPLACE INTO `item_db` VALUES ('12424','HP_Increase_PotionL','HP Increase Potion(Large)','0','100','50','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHP,500000,(2500+(10/3)*BaseLevel); percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('12425','SP_Increase_PotionS','SP Increase Potion(Small)','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,((BaseLevel/10)-5); percentheal 0,2;','','');
-REPLACE INTO `item_db` VALUES ('12426','SP_Increase_PotionM','SP Increase Potion(Mid)','0','100','50','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,(BaseLevel/10); percentheal 0,4;','','');
-REPLACE INTO `item_db` VALUES ('12427','SP_Increase_PotionL','SP Increase Potion(Large)','0','100','50','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,((BaseLevel/10)+5); percentheal 0,8;','','');
-REPLACE INTO `item_db` VALUES ('12428','Enrich_White_PotionZ','Enriched White PotionZ','0','100','50','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_WHITE_POTION_Z,500000,0; heal 1000,0;','','');
-REPLACE INTO `item_db` VALUES ('12429','Savage_BBQ','Savage BBQ','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SAVAGE_STEAK,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12430','Wug_Blood_Cocktail','Warg Blood Cocktail','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12431','Minor_Brisket','Minor Brisket','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MINOR_BBQ,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12432','Siroma_Icetea','Siroma Icetea','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SIROMA_ICE_TEA,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12433','Drocera_Herb_Stew','Drosera Herb Stew','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DROCERA_HERB_STEAMED,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12434','Petti_Tail_Noodle','Petite Tail Noodles','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PUTTI_TAILS_NOODLES,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('12435','Black_Thing','Black Thing','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STOMACHACHE,60000,rand(5,10);','','');
-REPLACE INTO `item_db` VALUES ('12436','Vitata500','Vitata500','0','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VITATA_500,500000,0; heal 0,200;','','');
-REPLACE INTO `item_db` VALUES ('12437','Enrich_Celermine_Juice','Enrich Celermine Juice','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;','','');
-REPLACE INTO `item_db` VALUES ('12438','F_Giant_Fly_Wing','Giant Fly Wing','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12439','F_Battle_Manual','Old Battle Manual','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12440','F_Insurance','Insurance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12441','F_Bubble_Gum','Old Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12442','F_Kafra_Card','Kafra Card','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12443','F_Neuralizer','Neuralizer','2','2','1','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12444','F_Dun_Tele_Scroll1','WoE Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12445','F_Str_Dish10_','Steamed Tongue','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12446','F_Agi_Dish10_','Steamed Desert Scorpions','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12447','F_Int_Dish10_','Dragon Breath Cocktail','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12448','F_Dex_Dish10_','Hwergelmir\'s Tonic','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12449','F_Luk_Dish10_','Nine Tail','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12450','F_Vit_Dish10_','Stew Of Immortality','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12451','F_WOB_Rune','Yellow Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12452','F_WOB_Schwaltz','Green Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12453','F_WOB_Rachel','Red Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12454','F_WOB_Local','Blue Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12456','F_Greed_Scroll','Greed Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12457','F_Glass_Of_Illusion','Glass Of Illusion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12458','F_Abrasive','Abrasive','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12459','F_Med_Life_Potion','Medium Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12460','F_Small_Life_Potion','Small Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12461','F_Regeneration_Potion','Regeneration Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12462','F_B_Mdef_Potion','Big Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12463','F_S_Mdef_Potion','Small Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12464','F_B_Def_Potion','Big Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12465','F_S_Def_Potion','Small Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12466','F_Blessing_10_Scroll','LV10 Blessing Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12467','F_Inc_Agi_10_Scroll','LV10 Agil Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12649','Lv70_Imperial_Gift','Level 70 Bounty','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12650','Lv90_Imperial_Gift','Level 90 Bounty','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12651','Lv110_Imperial_Gift','Level 110 Bounty','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12652','Lv130_Imperial_Gift','Level 130 Bounty','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12653','Lv150_Imperial_Gift','Level 150 Bounty','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12654','Lucky_Egg_C9','Recruit\'s Mount Gift','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12655','Brain_Powder','Brain Powder','11','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12656','Magical_Powder','Magical Powder','11','3000','1500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12657','Madness_Powder','Madness Powder','11','4000','2000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12658','Trans_Scroll_Devi','Transformation Scroll(Deviruchi)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Deviruchi\",1200000,SC_MTF_ASPD;','','');
-REPLACE INTO `item_db` VALUES ('12659','Trans_Scroll_Ray_Arch','Transformation Scroll(Raydric)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Raydric Archer\",1200000,SC_MTF_RANGEATK;','','');
-REPLACE INTO `item_db` VALUES ('12660','Trans_Scroll_Mavka','Transformation Scroll(Mavka)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Mavka\",1200000,SC_MTF_RANGEATK;','','');
-REPLACE INTO `item_db` VALUES ('12661','Trans_Scroll_Marduk','Transformation Scroll(Marduk)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Marduk\",1200000,SC_MTF_MATK;','','');
-REPLACE INTO `item_db` VALUES ('12662','Trans_Scroll_Banshee','Transformation Scroll(Banshee)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Banshee\",1200000,SC_MTF_MATK;','','');
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-REPLACE INTO `item_db` VALUES ('12664','Trans_Scroll_Golem','Transformation Scroll(Golem)','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','montransform \"Golem\",1200000,SC_MTF_MLEATKED;','','');
-REPLACE INTO `item_db` VALUES ('12665','Grovel_Buff','Grovel Buff','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12666','Thai_Perfume_MATK','Thai Perfume(MATK)','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12667','Thai_Perfume_ATK','Thai Perfume(ATK)','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12668','Thai_Perfume_ASPD','Thai Perfume(ASPD)','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12669','Thai_Perfume_CAST','Thai Perfume(CAST)','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12674','God_Material_Box','God Material Box','2','20','10','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12676','Sg_Violet_Potion_Box','Siege Violet Potion Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11547,50;','','');
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-REPLACE INTO `item_db` VALUES ('12679','Sg_White_Potion_Box','Siege White Potion Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11548,30;','','');
-REPLACE INTO `item_db` VALUES ('12680','Sg_Blue_Potion_Box','Siege Blue Potion Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11549,10;','','');
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-REPLACE INTO `item_db` VALUES ('12682','Nestea_Blacktea','Nestea Black Tea','2','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12683','Sg_Vi_Potion_Box200','Siege Violet Potion Box (200)','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11547,50;','','');
-REPLACE INTO `item_db` VALUES ('12684','ASPD_Potion','ASPD Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12685','Gryphon_Egg_Scroll','Gryphon Egg Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12686','Str_Dish20','Str Dish20','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12687','Int_Dish20','Int Dish20','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12688','Vit_Dish20','Vit Dish20','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12689','Dex_Dish20','Dex Dish20','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12690','Old_C_Album_Helm','Headgear Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12691','Old_C_Album_Armor','Armor Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12692','Old_C_Album_Shield','Shield Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12693','Old_C_Album_Garment','Garment Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12694','Old_C_Album_Shoes','Shoes Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12695','Old_C_Album_Acc','Accessory Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('12697','RWC_Cele_Fire2','RWC Celebration Firecracker 2','11','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12698','Old_C_Album_Weapon','Weapon Card Album','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12699','Tikbalang_Belt','Tikbalang Harness','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 2313;','','');
-REPLACE INTO `item_db` VALUES ('12700','Insideout_Shirt','Inside-out Shirt','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','warp \"malaya\",242,211;','','');
-REPLACE INTO `item_db` VALUES ('12701','Old_Blue_Box_F','Old Blue Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12702','Old_Bleu_Box','Old Blue Box','2','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12702,1; getrandgroupitem 12702,1;','','');
-REPLACE INTO `item_db` VALUES ('12703','Holy_Egg_2','Holy Egg','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12704','Elixir_Of_Life','Elixir of Life','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','85',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
-REPLACE INTO `item_db` VALUES ('12705','Noble_Nameplate','Noble Nameplate','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','90',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,100;','','');
-REPLACE INTO `item_db` VALUES ('12706','Lucky_Cookie01','Lucky Cookie','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill PR_GLORIA,5;','','');
-REPLACE INTO `item_db` VALUES ('12707','Lucky_Cookie02','Lucky Cookie','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill PR_MAGNIFICAT,1;','','');
-REPLACE INTO `item_db` VALUES ('12708','Lucky_Cookie03','Lucky Cookie','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill PR_IMPOSITIO,3;','','');
-REPLACE INTO `item_db` VALUES ('12709','Guyak_Candy','Guyak Candy','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 30,30;','','');
-REPLACE INTO `item_db` VALUES ('12710','Guyak_Pudding','Guyak Pudding','2','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_INFINITY,300000,0;','','');
-REPLACE INTO `item_db` VALUES ('12711','Pretzel','Pretzel','0','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
-REPLACE INTO `item_db` VALUES ('12712','Green_Beer','Green Beer','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12713','Monster_Extract','Monster Extract','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12714','Easter_Scroll','Easter Scroll','2','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12714,1;','','');
-REPLACE INTO `item_db` VALUES ('12715','Black_Treasure_Box','Black Treasure Chest','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12716','Indian_Rice_Cake','Indian Rice Cake','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12717','Poison_Paralysis','Paralysis','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PARALYSE,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12718','Poison_Leech','Leech End','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_LEECHESEND,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12719','Poison_Oblivion','Oblivion Curse','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_OBLIVIONCURSE,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12720','Poison_Contamination','Death Hurt','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DEATHHURT,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12721','Poison_Numb','Toxin','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_TOXIN,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12722','Poison_Fever','Pyrexia','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PYREXIA,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12723','Poison_Laughing','Magic Mushroom','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MAGICMUSHROOM,300000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12724','Poison_Fatigue','Venom Bleed','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VENOMBLEED,15000,0,10,SCFLAG_FIXEDTICK;','','');
-REPLACE INTO `item_db` VALUES ('12725','Runstone_Nosiege','Nosiege Runestone','11','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','120000','475',NULL,'1',NULL,'20','1','0','itemskill RK_REFRESH,1;','','');
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-REPLACE INTO `item_db` VALUES ('12852','Wisdom_Scroll','Wisdom Scroll','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12853','Patron_Scroll','Patron Scroll','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('12900','Battle_Manual_Box','Battle Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10;','','');
-REPLACE INTO `item_db` VALUES ('12901','Insurance_Package','Insurance Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12209,10;','','');
-REPLACE INTO `item_db` VALUES ('12902','Bubble_Gum_Box','Bubble Gum Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('12903','Str_Dish_Box','Steamed Tongue Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12202,10;','','');
-REPLACE INTO `item_db` VALUES ('12904','Agi_Dish_Box','Steamed Scorpion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12203,10;','','');
-REPLACE INTO `item_db` VALUES ('12905','Int_Dish_Box','Dragon Breath Cocktail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10;','','');
-REPLACE INTO `item_db` VALUES ('12906','Dex_Dish_Box','Hwergelmir\'s Tonic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12205,10;','','');
-REPLACE INTO `item_db` VALUES ('12907','Luk_Dish_Box','Nine Tail Dish Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('12908','Vit_Dish_Box','Stew Of Immortality Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12207,10;','','');
-REPLACE INTO `item_db` VALUES ('12909','Kafra_Card_Box','Kafra Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12211,10;','','');
-REPLACE INTO `item_db` VALUES ('12910','Giant_Fly_Wing_Box','Giant Fly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12212,50;','','');
-REPLACE INTO `item_db` VALUES ('12911','Neuralizer_Box','Neuralizer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12213,1;','','');
-REPLACE INTO `item_db` VALUES ('12912','Convex_Mirror_Box','Convex Mirror Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12214,10;','','');
-REPLACE INTO `item_db` VALUES ('12913','Blessing_10_Scroll_Box','Blessing 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12215,50;','','');
-REPLACE INTO `item_db` VALUES ('12914','Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12216,50;','','');
-REPLACE INTO `item_db` VALUES ('12915','Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12217,50;','','');
-REPLACE INTO `item_db` VALUES ('12916','Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12218,50;','','');
-REPLACE INTO `item_db` VALUES ('12917','Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12219,50;','','');
-REPLACE INTO `item_db` VALUES ('12918','Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12220,50;','','');
-REPLACE INTO `item_db` VALUES ('12919','Megaphone_Box','Megaphone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12221,10;','','');
-REPLACE INTO `item_db` VALUES ('12920','Enriched_Elunium_Box','Enriched Elunium 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7619,10;','','');
-REPLACE INTO `item_db` VALUES ('12921','Enriched_Oridecon_Box','Enriched Oridecon 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7620,10;','','');
-REPLACE INTO `item_db` VALUES ('12922','Token_Of_Siegfried_Box','Token of Siegfried Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 7621,10;','','');
-REPLACE INTO `item_db` VALUES ('12923','Pet_Egg_Scroll_Box1','December Lucky Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12925,1;','','');
-REPLACE INTO `item_db` VALUES ('12924','Pet_Egg_Scroll_Box2','Anniversary Destiny Crate','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12926,1;','','');
-REPLACE INTO `item_db` VALUES ('12925','Pet_Egg_Scroll1','Kafra Item Mall Prize Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
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-REPLACE INTO `item_db` VALUES ('12927','J_Aspersio_5_Scroll_Box','Aspersio Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12928,10;','','');
-REPLACE INTO `item_db` VALUES ('12928','J_Aspersio_5_Scroll','Sacred Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill PR_ASPERSIO,5;','','');
-REPLACE INTO `item_db` VALUES ('12929','Pet_Egg_Scroll_Box3','Pet Egg Box 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12932,1;','','');
-REPLACE INTO `item_db` VALUES ('12930','Pet_Egg_Scroll_Box4','Pet Egg Box 4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12933,1;','','');
-REPLACE INTO `item_db` VALUES ('12931','Pet_Egg_Scroll_Box5','Playspan 5x Easter Lucky Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12934,1;','','');
-REPLACE INTO `item_db` VALUES ('12932','Pet_Egg_Scroll3','Episode 13.2 Key Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12933','Pet_Egg_Scroll4','Summer Hat Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12934','Pet_Egg_Scroll5','Easter Lucky Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('12935','Infiltrator_Box','Infiltrator Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1267,604800;','','');
-REPLACE INTO `item_db` VALUES ('12936','Muramasa_Box','Muramasa Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1173,604800;','','');
-REPLACE INTO `item_db` VALUES ('12937','Excalibur_Box','Excalibur Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13401,604800;','','');
-REPLACE INTO `item_db` VALUES ('12938','Combat_Knife_Box','Combat Knife Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13021,604800;','','');
-REPLACE INTO `item_db` VALUES ('12939','Counter_Dagger_Box','Dagger of Counter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13022,604800;','','');
-REPLACE INTO `item_db` VALUES ('12940','Kaiser_Knuckle_Box','Kaiser Knuckle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1817,604800;','','');
-REPLACE INTO `item_db` VALUES ('12941','Pole_Axe_Box','Poll Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1419,604800;','','');
-REPLACE INTO `item_db` VALUES ('12942','Mighty_Staff_Box','Mighty Staff Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1623,604800;','','');
-REPLACE INTO `item_db` VALUES ('12943','Right_Epsilon_Box','Light Epsilon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1372,604800;','','');
-REPLACE INTO `item_db` VALUES ('12944','Balistar_Box','Ballista Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1728,604800;','','');
-REPLACE INTO `item_db` VALUES ('12945','Diary_Of_Great_Sage_Box','Sage\'s Diary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 1563,604800;','','');
-REPLACE INTO `item_db` VALUES ('12946','Asura_Box','Asura Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 13023,604800;','','');
-REPLACE INTO `item_db` VALUES ('12947','Apple_Of_Archer_Box','Apple of Archer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5265,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12948','Bunny_Band_Box','Bunny Band Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5266,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12949','Sahkkat_Box','Sakkat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5267,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12950','Lord_Circlet_Box','Grand Circlet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 5268,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12951','Elven_Ears_Box','Elven Ears Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2686,604800;','','');
-REPLACE INTO `item_db` VALUES ('12952','Steel_Flower_Box','Steel Flower Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2687,1209600;','','');
-REPLACE INTO `item_db` VALUES ('12953','Critical_Ring_Box','Critical Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2688,604800;','','');
-REPLACE INTO `item_db` VALUES ('12954','Earring_Box','Earring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2689,604800;','','');
-REPLACE INTO `item_db` VALUES ('12955','Ring_Box','Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2690,604800;','','');
-REPLACE INTO `item_db` VALUES ('12956','Necklace_Box','Necklace Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2691,604800;','','');
-REPLACE INTO `item_db` VALUES ('12957','Glove_Box','Glove Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2692,604800;','','');
-REPLACE INTO `item_db` VALUES ('12958','Brooch_Box','Brooch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2693,604800;','','');
-REPLACE INTO `item_db` VALUES ('12959','Rosary_Box','Rosary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2694,604800;','','');
-REPLACE INTO `item_db` VALUES ('12960','Safety_Ring_Box','Safety Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2695,604800;','','');
-REPLACE INTO `item_db` VALUES ('12961','Vesper_Core01_Box','Vesper Core 01 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2696,604800;','','');
-REPLACE INTO `item_db` VALUES ('12962','Vesper_Core02_Box','Vesper Core 02 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2697,604800;','','');
-REPLACE INTO `item_db` VALUES ('12963','Vesper_Core03_Box','Vesper Core 03 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2698,604800;','','');
-REPLACE INTO `item_db` VALUES ('12964','Vesper_Core04_Box','Vesper Core 04 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','473',NULL,'0',NULL,'0',NULL,'0','rentitem 2699,604800;','','');
-REPLACE INTO `item_db` VALUES ('12965','Emergency_Box1','Emergency Level 1 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12968,1;','','');
-REPLACE INTO `item_db` VALUES ('12966','Emergency_Box2','Emergency Level 2 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12969,1;','','');
-REPLACE INTO `item_db` VALUES ('12967','Emergency_Box3','Emergency Level 3 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12970,1;','','');
-REPLACE INTO `item_db` VALUES ('12968','Emergency_Scroll1','Emergency Level 1 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
-REPLACE INTO `item_db` VALUES ('12969','Emergency_Scroll2','Emergency Level 2 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
-REPLACE INTO `item_db` VALUES ('12970','Emergency_Scroll3','Emergency Level 3 Scroll','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill GD_EMERGENCYCALL,1;','','');
-REPLACE INTO `item_db` VALUES ('12971','Teleport_Box1','Teleport Scroll Box 1','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12977,10;','','');
-REPLACE INTO `item_db` VALUES ('12972','Teleport_Box2','Teleport Scroll Box 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12978,10;','','');
-REPLACE INTO `item_db` VALUES ('12973','Teleport_Box3','Teleport Scroll Box 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12979,10;','','');
-REPLACE INTO `item_db` VALUES ('12974','Teleport_Box4','Teleport Scroll Box 4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12980,10;','','');
-REPLACE INTO `item_db` VALUES ('12975','Teleport_Box5','Teleport Scroll Box 5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12981,10;','','');
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-REPLACE INTO `item_db` VALUES ('13010','Asura','Asura','4','3000','1500','600','50','50','0','1','2','570425344','1','2','2','1','12',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13011','Asura_','Asura','4','3000','1500','600','50','50','0','1','3','570425344','1','2','2','1','12',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('13013','Murasame_','Murasame','4','20','10','700','95','0','0','1','2','570425344','1','2','2','2','24',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;','','');
-REPLACE INTO `item_db` VALUES ('13014','Hakujin','Hakujin','4','20','10','800','120','0','0','1','0','570425344','1','2','2','3','42',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus3 bAutoSpell,AL_HEAL,1,10;','','');
-REPLACE INTO `item_db` VALUES ('13015','Hakujin_','Hakujin','4','20','10','800','120','0','0','1','1','570425344','1','2','2','3','42',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus3 bAutoSpell,AL_HEAL,1,10;','','');
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-REPLACE INTO `item_db` VALUES ('13017','House_Auger_','Ice Pick','4','20','10','600','70','0','0','1','1','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;','','');
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-REPLACE INTO `item_db` VALUES ('13019','Ginnungagap_','Ginnungagap','4','20','10','700','148','0','0','1','1','579821295','63','2','2','4','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;','','');
-REPLACE INTO `item_db` VALUES ('13020','Warrior_Balmung_','Warrior\'s Balmung','4','20','10','1000','170','0','0','1','0','4294967295','63','2','2','4','48',NULL,'1','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5;','','');
-REPLACE INTO `item_db` VALUES ('13021','Combat_Knife_C','Rental Combat Knife','4','1','0','0','129','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;','','');
-REPLACE INTO `item_db` VALUES ('13022','Counter_Dagger_C','Rental Dagger of Counter','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,90;','','');
-REPLACE INTO `item_db` VALUES ('13023','Asura_C','Rental Asura','4','1','0','0','120','98','0','1','0','570425344','1','2','2','1','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13024','Sword_Breaker_C','Swordbreaker','4','2','1','0','105','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakWeaponRate,500;','','');
-REPLACE INTO `item_db` VALUES ('13025','Mail_Breaker_C','MailBreaker','4','2','1','0','105','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,500;','','');
-REPLACE INTO `item_db` VALUES ('13026','Moonlight_Sword_C','Moonlight Dagger','4','2','1','0','85','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus bSPDrainValue,3;','','');
-REPLACE INTO `item_db` VALUES ('13027','Scalpel','Scalpel','4','20','10','500','120','0','0','1','3','1007342','58','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,500;','','');
-REPLACE INTO `item_db` VALUES ('13028','Tooth_Blade','Tooth Blade','4','20','10','700','130','0','0','1','1','1007342','58','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_SLOWCAST,2,70; } else bonus3 bAutoSpell,NPC_SLOWCAST,1,50;','','');
-REPLACE INTO `item_db` VALUES ('13029','Prinsence_Knife','Prinsense Knife','4','20','10','0','120','0','0','1','0','579821294','63','2','2','1','0',NULL,'0','1','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('13030','Dragon_Killer_','Dragon Killer','4','20','10','900','110','0','0','1','2','579821295','63','2','2','4','60',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;','','');
-REPLACE INTO `item_db` VALUES ('13031','Sword_Breaker_','Swordbreaker','4','20','10','1000','70','0','0','1','3','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakWeaponRate,500;','','');
-REPLACE INTO `item_db` VALUES ('13032','Mail_Breaker_','Mailbreaker','4','20','10','1000','70','0','0','1','3','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,500;','','');
-REPLACE INTO `item_db` VALUES ('13033','Assasin_Dagger_','Assassin Dagger','4','20','10','600','140','0','0','1','1','4096','63','2','2','4','36',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;','','');
-REPLACE INTO `item_db` VALUES ('13034','Twilight_Desert','Desert Twilight','4','20','10','600','130','0','0','1','2','4096','58','2','2','2','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13035','Sandstorm','Sandstorm','4','20','10','600','50','0','0','1','4','4096','58','2','2','2','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13036','BF_Dagger1','Brave Assassin\'s Damascus','4','20','10','0','120','0','0','1','0','579821295','63','2','2','3','80',NULL,'1','1','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('13037','BF_Dagger2','Valorous Assassin\'s Damascus','4','20','10','0','120','0','0','1','0','579821295','63','2','2','3','80',NULL,'1','1','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;','','');
-REPLACE INTO `item_db` VALUES ('13038','Dagger_Of_Hunter','Dagger of Hunter','4','20','10','700','120','0','0','1','3','131072','58','2','2','3','70',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,RG_BACKSTAP,SM_BASH,10,100; bonus2 bSkillAtk,RG_BACKSTAP,20;','','');
-REPLACE INTO `item_db` VALUES ('13039','Ivory_Knife','Ivory Knife','4','20','10','700','130','0','0','1','2','1007342','58','2','2','3','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,30;','','');
-REPLACE INTO `item_db` VALUES ('13040','N_Cutter','Novice Cutter','4','0','0','0','50','0','0','1','3','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13041','N_Main_Gauche','Novice Main Gauche','4','0','0','0','63','0','0','1','3','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13042','Krieger_Dagger1','Glorious Gladius','4','20','10','0','120','0','0','1','0','579821295','63','2','2','4','80',NULL,'1','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,PR_LEXDIVINA,1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;','','');
-REPLACE INTO `item_db` VALUES ('13043','Fortune_Sword_I','Fortune Sword','4','0','0','0','120','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,5;','','');
-REPLACE INTO `item_db` VALUES ('13044','House_Auger_I','Ice Pick','4','0','0','0','105','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13045','Kamaitachi_I','Kamaitachi','4','0','0','0','155','0','0','2','0','570425344','1','2','2','4','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13046','Krieg','Krieg','4','20','10','500','110','0','0','1','3','135232','58','2','2','2','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,RG_BACKSTAP,Eff_Bleeding,1000; bonus2 bSkillAtk,RG_BACKSTAP,15;','','');
-REPLACE INTO `item_db` VALUES ('13047','Weihna','Weihna','4','20','10','500','135','0','0','1','2','135232','58','2','2','3','50',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000; autobonus \"{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }\",5,5000,BF_WEAPON|BF_SHORT,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
-REPLACE INTO `item_db` VALUES ('13048','Damascus_C','Damascus','4','0','0','0','153','0','0','1','0','579821294','63','2','2','3','0',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
-REPLACE INTO `item_db` VALUES ('13049','Lacma','Lacma','4','20','10','650','45','0','0','1','1','579821295','63','2','2','3','0',NULL,'1','1','0','0','0','65',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13050','P_Dagger1','Eden Dagger I','4','0','0','0','124','60','0','1','0','579821295','63','2','2','2','26',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13051','P_Dagger2','Eden Dagger II','4','0','0','0','158','70','0','1','0','579821295','63','2','2','2','40',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13052','Tourist_Dagger','Traveler\'s Dagger','4','0','0','500','51','0','0','1','0','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAgi,2;','','');
-REPLACE INTO `item_db` VALUES ('13053','F_Moonlight_Sword_C','Rental Moonlight Sword','4','2','1','0','85','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13054','F_Combat_Knife_C','Combat Knife','4','1','0','0','129','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13055','F_Asura_C','Asura','4','1','0','0','120','0','0','1','0','570425344','1','2','2','1','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13056','F_Counter_Dagger_C','Counter Dagger','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13057','E_Moonlight_Sword_C','E Moonlight Sword C','4','2','1','0','85','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13058','E_Combat_Knife_C','E Combat Knife C','4','1','0','0','129','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13059','E_Asura_C','E Asura C','4','1','0','0','120','0','0','1','0','570425344','1','2','2','1','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13060','E_Counter_Dagger_C','E Counter Dagger C','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13061','Black_Wing','Black Wing','4','20','10','600','142','0','0','1','1','131072','56','2','2','3','102',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SC_FATALMENACE,30; if(getrefine() >= 6) { bonus2 bSkillAtk,SC_FATALMENACE,(getrefine()-5)*2; bonus bMatk,(getrefine()-5)*3; }','','');
-REPLACE INTO `item_db` VALUES ('13062','Ancient_Dagger','Ancient Dagger','4','20','10','600','107','120','0','1','0','1007342','58','2','2','4','120',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF|ATF_SKILL;','','');
-REPLACE INTO `item_db` VALUES ('13063','Adventure_Knife','Adventure Knife','4','0','0','0','60','0','0','1','0','570560576','63','2','2','1','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13064','Academy_Knife','Academy Knife','4','0','0','700','110','0','0','1','1','570560576','63','2','2','1','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13065','Academy_Eti_Knife','Academy Eti Knife','4','0','0','1200','120','0','0','1','1','1','47','2','2','1','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13066','P_Dagger3','Eden Group Dagger III','4','0','0','0','165','80','0','1','0','579821295','63','2','2','3','60',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13067','Caress','Keris','4','20','10','700','107','70','0','1','1','579821294','63','2','2','3','30',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bHPDrainRate,20,10;','','');
-REPLACE INTO `item_db` VALUES ('13068','Saurel','Saurel','4','0','0','0','160','100','0','1','0','579821294','63','2','2','1','50',NULL,'0','1','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bBaseAtk,30; }\",10,7000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bMatk,20; }\",10,7000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }','','');
-REPLACE INTO `item_db` VALUES ('13069','Aztoe_Nail','Aztoe Nail','4','56000','28000','500','160','80','0','1','0','414946','58','2','2','4','110',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);','','');
-REPLACE INTO `item_db` VALUES ('13070','Scarletto_Nail','Scarletto Nail','4','56000','28000','500','160','80','0','1','0','414946','58','2','2','4','110',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);','','');
-REPLACE INTO `item_db` VALUES ('13071','Upg_Dagger','Upgrade Dagger','4','20','10','600','55','0','0','1','1','579821295','63','2','2','3','0',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);','','');
-REPLACE INTO `item_db` VALUES ('13072','Velum_Damascus','Vellum Damascus','4','20','10','1000','180','0','0','1','0','579821295','63','2','2','4','95',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,getrefine(); bonus4 bSetDefRace,RC_DemiHuman,10000,5000,1; bonus4 bSetMDefRace,RC_DemiHuman,10000,5000,1;','','');
-REPLACE INTO `item_db` VALUES ('13073','Counter_Dagger_','Dagger of Counter','4','120000','60000','550','140','0','0','1','1','8454660','63','2','2','4','55',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13074','Ninja_Cutter','Ninja Cutter','4','0','0','0','0','0','0','1','0','570425344','1','2','2','4','99',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13075','Kurenai','Kurenai','4','5000','2500','700','130','0','0','1','0','570425344','1','2','2','3','99',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('13076','Raksasa_Dagger','Raksasa Dagger','4','40000','20000','600','120','100','0','1','1','570425344','1','2','2','3','110',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('13077','Kagekiri','Kagekiri','4','40000','20000','600','50','120','0','1','0','570425344','1','2','2','4','100',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13078','Mikatsuki','Mikatsuki','4','40000','20000','600','50','120','0','1','1','570425344','1','2','2','4','100',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-5; bonus bVariableCastrate,-5;','','');
-REPLACE INTO `item_db` VALUES ('13079','Metal_Dagger','Metal Dagger','4','20','10','0','55','0','0','1','1','33689664','1','2','2','3','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);','','');
-REPLACE INTO `item_db` VALUES ('13081','Octo_kitchen_Knife','Discount knife Octopus','4','200000','100000','700','140','0','0','0','3','579821294','1','2','2','4','105',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13092','RWC_Memory_Knife','RWC Memory Knife','4','1000','500','650','50','0','0','1','1','41943157','1','2','2','3','1',NULL,'1','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9) { .@val = 1; bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0; } if(getrefine()>=6) { .@rate = 5*(.@val+1); bonus2 bAddRace,RC_Boss,.@rate; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bMagicAddRace,RC_Boss,.@rate; bonus2 bMagicAddRace,RC_NonBoss,.@rate; }','','');
-REPLACE INTO `item_db` VALUES ('13100','Six_Shooter','Six Shooter','4','4500','2250','400','30','0','0','7','1','16777216','1','2','34','1','10',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13101','Six_Shooter_','Six Shooter','4','4500','2250','400','30','0','0','7','2','16777216','1','2','34','1','10',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13102','Crimson_Bolt','Crimson Bolt','4','20000','10000','450','45','0','0','7','1','16777216','1','2','34','2','35',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13103','Crimson_Bolt_','Crimson Bolt','4','20000','10000','450','45','0','0','7','2','16777216','1','2','34','2','35',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13104','The_Garrison','Garrison','4','48000','24000','500','70','0','0','7','1','16777216','1','2','34','2','55',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13105','The_Garrison_','Garrison','4','48000','24000','500','70','0','0','7','2','16777216','1','2','34','2','55',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
-REPLACE INTO `item_db` VALUES ('13106','Gold_Lux','Gold Lux','4','100000','50000','500','20','0','0','7','0','16777216','1','2','34','3','12',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; if(getskilllv(GS_GLITTERING)>0) bonus3 bAutoSpell,GS_GLITTERING,getskilllv(GS_GLITTERING),100;','','');
-REPLACE INTO `item_db` VALUES ('13107','Wasteland_Outlaw','Wasteland\'s Outlaw','4','20','10','580','68','0','0','7','2','16777216','1','2','34','3','70',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;','','');
-REPLACE INTO `item_db` VALUES ('13108','BF_Pistol1','Soldier Revolver','4','20','10','0','70','0','0','7','0','16777216','1','2','34','3','80',NULL,'1','17','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bAspdRate,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13109','Wasteland_Outlaw_C','Western Outlaw','4','20','10','0','100','0','0','7','0','16777216','1','2','34','3','0',NULL,'0','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;','','');
-REPLACE INTO `item_db` VALUES ('13110','Krieger_Pistol1','Glorious Pistol','4','20','10','0','80','0','0','7','0','16777216','1','2','34','4','80',NULL,'1','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; bonus2 bSkillAtk,GS_RAPIDSHOWER,getrefine()*2; }','','');
-REPLACE INTO `item_db` VALUES ('13111','Sharpshooter_Revolver','Sharpshooter Revolver','4','20','10','0','105','0','0','7','0','16777216','1','2','34','4','0',NULL,'0','17','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('13112','P_Revolver1','Eden Revolver I','4','0','0','0','44','0','0','7','0','16777216','1','2','34','2','26',NULL,'0','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13113','P_Revolver2','Eden Revolver II','4','0','0','0','60','0','0','7','0','16777216','1','2','34','2','40',NULL,'0','17','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13114','P_Revolver3','Eden Group Revolver III','4','0','0','0','76','0','0','7','0','16777216','1','2','34','3','60',NULL,'0','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13115','Upg_Revolver','Upgrade Revolver','4','20','10','500','35','0','0','7','1','16777216','1','2','34','3','0',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);','','');
-REPLACE INTO `item_db` VALUES ('13116','Novice_Revolver','Beginner Revolver','4','0','0','500','20','0','0','7','0','16777216','1','2','34','1','0',NULL,'0','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
-REPLACE INTO `item_db` VALUES ('13120','Heaven\'s_Feather_and_Hell\'s_Fire','Heaven\'s_Feather_&_Hell\'s_Fire','5','1250000','625000','800','150','0','0','9','1','1090519040','63','2','34','3','99',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,GS_DESPERADO,20; bonus2 bSkillAtk,RL_FALLEN_ANGEL,20;','','');
-REPLACE INTO `item_db` VALUES ('13122','Altea_and_Ares','Altea & Ares','5','1450000','725000','1000','200','0','0','9','0','1073741824','63','2','34','3','140',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;','','');
-REPLACE INTO `item_db` VALUES ('13124','Altea_and_Ares_','Altea & Ares','5','1450000','725000','1000','200','0','0','9','1','1073741824','63','2','34','3','140',NULL,'1','17','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;','','');
-REPLACE INTO `item_db` VALUES ('13150','Branch','Branch','4','3000','1500','500','50','0','0','9','3','16777216','1','2','34','1','0',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13151','The_Cyclone','Cyclone','4','17500','8750','700','120','0','0','9','1','16777216','1','2','34','2','24',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13152','The_Cyclone_','Cyclone','4','17500','8750','700','120','0','0','9','2','16777216','1','2','34','2','24',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13153','Dusk','Dusk','4','23500','11750','750','150','0','0','9','1','16777216','1','2','34','2','56',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
-REPLACE INTO `item_db` VALUES ('13154','Rolling_Stone','Rolling Stone','4','12000','6000','900','135','0','0','9','1','16777216','1','2','34','1','14',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('13155','Black_Rose','Black Rose','4','32000','16000','900','180','0','0','9','1','16777216','1','2','34','2','35',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
-REPLACE INTO `item_db` VALUES ('13156','Gate_Keeper','Gate Keeper','4','56000','28000','1000','210','0','0','9','0','16777216','1','2','34','2','55',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50;','','');
-REPLACE INTO `item_db` VALUES ('13157','Drifter','Drifter','4','80000','40000','2300','50','0','0','9','1','16777216','1','2','34','2','55',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13158','Butcher','Butcher','4','130000','65000','2500','75','0','0','9','0','16777216','1','2','34','3','68',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('13159','Butcher_','Butcher','4','130000','65000','2500','75','0','0','9','1','16777216','1','2','34','3','68',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
-REPLACE INTO `item_db` VALUES ('13160','Destroyer','Destroyer','4','110000','55000','1200','220','0','0','9','0','16777216','1','2','34','2','52',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
-REPLACE INTO `item_db` VALUES ('13161','Destroyer_','Destroyer','4','110000','55000','1200','220','0','0','9','1','16777216','1','2','34','2','52',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
-REPLACE INTO `item_db` VALUES ('13162','Inferno','Inferno','4','230000','115000','1250','280','0','0','9','1','16777216','1','2','34','2','65',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13163','Long_Barrel','Long Barrel','4','40000','20000','1000','150','0','0','9','0','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
-REPLACE INTO `item_db` VALUES ('13164','Long_Barrel_','Long Barrel','4','40000','20000','1000','150','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
-REPLACE INTO `item_db` VALUES ('13165','Jungle_Carbine','Jungle Carbine','4','56000','28000','700','170','0','0','9','0','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
-REPLACE INTO `item_db` VALUES ('13166','Jungle_Carbine_','Jungle Carbine','4','56000','28000','700','170','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
-REPLACE INTO `item_db` VALUES ('13167','Gate_KeeperDD','Gate Keeper-DD','4','72000','36000','1300','200','0','0','9','0','16777216','1','2','34','4','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50; bonus bDef,getrefine(); bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('13168','Thunder_P','Thunder P','4','76000','38000','700','80','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13169','Thunder_P_','Thunder P','4','76000','38000','700','80','0','0','9','2','16777216','1','2','34','3','70',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13170','Lever_Action_Rifle','Lever Action Rifle','4','20','10','770','138','0','0','9','2','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('13171','BF_Rifle1','Soldier Rifle','4','20','10','0','50','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','18','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bVariableCastrate,GS_TRACKING,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13172','BF_Gatling_Gun1','Soldier GatlingGun','4','20','10','0','80','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','19','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13173','BF_Shotgun1','Soldier Shotgun','4','20','10','0','100','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','20','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13174','BF_Launcher1','Soldier Grenade Launcher','4','20','10','0','300','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','21','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }\",30,9000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13175','Lever_Action_Rifle_C','Lever Action Rifle','4','20','10','0','170','0','0','9','0','16777216','1','2','34','3','0',NULL,'0','18','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
-REPLACE INTO `item_db` VALUES ('13176','Krieger_Rifle1','Glorious Rifle','4','20','10','0','90','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','18','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,GS_TRACKING,25; bonus2 bSkillAtk,GS_TRACKING,getrefine() * 3; }','','');
-REPLACE INTO `item_db` VALUES ('13177','Krieger_Gatling1','Glorious Gatling gun','4','20','10','0','90','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','19','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }','','');
-REPLACE INTO `item_db` VALUES ('13178','Krieger_Shotgun1','Glorious Shotgun','4','20','10','0','110','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','20','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; }','','');
-REPLACE INTO `item_db` VALUES ('13179','Krieger_Launcher1','Glorious Grenade Launcher','4','20','10','0','330','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','21','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus \"{ bonus bAspdRate,20; }\",200,20000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }','','');
-REPLACE INTO `item_db` VALUES ('13180','Novice_Rifle','Starter Branch','4','0','0','500','50','0','0','9','3','16777216','1','2','34','1','0',NULL,'0','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13181','Novice_Shotgun','Beginner Shotgun','4','0','0','1000','80','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13182','Novice_Gatling','Beginner GatlingGun','4','0','0','1500','40','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13183','Novice_Grenade_Launcher','Beginner Grenade Launcher','4','0','0','1500','40','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13189','Color_Scope','Color Scope','5','1350000','675000','1200','240','0','0','9','2','1073741824','63','2','34','3','105',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus bCriticalRate,30;','','');
-REPLACE INTO `item_db` VALUES ('13190','RAG203','RAG203','5','1800000','900000','1300','260','0','0','9','1','1073741824','63','2','34','3','140',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,AL_DECAGI,1,500,0;','','');
-REPLACE INTO `item_db` VALUES ('13192','Death_Fire','Death Fire','5','1250000','625000','2000','400','0','0','9','1','1073741824','63','2','34','3','108',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,5; bonus bHit,-50; bonus bDelayrate,-10;','','');
-REPLACE INTO `item_db` VALUES ('13193','Rolling_Thunder','Rolling Thunder','5','1350000','675000','1800','280','0','0','9','1','1073741824','63','2','34','3','120',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; bonus bDelayrate,-10; bonus3 bAutoSpell,MG_THUNDERSTORM,5,500;','','');
-REPLACE INTO `item_db` VALUES ('13194','Peace_Breaker','Peace Breaker','5','1950000','975000','1400','250','0','0','9','0','1090519040','63','2','34','3','120',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bAspdRate,25;','','');
-REPLACE INTO `item_db` VALUES ('13195','RAG203_','RAG203','5','1800000','900000','1300','260','0','0','9','0','1073741824','63','2','34','3','140',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,AL_DECAGI,1,10,0;','','');
-REPLACE INTO `item_db` VALUES ('13196','Peace_Breaker_','Peace Breaker','5','1950000','975000','1400','250','0','0','9','1','1090519040','63','2','34','3','120',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bAspdRate,25;','','');
-REPLACE INTO `item_db` VALUES ('13197','Mini_Mei','Mini Mei','5','1600000','800000','2500','220','0','0','9','2','1090519040','63','2','34','2','106',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13198','Tempest_','Tempest','5','2200000','1100000','2500','250','0','0','9','0','1090519040','63','2','34','2','140',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13199','Tempest','Tempest','5','2200000','1100000','2500','250','0','0','9','1','1090519040','63','2','34','2','140',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;','','');
-REPLACE INTO `item_db` VALUES ('13200','Bullet','Bullet','10','1','0','2','10','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13201','Silver_Bullet','Silver Bullet','10','15','7','2','15','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('13202','Shell_Of_Blood','Bloody Shell','10','30','15','2','30','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13203','Flare_Sphere','Flare Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13204','Lighting_Sphere','Lightning Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('13205','Poison_Sphere','Poison Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
-REPLACE INTO `item_db` VALUES ('13206','Blind_Sphere','Blind Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;','','');
-REPLACE INTO `item_db` VALUES ('13207','Freezing_Sphere','Freezing Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('13208','Gong_Bug','GongBug','10','0','0','20','50','0','0','0','0','16777216','63','2','32768','0','50',NULL,'0','3','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('13210','Slug_Ammunition_L','Slug Ammunition L','10','250','125','500','30','0','0','0','0','1090519040','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13211','Slug_Ammunition_M','Slug Ammunition M','10','500','250','500','30','0','0','0','0','1090519040','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13212','Slug_Ammunition_H','Slug Ammunition H','10','750','375','750','30','0','0','0','0','1090519040','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13213','Slug_Ammunition_SH','Slug Ammunition SH','10','1','0','1000','30','0','0','0','0','1090519040','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13214','Slug_Ammunition_XH','Slug Ammunition XH','10','1','0','1200','30','0','0','0','0','1090519040','63','2','32768','0','1',NULL,'0','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13250','Shuriken','Shuriken','10','4','2','5','10','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13251','Nimbus_Shuriken','Nimbus Shuriken','10','10','5','5','30','0','0','0','0','33554432','63','2','32768','0','20',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13252','Flash_Shuriken','Flash Shuriken','10','20','10','5','45','0','0','0','0','33554432','63','2','32768','0','40',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13253','Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','10','40','20','5','70','0','0','0','0','33554432','63','2','32768','0','60',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13254','Thorn_Needle_Shuriken','Thorn Needle Shuriken','10','100','50','5','100','0','0','0','0','33554432','63','2','32768','0','80',NULL,'0','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13255','Kunai_Of_Icicle','Icicle Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
-REPLACE INTO `item_db` VALUES ('13256','Kunai_Of_Black_Soil','Black Earth Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
-REPLACE INTO `item_db` VALUES ('13257','Kunai_Of_Furious_Wind','High Wind Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
-REPLACE INTO `item_db` VALUES ('13258','Kunai_Of_Fierce_Flame','Heat Wave Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13259','Kunai_Of_Deadly_Poison','Fell Poison Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
-REPLACE INTO `item_db` VALUES ('13260','Apple_Bomb','Apple Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13261','Coconut_Bomb','Coconut Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13262','Melon_Bomb','Melon Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13263','Pineapple_Bomb','Pineapple Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13264','Banana_Bomb','Banana Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13265','Black_Lump','Black Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13266','Black_Hard_Lump','Black Hard Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13267','Very_Hard_Lump','Very Hard Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13268','Mysterious_Powder','Mysterious Powder','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MYSTERIOUS_POWDER,10000,2;','','');
-REPLACE INTO `item_db` VALUES ('13269','Boost500_To_Throw','Throwing Boost500','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BOOST500,500000,10;','','');
-REPLACE INTO `item_db` VALUES ('13270','Full_SwingK_To_Throw','Full SwingK Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FULL_SWING_K,500000,50;','','');
-REPLACE INTO `item_db` VALUES ('13271','Mana_Plus_To_Throw','Mana + Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MANA_PLUS,500000,50;','','');
-REPLACE INTO `item_db` VALUES ('13272','Cure_Free_To_Throw','Cure Free Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; heal 500,0;','','');
-REPLACE INTO `item_db` VALUES ('13273','Stamina_Up_M_To_Throw','Throwing Muramura(M)','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MUSTLE_M,500000,5;','','');
-REPLACE INTO `item_db` VALUES ('13274','Digestive_F_To_Throw','Throwing Falmons(F)','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_LIFE_FORCE_F,500000,5;','','');
-REPLACE INTO `item_db` VALUES ('13275','HP_Inc_PotS_To_Throw','HP Increase Potion(Small) Throw','10','100','50','20','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,1; sc_start SC_INCMHP,500000,(500+(10/3)*BaseLevel); percentheal 2,0;','','');
-REPLACE INTO `item_db` VALUES ('13276','HP_Inc_PotM_To_Throw','HP Increase Potion(Mid) Throw','10','100','50','40','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,2; sc_start SC_INCMHP,500000,(1500+(10/3)*BaseLevel); percentheal 3,0;','','');
-REPLACE INTO `item_db` VALUES ('13277','HP_Inc_PotL_To_Throw','HP Increase Potion(Large) Throw','10','100','50','80','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,5; sc_start SC_INCMHP,500000,(2500+(10/3)*BaseLevel); percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('13278','SP_Inc_PotS_To_Throw','HP Increase Potion(Small) Throw','10','100','50','20','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;','','');
-REPLACE INTO `item_db` VALUES ('13279','SP_Inc_PotM_To_Throw','SP Increase Potion(Mid) Throw','10','100','50','40','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;','','');
-REPLACE INTO `item_db` VALUES ('13280','SP_Inc_PotL_To_Throw','SP Increase Potion(Large) Throw','10','100','50','80','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;','','');
-REPLACE INTO `item_db` VALUES ('13281','En_White_PotZ_To_Throw','Enriched White PotionZ Throw','10','100','50','70','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_WHITE_POTION_Z,500000,0; heal 1000,0;','','');
-REPLACE INTO `item_db` VALUES ('13282','Vitata500_To_Throw','Vitata50 Throw0','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VITATA_500,500000,0; heal 0,200;','','');
-REPLACE INTO `item_db` VALUES ('13283','En_Cel_Juice_To_Throw','Enrich Celermine Juice Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;','','');
-REPLACE INTO `item_db` VALUES ('13284','Savage_BBQ_To_Throw','Savage BBQ Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SAVAGE_STEAK,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13285','Wug_Cocktail_To_Throw','Warg Cocktail To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13286','M_Brisket_To_Throw','M Brisket To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MINOR_BBQ,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13287','Siroma_Icetea_To_Throw','Siroma Icetea To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SIROMA_ICE_TEA,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13288','Drocera_Stew_To_Throw','Drosera Stew To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DROCERA_HERB_STEAMED,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13289','Petti_Noodle_To_Throw','Petite Noodle To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PUTTI_TAILS_NOODLES,300000,20;','','');
-REPLACE INTO `item_db` VALUES ('13290','Black_Thing_To_Throw','Black Thing To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STOMACHACHE,60000,rand(5,10);','','');
-REPLACE INTO `item_db` VALUES ('13291','Starfish','Starfish','10','0','0','5','110','0','0','0','0','33554432','63','2','32768','0','50',NULL,'0','7','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('13292','Dried_Squid','Dried Squid','10','10','5','20','50','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;','','');
-REPLACE INTO `item_db` VALUES ('13293','Flying_Fish','Flying Fish','10','10','5','20','50','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','6','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,3;','','');
-REPLACE INTO `item_db` VALUES ('13294','Explosive_Kunai','Explosive Kunai','10','100','50','30','50','0','0','0','0','33554432','63','2','32768','0','100',NULL,'0','7','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral;','','');
-REPLACE INTO `item_db` VALUES ('13295','Light_Shuriken','Light Shuriken','10','0','0','5','5','0','0','0','0','4294967295','63','2','32768','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13300','Huuma_Bird_Wing','Huuma Wing Shuriken','4','90000','45000','3000','150','0','0','1','0','570425344','1','2','34','4','65',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;','','');
-REPLACE INTO `item_db` VALUES ('13301','Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','3','570425344','1','2','34','4','42',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13302','Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','4','570425344','1','2','34','4','42',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
-REPLACE INTO `item_db` VALUES ('13303','Huuma_Blaze','Huuma Blaze Shuriken','4','78000','39000','1500','185','0','0','1','0','570425344','1','2','34','4','55',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,MG_FIREBALL,5,30;','','');
-REPLACE INTO `item_db` VALUES ('13304','Huuma_Calm_Mind','Huuma Calm Mind','4','20','10','1550','112','0','0','1','2','570425344','1','2','34','3','70',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,NJ_HUUMA,30; bonus bNoCastCancel,0;','','');
-REPLACE INTO `item_db` VALUES ('13305','BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','570425344','1','2','34','3','80',NULL,'1','22','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13306','BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','570425344','1','2','34','3','80',NULL,'1','22','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13307','Krieger_Huuma_Shuriken1','Glorious Shuriken','4','20','10','0','55','90','0','1','0','570425344','1','2','34','4','80',NULL,'1','22','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; bonus4 bAutoSpellOnSkill,NJ_HUUMA,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('13308','Huuma_Blaze_I','Huuma Blaze Shuriken','4','0','0','0','230','0','0','1','0','570425344','1','2','34','4','0',NULL,'0','22','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;','','');
-REPLACE INTO `item_db` VALUES ('13309','Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','4','0','0','0','99','0','0','1','0','570425344','1','2','34','4','0',NULL,'0','22','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13310','P_Huuma_Shuriken1','Eden Group Huuma Shuriken I','4','0','0','0','150','50','0','1','0','570425344','1','2','34','3','60',NULL,'0','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50;','','');
-REPLACE INTO `item_db` VALUES ('13311','Huuma_Shadow','Huuma Shadow','4','5000','2500','1500','170','0','0','1','0','570425344','1','2','34','4','99',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3;','','');
-REPLACE INTO `item_db` VALUES ('13312','Huuma_Job_Test','Huuma Job Test','4','90000','45000','3000','0','0','0','1','0','570425344','1','2','34','4','99',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13313','Huuma_Swirling_Petal','Huuma Swirling Petal','4','100000','50000','1500','150','50','0','1','2','570425344','1','2','34','3','110',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Fire; bonus2 bSkillAtk,KO_HUUMARANKA,20;','','');
-REPLACE INTO `item_db` VALUES ('13314','Huuma_Fluttering_Snow','Huuma Fluttering Snow','4','100000','50000','1500','200','50','0','1','0','570425344','1','2','34','4','110',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30;','','');
-REPLACE INTO `item_db` VALUES ('13315','Huuma_Thunderstorm','Huuma Thunderstorm','4','100000','50000','1500','200','50','0','1','0','570425344','1','2','34','4','110',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30;','','');
-REPLACE INTO `item_db` VALUES ('13316','Upg_Huuma_Shuriken','Upg Huuma Shuriken','4','20','10','1500','55','0','0','1','1','570425344','1','2','34','3','0',NULL,'1','22','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }','','');
-REPLACE INTO `item_db` VALUES ('13400','Cutlas_','Cutlus','4','20','10','900','150','0','0','1','1','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('13401','Excalibur_C','Excalibur','4','1','0','0','199','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('13402','Cutlas_C','Cutlas','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
-REPLACE INTO `item_db` VALUES ('13403','Solar_Sword_C','Solar Sword','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;','','');
-REPLACE INTO `item_db` VALUES ('13404','Platinum_Shotel','Platinum Shotel','4','20','10','1500','130','0','0','1','1','414946','58','2','2','4','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,50;','','');
-REPLACE INTO `item_db` VALUES ('13405','Curved_Sword','Curved Sword','4','20','10','800','125','0','0','1','2','414946','58','2','2','4','55',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;','','');
-REPLACE INTO `item_db` VALUES ('13406','Edger','Edger','4','20','10','0','120','0','0','1','0','414946','63','2','2','1','0',NULL,'0','2','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
-REPLACE INTO `item_db` VALUES ('13407','Nagan_C','Refined Nagan','4','1','0','0','148','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_DOUBLE,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40;','','');
-REPLACE INTO `item_db` VALUES ('13408','Fire_Brand_C','Refined Fireblend','4','1','0','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,2; skill MG_FIREBOLT,5; bonus3 bAutoSpell,MG_FIREBOLT,5,100;','','');
-REPLACE INTO `item_db` VALUES ('13409','Immaterial_Sword_C','Refined Immaterial Sword','4','1','0','0','160','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13410','BF_Sword1','Valorous Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13411','BF_Sword2','Brave Gladiator Blade','4','20','10','0','115','74','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13412','Twin_Edge_B','Twin Edge of Naght Sieger','4','20','10','1500','150','0','0','1','3','414946','58','2','2','4','75',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; skill MG_FROSTDIVER,5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
-REPLACE INTO `item_db` VALUES ('13413','Twin_Edge_R','Twin Edge of Naght Sieger','4','20','10','1500','160','0','0','1','3','414946','58','2','2','4','75',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; skill WZ_METEOR,3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
-REPLACE INTO `item_db` VALUES ('13414','Elemental_Sword','Elemental Sword','4','20','10','1200','105','95','0','1','3','414946','58','2','2','3','70',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,MG_COLDBOLT,3,50; bonus4 bAutoSpellOnSkill,MG_COLDBOLT,MG_FIREBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000;','','');
-REPLACE INTO `item_db` VALUES ('13415','N_Falchion','Novice Falchion','4','0','0','0','59','0','0','1','3','414947','63','2','2','1','2',NULL,'0','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13416','Krieger_Onehand_Sword1','Glorious Flamberge','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,SM_BASH,NPC_CRITICALWOUND,2,200; }','','');
-REPLACE INTO `item_db` VALUES ('13417','Krieger_Onehand_Sword2','Glorious Rapier','4','20','10','0','130','80','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;','','');
-REPLACE INTO `item_db` VALUES ('13418','Krieger_Onehand_Sword3','Glorious Holy Avenger','4','20','10','0','130','80','0','1','0','279714','63','2','2','4','80',NULL,'1','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXDIVINA,1,1000; if(getrefine()>9) bonus bInt,5;','','');
-REPLACE INTO `item_db` VALUES ('13419','Holy_Saber','Holy Saber','4','20','10','0','160','0','0','1','0','414946','63','2','2','3','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13420','Honglyun\'s_Sword','Honglyun\'s Sword','4','20','10','1200','160','0','0','1','1','414946','63','2','2','4','70',NULL,'1','2','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;','','');
-REPLACE INTO `item_db` VALUES ('13421','Ruber','Ruber','4','20','10','1500','170','0','0','1','1','279714','58','2','2','3','50',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus2 bSkillAtk,KN_BOWLINGBASH,20; bonus2 bSkillAtk,SM_BASH,20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('13422','Flamberge_C','Flamberge','4','0','0','0','185','0','0','1','0','16512','63','2','2','3','0',NULL,'0','2','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('13423','P_Sabre1','Eden Sabre I','4','0','0','0','147','0','0','1','0','414946','63','2','2','2','26',NULL,'0','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13424','P_Sabre2','Eden Sabre II','4','0','0','0','170','0','0','1','0','414946','63','2','2','2','40',NULL,'0','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13425','Tourist_Sword','Traveler\'s Sword','4','0','0','500','61','0','0','1','0','414947','63','2','2','1','0',NULL,'0','2','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bStr,1; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('13426','F_Cutlas_C','Rental Cutlas','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('13427','F_Solar_Sword_C','Rental Solar Sword','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13428','Priest_Sword','Priest Sword','4','20','10','1200','170','0','0','1','3','414946','63','2','2','4','50',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13429','E_Cutlas_C','E Cutlas C','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('13430','E_Solar_Sword_C','E Solar Sword C','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
-REPLACE INTO `item_db` VALUES ('13431','Chrome_Sword','Chrome Metal Sword','4','20','10','2200','180','0','0','1','0','279714','58','2','2','3','110',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('13432','Adventure_Sword','Adventure Sword','4','0','0','0','80','0','0','1','0','16514','63','2','2','1','0',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13433','Academy_Sword','Academy Sword','4','0','0','1200','120','0','0','1','1','16514','63','2','2','1','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13434','P_Saber3','Eden Group Saber III','4','0','0','0','185','0','0','1','0','414946','63','2','2','3','60',NULL,'0','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13438','Magical_Blade','Magical Blade','4','60000','30000','2000','165','110','0','1','2','414947','63','2','2','4','105',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13444','Pala','Pala','4','20','10','700','190','0','0','0','1','414946','63','2','2','3','0',NULL,'1','2','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,8;','','');
-REPLACE INTO `item_db` VALUES ('13500','Insurance60_Package','Life Insurrance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14500,10;','','');
-REPLACE INTO `item_db` VALUES ('13501','Assorted_Scroll_Box','Experience Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13502','Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5279,604800;','','');
-REPLACE INTO `item_db` VALUES ('13503','Magestic_Goat_Box','Baphomet Horns Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5280,604800;','','');
-REPLACE INTO `item_db` VALUES ('13504','Deviruchi_Cap_Box','Refined Deviruchi Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5281,604800;','','');
-REPLACE INTO `item_db` VALUES ('13505','Executioner_Box','Executioner Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1174,604800;','','');
-REPLACE INTO `item_db` VALUES ('13506','Brood_Axe_Box','Refined Bloody Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1373,604800;','','');
-REPLACE INTO `item_db` VALUES ('13507','Tomahawk_Box','Tomahawk Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1374,604800;','','');
-REPLACE INTO `item_db` VALUES ('13508','Bow_Of_Rudra_Box','Rudra Bow Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1729,604800;','','');
-REPLACE INTO `item_db` VALUES ('13509','Cutlas_Box','Cutlas Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13402,604800;','','');
-REPLACE INTO `item_db` VALUES ('13510','Solar_Sword_Box','Solar Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13403,604800;','','');
-REPLACE INTO `item_db` VALUES ('13511','Sword_Breaker_Box','Refined Swordbreaker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13024,604800;','','');
-REPLACE INTO `item_db` VALUES ('13512','Mail_Breaker_Box','Refined Mailbreaker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13025,604800;','','');
-REPLACE INTO `item_db` VALUES ('13513','Moonlight_Sword_Box','Moonlight Dagger Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13026,604800;','','');
-REPLACE INTO `item_db` VALUES ('13514','Spanner_Box','Wrench Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1534,604800;','','');
-REPLACE INTO `item_db` VALUES ('13515','Grape_Box','Grape Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 514,10;','','');
-REPLACE INTO `item_db` VALUES ('13516','Royal_Jelly_Box','Royal Jelly Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 526,5;','','');
-REPLACE INTO `item_db` VALUES ('13517','Yggdrasilberry_Box','Yggdrasil Berry Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 607,3;','','');
-REPLACE INTO `item_db` VALUES ('13518','Weapon_Card_Scroll_Box','Weapon Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13558,1;','','');
-REPLACE INTO `item_db` VALUES ('13519','Armor_Card_Scroll_Box','Armor Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13559,1;','','');
-REPLACE INTO `item_db` VALUES ('13520','Helmet_Card_Scroll_Box','Helmet Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13560,1;','','');
-REPLACE INTO `item_db` VALUES ('13521','Garment_Card_Scroll_Box','Garment Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13561,1;','','');
-REPLACE INTO `item_db` VALUES ('13522','Shield_Card_Scroll_Box','Shield Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13562,1;','','');
-REPLACE INTO `item_db` VALUES ('13523','Shoes_Card_Scroll_Box','Shoes Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13563,1;','','');
-REPLACE INTO `item_db` VALUES ('13524','Accy_Card_Scroll_Box','Accessory Card Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13564,1;','','');
-REPLACE INTO `item_db` VALUES ('13525','Zeny_Scroll_Box','Zeny Pet Egg Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14508,1;','','');
-REPLACE INTO `item_db` VALUES ('13526','Pet_Egg_Scroll_Box1_','Pet Egg Scroll Box 12','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12925,30;','','');
-REPLACE INTO `item_db` VALUES ('13527','Pet_Egg_Scroll_Box2_','Pet Egg Scroll Box 13','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12926,30;','','');
-REPLACE INTO `item_db` VALUES ('13528','Pet_Egg_Scroll_Box3_','Pet Egg Scroll Box 14','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12932,30;','','');
-REPLACE INTO `item_db` VALUES ('13529','Pet_Egg_Scroll_Box4_','Pet Egg Scroll Box 15','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12933,30;','','');
-REPLACE INTO `item_db` VALUES ('13530','Pet_Egg_Scroll_Box5_','Pet Egg Scroll Box 16','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12934,30;','','');
-REPLACE INTO `item_db` VALUES ('13531','Light_Red_Pot_Box','Light Red Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 598,50;','','');
-REPLACE INTO `item_db` VALUES ('13532','Light_Orange_Pot_Box','Light Orange Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 599,50;','','');
-REPLACE INTO `item_db` VALUES ('13533','Light_Yellow_Pot_Box','Light Yellow Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11500,50;','','');
-REPLACE INTO `item_db` VALUES ('13534','Light_White_Pot_Box','Light White Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11501,50;','','');
-REPLACE INTO `item_db` VALUES ('13535','Light_Center_Pot_Box','Light Center Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14509,20;','','');
-REPLACE INTO `item_db` VALUES ('13536','Light_Awakening_Pot_Box','Light Awakening Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14510,20;','','');
-REPLACE INTO `item_db` VALUES ('13537','Light_Berserk_Pot_Box','Light Berserk Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14511,20;','','');
-REPLACE INTO `item_db` VALUES ('13538','Meteor_10_Scroll_Box','Meteor Storm Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14512,50;','','');
-REPLACE INTO `item_db` VALUES ('13539','Storm_10_Scroll_Box','Storm Gust Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14513,50;','','');
-REPLACE INTO `item_db` VALUES ('13540','Vermilion_10_Scroll_Box','Lord of Vermilion Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14514,50;','','');
-REPLACE INTO `item_db` VALUES ('13541','Lex_Aeterna_Scroll_Box','Lex Aeterna Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14515,50;','','');
-REPLACE INTO `item_db` VALUES ('13542','Magnificat_5_Scroll_Box','Magnificat Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14516,50;','','');
-REPLACE INTO `item_db` VALUES ('13543','CP_Helm_Scroll_Box','Chemical Protection Helm Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14517,10; getitem 7139,10;','','');
-REPLACE INTO `item_db` VALUES ('13544','CP_Shield_Scroll_Box','Chemical Protection Shield Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14518,10; getitem 7139,10;','','');
-REPLACE INTO `item_db` VALUES ('13545','CP_Armor_Scroll_Box','Chemical Protection Armor Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14519,10; getitem 7139,10;','','');
-REPLACE INTO `item_db` VALUES ('13546','CP_Weapon_Scroll_Box','Chemical Protection Weapon Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14520,10; getitem 7139,10;','','');
-REPLACE INTO `item_db` VALUES ('13547','Repair_Scroll_Box','Repair Weapon Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14587,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;','','');
-REPLACE INTO `item_db` VALUES ('13548','Big_Bun_Box','Big Bun Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14522,50;','','');
-REPLACE INTO `item_db` VALUES ('13549','Pill__Box','Pill Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14523,50;','','');
-REPLACE INTO `item_db` VALUES ('13550','Superb_Fish_Slice_Box','Fish Slice Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14524,50;','','');
-REPLACE INTO `item_db` VALUES ('13551','Chewy_Ricecake_Box','Chewy Ricecake Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14525,10;','','');
-REPLACE INTO `item_db` VALUES ('13552','Oriental_Pastry_Box','Pastry Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14526,10;','','');
-REPLACE INTO `item_db` VALUES ('13553','Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14527,50;','','');
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-REPLACE INTO `item_db` VALUES ('13778','Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,1209600;','','');
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-REPLACE INTO `item_db` VALUES ('13786','Skewer_Box1','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,86400;','','');
-REPLACE INTO `item_db` VALUES ('13787','Survival_Rod_Box1','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,86400;','','');
-REPLACE INTO `item_db` VALUES ('13788','Quadrille_Box1','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,86400;','','');
-REPLACE INTO `item_db` VALUES ('13789','Great_Axe_Box1','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,86400;','','');
-REPLACE INTO `item_db` VALUES ('13790','Bloody_Roar_Box1','Fall Into The Groove Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,86400;','','');
-REPLACE INTO `item_db` VALUES ('13791','Hardback_Box1','Turkey Day Groove Pack with Gravy','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,86400;','','');
-REPLACE INTO `item_db` VALUES ('13792','Fire_Brand_Box1','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,86400;','','');
-REPLACE INTO `item_db` VALUES ('13793','Immaterial_Sword_Box1','Black Friday Groove Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,86400;','','');
-REPLACE INTO `item_db` VALUES ('13794','Unholy_Touch_Box1','Cyber Monday Lucky Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 1274,86400;','','');
-REPLACE INTO `item_db` VALUES ('13795','Cloak_Of_Survival_Box1','Refined Survivor\'s Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2535,86400;','','');
-REPLACE INTO `item_db` VALUES ('13796','Masquerade_Box1','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,86400;','','');
-REPLACE INTO `item_db` VALUES ('13797','Orc_Hero_Helm_Box1','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,86400;','','');
-REPLACE INTO `item_db` VALUES ('13798','Evil_Wing_Ears_Box1','Refined Wing of Diablo Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5328,86400;','','');
-REPLACE INTO `item_db` VALUES ('13799','Dark_Blindfold_Box1','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,86400;','','');
-REPLACE INTO `item_db` VALUES ('13800','kRO_Drooping_Kitty_Box1','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,86400;','','');
-REPLACE INTO `item_db` VALUES ('13801','Corsair_Box1','Refined Corsair Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5331,86400;','','');
-REPLACE INTO `item_db` VALUES ('13802','Bloody_Iron_Ball_Box1','Pirate\'s Booty Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2710,86400;','','');
-REPLACE INTO `item_db` VALUES ('13803','Spiritual_Ring_Box1','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,86400;','','');
-REPLACE INTO `item_db` VALUES ('13804','Fire_Cracker_Love_Box','I Love You Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14546,10;','','');
-REPLACE INTO `item_db` VALUES ('13805','Fire_Cracker_Wday_Box','Whiteday Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14547,10;','','');
-REPLACE INTO `item_db` VALUES ('13806','Fire_Cracker_Vday_Box','Valentine\'s Day Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14548,10;','','');
-REPLACE INTO `item_db` VALUES ('13807','Fire_Cracker_Bday_Box','Birthday Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14549,10;','','');
-REPLACE INTO `item_db` VALUES ('13808','Fire_Cracker_Xmas_Box','Xmas Firecracker Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14550,10;','','');
-REPLACE INTO `item_db` VALUES ('13809','Blue_Gemstone_Box','Blue Gemstone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 717,100;','','');
-REPLACE INTO `item_db` VALUES ('13810','Blue_Potion_Box','Light Blue Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 11502,25;','','');
-REPLACE INTO `item_db` VALUES ('13811','Food_Box_Lv1','+20 Basic Food Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14551,1; getitem 14554,1; getitem 14557,1; getitem 14560,1; getitem 14563,1; getitem 14566,1;','','');
-REPLACE INTO `item_db` VALUES ('13812','Food_Box_Lv2','Food Box Vol 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14552,1; getitem 14555,1; getitem 14558,1; getitem 14561,1; getitem 14564,1; getitem 14567,1;','','');
-REPLACE INTO `item_db` VALUES ('13813','Food_Box_Lv3','Food Box Vol 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14553,1; getitem 14556,1; getitem 14559,1; getitem 14562,1; getitem 14565,1; getitem 14568,1;','','');
-REPLACE INTO `item_db` VALUES ('13814','Indonesia_Box','Healing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13815','Knife_Goblin_Box','Knife Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14569,10;','','');
-REPLACE INTO `item_db` VALUES ('13816','Flail_Goblin_Box','Flail Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14570,10;','','');
-REPLACE INTO `item_db` VALUES ('13817','Hammer_Goblin_Box','Hammer Goblin Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14571,10;','','');
-REPLACE INTO `item_db` VALUES ('13818','Red_Deleter_Box','Red Deleter Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14572,10;','','');
-REPLACE INTO `item_db` VALUES ('13819','Diabolic_Box','Diabolic Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14573,10;','','');
-REPLACE INTO `item_db` VALUES ('13820','Wanderer_Box','Wanderer Taming Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14574,10;','','');
-REPLACE INTO `item_db` VALUES ('13821','Green_Apple_Box','Green Apple Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7821,10;','','');
-REPLACE INTO `item_db` VALUES ('13822','Whole_Barbecue_Box','Barbeque Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7822,10;','','');
-REPLACE INTO `item_db` VALUES ('13823','Meat_Veg_Skewer_Box','Meat Skewer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7823,10;','','');
-REPLACE INTO `item_db` VALUES ('13824','Spirit_Liquor_Box','Spirit Liquor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7824,10;','','');
-REPLACE INTO `item_db` VALUES ('13825','Green_Box_','Old Green Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13826','Power_Box1','Power Box 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 682,1; getitem 12123,1; getitem 12122,1;','','');
-REPLACE INTO `item_db` VALUES ('13827','Power_Box2','Power Box 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 683,1; getitem 12123,1; getitem 12122,1;','','');
-REPLACE INTO `item_db` VALUES ('13828','Resist_Box1','Resist Box 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12118,1; getitem 12119,1;','','');
-REPLACE INTO `item_db` VALUES ('13829','Resist_Box2','Resist Box 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12120,1; getitem 12121,1;','','');
-REPLACE INTO `item_db` VALUES ('13830','Stat_Boost1','Stat Boost 1','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13831','Stat_Boost2','Stat Boost 2','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13832','Stat_Boost3','Stat Boost 3','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13833','Stat_Boost4','Stat Boost 4','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;','','');
-REPLACE INTO `item_db` VALUES ('13834','Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14581,5;','','');
-REPLACE INTO `item_db` VALUES ('13835','Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14581,10;','','');
-REPLACE INTO `item_db` VALUES ('13836','Mbl_Str_Dish_Box','Steamed Tongue Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12250,1;','','');
-REPLACE INTO `item_db` VALUES ('13837','Mbl_Agi_Dish_Box','Steamed Desert Scorpions Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12251,1;','','');
-REPLACE INTO `item_db` VALUES ('13838','Mbl_Int_Dish_Box','Dragon Breath Cocktail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12252,1;','','');
-REPLACE INTO `item_db` VALUES ('13839','Mbl_Dex_Dish_Box','Hwergelmir\'s Tonic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12253,1;','','');
-REPLACE INTO `item_db` VALUES ('13840','Mbl_Luk_Dish_Box','Cooked Nine Tail Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12254,1;','','');
-REPLACE INTO `item_db` VALUES ('13841','Mbl_Vit_Dish_Box','Immortal Stew Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12255,1;','','');
-REPLACE INTO `item_db` VALUES ('13842','Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12249,1;','','');
-REPLACE INTO `item_db` VALUES ('13843','Mbl_Battle_Manual_Box','Field Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14532,1;','','');
-REPLACE INTO `item_db` VALUES ('13844','Heroic_Stone_Box','Heroic Stone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7825,1;','','');
-REPLACE INTO `item_db` VALUES ('13845','Mysterious_Travel_Sack1','Mystery Travel Sack A','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13846','Mysterious_Travel_Sack2','Mystery Travel Sack B','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13847','Mysterious_Travel_Sack3','Mystery Travel Sack C','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13848','Mysterious_Travel_Sack4','Mystery Travel Sack D','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13849','WOB_Box_Rune5','Yellow Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14582,5;','','');
-REPLACE INTO `item_db` VALUES ('13850','WOB_Box_Rune10','Yellow Butterfly Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14582,10;','','');
-REPLACE INTO `item_db` VALUES ('13851','WOB_Box_Schawaltz5','Green Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14583,5;','','');
-REPLACE INTO `item_db` VALUES ('13852','WOB_Box_Schawaltz10','Green Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14583,10;','','');
-REPLACE INTO `item_db` VALUES ('13853','WOB_Box_Rachel5','Red Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14584,5;','','');
-REPLACE INTO `item_db` VALUES ('13854','WOB_Box_Rachel10','Red Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14584,10;','','');
-REPLACE INTO `item_db` VALUES ('13855','WOB_Box_Local5','Blue Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14585,5;','','');
-REPLACE INTO `item_db` VALUES ('13856','WOB_Box_Local10','Blue Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14585,10;','','');
-REPLACE INTO `item_db` VALUES ('13857','Spark_Candy_Box5','Candy Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14586,5;','','');
-REPLACE INTO `item_db` VALUES ('13858','Spark_Candy_Box10','Candy Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14586,10;','','');
-REPLACE INTO `item_db` VALUES ('13859','Directive_A_Envelope','Directive Envelope A','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 2734,1;','','');
-REPLACE INTO `item_db` VALUES ('13860','Directive_B_Envelope','Directive Envelope B','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 2735,1;','','');
-REPLACE INTO `item_db` VALUES ('13861','Mini_Battle_Manual_Box','Small Field Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12208,4;','','');
-REPLACE INTO `item_db` VALUES ('13862','Trial_Box','Trial Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12208,2; getitem 12215,15; getitem 12216,15;','','');
-REPLACE INTO `item_db` VALUES ('13863','Repair_Scroll_Box10','Repair Weapon Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('13864','Hockey_Mask_Box','Hockey Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5314,604800;','','');
-REPLACE INTO `item_db` VALUES ('13865','Observer_Box','Observer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5315,604800;','','');
-REPLACE INTO `item_db` VALUES ('13866','Flying_Angel_Box','Flapping Angel Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5210,1;','','');
-REPLACE INTO `item_db` VALUES ('13867','Neko_Mimi_Box','Neko Mimi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('13868','MFH_Box','Moonlight Flower Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5214,1;','','');
-REPLACE INTO `item_db` VALUES ('13869','Chick_Hat_Box','Chick Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5283,1;','','');
-REPLACE INTO `item_db` VALUES ('13870','New_Style_Box','Beauty Gift Certificate Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7622,1;','','');
-REPLACE INTO `item_db` VALUES ('13871','Magician_Card_Box','Mage Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4327,1; getitem 4309,1; getitem 4325,1; getitem 4208,1; getitem 4258,1; getitem 4191,1;','','');
-REPLACE INTO `item_db` VALUES ('13872','Acolyte_Card_Box','Acolyte Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4185,1; getitem 4312,1; getitem 4217,1; getitem 4280,1; getitem 4293,1;','','');
-REPLACE INTO `item_db` VALUES ('13873','Archer_Card_Box','Archer Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4297,1; getitem 4234,1; getitem 4199,1; getitem 4178,1; getitem 4252,1;','','');
-REPLACE INTO `item_db` VALUES ('13874','Swordman_Card_Box','Swordman Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4319,1; getitem 4331,1; getitem 4220,1; getitem 4311,1; getitem 4246,1;','','');
-REPLACE INTO `item_db` VALUES ('13875','Thief_Card_Box','Thief Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4230,1; getitem 4210,1; getitem 4257,1; getitem 4172,1; getitem 4272,1;','','');
-REPLACE INTO `item_db` VALUES ('13876','Merchant_Card_Box','Merchant Set Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4206,1; getitem 4281,1; getitem 4186,1; getitem 4233,1; getitem 4321,1;','','');
-REPLACE INTO `item_db` VALUES ('13877','Clock_Tower_Card_Box','Clock Tower Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4244,1; getitem 4299,1; getitem 4313,1; getitem 4229,1;','','');
-REPLACE INTO `item_db` VALUES ('13878','Geffenia_Card_Box','Geffenia Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4218,1; getitem 4269,1;','','');
-REPLACE INTO `item_db` VALUES ('13879','Owl_Card_Box','Owl Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4237,1; getitem 4238,1;','','');
-REPLACE INTO `item_db` VALUES ('13880','Ghost_Card_Box','Ghost Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4193,1; getitem 4294,1;','','');
-REPLACE INTO `item_db` VALUES ('13881','Nightmare_Card_Box','Nightmare Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4127,1; getitem 4166,1;','','');
-REPLACE INTO `item_db` VALUES ('13882','Curse_Card_Box','Curse Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4076,4;','','');
-REPLACE INTO `item_db` VALUES ('13883','Sleep_Card_Box','Sleep Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4024,4;','','');
-REPLACE INTO `item_db` VALUES ('13884','Freeze_Card_Box','Freeze Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4055,4;','','');
-REPLACE INTO `item_db` VALUES ('13885','Stun_Card_Box','Stun Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4017,4;','','');
-REPLACE INTO `item_db` VALUES ('13886','Silence_Card_Box','Silence Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4057,4;','','');
-REPLACE INTO `item_db` VALUES ('13887','Blind_Card_Box','Blind Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4020,4;','','');
-REPLACE INTO `item_db` VALUES ('13888','Chaos_Card_Box','Chaos Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4104,4;','','');
-REPLACE INTO `item_db` VALUES ('13889','Elunium_Box_','Elunium Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 985,10;','','');
-REPLACE INTO `item_db` VALUES ('13890','Oridecon_Box_','Oridecon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 984,10;','','');
-REPLACE INTO `item_db` VALUES ('13891','Fire_Converter_Box','Fire Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12114,10;','','');
-REPLACE INTO `item_db` VALUES ('13892','Water_Converter_Box','Water Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12115,10;','','');
-REPLACE INTO `item_db` VALUES ('13893','Wind_Converter_Box','Wind Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12117,10;','','');
-REPLACE INTO `item_db` VALUES ('13894','Earth_Converter_Box','Earth Converter Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12116,10;','','');
-REPLACE INTO `item_db` VALUES ('13895','Starter_Pack','Starter Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;','','');
-REPLACE INTO `item_db` VALUES ('13896','Mimic_Scroll_Box5','Mimic Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12276,5;','','');
-REPLACE INTO `item_db` VALUES ('13897','Disguise_Scroll_Box5','Disguise Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12277,5;','','');
-REPLACE INTO `item_db` VALUES ('13898','Alice_Scroll_Box5','Alice Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12278,5;','','');
-REPLACE INTO `item_db` VALUES ('13899','Mimic_Scroll_Box10','Mimic Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12276,10;','','');
-REPLACE INTO `item_db` VALUES ('13900','Disguise_Scroll_Box10','Disguise Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12277,10;','','');
-REPLACE INTO `item_db` VALUES ('13901','Alice_Scroll_Box10','Alice Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 12278,10;','','');
-REPLACE INTO `item_db` VALUES ('13902','Fish_Head_Hat_Box','Fish Head Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5380,1;','','');
-REPLACE INTO `item_db` VALUES ('13903','Santa_Poring_Hat_Box','Santa Poring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
-REPLACE INTO `item_db` VALUES ('13904','Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
-REPLACE INTO `item_db` VALUES ('13905','Hard_Core_Set_Box','XM Hardcore Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10; getitem 12209,10; getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('13906','Kitty_Set_Box','XM Kitty Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;','','');
-REPLACE INTO `item_db` VALUES ('13907','Soft_Core_Set_Box','XM Softcore Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,5; getitem 12209,5; getitem 12210,5;','','');
-REPLACE INTO `item_db` VALUES ('13908','Deviruchi_Set_Box','Class Set Card Album','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5227,1; getitem 5228,1; getitem 5229,1;','','');
-REPLACE INTO `item_db` VALUES ('13909','MVP_Hunt_Box','MVP Hunting Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;','','');
-REPLACE INTO `item_db` VALUES ('13910','Brewing_Box','XM Brewing Set Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10; getitem 12205,10; getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('13911','Christmas_Pet_Scroll','Christmas Pet Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13912','Pty_Blessing_Box','Party Blessing 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14588,10;','','');
-REPLACE INTO `item_db` VALUES ('13913','Pty_Inc_Agi_Box','Party Increase Agi 10 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14589,10;','','');
-REPLACE INTO `item_db` VALUES ('13914','Pty_Assumptio_Box','Party Assumptio 5 Scroll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14590,10;','','');
-REPLACE INTO `item_db` VALUES ('13915','Love_Angel_Box','Love Angel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12287,604800;','','');
-REPLACE INTO `item_db` VALUES ('13916','Squirrel_Box','Squirrel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12288,604800;','','');
-REPLACE INTO `item_db` VALUES ('13917','Gogo_Box','Gogo Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12289,604800;','','');
-REPLACE INTO `item_db` VALUES ('13918','Drooping_W_Kitty_Box','Koneko Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5372,1;','','');
-REPLACE INTO `item_db` VALUES ('13919','L_Magestic_Goat_Box','Baphomet Horns Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5374,1;','','');
-REPLACE INTO `item_db` VALUES ('13920','Satanic_Chain_P_Box','Flying Evil Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5376,1;','','');
-REPLACE INTO `item_db` VALUES ('13921','Antique_Pipe_Box','Gentleman\'s Pipe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5377,1;','','');
-REPLACE INTO `item_db` VALUES ('13922','Rabbit_Ear_Hat_Box','Bunny Top Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5378,1;','','');
-REPLACE INTO `item_db` VALUES ('13923','Darkness_Helm_Box','Dark Randgris Helm Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5373,1;','','');
-REPLACE INTO `item_db` VALUES ('13924','L_Orc_Hero_Helm_Box','Orc Hero Headdress Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5375,1;','','');
-REPLACE INTO `item_db` VALUES ('13925','Year_Of_Mouse_Scroll','Mouse Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13926','Crusader_Card_Box','Crusader Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;','','');
-REPLACE INTO `item_db` VALUES ('13927','Alchemist_Card_Box','Alchemist Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;','','');
-REPLACE INTO `item_db` VALUES ('13928','Rogue_Card_Box','Bard Dancer Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;','','');
-REPLACE INTO `item_db` VALUES ('13929','Bard_Dancer_Card_Box','Rogue Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;','','');
-REPLACE INTO `item_db` VALUES ('13930','Sage_Card_Box','Sage card box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1;','','');
-REPLACE INTO `item_db` VALUES ('13931','Monk_Card_Box','Monk Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1;','','');
-REPLACE INTO `item_db` VALUES ('13932','Sylph_Box','Sylph Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4345,4;','','');
-REPLACE INTO `item_db` VALUES ('13933','Undine_Box','Undine Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4350,4;','','');
-REPLACE INTO `item_db` VALUES ('13934','Salamander_Box','Salamander Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4380,4;','','');
-REPLACE INTO `item_db` VALUES ('13935','Soul_Box','Soul Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4388,4;','','');
-REPLACE INTO `item_db` VALUES ('13936','Noum_Bpx','Gnome Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 4335,4;','','');
-REPLACE INTO `item_db` VALUES ('13937','Robo_Eye_Box','Robo Eye Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5325,1;','','');
-REPLACE INTO `item_db` VALUES ('13938','Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5187,1;','','');
-REPLACE INTO `item_db` VALUES ('13939','Diadem_Box','Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5313,1;','','');
-REPLACE INTO `item_db` VALUES ('13940','Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14591,100;','','');
-REPLACE INTO `item_db` VALUES ('13941','TW_Valentine_Scroll','Taiwan Valentine Scroll','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('13943','Squirrel_Box_1m','Squirrel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 14010,2592000;','','');
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-REPLACE INTO `item_db` VALUES ('13946','BRO_MG_Package','Brazil Magician Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
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-REPLACE INTO `item_db` VALUES ('13949','BRO_MC_Package','Brazil Merchant Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('13950','BRO_TF_Package','Brazil Thief Package','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
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-REPLACE INTO `item_db` VALUES ('13952','Lever_Action_Rifle_Box','Lever Action Rifle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13170,604800;','','');
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-REPLACE INTO `item_db` VALUES ('13956','Shelter_Resistance_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
-REPLACE INTO `item_db` VALUES ('13957','Sylphid_Manteau_Box','Silf Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2543,604800;','','');
-REPLACE INTO `item_db` VALUES ('13958','Refresh_Shoes_Box','Refresh Shoes Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2439,604800;','','');
-REPLACE INTO `item_db` VALUES ('13959','Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
-REPLACE INTO `item_db` VALUES ('13960','Name_Change_Coupon_Box','Identification Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7623,1;','','');
-REPLACE INTO `item_db` VALUES ('13961','Mojji_Box','Mochi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 554,5;','','');
-REPLACE INTO `item_db` VALUES ('13962','Deprotai_Doll_Hat_Box','Defolty Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5340,1;','','');
-REPLACE INTO `item_db` VALUES ('13963','Claris_Doll_Hat_Box','Glaris Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5341,1;','','');
-REPLACE INTO `item_db` VALUES ('13964','Sorin_Doll_Hat_Box','Sorin Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5342,1;','','');
-REPLACE INTO `item_db` VALUES ('13965','Tayelin_Doll_Hat_Box','Telling Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5343,1;','','');
-REPLACE INTO `item_db` VALUES ('13966','Binit_Doll_Hat_Box','Vinit Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5344,1;','','');
-REPLACE INTO `item_db` VALUES ('13967','Debril_Doll_Hat_Box','W Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5345,1;','','');
-REPLACE INTO `item_db` VALUES ('13968','Bubblegum_Lower_Box','Bubble Gum Low Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5394,86400;','','');
-REPLACE INTO `item_db` VALUES ('13969','Lucky_Clip_Box','Lucky Clip Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2742,86400;','','');
-REPLACE INTO `item_db` VALUES ('13970','Iron_10_Box','Iron Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 998,10;','','');
-REPLACE INTO `item_db` VALUES ('13971','Steel_10_Box','Steel Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('13972','Coal_10_Box','Coal Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 1003,10;','','');
-REPLACE INTO `item_db` VALUES ('13973','Poison_Bottle_30_Box','Poison Bottle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 678,30;','','');
-REPLACE INTO `item_db` VALUES ('13974','TW_Scroll01','Fisherman Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('13975','Picture_Diary_Box','Diary Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12304,604800;','','');
-REPLACE INTO `item_db` VALUES ('13976','Mini_Heart_Box','Mini Heart Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12305,604800;','','');
-REPLACE INTO `item_db` VALUES ('13977','Newcomer_Box','Freshman Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12306,604800;','','');
-REPLACE INTO `item_db` VALUES ('13978','Kid_Box','Kid Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12307,604800;','','');
-REPLACE INTO `item_db` VALUES ('13979','Magic_Castle_Box','Magic Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12308,604800;','','');
-REPLACE INTO `item_db` VALUES ('13980','Bulging_Head_Box','JJangu Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12309,604800;','','');
-REPLACE INTO `item_db` VALUES ('13981','Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12304,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13982','Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12305,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13983','Newcomer_Box_1m','Freshman Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12306,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13984','Kid_Box_1m','Kid Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12307,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13985','Magic_Castle_Box_1m','Magic Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12308,2592000;','','');
-REPLACE INTO `item_db` VALUES ('13986','Bulging_Head_Box_1m','JJangu Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12309,2592000;','','');
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-REPLACE INTO `item_db` VALUES ('13988','Ori_Stone_50_Box','Rough Oridecon Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 756,50;','','');
-REPLACE INTO `item_db` VALUES ('13989','Acidbomb_10_Box','Acid Bomb Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7135,10; getitem 7136,10;','','');
-REPLACE INTO `item_db` VALUES ('13990','Job_Manual50_Box','Job Battle Manual 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14592,10;','','');
-REPLACE INTO `item_db` VALUES ('13991','Tiger_Mask_Box','Tiger Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5098,1;','','');
-REPLACE INTO `item_db` VALUES ('13992','Cat_Hat_Box','Neko Mimi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('13993','Alice_Doll_Box','Alice Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5137,1;','','');
-REPLACE INTO `item_db` VALUES ('13994','Speed_Up_Potion_Box5','Speed Potion Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12016,5;','','');
-REPLACE INTO `item_db` VALUES ('13995','Speed_Up_Potion_Box10','Speed Potion Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12016,10;','','');
-REPLACE INTO `item_db` VALUES ('13996','Big_Bun_Box100','Big Bun Box(100)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14522,100;','','');
-REPLACE INTO `item_db` VALUES ('13997','Big_Bun_Box500','Big Bun Box(500)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14522,500;','','');
-REPLACE INTO `item_db` VALUES ('13998','Giant_Fly_Wing_Box500','Giant Fly Wing Box 500','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,500;','','');
-REPLACE INTO `item_db` VALUES ('13999','Pill__Box100','Pill Box(100)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14523,100;','','');
-REPLACE INTO `item_db` VALUES ('14000','Pill__Box500','Pill Box(500)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14523,500;','','');
-REPLACE INTO `item_db` VALUES ('14001','Basic_Siege_Supply_Box','Recruit Siege Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,25; getitem 11504,10;','','');
-REPLACE INTO `item_db` VALUES ('14002','Adv_Siege_Supply_Box','Advanced WoE Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,50; getitem 11504,20;','','');
-REPLACE INTO `item_db` VALUES ('14003','Elite_Siege_Supply_Box','Elite Siege Supply Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 11503,100; getitem 11504,50;','','');
-REPLACE INTO `item_db` VALUES ('14004','Poison_Bottle_10_Box','Poison Bottle Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 678,10;','','');
-REPLACE INTO `item_db` VALUES ('14005','Poison_Bottle_5_Box','Poison Bottle Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 678,5;','','');
-REPLACE INTO `item_db` VALUES ('14006','F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5372,1;','','');
-REPLACE INTO `item_db` VALUES ('14007','F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5378,1;','','');
-REPLACE INTO `item_db` VALUES ('14008','F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5375,1;','','');
-REPLACE INTO `item_db` VALUES ('14009','F_Love_Angel_Box','Love Angel Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12287,604800;','','');
-REPLACE INTO `item_db` VALUES ('14010','F_Squirrel_Box','Squillroll Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12288,604800;','','');
-REPLACE INTO `item_db` VALUES ('14011','F_Gogo_Box','Gogo Magic Powder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 12289,604800;','','');
-REPLACE INTO `item_db` VALUES ('14012','F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13915,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14013','F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13916,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14014','F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13917,2592000;','','');
-REPLACE INTO `item_db` VALUES ('14015','F_Wasteland_Outlaw_Box','Western Outlaw Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13107,604800;','','');
-REPLACE INTO `item_db` VALUES ('14016','F_Lever_Action_Rifle_Box','Lever Action Rifle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13170,604800;','','');
-REPLACE INTO `item_db` VALUES ('14017','F_All_In_One_Ring_Box','All In One Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2741,604800;','','');
-REPLACE INTO `item_db` VALUES ('14018','F_Spritual_Tunic_Box','Spiritual Tunic Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2384,604800;','','');
-REPLACE INTO `item_db` VALUES ('14019','F_Recuperative_Box','Recuvative Armor Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2385,604800;','','');
-REPLACE INTO `item_db` VALUES ('14020','F_Shelter_Resist_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
-REPLACE INTO `item_db` VALUES ('14021','F_Sylphid_Manteau_Box','Silf Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2543,604800;','','');
-REPLACE INTO `item_db` VALUES ('14022','F_Refresh_Shoes_Box','Refresh Shoes Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2439,604800;','','');
-REPLACE INTO `item_db` VALUES ('14023','F_Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
-REPLACE INTO `item_db` VALUES ('14024','F_Robo_Eye_Box','Robo Eye Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5325,1;','','');
-REPLACE INTO `item_db` VALUES ('14025','F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5187,1;','','');
-REPLACE INTO `item_db` VALUES ('14026','F_Diadem_Box','Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5313,1;','','');
-REPLACE INTO `item_db` VALUES ('14027','F_Fish_Head_Hat_Box','Fish Head Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5380,1;','','');
-REPLACE INTO `item_db` VALUES ('14028','F_Santa_Poring_Hat_Box','SantaPoring Cap Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
-REPLACE INTO `item_db` VALUES ('14029','F_Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
-REPLACE INTO `item_db` VALUES ('14030','F_Mimic_Scroll_Box5','Mimic Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12276,5;','','');
-REPLACE INTO `item_db` VALUES ('14031','F_Disguise_Scroll_Box5','Disguise Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,5;','','');
-REPLACE INTO `item_db` VALUES ('14032','F_Alice_Scroll_Box5','Alice Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12278,5;','','');
-REPLACE INTO `item_db` VALUES ('14033','F_Mimic_Scroll_Box10','Mimic Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12276,10;','','');
-REPLACE INTO `item_db` VALUES ('14034','F_Disguise_Scroll_Box10','Disguise Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,10;','','');
-REPLACE INTO `item_db` VALUES ('14035','F_Alice_Scroll_Box10','Alice Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12278,10;','','');
-REPLACE INTO `item_db` VALUES ('14036','F_New_Style_Coupon_Box','New Style Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7622,1;','','');
-REPLACE INTO `item_db` VALUES ('14037','F_Repair_Scroll_Box','Safe to All Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;','','');
-REPLACE INTO `item_db` VALUES ('14038','F_Repair_Scroll_Box10','Repair Weapon Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;','','');
-REPLACE INTO `item_db` VALUES ('14039','F_Hockey_Mask_Box','Hockey Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5314,604800;','','');
-REPLACE INTO `item_db` VALUES ('14040','F_Observer_Box','Observer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 5315,604800;','','');
-REPLACE INTO `item_db` VALUES ('14041','F_WOB_Rune_Box5','Yellow Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14582,5;','','');
-REPLACE INTO `item_db` VALUES ('14042','F_WOB_Rune_Box10','Yellow Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14582,10;','','');
-REPLACE INTO `item_db` VALUES ('14043','F_WOB_Schwaltz_Box5','Green Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14583,5;','','');
-REPLACE INTO `item_db` VALUES ('14044','F_WOB_Schwaltz_Box10','Green Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14583,10;','','');
-REPLACE INTO `item_db` VALUES ('14045','F_WOB_Rachel_Box5','Red Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14584,5;','','');
-REPLACE INTO `item_db` VALUES ('14046','F_WOB_Rachel_Box10','Red Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14584,10;','','');
-REPLACE INTO `item_db` VALUES ('14047','F_WOB_Local_Box5','Blue Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14585,5;','','');
-REPLACE INTO `item_db` VALUES ('14048','F_WOB_Local_Box10','Blue Butterfly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14585,10;','','');
-REPLACE INTO `item_db` VALUES ('14049','F_Spark_Candy_Box5','Candy Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,5;','','');
-REPLACE INTO `item_db` VALUES ('14050','F_Spark_Candy_Box10','Candy Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,10;','','');
-REPLACE INTO `item_db` VALUES ('14051','F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14581,5;','','');
-REPLACE INTO `item_db` VALUES ('14052','F_Dun_Tel_Scroll2_Box10','Dungeon Teleport Scroll II Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14581,10;','','');
-REPLACE INTO `item_db` VALUES ('14053','F_Little_Angel_Doll_Box','Little Angel Doll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5324,1;','','');
-REPLACE INTO `item_db` VALUES ('14054','F_Triple_Poring_Hat_Box','Poring 3 Hats Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5255,1;','','');
-REPLACE INTO `item_db` VALUES ('14055','F_Nagan_Box','Refined Nagan Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13407,604800;','','');
-REPLACE INTO `item_db` VALUES ('14056','F_Skewer_Box','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,604800;','','');
-REPLACE INTO `item_db` VALUES ('14057','F_Survival_Rod_Box','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,604800;','','');
-REPLACE INTO `item_db` VALUES ('14058','F_Quadrille_Box','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,604800;','','');
-REPLACE INTO `item_db` VALUES ('14059','F_Great_Axe_Box','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,604800;','','');
-REPLACE INTO `item_db` VALUES ('14060','F_Bloody_Roar_Box','Refined Bloody Roar Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,604800;','','');
-REPLACE INTO `item_db` VALUES ('14061','F_Hardback_Box','Refined Hardcover Book Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,604800;','','');
-REPLACE INTO `item_db` VALUES ('14062','F_Fire_Brand_Box','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,604800;','','');
-REPLACE INTO `item_db` VALUES ('14063','F_Immaterial_Sword_Box','Refined Immaterial Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,604800;','','');
-REPLACE INTO `item_db` VALUES ('14064','F_Unholy_Touch_Box','Refined Unholy Touch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1274,604800;','','');
-REPLACE INTO `item_db` VALUES ('14065','F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2535,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14066','F_Masquerade_Box','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14067','F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14068','F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5328,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14069','F_Dark_Blindfold_Box','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14070','F_K_Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14071','F_Corsair_Box','Refined Corsair Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5331,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14072','F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2710,604800;','','');
-REPLACE INTO `item_db` VALUES ('14073','F_Spiritual_Ring_Box','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,604800;','','');
-REPLACE INTO `item_db` VALUES ('14074','F_G_O_I_Box5','Wine Glass of Illusion Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,5;','','');
-REPLACE INTO `item_db` VALUES ('14075','F_G_O_I_Box10','Glass Of Illusion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,10;','','');
-REPLACE INTO `item_db` VALUES ('14076','F_Shadow_Armor_S_Box5','Scroll of Shadow Armor Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,5;','','');
-REPLACE INTO `item_db` VALUES ('14077','F_Shadow_Armor_S_Box10','Scroll of Shadow Armor Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,10;','','');
-REPLACE INTO `item_db` VALUES ('14078','F_Shadow_Armor_S_Box30','Scroll of Shadow Armor Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,30;','','');
-REPLACE INTO `item_db` VALUES ('14079','F_Holy_Armor_S_Box5','Scroll of Holy Armor Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,5;','','');
-REPLACE INTO `item_db` VALUES ('14080','F_Holy_Armor_S_Box10','Scroll of Holy Armor Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,10;','','');
-REPLACE INTO `item_db` VALUES ('14081','F_Holy_Armor_S_Box30','Scroll of Holy Armor Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14540,30;','','');
-REPLACE INTO `item_db` VALUES ('14082','FS_Def_Potion_Box10','Small Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,10;','','');
-REPLACE INTO `item_db` VALUES ('14083','FS_Def_Potion_Box30','Small Physical Defense Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,30;','','');
-REPLACE INTO `item_db` VALUES ('14084','FS_Def_Potion_Box50','Small Physical Defense Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14541,50;','','');
-REPLACE INTO `item_db` VALUES ('14085','FB_Def_Potion_Box10','Big Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,10;','','');
-REPLACE INTO `item_db` VALUES ('14086','FB_Def_Potion_Box30','Large Physical Defense Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,30;','','');
-REPLACE INTO `item_db` VALUES ('14087','FB_Def_Potion_Box50','Large Physical Defense Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14542,50;','','');
-REPLACE INTO `item_db` VALUES ('14088','FS_Mdef_Potion_Box10','Small Magic Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,10;','','');
-REPLACE INTO `item_db` VALUES ('14089','FS_Mdef_Potion_Box30','Small Magical Defense Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,30;','','');
-REPLACE INTO `item_db` VALUES ('14090','FS_Mdef_Potion_Box50','Small Magical Defense Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14543,50;','','');
-REPLACE INTO `item_db` VALUES ('14091','FB_Mdef_Potion_Box10','Big Magic Defense Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,10;','','');
-REPLACE INTO `item_db` VALUES ('14092','FB_Mdef_Potion_Box30','Large Magical Defense Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,30;','','');
-REPLACE INTO `item_db` VALUES ('14093','FB_Mdef_Potion_Box50','Large Magical Defense Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14544,50;','','');
-REPLACE INTO `item_db` VALUES ('14094','F_Flying_Angel_Box','Flapping Angel Wing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5210,1;','','');
-REPLACE INTO `item_db` VALUES ('14095','F_Cat_Hat_Box','Neko Mimi Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5099,1;','','');
-REPLACE INTO `item_db` VALUES ('14096','F_M_F_H_Box','Moonlight Flower Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5214,1;','','');
-REPLACE INTO `item_db` VALUES ('14097','F_Chick_Hat_Box','Chick Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5283,1;','','');
-REPLACE INTO `item_db` VALUES ('14098','F_Pecopeco_Hairband_Box','Pecopeco Hairband Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5286,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14099','F_Red_Glasses_Box','Red Glasses Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5288,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14100','F_Whisper_Mask_Box','Whisper Mask Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5294,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14101','F_Ramen_Hat_Box','Ramen Hat Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5293,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14102','F_Dun_Tele_Scroll1_Box','Dungeon Teleport Scroll Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14527,5;','','');
-REPLACE INTO `item_db` VALUES ('14103','F_Max_Weight_Up_Box','Gym Membership Card Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7776,1;','','');
-REPLACE INTO `item_db` VALUES ('14104','F_S_Life_Potion_Box','Small Life Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,10;','','');
-REPLACE INTO `item_db` VALUES ('14105','F_S_Life_Potion_Box30','Small Life Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,30;','','');
-REPLACE INTO `item_db` VALUES ('14106','F_S_Life_Potion_Box50','Small Life Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14534,50;','','');
-REPLACE INTO `item_db` VALUES ('14107','F_M_Life_Potion_Box','Medium Life Potion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,10;','','');
-REPLACE INTO `item_db` VALUES ('14108','F_M_Life_Potion_Box30','Large Life Potion Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,30;','','');
-REPLACE INTO `item_db` VALUES ('14109','F_M_Life_Potion_Box50','Large Life Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14535,50;','','');
-REPLACE INTO `item_db` VALUES ('14110','F_Abrasive_Box5','Abrasive Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14536,5;','','');
-REPLACE INTO `item_db` VALUES ('14111','F_Abrasive_Box10','Abrasive 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14536,10;','','');
-REPLACE INTO `item_db` VALUES ('14112','F_Regeneration_Box5','Regeneration Potion 5 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14537,5;','','');
-REPLACE INTO `item_db` VALUES ('14113','F_Regeneration_Box10','Regeneration Potion Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14537,10;','','');
-REPLACE INTO `item_db` VALUES ('14114','F_Dun_Tele_Scroll_Box10','Dungeon Teleport Scroll 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14527,10;','','');
-REPLACE INTO `item_db` VALUES ('14115','F_Infiltrator_Box','Refined Infiltrator Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1267,604800;','','');
-REPLACE INTO `item_db` VALUES ('14116','F_Muramasa_Box','Refined Muramasa Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1173,604800;','','');
-REPLACE INTO `item_db` VALUES ('14117','F_Excalibur_Box','Refined Excalibur Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13401,604800;','','');
-REPLACE INTO `item_db` VALUES ('14118','F_Combat_Knife_Box','Combat Knife Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13021,604800;','','');
-REPLACE INTO `item_db` VALUES ('14119','F_Counter_Dagger_Box','Counter Dagger Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13022,604800;','','');
-REPLACE INTO `item_db` VALUES ('14120','F_Kaiser_Knuckle_Box','Refined Kaiser Knuckle Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1817,604800;','','');
-REPLACE INTO `item_db` VALUES ('14121','F_Mighty_Staff_Box','Refined Mighty Staff Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1623,604800;','','');
-REPLACE INTO `item_db` VALUES ('14122','F_Right_Epsilon_Box','Light Epsilon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1372,604800;','','');
-REPLACE INTO `item_db` VALUES ('14123','F_Balistar_Box','Refined Ballista Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1728,604800;','','');
-REPLACE INTO `item_db` VALUES ('14124','F_Diary_Of_Great_Sage','Refined Sage\'s Diary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1563,604800;','','');
-REPLACE INTO `item_db` VALUES ('14125','F_Asura_Box','Refined Ashura Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13023,604800;','','');
-REPLACE INTO `item_db` VALUES ('14126','F_Apple_Of_Archer_Box','Refined Apple of Archer Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5265,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14127','F_Bunny_Band_Box','Refined Bunny Band Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5266,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14128','F_Sahkkat_Box','Refined Sakkat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5267,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14129','F_Lord_Circlet_Box','Refined Grand Circlet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5268,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14130','F_Elven_Ears_Box','Refined Elven Ears Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2686,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14131','F_Steel_Flower_Box','Refined Romantic Flower Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2687,1209600;','','');
-REPLACE INTO `item_db` VALUES ('14132','F_Critical_Ring_Box','Refined Critical Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2688,604800;','','');
-REPLACE INTO `item_db` VALUES ('14133','F_Earring_Box','Refined Earring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2689,604800;','','');
-REPLACE INTO `item_db` VALUES ('14134','F_Ring_Box','Refined Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2690,604800;','','');
-REPLACE INTO `item_db` VALUES ('14135','F_Necklace_Box','Refined Necklace Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2691,604800;','','');
-REPLACE INTO `item_db` VALUES ('14136','F_Glove_Box','Refined Glove Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2692,604800;','','');
-REPLACE INTO `item_db` VALUES ('14137','F_Brooch_Box','Refined Brooch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2693,604800;','','');
-REPLACE INTO `item_db` VALUES ('14138','F_Rosary_Box','Refined Rosary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2694,604800;','','');
-REPLACE INTO `item_db` VALUES ('14139','F_Safety_Ring_Box','Refined Safety Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2695,604800;','','');
-REPLACE INTO `item_db` VALUES ('14140','F_Vesper_Core_Box01','Refined Vesper Core 01 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2696,604800;','','');
-REPLACE INTO `item_db` VALUES ('14141','F_Vesper_Core_Box02','Refined Vesper Core 02 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2697,604800;','','');
-REPLACE INTO `item_db` VALUES ('14142','F_Vesper_Core_Box03','Refined Vesper Core 03 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2698,604800;','','');
-REPLACE INTO `item_db` VALUES ('14143','F_Vesper_Core_Box04','Refined Vesper Core 04 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2699,604800;','','');
-REPLACE INTO `item_db` VALUES ('14144','F_Vigorgra_Package1','1 Hour Package Vol. 1','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14145','F_Vigorgra_Package2','1 Hour Package Vol. 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14146','F_Vigorgra_Package3','1 Hour Package Vol. 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14147','F_Vigorgra_Package4','1 Hour Package Vol. 4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14148','F_Vigorgra_Package5','1 Hour Package Vol. 5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,2; getitem 12250,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14149','F_Vigorgra_Package6','1 Hour Package Vol. 6','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12217,20; getitem 12211,1; getitem 7621,1;','','');
-REPLACE INTO `item_db` VALUES ('14150','F_Vigorgra_Package7','2 Hour Package Vol. 1','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14151','F_Vigorgra_Package8','2 Hour Package Vol. 2','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14152','F_Vigorgra_Package9','2 Hour Package Vol. 3','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12253,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14153','F_Vigorgra_Package10','2 Hour Package Vol. 4','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12255,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14154','F_Vigorgra_Package11','2 Hour Package Vol. 5','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12252,4; getitem 12250,4; getitem 12208,4; getitem 12215,30; getitem 12216,30; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14155','F_Vigorgra_Package12','2 Hour Package Vol. 6','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12250,4; getitem 12251,4; getitem 12208,4; getitem 12215,30; getitem 12217,40; getitem 12211,2; getitem 7621,2;','','');
-REPLACE INTO `item_db` VALUES ('14156','F_Battle_Manual_Box','Field Manual Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,10;','','');
-REPLACE INTO `item_db` VALUES ('14157','F_Insurance_Package','Life Insurrance Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12209,10;','','');
-REPLACE INTO `item_db` VALUES ('14158','F_Bubble_Gum_Box','Bubble Gum Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12210,10;','','');
-REPLACE INTO `item_db` VALUES ('14159','F_Str_Dish_Box','Steamed Tongue Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12202,10;','','');
-REPLACE INTO `item_db` VALUES ('14160','F_Agi_Dish_Box','Steamed Desert Scorpions Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12203,10;','','');
-REPLACE INTO `item_db` VALUES ('14161','F_Int_Dish_Box','Dragon Breath Cocktail Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,10;','','');
-REPLACE INTO `item_db` VALUES ('14162','F_Dex_Dish_Box','Hwergelmir\'s Tonic Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,10;','','');
-REPLACE INTO `item_db` VALUES ('14163','F_Luk_Dish_Box','Cooked Nine Tail Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,10;','','');
-REPLACE INTO `item_db` VALUES ('14164','F_Vit_Dish_Box','Immortal Stew Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,10;','','');
-REPLACE INTO `item_db` VALUES ('14165','F_Kafra_Card_Box','Kafra Card Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12211,10;','','');
-REPLACE INTO `item_db` VALUES ('14166','F_Giant_Fly_Wing_Box','Giant Fly Wing Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,10;','','');
-REPLACE INTO `item_db` VALUES ('14167','F_Neuralizer_Box','Neuralizer Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12213,1;','','');
-REPLACE INTO `item_db` VALUES ('14168','F_Convex_Mirror_Box','Convex Mirror Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12214,10;','','');
-REPLACE INTO `item_db` VALUES ('14169','F_Blessing_10_Scroll_Box','Blessing Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12215,10;','','');
-REPLACE INTO `item_db` VALUES ('14170','F_Inc_Agi_10_Scroll_Box','Increase Agility Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,10;','','');
-REPLACE INTO `item_db` VALUES ('14171','F_Aspersio_5_Scroll_Box','Aspersio Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12217,10; getitem 523,10;','','');
-REPLACE INTO `item_db` VALUES ('14172','F_Assumptio_5_Scroll_Box','Assumptio Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12218,10;','','');
-REPLACE INTO `item_db` VALUES ('14173','F_Wind_Walk_10_Scroll_Box','Wind Walk Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12219,10;','','');
-REPLACE INTO `item_db` VALUES ('14174','F_Adrenaline_Scroll_Box','Adrenaline Rush Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12220,10;','','');
-REPLACE INTO `item_db` VALUES ('14175','F_Megaphone_Box','Megaphone Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12221,10;','','');
-REPLACE INTO `item_db` VALUES ('14176','F_Enriched_Elunium_Box','Enriched Elunium Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7619,10;','','');
-REPLACE INTO `item_db` VALUES ('14177','F_Enriched_Oridecon_Box','Enriched Oridecon Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7620,10;','','');
-REPLACE INTO `item_db` VALUES ('14178','F_Token_Of_Siegfried_Box','Token of Ziegfried Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,10;','','');
-REPLACE INTO `item_db` VALUES ('14179','F_Giant_Fly_Wing_Box50','Giant Fly Wing Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,50;','','');
-REPLACE INTO `item_db` VALUES ('14180','F_Giant_Fly_Wing_Box100','Giant Fly Wing Box(100)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12212,100;','','');
-REPLACE INTO `item_db` VALUES ('14181','F_Dex_Dish_Box30','Hwergelmir\'s Tonic Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,30;','','');
-REPLACE INTO `item_db` VALUES ('14182','F_Dex_Dish_Box50','Hwergelmir\'s Tonic Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12205,50;','','');
-REPLACE INTO `item_db` VALUES ('14183','F_Luk_Dish_Box30','Cooked Nine Tail Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,30;','','');
-REPLACE INTO `item_db` VALUES ('14184','F_Luk_Dish_Box50','Cooked Nine Tail Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12206,50;','','');
-REPLACE INTO `item_db` VALUES ('14185','F_Inc_Agi_10_Box30','Increase Agility Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,30;','','');
-REPLACE INTO `item_db` VALUES ('14186','F_Inc_Agi_10_Box50','Increase Agility Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12216,50;','','');
-REPLACE INTO `item_db` VALUES ('14187','F_Vit_Dish_Box30','Immortal Stew Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,30;','','');
-REPLACE INTO `item_db` VALUES ('14188','F_Vit_Dish_Box50','Immortal Stew Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12207,50;','','');
-REPLACE INTO `item_db` VALUES ('14189','F_Insurance_Package30','Life Insurrance Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12209,30;','','');
-REPLACE INTO `item_db` VALUES ('14190','F_Insurance_Package50','Life Insurrance Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12209,50;','','');
-REPLACE INTO `item_db` VALUES ('14191','F_Convex_Mirror_Box5','Convex Mirror Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12214,5;','','');
-REPLACE INTO `item_db` VALUES ('14192','F_Convex_Mirror_Box30','Convex Mirror Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12214,30;','','');
-REPLACE INTO `item_db` VALUES ('14193','F_Blessing10_Box30','Blessing Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12215,30;','','');
-REPLACE INTO `item_db` VALUES ('14194','F_Blessing10_Box50','Blessing Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12215,50;','','');
-REPLACE INTO `item_db` VALUES ('14195','F_Adrenaline10_Box30','Adrenaline Rush Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12220,30;','','');
-REPLACE INTO `item_db` VALUES ('14196','F_Adrenaline10_Box50','Adrenaline Rush Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12220,50;','','');
-REPLACE INTO `item_db` VALUES ('14197','F_Assumptio_5_Box30','Assumptio Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12218,30;','','');
-REPLACE INTO `item_db` VALUES ('14198','F_Assumptio_5_Box50','Assumptio Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12218,50;','','');
-REPLACE INTO `item_db` VALUES ('14199','F_Aspersio_5_Box30','Aspersio Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12217,30; getitem 523,30;','','');
-REPLACE INTO `item_db` VALUES ('14200','F_Aspersio_5_Box50','Aspersio Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12217,50; getitem 523,50;','','');
-REPLACE INTO `item_db` VALUES ('14201','F_Agi_Dish_Box30','Steamed Desert Scorpions Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12203,30;','','');
-REPLACE INTO `item_db` VALUES ('14202','F_Agi_Dish_Box50','Steamed Desert Scorpions Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12203,50;','','');
-REPLACE INTO `item_db` VALUES ('14203','F_Wind_Walk10_Box30','Wind Walk Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12219,30;','','');
-REPLACE INTO `item_db` VALUES ('14204','F_Wind_Walk10_Box50','Wind Walk Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12219,50;','','');
-REPLACE INTO `item_db` VALUES ('14205','F_Int_Dish_Box30','Dragon Breath Cocktail Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,30;','','');
-REPLACE INTO `item_db` VALUES ('14206','F_Int_Dish_Box50','Dragon Breath Cocktail Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12204,50;','','');
-REPLACE INTO `item_db` VALUES ('14207','F_Battle_Manual_Box1','Field Manual Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,1;','','');
-REPLACE INTO `item_db` VALUES ('14208','F_Battle_Manual_Box5','Field Manual Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12208,5;','','');
-REPLACE INTO `item_db` VALUES ('14209','F_Siegfried_Box5','Token of Ziegfried Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,5;','','');
-REPLACE INTO `item_db` VALUES ('14210','F_Siegfried_Box20','Token of Ziegfried Box(20)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7621,20;','','');
-REPLACE INTO `item_db` VALUES ('14211','F_Kafra_Card_Box30','Kafra Card Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12211,30;','','');
-REPLACE INTO `item_db` VALUES ('14212','F_Kafra_Card_Box50','Kafra Card Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12211,50;','','');
-REPLACE INTO `item_db` VALUES ('14213','F_Str_Dish_Box30','Steamed Tongue Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12202,30;','','');
-REPLACE INTO `item_db` VALUES ('14214','F_Str_Dish_Box50','Steamed Tongue Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12202,50;','','');
-REPLACE INTO `item_db` VALUES ('14215','F_Bubble_Gum_Box1','Bubble Gum Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12210,1;','','');
-REPLACE INTO `item_db` VALUES ('14216','F_Bubble_Gum_Box5','Bubble Gum Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12210,5;','','');
-REPLACE INTO `item_db` VALUES ('14217','F_Megaphone_Box1','Megaphone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12221,1;','','');
-REPLACE INTO `item_db` VALUES ('14218','F_Megaphone_Box5','Megaphone Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12221,5;','','');
-REPLACE INTO `item_db` VALUES ('14219','F_Enriched_Elunium_Box5','Enriched Elunium Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7619,5;','','');
-REPLACE INTO `item_db` VALUES ('14220','FEnriched_Oridecon_Box5','Enriched Oridecon Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7620,5;','','');
-REPLACE INTO `item_db` VALUES ('14221','MP_Scroll_Box','Mystical Amplification Scroll(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14593,10;','','');
-REPLACE INTO `item_db` VALUES ('14222','MP_Scroll_Box30','Mystical Amplification Scroll(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14593,30;','','');
-REPLACE INTO `item_db` VALUES ('14223','MP_Scroll_Box50','Mystical Amplification Scroll(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14593,50;','','');
-REPLACE INTO `item_db` VALUES ('14224','Quagmire_Scroll_Box','Quagmire Scroll Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14594,10;','','');
-REPLACE INTO `item_db` VALUES ('14225','Quagmire_Scroll_Box30','Quagmire Scroll Box(30)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14594,30;','','');
-REPLACE INTO `item_db` VALUES ('14226','Quagmire_Scroll_Box50','Quagmire Scroll Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14594,50;','','');
-REPLACE INTO `item_db` VALUES ('14227','Healing_Staff_Box','Staff of Healing Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1638,604800;','','');
-REPLACE INTO `item_db` VALUES ('14228','Praxinus_Box','Praccsinos Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','rentitem 2752,604800;','','');
-REPLACE INTO `item_db` VALUES ('14229','Cherry_Blossom_Scroll','Cherry Blossoms Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14230','Note_Headphones_Box','Note Headphones Box','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5151,1;','','');
-REPLACE INTO `item_db` VALUES ('14231','Novice_Breastplate_Boxes','Novice Breastplate Boxes','18','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14232','Yggdrasilberry_Box_','Yggdrasil Berry Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 607,10;','','');
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-REPLACE INTO `item_db` VALUES ('14234','Dead_Tree_Branch_Box2','Dead Branch Box(25)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 604,25;','','');
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-REPLACE INTO `item_db` VALUES ('14350','Mental_Potion50_Box','Mental Potion Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14600,50;','','');
-REPLACE INTO `item_db` VALUES ('14351','Tyr\'s_Blessing20_Box','Tyr\'s Blessing Box(20)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14601,20;','','');
-REPLACE INTO `item_db` VALUES ('14352','Tyr\'s_Blessing50_Box','Tyr\'s Blessing Box(50)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 14601,50;','','');
-REPLACE INTO `item_db` VALUES ('14361','Orc_HeroS_Box','Orc Hero Scroll Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14604,10;','','');
-REPLACE INTO `item_db` VALUES ('14362','Orc_LoadS_Box','Orc Lord Scroll Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 14605,10;','','');
-REPLACE INTO `item_db` VALUES ('14363','Heart_Scroll','Warm Heart Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14372','Powder_Snow_Box','Snow Powder Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 12317,1;','','');
-REPLACE INTO `item_db` VALUES ('14375','Holy_Celestial_Axe_Box','Holy Celestial Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 1383,1;','','');
-REPLACE INTO `item_db` VALUES ('14376','Angeling_Pot_Box','Angeling Potion Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12350,10;','','');
-REPLACE INTO `item_db` VALUES ('14377','Shout_Megaphone_Box','Scream Megaphone Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 12351,10;','','');
-REPLACE INTO `item_db` VALUES ('14379','Love_Daddy_Box','Love Daddy Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5489,1;','','');
-REPLACE INTO `item_db` VALUES ('14380','Anubis_Helm_Box','Anubis Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5490,1;','','');
-REPLACE INTO `item_db` VALUES ('14381','Piercing_Box_M','Staff of Piercing Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1644,1;','','');
-REPLACE INTO `item_db` VALUES ('14382','Lich_Bone_Box_M','Lich\'s Bone Wand Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1645,1;','','');
-REPLACE INTO `item_db` VALUES ('14383','Long_Horn_Box_M','Long Horn Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1428,1;','','');
-REPLACE INTO `item_db` VALUES ('14384','Hunting_Spear_Box_M','Hunting Spear Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1429,1;','','');
-REPLACE INTO `item_db` VALUES ('14385','Death_Note_Box_M','Book of the Dead Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1579,1;','','');
-REPLACE INTO `item_db` VALUES ('14393','Almighty_Charm_Box','Universal Amulet Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','getitem 7945,1;','','');
-REPLACE INTO `item_db` VALUES ('14407','Xmas_Scroll','Christmas Scroll','2','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14408','New_Year_Scroll','Solar Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14438','Honglyun\'s_Sword_Box','Honglyun\'s Sword Sword Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 13420,1;','','');
-REPLACE INTO `item_db` VALUES ('14439','Power_Of_Thor_Box','Power Of Thor Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5495,1;','','');
-REPLACE INTO `item_db` VALUES ('14440','Dice_Hat_Box','Dice Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5496,1;','','');
-REPLACE INTO `item_db` VALUES ('14441','King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5497,1;','','');
-REPLACE INTO `item_db` VALUES ('14442','Wondering_Wolf_Helm_Box','Wandering Wolf Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5498,1;','','');
-REPLACE INTO `item_db` VALUES ('14443','Pizza_Hat_Box','Pizza Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5499,1;','','');
-REPLACE INTO `item_db` VALUES ('14444','Icecream_Hat_Box','Ice Cream Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5500,1;','','');
-REPLACE INTO `item_db` VALUES ('14447','Pirate\'s_Pride_Box','Scallywag\'s Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5501,1;','','');
-REPLACE INTO `item_db` VALUES ('14448','Necromencer\'s_Hood_Box','Necromancer Hood Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5502,1;','','');
-REPLACE INTO `item_db` VALUES ('14459','Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5503,1;','','');
-REPLACE INTO `item_db` VALUES ('14460','China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5504,1;','','');
-REPLACE INTO `item_db` VALUES ('14461','Asara_Fairy_Hat_Box','Ashura Fairy Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5505,1;','','');
-REPLACE INTO `item_db` VALUES ('14466','Valentine_Pledge_Box','Valentine\'s Emblem Box','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14469','Ox_Tail_Scroll','Ox Tail Egg','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
-REPLACE INTO `item_db` VALUES ('14485','Academy_Badge_Box','Academy Of Badge Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2751,1;','','');
-REPLACE INTO `item_db` VALUES ('14486','Academy_Fresh_Hat_Box','Academy Freshman Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5406,1;','','');
-REPLACE INTO `item_db` VALUES ('14487','Academy_Gradu_Cap_Box','Academy Completion Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5407,1;','','');
-REPLACE INTO `item_db` VALUES ('14488','Blue_Pajamas_Hat_Box','Blue Pajamas Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5506,1;','','');
-REPLACE INTO `item_db` VALUES ('14489','Pink_Pajamas_Hat_Box','Pink Pajamas Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5507,1;','','');
-REPLACE INTO `item_db` VALUES ('14500','Insurance60','Life Insurrance Certificate','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,3600000,0;','','');
-REPLACE INTO `item_db` VALUES ('14508','Zeny_Scroll','Zeny Pet Egg Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14509','Light_Center_Pot','Light Concentration Potion','2','800','400','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION1,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14510','Light_Awakening_Pot','Light Awakening Potion','2','1500','750','20','0','0','0','0','0','2146959087','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14511','Light_Berserk_Pot','Light Berserk Potion','2','3000','1500','20','0','0','0','0','0','31868582','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION3,1800000,0;','','');
-REPLACE INTO `item_db` VALUES ('14512','Meteor_10_Scroll','Meteor Storm Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_METEOR,10;','','');
-REPLACE INTO `item_db` VALUES ('14513','Storm_10_Scroll','Storm Gust Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_STORMGUST,10;','','');
-REPLACE INTO `item_db` VALUES ('14514','Vermilion_10_Scroll','Lord of Vermilion Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_VERMILION,10;','','');
-REPLACE INTO `item_db` VALUES ('14515','Lex_Aeterna_Scroll','Lex Aeterna Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_LEXAETERNA,1;','','');
-REPLACE INTO `item_db` VALUES ('14516','Magnificat_5_Scroll','Magnificat Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill PR_MAGNIFICAT,5;','','');
-REPLACE INTO `item_db` VALUES ('14517','CP_Helm_Scroll','Chemical Protection Helm Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),237,5;','','');
-REPLACE INTO `item_db` VALUES ('14518','CP_Shield_Scroll','Chemical Protection Shield Scrol','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),235,5;','','');
-REPLACE INTO `item_db` VALUES ('14519','CP_Armor_Scroll','Chemical Protection Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),236,5;','','');
-REPLACE INTO `item_db` VALUES ('14520','CP_Weapon_Scroll','Chemical Protection Weapon Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','unitskilluseid getcharid(3),234,5;','','');
-REPLACE INTO `item_db` VALUES ('14521','Repair_Scroll','Repair Weapon Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','unitskilluseid getcharid(3),108,1;','','');
-REPLACE INTO `item_db` VALUES ('14522','Big_Bun','Big Bun','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
-REPLACE INTO `item_db` VALUES ('14523','Pill_','Pill','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,100;','','');
-REPLACE INTO `item_db` VALUES ('14524','Superb_Fish_Slice','Superb Fish Slice','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
-REPLACE INTO `item_db` VALUES ('14525','Chewy_Ricecake','Chewy Ricecake','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,1800000,10;','','');
-REPLACE INTO `item_db` VALUES ('14526','Oriental_Pastry','Oriental Pastry','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,1800000,10;','','');
-REPLACE INTO `item_db` VALUES ('14527','Dun_Tele_Scroll1','Dungeon Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",1;','','');
-REPLACE INTO `item_db` VALUES ('14528','PVP_Tele_Scroll','PVP Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14529','Greed_Scroll','Greed Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill BS_GREED,1;','','');
-REPLACE INTO `item_db` VALUES ('14530','Flee_30_Scroll','Evasion Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,1800000,30;','','');
-REPLACE INTO `item_db` VALUES ('14531','Accuracy_30_Scroll','Concentration Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,1800000,30;','','');
-REPLACE INTO `item_db` VALUES ('14532','Battle_Manual25','Field Manual 25%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,25;','','');
-REPLACE INTO `item_db` VALUES ('14533','Battle_Manual100','Field Manual 100%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,100;','','');
-REPLACE INTO `item_db` VALUES ('14534','Small_Life_Potion','Small Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;','','');
-REPLACE INTO `item_db` VALUES ('14535','Med_Life_Potion','Medium Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;','','');
-REPLACE INTO `item_db` VALUES ('14536','Abrasive','Abrasive','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;','','');
-REPLACE INTO `item_db` VALUES ('14537','Regeneration_Potion','Regeneration Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;','','');
-REPLACE INTO `item_db` VALUES ('14538','Glass_Of_Illusion','Glass of Illusion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','300000','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20;','','');
-REPLACE INTO `item_db` VALUES ('14539','Shadow_Armor_S','Shadow Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;','','');
-REPLACE INTO `item_db` VALUES ('14540','Holy_Armor_S','Holy Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;','','');
-REPLACE INTO `item_db` VALUES ('14541','S_Def_Potion','Small Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;','','');
-REPLACE INTO `item_db` VALUES ('14542','B_Def_Potion','Big Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;','','');
-REPLACE INTO `item_db` VALUES ('14543','S_Mdef_Potion','Small Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;','','');
-REPLACE INTO `item_db` VALUES ('14544','B_Mdef_Potion','Big Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;','','');
-REPLACE INTO `item_db` VALUES ('14545','Battle_Manual_X3','Battle Manual X3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,300;','','');
-REPLACE INTO `item_db` VALUES ('14546','Fire_Cracker_Love','I Love You Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14547','Fire_Cracker_Wday','Whiteday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14548','Fire_Cracker_Vday','Valentine\'s Day Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14549','Fire_Cracker_Bday','Birthday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
-REPLACE INTO `item_db` VALUES ('14550','Fire_Cracker_Xmas','Xmas Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
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-REPLACE INTO `item_db` VALUES ('14552','Str_Dish02_','Seasoned Sticky Webfoot','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14553','Str_Dish03_','Bomber Steak','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14554','Int_Dish01_','Grape Juice Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14555','Int_Dish02_','Autumn Red Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14556','Int_Dish03_','Honey Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
-REPLACE INTO `item_db` VALUES ('14557','Vit_Dish01_','Steamed Crab Nippers','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14558','Vit_Dish02_','Assorted Seafood','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14559','Vit_Dish03_','Clam Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
-REPLACE INTO `item_db` VALUES ('14560','Agi_Dish01_','Frog Egg Squid Ink Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14561','Agi_Dish02_','Smooth Noodle','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14562','Agi_Dish03_','Tentacle Cheese Gratin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
-REPLACE INTO `item_db` VALUES ('14563','Dex_Dish01_','Honey Grape Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14564','Dex_Dish02_','Chocolate Mousse Cake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14565','Dex_Dish03_','Fruit Mix','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
-REPLACE INTO `item_db` VALUES ('14566','Luk_Dish01_','Fried Monkey Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('14567','Luk_Dish02_','Mixed Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
-REPLACE INTO `item_db` VALUES ('14568','Luk_Dish03_','Fried Sweet Potato','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
-REPLACE INTO `item_db` VALUES ('14569','Knife_Goblin_Ring','Knife Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1122;','','');
-REPLACE INTO `item_db` VALUES ('14570','Flail_Goblin_Ring','Flail Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1123;','','');
-REPLACE INTO `item_db` VALUES ('14571','Hammer_Goblin_Ring','Hammer Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1125;','','');
-REPLACE INTO `item_db` VALUES ('14572','Holy_Marble','Holy Marble','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1385;','','');
-REPLACE INTO `item_db` VALUES ('14573','Red_Burning_Stone','Red Burning Stone','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1382;','','');
-REPLACE INTO `item_db` VALUES ('14574','Skull_Of_Vagabond','Vagabond\'s Skull','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1208;','','');
-REPLACE INTO `item_db` VALUES ('14575','Str_Dish05_','Lutie Lady\'s Pancake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('14576','Int_Dish05_','Mastela Fruit Wine','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
-REPLACE INTO `item_db` VALUES ('14577','Vit_Dish05_','Spicy Fried Bao','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
-REPLACE INTO `item_db` VALUES ('14578','Agi_Dish05_','Steamed Bat Wing in Pumpkin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
-REPLACE INTO `item_db` VALUES ('14579','Dex_Dish05_','Green Salad','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
-REPLACE INTO `item_db` VALUES ('14580','Luk_Dish05_','Fried Scorpion Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
-REPLACE INTO `item_db` VALUES ('14581','Dun_Tele_Scroll2','Dungeon Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",2;','','');
-REPLACE INTO `item_db` VALUES ('14582','WOB_Rune','Yellow Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",1;','','');
-REPLACE INTO `item_db` VALUES ('14583','WOB_Schwaltz','Green Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",2;','','');
-REPLACE INTO `item_db` VALUES ('14584','WOB_Rachel','Red Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",3;','','');
-REPLACE INTO `item_db` VALUES ('14585','WOB_Local','Blue Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",4;','','');
-REPLACE INTO `item_db` VALUES ('14586','Spark_Candy','Jumping Candy','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','180000','73',NULL,'0',NULL,'0',NULL,'0','bonus2 bHPLossRate,100,10000;','','');
-REPLACE INTO `item_db` VALUES ('14587','Repair_Scroll_','Equipment Repair Spell Book','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill BS_REPAIRWEAPON,1;','','');
-REPLACE INTO `item_db` VALUES ('14588','Pty_Blessing_Scroll','Party Blessing 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_BLESSING,10;','','');
-REPLACE INTO `item_db` VALUES ('14589','Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_INCAGI,10;','','');
-REPLACE INTO `item_db` VALUES ('14590','Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','75',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_ASSUMPTIO,5;','','');
-REPLACE INTO `item_db` VALUES ('14591','Siege_Teleport_Scroll','WoE Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','callfunc \"F_CashSeigeTele\";','','');
-REPLACE INTO `item_db` VALUES ('14592','Job_Manual50','Job Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;','','');
-REPLACE INTO `item_db` VALUES ('14593','Magic_Power_Scroll','Mystical Amplification Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill HW_MAGICPOWER,10;','','');
-REPLACE INTO `item_db` VALUES ('14594','Quagmire_Scroll','Quagmire scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill WZ_QUAGMIRE,5;','','');
-REPLACE INTO `item_db` VALUES ('14595','Unsealed_Magic_Spell','Unsealed Magic Spell','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','warp \"yuno_fild09\",255,127;','','');
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-REPLACE INTO `item_db` VALUES ('14599','Greed_Scroll_C','Greed Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('14602','TaogunkaS','Tao Gunka Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_LIGHTSPHERE; sc_start SC_ITEMSCRIPT,180000,4302;','','');
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-REPLACE INTO `item_db` VALUES ('14604','Orc_HeroS','Orc Hero Scard','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4143;','','');
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-REPLACE INTO `item_db` VALUES ('14606','Job_Manual25','JOB Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('14608','Luxurious_Dinner_E','Manchu-Han Imperial Feast','2','20000','10000','1200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','73',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,3600000,6;','','');
-REPLACE INTO `item_db` VALUES ('14609','Spoiled_Cuisine','Spoiled Cuisine','2','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 10,10;','','');
-REPLACE INTO `item_db` VALUES ('14611','M_Def_Potion','M Def Potion','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14612','M_Mdef_Potion','M Mdef Potion','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14613','RWC_Scroll_2012','RWC Arms Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14614','Ex_Def_Potion','Special Defense Potion','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('14616','STR_Biscuit_Stick','Bar of Strength','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('15034','Tutorial_Mattle_','Tutorial Mantle','5','0','0','600','0','0','37','0','1','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('15035','2010Love_Daddy','2010 Love Daddy Shirt','5','10','5','100','0','0','6','0','0','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bResEff,Eff_Stone,9000; bonus2 bResEff,Eff_Freeze,9000; bonus2 bResEff,Eff_Stun,9000; bonus2 bResEff,Eff_Sleep,9000; bonus2 bResEff,Eff_Silence,9000; bonus2 bResEff,Eff_Curse,9000; bonus2 bResEff,Eff_Confusion,9000; bonus2 bResEff,Eff_Blind,9000; bonus2 bResEff,Eff_Poison,9000; bonus2 bResEff,Eff_Bleeding,9000;','','');
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-REPLACE INTO `item_db` VALUES ('15057','Pure_White_Apron','White Apron','5','20','10','600','0','0','50','0','1','4294967295','63','2','16','0','50',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('15058','Rider_Suit','Rider Suit','5','20','10','1000','0','0','40','0','1','1040382','58','2','16','0','55',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('15059','2011Love_Daddy','2011Love Daddy','5','20','10','100','0','0','80','0','1','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('15060','Sky_Blue_Smock','Sky-Blue Smock','5','20','10','300','0','0','1','0','1','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('16003','Carga_Mace','Carga Mace','4','20','10','1500','175','0','0','1','2','312704','56','2','2','3','100',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('16004','P_Mace1','Eden Mace I','4','0','0','0','142','0','0','1','0','312754','63','2','2','2','26',NULL,'0','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('16005','P_Mace2','Eden Mace II','4','0','0','0','163','0','0','1','0','312754','63','2','2','2','40',NULL,'0','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('16006','Tourist_Mace','Traveler\'s Mace','4','0','0','500','45','0','0','1','0','312755','63','2','2','1','0',NULL,'0','8','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('16007','Mjolnir_C','Ephemeral Mjolnir','4','20','10','0','250','0','0','1','0','279714','63','2','2','4','95',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;','','');
-REPLACE INTO `item_db` VALUES ('16008','F_Spanner_C','Rental Wrench','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('16009','E_Spanner_C','E Spanner C','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('16011','Adventure_Mace','Adventure Mace','4','0','0','0','60','0','0','1','0','33040','63','2','2','1','0',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('16012','Academy_Mace','Academy Mace','4','0','0','1000','110','0','0','1','1','33040','63','2','2','1','0',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('16014','P_Mace3','Eden Group Mace3','4','0','0','0','172','0','0','1','0','312754','63','2','2','3','60',NULL,'0','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('16018','Mace_Of_Judgement2','Empowered Mace Of Judgement','4','20','10','1200','170','180','0','1','1','256','56','2','2','4','130',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,2; autobonus \"{ bonus2 bMagicAddRace,RC_Demon,40; }\",60,7000,BF_MAGIC,\"{ specialeffect2 EF_SPELLBREAKER; }\"; autobonus \"{ bonus2 bAddRace,RC_Demon,40; }\",10,7000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
-REPLACE INTO `item_db` VALUES ('16019','Upg_Mace','Upgrade Mace','4','20','10','800','80','0','0','1','1','312755','63','2','2','3','0',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);','','');
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-REPLACE INTO `item_db` VALUES ('16021','Velum_Flail','Vellum Flail','4','20','10','1500','170','0','0','1','0','312755','63','2','2','4','95',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bAutoSpell,NPC_CRITICALWOUND,5,10; bonus bHit,getrefine(); bonus bCritical,getrefine();','','');
-REPLACE INTO `item_db` VALUES ('16022','Nemesis_','Nemesis','4','20','10','900','120','0','0','1','2','33040','63','2','2','4','60',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;','','');
-REPLACE INTO `item_db` VALUES ('16023','Metal_Mace','Metal Mace','4','20','10','0','80','0','0','1','1','312755','63','2','2','3','1',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); .@val = min(BaseLevel/10, 12); if (.@val > 2) bonus bBaseAtk,((.@val-2)*5);','','');
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-REPLACE INTO `item_db` VALUES ('16134','King_Frog_Hat_Box','Frog King Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5528,1;','','');
-REPLACE INTO `item_db` VALUES ('16135','Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','457',NULL,'0',NULL,'0',NULL,'0','getitem 5529,1;','','');
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-REPLACE INTO `item_db` VALUES ('16230','Taurus_Diadem_Box','Taurus Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5549,1;','','');
-REPLACE INTO `item_db` VALUES ('16231','Taurus_Crown_Box','Taurus Crown Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5550,1;','','');
-REPLACE INTO `item_db` VALUES ('16232','Reginleif_Box','Hairband Of Reginleif Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5471,1;','','');
-REPLACE INTO `item_db` VALUES ('16235','Octopus_Hat_Box','Octopus Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5554,1;','','');
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-REPLACE INTO `item_db` VALUES ('16237','Fur_Seal_Hat_Box','Seal Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5556,1;','','');
-REPLACE INTO `item_db` VALUES ('16238','Wild_Rose_Hat_Box','Wild Rose Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5557,1;','','');
-REPLACE INTO `item_db` VALUES ('16239','Saci_Hat_Box','Luxury Hat Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5558,1;','','');
-REPLACE INTO `item_db` VALUES ('16246','Crown_Of_Deceit_Box','Crown of Deceit Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5564,1;','','');
-REPLACE INTO `item_db` VALUES ('16247','Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5565,1;','','');
-REPLACE INTO `item_db` VALUES ('16248','Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5566,1;','','');
-REPLACE INTO `item_db` VALUES ('16249','Knight_Gift_Box','Knight\'s Gift Box','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('16252','Gemini_Crown_Box','Gemini Crown Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5570,1;','','');
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-REPLACE INTO `item_db` VALUES ('16261','HD_Carnium_Box10','HD Carnium 10 Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 6225,10;','','');
-REPLACE INTO `item_db` VALUES ('16269','Cancer_Diadem_Box','Cancer Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5581,1;','','');
-REPLACE INTO `item_db` VALUES ('16270','Cancer_Crown_Box','Cancer Crown Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5582,1;','','');
-REPLACE INTO `item_db` VALUES ('16304','Evil_Incarnation','Deviling Incarnation Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
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-REPLACE INTO `item_db` VALUES ('16307','Upg_Buckler_Box','Reinforcement Buckler Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2150,1;','','');
-REPLACE INTO `item_db` VALUES ('16308','F_Upg_Buckler_Box','Reinforcement Buckler Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2150,1;','','');
-REPLACE INTO `item_db` VALUES ('16309','Upg_Shield_Box','Reinforcement Shield Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2151,1;','','');
-REPLACE INTO `item_db` VALUES ('16310','F_Upg_Shield_Box','Reinforcement Shield Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2151,1;','','');
-REPLACE INTO `item_db` VALUES ('16311','Upg_Shoes_Box','Reinforcement Shoes Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2459,1;','','');
-REPLACE INTO `item_db` VALUES ('16312','F_Upg_Shoes_Box','Reinforcement Shoes Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2459,1;','','');
-REPLACE INTO `item_db` VALUES ('16313','Upg_Boots_Box','Reinforcement Boots Box','18','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 2460,1;','','');
-REPLACE INTO `item_db` VALUES ('16343','Leo_Crown_Box','Leo Crown Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5588,1;','','');
-REPLACE INTO `item_db` VALUES ('16344','Leo_Diadem_Box','Leo Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 5589,1;','','');
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-REPLACE INTO `item_db` VALUES ('18744','C_World_Star','Twilight','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','883','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_SUPER_STAR,-1,0;','sc_end SC_SUPER_STAR;');
-REPLACE INTO `item_db` VALUES ('18745','Choco_Stick_In_Mouth','Choco Stick In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','884','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18746','Chilly_Breath','Chilly Breath','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','885','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('18747','Eyes_Of_Ifrit','Eyes Of Ifrit','5','20','10','100','0','0','1','0','1','4294967295','63','2','512','0','0',NULL,'0','886','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
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-REPLACE INTO `item_db` VALUES ('18749','Majoruros_Horn','Majoruros Horn','5','20','10','500','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','888','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('18750','Poker_Card_In_Mouth','Poker Card In Mouth','5','20','10','50','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','889','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18752','Cursed_Book','Cursed Book','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'1','890','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18753','Tw_Rice_Ball','Rice Dumpling Hat','5','20','10','100','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'0','892','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bLuk,1;','','');
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-REPLACE INTO `item_db` VALUES ('18755','Feather_Beret_','Feather Beret_','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'1','224','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18756','Black_Shiba_Inu_Hat','Black Shiba Inu Hat','5','20','10','400','0','0','6','0','1','4294967295','63','2','256','0','50',NULL,'1','894','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18758','Hat_Of_Scrat','Hat Of Scrat','5','20','10','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','896','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18759','Stretched_Nose_M','Wood Goblin\'s Nose','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','50',NULL,'0','737','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('18761','Remodel_Magician_Hat','Modified Magician Hat','5','20','10','500','0','0','6','0','1','4294967295','63','2','256','0','1',NULL,'1','130','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18762','Remodel_Mask_Of_Fox','Modified Kitsune Mask','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','1',NULL,'1','153','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18763','Remodel_Joker_Jester','Modified Jester Hat','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','1',NULL,'1','89','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18764','Remodel_Bunny_Band','Modified Bunny Hairband','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','1',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18765','Enhanced_Corsair','Modified Corsair','5','20','10','500','0','0','10','0','1','4294967295','63','2','256','0','1',NULL,'1','105','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18766','Enhanced_Helm_Of_Angel','Modified Helm of Angel','5','20','10','1600','0','0','10','0','1','4294967295','63','2','256','0','1',NULL,'1','110','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18767','Enhanced_Helm_Of_Sun','Modified Solar Helm','5','20','10','2400','0','0','4','0','1','4294967295','63','2','256','0','1',NULL,'1','138','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18768','Enhanced_Bone_Helm','Modified Bone Helm','5','20','10','800','0','0','15','0','1','4294967295','63','2','256','0','1',NULL,'1','103','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18769','Remodel_Munak_Turban','Modified Munak Hat','5','20','10','300','0','0','5','0','1','4294967295','63','2','256','0','1',NULL,'1','51','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18770','Remodel_Bongun_Hat','Modified Bongun Hat','5','20','10','300','0','0','5','0','1','4294967295','63','2','256','0','1',NULL,'1','139','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18771','Remodel_Opera_Mask','Modified Opera Mask','5','20','10','200','0','0','2','0','0','4294967295','63','2','256','0','1',NULL,'0','128','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18772','Improved_Binoculars','Modified Binoculars','5','20','10','100','0','0','2','0','0','4294967295','63','2','256','0','1',NULL,'0','83','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18773','Improved_Fin_Helm','Modified Fin Helm','5','20','10','300','0','0','5','0','0','4294967295','63','2','256','0','1',NULL,'0','100','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18774','Improved_Assassin_Mask','Modified Assassin Mask','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','1',NULL,'0','180','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18775','Improved_Welding_Mask','Modified Welding Mask','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','1',NULL,'0','79','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18776','Improved_Kiss_Of_Angel','Modified Angel\'s Kiss','5','20','10','300','0','0','6','0','1','4294967295','63','2','256','0','1',NULL,'1','255','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18778','Pink_Bunny_Hair_Band','Pink Bunny Hair Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','256','0','1',NULL,'1','898','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('18780','RWC_Crown_Of_Victory(2nd)','RWC Crown Of Victory(2nd)','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'0','903','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18781','RWC_Crown_Of_Victory(3rd)','RWC Crown Of Victory(3rd)','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'0','904','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18782','Butterfly_Wing_Ear_J','Butterfly Wing Ear','5','20','10','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','695','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('18786','Anemos_Mask','Anemos Mask','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'0','906','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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-REPLACE INTO `item_db` VALUES ('18791','Shrine_Maiden_Hat','Shrine Maiden Hat','5','0','0','200','0','0','5','0','1','256','63','2','256','0','100',NULL,'1','908','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18793','Sorc_Night_Cap','Sorc Night Cap','5','0','0','200','0','0','5','0','1','65536','63','2','256','0','100',NULL,'1','911','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('18795','Night_Sparrow_Hat','Night Sparrow Hat','5','0','0','200','0','0','5','0','0','1048576','63','2','256','0','100',NULL,'1','913','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18796','RWC_Crown_Of_Victory(8th)','RWC Crown Of Victory(8th)','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'0','914','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18802','Poring_Fedora_Hat','Poring Fedora Hat','5','0','0','100','0','0','10','0','1','4294967295','63','2','256','0','1',NULL,'1','919','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18805','Eclipse_Hat','Eclipse Hat','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','922','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18806','Black_Rabbit_Hat','Black Rabbit Hat','5','20','10','300','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','923','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bAgi,3;','','');
-REPLACE INTO `item_db` VALUES ('18807','Yellow_Yuzu_Hat','White Citron Hat','5','20','10','400','0','0','3','0','1','2147483646','63','2','256','0','0',NULL,'1','924','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bLuk,3;','','');
-REPLACE INTO `item_db` VALUES ('18808','Wing_Form_Spectacle','Wing Style Spectacle','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','925','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
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-REPLACE INTO `item_db` VALUES ('18814','Angel_School_Cap','Angel School Cap','5','20','10','100','0','0','4','0','1','2147483646','63','2','256','0','0',NULL,'1','927','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('18815','Devil_School_Cap','Devil School Cap','5','20','10','100','0','0','4','0','1','2147483646','63','2','256','0','0',NULL,'1','928','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,1;','','');
-REPLACE INTO `item_db` VALUES ('18816','Adv_Angel_School_Cap','Evoked Angel School Cap','5','20','10','100','0','0','4','0','1','2147483646','63','2','256','0','0',NULL,'1','929','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bVit,2; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('18817','Adv_Devil_School_Cap','Evoked Devil School Cap','5','20','10','100','0','0','4','0','1','2147483646','63','2','256','0','0',NULL,'1','930','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bVit,2; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('18818','Red_Pencil_In_Mouth','Red Pencil In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','931','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('18819','Blue_Pencil_In_Mouth','Blue Pencil In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','932','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18820','Black_As_Night_Helmet','Black As Night Helmet','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'1','941','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18821','Rainbow_Feather_Deco','RWC Commemorative Pin','5','20','10','300','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','934','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,1; bonus bMatkRate,1;','','');
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-REPLACE INTO `item_db` VALUES ('18829','2012RMSCNO2','RMSC2012 1st Runner Headgear','5','0','0','1000','0','0','20','0','1','4294967295','63','2','256','0','95',NULL,'0','943','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bAllStats,4; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18830','2012RMSCNO3','RMSC2012 2nd Runner Headgear','5','0','0','1000','0','0','20','0','1','4294967295','63','2','256','0','95',NULL,'0','944','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18831','2012RMSCNO4','RMSC2012 Special Headgear','5','0','0','1000','0','0','20','0','1','4294967295','63','2','256','0','95',NULL,'0','945','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bAllStats,2; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18832','Rolf_Von_Gigue_666','Rolf Von Gigue 666','5','20','10','300','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','946','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18839','Poring_Sunglasses','Poring Sunglasses','5','0','0','100','0','0','10','0','1','4294967295','63','2','512','0','0',NULL,'0','954','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('18841','Small_Poring_Band','Small Poring Band','5','20','10','350','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','955','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18842','Hat_Of_Girl','Hat Of Girl','5','20','10','350','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','956','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18843','Small_Deviling_Hat','Small Deviling Hat','5','20','10','350','0','0','7','0','1','4294967295','63','2','256','0','0',NULL,'1','957','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('18845','Banshee_Master_Kiss','Banshee Master Kiss','5','20','10','200','0','0','5','0','0','4294967295','63','2','1','0','0',NULL,'0','959','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('18848','Fresh_Roses','Fresh Roses','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'1','963','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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-REPLACE INTO `item_db` VALUES ('18850','Polar_Bear_Cap','Polar Bear Cap','5','20','10','300','0','0','7','0','0','4294967295','63','2','256','0','0',NULL,'0','966','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('18858','Pink_Angeling_Bubble','Pink Angeling Bubble','5','0','0','50','0','0','5','0','0','4294967295','63','2','1','0','1',NULL,'0','975','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,200; bonus bAspd,1;','','');
-REPLACE INTO `item_db` VALUES ('18859','Angeling_Bubble','Angeling Bubble','5','0','0','50','0','0','5','0','0','4294967295','63','2','1','0','1',NULL,'0','976','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;','','');
-REPLACE INTO `item_db` VALUES ('18870','Very_Sweet_Candy_Bar','Very Sweet Candy Bar','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','446','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18871','Very_Sweet_Candy','Very Sweet Candy','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','1',NULL,'0','446','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18872','Snake_Hat','Snake Hat','5','20','10','100','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','986','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('18873','Sweet_Valentine_Out','Sweet Valentine Out','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','865','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18874','Cyclops_Glasses','Cyclops Glasses','5','0','0','0','0','0','0','0','1','4294967295','63','2','512','0','1',NULL,'0','23','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18879','Angry_Scorpion_Hat','Angry Scorpion Hat','5','10','5','100','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','995','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18880','Advanced_Jao_King_Hat','Advanced Jao King Hat','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','1',NULL,'1','996','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18885','Jejecap','Jejecap','5','0','0','100','0','0','8','0','0','4294967295','63','2','256','0','70',NULL,'1','1011','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,3;','','');
-REPLACE INTO `item_db` VALUES ('18887','Aqua_Bunny_Band','Aqua Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','1012','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bMdef,5;','','');
-REPLACE INTO `item_db` VALUES ('18888','Maroon_Bunny_Band','Maroon Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','1','0','1',NULL,'1','1013','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18889','Golden_Bunny_Band','Golden Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','1','0','1',NULL,'1','1014','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18890','Gray_Bunny_Band','Gray Bunny Band','5','0','0','0','0','0','2','0','1','4294967295','63','2','1','0','1',NULL,'1','1015','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18891','Husky_Hat','Husky Hat','5','0','0','500','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','1016','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18892','Ufo_Poring_Hat','Ufo Poring Hat','5','0','0','1000','0','0','5','0','1','4294967295','63','2','256','0','10',NULL,'1','1017','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18893','Dragon_Claw_Helm','Dragon Claw Helm','5','0','0','1000','0','0','5','0','1','4294967295','63','2','256','0','10',NULL,'1','1018','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18894','Rainbow_Star','Rainbow Star','5','0','0','500','0','0','5','0','0','4294967295','63','2','512','0','70',NULL,'0','1019','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18895','Celestial_Dark_Flame','Celestial Dark Flame','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1008','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18896','Pterios_Fins','Pterios Fins','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1009','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18897','Azure_Diadem','Azure Diadem','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1010','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18898','Yggdrasil_Herald_Crown','Yggdrasil Herald Crown','5','0','0','200','0','0','6','0','1','4294967295','63','2','512','0','50',NULL,'0','997','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18900','Weisswurst','Weisswurst','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','60',NULL,'0','1022','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18901','Seppl_Hat','Seppl Hat','5','20','10','500','0','0','5','0','1','4294967295','63','2','1','0','60',NULL,'1','1023','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('18921','Costume_Tarnished_Lamp','Costume: Tarnished Lamp','5','0','0','200','0','0','0','0','0','4294967295','63','2','1024','0','50',NULL,'0','897','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19500','T_Mr_Smile','Costume: Mr. Smile','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','65','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
-REPLACE INTO `item_db` VALUES ('19501','T_Spinx_Helm','Costume: Sphinx Hat','5','0','0','0','0','0','0','0','1','4294967295','63','2','5120','0','0',NULL,'0','137','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19502','T_Goggle','Costume: Goggles','5','20','10','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19503','T_Munak_Hat','Costume: Munak Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'0','51','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19504','T_Sunglasses','Costume: Sunglasses','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','12','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19505','T_Cigarette','Costume: Cigarette','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','54','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19506','T_Valkyrie_Feather_Band','Costume: Valkyrie Feather Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','300','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19507','Clear_Sun','Costume: Shining Sun','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','654','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19508','T_Gemmed_Sallet','Costume: Gemmed Sallet','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19509','Butterfly_Wing_Ear','Costume: Yellow Butterfly Wings','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','695','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19510','Nut_On_Head','Costume: Bolt Ears','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','696','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19511','Heart_Eye_Patch1','Costume: Heart Blue Eyebandge','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','697','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19512','Heart_Eye_Patch2','Costume: Heart Pink Eyebandge','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','698','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19513','Chicken_Beak','Costume: Chicken Beak','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','699','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19514','Charlie_Beard','Costume: Old Timey Mustache','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','700','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19515','Yellow_Hat','Costume: Yellow Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','701','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19516','Singing_Bird','Costume: Singing Bird','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','702','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19517','Cocks_Comb','Costume: Rooster\'s Comb','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','703','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19518','Rainbow','Costume: Rainbow','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','704','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19519','Lightning_Cloud','Costume: Lightning Cloud','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','688','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19520','Rain_Cloud','Costume: Rain Cloud','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','705','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19521','Charlie_Hat','Costume: Old Timey Derby','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','706','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19522','Mini_Crown1','Costume: Mini Crown','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','707','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19523','Donation_Ribbon','Costume: Green Ribbon','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','244','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19524','C_Green_Feeler','Costume: Green Tentacles','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','85','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19525','C_Jack_A_Dandy','Costume: Jack be Dandy','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','58','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19526','C_Helm','Costume: Helm','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','40','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19527','C_Sharp_Gear','Costume: Spiky Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','43','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19528','C_Iron_Cane','Costume: Iron Kane','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','53','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19529','C_Angelic_Chain','Costume: Angel Wing','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','38','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;','','');
-REPLACE INTO `item_db` VALUES ('19530','C_Wild_Rose','Costume: Wild Rose','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','541','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bAtk,2; bonus bMatk,2;','','');
-REPLACE INTO `item_db` VALUES ('19531','C_Cube_Mask','Costume: Cube Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','472','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19532','C_Red_Bunny_Band','Costume: Red Bunny Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','640','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bDex,1;','','');
-REPLACE INTO `item_db` VALUES ('19533','C_Spore_Hat','Costume: Spore Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','114','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;','','');
-REPLACE INTO `item_db` VALUES ('19534','C_Tha_Despero_Mask','Costume: Despero of Thanatos','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','693','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,1; bonus bMatkRate,1; bonus bHealPower,1;','','');
-REPLACE INTO `item_db` VALUES ('19535','C_Sinsuncho_Hat','Costume: Sinsuncho Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','730','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bStr,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;','','');
-REPLACE INTO `item_db` VALUES ('19536','C_Rose_Corsage','Costume: Rose RJC Cathusa','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','533','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bInt,1;','','');
-REPLACE INTO `item_db` VALUES ('19537','C_Gryphon_Hat','Costume: Gryphon Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','591','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19538','Full_Moon','Costume: Full Moon','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','780','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19539','C_Reginleif_Hairband','Costume: Hairband Wing','5','20','10','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','468','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
-REPLACE INTO `item_db` VALUES ('19540','C_Rabbit_Earplug','Costume: Bunny Ear Costume','5','20','10','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','515','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,2;','','');
-REPLACE INTO `item_db` VALUES ('19541','C_Romantic_White_Flower','Costume: White Flower','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','259','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19542','C_Devil_Whisper','Costume: Devil\'s Whisper','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','712','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19543','Oliver_Wolf_Hood','Costume: Oliver Wolf Hood','5','20','10','300','0','0','0','0','0','4294967295','63','2','1024','0','70',NULL,'1','849','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19544','C_Tare_Neko_Cru','Costume: Drooping Neko Crew Costume','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','692','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19545','C_Boy\'s_Cap','Costume: Boy\'s Cap','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','102','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19546','C_Valkyrie_Helm','Costume: Valkyrie Helm','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','225','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19547','C_Deviruchi_Cap','Costume: Deviruchi Hat','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','123','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19548','C_Frog_Cap','Costume: Frog Hat','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','448','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','bonus bUnbreakableHelm,0;','');
-REPLACE INTO `item_db` VALUES ('19549','C_Magestic_Goat','Costume: Majestic Goat','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','41','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19550','C_Blush','Costume: Blush','5','20','10','100','0','0','0','0','0','4294967295','63','2','2048','0','100',NULL,'0','125','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19551','C_Elven_Ears','Costume: Elven Ears','5','20','10','100','0','0','0','0','0','4294967295','63','2','2048','0','100',NULL,'0','73','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19552','C_Centimental_Flower','Costume: Romantic Flower','5','20','10','100','0','0','0','0','0','4294967295','63','2','4096','0','100',NULL,'0','56','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19553','C_Assassin_Mask_','Costume: Assassin Mask','5','20','10','100','0','0','0','0','0','4294967295','63','2','4096','0','100',NULL,'0','180','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19554','C_Hahoe_Mask','Costume Hahoe Mask','5','20','10','100','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','230','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19555','Costume_Crescent_Helm','Costume Crescent Helm','5','1000','500','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','213','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19556','Costume_Kabuki_Mask','Costume Kabuki Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','214','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19557','Costume_Ayothaya_Hat','Costume Ayothaya Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','334','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19558','Costume_Raven_Cap','Costume Raven Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','524','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19559','Costume_Baby Dragon Hat','Costume Baby Dragon Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','525','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19560','Costume_Kwati_Hat','Costume Kwati Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','527','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19561','Costume_Tucan_Hat','Costume Tucan Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','528','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19562','Costume_Jaguar_Mask','Costume Jaguar Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','530','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19563','Costume_Dragon_Arhat_Mask','Costume Dragon Arhat Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','545','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19564','Costume_Tiger_Arhat_Mask','Costume Tiger Arhat Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','546','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19565','Costume_Dynasty_Decoration','Costume Dynasty Decoration','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','583','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19566','Costume_Samurai_Mask','Costume Samurai Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','644','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19567','Costume_Hatah_Black','Costume Hatah Black','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','676','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19568','Costume_Ancient_Horn','Costume Ancient Horn','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','757','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19569','Costume_Sprout_Hat','Costume Sprout Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','758','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19570','Costume_Mercury_Helm','Costume Mercury Helm','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','759','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19571','Costume_White_Musang_Hat','Costume White Musang Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','770','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19572','Costume_Black_Musang_Hat','Costume Black Musang Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','771','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19573','C_Heart_Wing_Hairband','Costume: Heart Wing Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','733','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19574','C_Lord_of_Death','Costume: Lord Of Death Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','742','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19575','Costume_Ascension_Black_Dragon','Costume Ascension Black Dragon','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','863','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19576','C_Tare_Pope','Costume Tare Popedoll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','817','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19577','Costume_10th_Poring_Hat','Costume 10th Poring Hat','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','874','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19579','Costume_Red_Wind_Hat','Costume Red Wind Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','613','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19580','Costume_Sphinx_Helm','Costume Sphinx Helm','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','137','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19581','Costume_Adventurer\'s_Hat','Costume Adventurer\'s Hat','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','891','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19582','Costume_Cowboy_Hat','Costume Cowboy Hat','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','411','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19583','Costume_Zorro_Mask','Costume Zorro Mask','5','1000','500','0','0','0','0','0','1','4294967295','63','2','2048','0','0',NULL,'1','50','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19584','Costume_Dagger_In_Mouth','Costume Dagger In Mouth','5','1000','500','0','0','0','0','0','1','4294967295','63','2','4096','0','0',NULL,'1','327','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19585','C_Feather_Beret','Costume Feather Beret','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','224','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19586','Costume_Pink_Bunny_Hair_Band','Costume Pink Bunny Hair Band','5','100','50','0','0','0','0','0','0','4294967295','2','2','1024','0','1',NULL,'1','898','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19587','C_King_Poring_Hat','Costume: King Poring','5','0','0','100','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','905','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('19589','C_Fallen_Angel_Lost_J','C Fallen Angel Lost J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','907','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19598','Costume_Wandering_Wolf_Hat','Costume Wandering Wolf Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','490','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19599','Costume_Imp_Hat','Costume Imp Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','589','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19600','Costume_Drooping_Kiehl','Costume: Drooping Kiehl','5','0','0','400','0','0','0','0','0','4294967295','63','2','1024','0','30',NULL,'0','909','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19601','Costume_Drooping_Aliot','Costume: Drooping Aliot','5','0','0','100','0','0','0','0','0','4294967295','63','2','1024','0','1',NULL,'0','910','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19603','C_Invisible_Sunglasses','Costume Koneko Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','378','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19605','Spellcaster\'s_Supply_Crate','Spellcaster\'s Supply Crate','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','369','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19616','Costume_Wickebine\'s_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','368','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19619','Costume_Corsair','Costume Corsair','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','105','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19625','Costume_Refined_Bunny_Band','Costume Refined Bunny Band','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','15','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19627','Costume_Satellite_Hairband','Costume Satellite Hairband','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','266','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19629','C_Tiara','Costume Tiara','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','19','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19630','Costume_Crown','Costume Crown','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','45','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19632','Costume_Hat','Costume Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','16','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19633','Costume_Flower_Band','Costume Flower Band','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19634','Costume_Flu_Mask','Costume Flu Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','8','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19635','Costume_Mini_Propeller','Costume Mini Propeller','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','46','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19636','Costume_Clown_Nose','Costume Clown Nose','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','49','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19637','Costume_Nurse_Cap','Costume Nurse Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','64','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19639','Costume_Sakkat','Costume Sakkat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','67','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19650','C_Rainbow_Feather_Deco','Costume: Five Colored Feathers','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','934','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19651','Costume_RWC_Shouting_Mouth','Costume RWC Shouting Mouth','5','1000','500','0','0','0','0','0','0','4294967295','2','2','4096','0','1',NULL,'1','194','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19655','C_Tiraya_Bonnet','C Tiraya Bonnet','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','398','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19682','C_Santa_Poring_Hat','Costume SantaPoring Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','387','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19686','Costume_Santa_Doll_Headband','Costume Santa Doll Headband','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','964','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19687','Costume_Fresh_Roses','Costume Fresh Roses','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','963','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19701','Costumes_Red_Bonnet','Costumes Red Bonnet','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','190','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19702','Costume_Twin_Pompom_By_JB','Costume Twin Pompom By JB','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','390','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19706','Costume_Red_Dress_Hat','Costume Red Dress Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','670','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19707','C_Polar_Bear_Cap','Costume Polar Bear Cap','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','966','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19708','C_Withe_Snake_Hat','Costume Withe Snake Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','413','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19730','C_Snake_Hat','C Snake Hat','5','20','10','10','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','986','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19731','C_Evolved_Evil_Wing','Costume Evolved Evil Wing','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','39','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19732','C_Goblin_Leader_Mask','Costume Goblin Leader Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','174','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19733','C_Panda_Cap','Costume Panda Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','115','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19734','C_Binoculars','Costume Binoculars','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','83','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19735','C_Fin_Helm','Costume Fin Helm','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','100','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19736','C_Gas_Mask','Costume Gas Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','91','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19737','C_Corsair_K','Costume Refined Corsair','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','105','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19738','C_Renown_Detective\'s_Cap','Costume Renown Detective\'s Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','189','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19739','C_Sleeping_Cat_Hat','Costume Sleeping Cat Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','838','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19742','C_Small_Golden_Wings','Costume Small Golden Wings','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','724','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19764','C_Monster_Card','Costume Monster Card','5','1000','500','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','526','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19765','C_Wing_Angels_Ears','Costume Wing Angels Ears','5','1000','500','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','158','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19787','C_Devoted_Eyes','Costume: Devoted Eyes','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','1',NULL,'0','1021','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19788','C_Heart_Eyepatch','Costume: Heart Eyepatch','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','1',NULL,'0','779','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19829','C_Straw_Hat','C Straw Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','146','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('19871','C_DecorationOfMusic_Accessory','Decoration of Music','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','1074','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_DECORATION_OF_MUSIC,-1,0;','sc_end SC_DECORATION_OF_MUSIC;');
-REPLACE INTO `item_db` VALUES ('19903','C_Witchs_Hat','C Witchs Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','1',NULL,'0','717','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCastrate,-10;','','');
-REPLACE INTO `item_db` VALUES ('19917','C_Gloomy_Pumpkin_Hat','C Gloomy Pumpkin Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','1',NULL,'0','691','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSpeedRate,25;','','');
-REPLACE INTO `item_db` VALUES ('19918','C_Lude_Mask','C Lude Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','1',NULL,'0','802','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower2,20; bonus bAddItemHealRate,20;','','');
-REPLACE INTO `item_db` VALUES ('19919','C_Cube_Mask_','C Cube Mask ','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','1',NULL,'0','472','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10;','','');
-REPLACE INTO `item_db` VALUES ('19920','C_Adv_Whisper_Mask','C Adv Whisper Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','1',NULL,'0','458','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,20;','','');
-REPLACE INTO `item_db` VALUES ('22067','Witch_Shoes','Witch Shoes','5','3500','1750','400','0','0','10','0','0','2147483646','63','2','64','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill ALL_CATCRY, 1; bonus bUnbreakableShoes,0; autobonus3 \"{ }\",1000,7000,ALL_CATCRY,\"{ montransform 1505,420000; }\";','','');
-REPLACE INTO `item_db` VALUES ('20183','C_There_Is_Something','C There Is Something','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','1',NULL,'0','1091','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('20500','T_Archangel_Wing','T Archangel\'s Wings','5','0','0','100','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'0','1','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('20600','Fantastic_Aura','Fantastic Aura','5','0','0','0','0','0','0','0','0','4294967295','63','2','16384','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('20700','Egir_Manteau','Aegir Mantle','5','200000','100000','300','0','0','10','0','1','4294967295','63','2','4','0','110',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; bonus bUnbreakableHelm,0;','','');
-REPLACE INTO `item_db` VALUES ('20707','Kirin_Wing','Kirin Wing','5','20','10','0','0','0','18','0','0','4294967295','63','2','4','0','0',NULL,'1','6','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bVit,1; bonus bDex,1; bonus bAgi,1; bonus bLuk,1;','','');
-REPLACE INTO `item_db` VALUES ('20711','Manteau_Of_Diego','Manteau Of Diego','5','20','10','600','0','0','15','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMdef,3;','','');
-REPLACE INTO `item_db` VALUES ('20724','Love_Dad_Wings_2012','Love Dad Wings 2012','5','0','0','100','0','0','15','0','1','4294967295','63','2','4','0','0',NULL,'1','5','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('21000','Upg_Twohand_Sword','Upgrade Two-Hand Sword','4','20','10','1500','100','0','0','1','1','16514','63','2','34','3','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);','','');
-REPLACE INTO `item_db` VALUES ('21001','Velum_Claymore','Vellum Claymore','4','20','10','3500','260','0','0','2','0','16514','63','2','34','4','95',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 \"{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }\",200,1000,BF_WEAPON,\"{ specialeffect2 EF_REFLECTSHIELD; }\"; }','','');
-REPLACE INTO `item_db` VALUES ('21002','Velum_Katzbalger','Vellum Katzbalger','4','20','10','2500','100','0','0','1','0','16514','63','2','34','4','95',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bSPVanishRate,10000,8,BF_NORMAL;','','');
-REPLACE INTO `item_db` VALUES ('21003','Muramasa_','Muramasa','4','20','10','1000','155','0','0','1','2','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('21004','Alca_Bringer_','Alca Bringer','4','20','10','3400','280','0','0','2','2','128','56','2','34','3','100',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('21005','Metal_Two_Hand_Sword','Metal Two-Handed Sword','4','20','10','0','95','0','0','1','1','16514','63','2','34','3','0',NULL,'1','3','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('22514','Candy_Holder','Candy Holder','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('22540','Runstone_Lux','Lux Anima Rune','11','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','60000','0',NULL,'0',NULL,'20','1','0','itemskill RK_LUXANIMA,1;','','');
-REPLACE INTO `item_db` VALUES ('22669','HALLOWEEN_G_BOX','Halloween Box','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 22669,1;','','');
-REPLACE INTO `item_db` VALUES ('22670','DARK_INVITATION','Invitation of Darkness','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@r = rand(1,3); if (.@r == 1) { specialeffect2 EF_DEVIL; warp \"niflheim\",193,186; } else if(.@r == 2) { heal -500,-1000; sc_start SC_STUN,3000,0; } else { specialeffect2 EF_DEVIL; warp \"niflheim\",347,255; }','','');
-REPLACE INTO `item_db` VALUES ('22777','Buff_Gift_Set','Buff Gift Set','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','getitem 14534,5; getitem 12215,5; getitem 12216,5;','','');
-REPLACE INTO `item_db` VALUES ('22837','Integer_Time','Integer Time','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','TmpRouletteBronze += 1;','','');
-REPLACE INTO `item_db` VALUES ('22838','Something_Candy_Holder','Something Candy Holder','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 22838,1;','','');
-REPLACE INTO `item_db` VALUES ('28200','End_Of_The_Horizon','End Of The Horizon','5','2700000','1350000','2400','410','0','0','9','1','1073741824','63','2','34','4','110',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
-REPLACE INTO `item_db` VALUES ('28201','South_Cross','Southern Cross','5','2800000','1400000','2000','480','0','0','9','0','1073741824','63','2','34','4','141',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,GC_CROSSIMPACT,1,50;','','');
-REPLACE INTO `item_db` VALUES ('28202','Southern_Cross_','Southern Cross','5','2800000','1400000','2000','480','0','0','9','1','1073741824','63','2','34','4','141',NULL,'1','21','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,GC_CROSSIMPACT,1,50;','','');
-REPLACE INTO `item_db` VALUES ('28203','Half_BF_Rifle1','Half BF Rifle1','5','0','0','0','50','0','0','9','0','1090519040','63','2','34','3','80',NULL,'1','18','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bVariableCastrate,GS_TRACKING,-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus bUnbreakableWeapon,0;','','');
-REPLACE INTO `item_db` VALUES ('28204','Half_BF_Shotgun1','Half BF Shotgun1','5','0','0','0','100','0','0','9','0','1090519040','63','2','34','3','80',NULL,'1','20','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('501','Red_Potion','Red Potion','0','50','25','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('502','Orange_Potion','Orange Potion','0','200','100','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('503','Yellow_Potion','Yellow Potion','0','550','275','130','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
+REPLACE INTO `item_db` VALUES ('504','White_Potion','White Potion','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('505','Blue_Potion','Blue Potion','0','5000','2500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(40,60);','','');
+REPLACE INTO `item_db` VALUES ('506','Green_Potion','Green Potion','0','40','20','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('507','Red_Herb','Red Herb','0','18','9','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,28),0;','','');
+REPLACE INTO `item_db` VALUES ('508','Yellow_Herb','Yellow Herb','0','40','20','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(38,58),0;','','');
+REPLACE INTO `item_db` VALUES ('509','White_Herb','White Herb','0','120','60','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(75,115),0;','','');
+REPLACE INTO `item_db` VALUES ('510','Blue_Herb','Blue Herb','0','60','30','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,30);','','');
+REPLACE INTO `item_db` VALUES ('511','Green_Herb','Green Herb','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON;','','');
+REPLACE INTO `item_db` VALUES ('512','Apple','Apple','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(16,22),0;','','');
+REPLACE INTO `item_db` VALUES ('513','Banana','Banana','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(17,21),0;','','');
+REPLACE INTO `item_db` VALUES ('514','Grape','Grape','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
+REPLACE INTO `item_db` VALUES ('515','Carrot','Carrot','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(18,20),0;','','');
+REPLACE INTO `item_db` VALUES ('516','Sweet_Potato','Potato','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,23),0;','','');
+REPLACE INTO `item_db` VALUES ('517','Meat','Meat','0','50','25','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
+REPLACE INTO `item_db` VALUES ('518','Honey','Honey','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),rand(20,40);','','');
+REPLACE INTO `item_db` VALUES ('519','Milk','Milk','0','25','12','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,37),0;','','');
+REPLACE INTO `item_db` VALUES ('520','Leaflet_Of_Hinal','Hinalle Leaflet','0','150','75','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
+REPLACE INTO `item_db` VALUES ('521','Leaflet_Of_Aloe','Aloe Leaflet','0','360','180','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('522','Fruit_Of_Mastela','Mastela Fruit','0','8500','4250','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(400,600),0;','','');
+REPLACE INTO `item_db` VALUES ('523','Holy_Water','Holy Water','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_CURSE;','','');
+REPLACE INTO `item_db` VALUES ('525','Panacea','Panacea','0','500','250','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('526','Royal_Jelly','Royal Jelly','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('528','Monster\'s_Feed','Monster\'s Feed','0','60','30','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(72,108),0;','','');
+REPLACE INTO `item_db` VALUES ('529','Candy','Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('530','Candy_Striper','Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('531','Apple_Juice','Apple Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,35),0;','','');
+REPLACE INTO `item_db` VALUES ('532','Banana_Juice','Banana Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(26,34),0;','','');
+REPLACE INTO `item_db` VALUES ('533','Grape_Juice','Grape Juice','0','250','125','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(15,25);','','');
+REPLACE INTO `item_db` VALUES ('534','Carrot_Juice','Carrot Juice','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(27,33),0;','','');
+REPLACE INTO `item_db` VALUES ('535','Pumpkin','Pumpkin','0','15','7','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 19,0;','','');
+REPLACE INTO `item_db` VALUES ('536','Ice_Cream','Ice Cream','0','150','75','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_FREEZE,10000,0,2500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('537','Pet_Food','Pet Food','0','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('538','Well_Baked_Cookie','Well-baked Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
+REPLACE INTO `item_db` VALUES ('539','Piece_Of_Cake','Piece of Cake','0','3000','1500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
+REPLACE INTO `item_db` VALUES ('540','Falcon\'s_Feed','Falcon Food','0','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(185,225),0;','','');
+REPLACE INTO `item_db` VALUES ('541','Pecopeco\'s_Feed','PecoPeco Food','0','3000','1500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('542','Festive_Cookie','Festive Cookie','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('543','Festive_Rainbow_Cake','Festive Rainbow Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('544','Fish_Slice','Raw Fish','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,60),0;','','');
+REPLACE INTO `item_db` VALUES ('545','Red_Slim_Potion','Condensed Red Potion','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('546','Yellow_Slim_Potion','Condensed Yellow Potion','0','600','300','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(175,235),0;','','');
+REPLACE INTO `item_db` VALUES ('547','White_Slim_Potion','Condensed White Potion','0','1650','825','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','8',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('548','Cheese','Cheese','0','2800','1400','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,15);','','');
+REPLACE INTO `item_db` VALUES ('549','Nice_Sweet_Potato','Yam','0','180','90','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('550','Popped_Rice','Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,15),0;','','');
+REPLACE INTO `item_db` VALUES ('551','Shusi','Sushi','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,60),0;','','');
+REPLACE INTO `item_db` VALUES ('552','KETUPAT','Ketupat','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('553','Bun','Bao','0','1','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,70),0;','','');
+REPLACE INTO `item_db` VALUES ('554','Mojji','Mochi','0','100','50','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('555','Rice_Cake','Traditional Rice Cake','0','100','50','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('556','Long_Rice_Cake','Rice Cake Stick','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,25),0;','','');
+REPLACE INTO `item_db` VALUES ('557','Hash_Rice_Cake','Neatly Sliced Rice Cake','0','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(25,30),0;','','');
+REPLACE INTO `item_db` VALUES ('558','Chocolate','Chocolate','0','1','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1,1;','','');
+REPLACE INTO `item_db` VALUES ('559','HandMade_Chocolate','Hand-made Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('560','HandMade_Chocolate_','Handmade White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('561','White_Chocolate','White Chocolate','0','5000','2500','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('562','Pizza','Doublecrust Swiss Fondue','0','100','50','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,100),0;','','');
+REPLACE INTO `item_db` VALUES ('563','Pizza_01','Doublecrust Swiss Fondue','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
+REPLACE INTO `item_db` VALUES ('564','Rice_Ball','Rice Ball','0','1','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 200,0;','','');
+REPLACE INTO `item_db` VALUES ('565','Vita500_Bottle','Vita500','0','580','290','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(142,274),0;','','');
+REPLACE INTO `item_db` VALUES ('566','Tomyumkung','Tom Yum Goong','0','10000','5000','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(244,350),rand(10,30); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('567','Prawn','Shrimp','0','500','250','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(117,192),0;','','');
+REPLACE INTO `item_db` VALUES ('568','Lemon','Lemon','0','60','30','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(10,20);','','');
+REPLACE INTO `item_db` VALUES ('569','Novice_Potion','Novice Potion','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(44,66),0;','','');
+REPLACE INTO `item_db` VALUES ('570','Lucky_Candy','Lucky Candy','0','10','5','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('571','Lucky_Candy_Cane','Lucky Candy Cane','0','20','10','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('572','Lucky_Cookie','Lucky Cookie','0','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(160,200),0;','','');
+REPLACE INTO `item_db` VALUES ('573','Chocolate_Drink','Chocolate Drink','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(330,410),rand(45,65); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('574','Egg','Egg','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(33,42),0;','','');
+REPLACE INTO `item_db` VALUES ('575','Piece_Of_Cake_','2nd Anniversary Cake','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),0;','','');
+REPLACE INTO `item_db` VALUES ('576','Prickly_Fruit','Prickly Fruit','0','540','270','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(150,300),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('577','Grain','Bag of Grain','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(60,70),0;','','');
+REPLACE INTO `item_db` VALUES ('578','Strawberry','Strawberry','0','200','100','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(16,28);','','');
+REPLACE INTO `item_db` VALUES ('579','Delicious_Fish','Fresh Fish','0','250','125','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
+REPLACE INTO `item_db` VALUES ('580','Bread','Bread','0','150','75','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('581','Mushroom','Edible Mushroom','0','40','20','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('582','Orange','Orange','0','300','150','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,20),rand(10,20);','','');
+REPLACE INTO `item_db` VALUES ('583','KETUPAT_','Ketupat Sayur','0','7000','3500','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('584','Fish_Ball_Soup','Fish Cake Soup','0','100','50','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
+REPLACE INTO `item_db` VALUES ('585','Wurst','Brusti','0','2','1','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(15,20),0;','','');
+REPLACE INTO `item_db` VALUES ('586','Mother\'s_Cake','Mother\'s Cake','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),0;','','');
+REPLACE INTO `item_db` VALUES ('587','Prickly_Fruit_','Red Prickly Fruit','0','880','440','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(270,330),rand(20,30);','','');
+REPLACE INTO `item_db` VALUES ('588','Spaghetti','Spaghetti','0','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,70),0;','','');
+REPLACE INTO `item_db` VALUES ('589','Pizza_02','Piece of Pizza','0','1200','600','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(375,445),0;','','');
+REPLACE INTO `item_db` VALUES ('590','Brezel_','Bretzel','0','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,90),0;','','');
+REPLACE INTO `item_db` VALUES ('591','Caviar_Pancake','Caviar Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('592','Jam_Pancake','Jam Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('593','Honey_Pancake','Honey Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('594','Sour_Cream_Pancake','Sour-Cream Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('595','Mushroom_Pancake','Mushroom Pancake','0','0','0','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(325,405),rand(40,60); sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_ILLUSION;','','');
+REPLACE INTO `item_db` VALUES ('596','Cute_Strawberry_Choco','Cute Strawberry-Choco','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(1,100);','','');
+REPLACE INTO `item_db` VALUES ('597','Lovely_Choco_Tart','Lovely Choco-Tart','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(10,400),0;','','');
+REPLACE INTO `item_db` VALUES ('598','Light_Red_Pot','Light Red Potion','0','50','25','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0;','','');
+REPLACE INTO `item_db` VALUES ('599','Light_Orange_Pot','Light Orange Potion','0','200','100','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('601','Wing_Of_Fly','Fly Wing','11','60','30','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
+REPLACE INTO `item_db` VALUES ('602','Wing_Of_Butterfly','Butterfly Wing','11','300','150','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
+REPLACE INTO `item_db` VALUES ('603','Old_Blue_Box','Old Blue Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','8',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 603,1;','','');
+REPLACE INTO `item_db` VALUES ('604','Branch_Of_Dead_Tree','Dead Branch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-1,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('605','Anodyne','Anodyne','11','2000','1000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill SM_ENDURE,1;','','');
+REPLACE INTO `item_db` VALUES ('606','Aloebera','Aloevera','11','1500','750','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill SM_SELFPROVOKE,1;','','');
+REPLACE INTO `item_db` VALUES ('607','Yggdrasilberry','Yggdrasil Berry','0','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','5000','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
+REPLACE INTO `item_db` VALUES ('608','Seed_Of_Yggdrasil','Yggdrasil Seed','0','5000','2500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','3000','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('609','Amulet','Amulet','2','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('610','Leaf_Of_Yggdrasil','Yggdrasil Leaf','11','4000','2000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,1;','','');
+REPLACE INTO `item_db` VALUES ('611','Spectacles','Magnifier','11','40','20','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
+REPLACE INTO `item_db` VALUES ('612','Portable_Furnace','Mini Furnace','2','150','75','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 21;','','');
+REPLACE INTO `item_db` VALUES ('613','Iron_Hammer','Iron Hammer','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 1;','','');
+REPLACE INTO `item_db` VALUES ('614','Golden_Hammer','Golden Hammer','2','3000','1500','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 2;','','');
+REPLACE INTO `item_db` VALUES ('615','Oridecon_Hammer','Oridecon Hammer','2','5000','2500','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','produce 3;','','');
+REPLACE INTO `item_db` VALUES ('616','Old_Card_Album','Old Card Album','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 616,1;','','');
+REPLACE INTO `item_db` VALUES ('617','Old_Violet_Box','Old Purple Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','8',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 617,1;','','');
+REPLACE INTO `item_db` VALUES ('618','Worn_Out_Scroll','Worn Out Scroll','2','50','25','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('619','Unripe_Apple','Unripe Apple','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1002;','','');
+REPLACE INTO `item_db` VALUES ('620','Orange_Juice','Orange Juice','2','1500','750','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1113;','','');
+REPLACE INTO `item_db` VALUES ('621','Bitter_Herb','Bitter Herb','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1031;','','');
+REPLACE INTO `item_db` VALUES ('622','Rainbow_Carrot','Rainbow Carrot','2','2500','1250','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1063;','','');
+REPLACE INTO `item_db` VALUES ('623','Earthworm_The_Dude','Earthworm the Dude','2','4000','2000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1049;','','');
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+REPLACE INTO `item_db` VALUES ('1123','Haedonggum','Haedonggum','4','50000','25000','900','120','0','0','1','1','414946','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1124','Orcish_Sword','Orcish Sword','4','20','10','800','90','0','0','1','0','414947','63','2','2','3','5',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1125','Ring_Pommel_Saber_','Ring Pommel Saber','4','24000','12000','900','100','0','0','1','3','414946','63','2','2','2','14',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1126','Saber','Saber','4','49000','24500','1000','115','0','0','1','2','414946','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1127','Saber_','Saber','4','49000','24500','1000','115','0','0','1','3','414946','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1128','Hae_Dong_Gum_','Haedonggum','4','50000','25000','900','120','0','0','1','2','414946','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1129','Flamberge','Flamberge','4','60000','30000','1500','150','0','0','1','0','16512','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1130','Nagan','Nagan','4','20','10','500','120','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_DOUBLE,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiPlayer,5;','','');
+REPLACE INTO `item_db` VALUES ('1131','Ice_Falchon','Ice Falchion','4','20','10','600','100','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill MG_COLDBOLT,3; bonus3 bAutoSpell,MG_COLDBOLT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1132','Edge','Edge','4','20','10','700','115','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Curse,30; bonus2 bWeaponComaRace,RC_NonBoss,10;','','');
+REPLACE INTO `item_db` VALUES ('1133','Fire_Brand','Fireblend','4','20','10','500','100','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; skill MG_FIREBOLT,3; bonus3 bAutoSpell,MG_FIREBOLT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1134','Scissores_Sword','Caesar\'s Sword','4','20','10','700','140','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Plant,25; bonus bIgnoreDefRace,RC_Plant;','','');
+REPLACE INTO `item_db` VALUES ('1135','Cutlas','Cutlus','4','20','10','900','150','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('1136','Solar_Sword','Solar Sword','4','20','10','1200','85','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;','','');
+REPLACE INTO `item_db` VALUES ('1137','Excalibur','Excalibur','4','20','10','1200','150','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bLuk,10; bonus bDex,-1; bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('1138','Mysteltainn_','Mysteltainn','4','20','10','1000','170','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,MG_STONECURSE,3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3;','','');
+REPLACE INTO `item_db` VALUES ('1139','Tale_Fing_','Tirfing','4','20','10','1000','200','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;','','');
+REPLACE INTO `item_db` VALUES ('1140','Byeorrun_Gum','Byeollungum','4','20','10','900','150','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;','','');
+REPLACE INTO `item_db` VALUES ('1141','Immaterial_Sword','Immaterial Sword','4','20','10','900','140','0','0','1','0','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1142','Jewel_Sword','Jeweled Sword','4','20','10','2200','104','0','0','1','0','414946','63','2','2','3','68',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_GEM;','','');
+REPLACE INTO `item_db` VALUES ('1143','Gaia_Sword','Gaia Sword','4','20','10','2500','140','0','0','1','0','414946','63','2','2','3','74',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_ORE;','','');
+REPLACE INTO `item_db` VALUES ('1144','Sasimi','Sashimi','4','20','10','1400','75','0','0','1','0','414946','63','2','2','3','48',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;','','');
+REPLACE INTO `item_db` VALUES ('1145','Holy_Avenger','Holy Avenger','4','450000','225000','1350','125','0','0','1','0','16384','63','2','2','3','75',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bVit,2;','','');
+REPLACE INTO `item_db` VALUES ('1146','Town_Sword','Town Sword','4','42000','21000','800','100','0','0','1','1','1','47','2','2','3','30',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1147','Town_Sword_','Town Sword','4','42000','21000','800','100','0','0','1','2','1','47','2','2','3','30',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1148','Star_Dust_Blade','Star Dust Blade','4','20','10','1000','140','0','0','1','1','1','47','2','2','4','45',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1149','Flamberge_','Flamberge','4','60000','30000','1500','150','0','0','1','2','16512','63','2','2','3','27',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1151','Slayer','Slayer','4','15000','7500','1300','90','0','0','1','2','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1152','Slayer_','Slayer','4','15000','7500','1300','90','0','0','1','3','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1153','Slayer__','Slayer','4','15000','7500','1300','90','0','0','1','0','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1154','Bastard_Sword','Bastard Sword','4','22500','11250','1600','115','0','0','1','2','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1155','Bastard_Sword_','Bastard Sword','4','22500','11250','1600','115','0','0','1','3','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1156','Bastard_Sword__','Bastard Sword','4','22500','11250','1600','115','0','0','1','0','16514','63','2','34','2','18',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1157','Two_Hand_Sword','Two-handed Sword','4','60000','30000','2200','160','0','0','1','1','16514','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1158','Two_Hand_Sword_','Two-handed Sword','4','60000','30000','2200','160','0','0','1','2','16514','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1159','Two_Hand_Sword__','Two-handed Sword','4','60000','30000','2200','160','0','0','1','0','16514','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1160','Broad_Sword','Broad Sword','4','65000','32500','2000','140','0','0','1','1','16514','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,5; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1161','Balmung','Balmung','4','20','10','1000','250','0','0','1','0','4294967295','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('1162','Broad_Sword_','Broad Sword','4','65000','32500','2000','140','0','0','1','2','16514','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,5; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1163','Claymore','Claymore','4','74000','37000','2500','180','0','0','1','0','16512','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1164','Muramasa','Muramasa','4','20','10','1000','155','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;','','');
+REPLACE INTO `item_db` VALUES ('1165','Masamune','Masamune','4','20','10','1000','200','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67;','','');
+REPLACE INTO `item_db` VALUES ('1166','Dragon_Slayer','Dragon Slayer','4','20','10','1300','150','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;','','');
+REPLACE INTO `item_db` VALUES ('1167','Schweizersabel','Schweizersabel','4','20','10','1600','160','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,MG_LIGHTNINGBOLT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1168','Zweihander','Zweihander','4','20','10','2200','200','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1169','Executioner_','Executioner','4','20','10','2200','155','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus2 bAddRace,RC_DemiPlayer,20; bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark;','','');
+REPLACE INTO `item_db` VALUES ('1170','Katzbalger','Katzbalger','4','20','10','2000','175','0','0','1','0','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,5; bonus bDef,10;','','');
+REPLACE INTO `item_db` VALUES ('1171','Zweihander_','Zweihander','4','20','10','2200','200','0','0','1','2','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1172','Claymore_','Claymore','4','74000','37000','2500','180','0','0','1','2','16512','63','2','34','3','33',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1173','Muramasa_C','Muramasa','4','1','0','0','204','0','0','1','0','16514','63','2','34','4','0',NULL,'0','3','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bAspdRate,8;','','');
+REPLACE INTO `item_db` VALUES ('1174','Executioner_C','Executioner','4','2','1','0','190','0','0','1','0','16514','63','2','34','4','0',NULL,'0','3','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus2 bAddRace,RC_DemiPlayer,20; bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark;','','');
+REPLACE INTO `item_db` VALUES ('1175','Altas_Weapon','Atlas Weapon','4','20','10','3500','200','0','0','1','1','16514','58','2','34','4','55',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,10; if(readparam(bStr)>=80) { bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1176','Muscle_Cutter','Muscle Cutter','4','20','10','2200','160','0','0','1','2','16514','58','2','34','4','55',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,AL_DECAGI,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1177','Muramash','Muramash','4','20','10','0','120','0','0','1','0','16514','63','2','34','1','0',NULL,'0','3','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1178','Schweizersabel_','Schweizersabel','4','20','10','1600','160','0','0','1','2','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,MG_LIGHTNINGBOLT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1179','Executioner__','Executioner','4','20','10','2200','155','0','0','1','1','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus2 bAddRace,RC_DemiPlayer,20; bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark;','','');
+REPLACE INTO `item_db` VALUES ('1180','Dragon_Slayer_','Dragon Slayer','4','20','10','1300','150','0','0','1','2','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;','','');
+REPLACE INTO `item_db` VALUES ('1181','Tae_Goo_Lyeon','Tae Goo Lyeon','4','20','10','2000','250','0','0','1','2','16514','58','2','34','4','90',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,10; if((JobLevel >= 70 && Class == Job_Rune_Knight_T) || (JobLevel >= 50 && Class == Job_Rune_Knight)) { autobonus \"{ bonus bBaseAtk,50; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; } if(getrefine()>8) { bonus bUseSPrate,-20; bonus bDelayrate,-20; }','','');
+REPLACE INTO `item_db` VALUES ('1182','Bloody_Eater','Bloody Eater','4','20','10','1200','200','0','0','1','2','16514','58','2','34','4','50',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; autobonus \"{ bonus bCritical,100; bonus bBaseAtk,50; }\",1,5000,0,\"{ specialeffect2 EF_FIRESPLASHHIT; }\"; bonus bHPGainValue,100;','','');
+REPLACE INTO `item_db` VALUES ('1183','BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger','4','20','10','0','200','0','0','1','0','16514','63','2','34','3','80',NULL,'1','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1184','BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger','4','20','10','0','200','0','0','1','0','16514','63','2','34','3','80',NULL,'1','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20; bonus2 bAddRace,RC_DemiPlayer,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1185','Violet_Fear','Violet Fear','4','20','10','2200','275','0','0','1','2','16514','58','2','34','4','80',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_METEOR,3,30; bonus3 bAutoSpell,WZ_FROSTNOVA,5,50; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
+REPLACE INTO `item_db` VALUES ('1186','Death_Guidance','Death Guidance','4','20','10','2000','200','0','0','1','2','16514','58','2','34','4','70',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,NPC_HELLPOWER,1,10; bonus4 bAutoSpell,NPC_HELLPOWER,1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,NPC_VAMPIRE_GIFT,2,20; else bonus3 bAutoSpell,NPC_VAMPIRE_GIFT,1,20;','','');
+REPLACE INTO `item_db` VALUES ('1187','Krieger_Twohand_Sword1','Glorious Claymore','4','20','10','0','220','0','0','1','0','16514','63','2','34','4','80',NULL,'1','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(), 14)-3,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30; bonus3 bAutoSpell,LK_AURABLADE,max(getskilllv(LK_AURABLADE),1),30; }','','');
+REPLACE INTO `item_db` VALUES ('1188','Veteran_Sword','Veteran Sword','4','10000','5000','2000','180','0','0','1','1','16514','63','2','34','4','80',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(SM_BASH)==10) { bonus2 bSkillAtk,SM_BASH,50; } if(getskilllv(KN_BOWLINGBASH)==10) { bonus2 bSkillAtk,KN_BOWLINGBASH,50; } bonus bStr,1; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1189','Krasnaya','Krasnaya','4','20','10','3800','200','0','0','2','3','16514','58','2','34','2','50',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=95) { bonus bBaseAtk,20; }','','');
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+REPLACE INTO `item_db` VALUES ('1266','Infiltrator_','Infiltrator','4','57000','28500','1500','140','0','0','1','1','4096','63','2','34','4','75',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2;','','');
+REPLACE INTO `item_db` VALUES ('1267','Infiltrator_C','Infiltrator','4','1','0','0','189','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1268','Wild_Beast_Claw','Wild Beast Claw','4','20','10','1450','160','0','0','1','1','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_CRITICALWOUND,2,100; } else bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100;','','');
+REPLACE INTO `item_db` VALUES ('1269','Inverse_Scale','Inverse Scale','4','20','10','1500','140','0','0','1','0','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1270','Drill_Katar','Drill Katar','4','20','10','1400','110','0','0','1','1','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus3 bAutoSpell,ST_FULLSTRIP,1,150;','','');
+REPLACE INTO `item_db` VALUES ('1271','Blood_Tears','Blood Tears','4','20','10','1700','120','0','0','1','2','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30; } else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1272','Scratcher','Scratcher','4','20','10','0','120','0','0','1','0','4096','63','2','34','1','0',NULL,'0','16','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1273','Bloody_Roar_C','Bloody Roar','4','1','0','0','148','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160;','','');
+REPLACE INTO `item_db` VALUES ('1274','Unholy_Touch_C','Unholy Touch','4','1','0','0','179','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1275','Katar_Of_Cold_Icicle_','Katar of Frozen Icicle','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;','','');
+REPLACE INTO `item_db` VALUES ('1276','Katar_Of_Thornbush_','Katar of Quaking','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('1277','Katar_Of_Raging_Blaze_','Katar of Raging Blaze','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;','','');
+REPLACE INTO `item_db` VALUES ('1278','Katar_Of_Piercing_Wind_','Katar of Piercing Wind','4','45000','22500','1200','105','0','0','1','3','4096','63','2','34','3','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;','','');
+REPLACE INTO `item_db` VALUES ('1279','BF_Katar1','Brave Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1280','BF_Katar2','Valorous Carnage Katar','4','20','10','0','130','0','0','1','0','4096','63','2','34','3','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiPlayer,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1281','Krieger_Katar1','Glorious Bloody Roar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('1282','Krieger_Katar2','Glorious Jamadhar','4','20','10','0','140','0','0','1','0','4096','63','2','34','4','80',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bCriticalAddRace,RC_DemiPlayer,5; } if(getrefine()>8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('1283','Katar_Of_Speed','Katar Of Speed','4','20','10','0','175','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_SONICBLOW,25; bonus bAspdRate,3;','','');
+REPLACE INTO `item_db` VALUES ('1284','Krishna','Krishna','4','20','10','1200','120','0','0','1','2','4096','58','2','34','3','50',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AS_GRIMTOOTH,10; if(getskilllv(AS_SONICBLOW)) { bonus3 bAutoSpell,AS_SONICBLOW,getskilllv(AS_SONICBLOW),5; } else { bonus3 bAutoSpell,AS_SONICBLOW,1,5; }','','');
+REPLACE INTO `item_db` VALUES ('1285','Cakram','Chakram','4','20','10','1000','130','0','0','1','2','4096','58','2','34','3','50',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(AS_KATAR)==10) { bonus bHit,10; } bonus2 bSkillAtk,ASC_METEORASSAULT,20;','','');
+REPLACE INTO `item_db` VALUES ('1286','Jamadhar_C','Jamadhar','4','0','0','0','200','0','0','1','0','4096','63','2','34','3','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1287','Durga','Durga','4','20','10','1200','190','0','0','1','1','4096','56','2','34','3','100',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1288','Bloody_Fear_C','Bloody Spear','4','1','0','0','145','0','0','1','0','4096','63','2','34','4','0',NULL,'0','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1289','P_Katar1','Eden Group Katar I','4','0','0','0','155','0','0','1','0','4096','63','2','34','3','60',NULL,'0','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1290','Agent_Katar','Agent Katar','4','41000','20500','1200','170','0','0','1','1','4096','56','2','34','3','100',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bLuk)/2;','','');
+REPLACE INTO `item_db` VALUES ('1291','Guillotine_Katar','Guillotine Katar','4','56000','28000','1500','200','0','0','1','1','4096','56','2','34','4','140',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiPlayer,50; bonus2 bSkillAtk,GC_CROSSIMPACT,30;','','');
+REPLACE INTO `item_db` VALUES ('1292','Upg_Katar','Upgrade Katar','4','20','10','1000','80','0','0','1','1','4096','63','2','34','3','0',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bCritAtkRate,(getrefine()*2); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }','','');
+REPLACE INTO `item_db` VALUES ('1293','Velum_Jamadhar','Vellum Jamadhar','4','20','10','1200','170','0','0','1','0','4096','63','2','34','4','95',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,getrefine(); bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1;','','');
+REPLACE INTO `item_db` VALUES ('1294','Velum_Scare','Vellum Scale','4','20','10','1200','50','0','0','1','0','4096','63','2','34','4','95',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bSPVanishRate,10000,10,BF_NORMAL;','','');
+REPLACE INTO `item_db` VALUES ('1295','Blood_Tears_','Blood Tears ','4','20','10','1700','120','0','0','1','3','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_WIDEBLEEDING,2,30; } else bonus3 bAutoSpell,NPC_WIDEBLEEDING,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1296','Metal_Katar','Metal Katar','4','20','10','0','75','0','0','1','1','4096','63','2','34','3','0',NULL,'1','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bCritAtkRate,getrefine(); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1297','Inverse_Scale_','Inverse Scale','4','20','10','1500','140','0','0','1','2','4096','58','2','34','4','55',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,NPC_DRAGONFEAR,1,30;','','');
+REPLACE INTO `item_db` VALUES ('1298','Shiver_Katar','Shiver Katar','4','60000','30000','2700','110','0','0','1','2','4096','56','2','34','4','105',NULL,'1','16','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('1299','TE_WoE_Katar','TE WoE Katar','4','20','10','0','120','0','0','1','0','4096','63','2','34','3','40',NULL,'0','16','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1301','Axe','Axe','4','500','250','800','38','0','0','1','3','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1302','Axe_','Axe','4','500','250','800','38','0','0','1','4','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1303','Axe__','Axe','4','500','250','800','38','0','0','1','0','283811','63','2','2','1','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1304','Orcish_Axe','Orcish Axe','4','20','10','1500','75','0','0','1','0','283811','63','2','2','3','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1305','Cleaver','Cleaver','4','20','10','1200','140','0','0','1','0','279714','63','2','2','4','44',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;','','');
+REPLACE INTO `item_db` VALUES ('1306','War_Axe','War Axe','4','20','10','4200','140','0','0','1','1','263168','63','2','2','3','76',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bLuk,2;','','');
+REPLACE INTO `item_db` VALUES ('1307','Windhawk','Windhawk','4','18000','9000','1500','115','0','0','1','0','414946','63','2','2','2','14',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1308','Golden_Axe','Golden Axe','4','20','10','3000','170','0','0','1','0','1','47','2','2','4','45',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1309','Orcish_Axe_','Orcish Axe','4','20','10','1500','75','0','0','1','4','283811','63','2','2','3','3',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1310','Krieger_Onehand_Axe1','Glorious Cleaver','4','20','10','0','130','0','0','1','0','279714','63','2','2','4','80',NULL,'1','6','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('1311','Vecer_Axe','Vecer Axe','4','20','10','1500','140','0','0','1','2','279714','58','2','2','3','50',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,MC_MAMMONITE,15; }','','');
+REPLACE INTO `item_db` VALUES ('1312','Orcish_Axe_C','Orcish Axe','4','0','0','0','110','0','0','1','0','283811','63','2','2','3','0',NULL,'0','6','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
+REPLACE INTO `item_db` VALUES ('1313','Tourist_Axe','Traveler\'s Axe','4','0','0','500','77','0','0','1','0','283811','63','2','2','1','0',NULL,'0','6','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1314','F_Tomahawk_C','Rental Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1315','F_Right_Epsilon_C','Right Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
+REPLACE INTO `item_db` VALUES ('1316','Adventure_Axe','Adventure Axe','4','0','0','0','100','0','0','1','0','263200','63','2','2','1','0',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1317','Academy_Axe','Academy Axe','4','0','0','1600','130','0','0','1','1','263200','63','2','2','1','0',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1318','Dofle_Axe','Deflation Axe','4','50000','25000','1800','180','0','0','1','2','414946','63','2','2','4','105',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1319','TE_WoE_Axe','TE WoE Axe','4','20','10','0','100','0','0','1','0','283811','63','2','2','3','40',NULL,'0','6','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1323','Ru_Gold_Axe','Ru Gold Axe','4','20','10','1800','180','0','0','1','2','262144','56','2','2','3','120',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,8; bonus bInt,8;','','');
+REPLACE INTO `item_db` VALUES ('1351','Battle_Axe','Battle Axe','4','5400','2700','1500','80','0','0','1','3','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1352','Battle_Axe_','Battle Axe','4','5400','2700','1500','80','0','0','1','4','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1353','Battle_Axe__','Battle Axe','4','5400','2700','1500','80','0','0','1','0','279714','63','2','34','1','3',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1354','Hammer','Hammer','4','15500','7750','2000','120','0','0','1','2','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1355','Hammer_','Hammer','4','15500','7750','2000','120','0','0','1','3','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1356','Hammer__','Hammer','4','15500','7750','2000','120','0','0','1','0','279714','63','2','34','2','16',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1357','Buster','Buster','4','34000','17000','2200','155','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1358','Buster_','Buster','4','34000','17000','2200','155','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1359','Buster__','Buster','4','34000','17000','2200','155','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1360','Two_Handed_Axe','Two-handed Axe','4','55000','27500','2500','185','0','0','1','1','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1361','Two_Handed_Axe_','Two-handed Axe','4','55000','27500','2500','185','0','0','1','2','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1362','Two_Handed_Axe__','Two-handed Axe','4','55000','27500','2500','185','0','0','1','0','279714','63','2','34','3','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1363','Brood_Axe','Bloody Axe','4','20','10','4000','170','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bSpeedRate,25;','','');
+REPLACE INTO `item_db` VALUES ('1364','Great_Axe','Great Axe','4','20','10','1800','187','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,1500;','','');
+REPLACE INTO `item_db` VALUES ('1365','Sabbath','Sabbath','4','20','10','2300','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bWeaponComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50;','','');
+REPLACE INTO `item_db` VALUES ('1366','Right_Epsilon','Light Epsilon','4','20','10','2300','180','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3;','','');
+REPLACE INTO `item_db` VALUES ('1367','Slaughter','Slaughter','4','20','10','2500','120','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,40;','','');
+REPLACE INTO `item_db` VALUES ('1368','Tomahawk','Tomahawk','4','20','10','2500','165','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
+REPLACE INTO `item_db` VALUES ('1369','Guillotine','Guillotine','4','20','10','3000','215','0','0','1','0','279714','63','2','34','4','44',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bWeaponComaRace,RC_DemiPlayer,30; bonus2 bSPGainRaceAttack,RC_DemiPlayer,2; bonus2 bSPGainRace,RC_DemiPlayer,20;','','');
+REPLACE INTO `item_db` VALUES ('1370','Doom_Slayer','Doom Slayer','4','20','10','6000','10','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1371','Doom_Slayer_','Doom Slayer','4','20','10','6000','10','0','0','1','1','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1372','Right_Epsilon_C','Rental Light Epsilon','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;','','');
+REPLACE INTO `item_db` VALUES ('1373','Brood_Axe_C','Refined Bloody Axe','4','2','1','0','205','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1374','Tomahawk_C','Tomahawk','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; skill ITM_TOMAHAWK,1;','','');
+REPLACE INTO `item_db` VALUES ('1375','Berdysz','Berdysz','4','20','10','2500','200','0','0','1','2','279714','58','2','34','3','70',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;','','');
+REPLACE INTO `item_db` VALUES ('1376','Heart_Breaker','Heart Breaker','4','20','10','2000','175','0','0','1','1','279714','58','2','34','4','70',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,BS_HAMMERFALL,3,30;','','');
+REPLACE INTO `item_db` VALUES ('1377','Hurricane_Fury','Hurricane Fury','4','20','10','3500','332','0','0','1','1','279714','58','2','34','4','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,NPC_PULSESTRIKE,5,20;','','');
+REPLACE INTO `item_db` VALUES ('1378','Great_Axe_C','Refined Great Axe','4','1','0','0','215','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,MC_MAMMONITE,5; bonus2 bAddEff,Eff_Stun,2000;','','');
+REPLACE INTO `item_db` VALUES ('1379','BF_Two_Handed_Axe1','Valorous Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1380','BF_Two_Handed_Axe2','Brave Insane Battle Axe','4','20','10','0','200','0','0','1','0','279714','63','2','34','3','80',NULL,'1','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddRace,RC_DemiPlayer,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1381','N_Battle_Axe','Novice Battle Axe','4','0','0','0','100','0','0','1','3','279714','63','2','34','1','3',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1382','Krieger_Twohand_Axe1','Glorious Twohanded Axe','4','20','10','0','220','0','0','1','0','279714','63','2','34','4','80',NULL,'1','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,MC_MAMMONITE,NPC_CRITICALWOUND,2,200; bonus4 bAutoSpellOnSkill,WS_CARTTERMINATION,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('1383','Holy_Celestial_Axe','Holy Celestial Axe','4','20','10','1500','200','0','0','1','0','263200','63','2','34','4','60',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,AL_BLESSING,5,50;','','');
+REPLACE INTO `item_db` VALUES ('1384','Veteran_Axe','Veteran Axe','4','10000','5000','3000','250','0','0','1','2','263200','63','2','34','3','80',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(BS_DAGGER)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_TWOHANDSWORD)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_KNUCKLE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_SPEAR)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_AXE)==3) { bonus bBaseAtk,10; } if(getskilllv(BS_MACE)==3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,BS_HAMMERFALL,SM_MAGNUM,3,500;','','');
+REPLACE INTO `item_db` VALUES ('1385','Bradium_Stonehammer','Bradium Stonehammer','4','20','10','2700','210','0','0','1','0','1024','58','2','34','4','75',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEffOnSkill,BS_HAMMERFALL,Eff_Stun,500+(200*getrefine());','','');
+REPLACE INTO `item_db` VALUES ('1386','Doom_Slayer_I','Doom Slayer','4','0','0','0','20','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-25; bonus bUseSPrate,100; if(readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }','','');
+REPLACE INTO `item_db` VALUES ('1387','Giant_Axe','Giant Axe','4','20','10','4000','330','0','0','1','1','279714','58','2','34','3','50',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WS_CARTTERMINATION,15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }','','');
+REPLACE INTO `item_db` VALUES ('1388','Two_Handed_Axe_C','Two-Handed Axe','4','0','0','0','220','0','0','1','0','279714','63','2','34','3','0',NULL,'0','7','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1389','E_Tomahawk_C','E Tomahawk C','4','2','1','0','200','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1390','E_Right_Epsilon_C','E Right Epsilon C','4','1','0','0','229','0','0','1','0','279714','63','2','34','4','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bStr,10;','','');
+REPLACE INTO `item_db` VALUES ('1391','P_Two_Handed_Axe1','Eden Group Two Handed Axe I','4','0','0','0','195','0','0','1','0','279714','63','2','34','3','60',NULL,'0','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1392','Ygnus_Stale','Ygnus Stale','4','56000','28000','1900','250','0','0','1','1','279714','58','2','34','4','95',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1393','End_Sektura','End Sektura','4','56000','28000','1900','250','0','0','1','1','279714','58','2','34','4','95',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus4 bAddEff,Eff_Cold,300,ATF_SHORT,3000; bonus4 bAddEff,Eff_Cold,100,ATF_SELF,3000; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1394','Upg_Two_Handed_Axe','Upgrade Two-Handed Axe','4','20','10','2000','110','0','0','1','1','279714','63','2','34','3','0',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }','','');
+REPLACE INTO `item_db` VALUES ('1395','Velum_Buster','Vellum Buster','4','20','10','2500','50','0','0','1','0','279714','63','2','34','4','95',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bSPVanishRate,10000,10,BF_NORMAL;','','');
+REPLACE INTO `item_db` VALUES ('1396','Velum_Guillotine','Vellum Guillotine','4','20','10','5500','300','0','0','1','0','279714','63','2','34','4','95',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRate,RC_Player,30; if(getrefine()>=6) { bonus2 bSkillAtk,NC_AXEBOOMERANG,80; bonus2 bSkillAtk,NC_POWERSWING,80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,60; }','','');
+REPLACE INTO `item_db` VALUES ('1397','Bradium_Stonehammer_','Bradium Stone Hammer','4','20','10','2700','210','0','0','1','2','1024','58','2','34','4','75',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1398','Metal_Two_Handed_Axe','Metal Two-Handed Axe','4','20','10','0','105','0','0','1','1','279714','63','2','34','3','0',NULL,'1','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*7); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1399','TE_WoE_Two_Handed_Axe','TE WoE Two-Handed Axe','4','20','10','0','150','0','0','1','0','279714','63','2','34','3','40',NULL,'0','7','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Stun,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1400','Spear_of_Vicious_Mind','Spear of Vicious Mind','4','20','10','1400','140','0','0','3','1','16514','63','2','2','4','160',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2);','','');
+REPLACE INTO `item_db` VALUES ('1401','Javelin','Javelin','4','150','75','700','28','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1402','Javelin_','Javelin','4','150','75','700','28','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1403','Javelin__','Javelin','4','150','75','700','28','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1404','Spear','Spear','4','1700','850','850','44','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1405','Spear_','Spear','4','1700','850','850','44','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1406','Spear__','Spear','4','1700','850','850','44','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1407','Pike','Pike','4','3450','1725','1000','60','0','0','3','3','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1408','Pike_','Pike','4','3450','1725','1000','60','0','0','3','4','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1409','Pike__','Pike','4','3450','1725','1000','60','0','0','3','0','16514','63','2','2','1','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1410','Lance','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1411','Lance_','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1412','Lance__','Lance','4','60000','30000','2500','185','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1413','Gungnir','Gungnir','4','20','10','500','120','0','0','3','0','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
+REPLACE INTO `item_db` VALUES ('1414','Gelerdria','Gelerdria','4','20','10','700','145','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bMaxHP,800; bonus bMaxSP,-50;','','');
+REPLACE INTO `item_db` VALUES ('1415','Skewer','Brocca','4','20','10','850','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddEle,Ele_Neutral,25;','','');
+REPLACE INTO `item_db` VALUES ('1416','Tjungkuletti','Tjungkuletti','4','20','10','1000','100','0','0','3','0','16514','63','2','2','4','48',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bSPGainValue,5;','','');
+REPLACE INTO `item_db` VALUES ('1417','Pole_Axe','Poll Axe','4','20','10','3800','160','0','0','3','1','16514','63','2','2','3','71',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1418','Gungnir_','Gungnir','4','20','10','500','120','0','0','3','2','16514','63','2','2','4','4',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;','','');
+REPLACE INTO `item_db` VALUES ('1419','Pole_Axe_C','Poll Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1420','Long_Horn','Long Horn','4','20','10','1000','150','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1421','Battle_Hook','Battle Hook','4','20','10','900','140','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiPlayer,20; skill KN_PIERCE,3;','','');
+REPLACE INTO `item_db` VALUES ('1422','Hunting_Spear','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','58','2','2','4','60',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1423','Pole_XO','Pole XO','4','20','10','0','120','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1424','Skewer_C','Refined Brocca','4','1','0','0','149','0','0','3','0','16514','63','2','2','4','0',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,Size_Medium,20;','','');
+REPLACE INTO `item_db` VALUES ('1425','BF_Spear1','Assaulter Spear','4','20','10','0','60','0','0','3','0','16514','63','2','2','3','80',NULL,'1','4','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('1426','Krieger_Onehand_Spear1','Glorious Spear','4','20','10','0','130','0','0','3','0','16514','63','2','2','4','80',NULL,'1','4','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,100; }','','');
+REPLACE INTO `item_db` VALUES ('1427','Spear_Of_Excellent','Spear Of Excellent','4','20','10','0','160','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SM_MAGNUM,25; bonus bStr,2;','','');
+REPLACE INTO `item_db` VALUES ('1428','Long_Horn_M','Long Horn','4','20','10','1000','150','0','0','3','1','16514','58','2','2','4','65',NULL,'1','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill TF_DETOXIFY,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1429','Hunting_Spear_M','Hunting Spear','4','20','10','4200','180','0','0','3','1','16514','58','2','2','4','60',NULL,'1','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,LK_JOINTBEAT,3,500;','','');
+REPLACE INTO `item_db` VALUES ('1430','Pike_C','Pike','4','0','0','0','74','0','0','3','0','16514','63','2','2','1','0',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;','','');
+REPLACE INTO `item_db` VALUES ('1431','F_Pole_Axe_C','Rental Pole Axe','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1432','E_Pole_Axe_C','E Pole Axe C','4','1','0','4800','195','0','0','3','0','16514','63','2','2','3','0',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('1433','Imperial_Spear','Imperial Spear','4','20','10','1800','180','40','0','3','1','16384','56','2','2','3','102',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,LG_CANNONSPEAR,20+getrefine()/2; bonus2 bSkillAtk,LG_BANISHINGPOINT,20+getrefine()/2;','','');
+REPLACE INTO `item_db` VALUES ('1434','P_Sphere1','Eden Group Spear I','4','0','0','0','165','0','0','3','0','16514','63','2','2','3','60',NULL,'0','4','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1435','Cannon_Spear','Cannon Spear','4','56000','28000','1600','180','0','0','3','1','16384','56','2','2','4','100',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSP,-100; bonus2 bSkillAtk,LG_CANNONSPEAR,10; bonus bBaseAtk,(getrefine()/3);','','');
+REPLACE INTO `item_db` VALUES ('1436','Velum_Spear','Vellum Spear','4','20','10','850','150','0','0','3','0','16514','63','2','2','4','95',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,RK_HUNDREDSPEAR,80; bonus2 bSkillAtk,LG_PINPOINTATTACK,80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,30; }','','');
+REPLACE INTO `item_db` VALUES ('1437','TE_WoE_Pike','TE WoE Pike','4','20','10','0','100','0','0','3','0','16514','63','2','2','3','40',NULL,'0','4','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1438','Thanatos_Spear','Thanatos Spear','4','20','10','3000','150','100','0','3','1','16514','56','2','2','4','120',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('1443','Crimson_Spear','Crimson Spear','4','20','10','900','90','0','0','3','2','16514','63','2','2','3','70',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1450','Lance_of_Vicious_Mind','Lance of Vicious Mind','4','20','10','2250','225','0','0','3','1','16514','63','2','34','4','160',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2);','','');
+REPLACE INTO `item_db` VALUES ('1451','Guisarme','Guisarme','4','13000','6500','1000','84','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1452','Guisarme_','Guisarme','4','13000','6500','1000','84','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1453','Guisarme__','Guisarme','4','13000','6500','1000','84','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1454','Glaive','Glaive','4','20000','10000','1200','104','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1455','Glaive_','Glaive','4','20000','10000','1200','104','0','0','3','3','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1456','Glaive__','Glaive','4','20000','10000','1200','104','0','0','3','0','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1457','Partizan','Partizan','4','27000','13500','2000','124','0','0','3','1','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1458','Partizan_','Partizan','4','27000','13500','2000','124','0','0','3','2','16514','63','2','34','2','18',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1459','Partizan__','Partizan','4','27000','13500','2000','124','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1460','Trident','Trident','4','51000','25500','1200','150','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1461','Trident_','Trident','4','51000','25500','1200','150','0','0','3','3','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1462','Trident__','Trident','4','51000','25500','1200','150','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1463','Halberd','Hallberd','4','54000','27000','2500','165','0','0','3','1','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1464','Halberd_','Hallberd','4','54000','27000','2500','165','0','0','3','2','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1465','Halberd__','Hallberd','4','54000','27000','2500','165','0','0','3','0','16514','63','2','34','3','33',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1466','Crescent_Scythe','Crescent Scythe','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
+REPLACE INTO `item_db` VALUES ('1467','Bill_Guisarme','Bill Guisarme','4','20','10','1000','183','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiPlayer,5;','','');
+REPLACE INTO `item_db` VALUES ('1468','Zephyrus','Zephyrus','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1469','Longinus\'s_Spear','Longinus\'s Spear','4','20','10','2500','180','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddRace,RC_Angel,10;','','');
+REPLACE INTO `item_db` VALUES ('1470','Brionac','Brionac','4','20','10','3000','190','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; skill AL_HEAL,5; bonus3 bAutoSpell,MG_SOULSTRIKE,3,100; bonus2 bAddRace,RC_Boss,5;','','');
+REPLACE INTO `item_db` VALUES ('1471','Hell_Fire','Hellfire','4','20','10','3500','200','0','0','3','0','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,MG_FIREBALL,3,100; bonus bStr,3;','','');
+REPLACE INTO `item_db` VALUES ('1472','Staff_Of_Soul','Soul Staff','4','20','10','1400','25','200','0','1','0','8454660','63','2','34','3','73',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bAgi,2;','','');
+REPLACE INTO `item_db` VALUES ('1473','Wizardy_Staff','Wizardry Staff','4','20','10','2400','120','200','0','1','0','8454660','63','2','34','4','90',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1474','Gae_Bolg','Gae Bolg','4','20','10','2000','160','0','0','3','0','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
+REPLACE INTO `item_db` VALUES ('1475','Horseback_Lance','Equestrian\'s Spear','4','20','10','3700','200','0','0','4','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1476','Crescent_Scythe_','Crescent Scythe','4','20','10','2500','180','0','0','3','1','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bHit,10;','','');
+REPLACE INTO `item_db` VALUES ('1477','Spectral_Spear','Spectral Spear','4','20','10','2000','170','0','0','3','0','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bAddRaceTolerance,RC_Demon,10; bonus2 bAddRaceTolerance,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
+REPLACE INTO `item_db` VALUES ('1478','Ahlspiess','Ahlspiess','4','20','10','1000','120','0','0','3','0','16512','63','2','34','4','65',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
+REPLACE INTO `item_db` VALUES ('1479','Spectral_Spear_','Spectral Spear','4','20','10','2000','170','0','0','3','1','16514','63','2','34','4','75',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bAddRaceTolerance,RC_Demon,10; bonus2 bAddRaceTolerance,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;','','');
+REPLACE INTO `item_db` VALUES ('1480','Gae_Bolg_','Gae Bolg','4','20','10','2000','160','0','0','3','2','16514','63','2','34','4','60',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;','','');
+REPLACE INTO `item_db` VALUES ('1481','Zephyrus_','Zephyrus','4','20','10','2000','170','0','0','3','3','16514','63','2','34','4','48',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,MG_THUNDERSTORM,3,100;','','');
+REPLACE INTO `item_db` VALUES ('1482','BF_Lance1','Assaulter Lance','4','20','10','0','160','0','0','3','0','16514','63','2','34','3','80',NULL,'1','5','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddRace,RC_DemiPlayer,25; bonus bIgnoreDefRace,RC_DemiPlayer; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1483','Ivory_Lance','Ivory Lance','4','20','10','1000','160','0','0','3','1','16514','58','2','34','3','50',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,30; skill KN_SPEARSTAB,5;','','');
+REPLACE INTO `item_db` VALUES ('1484','Cardo','Cardo','4','20','10','5600','150','0','0','3','1','128','58','2','34','4','70',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,-10; bonus bDef,getrefine()/2;','','');
+REPLACE INTO `item_db` VALUES ('1485','Battle_Fork','Battle Fork','4','20','10','700','112','0','0','3','4','16514','58','2','34','2','50',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1486','Krieger_Twohand_Spear1','Glorious Lance','4','20','10','0','220','0','0','3','0','16514','63','2','34','4','80',NULL,'1','5','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,70; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,PA_PRESSURE,5,200; }','','');
+REPLACE INTO `item_db` VALUES ('1487','Lance_C','Lance','4','0','0','0','220','0','0','3','0','16514','63','2','34','3','0',NULL,'0','5','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,50; bonus2 bAddSize,Size_Medium,50; bonus2 bAddSize,Size_Large,50;','','');
+REPLACE INTO `item_db` VALUES ('1488','Ahlspiess_C','Ahlspiess','4','20','10','0','135','0','0','3','0','16512','63','2','34','4','0',NULL,'1','5','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30;','','');
+REPLACE INTO `item_db` VALUES ('1489','Spearfish_','Marlin','4','0','0','0','220','0','0','3','0','16514','63','2','34','1','50',NULL,'0','5','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,KN_PIERCE,Eff_Bleeding,1000; bonus3 bAddEffOnSkill,LK_SPIRALPIERCE,Eff_Bleeding,1000; bonus2 bSkillAtk,LK_SPIRALPIERCE,100; bonus2 bSkillAtk,LG_INSPIRATION,50; //bonus4 bAddEff,Eff_FrosMisty,100,ATF_SHORT,3000; //Need to be Frost Misty if(BaseLevel>99) { bonus bBaseAtk,30; }','','');
+REPLACE INTO `item_db` VALUES ('1490','Giant_Lance','Giant Lance','4','20','10','20000','20','0','0','3','0','128','56','2','34','4','140',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,-10; bonus2 bSkillCooldown,LK_SPIRALPIERCE,20000; if(readparam(bStr)>=120) { bonus bBaseAtk,300; }','','heal 0,-600;');
+REPLACE INTO `item_db` VALUES ('1491','Upg_Lance','Upgrade Spear','4','20','10','1500','105','0','0','3','1','16514','63','2','34','3','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }','','');
+REPLACE INTO `item_db` VALUES ('1492','Velum_Glaive','Vellum Glaive','4','20','10','4500','250','0','0','3','0','16514','63','2','34','4','95',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,80; if(getrefine()>=6) { bonus2 bSkillAtk,LK_SPIRALPIERCE,100; bonus2 bSkillAtk,KN_SPEARBOOMERANG,50; } if(getrefine()>=9) { autobonus2 \"{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }\",100,2000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_REFLECTSHIELD; }\"; }','','');
+REPLACE INTO `item_db` VALUES ('1493','Metal_Lance','Metal Lance','4','20','10','0','100','0','0','3','1','16514','63','2','34','3','0',NULL,'1','5','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*6); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1494','Undine_Spear','Spear Of Odin','4','50000','25000','3800','190','0','0','3','3','16514','63','2','34','4','105',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1495','TE_WoE_Lance','TE WoE Lance','4','20','10','0','150','0','0','3','0','16514','63','2','34','3','40',NULL,'0','5','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */','','');
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+REPLACE INTO `item_db` VALUES ('1543','BF_Morning_Star2','Brave Battlefield Morning Star','4','20','10','0','105','0','0','1','0','312755','63','2','2','3','80',NULL,'1','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('1544','Lunakaligo','Lunakaligo','4','20','10','700','110','0','0','1','3','33040','58','2','2','3','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }','','');
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+REPLACE INTO `item_db` VALUES ('1547','Mace_Of_Madness','Mace Of Madness','4','20','10','0','150','0','0','1','0','6571170','63','2','2','3','0',NULL,'0','8','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MC_CARTREVOLUTION,25; bonus bStr,2;','','');
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+REPLACE INTO `item_db` VALUES ('1551','Bible','Bible','4','60000','30000','1000','115','0','0','1','2','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
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+REPLACE INTO `item_db` VALUES ('1553','Book_Of_Billows','Book of Billows','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
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+REPLACE INTO `item_db` VALUES ('1555','Book_Of_Blazing_Sun','Book of the Blazing Sun','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1556','Book_Of_Gust_Of_Wind','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','0','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1557','Book_Of_The_Apocalypse','Book of the Apocalypse','4','60000','30000','800','120','0','0','1','0','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;','','');
+REPLACE INTO `item_db` VALUES ('1558','Girl\'s_Diary','Girl\'s Diary','4','1500','750','300','60','0','0','1','1','4260096','63','2','2','4','40',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,1188,150;','','');
+REPLACE INTO `item_db` VALUES ('1559','Legacy_Of_Dragon','Legacy of Dragon','4','20','10','700','130','0','0','1','0','4260096','63','2','2','4','70',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;','','');
+REPLACE INTO `item_db` VALUES ('1560','Diary_Of_Great_Sage','Sage\'s Diary','4','20','10','1100','100','120','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=50) { bonus bAspdRate,5; } if(readparam(bInt)>=70) { bonus bMatkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('1561','Hardback','Hardcover Book','4','20','10','1500','140','0','0','1','1','4260096','63','2','2','4','55',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1562','Bible_Of_Battlefield','Battlefield Textbook','4','20','10','700','110','0','0','1','1','4260096','63','2','2','4','80',NULL,'0','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus3 bAutoSpell,AL_BLESSING,3+(getskilllv(AL_BLESSING)>3)*(getskilllv(AL_BLESSING)-3),20;','','');
+REPLACE INTO `item_db` VALUES ('1563','Diary_Of_Great_Sage_C','Rental Sage\'s Diary','4','1','0','0','135','140','0','1','2','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('1565','Death_Note','Ledger of Death','4','20','10','1000','137','100','0','1','2','4260096','63','2','2','4','85',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;','','');
+REPLACE INTO `item_db` VALUES ('1566','Diary_Of_Great_Basil','Diary Of Great Basil','4','20','10','0','120','125','0','1','0','4260096','63','2','2','1','0',NULL,'0','15','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1567','Hardback_C','Refined Hardcover Book','4','1','0','0','168','100','0','1','0','4260096','63','2','2','4','0',NULL,'0','15','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1568','Book_Of_Billows_','Book of Billows','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1569','Book_Of_Mother_Earth_','Book of Mother Earth','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1570','Book_Of_Blazing_Sun_','Book of Blazing Sun','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1571','Book_Of_Gust_Of_Wind_','Book of Gust of Wind','4','35000','17500','750','90','0','0','1','3','4260096','63','2','2','3','27',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1572','Principles_Of_Magic','Principles of Magic','4','20','10','300','60','160','0','1','2','4260096','63','2','2','3','60',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bSPrecovRate,5;','','');
+REPLACE INTO `item_db` VALUES ('1573','Ancient_Magic','Ancient Magic','4','20','10','700','30','140','0','1','2','4260096','63','2','2','3','70',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1574','BF_Book1','Brave Battle Strategy Book','4','20','10','0','90','125','0','1','0','4260096','63','2','2','3','80',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1575','BF_Book2','Valorous Battle Strategy Book','4','20','10','0','90','125','0','1','0','4260096','63','2','2','3','80',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,2; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1576','Krieger_Book1','Glorious Tablet','4','20','10','0','90','115','0','1','0','4260096','63','2','2','4','80',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,80; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";','','');
+REPLACE INTO `item_db` VALUES ('1577','Krieger_Book2','Glorious Apocalypse','4','20','10','0','90','115','0','1','0','4260096','63','2','2','4','80',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,80; bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; }','','');
+REPLACE INTO `item_db` VALUES ('1578','Book_Of_Prayer','Book Of Prayer','4','20','10','0','140','0','0','1','0','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;','','');
+REPLACE INTO `item_db` VALUES ('1579','Death_Note_M','Book of the Dead','4','20','10','1000','137','0','0','1','2','4260096','63','2','2','4','85',NULL,'1','15','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20;','','');
+REPLACE INTO `item_db` VALUES ('1580','Encyclopedia_C','Giant Encyclopedia','4','0','0','0','145','100','0','1','0','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1581','F_Diary_Of_Great_Sage_C','Diary Of Great Sage','4','1','0','0','135','0','0','1','2','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1582','E_Diary_Of_Great_Sage_C','E Diary Of Great Sage C','4','1','0','0','135','0','0','1','2','4260096','63','2','2','3','0',NULL,'0','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1583','P_Dic1','Eden Group Dictionary I','4','0','0','0','135','110','0','1','0','4260096','63','2','2','3','60',NULL,'0','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1584','Chilly_Spell_Book','Chilly Spell Book','4','56000','28000','1000','100','160','0','1','2','65536','56','2','2','4','100',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,MG_COLDBOLT,3*getrefine(); bonus2 bSkillAtk,SO_DIAMONDDUST,3*getrefine(); bonus2 bSkillUseSP,MG_COLDBOLT,-(5*getrefine()); bonus2 bSkillUseSP,SO_DIAMONDDUST,-(5*getrefine());','','');
+REPLACE INTO `item_db` VALUES ('1585','Upg_Book','Upgrade Book','4','20','10','600','45','20','0','1','1','4260096','63','2','2','3','0',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1586','Velum_Bible','Vellum Bible','4','20','10','600','110','125','0','1','0','4260096','63','2','2','4','95',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; } if (getrefine()>=6) { bonus2 bSkillCooldown,AB_CLEARANCE,-10000; bonus2 bSkillCooldown,AB_LAUDARAMUS,-3000; bonus2 bSkillCooldown,AB_LAUDAAGNUS,-3000; bonus2 bSkillUseSP,AB_CLEARANCE,-60; bonus2 bSkillUseSP,AB_LAUDARAMUS,-60; bonus2 bSkillUseSP,AB_LAUDAAGNUS,-60; }','','');
+REPLACE INTO `item_db` VALUES ('1587','Velum_Encyclopedia','Vellum Encyclopedia','4','20','10','1000','130','0','0','1','0','4260096','63','2','2','4','95',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,80+getrefine(); bonus2 bIgnoreDefRate,RC_Player,30; autobonus \"{ bonus bBaseAtk,200; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('1588','Metal_Book','Metal Book','4','20','10','0','45','10','0','1','1','4260096','63','2','2','3','0',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1589','Legacy_Of_Dragon_','Legacy of Dragon','4','20','10','700','130','0','0','1','2','4260096','63','2','2','4','70',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;','','');
+REPLACE INTO `item_db` VALUES ('1590','Snake_Encyclopedia','Snake Encyclopedia','4','60000','30000','1500','10','110','0','1','2','4260096','63','2','2','4','105',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtk,getrefine()*3; bonus bMatk,getrefine()*3;','','');
+REPLACE INTO `item_db` VALUES ('1591','TE_WoE_Book','TE WoE Book','4','20','10','0','120','0','0','1','0','4260096','63','2','2','3','40',NULL,'0','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus bHealPower,5; bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1598','Snake_Encyclopedia_','Snake Encyclopedia','4','60000','30000','1500','10','110','0','1','3','4260096','63','2','2','4','105',NULL,'1','15','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtk,getrefine()*3; bonus bMatk,getrefine()*3;','','');
+REPLACE INTO `item_db` VALUES ('1599','Angra_Manyu','Angra manyu','4','1','0','10','10000','10000','0','2','0','4294967295','63','2','2','1','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill WZ_STORMGUST,10; skill WZ_METEOR,10; skill WZ_VERMILION,10; skill GM_SANDMAN,1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100;','','');
+REPLACE INTO `item_db` VALUES ('1600','Rod_of_Vicious_Mind','Rod of Vicious Mind','4','20','10','600','60','120','0','1','1','8487701','63','2','2','4','160',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,0;','','');
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+REPLACE INTO `item_db` VALUES ('1602','Rod_','Rod','4','50','25','400','15','30','0','1','4','8487701','63','2','2','1','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1603','Rod__','Rod','4','50','25','400','15','30','0','1','0','8487701','63','2','2','1','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1604','Wand','Wand','4','2500','1250','400','25','45','0','1','2','8487701','63','2','2','2','12',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1605','Wand_','Wand','4','2500','1250','400','25','45','0','1','3','8487701','63','2','2','2','12',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1606','Wand__','Wand','4','2500','1250','400','25','45','0','1','0','8487701','63','2','2','2','12',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
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+REPLACE INTO `item_db` VALUES ('1610','Arc_Wand','Arc Wand','4','45000','22500','400','60','95','0','1','1','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1611','Arc_Wand_','Arc Wand','4','45000','22500','400','60','95','0','1','2','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1612','Arc_Wand__','Arc Wand','4','45000','22500','400','60','95','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1613','Mighty_Staff','Mighty Staff','4','20','10','700','130','100','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bSPDrainValue,-2;','','');
+REPLACE INTO `item_db` VALUES ('1614','Blessed_Wand','Wand of Occult','4','20','10','700','75','105','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1615','Bone_Wand','Evil Bone Wand','4','20','10','700','40','110','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus bAtkEle,Ele_Undead;','','');
+REPLACE INTO `item_db` VALUES ('1616','Staff_Of_Wing','Wing Staff','4','20','10','500','60','115','0','1','0','8454660','63','2','2','4','40',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bVariableCastrate,-5;','','');
+REPLACE INTO `item_db` VALUES ('1617','Survival_Rod','Survivor\'s Rod','4','85000','42500','1000','50','120','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bMaxHP,300;','','');
+REPLACE INTO `item_db` VALUES ('1618','Survival_Rod_','Survivor\'s Rod','4','85000','42500','1000','50','120','0','1','1','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus bMaxHP,400;','','');
+REPLACE INTO `item_db` VALUES ('1619','Survival_Rod2','Survivor\'s Rod','4','85000','42500','1000','50','120','0','1','0','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxHP,300;','','');
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+REPLACE INTO `item_db` VALUES ('1622','Hypnotist\'s_Staff_','Hypnotist\'s Staff','4','20','10','500','70','120','0','1','2','1','47','2','2','3','30',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
+REPLACE INTO `item_db` VALUES ('1623','Mighty_Staff_C','Mighty Staff','4','1','0','0','165','120','0','1','0','8487700','63','2','2','3','0',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bStr,10; bonus bInt,4; bonus bSPDrainValue,-1;','','');
+REPLACE INTO `item_db` VALUES ('1624','Lich_Bone_Wand','Lich\'s Bone Wand','4','20','10','800','60','170','0','1','2','99092','58','2','2','3','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus3 bAutoSpellWhenHit,NPC_WIDECURSE,5,10+getrefine(); if(getrefine()>=9) { bonus bMatkRate,3; bonus bMaxSP,300; }','','');
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+REPLACE INTO `item_db` VALUES ('1634','BF_Staff3','Strong Recovery Wand','4','20','10','0','70','125','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1635','BF_Staff4','Speedy Recovery Wand','4','20','10','0','70','125','0','1','0','8487700','63','2','2','3','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,2; bonus bDelayrate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1636','Thorn_Staff','Thorn Staff of Darkness','4','20','10','700','60','160','0','1','0','99092','58','2','2','4','75',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayrate,-(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1637','Eraser','Eraser','4','20','10','500','80','170','0','1','0','99092','58','2','2','4','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,NPC_WIDESOULDRAIN,3,5,BF_MAGIC,0; else bonus5 bAutoSpell,NPC_WIDESOULDRAIN,1,5,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('1638','Healing_Staff_C','Staff Of Healing','4','20','10','0','10','125','0','1','0','33040','63','2','2','3','0',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1639','N_Rod','Novice Rod','4','0','0','0','15','32','0','1','3','8487701','63','2','2','1','0',NULL,'0','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1640','Krieger_Onehand_Staff1','Glorious Arc Wand','4','20','10','0','70','135','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25+((getrefine()>5)?5:0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; }','','');
+REPLACE INTO `item_db` VALUES ('1641','Krieger_Onehand_Staff2','Glorious Cure Wand','4','20','10','0','70','135','0','1','0','8487700','63','2','2','4','80',NULL,'1','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,14; bonus bDelayrate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiPlayer,5; bonus bHealPower,5+(min(getrefine(),14)-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }','','');
+REPLACE INTO `item_db` VALUES ('1642','Staff_Of_Darkness','Staff Of Darkness','4','20','10','0','100','120','0','1','0','8487700','63','2','2','2','0',NULL,'0','10','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-5; bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1643','Dead_Tree_Cane','Dead Tree CaneStaff','4','20','10','100','100','155','0','1','0','8487700','63','2','2','4','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }','','');
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+REPLACE INTO `item_db` VALUES ('1647','Croce_Staff','Croce Staff','4','20','10','500','30','175','0','1','1','33040','58','2','2','3','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,AL_HEAL,AL_BLESSING,max(getskilllv(AL_BLESSING),1),20;','','');
+REPLACE INTO `item_db` VALUES ('1648','Staff_Of_Bordeaux','Staff Of Bordeaux','4','20','10','500','30','170','0','1','0','66052','58','2','2','4','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1; if(getskilllv(SA_DRAGONOLOGY) == 5) { bonus bUseSPrate,-15; bonus bInt,3; }','','');
+REPLACE INTO `item_db` VALUES ('1649','Rafini_Staff','Laphine Staff','4','20','10','500','30','180','0','1','0','99072','56','2','2','3','100',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFixedCastrate,-getrefine();','','');
+REPLACE INTO `item_db` VALUES ('1650','P_Staff1','Eden Staff I','4','0','0','0','60','125','0','1','0','8487700','63','2','2','2','26',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1651','P_Staff2','Eden Staff II','4','0','0','0','60','150','0','1','0','8487700','63','2','2','2','40',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('1652','Tourist_Staff','Traveler\'s Staff','4','0','0','500','35','0','0','1','0','8487701','63','2','2','1','0',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1;','','');
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+REPLACE INTO `item_db` VALUES ('1654','Mental_Stick','Mental Stick','4','20','10','500','40','170','0','1','1','65536','56','2','2','3','102',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillAtk,SO_PSYCHIC_WAVE,(getrefine()-5)*2; bonus bMaxHPrate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,SO_PSYCHIC_WAVE,-3000; bonus2 bSkillUseSP,SO_PSYCHIC_WAVE,-60;','','itemheal 0,-100;');
+REPLACE INTO `item_db` VALUES ('1655','Adventure_Staff','Adventure Staff','4','0','0','0','60','0','0','1','0','8454660','63','2','2','1','0',NULL,'0','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1656','Academy_Wand','Academy Wand','4','0','0','600','60','0','0','1','1','8454660','63','2','2','1','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1657','Wand_Of_Affection','Wand Of Affection','4','20','10','500','30','160','0','1','2','256','56','2','2','3','100',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10;','','');
+REPLACE INTO `item_db` VALUES ('1658','P_Staff3','Eden Group Staff III','4','0','0','0','60','170','0','1','0','8487700','63','2','2','3','60',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4;','','');
+REPLACE INTO `item_db` VALUES ('1659','Recovery_Light','Light of Recovery','4','56000','28000','400','30','160','0','1','1','256','56','2','2','4','110',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,AL_HEAL,-(getrefine()*10); bonus2 bSkillUseSP,AB_CHEAL,-(getrefine()*12); bonus2 bSkillUseSP,AB_HIGHNESSHEAL,-(getrefine()*14);','','');
+REPLACE INTO `item_db` VALUES ('1660','Wand_Of_Affection2','Protection Staff II','4','20','10','500','30','180','0','1','1','256','56','2','2','4','130',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;','','');
+REPLACE INTO `item_db` VALUES ('1661','Mental_Destroyer','Mental Destroyer','4','20','10','1400','100','50','0','1','0','512','58','2','2','4','95',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus3 bSPVanishRate,10000,5,BF_NORMAL|BF_SKILL; if(getrefine()>5) { bonus3 bSPVanishRate,10000,10,BF_NORMAL|BF_SKILL; }','','');
+REPLACE INTO `item_db` VALUES ('1662','Bone_Wand_','Evil Bone Wand','4','20','10','700','40','110','0','1','2','8487700','63','2','2','3','24',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus bAtkEle,Ele_Undead;','','');
+REPLACE INTO `item_db` VALUES ('1663','Staff_Of_Bordeaux_','Staff Of Bordeaux','4','20','10','500','30','170','0','1','2','66052','58','2','2','4','50',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,1; if(getskilllv(SA_DRAGONOLOGY) == 5) { bonus bUseSPrate,-15; bonus bInt,3; }','','');
+REPLACE INTO `item_db` VALUES ('1664','Thorn_Staff_of_Darkness','Thorn Staff of Darkness','4','20','10','700','60','160','0','1','0','99092','58','2','2','4','75',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus bInt,3; bonus bDex,3; bonus bIgnoreMdefRate,getrefine(); bonus bDelayrate,-(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1665','Piercing_Staff_','Staff of Piercing','4','20','10','500','80','0','0','1','2','99092','58','2','2','3','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,15; bonus bInt,4; bonus bIgnoreMdefRate,10+getrefine();','','');
+REPLACE INTO `item_db` VALUES ('1666','Healing_Staff_','Staff Of Healing','4','20','10','0','10','125','0','1','2','33040','63','2','2','3','0',NULL,'0','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);','','');
+REPLACE INTO `item_db` VALUES ('1667','TE_WoE_Staff','TE WoE Staff','4','20','10','0','50','100','0','1','0','8487700','63','2','2','3','40',NULL,'0','10','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Player,10; bonus bHealPower,5; bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1668','Sword_Stick','Sword Stick','4','20','10','500','120','150','0','1','2','8389120','63','2','2','4','80',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10;','','');
+REPLACE INTO `item_db` VALUES ('1669','Thanatos_Staff','Thanatos Staff','4','20','10','1000','100','200','0','1','1','99092','56','2','2','4','120',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000; bonus bHealPower,15;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('1670','RWC_Memory_Staff','RWC Memory Staff','4','20','10','500','25','30','0','1','1','8487700','63','2','2','3','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if (getrefine()>=7) { .@val = 1; bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0; } if (getrefine()>=4) { .@rate = 5*(.@val+1); bonus2 bMagicAddRace,RC_Boss,.@rate; bonus2 bMagicAddRace,RC_NonBoss,.@rate; }','','');
+REPLACE INTO `item_db` VALUES ('1671','Evil_Slayer_Vanquisher_Staff','Evil Slayer Vanquisher Staff','4','20','10','800','30','155','0','1','1','8487700','56','2','2','3','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bMatkRate,5; } if(getrefine()>=12){ bonus bMatkRate,7; }','','');
+REPLACE INTO `item_db` VALUES ('1680','Crimson_Rod','Crimson Rod','4','20','10','600','60','70','0','1','2','8487701','63','2','2','3','70',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bMatk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1701','Bow','Bow','4','1000','500','500','15','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1702','Bow_','Bow','4','1000','500','500','15','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1703','Bow__','Bow','4','0','0','0','15','0','0','5','0','657480','63','2','34','1','4',NULL,'0','11','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;','','');
+REPLACE INTO `item_db` VALUES ('1704','Composite_Bow','Composite Bow','4','2500','1250','600','29','0','0','5','3','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1705','Composite_Bow_','Composite Bow','4','2500','1250','600','29','0','0','5','4','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1706','Composite_Bow__','Composite Bow','4','2500','1250','600','29','0','0','5','0','657480','63','2','34','1','4',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1707','Great_Bow','Great Bow','4','10000','5000','1000','50','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1708','Great_Bow_','Great Bow','4','10000','5000','1000','50','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1709','Great_Bow__','Great Bow','4','10000','5000','1000','50','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1710','CrossBow','Cross Bow','4','17000','8500','900','65','0','0','5','2','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1711','CrossBow_','Cross Bow','4','17000','8500','900','65','0','0','5','3','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1712','CrossBow__','Cross Bow','4','17000','8500','900','65','0','0','5','0','657480','63','2','34','2','18',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1713','Arbalest','Arbalest Bow','4','48000','24000','1000','90','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1714','Kakkung','Gakkung Bow','4','42000','21000','1100','100','0','0','5','1','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1715','Arbalest_','Arbalest Bow','4','48000','24000','1000','90','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('1716','Kakkung_','Gakkung Bow','4','42000','21000','1100','100','0','0','5','2','657480','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1718','Hunter_Bow','Hunter Bow','4','64000','32000','1500','125','0','0','5','0','2048','63','2','34','3','33',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1720','Bow_Of_Rudra','Rudra Bow','4','20','10','1200','150','0','0','5','0','657416','63','2','34','4','48',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,5; skill AL_CURE,1; skill AL_HEAL,1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;','','');
+REPLACE INTO `item_db` VALUES ('1721','Repeting_CrossBow','Repeating Crossbow','4','89000','44500','2000','95','0','0','9','1','133184','63','2','34','3','65',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('1724','Dragon_Wing','Dragon Wing','4','20','10','1200','100','0','0','5','0','657480','63','2','34','4','60',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;','','');
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+REPLACE INTO `item_db` VALUES ('1822','Combo_Battle_Glove','Combo Battle Glove','4','20','10','500','30','0','0','1','4','33024','63','2','2','3','60',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MO_TRIPLEATTACK,15; bonus2 bSkillAtk,MO_CHAINCOMBO,15; bonus2 bSkillAtk,MO_COMBOFINISH,20;','','');
+REPLACE INTO `item_db` VALUES ('1823','BF_Knuckle1','Valorous Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1824','BF_Knuckle2','Brave Battle Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','3','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25; autobonus \"{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1825','Horn_Of_Hilthrion','Horn of Hillslion','4','20','10','600','95','0','0','1','3','32768','58','2','2','3','60',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,NPC_CRITICALWOUND,1,100; bonus4 bAutoSpellOnSkill,CH_PALMSTRIKE,MO_INVESTIGATE,1,100; bonus3 bAutoSpell,MO_CALLSPIRITS,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1826','Krieger_Knuckle1','Glorious Claw','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); bonus3 bAutoSpell,AL_DECAGI,1,(getrefine()*10-50); }','','');
+REPLACE INTO `item_db` VALUES ('1827','Krieger_Knuckle2','Glorious Fist','4','20','10','0','30','0','0','1','0','33024','63','2','2','4','80',NULL,'1','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1828','Monk_Knuckle','Monk Knuckle','4','20','10','0','150','0','0','1','0','33024','63','2','2','4','0',NULL,'0','12','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus2 bSkillAtk,MO_FINGEROFFENSIVE,25;','','');
+REPLACE INTO `item_db` VALUES ('1829','Fist_C','Fist','4','0','0','0','150','0','0','1','0','33024','63','2','2','3','0',NULL,'0','12','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1830','Sura_Rampage','Sura\'s Rampage','4','20','10','500','142','0','0','1','1','32768','56','2','2','3','102',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SR_EARTHSHAKER,20; bonus2 bSkillAtk,SR_SKYNETBLOW,20; bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }','','');
+REPLACE INTO `item_db` VALUES ('1831','P_Knuckle1','Eden Group Knuckle I','4','0','0','0','120','0','0','1','0','33024','63','2','2','3','60',NULL,'0','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1832','Velum_Claw','Vellum Claw','4','20','10','650','160','0','0','1','0','33024','63','2','2','4','95',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,100; if(getrefine()>7) { bonus2 bAddRace,RC_Player,20; } if(getrefine()>9) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,10000; bonus2 bHPLossRate,500,3000; }','','');
+REPLACE INTO `item_db` VALUES ('1833','Claw_Of_Flash','Claw of Flash','4','60000','30000','400','140','0','0','1','2','33024','63','2','2','4','105',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1834','TE_WoE_Fist','TE WoE Fist','4','20','10','0','150','0','0','1','0','33024','63','2','2','3','40',NULL,'0','12','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1835','Spartacus','Spartacus','4','20','10','600','100','0','0','1','2','33024','63','2','2','4','50',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkRate,getrefine(); if(getrefine()>9) bonus bNoSizeFix,0;','','');
+REPLACE INTO `item_db` VALUES ('1836','Thanatos_Knuckles','Thanatos Knuckles','4','20','10','1600','60','100','0','1','1','32768','56','2','2','4','120',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('1839','Crimson_Knuckle','Crimson Knuckle','4','20','10','1000','100','0','0','1','2','33024','63','2','2','3','70',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1900','Violin_of_Vicious_Mind','Violin of Vicious Mind','4','20','10','1300','130','50','0','1','1','524288','63','1','2','4','160',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;','','');
+REPLACE INTO `item_db` VALUES ('1901','Violin','Violin','4','4000','2000','700','50','0','0','1','3','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1902','Violin_','Violin','4','4000','2000','700','50','0','0','1','4','524288','63','1','2','1','2',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1903','Mandolin','Mandolin','4','18000','9000','400','90','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1904','Mandolin_','Mandolin','4','18000','9000','400','90','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1905','Lute','Lute','4','24500','12250','500','105','0','0','1','2','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1906','Lute_','Lute','4','24500','12250','500','105','0','0','1','3','524288','63','1','2','2','14',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1907','Guitar','Guitar','4','47000','23500','900','142','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1908','Guitar_','Guitar','4','47000','23500','900','142','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1909','Harp','Harp','4','62000','31000','900','114','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1910','Harp_','Harp','4','62000','31000','900','114','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('1911','Guh_Moon_Goh','Gumoongoh','4','54000','27000','1300','126','0','0','1','1','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1912','Guh_Moon_Goh_','Gumoongoh','4','54000','27000','1300','126','0','0','1','2','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1913','Electronic_Guitar','Electric Guitar','4','20','10','1800','110','0','0','1','0','524288','63','1','2','4','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill WZ_JUPITEL,1; bonus3 bAutoSpell,WZ_JUPITEL,1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1914','Guitar_Of_Passion','Burning Passion Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1915','Guitar_Of_Blue_Solo','Loner\'s Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1916','Guitar_Of_Vast_Land','Green Acre Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1917','Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar','4','20','10','900','110','0','0','1','0','524288','63','1','2','3','27',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1918','Oriental_Lute','Oriental Lute','4','20','10','1200','150','0','0','1','0','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
+REPLACE INTO `item_db` VALUES ('1919','Base_Guitar','Base Guitar','4','20','10','1500','130','0','0','1','1','524288','58','1','2','3','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,WZ_HEAVENDRIVE,3,30,1; bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100;','','');
+REPLACE INTO `item_db` VALUES ('1920','Berserk_Guitar','Berserk Guitar','4','20','10','1800','10','0','0','1','0','524288','58','1','2','4','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
+REPLACE INTO `item_db` VALUES ('1921','Guh_Moon_Gom','Gun Moon Gom','4','20','10','0','120','0','0','1','0','524288','63','1','2','1','0',NULL,'0','13','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1922','Oriental_Lute_','Oriental Lute','4','20','10','1200','150','0','0','1','2','524288','63','1','2','4','65',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,BA_MUSICALSTRIKE,10;','','');
+REPLACE INTO `item_db` VALUES ('1923','BF_Instrument1','Valorous Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1924','BF_Instrument2','Brave Battlefield Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','3','80',NULL,'1','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1925','Cello','Cello','4','20','10','700','110','0','0','1','3','524288','58','1','2','3','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,BA_MUSICALSTRIKE,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
+REPLACE INTO `item_db` VALUES ('1926','Harp_Of_Nepenthes','Harp of Nepenthes','4','20','10','1000','120','0','0','1','2','524288','58','1','2','4','60',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,BA_MUSICALSTRIKE,Eff_Stun,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1927','Krieger_Instrument1','Glorious Guitar','4','20','10','0','50','0','0','1','0','524288','63','1','2','4','80',NULL,'1','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1928','Berserk_Guitar_I','Spirited Guitar','4','0','0','0','40','0','0','1','0','524288','58','1','2','4','0',NULL,'0','13','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);','','');
+REPLACE INTO `item_db` VALUES ('1929','Guitar_C','Guitar','4','0','0','0','177','0','0','1','0','524288','63','1','2','3','0',NULL,'0','13','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1930','Green_Whistle','Green Whistle','4','20','10','800','170','50','0','1','1','524288','56','1','2','3','102',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillUseSP,MI_RUSH_WINDMILL,(getrefine()-5)*4; bonus2 bSkillUseSP,WM_LULLABY_DEEPSLEEP,(getrefine()-5)*4; } bonus2 bSkillVariableCast,MI_RUSH_WINDMILL,-2000; bonus2 bSkillVariableCast,WM_LULLABY_DEEPSLEEP,-2000;','','');
+REPLACE INTO `item_db` VALUES ('1931','P_String_Inst1','Eden Group Guitar I','4','0','0','0','125','0','0','1','0','524288','63','1','2','3','60',NULL,'0','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1932','TE_WoE_Guitar','TE WoE Guitar','4','20','10','0','100','0','0','1','0','524288','63','1','2','3','40',NULL,'0','13','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1933','Thanatos_Violin','Thanatos Violin','4','20','10','2000','200','130','0','1','1','524288','56','1','2','4','120',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('1934','Double_Bass','Double Bass','4','124000','62000','250','180','120','0','1','2','524288','56','1','2','3','130',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillCooldown,WM_RANDOMIZESPELL,-2000;','','');
+REPLACE INTO `item_db` VALUES ('1935','Ozs_New_Ukulele','Oz\'s New Ukulele','5','124000','62000','1000','160','0','0','1','2','524288','56','1','2','4','130',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillUseSP,MI_RUSH_WINDMILL,-20;','','');
+REPLACE INTO `item_db` VALUES ('1936','Blue_Violin','Blue Violin','5','20','10','1500','180','0','0','1','1','524288','56','1','2','3','100',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bVit,5;','','');
+REPLACE INTO `item_db` VALUES ('1937','Ru_Gold_Violin','Ru Gold Violin','4','20','10','1500','180','0','0','1','2','524288','56','1','2','3','120',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,8; bonus bVit,8;','','');
+REPLACE INTO `item_db` VALUES ('1938','Infinity_Violin','Infinity Violin','4','20','10','500','150','0','0','1','1','524288','56','1','2','4','100',NULL,'1','13','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1939','Crimson_Violin','Crimson Violin','4','20','10','800','80','0','0','1','2','524288','63','1','2','3','70',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1940','Conch_','Conch','4','0','0','600','120','0','0','1','1','524288','63','1','2','4','130',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,getrefine(); bonus bDex,getrefine(); if(getrefine()>4) { bonus2 bSkillAtk,WM_REVERBERATION,10; bonus2 bVariableCastrate,WM_REVERBERATION,-10; } if(getrefine()>6) { bonus2 bSkillAtk,WM_REVERBERATION,10; bonus2 bVariableCastrate,WM_REVERBERATION,-10; } if(getrefine()>8) { bonus2 bSkillAtk,WM_REVERBERATION,20; bonus2 bVariableCastrate,WM_REVERBERATION,-20; }','','');
+REPLACE INTO `item_db` VALUES ('1950','Rope','Rope','4','2500','1250','400','45','0','0','2','3','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1951','Rope_','Rope','4','2500','1250','400','45','0','0','2','4','524288','63','0','2','1','3',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1952','Line','Whip','4','12000','6000','300','80','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1953','Line_','Whip','4','12000','6000','300','80','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1954','Wire','Wire Whip','4','17500','8750','1000','95','0','0','2','2','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1955','Wire_','Wire Whip','4','17500','8750','1000','95','0','0','2','3','524288','63','0','2','2','16',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1956','Rante','Rante Whip','4','32000','16000','900','135','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1957','Rante_','Rante Whip','4','32000','16000','900','135','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1958','Tail','Tail Whip','4','41000','20500','700','105','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
+REPLACE INTO `item_db` VALUES ('1959','Tail_','Tail Whip','4','41000','20500','700','105','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3;','','');
+REPLACE INTO `item_db` VALUES ('1960','Whip','Whip','4','38000','19000','700','120','0','0','2','1','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1961','Whip_','Whip','4','38000','19000','700','120','0','0','2','2','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1962','Lariat','Lariat Whip','4','20','10','400','100','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,1;','','');
+REPLACE INTO `item_db` VALUES ('1963','Rapture_Rose','Rapture Rose','4','20','10','300','115','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,5000;','','');
+REPLACE INTO `item_db` VALUES ('1964','Chemeti','Chemeti Whip','4','20','10','700','135','0','0','2','0','524288','63','0','2','4','44',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,5; bonus bFlee,10; bonus bFlee2,2;','','');
+REPLACE INTO `item_db` VALUES ('1965','Whip_Of_Red_Flame','Red Flame Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('1966','Whip_Of_Ice_Piece','Icicle Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('1967','Whip_Of_Earth','Gaia Whip','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('1968','Jump_Rope','Skipping Rope','4','20','10','400','120','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20;','','');
+REPLACE INTO `item_db` VALUES ('1969','Bladed_Whip','Blade Whip','4','20','10','1200','140','0','0','2','0','524288','63','0','2','4','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300;','','');
+REPLACE INTO `item_db` VALUES ('1970','Queen\'s_Whip','Queen\'s Whip','4','20','10','1100','150','0','0','2','0','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
+REPLACE INTO `item_db` VALUES ('1971','Electric_Wire','Electric Wire','4','20','10','700','110','0','0','2','0','524288','63','0','2','3','30',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('1972','Electric_Eel','Electric Eel','4','20','10','2000','100','0','0','2','2','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,WZ_JUPITEL,3,20; if(getrefine()>0) bonus3 bAutoSpell,CG_ARROWVULCAN,getrefine(),50;','','');
+REPLACE INTO `item_db` VALUES ('1973','Sea_Witch_Foot','Sea Witch\'s Foot','4','20','10','1500','110','0','0','2','1','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,WZ_FROSTNOVA,3,50,1; bonus3 bAutoSpell,NPC_WIDESILENCE,2,100;','','');
+REPLACE INTO `item_db` VALUES ('1974','Carrot_Whip','Carrot Whip','4','20','10','1300','185','0','0','2','0','524288','58','0','2','4','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>0) bonus3 bAutoSpell,AL_INCAGI,getrefine(),10;','','');
+REPLACE INTO `item_db` VALUES ('1975','Queen_Is_Whip','Queen Is Whip','4','20','10','0','120','0','0','2','0','524288','63','0','2','1','0',NULL,'0','14','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('1976','Queen\'s_Whip_','Queen\'s Whip','4','20','10','1100','150','0','0','2','2','524288','63','0','2','4','65',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CG_ARROWVULCAN,10; bonus2 bSkillAtk,DC_THROWARROW,10;','','');
+REPLACE INTO `item_db` VALUES ('1977','BF_Whip1','Valorous Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1978','BF_Whip2','Brave Battle Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','3','80',NULL,'1','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('1979','Stem_Of_Nepenthes','Stem of Nepenthes','4','20','10','1000','120','0','0','2','2','524288','58','0','2','4','60',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,DC_THROWARROW,Eff_Freeze,1000; }','','');
+REPLACE INTO `item_db` VALUES ('1980','Whip_Of_Balance','Whip of Balance','4','20','10','700','110','0','0','2','3','524288','58','0','2','3','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,DC_THROWARROW,2; bonus2 bAddSkillBlow,CG_ARROWVULCAN,3;','','');
+REPLACE INTO `item_db` VALUES ('1981','Krieger_Whip1','Glorious Lariat','4','20','10','0','50','0','0','2','0','524288','63','0','2','4','80',NULL,'1','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;','','');
+REPLACE INTO `item_db` VALUES ('1982','Phenomena_Whip','Phenomena Whip','4','20','10','0','160','0','0','2','0','524288','63','0','2','4','0',NULL,'0','14','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bSkillAtk,DC_THROWARROW,25;','','');
+REPLACE INTO `item_db` VALUES ('1983','Rante_C','Rante Whip','4','0','0','0','170','0','0','2','0','524288','63','0','2','3','0',NULL,'0','14','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('1984','Stem_Whip','Stem Whip','4','20','10','800','170','50','0','1','1','524288','56','0','2','3','102',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>5) { bonus2 bSkillUseSP,WA_SWING_DANCE,(getrefine()-5)*4; bonus2 bSkillUseSP,WM_LULLABY_DEEPSLEEP,(getrefine()-5)*4; } bonus2 bSkillVariableCast,WA_SWING_DANCE,-2000; bonus2 bSkillVariableCast,WM_LULLABY_DEEPSLEEP,-2000;','','');
+REPLACE INTO `item_db` VALUES ('1985','Rosebine','Rosevine','4','20','10','1000','100','130','0','1','0','524288','56','0','2','4','110',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,WM_VOICEOFSIREN,1,20;','','');
+REPLACE INTO `item_db` VALUES ('1986','P_Tail1','Eden Group Whip I','4','0','0','0','125','0','0','2','0','524288','63','0','2','3','60',NULL,'1','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1987','TE_WoE_Rope','TE WoE Rope','4','20','10','0','100','0','0','2','0','524288','63','0','2','4','40',NULL,'0','14','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('1988','Thanatos_Whip','Thanatos Whip','4','20','10','2200','200','130','0','2','1','524288','56','0','2','4','120',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('1989','Rhythmic_Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon','5','124000','62000','300','150','120','0','2','2','524288','56','2','2','3','130',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('1990','Bloody_Floral_Decoration_Microphone','Bloody Floral Decoration Microphone','5','124000','62000','1000','160','0','0','2','2','524288','56','2','2','4','130',NULL,'1','13','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillUseSP,CG_MOONLIT,-20;','','');
+REPLACE INTO `item_db` VALUES ('1991','Blue_Whip','Blue Whip','5','20','10','1500','180','0','0','2','1','524288','56','2','2','3','100',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bVit,5;','','');
+REPLACE INTO `item_db` VALUES ('1992','Ru_Gold_Whip','Ru Gold Whip','4','20','10','1500','180','0','0','2','2','524288','56','0','2','3','120',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,8; bonus bVit,8;','','');
+REPLACE INTO `item_db` VALUES ('1994','Infinity_Wire','Infinity Wire','4','20','10','0','100','0','0','2','1','524288','56','0','2','4','100',NULL,'1','14','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('1995','Crimson_Wire','Crimson Wire','4','20','10','800','80','0','0','2','2','524288','63','0','2','3','70',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('1996','Wire_of_Vicious_Mind','Wire of Vicious Mind','4','20','10','1300','130','50','0','2','1','524288','63','0','2','4','160',NULL,'1','14','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;','','');
+REPLACE INTO `item_db` VALUES ('2000','Destruction_Rod','Staff of Destruction','4','20','10','2500','130','280','0','1','1','512','58','2','34','4','80',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bVariableCastrate,HW_MAGICPOWER,-50;','','');
+REPLACE INTO `item_db` VALUES ('2001','Divine_Cross','Divine Cross','4','20','10','1500','120','210','0','1','0','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bAddRaceTolerance,RC_Demon,15; bonus2 bAddRaceTolerance,RC_Undead,15;','','');
+REPLACE INTO `item_db` VALUES ('2002','Krieger_Twohand_Staff1','Glorious Destruction Staff','4','20','10','0','70','210','0','1','0','8487700','63','2','34','4','80',NULL,'1','23','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiPlayer,(min(getrefine(),14)-5)*2; bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(min(getrefine(),14)-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_METEOR,MG_SAFETYWALL,10,200,1; bonus5 bAutoSpellOnSkill,WZ_VERMILION,MG_SAFETYWALL,10,200,1; }','','');
+REPLACE INTO `item_db` VALUES ('2003','Destruction_Rod_M','Staff of Destruction','4','20','10','2500','130','280','0','1','1','512','58','2','34','4','80',NULL,'1','23','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,WZ_JUPITEL,5,(getrefine()*20); bonus2 bVariableCastrate,HW_MAGICPOWER,-50;','','');
+REPLACE INTO `item_db` VALUES ('2004','Kronos','Kronos','4','20','10','1000','30','240','0','1','0','66052','58','2','34','4','50',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('2005','Dea_Staff','Dea Staff','4','20','10','1000','30','220','0','1','1','33040','58','2','34','3','50',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,AL_HEAL,\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";','','');
+REPLACE INTO `item_db` VALUES ('2006','G_Staff_Of_Light','Guardian Of Light Wand','4','20','10','1900','80','150','0','1','0','8454660','63','2','34','4','60',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy; bonus bInt,6;','','');
+REPLACE INTO `item_db` VALUES ('2007','Golden_Rod_Staff','Golden Rod Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,WZ_JUPITEL,12;','','');
+REPLACE INTO `item_db` VALUES ('2008','Aqua_Staff','Aqua Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,MG_COLDBOLT,12; bonus2 bSkillAtk,MG_FROSTDIVER,12;','','');
+REPLACE INTO `item_db` VALUES ('2009','Crimson_Staff','Crimson Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,MG_FIREBOLT,10; bonus2 bSkillAtk,MG_FIREBALL,10;','','');
+REPLACE INTO `item_db` VALUES ('2010','Forest_Staff','Forest Staff','4','20','10','900','30','230','0','1','2','512','56','2','34','4','100',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,WZ_EARTHSPIKE,10; bonus2 bSkillAtk,WZ_HEAVENDRIVE,10;','','');
+REPLACE INTO `item_db` VALUES ('2011','Golden_Rod_Staff2','Empowered Golden Rod Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bInt,5; bonus2 bSkillAtk,WZ_JUPITEL,30;','','');
+REPLACE INTO `item_db` VALUES ('2012','Aqua_Staff2','Empowered Aqua Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,MG_COLDBOLT,30; bonus2 bSkillAtk,MG_FROSTDIVER,30;','','');
+REPLACE INTO `item_db` VALUES ('2013','Crimson_Staff2','Empowered Crimson Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,MG_FIREBOLT,30; bonus2 bSkillAtk,MG_FIREBALL,30;','','');
+REPLACE INTO `item_db` VALUES ('2014','Forest_Staff2','Empowered Forest Staff','4','20','10','900','30','270','0','1','1','512','56','2','34','4','130',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,WZ_EARTHSPIKE,30; bonus2 bSkillAtk,WZ_HEAVENDRIVE,30;','','');
+REPLACE INTO `item_db` VALUES ('2015','Upg_Staff','Upgrade Staff','4','20','10','1000','50','70','0','1','1','8487700','63','2','34','3','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*10); }','','');
+REPLACE INTO `item_db` VALUES ('2016','Velum_Arc_Wand','Vellum Arc Wand','4','20','10','800','110','220','0','1','0','8487700','63','2','34','4','95',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_Player,25; bonus bIgnoreMdefRate,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_Player,15; } if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bFixedCast,-200; }','','');
+REPLACE INTO `item_db` VALUES ('2017','Divine_Cross_','Divine Cross','4','20','10','1500','120','210','0','1','1','33024','63','2','34','4','70',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; bonus bDex,4;','','');
+REPLACE INTO `item_db` VALUES ('2018','Metal_Staff','Metal Staff','4','20','10','0','50','70','0','1','1','8487701','63','2','34','3','0',NULL,'1','23','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bMatk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('2019','TE_WoE_Two_Handed_Staff','TE WoE Two-Handed Staff','4','20','10','0','50','130','0','1','0','8487701','63','2','34','3','40',NULL,'0','23','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Player,20; bonus bHealPower,5; bonus2 bAddEff,Eff_Stun,500; /* Custom IRO */','','');
+REPLACE INTO `item_db` VALUES ('2020','Jormungand','Jormungand','5','20','10','3000','200','280','0','0','0','8454656','63','2','34','4','90',NULL,'0','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,20; bonus bAtkEle,Ele_Poison; bonus3 bAddEff,Eff_Poison,500,ATF_SKILL; /* Custom IRO */ bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus bUnbreakableWeapon,1;','','');
+REPLACE INTO `item_db` VALUES ('2021','Ganbantein','Ganbantein','5','20','10','3000','200','320','0','0','0','512','56','2','34','4','90',NULL,'0','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,25; bonus bDex,25; bonus5 bAutoSpell,AB_SILENTIUM,1,500,BF_SKILL,1;/* Custom IRO */ bonus3 bAddEff,Eff_Poison,500,ATF_SKILL; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('2022','Staff_Of_Geffen','Staff Of Geffen','5','20','10','1000','100','300','0','0','1','512','56','2','34','1','150',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,20;','','');
+REPLACE INTO `item_db` VALUES ('2023','Thanatos_Two-Handed_Staff','Thanatos Two-Handed Staff','4','20','10','1400','120','250','0','1','1','99092','56','2','34','4','120',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000; bonus bHealPower,18;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('2024','Infinity_Staff','Infinity Staff','5','20','10','500','30','170','0','0','1','8454656','56','2','34','4','100',NULL,'1','23','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2025','Staff_of_Crimson','Staff of Crimson','4','20','10','1000','100','150','0','1','2','8454660','63','2','34','3','70',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bInt,5; bonus bMatk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('2026','Staff_of_Vicious_Mind','Staff of Vicious Mind','4','20','10','1000','100','200','0','1','1','8454660','63','2','34','4','160',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('2101','Guard','Guard','5','500','250','300','0','0','20','0','0','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2102','Guard_','Guard','5','500','250','300','0','0','20','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2103','Buckler','Buckler','5','14000','7000','600','0','0','40','0','0','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2104','Buckler_','Buckler','5','14000','7000','600','0','0','40','0','1','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2105','Shield','Shield','5','56000','28000','1300','0','0','60','0','0','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2106','Shield_','Shield','5','56000','28000','1300','0','0','60','0','1','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2107','Mirror_Shield','Mirror Shield','5','60000','30000','1000','0','0','45','0','0','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2108','Mirror_Shield_','Mirror Shield','5','60000','30000','1000','0','0','45','0','1','4210818','63','2','32','0','0',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2109','Memorize_Book','Memory Book','5','20','10','1000','0','0','25','0','0','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('2110','Holy_Guard','Holy Guard','5','85000','42500','1400','0','0','110','0','0','16384','63','2','32','0','68',NULL,'0','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('2111','Herald_Of_GOD','Sacred Mission','5','128000','64000','1600','0','0','120','0','0','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
+REPLACE INTO `item_db` VALUES ('2112','Novice_Guard','Novice Guard','5','1','0','1','0','0','20','0','0','1','47','2','32','0','0',NULL,'0','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2113','Novice_Shield','Novice Shield','5','5000','2500','1000','0','0','20','0','1','1','47','2','32','0','40',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20;','','');
+REPLACE INTO `item_db` VALUES ('2114','Stone_Buckler','Stone Buckler','5','30000','15000','1500','0','0','45','0','1','2147483646','63','2','32','0','65',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,5;','','');
+REPLACE INTO `item_db` VALUES ('2115','Valkyrja\'s_Shield','Valkyrja\'s Shield','5','30000','15000','500','0','0','80','0','1','2147483646','63','2','32','0','65',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2116','Angel\'s_Safeguard','Angelic Guard','5','10000','5000','400','0','0','30','0','1','1','47','2','32','0','20',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Demon,5;','','');
+REPLACE INTO `item_db` VALUES ('2117','Arm_Guard','Arm Guard','5','10000','5000','150','0','0','50','0','0','570425344','1','2','32','0','20',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2118','Arm_Guard_','Arm Guard','5','10000','5000','150','0','0','50','0','1','570425344','1','2','32','0','20',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2119','Improved_Arm_Guard','Advanced Arm Guard','5','40000','20000','150','0','0','45','0','0','570425344','1','2','32','0','50',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2120','Improved_Arm_Guard_','Advanced Arm Guard','5','40000','20000','150','0','0','45','0','1','570425344','1','2','32','0','50',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2121','Memorize_Book_','Memory Book','5','20','10','1000','0','0','25','0','1','8454660','63','2','32','0','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('2122','Platinum_Shield','Platinum Shield','5','20','10','1200','0','0','95','0','0','1040382','58','2','32','0','68',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bAddRaceTolerance,RC_Undead,10; bonus5 bAutoSpellWhenHit,NPC_MAGICMIRROR,2,150,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2123','Orleans_Server','Orleans\'s Server','5','20','10','1000','0','0','75','0','1','1040382','58','2','32','0','55',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMagicDamageReturn,5;','','');
+REPLACE INTO `item_db` VALUES ('2124','Thorny_Buckler','Thorny Buckler','5','20','10','1000','0','0','85','0','1','1040382','58','2','32','0','55',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('2125','Strong_Shield','Strong Shield','5','20','10','2500','0','0','90','0','1','414946','58','2','32','0','75',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;','','');
+REPLACE INTO `item_db` VALUES ('2126','Guyak_Shield','Guyak Shield','5','20','10','700','0','0','3','0','0','2147483646','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 \"{ bonus bShortWeaponDamageReturn,5; }\",20,1000,BF_WEAPON,\"{ specialeffect2 EF_REFLECTSHIELD; }\";','','');
+REPLACE INTO `item_db` VALUES ('2127','Secular_Mission','Secular Mission','5','20','10','0','0','0','10','0','0','4294967295','63','2','32','0','0',NULL,'0','4','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;','','');
+REPLACE INTO `item_db` VALUES ('2128','Herald_Of_GOD_','Sacred Mission','5','128000','64000','1600','0','0','120','0','1','16384','63','2','32','0','83',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;','','');
+REPLACE INTO `item_db` VALUES ('2129','Exorcism_Bible','Exorcism Bible','5','20','10','600','0','0','80','0','0','33024','63','2','32','0','50',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1;','','');
+REPLACE INTO `item_db` VALUES ('2130','Cross_Shield','Cross Shield','5','20','10','2000','0','0','130','0','1','16384','63','2','32','0','80',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bSkillAtk,PA_SHIELDCHAIN,30; bonus2 bSkillAtk,CR_SHIELDBOOMERANG,30; bonus bUseSPrate,10;','','');
+REPLACE INTO `item_db` VALUES ('2131','Magic_Study_Vol1','Magic Bible Vol1','5','20','10','1000','0','0','18','0','1','8454660','63','2','32','0','70',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('2132','Shelter_Resistance','Shelter Resistance','5','20','10','0','0','0','140','0','0','4294967295','63','2','32','0','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;','','');
+REPLACE INTO `item_db` VALUES ('2133','Tournament_Shield','Tournament Shield','5','20','10','1000','0','0','105','0','1','16514','58','2','32','0','50',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5;','','');
+REPLACE INTO `item_db` VALUES ('2134','Shield_Of_Naga','Shield of Naga','5','20','10','500','0','0','35','0','1','1040256','58','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";','','');
+REPLACE INTO `item_db` VALUES ('2135','Shadow_Guard','Shadow Guard','5','20','10','800','0','0','52','0','1','131072','58','2','32','0','70',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2136','Cracked_Buckler','Cracked Buckler','5','0','0','0','0','0','55','0','0','4294967295','63','2','32','0','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,PR_KYRIE,10,10; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('2137','Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield','5','0','0','0','0','0','110','0','0','1040382','58','2','32','0','95',NULL,'0','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2138','Bradium_Shield','Bradium Shield','5','20','10','1800','0','0','98','0','1','1040256','58','2','32','0','65',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;','','');
+REPLACE INTO `item_db` VALUES ('2139','Flame_Thrower','Flame Thrower','5','20000','10000','2000','0','0','60','0','0','1024','56','2','32','0','99',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2140','Energy_Rune_Guard','Energy Rune Guard','5','20','10','0','0','0','70','0','1','128','56','2','32','0','99',NULL,'1','4','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,2;','','');
+REPLACE INTO `item_db` VALUES ('2141','Freyja_SShield7','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
+REPLACE INTO `item_db` VALUES ('2142','Freyja_SShield30','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
+REPLACE INTO `item_db` VALUES ('2143','Freyja_SShield60','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
+REPLACE INTO `item_db` VALUES ('2144','Freyja_SShield90','Freya Soul Shield','5','0','0','300','0','0','5','0','0','4294967295','63','2','32','0','20',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25;','','');
+REPLACE INTO `item_db` VALUES ('2145','Time_Keepr_Shield','Guardian Shield','5','0','0','0','0','0','20','0','0','4294967295','63','2','32','0','0',NULL,'1','3','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,Size_Medium,25;','','');
+REPLACE INTO `item_db` VALUES ('2146','Siver_Guard','Siver Guard','5','12500','6250','300','0','0','60','0','1','4294967295','63','2','32','0','22',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2147','Round_Buckler','Round Buckler','5','24000','12000','600','0','0','90','0','1','1040382','58','2','32','0','22',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2148','Rotha_Shield','Rosa Shield','5','56000','28000','1300','0','0','130','0','1','16512','56','2','32','0','100',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2149','Upg_Guard','Reinforcement Guard','5','20','10','150','0','0','25','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2150','Upg_Buckler','Reinforcement Buckler','5','20','10','300','0','0','45','0','1','972274','63','2','32','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2151','Upg_Shield','Reinforcement Shield','5','20','10','650','0','0','65','0','1','16514','63','2','32','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2152','Anti_Demon_Shield_C','Anti Demon Shield','5','0','0','0','0','0','120','0','0','4294967295','63','2','32','0','0',NULL,'0','3','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;','','');
+REPLACE INTO `item_db` VALUES ('2153','Imperial_Guard','Imperial Guard','5','20','10','2500','0','0','120','0','1','16384','56','2','32','0','102',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; if(getrefine()>=6) { bonus2 bSkillAtk,LG_SHIELDPRESS,20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,LG_SHIELDPRESS,20; }','','');
+REPLACE INTO `item_db` VALUES ('2154','Toy_Shield','Toy Shield','5','0','0','500','0','0','1','0','1','4294967295','63','2','32','0','10',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2155','Academy_Shield','Academy Shield','5','0','0','1500','0','0','3','0','1','2147483646','63','2','32','0','0',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2156','Bible_Of_Promise1','Bible of Promise(1st Vol.)','5','20','10','500','0','0','10','0','1','256','56','2','32','0','110',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; skill ALL_ODINS_POWER,1;','','');
+REPLACE INTO `item_db` VALUES ('2157','Insecticide','Pesticide','5','20','10','100','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Insect,10;','','');
+REPLACE INTO `item_db` VALUES ('2158','Ramor_Shield_Undead','Ramorushirudo','5','20','10','1300','0','0','50','0','1','4294967295','63','2','32','0','65',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Undead,5; bonus2 bAddRaceTolerance,RC_DemiPlayer,-5; bonus2 bAddRaceTolerance,RC_Player,-5;','','');
+REPLACE INTO `item_db` VALUES ('2159','Sharel_Shield','Sharerushirudo','5','20','10','1300','0','0','50','0','1','4294967295','63','2','32','0','65',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2160','Giant_Shield','Giant Shield','5','56000','28000','2800','0','0','130','0','1','16512','56','2','32','0','100',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,5; if(getrefine()>=9) { bonus2 bSubSize,Size_Large,5; }','','');
+REPLACE INTO `item_db` VALUES ('2161','Geffenia_Book_Water','Geffenia Water Book','5','56000','28000','1000','0','0','30','0','1','512','56','2','32','0','100',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120) { bonus bMatk,10; bonus bMaxHP,800; }','','');
+REPLACE INTO `item_db` VALUES ('2162','Bible_Of_Promise2','Bible of Promise(2nd Vol.)','5','56000','28000','500','0','0','20','0','1','256','56','2','32','0','140',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bHealPower,5; skill ALL_ODINS_POWER,2;','','');
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+REPLACE INTO `item_db` VALUES ('2164','Sombre_Shield','Bull Son Shield','5','20','10','1300','0','0','50','0','1','4294967295','63','2','32','0','65',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2179','TE_WoE_Shield','TE WoE Shield','5','20','10','0','0','0','25','0','0','16514','63','2','32','0','40',NULL,'0','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20;','','');
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+REPLACE INTO `item_db` VALUES ('2182','Hervor_Alvtir','Hervor Alvtir','5','20','10','3000','0','0','150','0','0','4294967295','56','2','32','0','100',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,20; bonus bMdef,10; bonus2 bAddRaceTolerance,RC_NonBoss,30; bonus2 bAddRaceTolerance,RC_Boss,30; bonus bUnbreakableShield,0; /* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ /* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ /* Protects the user against such effects for a set duration. */','','');
+REPLACE INTO `item_db` VALUES ('2183','Adv_Angel\'s_Safeguard','Advanced Angelic Guard','5','10000','5000','400','0','0','30','0','1','1','47','2','32','0','99',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Demon,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5;','','');
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+REPLACE INTO `item_db` VALUES ('2190','Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon','5','0','0','200','0','0','5','0','1','1040256','56','2','32','0','130',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) { skill MG_STONECURSE,5; }','','');
+REPLACE INTO `item_db` VALUES ('2198','Laphine_Shield','Laphine Shield','5','20','10','1000','0','0','25','0','1','4294967295','63','2','32','0','100',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; if(getrefine()>=7) { bonus bMatk,20; }','','');
+REPLACE INTO `item_db` VALUES ('2199','Ahura_Mazda','Ahura Mazdah','5','1','0','10','0','0','10000','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableShield,0; bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiPlayer,95; skill CR_FULLPROTECTION,5; skill WZ_ESTIMATION,1; skill ST_FULLSTRIP,5; skill HW_MAGICPOWER,10; bonus bMaxHPrate,200; bonus bNoKnockback,0; bonus bDelayrate,-20; bonus bSpeedRate,25; bonus bIntravision,0;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
+REPLACE INTO `item_db` VALUES ('2201','Sunglasses','Sunglasses','5','5000','2500','100','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('2202','Sunglasses_','Sunglasses','5','5000','2500','100','0','0','0','0','1','4294967295','63','2','512','0','0',NULL,'0','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,500;','','');
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+REPLACE INTO `item_db` VALUES ('2204','Glasses_','Glasses','5','4000','2000','100','0','0','0','0','1','4294967295','63','2','512','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2347','Water_Sprits_Armor_','Saphien\'s Armor of Ocean','5','136000','68000','2200','0','0','25','0','1','2147483646','63','2','16','0','45',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Water;','','');
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+REPLACE INTO `item_db` VALUES ('2530','Rider_Insignia_','Rider Insignia','5','20','10','500','0','0','13','0','1','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
+REPLACE INTO `item_db` VALUES ('2531','Ulfhedinn','Ulfhedinn','5','20','10','700','0','0','13','0','1','414946','58','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,NPC_STONESKIN,6,20;','','');
+REPLACE INTO `item_db` VALUES ('2532','Mithril_Magic_Cape','Mithril Magic Cape','5','20','10','400','0','0','8','0','1','625436','58','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2533','Freyja_Cape','Freyja Cape','5','0','0','200','0','0','10','0','0','2147483646','63','2','4','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,15;','','');
+REPLACE INTO `item_db` VALUES ('2534','Ruffler','Ruffler','5','20','10','0','0','0','10','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;','','');
+REPLACE INTO `item_db` VALUES ('2535','Cloak_Of_Survival_C','Cloak Of Survival','5','1','0','0','0','0','17','0','0','8454660','63','2','4','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bVit,10; bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('2536','Skin_Of_Ventus','Skin of Ventus','5','20','10','250','0','0','7','0','1','2147483646','63','2','4','0','60',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;','','');
+REPLACE INTO `item_db` VALUES ('2537','Diabolus_Manteau','Diabolus Manteau','5','20','10','250','0','0','15','0','1','1040256','58','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;','','');
+REPLACE INTO `item_db` VALUES ('2538','Commander_Manteau','Captain\'s Manteau','5','10','5','0','0','0','28','0','1','577131746','63','2','4','0','80',NULL,'1','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bAddRaceTolerance,RC_DemiPlayer,1;','','');
+REPLACE INTO `item_db` VALUES ('2539','Commander_Manteau_','Commander\'s Manteau','5','10','5','0','0','0','20','0','1','9014044','63','2','4','0','80',NULL,'1','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bAddRaceTolerance,RC_DemiPlayer,1;','','');
+REPLACE INTO `item_db` VALUES ('2540','Sheriff_Manteau','Sheriff\'s Manteau','5','10','5','0','0','0','20','0','1','16777216','1','2','4','0','80',NULL,'1','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,50; bonus bMdef,1; bonus2 bAddRaceTolerance,RC_DemiPlayer,1;','','');
+REPLACE INTO `item_db` VALUES ('2541','Asprika','Asprika','5','20','10','400','0','0','40','0','0','4294967295','63','2','4','0','94',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill AL_TELEPORT,1; bonus bUnbreakableGarment,0;','','');
+REPLACE INTO `item_db` VALUES ('2542','Flame_Manteau','Flame Manteau of Naght Sieger','5','20','10','500','0','0','16','0','1','1040382','58','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;','','');
+REPLACE INTO `item_db` VALUES ('2543','Sylphid_Manteau','Sylphid Manteau','5','20','10','0','0','0','33','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;','','');
+REPLACE INTO `item_db` VALUES ('2544','Leather_Of_Tendrilion','Leather of Tendrilion','5','20','10','500','0','0','14','0','1','1040256','58','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bAddRaceTolerance,RC_Plant,5; bonus2 bAddRaceTolerance,RC_Brute,5;','','');
+REPLACE INTO `item_db` VALUES ('2545','Musika','Musika','5','20','10','500','0','0','10','0','1','256','58','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20;','','');
+REPLACE INTO `item_db` VALUES ('2546','Beach_Manteau','Beach Manteau','5','20','10','600','0','0','0','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;','','');
+REPLACE INTO `item_db` VALUES ('2547','Cheap_Running_Shirts','Cheap Undershirt','5','0','0','0','0','0','11','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('2548','Muffler_C','Neo Muffler','5','0','0','0','0','0','22','0','0','1040382','58','2','4','0','95',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;','','');
+REPLACE INTO `item_db` VALUES ('2549','Krieger_Muffler1','Glorious Muffler','5','20','10','0','0','0','3','0','0','2147483646','63','2','4','0','80',NULL,'1','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus2 bAddRaceTolerance,RC_DemiPlayer,5;','','');
+REPLACE INTO `item_db` VALUES ('2550','Fisher\'s_Muffler','Fisher\'s Muffler','5','20','10','200','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2551','Rider_Insignia_M','Crest of the Rider','5','20','10','500','0','0','4','0','1','1040382','58','2','4','0','55',NULL,'1','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2;','','');
+REPLACE INTO `item_db` VALUES ('2552','Mithril_Magic_Cape_M','Mithril Magic Manteau','5','20','10','400','0','0','3','0','1','625436','58','2','4','0','70',NULL,'1','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2553','Dragon_Manteau','Dragon Manteau','5','20','10','1000','0','0','14','0','1','1040382','58','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2554','Piece_Of_Angent_Skin','Nidhoggur\'s Shadow Garb','5','20','10','400','0','0','25','0','1','1040382','58','2','4','0','90',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('2555','Freyja_SScarf7','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
+REPLACE INTO `item_db` VALUES ('2556','Freyja_SScarf30','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
+REPLACE INTO `item_db` VALUES ('2557','Freyja_SScarf60','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
+REPLACE INTO `item_db` VALUES ('2558','Freyja_SScarf90','Freya Soul Scarf','5','20','10','400','0','0','4','0','0','4294967295','63','2','4','0','20',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;','','');
+REPLACE INTO `item_db` VALUES ('2559','Time_Keepr_Manteau','Guardian Manteau','5','0','0','0','0','0','9','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;','','');
+REPLACE INTO `item_db` VALUES ('2560','Para_Team_Manteau','Eden Group Manteau','5','0','0','0','0','0','14','0','0','4294967295','63','2','4','0','12',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,10;','','');
+REPLACE INTO `item_db` VALUES ('2561','Upg_Hood','Reinforcement Hood','5','0','0','100','0','0','9','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2562','Upg_Muffler','Reinforcement Muffler','5','20','10','200','0','0','13','0','1','2147483646','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2563','Upg_Manteau','Reinforcement Manteau','5','20','10','300','0','0','18','0','1','6706402','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('2564','Feral_Tail','Feral Tail','5','20','10','0','0','0','16','0','0','4294967295','63','2','4','0','75',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2565','Beach_Towel','Beach Towel','5','20','10','100','0','0','2','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bFlee,7;','','');
+REPLACE INTO `item_db` VALUES ('2566','Half_Asprika','Asprika (Trial Version)','5','20','10','0','0','0','20','0','0','4294967295','63','2','4','0','47',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill AL_TELEPORT,1; bonus bUnbreakableGarment,0;','','');
+REPLACE INTO `item_db` VALUES ('2567','Academy_Manteau','Academy Manteau','5','0','0','600','0','0','3','0','1','16777216','1','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2568','Muffler_Of_Roki','Loki\'s Muffler','5','20','10','400','0','0','10','0','0','4294967295','63','2','4','0','100',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; bonus bAgi,1; bonus2 bSkillAtk,GC_CROSSIMPACT,5;','','');
+REPLACE INTO `item_db` VALUES ('2569','Shawl_Of_Affection','Shawl Of Affection','5','20','10','400','0','0','12','0','0','256','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,5; bonus5 bAutoSpellWhenHit,AB_RENOVATIO,1,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,AB_RENOVATIO,1,40,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2570','Shawl_Of_Judgement','Shawl Of Judgement','5','20','10','400','0','0','12','0','0','256','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; .@val = max(getskilllv(AB_ORATIO), 2); bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('2571','Para_Team_Manteau2','Eden Group Manteau II','5','0','0','0','0','0','18','0','0','4294967295','63','2','4','0','60',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;','','');
+REPLACE INTO `item_db` VALUES ('2572','Katabart_Sholder','Katabart Sholder','5','20','10','3000','0','0','4','0','0','4294967295','63','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2573','Archangel_Wing','Eternal Wings','5','20','10','200','0','0','18','0','1','4294967295','63','2','4','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2574','Ur_Manteau','Ur\'s Manteau','5','20','10','600','0','0','20','0','0','128','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10;','','');
+REPLACE INTO `item_db` VALUES ('2575','Peuz_Manteau','Peuz\'s Manteau','5','20','10','600','0','0','16','0','0','128','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('2576','Bravery_Bag','Heroic Backpack','5','20','10','200','0','0','20','0','1','4294967295','63','2','4','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; if(getrefine()>6) { if(readparam(bStr)>=90) { bonus bBaseAtk,20; } if(readparam(bInt)>=90) { bonus bMatk,30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; } if(readparam(bDex)>=90) { bonus bLongAtkRate,5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90) { bonus bBaseAtk,10; } if(readparam(bInt)>=90) { bonus bMatk,20; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90) { bonus bAspd,1; } if(readparam(bDex)>=90) { bonus bLongAtkRate,5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,5; } }','','');
+REPLACE INTO `item_db` VALUES ('2577','Sabah_Hood','Sapha Hood','5','20','10','100','0','0','13','0','0','4096','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,12; bonus bCritical,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('2578','Nab_Hood','Nab Hood','5','20','10','100','0','0','13','0','0','4096','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;','','');
+REPLACE INTO `item_db` VALUES ('2579','Magic_Stole','Magic Stall','5','20','10','700','0','0','8','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('2580','White_Wing_Manteau','White Wing Manteau','5','20','10','200','0','0','15','0','0','2048','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bFlee,10; autobonus2 \"{ bonus bFlee,20; }\",10,7000,BF_LONG,\"{ specialeffect2 EF_WIND; }\";','','');
+REPLACE INTO `item_db` VALUES ('2581','Black_Wing_Manteau','Black Wing Manteau','5','20','10','200','0','0','15','0','0','2048','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(getequiprefinerycnt(EQI_GARMENT)>6) bonus bFlee2,getequiprefinerycnt(EQI_GARMENT)-6;','','');
+REPLACE INTO `item_db` VALUES ('2582','Salvage_Cape','Salvage Cape','5','56000','28000','400','0','0','1','0','0','768','56','2','4','0','130',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill NJ_UTSUSEMI,1; bonus2 bSkillCooldown,NJ_UTSUSEMI,30000; bonus bUseSPrate,100;','','heal 0,-1200;');
+REPLACE INTO `item_db` VALUES ('2583','Holy_Cape','Holy Cape','5','20','10','100','0','0','5','0','1','4294967295','63','2','4','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,-5; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('2584','Wanderer_Outer','Coat Of Wandering','5','20','10','500','0','0','8','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2585','Muffler_Of_Valor','Muffler Of Valor','5','0','0','0','0','0','4','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('2586','Siege_Manteau','WoE Manteau','5','10','5','600','0','0','32','0','1','2147483646','63','2','4','0','95',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,1; bonus2 bAddRaceTolerance,RC_Player,2;','','');
+REPLACE INTO `item_db` VALUES ('2587','Siege_Muffler','WoE Muffler','5','10','5','400','0','0','15','0','1','4294967295','63','2','4','0','95',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bAddRaceTolerance,RC_Player,2;','','');
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+REPLACE INTO `item_db` VALUES ('2871','Brazilian_Emblem','Symbol Of Brazil','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','60',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('2873','Cat_Hand_Glove','Cat Hand Glove','5','20','10','100','0','0','5','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bDex,1; bonus bAgi,1; bonus bLuk,1;','','');
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+REPLACE INTO `item_db` VALUES ('2875','RO_Appreciation_Ring','Grate Ring','5','20','10','100','0','0','0','0','1','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('4198','Maya_Puple_Card','Maya Purple Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIntravision,0;','','');
+REPLACE INTO `item_db` VALUES ('4199','Merman_Card','Merman Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,10; bonus bSPrecovRate,10;','','');
+REPLACE INTO `item_db` VALUES ('4200','Megalith_Card','Megalith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) bonus bMdef,7;','','');
+REPLACE INTO `item_db` VALUES ('4201','Majoruros_Card','Majoruros Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stun,600;','','');
+REPLACE INTO `item_db` VALUES ('4202','Civil_Servant_Card','Mao Guai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Ghost,20;','','');
+REPLACE INTO `item_db` VALUES ('4203','Mutant_Dragon_Card','Mutant Dragonoid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus3 bAutoSpell,MG_FIREBALL,3+2*(getskilllv(MG_FIREBALL)==10),50;','','');
+REPLACE INTO `item_db` VALUES ('4204','Mini_Demon_Card','Mini Demon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10;','','');
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+REPLACE INTO `item_db` VALUES ('4206','Mystcase_Card','Myst Case Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,644,30;','','');
+REPLACE INTO `item_db` VALUES ('4207','Mysteltainn_Card','Mysteltainn Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,25; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('4208','Miyabi_Ningyo_Card','Miyabi Doll Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus2 bSkillAtk,MG_FROSTDIVER,5;','','');
+REPLACE INTO `item_db` VALUES ('4209','Violy_Card','Violy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,BA_FROSTJOKER,1+4*(getskilllv(BA_FROSTJOKER)==5),20;','','');
+REPLACE INTO `item_db` VALUES ('4210','Wander_Man_Card','Wanderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseClass==Job_Thief) bonus bFlee,20;','','');
+REPLACE INTO `item_db` VALUES ('4211','Vocal_Card','Vocal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('4212','Bon_Gun_Card','Bongun Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,SM_BASH,1,20; bonus2 bAddSkillBlow,SM_BASH,5; bonus2 bAddDefClass,1026,-100;','','');
+REPLACE INTO `item_db` VALUES ('4213','Brilight_Card','Brilight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Silence,600;','','');
+REPLACE INTO `item_db` VALUES ('4214','Bloody_Murderer_Card','Bloody Murderer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;','','');
+REPLACE INTO `item_db` VALUES ('4215','Blazzer_Card','Blazzer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;','','');
+REPLACE INTO `item_db` VALUES ('4216','Sasquatch_Card','Sasquatch Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,600;','','');
+REPLACE INTO `item_db` VALUES ('4217','Live_Peach_Tree_Card','Enchanted Peach Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,AL_HEAL,1+9*(getskilllv(AL_HEAL)==10),20;','','');
+REPLACE INTO `item_db` VALUES ('4218','Succubus_Card','Succubus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;','','');
+REPLACE INTO `item_db` VALUES ('4219','Sageworm_Card','Sage Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,715,30; bonus2 bAddMonsterDropItem,716,30; bonus2 bAddMonsterDropItem,717,30;','','');
+REPLACE INTO `item_db` VALUES ('4220','Solider_Card','Solider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('4221','Skeleton_General_Card','Skeleton General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10;','','');
+REPLACE INTO `item_db` VALUES ('4222','Skel_Prisoner_Card','Skel Prisoner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Sleep,300;','','');
+REPLACE INTO `item_db` VALUES ('4223','Stalactic_Golem_Card','Stalactic Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,2000;','','');
+REPLACE INTO `item_db` VALUES ('4224','Stem_Worm_Card','Stem Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12032,RC_Brute,100;','','');
+REPLACE INTO `item_db` VALUES ('4225','Stone_Shooter_Card','Stone Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus bHit,10;','','');
+REPLACE INTO `item_db` VALUES ('4226','Sting_Card','Sting Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,2; if(getrefine()>8) bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('4227','Spring_Rabbit_Card','Spring Rabbit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;','','');
+REPLACE INTO `item_db` VALUES ('4228','Sleeper_Card','Sleeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12031,RC_Fish,100;','','');
+REPLACE INTO `item_db` VALUES ('4229','C_Tower_Manager_Card','Tower Keeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bVariableCastrate,-5;','','');
+REPLACE INTO `item_db` VALUES ('4230','Shinobi_Card','Shinobi Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus3 bAutoSpellWhenHit,AS_CLOAKING,5,100;','','');
+REPLACE INTO `item_db` VALUES ('4231','Increase_Soil_Card','Mi Gao Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace2,RC2_Guardian,50;','','');
+REPLACE INTO `item_db` VALUES ('4232','Wild_Ginseng_Card','Hermit Plant Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;','','');
+REPLACE INTO `item_db` VALUES ('4233','Baby_Leopard_Card','Baby Leopard Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;','','');
+REPLACE INTO `item_db` VALUES ('4234','Anolian_Card','Anolian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AC_CONCENTRATION,1+9*(getskilllv(AC_CONCENTRATION)==10),30;','','');
+REPLACE INTO `item_db` VALUES ('4235','Cookie_XMAS_Card','Christmas Cookie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;','','');
+REPLACE INTO `item_db` VALUES ('4236','Amon_Ra_Card','Amon Ra Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpellWhenHit,PR_KYRIE,10,(30+70*(readparam(bInt)>=99));','','');
+REPLACE INTO `item_db` VALUES ('4237','Owl_Duke_Card','Owl Duke Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_IMPOSITIO,3,3;','','');
+REPLACE INTO `item_db` VALUES ('4238','Owl_Baron_Card','Owl Baron Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,PR_LEXAETERNA,1,30;','','');
+REPLACE INTO `item_db` VALUES ('4239','Iron_Fist_Card','Iron Fist Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10;','','');
+REPLACE INTO `item_db` VALUES ('4240','Arclouse_Card','Arclouze Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()<6) { bonus bDef,2; bonus bMdef,3; }','','');
+REPLACE INTO `item_db` VALUES ('4241','Archangeling_Card','Arc Angeling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; }','','');
+REPLACE INTO `item_db` VALUES ('4242','Apocalips_Card','Apocalipse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;','','');
+REPLACE INTO `item_db` VALUES ('4243','Antonio_Card','Antonio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_TELEPORT,1,500;','','');
+REPLACE INTO `item_db` VALUES ('4244','Alarm_Card','Alarm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,MG_SIGHT,1,200; bonus bMaxHP,300; bonus bVit,1;','','');
+REPLACE INTO `item_db` VALUES ('4245','Am_Mut_Card','Am Mut Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_DemiPlayer,-20; bonus2 bExpAddRace,RC_DemiPlayer,10;','','');
+REPLACE INTO `item_db` VALUES ('4246','Assulter_Card','Assaulter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiPlayer,7;','','');
+REPLACE INTO `item_db` VALUES ('4247','Aster_Card','Aster Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;','','');
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+REPLACE INTO `item_db` VALUES ('4249','Ancient_Worm_Card','Ancient Worm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10;','','');
+REPLACE INTO `item_db` VALUES ('4250','Executioner_Card','Executioner Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Large,25; bonus bDef,1;','','');
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+REPLACE INTO `item_db` VALUES ('4253','Alice_Card','Alice Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,40; bonus2 bSubRace,RC_NonBoss,-40;','','');
+REPLACE INTO `item_db` VALUES ('4254','Tirfing_Card','Ogretooth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,25; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('4255','Orc_Lady_Card','Orc Lady Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace2,RC2_Orc,30;','','');
+REPLACE INTO `item_db` VALUES ('4256','Orc_Archer_Card','Orc Archer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100;','','');
+REPLACE INTO `item_db` VALUES ('4257','Wild_Rose_Card','Wild Rose Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;','','');
+REPLACE INTO `item_db` VALUES ('4258','Wicked_Nymph_Card','Evil Nymph Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bMaxSP,50;','','');
+REPLACE INTO `item_db` VALUES ('4259','Wooden_Golem_Card','Wooden Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus bHPrecovRate,30;','','');
+REPLACE INTO `item_db` VALUES ('4260','Wootan_Shooter_Card','Wootan Shooter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000;','','');
+REPLACE INTO `item_db` VALUES ('4261','Wootan_Fighter_Card','Wootan Fighter Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000;','','');
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+REPLACE INTO `item_db` VALUES ('4263','Incant_Samurai_Card','Samurai Spector Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;','','if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }');
+REPLACE INTO `item_db` VALUES ('4264','Wind_Ghost_Card','Wind Ghost Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_JUPITEL,3+7*(getskilllv(WZ_JUPITEL)==10),20;','','');
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+REPLACE INTO `item_db` VALUES ('4298','Cremy_Fear_Card','Creamy Fear Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Confusion,600;','','');
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+REPLACE INTO `item_db` VALUES ('4305','Turtle_General_Card','Turtle General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,20; bonus2 bAddRace,RC_Boss,20; bonus3 bAutoSpell,SM_MAGNUM,10,30;','','');
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+REPLACE INTO `item_db` VALUES ('4394','Solace_Card','Lady Solace Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Priest) bonus3 bAutoSpell,CR_GRANDCROSS,5,20;','','');
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+REPLACE INTO `item_db` VALUES ('4412','Isilla_Card','Isilla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; autobonus \"{ bonus bVariableCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
+REPLACE INTO `item_db` VALUES ('4413','Hodremlin_Card','Hodremlin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; autobonus2 \"{ bonus bFlee2,30; }\",3,10000,BF_WEAPON|BF_MAGIC,\"{ specialeffect2 EF_WIND; }\";','','');
+REPLACE INTO `item_db` VALUES ('4414','Seeker_Card','Seeker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill MG_STONECURSE,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('4415','Snowier_Card','Snowier Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddMonsterDropItem,536,500; bonus2 bAddItemHealRate,536,100;','','');
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+REPLACE INTO `item_db` VALUES ('4419','Ktullanux_Card','Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,20,BF_WEAPON|BF_MAGIC,0;','','');
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+REPLACE INTO `item_db` VALUES ('4421','Drosera_Card','Drosera Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),9)>3) bonus bCritical,15;','','');
+REPLACE INTO `item_db` VALUES ('4422','Roween_Card','Roween Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15;','','');
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+REPLACE INTO `item_db` VALUES ('4426','Byorgue_Card','Byorgue Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }','','');
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+REPLACE INTO `item_db` VALUES ('4454','Light_Up_Card1','No name card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4455','Light_Up_Card2','No name card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4456','Nidhogg_Shadow_Card','Nidhoggur Shadow Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50;','','');
+REPLACE INTO `item_db` VALUES ('4457','Nahtzigger_Card','Naght Seiger Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,MG_NAPALMBEAT,30; bonus2 bSkillAtk,MG_SOULSTRIKE,30; bonus2 bSkillAtk,HW_NAPALMVULCAN,30; bonus2 bSkillAtk,GS_MAGICALBULLET,30; bonus2 bSkillAtk,WL_SOULEXPANSION,30;','','');
+REPLACE INTO `item_db` VALUES ('4458','Duneirre_Card','Duneyrr Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; autobonus \"{ bonus bFlee2,10; }\",10,10000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('4459','Lata_Card','Rata Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,10; autobonus \"{ bonus bFixedCastrate,-50; }\",5,4000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";','','');
+REPLACE INTO `item_db` VALUES ('4460','Ringco_Card','Rhyncho Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,4; bonus2 bSkillUseSP,AL_HEAL,-15;','','');
+REPLACE INTO `item_db` VALUES ('4461','Pillar_Card','Phylla Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1; autobonus \"{ bonus bCritical,20; }\",15,4000,0,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('4462','Hardrock_Mommos_Card','Hardrock Mammoth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; }','','');
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+REPLACE INTO `item_db` VALUES ('4464','Aunoe_Card','Aunoe Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,20;','','');
+REPLACE INTO `item_db` VALUES ('4465','Panat_Card','Fanat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }','','');
+REPLACE INTO `item_db` VALUES ('4466','Beholder_Master_Card','Beholder Master Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }','','');
+REPLACE INTO `item_db` VALUES ('4467','Heavy_Metaling_Card','Heavy Metaling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; if(BaseClass==Job_Merchant) { bonus2 bSkillAtk,MC_CARTREVOLUTION,50; }','','');
+REPLACE INTO `item_db` VALUES ('4468','Pinguicula_Dark_Card','Dark Pinguicula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10;','','');
+REPLACE INTO `item_db` VALUES ('4469','Naga_Card','Naga Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Fish,10;','','');
+REPLACE INTO `item_db` VALUES ('4470','Nepenthes_Card','Nepenthes Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Plant,10;','','');
+REPLACE INTO `item_db` VALUES ('4471','Egg_Of_Draco_Card','Draco Egg Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Dragon,10;','','');
+REPLACE INTO `item_db` VALUES ('4472','Bradium_Goram_Card','Bradium Golem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Brute,10;','','');
+REPLACE INTO `item_db` VALUES ('4473','Ancient_Tree_Card','Ancient Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Undead,10;','','');
+REPLACE INTO `item_db` VALUES ('4474','Jakudam_Card','Zakudam Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_DemiPlayer,10;','','');
+REPLACE INTO `item_db` VALUES ('4475','Cobalt_Mineral_Card','Cobalt Mineral Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Formless,10;','','');
+REPLACE INTO `item_db` VALUES ('4476','Pinguicula_Card','Pinguicula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Insect,10;','','');
+REPLACE INTO `item_db` VALUES ('4477','Hell_Apocalips_Card','Hell Apocalypse Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Demon,10;','','');
+REPLACE INTO `item_db` VALUES ('4478','Light_Up_Card3','Lie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('4480','Sealed_Kiel_Card','Sealed Kiel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,((getrefine()>14)?-20:-15);','','');
+REPLACE INTO `item_db` VALUES ('4481','Sealed_Ktullanux_Card','Sealed Ktullanux Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Fire,((getrefine()>14)?35:25); bonus5 bAutoSpellWhenHit,WZ_FROSTNOVA,10,10,BF_WEAPON|BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4482','Sealed_B_Ygnizem_Card','Sealed B Ygnizem Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine()>14)?7:5; bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000;','','');
+REPLACE INTO `item_db` VALUES ('4483','Sealed_Dracula_Card','Sealed Dracula Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSPDrainRate,((getrefine()>14)?70:50),5;','','');
+REPLACE INTO `item_db` VALUES ('4484','Sealed_Mistress_Card','Sealed Mistress Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bNoGemStone,0; bonus bUseSPrate,((getrefine()>14)?35:50);','','');
+REPLACE INTO `item_db` VALUES ('4485','Sealed_Gloom_Card','Sealed Gloom Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine()>14)?30:20; bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; bonus2 bAddRace,RC_Demon,.@rate;','','');
+REPLACE INTO `item_db` VALUES ('4486','Sealed_Berz_Card','Sealed Berzebub Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-15;','','');
+REPLACE INTO `item_db` VALUES ('4487','Sealed_Ifrit_Card','Sealed Ifrit Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(JobLevel/20); bonus bCritical,(JobLevel/20); bonus bHit,(JobLevel/20); bonus3 bAutoSpellWhenHit,NPC_EARTHQUAKE,5,1;','','');
+REPLACE INTO `item_db` VALUES ('4488','Sealed_D_Lord_Card','Sealed Dark Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,WZ_METEOR,5,50;','','');
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+REPLACE INTO `item_db` VALUES ('4490','Sealed_M_Flower_Card','Sealed Moonlight Flower Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_INCAGI,((getrefine()>14)?5:1);','','');
+REPLACE INTO `item_db` VALUES ('4491','Sealed_B_Shecil_Card','Sealed Sniper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,-100; bonus2 bHPDrainRate,5,((getrefine()>14)?15:10);','','');
+REPLACE INTO `item_db` VALUES ('4492','Sealed_Orc_Hero_Card','Sealed Orc Hero Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus2 bResEff,Eff_Stun,((getrefine()>14)?6000:4000);','','');
+REPLACE INTO `item_db` VALUES ('4493','Sealed_Tao_Card','Sealed Tao Gunka Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?75:50); bonus bDefRate,-50; bonus bMdefRate,-50;','','');
+REPLACE INTO `item_db` VALUES ('4494','Sealed_TurtleG_Card','Sealed Turtle General Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine()>14)?15:10; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bAddRace,RC_Boss,.@rate; bonus3 bAutoSpell,SM_MAGNUM,10,15;','','');
+REPLACE INTO `item_db` VALUES ('4495','Sealed_Amon_Ra_Card','Sealed Amon Ra Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpellWhenHit,PR_KYRIE,((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));','','');
+REPLACE INTO `item_db` VALUES ('4496','Sealed_Drake_Card','Sealed Drake Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4497','Sealed_Knight_WS_Card','Sealed Stormy Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,WZ_STORMGUST,1,10; bonus2 bAddEff,Eff_Freeze, ((getrefine()>14)?1500:1000);','','');
+REPLACE INTO `item_db` VALUES ('4498','Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((getrefine()>14)?80:50);','','');
+REPLACE INTO `item_db` VALUES ('4499','Sealed_Samurai_Card','Sealed Incantation Samurai Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000;','','if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }');
+REPLACE INTO `item_db` VALUES ('4500','Sealed_Orc_Load_Card','Sealed Orc Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);','','');
+REPLACE INTO `item_db` VALUES ('4501','Sealed_B_Magaleta_Card','Sealed High Priest Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus5 bAutoSpellWhenHit,HP_ASSUMPTIO,1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4502','Sealed_B_Harword_Card','Sealed MasterSmith Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if (getrefine()>14) { bonus bBreakWeaponRate,800; bonus bBreakArmorRate,600; } else { bonus bBreakWeaponRate,500; bonus bBreakArmorRate,400; }','','');
+REPLACE INTO `item_db` VALUES ('4503','Sealed_Apocalips_H_Card','Sealed Vesper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,((getrefine()>14)?25:15);','','');
+REPLACE INTO `item_db` VALUES ('4504','Sealed_Eddga_Card','Sealed Eddga Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,((getrefine()>14)?-35:-50);','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
+REPLACE INTO `item_db` VALUES ('4505','Scaraba_Card','Scaraba Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,20; bonus bMaxSPrate,-1;','','');
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+REPLACE INTO `item_db` VALUES ('4513','Angra_Mantis_Card','Angra Mantis Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,2; if(BaseClass==Job_Thief) { bonus bCritAtkRate,getrefine()/2; }','','');
+REPLACE INTO `item_db` VALUES ('4514','Pom_Spider_Card','Pom Spider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,20;','','');
+REPLACE INTO `item_db` VALUES ('4515','Alnoldi_Card','Alnoldi Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Plant,30;','','');
+REPLACE INTO `item_db` VALUES ('4516','Comodo_Card','Comodo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,50; bonus bFlee,-25;','','');
+REPLACE INTO `item_db` VALUES ('4517','Cendrawasih_Card','Cendrawasih Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; if(BaseClass==Job_Mage) { bonus bInt,getrefine()/3; }','','');
+REPLACE INTO `item_db` VALUES ('4518','Banaspaty_Card','Banaspaty Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Burning,1500;','','');
+REPLACE INTO `item_db` VALUES ('4519','Butoijo_Card','Butoijo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Angel,20;','','');
+REPLACE INTO `item_db` VALUES ('4520','Leak_Card','Leak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_SKILL;','','');
+REPLACE INTO `item_db` VALUES ('4521','Sedora_Card','Sedora Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,15;','','');
+REPLACE INTO `item_db` VALUES ('4522','Sropho_Card','Sropho Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus4 bAddEff,Eff_Cold,500,ATF_SHORT,3000;','','');
+REPLACE INTO `item_db` VALUES ('4523','Pot_Dofle_Card','Pot Dofle Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefEle,Ele_Water; bonus2 bAddRaceTolerance,RC_Fish,10;','','');
+REPLACE INTO `item_db` VALUES ('4524','King_Dramoh_Card','King Dramoh Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; if(BaseClass==Job_Swordman) { bonus bStr,getrefine()/3; }','','');
+REPLACE INTO `item_db` VALUES ('4525','Kraken_Card','Kraken Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill TF_HIDING,1; skill RG_RAID,1; bonus3 bAddEffOnSkill,RG_RAID,Eff_Bleeding,1000;','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('4526','Odd_Coelacanth_Card','Weird Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,5; bonus bMdef,50;','','');
+REPLACE INTO `item_db` VALUES ('4527','Black_Coelacanth_Card','Dark Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; bonus bDef,100;','','');
+REPLACE INTO `item_db` VALUES ('4528','Mutant_Coelacanth_Card','Mutant Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,2+(getrefine()/2); bonus bMaxHPrate,-getrefine()/2;','','');
+REPLACE INTO `item_db` VALUES ('4529','Cruel_Coelacanth_Card','Violent Coelacanth Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_NonBoss,2+(getrefine()/2); bonus2 bAddRace,RC_Boss,2+(getrefine()/2); bonus bMaxSPrate,-getrefine()/2;','','');
+REPLACE INTO `item_db` VALUES ('4530','Siorava_Card','Siorava Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; if(BaseClass==Job_Merchant) { bonus bLuk,getrefine()/3; }','','');
+REPLACE INTO `item_db` VALUES ('4531','Red_Eruma_Card','Red Eruma Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Curse,500,ATF_SKILL;','','');
+REPLACE INTO `item_db` VALUES ('4532','Wild_Rider_Card','Wild Rider Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10;','','');
+REPLACE INTO `item_db` VALUES ('4533','Mini_Octopus_Card','Octopus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAddEff,Eff_Blind,500,ATF_SKILL;','','');
+REPLACE INTO `item_db` VALUES ('4534','Giant_Octopus_Card','Giant Octopus Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,12; skill WZ_WATERBALL,5;','','');
+REPLACE INTO `item_db` VALUES ('4535','Sealed_Rand_Card','Sealed Rand Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4536','Sealed_Atroce_Card','Sealed Atroce Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,((getrefine()>14)?25:15); autobonus \"{ bonus bAspdRate,((getrefine()>14)?75:50); }\",5,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";','','');
+REPLACE INTO `item_db` VALUES ('4537','Sealed_Phreeoni_Card','Sealed Phreeoni Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,((getrefine()>14)?75:50);','','');
+REPLACE INTO `item_db` VALUES ('4538','Sealed_Bacsojin_Card','Sealed White Lady Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if (getrefine()>14) { bonus bHealPower,25; bonus bUseSPrate,20; } else { bonus bHealPower,15; bonus bUseSPrate,30; }','','');
+REPLACE INTO `item_db` VALUES ('4539','Sealed_F_Bishop_Card','Sealed Fallen Bishop Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,((getrefine()>14)?8:5); bonus bMaxSPrate,-50; .@rate = (getrefine()>14)?33:25; bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiPlayer,.@rate;','','');
+REPLACE INTO `item_db` VALUES ('4540','SLD_Lord_Of_Death_Card','Sealed Lord Of The Death Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','.@rate = (getrefine()>14)?350:250; bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bWeaponComaRace,RC_NonBoss,1;','','');
+REPLACE INTO `item_db` VALUES ('4541','SLD_B_Katrinn_Card','Sealed High Wizard Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIgnoreMdefRace,RC_NonBoss; if (getrefine()>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; }','','heal 0,((getrefine()>14)?-2000:-3000);');
+REPLACE INTO `item_db` VALUES ('4542','SLD_Detale_Card','SLD Detale Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4543','SLD_Garm_Card','Sealed Garm Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);','','');
+REPLACE INTO `item_db` VALUES ('4544','SLD_Dark_Snake_Card','Sealed Dark Snake Lord Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; if (getrefine()>14) { bonus2 bResEff,Eff_Blind,7500; bonus2 bResEff,Eff_Curse,7500; } else { bonus2 bResEff,Eff_Blind,5000; bonus2 bResEff,Eff_Curse,5000; }','','');
+REPLACE INTO `item_db` VALUES ('4545','Novice_Poring_Card','Novice Poring Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
+REPLACE INTO `item_db` VALUES ('4546','Val\'khiri_Card','Val\'khiri Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4547','Enhanced_Byorgue_Card','Enhanced Byorgue Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; } bonus bMaxHPrate,getrefine()/2; bonus3 bAddEffOnSkill,SC_BODYPAINT,Eff_Confusion,100;','','');
+REPLACE INTO `item_db` VALUES ('4548','Enhanced_Salamander_Card','Enhanced Salamander Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WZ_FIREPILLAR,40; bonus2 bSkillAtk,WZ_METEOR,40;','','');
+REPLACE INTO `item_db` VALUES ('4549','Upd_Maya_Puple_Card','Upd Maya Puple Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bIntravision,0; bonus bAllStats,1; skill AL_RUWACH,1;','','');
+REPLACE INTO `item_db` VALUES ('4550','Upd_Bow_Guardian_Card','Upd Bow Guardian Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus2 bSkillAtk,RA_ARROWSTORM,50; bonus bCritical,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,HT_PHANTASMIC,1,100; }','','');
+REPLACE INTO `item_db` VALUES ('4551','Enhanced_Necromancer_Card','Enhanced Necromancer Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus bInt,1; bonus bIgnoreMdefRate,2; bonus bIgnoreMdefRate,getrefine()/4; }','','');
+REPLACE INTO `item_db` VALUES ('4552','Manny_Card','Manny Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,10;','','');
+REPLACE INTO `item_db` VALUES ('4553','Sid_Card','Sid Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,100;','','');
+REPLACE INTO `item_db` VALUES ('4554','Diego_Card','Diego Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,100;','','');
+REPLACE INTO `item_db` VALUES ('4555','Scrat_Card','Scrat Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,100;','','');
+REPLACE INTO `item_db` VALUES ('4556','Fenrir_Card','Fenrir Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bMatk,(getrefine()*5); bonus bFixedCastrate,-70;','','');
+REPLACE INTO `item_db` VALUES ('4557','Weakened_Fenrir_Card','Weakened Fenrir Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,25;','','');
+REPLACE INTO `item_db` VALUES ('4558','Chun_Tree_Card','Chun Tree Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Earth,20; bonus3 bAutoSpellWhenHit,PR_KYRIE,2,20;','','');
+REPLACE INTO `item_db` VALUES ('4559','Devil_Morocc_Card','Devil Morocc Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,1; bonus bMaxHPrate,-10;','','');
+REPLACE INTO `item_db` VALUES ('4560','Clown_Card','Clown Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,20; if(readparam(bVit)>=110) { bonus bFlee,20; } if(getiteminfo(getequipid(EQI_HAND_R),11)==13) { skill BA_POEMBRAGI,10; }','','');
+REPLACE INTO `item_db` VALUES ('4561','Professor_Card','Professor Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,7; if(readparam(bDex)>=110) { bonus bMatkRate,7; } bonus5 bAutoSpellWhenHit,SA_LANDPROTECTOR,5,70,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4562','Champion_Card','Champion Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,7; if(readparam(bAgi)>=110) { bonus bAtkRate,7; } bonus5 bAutoSpellWhenHit,MO_INVESTIGATE,5,70,BF_WEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('4563','Creator_Card','Creator Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,20; if(readparam(bStr)>=110) { bonus bCritical,20; } bonus5 bAutoSpellWhenHit,AM_ACIDTERROR,5,70,BF_WEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('4564','Stalker_Card','Stalker Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; if(readparam(bLuk)>=110) { bonus bHit,20; } bonus5 bAutoSpellWhenHit,ST_FULLSTRIP,1,70,BF_WEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('4565','Paladin_Card','Paladin Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; if(readparam(bInt)>=110) { bonus bMaxHPrate,10; } bonus5 bAutoSpellWhenHit,CR_GRANDCROSS,10,70,BF_WEAPON,0;','','');
+REPLACE INTO `item_db` VALUES ('4566','Gypsy_Card','Gypsy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==13) { skill DC_FORTUNEKISS,10; } bonus bFlee,20; if(readparam(bVit)>=110) { bonus bFlee,20; }','','');
+REPLACE INTO `item_db` VALUES ('4567','Alphoccio_Card','Alphoccio Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; if(BaseJob==Job_Bard) { bonus bMaxHPrate,10; bonus bMaxSPrate,5; }','','');
+REPLACE INTO `item_db` VALUES ('4568','Celia_Card','Celia Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill SA_ABRACADABRA,1;','','');
+REPLACE INTO `item_db` VALUES ('4569','Chen_Card','Chen Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill MO_CALLSPIRITS,2;','','');
+REPLACE INTO `item_db` VALUES ('4570','Flamel_Card','Flamel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; bonus2 bAddItemHealRate,501,200; bonus2 bAddItemHealRate,502,200; bonus2 bAddItemHealRate,503,200; bonus2 bAddItemHealRate,504,200;','','');
+REPLACE INTO `item_db` VALUES ('4571','Gertie_Card','Gertie Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill RG_CLOSECONFINE,1;','','');
+REPLACE INTO `item_db` VALUES ('4572','Randel_Card','Randel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; skill CR_AUTOGUARD,3;','','');
+REPLACE INTO `item_db` VALUES ('4573','Trentini_Card','Trentini Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5; }','','');
+REPLACE INTO `item_db` VALUES ('4574','General_Daehyon_Card','General Daehyon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if((getiteminfo(getequipid(EQI_HAND_R),11)==3)||(getiteminfo(getequipid(EQI_HAND_R),11)==4)) { bonus bBaseAtk,100; }','','');
+REPLACE INTO `item_db` VALUES ('4575','Armed_Guard_Soheon_Card','Armed Guard Soheon Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==1) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }','','');
+REPLACE INTO `item_db` VALUES ('4576','Gioia_Card','Gioia Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_Neutral,-30; bonus2 bSubEle,Ele_Water,-30; bonus2 bSubEle,Ele_Earth,-30; bonus2 bSubEle,Ele_Fire,-30; bonus2 bSubEle,Ele_Wind,-30; bonus2 bSubEle,Ele_Poison,-30; bonus2 bSubEle,Ele_Holy,-30; bonus2 bSubEle,Ele_Dark,-30; bonus2 bSubEle,Ele_Ghost,-30; bonus2 bSubEle,Ele_Undead,-30;','','');
+REPLACE INTO `item_db` VALUES ('4577','Elvira_Card','Elvira Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20;','','');
+REPLACE INTO `item_db` VALUES ('4578','Angry_Student_Pyuriel_Card','Angry Student Pyuriel Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,30; bonus2 bSubRace,RC_NonBoss,-10; bonus2 bSubRace,RC_Boss,-10;','','');
+REPLACE INTO `item_db` VALUES ('4579','Warrior_Lola_Card','Warrior Lola Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getiteminfo(getequipid(EQI_HAND_R),11)==8) { bonus bBaseAtk,20; bonus bCritical,10; } bonus bBaseAtk,getrefine(); bonus bCritical,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('4580','Guardian_Kades_Card','Guardian Kades Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;','','');
+REPLACE INTO `item_db` VALUES ('4581','Rudo_Card','Rudo Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ sc_start SC_MOVHASTE_INFINITY,3000,0; bonus bAgi,44; heal 0,-40; }\",3,3000,0;','','');
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+REPLACE INTO `item_db` VALUES ('4583','Engkanto_Card','Engkanto Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Poison,30; bonus2 bIgnoreDefRate,RC_Plant,30;','','');
+REPLACE INTO `item_db` VALUES ('4584','Manananggal_Card','Manananggal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSPDrainValue,1; bonus bMaxSPrate,-1;','','');
+REPLACE INTO `item_db` VALUES ('4585','Mangkukulam_Card','Mangkukulam Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,10; bonus bHPGainValue,-666;','','');
+REPLACE INTO `item_db` VALUES ('4586','Tikbalang_Card','Tikbalang Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Wind,5; if(getrefine()>=9) { bonus2 bMagicAtkEle,Ele_Wind,5; }','','');
+REPLACE INTO `item_db` VALUES ('4587','Tiyanak_Card','Tiyanak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_DemiPlayer,12; bonus2 bCriticalAddRace,RC_Fish,12; bonus2 bCriticalAddRace,RC_Brute,12;','','');
+REPLACE INTO `item_db` VALUES ('4588','Wakwak_Card','Wakwak Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5*(readparam(bStr)/10);','','');
+REPLACE INTO `item_db` VALUES ('4589','Jejeling_Card','Jejeling Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,200*(readparam(bVit)/10);','','');
+REPLACE INTO `item_db` VALUES ('4590','Bangungot_Card','Bangungot Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,4; bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,3,2500,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4591','Bakonawa_Card','Bakonawa Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,4; bonus2 bAddEffWhenHit,Eff_Bleeding,2000;','','');
+REPLACE INTO `item_db` VALUES ('4592','Buwaya_Card','Buwaya Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,4; bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,3,2500,BF_MAGIC,0;','','');
+REPLACE INTO `item_db` VALUES ('4593','Menblatt_Card','Menblatt Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkDef,readparam(bDex)/10;','','');
+REPLACE INTO `item_db` VALUES ('4594','Petal_Card','Petal Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,2*(readparam(bLuk)/10);','','');
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+REPLACE INTO `item_db` VALUES ('4596','Antique_Book_Card','Antique Book Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,5*(readparam(bInt)/10);','','');
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+REPLACE INTO `item_db` VALUES ('4600','Lichtern_Yellow_Card','Lichtern Yellow Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','769','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,10; bonus2 bMagicAtkEle,Ele_Earth,(getrefine()>=9)?10:5;','','');
+REPLACE INTO `item_db` VALUES ('4601','Amdarais_Card','Amdarais Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000;','','heal -6666,-666;');
+REPLACE INTO `item_db` VALUES ('4602','Realized_Amdarais_Card','Realized Amdarais Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000;','','heal -6666,-666;');
+REPLACE INTO `item_db` VALUES ('4603','Corruption_Root_Card','Corruption Root Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,20; bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,1,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,1,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,NPC_WIDECURSE,1,70,BF_WEAPON,0;','','');
+REPLACE INTO `item_db` VALUES ('4604','Realized_Corruption_Root_Card','Realized Corruption Root Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,30; bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,NPC_WIDECURSE,2,70,BF_WEAPON,0;','','');
+REPLACE INTO `item_db` VALUES ('4605','Agony_Of_Royal_Knight_Card','Agony Of Royal Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();','','');
+REPLACE INTO `item_db` VALUES ('4606','Grudge_of_Royal_Knight_Card','Grudge of Royal Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);','','heal 0,-444;');
+REPLACE INTO `item_db` VALUES ('4607','Faithful_Manager_Card','Faithful Manager Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { if(getrefine()>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }','','');
+REPLACE INTO `item_db` VALUES ('4608','White_Knight_Card','White Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;','','');
+REPLACE INTO `item_db` VALUES ('4609','Khalitzburg_Knight_Card','Khalitzburg Knight Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;','','');
+REPLACE INTO `item_db` VALUES ('4610','Sarah_Card','Sarah Card','6','10','5','10','0','0','0','0','0','4294967295','63','2','16','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('4625','Timeholder_Card','Timeholder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,20; bonus bUseSPrate,10;','','');
+REPLACE INTO `item_db` VALUES ('4626','Big_Ben_Card','Big Ben Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Formless,5; bonus2 bMagicAddRace,RC_Demon,5;','','');
+REPLACE INTO `item_db` VALUES ('4627','Big_Bell_Card','Big Bell Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10;','','');
+REPLACE INTO `item_db` VALUES ('4628','Neo_Punk_Card','Neo Punk Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20;','','');
+REPLACE INTO `item_db` VALUES ('4629','Arc_Elder_Card','Arc Elder Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','4','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,(getrefine()*3);','','');
+REPLACE INTO `item_db` VALUES ('4630','Time_Keeper_Card','Time Keeper Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','64','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,NPC_WIDECURSE,2,20;','','');
+REPLACE INTO `item_db` VALUES ('4631','Owl_Viscount_Card','Owl Viscount Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,3;','','');
+REPLACE INTO `item_db` VALUES ('4632','Owl_Marquees_Card','Owl Marquees Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getskilllv(SA_VIOLENTGALE)==5) { bonus5 bAutoSpell,SA_VIOLENTGALE,5,20,BF_WEAPON,0; } else bonus5 bAutoSpell,SA_VIOLENTGALE,1,20,BF_WEAPON,0;','','');
+REPLACE INTO `item_db` VALUES ('4633','Enhanced_Archer_Skeleton_Card','Enhanced Archer Skeleton Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,10; if(BaseLevel>99) { bonus bLongAtkRate,2; }','','');
+REPLACE INTO `item_db` VALUES ('4634','Enhanced_Soldier_Skeleton_Card','Enhanced Soldier Skeleton Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','2','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,9; if(BaseLevel>99) { bonus bCritical,1; }','','');
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+REPLACE INTO `item_db` VALUES ('4639','Taffy_Card','Taffy Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,1;','','');
+REPLACE INTO `item_db` VALUES ('4640','Frozen_Wolf_Card','Frozen Wolf Card','6','20','10','10','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,1;','','');
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+REPLACE INTO `item_db` VALUES ('5307','Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat','5','20','10','400','0','0','10','0','1','4294967295','63','2','256','0','0',NULL,'1','329','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus3 bAutoSpellWhenHit,DC_WINKCHARM,1,50;','','');
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+REPLACE INTO `item_db` VALUES ('5310','Bulb_Hairband','Shining Electric Bulb Hairband','5','20','10','100','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','332','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Dark,10; skill MG_SIGHT,1;','','sc_end SC_SIGHT;');
+REPLACE INTO `item_db` VALUES ('5311','Large_Hibiscus','Large Hisbiscus','5','20','10','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','333','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15;','','');
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+REPLACE INTO `item_db` VALUES ('5322','Scarf','Scarf','5','20','10','100','0','0','4','0','0','4294967295','63','2','256','0','24',NULL,'1','343','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus bFlee,5;','','');
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+REPLACE INTO `item_db` VALUES ('5329','Dark_Blindfold_C','Costume Dark Blindfold','5','1','0','0','0','0','1','0','0','4294967295','63','2','512','0','0',NULL,'0','187','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;','','');
+REPLACE INTO `item_db` VALUES ('5330','kRO_Drooping_Kitty_C','kRO Drooping Kitty C','5','1','0','0','0','0','9','0','0','2147483646','63','2','256','0','0',NULL,'0','142','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;','','');
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+REPLACE INTO `item_db` VALUES ('5340','Deprotai_Doll_Hat','Defolty Doll Hat','5','0','0','500','0','0','1','0','1','4294967295','63','2','256','0','60',NULL,'0','354','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus4 bAutoSpellWhenHit,AL_ANGELUS,10,20,0;','','');
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+REPLACE INTO `item_db` VALUES ('5557','Wild_Rose_Hat','Wild Rose Hat','5','20','10','500','0','0','6','0','1','2147483646','63','2','256','0','20',NULL,'1','541','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3;','','');
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+REPLACE INTO `item_db` VALUES ('5618','F_Cat_Hat','Neko Mimi','5','20','10','300','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','182','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,10;','','');
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+REPLACE INTO `item_db` VALUES ('5633','F_Drooping_Bunny_','Drooping Bunny','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','249','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
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+REPLACE INTO `item_db` VALUES ('5772','Red_Navy_Hat','Blood Admiral\'s Hat','5','3000','1500','500','0','0','1','0','0','4294967295','63','2','256','0','95',NULL,'1','651','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus2 bAddRaceTolerance,RC_Player,10;','','');
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+REPLACE INTO `item_db` VALUES ('5778','Blue_Arara_Hat','Turkey On Your Head','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','656','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus2 bAddMonsterDropItem,574,500; bonus2 bAddItemHealRate,574,5; .@rate = min(getrefine(),10); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus3 bAutoSpellWhenHit,AL_INCAGI,.@rate,10; bonus3 bAutoSpell,AL_INCAGI,.@rate,10;','','');
+REPLACE INTO `item_db` VALUES ('5779','Drooping_Boto','Drooping Boto','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','657','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2;','','');
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+REPLACE INTO `item_db` VALUES ('5791','Tenkaippin_Ramen','Tenkaippin Ramen','5','20','10','500','0','0','1','0','0','4294967295','63','2','256','0','30',NULL,'0','668','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,-1; bonus bDex,4; bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('5812','Hat_Of_Expert','Hat Of Expert','5','0','0','0','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','16','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; bonus3 bAddEffWhenHit,Eff_Bleeding,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Silence,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Confusion,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Curse,500,ATF_TARGET|ATF_SELF; bonus3 bAddEffWhenHit,Eff_Blind,500,ATF_TARGET|ATF_SELF;','','');
+REPLACE INTO `item_db` VALUES ('5813','Red_Ph.D_Hat','Red Scholar Hat','5','1000','500','500','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','481','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
+REPLACE INTO `item_db` VALUES ('5814','Ati_Atihan_Hat3','Ati Atihan Hat3','5','20','10','0','0','0','2','0','0','4294967295','63','2','769','0','20',NULL,'0','303','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5815','Cowboy_Hat_J','Classic Hat','5','20','10','500','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','475','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus2 bSubSize,Size_Small,5; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5;','','');
+REPLACE INTO `item_db` VALUES ('5816','Classic_Hat_J','New Cowboy Hat','5','20','10','500','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','411','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5817','Valentine_Pledge','Valentine\'s Emblem','5','20','10','0','0','0','3','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus bMdef,3; bonus bHealPower,10; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; bonus bFlee,10; bonus bAspdRate,1;','','');
+REPLACE INTO `item_db` VALUES ('5818','Carnival_Hat','Carnival Hat','5','0','0','0','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','505','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
+REPLACE INTO `item_db` VALUES ('5819','Carnival_Circlet','Carnival Circlet','5','0','0','0','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'1','506','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
+REPLACE INTO `item_db` VALUES ('5820','Black_Elven_Ears','Black Fairy Ears','5','10','5','100','0','0','2','0','0','4294967295','63','2','512','0','0',NULL,'0','498','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5821','Gold_Tulip_Hairpin','Golden Tulip Hairpin','5','10','5','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','499','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Boss,5; bonus2 bExpAddRace,RC_NonBoss,5;','','');
+REPLACE INTO `item_db` VALUES ('5822','Love_Chick_Hat','Chicken Of Love Hat','5','10000','5000','100','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','500','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bAddRaceTolerance,RC_Brute,7; bonus2 bAddRaceTolerance,RC_DemiPlayer,7;','','');
+REPLACE INTO `item_db` VALUES ('5823','Love_Arrow','Arrow Of Love','5','5000','2500','100','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bAgi,5;','','');
+REPLACE INTO `item_db` VALUES ('5824','Fools_Day_Hat','April Fool\'s Day Hat','5','20','10','300','0','0','6','0','1','4294967295','63','2','256','0','30',NULL,'1','265','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5825','Badge_Of_Order_Grace','Knight Of Honor Badge','5','0','0','0','0','0','1','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,10; bonus bMatkRate,10; bonus bMaxHP,1500; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('5826','Valkyrie_Helmet','Helm Of Valkyrie','5','0','0','0','0','0','10','0','0','4294967295','63','2','256','0','0',NULL,'0','225','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('5827','Book_File_Hat','Book Hat','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','423','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5828','Honor_Gold_Ring','Gold Ring Of Honor','5','0','0','50','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('5829','Ordinary_Armor','Ordinary Armor','5','0','0','0','0','0','0','0','0','4294967295','63','2','16','0','30',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5830','Woe_Sahkkat','Woe Sahkkat','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','67','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5831','Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','28','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5832','Woe_Vane_Hairpin','Woe Vane Hairpin','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','313','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5833','Woe_Picnic_Hat','Woe Picnic Hat','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','117','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5834','Woe_Crown','Woe Crown','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','45','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5835','Woe_Tiara','Woe Tiara','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5836','Woe_Boys_Cap','Woe Boys Cap','5','20','10','10','0','0','0','0','0','4294967295','63','2','256','0','60',NULL,'1','102','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5837','Woe_Sunglass','Woe Sunglass','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5838','Woe_Fin_Helm','Woe Fin Helm','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','100','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5839','Woe_Blush','Woe Blush','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','125','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5840','Woe_Elven_Ears','Woe Elven Ears','5','20','10','10','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','73','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5841','Shaman_Hat_','Shaman Hat ','5','20','10','100','0','0','1','0','1','4294967295','63','2','256','0','30',NULL,'1','596','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC;','','');
+REPLACE INTO `item_db` VALUES ('5842','Loyal_Ring1','Loyal Ring1','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5843','Loyal_Ring2','Loyal Ring2','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2;','','');
+REPLACE INTO `item_db` VALUES ('5844','Loyal_Ring3','Loyal Ring3','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3;','','');
+REPLACE INTO `item_db` VALUES ('5845','Buzzy_Ball_Board','Buzzy Ball Board','5','50','25','400','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','641','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5846','Buzzy_Ball_Gum','Buzzy Ball Gum','5','50','25','100','0','0','1','0','0','4294967295','63','2','1','0','0',NULL,'0','572','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bMdef,5;','','');
+REPLACE INTO `item_db` VALUES ('5847','Fools_Day_Helmet','Fools Day Helmet','5','0','0','0','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','647','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bVit,-3; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('5848','Robin_Eyepatch','Bandit Disguise','5','20','10','0','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'0','50','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5849','Doctor_Hairband','Doctor Hairband','5','20','10','0','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','60','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5850','Golden_Savage_Hat','Golden Savage Hat','5','20','10','500','0','0','5','0','0','4294967295','63','2','256','0','50',NULL,'1','648','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5851','Summer_Knight','Summer Knight','5','20','10','0','0','0','1','0','0','4294967295','63','2','768','0','60',NULL,'0','138','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5852','Easter_Egg_Shell','Easter Egg Shell','5','20','10','500','0','0','0','0','0','4294967295','63','2','256','0','40',NULL,'1','537','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; if (getrefine()>=7) bonus bFlee,2; if (getrefine() >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;','','');
+REPLACE INTO `item_db` VALUES ('5855','Fishing_Rod','Fishing Rod','5','0','0','0','0','0','0','0','0','4294967295','63','2','136','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5856','Passion_FB_Hat','Passion Soccerball Hat','5','20','10','600','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','671','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('5857','Cool_FB_Hat','Cool Soccerball Hat','5','20','10','600','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','672','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('5858','Victory_FB_Hat','Soccerball Hat','5','20','10','600','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','673','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('5859','Glory_FB_Hat','Glorious Soccerball Hat','5','20','10','600','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','674','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('5864','Shadow_Booster','Shadow Booster','5','20','10','300','0','0','0','0','0','4294967295','63','2','512','0','0',NULL,'1','873','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,1; bonus bDelayrate,-1;','','');
+REPLACE INTO `item_db` VALUES ('5868','Bushy_Moustache','Bushy Moustache','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','1004','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bBaseAtk,10; bonus bMatk,10;','','');
+REPLACE INTO `item_db` VALUES ('5869','Mimic_Egg_Shell','Mimic Egg Shell','5','10','5','100','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'1','999','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;','','');
+REPLACE INTO `item_db` VALUES ('5870','Bunny_Egg_Shell','Bunny Egg Shell','5','10','5','100','0','0','5','0','0','4294967295','63','2','256','0','0',NULL,'1','1000','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3; bonus bAspd,1;','','');
+REPLACE INTO `item_db` VALUES ('5871','Picky_Egg_Shell','Picky Egg Shell','5','10','5','100','0','0','2','0','0','4294967295','63','2','256','0','0',NULL,'1','1001','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('5873','Helmet_of_Siegfried','Helmet of Siegfried','5','20','10','600','0','0','7','0','1','279714','58','2','256','0','60',NULL,'1','1055','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bHPLossRate,600,4000; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */ bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('5874','Circlet_of_Kriemhild','Circlet of Kriemhild','5','20','10','600','0','0','6','0','1','661576','58','2','256','0','60',NULL,'1','1056','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bHPLossRate,400,4000; bonus3 bAutoSpellWhenHit,PR_KYRIE,5,50; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('5875','Diadem_of_Brinhild','Diadem of Brinhild','5','20','10','600','0','0','6','0','1','99092','58','2','256','0','60',NULL,'1','1057','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bHPLossRate,300,4000; bonus3 bAutoSpellWhenHit,SM_ENDURE,5,50; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('5881','Weissbier_Hat','Weissbier Hat','5','0','0','300','0','0','4','0','0','4294967295','63','2','256','0','0',NULL,'0','1079','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bDex,-10; bonus4 bAutoSpell,WZ_ESTIMATION,1,800,1; bonus4 bAutoSpell,MC_IDENTIFY,1,500,1; bonus4 bAutoSpell,TF_PICKSTONE,1,1000,1; bonus4 bAutoSpell,BS_GREED,1,100,1; bonus5 bAutoSpellWhenHit,TK_RUN,5,200,BF_SHORT,0; bonus5 bAutoSpellWhenHit,TK_HIGHJUMP,3,300,BF_SHORT,0; bonus5 bAutoSpellWhenHit,NV_FIRSTAID,1,1000,BF_SHORT,0; bonus5 bAutoSpellWhenHit,TF_BACKSLIDING,1,500,BF_SHORT,0; if(getrefine()>6) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bDex,-5; }','','');
+REPLACE INTO `item_db` VALUES ('5890','Angel_Earrings','Angel Earrings','5','0','0','100','0','0','5','0','0','4294967295','63','2','512','0','0',NULL,'0','1093','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('5891','Black_Cat_Hat','Black Cat Hat','5','0','0','100','0','0','7','0','0','4294967295','63','2','256','0','10',NULL,'1','1105','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */','','');
+REPLACE INTO `item_db` VALUES ('5897','Ascendant_Crown_','Ascendant Crown','5','0','0','50','0','0','20','0','1','1','63','2','256','0','100',NULL,'1','1118','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,10; bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bAddRace,RC_Boss,15; bonus2 bAddRace,RC_NonBoss,15; bonus bMatkRate,15; bonus bHit,20; bonus bFlee,20; bonus bCritical,20; bonus bFlee2,10; bonus bVariableCastrate,-20; bonus2 bSubEle,Ele_Neutral,5;','','');
+REPLACE INTO `item_db` VALUES ('5898','Autumn_Headband','Autumn Headband','5','0','0','200','0','0','10','0','1','2048','56','2','256','0','100',NULL,'0','1119','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillUseSP,SN_WINDWALK,20; bonus bLongAtkRate,5; if(getrefine()>=7) { bonus bAtk,2*(readparam(bInt)/5); } if(getrefine()>=9) { bonus2 bSkillAtk,RA_ARROWSTORM,2*(BaseLevel/10); }','','');
+REPLACE INTO `item_db` VALUES ('5899','Black_Ribbon_','Black Ribbon','5','0','0','200','0','0','10','0','1','128','56','2','256','0','100',NULL,'1','1120','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,RK_WINDCUTTER,50; bonus2 bSkillAtk,RK_SONICWAVE,50; if(getrefine()>=7) { bonus bAtk,2*(readparam(bAgi)/5); } if(getrefine()>=9) { bonus2 bSkillAtk,RK_IGNITIONBREAK,30; }','','');
+REPLACE INTO `item_db` VALUES ('5900','Divine_Guard_Hat_','Divine Guard Hat','5','20','10','200','0','0','10','0','1','16384','56','2','256','0','100',NULL,'1','1121','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; bonus2 bSubSize,Size_Small,5; if(getrefine()>6) { bonus5 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),5),100,BF_WEAPON,0; } if(getrefine()>8) { bonus2 bSkillAtk,LG_RAYOFGENESIS,20; }','','');
+REPLACE INTO `item_db` VALUES ('5904','Inconspicuous_Hat_','Inconspicuous Hat','5','20','10','200','0','0','10','0','1','131072','56','2','256','0','100',NULL,'1','1125','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatkRate,7; if(getrefine()>6) { bonus bMatk,(readparam(bInt)/5)*2; } if(getrefine()>8) { bonus bMatkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('5905','Lyrica_Hat_','Lyrica Hat','5','20','10','200','0','0','10','0','1','524288','56','1','256','0','100',NULL,'1','1126','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,WM_SEVERE_RAINSTORM,15; if(getrefine()>6) { bonus bFixedCastrate,-(getskilllv(BA_MUSICALLESSON)*4); } if(getrefine()>8) { bonus2 bSkillUseSP,WM_SEVERE_RAINSTORM,10; }','','');
+REPLACE INTO `item_db` VALUES ('5906','Oni_Horns_','Oni Horns','5','20','10','200','0','0','10','0','1','4096','56','2','256','0','100',NULL,'1','1127','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,GC_COUNTERSLASH,getskilllv(GC_WEAPONBLOCKING)*10; if(getrefine()>6) { bonus bAtk,10; bonus bHit,5; } if(getrefine()>8) { bonus3 bAutoSpell,GC_CROSSIMPACT,1,100; }','','');
+REPLACE INTO `item_db` VALUES ('5907','Sea_Captain_Hat','Sea Captain Hat','5','20','10','200','0','0','20','0','1','1024','56','2','256','0','100',NULL,'1','1128','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,NC_AXETORNADO,20; bonus2 bSkillAtk,NC_AXEBOOMERANG,20; if(getrefine()>6) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(BS_WEAPONRESEARCH); } if(getrefine()>8) { bonus2 bSkillAtk,NC_AXETORNADO,getskilllv(NC_TRAININGAXE); }','','');
+REPLACE INTO `item_db` VALUES ('5918','Gambler_Seal','Gambler Seal','5','20','10','500','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','1202','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,3; bonus bCritAtkRate,3;','','');
+REPLACE INTO `item_db` VALUES ('5921','Fish_Monster\'s_Grill','Fish Monster\'s Grill','5','0','0','200','0','0','1','0','0','4294967295','63','2','512','0','10',NULL,'1','1218','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('5932','Birdcage_of_paradise','Birdcage of paradise','5','20','10','800','0','0','6','0','0','4294967295','63','2','256','0','40',NULL,'1','1286','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,5; bonus bCritical,5; bonus bFlee2,5; if(BaseClass==Job_Ranger||BaseClass==Job_Ranger_T) { skill HT_BLITZBEAT,5*getrefine(); if (isequipped(Ixion_Wing)) { skill HT_BLITZBEAT,5*getequiprefinerycnt(EQI_HAND_R); } }','','');
+REPLACE INTO `item_db` VALUES ('5933','Crow_Tengu_Mask','Crow Tengu Mask','5','20','10','300','0','0','0','0','0','4294967295','63','2','512','0','80',NULL,'1','1287','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,1; bonus bLongAtkRate,2; if(readparam(bStr)>=108) { bonus bAtkRate,1; bonus bLongAtkRate,2; } if(readparam(bStr)>=120) { bonus bAtkRate,2; bonus bLongAtkRate,3; }','','');
+REPLACE INTO `item_db` VALUES ('5934','Happy_Balloon','Happy Balloon','5','0','0','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','1289','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bMdef,5; bonus2 bAddMonsterDropItem,644,30; /*Custom - JRO*/ /*+Mistcase card, when base Luk is 77 or more, Has change to drops \\\'Happy Box\\\' when killing a monster.*/','','');
+REPLACE INTO `item_db` VALUES ('5941','Joystick_Hat','Joystick Hat','5','0','0','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','1305','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus bLuk,5; bonus4 bAutoSpell,BS_ADRENALINE,5,100,0; bonus5 bAutoSpellWhenHit,AC_CONCENTRATION,5,100,BF_WEAPON,0;','','');
+REPLACE INTO `item_db` VALUES ('5942','Lovegame_Hat','Lovegame Hat','5','0','0','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','1306','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; bonus5 bAutoSpellWhenHit,DC_WINKCHARM,1,500,BF_WEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('5966','Kardui_Ears','Kardui Ears','5','0','0','300','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'1','1357','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,2*(readparam(bDex)/10); if(readparam(bDex)>=108) { bonus bMatk,60; bonus bVariableCastrate,-10; } if(readparam(bDex)>=120) { bonus bMatk,40; bonus bVariableCastrate,-5; }','','');
+REPLACE INTO `item_db` VALUES ('5967','Flying_Galapagos','Flying Galapagos','5','0','0','500','0','0','0','0','0','4294967295','63','2','1','0','110',NULL,'1','1358','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,HT_BLITZBEAT,getskilllv(HT_BLITZBEAT),(10*getskilllv(HT_BLITZBEAT))+(readparam(bLuk)/3); if(getskilllv(HT_STEELCROW)>0) { skill HT_BLITZBEAT,40; }','','');
+REPLACE INTO `item_db` VALUES ('5968','Divine_Angel_Nurse_Cap','Divine Angel Nurse Cap','5','0','0','500','0','0','10','0','1','4294967295','63','2','256','0','50',NULL,'1','1359','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHealPower,3; bonus bNoCastCancel,0; if(getrefine()>4) { bonus bHealPower,3; } if(getrefine()>6) { bonus bHealPower,3; } if(getrefine()>8) { bonus bHealPower,3; }','','');
+REPLACE INTO `item_db` VALUES ('5969','Queen_Anne\'s_Revenge','Queen Anne\'s Revenge','5','0','0','400','0','0','7','0','1','4294967295','63','2','256','0','100',NULL,'1','1360','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus2 bAddRace,RC_Boss,7; bonus2 bAddRace,RC_NonBoss,7; if(getrefine()>4) { bonus2 bAddRace,RC_Boss,2; bonus2 bAddRace,RC_NonBoss,2; } if(getrefine()>6) { bonus2 bAddRace,RC_Boss,1; bonus2 bAddRace,RC_NonBoss,1; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,1; bonus2 bAddRace,RC_NonBoss,1; bonus bNoSizeFix,0; }','','');
+REPLACE INTO `item_db` VALUES ('5970','Rune_Helm','Rune Helm','5','0','0','3000','0','0','15','0','1','4294967295','63','2','256','0','50',NULL,'1','1361','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bMaxHPrate,4; if(BaseLevel<100) { bonus bVit,getrefine()/2; } if(BaseLevel>99) { bonus bVit,getrefine(); } /* Grant additional effects on Rune stone skill activation */','','');
+REPLACE INTO `item_db` VALUES ('6000','Dark_Ashes','Ashes of Darkness','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6001','Essence_Of_Fire','Essence of Fire','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6002','Token_Of_Apostle','Token of Apostle','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6003','Soul_Pendant','Pendant of Spirit','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6004','Bapho_Doll','Cursed Baphomet Doll','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6005','New_Year_Rice_Cake','NewYear Ricecake','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6006','Rice_Cake_Delivery_Box','Delivery Ricecake Box','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6007','New_Year_Rice_Cake_Soup','NewYear Ricecake Soup','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6008','Wood','Wood','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6009','Large_Magical_Fan','Big Fan Of Magic','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6010','Pickaxe','Hoe','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6011','Blue_Card_B','Blue B Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6012','Blue_Card_C','Blue C Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6013','Blue_Card_J','Blue J Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6015','Blue_Card_M','Blue M Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6016','Blue_Card_Q','Blue Q Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6017','Blue_Card_T','Blue T Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6018','Blue_Card_V','Blue V Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6019','Blue_Card_Z','Blue Z Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6020','Fur','Fur','3','704','352','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6021','Peaked_Hat','Peaked Hat','3','433','216','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6022','Hard_Skin','Hard Skin','3','884','442','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6023','Mystic_Horn','Mystic Horn','3','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6024','17Carat_Dia','17Carat Diamond','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','8',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6025','Towel_Of_Memory','Towel of Memory','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6026','Marriage_Covenant','Written Oath Of Marriage','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6027','Crystal_Of_Feardoom','Crystal Of Feardom','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6028','Seal_Scroll','Sealed Scroll','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6029','Morocc_Tracing_Log','Morocc Tracing Log','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6030','Glitering_PaperA','Glittering Paper','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6031','Glitering_PaperB','Glittering Paper','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6032','Horn_Of_Hilsrion','Horn of Hillslion','3','567','283','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6033','Horn_Of_Tendrilion','Horn of Tendrilion','3','567','283','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6034','Weird_Part','Weird Part','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6035','Decaying_Stem','Decaying Stem','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6036','Invite_To_Meeting','Meeting Invitation','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6037','Rough_File','Messy File','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6038','Neat_Report','Neat Report','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6039','Piece_Of_Fish','Piece of Fish','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6040','Some_Of_Report','Part of a Report','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6041','Strong_Bine','Strong Vine','3','30','15','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6042','Ordinary_Branch','Ordinary Branch','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6043','Letter_From_Lugen','Letter from Lugen','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6044','Letter_From_Otto','Letter from Otto','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6045','Supply_Box','Supply Box','3','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6046','Clothing_Dye_Coupon','New Clothing Dye Coupon','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"SetPalete\",1;','','');
+REPLACE INTO `item_db` VALUES ('6047','Clothing_Dye_Coupon2','Original Clothing Dye Coupon','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"SetPalete\",2;','','');
+REPLACE INTO `item_db` VALUES ('6048','Unidentified_Mineral','Unidentified Mineral','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6049','Marlin','Marlin','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6050','Mercenary_Contract','Mercenary Contract','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6051','Gray_Hollow','Gray Hollow','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6052','Ornamental_Hairpin','Ornament Hairpin','3','1','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6053','Yuanbao','Circle Step','3','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6054','Blue_Card_6','Number 6 Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6055','Blue_Card_Annyver','Character Week Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6056','Blue_Card_Sary','Character Year Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6057','Blue_Card_E','Character Lee Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6058','Blue_Card_Ven','Character Ben Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('6059','Blue_Card_Nt','Character Project Card','3','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('11046','Ninja_Book_Basic','Ninja Book Basic','3','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('11047','Ninja_Book_Practice','Ninja Book Practice','3','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('11048','Ninja_Book_Misc','Ninja Book Misc','3','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('11049','Gun_Book_Basic','Gun Book Basic','3','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('11057','Feb_Sweets','February Sweets','3','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('11505','Iris','Iris','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,150;','','');
+REPLACE INTO `item_db` VALUES ('11506','Fanta_Orange','Fanta Orange','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11507','Fanta_Grape','Fanta Grape','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11508','Karada_Meguri_Tea','Karada Meguricha','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11509','Royal_Milk_Tea','Black Tea Kochakaden','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11510','Coke_Zero','Coca Cola Zero','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11511','Coke_No_Cal','Diet Coca Cola','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
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+REPLACE INTO `item_db` VALUES ('11513','Protect_Neck_Candy','Throat Lozenge','0','250','125','1','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(5,25),0;','','');
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+REPLACE INTO `item_db` VALUES ('11527','Baklava','Baklava','0','3500','1750','600','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 1200,440;','','');
+REPLACE INTO `item_db` VALUES ('11528','Kanafeh','Kanafeh','0','1500','750','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 300,240;','','');
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+REPLACE INTO `item_db` VALUES ('11530','Jujube','Jujube','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 30,0;','','');
+REPLACE INTO `item_db` VALUES ('11531','Coffee','Coffee','0','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,10;','','');
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+REPLACE INTO `item_db` VALUES ('11535','Almond_Chocolate','Almond Chocolate','0','190','95','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(8,16);','','');
+REPLACE INTO `item_db` VALUES ('11536','Cat_Hard_Biscuit','Cat\'s Ship Biscuit','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,110),0;','','');
+REPLACE INTO `item_db` VALUES ('11537','Rice_weevil_Bug','Weevil Bug Worm','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(100,150),0;','','');
+REPLACE INTO `item_db` VALUES ('11538','Octupus_Leg','Fresh Octopus Legs','0','20','10','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(35,60),rand(5,10);','','');
+REPLACE INTO `item_db` VALUES ('11539','Athale_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11540','Shyai_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11541','Mid_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11542','Zonda_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11543','Goedo_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11544','Huike_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11545','Rune_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11546','Pope_Choco','Handmade Chocolate','0','1','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('11547','Woe_Violet_Potion','WoE Violet Potion','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(500,700),rand(60,85);','','');
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+REPLACE INTO `item_db` VALUES ('11549','Woe_Blue_Potion','WoE Blue Potion','0','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('11550','Pumpkin_Cake','Pumpkin Cake','0','10','5','40','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('11551','Savory_Herb_Salad','Aromatic Herb Seasoned','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('11552','Apple_Carrot_Salad','Apple Carrot Salad','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('11553','Casual_Stew','Anything Casserole','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('11554','Golden_Roasted_Apple','92 Golden Apple','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','itemheal rand(20,30),0;','','');
+REPLACE INTO `item_db` VALUES ('11592','Trance_Candy_R','Red Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Bloody Murderer\",600000,SC_MTF_MHP,1000;','','');
+REPLACE INTO `item_db` VALUES ('11593','Trance_Candy_B','Blue Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Bathory\",600000,SC_MTF_MSP,100;','','');
+REPLACE INTO `item_db` VALUES ('11594','Trance_Candy_Y','Yellow Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Jakk\",600000,SC_MTF_PUMPKIN,2000;','','');
+REPLACE INTO `item_db` VALUES ('11595','Trance_Candy_G','Green Transform Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(45,65),0; montransform \"Quve\",600000,SC_MTF_HITFLEE,10,20;','','');
+REPLACE INTO `item_db` VALUES ('11701','Girl_Bunch_Of_Flower','Girl\'s Bouquet','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(105,145),0;','','');
+REPLACE INTO `item_db` VALUES ('11702','Moon_Cookie','Moon Cookie','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('11703','Mysterious_Blood','Mystery Blood','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(25,35);','','');
+REPLACE INTO `item_db` VALUES ('11704','KETUPAT_F','Ketupat','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,90),0;','','');
+REPLACE INTO `item_db` VALUES ('11705','Special_White_Potion','Child Potion','0','1','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(425,425),0;','','');
+REPLACE INTO `item_db` VALUES ('11706','Steak','Steak','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(700,1000),0;','','');
+REPLACE INTO `item_db` VALUES ('11707','Roasted_Beef','Roast Beef','0','1','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal 0,rand(100,200);','','');
+REPLACE INTO `item_db` VALUES ('11708','Fore_Flank_Sirloin','Fore Flank Sirloin','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(30,50),rand(1,5);','','');
+REPLACE INTO `item_db` VALUES ('11709','Fanta_Zero_Lemon','Fanta Zero Lemon','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11710','Sakura_Mist','Sakura Mist','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11711','Sakura_Milk_Tea','Sakura Milk Tea','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11712','First_Leaf_Tea','Flower','0','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(50,70),rand(10,12);','','');
+REPLACE INTO `item_db` VALUES ('11713','Julia\'s_Candy','Julia\'s Candy','0','0','0','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(40,45),0;','','');
+REPLACE INTO `item_db` VALUES ('12000','Cold_Scroll_2_5','Level 5 Frost Diver','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill MG_FROSTDIVER,5;','','');
+REPLACE INTO `item_db` VALUES ('12001','Holy_Scroll_1_3','Level 3 Heal','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,3;','','');
+REPLACE INTO `item_db` VALUES ('12002','Holy_Scroll_1_5','Level 5 Heal','11','2000','1000','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AL_HEAL,5;','','');
+REPLACE INTO `item_db` VALUES ('12003','Holy_Scroll_2_1','Level 1 Teleport','11','1000','500','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
+REPLACE INTO `item_db` VALUES ('12004','Arrow_Container','Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1750,500;','','');
+REPLACE INTO `item_db` VALUES ('12005','Iron_Arrow_Container','Iron Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1770,500;','','');
+REPLACE INTO `item_db` VALUES ('12006','Steel_Arrow_Container','Steel Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1753,500;','','');
+REPLACE INTO `item_db` VALUES ('12007','Ori_Arrow_Container','Oridecon Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1765,500;','','');
+REPLACE INTO `item_db` VALUES ('12008','Fire_Arrow_Container','Fire Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1752,500;','','');
+REPLACE INTO `item_db` VALUES ('12009','Silver_Arrow_Container','Silver Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1751,500;','','');
+REPLACE INTO `item_db` VALUES ('12010','Wind_Arrow_Container','Wind Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1755,500;','','');
+REPLACE INTO `item_db` VALUES ('12011','Stone_Arrow_Container','Stone Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1756,500;','','');
+REPLACE INTO `item_db` VALUES ('12012','Crystal_Arrow_Container','Crystal Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1754,500;','','');
+REPLACE INTO `item_db` VALUES ('12013','Shadow_Arrow_Container','Shadow Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1767,500;','','');
+REPLACE INTO `item_db` VALUES ('12014','Imma_Arrow_Container','Immaterial Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1757,500;','','');
+REPLACE INTO `item_db` VALUES ('12015','Rusty_Arrow_Container','Rusty Arrow Quiver','2','2','1','250','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 1762,500;','','');
+REPLACE INTO `item_db` VALUES ('12016','Speed_Up_Potion','Speed Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_INFINITY,5000,0;','','');
+REPLACE INTO `item_db` VALUES ('12017','Slow_Down_Potion','Slow Potion','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SLOWDOWN,5000,0;','','');
+REPLACE INTO `item_db` VALUES ('12018','Fire_Cracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('12019','Holy_Egg','Holy Egg','11','2','1','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ALL_RESURRECTION,2;','','');
+REPLACE INTO `item_db` VALUES ('12020','Water_Of_Darkness','Cursed Water','11','2','1','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,8;','','');
+REPLACE INTO `item_db` VALUES ('12021','Pork_Belly','Pork','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
+REPLACE INTO `item_db` VALUES ('12022','Spareribs','Galbi','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','itemheal rand(70,99),0;','','');
+REPLACE INTO `item_db` VALUES ('12023','Giftbox_China','Wrapped Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12023,1;','','');
+REPLACE INTO `item_db` VALUES ('12024','Red_Pouch_Of_Surprise','Red Pouch','2','50','25','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-4,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12025','Egg_Boy','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12025,1;','','');
+REPLACE INTO `item_db` VALUES ('12026','Egg_Girl','Dano Festival Egg','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12026,1;','','');
+REPLACE INTO `item_db` VALUES ('12027','Giggling_Box','Giggling Box','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 9,0; sc_start SC_CURSE,30000,0,3000,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('12028','Box_Of_Thunder','Box of Thunder','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,20000,0;','','');
+REPLACE INTO `item_db` VALUES ('12029','Gloomy_Box','Box of Gloom','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill AC_CONCENTRATION,1;','','');
+REPLACE INTO `item_db` VALUES ('12030','Box_Of_Grudge','Box of Resentment','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('12031','Sleepy_Box','Box of Drowsiness','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('12032','Box_Of_Storm','Box of Storms','11','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
+REPLACE INTO `item_db` VALUES ('12033','Box_Of_Sunlight','Box of Sunlight','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CLAIRVOYANCE,30000,0;','','');
+REPLACE INTO `item_db` VALUES ('12034','Painting_Box','Box of Panting','2','1000','500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,9; sc_start SC_SILENCE,30000,0,3000,SCFLAG_NONE;','','');
+REPLACE INTO `item_db` VALUES ('12035','Lotto_Box01','Lotto Box 01','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12035,1;','','');
+REPLACE INTO `item_db` VALUES ('12036','Lotto_Box02','Lotto Box 02','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12036,1;','','');
+REPLACE INTO `item_db` VALUES ('12037','Lotto_Box03','Lotto Box 03','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12037,1;','','');
+REPLACE INTO `item_db` VALUES ('12038','Lotto_Box04','Lotto Box 04','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12038,1;','','');
+REPLACE INTO `item_db` VALUES ('12039','Lotto_Box05','Lotto Box 05','2','0','0','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12039,1;','','');
+REPLACE INTO `item_db` VALUES ('12040','Stone_Of_Intelligence_','Stone of Sage','2','100000','50000','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','homevolution;','','');
+REPLACE INTO `item_db` VALUES ('12041','Str_Dish01','Fried Grasshopper Legs','0','0','0','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12042','Str_Dish02','Seasoned Sticky Webfoot','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12043','Str_Dish03','Bomber Steak','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12044','Str_Dish04','Herb Marinade Beef','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,4; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12045','Str_Dish05','Lutie Lady\'s Pancake','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('12046','Int_Dish01','Grape Juice Herbal Tea','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12047','Int_Dish02','Autumn Red Tea','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12048','Int_Dish03','Honey Herbal Tea','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12049','Int_Dish04','Morroc Fruit Wine','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,4; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('12050','Int_Dish05','Mastela Fruit Wine','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('12051','Vit_Dish01','Steamed Crab Nippers','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12052','Vit_Dish02','Assorted Seafood','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12053','Vit_Dish03','Clam Soup','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12054','Vit_Dish04','Seasoned Jellyfish','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,4; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('12055','Vit_Dish05','Spicy Fried Bao','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('12056','Agi_Dish01','Frog Egg Squid Ink Soup','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12057','Agi_Dish02','Smooth Noodle','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12058','Agi_Dish03','Tentacle Cheese Gratin','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12059','Agi_Dish04','Lutie Cold Noodle','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,4; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('12060','Agi_Dish05','Steamed Bat Wing in Pumpkin','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
+REPLACE INTO `item_db` VALUES ('12061','Dex_Dish01','Honey Grape Juice','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12062','Dex_Dish02','Chocolate Mousse Cake','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12063','Dex_Dish03','Fruit Mix','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12064','Dex_Dish04','Cream Sandwich','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,4; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('12065','Dex_Dish05','Green Salad','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('12066','Luk_Dish01','Fried Monkey Tails','0','0','0','60','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('12067','Luk_Dish02','Mixed Juice','0','0','0','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('12068','Luk_Dish03','Fried Sweet Potato','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('12069','Luk_Dish04','Steamed Ancient Lips','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,4; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('12070','Luk_Dish05','Fried Scorpion Tails','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
+REPLACE INTO `item_db` VALUES ('12071','Str_Dish06','Shiny Marinade Beef','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,6; percentheal 10,2;','','');
+REPLACE INTO `item_db` VALUES ('12072','Str_Dish07','Whole Roast','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,7; percentheal 10,4;','','');
+REPLACE INTO `item_db` VALUES ('12073','Str_Dish08','Bearfoot Special','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,8; percentheal 15,6;','','');
+REPLACE INTO `item_db` VALUES ('12074','Str_Dish09','Tendon Satay','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,9; percentheal 15,8;','','');
+REPLACE INTO `item_db` VALUES ('12075','Str_Dish10','Steamed Tongue','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,10; percentheal 20,20;','','');
+REPLACE INTO `item_db` VALUES ('12076','Int_Dish06','Red Mushroom Wine','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,6; percentheal 2,10;','','');
+REPLACE INTO `item_db` VALUES ('12077','Int_Dish07','Special Royal Jelly Herbal Tea','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,7; percentheal 4,10;','','');
+REPLACE INTO `item_db` VALUES ('12078','Int_Dish08','Royal Family Tea','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,8; percentheal 6,10;','','');
+REPLACE INTO `item_db` VALUES ('12079','Int_Dish09','Tristram 12','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,9; percentheal 8,15;','','');
+REPLACE INTO `item_db` VALUES ('12080','Int_Dish10','Dragon Breath Cocktail','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,10; percentheal 10,20;','','');
+REPLACE INTO `item_db` VALUES ('12081','Vit_Dish06','Awfully Bitter Bracer','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,6; percentheal 13,0;','','');
+REPLACE INTO `item_db` VALUES ('12082','Vit_Dish07','Sumptuous Feast','0','0','0','400','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,7; percentheal 16,0;','','');
+REPLACE INTO `item_db` VALUES ('12083','Vit_Dish08','Giant Burito','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,8; percentheal 19,0;','','');
+REPLACE INTO `item_db` VALUES ('12084','Vit_Dish09','Ascending Dragon Soup','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,9; percentheal 22,0;','','');
+REPLACE INTO `item_db` VALUES ('12085','Vit_Dish10','Immortal Stew','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,10; percentheal 25,0;','','');
+REPLACE INTO `item_db` VALUES ('12086','Agi_Dish06','Chile Shrimp Gratin','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,6; percentheal 7,2;','','');
+REPLACE INTO `item_db` VALUES ('12087','Agi_Dish07','Steamed Alligator with Vegetable','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,7; percentheal 8,2;','','');
+REPLACE INTO `item_db` VALUES ('12088','Agi_Dish08','Incredibly Spicy Curry','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,8; percentheal 9,2;','','');
+REPLACE INTO `item_db` VALUES ('12089','Agi_Dish09','Special Meat Stew','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,9; percentheal 10,2;','','');
+REPLACE INTO `item_db` VALUES ('12090','Agi_Dish10','Steamed Desert Scorpions','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,10; percentheal 15,5;','','');
+REPLACE INTO `item_db` VALUES ('12091','Dex_Dish06','Peach Cake','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,6; percentheal 5,6;','','');
+REPLACE INTO `item_db` VALUES ('12092','Dex_Dish07','Soul Haunted Bread','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,7; percentheal 5,7;','','');
+REPLACE INTO `item_db` VALUES ('12093','Dex_Dish08','Special Toast','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,8; percentheal 5,8;','','');
+REPLACE INTO `item_db` VALUES ('12094','Dex_Dish09','Heavenly Fruit Juice','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,9; percentheal 5,9;','','');
+REPLACE INTO `item_db` VALUES ('12095','Dex_Dish10','Hwergelmir\'s Tonic','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,10; percentheal 10,10;','','');
+REPLACE INTO `item_db` VALUES ('12096','Luk_Dish06','Lucky Soup','0','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,6; percentheal 6,3;','','');
+REPLACE INTO `item_db` VALUES ('12097','Luk_Dish07','Assorted Shish Kebob','0','0','0','800','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,7; percentheal 7,3;','','');
+REPLACE INTO `item_db` VALUES ('12098','Luk_Dish08','Strawberry Flavored Rice Ball','0','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,8; percentheal 9,3;','','');
+REPLACE INTO `item_db` VALUES ('12099','Luk_Dish09','Blood Flavored Soda','0','0','0','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,9; percentheal 10,4;','','');
+REPLACE INTO `item_db` VALUES ('12100','Luk_Dish10','Cooked Nine Tail\'s Tails','0','0','0','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,10; percentheal 14,8;','','');
+REPLACE INTO `item_db` VALUES ('12101','Citron','Citron','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12102','Meat_Skewer','Grilled Skewer','0','20','10','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12103','Bloody_Dead_Branch','Bloody Branch','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-3,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12104','Random_Quiver','Random Quiver','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12104,1;','','');
+REPLACE INTO `item_db` VALUES ('12105','Set_Of_Taiming_Item','Taming Gift Set','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;','','');
+REPLACE INTO `item_db` VALUES ('12106','Accessory_Box','Jewelry Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12106,1;','','');
+REPLACE INTO `item_db` VALUES ('12107','Wrapped_Mask','Wrapped Mask','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12107,1;','','');
+REPLACE INTO `item_db` VALUES ('12108','Bundle_Of_Magic_Scroll','Scroll Package','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;','','');
+REPLACE INTO `item_db` VALUES ('12109','Poring_Box','Poring Box','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','monster \"this\",-1,-1,\"--ja--\",-2,1,\"\";','','');
+REPLACE INTO `item_db` VALUES ('12110','First_Aid_Kit','First Aid Kit','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;','','');
+REPLACE INTO `item_db` VALUES ('12111','Food_Package','Bundle of Food','2','10000','5000','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;','','');
+REPLACE INTO `item_db` VALUES ('12112','Tropical_Sograt','Tropical Sograt','2','1000','500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CURSE,10000,1;','','');
+REPLACE INTO `item_db` VALUES ('12113','Vermilion_The_Beach','Vermilion on the Beach','2','1000','500','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STUN,10000,1;','','');
+REPLACE INTO `item_db` VALUES ('12114','Elemental_Fire','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,4;','','');
+REPLACE INTO `item_db` VALUES ('12115','Elemental_Water','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,2;','','');
+REPLACE INTO `item_db` VALUES ('12116','Elemental_Earth','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,3;','','');
+REPLACE INTO `item_db` VALUES ('12117','Elemental_Wind','Elemental Converter','11','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill ITEM_ENCHANTARMS,5;','','');
+REPLACE INTO `item_db` VALUES ('12118','Resist_Fire','Fireproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0;','','');
+REPLACE INTO `item_db` VALUES ('12119','Resist_Water','Coldproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15;','','');
+REPLACE INTO `item_db` VALUES ('12120','Resist_Earth','Earthproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0;','','');
+REPLACE INTO `item_db` VALUES ('12121','Resist_Wind','Thunderproof Potion','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20;','','');
+REPLACE INTO `item_db` VALUES ('12122','Sesame_Pastry','Sesame Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICHIT,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12123','Honey_Pastry','Honey Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12124','Rainbow_Cake','Rainbow Cake','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;','','');
+REPLACE INTO `item_db` VALUES ('12125','Outdoor_Cooking_Kits','Outdoor Cooking Kit','2','500','250','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 11;','','');
+REPLACE INTO `item_db` VALUES ('12126','Indoor_Cooking_Kits','Home Cooking Kit','2','1000','500','30','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 12;','','');
+REPLACE INTO `item_db` VALUES ('12127','High_end_Cooking_Kits','Professional Cooking Kit','2','2000','1000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','cooking 13;','','');
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+REPLACE INTO `item_db` VALUES ('12209','Insurance','Life Insurance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,1800000,0;','','');
+REPLACE INTO `item_db` VALUES ('12210','Bubble_Gum','Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','60000','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,1800000,200;','','');
+REPLACE INTO `item_db` VALUES ('12211','Kafra_Card','Kafra Card','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashStore\";','','');
+REPLACE INTO `item_db` VALUES ('12212','Giant_Fly_Wing','Giant Fly Wing','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashPartyCall\";','','');
+REPLACE INTO `item_db` VALUES ('12213','Neuralizer','Neuralizer','11','2','1','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashReset\";','','');
+REPLACE INTO `item_db` VALUES ('12214','Convex_Mirror','Convex Mirror','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_BOSS_ALARM,600000,0;','','');
+REPLACE INTO `item_db` VALUES ('12215','Blessing_10_Scroll','LV10 Blessing Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
+REPLACE INTO `item_db` VALUES ('12216','Inc_Agi_10_Scroll','LV10 Agil Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(Hp>15) { skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,240000,10; heal -15,0; }','','');
+REPLACE INTO `item_db` VALUES ('12217','Aspersio_5_Scroll','LV5 Aspersio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','if(countitem(523)>0) { skilleffect PR_ASPERSIO,0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }','','');
+REPLACE INTO `item_db` VALUES ('12218','Assumptio_5_Scroll','LV5 Assumptio Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_ASSUMPTIO,100000,5; skilleffect HP_ASSUMPTIO,0;','','');
+REPLACE INTO `item_db` VALUES ('12219','Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','skilleffect SN_WINDWALK,0; sc_start SC_WINDWALK,250000,5;','','');
+REPLACE INTO `item_db` VALUES ('12220','Adrenaline_Scroll','LV5 Adrenaline Scroll','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect BS_ADRENALINE,0; sc_start SC_ADRENALINE,150000,5; }','','');
+REPLACE INTO `item_db` VALUES ('12221','Megaphone_','Megaphone','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','input @megaphone$; announce strcharinfo(0) + \": \" + @megaphone$,bc_all,0xFF0000; end;','','');
+REPLACE INTO `item_db` VALUES ('12225','Sweet_Candy_Striper','Sweet Candy Cane','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1245;','','');
+REPLACE INTO `item_db` VALUES ('12226','Examination1','Examination1','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,10; sc_start SC_FOOD_DEX,5400000,5; sc_start SC_PLUSATTACKPOWER,5400000,22; sc_start SC_MATKFOOD,5400000,15;','','');
+REPLACE INTO `item_db` VALUES ('12227','Examination2','Examination2','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,8; sc_start SC_FOOD_VIT,5400000,7; sc_start SC_FOOD_LUK,5400000,7; sc_start SC_PLUSATTACKPOWER,5400000,10;','','');
+REPLACE INTO `item_db` VALUES ('12228','Examination3','Examination3','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_AGI,5400000,15; sc_start SC_PLUSATTACKPOWER,5400000,52; sc_start SC_MATKFOOD,5400000,10;','','');
+REPLACE INTO `item_db` VALUES ('12229','Examination4','Examination4','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_STR,5400000,3; sc_start SC_FOOD_AGI,5400000,5; sc_start SC_FOOD_VIT,5400000,10; sc_start SC_MATKFOOD,5400000,52;','','');
+REPLACE INTO `item_db` VALUES ('12230','Examination5','Examination5','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,5400000,0; percentheal 100,100; sc_start SC_FOOD_INT,5400000,3; sc_start SC_FOOD_DEX,5400000,12; sc_start SC_PLUSATTACKPOWER,5400000,20; sc_start SC_MATKFOOD,5400000,20;','','');
+REPLACE INTO `item_db` VALUES ('12231','Examination6','Examination6','0','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100; sc_start SC_MOVHASTE_HORSE,5400000,0; sc_start SC_FOOD_STR,5400000,6; sc_start SC_FOOD_DEX,5400000,6; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_INT,5400000,6; sc_start SC_FOOD_VIT,5400000,6; sc_start SC_FOOD_LUK,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_MATKFOOD,5400000,24;','','');
+REPLACE INTO `item_db` VALUES ('12232','Gingerbread','Ginger Bread','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION2,900000,0; sc_start SC_MOVHASTE_HORSE,900000,0;','','');
+REPLACE INTO `item_db` VALUES ('12233','Kvass','Kvass','0','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,100;','','');
+REPLACE INTO `item_db` VALUES ('12234','Cacao99','Fierce Cacao 99%','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 25,0;','','');
+REPLACE INTO `item_db` VALUES ('12235','Strawberry_Choco','Chocolate Strawberry','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,240000,10;','','');
+REPLACE INTO `item_db` VALUES ('12236','Choco_Tart','Chocolate Tart','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; itemskill AL_ANGELUS,5;','','');
+REPLACE INTO `item_db` VALUES ('12237','Choco_Lump','Junky Chocolate','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,5; sc_start SC_POISON,18000,0; sc_start SC_BLOODING,18000,0;','','');
+REPLACE INTO `item_db` VALUES ('12238','New_Year_Rice_Cake_1','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
+REPLACE INTO `item_db` VALUES ('12239','New_Year_Rice_Cake_2','New Year Rice Cake','2','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DPOISON,10000,0,1000,SCFLAG_NONE; sc_start SC_POISON,50000,0;','','');
+REPLACE INTO `item_db` VALUES ('12240','Old_Yellow_Box','Old Yellow Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12240,1;','','');
+REPLACE INTO `item_db` VALUES ('12241','M_Center_Potion','Mercenary Concentration Potion','2','800','400','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;','','');
+REPLACE INTO `item_db` VALUES ('12242','M_Awakening_Potion','Mercenary Awakening Potion','2','1500','750','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;','','');
+REPLACE INTO `item_db` VALUES ('12243','M_Berserk_Potion','Mercenary Berserk Potion','2','3000','1500','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;','','');
+REPLACE INTO `item_db` VALUES ('12244','Old_Gift_Box','Old Gift Box','2','20','10','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12244,1;','','');
+REPLACE INTO `item_db` VALUES ('12245','Green_Ale_US','Green Ale','0','5000','2500','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 100,0;','','');
+REPLACE INTO `item_db` VALUES ('12246','Magic_Card_Album','Mystical Card Album','2','10000','5000','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12246,1;','','');
+REPLACE INTO `item_db` VALUES ('12247','Halohalo','Halo-Halo','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,600000,3;','','');
+REPLACE INTO `item_db` VALUES ('12248','Masquerade_Ball_Box','Fancy Ball Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12248,1;','','');
+REPLACE INTO `item_db` VALUES ('12249','Payroll_Of_Kafra_','Payment Statement for Kafra Employee','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12250','Str_Dish10_M','Steamed Tongue','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;','','');
+REPLACE INTO `item_db` VALUES ('12251','Agi_Dish10_M','Steamed Desert Scorpions','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;','','');
+REPLACE INTO `item_db` VALUES ('12252','Int_Dish10_M','Dragon Breath Cocktail','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,3600000,10; percentheal 10,20;','','');
+REPLACE INTO `item_db` VALUES ('12253','Dex_Dish10_M','Hwergelmir\'s Tonic','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,3600000,10; percentheal 10,10;','','');
+REPLACE INTO `item_db` VALUES ('12254','Luk_Dish10_M','Cooked Nine Tail','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,3600000,10; percentheal 14,8;','','');
+REPLACE INTO `item_db` VALUES ('12255','Vit_Dish10_M','Immortal Stew','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,3600000,10; percentheal 25,0;','','');
+REPLACE INTO `item_db` VALUES ('12256','PRO_Gift_Box','PRO Gift Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12257','Cold_Medicine','Cold Medicine','0','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','50',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 25,25;','','');
+REPLACE INTO `item_db` VALUES ('12258','Bombring_Box','Bombring Capsule','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rang02\") { monster \"this\",-1,-1,\"--ja--\",1904,1,\"\"; }','','');
+REPLACE INTO `item_db` VALUES ('12259','Miracle_Medicine','Miracle Tonic','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getexp 3000000,1500000;','','');
+REPLACE INTO `item_db` VALUES ('12260','Cool_Summer_Outfit','Cool Summer Outfit','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SUMMER,600000,0;','','');
+REPLACE INTO `item_db` VALUES ('12261','Secret_Medicine','Leap of Fantasy','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getexp 2000000,1000000;','','');
+REPLACE INTO `item_db` VALUES ('12262','Inspector_Certificate_','Authoritative Badge','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MOVHASTE_HORSE,180000,0;','','');
+REPLACE INTO `item_db` VALUES ('12263','Comp_Battle_Manual','Field Manual','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,50;','','');
+REPLACE INTO `item_db` VALUES ('12264','Comp_Bubble_Gum','Bubble Gum','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,1800000,200;','','');
+REPLACE INTO `item_db` VALUES ('12265','Comp_Insurance','Life Insurrance','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_DEATHPENALTY,1800000,0;','','');
+REPLACE INTO `item_db` VALUES ('12266','Sesame_Pastry_','Sesame Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICHIT,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12267','Honey_Pastry_','Honey Pastry','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;','','');
+REPLACE INTO `item_db` VALUES ('12268','Rainbow_Cake_','Rainbow Cake','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,60000,10; sc_start SC_MATKFOOD,120000,10;','','');
+REPLACE INTO `item_db` VALUES ('12269','Tasty_Colonel','Tasty Pink Ration','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSATTACKPOWER,600000,15;','','');
+REPLACE INTO `item_db` VALUES ('12270','Tasty_Major','Tasty White Ration','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PLUSMAGICPOWER,600000,15;','','');
+REPLACE INTO `item_db` VALUES ('12271','Mre_A','Military Ration A','0','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','percentheal 5,0;','','');
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+REPLACE INTO `item_db` VALUES ('12273','Mre_C','Military Ration C','2','2','1','70','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,600000,33;','','');
+REPLACE INTO `item_db` VALUES ('12274','Gold_Pill_1','Daehwandan','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,36000000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('12275','Gold_Pill_2','Taecheongdan','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('12276','Mimic_Scroll','Mimic Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2058,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12277','Disguise_Scroll','Disguise Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2059,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12278','Alice_Scroll','Alice Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2060,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12279','Undead_Element_Scroll','Undead Elemental Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;','','');
+REPLACE INTO `item_db` VALUES ('12280','Holy_Element_Scroll','Holy Elemental Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;','','');
+REPLACE INTO `item_db` VALUES ('12281','Tresure_Box_WoE','Event Treasure Box','2','20','10','150','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('12282','Internet_Cafe1','Internet Cafe1','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15;','','');
+REPLACE INTO `item_db` VALUES ('12283','Internet_Cafe2','Internet Cafe2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;','','');
+REPLACE INTO `item_db` VALUES ('12284','Internet_Cafe3','Internet Cafe3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;','','');
+REPLACE INTO `item_db` VALUES ('12285','Internet_Cafe4','Internet Cafe4','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;','','');
+REPLACE INTO `item_db` VALUES ('12286','Masquerade_Ball_Box2','Masquerade Ball Box2','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12286,1;','','');
+REPLACE INTO `item_db` VALUES ('12287','Love_Angel','Love Angel Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 1;','','');
+REPLACE INTO `item_db` VALUES ('12288','Squirrel','Squirrel Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 2;','','');
+REPLACE INTO `item_db` VALUES ('12289','Gogo','Gogo Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 3;','','');
+REPLACE INTO `item_db` VALUES ('12290','Mysterious_Can','Mysterious Can Magic Powder','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5;','','');
+REPLACE INTO `item_db` VALUES ('12291','Mysterious_PET_Bottle','Mysterious PET Bottle','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 5,0; skilleffect AL_INCAGI,0; sc_start SC_INC_AGI,120000,5;','','');
+REPLACE INTO `item_db` VALUES ('12292','Unripe_Fruit','Unripe Yggdrasilberry','0','500','250','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,0;','','');
+REPLACE INTO `item_db` VALUES ('12293','Dried_Yggdrasilberry','Dried Yggdrasilberry','0','500','250','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 0,20;','','');
+REPLACE INTO `item_db` VALUES ('12294','PC_Bang_Coin_Box1','Blue Christmas Cheer Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2740,1;','','');
+REPLACE INTO `item_db` VALUES ('12295','PC_Bang_Coin_Box2','Groove Pack 1','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2739,1;','','');
+REPLACE INTO `item_db` VALUES ('12296','PC_Bang_Coin_Box3','Splendid Spring Hat Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2738,1;','','');
+REPLACE INTO `item_db` VALUES ('12297','PC_Bang_Coin_Box4','Expanded Party Buff Scroll Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','getitem 2738,2;','','');
+REPLACE INTO `item_db` VALUES ('12298','SP_Potion','SP Consumption Reduction Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATKER_BLOOD,3600000,15;','','');
+REPLACE INTO `item_db` VALUES ('12299','Mega_Resist_Potion','Mega Resist Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','sc_start SC_TARGET_BLOOD,3600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12300','Wild_Rose_Scroll','Wild Rose Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1965,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12301','Doppelganger_Scroll','Doppelganger Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1966,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12302','Ygnizem_Scroll','Egnigem Cenia Contract','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','mercenary_create 1967,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12303','Water_Of_Blessing','Blessing Of Water','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12304','Picture_Diary','Diary Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 4;','','');
+REPLACE INTO `item_db` VALUES ('12305','Mini_Heart','Mini Heart Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 5;','','');
+REPLACE INTO `item_db` VALUES ('12306','Newcomer','Freshman Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 6;','','');
+REPLACE INTO `item_db` VALUES ('12307','Kid','Kid Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 7;','','');
+REPLACE INTO `item_db` VALUES ('12308','Magic_Castle','Magic Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 8;','','');
+REPLACE INTO `item_db` VALUES ('12309','Bulging_Head','JJangu Magic Powder','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','setfont 9;','','');
+REPLACE INTO `item_db` VALUES ('12310','Spray_Of_Flowers','Spray Of Flowers','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','sc_start SC_INCFLEE,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12311','Large_Spray_Of_Flowers','Huge Spray Of Flowers','11','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_PARTYFLEE,1;','','');
+REPLACE INTO `item_db` VALUES ('12312','Thick_Manual50','Thick Battle Manual','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,3600000,50;','','');
+REPLACE INTO `item_db` VALUES ('12313','Protection_Of_Angel','Guardian Angel','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_ANGEL_PROTECT,1;','','');
+REPLACE INTO `item_db` VALUES ('12314','Noive_Box','Noive Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12315','Goddess_Bless','Goddess Of Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12316','Angel_Bless','Angel Of Blessing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12317','Powder_Snow','Snow Powder','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('12318','Little_Heart','Small Hearts','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12319','Strawberry_Cake','Rune Strawberry Cake','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5;','','');
+REPLACE INTO `item_db` VALUES ('12320','Pineapple_Juice','Schwartzwald Pine Jubilee','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20;','','');
+REPLACE INTO `item_db` VALUES ('12321','Spicy_Sandwich','Arunafeltz Desert Sandwich','2','0','0','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CRITICALPERCENT,600000,7;','','');
+REPLACE INTO `item_db` VALUES ('12322','Chocolate_Pie','Chocolate Pie','0','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('12323','N_Fly_Wing','Novice Fly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,1;','','');
+REPLACE INTO `item_db` VALUES ('12324','N_Butterfly_Wing','Novice Butterfly Wing','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','itemskill AL_TELEPORT,3;','','');
+REPLACE INTO `item_db` VALUES ('12325','N_Magnifier','Novice Magnifier','11','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','itemskill MC_IDENTIFY,1;','','');
+REPLACE INTO `item_db` VALUES ('12326','J_Firecracker','Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12327','Charm_Of_Luck','Unsuitable Of Lucky','2','1000','500','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12328','Charm_Of_Happiness','Unsuitable Of Happyness','2','1800','900','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCLUK,3600000,20;','','');
+REPLACE INTO `item_db` VALUES ('12329','Recall_MaleGM','Support Game Master','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2000,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12330','Recall_FemaleGM','Support Game Master','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2001,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12331','Ginseng','Ginseng','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','percentheal 6,0;','','');
+REPLACE INTO `item_db` VALUES ('12332','Fruit_Juice','Fruit Juice','0','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','percentheal 0,6;','','');
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+REPLACE INTO `item_db` VALUES ('12334','Cherish_Box','Treasure Edition Helm Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12334,1;','','');
+REPLACE INTO `item_db` VALUES ('12335','Yummy_Skewered_Dish','Grilled Delicious Skewer','0','1000','500','350','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 60,60;','','');
+REPLACE INTO `item_db` VALUES ('12336','Baked_Mushroom','Grilled Mushroom','0','500','250','300','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 30,30;','','');
+REPLACE INTO `item_db` VALUES ('12337','Grilled_Sausage','Grilled Sausages','0','300','150','200','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 20,20;','','');
+REPLACE INTO `item_db` VALUES ('12338','Grilled_Corn','Grilled Corn','2','100','50','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;','','');
+REPLACE INTO `item_db` VALUES ('12339','Cherish_Box_Ori','Treasure Edition Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12339,1;','','');
+REPLACE INTO `item_db` VALUES ('12340','Mysterious_Rice_Powder','Chewy Rice Powder','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'1',NULL,'0',NULL,'0','pet 1815;','','');
+REPLACE INTO `item_db` VALUES ('12341','Special_Alloy_Trap_Box','Special Alloy Trap Box','2','30000','15000','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getitem 7940,100;','','');
+REPLACE INTO `item_db` VALUES ('12342','Manuk\'s_Opportunity','Manuk\'s Opportunity','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12343','Manuk\'s_Courage','Manuk\'s Courage','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12344','Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12345','Luciola\'s_Honey_Jam','Luciola\'s Honey Jam','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12346','Unripe_Acorn','Unripe Acorn','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','heal -100,0;','','');
+REPLACE INTO `item_db` VALUES ('12347','Acorn_Jelly','Acorn Jelly','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','itemskill ALL_REVERSEORCISH,1;','','');
+REPLACE INTO `item_db` VALUES ('12348','Manuk\'s_Faith','Manuk\'s Faith','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12349','Cornus\'_Tears','Cornus\' Tears','2','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;','','');
+REPLACE INTO `item_db` VALUES ('12350','Angeling_Potion','Angeling Potion','11','20','10','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','skilleffect AL_BLESSING,0; sc_start SC_BLESSING,120000,5; itemskill AL_ANGELUS,5;','','');
+REPLACE INTO `item_db` VALUES ('12351','Shout_Megaphone','Scream Megaphone','11','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','itemskill MC_LOUD,1;','','');
+REPLACE INTO `item_db` VALUES ('12352','Dun_Tele_Scroll3','Dungeon Teleport Scroll 3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",3;','','');
+REPLACE INTO `item_db` VALUES ('12353','Tiny_Waterbottle','Small Bottle','2','600','300','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PROPERTYWATER,90000,1;','','');
+REPLACE INTO `item_db` VALUES ('12354','Buche_De_Noel','Buche De Noel','2','2','1','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;','','');
+REPLACE INTO `item_db` VALUES ('12355','Xmas_Gift','Xmas Gift','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12355,1;','','');
+REPLACE INTO `item_db` VALUES ('12356','Louise_Costume_Box','Louise Costume Box','2','2','1','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 12356,1;','','');
+REPLACE INTO `item_db` VALUES ('12357','Shiny_Wing_Gown','Gingerbread Cookie','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1630;','','');
+REPLACE INTO `item_db` VALUES ('12358','Fan_Of_Wind','Fan Of Wind','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1513;','','');
+REPLACE INTO `item_db` VALUES ('12359','Very_Soft_Plant','Very Soft Plant','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1586;','','');
+REPLACE INTO `item_db` VALUES ('12360','Very_Red_Juice','Very Red Juice','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1505;','','');
+REPLACE INTO `item_db` VALUES ('12361','Delicious_Shaved_Ice','Delicious Shaved Ice','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','pet 1143;','','');
+REPLACE INTO `item_db` VALUES ('12362','Kuloren','Kuloren','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1401;','','');
+REPLACE INTO `item_db` VALUES ('12363','Fit_Pipe','Ghost Coffin','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','pet 1179;','','');
+REPLACE INTO `item_db` VALUES ('12364','Staff_Of_Leader','Staff Of Leader','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1299;','','');
+REPLACE INTO `item_db` VALUES ('12365','Charming_Lotus','Charming Lotus','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1416;','','');
+REPLACE INTO `item_db` VALUES ('12366','Gril_Doll','Girl Doll','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1404;','','');
+REPLACE INTO `item_db` VALUES ('12367','Luxury_Whisky_Bottle','Luxury Whisky Bottle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1504;','','');
+REPLACE INTO `item_db` VALUES ('12368','Splendid_Mirror','Splendid Mirror','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1148;','','');
+REPLACE INTO `item_db` VALUES ('12369','Oilpalm_Coconut','Oilpalm Coconut','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1495;','','');
+REPLACE INTO `item_db` VALUES ('12370','Gril\'s_Naivety','Girl\'s Naivety','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','pet 1374;','','');
+REPLACE INTO `item_db` VALUES ('12371','Magical_Lithography','Magical Lithography','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1040;','','');
+REPLACE INTO `item_db` VALUES ('12372','Hell_Contract','Hell Contract','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1379;','','');
+REPLACE INTO `item_db` VALUES ('12373','Boy\'s_Naivety','Boy\'s Pure Heart','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1370;','','');
+REPLACE INTO `item_db` VALUES ('12374','Flaming_Ice','Ice Fireworks','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','pet 1837;','','');
+REPLACE INTO `item_db` VALUES ('12375','Acaraje','Akaraje','2','0','0','80','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5;','','');
+REPLACE INTO `item_db` VALUES ('12376','Mysterious_Can2','Mysterious Can2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 3,0; itemskill PR_GLORIA,2;','','');
+REPLACE INTO `item_db` VALUES ('12377','Mysterious_PET_Bottle2','Mysterious PET Bottle2','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'1',NULL,'0',NULL,'0','percentheal 0,3; itemskill PR_MAGNIFICAT,1;','','');
+REPLACE INTO `item_db` VALUES ('12378','2009_Rice_Cake_Soup','Rice Cake Soup','2','10','5','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','percentheal 50,50;','','');
+REPLACE INTO `item_db` VALUES ('12379','Pope\'s_Cookie','Pope Cookie','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12380','Desert_Wolf_Babe_Scroll','Job Change Flute','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','mercenary_create 2034,1800000;','','');
+REPLACE INTO `item_db` VALUES ('12381','ValkyrieA_Scroll','Ancient Language Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2037,1800000; }','','');
+REPLACE INTO `item_db` VALUES ('12382','ValkyrieB_Scroll','Ancient Language Scroll','2','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_arch02\") { mercenary_create 2038,1800000; }','','');
+REPLACE INTO `item_db` VALUES ('12383','Vulcan_Bullet_Magazine','Vulcan Bullet Magazine','2','13750','6875','500','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12384','Rainbow_Ruby_Water','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_FROSTMISTY,5; }','','');
+REPLACE INTO `item_db` VALUES ('12385','Rainbow_Ruby_Fire','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_CRIMSONROCK,5; }','','');
+REPLACE INTO `item_db` VALUES ('12386','Rainbow_Ruby_Wind','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_CHAINLIGHTNING,5; }','','');
+REPLACE INTO `item_db` VALUES ('12387','Rainbow_Ruby_Earth','Rainbow Ruby','11','0','0','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_war02\") { itemskill WL_EARTHSTRAIN,5; }','','');
+REPLACE INTO `item_db` VALUES ('12388','Runstone_Crush','Rhydo Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_CRUSHSTRIKE,1; }','','');
+REPLACE INTO `item_db` VALUES ('12389','Runstone_Storm','Pertz Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_STORMBLAST,1; }','','');
+REPLACE INTO `item_db` VALUES ('12390','Runstone_Millennium','Verkana Runestone For Apprentice','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','if(strcharinfo(3)==\"job3_rune02\") { itemskill RK_MILLENNIUMSHIELD,1; }','','');
+REPLACE INTO `item_db` VALUES ('12391','Lucky_Egg_C','RWC Groove Pack','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
+REPLACE INTO `item_db` VALUES ('12392','RepairA','Repair A','0','275','137','100','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(200,300),0;','','');
+REPLACE INTO `item_db` VALUES ('12393','RepairB','Repair B','0','625','312','140','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(300,400),0;','','');
+REPLACE INTO `item_db` VALUES ('12394','RepairC','Repair C','0','1375','687','180','0','0','0','0','0','1024','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','if(checkmount() == MOUNT_MADO) itemheal rand(400,500),0;','','');
+REPLACE INTO `item_db` VALUES ('12395','Tantanmen','Tantan Noodle','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1519;','','');
+REPLACE INTO `item_db` VALUES ('12396','Fools_Day_Box','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill AL_TELEPORT,1; else if(rand(1,10)==2) itemskill AL_TELEPORT,3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill ALL_REVERSEORCISH,1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;','','');
+REPLACE INTO `item_db` VALUES ('12397','Fools_Day_Box2','Gift Box?','11','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'1',NULL,'0',NULL,'0','if(rand(1,10)==1) itemskill TF_DETOXIFY,1; else if(rand(1,10)==2) itemskill TF_PICKSTONE,1; else if(rand(1,10)==3) itemskill BA_FROSTJOKER,1; else if(rand(1,10)==4) itemskill DC_SCREAM,1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill AL_RUWACH,1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;','','');
+REPLACE INTO `item_db` VALUES ('12398','PCBang_Gift_Box','PCRoom Gift Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12399','Castle_Treasure_Box','Castle Treasure Box','2','20','10','1000','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12400','Water_Of_Blessing_','Water Of Blessing','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12401','Rune_Kn_Test_Int','Rune Kn Test Int','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCINT,300000,40;','','');
+REPLACE INTO `item_db` VALUES ('12402','29Fruit','29Truth','0','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('12403','Lucky_Egg_C2','RWC2011 Lucky Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12404','Acti_Potion','Activation Potion','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12405','Underripe_Yggseed','Unripe Seed Of Yggdrasil','2','20','10','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12406','Psychic_ArmorS','Psychic Armor Scroll','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12407','PCBang_Coupon_Box','PCRoom Coupon Box','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12408','Leaf_Cat_Ball','Hydra Ball','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 2081;','','');
+REPLACE INTO `item_db` VALUES ('12409','Pork_Belly_H','1st Class Pork Belly','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12410','Spareribs_H','Thick Pork Belly','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12411','HE_Battle_Manual','HE Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,900000,200;','','');
+REPLACE INTO `item_db` VALUES ('12412','HE_Bubble_Gum','HE Bubble Gum','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_RECEIVEITEM,900000,300;','','');
+REPLACE INTO `item_db` VALUES ('12413','PCBang_Coupon_Box2','PCRoom Coupon Box','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12414','Guarana_Candy','Guarana Candy','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ATTHASTE_POTION1,1800000,0; sc_start SC_INC_AGI,140000,5; skilleffect AL_INCAGI,0;','','');
+REPLACE INTO `item_db` VALUES ('12415','Siege_Teleport_Scroll2','Siege Map Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12416','LUcky_Egg_C3','Thanksgiving Groove Pack','2','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12417','Boost500','Boost500','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12418','Full_SwingK','Full SwingK','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12419','Mana_Plus','Mana +','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','1','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('12420','Stamina_Up_M','Muramura(M)','2','100','50','50','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('12999','Branch_Of_Dead_Tree_Box','Dead Branch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 604,3;','','');
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+REPLACE INTO `item_db` VALUES ('13017','House_Auger_','Ice Pick','4','20','10','600','70','0','0','1','1','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;','','');
+REPLACE INTO `item_db` VALUES ('13018','Sucsamad_','Sucsamad','4','20','10','800','140','0','0','1','1','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;','','');
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+REPLACE INTO `item_db` VALUES ('13020','Warrior_Balmung_','Warrior\'s Balmung','4','20','10','1000','170','0','0','1','0','4294967295','63','2','2','4','48',NULL,'1','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5;','','');
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+REPLACE INTO `item_db` VALUES ('13022','Counter_Dagger_C','Rental Dagger of Counter','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','0',NULL,'0','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,90;','','');
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+REPLACE INTO `item_db` VALUES ('13028','Tooth_Blade','Tooth Blade','4','20','10','700','130','0','0','1','1','1007342','58','2','2','4','55',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus3 bAutoSpell,NPC_SLOWCAST,2,70; } else bonus3 bAutoSpell,NPC_SLOWCAST,1,50;','','');
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+REPLACE INTO `item_db` VALUES ('13032','Mail_Breaker_','Mailbreaker','4','20','10','1000','70','0','0','1','3','579821294','63','2','2','4','36',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,500;','','');
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+REPLACE INTO `item_db` VALUES ('13035','Sandstorm','Sandstorm','4','20','10','600','50','0','0','1','4','4096','58','2','2','2','70',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13036','BF_Dagger1','Brave Assassin\'s Damascus','4','20','10','0','120','0','0','1','0','579821295','63','2','2','3','80',NULL,'1','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;','','');
+REPLACE INTO `item_db` VALUES ('13037','BF_Dagger2','Valorous Assassin\'s Damascus','4','20','10','0','120','0','0','1','0','579821295','63','2','2','3','80',NULL,'1','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;','','');
+REPLACE INTO `item_db` VALUES ('13038','Dagger_Of_Hunter','Dagger of Hunter','4','20','10','700','120','0','0','1','3','131072','58','2','2','3','70',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,RG_BACKSTAP,SM_BASH,10,100; bonus2 bSkillAtk,RG_BACKSTAP,20;','','');
+REPLACE INTO `item_db` VALUES ('13039','Ivory_Knife','Ivory Knife','4','20','10','700','130','0','0','1','2','1007342','58','2','2','3','50',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,30;','','');
+REPLACE INTO `item_db` VALUES ('13040','N_Cutter','Novice Cutter','4','0','0','0','50','0','0','1','3','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13041','N_Main_Gauche','Novice Main Gauche','4','0','0','0','63','0','0','1','3','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('13043','Fortune_Sword_I','Fortune Sword','4','0','0','0','120','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,5;','','');
+REPLACE INTO `item_db` VALUES ('13044','House_Auger_I','Ice Pick','4','0','0','0','105','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('13048','Damascus_C','Damascus','4','0','0','0','153','0','0','1','0','579821294','63','2','2','3','0',NULL,'0','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
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+REPLACE INTO `item_db` VALUES ('13050','P_Dagger1','Eden Dagger I','4','0','0','0','124','60','0','1','0','579821295','63','2','2','2','26',NULL,'0','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13051','P_Dagger2','Eden Dagger II','4','0','0','0','158','70','0','1','0','579821295','63','2','2','2','40',NULL,'0','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13052','Tourist_Dagger','Traveler\'s Dagger','4','0','0','500','51','0','0','1','0','579821295','63','2','2','1','0',NULL,'0','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAgi,2;','','');
+REPLACE INTO `item_db` VALUES ('13053','F_Moonlight_Sword_C','Rental Moonlight Sword','4','2','1','0','85','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13054','F_Combat_Knife_C','Combat Knife','4','1','0','0','129','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13055','F_Asura_C','Asura','4','1','0','0','120','0','0','1','0','570425344','1','2','2','1','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13056','F_Counter_Dagger_C','Counter Dagger','4','1','0','0','209','0','0','1','0','8454660','63','2','2','4','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13057','E_Moonlight_Sword_C','E Moonlight Sword C','4','2','1','0','85','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13058','E_Combat_Knife_C','E Combat Knife C','4','1','0','0','129','0','0','1','0','579821294','63','2','2','4','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13059','E_Asura_C','E Asura C','4','1','0','0','120','0','0','1','0','570425344','1','2','2','1','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('13061','Black_Wing','Black Wing','4','20','10','600','142','0','0','1','1','131072','56','2','2','3','102',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,SC_FATALMENACE,30; if(getrefine() >= 6) { bonus2 bSkillAtk,SC_FATALMENACE,(getrefine()-5)*2; bonus bMatk,(getrefine()-5)*3; }','','');
+REPLACE INTO `item_db` VALUES ('13062','Ancient_Dagger','Ancient Dagger','4','20','10','600','107','120','0','1','0','1007342','58','2','2','4','120',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF|ATF_SKILL;','','');
+REPLACE INTO `item_db` VALUES ('13063','Adventure_Knife','Adventure Knife','4','0','0','0','60','0','0','1','0','570560576','63','2','2','1','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13064','Academy_Knife','Academy Knife','4','0','0','700','110','0','0','1','1','570560576','63','2','2','1','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13065','Academy_Eti_Knife','Academy Eti Knife','4','0','0','1200','120','0','0','1','1','1','47','2','2','1','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13066','P_Dagger3','Eden Group Dagger III','4','0','0','0','165','80','0','1','0','579821295','63','2','2','3','60',NULL,'0','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13067','Caress','Keris','4','20','10','700','107','70','0','1','1','579821294','63','2','2','3','30',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bHPDrainRate,20,10;','','');
+REPLACE INTO `item_db` VALUES ('13068','Saurel','Saurel','4','0','0','0','160','100','0','1','0','579821294','63','2','2','1','50',NULL,'0','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,3; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bBaseAtk,30; }\",10,7000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bMatk,20; }\",10,7000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }','','');
+REPLACE INTO `item_db` VALUES ('13069','Aztoe_Nail','Aztoe Nail','4','56000','28000','500','160','80','0','1','0','414946','58','2','2','4','110',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);','','');
+REPLACE INTO `item_db` VALUES ('13070','Scarletto_Nail','Scarletto Nail','4','56000','28000','500','160','80','0','1','0','414946','58','2','2','4','110',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);','','');
+REPLACE INTO `item_db` VALUES ('13071','Upg_Dagger','Upgrade Dagger','4','20','10','600','55','0','0','1','1','579821295','63','2','2','3','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('13072','Velum_Damascus','Vellum Damascus','4','20','10','1000','180','0','0','1','0','579821295','63','2','2','4','95',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,getrefine(); bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1;','','');
+REPLACE INTO `item_db` VALUES ('13073','Counter_Dagger_','Dagger of Counter','4','120000','60000','550','140','0','0','1','1','8454660','63','2','2','4','55',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13074','Ninja_Cutter','Ninja Cutter','4','0','0','0','0','0','0','1','0','570425344','1','2','2','4','99',NULL,'1','1','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13075','Kurenai','Kurenai','4','5000','2500','700','130','0','0','1','0','570425344','1','2','2','3','99',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('13076','Raksasa_Dagger','Raksasa Dagger','4','40000','20000','600','120','100','0','1','1','570425344','1','2','2','3','110',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3;','','');
+REPLACE INTO `item_db` VALUES ('13077','Kagekiri','Kagekiri','4','40000','20000','600','50','120','0','1','0','570425344','1','2','2','4','100',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13078','Mikatsuki','Mikatsuki','4','40000','20000','600','50','120','0','1','1','570425344','1','2','2','4','100',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-5; bonus bVariableCastrate,-5;','','');
+REPLACE INTO `item_db` VALUES ('13079','Metal_Dagger','Metal Dagger','4','20','10','0','55','0','0','1','1','33689664','1','2','2','3','0',NULL,'1','1','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('13081','Octo_kitchen_Knife','Discount knife Octopus','4','200000','100000','700','140','0','0','0','3','579821294','1','2','2','4','105',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13092','RWC_Memory_Knife','RWC Memory Knife','4','1000','500','650','50','0','0','1','1','41943157','1','2','2','3','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9) { .@val = 1; bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0; } if(getrefine()>=6) { .@rate = 5*(.@val+1); bonus2 bAddRace,RC_Boss,.@rate; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bMagicAddRace,RC_Boss,.@rate; bonus2 bMagicAddRace,RC_NonBoss,.@rate; }','','');
+REPLACE INTO `item_db` VALUES ('13093','Thanatos_Dagger','Thanatos Dagger','4','20','10','800','100','130','0','1','1','941290','56','2','2','4','120',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('13094','Evil_Slayer_Stabber_Dagger','Evil Slayer Stabber Dagger','4','20','10','900','120','0','0','1','1','41943157','56','2','2','3','100',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9) { bonus bAtkRate,5; } if(getrefine()>=12) { bonus bAtkRate,7; }','','');
+REPLACE INTO `item_db` VALUES ('13100','Six_Shooter','Six Shooter','4','4500','2250','400','30','0','0','7','1','16777216','1','2','34','1','10',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13101','Six_Shooter_','Six Shooter','4','4500','2250','400','30','0','0','7','2','16777216','1','2','34','1','10',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13102','Crimson_Bolt','Crimson Bolt','4','20000','10000','450','45','0','0','7','1','16777216','1','2','34','2','35',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13103','Crimson_Bolt_','Crimson Bolt','4','20000','10000','450','45','0','0','7','2','16777216','1','2','34','2','35',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13104','The_Garrison','Garrison','4','48000','24000','500','70','0','0','7','1','16777216','1','2','34','2','55',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13105','The_Garrison_','Garrison','4','48000','24000','500','70','0','0','7','2','16777216','1','2','34','2','55',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10;','','');
+REPLACE INTO `item_db` VALUES ('13106','Gold_Lux','Gold Lux','4','100000','50000','500','20','0','0','7','0','16777216','1','2','34','3','12',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; if(getskilllv(GS_GLITTERING)>0) bonus3 bAutoSpell,GS_GLITTERING,getskilllv(GS_GLITTERING),100;','','');
+REPLACE INTO `item_db` VALUES ('13107','Wasteland_Outlaw','Wasteland\'s Outlaw','4','20','10','580','68','0','0','7','2','16777216','1','2','34','3','70',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;','','');
+REPLACE INTO `item_db` VALUES ('13108','BF_Pistol1','Soldier Revolver','4','20','10','0','70','0','0','7','0','16777216','1','2','34','3','80',NULL,'1','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bAspdRate,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13109','Wasteland_Outlaw_C','Western Outlaw','4','20','10','0','100','0','0','7','0','16777216','1','2','34','3','0',NULL,'0','17','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;','','');
+REPLACE INTO `item_db` VALUES ('13110','Krieger_Pistol1','Glorious Pistol','4','20','10','0','80','0','0','7','0','16777216','1','2','34','4','80',NULL,'1','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; bonus2 bSkillAtk,GS_RAPIDSHOWER,getrefine()*2; }','','');
+REPLACE INTO `item_db` VALUES ('13111','Sharpshooter_Revolver','Sharpshooter Revolver','4','20','10','0','105','0','0','7','0','16777216','1','2','34','4','0',NULL,'0','17','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('13112','P_Revolver1','Eden Revolver I','4','0','0','0','44','0','0','7','0','16777216','1','2','34','2','26',NULL,'0','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13113','P_Revolver2','Eden Revolver II','4','0','0','0','60','0','0','7','0','16777216','1','2','34','2','40',NULL,'0','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13114','P_Revolver3','Eden Group Revolver III','4','0','0','0','76','0','0','7','0','16777216','1','2','34','3','60',NULL,'0','17','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13115','Upg_Revolver','Upgrade Revolver','4','20','10','500','35','0','0','7','1','16777216','1','2','34','3','0',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('13116','Novice_Revolver','Beginner Revolver','4','0','0','500','20','0','0','7','0','16777216','1','2','34','1','0',NULL,'0','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-5;','','');
+REPLACE INTO `item_db` VALUES ('13120','Heaven\'s_Feather_and_Hell\'s_Fire','Heaven\'s_Feather_&_Hell\'s_Fire','5','1250000','625000','800','150','0','0','9','1','1090519040','63','2','34','3','99',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,GS_DESPERADO,20; bonus2 bSkillAtk,RL_FALLEN_ANGEL,20;','','');
+REPLACE INTO `item_db` VALUES ('13122','Altea_and_Ares','Altea & Ares','5','1450000','725000','1000','200','0','0','9','0','1073741824','63','2','34','3','140',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;','','');
+REPLACE INTO `item_db` VALUES ('13124','Altea_and_Ares_','Altea & Ares','5','1450000','725000','1000','200','0','0','9','1','1073741824','63','2','34','3','140',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;','','');
+REPLACE INTO `item_db` VALUES ('13127','Crimson_Revolver','Crimson Revolver','4','20','10','1000','100','0','0','7','2','16777216','63','2','34','3','70',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('13128','Revolver_of_Vicious_Mind','Revolver of Vicious Mind','4','20','10','1500','150','0','0','7','1','16777216','63','2','34','4','160',NULL,'1','17','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2);','','');
+REPLACE INTO `item_db` VALUES ('13150','Branch','Branch','4','3000','1500','500','50','0','0','9','3','16777216','1','2','34','1','0',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13151','The_Cyclone','Cyclone','4','17500','8750','700','120','0','0','9','1','16777216','1','2','34','2','24',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13152','The_Cyclone_','Cyclone','4','17500','8750','700','120','0','0','9','2','16777216','1','2','34','2','24',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13153','Dusk','Dusk','4','23500','11750','750','150','0','0','9','1','16777216','1','2','34','2','56',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,10;','','');
+REPLACE INTO `item_db` VALUES ('13154','Rolling_Stone','Rolling Stone','4','12000','6000','900','135','0','0','9','1','16777216','1','2','34','1','14',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
+REPLACE INTO `item_db` VALUES ('13155','Black_Rose','Black Rose','4','32000','16000','900','180','0','0','9','1','16777216','1','2','34','2','35',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1;','','');
+REPLACE INTO `item_db` VALUES ('13156','Gate_Keeper','Gate Keeper','4','56000','28000','1000','210','0','0','9','0','16777216','1','2','34','2','55',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50;','','');
+REPLACE INTO `item_db` VALUES ('13157','Drifter','Drifter','4','80000','40000','2300','50','0','0','9','1','16777216','1','2','34','2','55',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13158','Butcher','Butcher','4','130000','65000','2500','75','0','0','9','0','16777216','1','2','34','3','68',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
+REPLACE INTO `item_db` VALUES ('13159','Butcher_','Butcher','4','130000','65000','2500','75','0','0','9','1','16777216','1','2','34','3','68',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bCriticalAddRace,RC_Brute,10;','','');
+REPLACE INTO `item_db` VALUES ('13160','Destroyer','Destroyer','4','110000','55000','1200','220','0','0','9','0','16777216','1','2','34','2','52',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
+REPLACE INTO `item_db` VALUES ('13161','Destroyer_','Destroyer','4','110000','55000','1200','220','0','0','9','1','16777216','1','2','34','2','52',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBreakArmorRate,200;','','');
+REPLACE INTO `item_db` VALUES ('13162','Inferno','Inferno','4','230000','115000','1250','280','0','0','9','1','16777216','1','2','34','2','65',NULL,'1','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13163','Long_Barrel','Long Barrel','4','40000','20000','1000','150','0','0','9','0','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
+REPLACE INTO `item_db` VALUES ('13164','Long_Barrel_','Long Barrel','4','40000','20000','1000','150','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,GS_TRACKING,5,20;','','');
+REPLACE INTO `item_db` VALUES ('13165','Jungle_Carbine','Jungle Carbine','4','56000','28000','700','170','0','0','9','0','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
+REPLACE INTO `item_db` VALUES ('13166','Jungle_Carbine_','Jungle Carbine','4','56000','28000','700','170','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3;','','');
+REPLACE INTO `item_db` VALUES ('13167','Gate_KeeperDD','Gate Keeper-DD','4','72000','36000','1300','200','0','0','9','0','16777216','1','2','34','4','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus3 bAutoSpell,GS_SPREADATTACK,6,50; bonus bDef,getrefine(); bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('13168','Thunder_P','Thunder P','4','76000','38000','700','80','0','0','9','1','16777216','1','2','34','3','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13169','Thunder_P_','Thunder P','4','76000','38000','700','80','0','0','9','2','16777216','1','2','34','3','70',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13170','Lever_Action_Rifle','Lever Action Rifle','4','20','10','770','138','0','0','9','2','16777216','1','2','34','3','70',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
+REPLACE INTO `item_db` VALUES ('13171','BF_Rifle1','Soldier Rifle','4','20','10','0','50','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','18','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bVariableCastrate,GS_TRACKING,-25; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13172','BF_Gatling_Gun1','Soldier GatlingGun','4','20','10','0','80','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','19','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13173','BF_Shotgun1','Soldier Shotgun','4','20','10','0','100','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','20','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13174','BF_Launcher1','Soldier Grenade Launcher','4','20','10','0','300','0','0','9','0','16777216','1','2','34','3','80',NULL,'1','21','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus \"{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }\",30,9000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13175','Lever_Action_Rifle_C','Lever Action Rifle','4','20','10','0','170','0','0','9','0','16777216','1','2','34','3','0',NULL,'0','18','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;','','');
+REPLACE INTO `item_db` VALUES ('13176','Krieger_Rifle1','Glorious Rifle','4','20','10','0','90','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','18','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bVariableCastrate,GS_TRACKING,25; bonus2 bSkillAtk,GS_TRACKING,getrefine() * 3; }','','');
+REPLACE INTO `item_db` VALUES ('13177','Krieger_Gatling1','Glorious Gatling gun','4','20','10','0','90','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','19','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }','','');
+REPLACE INTO `item_db` VALUES ('13178','Krieger_Shotgun1','Glorious Shotgun','4','20','10','0','110','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','20','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,55; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; }','','');
+REPLACE INTO `item_db` VALUES ('13179','Krieger_Launcher1','Glorious Grenade Launcher','4','20','10','0','330','0','0','9','0','16777216','1','2','34','4','80',NULL,'1','21','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,35; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; bonus3 bAddEffOnSkill,GS_SPREADATTACK,Eff_Stun,2000; autobonus \"{ bonus bAspdRate,20; }\",200,20000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }','','');
+REPLACE INTO `item_db` VALUES ('13180','Novice_Rifle','Starter Branch','4','0','0','500','50','0','0','9','3','16777216','1','2','34','1','0',NULL,'0','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13181','Novice_Shotgun','Beginner Shotgun','4','0','0','1000','80','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13182','Novice_Gatling','Beginner GatlingGun','4','0','0','1500','40','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13183','Novice_Grenade_Launcher','Beginner Grenade Launcher','4','0','0','1500','40','0','0','9','0','16777216','1','2','34','1','0',NULL,'0','21','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13189','Color_Scope','Color Scope','5','1350000','675000','1200','240','0','0','9','2','1073741824','63','2','34','3','105',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,30; bonus bCriticalRate,30;','','');
+REPLACE INTO `item_db` VALUES ('13190','RAG203','RAG203','5','1800000','900000','1300','260','0','0','9','1','1073741824','63','2','34','3','140',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,AL_DECAGI,1,500,0;','','');
+REPLACE INTO `item_db` VALUES ('13192','Death_Fire','Death Fire','5','1250000','625000','2000','400','0','0','9','1','1073741824','63','2','34','3','108',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLongAtkRate,5; bonus bHit,-50; bonus bDelayrate,-10;','','');
+REPLACE INTO `item_db` VALUES ('13193','Rolling_Thunder','Rolling Thunder','5','1350000','675000','1800','280','0','0','9','1','1073741824','63','2','34','3','120',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-10; bonus bDelayrate,-10; bonus3 bAutoSpell,MG_THUNDERSTORM,5,500;','','');
+REPLACE INTO `item_db` VALUES ('13194','Peace_Breaker','Peace Breaker','5','1950000','975000','1400','250','0','0','9','0','1090519040','63','2','34','3','120',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bAspdRate,25;','','');
+REPLACE INTO `item_db` VALUES ('13195','RAG203_','RAG203','5','1800000','900000','1300','260','0','0','9','0','1073741824','63','2','34','3','140',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,AL_DECAGI,1,10,0;','','');
+REPLACE INTO `item_db` VALUES ('13196','Peace_Breaker_','Peace Breaker','5','1950000','975000','1400','250','0','0','9','1','1090519040','63','2','34','3','120',NULL,'1','20','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bAspdRate,25;','','');
+REPLACE INTO `item_db` VALUES ('13197','Mini_Mei','Mini Mei','5','1600000','800000','2500','220','0','0','9','2','1090519040','63','2','34','2','106',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13198','Tempest_','Tempest','5','2200000','1100000','2500','250','0','0','9','0','1090519040','63','2','34','2','140',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13199','Tempest','Tempest','5','2200000','1100000','2500','250','0','0','9','1','1090519040','63','2','34','2','140',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;','','');
+REPLACE INTO `item_db` VALUES ('13200','Bullet','Bullet','10','1','0','2','10','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13201','Silver_Bullet','Silver Bullet','10','15','7','2','15','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('13202','Shell_Of_Blood','Bloody Shell','10','30','15','2','30','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13203','Flare_Sphere','Flare Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('13204','Lighting_Sphere','Lightning Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('13205','Poison_Sphere','Poison Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
+REPLACE INTO `item_db` VALUES ('13206','Blind_Sphere','Blind Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;','','');
+REPLACE INTO `item_db` VALUES ('13207','Freezing_Sphere','Freezing Sphere','10','80','40','5','50','0','0','0','0','16777216','63','2','32768','0','0',NULL,'0','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('13208','Gong_Bug','GongBug','10','0','0','20','50','0','0','0','0','16777216','63','2','32768','0','50',NULL,'0','3','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('13210','Slug_Ammunition_L','Slug Ammunition L','10','250','125','500','30','0','0','0','0','1090519040','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13211','Slug_Ammunition_M','Slug Ammunition M','10','500','250','500','30','0','0','0','0','1090519040','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13212','Slug_Ammunition_H','Slug Ammunition H','10','750','375','750','30','0','0','0','0','1090519040','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13213','Slug_Ammunition_SH','Slug Ammunition SH','10','1','0','1000','30','0','0','0','0','1090519040','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13214','Slug_Ammunition_XH','Slug Ammunition XH','10','1','0','1200','30','0','0','0','0','1090519040','63','2','32768','0','0',NULL,'0','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13250','Shuriken','Shuriken','10','4','2','5','10','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13251','Nimbus_Shuriken','Nimbus Shuriken','10','10','5','5','30','0','0','0','0','33554432','63','2','32768','0','20',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13252','Flash_Shuriken','Flash Shuriken','10','20','10','5','45','0','0','0','0','33554432','63','2','32768','0','40',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13253','Sharp_Leaf_Shuriken','Sharp Leaf Shuriken','10','40','20','5','70','0','0','0','0','33554432','63','2','32768','0','60',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13254','Thorn_Needle_Shuriken','Thorn Needle Shuriken','10','100','50','5','100','0','0','0','0','33554432','63','2','32768','0','80',NULL,'0','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13255','Kunai_Of_Icicle','Icicle Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water;','','');
+REPLACE INTO `item_db` VALUES ('13256','Kunai_Of_Black_Soil','Black Earth Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Earth;','','');
+REPLACE INTO `item_db` VALUES ('13257','Kunai_Of_Furious_Wind','High Wind Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind;','','');
+REPLACE INTO `item_db` VALUES ('13258','Kunai_Of_Fierce_Flame','Heat Wave Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire;','','');
+REPLACE INTO `item_db` VALUES ('13259','Kunai_Of_Deadly_Poison','Fell Poison Kunai','10','10','5','20','30','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;','','');
+REPLACE INTO `item_db` VALUES ('13260','Apple_Bomb','Apple Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13261','Coconut_Bomb','Coconut Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13262','Melon_Bomb','Melon Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13263','Pineapple_Bomb','Pineapple Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13264','Banana_Bomb','Banana Bomb','10','100','50','1','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13265','Black_Lump','Black Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13266','Black_Hard_Lump','Black Hard Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13267','Very_Hard_Lump','Very Hard Lump','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13268','Mysterious_Powder','Mysterious Powder','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MYSTERIOUS_POWDER,10000,2;','','');
+REPLACE INTO `item_db` VALUES ('13269','Boost500_To_Throw','Throwing Boost500','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_BOOST500,500000,10;','','');
+REPLACE INTO `item_db` VALUES ('13270','Full_SwingK_To_Throw','Full SwingK Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FULL_SWING_K,500000,50;','','');
+REPLACE INTO `item_db` VALUES ('13271','Mana_Plus_To_Throw','Mana + Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MANA_PLUS,500000,50;','','');
+REPLACE INTO `item_db` VALUES ('13272','Cure_Free_To_Throw','Cure Free Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; heal 500,0;','','');
+REPLACE INTO `item_db` VALUES ('13273','Stamina_Up_M_To_Throw','Throwing Muramura(M)','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MUSTLE_M,500000,5;','','');
+REPLACE INTO `item_db` VALUES ('13274','Digestive_F_To_Throw','Throwing Falmons(F)','10','100','50','10','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_LIFE_FORCE_F,500000,5;','','');
+REPLACE INTO `item_db` VALUES ('13275','HP_Inc_PotS_To_Throw','HP Increase Potion(Small) Throw','10','100','50','20','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,1; sc_start SC_INCMHP,500000,(500+(10/3)*BaseLevel); percentheal 2,0;','','');
+REPLACE INTO `item_db` VALUES ('13276','HP_Inc_PotM_To_Throw','HP Increase Potion(Mid) Throw','10','100','50','40','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,2; sc_start SC_INCMHP,500000,(1500+(10/3)*BaseLevel); percentheal 3,0;','','');
+REPLACE INTO `item_db` VALUES ('13277','HP_Inc_PotL_To_Throw','HP Increase Potion(Large) Throw','10','100','50','80','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMHPRATE,500000,5; sc_start SC_INCMHP,500000,(2500+(10/3)*BaseLevel); percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('13278','SP_Inc_PotS_To_Throw','HP Increase Potion(Small) Throw','10','100','50','20','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,2; percentheal 0,2;','','');
+REPLACE INTO `item_db` VALUES ('13279','SP_Inc_PotM_To_Throw','SP Increase Potion(Mid) Throw','10','100','50','40','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,4; percentheal 0,4;','','');
+REPLACE INTO `item_db` VALUES ('13280','SP_Inc_PotL_To_Throw','SP Increase Potion(Large) Throw','10','100','50','80','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCMSPRATE,500000,8; percentheal 0,8;','','');
+REPLACE INTO `item_db` VALUES ('13281','En_White_PotZ_To_Throw','Enriched White PotionZ Throw','10','100','50','70','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_WHITE_POTION_Z,500000,0; heal 1000,0;','','');
+REPLACE INTO `item_db` VALUES ('13282','Vitata500_To_Throw','Vitata50 Throw0','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_VITATA_500,500000,0; heal 0,200;','','');
+REPLACE INTO `item_db` VALUES ('13283','En_Cel_Juice_To_Throw','Enrich Celermine Juice Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_EXTRACT_SALAMINE_JUICE,500000,10;','','');
+REPLACE INTO `item_db` VALUES ('13284','Savage_BBQ_To_Throw','Savage BBQ Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SAVAGE_STEAK,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13285','Wug_Cocktail_To_Throw','Warg Cocktail To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_COCKTAIL_WARG_BLOOD,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13286','M_Brisket_To_Throw','M Brisket To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_MINOR_BBQ,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13287','Siroma_Icetea_To_Throw','Siroma Icetea To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_SIROMA_ICE_TEA,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13288','Drocera_Stew_To_Throw','Drosera Stew To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_DROCERA_HERB_STEAMED,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13289','Petti_Noodle_To_Throw','Petite Noodle To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_PUTTI_TAILS_NOODLES,300000,20;','','');
+REPLACE INTO `item_db` VALUES ('13290','Black_Thing_To_Throw','Black Thing To Throw','10','100','50','50','0','0','0','0','0','262144','63','2','32768','0','99',NULL,'0','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','sc_start SC_STOMACHACHE,60000,rand(5,10);','','');
+REPLACE INTO `item_db` VALUES ('13291','Starfish','Starfish','10','0','0','5','110','0','0','0','0','33554432','63','2','32768','0','50',NULL,'0','7','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('13292','Dried_Squid','Dried Squid','10','10','5','20','50','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','7','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;','','');
+REPLACE INTO `item_db` VALUES ('13293','Flying_Fish','Flying Fish','10','10','5','20','50','0','0','0','0','33554432','63','2','32768','0','0',NULL,'0','6','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,3;','','');
+REPLACE INTO `item_db` VALUES ('13294','Explosive_Kunai','Explosive Kunai','10','100','50','30','50','0','0','0','0','33554432','63','2','32768','0','100',NULL,'0','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Neutral;','','');
+REPLACE INTO `item_db` VALUES ('13295','Light_Shuriken','Light Shuriken','10','0','0','5','5','0','0','0','0','4294967295','63','2','32768','0','0',NULL,'0','0','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13300','Huuma_Bird_Wing','Huuma Wing Shuriken','4','90000','45000','3000','150','0','0','1','0','570425344','1','2','34','4','65',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;','','');
+REPLACE INTO `item_db` VALUES ('13301','Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','3','570425344','1','2','34','4','42',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13302','Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken','4','40000','20000','2500','50','0','0','1','4','570425344','1','2','34','4','42',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;','','');
+REPLACE INTO `item_db` VALUES ('13303','Huuma_Blaze','Huuma Blaze Shuriken','4','78000','39000','1500','185','0','0','1','0','570425344','1','2','34','4','55',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,MG_FIREBALL,5,30;','','');
+REPLACE INTO `item_db` VALUES ('13304','Huuma_Calm_Mind','Huuma Calm Mind','4','20','10','1550','112','0','0','1','2','570425344','1','2','34','3','70',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,NJ_HUUMA,30; bonus bNoCastCancel,0;','','');
+REPLACE INTO `item_db` VALUES ('13305','BF_Huuma_Shuriken1','Brave Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','570425344','1','2','34','3','80',NULL,'1','22','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13306','BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken','4','20','10','0','55','0','0','1','0','570425344','1','2','34','3','80',NULL,'1','22','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,95; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13307','Krieger_Huuma_Shuriken1','Glorious Shuriken','4','20','10','0','55','90','0','1','0','570425344','1','2','34','4','80',NULL,'1','22','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; bonus4 bAutoSpellOnSkill,NJ_HUUMA,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('13308','Huuma_Blaze_I','Huuma Blaze Shuriken','4','0','0','0','230','0','0','1','0','570425344','1','2','34','4','0',NULL,'0','22','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;','','');
+REPLACE INTO `item_db` VALUES ('13309','Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken','4','0','0','0','99','0','0','1','0','570425344','1','2','34','4','0',NULL,'0','22','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13310','P_Huuma_Shuriken1','Eden Group Huuma Shuriken I','4','0','0','0','150','50','0','1','0','570425344','1','2','34','3','60',NULL,'0','22','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50;','','');
+REPLACE INTO `item_db` VALUES ('13311','Huuma_Shadow','Huuma Shadow','4','5000','2500','1500','170','0','0','1','0','570425344','1','2','34','4','99',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3;','','');
+REPLACE INTO `item_db` VALUES ('13312','Huuma_Job_Test','Huuma Job Test','4','90000','45000','3000','0','0','0','1','0','570425344','1','2','34','4','99',NULL,'1','22','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13313','Huuma_Swirling_Petal','Huuma Swirling Petal','4','100000','50000','1500','150','50','0','1','2','570425344','1','2','34','3','110',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Fire; bonus2 bSkillAtk,KO_HUUMARANKA,20;','','');
+REPLACE INTO `item_db` VALUES ('13314','Huuma_Fluttering_Snow','Huuma Fluttering Snow','4','100000','50000','1500','200','50','0','1','0','570425344','1','2','34','4','110',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30;','','');
+REPLACE INTO `item_db` VALUES ('13315','Huuma_Thunderstorm','Huuma Thunderstorm','4','100000','50000','1500','200','50','0','1','0','570425344','1','2','34','4','110',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30;','','');
+REPLACE INTO `item_db` VALUES ('13316','Upg_Huuma_Shuriken','Upg Huuma Shuriken','4','20','10','1500','55','0','0','1','1','570425344','1','2','34','3','0',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }','','');
+REPLACE INTO `item_db` VALUES ('13327','Crimson_Huuma_Shuriken','Crimson Huuma Shuriken','4','20','10','1000','100','0','0','1','2','570425344','63','2','34','3','70',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('13328','Huuma_Shuriken_of_Vicious_Mind','Huuma Shuriken of Vicious Mind','4','20','10','1500','150','50','0','1','1','570425344','63','2','34','4','160',NULL,'1','22','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13400','Cutlas_','Cutlus','4','20','10','900','150','0','0','1','1','414946','63','2','2','4','40',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('13401','Excalibur_C','Excalibur','4','1','0','0','199','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('13402','Cutlas_C','Cutlas','4','2','1','0','185','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','skill SM_BASH,5; bonus bStr,2; bonus bDef,1;','','');
+REPLACE INTO `item_db` VALUES ('13403','Solar_Sword_C','Solar Sword','4','2','1','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;','','');
+REPLACE INTO `item_db` VALUES ('13404','Platinum_Shotel','Platinum Shotel','4','20','10','1500','130','0','0','1','1','414946','58','2','2','4','55',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,50;','','');
+REPLACE INTO `item_db` VALUES ('13405','Curved_Sword','Curved Sword','4','20','10','800','125','0','0','1','2','414946','58','2','2','4','55',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;','','');
+REPLACE INTO `item_db` VALUES ('13406','Edger','Edger','4','20','10','0','120','0','0','1','0','414946','63','2','2','1','0',NULL,'0','2','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;','','');
+REPLACE INTO `item_db` VALUES ('13407','Nagan_C','Refined Nagan','4','1','0','0','148','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','skill TF_DOUBLE,5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiPlayer,40;','','');
+REPLACE INTO `item_db` VALUES ('13408','Fire_Brand_C','Refined Fireblend','4','1','0','0','120','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bInt,2; skill MG_FIREBOLT,5; bonus3 bAutoSpell,MG_FIREBOLT,5,100;','','');
+REPLACE INTO `item_db` VALUES ('13409','Immaterial_Sword_C','Refined Immaterial Sword','4','1','0','0','160','0','0','1','0','414946','63','2','2','4','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13410','BF_Sword1','Valorous Gladiator Blade','4','20','10','0','115','0','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13411','BF_Sword2','Brave Gladiator Blade','4','20','10','0','115','74','0','1','0','414947','63','2','2','3','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('13412','Twin_Edge_B','Twin Edge of Naght Sieger','4','20','10','1500','150','0','0','1','3','414946','58','2','2','4','75',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Water; skill MG_FROSTDIVER,5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
+REPLACE INTO `item_db` VALUES ('13413','Twin_Edge_R','Twin Edge of Naght Sieger','4','20','10','1500','160','0','0','1','3','414946','58','2','2','4','75',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; skill WZ_METEOR,3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;','','');
+REPLACE INTO `item_db` VALUES ('13414','Elemental_Sword','Elemental Sword','4','20','10','1200','105','95','0','1','3','414946','58','2','2','3','70',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,MG_COLDBOLT,3,50; bonus4 bAutoSpellOnSkill,MG_COLDBOLT,MG_FIREBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000;','','');
+REPLACE INTO `item_db` VALUES ('13415','N_Falchion','Novice Falchion','4','0','0','0','59','0','0','1','3','414947','63','2','2','1','2',NULL,'0','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13416','Krieger_Onehand_Sword1','Glorious Flamberge','4','20','10','0','130','0','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>6) { bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,SM_BASH,NPC_CRITICALWOUND,2,200; }','','');
+REPLACE INTO `item_db` VALUES ('13417','Krieger_Onehand_Sword2','Glorious Rapier','4','20','10','0','130','80','0','1','0','414947','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus bUseSPrate,-10; } if(getrefine()>8) { bonus bInt,5; }','','');
+REPLACE INTO `item_db` VALUES ('13418','Krieger_Onehand_Sword3','Glorious Holy Avenger','4','20','10','0','130','80','0','1','0','279714','63','2','2','4','80',NULL,'1','2','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus bUseSPrate,-10; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,PA_PRESSURE,PR_LEXAETERNA,1,1000; } if(getrefine()>9) { bonus bInt,5; }','','');
+REPLACE INTO `item_db` VALUES ('13419','Holy_Saber','Holy Saber','4','20','10','0','160','0','0','1','0','414946','63','2','2','3','0',NULL,'0','2','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('13420','Honglyun\'s_Sword','Honglyun\'s Sword','4','20','10','1200','160','0','0','1','1','414946','63','2','2','4','70',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;','','');
+REPLACE INTO `item_db` VALUES ('13421','Ruber','Ruber','4','20','10','1500','170','0','0','1','1','279714','58','2','2','3','50',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','autobonus \"{ bonus2 bSkillAtk,KN_BOWLINGBASH,20; bonus2 bSkillAtk,SM_BASH,20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
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+REPLACE INTO `item_db` VALUES ('13785','Nagan_Box1','Refined Nagan Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13407,86400;','','');
+REPLACE INTO `item_db` VALUES ('13786','Skewer_Box1','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,86400;','','');
+REPLACE INTO `item_db` VALUES ('13787','Survival_Rod_Box1','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,86400;','','');
+REPLACE INTO `item_db` VALUES ('13788','Quadrille_Box1','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,86400;','','');
+REPLACE INTO `item_db` VALUES ('13789','Great_Axe_Box1','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,86400;','','');
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+REPLACE INTO `item_db` VALUES ('14017','F_All_In_One_Ring_Box','All In One Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2741,604800;','','');
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+REPLACE INTO `item_db` VALUES ('14020','F_Shelter_Resist_Box','Shell Of Resistance Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2132,604800;','','');
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+REPLACE INTO `item_db` VALUES ('14023','F_Toast_Box','Crunch Toast Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5391,604800;','','');
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+REPLACE INTO `item_db` VALUES ('14026','F_Diadem_Box','Diadem Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5313,1;','','');
+REPLACE INTO `item_db` VALUES ('14027','F_Fish_Head_Hat_Box','Fish Head Hat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5380,1;','','');
+REPLACE INTO `item_db` VALUES ('14028','F_Santa_Poring_Hat_Box','SantaPoring Cap Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5381,1;','','');
+REPLACE INTO `item_db` VALUES ('14029','F_Bell_Ribbon_Box','Bell Ribbon Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5382,1;','','');
+REPLACE INTO `item_db` VALUES ('14030','F_Mimic_Scroll_Box5','Mimic Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12276,5;','','');
+REPLACE INTO `item_db` VALUES ('14031','F_Disguise_Scroll_Box5','Disguise Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,5;','','');
+REPLACE INTO `item_db` VALUES ('14032','F_Alice_Scroll_Box5','Alice Summoning Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12278,5;','','');
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+REPLACE INTO `item_db` VALUES ('14034','F_Disguise_Scroll_Box10','Disguise Summoning Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 12277,10;','','');
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+REPLACE INTO `item_db` VALUES ('14036','F_New_Style_Coupon_Box','New Style Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 7622,1;','','');
+REPLACE INTO `item_db` VALUES ('14037','F_Repair_Scroll_Box','Safe to All Pack','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;','','');
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+REPLACE INTO `item_db` VALUES ('14041','F_WOB_Rune_Box5','Yellow Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14582,5;','','');
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+REPLACE INTO `item_db` VALUES ('14043','F_WOB_Schwaltz_Box5','Green Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14583,5;','','');
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+REPLACE INTO `item_db` VALUES ('14045','F_WOB_Rachel_Box5','Red Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14584,5;','','');
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+REPLACE INTO `item_db` VALUES ('14047','F_WOB_Local_Box5','Blue Butterfly Wing Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14585,5;','','');
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+REPLACE INTO `item_db` VALUES ('14049','F_Spark_Candy_Box5','Candy Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,5;','','');
+REPLACE INTO `item_db` VALUES ('14050','F_Spark_Candy_Box10','Candy Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14586,10;','','');
+REPLACE INTO `item_db` VALUES ('14051','F_Dun_Tel_Scroll2_Box5','Dungeon Teleport Scroll II Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14581,5;','','');
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+REPLACE INTO `item_db` VALUES ('14053','F_Little_Angel_Doll_Box','Little Angel Doll Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5324,1;','','');
+REPLACE INTO `item_db` VALUES ('14054','F_Triple_Poring_Hat_Box','Poring 3 Hats Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5255,1;','','');
+REPLACE INTO `item_db` VALUES ('14055','F_Nagan_Box','Refined Nagan Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13407,604800;','','');
+REPLACE INTO `item_db` VALUES ('14056','F_Skewer_Box','Refined Brocca Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1424,604800;','','');
+REPLACE INTO `item_db` VALUES ('14057','F_Survival_Rod_Box','Refined Survivor\'s Rod Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1628,604800;','','');
+REPLACE INTO `item_db` VALUES ('14058','F_Quadrille_Box','Refined Quadrille Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1537,604800;','','');
+REPLACE INTO `item_db` VALUES ('14059','F_Great_Axe_Box','Refined Great Axe Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1378,604800;','','');
+REPLACE INTO `item_db` VALUES ('14060','F_Bloody_Roar_Box','Refined Bloody Roar Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1273,604800;','','');
+REPLACE INTO `item_db` VALUES ('14061','F_Hardback_Box','Refined Hardcover Book Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1567,604800;','','');
+REPLACE INTO `item_db` VALUES ('14062','F_Fire_Brand_Box','Refined Fireblend Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13408,604800;','','');
+REPLACE INTO `item_db` VALUES ('14063','F_Immaterial_Sword_Box','Refined Immaterial Sword Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 13409,604800;','','');
+REPLACE INTO `item_db` VALUES ('14064','F_Unholy_Touch_Box','Refined Unholy Touch Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 1274,604800;','','');
+REPLACE INTO `item_db` VALUES ('14065','F_Clack_Of_Servival_Box','Refined Survivor\'s Manteau Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2535,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14066','F_Masquerade_Box','Refined Masquerade Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5326,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14067','F_Orc_Hero_Helm_Box','Refined Helmet of Orc Hero Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5327,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14068','F_Ear_Of_Devil_Wing_Box','Refined Wing of Diablo Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5328,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14069','F_Dark_Blindfold_Box','Refined Dark Blinder Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5329,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14070','F_K_Drooping_Kitty_Box','Refined Drooping Cat Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5330,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14071','F_Corsair_Box','Refined Corsair Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 5331,1209600;','','');
+REPLACE INTO `item_db` VALUES ('14072','F_Bloody_Iron_Ball_Box','Refined Bloodied Shackle Ball Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2710,604800;','','');
+REPLACE INTO `item_db` VALUES ('14073','F_Spiritual_Ring_Box','Refined Spiritual Ring Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','rentitem 2711,604800;','','');
+REPLACE INTO `item_db` VALUES ('14074','F_G_O_I_Box5','Wine Glass of Illusion Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,5;','','');
+REPLACE INTO `item_db` VALUES ('14075','F_G_O_I_Box10','Glass Of Illusion 10 Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14538,10;','','');
+REPLACE INTO `item_db` VALUES ('14076','F_Shadow_Armor_S_Box5','Scroll of Shadow Armor Box(5)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,5;','','');
+REPLACE INTO `item_db` VALUES ('14077','F_Shadow_Armor_S_Box10','Scroll of Shadow Armor Box(10)','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 14539,10;','','');
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+REPLACE INTO `item_db` VALUES ('14304','Scuba_Mask_Box','Scuba Mask Box','18','20','10','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','getitem 5397,1;','','');
+REPLACE INTO `item_db` VALUES ('14306','RWC_Special_Scroll','RWC Special Scroll','2','20','10','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','packageitem();','','');
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+REPLACE INTO `item_db` VALUES ('14514','Vermilion_10_Scroll','Lord of Vermilion Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill WZ_VERMILION,10;','','');
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+REPLACE INTO `item_db` VALUES ('14528','PVP_Tele_Scroll','PVP Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('14529','Greed_Scroll','Greed Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'1',NULL,'0',NULL,'0','itemskill BS_GREED,1;','','');
+REPLACE INTO `item_db` VALUES ('14530','Flee_30_Scroll','Evasion Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCFLEE,1800000,30;','','');
+REPLACE INTO `item_db` VALUES ('14531','Accuracy_30_Scroll','Concentration Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_INCHIT,1800000,30;','','');
+REPLACE INTO `item_db` VALUES ('14532','Battle_Manual25','Field Manual 25%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,25;','','');
+REPLACE INTO `item_db` VALUES ('14533','Battle_Manual100','Field Manual 100%','2','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,100;','','');
+REPLACE INTO `item_db` VALUES ('14534','Small_Life_Potion','Small Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;','','');
+REPLACE INTO `item_db` VALUES ('14535','Med_Life_Potion','Medium Life Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;','','');
+REPLACE INTO `item_db` VALUES ('14536','Abrasive','Abrasive','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;','','');
+REPLACE INTO `item_db` VALUES ('14537','Regeneration_Potion','Regeneration Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;','','');
+REPLACE INTO `item_db` VALUES ('14538','Glass_Of_Illusion','Glass of Illusion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','300000','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20;','','');
+REPLACE INTO `item_db` VALUES ('14539','Shadow_Armor_S','Shadow Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;','','');
+REPLACE INTO `item_db` VALUES ('14540','Holy_Armor_S','Holy Armor Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;','','');
+REPLACE INTO `item_db` VALUES ('14541','S_Def_Potion','Small Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;','','');
+REPLACE INTO `item_db` VALUES ('14542','B_Def_Potion','Big Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;','','');
+REPLACE INTO `item_db` VALUES ('14543','S_Mdef_Potion','Small Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;','','');
+REPLACE INTO `item_db` VALUES ('14544','B_Mdef_Potion','Big Magic Defense Potion','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;','','');
+REPLACE INTO `item_db` VALUES ('14545','Battle_Manual_X3','Battle Manual X3','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSEXP,1800000,300;','','');
+REPLACE INTO `item_db` VALUES ('14546','Fire_Cracker_Love','I Love You Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14547','Fire_Cracker_Wday','Whiteday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14548','Fire_Cracker_Vday','Valentine\'s Day Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14549','Fire_Cracker_Bday','Birthday Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14550','Fire_Cracker_Xmas','Xmas Firecracker','2','2','1','20','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','end;','','');
+REPLACE INTO `item_db` VALUES ('14551','Str_Dish01_','Fried Grasshopper Legs','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14552','Str_Dish02_','Seasoned Sticky Webfoot','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14553','Str_Dish03_','Bomber Steak','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14554','Int_Dish01_','Grape Juice Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,1; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14555','Int_Dish02_','Autumn Red Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,2; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14556','Int_Dish03_','Honey Herbal Tea','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,3; percentheal 0,5;','','');
+REPLACE INTO `item_db` VALUES ('14557','Vit_Dish01_','Steamed Crab Nippers','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,1; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14558','Vit_Dish02_','Assorted Seafood','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,2; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14559','Vit_Dish03_','Clam Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,3; percentheal 5,0;','','');
+REPLACE INTO `item_db` VALUES ('14560','Agi_Dish01_','Frog Egg Squid Ink Soup','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,1; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14561','Agi_Dish02_','Smooth Noodle','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,2; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14562','Agi_Dish03_','Tentacle Cheese Gratin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,3; percentheal 3,1;','','');
+REPLACE INTO `item_db` VALUES ('14563','Dex_Dish01_','Honey Grape Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,1; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14564','Dex_Dish02_','Chocolate Mousse Cake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,2; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14565','Dex_Dish03_','Fruit Mix','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,3; percentheal 2,2;','','');
+REPLACE INTO `item_db` VALUES ('14566','Luk_Dish01_','Fried Monkey Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,1; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('14567','Luk_Dish02_','Mixed Juice','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,2; percentheal 3,2;','','');
+REPLACE INTO `item_db` VALUES ('14568','Luk_Dish03_','Fried Sweet Potato','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,3; percentheal 4,2;','','');
+REPLACE INTO `item_db` VALUES ('14569','Knife_Goblin_Ring','Knife Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1122;','','');
+REPLACE INTO `item_db` VALUES ('14570','Flail_Goblin_Ring','Flail Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1123;','','');
+REPLACE INTO `item_db` VALUES ('14571','Hammer_Goblin_Ring','Hammer Goblin Ring','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1125;','','');
+REPLACE INTO `item_db` VALUES ('14572','Holy_Marble','Holy Marble','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1385;','','');
+REPLACE INTO `item_db` VALUES ('14573','Red_Burning_Stone','Red Burning Stone','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','pet 1382;','','');
+REPLACE INTO `item_db` VALUES ('14574','Skull_Of_Vagabond','Vagabond\'s Skull','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','pet 1208;','','');
+REPLACE INTO `item_db` VALUES ('14575','Str_Dish05_','Lutie Lady\'s Pancake','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('14576','Int_Dish05_','Mastela Fruit Wine','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;','','');
+REPLACE INTO `item_db` VALUES ('14577','Vit_Dish05_','Spicy Fried Bao','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;','','');
+REPLACE INTO `item_db` VALUES ('14578','Agi_Dish05_','Steamed Bat Wing in Pumpkin','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;','','');
+REPLACE INTO `item_db` VALUES ('14579','Dex_Dish05_','Green Salad','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_DEX,1200000,5; percentheal 5,5;','','');
+REPLACE INTO `item_db` VALUES ('14580','Luk_Dish05_','Fried Scorpion Tails','0','2','1','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_FOOD_LUK,1200000,5; percentheal 5,2;','','');
+REPLACE INTO `item_db` VALUES ('14581','Dun_Tele_Scroll2','Dungeon Teleport Scroll II','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashDungeon\",2;','','');
+REPLACE INTO `item_db` VALUES ('14582','WOB_Rune','Yellow Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",1;','','');
+REPLACE INTO `item_db` VALUES ('14583','WOB_Schwaltz','Green Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",2;','','');
+REPLACE INTO `item_db` VALUES ('14584','WOB_Rachel','Red Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",3;','','');
+REPLACE INTO `item_db` VALUES ('14585','WOB_Local','Blue Butterfly Wing','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','callfunc \"F_CashCity\",4;','','');
+REPLACE INTO `item_db` VALUES ('14586','Spark_Candy','Jumping Candy','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','180000','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bHPLossRate,100,10000;','','');
+REPLACE INTO `item_db` VALUES ('14587','Repair_Scroll_','Equipment Repair Spell Book','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill BS_REPAIRWEAPON,1;','','');
+REPLACE INTO `item_db` VALUES ('14588','Pty_Blessing_Scroll','Party Blessing 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_BLESSING,10;','','');
+REPLACE INTO `item_db` VALUES ('14589','Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_INCAGI,10;','','');
+REPLACE INTO `item_db` VALUES ('14590','Pty_Assumptio_Scroll','Party Assumptio 5 Scroll','11','10','5','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','itemskill CASH_ASSUMPTIO,5;','','');
+REPLACE INTO `item_db` VALUES ('14591','Siege_Teleport_Scroll','WoE Teleport Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','callfunc \"F_CashSiegeTele\";','','');
+REPLACE INTO `item_db` VALUES ('14592','Job_Manual50','Job Battle Manual','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;','','');
+REPLACE INTO `item_db` VALUES ('14593','Magic_Power_Scroll','Mystical Amplification Scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill HW_MAGICPOWER,10;','','');
+REPLACE INTO `item_db` VALUES ('14594','Quagmire_Scroll','Quagmire scroll','11','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'1',NULL,'0',NULL,'0','itemskill WZ_QUAGMIRE,5;','','');
+REPLACE INTO `item_db` VALUES ('14595','Unsealed_Magic_Spell','Unsealed Magic Spell','2','0','0','0','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','warp \"yuno_fild09\",255,127;','','');
+REPLACE INTO `item_db` VALUES ('14596','Pierre_Treasurebox','Pierre\'s Treasurebox','2','0','0','100','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;','','');
+REPLACE INTO `item_db` VALUES ('14597','PhreeoniS','Phreeoni Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,180000,4121;','','');
+REPLACE INTO `item_db` VALUES ('14598','GhostringS','Ghostring Scroll','2','0','0','10','0','0','0','0','0','4294967295','63','2','0','0','0',NULL,'0','0','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','sc_start SC_ITEMSCRIPT,60000,4047;','','');
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+REPLACE INTO `item_db` VALUES ('15032','Tidung','Tidung','5','10','5','500','0','0','2','0','1','2147483646','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bResEff,Eff_Stun,1500; bonus2 bResEff,Eff_Freeze,1500; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5;','','');
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+REPLACE INTO `item_db` VALUES ('15034','Tutorial_Mattle_','Tutorial Mantle','5','0','0','600','0','0','37','0','1','0','63','2','16','0','0',NULL,'0','0','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('15035','2010Love_Daddy','2010 Love Daddy Shirt','5','10','5','100','0','0','6','0','0','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bResEff,Eff_Stone,9000; bonus2 bResEff,Eff_Freeze,9000; bonus2 bResEff,Eff_Stun,9000; bonus2 bResEff,Eff_Sleep,9000; bonus2 bResEff,Eff_Silence,9000; bonus2 bResEff,Eff_Curse,9000; bonus2 bResEff,Eff_Confusion,9000; bonus2 bResEff,Eff_Blind,9000; bonus2 bResEff,Eff_Poison,9000; bonus2 bResEff,Eff_Bleeding,9000;','','');
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+REPLACE INTO `item_db` VALUES ('15049','Invincible_God_Clothes','Invincible God Clothes','5','20','10','1000','0','0','0','0','0','4294967295','63','2','16','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,4; bonus2 bAddRaceTolerance,RC_DemiPlayer,10;','','');
+REPLACE INTO `item_db` VALUES ('15050','Armor_Of_Sanctity','Province','5','20','10','1000','0','0','0','0','0','4294967295','63','2','16','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4;','','');
+REPLACE INTO `item_db` VALUES ('15051','Bakonawa_Armor','Bakonawa Scale Armor','5','20','10','500','0','0','55','0','0','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,1;','','');
+REPLACE INTO `item_db` VALUES ('15052','Bayani_Bakonawa_Armor','Bakonawa Scale Armor(Bayani)','5','20','10','500','0','0','55','0','1','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,getrefine()/2; bonus bAllStats,2;','','');
+REPLACE INTO `item_db` VALUES ('15053','Special_Ninja_Suit','Special Ninja Suit','5','10000','5000','1200','0','0','70','0','0','570425344','1','2','16','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1+(getrefine()/3);','','');
+REPLACE INTO `item_db` VALUES ('15054','Ninja_Scale_Armor','Ninja Scale Armor','5','10000','5000','1800','0','0','90','0','1','570425344','1','2','16','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,15; bonus bMaxSPrate,-30;','','');
+REPLACE INTO `item_db` VALUES ('15055','Tenebris_Latitantes','Tenebris Latitantes','5','10000','5000','1500','0','0','60','0','1','570425344','1','2','16','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus4 bAutoSpellWhenHit,KO_ZANZOU,1,50,1;','','');
+REPLACE INTO `item_db` VALUES ('15056','Special_Ninja_Suit_','Special Ninja Suit','5','10000','5000','1200','0','0','70','0','1','570425344','1','2','16','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1+(getrefine()/3);','','');
+REPLACE INTO `item_db` VALUES ('15057','Pure_White_Apron','White Apron','5','20','10','600','0','0','50','0','1','4294967295','63','2','16','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('15058','Rider_Suit','Rider Suit','5','20','10','1000','0','0','40','0','1','1040382','58','2','16','0','55',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1;','','');
+REPLACE INTO `item_db` VALUES ('15059','2011Love_Daddy','2011Love Daddy','5','20','10','100','0','0','80','0','1','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('15060','Sky_Blue_Smock','Sky-Blue Smock','5','20','10','300','0','0','1','0','1','4294967295','63','2','16','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('15061','Egir_Armor','Aegir Armor','5','200000','100000','2600','0','0','55','0','1','4294967295','63','2','16','0','110',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bVit,1; bonus bDex,1; bonus bAgi,1; bonus bLuk,1; bonus bUnbreakableArmor,0;','','');
+REPLACE INTO `item_db` VALUES ('15068','Adv_Angel\'s_Protection','Advanced Angelic Protection','5','10000','5000','600','0','0','40','0','1','1','47','2','16','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,30;','','');
+REPLACE INTO `item_db` VALUES ('15073','Anti-Magic_Suit','Anti-Magic Suit','5','20','10','1500','0','0','50','0','1','4294967295','63','2','16','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,5; bonus bMdef,10; if (getrefine()>6) { bonus bMdef,5; } if (getrefine()>8) { bonus bMaxHPrate,2; }','','');
+REPLACE INTO `item_db` VALUES ('15074','Geffen_Magic_Robe','Geffen Magic Robe','5','20','10','1000','0','0','40','0','1','4294967295','63','2','16','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,-10; bonus bVariableCastrate,15; bonus bNoCastCancel,0; if (getrefine()>6) { bonus bUseSPrate,-5; } if (getrefine()>8) { bonus bVariableCastrate,-5; }','','');
+REPLACE INTO `item_db` VALUES ('15089','Menswear','Menswear','4','20','10','300','0','0','40','0','0','2147483646','63','2','16','0','80',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspdRate,3+((getrefine()>=7)?2:0); bonus bDelayrate,-3-((getrefine()>=7)?2:0); bonus bVariableCastrate,-3-((getrefine()>=7)?2:0);','','');
+REPLACE INTO `item_db` VALUES ('15090','Gray_Armor','Gray Armor','5','0','0','2400','0','0','90','0','1','414954','56','2','16','0','120',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('15091','Gray_Robe','Gray Robe','5','0','0','1300','0','0','55','0','1','99092','56','2','16','0','120',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Holy,10+(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('15116','Armor_Of_Airship','Armor Of Airship','5','20','10','700','0','0','100','0','0','4294967295','63','2','16','0','125',NULL,'1','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;','','');
+REPLACE INTO `item_db` VALUES ('15117','Tarlock\'s_Armor','Tarlock\'s Armor','5','20','10','750','0','0','70','0','0','4294967295','63','2','16','0','125',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; if (getrefine()>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if (getrefine()>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if (getrefine()>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }','','');
+REPLACE INTO `item_db` VALUES ('15123','Whikebain_Suit','Whikebain Suit','5','10','5','9000','0','0','56','0','1','4096','56','2','16','0','105',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */ if(getrefine()>4) { bonus bCritAtkRate,4; } if(getrefine()>6) { bonus bCritAtkRate,6; }','','');
+REPLACE INTO `item_db` VALUES ('15128','Excellion_Suit','Excellion Suit','5','20','10','1000','0','0','100','0','0','4294967295','63','2','16','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,6; bonus bMaxHPrate,(getrefine()/3)*4; if(BaseLevel>130) { bonus bVit,4; }','','');
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+REPLACE INTO `item_db` VALUES ('16000','Erde','Erde','4','20','10','500','130','0','0','1','2','312754','58','2','2','3','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillAtk,AM_ACIDTERROR,20; bonus2 bSkillAtk,AM_DEMONSTRATION,20; bonus bMaxSP,50; bonus bHealPower,10;','','');
+REPLACE INTO `item_db` VALUES ('16001','Red_Square_Bag','Red Square Bag','4','20','10','500','130','0','0','1','2','312754','58','2','2','3','50',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,200; bonus2 bSkillAtk,AM_ACIDTERROR,20; bonus2 bSkillAtk,AM_DEMONSTRATION,20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) { bonus2 bAddEff,Eff_Stun,500; }','','');
+REPLACE INTO `item_db` VALUES ('16002','Stunner_C','Stunner','4','0','0','0','175','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;','','');
+REPLACE INTO `item_db` VALUES ('16003','Carga_Mace','Carga Mace','4','20','10','1500','175','0','0','1','2','312704','56','2','2','3','100',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16004','P_Mace1','Eden Mace I','4','0','0','0','142','0','0','1','0','312754','63','2','2','2','26',NULL,'0','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16005','P_Mace2','Eden Mace II','4','0','0','0','163','0','0','1','0','312754','63','2','2','2','40',NULL,'0','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16006','Tourist_Mace','Traveler\'s Mace','4','0','0','500','45','0','0','1','0','312755','63','2','2','1','0',NULL,'0','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bAgi,1;','','');
+REPLACE INTO `item_db` VALUES ('16007','Mjolnir_C','Ephemeral Mjolnir','4','20','10','0','250','0','0','1','0','279714','63','2','2','4','95',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;','','');
+REPLACE INTO `item_db` VALUES ('16008','F_Spanner_C','Rental Wrench','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16009','E_Spanner_C','E Spanner C','4','2','1','0','150','0','0','1','0','33040','63','2','2','3','0',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16010','Red_Ether_Bag','Red Ether Bag','4','20','10','1000','15','100','0','1','1','262144','56','2','2','3','102',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=6) { bonus2 bSkillAtk,GN_CRAZYWEED,20+((getrefine()-5)*2); bonus2 bSkillAtk,GN_DEMONIC_FIRE,20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,GN_CRAZYWEED,20; bonus2 bSkillAtk,GN_DEMONIC_FIRE,20; }','','');
+REPLACE INTO `item_db` VALUES ('16011','Adventure_Mace','Adventure Mace','4','0','0','0','60','0','0','1','0','33040','63','2','2','1','0',NULL,'0','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16012','Academy_Mace','Academy Mace','4','0','0','1000','110','0','0','1','1','33040','63','2','2','1','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16013','Mace_Of_Judgement','Mace Of Judgement','4','20','10','1200','140','180','0','1','2','256','56','2','2','3','100',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; autobonus \"{ bonus2 bMagicAddRace,RC_Demon,20; }\",30,7000,BF_MAGIC,\"{ specialeffect2 EF_SPELLBREAKER; }\"; autobonus \"{ bonus2 bAddRace,RC_Demon,20; }\",5,7000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('16014','P_Mace3','Eden Group Mace3','4','0','0','0','172','0','0','1','0','312754','63','2','2','3','60',NULL,'0','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('16015','Cat_Club','Cat Club','4','20','10','700','88','0','0','1','3','312755','63','2','2','1','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Brute,15; bonus4 bAddEff,Eff_Deepsleep,300,ATF_SHORT,5000;','','');
+REPLACE INTO `item_db` VALUES ('16016','Tuna','Tuna','4','0','0','0','180','0','0','1','0','312754','63','2','2','1','50',NULL,'0','8','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,SM_BASH,5,20; bonus4 bAddEff,Eff_Cold,100,ATF_SHORT,3000; if(BaseLevel>99) { bonus bBaseAtk,20; }','','');
+REPLACE INTO `item_db` VALUES ('16017','Bloody_Cross','Bloody Cross','4','20','10','1500','170','0','0','1','0','33040','58','2','2','4','100',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,WL_HELLINFERNO,1,max(getrefine(),1)*20;','','');
+REPLACE INTO `item_db` VALUES ('16018','Mace_Of_Judgement2','Empowered Mace Of Judgement','4','20','10','1200','170','180','0','1','1','256','56','2','2','4','130',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bInt,2; autobonus \"{ bonus2 bMagicAddRace,RC_Demon,40; }\",60,7000,BF_MAGIC,\"{ specialeffect2 EF_SPELLBREAKER; }\"; autobonus \"{ bonus2 bAddRace,RC_Demon,40; }\",10,7000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";','','');
+REPLACE INTO `item_db` VALUES ('16019','Upg_Mace','Upgrade Mace','4','20','10','800','80','0','0','1','1','312755','63','2','2','3','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('16020','Velum_Stunner','Vellum Stunner','4','20','10','1500','170','0','0','1','0','312755','63','2','2','4','95',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine(); bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1;','','');
+REPLACE INTO `item_db` VALUES ('16021','Velum_Flail','Vellum Flail','4','20','10','1500','170','0','0','1','0','312755','63','2','2','4','95',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus3 bAutoSpell,NPC_CRITICALWOUND,5,10; bonus bHit,getrefine(); bonus bCritical,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('16022','Nemesis_','Nemesis','4','20','10','900','120','0','0','1','2','33040','63','2','2','4','60',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;','','');
+REPLACE INTO `item_db` VALUES ('16023','Metal_Mace','Metal Mace','4','20','10','0','80','0','0','1','1','312755','63','2','2','3','0',NULL,'1','8','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); .@val = min(BaseLevel/10, 12); if (.@val > 2) { bonus bBaseAtk,((.@val-2)*5); }','','');
+REPLACE INTO `item_db` VALUES ('16024','Quadrille_','Quadrille','4','20','10','900','165','0','0','1','2','16','63','2','2','4','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEle,Ele_Earth,10;','','');
+REPLACE INTO `item_db` VALUES ('16026','RWC_Memory_Mace','RWC Memory Mace','4','20','10','800','100','0','0','1','1','312754','63','2','2','3','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('16027','Evil_Slayer_Destroyer_Hammer','Evil Slayer Destroyer Hammer','4','20','10','1350','120','0','0','1','1','312754','56','2','2','3','100',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9) { bonus bAtkRate,5; } if(getrefine()>=12) { bonus bAtkRate,7; }','','');
+REPLACE INTO `item_db` VALUES ('16028','Thanatos_Hammer','Thanatos Hammer','4','20','10','3000','180','120','0','1','1','312754','56','2','2','4','120',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('16039','Spoon','Spoon','4','20','10','100','80','0','0','1','1','312755','63','2','2','3','40',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,10; bonus2 bAddEff,Eff_Curse,1000;','','');
+REPLACE INTO `item_db` VALUES ('16040','Crimson_Mace','Crimson Mace','4','20','10','800','80','0','0','1','2','312755','63','2','2','3','70',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtk,pow(min(getrefine(),15),2); if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('16041','Mace_of_Vicious_Mind','Mace of Vicious Mind','4','20','10','1300','130','0','0','1','1','312755','63','2','2','4','160',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,0;','','');
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+REPLACE INTO `item_db` VALUES ('18502','Cheer_Scarf10','Cheering scarf X','5','0','0','0','0','0','0','0','0','4294967295','63','2','1','0','0',NULL,'0','369','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bExpAddRace,RC_Boss,100; bonus2 bExpAddRace,RC_NonBoss,100;','','');
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+REPLACE INTO `item_db` VALUES ('18509','RWC2010_Indonesia','RWC 2010 Indonesia','5','20','10','100','0','0','6','0','1','2147483646','63','2','256','0','15',NULL,'1','678','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus bCritical,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bLuk,5; bonus bAspd,1; bonus bAtkRate,3; bonus bMatkRate,3;','','');
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+REPLACE INTO `item_db` VALUES ('18511','Blood_Angel_Wing_Ear','Bloody Angel Wing Ears','5','0','0','0','0','0','1','0','0','4294967295','63','2','512','0','60',NULL,'0','680','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,2; bonus bMaxSPrate,1;','','');
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+REPLACE INTO `item_db` VALUES ('18515','RTC_1st_Helm','RTC winners Pitching','5','6000','3000','2500','0','0','0','0','1','2147483646','63','2','769','0','90',NULL,'0','683','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18516','RTC_2nd_Helm','RTC Second Pitching','5','6000','3000','2500','0','0','0','0','1','2147483646','63','2','769','0','90',NULL,'0','684','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18517','RTC_3rd_Helm','RTC 3rd Winner Hat','5','6000','3000','2500','0','0','0','0','1','2147483646','63','2','769','0','90',NULL,'0','685','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('18520','Jaty_C','Jaty Crown','5','20','10','100','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','686','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Plant,5; bonus2 bAddRaceTolerance,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;','','');
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+REPLACE INTO `item_db` VALUES ('18737','Fortier_Mask','Fortier Masque','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'0','876','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('18739','Carnation_Hairband','Carnation Hairband','5','20','10','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','878','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,1;','','');
+REPLACE INTO `item_db` VALUES ('18740','Hair_Of_The_Strong','RMSC2012 Special Costume','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','879','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18741','C_WillOWisp_Accessory','Will O Wisp','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','880','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_STRANGELIGHTS,-1,0;','sc_end SC_STRANGELIGHTS;');
+REPLACE INTO `item_db` VALUES ('18742','C_MoonStar_Accessory','Moon and Stars','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','881','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_MOONSTAR,-1,0;','sc_end SC_MOONSTAR;');
+REPLACE INTO `item_db` VALUES ('18743','C_Spirit_Of_Chung_E','Spirit Of Chung E','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','882','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18744','C_World_Star','Twilight','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','883','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_SUPER_STAR,-1,0;','sc_end SC_SUPER_STAR;');
+REPLACE INTO `item_db` VALUES ('18745','Choco_Stick_In_Mouth','Choco Stick In Mouth','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','884','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18746','Chilly_Breath','Chilly Breath','5','20','10','100','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','885','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1;','','');
+REPLACE INTO `item_db` VALUES ('18747','Eyes_Of_Ifrit','Eyes Of Ifrit','5','20','10','100','0','0','1','0','1','4294967295','63','2','512','0','0',NULL,'0','886','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1;','','');
+REPLACE INTO `item_db` VALUES ('18748','Gold_Ingot_Poring_Hat','Gold Ingot Poring Hat','5','20','10','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','887','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bLuk,2;','','');
+REPLACE INTO `item_db` VALUES ('18749','Majoruros_Horn','Majoruros Horn','5','20','10','500','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','888','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bMaxHP,100;','','');
+REPLACE INTO `item_db` VALUES ('18750','Poker_Card_In_Mouth','Poker Card In Mouth','5','20','10','50','0','0','0','0','0','4294967295','63','2','1','0','10',NULL,'0','889','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18752','Cursed_Book','Cursed Book','5','0','0','0','0','0','0','0','1','4294967295','63','2','256','0','0',NULL,'1','890','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18753','Tw_Rice_Ball','Rice Dumpling Hat','5','20','10','100','0','0','6','0','0','4294967295','63','2','256','0','0',NULL,'0','892','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bLuk,1;','','');
+REPLACE INTO `item_db` VALUES ('18754','Blood_Sucker','Blood Sucker','5','20','10','300','0','0','0','0','0','4294967295','63','2','1','0','40',NULL,'0','893','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('18756','Black_Shiba_Inu_Hat','Black Shiba Inu Hat','5','20','10','400','0','0','6','0','1','4294967295','63','2','256','0','50',NULL,'1','894','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('18758','Hat_Of_Scrat','Hat Of Scrat','5','20','10','200','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','896','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18759','Stretched_Nose_M','Wood Goblin\'s Nose','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','50',NULL,'0','737','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('18760','Remodel_Wizardry_Hat','Modified Mage Hat','5','20','10','300','0','0','2','0','1','8454660','63','2','256','0','0',NULL,'1','112','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMaxSP,150; bonus bMatk,getrefine(); if(getrefine()>=7) bonus bInt,getrefine()-6;','','');
+REPLACE INTO `item_db` VALUES ('18761','Remodel_Magician_Hat','Modified Magician Hat','5','20','10','500','0','0','6','0','1','8487700','63','2','256','0','50',NULL,'1','130','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50+(getrefine()*5); if(getrefine()>=7) bonus bDex,getrefine()-6;','','');
+REPLACE INTO `item_db` VALUES ('18762','Remodel_Mask_Of_Fox','Modified Kitsune Mask','5','20','10','300','0','0','2','0','0','2147483646','63','2','256','0','0',NULL,'1','153','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) { bonus bFlee2,2; }','','');
+REPLACE INTO `item_db` VALUES ('18763','Remodel_Joker_Jester','Modified Jester Hat','5','20','10','100','0','0','3','0','1','2147483646','63','2','256','0','0',NULL,'1','89','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) { bonus bCritAtkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('18764','Remodel_Bunny_Band','Modified Bunny Hairband','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; if(getrefine()>=7) { bonus bCritical,5; }','','');
+REPLACE INTO `item_db` VALUES ('18765','Enhanced_Corsair','Modified Corsair','5','20','10','500','0','0','10','0','1','2147483646','63','2','256','0','99',NULL,'1','105','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bMaxHPrate,5; if(getrefine()>=7) { bonus2 bSubEle,Ele_Neutral,1; } if(getrefine()>=9) { bonus bMaxHPrate,3; }','','');
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+REPLACE INTO `item_db` VALUES ('18767','Enhanced_Helm_Of_Sun','Modified Solar Helm','5','20','10','2400','0','0','4','0','1','1040256','63','2','768','0','99',NULL,'1','138','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bInt,2; bonus bAtk,10; bonus bMatk,10; if(getrefine()>=7) { bonus bAtk,15; bonus bMatk,15; } if(getrefine()>=9) { bonus bAtk,15; bonus bMatk,15; }','','');
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+REPLACE INTO `item_db` VALUES ('18770','Remodel_Bongun_Hat','Modified Bongun Hat','5','20','10','300','0','0','5','0','1','4294967295','63','2','769','0','0',NULL,'1','139','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Undead,10; if(getrefine()>=7) { bonus2 bAddRaceTolerance,RC_Undead,10; }','','');
+REPLACE INTO `item_db` VALUES ('18771','Remodel_Opera_Mask','Modified Opera Mask','5','20','10','200','0','0','2','0','0','4294967295','63','2','512','0','20',NULL,'0','128','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,5; bonus bAtk,5;','','');
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+REPLACE INTO `item_db` VALUES ('18786','Anemos_Mask','Anemos Mask','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'0','906','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('18790','Rainbow_Poring_Hat','Rainbow Poring Hat','5','20','10','100','0','0','3','0','1','4294967295','63','2','256','0','0',NULL,'1','900','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bRaceTolerance,RC_DemiPlayer,-5; bonus bAtkRate,5; bonus bMatkRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('18792','Indonesian_Id_Sakkat','Indonesian Id Sakkat','5','0','0','400','0','0','1','0','0','2147483646','63','2','256','0','45',NULL,'1','901','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,10; bonus2 bAddRaceTolerance,RC_DemiPlayer,10; bonus bMatkRate,5; bonus bAtkRate,5;','','');
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+REPLACE INTO `item_db` VALUES ('18798','Pink_Angel_Hairband','Pink Angel Hairband','5','0','0','100','0','0','4','0','1','2147483646','63','2','256','0','0',NULL,'1','916','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bAddRaceTolerance,RC_Demon,3;','','');
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+REPLACE INTO `item_db` VALUES ('18886','Rainbow_Long_Octopus','Rainbow Long Octopus','5','0','0','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'0','1007','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bDex,3;','','');
+REPLACE INTO `item_db` VALUES ('18887','Aqua_Bunny_Band','Aqua Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','1012','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bMdef,5; bonus bMatkRate,2; if(getrefine()>8) { bonus bMdef,5; bonus bMatkRate,4; } if(getrefine()>11) { bonus bFixedCastrate,-10; }','','');
+REPLACE INTO `item_db` VALUES ('18888','Maroon_Bunny_Band','Maroon Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','1013','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bLuk,5; bonus bAtkRate,2; bonus bMatkRate,5; if(getrefine()>8) { bonus bAtkRate,4; bonus bMatkRate,4; } if(getrefine()>11) { bonus bFixedCastrate,-10; }','','');
+REPLACE INTO `item_db` VALUES ('18889','Golden_Bunny_Band','Golden Bunny Band','5','0','0','100','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','1014','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,5; bonus bLuk,5; bonus bAtkRate,5; if(getrefine()>8) { bonus bAtkRate,5; bonus bMatkRate,5; } if(getrefine()>11) { bonus bFixedCastrate,-10; }','','');
+REPLACE INTO `item_db` VALUES ('18890','Gray_Bunny_Band','Gray Bunny Band','5','0','0','0','0','0','2','0','1','4294967295','63','2','256','0','0',NULL,'1','1015','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,5; bonus bLuk,5; bonus bAtkRate,2; bonus bMatkRate,5; if(getrefine()>8) { bonus bAtkRate,4; bonus bMatkRate,4; } if(getrefine()>11) { bonus bFixedCastrate,-10; }','','');
+REPLACE INTO `item_db` VALUES ('18891','Husky_Hat','Husky Hat','5','0','0','500','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','1016','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,5; bonus bMatkRate,5; bonus4 bAutoSpellWhenHit,SN_WINDWALK,5,100+(getrefine()*30),0;','','');
+REPLACE INTO `item_db` VALUES ('18892','Ufo_Poring_Hat','Ufo Poring Hat','5','0','0','1000','0','0','5','0','1','4294967295','63','2','256','0','10',NULL,'1','1017','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus bFlee,5; bonus bCritical,5; bonus bHit,5; bonus bFlee2,5; if(getrefine()>6) { bonus bVariableCastrate,-5; } if(getrefine()>8) { bonus bDelayrate,-5; bonus bAspdRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('18893','Dragon_Claw_Helm','Dragon Claw Helm','5','0','0','1000','0','0','5','0','1','4294967295','63','2','256','0','10',NULL,'1','1018','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,8; bonus2 bAddRaceTolerance,RC_Player,8; bonus2 bAddRaceTolerance,RC_Dragon,8; bonus2 bAddItemHealRate,517,200; if(getrefine()>11) { bonus bMaxHPrate,7; bonus bMaxSPrate,3; }','','');
+REPLACE INTO `item_db` VALUES ('18894','Rainbow_Star','Rainbow Star','5','0','0','500','0','0','5','0','0','4294967295','63','2','512','0','70',NULL,'0','1019','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus2 bAddRaceTolerance,RC_Player,5;','','');
+REPLACE INTO `item_db` VALUES ('18895','Celestial_Dark_Flame','Celestial Dark Flame','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1008','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,5;','','');
+REPLACE INTO `item_db` VALUES ('18896','Pterios_Fins','Pterios Fins','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1009','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Fire,8;','','');
+REPLACE INTO `item_db` VALUES ('18897','Azure_Diadem','Azure Diadem','5','0','0','200','0','0','5','0','0','4294967295','63','2','512','0','50',NULL,'0','1010','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Water,8;','','');
+REPLACE INTO `item_db` VALUES ('18898','Yggdrasil_Herald_Crown','Yggdrasil Herald Crown','5','0','0','200','0','0','6','0','1','4294967295','63','2','512','0','50',NULL,'0','997','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; if(getrefine()>7) { bonus bMaxHPrate,getrefine()-7; bonus bFixedCastrate,-(getrefine()-7); }','','');
+REPLACE INTO `item_db` VALUES ('18900','Weisswurst','Weisswurst','5','20','10','100','0','0','1','0','0','4294967295','63','2','1','0','60',NULL,'0','1022','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18901','Seppl_Hat','Seppl Hat','5','20','10','500','0','0','5','0','1','4294967295','63','2','1','0','60',NULL,'1','1023','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18908','Piamette\'s_Red_Ears','Piamette\'s Red Ears','5','0','0','300','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','1030','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubEle,Ele_Fire,10; if(getrefine()>=9) { bonus bAspd,1+((getrefine()/2)-4); }','','');
+REPLACE INTO `item_db` VALUES ('18909','Piamette\'s_Brown_Ears','Piamette\'s Brown Ears','5','0','0','300','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','1031','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,10; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; bonus bMatk,getrefine()*2;','','');
+REPLACE INTO `item_db` VALUES ('18910','Piamette\'s_Blue_Ears','Piamette\'s Blue Ears','5','0','0','300','0','0','8','0','1','4294967295','63','2','256','0','0',NULL,'1','1032','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddSize,Size_Medium,10; bonus2 bAddRaceTolerance,RC_DemiPlayer,5; if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }','','');
+REPLACE INTO `item_db` VALUES ('18911','Red_Flower_Hat','Red Flower Hat','5','0','0','200','0','0','10','0','1','4294967295','63','2','256','0','0',NULL,'1','1033','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,5; bonus2 bSubEle,Ele_Earth,3; bonus2 bAddRaceTolerance,RC_DemiPlayer,10; if(getrefine()>=12) { bonus bShortWeaponDamageReturn,5; }','','');
+REPLACE INTO `item_db` VALUES ('18912','Bell_Pigeon','Bell Pigeon','5','0','0','100','0','0','5','0','1','4294967295','63','2','512','0','0',NULL,'0','1034','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */','','');
+REPLACE INTO `item_db` VALUES ('18913','Gossip_Raven','Gossip Raven','5','0','0','100','0','0','5','0','1','4294967295','63','2','512','0','0',NULL,'0','1035','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */','','');
+REPLACE INTO `item_db` VALUES ('18914','Baby_Deviling','Baby Deviling','5','0','0','100','0','0','5','0','1','4294967295','63','2','512','0','0',NULL,'0','1036','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus3 bAutoSpell,AL_BLESSING,7,50;','','');
+REPLACE INTO `item_db` VALUES ('18915','Blood_Butterfly_Ears','Blood Butterfly Ears','5','0','0','100','0','0','5','0','1','4294967295','63','2','512','0','0',NULL,'0','1037','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,1; bonus bMaxHP,200;','','');
+REPLACE INTO `item_db` VALUES ('18916','Bear_Balloon','Bear Balloon','5','0','0','200','0','0','5','0','0','4294967295','63','2','1','0','0',NULL,'0','1038','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bLuk,1; bonus bMaxHP,50;','','');
+REPLACE INTO `item_db` VALUES ('18917','LoveLove_Balloon','LoveLove Balloon','5','0','0','200','0','0','5','0','0','4294967295','63','2','1','0','0',NULL,'0','1039','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
+REPLACE INTO `item_db` VALUES ('18918','Cute_Octopus_Balloon','Cute Octopus Balloon','5','0','0','200','0','0','5','0','0','4294967295','63','2','1','0','0',NULL,'0','1040','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bInt,1; bonus bMaxSP,30;','','');
+REPLACE INTO `item_db` VALUES ('18921','C_Tarnished_Lamp','Costume Tarnished Lamp','5','0','0','200','0','0','0','0','0','4294967295','63','2','1024','0','50',NULL,'0','897','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18929','Elephant_Model_Hat','Elephant Model Hat','5','0','0','300','0','0','10','0','1','4294967295','63','2','256','0','30',NULL,'1','1065','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */ if(getrefine()>=8) { bonus bDex,1+((getrefine()/2)-4); }','','');
+REPLACE INTO `item_db` VALUES ('18934','Fox_Ears_Drop_Ribbon','Fox Ears Drop Ribbon','5','0','0','400','0','0','4','0','0','4294967295','63','2','256','0','50',NULL,'1','1070','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18937','Memories_of_Lover','Memories of Lover','5','0','0','100','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','1072','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18938','Astro_Circle','Astro Circle','5','0','0','300','0','0','1','0','0','4294967295','63','2','256','0','0',NULL,'1','1073','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18942','Knit_Cap_of_Water','Knit Cap of Water','5','0','0','1000','0','0','0','0','0','4294967295','63','2','256','0','90',NULL,'1','1077','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18943','Silk_Hat_of_Earth','Silk Hat of Earth','5','0','0','1000','0','0','0','0','0','4294967295','63','2','256','0','90',NULL,'1','1078','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18944','Deviruchi_Ballon','Deviruchi Ballon','5','20','10','200','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','1082','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus2 bAddRace,RC_Demon,1; bonus2 bMagicAddRace,RC_Demon,1;','','');
+REPLACE INTO `item_db` VALUES ('18945','Super_Cute_Doll_Hat','Super Cute Doll Hat','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','30',NULL,'1','1083','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bDex,2; bonus bMdef,3; bonus bFlee,-1; bonus bMaxHPrate,2; bonus bMaxSP,30; skill PR_MAGNIFICAT,1;','','');
+REPLACE INTO `item_db` VALUES ('18946','Very_Cute_Doll_Hat','Very Cute Doll Hat','5','20','10','300','0','0','2','0','0','4294967295','63','2','256','0','30',NULL,'1','1084','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bLuk,2; bonus bMdef,3; bonus bFlee,-1; bonus bMaxHPrate,1; bonus bMaxSP,15;','','');
+REPLACE INTO `item_db` VALUES ('18969','Boss_Beret','Boss Beret_J','5','0','0','0','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','1134','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('18997','Riot_Chip','Riot Chip','5','20','10','300','0','0','0','0','1','4294967295','63','2','256','0','100',NULL,'1','1201','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;','','');
+REPLACE INTO `item_db` VALUES ('19014','Gravekeeper_Blinker','Gravekeeper Blinker','5','0','0','100','0','0','1','0','0','4294967295','63','2','512','0','10',NULL,'1','1210','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,5; bonus2 bAddRace,RC_Undead,5;','','');
+REPLACE INTO `item_db` VALUES ('19015','C_Kamas_Hairband','Costume Kama\'s Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','564','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19019','Elemental_Crown','Elemental Crown','5','0','0','500','0','0','10','0','1','4294967295','63','2','256','0','50',NULL,'1','1219','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,3; bonus bLongAtkRate,4; bonus bDex,(getrefine()/2); if(BaseLevel>130) { bonus bDex,getrefine(); }','','');
+REPLACE INTO `item_db` VALUES ('19020','Survive_Circlet','Survive Circlet','5','20','10','500','0','0','10','0','1','4294967295','63','2','256','0','50',NULL,'1','1220','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,3; bonus bMatkRate,4; if(BaseLevel<100) { bonus bInt,getrefine()/2; } else { bonus bInt,getrefine(); }','','');
+REPLACE INTO `item_db` VALUES ('19021','Gigant_Helm','Gigant Helm','5','20','10','500','0','0','10','0','1','4294967295','63','2','256','0','50',NULL,'1','1221','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,3; bonus bAtkRate,4; if(BaseLevel<100) { bonus bStr,getrefine()/2; } else { bonus bStr,getrefine(); } /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */ /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */','','');
+REPLACE INTO `item_db` VALUES ('19023','Queen_Scaraba_Crown','Queen Scaraba Crown','5','0','0','1500','0','0','0','0','1','4294967295','63','2','257','0','70',NULL,'1','1231','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDefRate,-50; bonus bMdefRate,-50; bonus2 bSubRace,RC_Insect,getrefine(); bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */','','');
+REPLACE INTO `item_db` VALUES ('19024','Protect_Feathers','Protect Feathers','5','20','10','500','0','0','0','0','0','4294967295','63','2','512','0','70',NULL,'0','1232','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,2; bonus2 bAddRaceTolerance,RC_DemiPlayer,2; bonus bAspdRate,-5; if(readparam(bVit)>=108) { bonus bAspdRate,-5; bonus2 bAddRaceTolerance,RC_DemiPlayer,2; } if(readparam(bVit)>=120) { bonus bMdef,3; bonus bMaxHPrate,3; }','','');
+REPLACE INTO `item_db` VALUES ('19025','Puppy_Ears_Hat_','Puppy Ears Hat','5','0','0','200','0','0','3','0','1','4294967295','63','2','256','0','10',NULL,'1','827','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus2 bMagicAddRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bAddRaceTolerance,RC_Brute,5; bonus3 bAddMonsterDropItem,7938,RC_Brute,100;','','');
+REPLACE INTO `item_db` VALUES ('19026','Aegir_Helm_','Aegir Helm','5','0','0','800','0','0','10','0','1','4294967295','63','2','256','0','110',NULL,'1','870','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19027','Type_10_Glasses','Type-10 Glasses','5','0','0','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'1','1237','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Brute,4; bonus2 bAddRaceTolerance,RC_Brute,5;','','');
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+REPLACE INTO `item_db` VALUES ('19029','Alice_Friesinger_Hat_69','Alice Friesinger Hat 69','5','0','0','300','0','0','0','0','0','4294967295','63','2','256','0','0',NULL,'1','1249','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Boss,15;','','');
+REPLACE INTO `item_db` VALUES ('19031','Fallen_Angel_Blessing','Fallen Angel Blessing','5','20','10','200','0','0','1','0','0','4294967295','63','2','512','0','10',NULL,'0','1250','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Angel,5; bonus2 bAddRace,RC_Angel,3;','','');
+REPLACE INTO `item_db` VALUES ('19041','Black_Fairy_Ears','Black Fairy Ears','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'1','498','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRaceTolerance,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,4;','','');
+REPLACE INTO `item_db` VALUES ('19042','Maneater_Flower_Hat_','Maneater Flower Hat','5','20','10','300','0','0','5','0','1','4294967295','63','2','256','0','20',NULL,'1','852','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSPDrainValueRace,RC_Insect,5; bonus bHPGainValue,100;','','');
+REPLACE INTO `item_db` VALUES ('19043','Goibne\'s_Helmet_','Goibne\'s Helm','5','30000','15000','500','0','0','10','0','1','2147483646','63','2','256','0','54',NULL,'1','258','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,3; bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('19044','Morrigane\'s_Helm_','Morrigane\'s Helm','5','30000','15000','500','0','0','8','0','1','2147483646','63','2','256','0','61',NULL,'1','257','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bBaseAtk,3;','','');
+REPLACE INTO `item_db` VALUES ('19045','Blue_Ears_Accessory','Blue Ears Accessory','5','20','10','200','0','0','0','0','0','4294967295','63','2','512','0','10',NULL,'1','1186','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bMagicAddRace,RC_Angel,4; bonus2 bAddRaceTolerance,RC_Angel,5;','','');
+REPLACE INTO `item_db` VALUES ('19046','Poisonous_Man','Poisonous Man','5','0','0','500','0','0','16','0','1','2146443391','58','2','4','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Poison,200; bonus bMdef,2; bonus bMaxHPrate,5; bonus bMatkRate,1;','','');
+REPLACE INTO `item_db` VALUES ('19047','Angeling_Furhat','Angeling Furhat','5','20','10','300','0','0','5','0','1','4294967295','63','2','256','0','20',NULL,'1','953','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,5; bonus2 bSPDrainValueRace,RC_Angel,5; bonus bHPGainValue,100; if(getrefine()>=5) { bonus2 bAddRaceTolerance,RC_Angel,5; } if(getrefine()>=7) { bonus2 bAddRaceTolerance,RC_Angel,5; }','','');
+REPLACE INTO `item_db` VALUES ('19051','Warrior_Moon_Cat_Hat','Warrior Moon Cat Hat','5','20','10','100','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','1308','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; bonus2 bHPDrainRate,40,10+(getrefine()/3); bonus2 bSPDrainRate,10,2+(getrefine()/5);','','');
+REPLACE INTO `item_db` VALUES ('19053','Fighter_Moon_Cat_Hat','Fighter Moon Cat Hat','5','20','10','100','0','0','5','0','1','4294967295','63','2','256','0','0',NULL,'1','1308','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','skill ALL_CATCRY, 1; bonus bAllStats,3; bonus3 bAddEff,Eff_Stun,500+(getrefine()*100),ATF_SHORT|ATF_LONG;','','');
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+REPLACE INTO `item_db` VALUES ('19086','Robo_Eye_','Robo Eye','5','20','10','200','0','0','2','0','1','4294967295','63','2','512','0','10',NULL,'0','345','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMatkRate,1; bonus bDex,1;','','');
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+REPLACE INTO `item_db` VALUES ('19504','T_Sunglasses','Costume Sunglasses','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19505','T_Cigarette','Costume Cigarette','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','54','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19506','T_Valkyrie_Feather_Band','Costume Valkyrie Feather Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','300','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19507','Clear_Sun','Costume Shining Sun','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','654','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19508','T_Gemmed_Sallet','Costume Gemmed Sallet','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19509','Butterfly_Wing_Ear','Costume Yellow Butterfly Wings','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','695','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19510','Nut_On_Head','Costume Bolt Ears','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','696','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19511','Heart_Eye_Patch1','Costume Heart Blue Eyebandge','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','697','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19513','Chicken_Beak','Costume Chicken Beak','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','699','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19517','Cocks_Comb','Costume Rooster\'s Comb','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','703','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19518','Rainbow','Costume Rainbow','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','704','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19519','Lightning_Cloud','Costume Lightning Cloud','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','688','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19520','Rain_Cloud','Costume Rain Cloud','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','705','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19521','Charlie_Hat','Costume Old Timey Derby','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','706','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19522','Mini_Crown1','Costume Mini Crown','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','707','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19523','Donation_Ribbon','Costume Green Ribbon','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','244','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19524','C_Green_Feeler','Costume Green Tentacles','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','85','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19525','C_Jack_A_Dandy','Costume Jack be Dandy','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','58','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19526','C_Helm','Costume Helm','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','40','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19527','C_Sharp_Gear','Costume Spiky Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','43','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19532','C_Red_Bunny_Band','Costume Red Bunny Band','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','640','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bDex,1;','','');
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+REPLACE INTO `item_db` VALUES ('19534','C_Tha_Despero_Mask','Costume Despero of Thanatos','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','693','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,1; bonus bMatkRate,1; bonus bHealPower,1;','','');
+REPLACE INTO `item_db` VALUES ('19535','C_Sinsuncho_Hat','Costume Sinsuncho Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','730','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bStr,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;','','');
+REPLACE INTO `item_db` VALUES ('19536','C_Rose_Corsage','Costume Rose RJC Cathusa','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','533','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0; bonus bInt,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;','','');
+REPLACE INTO `item_db` VALUES ('19537','C_Gryphon_Hat','Costume Gryphon Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','591','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19538','Full_Moon','Costume Full Moon','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','780','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19539','C_Reginleif_Hairband','Costume Hairband Wing','5','20','10','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','468','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1;','','');
+REPLACE INTO `item_db` VALUES ('19540','C_Rabbit_Earplug','Costume Bunny Ear Costume','5','20','10','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','515','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,1; bonus bFlee,2;','','');
+REPLACE INTO `item_db` VALUES ('19541','C_Romantic_White_Flower','Costume White Flower','5','20','10','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'0','259','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHit,1; bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19544','C_Tare_Neko_Cru','Costume Drooping Neko Crew Costume','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','692','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19545','C_Boy\'s_Cap','Costume Boy\'s Cap','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','102','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19546','C_Valkyrie_Helm','Costume Valkyrie Helm','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','225','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19549','C_Magestic_Goat','Costume Majestic Goat','5','20','10','100','0','0','0','0','0','4294967295','63','2','1024','0','100',NULL,'0','41','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19550','C_Blush','Costume Blush','5','20','10','100','0','0','0','0','0','4294967295','63','2','2048','0','100',NULL,'0','125','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19551','C_Elven_Ears','Costume Elven Ears','5','20','10','100','0','0','0','0','0','4294967295','63','2','2048','0','100',NULL,'0','73','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19553','C_Assassin_Mask_','Costume Assassin Mask','5','20','10','100','0','0','0','0','0','4294967295','63','2','4096','0','100',NULL,'0','180','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19554','C_Hahoe_Mask','Costume Hahoe Mask','5','20','10','100','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','230','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19556','C_Kabuki_Mask','Costume Kabuki Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','214','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19557','C_Ayothaya_Hat','Costume Ayothaya Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','334','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19559','C_Baby Dragon Hat','Costume Baby Dragon Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','525','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19561','C_Tucan_Hat','Costume Tucan Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','528','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19562','C_Jaguar_Mask','Costume Jaguar Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','530','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19563','C_Dragon_Arhat_Mask','Costume Dragon Arhat Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','545','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19564','C_Tiger_Arhat_Mask','Costume Tiger Arhat Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','546','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19565','C_Dynasty_Decoration','Costume Dynasty Decoration','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','583','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19566','C_Samurai_Mask','Costume Samurai Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','644','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19567','C_Hatah_Black','Costume Hatah Black','5','1000','500','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','676','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19568','C_Ancient_Horn','Costume Ancient Horn','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','757','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19569','C_Sprout_Hat','Costume Sprout Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','758','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19573','C_Heart_Wing_Hairband','Costume Heart Wing Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','733','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19574','C_Lord_of_Death','Costume Lord Of Death Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','742','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
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+REPLACE INTO `item_db` VALUES ('19576','C_Tare_Pope','Costume Tare Popedoll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','817','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19579','C_Red_Wind_Hat','Costume Red Wind Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','613','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19581','C_Adventurer\'s_Hat','Costume Adventurer\'s Hat','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','891','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19582','C_Cowboy_Hat','Costume Cowboy Hat','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','411','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19587','C_King_Poring_Hat','Costume King Poring','5','0','0','100','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','905','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('19589','C_Fallen_Angel_Lost_J','C Fallen Angel Lost J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','907','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19596','C_Flapping_Angel_Wing','Costume Flapping Angel Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','264','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19598','C_Wandering_Wolf_Hat','Costume Wandering Wolf Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','490','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19608','C_Chick_Hat','Costume Chick Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','311','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19610','C_Whisper_Mask','Costume Whisper Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','321','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19611','C_Peco_Ears','Costume Peco Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','366','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19612','C_Note_Headphone','Costume Note Headphone','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','220','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19613','C_Valkyrie_Feather_Band','Costume Valkyrie Feather Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','300','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19614','C_Super_Novice_Hat','Costume Super Novice Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','193','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19616','C_Wickebine\'s_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','368','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19617','C_Puppy_Headband','Costume Puppy Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','199','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19619','C_Corsair','Costume Corsair','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','105','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19620','C_Detective_Hat','Costume Detective Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','189','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19623','C_Bijofnil_Wings','Costume Bijofnil Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','477','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19624','C_Blank_Eyes','Costume Blank Eyes','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','185','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19625','C_Refined_Bunny_Band','Costume Refined Bunny Band','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19627','C_Satellite_Hairband','Costume Satellite Hairband','5','1000','500','0','0','0','0','0','1','4294967295','63','2','1024','0','0',NULL,'1','266','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19628','C_Headset','Costume Headset','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','97','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19629','C_Tiara','Costume Tiara','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','19','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19631','C_Poring_Fedora_Hat','Costume Poring Fedora Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','919','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19633','C_Flower_Band','Costume Flower Band','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19634','C_Flu_Mask','Costume Flu Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19635','C_Mini_Propeller','Costume Mini Propeller','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','46','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19636','C_Clown_Nose','Costume Clown Nose','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','49','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19637','C_Nurse_Cap','Costume Nurse Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','64','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19638','C_Mr_Smile','Costume Mr Smile','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','65','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19639','C_Sakkat','Costume Sakkat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','67','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19640','C_Charming_Ribbon','Costume Charming Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','211','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19641','C_Helm_of_Darkness','Costume Helm of Darkness','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','233','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19642','C_Moonlight_Flower_Hat','Costume Moonlight Flower Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','268','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19643','C_Wickebine_Ears','Costume Wickebine Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','368','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19644','C_Takius_Blindfold','Costume Takius Blindfold','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','184','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19645','C_Phoenix Crown','Costume Phoenix Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','221','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('19647','C_Red_Deviruchi_Hat','Costume Red Deviruchi Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','271','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19648','C_Autumn_Leaves','Costume Autumn Leaves','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','241','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19649','C_White_Kitten_Ears','Costume White Kitten Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','926','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19650','C_Rainbow_Feather_Deco','Costume Five Colored Feathers','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','934','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19651','C_RWC_Shouting_Mouth','Costume RWC Shouting Mouth','5','1000','500','0','0','0','0','0','0','4294967295','2','2','4096','0','0',NULL,'1','194','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19652','C_Rabbit_Magic_Hat','Costume Rabbit Magic Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','497','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19653','C_Marcher_Hat','Costume Marcher Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','269','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19654','C_Master\'s_Hat','Costume Master\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','367','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19655','C_Tiraya_Bonnet','C Tiraya Bonnet','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','398','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19656','C_Minstrel_Hat','Costume Minstrel Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','240','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19657','C_Captain_Hat','Costume Captain Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','236','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19658','C_Vacation_Hat','Costume Vacation Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','315','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19659','C_Brown Beanie','Costume Brown Beanie','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','279','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19660','C_Coppola','Costume Coppola','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','252','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19661','C_Sweet_Bonnet','Costume Sweet Bonnet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','938','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19662','C_Magician_Hat','Costume Magician Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','130','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19663','C_Wish_Lamp','Costume Wish Lamp','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','947','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19664','C_Campus_Festival','Costume Campus Festival','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','721','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19665','C_Poring_Cake_Hat','Costume Poring Cake Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','417','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19666','C_Cookie_Hat','Costume Cookie Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','217','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19667','C_Dragon_Helm','Costume Dragon Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','464','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19668','C_Wind_Milestone','Costume Wind Milestone','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','463','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19669','C_Reginrev\'s_Wings','Costume Reginrev\'s Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','468','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19670','C_Southern_Cross','Costume Southern Cross','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','601','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19671','C_Piggie_Bank','Costume Piggie Bank','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','603','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19672','C_Poring_Letter','Costume Poring Letter','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','604','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19673','C_Benevolent_Guardian','Costume Benevolent Guardian','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','716','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19674','C_Demon_Mask','Costume Demon Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','714','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19675','C_Jumping_Poring','Costume Jumping Poring','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','349','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19676','C_Rainbow_Poring_Hat','Costume Rainbow Poring Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','900','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19677','C_Soulless_Wing','Costume Soulless Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','301','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19678','C_Bell_Ribbon','Costume Bell Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','388','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19679','C_Round_Eyes_J','Costume Round Eyes J','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','185','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19680','C_Tongue_Mask','Costume Tongue Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','253','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19681','C_Silver_Tiara','Costume Silver Tiara','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','218','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19682','C_Santa_Poring_Hat','Costume SantaPoring Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','387','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19683','C_Sweet_Candy','Costume Sweet Candy','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','414','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19684','C_Happy_Wig','Costume Happy Wig','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','305','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19685','C_Shine_Stanta_Poring','Costume Shine Stanta Poring','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','981','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19686','C_Santa_Doll_Headband','Costume Santa Doll Headband','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','964','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19687','C_Fresh_Roses','Costume Fresh Roses','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','963','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19688','C_Katusa','Costume Katusa','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','533','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19689','C_Ati_Atihan','Costume Ati Atihan','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','303','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19690','C_Dark_Snake_Lord_Hat_J','Costume Dark Snake Lord Hat J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','372','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19691','C_Blue_Ribbon','Costume Blue Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','407','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19692','C_Antique_Pipe_J','Costume Antique Pipe J','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','383','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19693','C_Triple_Poring_Hat','Costume Triple Poring Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','299','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19694','C_Vane_Hairpin','Costume Vane Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','313','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19695','C_Kettle_Hat','Costume Kettle Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','318','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19696','C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','965','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19697','C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','919','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19698','C_Bf_Recruiter_Hat','Costume Bf Recruiter Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','352','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19699','C_Gf_Recruiter_Hat','Costume Gf Recruiter Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','360','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19700','C_RWC_Champ_Crown_2nd','Costume RWC Champ Crown 2nd','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','903','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19701','Costumes_Red_Bonnet','Costumes Red Bonnet','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','190','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19702','C_Twin_Pompom_By_JB','Costume Twin Pompom By JB','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','390','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19706','C_Red_Dress_Hat','Costume Red Dress Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','670','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19707','C_Polar_Bear_Cap','Costume Polar Bear Cap','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','966','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19708','C_Withe_Snake_Hat','Costume Withe Snake Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','413','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19709','C_Yellow_Ribbon','Costume Yellow Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','310','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19710','C_Wings_of_Victory','Costume Wings of Victory','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','365','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19712','C_Little_Angel_Doll','Costume Little Angel Doll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','344','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19713','C_Lucky_Clover','Costume Lucky Clover','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','571','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19714','C_Lady_Tanee_Doll','Costume Lady Tanee Doll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','520','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19715','C_Scarf','Costume Scarf','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','343','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19716','C_Alice_Doll','Costume Alice Doll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','208','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19717','C_Pink_Ribbon','Costume Pink Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','245','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19718','C_Gothic_Head_Dress','Costume Gothic Head Dress','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','978','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19719','C_Coronet','Costume Coronet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','33','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19720','C_Romantic_Gent','Costume Romantic Gent','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','31','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19721','C_Darkness_Helm','Costume Darkness Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','586','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19722','C_Black_Glasses','Costume Black Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','404','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19723','C_Sacred_Torch_Coronet','Costume Sacred Torch Coronet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','431','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19724','C_Deprotai_Doll','Costume Deprotai Doll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','354','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19725','C_Bread_Bag2','Costume Bread Bag2','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','412','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19726','C_Scarlet_Rose','Costume Scarlet Rose','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','534','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19727','C_Deviling_Hat','Costume Deviling Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','298','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19728','C_Tare_Zonda','Costume Tare Zonda','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','985','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19729','C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','392','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19730','C_Snake_Hat','C Snake Hat','5','20','10','10','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','986','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19731','C_Evolved_Evil_Wing','Costume Evolved Evil Wing','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','39','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19732','C_Goblin_Leader_Mask','Costume Goblin Leader Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','174','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19733','C_Panda_Cap','Costume Panda Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','115','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19734','C_Binoculars','Costume Binoculars','5','1000','500','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','83','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19735','C_Fin_Helm','Costume Fin Helm','5','1000','500','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','100','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19736','C_Gas_Mask','Costume Gas Mask','5','1000','500','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','91','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19737','C_Corsair_K','Costume Refined Corsair','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','105','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19738','C_Renown_Detective\'s_Cap','Costume Renown Detective\'s Cap','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','189','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19739','C_Sleeping_Cat_Hat','Costume Sleeping Cat Hat','5','1000','500','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','838','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19741','C_Majestic_Devil_Horns','Costume Majestic Devil Horns','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','562','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19742','C_Small_Golden_Wings','Costume Small Golden Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','724','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;','','');
+REPLACE INTO `item_db` VALUES ('19743','C_Anubis_Helm_J','Costume Anubis Helm J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','485','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19744','C_Black_Tail_Ribbon','Costume Black Tail Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','642','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19745','C_Holy Marching_Hat_J','Costume Holy Marching Hat J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','587','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19746','C_Executioner_Hood','Costume Executioner Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','326','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19747','C_Tha_Despero_Mask_J','Costume Tha Despero Mask J','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','693','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19748','C_Diadem','Costume Diadem','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','335','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19749','C_Gold_Spirit_Chain','Costume Gold Spirit Chain','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','260','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19750','C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','987','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19751','C_Light_Darkness_Crown','Costume Light Darkness Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','988','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19752','C_Shelter_Wing_Ears','Costume Shelter Wing Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','990','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19753','C_Celestial_Hat','Costume Celestial Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','462','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19754','C_Good_Wedding_Veil','Costume Good Wedding Veil','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','489','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19755','C_YinYang_Earring','Costume YinYang Earring','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','744','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19756','C_Holy_Mom_Love','Costume Holy Mom Love','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','610','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19757','C_Water_Lily_Crown','Costume Water Lily Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','312','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19758','C_Frog_King_Hat','Costume Frog King Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','522','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19759','C_Umbrella_Hat','Costume Umbrella Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','338','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19760','C_Rainbow_Veil','Costume Rainbow Veil','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','992','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19761','C_White_Lily','Costume White Lily','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','993','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19762','C_Happy_Peace_Proof','Costume Happy Peace Proof','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','994','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19763','C_Leaf_Cat_Hat','Costume Leaf Cat Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','539','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19764','C_Monster_Card','Costume Monster Card','5','1000','500','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','526','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19765','C_Wing_Angels_Ears','Costume Wing Angels Ears','5','1000','500','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','158','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19766','C_Yggdrasil_Hat','Costume Yggdrasil Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','997','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19767','C_Home_Cherry_Blossom','Costume Home Cherry Blossom','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','602','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19768','C_Sakura_Coronet','Costume Sakura Coronet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','645','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19769','C_Mischievous_Fairy','Costume Mischievous Fairy','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','405','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19770','C_Japan_Winecup','Costume Japan Winecup','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','557','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19771','C_Butterfly_Hairpin','Costume Butterfly Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','723','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19772','C_Honeybee_Hat','Costume Honeybee Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','709','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19773','C_Angeling_Hairpin','Costume Angeling Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','222','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19774','C_Emperor_Wreath_J','Costume Emperor Wreath J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','261','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19775','C_Afro_Wig','Costume Afro Wig','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','307','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19776','C_Tomboy_Fairy','Costume Tomboy Fairy','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','998','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19777','C_Twinkle_Little_Star','Costume Twinkle Little Star','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1005','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19778','C_King_Strawberry','Costume King Strawberry','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','968','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19779','C_Persica','Costume Persica','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','659','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19780','C_Knit_Rabbit_Ears','Costume Knit Rabbit Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','867','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19781','C_Angel_Wing_Ears','Costume Angel Wing Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','158','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19782','C_Drooping_Cat','Costume Drooping Cat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','142','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19783','C_Grampa_Beard','Costume Grampa Beard','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','25','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19784','C_Morrigane\'s_Helm','Costume Morrigane\'s Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','257','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19785','C_Crunch_Toast','Costume Crunch Toast','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','188','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19786','C_Crown_of_Mistress','Costume Crown of Mistress','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','165','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19787','C_Devoted_Eyes','Costume Devoted Eyes','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','1021','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19788','C_Heart_Eyepatch','Costume Heart Eyepatch','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','779','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19789','C_Sweet_Gents','Costume Sweet Gents','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','29','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19790','C_Veil','Costume Veil','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','44','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19791','C_Alarm_Mask','Costume Alarm Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','170','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19792','C_Poker_Mask','Costume Poker Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','171','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19793','C_Surprised_Mask','Costume Surprised Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','172','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19794','C_Annoyed_Mask','Costume Annoyed Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','173','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19795','C_Grand_Circlet','Costume Grand Circlet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','93','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19796','C_Bone_Helm','Costume Bone Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','103','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19797','C_Apple_of_Archer','Costume Apple of Archer','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','72','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19798','C_Angry_Snarl','Costume Angry Snarl','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','194','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19799','C_Golden_Gear','Costume Golden Gear','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','30','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19800','C_Carnation_Headband','Costume Carnation Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','878','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19801','C_Fox_Hat','Costume Fox Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','403','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19802','C_Drooping_Nine_Tail','Costume Drooping Nine Tail','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','296','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19803','C_Pinwheel_Cap','Costume Pinwheel Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','456','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19804','C_Red_Vane_Hairpin','Costume Red Vane Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1044','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19805','C_Taboo_Curse_Scroll','Costume Taboo Curse Scroll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1045','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19806','C_Full_Bloom_Hairpin','Costume Full Bloom Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1046','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19807','C_Majestic_Helmet','Costume Majestic Helmet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1047','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19808','C_Blazing_Sun','Costume Blazing Sun','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','654','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19809','C_Purple_Cowboy_Hat','Costume Purple Cowboy Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','411','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19810','C_Ifrit\'s_Ear','Costume Ifrit\'s Ear','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','422','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19811','C_Beer_Cap','Costume Beer Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','418','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19812','C_Large_Hibiscus','Costume Large Hibiscus','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','333','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19813','C_Icecream_Hat','Costume Icecream Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','488','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19814','C_Shiny_Wig','Costume Shiny Wig','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','306','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19815','C_Lolita_Ten_Gallon_Hat','Costume Lolita Ten Gallon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1048','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19816','C_Pecopeco_Cap','Costume Pecopeco Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1049','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19817','C_Ifrit\'s_Breath','Costume Ifrit\'s Breath','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1050','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19818','C_Drooping_Morocc_Minion','Costume Drooping Morocc Minion','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','600','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19820','C_Necromencer_Hood','Costume Necromencer Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','491','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19821','C_Hyegun_Hat','Costume Hyegun Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','375','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19822','C_Yellow_Bandana','Costume Yellow Bandana','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','309','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19823','C_White_Cat_Hood','Costume White Cat Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','1052','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19824','C_Evil_Druid_Hat','Costume Evil Druid Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1053','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19825','C_Vicious_Stop_Bandage','Costume Vicious Stop Bandage','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1054','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19826','C_Ice_Wings_Ears','Costume Ice Wings Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','584','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19827','C_Amistr_Cap','Costume Amistr Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','643','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19828','C_Fedora','Costume Fedora','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','195','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19829','C_Straw_Hat','C Straw Hat','5','20','10','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','146','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19830','C_Sunglasses','Costume Sunglasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','12','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19831','C_Filir_Hat','Costume Filir Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','408','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19832','C_Poring_Hat','Costume Poring Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','120','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19833','C_Cute_Ribbon','Costume Cute Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','34','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19834','C_Baseball_Cap','Costume Baseball Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','216','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19835','C_Lif_Doll_Hat','Costume Lif Doll Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','297','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19836','C_Large_Majestic_Horns','Costume Large Majestic Horns','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','380','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19837','C_Asara_Fairy_Hat','Costume Asara Fairy Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','492','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19838','C_Fox_Hatt','Costume Fox Hatt','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','403','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19839','C_Vanilmirth_Hat','Costume Vanilmirth Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','317','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19841','C_Dragonhelm_Copper','Costume Dragonhelm Copper','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','454','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19842','C_Puppy_Hat','Costume Puppy Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','234','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19843','C_Kitty_Band','Costume Kitty Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','2','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19844','C_Turban','Costume Turban','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19845','C_Bao_Bao','Costume Bao Bao','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','127','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19846','C_Opera_Phantom_Mask','Costume Opera Phantom Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','128','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19847','C_Big_Ribbon','Costume Big Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','28','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19848','C_Angeling_Hat','Costume Angeling Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','204','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19849','C_Munak_Hat','Costume Munak Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','51','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19850','C_Bongun_Hat','Costume Bongun Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','139','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19851','C_Teddybear_Hat','Costume Teddybear Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','143','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19853','C_Filir_Wings','Costume Filir Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','595','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19855','C_Happy_Summer_Wig','Costume Happy Summer Wig','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1059','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19856','C_Snow_Cone_Hat','Costume Snow Cone Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1080','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19857','C_Crayfish_Hat','Costume Crayfish Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','728','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19858','C_Smokie_Leaf','Costume Smokie Leaf','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','148','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19859','C_Flying_Angel','Costume Flying Angel','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','264','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19860','C_School_Criatura_Hat','Costume School Criatura Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','872','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19861','C_Heart_Hairpin','Costume Heart Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','126','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19862','C_Succubus_Horn','Costume Succubus Horn','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','150','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19863','C_Incubus_Horn','Costume Incubus Horn','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','156','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19864','C_Dokebi\'s_Wig','Costume Dokebi\'s Wig','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','302','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19865','C_Joker_Jester','Costume Joker Jester','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','89','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19866','C_Blue_Pajamas','Costume Blue Pajamas','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','501','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19867','C_Red_Pajamas','Costume Red Pajamas','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','501','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19868','C_Showy_High_Cap','Costume Showy High Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','830','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19869','C_Antiquity_Helmet','Costume Antiquity Helmet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','846','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19871','C_DecorationOfMusic_Accessory','Decoration of Music','5','20','10','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'0','1074','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','sc_start SC_DECORATION_OF_MUSIC,-1,0;','sc_end SC_DECORATION_OF_MUSIC;');
+REPLACE INTO `item_db` VALUES ('19873','C_Carnival_Hat','Costume Carnival Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','505','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19874','C_Carnival_Circlet','Costume Carnival Circlet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','506','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19875','C_Love_Rabbit_Hood','Costume Love Rabbit Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','549','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19876','C_Rabbit_Ear_Hat','Costume Rabbit Ear Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','384','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19877','C_Eyes_Of_Darkness','Costume Eyes Of Darkness','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','467','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19878','C_Drooping_Bunny','Costume Drooping Bunny','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','249','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19879','C_Black_Bunny_Band','Costume Black Bunny Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','267','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19880','C_Golden_Tiara','Costume Golden Tiara','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','232','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19881','C_Pretty_Rabbit_Hood','Costume Pretty Rabbit Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1085','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19882','C_Flowerpot_Mask','Costume Flowerpot Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','1086','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19883','C_Piamette_Hood','Costume Piamette Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1087','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19884','C_Vanargand_Helm','Costume Vanargand Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','804','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19885','C_Blinker','Costume Blinker','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','82','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19886','C_Purple_Glasses','Costume Purple Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','26','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19887','C_Cyclops_Glasses','Costume Cyclops Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19888','C_Glasses','Costume Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19889','C_Small_Ribbon','Costume Small Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','169','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19890','C_Mage_Hat','Costume Mage Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','112','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19891','C_Magnolia_Hat','Costume Magnolia Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','373','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19892','C_Night_Sparrow_Hat','Costume Night Sparrow Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','913','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19893','C_Ordinary_Black_Magician_Hat','Costume Ordinary Black Magician Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','912','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19894','C_Shrine_Maiden_Hat','Costume Shrine Maiden Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','908','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19895','C_Magician\'s_Night_Cap','Costume Magician\'s Night Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','911','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19896','C_PRO_10th_Cap','Costume PRO 10th Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1094','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19897','C_RPC13_1ST_Wreath','Costume RPC13 1ST Wreath','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','261','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('19898','C_RPC13_2ND_Wreath','Costume RPC13 2ND Wreath','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','261','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,2; bonus bMdef,2;','','');
+REPLACE INTO `item_db` VALUES ('19899','C_RPC13_3RD_Wreath','Costume RPC13 3RD Wreath','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','261','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus bMdef,1;','','');
+REPLACE INTO `item_db` VALUES ('19900','C_Cool_Pirate_Eyepatch','Costume Cool Pirate Eyepatch','5','0','0','100','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1097','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19901','C_Orc_Helm','Costume Orc Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','86','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19902','C_Cigarette','Costume Cigarette','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','54','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19903','C_Witch\'s_Pumpkin_Hat','Costume Witch\'s Pumpkin Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','717','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19904','C_Skull_Cap','Costume Skull Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','713','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19905','C_Secret_Society_Hood','Costume Secret Society Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','806','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19906','C_Screw_stuck_in_head','Costume Screw stuck in head','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','696','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19907','C_Fascinating_Phantom_Mask','Costume Fascinating Phantom Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','710','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19908','C_Flag_Crown_Hat','Costume Flag Crown Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','219','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19909','C_White_Deviruchi_Hat','Costume White Deviruchi Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','272','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19910','C_Halloween_Hat','Costume Halloween Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1098','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19911','C_Triangle_Roof_Hat','Costume Triangle Roof Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1099','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19912','C_Cat_Eye','Costume Cat Eye','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1100','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19913','C_Poo_Poo_Hat','Costume Poo Poo Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','76','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19914','C_Tarlock\'s_Hat','Costume Tarlock\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1101','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19916','C_Black_Cat_Hat','Costume Black Cat Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1105','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19917','C_Dark_Pumpkin_Hat','Costume Dark Pumpkin Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'0','691','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19918','C_Lude_Mask','Costume Lude Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','802','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19919','C_Quve_Mask','Costume Quve Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'0','472','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19920','C_Evolved_Whisper_Mask','Costume Evolved Whisper Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'0','458','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19922','C_Noah\'s_Hat','Costume Noah\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','636','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19925','C_Monocle','Costume Monocle','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','23','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19928','C_Gothic_Heart_Wing','Costume Gothic Heart Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1111','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19929','C_Classical_Ribbon','Costume Classical Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1112','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19930','C_Angel_Mini_Silk_Hat','Costume Angel Mini Silk Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1113','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19931','C_Lazy_Smokie','Costume Lazy Smokie','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','168','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19932','C_Model_Training_Hat','Costume Model Training Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','157','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19934','C_Flaming_Ten_Gallon_Hat','Costume Flaming Ten Gallon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1075','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19935','C_Hunting_Cap_Of_Gust','Costume Hunting Cap Of Gust','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1076','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19936','C_Knit_Cap_Of_Water','Costume Knit Cap Of Water','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1077','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19938','C_Love_Bunny_Hood','Costume Love Bunny Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','549','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19939','C_Antlers','Costume Antlers','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','71','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19941','C_Ear_Muffs','Costume Ear Muffs','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','70','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19949','C_RWC2013_Japan_Hat','Costume RWC2013 Japan Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1136','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19952','C_Bubble_Gum_in_Mouth','Costume Bubble Gum in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','572','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19953','C_Parade_Cap','Costume Parade Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','465','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19954','C_3D_Glasses','Costume 3D Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','661','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19955','C_Mini_Tree','Costume Mini Tree','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','727','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19956','C_Soldier_Hat','Costume Soldier Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','420','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19957','C_Scooter_Hat','Costume Scooter Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','588','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19958','C_Choir_Hat','Costume Choir Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1137','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19959','C_Drooping_Argiope','Costume Drooping Argiope','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1138','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19960','C_Chain_Puppet','Costume Chain Puppet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1139','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19961','C_Rune_Circlet','Costume Rune Circlet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','623','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19962','C_Mitra','Costume Mitra','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','624','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19963','C_Driver_Band_Red','Costume Driver Band Red','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','626','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19964','C_Driver_Band_Yellow','Costume Driver Band Yellow','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','637','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19965','C_Shadow_Handicraft','Costume Shadow Handicraft','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','627','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19966','C_Minstrel_Song\'s_Hat','Costume Minstrel Song\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','628','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19967','C_Midas_Whisper','Costume Midas Whisper','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','629','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19968','C_Magic_Stone_Hat','Costume Magic Stone Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','630','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19969','C_Blazing_Soul','Costume Blazing Soul','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','631','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19970','C_Wind_Whisper','Costume Wind Whisper','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','633','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19971','C_Dying_Swan','Costume Dying Swan','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','635','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19972','C_Protect_Of_Crown','Costume Protect Of Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1140','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19973','C_Circlet_Of_Bones','Costume Circlet Of Bones','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1141','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19974','C_Camouflage_Rabbit_Hood','Costume Camouflage Rabbit Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1142','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19976','C_Cat_Santa_Hat','Costume Cat Santa Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1144','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19977','C_Golden_Exclamation_Mark','Costume Golden Exclamation Mark','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1145','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19978','C_Silver_Exclamation_Mark','Costume Silver Exclamation Mark','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1146','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19979','C_Golden_Question_Mark','Costume Golden Question Mark','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1147','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19980','C_Silver_Question_Mark','Costume Silver Question Mark','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1148','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19982','C_Santa_Hat','Costume Santa Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','727','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19983','C_Flower_Hairpin','Costume Flower Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','145','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19984','C_Winter_Hat','Costume Winter Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','196','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19985','C_Aura_Quartz','Costume Aura Quartz','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','866','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19986','C_Lunatic_Hat','Costume Lunatic Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','521','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19987','C_Blue_Fur_Hat','Costume Blue Fur Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','280','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19988','C_Elder_Crown','Costume Elder Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','933','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19989','C_Mouton_Life','Costume Mouton Life','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1156','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19990','C_Rabbit_Knit_Hat','Costume Rabbit Knit Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1157','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19991','C_Galanthus_Guard','Costume Galanthus Guard','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1158','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19992','C_Chilly_Breath','Costume Chilly Breath','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','885','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19994','C_saLUsalo_Hat','Costume saLUsalo Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1171','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19996','C_Horse_King','Costume Horse King','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','1189','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19997','C_Bomb_Hat','Costume Bomb Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1191','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19998','C_Dragon_Turtle_Hat','Costume Dragon Turtle Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1192','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('19999','C_Mouse_Hat1','Costume Mouse Hat1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1193','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20000','C_Mouse_Hat2','Costume Mouse Hat2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1194','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20001','C_Mouse_Hat3','Costume Mouse Hat3','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1195','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20002','C_Mouse_Hat4','Costume Mouse Hat4','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1196','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20003','C_Mouse_Hat5','Costume Mouse Hat5','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1197','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20004','C_Big_Golden_Bell','Costume Big Golden Bell','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','175','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20005','C_Sigrun_Wing','Costume Sigrun Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','568','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20006','C_Dark_Knight_Mask','Costume Dark Knight Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','479','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20007','C_Horned_Hat','Costume Horned Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','322','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20008','C_Dragon_General_Helm','Costume Dragon General Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','729','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20009','C_Dragon_Skull_Hat','Costume Dragon Skull Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','319','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20010','C_Rainbow_Ears_Feather','Costume Rainbow Ears Feather','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1198','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20011','C_Lightning_Speed','Costume Lightning Speed','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1199','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20012','C_Double_Horn_Helm','Costume Double Horn Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1200','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20013','C_Chef_Hat','Costume Chef Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','111','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20014','C_Lincoln_Hat','Costume Lincoln Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1204','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20015','C_Lincoln_Beard','Costume Lincoln Beard','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1205','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20016','C_Cool_Dinner_Hat','Costume Cool Dinner Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1206','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20017','C_Marionette_Doll','Costume Marionette Doll','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','212','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20019','C_Artisant_Beret','Costume Artisant Beret','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1209','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20020','C_Zaha_Doll_Hat','Costume Zaha Doll Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','461','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20021','C_Heart_Ribbon_Hairband','Costume Heart Ribbon Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','708','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20022','C_Love_Fragment','Costume Love Fragment','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','734','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20023','C_Red_Beret','Costume Red Beret','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','559','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20024','C_Orange_Ribbon','Costume Orange Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','247','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20025','C_Cow_Hat1','Costume Cow Hat1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1211','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20026','C_Cow_Hat2','Costume Cow Hat2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1212','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20027','C_Cow_Hat3','Costume Cow Hat3','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1213','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20028','C_Cow_Hat4','Costume Cow Hat4','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1214','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20029','C_Donut_in_Mouth','Costume Donut in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','569','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20030','C_Choco_Donut_in_Mouth','Costume Choco Donut in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','653','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20031','C_Bunny_Headress','Costume Bunny Headress','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1215','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20032','C_Firinto_Scarf','Costume Firinto Scarf','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1216','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20033','C_Monk_Crown','Costume Monk Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1217','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20034','C_Jack_Castle_Bat','Costume Jack Castle Bat','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1041','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20035','C_Miracle_Blue_Rose','Costume Miracle Blue Rose','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1064','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20036','C_Crown_of_Victory','Costume Crown of Victory','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','981','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20037','C_Owlduke_Silk_Hat','Costume Owlduke Silk Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','982','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20038','C_Alphonse_Helm','Costume Alphonse Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1214','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20039','C_Butterfly_Wing_Ears','Costume Butterfly Wing Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','695','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20040','C_Chung_Hairpin','Costume Chung Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','583','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20041','C_Rose_Headband','Costume Rose Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','864','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20042','C_Hermos_Cap','Costume Hermos Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','478','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20043','C_Cherryblossom_in_Mouth','Costume Cherryblossom in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','823','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20044','C_Carmen_Miranda\'s_Hat','Costume Carmen Miranda\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','329','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20045','C_Samambaia','Costume Samambaia','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','508','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20046','C_Blue_Ribbon_Band','Costume Blue Ribbon Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1222','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20047','C_Prayer_Cherry_Blossom','Costume Prayer Cherry Blossom','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1223','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20048','C_Wind_Prairie','Costume Wind Prairie','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1224','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20049','C_Giant_Aid_Band','Costume Giant Aid Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','147','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20050','C_Ph.D_Hat','Costume Ph.D Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','98','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20051','C_Stop_Post','Costume Stop Post','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','59','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20052','C_AFK_Hat','Costume AFK Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','471','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20053','C_WKing_Tiger_Doll_Hat','Costume WKing Tiger Doll Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','973','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20054','C_Pacifier','Costume Pacifier','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','191','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20055','C_Ghost_Bandana','Costume Ghost Bandana','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','61','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20056','C_Bride\'s_Corolla','Costume Bride\'s Corolla','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','437','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20057','C_Feather_Bonnet','Costume Feather Bonnet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','104','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20058','C_Hot_Blood_Headband','Costume Hot Blood Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','154','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20059','C_Welding_Mask','Costume Welding Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','79','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20060','C_Construction_Helmet','Costume Construction Helmet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','95','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20061','C_Demo_Mask','Costume Demo Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','52','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20062','C_Angel_Stair','Costume Angel Stair','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20063','C_Yellow_Brain_Hat','Costume Yellow Brain Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1228','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20064','C_Blue_Brain_Hat','Costume Blue Brain Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1229','0','0','0','0','475',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20065','C_Grand_Peco_Hairband','Costume Grand Peco Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','473','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20066','C_Pecopeco_Hairband','Costume Pecopeco Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','314','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20067','C_White_Rabbit_Headband','Costume White Rabbit Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','719','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20068','C_Black_Rabbit_Headband','Costume Black Rabbit Headband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','718','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20069','C_Gryphon_Hairband','Costume Gryphon Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1233','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20070','C_Alpaca_Hood','Costume Alpaca Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','1234','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20071','C_Worg_In_Mouth','Costume Worg In Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1235','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20073','C_Hair_Band','Costume Hair Band','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20074','C_Biretta','Costume Biretta','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','11','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20075','C_Little_Feather_Hat','Costume Little Feather Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','715','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20076','C_Idun_Feather_Ears','Costume Idun Feather Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','724','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20077','C_Wing_Frame_Sunglasses','Costume Wing Frame Sunglasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','925','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20078','C_White_Feather','Costume White Feather','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','741','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20079','C_Forgotten_Angel_Wing','Costume Forgotten Angel Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1104','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20080','C_Shaman_Hair_Ornament','Costume Shaman Hair Ornament','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','476','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20081','C_Metal_Dragon_Helm','Costume Metal Dragon Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1242','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20082','C_Metal_Dragon_Hat','Costume Metal Dragon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1243','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20083','C_Mythlit_Hat','Costume Mythlit Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1244','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20084','C_Ceremonial_Hat','Costume Ceremonial Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','325','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20085','C_St_Patrick\'s_Hat','Costume St Patrick\'s Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','735','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20086','C_Dragon_Cintamani_Hat1','Costume Dragon Cintamani Hat1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1245','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20087','C_Dragon_Cintamani_Hat2','Costume Dragon Cintamani Hat2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1246','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20088','C_Dragon_Cintamani_Hat3','Costume Dragon Cintamani Hat3','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1247','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20089','C_Dragon_Cintamani_Hat4','Costume Dragon Cintamani Hat4','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1248','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20090','C_Egg_Shell','Costume Egg Shell','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','101','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20091','C_Smoking_Pipe','Costume Smoking Pipe','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','55','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20092','C_Sale_Banner','Costume Sale Banner','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','183','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20093','C_Wizard_Hat','Costume Wizard Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','36','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20094','C_Green_Ribbon','Costume Green Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','439','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20095','C_Red_Ribbon','Costume Red Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','440','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20096','C_Blue_Ribbonn','Costume Blue Ribbonn','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','441','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20097','C_White_Ribbon','Costume White Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','442','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20098','C_Vampire_Hairband','Costume Vampire Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1238','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20099','C_Ljosalfar','Costume Ljosalfar','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1239','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20100','C_Volume_Fhat','Costume Volume Fhat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1240','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20101','C_Bragi_Wing_Ears','Costume Bragi Wing Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1241','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20102','C_Horse_King_J','Costume Horse King_J','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','1189','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20103','C_Drooping_Panda','Costume Drooping Panda','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1029','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20104','C_Picky_Egg_Shell','Costume Picky Egg Shell','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1001','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20105','C_Fish_Head','Costume Fish Head','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','386','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20106','C_Classic_Hat','Costume Classic Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','475','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20107','C_Fish_in_mouth','Costume Fish in mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','406','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20108','C_Blind_Glasses','Costume Blind Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','813','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20109','C_Jolly_Roger_Hat','Costume Jolly Roger Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','962','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20110','C_Coiledup_Snake_Hat1','Costume Coiledup Snake Hat1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1258','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20111','C_Coiledup_Snake_Hat2','Costume Coiledup Snake Hat2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1259','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20112','C_Aqua_Ten_Gallon_Hat','Costume Aqua Ten Gallon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1256','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20113','C_Star_Reading_Hat','Costume Star Reading Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1253','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20114','C_Funeral_Hat','Costume Funeral Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','77','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20115','C_Under_Rim_Glasses','Costume Under Rim Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1255','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20116','C_Mermaid_Headphones','Costume Mermaid Headphones','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1254','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20117','C_Raspberry_Mousse_Hat','Costume Raspberry Mousse Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1257','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20118','C_Cake_Hat','Costume Cake Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','109','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20119','C_Beanie','Costume Beanie','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','160','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20120','C_Antenna','Costume Antenna','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','97','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20121','C_Water_Lily_Hat','Costume Water Lily Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','324','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20122','C_Happy_Summer_Ribbon','Costume Happy Summer Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1260','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20123','C_Eagle_Eyes','Costume Eagle Eyes','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','63','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20124','C_Masquerade','Costume Masquerade','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','78','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20125','C_Mini_Glasses','Costume Mini Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','47','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20126','C_Odium_Thanatos_Mask','Costume Odium Thanatos Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','667','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20127','C_Abysmal_Knight_Helm','Costume Abysmal Knight Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','371','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20128','C_Remover_Hat','Costume Remover Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','655','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20129','C_Poporing_Cap','Costume Poporing Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','361','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20130','C_Whisper_Tall_Hat','Costume Whisper Tall Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1265','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20131','C_Clock_Tower_Manager_Incom','Costume Clock Tower Manager Incom','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1266','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20132','C_Subject_Aura','Costume Subject Aura','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1267','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20133','C_Poring_Mascot','Costume Poring Mascot','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1268','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20134','C_White_Helm_Of_Abyss','Costume White Helm Of Abyss','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1269','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20135','C_12th_Anniversary_Crown','Costume 12th Anniversary Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1117','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20136','C_12th_Anniversary_Fairy_Ears','Costume 12th Anniversary Fairy Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','875','0','0','0','0','507',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20137','C_Bomb_Wick','Costume Bomb Wick','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','66','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20138','C_Sea_Otter_Hat','Costume Sea Otter Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','162','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20139','C_Mini_Horse_Hairpin1','Costume Mini Horse Hairpin1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1271','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20140','C_Mini_Horse_Hairpin2','Costume Mini Horse Hairpin2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1272','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20141','C_Observer','Costume Observer','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','337','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20142','C_Machoman_Glasses','Costume Machoman Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','92','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20143','C_Candy_Cane_In_Mouth','Costume Candy Cane In Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','665','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20144','C_Ancient_Elven_Ear','Costume Ancient Elven Ear','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','665','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20145','C_Robo_Eye','Costume Robo Eye','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','345','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20146','C_Angel_Of_Ghost','Costume Angel Of Ghost','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','394','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20147','C_Pigeon_On_Shoulder','Costume Pigeon On Shoulder','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1034','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20148','C_Musketeer_Hat','Costume Musketeer Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','466','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20149','C_Hexagon_Glasses','Costume Hexagon Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','822','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20150','C_Wind_Fan','Costume Wind Fan','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1051','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20151','C_Poison_Spore_Hat','Costume Poison Spore Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','899','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20152','C_Straw_Rice_Bag','Costume Straw Rice Bag','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','1273','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20153','C_Monochrome_Cap','Costume Monochrome Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1274','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20154','C_Falling_Maple_leafs','Costume Falling Maple leafs','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1275','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20155','C_Lady_Feather_Hat','Costume Lady Feather Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1276','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20156','C_Fan_in_Mouth','Costume Fan in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','857','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20157','C_Blue_Fish','Costume Blue Fish','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','149','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20158','C_Circlet','Costume Circlet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','18','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20159','C_Blue_Hairband','Costume Blue Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','136','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20160','C_Magnolia_Hat_J','Costume Magnolia Hat_J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','373','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20161','C_Army_Cap','Costume Army Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','48','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20162','C_Lamb_Hat1','Costume Lamb Hat1','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1277','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20163','C_Lamb_Hat2','Costume Lamb Hat2','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1278','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20164','C_Duneyrr_Hat','Costume Duneyrr Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','639','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20165','C_Tendrilion_Hat','Costume Tendrilion Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','658','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20166','C_Hockey_Mask','Costume Hockey Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','336','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20167','C_Deviruchi_Headphone','Costume Deviruchi Headphone','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','805','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20168','C_Skull_Hood','Costume Skull Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'1','598','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20169','C_Long_Tongue','Costume Long Tongue','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','773','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20170','C_Brown_Deviruchi_Cap','Costume Brown Deviruchi Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','273','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20171','C_Sepia_Cap','Costume Sepia Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1280','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20172','C_Pumpkin_Hat','Costume Pumpkin Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1281','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20173','C_Lude_Hood','Costume Lude Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1282','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20174','C_Orange_Halloween_Hat','Costume Orange Halloween Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1283','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20175','C_Diabolic_Headphone','Costume Diabolic Headphone','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1284','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20176','C_Happy_Pierrot_Mask','Costume Happy Pierrot Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','1288','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20177','C_Drooping_Dorasuke','Costume Drooping Dorasuke','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1290','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20178','C_Puppy_Love','Costume Puppy Love','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','94','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20179','C_Monkey_Fur_Hat','Costume Monkey Fur Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','858','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20180','C_Western_Grace','Costume Western Grace','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','32','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20181','C_Mystic_Rose','Costume Mystic Rose','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','198','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20182','C_Rainbow_Eggshell','Costume Rainbow Eggshell','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','124','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20183','C_There_Is_Something','C There Is Something','5','0','0','0','0','0','0','0','0','4294967295','63','2','3072','0','0',NULL,'0','1091','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20184','C_Party_Hat','Costume Party Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','144','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20185','C_Fashionable_Glasses','Costume Fashionable Glasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','131','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20186','C_Magni\'s_Cap','Costume Magni\'s Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','250','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20187','C_Fricca\'s_Circlet','Costume Fricca\'s Circlet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','251','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20188','C_Morpheus\'s_Hood','Costume Morpheus\'s Hood','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','256','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20189','C_Goibne\'s_Helm','Costume Goibne\'s Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','258','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20190','C_Chick_Hat_J','Costume Chick Hat J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','432','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20191','C_Black_Cat_Ears_Beret','Costume Black Cat Ears Beret','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1071','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20192','C_Green_Foxtail','Costume Green Foxtail','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1058','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20193','C_Puppy_Grass','Costume Puppy Grass','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','711','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20197','C_Amistr_Beret','Costume Amistr Beret','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1294','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20198','C_Misty_Ears','Costume Misty Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1295','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20201','C_Banshee_Master_Kiss','Costume Banshee Master Kiss','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','959','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20207','C_Striped_Hairband','Costume Striped Hairband','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','133','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20218','C_Spell_Circuit','Costume Spell Circuit','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1301','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20229','C_New_Year_Hairpin','Costume New Year Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1155','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20231','C_Snowman_Hat','Costume Snowman Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','616','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20232','C_Celines_Ribbon','Costume Celines Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','967','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20233','C_Golden_Statue_of_Baby_Angel','Costume Golden Statue of Baby Angel','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','646','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20237','C_Pink_Beanie','Costume Pink Beanie','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','281','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20242','C_Snownow_Hat','Costume Snownow Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1313','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20245','C_Cat_Paw_Hairpin','Costume Cat Paw Hairpin','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','447','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
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+REPLACE INTO `item_db` VALUES ('20257','C_Black_Rabbit_Bonnet','Costume Black Rabbit Bonnet','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1320','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20258','C_Blue_Headdress','Costume Blue Headdress','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1321','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20259','C_Pink_Clover','Costume Pink Clover','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1322','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20260','C_Stardust','Costume Stardust','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','81','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20262','C_Fox_Ears_Drop_Ribbon','Costume Fox Ears Drop Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1070','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20263','C_Sleeping_Cat_Hat_J','Costume Sleeping Cat Hat J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','838','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20264','C_Blood_Sucker','Costume Blood Sucker','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','893','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20265','C_Bird_Nest_Hat','Costume Bird Nest Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','235','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20266','C_Secret_Zipper','Costume Secret Zipper','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1324','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20267','C_Penguin_Cap','Costume Penguin Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1325','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20268','C_Sleep_Eclipse_Family','Costume Sleep Eclipse Family','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1326','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20269','C_White_Fox_Ear_Ribbon','Costume White Fox Ear Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1327','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20270','C_Gryphon_Wing_Ears','Costume Gryphon Wing Ears','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1328','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20271','C_Sunflower','Costume Sunflower','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','37','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20272','C_Unicorn_Horn','Costume Unicorn Horn','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','42','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20273','C_Soft_Sheep_Hat','Costume Soft Sheep Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','738','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20274','C_Polar_Bear_Cap_J','Costume Polar Bear Cap J','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','966','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20277','C_Balloon_Hat','Costume Balloon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','385','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20278','C_Mans_Medal','Costume Man\'s Medal','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','775','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20279','C_Cheering_Whistle','Costume Cheering Whistle','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','952','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20280','C_Well-Chewed_Pencil','Costume Well-Chewed Pencil','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','555','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20281','C_Kindergarten_Hat','Costume Kindergarten Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','977','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20282','C_White_Student_Cap','Costume White Student Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','877','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20283','C_Over_Protector','Costume Over Protector','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1329','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20284','C_Sakura_Hat','Costume Sakura Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1330','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20285','C_Dancing_Fallen_Sakura','Costume Dancing Fallen Sakura','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1331','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20286','C_Under_Rim_Glasses_Red','Costume Under Rim Glasses Red','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1332','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20287','C_Mans_Medal(Gold)','Costume Man\'s Medal(Gold)','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1333','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20288','C_Bijou_Hat','Costume Bijou Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1334','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20291','C_Helm_of_Thoth','Costume Helm of Thoth','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','860','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20292','C_Black_Ramen_Hat','Costume Black Ramen Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1338','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20293','C_Sleeper_Hat','Costume Sleeper Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','590','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20294','C_Savage_Babe_Hat','Costume Savage Babe Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','553','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20295','C_Poring_Sunglasses','Costume Poring Sunglasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','954','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20296','C_Yoyo_Hat','Costume Yoyo Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','391','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20297','C_Cactus_Hat','Costume Cactus Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','615','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20298','C_Happy_Lunatic_Hanging_Ear','Costume Happy Lunatic Hanging Ear','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1340','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20299','C_Face_Crusher','Costume Face Crusher','5','0','0','0','0','0','0','0','0','4294967295','63','2','6144','0','0',NULL,'1','1341','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20300','C_Hill_Wind_Mask','Costume Hill Wind Mask','5','0','0','0','0','0','0','0','0','4294967295','63','2','7168','0','0',NULL,'1','1342','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20301','C_Golden_Savage_Hat','Costume Golden Savage Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','648','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20302','C_Beelzebub_Crown','Costume Beelzebub Crown','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1343','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20303','C_Mandragora_Cap','Costume Mandragora Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','402','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20304','C_Raccoon_Hat','Costume Raccoon Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','118','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20307','C_Beginner_Cap','Costume Beginner Cap','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1348','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(BaseLevel<100) { bonus bHit,30-(3*(BaseLevel/10)); bonus bMaxHP,1000-(100*(BaseLevel/10)); bonus bMaxSP,200-(20*(BaseLevel/10)); bonus bVariableCastrate,-10+(BaseLevel/10); bonus bHealPower,150-(10*(BaseLevel/10)); bonus bHealPower2,10*(BaseLevel/10); bonus bAddItemHealRate,10*(BaseLevel/10); }','','');
+REPLACE INTO `item_db` VALUES ('20311','C_Magical_Booster','Costume Magical Booster','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','873','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20312','C_Barons_Evil_Eye','Costume Baron\'s Evil Eye','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','989','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20313','C_CD_in_Mouth','Costume CD in Mouth','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','815','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20314','C_New_Wave_Sunglasses','Costume New Wave Sunglasses','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','856','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20315','C_Analyze_Eye','Costume Analyze Eye','5','0','0','0','0','0','0','0','0','4294967295','63','2','4096','0','0',NULL,'1','1351','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20316','C_Seraph_Wing_Helm','Costume Seraph Wing Helm','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1352','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20317','C_Nekomimi_Cyber_Headphone','Costume Nekomimi Cyber Headphone','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1353','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20318','C_Charleston_Antenna','Costume Charleston Antenna','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1354','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20319','C_Crimson_Booster','Costume Crimson Booster','5','0','0','0','0','0','0','0','0','4294967295','63','2','2048','0','0',NULL,'1','1355','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20329','C_Very_Cute_Doll_Hat','Costume Very Cute Doll Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1084','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20330','C_Sombrero','Costume Sombrero','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','151','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20331','C_Desert_Prince','Costume Desert Prince','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','567','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20332','C_Pure_White_Ribbon','Costume Pure White Ribbon','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','1175','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20333','C_Family_Hat','Costume Family Hat','5','0','0','0','0','0','0','0','0','4294967295','63','2','1024','0','0',NULL,'1','650','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20500','T_Archangel_Wing','T Archangel\'s Wings','5','0','0','100','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'0','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('20600','Fantastic_Aura','Fantastic Aura','5','0','0','0','0','0','0','0','0','4294967295','63','2','16384','0','0',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('20700','Egir_Manteau','Aegir Mantle','5','200000','100000','300','0','0','10','0','1','4294967295','63','2','4','0','110',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,0; bonus bUnbreakableHelm,0;','','');
+REPLACE INTO `item_db` VALUES ('20706','Amistr_Bag','Amistr Bag','5','0','0','500','0','0','18','0','0','4294967295','63','2','4','0','0',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,1; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5;','','');
+REPLACE INTO `item_db` VALUES ('20707','Kirin_Wing','Kirin Wing','5','20','10','0','0','0','18','0','0','4294967295','63','2','4','0','0',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bVit,1; bonus bDex,1; bonus bAgi,1; bonus bLuk,1;','','');
+REPLACE INTO `item_db` VALUES ('20710','Modified_Angel\'s_Cardigan','Modified Angel\'s Cardigan','5','20','10','400','0','0','6','0','1','1','47','2','4','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bHPrecovRate,50;','','');
+REPLACE INTO `item_db` VALUES ('20711','Manteau_Of_Diego','Manteau Of Diego','5','20','10','600','0','0','15','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMdef,3;','','');
+REPLACE INTO `item_db` VALUES ('20717','Gigant_Snake_Skin','Gigant Snake Skin','5','20','10','400','0','0','38','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('20718','Gigant_Snake_Skin_','Gigant Snake Skin','5','20','10','400','0','0','38','0','1','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10;','','');
+REPLACE INTO `item_db` VALUES ('20721','Gray_Cloak','Gray Cloak','5','20','10','600','0','0','45','0','1','4294967295','56','2','4','0','120',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Holy,3+(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('20724','Love_Dad_Wing_2012','Love Dad Wing 2012','5','0','0','100','0','0','15','0','1','4294967295','63','2','4','0','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(readparam(bStr)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bStr,getrefine(); } if(readparam(bAgi)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bAgi,getrefine(); } if(readparam(bVit)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bVit,getrefine(); } if(readparam(bInt)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bInt,getrefine(); } if(readparam(bDex)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bDex,getrefine(); } if(readparam(bLuk)>=90) { bonus bAllStats,1; bonus bMaxHPrate,1; bonus bMaxSPrate,1; bonus bLuk,getrefine(); }','','');
+REPLACE INTO `item_db` VALUES ('20725','Piamette_Ribbon','Piamette Ribbon','5','0','0','0','0','0','0','0','1','4294967295','63','2','4','0','30',NULL,'1','7','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; bonus bDex,1; bonus bMatk,10;','','');
+REPLACE INTO `item_db` VALUES ('20727','C_Brilliant_Golden_Wings','Brilliant Golden Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','5','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20730','Hood_of_Loyal','Hood of Loyal','5','20','10','500','0','0','30','0','0','4294967295','63','2','4','0','80',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,0; bonus2 bSubEle,Ele_All,-20;','','');
+REPLACE INTO `item_db` VALUES ('20732','Physical_Complement_Device','Physical Complement Device','5','20','10','500','0','0','20','0','1','1024','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9) { bonus bHPrecovRate,50; }','','');
+REPLACE INTO `item_db` VALUES ('20733','Reinforced_Parts_Engine','Reinforced Parts - Engine','5','20','10','1500','0','0','25','0','1','1024','56','2','4','0','100',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDelayrate,-10; if(getrefine()>=7) { bonus2 bSubEle,Ele_Neutral,10; } if(getrefine()>=9) { bonus bDelayrate,-10; }','','');
+REPLACE INTO `item_db` VALUES ('20737','C_Kirin_Wings','Costume Kirin Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','6','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20743','Manteau_Of_Airship','Manteau Of Airship','5','20','10','0','0','0','25','0','1','4294967295','63','2','4','0','125',NULL,'0','0','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,20; bonus bVariableCastrate,-20; bonus2 bSubEle,Ele_Neutral,10;','','');
+REPLACE INTO `item_db` VALUES ('20744','Tarlock\'s_Manteau','Tarlock\'s Manteau','5','20','10','400','0','0','12','0','1','4294967295','63','2','4','0','125',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee,20; bonus bVariableCastrate,-10; bonus2 bSubEle,Ele_Neutral,10; if (getrefine()>=7) { bonus bVariableCastrate,-10; } if (getrefine()>=9) { bonus bVariableCastrate,-10; } if (getrefine()>=12) { bonus bVariableCastrate,-5; }','','');
+REPLACE INTO `item_db` VALUES ('20746','C_Rudra_Wings','Costume Rudra Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','8','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20748','Manteau_of_The_Fallen','Manteau of The Fallen','5','20','10','600','0','0','20','0','0','4294967295','63','2','4','0','120',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) { bonus bBaseAtk,10+(getrefine()*2); } if(readparam(bInt)>=90) { bonus bMatk,20+(getrefine()*3); } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); } if(readparam(bDex)>=90) { bonus bLongAtkRate,3+(getrefine()/2); } if(readparam(bLuk)>=90) { bonus bCriticalRate,5+getrefine(); } if(readparam(bAgi)>=90) { bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); }','','');
+REPLACE INTO `item_db` VALUES ('20749','Manteau_of_The_Fallen_','Manteau of The Fallen','5','20','10','600','0','0','30','0','1','4294967295','63','2','4','0','170',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,5; bonus bFlee,10; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; if(readparam(bStr)>=90) { bonus bBaseAtk,10+(getrefine()*2); } if(readparam(bInt)>=90) { bonus bMatk,20+(getrefine()*3); } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); } if(readparam(bDex)>=90) { bonus bLongAtkRate,3+(getrefine()/2); } if(readparam(bLuk)>=90) { bonus bCriticalRate,5+getrefine(); } if(readparam(bAgi)>=90) { bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); }','','');
+REPLACE INTO `item_db` VALUES ('20756','Aegir_Cloak','Aegir Cloak','5','20','10','300','0','0','10','0','0','4294967295','63','2','4','0','40',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;','','');
+REPLACE INTO `item_db` VALUES ('20757','Heavenly_Wings1','Heavenly Wings1','5','0','0','0','0','0','10','0','1','4294967295','63','2','4','0','0',NULL,'1','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; skill AL_INCAGI,3;','','');
+REPLACE INTO `item_db` VALUES ('20758','Heavenly_Wings2','Heavenly Wings2','5','0','0','0','0','0','10','0','1','4294967295','63','2','4','0','0',NULL,'1','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAllStats,3; skill AL_INCAGI,3;','','');
+REPLACE INTO `item_db` VALUES ('20761','C_Wing_of_Happiness','Costume Wing of Happiness','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','9','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20762','C_Great_Devil_Wings','Costume Great Devil Wings','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20763','C_Amistr_Bag','Costume Amistr Bag','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','4','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,10; bonus2 bAddRaceTolerance,RC_Player,1;','','');
+REPLACE INTO `item_db` VALUES ('20764','C_Fallen_Angel_Wing','Costume Fallen Angel Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20765','C_Archangel_Wing','Costume Archangel Wing','5','0','0','0','0','0','0','0','0','4294967295','63','2','8192','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20768','Arch_Angel_Wing','Arch Angel Wing','5','0','0','200','0','0','18','0','0','4294967295','63','2','4','0','0',NULL,'1','10','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('20773','Excellion_Wing','Excellion Wing','5','20','10','900','0','0','40','0','0','4294967295','63','2','4','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bFlee2,8; bonus bFlee,getrefine()*2; if(BaseLevel>130) { bonus bFlee2,2; }','','');
+REPLACE INTO `item_db` VALUES ('20778','Crimson_Stole','Crimson Stole','5','20','10','700','0','0','8','0','0','4294967295','63','2','4','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMdef,3; bonus bMaxSPrate,10; bonus bUseSPrate,-(1+2*(getrefine()/3)); if(getrefine()>=10) { bonus2 bSPGainRace,RC_NonBoss,20; bonus2 bSPGainRace,RC_Boss,20; }','','');
+REPLACE INTO `item_db` VALUES ('21000','Upg_Twohand_Sword','Upgrade Two-Hand Sword','4','20','10','1500','100','0','0','1','1','16514','63','2','34','3','0',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) { bonus bBaseAtk,(((BaseLevel-70)/10)*10); }','','');
+REPLACE INTO `item_db` VALUES ('21001','Velum_Claymore','Vellum Claymore','4','20','10','3500','260','0','0','2','0','16514','63','2','34','4','95',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_DemiPlayer,80; bonus2 bIgnoreDefRate,RC_DemiPlayer,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiPlayer,40; } if(getrefine()>=9) { autobonus2 \"{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }\",200,1000,BF_WEAPON,\"{ specialeffect2 EF_REFLECTSHIELD; }\"; }','','');
+REPLACE INTO `item_db` VALUES ('21002','Velum_Katzbalger','Vellum Katzbalger','4','20','10','2500','100','0','0','1','0','16514','63','2','34','4','95',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus3 bSPVanishRate,10000,8,BF_NORMAL;','','');
+REPLACE INTO `item_db` VALUES ('21003','Muramasa_','Muramasa','4','20','10','1000','155','0','0','1','2','16514','63','2','34','4','48',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;','','');
+REPLACE INTO `item_db` VALUES ('21004','Alca_Bringer_','Alca Bringer','4','20','10','3400','280','0','0','2','2','128','56','2','34','3','100',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('21005','Metal_Two_Hand_Sword','Metal Two-Handed Sword','4','0','0','0','95','0','0','1','1','16514','63','2','34','3','0',NULL,'1','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,getrefine()*6; bonus bMatk,getrefine()*2; if(BaseLevel>20) { bonus bAtk,min(((BaseLevel-20)/10)*5,120); }','','');
+REPLACE INTO `item_db` VALUES ('21006','TE_WoE_Two-Handed_Sword','TE WoE Two-Handed Sword','4','0','0','0','150','0','0','1','0','16514','63','2','34','3','40',NULL,'0','3','0','0','0','0','499',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddEff,Eff_Bleeding,300; bonus2 bAddRace,RC_DemiPlayer,40;','','');
+REPLACE INTO `item_db` VALUES ('21007','Heavy_Sword','Heavy Sword','4','20','10','2500','330','0','0','1','1','16512','63','2','34','1','150',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,20;','','');
+REPLACE INTO `item_db` VALUES ('21008','Small_Karasuma','Small Karasuma','4','20','10','1000','170','0','0','1','2','16514','63','2','34','4','50',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */','','');
+REPLACE INTO `item_db` VALUES ('21009','Thanatos_Great_Sword','Thanatos Great Sword','4','20','10','1300','280','120','0','1','1','16514','56','2','34','4','120',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bSPDrainRate,10,5; bonus2 bHPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','','heal -1000,0;');
+REPLACE INTO `item_db` VALUES ('21010','Evil_Slayer_Slasher_Sword','Evil Slayer Slasher Sword','4','20','10','2000','225','0','0','1','1','16514','56','2','34','3','100',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if(getrefine()>=9) { bonus bAtkRate,5; } if(getrefine()>=12) { bonus bAtkRate,7; }','','');
+REPLACE INTO `item_db` VALUES ('21011','Gigantic_Blade','Gigantic Blade','4','20','10','5000','300','0','0','1','1','16514','56','2','34','4','130',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAspdRate,-5; if(readparam(bStr)<110) { bonus bAtk,-250; } bonus bCritAtkRate,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('21012','Mashirubeken','Mashirubeken','4','20','10','2200','200','150','0','1','2','128','56','2','34','4','110',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('21013','Companion_Cavalry_Sword','Companion Cavalry Sword','4','20','10','2200','210','0','0','1','2','128','56','2','34','4','110',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSkillUseSP,KN_AUTOCOUNTER,-2; bonus2 bSkillUseSP,LK_PARRYING,-25;','','');
+REPLACE INTO `item_db` VALUES ('21014','Infinity_Two-Handed_Sword','Infinity Two-Handed Sword','4','20','10','500','230','0','0','1','1','16514','56','2','34','4','100',NULL,'1','3','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('21015','Crimson_Two-Handed_Sword','Crimson Two-Handed Sword','4','20','10','1700','170','0','0','1','2','16514','63','2','34','3','70',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('21016','Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind','4','20','10','2200','220','0','0','1','1','16514','63','2','34','4','160',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2);','','');
+REPLACE INTO `item_db` VALUES ('21018','Lindy_Hop','Lindy Hop','4','20','10','3400','340','0','0','1','2','16514','56','2','34','4','170',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtkRate,getrefine()/2; bonus bAspdRate,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('21019','Onimaru','Onimaru','4','0','0','4200','75','0','0','1','2','128','56','2','34','4','130',NULL,'1','3','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,min(readparam(bStr),120); if(readparam(bStr)>=95) { bonus bAtk,40; } if(readparam(bStr)>=108) { bonus bAtk,40; } if(readparam(bStr)>=120) { bonus bAtk,40; } if(getrefine()>=7) { bonus3 bAutoSpell,NPC_WIDECURSE,5,10; } /* Custom - JRO */ if(getrefine()>=9) { skill LK_BERSERK,1; }','','');
+REPLACE INTO `item_db` VALUES ('22000','Temporal_STR_Boots','Temporal STR Boots','5','20','10','600','0','0','25','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bAtk,(getrefine()/3)*7; if(readparam(bStr)>=120) { bonus bAtk,50; }','','');
+REPLACE INTO `item_db` VALUES ('22001','Temporal_INT_Boots','Temporal INT Boots','5','20','10','600','0','0','20','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bMatk,(getrefine()/3)*10; if(readparam(bInt)>=120) { bonus bMatk,60; bonus bMdef,5; }','','');
+REPLACE INTO `item_db` VALUES ('22002','Temporal_AGI_Boots','Temporal AGI Boots','5','20','10','600','0','0','25','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bAspdRate,(getrefine()/3)*3; if(readparam(bAgi)>=120) { bonus bAspd,1; }','','');
+REPLACE INTO `item_db` VALUES ('22003','Temporal_VIT_Boots','Temporal VIT Boots','5','20','10','600','0','0','25','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); if(readparam(bVit)>=120) { bonus bMaxHPrate,8; }','','');
+REPLACE INTO `item_db` VALUES ('22004','Temporal_DEX_Boots','Temporal DEX Boots','5','20','10','600','0','0','25','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bDex,(getrefine()/3)*3; if(readparam(bDex)>=120) { bonus bFixedCast,-500; bonus bLongAtkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('22005','Temporal_LUK_Boots','Temporal LUK Boots','5','20','10','600','0','0','20','0','0','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bCritAtkRate,getrefine()/3; if(readparam(bLuk)>=120) { bonus bCritAtkRate,30; bonus bMdef,5; }','','');
+REPLACE INTO `item_db` VALUES ('22006','Temporal_STR_Boots_','Temporal STR Boots','5','20','10','600','0','0','25','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bAtk,(getrefine()/3)*7; if(readparam(bStr)>=120) { bonus bAtk,50; }','','');
+REPLACE INTO `item_db` VALUES ('22007','Temporal_VIT_Boots_','Temporal VIT Boots','5','20','10','600','0','0','20','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); if(readparam(bVit)>=120) { bonus bMaxHPrate,8; }','','');
+REPLACE INTO `item_db` VALUES ('22008','Temporal_DEX_Boots_','Temporal DEX Boots','5','20','10','600','0','0','25','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bDex,(getrefine()/3)*3; if(readparam(bDex)>=120) { bonus bFixedCast,-500; bonus bLongAtkRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('22009','Temporal_INT_Boots_','Temporal INT Boots','5','20','10','600','0','0','25','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bMatk,(getrefine()/3)*10; if(readparam(bInt)>=120) { bonus bMatk,60; bonus bMdef,5; }','','');
+REPLACE INTO `item_db` VALUES ('22010','Temporal_AGI_Boots_','Temporal AGI Boots','5','20','10','600','0','0','25','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bAspdRate,(getrefine()/3)*3; if(readparam(bAgi)>=120) { bonus bAspd,1; }','','');
+REPLACE INTO `item_db` VALUES ('22011','Temporal_LUK_Boots_','Temporal LUK Boots','5','20','10','600','0','0','20','0','1','4294967295','56','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bCritAtkRate,getrefine()/3; if(readparam(bLuk)>=120) { bonus bCritAtkRate,30; bonus bMdef,5; }','','');
+REPLACE INTO `item_db` VALUES ('22014','Enhanced_Variant_Shoes','Enhanced Variant Shoes','5','20','10','500','0','0','13','0','1','2093997952','63','2','64','0','85',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHPrate,12; bonus bMaxSPrate,12; bonus bDef,getrefine(); bonus bMdef,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('22015','Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation','5','10000','5000','300','0','0','8','0','1','1','63','2','64','0','99',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMaxHP,500; bonus bMaxSP,100;','','');
+REPLACE INTO `item_db` VALUES ('22016','Assassin_Shoes','Assassin Shoes','5','10','5','300','0','0','10','0','0','4294967295','63','2','64','0','30',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_DemiPlayer,5+getrefine();','','');
+REPLACE INTO `item_db` VALUES ('22018','Shoes_Of_Wise_Man','Shoes Of Wise Man','5','10','5','300','0','0','15','0','1','4294967295','63','2','64','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHPrate,-(getrefine()-5); }','','');
+REPLACE INTO `item_db` VALUES ('22019','Immune_Boots','Immune Boots','5','10','5','500','0','0','20','0','1','4294967295','63','2','64','0','70',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,-3; bonus2 bSubEle,Ele_Water,-3; bonus2 bSubEle,Ele_Wind,-3; bonus2 bSubEle,Ele_Earth,-3; bonus2 bSubEle,Ele_Dark,-3; bonus2 bSubEle,Ele_Holy,-3; bonus2 bSubEle,Ele_Ghost,-3; if (getrefine()>5) { bonus2 bSubEle,Ele_Neutral,getrefine()-5; }','','');
+REPLACE INTO `item_db` VALUES ('22033','Boots_of_Gray','Boots of Gray','5','10','5','400','0','0','25','0','1','4294967295','56','2','64','0','120',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubEle,Ele_Holy,1+getrefine()/3;','','');
+REPLACE INTO `item_db` VALUES ('22034','Crimson_Gaiter','Crimson Gaiter','5','10','5','500','0','0','10','0','0','4294967295','63','2','64','0','50',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=6) { bonus bCritical,3; bonus bCritAtkRate,3; }','','');
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+REPLACE INTO `item_db` VALUES ('24036','Intelligent_Shadow_Pendant','Intelligent Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,1; if (getrefine()>=7) { bonus bInt,1; } if (getrefine()>=9) { bonus bInt,1; }','','');
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+REPLACE INTO `item_db` VALUES ('24044','Vital_Shadow_Shield','Vital Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,1; bonus bDef,getrefine();','','');
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+REPLACE INTO `item_db` VALUES ('24053','Safeguard_Shadow_Shield','Safeguard Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Boss,1; if (getrefine()>=7) { bonus2 bSubRace,RC_Boss,1; } if (getrefine()>=9) { bonus2 bSubRace,RC_Boss,1; }','','');
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+REPLACE INTO `item_db` VALUES ('24059','Fire_Proof_Shadow_Shield','Fire Proof Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Formless,1; if (getrefine()>=7) { bonus2 bSubRace,RC_Formless,1; } if (getrefine()>=9) { bonus2 bSubRace,RC_Formless,1; }','','');
+REPLACE INTO `item_db` VALUES ('24060','Requiem_Shadow_Shield','Requiem Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bSubRace,RC_Undead,1; if (getrefine()>=7) { bonus2 bSubRace,RC_Undead,1; } if (getrefine()>=9) { bonus2 bSubRace,RC_Undead,1; }','','');
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+REPLACE INTO `item_db` VALUES ('24064','Chemical_Shadow_Shoes','Chemical Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Plant,2; bonus2 bMagicAddRace,RC_Plant,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Plant,1; bonus2 bMagicAddRace,RC_Plant,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Plant,2; bonus2 bMagicAddRace,RC_Plant,2; }','','');
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+REPLACE INTO `item_db` VALUES ('24066','Insecticide_Shadow_Shoes','Insecticide Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Insect,2; bonus2 bMagicAddRace,RC_Insect,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Insect,1; bonus2 bMagicAddRace,RC_Insect,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Insect,2; bonus2 bMagicAddRace,RC_Insect,2; }','','');
+REPLACE INTO `item_db` VALUES ('24067','Fisher_Shadow_Shoes','Fisher Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Fish,2; bonus2 bMagicAddRace,RC_Fish,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Fish,1; bonus2 bMagicAddRace,RC_Fish,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Fish,2; bonus2 bMagicAddRace,RC_Fish,2; }','','');
+REPLACE INTO `item_db` VALUES ('24068','Seraphim_Shadow_Shoes','Seraphim Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Angel,2; bonus2 bMagicAddRace,RC_Angel,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Angel,1; bonus2 bMagicAddRace,RC_Angel,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Angel,2; bonus2 bMagicAddRace,RC_Angel,2; }','','');
+REPLACE INTO `item_db` VALUES ('24069','Beholder_Shadow_Shoes','Beholder Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Formless,2; bonus2 bMagicAddRace,RC_Formless,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Formless,1; bonus2 bMagicAddRace,RC_Formless,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Formless,2; bonus2 bMagicAddRace,RC_Formless,2; }','','');
+REPLACE INTO `item_db` VALUES ('24070','Divine_Shadow_Shoes','Divine Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bAddRace,RC_Undead,2; bonus2 bMagicAddRace,RC_Undead,2; if (getrefine()>=7) { bonus2 bAddRace,RC_Undead,1; bonus2 bMagicAddRace,RC_Undead,1; } if (getrefine()>=9) { bonus2 bAddRace,RC_Undead,2; bonus2 bMagicAddRace,RC_Undead,2; }','','');
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+REPLACE INTO `item_db` VALUES ('24088','Gemstone_Shadow_Earring','Gemstone Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bMatk,5+(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('24089','Gemstone_Shadow_Pendant','Gemstone Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bBaseAtk,5+(getrefine()/2);','','');
+REPLACE INTO `item_db` VALUES ('24090','Stability_Shadow_Shield','Stability Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24091','Plasterus_Shadow_Armor','Plasterus Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24092','Plasterus_Shadow_Shoes','Plasterus Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24093','Insomnia_Shadow_Armor','Insomnia Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24094','Insomnia_Shadow_Shoes','Insomnia Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24095','Peerless_Shadow_Armor','Peerless Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24096','Peerless_Shadow_Shoes','Peerless Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24097','Adurate_Shadow_Armor','Adurate Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24098','Adurate_Shadow_Shoes','Adurate Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24099','Freezing_Frozen_Shadow_Weapon','Freezing Frozen Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24100','Freezing_Frozen_Shadow_Earring','Freezing Frozen Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24101','Freezing_Frozen_Shadow_Pendant','Freezing Frozen Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24102','Vitality_Shadow_Earring','Vitality Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24103','Vitality_Shadow_Pendant','Vitality Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24104','Neutral_Shadow_Weapon','Neutral Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2;','','');
+REPLACE INTO `item_db` VALUES ('24105','Neutral_Shadow_Earring','Neutral Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24106','Neutral_Shadow_Pendant','Neutral Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24107','Frozen_Curse_Shadow_Earring','Frozen Curse Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24108','Frozen_Curse_Shadow_Pendant','Frozen Curse Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('24109','Caster_Shadow_Earrings','Caster Shadow Earrings','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-1-((getrefine()>=7)?1:0);','','');
+REPLACE INTO `item_db` VALUES ('24110','Caster_Shadow_Weapon','Caster Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVariableCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);','','');
+REPLACE INTO `item_db` VALUES ('24111','Spell_Flow_Shadow_Shoes','Spell Flow Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,1; if (getrefine() >= 7) { bonus bSPrecovRate,5; }','','');
+REPLACE INTO `item_db` VALUES ('24112','Spell_Flow_Shadow_Armor','Spell Flow Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);','','');
+REPLACE INTO `item_db` VALUES ('24113','Spell_Flow_Shadow_Shield','Spell Flow Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUseSPrate,1; if (getrefine() >= 7) { bonus bMaxSPrate,1; }','','');
+REPLACE INTO `item_db` VALUES ('24114','Greed_Shadow_Armor','Greed Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24115','Greed_Shadow_Shoes','Greed Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24116','Greed_Shadow_Shield','Greed Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24117','Greed_Shadow_Weapon','Greed Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24118','Greed_Shadow_Earring','Greed Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24119','Greed_Shadow_Pendant','Greed Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill BS_GREED,1; bonus2 bSkillUseSP,BS_GREED,100-(getrefine()*10);','','');
+REPLACE INTO `item_db` VALUES ('24120','Heal_Shadow_Armor','Heal Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24121','Heal_Shadow_Shoes','Heal Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24122','Heal_Shadow_Shield','Heal Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24123','Heal_Shadow_Weapon','Heal Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24124','Heal_Shadow_Earring','Heal Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24125','Heal_Shadow_Pendant','Heal Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_HEAL,1; bonus2 bSkillUseSP,AL_HEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24126','Hiding_Shadow_Armor','Hiding Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24127','Hiding_Shadow_Shoes','Hiding Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24128','Hiding_Shadow_Shield','Hiding Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24129','Hiding_Shadow_Weapon','Hiding Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24130','Hiding_Shadow_Earring','Hiding Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24131','Hiding_Shadow_Pendant','Hiding Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_HIDING,1; bonus2 bSkillUseSP,TF_HIDING,50-(getrefine()*5);','','sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES ('24132','Cloaking_Shadow_Armor','Cloaking Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24133','Cloaking_Shadow_Shoes','Cloaking Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24134','Cloaking_Shadow_Shield','Cloaking Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24135','Cloaking_Shadow_Weapon','Cloaking Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24136','Cloaking_Shadow_Earring','Cloaking Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24137','Cloaking_Shadow_Pendant','Cloaking Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AS_CLOAKING,1; bonus2 bSkillUseSP,AS_CLOAKING,50-(getrefine()*5);','','sc_end SC_CLOAKING;');
+REPLACE INTO `item_db` VALUES ('24138','Teleport_Shadow_Armor','Teleport Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24139','Teleport_Shadow_Shoes','Teleport Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24140','Teleport_Shadow_Shield','Teleport Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24141','Teleport_Shadow_Weapon','Teleport Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24142','Teleport_Shadow_Earring','Teleport Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24143','Teleport_Shadow_Pendant','Teleport Shadow Pendant','5','10','5','0','0','0','0','0','0','4294967295','63','2','2097152','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill AL_TELEPORT,1; bonus2 bSkillUseSP,AL_TELEPORT,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24144','Steal_Shadow_Armor','Steal Shadow Armor','5','10','5','0','0','0','0','0','0','4294967295','63','2','65536','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_STEAL,1; bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24145','Steal_Shadow_Shoes','Steal Shadow Shoes','5','10','5','0','0','0','0','0','0','4294967295','63','2','524288','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_STEAL,1; bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24146','Steal_Shadow_Shield','Steal Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_STEAL,1; bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24147','Steal_Shadow_Weapon','Steal Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_STEAL,1; bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);','','');
+REPLACE INTO `item_db` VALUES ('24148','Steal_Shadow_Earring','Steal Shadow Earring','5','10','5','0','0','0','0','0','0','4294967295','63','2','1048576','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill TF_STEAL,1; bonus2 bSkillUseSP,TF_STEAL,50-(getrefine()*5);','','');
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+REPLACE INTO `item_db` VALUES ('24179','Magic_Caesars_Shadow_Weapon','Magic Caesars Shadow Weapon','5','10','5','0','0','0','0','0','0','4294967295','63','2','131072','0','0',NULL,'1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bIgnoreMdefRate,RC_Plant,5+(getrefine()/2);','','');
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+REPLACE INTO `item_db` VALUES ('24215','Advanced_Shadow_Shield','Advanced Shadow Shield','5','10','5','0','0','0','0','0','0','4294967295','63','2','262144','0','100','149','1','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus2 bExpAddRace,RC_Boss,(getrefine()/3); bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3);','','');
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+REPLACE INTO `item_db` VALUES ('28362','Str_Gloves','Str Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,2; bonus bAtkRate,5;','','');
+REPLACE INTO `item_db` VALUES ('28363','Agi_Gloves','Agi Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAgi,2; bonus bAspdRate,5;','','');
+REPLACE INTO `item_db` VALUES ('28364','Int_Gloves','Int Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bInt,2; bonus bMatkRate,5;','','');
+REPLACE INTO `item_db` VALUES ('28365','Vit_Gloves','Vit Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bVit,2; bonus bMaxHPrate,5;','','');
+REPLACE INTO `item_db` VALUES ('28366','Dex_Gloves','Dex Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bDex,2; bonus bVariableCastrate,-5;','','');
+REPLACE INTO `item_db` VALUES ('28367','Luk_Gloves','Luk Gloves','5','0','0','100','0','0','0','0','1','4294967295','63','2','136','0','120',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bLuk,2; bonus bFlee2,5;','','');
+REPLACE INTO `item_db` VALUES ('28372','Imperial_Ring','Imperial Ring','5','0','0','500','0','0','3','0','1','4294967295','63','2','136','0','50',NULL,'0','0','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bStr,1; bonus bInt,1; bonus bMaxHPrate,3; bonus bMaxSPrate,3;','','');
+REPLACE INTO `item_db` VALUES ('28604','Crimson_Bible','Crimson Bible','4','20','10','450','45','0','0','1','2','4260096','63','2','2','3','70',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bUnbreakableWeapon,0; bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('28605','Book_of_Vicious_Mind','Book of Vicious Mind','4','20','10','950','95','0','0','1','1','4260096','63','2','2','4','160',NULL,'1','15','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon,0;','','');
+REPLACE INTO `item_db` VALUES ('28703','Infinity_Dagger','Infinity Dagger','4','20','10','500','125','100','0','1','1','579821295','63','2','2','4','100',NULL,'1','1','0','0','0','0','467',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('28704','Twilight_Desert_','Desert Twilight','4','20','10','600','130','0','0','1','4','4096','58','2','2','2','70',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','','','');
+REPLACE INTO `item_db` VALUES ('28705','Crimson_Dagger','Crimson Dagger','4','20','10','550','55','0','0','1','2','579821295','63','2','2','3','70',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }','','');
+REPLACE INTO `item_db` VALUES ('28706','Dagger_of_Vicious_Mind','Dagger of Vicious Mind','4','20','10','1050','105','50','0','1','1','579821295','63','2','2','4','160',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;','','');
+REPLACE INTO `item_db` VALUES ('28900','Praetorian_Shield','Praetorian Shield','5','20','10','3000','0','0','30','0','1','4294967295','63','2','32','0','100',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','skill LG_SHIELDSPELL,1; bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,3,20+(getrefine()); bonus bDef,getrefine()*10; bonus bMdef,getrefine();','','');
+REPLACE INTO `item_db` VALUES ('28901','Cursed_Mad_Bunny','Cursed Mad Bunny','5','0','0','100','0','0','0','0','0','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAspd,3; bonus bAtkRate,5; bonus bMatkRate,5; bonus bShortWeaponDamageReturn,10; autobonus \"{ bonus bMagicDamageReturn,60; }\",100,2000,BF_MAGIC,\"{ specialeffect2 EF_NONE; }\"; if(getrefine()>6) { bonus bAtk,5; bonus bMatk,5; } if(getrefine()>8) { bonus bAtk,10; bonus bMatk,10; } if(getrefine()>11) { bonus bNoCastCancel,0; bonus bCritical,10; }','','');
+REPLACE INTO `item_db` VALUES ('28902','Mad_Bunny_','Mad Bunny','5','0','0','100','0','0','0','0','1','4294967295','63','2','32','0','0',NULL,'1','1','0','0','0','0','0',NULL,'0',NULL,'0',NULL,'0','bonus bAtkRate,5; bonus bMatkRate,5; bonus bShortWeaponDamageReturn,10; autobonus \"{ bonus bMagicDamageReturn,60; }\",100,2000,BF_MAGIC,\"{ specialeffect2 EF_NONE; }\"; if(getrefine()>6) { bonus bAtk,5; bonus bMatk,5; } if(getrefine()>8) { bonus bAtk,10; bonus bMatk,10; } if(getrefine()>11) { bonus bNoCastCancel,0; bonus bCritical,10; }','','');
diff --git a/sql-files/main.sql b/sql-files/main.sql
index a00a3319b..646805d1b 100644
--- a/sql-files/main.sql
+++ b/sql-files/main.sql
@@ -808,6 +808,7 @@ INSERT INTO `sql_updates` (`timestamp`) VALUES (1398477600); -- 2014-04-26--10-0
INSERT INTO `sql_updates` (`timestamp`) VALUES (1400256139); -- 2014-05-17--00-06.sql
INSERT INTO `sql_updates` (`timestamp`) VALUES (1409590380); -- 2014-09-01--16-53.sql
INSERT INTO `sql_updates` (`timestamp`) VALUES (1414975503); -- 2014-11-03--00-45.sql
+INSERT INTO `sql_updates` (`timestamp`) VALUES (1435860840); -- 2015-07-02--18-14.sql
--
-- Table structure for table `sstatus`
diff --git a/sql-files/upgrades/2013-04-16--01-24.sql b/sql-files/upgrades/2013-04-16--01-24.sql
index d011e27e3..951ca8cd2 100644
--- a/sql-files/upgrades/2013-04-16--01-24.sql
+++ b/sql-files/upgrades/2013-04-16--01-24.sql
@@ -1,3 +1,3 @@
#1366075474
--- Info http://hercules.ws/board/topic/410-skill-script-command-updatefix/
+-- Info http://herc.ws/board/topic/410-skill-script-command-updatefix/
UPDATE `skill` SET `flag` = 0 WHERE `flag` = 4 AND `id` != 2535 AND `id` != 681;
diff --git a/sql-files/upgrades/2015-07-02--18-14.sql b/sql-files/upgrades/2015-07-02--18-14.sql
new file mode 100644
index 000000000..49094a5df
--- /dev/null
+++ b/sql-files/upgrades/2015-07-02--18-14.sql
@@ -0,0 +1,56 @@
+#1435860840
+
+DELIMITER $$
+
+DROP PROCEDURE IF EXISTS alter_if_not_exists $$
+DROP PROCEDURE IF EXISTS alter_if_exists $$
+
+CREATE PROCEDURE alter_if_not_exists(my_table TINYTEXT, my_column TINYTEXT, my_command TINYTEXT, my_predicate TEXT)
+BEGIN
+ set @dbname = DATABASE();
+ IF EXISTS (
+ SELECT * FROM information_schema.TABLES
+ WHERE TABLE_SCHEMA = @dbname
+ AND TABLE_NAME = my_table
+ ) AND NOT EXISTS (
+ SELECT * FROM information_schema.COLUMNS
+ WHERE TABLE_SCHEMA = @dbname
+ AND TABLE_NAME = my_table
+ AND COLUMN_NAME = my_column
+ )
+ THEN
+ SET @q = CONCAT('ALTER TABLE ', @dbname, '.', my_table, ' ',
+ my_command, ' `', my_column, '` ', my_predicate);
+ PREPARE STMT FROM @q;
+ EXECUTE STMT;
+ END IF;
+
+END $$
+
+CREATE PROCEDURE alter_if_exists(my_table TINYTEXT, my_column TINYTEXT, my_command TINYTEXT, my_predicate TEXT)
+BEGIN
+ set @dbname = DATABASE();
+ IF EXISTS (
+ SELECT * FROM information_schema.COLUMNS
+ WHERE TABLE_SCHEMA = @dbname
+ AND TABLE_NAME = my_table
+ AND COLUMN_NAME = my_column
+ )
+ THEN
+ SET @q = CONCAT('ALTER TABLE ', @dbname, '.', my_table, ' ',
+ my_command, ' `', my_column, '` ', my_predicate);
+ PREPARE STMT FROM @q;
+ EXECUTE STMT;
+ END IF;
+
+END $$
+
+CALL alter_if_not_exists('item_db', 'forceserial', 'ADD COLUMN', 'TINYINT(1) UNSIGNED DEFAULT NULL AFTER `bindonequip`') $$
+CALL alter_if_not_exists('item_db2', 'forceserial', 'ADD COLUMN', 'TINYINT(1) UNSIGNED DEFAULT NULL AFTER `bindonequip`') $$
+
+DROP PROCEDURE IF EXISTS alter_if_not_exists $$
+DROP PROCEDURE IF EXISTS alter_if_exists $$
+
+DELIMITER ';'
+
+INSERT INTO `sql_updates` (`timestamp`) VALUES (1435860840);
diff --git a/sql-files/upgrades/index.txt b/sql-files/upgrades/index.txt
index 13495c82d..0e6917f16 100644
--- a/sql-files/upgrades/index.txt
+++ b/sql-files/upgrades/index.txt
@@ -24,4 +24,5 @@
2014-04-26--10-00.sql
2014-05-17--00-06.sql
2014-09-01--16-53.sql
-2014-11-03--00-45.sql \ No newline at end of file
+2014-11-03--00-45.sql
+2015-07-02--18-14.sql \ No newline at end of file
diff --git a/src/char/HPMchar.c b/src/char/HPMchar.c
index 4b153b244..2d4c570d7 100644
--- a/src/char/HPMchar.c
+++ b/src/char/HPMchar.c
@@ -5,26 +5,49 @@
#include "HPMchar.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/des.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-
-#include "../common/HPMDataCheck.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+
+#if 0 // TODO (HPMDataCheck is disabled for the time being)
+#include "char/char.h"
+#include "char/geoip.h"
+#include "char/inter.h"
+#include "char/int_auction.h"
+#include "char/int_elemental.h"
+#include "char/int_guild.h"
+#include "char/int_homun.h"
+#include "char/int_mail.h"
+#include "char/int_mercenary.h"
+#include "char/int_party.h"
+#include "char/int_pet.h"
+#include "char/int_quest.h"
+#include "char/int_storage.h"
+#include "char/loginif.h"
+#include "char/mapif.h"
+#include "char/pincode.h"
+#include "common/HPMi.h"
+#include "common/conf.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/des.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/mapindex.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/spinlock.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
+// HPMDataCheck comes after all the other includes
+#include "common/HPMDataCheck.h"
+#endif
bool HPM_char_grabHPData(struct HPDataOperationStorage *ret, enum HPluginDataTypes type, void *ptr) {
/* record address */
diff --git a/src/char/HPMchar.h b/src/char/HPMchar.h
index aa266f1de..594bb7f00 100644
--- a/src/char/HPMchar.h
+++ b/src/char/HPMchar.h
@@ -8,8 +8,8 @@
#error You should never include HPMchar.h from a plugin.
#endif
-#include "../common/cbasetypes.h"
-#include "../common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/HPM.h"
struct hplugin;
diff --git a/src/char/Makefile.in b/src/char/Makefile.in
index 20d19966e..035dbf711 100644
--- a/src/char/Makefile.in
+++ b/src/char/Makefile.in
@@ -9,18 +9,20 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
SYSINFO_INC = $(COMMON_D)/sysinfo.inc
+COMMON_INCLUDE = -I..
-LIBCONFIG_D = ../../3rdparty/libconfig
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
-MT19937AR_D = ../../3rdparty/mt19937ar
+MT19937AR_D = $(THIRDPARTY_D)/mt19937ar
MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o
MT19937AR_H = $(MT19937AR_D)/mt19937ar.h
-MT19937AR_INCLUDE = -I$(MT19937AR_D)
CHAR_C = char.c HPMchar.c loginif.c mapif.c geoip.c inter.c int_auction.c int_elemental.c int_guild.c \
int_homun.c int_mail.c int_mercenary.c int_party.c int_pet.c \
@@ -98,7 +100,7 @@ char-server: ../../char-server@EXEEXT@
obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(COMMON_D)/obj_all/common.a:
diff --git a/src/char/char.c b/src/char/char.c
index e43ebbfbc..7b1078e37 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -4,49 +4,49 @@
#define HERCULES_CORE
-#include "../config/core.h" // CONSOLE_INPUT
+#include "config/core.h" // CONSOLE_INPUT
#include "char.h"
+#include "char/HPMchar.h"
+#include "char/geoip.h"
+#include "char/int_auction.h"
+#include "char/int_elemental.h"
+#include "char/int_guild.h"
+#include "char/int_homun.h"
+#include "char/int_mail.h"
+#include "char/int_mercenary.h"
+#include "char/int_party.h"
+#include "char/int_pet.h"
+#include "char/int_quest.h"
+#include "char/int_storage.h"
+#include "char/inter.h"
+#include "char/loginif.h"
+#include "char/mapif.h"
+#include "char/pincode.h"
+
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mapindex.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/sql.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
#include <sys/types.h>
-#include <time.h>
-
-#include "HPMchar.h"
-#include "geoip.h"
-#include "int_auction.h"
-#include "int_elemental.h"
-#include "int_guild.h"
-#include "int_homun.h"
-#include "int_mail.h"
-#include "int_mercenary.h"
-#include "int_party.h"
-#include "int_pet.h"
-#include "int_quest.h"
-#include "int_storage.h"
-#include "inter.h"
-#include "loginif.h"
-#include "mapif.h"
-#include "pincode.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/console.h"
-#include "../common/core.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
#ifndef WIN32
- #include <unistd.h>
+# include <unistd.h>
#endif
// private declarations
@@ -147,11 +147,6 @@ struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
-// check for exit signal
-// 0 is saving complete
-// other is char_id
-unsigned int save_flag = 0;
-
// Initial position (it's possible to set it in conf file)
struct point start_point = { 0, 53, 111 };
@@ -239,7 +234,7 @@ void char_set_char_online(int map_id, int char_id, int account_id)
{
ShowNotice("chr->set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, map_id, account_id, char_id);
- mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2);
+ mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
}
//Update state data
@@ -317,6 +312,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
{
struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
+ nullpo_ret(character);
if (server_id == -1) {
character->char_id = -1;
character->server = -1;
@@ -336,13 +332,14 @@ static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
{
struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
+ nullpo_ret(character);
if (server_id > -1 && character->server != server_id)
return 0;
//Kick out any connected characters, and set them offline as appropriate.
- if (character->server > -1)
- mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 1);
+ if (character->server > -1 && character->server < MAX_MAP_SERVERS)
+ mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 1); // 1: Server closed
else if (character->waiting_disconnect == INVALID_TIMER)
chr->set_char_offline(character->char_id, character->account_id);
else
@@ -404,7 +401,8 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
StringBuf buf;
- if (char_id!=p->char_id) return 0;
+ nullpo_ret(p);
+ if (char_id != p->char_id) return 0;
cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus);
@@ -453,31 +451,16 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
(p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->robe != cp->robe) ||
(p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) ||
- (p->uniqueitem_counter != cp->uniqueitem_counter ) || (p->sex != cp->sex)
+ (p->uniqueitem_counter != cp->uniqueitem_counter)
) {
//Save status
unsigned int opt = 0;
- char sex;
if( p->allow_party )
opt |= OPT_ALLOW_PARTY;
if( p->show_equip )
opt |= OPT_SHOW_EQUIP;
- switch (p->sex)
- {
- case 0:
- sex = 'F';
- break;
- case 1:
- sex = 'M';
- break;
- case 99:
- default:
- sex = 'U';
- break;
- }
-
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
@@ -485,8 +468,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
- "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u',"
- " sex = '%c'"
+ "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
@@ -497,7 +479,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
(unsigned long)p->delete_date, // FIXME: platform-dependent size
- p->robe,p->slotchange,opt,p->font,p->uniqueitem_counter, sex,
+ p->robe,p->slotchange,opt,p->font,p->uniqueitem_counter,
p->account_id, p->char_id) )
{
Sql_ShowDebug(inter->sql_handle);
@@ -868,6 +850,7 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
bool found;
int errors = 0;
+ nullpo_ret(items);
// The following code compares inventory with current database values
// and performs modification/deletion/insertion only on relevant rows.
@@ -997,6 +980,55 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
return errors;
}
+/**
+ * Returns the correct gender ID for the given character and enum value.
+ *
+ * If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
+ *
+ * @param sd Character data, if available.
+ * @param p Character status.
+ * @param sex Character sex (database enum)
+ *
+ * @retval SEX_MALE if the per-character sex is male
+ * @retval SEX_FEMALE if the per-character sex is female
+ * @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it.
+ */
+int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex)
+{
+#if PACKETVER >= 20141016
+ (void)sd; (void)p; // Unused
+ switch (sex) {
+ case 'M':
+ return SEX_MALE;
+ case 'F':
+ return SEX_FEMALE;
+ case 'U':
+ default:
+ return 99;
+ }
+#else
+ if (sex == 'M' || sex == 'F') {
+ if (!sd) {
+ // sd is not available, there isn't much we can do. Just return and print a warning.
+ ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n",
+ p->name, p->char_id, p->account_id, sex);
+ return 99;
+ }
+ if ((sex == 'M' && sd->sex == SEX_FEMALE)
+ || (sex == 'F' && sd->sex == SEX_MALE)) {
+ ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
+ chr->changecharsex(p->char_id, sd->sex);
+ } else {
+ ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
+ }
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", char_db, p->char_id)) {
+ Sql_ShowDebug(inter->sql_handle);
+ }
+ }
+ return 99;
+#endif
+}
+
//=====================================================================================================
// Loads the basic character rooster for the given account. Returns total buffer used.
int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
@@ -1008,6 +1040,9 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
time_t unban_time = 0;
char sex[2];
+ nullpo_ret(sd);
+ nullpo_ret(buf);
+
stmt = SQL->StmtMalloc(inter->sql_handle);
if( stmt == NULL ) {
SqlStmt_ShowDebug(stmt);
@@ -1075,21 +1110,12 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
}
for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); i++ ) {
+ if (p.slot >= MAX_CHARS)
+ continue;
p.last_point.map = mapindex->name2id(last_map);
sd->found_char[p.slot] = p.char_id;
sd->unban_time[p.slot] = unban_time;
- switch( sex[0] ) {
- case 'M':
- p.sex = 1;
- break;
- case 'F':
- p.sex = 0;
- break;
- case 'U':
- default:
- p.sex = 99;
- break;
- }
+ p.sex = chr->mmo_gender(sd, &p, sex[0]);
j += chr->mmo_char_tobuf(WBUFP(buf, j), &p);
}
@@ -1116,12 +1142,14 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
struct s_friend tmp_friend;
#ifdef HOTKEY_SAVING
struct hotkey tmp_hotkey;
- int hotkey_num;
+ int hotkey_num = 0;
#endif
unsigned int opt;
int account_id;
char sex[2];
+ nullpo_ret(p);
+
memset(p, 0, sizeof(struct mmo_charstatus));
if (save_log) ShowInfo("Char load request (%d)\n", char_id);
@@ -1200,31 +1228,20 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_UINT, &opt, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
SQL->StmtFree(stmt);
return 0;
}
- if( SQL_ERROR == SQL->StmtNextRow(stmt) )
+ if (SQL_SUCCESS != SQL->StmtNextRow(stmt))
{
ShowError("Requested non-existant character id: %d!\n", char_id);
SQL->StmtFree(stmt);
return 0;
}
- switch( sex[0] ) {
- case 'M':
- p->sex = 1;
- break;
- case 'F':
- p->sex = 0;
- break;
- case 'U':
- default:
- p->sex = 99;
- break;
- }
+ p->sex = chr->mmo_gender(NULL, p, sex[0]);
account_id = p->account_id;
@@ -1325,8 +1342,9 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL)
- )
+ ) {
SqlStmt_ShowDebug(stmt);
+ }
for( i = 0; i < MAX_SLOTS; ++i )
if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
@@ -1348,8 +1366,9 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id , 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR , &tmp_skill.lv , 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR , &tmp_skill.flag, 0, NULL, NULL)
- )
+ ) {
SqlStmt_ShowDebug(stmt);
+ }
if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
tmp_skill.flag = SKILL_FLAG_PERMANENT;
@@ -1370,8 +1389,10 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL)
+ ) {
SqlStmt_ShowDebug(stmt);
+ }
for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i )
memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
@@ -1414,8 +1435,10 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p->bank_vault, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_USHORT, &p->mod_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_USHORT, &p->mod_drop, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &p->mod_death, 0, NULL, NULL) )
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &p->mod_death, 0, NULL, NULL)
+ ) {
SqlStmt_ShowDebug(stmt);
+ }
if( SQL_SUCCESS == SQL->StmtNextRow(stmt) )
strcat(t_msg, " accdata");
@@ -1457,6 +1480,7 @@ bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short f
struct mmo_charstatus char_dat;
int from_id = 0;
+ nullpo_ret(sd);
if( from >= MAX_CHARS || to >= MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 )
return false;
@@ -1473,7 +1497,8 @@ bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short f
/* update both at once */
if( SQL_SUCCESS != SQL->QueryStr(inter->sql_handle, "START TRANSACTION")
|| SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, from, sd->found_char[to])
- || SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from]) )
+ || SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from])
+ )
Sql_ShowDebug(inter->sql_handle);
else
result = true;
@@ -1508,12 +1533,17 @@ int char_rename_char_sql(struct char_session_data *sd, int char_id)
struct mmo_charstatus char_dat;
char esc_name[NAME_LENGTH*2+1];
+ nullpo_retr(2, sd);
+
if( sd->new_name[0] == 0 ) // Not ready for rename
return 2;
if( !chr->mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
return 2;
+ if (sd->account_id != char_dat.account_id) // Try rename not own char
+ return 2;
+
if( char_dat.rename == 0 )
return 1;
@@ -1556,8 +1586,11 @@ int char_check_char_name(char * name, char * esc_name)
{
int i;
+ nullpo_retr(-2, name);
+ nullpo_retr(-2, esc_name);
+
// check length of character name
- if( name[0] == '\0' )
+ if (name[0] == '\0')
return -2; // empty character name
/**
* The client does not allow you to create names with less than 4 characters, however,
@@ -1618,6 +1651,8 @@ int char_make_new_char_sql(struct char_session_data* sd, char* name_, int str, i
char esc_name[NAME_LENGTH*2+1];
int char_id, flag, k, l;
+ nullpo_retr(-2, sd);
+ nullpo_retr(-2, name_);
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
@@ -1961,7 +1996,8 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
#endif
//When the weapon is sent and your option is riding, the client crashes on login!?
- WBUFW(buf,56) = (p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000)) ? 0 : p->weapon;
+ // FIXME[Haru]: is OPTION_HANBOK intended to be part of this list? And if it is, should the list also include other OPTION_ costumes?
+ WBUFL(buf,56) = p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK) ? 0 : p->weapon;
WBUFW(buf,58) = p->base_level;
WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
@@ -2027,6 +2063,7 @@ void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd) {
int i;
time_t now = time(NULL);
+ nullpo_retv(sd);
ARR_FIND(0, MAX_CHARS, i, sd->unban_time[i]);
if( i != MAX_CHARS ) {
int c;
@@ -2063,6 +2100,7 @@ void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd) {
// [Ind/Hercules] notify client about charselect window data
//----------------------------------------
void char_mmo_char_send_slots_info(int fd, struct char_session_data* sd) {
+ nullpo_retv(sd);
WFIFOHEAD(fd,29);
WFIFOW(fd,0) = 0x82d;
WFIFOW(fd,2) = 29;
@@ -2080,6 +2118,7 @@ void char_mmo_char_send_slots_info(int fd, struct char_session_data* sd) {
int char_mmo_char_send_characters(int fd, struct char_session_data* sd)
{
int j, offset = 0;
+ nullpo_ret(sd);
#if PACKETVER >= 20100413
offset += 3;
#endif
@@ -2201,11 +2240,13 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
{
struct online_char_data* character;
+ nullpo_retv(sd);
+
if( (character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id)) != NULL ) {
// check if character is not online already. [Skotlex]
if (character->server > -1) {
//Character already online. KICK KICK KICK
- mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2);
+ mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
if (character->waiting_disconnect == INVALID_TIMER)
character->waiting_disconnect = timer->add(timer->gettick()+20000, chr->waiting_disconnect, character->account_id, 0);
character->pincode_enable = -1;
@@ -2356,7 +2397,8 @@ void char_parse_fromlogin_account_data(int fd)
void char_parse_fromlogin_login_pong(int fd)
{
RFIFOSKIP(fd,2);
- session[fd]->flag.ping = 0;
+ if (session[fd])
+ session[fd]->flag.ping = 0;
}
void char_changesex(int account_id, int sex)
@@ -2369,15 +2411,52 @@ void char_changesex(int account_id, int sex)
mapif->sendall(buf, 7);
}
+/**
+ * Performs the necessary operations when changing a character's sex, such as
+ * correcting the job class and unequipping items, and propagating the
+ * information to the guild data.
+ *
+ * @param sex The new sex (SEX_MALE or SEX_FEMALE).
+ * @param acc The character's account ID.
+ * @param char_id The character ID.
+ * @param class_ The character's current job class.
+ * @param guild_id The character's guild ID.
+ */
+void char_change_sex_sub(int sex, int acc, int char_id, int class_, int guild_id)
+{
+ // job modification
+ if (class_ == JOB_BARD || class_ == JOB_DANCER)
+ class_ = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER);
+ else if (class_ == JOB_CLOWN || class_ == JOB_GYPSY)
+ class_ = (sex == SEX_MALE ? JOB_CLOWN : JOB_GYPSY);
+ else if (class_ == JOB_BABY_BARD || class_ == JOB_BABY_DANCER)
+ class_ = (sex == SEX_MALE ? JOB_BABY_BARD : JOB_BABY_DANCER);
+ else if (class_ == JOB_MINSTREL || class_ == JOB_WANDERER)
+ class_ = (sex == SEX_MALE ? JOB_MINSTREL : JOB_WANDERER);
+ else if (class_ == JOB_MINSTREL_T || class_ == JOB_WANDERER_T)
+ class_ = (sex == SEX_MALE ? JOB_MINSTREL_T : JOB_WANDERER_T);
+ else if (class_ == JOB_BABY_MINSTREL || class_ == JOB_BABY_WANDERER)
+ class_ = (sex == SEX_MALE ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
+ else if (class_ == JOB_KAGEROU || class_ == JOB_OBORO)
+ class_ = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO);
+
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id))
+ Sql_ShowDebug(inter->sql_handle);
+
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', "
+ "`head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'",
+ char_db, class_, char_id))
+ Sql_ShowDebug(inter->sql_handle);
+ if (guild_id) // If there is a guild, update the guild_member data [Skotlex]
+ inter_guild->sex_changed(guild_id, acc, char_id, sex);
+}
+
int char_parse_fromlogin_changesex_reply(int fd)
{
- int char_id[MAX_CHARS];
- int class_[MAX_CHARS];
- int guild_id[MAX_CHARS];
- int num;
+ int char_id = 0, class_ = 0, guild_id = 0;
int i;
- char* data;
- struct char_auth_node* node;
+ struct char_auth_node *node;
+ SqlStmt *stmt;
int acc = RFIFOL(fd,2);
int sex = RFIFOB(fd,6);
@@ -2385,65 +2464,31 @@ int char_parse_fromlogin_changesex_reply(int fd)
RFIFOSKIP(fd,7);
// This should _never_ happen
- if( acc <= 0 ) {
+ if (acc <= 0) {
ShowError("Received invalid account id from login server! (aid: %d)\n", acc);
return 1;
}
node = (struct char_auth_node*)idb_get(auth_db, acc);
- if( node != NULL )
+ if (node != NULL)
node->sex = sex;
// get characters
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) )
- Sql_ShowDebug(inter->sql_handle);
- for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
- {
- SQL->GetData(inter->sql_handle, 0, &data, NULL); char_id[i] = atoi(data);
- SQL->GetData(inter->sql_handle, 1, &data, NULL); class_[i] = atoi(data);
- SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id[i] = atoi(data);
+ stmt = SQL->StmtMalloc(inter->sql_handle);
+ if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc)
+ || SQL_ERROR == SQL->StmtExecute(stmt)
+ ) {
+ SqlStmt_ShowDebug(stmt);
+ SQL->StmtFree(stmt);
}
- num = i;
- for( i = 0; i < num; ++i )
- {
- if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ||
- class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ||
- class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ||
- class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ||
- class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ||
- class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ||
- class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
- {
- // job modification
- if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER )
- class_[i] = (sex ? JOB_BARD : JOB_DANCER);
- else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY )
- class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY);
- else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER )
- class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER);
- else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER )
- class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER);
- else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T )
- class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T);
- else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER )
- class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
- else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
- class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO);
- }
-
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id[i]) )
- Sql_ShowDebug(inter->sql_handle);
-
- if( SQL_ERROR == SQL->Query(inter->sql_handle,
- "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', "
- "`head_bottom`='0' WHERE `char_id`='%d'",
- char_db, class_[i], char_id[i]) )
- Sql_ShowDebug(inter->sql_handle);
-
- if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex]
- inter_guild->sex_changed(guild_id[i], acc, char_id[i], sex);
+ SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &class_, 0, NULL, NULL);
+ SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &guild_id, 0, NULL, NULL);
+
+ for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) {
+ char_change_sex_sub(sex, acc, char_id, class_, guild_id);
}
- SQL->FreeResult(inter->sql_handle);
+ SQL->StmtFree(stmt);
// disconnect player if online on char-server
chr->disconnect_player(acc);
@@ -2488,7 +2533,7 @@ void char_parse_fromlogin_kick(int fd)
{// account is already marked as online!
if( character->server > -1 ) {
//Kick it from the map server it is on.
- mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2);
+ mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
if (character->waiting_disconnect == INVALID_TIMER)
character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, chr->waiting_disconnect, character->account_id, 0);
}
@@ -2870,7 +2915,7 @@ void char_update_fame_list(int type, int index, int fame) {
mapif->sendall(buf, 8);
}
-//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
+//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) and not NULL
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(int char_id, char* name)
{
@@ -2943,6 +2988,7 @@ void mapif_on_disconnect(int id)
}
void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, int map_fd) {
+ Assert_retv(chr->login_fd > 0);
WFIFOHEAD(chr->login_fd,22);
WFIFOW(chr->login_fd,0) = 0x2740;
WFIFOL(chr->login_fd,2) = account_id;
@@ -2964,7 +3010,7 @@ void char_parse_frommap_skillid2idx(int fd)
int i;
int j = RFIFOW(fd, 2) - 4;
- memset(&skillid2idx, 0, sizeof(skillid2idx));
+ memset(&skillid2idx, 0, sizeof(skillid2idx));
if( j )
j /= 4;
for(i = 0; i < j; i++) {
@@ -3134,7 +3180,7 @@ void char_parse_frommap_set_users(int fd, int id)
if (character->server > -1 && character->server != id) {
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, id, aid, cid);
- mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2);
+ mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
}
character->server = id;
character->char_id = cid;
@@ -3348,6 +3394,8 @@ void char_ban(int account_id, int char_id, time_t *unban_time, short year, short
struct tm *tmtime;
SqlStmt* stmt = SQL->StmtMalloc(inter->sql_handle);
+ nullpo_retv(unban_time);
+
if (*unban_time == 0 || *unban_time < time(NULL))
timestamp = time(NULL); // new ban
else
@@ -3363,13 +3411,12 @@ void char_ban(int account_id, int char_id, time_t *unban_time, short year, short
timestamp = mktime(tmtime);
if( SQL_SUCCESS != SQL->StmtPrepare(stmt,
- "UPDATE `%s` SET `unban_time` = ? WHERE `char_id` = ? LIMIT 1",
- char_db)
+ "UPDATE `%s` SET `unban_time` = ? WHERE `char_id` = ? LIMIT 1",
+ char_db)
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_LONG, (void*)&timestamp, sizeof(timestamp))
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 1, SQLDT_INT, (void*)&char_id, sizeof(char_id))
|| SQL_SUCCESS != SQL->StmtExecute(stmt)
-
- ) {
+ ) {
SqlStmt_ShowDebug(stmt);
}
@@ -3388,12 +3435,14 @@ void char_unban(int char_id, int *result)
/* handled by char server, so no redirection */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time` = '0' WHERE `char_id` = '%d' LIMIT 1", char_db, char_id) ) {
Sql_ShowDebug(inter->sql_handle);
- *result = 1;
+ if (result)
+ *result = 1;
}
}
void char_ask_name_ack(int fd, int acc, const char* name, int type, int result)
{
+ nullpo_retv(name);
WFIFOHEAD(fd,34);
WFIFOW(fd, 0) = 0x2b0f;
WFIFOL(fd, 2) = acc;
@@ -3403,6 +3452,49 @@ void char_ask_name_ack(int fd, int acc, const char* name, int type, int result)
WFIFOSET(fd,34);
}
+/**
+ * Changes a character's sex.
+ * The information is updated on database, and the character is kicked if it
+ * currently is online.
+ *
+ * @param char_id The character's ID.
+ * @param sex The new sex.
+ * @retval 0 in case of success.
+ * @retval 1 in case of failure.
+ */
+int char_changecharsex(int char_id, int sex)
+{
+ int class_ = 0, guild_id = 0, account_id = 0;
+ char *data;
+
+ // get character data
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", char_db, char_id)) {
+ Sql_ShowDebug(inter->sql_handle);
+ return 1;
+ }
+ if (SQL->NumRows(inter->sql_handle) != 1 || SQL_ERROR == SQL->NextRow(inter->sql_handle)) {
+ SQL->FreeResult(inter->sql_handle);
+ return 1;
+ }
+ SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
+ SQL->GetData(inter->sql_handle, 1, &data, NULL); class_ = atoi(data);
+ SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data);
+ SQL->FreeResult(inter->sql_handle);
+
+ if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) {
+ Sql_ShowDebug(inter->sql_handle);
+ return 1;
+ }
+ char_change_sex_sub(sex, account_id, char_id, class_, guild_id);
+
+ // disconnect player if online on char-server
+ chr->disconnect_player(account_id);
+
+ // notify all mapservers about this change
+ chr->changesex(account_id, sex);
+ return 0;
+}
+
void char_parse_frommap_change_account(int fd)
{
int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
@@ -3411,31 +3503,40 @@ void char_parse_frommap_change_account(int fd)
int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
const char* name = (char*)RFIFOP(fd,6); // name of the target character
int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5 changesex, 6 charban, 7 charunban
- short year = RFIFOW(fd,32);
- short month = RFIFOW(fd,34);
- short day = RFIFOW(fd,36);
- short hour = RFIFOW(fd,38);
- short minute = RFIFOW(fd,40);
- short second = RFIFOW(fd,42);
+ short year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
+ int sex = SEX_MALE;
+ if (type == 2 || type == 6) {
+ year = RFIFOW(fd,32);
+ month = RFIFOW(fd,34);
+ day = RFIFOW(fd,36);
+ hour = RFIFOW(fd,38);
+ minute = RFIFOW(fd,40);
+ second = RFIFOW(fd,42);
+ } else if (type == 8) {
+ sex = RFIFOB(fd, 32);
+ }
RFIFOSKIP(fd,44);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ if(SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name)) {
Sql_ShowDebug(inter->sql_handle);
- else if( SQL->NumRows(inter->sql_handle) == 0 ) {
+ } else if (SQL->NumRows(inter->sql_handle) == 0) {
+ SQL->FreeResult(inter->sql_handle);
result = 1; // 1-player not found
- } else if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) {
+ } else if (SQL_SUCCESS != SQL->NextRow(inter->sql_handle)) {
Sql_ShowDebug(inter->sql_handle);
+ SQL->FreeResult(inter->sql_handle);
result = 1; // 1-player not found
} else {
int account_id, char_id;
- char* data;
+ char *data;
time_t unban_time;
SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); char_id = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); unban_time = atol(data);
+ SQL->FreeResult(inter->sql_handle);
if( chr->login_fd <= 0 ) {
result = 3; // 3-login-server offline
@@ -3444,40 +3545,38 @@ void char_parse_frommap_change_account(int fd)
result = 2; // 2-gm level too low
#endif // 0
} else {
- switch( type ) {
- case 1: // block
- loginif->block_account(account_id, 5);
+ switch (type) {
+ case CHAR_ASK_NAME_BLOCK:
+ loginif->block_account(account_id, 5);
break;
- case 2: // ban
- loginif->ban_account(account_id, year, month, day, hour, minute, second);
+ case CHAR_ASK_NAME_BAN:
+ loginif->ban_account(account_id, year, month, day, hour, minute, second);
break;
- case 3: // unblock
- loginif->block_account(account_id, 0);
+ case CHAR_ASK_NAME_UNBLOCK:
+ loginif->block_account(account_id, 0);
break;
- case 4: // unban
- loginif->unban_account(account_id);
+ case CHAR_ASK_NAME_UNBAN:
+ loginif->unban_account(account_id);
break;
- case 5: // changesex
- loginif->changesex(account_id);
+ case CHAR_ASK_NAME_CHANGESEX:
+ loginif->changesex(account_id);
break;
- case 6: //char ban
+ case CHAR_ASK_NAME_CHARBAN:
/* handled by char server, so no redirection */
- {
- chr->ban(account_id, char_id, &unban_time, year, month, day, hour, minute, second);
- }
+ chr->ban(account_id, char_id, &unban_time, year, month, day, hour, minute, second);
break;
- case 7: //char unban
+ case CHAR_ASK_NAME_CHARUNBAN:
chr->unban(char_id, &result);
break;
-
+ case CHAR_ASK_NAME_CHANGECHARSEX:
+ result = chr->changecharsex(char_id, sex);
+ break;
}
}
}
- SQL->FreeResult(inter->sql_handle);
-
// send answer if a player ask, not if the server ask
- if( acc != -1 && type != 5 ) { // Don't send answer for changesex
+ if (acc != -1 && type != CHAR_ASK_NAME_CHANGESEX && type != CHAR_ASK_NAME_CHANGECHARSEX) { // Don't send answer for changesex
chr->ask_name_ack(fd, acc, name, type, result);
}
}
@@ -3499,6 +3598,10 @@ void char_parse_frommap_fame_list(int fd)
default: size = 0; list = NULL; break;
}
+ if (!list) {
+ RFIFOSKIP(fd, 11);
+ return;
+ }
ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
@@ -3624,6 +3727,7 @@ void char_parse_frommap_ping(int fd)
void char_map_auth_ok(int fd, int account_id, struct char_auth_node* node, struct mmo_charstatus* cd)
{
+ nullpo_retv(cd);
WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus));
WFIFOW(fd,0) = 0x2afd;
WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus);
@@ -3729,7 +3833,7 @@ void char_parse_frommap_request_stats_report(int fd)
opt.silent = 1;
opt.setTimeo = 1;
- if( (sfd = make_connection(host2ip("stats.hercules.ws"),(uint16)25427,&opt) ) == -1 ) {
+ if( (sfd = make_connection(host2ip("stats.herc.ws"),(uint16)25427,&opt) ) == -1 ) {
RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */
RFIFOFLUSH(fd);
return;/* connection not possible, we drop the report */
@@ -4156,25 +4260,26 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
time_t delete_date;
char_id = RFIFOL(fd,2);
+ nullpo_retv(sd);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
- chr->delete2_ack(fd, char_id, 3, 0);
+ chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
{
Sql_ShowDebug(inter->sql_handle);
- chr->delete2_ack(fd, char_id, 3, 0);
+ chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10);
if( delete_date ) {// character already queued for deletion
- chr->delete2_ack(fd, char_id, 0, 0);
+ chr->delete2_ack(fd, char_id, 0, 0); // 0: An unknown error occurred
return;
}
@@ -4187,7 +4292,7 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
|| SQL_SUCCESS != SQL->NextRow(inter->sql_handle)
) {
Sql_ShowDebug(inter->sql_handle);
- chr->delete2_ack(fd, char_id, 3, 0);
+ chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data);
@@ -4195,13 +4300,13 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
if( guild_id )
{
- chr->delete2_ack(fd, char_id, 4, 0);
+ chr->delete2_ack(fd, char_id, 4, 0); // 4: To delete a character you must withdraw from the guild
return;
}
if( party_id )
{
- chr->delete2_ack(fd, char_id, 5, 0);
+ chr->delete2_ack(fd, char_id, 5, 0); // 5: To delete a character you must withdraw from the party
return;
}
}
@@ -4212,11 +4317,11 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
- chr->delete2_ack(fd, char_id, 3, 0);
+ chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
- chr->delete2_ack(fd, char_id, 1, delete_date);
+ chr->delete2_ack(fd, char_id, 1, delete_date); // 1: success
}
static void char_delete2_accept(int fd, struct char_session_data* sd)
@@ -4227,6 +4332,7 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
char* data;
time_t delete_date;
+ nullpo_retv(sd);
char_id = RFIFOL(fd,2);
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id);
@@ -4245,14 +4351,14 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
- chr->delete2_accept_ack(fd, char_id, 3);
+ chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
{// data error
Sql_ShowDebug(inter->sql_handle);
- chr->delete2_accept_ack(fd, char_id, 3);
+ chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
@@ -4261,45 +4367,46 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
if( !delete_date || delete_date>time(NULL) )
{// not queued or delay not yet passed
- chr->delete2_accept_ack(fd, char_id, 4);
+ chr->delete2_accept_ack(fd, char_id, 4); // 4: Deleting not yet possible time
return;
}
if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century
{// birth date is wrong
- chr->delete2_accept_ack(fd, char_id, 5);
+ chr->delete2_accept_ack(fd, char_id, 5); // 5: Date of birth do not match
return;
}
if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) )
{// character level config restriction
- chr->delete2_accept_ack(fd, char_id, 2);
+ chr->delete2_accept_ack(fd, char_id, 2); // 2: Due to system settings can not be deleted
return;
}
// success
if( chr->delete_char_sql(char_id) < 0 )
{
- chr->delete2_accept_ack(fd, char_id, 3);
+ chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
// refresh character list cache
sd->found_char[i] = -1;
- chr->delete2_accept_ack(fd, char_id, 1);
+ chr->delete2_accept_ack(fd, char_id, 1); // 1: success
}
static void char_delete2_cancel(int fd, struct char_session_data* sd)
{// CH: <082b>.W <char id>.L
int char_id, i;
+ nullpo_retv(sd);
char_id = RFIFOL(fd,2);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
- chr->delete2_cancel_ack(fd, char_id, 2);
+ chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
return;
}
@@ -4309,11 +4416,11 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd)
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
- chr->delete2_cancel_ack(fd, char_id, 2);
+ chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
return;
}
- chr->delete2_cancel_ack(fd, char_id, 1);
+ chr->delete2_cancel_ack(fd, char_id, 1); // 1: success
}
void char_send_account_id(int fd, int account_id)
@@ -4391,6 +4498,7 @@ void char_parse_char_connect(int fd, struct char_session_data* sd, uint32 ipl)
void char_send_map_info(int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd)
{
+ nullpo_retv(cd);
WFIFOHEAD(fd,28);
WFIFOW(fd,0) = 0x71;
WFIFOL(fd,2) = cd->char_id;
@@ -4413,6 +4521,7 @@ int char_search_default_maps_mapserver(struct mmo_charstatus *cd)
{
int i;
int j;
+ nullpo_retr(-1, cd);
if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
cd->last_point.x = 273;
cd->last_point.y = 354;
@@ -4440,6 +4549,7 @@ int char_search_default_maps_mapserver(struct mmo_charstatus *cd)
return i;
}
+void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl) __attribute__((nonnull (2)));
void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
{
struct mmo_charstatus char_dat;
@@ -4481,7 +4591,7 @@ void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
//Not found?? May be forged packet.
Sql_ShowDebug(inter->sql_handle);
SQL->FreeResult(inter->sql_handle);
- chr->auth_error(fd, 0);
+ chr->auth_error(fd, 0); // rejected from server
return;
}
@@ -4490,7 +4600,7 @@ void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
/* client doesn't let it get to this point if you're banned, so its a forged packet */
if( sd->found_char[slot] == char_id && sd->unban_time[slot] > time(NULL) ) {
- chr->auth_error(fd, 0);
+ chr->auth_error(fd, 0); // rejected from server
return;
}
@@ -4499,12 +4609,13 @@ void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
if( !chr->mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */
chr->set_char_offline(char_id, sd->account_id);
/* failed to load something. REJECT! */
- chr->auth_error(fd, 0);
+ chr->auth_error(fd, 0); // rejected from server
return;/* jump off this boat */
}
//Have to switch over to the DB instance otherwise data won't propagate [Kevin]
cd = (struct mmo_charstatus *)idb_get(chr->char_db_, char_id);
+ nullpo_retv(cd);
if( cd->sex == 99 )
cd->sex = sd->sex;
@@ -4529,14 +4640,14 @@ void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
ARR_FIND( 0, ARRAYLENGTH(chr->server), j, chr->server[j].fd >= 0 && chr->server[j].map );
if (j == ARRAYLENGTH(chr->server)) {
ShowInfo("Connection Closed. No map servers available.\n");
- chr->authfail_fd(fd, 1);
+ chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
i = chr->search_default_maps_mapserver(cd);
if (i < 0)
{
ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
- chr->authfail_fd(fd, 1);
+ chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
}
@@ -4548,8 +4659,7 @@ void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
ShowError("chr->parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
chr->server[i].fd = -1;
memset(&chr->server[i], 0, sizeof(struct mmo_map_server));
- //Send server closed.
- chr->authfail_fd(fd, 1);
+ chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
@@ -4604,18 +4714,22 @@ void char_creation_ok(int fd, struct mmo_charstatus *char_dat)
WFIFOSET(fd,len);
}
+void char_parse_char_create_new_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_create_new_char(int fd, struct char_session_data* sd)
{
int result;
- if( !char_new ) //turn character creation on/off [Kevin]
+ if( !char_new ) {
+ //turn character creation on/off [Kevin]
result = -2;
- else
+ } else {
#if PACKETVER >= 20120307
result = chr->make_new_char_sql(sd, (char*)RFIFOP(fd,2), 1, 1, 1, 1, 1, 1, RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29));
#else
result = chr->make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
#endif
+ }
+ //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
if (result < 0) {
chr->creation_failed(fd, result);
} else {
@@ -4651,6 +4765,7 @@ void char_delete_char_ok(int fd)
WFIFOSET(fd,2);
}
+void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd) __attribute__((nonnull (2)));
void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd)
{
char email[40];
@@ -4658,7 +4773,7 @@ void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned
int i;
#if PACKETVER >= 20110309
- if( pincode->enabled ){ // hack check
+ if (pincode->enabled) { // hack check
struct online_char_data* character;
character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
if( character && character->pincode_enable == -1 ){
@@ -4718,6 +4833,7 @@ void char_allow_rename(int fd, int flag)
WFIFOSET(fd,4);
}
+void char_parse_char_rename_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char(int fd, struct char_session_data* sd)
{
int i, cid =RFIFOL(fd,2);
@@ -4742,6 +4858,7 @@ void char_parse_char_rename_char(int fd, struct char_session_data* sd)
chr->allow_rename(fd, i);
}
+void char_parse_char_rename_char2(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char2(int fd, struct char_session_data* sd)
{
int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
@@ -4777,6 +4894,7 @@ void char_rename_char_ack(int fd, int flag)
WFIFOSET(fd,4);
}
+void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd)
{
int i;
@@ -4841,22 +4959,24 @@ void char_login_map_server_ack(int fd, uint8 flag)
WFIFOSET(fd,3);
}
-void char_parse_char_login_map_server(int fd)
+void char_parse_char_login_map_server(int fd, uint32 ipl)
{
char* l_user = (char*)RFIFOP(fd,2);
char* l_pass = (char*)RFIFOP(fd,26);
int i;
l_user[23] = '\0';
l_pass[23] = '\0';
+
ARR_FIND( 0, ARRAYLENGTH(chr->server), i, chr->server[i].fd <= 0 );
- if( runflag != CHARSERVER_ST_RUNNING ||
+ if (runflag != CHARSERVER_ST_RUNNING ||
i == ARRAYLENGTH(chr->server) ||
strcmp(l_user, chr->userid) != 0 ||
- strcmp(l_pass, chr->passwd) != 0 )
+ strcmp(l_pass, chr->passwd) != 0 ||
+ !chr->lan_subnetcheck(ipl))
{
- chr->login_map_server_ack(fd, 3);
+ chr->login_map_server_ack(fd, 3); // Failure
} else {
- chr->login_map_server_ack(fd, 0);
+ chr->login_map_server_ack(fd, 0); // Success
chr->server[i].fd = fd;
chr->server[i].ip = ntohl(RFIFOL(fd,54));
@@ -4872,35 +4992,39 @@ void char_parse_char_login_map_server(int fd)
RFIFOSKIP(fd,60);
}
+void char_parse_char_pincode_check(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_check(int fd, struct char_session_data* sd)
{
- if( RFIFOL(fd,2) == sd->account_id )
- pincode->check( fd, sd );
+ if (RFIFOL(fd,2) == sd->account_id)
+ pincode->check(fd, sd);
- RFIFOSKIP(fd,10);
+ RFIFOSKIP(fd, 10);
}
+void char_parse_char_pincode_window(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_window(int fd, struct char_session_data* sd)
{
- if( RFIFOL(fd,2) == sd->account_id )
- pincode->sendstate( fd, sd, PINCODE_NOTSET );
+ if (RFIFOL(fd,2) == sd->account_id)
+ pincode->sendstate(fd, sd, PINCODE_NOTSET);
- RFIFOSKIP(fd,6);
+ RFIFOSKIP(fd, 6);
}
+void char_parse_char_pincode_change(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_change(int fd, struct char_session_data* sd)
{
- if( RFIFOL(fd,2) == sd->account_id )
- pincode->change( fd, sd );
+ if (RFIFOL(fd,2) == sd->account_id)
+ pincode->change(fd, sd);
- RFIFOSKIP(fd,14);
+ RFIFOSKIP(fd, 14);
}
+void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd)
{
- if( RFIFOL(fd,2) == sd->account_id )
- pincode->setnew( fd, sd );
- RFIFOSKIP(fd,10);
+ if (RFIFOL(fd,2) == sd->account_id)
+ pincode->setnew (fd, sd);
+ RFIFOSKIP(fd, 10);
}
void char_parse_char_request_chars(int fd, struct char_session_data* sd)
@@ -4994,7 +5118,6 @@ int char_parse_char(int fd)
FIFOSD_CHECK(3);
{
chr->parse_char_select(fd, sd, ipl);
-
}
break;
@@ -5099,7 +5222,7 @@ int char_parse_char(int fd)
if (RFIFOREST(fd) < 60)
return 0;
{
- chr->parse_char_login_map_server(fd);
+ chr->parse_char_login_map_server(fd, ipl);
}
return 0; // avoid processing of follow-up packets here
@@ -5155,6 +5278,7 @@ int mapif_sendall(unsigned char *buf, unsigned int len)
{
int i, c;
+ nullpo_ret(buf);
c = 0;
for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
int fd;
@@ -5173,6 +5297,7 @@ int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
{
int i, c;
+ nullpo_ret(buf);
c = 0;
for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
int fd;
@@ -5189,6 +5314,7 @@ int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
int mapif_send(int fd, unsigned char *buf, unsigned int len)
{
+ nullpo_ret(buf);
if (fd >= 0) {
int i;
ARR_FIND( 0, ARRAYLENGTH(chr->server), i, fd == chr->server[i].fd );
@@ -5241,6 +5367,7 @@ static int char_send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
struct online_char_data* character = DB->data2ptr(data);
int* i = va_arg(ap, int*);
+ nullpo_ret(character);
if(character->server > -1)
{
WFIFOL(chr->login_fd,8+(*i)*4) = character->account_id;
@@ -5307,6 +5434,7 @@ static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) {
static int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
struct online_char_data *character= DB->data2ptr(data);
+ nullpo_ret(character);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
@@ -5955,6 +6083,7 @@ void char_defaults(void)
memset(chr->userid, 0, sizeof(chr->userid));
memset(chr->passwd, 0, sizeof(chr->passwd));
+ memset(chr->server_name, 0, sizeof(chr->server_name));
chr->ip = 0;
chr->port = 6121;
@@ -5978,6 +6107,7 @@ void char_defaults(void)
chr->mmo_char_tosql = char_mmo_char_tosql;
chr->memitemdata_to_sql = char_memitemdata_to_sql;
chr->inventory_to_sql = char_inventory_to_sql;
+ chr->mmo_gender = char_mmo_gender;
chr->mmo_chars_fromsql = char_mmo_chars_fromsql;
chr->mmo_char_fromsql = char_mmo_char_fromsql;
chr->mmo_char_sql_init = char_mmo_char_sql_init;
@@ -6045,6 +6175,7 @@ void char_defaults(void)
chr->ban = char_ban;
chr->unban = char_unban;
chr->ask_name_ack = char_ask_name_ack;
+ chr->changecharsex = char_changecharsex;
chr->parse_frommap_change_account = char_parse_frommap_change_account;
chr->parse_frommap_fame_list = char_parse_frommap_fame_list;
chr->parse_frommap_divorce_char = char_parse_frommap_divorce_char;
diff --git a/src/char/char.h b/src/char/char.h
index e27aa0b44..5f2f8571a 100644
--- a/src/char/char.h
+++ b/src/char/char.h
@@ -5,9 +5,10 @@
#ifndef COMMON_CHAR_H
#define COMMON_CHAR_H
-#include "../common/cbasetypes.h"
-#include "../common/core.h" // CORE_ST_LAST
-#include "../common/db.h"
+#include "common/cbasetypes.h"
+#include "common/core.h" // CORE_ST_LAST
+#include "common/db.h"
+#include "common/mmo.h"
enum E_CHARSERVER_ST {
CHARSERVER_ST_RUNNING = CORE_ST_LAST,
@@ -166,6 +167,7 @@ struct char_interface {
int (*mmo_char_tosql) (int char_id, struct mmo_charstatus* p);
int (*memitemdata_to_sql) (const struct item items[], int max, int id, int tableswitch);
int (*inventory_to_sql) (const struct item items[], int max, int id);
+ int (*mmo_gender) (const struct char_session_data *sd, const struct mmo_charstatus *p, char sex);
int (*mmo_chars_fromsql) (struct char_session_data* sd, uint8* buf);
int (*mmo_char_fromsql) (int char_id, struct mmo_charstatus* p, bool load_everything);
int (*mmo_char_sql_init) (void);
@@ -233,6 +235,7 @@ struct char_interface {
void (*ban) (int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second);
void (*unban) (int char_id, int *result);
void (*ask_name_ack) (int fd, int acc, const char* name, int type, int result);
+ int (*changecharsex) (int char_id, int sex);
void (*parse_frommap_change_account) (int fd);
void (*parse_frommap_fame_list) (int fd);
void (*parse_frommap_divorce_char) (int fd);
@@ -287,7 +290,7 @@ struct char_interface {
void (*parse_char_delete2_accept) (int fd, struct char_session_data* sd);
void (*parse_char_delete2_cancel) (int fd, struct char_session_data* sd);
void (*login_map_server_ack) (int fd, uint8 flag);
- void (*parse_char_login_map_server) (int fd);
+ void (*parse_char_login_map_server) (int fd, uint32 ipl);
void (*parse_char_pincode_check) (int fd, struct char_session_data* sd);
void (*parse_char_pincode_window) (int fd, struct char_session_data* sd);
void (*parse_char_pincode_change) (int fd, struct char_session_data* sd);
diff --git a/src/char/geoip.c b/src/char/geoip.c
index 889958e16..8c415b6bf 100644
--- a/src/char/geoip.c
+++ b/src/char/geoip.c
@@ -6,14 +6,14 @@
#include "geoip.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+
#include <errno.h>
#include <stdio.h>
#include <sys/stat.h> // for stat/lstat/fstat - [Dekamaster/Ultimate GM Tool]
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-
struct s_geoip geoip_data;
struct geoip_interface geoip_s;
@@ -145,18 +145,20 @@ void geoip_init(void)
}
// Search database type
- fseek(db, -3l, SEEK_END);
- for (i = 0; i < GEOIP_STRUCTURE_INFO_MAX_SIZE; i++) {
- if (fread(delim, sizeof(delim[0]), 3, db) != 3) {
- db_type = 0;
- break;
- }
- if (delim[0] == 255 && delim[1] == 255 && delim[2] == 255) {
- if (fread(&db_type, sizeof(db_type), 1, db) != 1) {
+ if (fseek(db, -3l, SEEK_END) != 0) {
+ db_type = 0;
+ } else {
+ for (i = 0; i < GEOIP_STRUCTURE_INFO_MAX_SIZE; i++) {
+ if (fread(delim, sizeof(delim[0]), 3, db) != 3) {
db_type = 0;
+ break;
+ }
+ if (delim[0] == 255 && delim[1] == 255 && delim[2] == 255) {
+ if (fread(&db_type, sizeof(db_type), 1, db) != 1) {
+ db_type = 0;
+ }
+ break;
}
- break;
- } else {
if (fseek(db, -4l, SEEK_CUR) != 0) {
db_type = 0;
break;
diff --git a/src/char/geoip.h b/src/char/geoip.h
index a7ab6b9a4..4d39011aa 100644
--- a/src/char/geoip.h
+++ b/src/char/geoip.h
@@ -5,7 +5,7 @@
#ifndef CHAR_GEOIP_H
#define CHAR_GEOIP_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
/**
* GeoIP information
@@ -15,6 +15,7 @@ struct s_geoip {
bool active;
};
+
/**
* geoip interface
**/
diff --git a/src/char/int_auction.c b/src/char/int_auction.c
index 57eae641d..8d51777fb 100644
--- a/src/char/int_auction.c
+++ b/src/char/int_auction.c
@@ -6,22 +6,23 @@
#include "int_auction.h"
+#include "char/char.h"
+#include "char/int_mail.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "int_mail.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
struct inter_auction_interface inter_auction_s;
@@ -33,7 +34,7 @@ static int inter_auction_count(int char_id, bool buy)
for( auction = dbi_first(iter); dbi_exists(iter); auction = dbi_next(iter) )
{
- if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) )
+ if ((buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id))
i++;
}
dbi_destroy(iter);
@@ -160,7 +161,10 @@ static int inter_auction_end_timer(int tid, int64 tick, int id, intptr_t data) {
void inter_auction_delete(struct auction_data *auction)
{
- unsigned int auction_id = auction->auction_id;
+ unsigned int auction_id;
+ nullpo_retv(auction);
+
+ auction_id = auction->auction_id;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `auction_id` = '%d'", auction_db, auction_id) )
Sql_ShowDebug(inter->sql_handle);
@@ -240,6 +244,8 @@ void mapif_auction_sendlist(int fd, int char_id, short count, short pages, unsig
{
int len = (sizeof(struct auction_data) * count) + 12;
+ nullpo_retv(buf);
+
WFIFOHEAD(fd, len);
WFIFOW(fd,0) = 0x3850;
WFIFOW(fd,2) = len;
@@ -297,6 +303,8 @@ void mapif_auction_register(int fd, struct auction_data *auction)
{
int len = sizeof(struct auction_data) + 4;
+ nullpo_retv(auction);
+
WFIFOHEAD(fd,len);
WFIFOW(fd,0) = 0x3851;
WFIFOW(fd,2) = len;
diff --git a/src/char/int_auction.h b/src/char/int_auction.h
index c27ecd6c3..610042b9a 100644
--- a/src/char/int_auction.h
+++ b/src/char/int_auction.h
@@ -4,7 +4,8 @@
#ifndef CHAR_INT_AUCTION_H
#define CHAR_INT_AUCTION_H
-#include "../common/mmo.h"
+#include "common/db.h"
+#include "common/mmo.h"
#ifdef HERCULES_CORE
void inter_auction_defaults(void);
diff --git a/src/char/int_elemental.c b/src/char/int_elemental.c
index d14d1e1e0..eff84c57d 100644
--- a/src/char/int_elemental.c
+++ b/src/char/int_elemental.c
@@ -6,26 +6,27 @@
#include "int_elemental.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
struct inter_elemental_interface inter_elemental_s;
bool mapif_elemental_save(struct s_elemental* ele) {
bool flag = true;
+ nullpo_retr(false, ele);
if( ele->elemental_id == 0 ) { // Create new DB entry
if( SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s` (`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time`)"
@@ -53,6 +54,7 @@ bool mapif_elemental_save(struct s_elemental* ele) {
bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele) {
char* data;
+ nullpo_retr(false, ele);
memset(ele, 0, sizeof(struct s_elemental));
ele->elemental_id = ele_id;
ele->char_id = char_id;
@@ -105,6 +107,7 @@ bool mapif_elemental_delete(int ele_id) {
void mapif_elemental_send(int fd, struct s_elemental *ele, unsigned char flag) {
int size = sizeof(struct s_elemental) + 5;
+ nullpo_retv(ele);
WFIFOHEAD(fd,size);
WFIFOW(fd,0) = 0x387c;
WFIFOW(fd,2) = size;
diff --git a/src/char/int_elemental.h b/src/char/int_elemental.h
index 7aa379ebb..7385fc496 100644
--- a/src/char/int_elemental.h
+++ b/src/char/int_elemental.h
@@ -4,7 +4,7 @@
#ifndef CHAR_INT_ELEMENTAL_H
#define CHAR_INT_ELEMENTAL_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
void inter_elemental_defaults(void);
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 20db452af..24561fe21 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -4,24 +4,24 @@
#define HERCULES_CORE
-#include "../config/core.h" // DBPATH
+#include "config/core.h" // DBPATH
#include "int_guild.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
#define GS_MEMBER_UNMODIFIED 0x00
#define GS_MEMBER_MODIFIED 0x01
@@ -50,6 +50,8 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
for( g = DB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = DB->data2ptr(iter->next(iter, &key)) )
{
+ if (!g)
+ continue;
if( state == 0 && g->guild_id == last_id )
state++; //Save next guild in the list.
else
@@ -114,6 +116,7 @@ int inter_guild_tosql(struct guild *g,int flag)
char new_guild = 0;
int i=0;
+ nullpo_ret(g);
if (g->guild_id<=0 && g->guild_id != -1) return 0;
#ifdef NOISY
@@ -253,7 +256,7 @@ int inter_guild_tosql(struct guild *g,int flag)
//printf("- Insert guild %d to guild_position\n",g->guild_id);
for(i=0;i<MAX_GUILDPOSITION;i++){
struct guild_position *p = &g->position[i];
- if (!p->modified)
+ if (!p || !p->modified)
continue;
SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')",
@@ -521,6 +524,7 @@ int inter_guild_castle_tosql(struct guild_castle *gc)
StringBuf buf;
int i;
+ nullpo_ret(gc);
StrBuf->Init(&buf);
StrBuf->Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', "
"`triggerE`='%d', `triggerD`='%d', `nextTime`='%d', `payTime`='%d', `createTime`='%d', `visibleC`='%d'",
@@ -593,6 +597,7 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id)
// Read exp_guild.txt
bool inter_guild_exp_parse_row(char* split[], int column, int current) {
int64 exp = strtoll(split[0], NULL, 10);
+ nullpo_retr(true, split);
if (exp < 0 || exp >= UINT_MAX) {
ShowError("exp_guild: Invalid exp %"PRId64" (valid range: 0 - %u) at line %d\n", exp, UINT_MAX, current);
@@ -729,6 +734,7 @@ int inter_guild_sql_init(void)
int inter_guild_db_final(DBKey key, DBData *data, va_list ap)
{
struct guild *g = DB->data2ptr(data);
+ nullpo_ret(g);
if (g->save_flag&GS_MASK) {
inter_guild->tosql(g, g->save_flag&GS_MASK);
return 1;
@@ -749,6 +755,7 @@ int inter_guild_search_guildname(char *str)
int guild_id;
char esc_name[NAME_LENGTH*2+1];
+ nullpo_retr(-1, str);
SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
//Lookup guilds with the same name
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) )
@@ -776,6 +783,7 @@ int inter_guild_search_guildname(char *str)
static bool inter_guild_check_empty(struct guild *g)
{
int i;
+ nullpo_ret(g);
ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
if( i < g->max_member)
return false; // not empty
@@ -788,16 +796,17 @@ static bool inter_guild_check_empty(struct guild *g)
unsigned int inter_guild_nextexp(int level) {
if (level == 0)
return 1;
- if (level <= 0 || level >= MAX_GUILDLEVEL)
+ if (level <= 0 || level > MAX_GUILDLEVEL)
return 0;
return inter_guild->exp[level-1];
}
-int inter_guild_checkskill(struct guild *g,int id)
+int inter_guild_checkskill(struct guild *g, int id)
{
int idx = id - GD_SKILLBASE;
+ nullpo_ret(g);
if(idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
@@ -810,6 +819,7 @@ int inter_guild_calcinfo(struct guild *g)
unsigned int nextexp;
struct guild before = *g; // Save guild current values
+ nullpo_ret(g);
if(g->guild_lv<=0)
g->guild_lv = 1;
nextexp = inter_guild->nextexp(g->guild_lv);
@@ -826,7 +836,7 @@ int inter_guild_calcinfo(struct guild *g)
g->next_exp = nextexp;
// Set the max number of members, Guild Extension skill - currently adds 6 to max per skill lv.
- g->max_member = 16 + inter_guild->checkskill(g, GD_EXTENSION) * 6;
+ g->max_member = BASE_GUILD_SIZE + inter_guild->checkskill(g, GD_EXTENSION) * 6;
if(g->max_member > MAX_GUILD)
{
ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
@@ -905,6 +915,7 @@ int mapif_guild_noinfo(int fd, int guild_id)
int mapif_guild_info(int fd, struct guild *g)
{
unsigned char buf[8+sizeof(struct guild)];
+ nullpo_ret(g);
WBUFW(buf,0)=0x3831;
WBUFW(buf,2)=4+sizeof(struct guild);
memcpy(buf+4,g,sizeof(struct guild));
@@ -932,6 +943,10 @@ int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, i
int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes)
{
unsigned char buf[55+NAME_LENGTH];
+
+ nullpo_ret(name);
+ nullpo_ret(mes);
+
WBUFW(buf, 0)=0x3834;
WBUFL(buf, 2)=guild_id;
WBUFL(buf, 6)=account_id;
@@ -948,6 +963,8 @@ int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const
int mapif_guild_memberinfoshort(struct guild *g, int idx)
{
unsigned char buf[19];
+ nullpo_ret(g);
+ Assert_ret(idx >= 0 && idx < MAX_GUILD);
WBUFW(buf, 0)=0x3835;
WBUFL(buf, 2)=g->guild_id;
WBUFL(buf, 6)=g->member[idx].account_id;
@@ -975,6 +992,7 @@ int mapif_guild_broken(int guild_id, int flag)
int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd)
{
unsigned char buf[512];
+ nullpo_ret(mes);
if (len > 500)
len = 500;
WBUFW(buf,0)=0x3837;
@@ -990,6 +1008,7 @@ int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sf
int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
{
unsigned char buf[2048];
+ nullpo_ret(data);
if (len > 2038)
len = 2038;
WBUFW(buf, 0)=0x3839;
@@ -1005,6 +1024,7 @@ int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int l
int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
{
unsigned char buf[2048];
+ nullpo_ret(data);
if (len > 2030)
len = 2030;
WBUFW(buf, 0)=0x383a;
@@ -1034,6 +1054,8 @@ int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id)
int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
{
unsigned char buf[19+2*NAME_LENGTH];
+ nullpo_ret(name1);
+ nullpo_ret(name2);
WBUFW(buf, 0)=0x383d;
WBUFL(buf, 2)=guild_id1;
WBUFL(buf, 6)=guild_id2;
@@ -1050,6 +1072,8 @@ int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int acco
int mapif_guild_position(struct guild *g, int idx)
{
unsigned char buf[12 + sizeof(struct guild_position)];
+ nullpo_ret(g);
+ Assert_ret(idx >= 0 && idx < MAX_GUILDPOSITION);
WBUFW(buf,0)=0x383b;
WBUFW(buf,2)=sizeof(struct guild_position)+12;
WBUFL(buf,4)=g->guild_id;
@@ -1063,6 +1087,7 @@ int mapif_guild_position(struct guild *g, int idx)
int mapif_guild_notice(struct guild *g)
{
unsigned char buf[256];
+ nullpo_ret(g);
WBUFW(buf,0)=0x383e;
WBUFL(buf,2)=g->guild_id;
memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1);
@@ -1075,6 +1100,7 @@ int mapif_guild_notice(struct guild *g)
int mapif_guild_emblem(struct guild *g)
{
unsigned char buf[12 + sizeof(g->emblem_data)];
+ nullpo_ret(g);
WBUFW(buf,0)=0x383f;
WBUFW(buf,2)=g->emblem_len+12;
WBUFL(buf,4)=g->guild_id;
@@ -1087,6 +1113,7 @@ int mapif_guild_emblem(struct guild *g)
int mapif_guild_master_changed(struct guild *g, int aid, int cid)
{
unsigned char buf[14];
+ nullpo_ret(g);
WBUFW(buf,0)=0x3843;
WBUFL(buf,2)=g->guild_id;
WBUFL(buf,6)=aid;
@@ -1102,6 +1129,7 @@ int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids)
int len = 4 + num * sizeof(*gc);
int i;
+ nullpo_ret(castle_ids);
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0x3840;
WFIFOW(fd, 2) = len;
@@ -1125,6 +1153,8 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
#ifdef NOISY
ShowInfo("Creating Guild (%s)\n", name);
#endif
+ nullpo_ret(name);
+ nullpo_ret(master);
if(inter_guild->search_guildname(name) != 0){
ShowInfo("int_guild: guild with same name exists [%s]\n",name);
mapif->guild_created(fd,account_id,NULL);
@@ -1154,7 +1184,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
g->member[0].modified = GS_MEMBER_MODIFIED;
// Set default positions
- g->position[0].mode=0x11;
+ g->position[0].mode = GPERM_BOTH;
strcpy(g->position[0].name,"GuildMaster");
strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED;
@@ -1164,10 +1194,10 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
}
// Initialize guild property
- g->max_member=16;
- g->average_lv=master->lv;
- g->connect_member=1;
- g->guild_lv=1;
+ g->max_member = BASE_GUILD_SIZE;
+ g->average_lv = master->lv;
+ g->connect_member = 1;
+ g->guild_lv = 1;
for(i=0;i<MAX_GUILDSKILL;i++)
g->skill[i].id=i + GD_SKILLBASE;
@@ -1217,10 +1247,10 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
struct guild * g;
int i;
+ nullpo_ret(m);
g = inter_guild->fromsql(guild_id);
if(g==NULL){
- // Failed to add
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add
return 0;
}
@@ -1231,7 +1261,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
{
memcpy(&g->member[i],m,sizeof(struct guild_member));
g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED);
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); // 0: success
if (!inter_guild->calcinfo(g)) //Send members if it was not invoked.
mapif->guild_info(-1,g);
@@ -1242,8 +1272,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
}
}
- // Failed to add
- mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add
return 0;
}
@@ -1262,6 +1291,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
return 0;
}
+ nullpo_ret(mes);
// Find the member
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
if( i == g->max_member )
@@ -1426,6 +1456,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void
if( g == NULL )
return 0;
+ nullpo_ret(data);
switch(type) {
case GBI_EXP:
value = *((const int16 *)data);
@@ -1478,6 +1509,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int
int i;
struct guild * g;
+ nullpo_ret(data);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1588,6 +1620,7 @@ int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char
struct guild *g;
int i, flag = 0;
+ nullpo_ret(name);
g = inter_guild->fromsql(guild_id);
if( g == NULL )
{
@@ -1625,6 +1658,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi
// Could make some improvement in speed, because only change guild_position
struct guild * g;
+ nullpo_ret(p);
g = inter_guild->fromsql(guild_id);
if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
return 0;
@@ -1664,6 +1698,7 @@ int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_i
int i;
char name[NAME_LENGTH];
+ nullpo_retr(-1, g);
ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id );
if( i == MAX_GUILDALLIANCE )
return -1;
@@ -1726,6 +1761,8 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *
{
struct guild *g;
+ nullpo_ret(mes1);
+ nullpo_ret(mes2);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1740,6 +1777,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char
{
struct guild * g;
+ nullpo_ret(data);
g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1804,6 +1842,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
struct guild_member gm;
int pos;
+ nullpo_ret(name);
g = inter_guild->fromsql(guild_id);
if(g==NULL || len > NAME_LENGTH)
@@ -1840,8 +1879,8 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
// Data packet length that you set to inter.c
//- Shouldn't do checking and packet length, RFIFOSKIP is done by the caller
// Must Return
-// 1 : ok
-// 0 : error
+// 1 : ok
+// 0 : error
int inter_guild_parse_frommap(int fd)
{
RFIFOHEAD(fd);
@@ -1888,6 +1927,7 @@ void inter_guild_defaults(void)
inter_guild->guild_db = NULL;
inter_guild->castle_db = NULL;
+ memset(inter_guild->exp, 0, sizeof(inter_guild->exp));
inter_guild->save_timer = inter_guild_save_timer;
inter_guild->removemember_tosql = inter_guild_removemember_tosql;
diff --git a/src/char/int_guild.h b/src/char/int_guild.h
index e7d089943..eb4c930fc 100644
--- a/src/char/int_guild.h
+++ b/src/char/int_guild.h
@@ -4,7 +4,8 @@
#ifndef CHAR_INT_GUILD_H
#define CHAR_INT_GUILD_H
-#include "../common/mmo.h"
+#include "common/db.h"
+#include "common/mmo.h"
enum {
GS_BASIC = 0x0001,
diff --git a/src/char/int_homun.c b/src/char/int_homun.c
index dd23261c2..eda2afe69 100644
--- a/src/char/int_homun.c
+++ b/src/char/int_homun.c
@@ -6,20 +6,20 @@
#include "int_homun.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
struct inter_homunculus_interface inter_homunculus_s;
@@ -34,6 +34,7 @@ void inter_homunculus_sql_final(void)
void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag)
{
+ nullpo_retv(sh);
WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
WFIFOW(fd,0) = 0x3890;
WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
@@ -81,6 +82,7 @@ void mapif_homunculus_saved(int fd, int account_id, bool flag)
void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name)
{
+ nullpo_retv(name);
WFIFOHEAD(fd, NAME_LENGTH+12);
WFIFOW(fd, 0) = 0x3894;
WFIFOL(fd, 2) = account_id;
@@ -95,6 +97,7 @@ bool mapif_homunculus_save(struct s_homunculus* hd)
bool flag = true;
char esc_name[NAME_LENGTH*2+1];
+ nullpo_ret(hd);
SQL->EscapeStringLen(inter->sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH));
if( hd->hom_id == 0 )
@@ -158,6 +161,7 @@ bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd)
char* data;
size_t len;
+ nullpo_ret(hd);
memset(hd, 0, sizeof(*hd));
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`rename_flag`, `vaporize` FROM `%s` WHERE `homun_id`='%u'", homunculus_db, homun_id) )
@@ -247,6 +251,7 @@ bool mapif_homunculus_rename(char *name)
{
int i;
+ nullpo_ret(name);
// Check Authorized letters/symbols in the name of the homun
if( char_name_option == 1 )
{// only letters/symbols in char_name_letters are authorized
diff --git a/src/char/int_homun.h b/src/char/int_homun.h
index 0212da150..113c6d340 100644
--- a/src/char/int_homun.h
+++ b/src/char/int_homun.h
@@ -4,7 +4,7 @@
#ifndef CHAR_INT_HOMUN_H
#define CHAR_INT_HOMUN_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct s_homunculus;
diff --git a/src/char/int_mail.c b/src/char/int_mail.c
index 17fb9d424..d4bfe14e4 100644
--- a/src/char/int_mail.c
+++ b/src/char/int_mail.c
@@ -6,20 +6,20 @@
#include "int_mail.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
struct inter_mail_interface inter_mail_s;
@@ -30,6 +30,7 @@ static int inter_mail_fromsql(int char_id, struct mail_data* md)
char *data;
StringBuf buf;
+ nullpo_ret(md);
memset(md, 0, sizeof(struct mail_data));
md->amount = 0;
md->full = false;
@@ -114,6 +115,7 @@ int inter_mail_savemessage(struct mail_message* msg)
SqlStmt* stmt;
int j;
+ nullpo_ret(msg);
// build message save query
StrBuf->Init(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`", mail_db);
@@ -151,6 +153,7 @@ static bool inter_mail_loadmessage(int mail_id, struct mail_message* msg)
{
int j;
StringBuf buf;
+ nullpo_ret(msg);
memset(msg, 0, sizeof(struct mail_message)); // Initialize data
StrBuf->Init(&buf);
@@ -203,6 +206,7 @@ static bool inter_mail_loadmessage(int mail_id, struct mail_message* msg)
void mapif_mail_sendinbox(int fd, int char_id, unsigned char flag, struct mail_data *md)
{
+ nullpo_retv(md);
//FIXME: dumping the whole structure like this is unsafe [ultramage]
WFIFOHEAD(fd, sizeof(struct mail_data) + 9);
WFIFOW(fd,0) = 0x3848;
@@ -263,6 +267,7 @@ static bool inter_mail_DeleteAttach(int mail_id)
void mapif_mail_sendattach(int fd, int char_id, struct mail_message *msg)
{
+ nullpo_retv(msg);
WFIFOHEAD(fd, sizeof(struct item) + 12);
WFIFOW(fd,0) = 0x384a;
WFIFOW(fd,2) = sizeof(struct item) + 12;
@@ -402,6 +407,7 @@ void mapif_mail_send(int fd, struct mail_message* msg)
{
int len = sizeof(struct mail_message) + 4;
+ nullpo_retv(msg);
WFIFOHEAD(fd,len);
WFIFOW(fd,0) = 0x384d;
WFIFOW(fd,2) = len;
@@ -449,6 +455,10 @@ void mapif_parse_mail_send(int fd)
void inter_mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item)
{
struct mail_message msg;
+ nullpo_retv(send_name);
+ nullpo_retv(dest_name);
+ nullpo_retv(title);
+ nullpo_retv(body);
memset(&msg, 0, sizeof(struct mail_message));
msg.send_id = send_id;
diff --git a/src/char/int_mail.h b/src/char/int_mail.h
index 02f640ae2..8e6acf846 100644
--- a/src/char/int_mail.h
+++ b/src/char/int_mail.h
@@ -4,7 +4,7 @@
#ifndef CHAR_INT_MAIL_H
#define CHAR_INT_MAIL_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct item;
struct mail_data;
diff --git a/src/char/int_mercenary.c b/src/char/int_mercenary.c
index 2bd94b97e..02082aa13 100644
--- a/src/char/int_mercenary.c
+++ b/src/char/int_mercenary.c
@@ -6,20 +6,21 @@
#include "int_mercenary.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
struct inter_mercenary_interface inter_mercenary_s;
@@ -27,6 +28,7 @@ bool inter_mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
{
char* data;
+ nullpo_ret(status);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `%s` WHERE `char_id` = '%d'", mercenary_owner_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
@@ -53,6 +55,7 @@ bool inter_mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
bool inter_mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
{
+ nullpo_ret(status);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
mercenary_owner_db, char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) )
{
@@ -78,6 +81,7 @@ bool mapif_mercenary_save(struct s_mercenary* merc)
{
bool flag = true;
+ nullpo_ret(merc);
if( merc->mercenary_id == 0 )
{ // Create new DB entry
if( SQL_ERROR == SQL->Query(inter->sql_handle,
@@ -105,6 +109,7 @@ bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc)
{
char* data;
+ nullpo_ret(merc);
memset(merc, 0, sizeof(struct s_mercenary));
merc->mercenary_id = merc_id;
merc->char_id = char_id;
@@ -148,6 +153,7 @@ void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag)
{
int size = sizeof(struct s_mercenary) + 5;
+ nullpo_retv(merc);
WFIFOHEAD(fd,size);
WFIFOW(fd,0) = 0x3870;
WFIFOW(fd,2) = size;
diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h
index 049429e1d..632a9ab37 100644
--- a/src/char/int_mercenary.h
+++ b/src/char/int_mercenary.h
@@ -4,7 +4,7 @@
#ifndef CHAR_INT_MERCENARY_H
#define CHAR_INT_MERCENARY_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct mmo_charstatus;
diff --git a/src/char/int_party.c b/src/char/int_party.c
index bf950ec42..3b857318c 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -6,22 +6,22 @@
#include "int_party.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mapindex.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
struct inter_party_interface inter_party_s;
@@ -29,6 +29,7 @@ struct inter_party_interface inter_party_s;
static int inter_party_check_lv(struct party_data *p) {
int i;
unsigned int lv;
+ nullpo_ret(p);
p->min_lv = UINT_MAX;
p->max_lv = 0;
for(i=0;i<MAX_PARTY;i++){
@@ -54,6 +55,7 @@ static int inter_party_check_lv(struct party_data *p) {
static void inter_party_calc_state(struct party_data *p)
{
int i;
+ nullpo_retv(p);
p->min_lv = UINT_MAX;
p->max_lv = 0;
p->party.count =
@@ -67,9 +69,10 @@ static void inter_party_calc_state(struct party_data *p)
if(p->party.member[i].online)
p->party.count++;
}
+ // FIXME[Haru]: What if the occupied positions aren't the first three? It can happen if some party members leave. This is the reason why family sharing some times stops working until you recreate your party
if( p->size == 2 && ( chr->char_child(p->party.member[0].char_id,p->party.member[1].char_id) || chr->char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
//Child should be able to share with either of their parents [RoM]
- if(p->party.member[0].class_&0x2000) //first slot is the child?
+ if(p->party.member[0].class_&JOBL_BABY) //first slot is the child?
p->family = p->party.member[0].char_id;
else
p->family = p->party.member[1].char_id;
@@ -109,6 +112,7 @@ int inter_party_tosql(struct party *p, int flag, int index)
if( p == NULL || p->party_id == 0 )
return 0;
+ Assert_ret(index >= 0 && index < MAX_PARTY);
party_id = p->party_id;
#ifdef NOISY
@@ -257,12 +261,12 @@ int inter_party_sql_init(void)
exit(EXIT_FAILURE);
}
- /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
+#if 0 // Enable if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
ShowStatus("cleaning party table...\n");
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
Sql_ShowDebug(inter->sql_handle);
- */
+#endif // 0
return 0;
}
@@ -295,6 +299,7 @@ struct party_data* inter_party_search_partyname(const char *const str)
// Returns whether this party can keep having exp share or not.
int inter_party_check_exp_share(struct party_data *const p)
{
+ nullpo_ret(p);
return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
}
@@ -353,6 +358,7 @@ void mapif_party_noinfo(int fd, int party_id, int char_id)
void mapif_party_info(int fd, struct party* p, int char_id)
{
unsigned char buf[8 + sizeof(struct party)];
+ nullpo_retv(p);
WBUFW(buf,0) = 0x3821;
WBUFW(buf,2) = 8 + sizeof(struct party);
WBUFL(buf,4) = char_id;
@@ -381,6 +387,7 @@ int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, i
int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag)
{
unsigned char buf[16];
+ nullpo_ret(p);
WBUFW(buf,0)=0x3823;
WBUFL(buf,2)=p->party_id;
WBUFL(buf,6)=account_id;
@@ -411,6 +418,8 @@ int mapif_party_membermoved(struct party *p, int idx)
{
unsigned char buf[20];
+ nullpo_ret(p);
+ Assert_ret(idx >= 0 && idx < MAX_PARTY);
WBUFW(buf,0) = 0x3825;
WBUFL(buf,2) = p->party_id;
WBUFL(buf,6) = p->member[idx].account_id;
@@ -438,6 +447,7 @@ int mapif_party_broken(int party_id, int flag)
int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd)
{
unsigned char buf[512];
+ nullpo_ret(mes);
WBUFW(buf,0)=0x3827;
WBUFW(buf,2)=len+12;
WBUFL(buf,4)=party_id;
@@ -456,6 +466,8 @@ int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct part
{
struct party_data *p;
int i;
+ nullpo_ret(name);
+ nullpo_ret(leader);
if( (p=inter_party->search_partyname(name))!=NULL){
mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
@@ -523,6 +535,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member
struct party_data *p;
int i;
+ nullpo_ret(member);
p = inter_party->fromsql(party_id);
if( p == NULL || p->size == MAX_PARTY ) {
mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
@@ -580,7 +593,7 @@ int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
{
struct party_data *p;
- int i,j=-1;
+ int i,j;
p = inter_party->fromsql(party_id);
if( p == NULL )
@@ -731,8 +744,8 @@ int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char
// Data packet length is set to inter.c that you
// Do NOT go and check the packet length, RFIFOSKIP is done by the caller
// Return :
-// 0 : error
-// 1 : ok
+// 0 : error
+// 1 : ok
int inter_party_parse_frommap(int fd)
{
RFIFOHEAD(fd);
diff --git a/src/char/int_party.h b/src/char/int_party.h
index 61d828bc0..99ee5b13e 100644
--- a/src/char/int_party.h
+++ b/src/char/int_party.h
@@ -4,7 +4,8 @@
#ifndef CHAR_INT_PARTY_H
#define CHAR_INT_PARTY_H
-#include "../common/mmo.h"
+#include "common/db.h"
+#include "common/mmo.h"
//Party Flags on what to save/delete.
enum {
diff --git a/src/char/int_pet.c b/src/char/int_pet.c
index b37037844..22fe2dcc2 100644
--- a/src/char/int_pet.c
+++ b/src/char/int_pet.c
@@ -6,20 +6,20 @@
#include "int_pet.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
struct inter_pet_interface inter_pet_s;
@@ -29,6 +29,7 @@ int inter_pet_tosql(int pet_id, struct s_pet* p)
//`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`)
char esc_name[NAME_LENGTH*2+1];// escaped pet name
+ nullpo_ret(p);
SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
p->hungry = cap_value(p->hungry, 0, 100);
p->intimate = cap_value(p->intimate, 0, 1000);
@@ -70,6 +71,7 @@ int inter_pet_fromsql(int pet_id, struct s_pet* p)
#ifdef NOISY
ShowInfo("Loading pet (%d)...\n",pet_id);
#endif
+ nullpo_ret(p);
memset(p, 0, sizeof(struct s_pet));
//`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`)
@@ -145,6 +147,7 @@ int mapif_pet_created(int fd, int account_id, struct s_pet *p)
int mapif_pet_info(int fd, int account_id, struct s_pet *p)
{
+ nullpo_ret(p);
WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
WFIFOW(fd, 0) =0x3881;
WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
@@ -193,6 +196,7 @@ int mapif_delete_pet_ack(int fd, int flag)
int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
short pet_equip, short intimate, short hungry, char rename_flag, char incubate, char *pet_name)
{
+ nullpo_ret(pet_name);
memset(inter_pet->pt, 0, sizeof(struct s_pet));
safestrncpy(inter_pet->pt->name, pet_name, NAME_LENGTH);
if(incubate == 1)
@@ -254,6 +258,7 @@ int mapif_save_pet(int fd, int account_id, struct s_pet *data)
{
//here process pet save request.
int len;
+ nullpo_ret(data);
RFIFOHEAD(fd);
len=RFIFOW(fd, 2);
if (sizeof(struct s_pet) != len-8) {
diff --git a/src/char/int_quest.c b/src/char/int_quest.c
index dd3d4e1bf..cf9b9c172 100644
--- a/src/char/int_quest.c
+++ b/src/char/int_quest.c
@@ -6,21 +6,20 @@
#include "int_quest.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
struct inter_quest_interface inter_quest_s;
@@ -66,8 +65,9 @@ struct quest *mapif_quests_fromsql(int char_id, int *count)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL)
- )
+ ) {
sqlerror = SQL_ERROR;
+ }
StrBuf->Destroy(&buf);
@@ -249,8 +249,10 @@ void mapif_send_quests(int fd, int char_id, struct quest *tmp_questlog, int num_
WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
WFIFOL(fd,4) = char_id;
- if (num_quests > 0)
+ if (num_quests > 0) {
+ nullpo_retv(tmp_questlog);
memcpy(WFIFOP(fd,8), tmp_questlog, sizeof(struct quest)*num_quests);
+ }
WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
}
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
index db49eb46e..a12d9fe17 100644
--- a/src/char/int_storage.c
+++ b/src/char/int_storage.c
@@ -4,22 +4,22 @@
#define HERCULES_CORE
-#include "../config/core.h" // GP_BOUND_ITEMS
+#include "config/core.h" // GP_BOUND_ITEMS
#include "int_storage.h"
+#include "char/char.h"
+#include "char/inter.h"
+#include "char/mapif.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h" // StringBuf
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "inter.h"
-#include "mapif.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h" // StringBuf
#define STORAGE_MEMINC 16
@@ -28,6 +28,7 @@ struct inter_storage_interface inter_storage_s;
/// Save storage data to sql
int inter_storage_tosql(int account_id, struct storage_data* p)
{
+ nullpo_ret(p);
chr->memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
return 0;
}
@@ -40,6 +41,7 @@ int inter_storage_fromsql(int account_id, struct storage_data* p)
int i;
int j;
+ nullpo_ret(p);
memset(p, 0, sizeof(struct storage_data)); //clean up memory
p->storage_amount = 0;
@@ -82,6 +84,7 @@ int inter_storage_fromsql(int account_id, struct storage_data* p)
/// Save guild_storage data to sql
int inter_storage_guild_storage_tosql(int guild_id, struct guild_storage* p)
{
+ nullpo_ret(p);
chr->memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
return 0;
@@ -95,6 +98,7 @@ int inter_storage_guild_storage_fromsql(int guild_id, struct guild_storage* p)
int i;
int j;
+ nullpo_ret(p);
memset(p, 0, sizeof(struct guild_storage)); //clean up memory
p->storage_amount = 0;
p->guild_id = guild_id;
@@ -297,7 +301,8 @@ int mapif_parse_ItemBoundRetrieve_sub(int fd)
for( j = 0; j < MAX_SLOTS; ++j )
SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
- while( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) {
+ while( SQL_SUCCESS == SQL->StmtNextRow(stmt)) {
+ Assert_retb(i < MAX_INVENTORY);
memcpy(&items[i],&item,sizeof(struct item));
i++;
}
diff --git a/src/char/inter.c b/src/char/inter.c
index eb14f1593..dbb782093 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -6,31 +6,31 @@
#include "inter.h"
+#include "char/char.h"
+#include "char/geoip.h"
+#include "char/int_auction.h"
+#include "char/int_elemental.h"
+#include "char/int_guild.h"
+#include "char/int_homun.h"
+#include "char/int_mail.h"
+#include "char/int_mercenary.h"
+#include "char/int_party.h"
+#include "char/int_pet.h"
+#include "char/int_quest.h"
+#include "char/int_storage.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "char.h"
-#include "geoip.h"
-#include "int_auction.h"
-#include "int_elemental.h"
-#include "int_guild.h"
-#include "int_homun.h"
-#include "int_mail.h"
-#include "int_mercenary.h"
-#include "int_party.h"
-#include "int_pet.h"
-#include "int_quest.h"
-#include "int_storage.h"
-#include "mapif.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
#define WISDATA_TTL (60*1000) // Wis data Time To Live (60 seconds)
#define WISDELLIST_MAX 256 // Number of elements in the list Delete data Wis
@@ -97,6 +97,7 @@ bool inter_msg_config_read(const char *cfg_name, bool allow_override)
FILE *fp;
static int called = 1;
+ nullpo_ret(cfg_name);
if ((fp = fopen(cfg_name, "r")) == NULL) {
ShowError("Messages file not found: %s\n", cfg_name);
return 1;
@@ -384,6 +385,7 @@ void inter_vmsg_to_fd(int fd, int u_fd, int aid, char* msg, va_list ap)
va_list apcopy;
int len = 1;/* yes we start at 1 */
+ nullpo_retv(msg);
va_copy(apcopy, ap);
len += vsnprintf(msg_out, 512, msg, apcopy);
va_end(apcopy);
@@ -484,6 +486,12 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc
const char *email, const char *last_ip, const char *lastlogin, const char *pin_code, const char *birthdate,
int group_id, int logincount, int state)
{
+ nullpo_retv(userid);
+ nullpo_retv(user_pass);
+ nullpo_retv(email);
+ nullpo_retv(last_ip);
+ nullpo_retv(lastlogin);
+ nullpo_retv(birthdate);
if (map_fd <= 0 || !session_isActive(map_fd))
return; // check if we have a valid fd
@@ -495,7 +503,7 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc
inter->msg_to_fd(map_fd, u_fd, u_aid, "-- Account %d --", account_id);
inter->msg_to_fd(map_fd, u_fd, u_aid, "User: %s | GM Group: %d | State: %d", userid, group_id, state);
- if (user_pass && *user_pass != '\0') { /* password is only received if your gm level is greater than the one you're searching for */
+ if (*user_pass != '\0') { /* password is only received if your gm level is greater than the one you're searching for */
if (pin_code && *pin_code != '\0')
inter->msg_to_fd(map_fd, u_fd, u_aid, "Password: %s (PIN:%s)", user_pass, pin_code);
else
@@ -546,6 +554,7 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc
**/
void inter_savereg(int account_id, int char_id, const char *key, unsigned int index, intptr_t val, bool is_string)
{
+ nullpo_retv(key);
/* to login server we go! */
if( key[0] == '#' && key[1] == '#' ) {/* global account reg */
if( session_isValid(chr->login_fd) )
@@ -769,6 +778,7 @@ static int inter_config_read(const char* cfgName)
char line[1024], w1[1024], w2[1024];
FILE* fp;
+ nullpo_retr(1, cfgName);
fp = fopen(cfgName, "r");
if(fp == NULL) {
ShowError("File not found: %s\n", cfgName);
@@ -916,6 +926,8 @@ int mapif_broadcast(unsigned char *mes, int len, unsigned int fontColor, short f
{
unsigned char *buf = (unsigned char*)aMalloc((len)*sizeof(unsigned char));
+ nullpo_ret(mes);
+ Assert_ret(len >= 16);
WBUFW(buf,0) = 0x3800;
WBUFW(buf,2) = len;
WBUFL(buf,4) = fontColor;
@@ -934,8 +946,12 @@ int mapif_broadcast(unsigned char *mes, int len, unsigned int fontColor, short f
int mapif_wis_message(struct WisData *wd)
{
unsigned char buf[2048];
+ nullpo_ret(wd);
//if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
- if( wd->len >= sizeof(wd->msg) - 1 ) wd->len = sizeof(wd->msg) - 1;
+ if (wd->len < 0)
+ wd->len = 0;
+ if (wd->len >= sizeof(wd->msg) - 1)
+ wd->len = sizeof(wd->msg) - 1;
WBUFW(buf, 0) = 0x3801;
WBUFW(buf, 2) = 56 +wd->len;
@@ -951,6 +967,7 @@ int mapif_wis_message(struct WisData *wd)
void mapif_wis_response(int fd, unsigned char *src, int flag)
{
unsigned char buf[27];
+ nullpo_retv(src);
WBUFW(buf, 0)=0x3802;
memcpy(WBUFP(buf, 2),src,24);
WBUFB(buf,26)=flag;
@@ -960,6 +977,7 @@ void mapif_wis_response(int fd, unsigned char *src, int flag)
// Wis sending result
int mapif_wis_end(struct WisData *wd, int flag)
{
+ nullpo_ret(wd);
mapif->wis_response(wd->fd, wd->src, flag);
return 0;
}
@@ -968,6 +986,7 @@ int mapif_wis_end(struct WisData *wd, int flag)
// Account registry transfer to map-server
static void mapif_account_reg(int fd, unsigned char *src)
{
+ nullpo_retv(src);
WBUFW(src,0)=0x3804; //NOTE: writing to RFIFO
mapif->sendallwos(fd, src, WBUFW(src,2));
}
@@ -1005,6 +1024,7 @@ int inter_check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap)
{
int64 tick;
struct WisData *wd = DB->data2ptr(data);
+ nullpo_ret(wd);
tick = va_arg(ap, int64);
if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
@@ -1198,9 +1218,9 @@ int mapif_parse_Registry(int fd)
int mapif_parse_RegistryRequest(int fd)
{
//Load Char Registry
- if (RFIFOB(fd,12)) mapif->account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3);
+ if (RFIFOB(fd,12)) mapif->account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3); // 3: char reg
//Load Account Registry
- if (RFIFOB(fd,11)) mapif->account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2);
+ if (RFIFOB(fd,11)) mapif->account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2); // 2: account reg
//Ask Login Server for Account2 values.
if (RFIFOB(fd,10)) chr->request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
return 1;
@@ -1208,6 +1228,7 @@ int mapif_parse_RegistryRequest(int fd)
void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, const char *const name)
{
+ nullpo_retv(name);
WFIFOHEAD(fd, NAME_LENGTH+13);
WFIFOW(fd, 0) = 0x3806;
WFIFOL(fd, 2) = account_id;
diff --git a/src/char/inter.h b/src/char/inter.h
index a58d3b3a9..2e89a685b 100644
--- a/src/char/inter.h
+++ b/src/char/inter.h
@@ -5,9 +5,11 @@
#ifndef CHAR_INTER_H
#define CHAR_INTER_H
-#include "char.h"
-#include "../common/cbasetypes.h"
-#include "../common/sql.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/sql.h"
+
+#include <stdarg.h>
struct accreg;
diff --git a/src/char/loginif.c b/src/char/loginif.c
index 5247e6c3e..881c8f2ac 100644
--- a/src/char/loginif.c
+++ b/src/char/loginif.c
@@ -6,18 +6,19 @@
#include "loginif.h"
+#include "char/char.h"
+#include "char/mapif.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/timer.h"
+
#include <stdlib.h>
#include <string.h>
-#include "char.h"
-#include "mapif.h"
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-
struct loginif_interface loginif_s;
/// Resets all the data.
@@ -88,6 +89,7 @@ void do_final_loginif(void)
void loginif_block_account(int account_id, int flag)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,10);
WFIFOW(chr->login_fd,0) = 0x2724;
WFIFOL(chr->login_fd,2) = account_id;
@@ -97,6 +99,7 @@ void loginif_block_account(int account_id, int flag)
void loginif_ban_account(int account_id, short year, short month, short day, short hour, short minute, short second)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,18);
WFIFOW(chr->login_fd, 0) = 0x2725;
WFIFOL(chr->login_fd, 2) = account_id;
@@ -111,6 +114,7 @@ void loginif_ban_account(int account_id, short year, short month, short day, sho
void loginif_unban_account(int account_id)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x272a;
WFIFOL(chr->login_fd,2) = account_id;
@@ -119,6 +123,7 @@ void loginif_unban_account(int account_id)
void loginif_changesex(int account_id)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x2727;
WFIFOL(chr->login_fd,2) = account_id;
@@ -127,6 +132,8 @@ void loginif_changesex(int account_id)
void loginif_auth(int fd, struct char_session_data* sd, uint32 ipl)
{
+ Assert_retv(chr->login_fd != -1);
+ nullpo_retv(sd);
WFIFOHEAD(chr->login_fd,23);
WFIFOW(chr->login_fd,0) = 0x2712; // ask login-server to authenticate an account
WFIFOL(chr->login_fd,2) = sd->account_id;
@@ -140,6 +147,7 @@ void loginif_auth(int fd, struct char_session_data* sd, uint32 ipl)
void loginif_send_users_count(int users)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x2714;
WFIFOL(chr->login_fd,2) = users;
@@ -148,6 +156,7 @@ void loginif_send_users_count(int users)
void loginif_connect_to_server(void)
{
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,86);
WFIFOW(chr->login_fd,0) = 0x2710;
memcpy(WFIFOP(chr->login_fd,2), chr->userid, NAME_LENGTH);
diff --git a/src/char/loginif.h b/src/char/loginif.h
index 634bd4b8b..548eaff02 100644
--- a/src/char/loginif.h
+++ b/src/char/loginif.h
@@ -5,7 +5,9 @@
#ifndef CHAR_LOGINIF_H
#define CHAR_LOGINIF_H
-#include "char.h"
+#include "common/cbasetypes.h"
+
+struct char_session_data;
/**
* loginif interface
diff --git a/src/char/mapif.c b/src/char/mapif.c
index 65f2984fd..92506cd49 100644
--- a/src/char/mapif.c
+++ b/src/char/mapif.c
@@ -6,18 +6,18 @@
#include "mapif.h"
-#include <stdlib.h>
+#include "char/char.h"
+#include "char/int_auction.h"
+#include "char/int_guild.h"
+#include "char/int_homun.h"
+#include "common/cbasetypes.h"
+#include "common/mmo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
-#include "char.h"
-#include "int_auction.h"
-#include "int_homun.h"
-#include "int_guild.h"
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
+#include <stdlib.h>
void mapif_ban(int id, unsigned int flag, int status);
void mapif_server_init(int id);
diff --git a/src/char/mapif.h b/src/char/mapif.h
index 528522d1e..6b015d155 100644
--- a/src/char/mapif.h
+++ b/src/char/mapif.h
@@ -5,16 +5,9 @@
#ifndef CHAR_MAPIF_H
#define CHAR_MAPIF_H
-#include "char.h"
+#include "common/cbasetypes.h"
+#include "common/mmo.h"
-struct s_elemental;
-struct s_homunculus;
-struct s_mercenary;
-struct s_pet;
-struct guild_storage;
-struct storage_data;
-struct quest;
-struct mail_message;
struct WisData;
/**
diff --git a/src/char/pincode.c b/src/char/pincode.c
index b8b30a1b8..5085349cc 100644
--- a/src/char/pincode.c
+++ b/src/char/pincode.c
@@ -6,21 +6,25 @@
#include "pincode.h"
-#include <stdlib.h>
+#include "char/char.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
-#include "char.h"
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
+#include <stdlib.h>
struct pincode_interface pincode_s;
-void pincode_handle ( int fd, struct char_session_data* sd ) {
- struct online_char_data* character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
+void pincode_handle (int fd, struct char_session_data* sd) {
+ struct online_char_data* character;
+ nullpo_retv(sd);
+ character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
if( character && character->pincode_enable > pincode->charselect ){
character->pincode_enable = pincode->charselect * 2;
}else{
@@ -44,6 +48,7 @@ void pincode_handle ( int fd, struct char_session_data* sd ) {
void pincode_check(int fd, struct char_session_data* sd) {
char pin[5] = "\0\0\0\0";
+ nullpo_retv(sd);
safestrncpy(pin, (char*)RFIFOP(fd, 6), sizeof(pin));
pincode->decrypt(sd->pincode_seed, pin);
if( pincode->compare( fd, sd, pin ) ){
@@ -55,6 +60,8 @@ void pincode_check(int fd, struct char_session_data* sd) {
}
int pincode_compare(int fd, struct char_session_data* sd, char* pin) {
+ nullpo_ret(sd);
+ nullpo_ret(pin);
if( strcmp( sd->pincode, pin ) == 0 ){
sd->pincode_try = 0;
return 1;
@@ -70,6 +77,7 @@ int pincode_compare(int fd, struct char_session_data* sd, char* pin) {
void pincode_change(int fd, struct char_session_data* sd) {
char oldpin[5] = "\0\0\0\0", newpin[5] = "\0\0\0\0";
+ nullpo_retv(sd);
safestrncpy(oldpin, (char*)RFIFOP(fd,6), sizeof(oldpin));
pincode->decrypt(sd->pincode_seed,oldpin);
if( !pincode->compare( fd, sd, oldpin ) )
@@ -85,6 +93,7 @@ void pincode_change(int fd, struct char_session_data* sd) {
void pincode_setnew(int fd, struct char_session_data* sd) {
char newpin[5] = "\0\0\0\0";
+ nullpo_retv(sd);
safestrncpy(newpin, (char*)RFIFOP(fd,6), sizeof(newpin));
pincode->decrypt(sd->pincode_seed,newpin);
pincode->update( sd->account_id, newpin );
@@ -102,6 +111,7 @@ void pincode_setnew(int fd, struct char_session_data* sd) {
// 7 = char select window shows a button - client sends 0x8c5
// 8 = pincode was incorrect
void pincode_sendstate(int fd, struct char_session_data* sd, uint16 state) {
+ nullpo_retv(sd);
WFIFOHEAD(fd, 12);
WFIFOW(fd, 0) = 0x8b9;
WFIFOL(fd, 2) = sd->pincode_seed = rnd() % 0xFFFF;
@@ -111,6 +121,8 @@ void pincode_sendstate(int fd, struct char_session_data* sd, uint16 state) {
}
void pincode_notifyLoginPinUpdate(int account_id, char* pin) {
+ nullpo_retv(pin);
+ Assert_retv(chr->login_fd != -1);
WFIFOHEAD(chr->login_fd,11);
WFIFOW(chr->login_fd,0) = 0x2738;
WFIFOL(chr->login_fd,2) = account_id;
@@ -129,6 +141,7 @@ void pincode_decrypt(unsigned int userSeed, char* pin) {
int i;
char tab[10] = {0,1,2,3,4,5,6,7,8,9};
+ nullpo_retv(pin);
for (i = 1; i < 10; i++) {
int pos;
userSeed = pincode->baseSeed + userSeed * pincode->multiplier;
@@ -149,6 +162,8 @@ void pincode_decrypt(unsigned int userSeed, char* pin) {
bool pincode_config_read(char *w1, char *w2) {
+ nullpo_ret(w1);
+ nullpo_ret(w2);
while ( true ) {
if ( strcmpi(w1, "pincode_enabled") == 0 ) {
pincode->enabled = atoi(w2);
diff --git a/src/char/pincode.h b/src/char/pincode.h
index 178d7e427..01f6c7bf9 100644
--- a/src/char/pincode.h
+++ b/src/char/pincode.h
@@ -5,7 +5,9 @@
#ifndef CHAR_PINCODE_H
#define CHAR_PINCODE_H
-#include "char.h"
+#include "common/cbasetypes.h"
+
+struct char_session_data;
enum PincodeResponseCode {
PINCODE_OK = 0,
diff --git a/src/common/HPM.c b/src/common/HPM.c
index 6e73d1b2a..cdd9bb769 100644
--- a/src/common/HPM.c
+++ b/src/common/HPM.c
@@ -3,28 +3,29 @@
#define HERCULES_CORE
-#include "../config/core.h" // CONSOLE_INPUT
+#include "config/core.h" // CONSOLE_INPUT
#include "HPM.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+#include "common/nullpo.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/console.h"
-#include "../common/core.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-#include "../common/nullpo.h"
-
#ifndef WIN32
# include <unistd.h>
#endif
@@ -114,9 +115,8 @@ bool hplugin_populate(struct hplugin *plugin, const char *filename) {
for(i = 0; i < length; i++) {
void **Link;
if (!( Link = plugin_import(plugin->dll, ToLink[i].name,void **))) {
- ShowWarning("HPM:plugin_load: failed to retrieve '%s' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", ToLink[i].name, filename);
- HPM->unload(plugin);
- return false;
+ ShowFatalError("HPM:plugin_load: failed to retrieve '%s' for '"CL_WHITE"%s"CL_RESET"'!\n", ToLink[i].name, filename);
+ exit(EXIT_FAILURE);
}
*Link = ToLink[i].Ref;
}
@@ -144,15 +144,13 @@ struct hplugin *hplugin_load(const char* filename) {
if (!(plugin->dll = plugin_open(filename))) {
char buf[1024];
- ShowWarning("HPM:plugin_load: failed to load '"CL_WHITE"%s"CL_RESET"' (error: %s), skipping...\n", filename, plugin_geterror(buf));
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to load '"CL_WHITE"%s"CL_RESET"' (error: %s)!\n", filename, plugin_geterror(buf));
+ exit(EXIT_FAILURE);
}
if( !( info = plugin_import(plugin->dll, "pinfo",struct hplugin_info*) ) ) {
- ShowDebug("HPM:plugin_load: failed to retrieve 'plugin_info' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'plugin_info' for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
if( !(info->type & SERVER_TYPE) ) {
@@ -161,40 +159,35 @@ struct hplugin *hplugin_load(const char* filename) {
}
if( !HPM->iscompatible(info->req_version) ) {
- ShowWarning("HPM:plugin_load: '"CL_WHITE"%s"CL_RESET"' incompatible version '%s' -> '%s', skipping...\n", filename, info->req_version, HPM_VERSION);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: '"CL_WHITE"%s"CL_RESET"' incompatible version '%s' -> '%s'!\n", filename, info->req_version, HPM_VERSION);
+ exit(EXIT_FAILURE);
}
plugin->info = info;
plugin->filename = aStrdup(filename);
if( !( import_symbol_ref = plugin_import(plugin->dll, "import_symbol",void **) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'import_symbol' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'import_symbol' for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
*import_symbol_ref = HPM->import_symbol;
if( !( sql_handle = plugin_import(plugin->dll, "mysql_handle",Sql **) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'mysql_handle' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'mysql_handle' for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
*sql_handle = HPM->import_symbol("sql_handle",plugin->idx);
if( !( HPMi = plugin_import(plugin->dll, "HPMi",struct HPMi_interface **) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'HPMi' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'HPMi' for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
if( !( *HPMi = plugin_import(plugin->dll, "HPMi_s",struct HPMi_interface *) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'HPMi_s' for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'HPMi_s' for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
plugin->hpi = *HPMi;
@@ -214,37 +207,32 @@ struct hplugin *hplugin_load(const char* filename) {
anyEvent = true;
if( !anyEvent ) {
- ShowWarning("HPM:plugin_load: no events found for '"CL_WHITE"%s"CL_RESET"', skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowWarning("HPM:plugin_load: no events found for '"CL_WHITE"%s"CL_RESET"'!\n", filename);
+ exit(EXIT_FAILURE);
}
if( !HPM->populate(plugin,filename) )
return NULL;
if( !( HPMDataCheckLen = plugin_import(plugin->dll, "HPMDataCheckLen", unsigned int *) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'HPMDataCheckLen' for '"CL_WHITE"%s"CL_RESET"', most likely not including HPMDataCheck.h, skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'HPMDataCheckLen' for '"CL_WHITE"%s"CL_RESET"', most likely not including HPMDataCheck.h!\n", filename);
+ exit(EXIT_FAILURE);
}
if( !( HPMDataCheckVer = plugin_import(plugin->dll, "HPMDataCheckVer", int *) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'HPMDataCheckVer' for '"CL_WHITE"%s"CL_RESET"', most likely an outdated plugin, skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'HPMDataCheckVer' for '"CL_WHITE"%s"CL_RESET"', most likely an outdated plugin!\n", filename);
+ exit(EXIT_FAILURE);
}
if( !( HPMDataCheck = plugin_import(plugin->dll, "HPMDataCheck", struct s_HPMDataCheck *) ) ) {
- ShowWarning("HPM:plugin_load: failed to retrieve 'HPMDataCheck' for '"CL_WHITE"%s"CL_RESET"', most likely not including HPMDataCheck.h, skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: failed to retrieve 'HPMDataCheck' for '"CL_WHITE"%s"CL_RESET"', most likely not including HPMDataCheck.h!\n", filename);
+ exit(EXIT_FAILURE);
}
// TODO: Remove the HPM->DataCheck != NULL check once login and char support is complete
if (HPM->DataCheck != NULL && !HPM->DataCheck(HPMDataCheck,*HPMDataCheckLen,*HPMDataCheckVer,plugin->info->name)) {
- ShowWarning("HPM:plugin_load: '"CL_WHITE"%s"CL_RESET"' failed DataCheck, out of sync from the core (recompile plugin), skipping...\n", filename);
- HPM->unload(plugin);
- return NULL;
+ ShowFatalError("HPM:plugin_load: '"CL_WHITE"%s"CL_RESET"' failed DataCheck, out of sync from the core (recompile plugin)!\n", filename);
+ exit(EXIT_FAILURE);
}
/* id */
@@ -264,6 +252,8 @@ struct hplugin *hplugin_load(const char* filename) {
if( HPM->load_sub )
HPM->load_sub(plugin);
+ ShowStatus("HPM: Loaded plugin '"CL_WHITE"%s"CL_RESET"' (%s).\n", plugin->info->name, plugin->info->version);
+
return plugin;
}
@@ -351,11 +341,14 @@ void hplugins_config_read(void) {
struct hplugin *plugin;
snprintf(filename, 60, "plugins/%s%s", hooking_plugin_name, DLL_EXT);
if ((plugin = HPM->load(filename))) {
- bool (*func)(bool *fr);
+ const char * (*func)(bool *fr);
bool (*addhook_sub) (enum HPluginHookType type, const char *target, void *hook, unsigned int pID);
- if ((func = plugin_import(plugin->dll, "Hooked",bool (*)(bool *)))
+ if ((func = plugin_import(plugin->dll, "Hooked",const char * (*)(bool *)))
&& (addhook_sub = plugin_import(plugin->dll, "HPM_Plugin_AddHook",bool (*)(enum HPluginHookType, const char *, void *, unsigned int)))) {
- if (func(&HPM->force_return)) {
+ const char *failed = func(&HPM->force_return);
+ if (failed) {
+ ShowError("HPM: failed to retrieve '%s' for '"CL_WHITE"%s"CL_RESET"'!\n", failed, plugin_name);
+ } else {
HPM->hooking = true;
HPM->addhook_sub = addhook_sub;
}
diff --git a/src/common/HPM.h b/src/common/HPM.h
index e99b0f2ae..1358f19dc 100644
--- a/src/common/HPM.h
+++ b/src/common/HPM.h
@@ -8,8 +8,8 @@
#error You should never include HPM.h from a plugin.
#endif
-#include "../common/HPMi.h"
-#include "../common/cbasetypes.h"
+#include "common/HPMi.h"
+#include "common/cbasetypes.h"
#ifdef WIN32
#ifndef WIN32_LEAN_AND_MEAN
diff --git a/src/common/HPMDataCheck.h b/src/common/HPMDataCheck.h
index 40c949d53..a27dbeb07 100644
--- a/src/common/HPMDataCheck.h
+++ b/src/common/HPMDataCheck.h
@@ -9,7 +9,11 @@
HPExport const struct s_HPMDataCheck HPMDataCheck[] = {
#ifdef CHAR_CHAR_H
+ { "char_auth_node", sizeof(struct char_auth_node), SERVER_TYPE_CHAR },
{ "char_interface", sizeof(struct char_interface), SERVER_TYPE_CHAR },
+ { "char_session_data", sizeof(struct char_session_data), SERVER_TYPE_CHAR },
+ { "mmo_map_server", sizeof(struct mmo_map_server), SERVER_TYPE_CHAR },
+ { "online_char_data", sizeof(struct online_char_data), SERVER_TYPE_CHAR },
#else
#define CHAR_CHAR_H
#endif // CHAR_CHAR_H
@@ -94,10 +98,24 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = {
#else
#define COMMON_CONF_H
#endif // COMMON_CONF_H
+ #ifdef COMMON_CONSOLE_H
+ { "CParseEntry", sizeof(struct CParseEntry), SERVER_TYPE_ALL },
+ { "console_interface", sizeof(struct console_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_CONSOLE_H
+ #endif // COMMON_CONSOLE_H
+ #ifdef COMMON_CORE_H
+ { "CmdlineArgData", sizeof(struct CmdlineArgData), SERVER_TYPE_ALL },
+ { "cmdline_interface", sizeof(struct cmdline_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_CORE_H
+ #endif // COMMON_CORE_H
#ifdef COMMON_DB_H
{ "DBData", sizeof(struct DBData), SERVER_TYPE_ALL },
{ "DBIterator", sizeof(struct DBIterator), SERVER_TYPE_ALL },
{ "DBMap", sizeof(struct DBMap), SERVER_TYPE_ALL },
+ { "db_interface", sizeof(struct db_interface), SERVER_TYPE_ALL },
+ { "linkdb_node", sizeof(struct linkdb_node), SERVER_TYPE_ALL },
#else
#define COMMON_DB_H
#endif // COMMON_DB_H
@@ -111,24 +129,85 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = {
#else
#define COMMON_ERS_H
#endif // COMMON_ERS_H
+ #ifdef COMMON_HPMI_H
+ { "HPMi_interface", sizeof(struct HPMi_interface), SERVER_TYPE_ALL },
+ { "hplugin_info", sizeof(struct hplugin_info), SERVER_TYPE_ALL },
+ { "s_HPMDataCheck", sizeof(struct s_HPMDataCheck), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_HPMI_H
+ #endif // COMMON_HPMI_H
+ #ifdef COMMON_MALLOC_H
+ { "malloc_interface", sizeof(struct malloc_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_MALLOC_H
+ #endif // COMMON_MALLOC_H
#ifdef COMMON_MAPINDEX_H
{ "mapindex_interface", sizeof(struct mapindex_interface), SERVER_TYPE_ALL },
#else
#define COMMON_MAPINDEX_H
#endif // COMMON_MAPINDEX_H
#ifdef COMMON_MMO_H
+ { "auction_data", sizeof(struct auction_data), SERVER_TYPE_ALL },
+ { "fame_list", sizeof(struct fame_list), SERVER_TYPE_ALL },
+ { "guild", sizeof(struct guild), SERVER_TYPE_ALL },
+ { "guild_alliance", sizeof(struct guild_alliance), SERVER_TYPE_ALL },
+ { "guild_castle", sizeof(struct guild_castle), SERVER_TYPE_ALL },
+ { "guild_expulsion", sizeof(struct guild_expulsion), SERVER_TYPE_ALL },
+ { "guild_member", sizeof(struct guild_member), SERVER_TYPE_ALL },
+ { "guild_position", sizeof(struct guild_position), SERVER_TYPE_ALL },
+ { "guild_skill", sizeof(struct guild_skill), SERVER_TYPE_ALL },
+ { "guild_storage", sizeof(struct guild_storage), SERVER_TYPE_ALL },
+ { "hotkey", sizeof(struct hotkey), SERVER_TYPE_ALL },
+ { "item", sizeof(struct item), SERVER_TYPE_ALL },
+ { "mail_data", sizeof(struct mail_data), SERVER_TYPE_ALL },
+ { "mail_message", sizeof(struct mail_message), SERVER_TYPE_ALL },
+ { "mmo_charstatus", sizeof(struct mmo_charstatus), SERVER_TYPE_ALL },
+ { "party", sizeof(struct party), SERVER_TYPE_ALL },
+ { "party_member", sizeof(struct party_member), SERVER_TYPE_ALL },
+ { "point", sizeof(struct point), SERVER_TYPE_ALL },
{ "quest", sizeof(struct quest), SERVER_TYPE_ALL },
+ { "s_elemental", sizeof(struct s_elemental), SERVER_TYPE_ALL },
+ { "s_friend", sizeof(struct s_friend), SERVER_TYPE_ALL },
+ { "s_homunculus", sizeof(struct s_homunculus), SERVER_TYPE_ALL },
+ { "s_mercenary", sizeof(struct s_mercenary), SERVER_TYPE_ALL },
+ { "s_pet", sizeof(struct s_pet), SERVER_TYPE_ALL },
+ { "s_skill", sizeof(struct s_skill), SERVER_TYPE_ALL },
+ { "script_reg_num", sizeof(struct script_reg_num), SERVER_TYPE_ALL },
+ { "script_reg_state", sizeof(struct script_reg_state), SERVER_TYPE_ALL },
+ { "script_reg_str", sizeof(struct script_reg_str), SERVER_TYPE_ALL },
+ { "status_change_data", sizeof(struct status_change_data), SERVER_TYPE_ALL },
+ { "storage_data", sizeof(struct storage_data), SERVER_TYPE_ALL },
#else
#define COMMON_MMO_H
#endif // COMMON_MMO_H
+ #ifdef COMMON_NULLPO_H
+ { "nullpo_interface", sizeof(struct nullpo_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_NULLPO_H
+ #endif // COMMON_NULLPO_H
#ifdef COMMON_SOCKET_H
+ { "hSockOpt", sizeof(struct hSockOpt), SERVER_TYPE_ALL },
+ { "socket_data", sizeof(struct socket_data), SERVER_TYPE_ALL },
{ "socket_interface", sizeof(struct socket_interface), SERVER_TYPE_ALL },
#else
#define COMMON_SOCKET_H
#endif // COMMON_SOCKET_H
+ #ifdef COMMON_SPINLOCK_H
+ { "SPIN_LOCK", sizeof(struct SPIN_LOCK), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_SPINLOCK_H
+ #endif // COMMON_SPINLOCK_H
+ #ifdef COMMON_SQL_H
+ { "sql_interface", sizeof(struct sql_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_SQL_H
+ #endif // COMMON_SQL_H
#ifdef COMMON_STRLIB_H
{ "StringBuf", sizeof(struct StringBuf), SERVER_TYPE_ALL },
{ "s_svstate", sizeof(struct s_svstate), SERVER_TYPE_ALL },
+ { "stringbuf_interface", sizeof(struct stringbuf_interface), SERVER_TYPE_ALL },
+ { "strlib_interface", sizeof(struct strlib_interface), SERVER_TYPE_ALL },
+ { "sv_interface", sizeof(struct sv_interface), SERVER_TYPE_ALL },
#else
#define COMMON_STRLIB_H
#endif // COMMON_STRLIB_H
@@ -137,96 +216,446 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = {
#else
#define COMMON_SYSINFO_H
#endif // COMMON_SYSINFO_H
+ #ifdef COMMON_TIMER_H
+ { "TimerData", sizeof(struct TimerData), SERVER_TYPE_ALL },
+ { "timer_interface", sizeof(struct timer_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_TIMER_H
+ #endif // COMMON_TIMER_H
+ #ifdef COMMON_UTILS_H
+ { "HCache_interface", sizeof(struct HCache_interface), SERVER_TYPE_ALL },
+ #else
+ #define COMMON_UTILS_H
+ #endif // COMMON_UTILS_H
+ #ifdef LOGIN_ACCOUNT_H
+ { "Account_engine", sizeof(struct Account_engine), SERVER_TYPE_LOGIN },
+ { "AccountDB", sizeof(struct AccountDB), SERVER_TYPE_LOGIN },
+ { "AccountDBIterator", sizeof(struct AccountDBIterator), SERVER_TYPE_LOGIN },
+ { "mmo_account", sizeof(struct mmo_account), SERVER_TYPE_LOGIN },
+ #else
+ #define LOGIN_ACCOUNT_H
+ #endif // LOGIN_ACCOUNT_H
#ifdef LOGIN_LOGIN_H
+ { "Login_Config", sizeof(struct Login_Config), SERVER_TYPE_LOGIN },
+ { "client_hash_node", sizeof(struct client_hash_node), SERVER_TYPE_LOGIN },
+ { "login_auth_node", sizeof(struct login_auth_node), SERVER_TYPE_LOGIN },
{ "login_interface", sizeof(struct login_interface), SERVER_TYPE_LOGIN },
+ { "login_session_data", sizeof(struct login_session_data), SERVER_TYPE_LOGIN },
+ { "mmo_char_server", sizeof(struct mmo_char_server), SERVER_TYPE_LOGIN },
+ { "online_login_data", sizeof(struct online_login_data), SERVER_TYPE_LOGIN },
#else
#define LOGIN_LOGIN_H
#endif // LOGIN_LOGIN_H
#ifdef MAP_ATCOMMAND_H
{ "AliasInfo", sizeof(struct AliasInfo), SERVER_TYPE_MAP },
+ { "AtCommandInfo", sizeof(struct AtCommandInfo), SERVER_TYPE_MAP },
+ { "atcmd_binding_data", sizeof(struct atcmd_binding_data), SERVER_TYPE_MAP },
{ "atcommand_interface", sizeof(struct atcommand_interface), SERVER_TYPE_MAP },
#else
#define MAP_ATCOMMAND_H
#endif // MAP_ATCOMMAND_H
+ #ifdef MAP_BATTLEGROUND_H
+ { "battleground_data", sizeof(struct battleground_data), SERVER_TYPE_MAP },
+ { "battleground_interface", sizeof(struct battleground_interface), SERVER_TYPE_MAP },
+ { "battleground_member_data", sizeof(struct battleground_member_data), SERVER_TYPE_MAP },
+ { "bg_arena", sizeof(struct bg_arena), SERVER_TYPE_MAP },
+ #else
+ #define MAP_BATTLEGROUND_H
+ #endif // MAP_BATTLEGROUND_H
#ifdef MAP_BATTLE_H
+ { "Battle_Config", sizeof(struct Battle_Config), SERVER_TYPE_MAP },
{ "Damage", sizeof(struct Damage), SERVER_TYPE_MAP },
{ "battle_interface", sizeof(struct battle_interface), SERVER_TYPE_MAP },
+ { "delay_damage", sizeof(struct delay_damage), SERVER_TYPE_MAP },
#else
#define MAP_BATTLE_H
#endif // MAP_BATTLE_H
#ifdef MAP_BUYINGSTORE_H
{ "buyingstore_interface", sizeof(struct buyingstore_interface), SERVER_TYPE_MAP },
+ { "s_buyingstore", sizeof(struct s_buyingstore), SERVER_TYPE_MAP },
{ "s_buyingstore_item", sizeof(struct s_buyingstore_item), SERVER_TYPE_MAP },
#else
#define MAP_BUYINGSTORE_H
#endif // MAP_BUYINGSTORE_H
#ifdef MAP_CHANNEL_H
{ "Channel_Config", sizeof(struct Channel_Config), SERVER_TYPE_MAP },
+ { "channel_ban_entry", sizeof(struct channel_ban_entry), SERVER_TYPE_MAP },
+ { "channel_data", sizeof(struct channel_data), SERVER_TYPE_MAP },
+ { "channel_interface", sizeof(struct channel_interface), SERVER_TYPE_MAP },
#else
#define MAP_CHANNEL_H
#endif // MAP_CHANNEL_H
+ #ifdef MAP_CHAT_H
+ { "chat_data", sizeof(struct chat_data), SERVER_TYPE_MAP },
+ { "chat_interface", sizeof(struct chat_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_CHAT_H
+ #endif // MAP_CHAT_H
#ifdef MAP_CHRIF_H
{ "auth_node", sizeof(struct auth_node), SERVER_TYPE_MAP },
+ { "chrif_interface", sizeof(struct chrif_interface), SERVER_TYPE_MAP },
#else
#define MAP_CHRIF_H
#endif // MAP_CHRIF_H
#ifdef MAP_CLIF_H
+ { "cdelayed_damage", sizeof(struct cdelayed_damage), SERVER_TYPE_MAP },
{ "clif_interface", sizeof(struct clif_interface), SERVER_TYPE_MAP },
+ { "hCSData", sizeof(struct hCSData), SERVER_TYPE_MAP },
+ { "merge_item", sizeof(struct merge_item), SERVER_TYPE_MAP },
+ { "s_packet_db", sizeof(struct s_packet_db), SERVER_TYPE_MAP },
#else
#define MAP_CLIF_H
#endif // MAP_CLIF_H
+ #ifdef MAP_DUEL_H
+ { "duel", sizeof(struct duel), SERVER_TYPE_MAP },
+ { "duel_interface", sizeof(struct duel_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_DUEL_H
+ #endif // MAP_DUEL_H
#ifdef MAP_ELEMENTAL_H
+ { "elemental_data", sizeof(struct elemental_data), SERVER_TYPE_MAP },
+ { "elemental_interface", sizeof(struct elemental_interface), SERVER_TYPE_MAP },
{ "elemental_skill", sizeof(struct elemental_skill), SERVER_TYPE_MAP },
+ { "s_elemental_db", sizeof(struct s_elemental_db), SERVER_TYPE_MAP },
#else
#define MAP_ELEMENTAL_H
#endif // MAP_ELEMENTAL_H
#ifdef MAP_GUILD_H
{ "eventlist", sizeof(struct eventlist), SERVER_TYPE_MAP },
{ "guardian_data", sizeof(struct guardian_data), SERVER_TYPE_MAP },
+ { "guild_expcache", sizeof(struct guild_expcache), SERVER_TYPE_MAP },
+ { "guild_interface", sizeof(struct guild_interface), SERVER_TYPE_MAP },
+ { "s_guild_skill_tree", sizeof(struct s_guild_skill_tree), SERVER_TYPE_MAP },
#else
#define MAP_GUILD_H
#endif // MAP_GUILD_H
+ #ifdef MAP_HOMUNCULUS_H
+ { "h_stats", sizeof(struct h_stats), SERVER_TYPE_MAP },
+ { "homun_data", sizeof(struct homun_data), SERVER_TYPE_MAP },
+ { "homun_dbs", sizeof(struct homun_dbs), SERVER_TYPE_MAP },
+ { "homun_skill_tree_entry", sizeof(struct homun_skill_tree_entry), SERVER_TYPE_MAP },
+ { "homunculus_interface", sizeof(struct homunculus_interface), SERVER_TYPE_MAP },
+ { "s_homunculus_db", sizeof(struct s_homunculus_db), SERVER_TYPE_MAP },
+ #else
+ #define MAP_HOMUNCULUS_H
+ #endif // MAP_HOMUNCULUS_H
+ #ifdef MAP_INSTANCE_H
+ { "instance_data", sizeof(struct instance_data), SERVER_TYPE_MAP },
+ { "instance_interface", sizeof(struct instance_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_INSTANCE_H
+ #endif // MAP_INSTANCE_H
+ #ifdef MAP_INTIF_H
+ { "intif_interface", sizeof(struct intif_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_INTIF_H
+ #endif // MAP_INTIF_H
+ #ifdef MAP_IRC_BOT_H
+ { "irc_bot_interface", sizeof(struct irc_bot_interface), SERVER_TYPE_MAP },
+ { "irc_func", sizeof(struct irc_func), SERVER_TYPE_MAP },
+ #else
+ #define MAP_IRC_BOT_H
+ #endif // MAP_IRC_BOT_H
+ #ifdef MAP_ITEMDB_H
+ { "item_chain", sizeof(struct item_chain), SERVER_TYPE_MAP },
+ { "item_chain_entry", sizeof(struct item_chain_entry), SERVER_TYPE_MAP },
+ { "item_combo", sizeof(struct item_combo), SERVER_TYPE_MAP },
+ { "item_data", sizeof(struct item_data), SERVER_TYPE_MAP },
+ { "item_group", sizeof(struct item_group), SERVER_TYPE_MAP },
+ { "item_package", sizeof(struct item_package), SERVER_TYPE_MAP },
+ { "item_package_must_entry", sizeof(struct item_package_must_entry), SERVER_TYPE_MAP },
+ { "item_package_rand_entry", sizeof(struct item_package_rand_entry), SERVER_TYPE_MAP },
+ { "item_package_rand_group", sizeof(struct item_package_rand_group), SERVER_TYPE_MAP },
+ { "itemdb_interface", sizeof(struct itemdb_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_ITEMDB_H
+ #endif // MAP_ITEMDB_H
+ #ifdef MAP_LOG_H
+ { "log_interface", sizeof(struct log_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_LOG_H
+ #endif // MAP_LOG_H
+ #ifdef MAP_MAIL_H
+ { "mail_interface", sizeof(struct mail_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_MAIL_H
+ #endif // MAP_MAIL_H
#ifdef MAP_MAPREG_H
+ { "mapreg_interface", sizeof(struct mapreg_interface), SERVER_TYPE_MAP },
{ "mapreg_save", sizeof(struct mapreg_save), SERVER_TYPE_MAP },
#else
#define MAP_MAPREG_H
#endif // MAP_MAPREG_H
#ifdef MAP_MAP_H
+ { "block_list", sizeof(struct block_list), SERVER_TYPE_MAP },
+ { "charid2nick", sizeof(struct charid2nick), SERVER_TYPE_MAP },
+ { "charid_request", sizeof(struct charid_request), SERVER_TYPE_MAP },
+ { "flooritem_data", sizeof(struct flooritem_data), SERVER_TYPE_MAP },
+ { "iwall_data", sizeof(struct iwall_data), SERVER_TYPE_MAP },
+ { "map_cache_main_header", sizeof(struct map_cache_main_header), SERVER_TYPE_MAP },
+ { "map_cache_map_info", sizeof(struct map_cache_map_info), SERVER_TYPE_MAP },
+ { "map_data", sizeof(struct map_data), SERVER_TYPE_MAP },
{ "map_data_other_server", sizeof(struct map_data_other_server), SERVER_TYPE_MAP },
+ { "map_drop_list", sizeof(struct map_drop_list), SERVER_TYPE_MAP },
+ { "map_interface", sizeof(struct map_interface), SERVER_TYPE_MAP },
+ { "map_zone_data", sizeof(struct map_zone_data), SERVER_TYPE_MAP },
+ { "map_zone_disabled_command_entry", sizeof(struct map_zone_disabled_command_entry), SERVER_TYPE_MAP },
+ { "map_zone_disabled_skill_entry", sizeof(struct map_zone_disabled_skill_entry), SERVER_TYPE_MAP },
+ { "map_zone_skill_damage_cap_entry", sizeof(struct map_zone_skill_damage_cap_entry), SERVER_TYPE_MAP },
+ { "mapcell", sizeof(struct mapcell), SERVER_TYPE_MAP },
+ { "mapflag_skill_adjust", sizeof(struct mapflag_skill_adjust), SERVER_TYPE_MAP },
+ { "mapit_interface", sizeof(struct mapit_interface), SERVER_TYPE_MAP },
+ { "questinfo", sizeof(struct questinfo), SERVER_TYPE_MAP },
+ { "spawn_data", sizeof(struct spawn_data), SERVER_TYPE_MAP },
#else
#define MAP_MAP_H
#endif // MAP_MAP_H
+ #ifdef MAP_MERCENARY_H
+ { "mercenary_data", sizeof(struct mercenary_data), SERVER_TYPE_MAP },
+ { "mercenary_interface", sizeof(struct mercenary_interface), SERVER_TYPE_MAP },
+ { "s_mercenary_db", sizeof(struct s_mercenary_db), SERVER_TYPE_MAP },
+ #else
+ #define MAP_MERCENARY_H
+ #endif // MAP_MERCENARY_H
+ #ifdef MAP_MOB_H
+ { "item_drop", sizeof(struct item_drop), SERVER_TYPE_MAP },
+ { "item_drop_list", sizeof(struct item_drop_list), SERVER_TYPE_MAP },
+ { "mob_chat", sizeof(struct mob_chat), SERVER_TYPE_MAP },
+ { "mob_data", sizeof(struct mob_data), SERVER_TYPE_MAP },
+ { "mob_db", sizeof(struct mob_db), SERVER_TYPE_MAP },
+ { "mob_interface", sizeof(struct mob_interface), SERVER_TYPE_MAP },
+ { "mob_skill", sizeof(struct mob_skill), SERVER_TYPE_MAP },
+ { "spawn_info", sizeof(struct spawn_info), SERVER_TYPE_MAP },
+ #else
+ #define MAP_MOB_H
+ #endif // MAP_MOB_H
+ #ifdef MAP_NPC_H
+ { "event_data", sizeof(struct event_data), SERVER_TYPE_MAP },
+ { "npc_data", sizeof(struct npc_data), SERVER_TYPE_MAP },
+ { "npc_interface", sizeof(struct npc_interface), SERVER_TYPE_MAP },
+ { "npc_item_list", sizeof(struct npc_item_list), SERVER_TYPE_MAP },
+ { "npc_label_list", sizeof(struct npc_label_list), SERVER_TYPE_MAP },
+ { "npc_path_data", sizeof(struct npc_path_data), SERVER_TYPE_MAP },
+ { "npc_shop_data", sizeof(struct npc_shop_data), SERVER_TYPE_MAP },
+ { "npc_src_list", sizeof(struct npc_src_list), SERVER_TYPE_MAP },
+ { "npc_timerevent_list", sizeof(struct npc_timerevent_list), SERVER_TYPE_MAP },
+ #else
+ #define MAP_NPC_H
+ #endif // MAP_NPC_H
#ifdef MAP_PACKETS_STRUCT_H
+ { "EQUIPITEM_INFO", sizeof(struct EQUIPITEM_INFO), SERVER_TYPE_MAP },
{ "EQUIPSLOTINFO", sizeof(struct EQUIPSLOTINFO), SERVER_TYPE_MAP },
+ { "NORMALITEM_INFO", sizeof(struct NORMALITEM_INFO), SERVER_TYPE_MAP },
+ { "packet_additem", sizeof(struct packet_additem), SERVER_TYPE_MAP },
+ { "packet_authok", sizeof(struct packet_authok), SERVER_TYPE_MAP },
+ { "packet_banking_check", sizeof(struct packet_banking_check), SERVER_TYPE_MAP },
+ { "packet_banking_deposit_ack", sizeof(struct packet_banking_deposit_ack), SERVER_TYPE_MAP },
+ { "packet_banking_deposit_req", sizeof(struct packet_banking_deposit_req), SERVER_TYPE_MAP },
+ { "packet_banking_withdraw_ack", sizeof(struct packet_banking_withdraw_ack), SERVER_TYPE_MAP },
+ { "packet_banking_withdraw_req", sizeof(struct packet_banking_withdraw_req), SERVER_TYPE_MAP },
+ { "packet_bgqueue_ack", sizeof(struct packet_bgqueue_ack), SERVER_TYPE_MAP },
+ { "packet_bgqueue_battlebegin_ack", sizeof(struct packet_bgqueue_battlebegin_ack), SERVER_TYPE_MAP },
+ { "packet_bgqueue_battlebegins", sizeof(struct packet_bgqueue_battlebegins), SERVER_TYPE_MAP },
+ { "packet_bgqueue_checkstate", sizeof(struct packet_bgqueue_checkstate), SERVER_TYPE_MAP },
+ { "packet_bgqueue_notice_delete", sizeof(struct packet_bgqueue_notice_delete), SERVER_TYPE_MAP },
+ { "packet_bgqueue_notify_entry", sizeof(struct packet_bgqueue_notify_entry), SERVER_TYPE_MAP },
+ { "packet_bgqueue_register", sizeof(struct packet_bgqueue_register), SERVER_TYPE_MAP },
+ { "packet_bgqueue_revoke_req", sizeof(struct packet_bgqueue_revoke_req), SERVER_TYPE_MAP },
+ { "packet_bgqueue_update_info", sizeof(struct packet_bgqueue_update_info), SERVER_TYPE_MAP },
+ { "packet_cart_additem_ack", sizeof(struct packet_cart_additem_ack), SERVER_TYPE_MAP },
+ { "packet_damage", sizeof(struct packet_damage), SERVER_TYPE_MAP },
+ { "packet_dropflooritem", sizeof(struct packet_dropflooritem), SERVER_TYPE_MAP },
+ { "packet_equip_item", sizeof(struct packet_equip_item), SERVER_TYPE_MAP },
+ { "packet_equipitem_ack", sizeof(struct packet_equipitem_ack), SERVER_TYPE_MAP },
+ { "packet_gm_monster_item", sizeof(struct packet_gm_monster_item), SERVER_TYPE_MAP },
+ { "packet_graffiti_entry", sizeof(struct packet_graffiti_entry), SERVER_TYPE_MAP },
+ { "packet_idle_unit", sizeof(struct packet_idle_unit), SERVER_TYPE_MAP },
+ { "packet_idle_unit2", sizeof(struct packet_idle_unit2), SERVER_TYPE_MAP },
+ { "packet_item_drop_announce", sizeof(struct packet_item_drop_announce), SERVER_TYPE_MAP },
+ { "packet_itemlist_equip", sizeof(struct packet_itemlist_equip), SERVER_TYPE_MAP },
+ { "packet_itemlist_normal", sizeof(struct packet_itemlist_normal), SERVER_TYPE_MAP },
+ { "packet_maptypeproperty2", sizeof(struct packet_maptypeproperty2), SERVER_TYPE_MAP },
+ { "packet_monster_hp", sizeof(struct packet_monster_hp), SERVER_TYPE_MAP },
+ { "packet_notify_bounditem", sizeof(struct packet_notify_bounditem), SERVER_TYPE_MAP },
+ { "packet_npc_market_open", sizeof(struct packet_npc_market_open), SERVER_TYPE_MAP },
+ { "packet_npc_market_purchase", sizeof(struct packet_npc_market_purchase), SERVER_TYPE_MAP },
+ { "packet_npc_market_result_ack", sizeof(struct packet_npc_market_result_ack), SERVER_TYPE_MAP },
+ { "packet_package_item_announce", sizeof(struct packet_package_item_announce), SERVER_TYPE_MAP },
+ { "packet_party_leader_changed", sizeof(struct packet_party_leader_changed), SERVER_TYPE_MAP },
+ { "packet_roulette_close_ack", sizeof(struct packet_roulette_close_ack), SERVER_TYPE_MAP },
+ { "packet_roulette_generate_ack", sizeof(struct packet_roulette_generate_ack), SERVER_TYPE_MAP },
+ { "packet_roulette_info_ack", sizeof(struct packet_roulette_info_ack), SERVER_TYPE_MAP },
+ { "packet_roulette_itemrecv_ack", sizeof(struct packet_roulette_itemrecv_ack), SERVER_TYPE_MAP },
+ { "packet_roulette_itemrecv_req", sizeof(struct packet_roulette_itemrecv_req), SERVER_TYPE_MAP },
+ { "packet_roulette_open_ack", sizeof(struct packet_roulette_open_ack), SERVER_TYPE_MAP },
+ { "packet_sc_notick", sizeof(struct packet_sc_notick), SERVER_TYPE_MAP },
+ { "packet_script_clear", sizeof(struct packet_script_clear), SERVER_TYPE_MAP },
+ { "packet_skill_entry", sizeof(struct packet_skill_entry), SERVER_TYPE_MAP },
+ { "packet_spawn_unit", sizeof(struct packet_spawn_unit), SERVER_TYPE_MAP },
+ { "packet_spawn_unit2", sizeof(struct packet_spawn_unit2), SERVER_TYPE_MAP },
+ { "packet_status_change", sizeof(struct packet_status_change), SERVER_TYPE_MAP },
+ { "packet_status_change2", sizeof(struct packet_status_change2), SERVER_TYPE_MAP },
+ { "packet_status_change_end", sizeof(struct packet_status_change_end), SERVER_TYPE_MAP },
+ { "packet_storelist_equip", sizeof(struct packet_storelist_equip), SERVER_TYPE_MAP },
+ { "packet_storelist_normal", sizeof(struct packet_storelist_normal), SERVER_TYPE_MAP },
+ { "packet_unequipitem_ack", sizeof(struct packet_unequipitem_ack), SERVER_TYPE_MAP },
+ { "packet_unit_walking", sizeof(struct packet_unit_walking), SERVER_TYPE_MAP },
+ { "packet_viewequip_ack", sizeof(struct packet_viewequip_ack), SERVER_TYPE_MAP },
+ { "packet_wis_end", sizeof(struct packet_wis_end), SERVER_TYPE_MAP },
#else
#define MAP_PACKETS_STRUCT_H
#endif // MAP_PACKETS_STRUCT_H
+ #ifdef MAP_PARTY_H
+ { "party_booking_ad_info", sizeof(struct party_booking_ad_info), SERVER_TYPE_MAP },
+ { "party_booking_detail", sizeof(struct party_booking_detail), SERVER_TYPE_MAP },
+ { "party_data", sizeof(struct party_data), SERVER_TYPE_MAP },
+ { "party_interface", sizeof(struct party_interface), SERVER_TYPE_MAP },
+ { "party_member_data", sizeof(struct party_member_data), SERVER_TYPE_MAP },
+ #else
+ #define MAP_PARTY_H
+ #endif // MAP_PARTY_H
+ #ifdef MAP_PATH_H
+ { "path_interface", sizeof(struct path_interface), SERVER_TYPE_MAP },
+ { "shootpath_data", sizeof(struct shootpath_data), SERVER_TYPE_MAP },
+ { "walkpath_data", sizeof(struct walkpath_data), SERVER_TYPE_MAP },
+ #else
+ #define MAP_PATH_H
+ #endif // MAP_PATH_H
+ #ifdef MAP_PC_GROUPS_H
+ { "GroupSettings", sizeof(struct GroupSettings), SERVER_TYPE_MAP },
+ { "pc_groups_interface", sizeof(struct pc_groups_interface), SERVER_TYPE_MAP },
+ { "pc_groups_new_permission", sizeof(struct pc_groups_new_permission), SERVER_TYPE_MAP },
+ { "pc_groups_permission_table", sizeof(struct pc_groups_permission_table), SERVER_TYPE_MAP },
+ #else
+ #define MAP_PC_GROUPS_H
+ #endif // MAP_PC_GROUPS_H
#ifdef MAP_PC_H
{ "autotrade_vending", sizeof(struct autotrade_vending), SERVER_TYPE_MAP },
{ "item_cd", sizeof(struct item_cd), SERVER_TYPE_MAP },
+ { "map_session_data", sizeof(struct map_session_data), SERVER_TYPE_MAP },
+ { "pc_combos", sizeof(struct pc_combos), SERVER_TYPE_MAP },
+ { "pc_interface", sizeof(struct pc_interface), SERVER_TYPE_MAP },
+ { "s_add_drop", sizeof(struct s_add_drop), SERVER_TYPE_MAP },
+ { "s_addeffect", sizeof(struct s_addeffect), SERVER_TYPE_MAP },
+ { "s_addeffectonskill", sizeof(struct s_addeffectonskill), SERVER_TYPE_MAP },
+ { "s_autobonus", sizeof(struct s_autobonus), SERVER_TYPE_MAP },
+ { "s_autospell", sizeof(struct s_autospell), SERVER_TYPE_MAP },
+ { "sg_data", sizeof(struct sg_data), SERVER_TYPE_MAP },
+ { "skill_tree_entry", sizeof(struct skill_tree_entry), SERVER_TYPE_MAP },
+ { "weapon_data", sizeof(struct weapon_data), SERVER_TYPE_MAP },
#else
#define MAP_PC_H
#endif // MAP_PC_H
+ #ifdef MAP_PET_H
+ { "pet_bonus", sizeof(struct pet_bonus), SERVER_TYPE_MAP },
+ { "pet_data", sizeof(struct pet_data), SERVER_TYPE_MAP },
+ { "pet_interface", sizeof(struct pet_interface), SERVER_TYPE_MAP },
+ { "pet_loot", sizeof(struct pet_loot), SERVER_TYPE_MAP },
+ { "pet_recovery", sizeof(struct pet_recovery), SERVER_TYPE_MAP },
+ { "pet_skill_attack", sizeof(struct pet_skill_attack), SERVER_TYPE_MAP },
+ { "pet_skill_support", sizeof(struct pet_skill_support), SERVER_TYPE_MAP },
+ { "s_pet_db", sizeof(struct s_pet_db), SERVER_TYPE_MAP },
+ #else
+ #define MAP_PET_H
+ #endif // MAP_PET_H
+ #ifdef MAP_QUEST_H
+ { "quest_db", sizeof(struct quest_db), SERVER_TYPE_MAP },
+ { "quest_dropitem", sizeof(struct quest_dropitem), SERVER_TYPE_MAP },
+ { "quest_interface", sizeof(struct quest_interface), SERVER_TYPE_MAP },
+ { "quest_objective", sizeof(struct quest_objective), SERVER_TYPE_MAP },
+ #else
+ #define MAP_QUEST_H
+ #endif // MAP_QUEST_H
#ifdef MAP_SCRIPT_H
{ "Script_Config", sizeof(struct Script_Config), SERVER_TYPE_MAP },
+ { "casecheck_data", sizeof(struct casecheck_data), SERVER_TYPE_MAP },
+ { "hQueue", sizeof(struct hQueue), SERVER_TYPE_MAP },
+ { "hQueueIterator", sizeof(struct hQueueIterator), SERVER_TYPE_MAP },
{ "reg_db", sizeof(struct reg_db), SERVER_TYPE_MAP },
+ { "script_array", sizeof(struct script_array), SERVER_TYPE_MAP },
+ { "script_code", sizeof(struct script_code), SERVER_TYPE_MAP },
+ { "script_data", sizeof(struct script_data), SERVER_TYPE_MAP },
+ { "script_function", sizeof(struct script_function), SERVER_TYPE_MAP },
{ "script_interface", sizeof(struct script_interface), SERVER_TYPE_MAP },
+ { "script_label_entry", sizeof(struct script_label_entry), SERVER_TYPE_MAP },
+ { "script_retinfo", sizeof(struct script_retinfo), SERVER_TYPE_MAP },
+ { "script_stack", sizeof(struct script_stack), SERVER_TYPE_MAP },
+ { "script_state", sizeof(struct script_state), SERVER_TYPE_MAP },
+ { "script_string_buf", sizeof(struct script_string_buf), SERVER_TYPE_MAP },
+ { "script_syntax_data", sizeof(struct script_syntax_data), SERVER_TYPE_MAP },
+ { "str_data_struct", sizeof(struct str_data_struct), SERVER_TYPE_MAP },
+ { "string_translation", sizeof(struct string_translation), SERVER_TYPE_MAP },
#else
#define MAP_SCRIPT_H
#endif // MAP_SCRIPT_H
#ifdef MAP_SEARCHSTORE_H
+ { "s_search_store_info", sizeof(struct s_search_store_info), SERVER_TYPE_MAP },
+ { "s_search_store_info_item", sizeof(struct s_search_store_info_item), SERVER_TYPE_MAP },
{ "searchstore_interface", sizeof(struct searchstore_interface), SERVER_TYPE_MAP },
#else
#define MAP_SEARCHSTORE_H
#endif // MAP_SEARCHSTORE_H
#ifdef MAP_SKILL_H
+ { "s_skill_abra_db", sizeof(struct s_skill_abra_db), SERVER_TYPE_MAP },
+ { "s_skill_arrow_db", sizeof(struct s_skill_arrow_db), SERVER_TYPE_MAP },
+ { "s_skill_changematerial_db", sizeof(struct s_skill_changematerial_db), SERVER_TYPE_MAP },
+ { "s_skill_db", sizeof(struct s_skill_db), SERVER_TYPE_MAP },
+ { "s_skill_dbs", sizeof(struct s_skill_dbs), SERVER_TYPE_MAP },
+ { "s_skill_improvise_db", sizeof(struct s_skill_improvise_db), SERVER_TYPE_MAP },
+ { "s_skill_magicmushroom_db", sizeof(struct s_skill_magicmushroom_db), SERVER_TYPE_MAP },
+ { "s_skill_produce_db", sizeof(struct s_skill_produce_db), SERVER_TYPE_MAP },
+ { "s_skill_spellbook_db", sizeof(struct s_skill_spellbook_db), SERVER_TYPE_MAP },
+ { "s_skill_unit_layout", sizeof(struct s_skill_unit_layout), SERVER_TYPE_MAP },
{ "skill_cd", sizeof(struct skill_cd), SERVER_TYPE_MAP },
+ { "skill_cd_entry", sizeof(struct skill_cd_entry), SERVER_TYPE_MAP },
{ "skill_condition", sizeof(struct skill_condition), SERVER_TYPE_MAP },
{ "skill_interface", sizeof(struct skill_interface), SERVER_TYPE_MAP },
+ { "skill_timerskill", sizeof(struct skill_timerskill), SERVER_TYPE_MAP },
+ { "skill_unit", sizeof(struct skill_unit), SERVER_TYPE_MAP },
+ { "skill_unit_group", sizeof(struct skill_unit_group), SERVER_TYPE_MAP },
+ { "skill_unit_group_tickset", sizeof(struct skill_unit_group_tickset), SERVER_TYPE_MAP },
{ "skill_unit_save", sizeof(struct skill_unit_save), SERVER_TYPE_MAP },
#else
#define MAP_SKILL_H
#endif // MAP_SKILL_H
+ #ifdef MAP_STATUS_H
+ { "regen_data", sizeof(struct regen_data), SERVER_TYPE_MAP },
+ { "regen_data_sub", sizeof(struct regen_data_sub), SERVER_TYPE_MAP },
+ { "s_refine_info", sizeof(struct s_refine_info), SERVER_TYPE_MAP },
+ { "s_status_dbs", sizeof(struct s_status_dbs), SERVER_TYPE_MAP },
+ { "sc_display_entry", sizeof(struct sc_display_entry), SERVER_TYPE_MAP },
+ { "status_change", sizeof(struct status_change), SERVER_TYPE_MAP },
+ { "status_change_entry", sizeof(struct status_change_entry), SERVER_TYPE_MAP },
+ { "status_data", sizeof(struct status_data), SERVER_TYPE_MAP },
+ { "status_interface", sizeof(struct status_interface), SERVER_TYPE_MAP },
+ { "weapon_atk", sizeof(struct weapon_atk), SERVER_TYPE_MAP },
+ #else
+ #define MAP_STATUS_H
+ #endif // MAP_STATUS_H
+ #ifdef MAP_STORAGE_H
+ { "guild_storage_interface", sizeof(struct guild_storage_interface), SERVER_TYPE_MAP },
+ { "storage_interface", sizeof(struct storage_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_STORAGE_H
+ #endif // MAP_STORAGE_H
+ #ifdef MAP_TRADE_H
+ { "trade_interface", sizeof(struct trade_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_TRADE_H
+ #endif // MAP_TRADE_H
+ #ifdef MAP_UNIT_H
+ { "unit_data", sizeof(struct unit_data), SERVER_TYPE_MAP },
+ { "unit_interface", sizeof(struct unit_interface), SERVER_TYPE_MAP },
+ { "view_data", sizeof(struct view_data), SERVER_TYPE_MAP },
+ #else
+ #define MAP_UNIT_H
+ #endif // MAP_UNIT_H
+ #ifdef MAP_VENDING_H
+ { "s_vending", sizeof(struct s_vending), SERVER_TYPE_MAP },
+ { "vending_interface", sizeof(struct vending_interface), SERVER_TYPE_MAP },
+ #else
+ #define MAP_VENDING_H
+ #endif // MAP_VENDING_H
};
HPExport unsigned int HPMDataCheckLen = ARRAYLENGTH(HPMDataCheck);
HPExport int HPMDataCheckVer = 1;
diff --git a/src/common/HPMi.h b/src/common/HPMi.h
index d4b2e323c..b700c1b73 100644
--- a/src/common/HPMi.h
+++ b/src/common/HPMi.h
@@ -4,10 +4,10 @@
#ifndef COMMON_HPMI_H
#define COMMON_HPMI_H
-#include "../common/cbasetypes.h"
-#include "../common/console.h"
-#include "../common/core.h"
-#include "../common/sql.h"
+#include "common/cbasetypes.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/sql.h"
struct script_state;
struct AtCommandInfo;
@@ -21,7 +21,7 @@ struct map_session_data;
#endif
/* after */
-#include "../common/showmsg.h"
+#include "common/showmsg.h"
#define HPM_VERSION "1.0"
#define HPM_ADDCONF_LENGTH 40
@@ -83,6 +83,7 @@ enum HPluginDataTypes {
HPDT_MOBDB,
HPDT_MOBDATA,
HPDT_ITEMDATA,
+ HPDT_BGDATA,
};
/* used in macros and conf storage */
@@ -146,6 +147,10 @@ enum HPluginConfType {
#define addToITEMDATA(ptr,data,index,autofree) (HPMi->addToHPData(HPDT_ITEMDATA,HPMi->pid,(ptr),(data),(index),(autofree)))
#define getFromITEMDATA(ptr,index) (HPMi->getFromHPData(HPDT_ITEMDATA,HPMi->pid,(ptr),(index)))
#define removeFromITEMDATA(ptr,index) (HPMi->removeFromHPData(HPDT_ITEMDATA,HPMi->pid,(ptr),(index)))
+/* battleground_data */
+#define addToBGDATA(ptr,data,index,autofree) (HPMi->addToHPData(HPDT_BGDATA,HPMi->pid,(ptr),(data),(index),(autofree)))
+#define getFromBGDATA(ptr,index) (HPMi->getFromHPData(HPDT_BGDATA,HPMi->pid,(ptr),(index)))
+#define removeFromBGDATA(ptr,index) (HPMi->removeFromHPData(HPDT_BGDATA,HPMi->pid,(ptr),(index)))
/* HPMi->addCommand */
#define addAtcommand(cname,funcname) \
diff --git a/src/common/Makefile.in b/src/common/Makefile.in
index 5dfdd35bd..f6f993165 100644
--- a/src/common/Makefile.in
+++ b/src/common/Makefile.in
@@ -6,17 +6,20 @@
CONFIG_D = ../config
CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
-LIBCONFIG_D = ../../3rdparty/libconfig
+COMMON_INCLUDE = -I..
+
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
-MT19937AR_D = ../../3rdparty/mt19937ar
+MT19937AR_D = $(THIRDPARTY_D)/mt19937ar
MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o
MT19937AR_H = $(MT19937AR_D)/mt19937ar.h
-MT19937AR_INCLUDE = -I$(MT19937AR_D)
COMMON_SHARED_C = conf.c db.c des.c ers.c grfio.c HPM.c mapindex.c md5calc.c \
mutex.c nullpo.c random.c showmsg.c strlib.c sysinfo.c \
@@ -116,15 +119,15 @@ obj_all/sysinfo.o: sysinfo.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_
obj_all/%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | $(SYSINFO_INC) obj_all
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
obj_all/mini%.o: %.c $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | $(SYSINFO_INC) obj_all
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) -DMINICORE @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) -DMINICORE @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
obj_sql/%.o: %.c $(COMMON_H) $(COMMON_SQL_H) $(CONFIG_H) $(LIBCONFIG_H) | $(SYSINFO_INC) obj_sql
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(MT19937AR_OBJ):
diff --git a/src/common/atomic.h b/src/common/atomic.h
index a42dfad1c..c1ea2aa48 100644
--- a/src/common/atomic.h
+++ b/src/common/atomic.h
@@ -14,10 +14,10 @@
//
// our Abstraction is fully API-Compatible to Microsoft's implementation @ NT5.0+
//
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#if defined(_MSC_VER)
-#include "../common/winapi.h"
+#include "common/winapi.h"
// This checks if C/C++ Compiler Version is 18.00
#if _MSC_VER < 1800
diff --git a/src/common/cbasetypes.h b/src/common/cbasetypes.h
index 3ff0db795..ce8fc6bcf 100644
--- a/src/common/cbasetypes.h
+++ b/src/common/cbasetypes.h
@@ -97,6 +97,7 @@
#include <inttypes.h>
#include <stdint.h>
#include <limits.h>
+#include <time.h>
// temporary fix for bugreport:4961 (unintended conversion from signed to unsigned)
// (-20 >= UCHAR_MAX) returns true
@@ -419,4 +420,10 @@ typedef char bool;
#define h64BPTRSIZE(y) (y)
#endif
+/** Support macros for marking blocks to memset to 0 */
+#define BEGIN_ZEROED_BLOCK int8 HERC__zeroed_block_BEGIN
+#define END_ZEROED_BLOCK int8 HERC__zeroed_block_END
+#define ZEROED_BLOCK_POS(x) (&(x)->HERC__zeroed_block_BEGIN)
+#define ZEROED_BLOCK_SIZE(x) ((char*)&((x)->HERC__zeroed_block_END) - (char*)&((x)->HERC__zeroed_block_BEGIN) + sizeof((x)->HERC__zeroed_block_END))
+
#endif /* COMMON_CBASETYPES_H */
diff --git a/src/common/conf.c b/src/common/conf.c
index c974decf9..cb0194c3a 100644
--- a/src/common/conf.c
+++ b/src/common/conf.c
@@ -6,9 +6,9 @@
#include "conf.h"
-#include "../../3rdparty/libconfig/libconfig.h"
+#include "common/showmsg.h" // ShowError
-#include "../common/showmsg.h" // ShowError
+#include <libconfig/libconfig.h>
/* interface source */
struct libconfig_interface libconfig_s;
diff --git a/src/common/conf.h b/src/common/conf.h
index bd97d5c1e..1889aeb3a 100644
--- a/src/common/conf.h
+++ b/src/common/conf.h
@@ -5,9 +5,9 @@
#ifndef COMMON_CONF_H
#define COMMON_CONF_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
-#include "../../3rdparty/libconfig/libconfig.h"
+#include <libconfig/libconfig.h>
/**
* The libconfig interface -- specially for plugins, but we enforce it throughout the core to be consistent
diff --git a/src/common/console.c b/src/common/console.c
index 97ca0650e..95d1e69fe 100644
--- a/src/common/console.c
+++ b/src/common/console.c
@@ -4,34 +4,33 @@
#define HERCULES_CORE
-#include "../config/core.h" // CONSOLE_INPUT, MAX_CONSOLE_INPUT
+#include "config/core.h" // CONSOLE_INPUT, MAX_CONSOLE_INPUT
#include "console.h"
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h"
-#include "../common/showmsg.h"
-#include "../common/sysinfo.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/showmsg.h"
+#include "common/sysinfo.h"
#ifndef MINICORE
-# include "../common/atomic.h"
-# include "../common/ers.h"
-# include "../common/malloc.h"
-# include "../common/mutex.h"
-# include "../common/spinlock.h"
-# include "../common/sql.h"
-# include "../common/strlib.h"
-# include "../common/thread.h"
-# include "../common/timer.h"
+# include "common/atomic.h"
+# include "common/ers.h"
+# include "common/malloc.h"
+# include "common/mutex.h"
+# include "common/spinlock.h"
+# include "common/sql.h"
+# include "common/strlib.h"
+# include "common/thread.h"
+# include "common/timer.h"
#endif
+#include <stdio.h>
+#include <stdlib.h>
#if !defined(WIN32)
# include <sys/time.h>
# include <unistd.h>
#else
-# include "../common/winapi.h" // Console close event handling
+# include "common/winapi.h" // Console close event handling
# ifdef CONSOLE_INPUT
# include <conio.h> /* _kbhit() */
# endif
@@ -63,7 +62,7 @@ void display_title(void) {
ShowMessage(""CL_BG_RED""CL_BT_WHITE" | | | | __/ | | (__| |_| | | __/\\__ \\ "CL_CLL""CL_NORMAL"\n");
ShowMessage(""CL_BG_RED""CL_BT_WHITE" \\_| |_/\\___|_| \\___|\\__,_|_|\\___||___/ "CL_CLL""CL_NORMAL"\n");
ShowMessage(""CL_BG_RED""CL_BT_WHITE" "CL_CLL""CL_NORMAL"\n");
- ShowMessage(""CL_BG_RED""CL_BT_WHITE" http://hercules.ws/board/ "CL_CLL""CL_NORMAL"\n");
+ ShowMessage(""CL_BG_RED""CL_BT_WHITE" http://herc.ws/board/ "CL_CLL""CL_NORMAL"\n");
ShowMessage(""CL_BG_RED""CL_BT_WHITE" "CL_CLL""CL_NORMAL"\n");
ShowInfo("Hercules %d-bit for %s\n", sysinfo->is64bit() ? 64 : 32, sysinfo->platform());
diff --git a/src/common/console.h b/src/common/console.h
index 3d3c8e9dd..643edc3d9 100644
--- a/src/common/console.h
+++ b/src/common/console.h
@@ -4,13 +4,13 @@
#ifndef COMMON_CONSOLE_H
#define COMMON_CONSOLE_H
-#include "../config/core.h" // MAX_CONSOLE_INPUT
+#include "config/core.h" // MAX_CONSOLE_INPUT
-#include "../common/cbasetypes.h"
-#include "../common/mutex.h"
-#include "../common/spinlock.h"
-#include "../common/sql.h"
-#include "../common/thread.h"
+#include "common/cbasetypes.h"
+#include "common/mutex.h"
+#include "common/spinlock.h"
+#include "common/sql.h"
+#include "common/thread.h"
/**
* Queue Max
diff --git a/src/common/core.c b/src/common/core.c
index 8bf381589..e663c4e4c 100644
--- a/src/common/core.c
+++ b/src/common/core.c
@@ -4,41 +4,39 @@
#define HERCULES_CORE
-#include "../config/core.h"
+#include "config/core.h"
#include "core.h"
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "../common/cbasetypes.h"
-#include "../common/console.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-#include "../common/nullpo.h"
+#include "common/cbasetypes.h"
+#include "common/console.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/nullpo.h"
#ifndef MINICORE
-# include "../common/HPM.h"
-# include "../common/conf.h"
-# include "../common/db.h"
-# include "../common/ers.h"
-# include "../common/socket.h"
-# include "../common/sql.h"
-# include "../common/thread.h"
-# include "../common/timer.h"
-# include "../common/utils.h"
+# include "common/HPM.h"
+# include "common/conf.h"
+# include "common/ers.h"
+# include "common/socket.h"
+# include "common/sql.h"
+# include "common/thread.h"
+# include "common/timer.h"
+# include "common/utils.h"
#endif
#ifndef _WIN32
# include <unistd.h>
#else
-# include "../common/winapi.h" // Console close event handling
+# include "common/winapi.h" // Console close event handling
#endif
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
/// Called when a terminate signal is received.
void (*shutdown_callback)(void) = NULL;
@@ -250,7 +248,7 @@ static CMDLINEARG(help)
*/
static CMDLINEARG(version)
{
- ShowInfo(CL_GREEN"Website/Forum:"CL_RESET"\thttp://hercules.ws/\n");
+ ShowInfo(CL_GREEN"Website/Forum:"CL_RESET"\thttp://herc.ws/\n");
ShowInfo(CL_GREEN"IRC Channel:"CL_RESET"\tirc://irc.rizon.net/#Hercules\n");
ShowInfo("Open "CL_WHITE"readme.txt"CL_RESET" for more information.\n");
return false;
diff --git a/src/common/core.h b/src/common/core.h
index 827d345ba..c2a8d9e58 100644
--- a/src/common/core.h
+++ b/src/common/core.h
@@ -5,9 +5,7 @@
#ifndef COMMON_CORE_H
#define COMMON_CORE_H
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h"
+#include "common/cbasetypes.h"
/* so that developers with --enable-debug can raise signals from any section of the code they'd like */
#ifdef DEBUG
diff --git a/src/common/db.c b/src/common/db.c
index 69e2333a9..5063425e6 100644
--- a/src/common/db.c
+++ b/src/common/db.c
@@ -72,15 +72,15 @@
#include "db.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-
struct db_interface DB_s;
/*****************************************************************************\
diff --git a/src/common/db.h b/src/common/db.h
index cd61e1543..f75cbd8dc 100644
--- a/src/common/db.h
+++ b/src/common/db.h
@@ -42,9 +42,9 @@
#ifndef COMMON_DB_H
#define COMMON_DB_H
-#include <stdarg.h>
+#include "common/cbasetypes.h"
-#include "../common/cbasetypes.h"
+#include <stdarg.h>
/*****************************************************************************\
* (1) Section with public typedefs, enums, unions, structures and defines. *
@@ -71,10 +71,10 @@
* @see #db_custom_release(DBRelease)
*/
typedef enum DBRelease {
- DB_RELEASE_NOTHING = 0,
- DB_RELEASE_KEY = 1,
- DB_RELEASE_DATA = 2,
- DB_RELEASE_BOTH = 3
+ DB_RELEASE_NOTHING = 0x0,
+ DB_RELEASE_KEY = 0x1,
+ DB_RELEASE_DATA = 0x2,
+ DB_RELEASE_BOTH = DB_RELEASE_KEY|DB_RELEASE_DATA,
} DBRelease;
/**
@@ -127,13 +127,13 @@ typedef enum DBType {
* @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short)
*/
typedef enum DBOptions {
- DB_OPT_BASE = 0,
- DB_OPT_DUP_KEY = 1,
- DB_OPT_RELEASE_KEY = 2,
- DB_OPT_RELEASE_DATA = 4,
- DB_OPT_RELEASE_BOTH = 6,
- DB_OPT_ALLOW_NULL_KEY = 8,
- DB_OPT_ALLOW_NULL_DATA = 16,
+ DB_OPT_BASE = 0x00,
+ DB_OPT_DUP_KEY = 0x01,
+ DB_OPT_RELEASE_KEY = 0x02,
+ DB_OPT_RELEASE_DATA = 0x04,
+ DB_OPT_RELEASE_BOTH = DB_OPT_RELEASE_KEY|DB_OPT_RELEASE_DATA,
+ DB_OPT_ALLOW_NULL_KEY = 0x08,
+ DB_OPT_ALLOW_NULL_DATA = 0x10,
} DBOptions;
/**
diff --git a/src/common/des.c b/src/common/des.c
index 89a920bc9..0a702bfdf 100644
--- a/src/common/des.c
+++ b/src/common/des.c
@@ -5,7 +5,7 @@
#include "des.h"
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
/// DES (Data Encryption Standard) algorithm, modified version.
/// @see http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=5099.
diff --git a/src/common/des.h b/src/common/des.h
index 9e6aec4fd..6f54b36f2 100644
--- a/src/common/des.h
+++ b/src/common/des.h
@@ -3,7 +3,7 @@
#ifndef COMMON_DES_H
#define COMMON_DES_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
/// One 64-bit block.
typedef struct BIT64 { uint8_t b[8]; } BIT64;
diff --git a/src/common/ers.c b/src/common/ers.c
index 52cba0fe5..91fc6ccfb 100644
--- a/src/common/ers.c
+++ b/src/common/ers.c
@@ -44,14 +44,14 @@
#include "ers.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h" // CREATE, RECREATE, aMalloc, aFree
+#include "common/nullpo.h"
+#include "common/showmsg.h" // ShowMessage, ShowError, ShowFatalError, CL_BOLD, CL_NORMAL
+
#include <stdlib.h>
#include <string.h>
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h" // CREATE, RECREATE, aMalloc, aFree
-#include "../common/nullpo.h"
-#include "../common/showmsg.h" // ShowMessage, ShowError, ShowFatalError, CL_BOLD, CL_NORMAL
-
#ifndef DISABLE_ERS
#define ERS_BLOCK_ENTRIES 2048
diff --git a/src/common/ers.h b/src/common/ers.h
index 85ddfed7a..09290186e 100644
--- a/src/common/ers.h
+++ b/src/common/ers.h
@@ -40,7 +40,7 @@
#ifndef COMMON_ERS_H
#define COMMON_ERS_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
/*****************************************************************************\
* (1) All public parts of the Entry Reusage System. *
@@ -71,11 +71,11 @@
#endif /* not ERS_ALIGN_ENTRY */
enum ERSOptions {
- ERS_OPT_NONE = 0x0,
- ERS_OPT_CLEAR = 0x1,/* silently clears any entries left in the manager upon destruction */
- ERS_OPT_WAIT = 0x2,/* wait for entries to come in order to list! */
- ERS_OPT_FREE_NAME = 0x4,/* name is dynamic memory, and should be freed */
- ERS_OPT_CLEAN = 0x8,/* clears used memory upon ers_free so that its all new to be reused on the next alloc */
+ ERS_OPT_NONE = 0x00,
+ ERS_OPT_CLEAR = 0x01,/* silently clears any entries left in the manager upon destruction */
+ ERS_OPT_WAIT = 0x02,/* wait for entries to come in order to list! */
+ ERS_OPT_FREE_NAME = 0x04,/* name is dynamic memory, and should be freed */
+ ERS_OPT_CLEAN = 0x08,/* clears used memory upon ers_free so that its all new to be reused on the next alloc */
ERS_OPT_FLEX_CHUNK = 0x10,/* signs that it should look for its own cache given it'll have a dynamic chunk size, so that it doesn't affect the other ERS it'd otherwise be sharing */
/* Compound, is used to determine whether it should be looking for a cache of matching options */
diff --git a/src/common/grfio.c b/src/common/grfio.c
index d226fb158..614678da8 100644
--- a/src/common/grfio.c
+++ b/src/common/grfio.c
@@ -6,20 +6,19 @@
#include "grfio.h"
+#include "common/cbasetypes.h"
+#include "common/des.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
#include <sys/stat.h>
#include <zlib.h>
-#include "../common/cbasetypes.h"
-#include "../common/des.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-
//----------------------------
// file entry table struct
//----------------------------
@@ -36,8 +35,8 @@ typedef struct FILELIST {
} FILELIST;
#define FILELIST_TYPE_FILE 0x01 // entry is a file
-#define FILELIST_TYPE_ENCRYPT_HEADER 0x04 // encryption mode 1 (header DES only)
#define FILELIST_TYPE_ENCRYPT_MIXED 0x02 // encryption mode 0 (header DES + periodic DES/shuffle)
+#define FILELIST_TYPE_ENCRYPT_HEADER 0x04 // encryption mode 1 (header DES only)
//gentry ... > 0 : data read from a grf file (gentry_table[gentry-1])
//gentry ... 0 : data read from a local file (data directory)
@@ -645,6 +644,7 @@ static int grfio_entryread(const char *grfname, int gentry)
aFree(rBuf);
entrys = getlong(grf_header+0x26) - 7;
+ Assert_retr(4, entrys >= 0);
// Get an entry
for (entry = 0, ofs = 0; entry < entrys; ++entry) {
diff --git a/src/common/malloc.c b/src/common/malloc.c
index c647dc18f..ec0467495 100644
--- a/src/common/malloc.c
+++ b/src/common/malloc.c
@@ -6,14 +6,14 @@
#include "malloc.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/showmsg.h"
+#include "common/sysinfo.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <time.h>
-
-#include "../common/core.h"
-#include "../common/showmsg.h"
-#include "../common/sysinfo.h"
struct malloc_interface iMalloc_s;
@@ -22,7 +22,7 @@ struct malloc_interface iMalloc_s;
#if defined(MEMWATCH)
# include <string.h>
-# include "memwatch.h"
+# include <memwatch.h>
# define MALLOC(n,file,line,func) mwMalloc((n),(file),(line))
# define CALLOC(m,n,file,line,func) mwCalloc((m),(n),(file),(line))
# define REALLOC(p,n,file,line,func) mwRealloc((p),(n),(file),(line))
@@ -36,7 +36,7 @@ struct malloc_interface iMalloc_s;
# include <string.h>
# include <stdlib.h>
-# include "dmalloc.h"
+# include <dmalloc.h>
# define MALLOC(n,file,line,func) dmalloc_malloc((file),(line),(n),DMALLOC_FUNC_MALLOC,0,0)
# define CALLOC(m,n,file,line,func) dmalloc_malloc((file),(line),(m)*(n),DMALLOC_FUNC_CALLOC,0,0)
# define REALLOC(p,n,file,line,func) dmalloc_realloc((file),(line),(p),(n),DMALLOC_FUNC_REALLOC,0)
@@ -48,7 +48,7 @@ struct malloc_interface iMalloc_s;
#elif defined(GCOLLECT)
-# include "gc.h"
+# include <gc.h>
# ifdef GC_ADD_CALLER
# define RETURN_ADDR 0,
# else
diff --git a/src/common/malloc.h b/src/common/malloc.h
index 7ed2fb19c..20260de84 100644
--- a/src/common/malloc.h
+++ b/src/common/malloc.h
@@ -4,7 +4,7 @@
#ifndef COMMON_MALLOC_H
#define COMMON_MALLOC_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#define ALC_MARK __FILE__, __LINE__, __func__
diff --git a/src/common/mapindex.c b/src/common/mapindex.c
index 035518f68..18aa413cc 100644
--- a/src/common/mapindex.c
+++ b/src/common/mapindex.c
@@ -6,15 +6,14 @@
#include "mapindex.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
/* mapindex.c interface source */
struct mapindex_interface mapindex_s;
@@ -193,7 +192,7 @@ void mapindex_defaults(void) {
mapindex = &mapindex_s;
/* TODO: place it in inter-server.conf? */
- snprintf(mapindex->config_file, 80, "%s","db/map_index.txt");
+ snprintf(mapindex->config_file, sizeof(mapindex->config_file), "%s","db/map_index.txt");
/* */
mapindex->db = NULL;
mapindex->num = 0;
diff --git a/src/common/mapindex.h b/src/common/mapindex.h
index 87a275f57..c334e7cca 100644
--- a/src/common/mapindex.h
+++ b/src/common/mapindex.h
@@ -5,8 +5,9 @@
#ifndef COMMON_MAPINDEX_H
#define COMMON_MAPINDEX_H
-#include "../common/db.h"
-#include "../common/mmo.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h"
#define MAX_MAPINDEX 2000
diff --git a/src/common/md5calc.c b/src/common/md5calc.c
index 7b31a38d6..e594c364f 100644
--- a/src/common/md5calc.c
+++ b/src/common/md5calc.c
@@ -10,16 +10,13 @@
#include "md5calc.h"
+#include "common/cbasetypes.h"
+#include "common/random.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "../common/random.h"
-
-#ifndef UINT_MAX
-#define UINT_MAX 4294967295U
-#endif
-
// Global variable
static unsigned int *pX;
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 48eba0041..3e497c667 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -5,10 +5,8 @@
#ifndef COMMON_MMO_H
#define COMMON_MMO_H
-#include <time.h>
-
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "config/core.h"
+#include "common/cbasetypes.h"
// server->client protocol version
// 0 - pre-?
@@ -118,15 +116,16 @@
#define MAX_STORAGE 600
#define MAX_GUILD_STORAGE 600
#define MAX_PARTY 12
-#define MAX_GUILD (16+10*6) // Increased max guild members +6 per 1 extension levels [Lupus]
-#define MAX_GUILDPOSITION 20 // Increased max guild positions to accommodate for all members [Valaris] (removed) [PoW]
+#define BASE_GUILD_SIZE 16 // Base guild members (without GD_EXTENSION)
+#define MAX_GUILD (BASE_GUILD_SIZE+10*6) // Increased max guild members +6 per 1 extension levels [Lupus]
+#define MAX_GUILDPOSITION 20 // Increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
#define MAX_GUILDEXPULSION 32
#define MAX_GUILDALLIANCE 16
-#define MAX_GUILDSKILL 15 // Increased max guild skills because of new skills [Sara-chan]
+#define MAX_GUILDSKILL 15 // Increased max guild skills because of new skills [Sara-chan]
#define MAX_GUILDLEVEL 50
-#define MAX_GUARDIANS 8 // Local max per castle. [Skotlex]
-#define MAX_QUEST_OBJECTIVES 3 // Max quest objectives for a quest
-#define MAX_START_ITEMS 32 // Max number of items allowed to be given to a char whenever it's created. [mkbu95]
+#define MAX_GUARDIANS 8 // Local max per castle. [Skotlex]
+#define MAX_QUEST_OBJECTIVES 3 // Max quest objectives for a quest
+#define MAX_START_ITEMS 32 // Max number of items allowed to be given to a char whenever it's created. [mkbu95]
// for produce
#define MIN_ATTRIBUTE 0
@@ -189,6 +188,16 @@
#define EL_CLASS_BASE 2114
#define EL_CLASS_MAX (EL_CLASS_BASE+MAX_ELEMENTAL_CLASS-1)
+// The following system marks a different job ID system used by the map server,
+// which makes a lot more sense than the normal one. [Skotlex]
+// These marks the "level" of the job.
+#define JOBL_2_1 0x100 //256
+#define JOBL_2_2 0x200 //512
+#define JOBL_2 0x300
+#define JOBL_UPPER 0x1000 //4096
+#define JOBL_BABY 0x2000 //8192
+#define JOBL_THIRD 0x4000 //16384
+
struct HPluginData;
enum item_types {
@@ -298,6 +307,49 @@ enum e_item_bound_type {
IBT_MAX = 0x4,
};
+enum {
+ OPTION_NOTHING = 0x00000000,
+ OPTION_SIGHT = 0x00000001,
+ OPTION_HIDE = 0x00000002,
+ OPTION_CLOAK = 0x00000004,
+ OPTION_FALCON = 0x00000010,
+ OPTION_RIDING = 0x00000020,
+ OPTION_INVISIBLE = 0x00000040,
+ OPTION_ORCISH = 0x00000800,
+ OPTION_WEDDING = 0x00001000,
+ OPTION_RUWACH = 0x00002000,
+ OPTION_CHASEWALK = 0x00004000,
+ OPTION_FLYING = 0x00008000, //Note that clientside Flying and Xmas are 0x8000 for clients prior to 2007.
+ OPTION_XMAS = 0x00010000,
+ OPTION_TRANSFORM = 0x00020000,
+ OPTION_SUMMER = 0x00040000,
+ OPTION_DRAGON1 = 0x00080000,
+ OPTION_WUG = 0x00100000,
+ OPTION_WUGRIDER = 0x00200000,
+ OPTION_MADOGEAR = 0x00400000,
+ OPTION_DRAGON2 = 0x00800000,
+ OPTION_DRAGON3 = 0x01000000,
+ OPTION_DRAGON4 = 0x02000000,
+ OPTION_DRAGON5 = 0x04000000,
+ OPTION_HANBOK = 0x08000000,
+ OPTION_OKTOBERFEST = 0x10000000,
+
+#ifndef NEW_CARTS
+ OPTION_CART1 = 0x00000008,
+ OPTION_CART2 = 0x00000080,
+ OPTION_CART3 = 0x00000100,
+ OPTION_CART4 = 0x00000200,
+ OPTION_CART5 = 0x00000400,
+
+ /* compound constant for older carts */
+ OPTION_CART = OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5,
+#endif
+
+ // compound constants
+ OPTION_DRAGON = OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5,
+ OPTION_COSTUME = OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK|OPTION_OKTOBERFEST,
+};
+
struct s_skill {
unsigned short id;
unsigned char lv;
@@ -677,6 +729,12 @@ enum { //Change Member Infos
GMI_LEVEL,
};
+enum guild_permission { // Guild permissions
+ GPERM_INVITE = 0x01,
+ GPERM_EXPEL = 0x10,
+ GPERM_BOTH = GPERM_INVITE|GPERM_EXPEL,
+};
+
enum {
GD_SKILLBASE=10000,
GD_APPROVAL=10000,
@@ -927,6 +985,30 @@ enum e_pc_reg_loading {
PRL_ALL = 0xFF,
};
+/**
+ * Values to be used as operation_type in chrif_char_ask_name
+ */
+enum zh_char_ask_name_type {
+ CHAR_ASK_NAME_BLOCK = 1, // account block
+ CHAR_ASK_NAME_BAN = 2, // account ban
+ CHAR_ASK_NAME_UNBLOCK = 3, // account unblock
+ CHAR_ASK_NAME_UNBAN = 4, // account unban
+ CHAR_ASK_NAME_CHANGESEX = 5, // change sex
+ CHAR_ASK_NAME_CHARBAN = 6, // character ban
+ CHAR_ASK_NAME_CHARUNBAN = 7, // character unban
+ CHAR_ASK_NAME_CHANGECHARSEX = 8, // change character sex
+};
+
+/**
+ * Values to be used as answer in chrig_char_ask_name_answer
+ */
+enum hz_char_ask_name_answer {
+ CHAR_ASK_NAME_ANS_DONE = 0, // login-server request done
+ CHAR_ASK_NAME_ANS_NOTFOUND = 1, // player not found
+ CHAR_ASK_NAME_ANS_GMLOW = 2, // gm level too low
+ CHAR_ASK_NAME_ANS_OFFLINE = 3, // login-server offline
+};
+
/* packet size constant for itemlist */
#if MAX_INVENTORY > MAX_STORAGE && MAX_INVENTORY > MAX_CART
#define MAX_ITEMLIST MAX_INVENTORY
diff --git a/src/common/mutex.c b/src/common/mutex.c
index 7307f5f15..5dfb3d01c 100644
--- a/src/common/mutex.c
+++ b/src/common/mutex.c
@@ -5,20 +5,18 @@
#include "mutex.h"
-#include "../common/cbasetypes.h" // for WIN32
+#include "common/cbasetypes.h" // for WIN32
+#include "common/malloc.h"
+#include "common/showmsg.h"
+#include "common/timer.h"
#ifdef WIN32
-#include "../common/winapi.h"
+#include "common/winapi.h"
#else
#include <pthread.h>
-#include <time.h>
#include <sys/time.h>
#endif
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/timer.h"
-
struct ramutex{
#ifdef WIN32
CRITICAL_SECTION hMutex;
diff --git a/src/common/mutex.h b/src/common/mutex.h
index fa8170c98..a70f0e8fd 100644
--- a/src/common/mutex.h
+++ b/src/common/mutex.h
@@ -4,7 +4,7 @@
#ifndef COMMON_MUTEX_H
#define COMMON_MUTEX_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
typedef struct ramutex ramutex; // Mutex
typedef struct racond racond; // Condition Var
diff --git a/src/common/nullpo.c b/src/common/nullpo.c
index e61d52257..a8980885f 100644
--- a/src/common/nullpo.c
+++ b/src/common/nullpo.c
@@ -6,11 +6,15 @@
#include "nullpo.h"
+#include "common/showmsg.h"
+
#include <stdio.h>
#include <stdarg.h>
+#include <stdlib.h>
#include <string.h>
-
-#include "../common/showmsg.h"
+#ifdef __GNUC__
+#include <execinfo.h>
+#endif
struct nullpo_interface nullpo_s;
@@ -24,6 +28,12 @@ struct nullpo_interface nullpo_s;
* @param title Message title to display (i.e. failed assertion or nullpo info)
*/
void assert_report(const char *file, int line, const char *func, const char *targetname, const char *title) {
+#ifdef __GNUC__
+ void *array[10];
+ int size;
+ char **strings;
+ int i;
+#endif
if (file == NULL)
file = "??";
@@ -32,6 +42,13 @@ void assert_report(const char *file, int line, const char *func, const char *tar
ShowError("--- %s --------------------------------------------\n", title);
ShowError("%s:%d: '%s' in function `%s'\n", file, line, targetname, func);
+#ifdef __GNUC__
+ size = (int)backtrace(array, 10);
+ strings = backtrace_symbols(array, size);
+ for (i = 0; i < size; i++)
+ ShowError("%s\n", strings[i]);
+ free(strings);
+#endif
ShowError("--- end %s ----------------------------------------\n", title);
}
diff --git a/src/common/nullpo.h b/src/common/nullpo.h
index 573e351e0..a59c2ac2b 100644
--- a/src/common/nullpo.h
+++ b/src/common/nullpo.h
@@ -5,7 +5,7 @@
#ifndef COMMON_NULLPO_H
#define COMMON_NULLPO_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
// enabled by default on debug builds
#if defined(DEBUG) && !defined(NULLPO_CHECK)
diff --git a/src/common/random.c b/src/common/random.c
index 88d5748cf..a4d7c5d34 100644
--- a/src/common/random.c
+++ b/src/common/random.c
@@ -5,16 +5,14 @@
#include "random.h"
-#include <time.h> // time
+#include "common/cbasetypes.h" // for WIN32
+#include "common/showmsg.h"
+#include "common/timer.h" // gettick
-#include <mt19937ar.h> // init_genrand, genrand_int32, genrand_res53
-
-#include "../common/cbasetypes.h" // for WIN32
-#include "../common/showmsg.h"
-#include "../common/timer.h" // gettick
+#include <mt19937ar/mt19937ar.h> // init_genrand, genrand_int32, genrand_res53
#if defined(WIN32)
-# include "../common/winapi.h"
+# include "common/winapi.h"
#elif defined(HAVE_GETPID) || defined(HAVE_GETTID)
# include <sys/types.h>
# include <unistd.h>
diff --git a/src/common/random.h b/src/common/random.h
index 0ca375d28..379e675b2 100644
--- a/src/common/random.h
+++ b/src/common/random.h
@@ -4,7 +4,7 @@
#ifndef COMMON_RANDOM_H
#define COMMON_RANDOM_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
void rnd_init(void);
diff --git a/src/common/showmsg.c b/src/common/showmsg.c
index 0dd645eeb..01dc0b01a 100644
--- a/src/common/showmsg.c
+++ b/src/common/showmsg.c
@@ -6,20 +6,18 @@
#include "showmsg.h"
+#include "common/cbasetypes.h"
+#include "common/core.h" //[Ind] - For SERVER_TYPE
+#include "common/strlib.h" // StringBuf
+
+#include <libconfig/libconfig.h>
+
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h> // atexit
-#include <string.h>
-#include <time.h>
-
-#include "../../3rdparty/libconfig/libconfig.h"
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h" //[Ind] - For SERVER_TYPE
-#include "../common/strlib.h" // StringBuf
#ifdef WIN32
-# include "../common/winapi.h"
+# include "common/winapi.h"
#else // not WIN32
# include <unistd.h>
#endif // WIN32
diff --git a/src/common/showmsg.h b/src/common/showmsg.h
index 48e763c25..63e42ab57 100644
--- a/src/common/showmsg.h
+++ b/src/common/showmsg.h
@@ -5,16 +5,16 @@
#ifndef COMMON_SHOWMSG_H
#define COMMON_SHOWMSG_H
-#include <stdarg.h>
-
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
-# include "../../3rdparty/libconfig/libconfig.h"
+# include <libconfig/libconfig.h>
#else
-# include "../common/HPMi.h"
+# include "common/HPMi.h"
#endif
+#include <stdarg.h>
+
// for help with the console colors look here:
// http://www.edoceo.com/liberum/?doc=printf-with-color
// some code explanation (used here):
@@ -23,58 +23,55 @@
// \033[0m : reset color parameter
// \033[1m : use bold for font
-#define CL_RESET "\033[0m"
-#define CL_CLS "\033[2J"
-#define CL_CLL "\033[K"
+#define CL_RESET "\033[0m"
+#define CL_CLS "\033[2J"
+#define CL_CLL "\033[K"
// font settings
-#define CL_BOLD "\033[1m"
-#define CL_NORM CL_RESET
-#define CL_NORMAL CL_RESET
-#define CL_NONE CL_RESET
-// foreground color and bold font (bright color on windows)
-#define CL_WHITE "\033[1;37m"
-#define CL_GRAY "\033[1;30m"
-#define CL_RED "\033[1;31m"
-#define CL_GREEN "\033[1;32m"
-#define CL_YELLOW "\033[1;33m"
-#define CL_BLUE "\033[1;34m"
-#define CL_MAGENTA "\033[1;35m"
-#define CL_CYAN "\033[1;36m"
+#define CL_BOLD "\033[1m"
+#define CL_NORM CL_RESET
+#define CL_NORMAL CL_RESET
+#define CL_NONE CL_RESET
// background color
-#define CL_BG_BLACK "\033[40m"
-#define CL_BG_RED "\033[41m"
-#define CL_BG_GREEN "\033[42m"
-#define CL_BG_YELLOW "\033[43m"
-#define CL_BG_BLUE "\033[44m"
-#define CL_BG_MAGENTA "\033[45m"
-#define CL_BG_CYAN "\033[46m"
-#define CL_BG_WHITE "\033[47m"
+#define CL_BG_BLACK "\033[40m"
+#define CL_BG_RED "\033[41m"
+#define CL_BG_GREEN "\033[42m"
+#define CL_BG_YELLOW "\033[43m"
+#define CL_BG_BLUE "\033[44m"
+#define CL_BG_MAGENTA "\033[45m"
+#define CL_BG_CYAN "\033[46m"
+#define CL_BG_WHITE "\033[47m"
// foreground color and normal font (normal color on windows)
-#define CL_LT_BLACK "\033[0;30m"
-#define CL_LT_RED "\033[0;31m"
-#define CL_LT_GREEN "\033[0;32m"
-#define CL_LT_YELLOW "\033[0;33m"
-#define CL_LT_BLUE "\033[0;34m"
-#define CL_LT_MAGENTA "\033[0;35m"
-#define CL_LT_CYAN "\033[0;36m"
-#define CL_LT_WHITE "\033[0;37m"
+#define CL_LT_BLACK "\033[0;30m"
+#define CL_LT_RED "\033[0;31m"
+#define CL_LT_GREEN "\033[0;32m"
+#define CL_LT_YELLOW "\033[0;33m"
+#define CL_LT_BLUE "\033[0;34m"
+#define CL_LT_MAGENTA "\033[0;35m"
+#define CL_LT_CYAN "\033[0;36m"
+#define CL_LT_WHITE "\033[0;37m"
// foreground color and bold font (bright color on windows)
-#define CL_BT_BLACK "\033[1;30m"
-#define CL_BT_RED "\033[1;31m"
-#define CL_BT_GREEN "\033[1;32m"
-#define CL_BT_YELLOW "\033[1;33m"
-#define CL_BT_BLUE "\033[1;34m"
-#define CL_BT_MAGENTA "\033[1;35m"
-#define CL_BT_CYAN "\033[1;36m"
-#define CL_BT_WHITE "\033[1;37m"
+#define CL_BT_BLACK "\033[1;30m"
+#define CL_BT_RED "\033[1;31m"
+#define CL_BT_GREEN "\033[1;32m"
+#define CL_BT_YELLOW "\033[1;33m"
+#define CL_BT_BLUE "\033[1;34m"
+#define CL_BT_MAGENTA "\033[1;35m"
+#define CL_BT_CYAN "\033[1;36m"
+#define CL_BT_WHITE "\033[1;37m"
-#define CL_WTBL "\033[37;44m" // white on blue
-#define CL_XXBL "\033[0;44m" // default on blue
-#define CL_PASS "\033[0;32;42m" // green on green
+// foreground color and bold font (bright color on windows)
+#define CL_WHITE CL_BT_WHITE
+#define CL_GRAY CL_BT_BLACK
+#define CL_RED CL_BT_RED
+#define CL_GREEN CL_BT_GREEN
+#define CL_YELLOW CL_BT_YELLOW
+#define CL_BLUE CL_BT_BLUE
+#define CL_MAGENTA CL_BT_MAGENTA
+#define CL_CYAN CL_BT_CYAN
-#define CL_SPACE " " // space equivalent of the print messages
+#define CL_SPACE " " // space aquivalent of the print messages
enum msg_type {
MSG_NONE,
diff --git a/src/common/socket.c b/src/common/socket.c
index 1b7f36f8b..17c31db50 100644
--- a/src/common/socket.c
+++ b/src/common/socket.c
@@ -4,26 +4,26 @@
#define HERCULES_CORE
-#include "../config/core.h" // SHOW_SERVER_STATS
+#include "config/core.h" // SHOW_SERVER_STATS
#define H_SOCKET_C
#include "socket.h"
#undef H_SOCKET_C
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
#include <sys/types.h>
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
#ifdef WIN32
-# include "../common/winapi.h"
+# include "common/winapi.h"
#else
# include <arpa/inet.h>
# include <errno.h>
diff --git a/src/common/socket.h b/src/common/socket.h
index 6323a6862..bd5d9baa2 100644
--- a/src/common/socket.h
+++ b/src/common/socket.h
@@ -5,12 +5,10 @@
#ifndef COMMON_SOCKET_H
#define COMMON_SOCKET_H
-#include <time.h>
-
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef WIN32
-# include "../common/winapi.h"
+# include "common/winapi.h"
typedef long in_addr_t;
#else
# include <netinet/in.h>
diff --git a/src/common/spinlock.h b/src/common/spinlock.h
index 413067b68..811b239df 100644
--- a/src/common/spinlock.h
+++ b/src/common/spinlock.h
@@ -14,12 +14,12 @@
//
//
-#include "../common/atomic.h"
-#include "../common/cbasetypes.h"
-#include "../common/thread.h"
+#include "common/atomic.h"
+#include "common/cbasetypes.h"
+#include "common/thread.h"
#ifdef WIN32
-#include "../common/winapi.h"
+#include "common/winapi.h"
#endif
#ifdef WIN32
diff --git a/src/common/sql.c b/src/common/sql.c
index 4ca14d43b..a93092533 100644
--- a/src/common/sql.c
+++ b/src/common/sql.c
@@ -6,19 +6,17 @@
#include "sql.h"
-#include <stdlib.h> // strtoul
-#include <string.h> // strlen/strnlen/memcpy/memset
-
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
#ifdef WIN32
-# include "../common/winapi.h" // Needed before mysql.h
+# include "common/winapi.h" // Needed before mysql.h
#endif
#include <mysql.h>
+#include <stdlib.h> // strtoul
void hercules_mysql_error_handler(unsigned int ecode);
diff --git a/src/common/sql.h b/src/common/sql.h
index c3598273e..d76b4f9d4 100644
--- a/src/common/sql.h
+++ b/src/common/sql.h
@@ -5,9 +5,9 @@
#ifndef COMMON_SQL_H
#define COMMON_SQL_H
-#include <stdarg.h>// va_list
+#include "common/cbasetypes.h"
-#include "../common/cbasetypes.h"
+#include <stdarg.h>// va_list
// Return codes
#define SQL_ERROR (-1)
diff --git a/src/common/strlib.c b/src/common/strlib.c
index b5fcff576..555f591e6 100644
--- a/src/common/strlib.c
+++ b/src/common/strlib.c
@@ -8,14 +8,14 @@
#include "strlib.h"
#undef H_STRLIB_C
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-
#define J_MAX_MALLOC_SIZE 65535
struct strlib_interface strlib_s;
diff --git a/src/common/strlib.h b/src/common/strlib.h
index c687d9e17..a768ebff5 100644
--- a/src/common/strlib.h
+++ b/src/common/strlib.h
@@ -5,11 +5,11 @@
#ifndef COMMON_STRLIB_H
#define COMMON_STRLIB_H
+#include "common/cbasetypes.h"
+
#include <stdarg.h>
#include <string.h>
-#include "../common/cbasetypes.h"
-
#ifdef WIN32
#define HAVE_STRTOK_R
#define strtok_r(s,delim,save_ptr) strtok_r_((s),(delim),(save_ptr))
diff --git a/src/common/sysinfo.c b/src/common/sysinfo.c
index a1dbed4d1..a27357e7e 100644
--- a/src/common/sysinfo.c
+++ b/src/common/sysinfo.c
@@ -1,6 +1,6 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-// Base Author: Haru @ http://hercules.ws
+// Base Author: Haru @ http://herc.ws
/// See sysinfo.h for a description of this file
@@ -8,16 +8,14 @@
#include "sysinfo.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/malloc.h"
+#include "common/strlib.h"
+
#include <stdio.h> // fopen
#include <stdlib.h> // atoi
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h"
-#include "../common/malloc.h"
-#include "../common/strlib.h"
-
#ifdef WIN32
-# include <string.h> // strlen
# include <windows.h>
#else
# include <unistd.h>
diff --git a/src/common/sysinfo.h b/src/common/sysinfo.h
index 70f665071..3c0d01ca1 100644
--- a/src/common/sysinfo.h
+++ b/src/common/sysinfo.h
@@ -1,6 +1,6 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-// Base Author: Haru @ http://hercules.ws
+// Base Author: Haru @ http://herc.ws
#ifndef COMMON_SYSINFO_H
#define COMMON_SYSINFO_H
@@ -11,7 +11,7 @@
* cached at compile time)
*/
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct sysinfo_private;
diff --git a/src/common/thread.c b/src/common/thread.c
index 95212b4b0..9b9308d06 100644
--- a/src/common/thread.c
+++ b/src/common/thread.c
@@ -10,10 +10,13 @@
#include "thread.h"
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+#include "common/sysinfo.h" // sysinfo->getpagesize()
#ifdef WIN32
-# include "../common/winapi.h"
+# include "common/winapi.h"
# define __thread __declspec( thread )
#else
# include <pthread.h>
@@ -24,10 +27,6 @@
# include <unistd.h>
#endif
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/sysinfo.h" // sysinfo->getpagesize()
-
// When Compiling using MSC (on win32..) we know we have support in any case!
#ifdef _MSC_VER
#define HAS_TLS
diff --git a/src/common/thread.h b/src/common/thread.h
index f79eb77f9..36ea006b3 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,7 +4,7 @@
#ifndef COMMON_THREAD_H
#define COMMON_THREAD_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
typedef struct rAthread rAthread;
typedef void* (*rAthreadProc)(void*);
diff --git a/src/common/timer.c b/src/common/timer.c
index 45dbb9f50..06309642e 100644
--- a/src/common/timer.c
+++ b/src/common/timer.c
@@ -6,24 +6,23 @@
#include "timer.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+#include "common/utils.h"
#ifdef WIN32
-# include "../common/winapi.h" // GetTickCount()
+# include "common/winapi.h" // GetTickCount()
#else
# include <sys/time.h> // struct timeval, gettimeofday()
# include <unistd.h>
#endif
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
struct timer_interface timer_s;
// If the server can't handle processing thousands of monsters
diff --git a/src/common/timer.h b/src/common/timer.h
index 6e8a72389..46a036ec7 100644
--- a/src/common/timer.h
+++ b/src/common/timer.h
@@ -5,7 +5,7 @@
#ifndef COMMON_TIMER_H
#define COMMON_TIMER_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#define DIFF_TICK(a,b) ((a)-(b))
#define DIFF_TICK32(a,b) ((int32)((a)-(b)))
diff --git a/src/common/utils.c b/src/common/utils.c
index ad68706ca..07e2e9fdf 100644
--- a/src/common/utils.c
+++ b/src/common/utils.c
@@ -6,32 +6,28 @@
#include "utils.h"
-#include <math.h> // floor()
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/stat.h> // cache purposes [Ind/Hercules]
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
#ifdef WIN32
-# include "../common/winapi.h"
+# include "common/winapi.h"
# ifndef F_OK
# define F_OK 0x0
# endif /* F_OK */
#else
# include <dirent.h>
-# include <sys/stat.h>
# include <unistd.h>
#endif
+#include <math.h> // floor()
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/stat.h> // cache purposes [Ind/Hercules]
+
struct HCache_interface HCache_s;
/// Dumps given buffer into file pointed to by a handle.
diff --git a/src/common/utils.h b/src/common/utils.h
index e6102f184..0ac818468 100644
--- a/src/common/utils.h
+++ b/src/common/utils.h
@@ -5,10 +5,9 @@
#ifndef COMMON_UTILS_H
#define COMMON_UTILS_H
-#include <stdio.h> // FILE*
-#include <time.h>
+#include "common/cbasetypes.h"
-#include "../common/cbasetypes.h"
+#include <stdio.h> // FILE*
/* [HCache] 1-byte key to ensure our method is the latest, we can modify to ensure the method matches */
#define HCACHE_KEY 'k'
diff --git a/src/config/classes/general.h b/src/config/classes/general.h
index b75c907e3..bf9c05bf5 100644
--- a/src/config/classes/general.h
+++ b/src/config/classes/general.h
@@ -5,7 +5,7 @@
#define CONFIG_GENERAL_H
/**
- * Hercules configuration file (http://hercules.ws)
+ * Hercules configuration file (http://herc.ws)
**/
/**
diff --git a/src/config/const.h b/src/config/const.h
index e10d2ad2a..b6eb5db77 100644
--- a/src/config/const.h
+++ b/src/config/const.h
@@ -6,8 +6,8 @@
#define CONFIG_CONSTANTS_H
/**
- * Hercules configuration file (http://hercules.ws)
- * For detailed guidance on these check http://hercules.ws/wiki/SRC/config/
+ * Hercules configuration file (http://herc.ws)
+ * For detailed guidance on these check http://herc.ws/wiki/SRC/config/
**/
/**
diff --git a/src/config/renewal.h b/src/config/renewal.h
index 939ad9b73..e4b8e699b 100644
--- a/src/config/renewal.h
+++ b/src/config/renewal.h
@@ -5,8 +5,8 @@
#define CONFIG_RENEWAL_H
/**
- * Hercules configuration file (http://hercules.ws)
- * For detailed guidance on these check http://hercules.ws/wiki/SRC/config/
+ * Hercules configuration file (http://herc.ws)
+ * For detailed guidance on these check http://herc.ws/wiki/SRC/config/
**/
/**
@@ -74,7 +74,6 @@
#define RENEWAL_EDP
/// renewal ASPD [malufett]
-/// (disable by commenting the line)
///
/// leave this line to enable renewal ASPD
/// - shield penalty is applied
diff --git a/src/config/secure.h b/src/config/secure.h
index 418d24751..67f7a972b 100644
--- a/src/config/secure.h
+++ b/src/config/secure.h
@@ -5,8 +5,8 @@
#define CONFIG_SECURE_H
/**
- * Hercules configuration file (http://hercules.ws)
- * For detailed guidance on these check http://hercules.ws/wiki/SRC/config/
+ * Hercules configuration file (http://herc.ws)
+ * For detailed guidance on these check http://herc.ws/wiki/SRC/config/
**/
/**
diff --git a/src/login/HPMlogin.c b/src/login/HPMlogin.c
index 6b223d249..129f88c38 100644
--- a/src/login/HPMlogin.c
+++ b/src/login/HPMlogin.c
@@ -5,26 +5,34 @@
#include "HPMlogin.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/des.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-
-#include "../common/HPMDataCheck.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+
+#if 0 // TODO (HPMDataCheck is disabled for the time being)
+#include "login/account.h"
+#include "login/login.h"
+#include "common/HPMi.h"
+#include "common/conf.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/des.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/spinlock.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
+// HPMDataCheck comes after all the other includes
+#include "common/HPMDataCheck.h"
+#endif
bool HPM_login_grabHPData(struct HPDataOperationStorage *ret, enum HPluginDataTypes type, void *ptr) {
/* record address */
diff --git a/src/login/HPMlogin.h b/src/login/HPMlogin.h
index 6e01eae01..2a4d5c538 100644
--- a/src/login/HPMlogin.h
+++ b/src/login/HPMlogin.h
@@ -8,8 +8,8 @@
#error You should never include HPMlogin.h from a plugin.
#endif
-#include "../common/cbasetypes.h"
-#include "../common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/HPM.h"
struct hplugin;
diff --git a/src/login/Makefile.in b/src/login/Makefile.in
index 9b1db69c2..60382dc87 100644
--- a/src/login/Makefile.in
+++ b/src/login/Makefile.in
@@ -9,18 +9,20 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
SYSINFO_INC = $(COMMON_D)/sysinfo.inc
+COMMON_INCLUDE = -I..
-LIBCONFIG_D = ../../3rdparty/libconfig
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
-MT19937AR_D = ../../3rdparty/mt19937ar
+MT19937AR_D = $(THIRDPARTY_D)/mt19937ar
MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o
MT19937AR_H = $(MT19937AR_D)/mt19937ar.h
-MT19937AR_INCLUDE = -I$(MT19937AR_D)
LOGIN_C = account_sql.c HPMlogin.c ipban_sql.c login.c loginlog_sql.c
LOGIN_OBJ = $(addprefix obj_sql/, $(patsubst %.c,%.o,$(LOGIN_C)))
@@ -94,7 +96,7 @@ login-server: ../../login-server@EXEEXT@
obj_sql/%.o: %.c $(LOGIN_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(COMMON_D)/obj_all/common.a:
diff --git a/src/login/account.h b/src/login/account.h
index 82ae28bbb..1e95c19de 100644
--- a/src/login/account.h
+++ b/src/login/account.h
@@ -5,9 +5,9 @@
#ifndef LOGIN_ACCOUNT_H
#define LOGIN_ACCOUNT_H
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // ACCOUNT_REG2_NUM
-#include "../common/sql.h" // Sql
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // ACCOUNT_REG2_NUM
+#include "common/sql.h" // Sql
typedef struct AccountDB AccountDB;
typedef struct AccountDBIterator AccountDBIterator;
diff --git a/src/login/account_sql.c b/src/login/account_sql.c
index f745d3d13..37837fc35 100644
--- a/src/login/account_sql.c
+++ b/src/login/account_sql.c
@@ -4,20 +4,20 @@
#define HERCULES_CORE
-#include "../config/core.h" // CONSOLE_INPUT
+#include "config/core.h" // CONSOLE_INPUT
#include "account.h"
-#include <stdlib.h>
-#include <string.h>
+#include "common/cbasetypes.h"
+#include "common/console.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
-#include "../common/console.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
+#include <stdlib.h>
/// global defines
#define ACCOUNT_SQL_DB_VERSION 20110114
@@ -136,6 +136,7 @@ static bool account_db_sql_init(AccountDB* self)
const char* database;
const char* codepage;
+ nullpo_ret(db);
db->accounts = SQL->Malloc();
sql_handle = db->accounts;
@@ -181,6 +182,7 @@ static void account_db_sql_destroy(AccountDB* self)
{
AccountDB_SQL* db = (AccountDB_SQL*)self;
+ nullpo_retv(db);
SQL->Free(db->accounts);
db->accounts = NULL;
aFree(db);
@@ -192,6 +194,9 @@ static bool account_db_sql_get_property(AccountDB* self, const char* key, char*
AccountDB_SQL* db = (AccountDB_SQL*)self;
const char* signature;
+ nullpo_ret(db);
+ nullpo_ret(key);
+ nullpo_ret(buf);
signature = "engine.";
if( strncmpi(key, signature, strlen(signature)) == 0 )
{
@@ -282,7 +287,9 @@ static bool account_db_sql_set_property(AccountDB* self, const char* key, const
AccountDB_SQL* db = (AccountDB_SQL*)self;
const char* signature;
-
+ nullpo_ret(db);
+ nullpo_ret(key);
+ nullpo_ret(value);
signature = "sql.";
if( strncmp(key, signature, strlen(signature)) == 0 )
{
@@ -356,10 +363,13 @@ static bool account_db_sql_set_property(AccountDB* self, const char* key, const
static bool account_db_sql_create(AccountDB* self, struct mmo_account* acc)
{
AccountDB_SQL* db = (AccountDB_SQL*)self;
- Sql* sql_handle = db->accounts;
+ Sql* sql_handle;
// decide on the account id to assign
int account_id;
+ nullpo_ret(db);
+ nullpo_ret(acc);
+ sql_handle = db->accounts;
if( acc->account_id != -1 )
{// caller specifies it manually
account_id = acc->account_id;
@@ -407,9 +417,11 @@ static bool account_db_sql_create(AccountDB* self, struct mmo_account* acc)
static bool account_db_sql_remove(AccountDB* self, const int account_id)
{
AccountDB_SQL* db = (AccountDB_SQL*)self;
- Sql* sql_handle = db->accounts;
+ Sql* sql_handle;
bool result = false;
+ nullpo_ret(db);
+ sql_handle = db->accounts;
if( SQL_SUCCESS != SQL->QueryStr(sql_handle, "START TRANSACTION")
|| SQL_SUCCESS != SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = %d", db->account_db, account_id)
|| SQL_SUCCESS != SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = %d", db->global_acc_reg_num_db, account_id)
@@ -442,11 +454,13 @@ static bool account_db_sql_load_num(AccountDB* self, struct mmo_account* acc, co
static bool account_db_sql_load_str(AccountDB* self, struct mmo_account* acc, const char* userid)
{
AccountDB_SQL* db = (AccountDB_SQL*)self;
- Sql* sql_handle = db->accounts;
+ Sql* sql_handle;
char esc_userid[2*NAME_LENGTH+1];
int account_id;
char* data;
+ nullpo_ret(db);
+ sql_handle = db->accounts;
SQL->EscapeString(sql_handle, esc_userid, userid);
// get the list of account IDs for this user ID
@@ -481,8 +495,10 @@ static bool account_db_sql_load_str(AccountDB* self, struct mmo_account* acc, co
static AccountDBIterator* account_db_sql_iterator(AccountDB* self)
{
AccountDB_SQL* db = (AccountDB_SQL*)self;
- AccountDBIterator_SQL* iter = (AccountDBIterator_SQL*)aCalloc(1, sizeof(AccountDBIterator_SQL));
+ AccountDBIterator_SQL* iter;
+ nullpo_retr(NULL, db);
+ iter = (AccountDBIterator_SQL*)aCalloc(1, sizeof(AccountDBIterator_SQL));
// set up the vtable
iter->vtable.destroy = &account_db_sql_iter_destroy;
iter->vtable.next = &account_db_sql_iter_next;
@@ -507,10 +523,14 @@ static void account_db_sql_iter_destroy(AccountDBIterator* self)
static bool account_db_sql_iter_next(AccountDBIterator* self, struct mmo_account* acc)
{
AccountDBIterator_SQL* iter = (AccountDBIterator_SQL*)self;
- AccountDB_SQL* db = (AccountDB_SQL*)iter->db;
- Sql* sql_handle = db->accounts;
+ AccountDB_SQL* db;
+ Sql* sql_handle;
char* data;
+ nullpo_ret(iter);
+ db = (AccountDB_SQL*)iter->db;
+ nullpo_ret(db);
+ sql_handle = db->accounts;
// get next account ID
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id` FROM `%s` WHERE `account_id` > '%d' ORDER BY `account_id` ASC LIMIT 1",
db->account_db, iter->last_account_id) )
@@ -539,9 +559,12 @@ static bool account_db_sql_iter_next(AccountDBIterator* self, struct mmo_account
static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, int account_id)
{
- Sql* sql_handle = db->accounts;
+ Sql* sql_handle;
char* data;
+ nullpo_ret(db);
+ nullpo_ret(acc);
+ sql_handle = db->accounts;
// retrieve login entry for the specified account
if( SQL_ERROR == SQL->Query(sql_handle,
"SELECT `account_id`,`userid`,`user_pass`,`sex`,`email`,`group_id`,`state`,`unban_time`,`expiration_time`,`logincount`,`lastlogin`,`last_ip`,`birthdate`,`character_slots`,`pincode`,`pincode_change` FROM `%s` WHERE `account_id` = %d",
@@ -581,10 +604,15 @@ static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, int acc
static bool mmo_auth_tosql(AccountDB_SQL* db, const struct mmo_account* acc, bool is_new)
{
- Sql* sql_handle = db->accounts;
- SqlStmt* stmt = SQL->StmtMalloc(sql_handle);
+ Sql* sql_handle;
+ SqlStmt* stmt;
bool result = false;
+ nullpo_ret(db);
+ nullpo_ret(acc);
+ sql_handle = db->accounts;
+ stmt = SQL->StmtMalloc(sql_handle);
+
// try
do
{
@@ -662,10 +690,12 @@ Sql* account_db_sql_up(AccountDB* self) {
return db ? db->accounts : NULL;
}
void mmo_save_accreg2(AccountDB* self, int fd, int account_id, int char_id) {
- Sql* sql_handle = ((AccountDB_SQL*)self)->accounts;
+ Sql* sql_handle;
AccountDB_SQL* db = (AccountDB_SQL*)self;
int count = RFIFOW(fd, 12);
+ nullpo_retv(db);
+ sql_handle = db->accounts;
if (count) {
int cursor = 14, i;
char key[32], sval[254];
@@ -709,12 +739,14 @@ void mmo_save_accreg2(AccountDB* self, int fd, int account_id, int char_id) {
}
void mmo_send_accreg2(AccountDB* self, int fd, int account_id, int char_id) {
- Sql* sql_handle = ((AccountDB_SQL*)self)->accounts;
+ Sql* sql_handle;
AccountDB_SQL* db = (AccountDB_SQL*)self;
char* data;
int plen = 0;
size_t len;
+ nullpo_retv(db);
+ sql_handle = db->accounts;
if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `key`, `index`, `value` FROM `%s` WHERE `account_id`='%d'", db->global_acc_reg_str_db, account_id) )
Sql_ShowDebug(sql_handle);
diff --git a/src/login/ipban.h b/src/login/ipban.h
index c6535ec10..8f3cac16c 100644
--- a/src/login/ipban.h
+++ b/src/login/ipban.h
@@ -4,7 +4,7 @@
#ifndef LOGIN_IPBAN_H
#define LOGIN_IPBAN_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
// TODO: Interface
diff --git a/src/login/ipban_sql.c b/src/login/ipban_sql.c
index bfc90ad11..b4fce009d 100644
--- a/src/login/ipban_sql.c
+++ b/src/login/ipban_sql.c
@@ -6,18 +6,15 @@
#include "ipban.h"
+#include "login/login.h"
+#include "login/loginlog.h"
+#include "common/cbasetypes.h"
+#include "common/nullpo.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdlib.h>
-#include <string.h>
-
-#include "login.h"
-#include "loginlog.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/sql.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
// global sql settings
static char global_db_hostname[32] = "127.0.0.1";
@@ -118,6 +115,8 @@ bool ipban_config_read(const char* key, const char* value)
{
const char* signature;
+ nullpo_ret(key);
+ nullpo_ret(value);
if( ipban_inited )
return false;// settings can only be changed before init
@@ -220,8 +219,8 @@ bool ipban_check(uint32 ip)
return true;
}
- if( SQL_ERROR == SQL->NextRow(sql_handle) )
- return true;// Shouldn't happen, but just in case...
+ if( SQL_SUCCESS != SQL->NextRow(sql_handle) )
+ return false;
SQL->GetData(sql_handle, 0, &data, NULL);
matches = atoi(data);
@@ -244,9 +243,11 @@ void ipban_log(uint32 ip)
if( failures >= login_config.dynamic_pass_failure_ban_limit )
{
uint8* p = (uint8*)&ip;
- if( SQL_ERROR == SQL->Query(sql_handle, "INSERT INTO `%s`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban')",
- ipban_table, p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration) )
+ if (SQL_ERROR == SQL->Query(sql_handle, "INSERT INTO `%s`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban')",
+ ipban_table, p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration))
+ {
Sql_ShowDebug(sql_handle);
+ }
}
}
diff --git a/src/login/login.c b/src/login/login.c
index 846f24027..caace34da 100644
--- a/src/login/login.c
+++ b/src/login/login.c
@@ -6,25 +6,26 @@
#include "login.h"
+#include "login/HPMlogin.h"
+#include "login/account.h"
+#include "login/ipban.h"
+#include "login/loginlog.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/md5calc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "HPMlogin.h"
-#include "account.h"
-#include "ipban.h"
-#include "loginlog.h"
-#include "../common/HPM.h"
-#include "../common/core.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/md5calc.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
struct login_interface login_s;
struct Login_Config login_config;
@@ -98,6 +99,7 @@ static int login_online_db_setoffline(DBKey key, DBData *data, va_list ap)
{
struct online_login_data* p = DB->data2ptr(data);
int server_id = va_arg(ap, int);
+ nullpo_ret(p);
if( server_id == -1 )
{
p->char_server = -1;
@@ -118,6 +120,7 @@ static int login_online_db_setoffline(DBKey key, DBData *data, va_list ap)
static int login_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
struct online_login_data *character= DB->data2ptr(data);
+ nullpo_ret(character);
if (character->char_server == -2) //Unknown server.. set them offline
login->remove_online_user(character->account_id);
return 0;
@@ -136,6 +139,7 @@ int charif_sendallwos(int sfd, uint8* buf, size_t len)
{
int i, c;
+ nullpo_ret(buf);
for( i = 0, c = 0; i < ARRAYLENGTH(server); ++i )
{
int fd = server[i].fd;
@@ -155,6 +159,7 @@ int charif_sendallwos(int sfd, uint8* buf, size_t len)
/// Initializes a server structure.
void chrif_server_init(int id)
{
+ Assert_retv(id >= 0 && id < MAX_SERVERS);
memset(&server[id], 0, sizeof(server[id]));
server[id].fd = -1;
}
@@ -163,7 +168,8 @@ void chrif_server_init(int id)
/// Destroys a server structure.
void chrif_server_destroy(int id)
{
- if( server[id].fd != -1 )
+ Assert_retv(id >= 0 && id < MAX_SERVERS);
+ if (server[id].fd != -1)
{
do_close(server[id].fd);
server[id].fd = -1;
@@ -183,6 +189,7 @@ void chrif_server_reset(int id)
/// Called when the connection to Char Server is disconnected.
void chrif_on_disconnect(int id)
{
+ Assert_retv(id >= 0 && id < MAX_SERVERS);
ShowStatus("Char-server '%s' has disconnected.\n", server[id].name);
chrif_server_reset(id);
}
@@ -207,6 +214,9 @@ bool login_check_encrypted(const char* str1, const char* str2, const char* passw
{
char tmpstr[64+1], md5str[32+1];
+ nullpo_ret(str1);
+ nullpo_ret(str2);
+ nullpo_ret(passwd);
safesnprintf(tmpstr, sizeof(tmpstr), "%s%s", str1, str2);
MD5_String(tmpstr, md5str);
@@ -215,17 +225,16 @@ bool login_check_encrypted(const char* str1, const char* str2, const char* passw
bool login_check_password(const char* md5key, int passwdenc, const char* passwd, const char* refpass)
{
- if(passwdenc == 0)
- {
+ nullpo_ret(passwd);
+ nullpo_ret(refpass);
+ if(passwdenc == PWENC_NONE) {
return (0==strcmp(passwd, refpass));
- }
- else
- {
- // password mode set to 1 -> md5(md5key, refpass) enable with <passwordencrypt></passwordencrypt>
- // password mode set to 2 -> md5(refpass, md5key) enable with <passwordencrypt2></passwordencrypt2>
+ } else {
+ // password mode set to PWENC_ENCRYPT -> md5(md5key, refpass) enable with <passwordencrypt></passwordencrypt>
+ // password mode set to PWENC_ENCRYPT2 -> md5(refpass, md5key) enable with <passwordencrypt2></passwordencrypt2>
- return ((passwdenc&0x01) && login->check_encrypted(md5key, refpass, passwd)) ||
- ((passwdenc&0x02) && login->check_encrypted(refpass, md5key, passwd));
+ return ((passwdenc&PWENC_ENCRYPT) && login->check_encrypted(md5key, refpass, passwd)) ||
+ ((passwdenc&PWENC_ENCRYPT2) && login->check_encrypted(refpass, md5key, passwd));
}
}
@@ -248,6 +257,7 @@ int login_lan_config_read(const char *lancfgName)
int line_num = 0;
char line[1024], w1[64], w2[64], w3[64], w4[64];
+ nullpo_ret(lancfgName);
if((fp = fopen(lancfgName, "r")) == NULL) {
ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
return 1;
@@ -348,6 +358,7 @@ void login_fromchar_parse_auth(int fd, int id, const char *const ip)
}
else
{// authentication not found
+ nullpo_retv(ip);
ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
login->fromchar_auth_ack(fd, account_id, login_id1, login_id2, sex, request_id, NULL);
}
@@ -382,7 +393,7 @@ void login_fromchar_parse_request_change_email(int fd, int id, const char *const
if( !accounts->load_num(accounts, &acc, account_id) || strcmp(acc.email, "a@a.com") == 0 || acc.email[0] == '\0' )
ShowNotice("Char-server '%s': Attempt to create an e-mail on an account with a default e-mail REFUSED - account doesn't exist or e-mail of account isn't default e-mail (account: %d, ip: %s).\n", server[id].name, account_id, ip);
else {
- memcpy(acc.email, email, 40);
+ memcpy(acc.email, email, sizeof(acc.email));
ShowNotice("Char-server '%s': Create an e-mail on an account with a default e-mail (account: %d, new e-mail: %s, ip: %s).\n", server[id].name, account_id, email, ip);
// Save
accounts->save(accounts, &acc);
@@ -489,7 +500,7 @@ void login_fromchar_parse_change_email(int fd, int id, const char *const ip)
if( strcmpi(acc.email, actual_email) != 0 )
ShowNotice("Char-server '%s': Attempt to modify an e-mail on an account (@email GM command), but actual e-mail is incorrect (account: %d (%s), actual e-mail: %s, proposed e-mail: %s, ip: %s).\n", server[id].name, account_id, acc.userid, acc.email, actual_email, ip);
else {
- safestrncpy(acc.email, new_email, 40);
+ safestrncpy(acc.email, new_email, sizeof(acc.email));
ShowNotice("Char-server '%s': Modify an e-mail on an account (@email GM command) (account: %d (%s), new e-mail: %s, ip: %s).\n", server[id].name, account_id, acc.userid, new_email, ip);
// Save
accounts->save(accounts, &acc);
@@ -719,9 +730,9 @@ void login_fromchar_parse_change_pincode(int fd)
{
struct mmo_account acc;
- if( accounts->load_num(accounts, &acc, RFIFOL(fd,2) ) ) {
- safestrncpy( acc.pincode, (char*)RFIFOP(fd,6), sizeof(acc.pincode) );
- acc.pincode_change = ((unsigned int)time( NULL ));
+ if (accounts->load_num(accounts, &acc, RFIFOL(fd,2))) {
+ safestrncpy(acc.pincode, (char*)RFIFOP(fd,6), sizeof(acc.pincode));
+ acc.pincode_change = ((unsigned int)time(NULL));
accounts->save(accounts, &acc);
}
RFIFOSKIP(fd,11);
@@ -739,7 +750,7 @@ bool login_fromchar_parse_wrong_pincode(int fd)
return true;
}
- login_log(host2ip(acc.last_ip), acc.userid, 100, "PIN Code check failed");
+ login_log(host2ip(acc.last_ip), acc.userid, 100, "PIN Code check failed"); // FIXME: Do we really want to log this with the same code as successful logins?
}
login->remove_online_user(acc.account_id);
@@ -1008,6 +1019,9 @@ int login_mmo_auth_new(const char* userid, const char* pass, const char sex, con
int64 tick = timer->gettick();
struct mmo_account acc;
+ nullpo_retr(3, userid);
+ nullpo_retr(3, pass);
+ nullpo_retr(3, last_ip);
//Account Registration Flood Protection by [Kevin]
if( new_reg_tick == 0 )
new_reg_tick = timer->gettick();
@@ -1060,11 +1074,13 @@ int login_mmo_auth_new(const char* userid, const char* pass, const char sex, con
//-----------------------------------------------------
// Check/authentication of a connection
//-----------------------------------------------------
+// TODO: Map result values to an enum (or at least document them)
int login_mmo_auth(struct login_session_data* sd, bool isServer) {
struct mmo_account acc;
size_t len;
char ip[16];
+ nullpo_ret(sd);
ip2str(session[sd->fd]->client_addr, ip);
// DNS Blacklist check
@@ -1095,7 +1111,7 @@ int login_mmo_auth(struct login_session_data* sd, bool isServer) {
// Account creation with _M/_F
if( login_config.new_account_flag ) {
if (len > 2 && sd->passwd[0] != '\0' && // valid user and password lengths
- sd->passwdenc == 0 && // unencoded password
+ sd->passwdenc == PWENC_NONE && // unencoded password
sd->userid[len-2] == '_' && memchr("FfMm", sd->userid[len-1], 4)) // _M/_F suffix
{
int result;
@@ -1206,6 +1222,7 @@ void login_connection_problem(int fd, uint8 status)
void login_kick(struct login_session_data* sd)
{
uint8 buf[6];
+ nullpo_retv(sd);
WBUFW(buf,0) = 0x2734;
WBUFL(buf,2) = sd->account_id;
charif_sendallwos(-1, buf, 6);
@@ -1213,14 +1230,16 @@ void login_kick(struct login_session_data* sd)
void login_auth_ok(struct login_session_data* sd)
{
- int fd = sd->fd;
- uint32 ip = session[fd]->client_addr;
-
+ int fd = 0;
+ uint32 ip;
uint8 server_num, n;
uint32 subnet_char_ip;
struct login_auth_node* node;
int i;
+ nullpo_retv(sd);
+ fd = sd->fd;
+ ip = session[fd]->client_addr;
if( runflag != LOGINSERVER_ST_RUNNING )
{
// players can only login while running
@@ -1336,9 +1355,12 @@ void login_auth_ok(struct login_session_data* sd)
void login_auth_failed(struct login_session_data* sd, int result)
{
- int fd = sd->fd;
- uint32 ip = session[fd]->client_addr;
+ int fd;
+ uint32 ip;
+ nullpo_retv(sd);
+ fd = sd->fd;
+ ip = session[fd]->client_addr;
if (login_config.log_login)
{
const char* error;
@@ -1368,7 +1390,7 @@ void login_auth_failed(struct login_session_data* sd, int result)
default : error = "Unknown Error."; break;
}
- login_log(ip, sd->userid, result, error);
+ login_log(ip, sd->userid, result, error); // FIXME: result can be 100, conflicting with the value 100 we use for successful login...
}
if( result == 1 && login_config.dynamic_pass_failure_ban )
@@ -1409,11 +1431,13 @@ void login_login_error(int fd, uint8 status)
WFIFOSET(fd,23);
}
+void login_parse_ping(int fd, struct login_session_data* sd) __attribute__((nonnull (2)));
void login_parse_ping(int fd, struct login_session_data* sd)
{
RFIFOSKIP(fd,26);
}
+void login_parse_client_md5(int fd, struct login_session_data* sd) __attribute__((nonnull (2)));
void login_parse_client_md5(int fd, struct login_session_data* sd)
{
sd->has_client_hash = 1;
@@ -1422,6 +1446,7 @@ void login_parse_client_md5(int fd, struct login_session_data* sd)
RFIFOSKIP(fd,18);
}
+bool login_parse_client_login(int fd, struct login_session_data* sd, const char *const ip) __attribute__((nonnull (2)));
bool login_parse_client_login(int fd, struct login_session_data* sd, const char *const ip)
{
uint32 version;
@@ -1478,7 +1503,7 @@ bool login_parse_client_login(int fd, struct login_session_data* sd, const char
safestrncpy(sd->passwd, password, PASSWD_LEN);
if( login_config.use_md5_passwds )
MD5_String(sd->passwd, sd->passwd);
- sd->passwdenc = 0;
+ sd->passwdenc = PWENC_NONE;
}
else
{
@@ -1487,8 +1512,7 @@ bool login_parse_client_login(int fd, struct login_session_data* sd, const char
sd->passwdenc = PASSWORDENC;
}
- if( sd->passwdenc != 0 && login_config.use_md5_passwds )
- {
+ if (sd->passwdenc != PWENC_NONE && login_config.use_md5_passwds) {
login->auth_failed(sd, 3); // send "rejected from server"
return true;
}
@@ -1502,6 +1526,7 @@ bool login_parse_client_login(int fd, struct login_session_data* sd, const char
return false;
}
+void login_send_coding_key(int fd, struct login_session_data* sd) __attribute__((nonnull (2)));
void login_send_coding_key(int fd, struct login_session_data* sd)
{
WFIFOHEAD(fd,4 + sd->md5keylen);
@@ -1511,6 +1536,7 @@ void login_send_coding_key(int fd, struct login_session_data* sd)
WFIFOSET(fd,WFIFOW(fd,2));
}
+void login_parse_request_coding_key(int fd, struct login_session_data* sd) __attribute__((nonnull (2)));
void login_parse_request_coding_key(int fd, struct login_session_data* sd)
{
memset(sd->md5key, '\0', sizeof(sd->md5key));
@@ -1520,6 +1546,7 @@ void login_parse_request_coding_key(int fd, struct login_session_data* sd)
login->send_coding_key(fd, sd);
}
+void login_char_server_connection_status(int fd, struct login_session_data* sd, uint8 status) __attribute__((nonnull (2)));
void login_char_server_connection_status(int fd, struct login_session_data* sd, uint8 status)
{
WFIFOHEAD(fd,3);
@@ -1528,7 +1555,8 @@ void login_char_server_connection_status(int fd, struct login_session_data* sd,
WFIFOSET(fd,3);
}
-void login_parse_request_connection(int fd, struct login_session_data* sd, const char *const ip)
+void login_parse_request_connection(int fd, struct login_session_data* sd, const char *const ip, uint32 ipl) __attribute__((nonnull (2, 3)));
+void login_parse_request_connection(int fd, struct login_session_data* sd, const char *const ip, uint32 ipl)
{
char server_name[20];
char message[256];
@@ -1542,7 +1570,7 @@ void login_parse_request_connection(int fd, struct login_session_data* sd, const
safestrncpy(sd->passwd, (char*)RFIFOP(fd,26), NAME_LENGTH);
if( login_config.use_md5_passwds )
MD5_String(sd->passwd, sd->passwd);
- sd->passwdenc = 0;
+ sd->passwdenc = PWENC_NONE;
sd->version = login_config.client_version_to_connect; // hack to skip version check
server_ip = ntohl(RFIFOL(fd,54));
server_port = ntohs(RFIFOW(fd,58));
@@ -1556,11 +1584,13 @@ void login_parse_request_connection(int fd, struct login_session_data* sd, const
login_log(session[fd]->client_addr, sd->userid, 100, message);
result = login->mmo_auth(sd, true);
- if( runflag == LOGINSERVER_ST_RUNNING &&
+ if (runflag == LOGINSERVER_ST_RUNNING &&
result == -1 &&
sd->sex == 'S' &&
- sd->account_id >= 0 && sd->account_id < ARRAYLENGTH(server) &&
- !session_isValid(server[sd->account_id].fd) )
+ sd->account_id >= 0 &&
+ sd->account_id < ARRAYLENGTH(server) &&
+ !session_isValid(server[sd->account_id].fd) &&
+ login->lan_subnetcheck(ipl))
{
ShowStatus("Connection of the char-server '%s' accepted.\n", server_name);
safestrncpy(server[sd->account_id].name, server_name, sizeof(server[sd->account_id].name));
@@ -1686,7 +1716,7 @@ int login_parse_login(int fd)
if (RFIFOREST(fd) < 86)
return 0;
{
- login->parse_request_connection(fd, sd, ip);
+ login->parse_request_connection(fd, sd, ip, ipl);
}
return 0; // processing will continue elsewhere
@@ -1738,7 +1768,9 @@ void login_set_defaults()
int login_config_read(const char* cfgName)
{
char line[1024], w1[1024], w2[1024];
- FILE* fp = fopen(cfgName, "r");
+ FILE* fp;
+ nullpo_retr(1, cfgName);
+ fp = fopen(cfgName, "r");
if (fp == NULL) {
ShowError("Configuration file (%s) not found.\n", cfgName);
return 1;
diff --git a/src/login/login.h b/src/login/login.h
index 7254b5db2..de504db07 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -5,8 +5,10 @@
#ifndef LOGIN_LOGIN_H
#define LOGIN_LOGIN_H
-#include "../common/core.h" // CORE_ST_LAST
-#include "../common/mmo.h" // NAME_LENGTH,SEX_*
+#include "common/cbasetypes.h"
+#include "common/core.h" // CORE_ST_LAST
+#include "common/db.h"
+#include "common/mmo.h" // NAME_LENGTH,SEX_*
struct mmo_account;
struct AccountDB;
@@ -18,8 +20,15 @@ enum E_LOGINSERVER_ST
LOGINSERVER_ST_LAST
};
-// supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both
-#define PASSWORDENC 3
+enum password_enc {
+ PWENC_NONE = 0x0, ///< No encryption
+ PWENC_ENCRYPT = 0x1, ///< passwordencrypt
+ PWENC_ENCRYPT2 = 0x2, ///< passwordencrypt2
+ PWENC_BOTH = PWENC_ENCRYPT|PWENC_ENCRYPT2, ///< both the above
+};
+
+#define PASSWORDENC PWENC_BOTH
+
#define PASSWD_LEN (32+1) // 23+1 for plaintext, 32+1 for md5-ed passwords
struct login_session_data {
@@ -53,9 +62,9 @@ struct mmo_char_server {
int fd;
uint32 ip;
uint16 port;
- uint16 users; // user count on this server
- uint16 type; // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
- uint16 new_; // should display as 'new'?
+ uint16 users; ///< user count on this server
+ uint16 type; ///< 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P (@see e_char_server_type in mmo.h)
+ uint16 new_; ///< should display as 'new'?
};
struct client_hash_node {
@@ -195,7 +204,7 @@ struct login_interface {
void (*send_coding_key) (int fd, struct login_session_data* sd);
void (*parse_request_coding_key) (int fd, struct login_session_data* sd);
void (*char_server_connection_status) (int fd, struct login_session_data* sd, uint8 status);
- void (*parse_request_connection) (int fd, struct login_session_data* sd, const char *ip);
+ void (*parse_request_connection) (int fd, struct login_session_data* sd, const char *ip, uint32 ipl);
int (*parse_login) (int fd);
char *LOGIN_CONF_NAME;
char *LAN_CONF_NAME;
diff --git a/src/login/loginlog.h b/src/login/loginlog.h
index 2104ff277..f4327764a 100644
--- a/src/login/loginlog.h
+++ b/src/login/loginlog.h
@@ -4,7 +4,7 @@
#ifndef LOGIN_LOGINLOG_H
#define LOGIN_LOGINLOG_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
// TODO: Interface
diff --git a/src/login/loginlog_sql.c b/src/login/loginlog_sql.c
index 5654b4c5b..da698e187 100644
--- a/src/login/loginlog_sql.c
+++ b/src/login/loginlog_sql.c
@@ -6,14 +6,14 @@
#include "loginlog.h"
-#include <string.h>
-#include <stdlib.h> // exit
+#include "common/cbasetypes.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/socket.h"
+#include "common/sql.h"
+#include "common/strlib.h"
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/socket.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
+#include <stdlib.h> // exit
// global sql settings (in ipban_sql.c)
static char global_db_hostname[32] = "127.0.0.1";
@@ -61,12 +61,15 @@ unsigned long loginlog_failedattempts(uint32 ip, unsigned int minutes)
/*=============================================
* Records an event in the login log
*---------------------------------------------*/
+// TODO: add an enum of rcode values
void login_log(uint32 ip, const char* username, int rcode, const char* message)
{
char esc_username[NAME_LENGTH*2+1];
char esc_message[255*2+1];
int retcode;
+ nullpo_retv(username);
+ nullpo_retv(message);
if( !enabled )
return;
@@ -137,6 +140,8 @@ bool loginlog_config_read(const char* key, const char* value)
{
const char* signature;
+ nullpo_ret(key);
+ nullpo_ret(value);
signature = "sql.";
if( strncmpi(key, signature, strlen(signature)) == 0 )
{
diff --git a/src/map/HPMmap.c b/src/map/HPMmap.c
index 3da49c3b9..7600d3d0c 100644
--- a/src/map/HPMmap.c
+++ b/src/map/HPMmap.c
@@ -5,63 +5,73 @@
#include "HPMmap.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+
+#include "common/HPMi.h"
+#include "common/conf.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/db.h"
+#include "common/des.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/mapindex.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/spinlock.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/buyingstore.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/date.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/irc-bot.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/packets_struct.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pc_groups.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/searchstore.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "map/vending.h"
-#include "atcommand.h"
-#include "battle.h"
-#include "battleground.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "date.h"
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "irc-bot.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pc_groups.h"
-#include "pet.h"
-#include "quest.h"
-#include "script.h"
-#include "searchstore.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "unit.h"
-#include "vending.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/des.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
+// HPMDataCheck comes after all the other includes
+#include "common/HPMDataCheck.h"
-#include "../common/HPMDataCheck.h"
+#include <stdio.h>
+#include <stdlib.h>
struct HPM_atcommand_list {
//tracking currently not enabled
@@ -114,6 +124,10 @@ bool HPM_map_grabHPData(struct HPDataOperationStorage *ret, enum HPluginDataType
ret->HPDataSRCPtr = (void**)(&((struct item_data *)ptr)->hdata);
ret->hdatac = &((struct item_data *)ptr)->hdatac;
break;
+ case HPDT_BGDATA:
+ ret->HPDataSRCPtr = (void**)(&((struct battleground_data *)ptr)->hdata);
+ ret->hdatac = &((struct battleground_data *)ptr)->hdatac;
+ break;
default:
return false;
}
diff --git a/src/map/HPMmap.h b/src/map/HPMmap.h
index 0c727d017..00a8f43c3 100644
--- a/src/map/HPMmap.h
+++ b/src/map/HPMmap.h
@@ -8,9 +8,9 @@
#error You should never include HPMmap.h from a plugin.
#endif
-#include "../common/cbasetypes.h"
-#include "../map/atcommand.h"
-#include "../common/HPM.h"
+#include "map/atcommand.h"
+#include "common/cbasetypes.h"
+#include "common/HPM.h"
struct hplugin;
struct map_session_data;
diff --git a/src/map/Makefile.in b/src/map/Makefile.in
index 90bb55694..ac1b4d837 100644
--- a/src/map/Makefile.in
+++ b/src/map/Makefile.in
@@ -9,18 +9,20 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
SYSINFO_INC = $(COMMON_D)/sysinfo.inc
+COMMON_INCLUDE = -I..
-LIBCONFIG_D = ../../3rdparty/libconfig
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
-MT19937AR_D = ../../3rdparty/mt19937ar
+MT19937AR_D = $(THIRDPARTY_D)/mt19937ar
MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o
MT19937AR_H = $(MT19937AR_D)/mt19937ar.h
-MT19937AR_INCLUDE = -I$(MT19937AR_D)
MAP_C = atcommand.c battle.c battleground.c buyingstore.c channel.c chat.c \
chrif.c clif.c date.c duel.c elemental.c guild.c homunculus.c HPMmap.c \
@@ -111,7 +113,7 @@ map-server: ../../map-server@EXEEXT@
obj_sql/%.o: %.c $(MAP_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj_sql
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) $(PCRE_CFLAGS) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) $(PCRE_CFLAGS) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(COMMON_D)/obj_all/common.a:
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 560848c5b..fb0b89381 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4,59 +4,59 @@
#define HERCULES_CORE
-#include "../config/core.h" // AUTOLOOTITEM_SIZE, AUTOTRADE_PERSISTENCY, MAX_SUGGESTIONS, MOB_FLEE(), MOB_HIT(), RENEWAL, RENEWAL_DROP, RENEWAL_EXP
+#include "config/core.h" // AUTOLOOTITEM_SIZE, AUTOTRADE_PERSISTENCY, MAX_SUGGESTIONS, MOB_FLEE(), MOB_HIT(), RENEWAL, RENEWAL_DROP, RENEWAL_EXP
#include "atcommand.h"
+#include "map/HPMmap.h"
+#include "map/battle.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pc_groups.h" // groupid2name
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/searchstore.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/core.h"
+#include "common/malloc.h"
+#include "common/mmo.h" // MAX_CARTS
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "HPMmap.h"
-#include "battle.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pc_groups.h" // groupid2name
-#include "pet.h"
-#include "quest.h"
-#include "script.h"
-#include "searchstore.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/core.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h" // MAX_CARTS
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct atcommand_interface atcommand_s;
static char atcmd_output[CHAT_SIZE_MAX];
@@ -209,9 +209,10 @@ ACMD(send)
long num;
// read message type as hex number (without the 0x)
- if(!message || !*message ||
- !((sscanf(message, "len %x", &type)==1 && (len=1))
- || sscanf(message, "%x", &type)==1) ) {
+ if (!message || !*message
+ || !((sscanf(message, "len %x", &type)==1 && (len=1))
+ || sscanf(message, "%x", &type)==1)
+ ) {
clif->message(fd, msg_fd(fd,900)); // Usage:
clif->message(fd, msg_fd(fd,901)); // @send len <packet hex number>
clif->message(fd, msg_fd(fd,902)); // @send <packet hex number> {<value>}*
@@ -663,7 +664,7 @@ ACMD(who) {
break;
}
}
- clif->colormes(fd, COLOR_DEFAULT, StrBuf->Value(&buf));/** for whatever reason clif->message crashes with some patterns, see bugreport:8186 **/
+ clif->messagecolor_self(fd, COLOR_DEFAULT, StrBuf->Value(&buf));/** for whatever reason clif->message crashes with some patterns, see bugreport:8186 **/
StrBuf->Clear(&buf);
count++;
}
@@ -875,12 +876,12 @@ ACMD(guildstorage)
if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
return false;
- if (sd->state.storage_flag == 1) {
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) {
clif->message(fd, msg_fd(fd,250));
return false;
}
- if (sd->state.storage_flag == 2) {
+ if (sd->state.storage_flag == STORAGE_FLAG_GUILD) {
clif->message(fd, msg_fd(fd,251));
return false;
}
@@ -1124,7 +1125,7 @@ ACMD(heal)
if ( hp < 0 && sp <= 0 ) {
status->damage(NULL, &sd->bl, -hp, -sp, 0, 0);
- clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, 4, 0);
+ clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, BDT_ENDURE, 0);
clif->message(fd, msg_fd(fd,156)); // HP or/and SP modified.
return true;
}
@@ -1135,7 +1136,7 @@ ACMD(heal)
status->heal(&sd->bl, hp, 0, 0);
else {
status->damage(NULL, &sd->bl, -hp, 0, 0, 0);
- clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, 4, 0);
+ clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, BDT_ENDURE, 0);
}
}
@@ -1344,7 +1345,7 @@ ACMD(itemreset)
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_COMMAND);
}
}
clif->message(fd, msg_fd(fd,20)); // All of your items have been removed.
@@ -1443,7 +1444,7 @@ ACMD(joblevelup)
level = sd->status.job_level-1;
sd->status.job_level -= (unsigned int)level;
if (sd->status.skill_point < level)
- pc->resetskill(sd,0); //Reset skills since we need to subtract more points.
+ pc->resetskill(sd, PCRESETSKILL_NONE); //Reset skills since we need to subtract more points.
if (sd->status.skill_point < level)
sd->status.skill_point = 0;
else
@@ -2086,9 +2087,9 @@ ACMD(refine)
if (sd->status.inventory[idx].refine != final_refine) {
sd->status.inventory[idx].refine = final_refine;
current_position = sd->status.inventory[idx].equip;
- pc->unequipitem(sd, idx, 3);
+ pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
clif->refine(fd, 0, idx, sd->status.inventory[idx].refine);
- clif->delitem(sd, idx, 1, 3);
+ clif->delitem(sd, idx, 1, DELITEM_MATERIALCHANGE);
clif->additem(sd, idx, 1, 0);
pc->equipitem(sd, idx, current_position);
clif->misceffect(&sd->bl, 3);
@@ -2730,7 +2731,7 @@ ACMD(char_block)
return false;
}
- chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, CHAR_ASK_NAME_BLOCK, 0, 0, 0, 0, 0, 0);
clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it.
return true;
@@ -2826,7 +2827,8 @@ ACMD(char_ban)
return false;
}
- chrif->char_ask_name(sd->status.account_id, atcmd_player_name, !strcmpi(info->command,"charban") ? 6 : 2, year, month, day, hour, minute, second); // type: 2 - ban; 6 - charban
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name,
+ !strcmpi(info->command,"charban") ? CHAR_ASK_NAME_CHARBAN : CHAR_ASK_NAME_BAN, year, month, day, hour, minute, second);
clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it.
return true;
@@ -2845,7 +2847,7 @@ ACMD(char_unblock)
}
// send answer to login server via char-server
- chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, CHAR_ASK_NAME_UNBLOCK, 0, 0, 0, 0, 0, 0);
clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it.
return true;
@@ -2864,7 +2866,8 @@ ACMD(char_unban)
}
// send answer to login server via char-server
- chrif->char_ask_name(sd->status.account_id, atcmd_player_name, !strcmpi(info->command,"charunban") ? 7 : 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban account; type 7 - unban character
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name,
+ !strcmpi(info->command,"charunban") ? CHAR_ASK_NAME_CHARUNBAN : CHAR_ASK_NAME_UNBAN, 0, 0, 0, 0, 0, 0);
clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it.
return true;
@@ -3101,7 +3104,7 @@ ACMD(questskill)
return false;
}
- pc->skill(sd, skill_id, 1, 0);
+ pc->skill(sd, skill_id, 1, SKILL_GRANT_PERMANENT);
clif->message(fd, msg_fd(fd,70)); // You have learned the skill.
return true;
@@ -5096,7 +5099,7 @@ ACMD(dropall)
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
- pc->unequipitem(sd, i, 3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
pc->dropitem(sd, i, sd->status.inventory[i].amount);
}
}
@@ -5111,7 +5114,7 @@ ACMD(storeall)
{
int i;
- if (sd->state.storage_flag != 1) {
+ if (sd->state.storage_flag != STORAGE_FLAG_NORMAL) {
//Open storage.
if( storage->open(sd) == 1 ) {
clif->message(fd, msg_fd(fd,1161)); // You currently cannot open your storage.
@@ -5122,7 +5125,7 @@ ACMD(storeall)
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
- pc->unequipitem(sd, i, 3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
storage->add(sd, i, sd->status.inventory[i].amount);
}
}
@@ -5136,7 +5139,7 @@ ACMD(clearstorage)
{
int i, j;
- if (sd->state.storage_flag == 1) {
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) {
clif->message(fd, msg_fd(fd,250));
return false;
}
@@ -5164,12 +5167,12 @@ ACMD(cleargstorage)
return false;
}
- if (sd->state.storage_flag == 1) {
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) {
clif->message(fd, msg_fd(fd,250));
return false;
}
- if (sd->state.storage_flag == 2) {
+ if (sd->state.storage_flag == STORAGE_FLAG_GUILD) {
clif->message(fd, msg_fd(fd,251));
return false;
}
@@ -5200,7 +5203,7 @@ ACMD(clearcart)
return false;
}
- if( sd->state.vending == 1 ) {
+ if (sd->state.vending) {
clif->message(fd, msg_fd(fd,548)); // You can't clean a cart while vending!
return false;
}
@@ -5241,11 +5244,11 @@ ACMD(skillid) {
for (data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key)) {
int idx = skill->get_index(DB->data2i(data));
- if (strnicmp(key.str, message, skillen) == 0 || strnicmp(skill->db[idx].desc, message, skillen) == 0) {
- sprintf(atcmd_output, msg_fd(fd,1164), DB->data2i(data), skill->db[idx].desc, key.str); // skill %d: %s (%s)
+ if (strnicmp(key.str, message, skillen) == 0 || strnicmp(skill->dbs->db[idx].desc, message, skillen) == 0) {
+ sprintf(atcmd_output, msg_fd(fd,1164), DB->data2i(data), skill->dbs->db[idx].desc, key.str); // skill %d: %s (%s)
clif->message(fd, atcmd_output);
- } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(key.str,message) || stristr(skill->db[idx].desc,message) ) ) {
- snprintf(partials[found], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_fd(fd,1164), DB->data2i(data), skill->db[idx].desc, key.str);
+ } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(key.str,message) || stristr(skill->dbs->db[idx].desc,message) ) ) {
+ snprintf(partials[found], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_fd(fd,1164), DB->data2i(data), skill->dbs->db[idx].desc, key.str);
found++;
}
}
@@ -5326,7 +5329,7 @@ ACMD(displayskill) {
}
st = status->get_status_data(&sd->bl);
tick = timer->gettick();
- clif->skill_damage(&sd->bl,&sd->bl, tick, st->amotion, st->dmotion, 1, 1, skill_id, skill_lv, 5);
+ clif->skill_damage(&sd->bl,&sd->bl, tick, st->amotion, st->dmotion, 1, 1, skill_id, skill_lv, BDT_SPLASH);
clif->skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
clif->skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
return true;
@@ -5373,7 +5376,7 @@ ACMD(skilltree) {
{
if( ent->need[j].id && pc->checkskill(sd,ent->need[j].id) < ent->need[j].lv)
{
- sprintf(atcmd_output, msg_fd(fd,1170), ent->need[j].lv, skill->db[ent->need[j].id].desc); // Player requires level %d of skill %s.
+ sprintf(atcmd_output, msg_fd(fd,1170), ent->need[j].lv, skill->dbs->db[ent->need[j].id].desc); // Player requires level %d of skill %s.
clif->message(fd, atcmd_output);
meets = 0;
}
@@ -5603,7 +5606,7 @@ ACMD(partyoption)
return false;
}
- option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
+ option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0); // TODO: Add documentation for these values
//Change item share type.
if (option != p->party.item)
@@ -6075,14 +6078,14 @@ ACMD(cleanmap) {
}
ACMD(cleanarea) {
- int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
+ int x0 = 0, y0 = 0, x1 = 0, y1 = 0, n = 0;
- if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) {
+ if (!message || !*message || (n=sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1)) < 1) {
map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, AREA_SIZE * 2, BL_ITEM);
- } else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 1) {
- map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, x0, BL_ITEM);
- } else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) {
+ } else if (n == 4) {
map->foreachinarea(atcommand->cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
+ } else {
+ map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, x0, BL_ITEM);
}
clif->message(fd, msg_fd(fd,1221)); // All dropped items have been cleaned up.
@@ -6244,10 +6247,9 @@ ACMD(users)
/*==========================================
*
*------------------------------------------*/
-ACMD(reset)
-{
+ACMD(reset) {
pc->resetstate(sd);
- pc->resetskill(sd,1);
+ pc->resetskill(sd, PCRESETSKILL_RESYNC);
sprintf(atcmd_output, msg_fd(fd,208), sd->status.name); // '%s' skill and stats points reseted!
clif->message(fd, atcmd_output);
return true;
@@ -6288,9 +6290,9 @@ ACMD(summon)
if(!md)
return false;
- md->master_id=sd->bl.id;
- md->special_state.ai=1;
- md->deletetimer=timer->add(tick+(duration*60000),mob->timer_delete,md->bl.id,0);
+ md->master_id = sd->bl.id;
+ md->special_state.ai = AI_ATTACK;
+ md->deletetimer = timer->add(tick+(duration*60000),mob->timer_delete,md->bl.id,0);
clif->specialeffect(&md->bl,344,AREA);
mob->spawn(md);
sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
@@ -6423,15 +6425,14 @@ ACMD(uptime)
* @changesex <sex>
* => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female.
*------------------------------------------*/
-ACMD(changesex)
-{
+ACMD(changesex) {
int i;
- pc->resetskill(sd,4);
+ pc->resetskill(sd, PCRESETSKILL_CHSEX);
// to avoid any problem with equipment and invalid sex, equipment is unequipped.
for( i=0; i<EQI_MAX; i++ )
- if( sd->equip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3);
- chrif->changesex(sd);
+ if( sd->equip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
+ chrif->changesex(sd, true);
return true;
}
@@ -6745,7 +6746,7 @@ ACMD(showmobs)
continue;
if( mob_id != -1 && md->class_ != mob_id )
continue;
- if( md->special_state.ai || md->master_id )
+ if (md->special_state.ai != AI_NONE || md->master_id)
continue; // hide slaves and player summoned mobs
if( md->spawn_timer != INVALID_TIMER )
continue; // hide mobs waiting for respawn
@@ -7804,13 +7805,15 @@ ACMD(cash)
if( !battle_config.cashshop_show_points ){
sprintf(output, msg_fd(fd,505), ret, sd->cashPoints);
clif_disp_onlyself(sd, output, strlen(output));
+ clif->message(fd, output);
}
} else
clif->message(fd, msg_fd(fd,149)); // Unable to decrease the number/value.
} else {
if( (ret=pc->paycash(sd, -value, 0)) >= 0){
sprintf(output, msg_fd(fd,410), ret, sd->cashPoints);
- clif_disp_onlyself(sd, output, strlen(output));
+ clif_disp_onlyself(sd, output, strlen(output));
+ clif->message(fd, output);
} else
clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value.
}
@@ -7821,13 +7824,15 @@ ACMD(cash)
if( !battle_config.cashshop_show_points ){
sprintf(output, msg_fd(fd,506), ret, sd->kafraPoints);
clif_disp_onlyself(sd, output, strlen(output));
+ clif->message(fd, output);
}
} else
clif->message(fd, msg_fd(fd,149)); // Unable to decrease the number/value.
} else {
if( (ret=pc->paycash(sd, -value, -value)) >= 0){
sprintf(output, msg_fd(fd,411), ret, sd->kafraPoints);
- clif_disp_onlyself(sd, output, strlen(output));
+ clif_disp_onlyself(sd, output, strlen(output));
+ clif->message(fd, output);
} else
clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value.
}
@@ -7940,10 +7945,10 @@ ACMD(feelreset)
/*==========================================
* AUCTION SYSTEM
*------------------------------------------*/
-ACMD(auction) {
-
- if( !battle_config.feature_auction ) {
- clif->colormes(sd->fd,COLOR_RED,msg_fd(fd,1484));
+ACMD(auction)
+{
+ if (!battle_config.feature_auction) {
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_fd(fd,1484));
return false;
}
@@ -7955,31 +7960,22 @@ ACMD(auction) {
/*==========================================
* Kill Steal Protection
*------------------------------------------*/
-ACMD(ksprotection)
-{
+ACMD(ksprotection) {
if( sd->state.noks ) {
- sd->state.noks = 0;
+ sd->state.noks = KSPROTECT_NONE;
clif->message(fd, msg_fd(fd,1325)); // [ K.S Protection Inactive ]
- }
- else
- {
- if( !message || !*message || !strcmpi(message, "party") )
- { // Default is Party
- sd->state.noks = 2;
- clif->message(fd, msg_fd(fd,1326)); // [ K.S Protection Active - Option: Party ]
- }
- else if( !strcmpi(message, "self") )
- {
- sd->state.noks = 1;
- clif->message(fd, msg_fd(fd,1327)); // [ K.S Protection Active - Option: Self ]
- }
- else if( !strcmpi(message, "guild") )
- {
- sd->state.noks = 3;
- clif->message(fd, msg_fd(fd,1328)); // [ K.S Protection Active - Option: Guild ]
- }
- else
- clif->message(fd, msg_fd(fd,1329)); // Usage: @noks <self|party|guild>
+ } else if( !message || !*message || strcmpi(message, "party") == 0 ) {
+ // Default is Party
+ sd->state.noks = KSPROTECT_PARTY;
+ clif->message(fd, msg_fd(fd,1326)); // [ K.S Protection Active - Option: Party ]
+ } else if( strcmpi(message, "self") == 0 ) {
+ sd->state.noks = KSPROTECT_SELF;
+ clif->message(fd, msg_fd(fd,1327)); // [ K.S Protection Active - Option: Self ]
+ } else if( strcmpi(message, "guild") == 0 ) {
+ sd->state.noks = KSPROTECT_GUILD;
+ clif->message(fd, msg_fd(fd,1328)); // [ K.S Protection Active - Option: Guild ]
+ } else {
+ clif->message(fd, msg_fd(fd,1329)); // Usage: @noks <self|party|guild>
}
return true;
}
@@ -8008,7 +8004,7 @@ ACMD(resetstat)
ACMD(resetskill)
{
- pc->resetskill(sd,1);
+ pc->resetskill(sd, PCRESETSKILL_RESYNC);
sprintf(atcmd_output, msg_fd(fd,206), sd->status.name);
clif->message(fd, atcmd_output);
return true;
@@ -8255,7 +8251,7 @@ ACMD(delitem) {
{// delete pet
intif->delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
}
- pc->delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
+ pc->delitem(sd, idx, delamount, 0, DELITEM_NORMAL, LOG_TYPE_COMMAND);
amount-= delamount;
}
@@ -8793,13 +8789,7 @@ ACMD(channel) {
unsigned short msg_len = 1;
msg_len += sprintf(mout, "[ %s list colors ] : %s", command, channel->config->colors_name[k]);
- WFIFOHEAD(fd,msg_len + 12);
- WFIFOW(fd,0) = 0x2C1;
- WFIFOW(fd,2) = msg_len + 12;
- WFIFOL(fd,4) = 0;
- WFIFOL(fd,8) = channel->config->colors[k];
- safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
- WFIFOSET(fd, msg_len + 12);
+ clif->messagecolor_self(fd, channel->config->colors[k], mout);
}
} else {
DBIterator *iter = db_iterator(channel->db);
@@ -9153,7 +9143,7 @@ ACMD(channel) {
return false;
} else {
channel->set_options(chan, chan->options | k);
- sprintf(atcmd_output, msg_fd(fd,1454), opt_str[k],chan->name);//option '%s' is now enabled for channel '%s'
+ sprintf(atcmd_output, msg_fd(fd,1450), opt_str[k],chan->name);//option '%s' is now enabled for channel '%s'
clif->message(fd, atcmd_output);
}
} else {
@@ -9185,13 +9175,7 @@ ACMD(fontcolor) {
for( k = 0; k < channel->config->colors_count; k++ ) {
msg_len += sprintf(mout, "[ %s ] : %s", command, channel->config->colors_name[k]);
- WFIFOHEAD(fd,msg_len + 12);
- WFIFOW(fd,0) = 0x2C1;
- WFIFOW(fd,2) = msg_len + 12;
- WFIFOL(fd,4) = 0;
- WFIFOL(fd,8) = channel->config->colors[k];
- safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
- WFIFOSET(fd, msg_len + 12);
+ clif->messagecolor_self(fd, channel->config->colors[k], mout);
}
return false;
}
@@ -9214,13 +9198,8 @@ ACMD(fontcolor) {
sd->fontcolor = k + 1;
msg_len += sprintf(mout, "Color changed to '%s'", channel->config->colors_name[k]);
- WFIFOHEAD(fd,msg_len + 12);
- WFIFOW(fd,0) = 0x2C1;
- WFIFOW(fd,2) = msg_len + 12;
- WFIFOL(fd,4) = 0;
- WFIFOL(fd,8) = channel->config->colors[k];
- safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
- WFIFOSET(fd, msg_len + 12);
+ clif->messagecolor_self(fd, channel->config->colors[k], mout);
+
return true;
}
ACMD(searchstore){
@@ -9327,7 +9306,7 @@ ACMD(cddebug) {
const struct TimerData *td = timer->get(cd->entry[i]->timer);
if( !td || td->func != skill->blockpc_end ) {
- clif->messages(fd,"Found invalid entry in slot %d for skill %s",i,skill->db[cd->entry[i]->skidx].name);
+ clif->messages(fd,"Found invalid entry in slot %d for skill %s",i,skill->dbs->db[cd->entry[i]->skidx].name);
sd->blockskill[cd->entry[i]->skidx] = false;
}
}
@@ -9337,7 +9316,7 @@ ACMD(cddebug) {
if( !cd || (message && *message && !strcmpi(message,"reset")) ) {
for(i = 0; i < MAX_SKILL; i++) {
if( sd->blockskill[i] ) {
- clif->messages(fd,"Found skill '%s', unblocking...",skill->db[i].name);
+ clif->messages(fd,"Found skill '%s', unblocking...",skill->dbs->db[i].name);
sd->blockskill[i] = false;
}
}
@@ -9959,11 +9938,12 @@ bool atcommand_exec(const int fd, struct map_session_data *sd, const char *messa
}
for(i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) {
if( info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd ) {
- if( pc_get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv ) {
- clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area");
+ if (pc_get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv) {
+ clif->messagecolor_self(sd->fd, COLOR_RED, "This command is disabled in this area");
return true;
- } else
+ } else {
break;/* already found the matching command, no need to keep checking -- just go on */
+ }
}
}
}
@@ -10263,7 +10243,7 @@ void atcommand_doload(void) {
void atcommand_expand_message_table(void) {
RECREATE(atcommand->msg_table, char **, ++atcommand->max_message_table);
- RECREATE(atcommand->msg_table[atcommand->max_message_table - 1], char *, MAX_MSG);
+ CREATE(atcommand->msg_table[atcommand->max_message_table - 1], char *, MAX_MSG);
}
void do_init_atcommand(bool minimal) {
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index c1f451ad3..88ddde8c2 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -5,9 +5,12 @@
#ifndef MAP_ATCOMMAND_H
#define MAP_ATCOMMAND_H
-#include "pc_groups.h"
-#include "../common/conf.h"
-#include "../common/db.h"
+#include "map/pc_groups.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/db.h"
+
+#include <stdarg.h>
/**
* Declarations
diff --git a/src/map/battle.c b/src/map/battle.c
index b2ee9cf1d..3575dea6f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4,43 +4,43 @@
#define HERCULES_CORE
-#include "../config/core.h" // CELL_NOSTACK, CIRCULAR_AREA, CONSOLE_INPUT, HMAP_ZONE_DAMAGE_CAP_TYPE, OFFICIAL_WALKPATH, RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EDP, RENEWAL_EXP, RENEWAL_LVDMG, RE_LVL_DMOD(), RE_LVL_MDMOD(), RE_LVL_TMDMOD(), RE_SKILL_REDUCTION(), SCRIPT_CALLFUNC_CHECK, SECURE_NPCTIMEOUT, STATS_OPT_OUT
+#include "config/core.h" // CELL_NOSTACK, CIRCULAR_AREA, CONSOLE_INPUT, HMAP_ZONE_DAMAGE_CAP_TYPE, OFFICIAL_WALKPATH, RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EDP, RENEWAL_EXP, RENEWAL_LVDMG, RE_LVL_DMOD(), RE_LVL_MDMOD(), RE_LVL_TMDMOD(), RE_SKILL_REDUCTION(), SCRIPT_CALLFUNC_CHECK, SECURE_NPCTIMEOUT, STATS_OPT_OUT
#include "battle.h"
+#include "map/battleground.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/itemdb.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battleground.h"
-#include "chrif.h"
-#include "clif.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "itemdb.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "skill.h"
-#include "status.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct Battle_Config battle_config;
struct battle_interface battle_s;
@@ -300,10 +300,10 @@ int battle_delay_damage(int64 tick, int amotion, struct block_list *src, struct
int battle_attr_ratio(int atk_elem,int def_type, int def_lv)
{
- if (atk_elem < 0 || atk_elem >= ELE_MAX)
+ if (atk_elem < ELE_NEUTRAL || atk_elem >= ELE_MAX)
return 100;
- if (def_type < 0 || def_type >= ELE_MAX || def_lv < 1 || def_lv > 4)
+ if (def_type < ELE_NEUTRAL || def_type >= ELE_MAX || def_lv < 1 || def_lv > 4)
return 100;
return battle->attr_fix_table[def_lv-1][atk_elem][def_type];
@@ -322,10 +322,10 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d
if (src) sc = status->get_sc(src);
if (target) tsc = status->get_sc(target);
- if (atk_elem < 0 || atk_elem >= ELE_MAX)
+ if (atk_elem < ELE_NEUTRAL || atk_elem >= ELE_MAX)
atk_elem = rnd()%ELE_MAX;
- if (def_type < 0 || def_type >= ELE_MAX ||
+ if (def_type < ELE_NEUTRAL || def_type >= ELE_MAX ||
def_lv < 1 || def_lv > 4) {
ShowError("battle_attr_fix: unknown attr type: atk=%d def_type=%d def_lv=%d\n",atk_elem,def_type,def_lv);
return damage;
@@ -407,6 +407,8 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d
else
return damage + (damage * (ratio - 100) / 100);
}
+
+//FIXME: Missing documentation for flag, flag2
int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, struct weapon_atk *watk, int nk, bool n_ele, short s_ele, short s_ele_, int size, int type, int flag, int flag2){ // [malufett]
#ifdef RENEWAL
int64 damage, eatk = 0;
@@ -421,41 +423,47 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u
damage = status->get_weapon_atk(src, watk, flag);
- if( sd ){
- if( type == EQI_HAND_R )
- damage = battle->calc_sizefix(sd, damage, EQI_HAND_R, size, flag&8);
+ if ( sd ) {
+ if ( type == EQI_HAND_R )
+ damage = battle->calc_sizefix(sd, damage, EQI_HAND_R, size, flag & 8);
else
- damage = battle->calc_sizefix(sd, damage, EQI_HAND_L, size, flag&8);
+ damage = battle->calc_sizefix(sd, damage, EQI_HAND_L, size, flag & 8);
- if( flag&2 && sd->bonus.arrow_atk )
+ if ( flag & 2 && sd->bonus.arrow_atk && skill_id != GN_CARTCANNON )
damage += sd->bonus.arrow_atk;
- if( sd->battle_status.equip_atk != 0 )
+ if ( sd->battle_status.equip_atk != 0 )
eatk = sd->base_status.equip_atk;
+
+ if ( sd->bonus.atk_rate )
+ damage += damage * sd->bonus.atk_rate / 100;
}
if ( skill_id == TF_POISON )
eatk += 15 * skill_lv;
+ if ( skill_id != ASC_METEORASSAULT ) {
+ if ( sc && sc->data[SC_SUB_WEAPONPROPERTY] ) // Temporary. [malufett]
+ damage += damage * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100;
+ }
+
if( sc && sc->count ){
if( sc->data[SC_ZENKAI] && watk->ele == sc->data[SC_ZENKAI]->val2 )
eatk += 200;
+ }
+
#ifdef RENEWAL_EDP
- if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){
- eatk = eatk * (sc->data[SC_EDP]->val4 / 100 - 1);
- damage = damage * (sc->data[SC_EDP]->val4 / 100);
- }
+ if ( sc && sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ) {
+ struct status_data *tstatus;
+ tstatus = status->get_status_data(bl);
+ eatk += damage * 0x19 * battle->attr_fix_table[tstatus->ele_lv - 1][ELE_POISON][tstatus->def_ele] / 10000;
+ damage += (eatk + damage) * sc->data[SC_EDP]->val3 / 100 + eatk;
+ } else /* fall through */
#endif
- }
-
- if( skill_id != ASC_METEORASSAULT ){
- if( sc && sc->data[SC_SUB_WEAPONPROPERTY] ) // Temporary. [malufett]
- damage += damage * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100;
- }
-
- // Temporary. [malufett]
- damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage + eatk, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag);
-
+ damage += eatk;
+
+ damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag);
+
/**
* In RE Shield Boomerang takes weapon element only for damage calculation,
* - resist calculation is always against neutral
@@ -479,7 +487,7 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u
* it calculates nothing extra fancy, is needed for magnum breaks WATK_ELEMENT bonus. [Skotlex]
*------------------------------------------
* Pass damage2 as NULL to not calc it.
- * Flag values:
+ * Flag values: // TODO: Check whether these values are correct (the flag parameter seems to be passed through to other functions), and replace them with an enum.
* &1: Critical hit
* &2: Arrow attack
* &4: Skill is Magic Crasher
@@ -487,11 +495,23 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u
*&16: Arrow attack but BOW, REVOLVER, RIFLE, SHOTGUN, GATLING or GRENADE type weapon not equipped (i.e. shuriken, kunai and venom knives not affected by DEX)
*/
/* 'battle_calc_base_damage' is used on renewal, 'battle_calc_base_damage2' otherwise. */
+// FIXME: Missing documentation for flag2
int64 battle_calc_base_damage(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2) {
int64 damage;
struct status_data *st = status->get_status_data(src);
struct status_change *sc = status->get_sc(src);
-
+
+ if ( !skill_id ) {
+ s_ele = st->rhw.ele;
+ s_ele_ = st->lhw.ele;
+ if ( src->type == BL_PC ) {
+ if ( ((TBL_PC*)src)->charm_type != CHARM_TYPE_NONE && ((TBL_PC*)src)->charm_count >= MAX_SPIRITCHARM ) {
+ s_ele = s_ele_ = ((TBL_PC*)src)->charm_type;
+ }
+ if ( flag & 2 && ((TBL_PC*)src)->bonus.arrow_ele )
+ s_ele = ((TBL_PC*)src)->bonus.arrow_ele;
+ }
+ }
if (src->type == BL_PC) {
int64 batk;
// Property from mild wind bypasses it
@@ -599,6 +619,7 @@ int64 battle_calc_sizefix(struct map_session_data *sd, int64 damage, int type, i
/*==========================================
* Passive skill damages increases
*------------------------------------------*/
+// FIXME: type is undocumented
int64 battle_addmastery(struct map_session_data *sd,struct block_list *target,int64 dmg,int type) {
int64 damage;
struct status_data *st = status->get_status_data(target);
@@ -849,6 +870,7 @@ void battle_calc_masteryfix_unknown(struct block_list *src, struct block_list *t
/*==========================================
* Elemental attribute fix.
*------------------------------------------*/
+// FIXME: flag is undocumented
int64 battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int nk, int n_ele, int s_ele, int s_ele_, bool left, int flag){
struct status_data *tstatus;
@@ -869,8 +891,6 @@ int64 battle_calc_elefix(struct block_list *src, struct block_list *target, uint
damage = battle->attr_fix(src,target,damage,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv);
if( skill_id == NC_ARMSCANNON )
damage = battle->attr_fix(src,target,damage,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv);
- if( skill_id == GN_CARTCANNON )
- damage = battle->attr_fix(src,target,damage,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv);
if( skill_id == GS_GROUNDDRIFT ) //Additional 50*lv Neutral damage.
damage += battle->attr_fix(src,target,50*skill_lv,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv);
}
@@ -896,15 +916,53 @@ int64 battle_calc_elefix(struct block_list *src, struct block_list *target, uint
#endif
return damage;
}
+int64 battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64 damage, int s_ele, int nk, int flag) {
+#ifdef RENEWAL
+ struct map_session_data *tsd;
+ struct status_data *sstatus;
+
+ if ( !damage )
+ return 0;
+
+ nullpo_ret(bl);
+ nullpo_ret(src);
+
+ tsd = BL_CAST(BL_PC, bl);
+ sstatus = status->get_status_data(src);
+
+ if ( tsd ) {
+ if ( !(nk&NK_NO_CARDFIX_DEF) ) {
+ // RaceAddTolerance
+ damage -= damage * tsd->race_tolerance[sstatus->race] / 100;
+ damage -= damage * tsd->race_tolerance[is_boss(src) ? RC_BOSS : RC_NONBOSS] / 100;
+ if ( flag&BF_SHORT )
+ damage -= damage * tsd->bonus.near_attack_def_rate / 100;
+ else // SubRangeAttackDamage or bLongAtkDef
+ damage -= damage * tsd->bonus.long_attack_def_rate / 100;
+ }
+ if ( flag&BF_LONG && tsd->sc.data[SC_GS_ADJUSTMENT] ) {
+ damage -= 20 * damage / 100;
+ }
+ }
+#endif
+ return damage;
+}
/*==========================================
* Calculates card bonuses damage adjustments.
* cflag(cardfix flag):
* &1 - calc for left hand.
* &2 - atker side cardfix(BF_WEAPON) otherwise target side(BF_WEAPON).
*------------------------------------------*/
+// FIXME: wflag is undocumented
int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int64 damage, int cflag, int wflag){
struct map_session_data *sd, *tsd;
- short cardfix = 1000, t_class, s_class, s_race2, t_race2;
+ short cardfix =
+#ifdef RENEWAL
+ 100;
+#else
+ 1000;
+#endif
+ short t_class, s_class, s_race2, t_race2;
struct status_data *sstatus, *tstatus;
int i;
@@ -937,8 +995,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
break;
}
}
- if (cardfix != 1000)
- damage = damage * cardfix / 1000;
}
if( tsd && !(nk&NK_NO_CARDFIX_DEF) )
@@ -961,8 +1017,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100;
cardfix = cardfix * (100 - tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix * (100 - tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100;
for(i=0; i < ARRAYLENGTH(tsd->add_mdef) && tsd->add_mdef[i].rate;i++) {
if(tsd->add_mdef[i].class_ == s_class) {
@@ -982,16 +1036,25 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
if( tsd->sc.data[SC_PROTECT_MDEF] )
cardfix = cardfix * ( 100 - tsd->sc.data[SC_PROTECT_MDEF]->val1 ) / 100;
-
- if( cardfix != 1000 )
- damage = damage * cardfix / 1000;
}
+#ifdef RENEWAL
+ if ( cardfix != 100 )
+ damage += damage * (cardfix - 100) / 100;
+#else
+ if ( cardfix != 1000 )
+ damage = damage * cardfix / 1000;
+#endif
break;
case BF_WEAPON:
t_race2 = status->get_race2(target);
if( cflag&2 ){
if( sd && !(nk&NK_NO_CARDFIX_ATK) ){
- short cardfix_ = 1000;
+ short cardfix_ =
+#ifdef RENEWAL
+ 100;
+#else
+ 1000;
+#endif
if( sd->state.arrow_atk ){
cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->arrow_addrace[tstatus->race]) / 100;
if( !(nk&NK_NO_ELEFIX) ){
@@ -1009,8 +1072,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size]) / 100;
cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100;
cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN]) / 100;
}else{ // Melee attack
if( !battle_config.left_cardfix_to_right ){
cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100;
@@ -1029,8 +1090,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100+sd->right_weapon.addsize[tstatus->size]) / 100;
cardfix = cardfix * (100+sd->right_weapon.addrace2[t_race2]) / 100;
cardfix = cardfix * (100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
if( cflag&1 ){
cardfix_ = cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100;
@@ -1049,8 +1108,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix_ = cardfix_ * (100+sd->left_weapon.addsize[tstatus->size]) / 100;
cardfix_ = cardfix_ * (100+sd->left_weapon.addrace2[t_race2]) / 100;
cardfix_ = cardfix_ * (100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix_ = cardfix_*(100+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100;
}
}else{
int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->left_weapon.addele[tstatus->def_ele];
@@ -1076,8 +1133,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[tstatus->size])/100;
cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2] + sd->left_weapon.addrace2[t_race2])/100;
cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
- if( tstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100+sd->right_weapon.addrace[RC_NONDEMIHUMAN] + sd->left_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
}
}
@@ -1099,11 +1154,16 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
#ifndef RENEWAL
if( wflag&BF_LONG )
cardfix = cardfix * (100 + sd->bonus.long_attack_atk_rate) / 100;
-#endif
if( (cflag&1) && cardfix_ != 1000 )
damage = damage * cardfix_ / 1000;
else if( cardfix != 1000 )
damage = damage * cardfix / 1000;
+#else
+ if ( (cflag & 1) && cardfix_ != 100 )
+ damage += damage * (cardfix - 100) / 100;
+ else if ( cardfix != 100 )
+ damage += damage * (cardfix - 100) / 100;
+#endif
}
}else{
// Target side
@@ -1137,8 +1197,6 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
cardfix = cardfix * (100-tsd->subrace2[s_race2]) / 100;
cardfix = cardfix * (100-tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix * (100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100;
for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ ){
if( tsd->add_def[i].class_ == s_class )
@@ -1147,52 +1205,59 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
break;
}
}
-
+#ifndef RENEWAL
if( wflag&BF_SHORT )
cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100;
else // BF_LONG (there's no other choice)
cardfix = cardfix * (100 - tsd->bonus.long_attack_def_rate) / 100;
-
+#endif
if( tsd->sc.data[SC_PROTECT_DEF] )
cardfix = cardfix * (100 - tsd->sc.data[SC_PROTECT_DEF]->val1) / 100;
-
+#ifdef RENEWAL
+ if ( cardfix != 100 )
+ damage += damage * (cardfix - 100) / 100;
+#else
if( cardfix != 1000 )
damage = damage * cardfix / 1000;
+#endif
}
}
break;
case BF_MISC:
- if( tsd && !(nk&NK_NO_CARDFIX_DEF) ){
- // misc damage reduction from equipment
- if (!(nk&NK_NO_ELEFIX))
+ if ( tsd && !(nk&NK_NO_CARDFIX_DEF) ) {
+ // misc damage reduction from equipment
+#ifndef RENEWAL
+ if ( !(nk&NK_NO_ELEFIX) )
{
int ele_fix = tsd->subele[s_ele];
for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
{
if(tsd->subele2[i].ele != s_ele) continue;
if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK &&
- tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
- tsd->subele2[i].flag&wflag&BF_SKILLMASK))
+ tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
+ tsd->subele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += tsd->subele2[i].rate;
}
cardfix = cardfix * (100 - ele_fix) / 100;
}
- cardfix = cardfix*(100-tsd->subsize[sstatus->size]) / 100;
- cardfix = cardfix*(100-tsd->subrace2[s_race2]) / 100;
cardfix = cardfix*(100-tsd->subrace[sstatus->race]) / 100;
cardfix = cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix = cardfix * (100 - tsd->subrace[RC_NONDEMIHUMAN]) / 100;
-
- cardfix = cardfix * ( 100 - tsd->bonus.misc_def_rate ) / 100;
if( wflag&BF_SHORT )
cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100;
else // BF_LONG (there's no other choice)
cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100;
-
- if (cardfix != 1000)
+#endif
+ cardfix = cardfix*(100 - tsd->subsize[sstatus->size]) / 100;
+ cardfix = cardfix*(100 - tsd->subrace2[s_race2]) / 100;
+ cardfix = cardfix * (100 - tsd->bonus.misc_def_rate) / 100;
+#ifdef RENEWAL
+ if ( cardfix != 100 )
+ damage += damage * (cardfix - 100) / 100;
+#else
+ if ( cardfix != 1000 )
damage = damage * cardfix / 1000;
+#endif
}
break;
}
@@ -1207,6 +1272,7 @@ int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_
* &2 - pdef(Pierce defense)
* &4 - tdef(Total defense reduction)
*------------------------------------------*/
+// TODO: Add an enum for flag
int64 battle_calc_defense(int attack_type, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int flag, int pdef){
struct status_data *sstatus, *tstatus;
struct map_session_data *sd, *tsd;
@@ -1244,21 +1310,26 @@ int64 battle_calc_defense(int attack_type, struct block_list *src, struct block_
#endif
if ( sd ) {
+ if ( sd->charm_type == CHARM_TYPE_LAND && sd->charm_count > 0 ) // hidden from status window
+ def1 += 10 * def1 * sd->charm_count / 100;
+
i = sd->ignore_def[is_boss(target) ? RC_BOSS : RC_NONBOSS];
i += sd->ignore_def[tstatus->race];
if ( i ) {
if ( i > 100 ) i = 100;
def1 -= def1 * i / 100;
+#ifndef RENEWAL
def2 -= def2 * i / 100;
+#endif
}
- if (sd->charm_type == CHARM_TYPE_LAND && sd->charm_count > 0 ) // hidden from status window
- def1 += 10 * def1 * sd->charm_count / 100;
}
if( sc && sc->data[SC_EXPIATIO] ){
i = 5 * sc->data[SC_EXPIATIO]->val1; // 5% per level
def1 -= def1 * i / 100;
+#ifndef RENEWAL
def2 -= def2 * i / 100;
+#endif
}
if( battle_config.vit_penalty_type && battle_config.vit_penalty_target&target->type ) {
@@ -1275,7 +1346,9 @@ int64 battle_calc_defense(int attack_type, struct block_list *src, struct block_
def2 -= (target_count - (battle_config.vit_penalty_count - 1))*battle_config.vit_penalty_num;
}
}
+#ifndef RENEWAL
if(skill_id == AM_ACIDTERROR) def1 = 0; //Acid Terror ignores only armor defense. [Skotlex]
+#endif
if(def2 < 1) def2 = 1;
}
//Vitality reduction from rodatazone: http://rodatazone.simgaming.net/mechanics/substats.php#def
@@ -1403,6 +1476,7 @@ int battle_calc_chorusbonus(struct map_session_data *sd) {
return members - 2; // Effect bonus from additional Minstrel's/Wanderer's if not above the max possible
}
+// FIXME: flag is undocumented
int battle_calc_skillratio(int attack_type, struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int skillratio, int flag){
int i;
struct status_change *sc, *tsc;
@@ -1927,7 +2001,11 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
skillratio += 20 * skill_lv;
break;
case AM_ACIDTERROR:
+#ifdef RENEWAL
+ skillratio += 80 * skill_lv + 100;
+#else
skillratio += 40 * skill_lv;
+#endif
break;
case MO_FINGEROFFENSIVE:
skillratio+= 50 * skill_lv;
@@ -1935,8 +2013,8 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
case MO_INVESTIGATE:
skillratio += 75 * skill_lv;
break;
- #ifndef RENEWAL
case MO_EXTREMITYFIST:
+ #ifndef RENEWAL
{
//Overflow check. [Skotlex]
unsigned int ratio = skillratio + 100*(8 + st->sp/10);
@@ -1944,8 +2022,8 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
if (ratio > 60000) ratio = 60000; //We leave some room here in case skillratio gets further increased.
skillratio = (unsigned short)ratio;
}
+#endif
break;
- #endif
case MO_TRIPLEATTACK:
skillratio += 20 * skill_lv;
break;
@@ -2050,14 +2128,11 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
case GS_TRACKING:
skillratio += 100 * (skill_lv+1);
break;
+#ifndef RENEWAL
case GS_PIERCINGSHOT:
-#ifdef RENEWAL
- if( sd && sd->weapontype1 == W_RIFLE )
- skillratio += 50 + 30 * skill_lv;
- else
-#endif
skillratio += 20 * skill_lv;
break;
+#endif
case GS_RAPIDSHOWER:
skillratio += 10 * skill_lv;
break;
@@ -2456,7 +2531,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
}
break;
case GN_CARTCANNON:
- skillratio = 50 * (sd ? pc->checkskill(sd, GN_REMODELING_CART) : 5) * (st->int_ / 40) + 60 * skill_lv;
+ skillratio += -100 + (int)(50.0f * (sd ? pc->checkskill(sd, GN_REMODELING_CART) : 5) * (st->int_ / 40.0f) + 60.0f * skill_lv);
break;
case GN_SPORE_EXPLOSION:
skillratio = 100 * skill_lv + (200 + st->int_) * status->get_lv(src) / 100;
@@ -2705,6 +2780,8 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
group->val2 -= (int)cap_value(damage,INT_MIN,INT_MAX);
} else
skill->del_unitgroup(group,ALC_MARK);
+ if (--group->val3<=0)
+ skill->del_unitgroup(group,ALC_MARK);
#else
if (--group->val2<=0)
skill->del_unitgroup(group,ALC_MARK);
@@ -2920,11 +2997,11 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if(sc->data[SC_DEFENDER] &&
((flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON) || skill_id == CR_ACIDDEMONSTRATION))
damage = damage * ( 100 - sc->data[SC_DEFENDER]->val2 ) / 100;
-
+#ifndef RENEWAL
if(sc->data[SC_GS_ADJUSTMENT] &&
(flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON))
damage -= damage * 20 / 100;
-
+#endif
if(sc->data[SC_FOGWALL]) {
if(flag&BF_SKILL) { //25% reduction
if ( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) && !(skill->get_nk(skill_id)&NK_SPLASH) )
@@ -3076,28 +3153,31 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
if( sc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * sc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
status->change_spread(bl, src); // Deadly infect attacked side
+
+ if ( sd && damage > 0 && (sce = sc->data[SC_GENTLETOUCH_ENERGYGAIN]) ) {
+ if ( rnd() % 100 < sce->val2 )
+ pc->addspiritball(sd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(sd, 0));
+ }
}
//SC effects from caster side.
- sc = status->get_sc(src);
-
- if (sc && sc->count) {
- if( sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
+ if (tsc && tsc->count) {
+ if( tsc->data[SC_INVINCIBLE] && !tsc->data[SC_INVINCIBLEOFF] )
damage += damage * 75 / 100;
// [Epoque]
if (bl->type == BL_MOB) {
int i;
- if ( ((sce=sc->data[SC_MANU_ATK]) && (flag&BF_WEAPON)) ||
- ((sce=sc->data[SC_MANU_MATK]) && (flag&BF_MAGIC))
+ if ( ((sce=tsc->data[SC_MANU_ATK]) && (flag&BF_WEAPON)) ||
+ ((sce=tsc->data[SC_MANU_MATK]) && (flag&BF_MAGIC))
)
for (i=0;ARRAYLENGTH(mob->manuk)>i;i++)
if (((TBL_MOB*)bl)->class_==mob->manuk[i]) {
damage += damage * sce->val1 / 100;
break;
}
- if ( ((sce=sc->data[SC_SPL_ATK]) && (flag&BF_WEAPON)) ||
- ((sce=sc->data[SC_SPL_MATK]) && (flag&BF_MAGIC))
+ if ( ((sce=tsc->data[SC_SPL_ATK]) && (flag&BF_WEAPON)) ||
+ ((sce=tsc->data[SC_SPL_MATK]) && (flag&BF_MAGIC))
)
for (i=0;ARRAYLENGTH(mob->splendide)>i;i++)
if (((TBL_MOB*)bl)->class_==mob->splendide[i]) {
@@ -3114,14 +3194,19 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
sc_start(src,bl,tsc->data[SC_POISONINGWEAPON]->val2,rate,tsc->data[SC_POISONINGWEAPON]->val1,skill->get_time2(GC_POISONINGWEAPON,1) - (tstatus->vit + tstatus->luk) / 2 * 1000);
}
}
- if( sc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * sc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
+ if( tsc->data[SC__DEADLYINFECT] && flag&BF_SHORT && damage > 0 && rnd()%100 < 30 + 10 * tsc->data[SC__DEADLYINFECT]->val1 && !is_boss(src) )
status->change_spread(src, bl);
- if (sc->data[SC_SHIELDSPELL_REF] && sc->data[SC_SHIELDSPELL_REF]->val1 == 1 && damage > 0)
+ if (tsc->data[SC_SHIELDSPELL_REF] && tsc->data[SC_SHIELDSPELL_REF]->val1 == 1 && damage > 0)
skill->break_equip(bl,EQP_ARMOR,10000,BCT_ENEMY );
- if (sc->data[SC_STYLE_CHANGE] && rnd()%2) {
+ if (tsc->data[SC_STYLE_CHANGE] && rnd()%2) {
TBL_HOM *hd = BL_CAST(BL_HOM,bl);
if (hd) homun->addspiritball(hd, 10);
}
+ if ( src->type == BL_PC && damage > 0 && (sce = tsc->data[SC_GENTLETOUCH_ENERGYGAIN]) ) {
+ struct map_session_data *tsd = (struct map_session_data *)src;
+ if ( tsd && rnd() % 100 < sce->val2 )
+ pc->addspiritball(tsd, skill->get_time(MO_CALLSPIRITS, 1), pc->getmaxspiritball(tsd, 0));
+ }
}
/* no data claims these settings affect anything other than players */
if( damage && sd && bl->type == BL_PC ) {
@@ -3191,6 +3276,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam
/*==========================================
* Calculates BG related damage adjustments.
*------------------------------------------*/
+// FIXME: flag is undocumented
int64 battle_calc_bg_damage(struct block_list *src, struct block_list *bl, int64 damage, int div_, uint16 skill_id, uint16 skill_lv, int flag)
{
if( !damage )
@@ -3209,6 +3295,7 @@ int64 battle_calc_bg_damage(struct block_list *src, struct block_list *bl, int64
/*==========================================
* Calculates GVG related damage adjustments.
*------------------------------------------*/
+// FIXME: flag is undocumented
int64 battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int64 damage,int div_,uint16 skill_id,uint16 skill_lv,int flag) {
struct mob_data* md = BL_CAST(BL_MOB, bl);
int class_ = status->get_class(bl);
@@ -3285,13 +3372,13 @@ void battle_consume_ammo(TBL_PC*sd, int skill_id, int lv) {
if (!battle_config.arrow_decrement)
return;
- if (skill_id) {
+ if (skill_id && lv) {
qty = skill->get_ammo_qty(skill_id, lv);
if (!qty) qty = 1;
}
if(sd->equip_index[EQI_AMMO]>=0) //Qty check should have been done in skill_check_condition
- pc->delitem(sd,sd->equip_index[EQI_AMMO],qty,0,1,LOG_TYPE_CONSUME);
+ pc->delitem(sd, sd->equip_index[EQI_AMMO], qty, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
sd->state.arrow_atk = 0;
}
@@ -3345,6 +3432,7 @@ int battle_blewcount_bonus(struct map_session_data *sd, uint16 skill_id) {
/*==========================================
* battle_calc_magic_attack [DracoRPG]
*------------------------------------------*/
+// FIXME: mflag is undocumented
struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag) {
int nk;
short s_ele = 0;
@@ -3500,7 +3588,10 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
break;
default: {
MATK_ADD( status->get_matk(src, 2) );
-
+#ifdef RENEWAL
+ ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag);
+ ad.damage = battle->calc_cardfix2(src, target, ad.damage, s_ele, nk, ad.flag);
+#endif
if (nk&NK_SPLASHSPLIT) { // Divide MATK in case of multiple targets skill
if(mflag>0)
ad.damage/= mflag;
@@ -3520,7 +3611,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
skillratio = sc->data[SC_SPELLFIST]->val2 * 50 + sc->data[SC_SPELLFIST]->val4 * 100;// val4 = used bolt level, val2 = used spellfist level. [Rytech]
ad.div_ = 1;// ad mods, to make it work similar to regular hits [Xazax]
ad.flag = BF_WEAPON|BF_SHORT;
- ad.type = 0;
+ ad.type = BDT_NORMAL;
}
/* Fall through */
default:
@@ -3536,7 +3627,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
}
}
#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE
- if( target && skill_id ) {
+ if (skill_id) {
for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) {
if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) {
if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) {
@@ -3554,9 +3645,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
}
}
#endif
-#ifdef RENEWAL
- ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag);
-#endif
if(sd) {
uint16 rskill;/* redirect skill */
//Damage bonuses
@@ -3671,6 +3759,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
/*==========================================
* Calculate Misc damage for skill_id
*------------------------------------------*/
+// FIXME: mflag is undocumented
struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int mflag) {
int temp;
short i, nk;
@@ -3789,7 +3878,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
short tdef = status->get_total_def(target);
short tmdef = status->get_total_mdef(target);
int targetVit = min(120, status_get_vit(target));
- short totaldef = (tmdef + tdef - ((uint64)(tmdef + tdef) >> 32)) >> 1;
+ short totaldef = (tmdef + tdef - ((uint64)(tmdef + tdef) >> 32)) >> 1; // FIXME: What's the >> 32 supposed to do here? tmdef and tdef are both 16-bit...
matk = battle->calc_magic_attack(src, target, skill_id, skill_lv, mflag).damage;
atk = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, false, s_ele, ELE_NEUTRAL, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), md.flag);
@@ -3866,10 +3955,11 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
int ratio = 300 + 50 * skill_lv;
int64 matk = battle->calc_magic_attack(src, target, skill_id, skill_lv, mflag).damage;
short totaldef = status->get_total_def(target) + status->get_total_mdef(target);
- int64 atk = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, false, s_ele, ELE_NEUTRAL, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), md.flag);
-
+ int64 atk = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, false, s_ele, ELE_NEUTRAL, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), md.flag);
+#ifdef RENEWAL_EDP
if( sc && sc->data[SC_EDP] )
ratio >>= 1;
+#endif
md.damage = (matk + atk) * ratio / 100;
md.damage -= totaldef;
#endif
@@ -3895,7 +3985,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
case RA_CLUSTERBOMB:
case RA_FIRINGTRAP:
case RA_ICEBOUNDTRAP:
- md.damage = skill_lv * sstatus->dex + sstatus->int_ * 5 ;
+ md.damage = (int64)skill_lv * sstatus->dex + sstatus->int_ * 5 ;
RE_LVL_TMDMOD();
if(sd)
{
@@ -3909,7 +3999,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
break;
case WM_SOUND_OF_DESTRUCTION:
- md.damage = 1000 * skill_lv + sstatus->int_ * (sd ? pc->checkskill(sd,WM_LESSON) : 10);
+ md.damage = 1000 * (int64)skill_lv + sstatus->int_ * (sd ? pc->checkskill(sd,WM_LESSON) : 10);
md.damage += md.damage * 10 * battle->calc_chorusbonus(sd) / 100;
break;
/**
@@ -4011,7 +4101,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
}
}
#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE
- if( target && skill_id ) {
+ if (skill_id) {
for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) {
if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) {
if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) {
@@ -4030,6 +4120,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
}
#endif
md.damage = battle->calc_cardfix(BF_MISC, src, target, nk, s_ele, 0, md.damage, 0, md.flag);
+ md.damage = battle->calc_cardfix2(src, target, md.damage, s_ele, nk, md.flag);
if(skill_id){
uint16 rskill;/* redirect skill id */
switch(skill_id){
@@ -4100,6 +4191,7 @@ void battle_calc_misc_attack_unknown(struct block_list *src, struct block_list *
/*==========================================
* battle_calc_weapon_attack (by Skotlex)
*------------------------------------------*/
+// FIXME: wflag is undocumented
struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list *target,uint16 skill_id,uint16 skill_lv,int wflag)
{
unsigned int skillratio = 100; //Skill dmg modifiers.
@@ -4128,6 +4220,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
unsigned weapon : 1; ///< It's a weapon attack (consider VVS, and all that)
#ifdef RENEWAL
unsigned tdef : 1; ///< Total defense reduction
+ unsigned distinct : 1; ///< Has its own battle calc formula
#endif
} flag;
@@ -4149,13 +4242,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
flag.infdef = 1; // Reverberation takes 1 damage
//Initial Values
- wd.type=0; //Normal attack
- wd.div_=skill_id?skill->get_num(skill_id,skill_lv):1;
+ wd.type = BDT_NORMAL;
+ wd.div_ = skill_id ? skill->get_num(skill_id,skill_lv) : 1;
wd.amotion=(skill_id && skill->get_inf(skill_id)&INF_GROUND_SKILL)?0:sstatus->amotion; //Amotion should be 0 for ground skills.
if(skill_id == KN_AUTOCOUNTER)
wd.amotion >>= 1;
wd.dmotion=tstatus->dmotion;
- wd.blewcount=skill->get_blewcount(skill_id,skill_lv);
+ wd.blewcount = skill_id ? skill->get_blewcount(skill_id,skill_lv) : 0;
wd.flag = BF_WEAPON; //Initial Flag
wd.flag |= (skill_id||wflag)?BF_SKILL:BF_NORMAL; // Baphomet card's splash damage is counted as a skill. [Inkfish]
wd.dmg_lv=ATK_DEF; //This assumption simplifies the assignation later
@@ -4216,7 +4309,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
case TF_DOUBLE: //For NPC used skill.
case GS_CHAINACTION:
- wd.type = 0x08;
+ wd.type = BDT_MULTIHIT;
break;
case GS_GROUNDDRIFT:
@@ -4255,13 +4348,28 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( tsc && (tsc->data[SC_WUGBITE] || tsc->data[SC_ANKLESNARE] || tsc->data[SC_ELECTRICSHOCKER]) )
wd.div_ = tstatus->size + 2 + ( (rnd()%100 < 50-tstatus->size*10) ? 1 : 0 );
break;
+
+ case NPC_EARTHQUAKE:
+ wd.flag = (wd.flag&~(BF_WEAPON)) | BF_MAGIC;
+ break;
#ifdef RENEWAL
+ case MO_EXTREMITYFIST:
+ case GS_PIERCINGSHOT:
+ case AM_ACIDTERROR:
+ case AM_DEMONSTRATION:
+ case NJ_ISSEN:
+ case PA_SACRIFICE:
+ flag.distinct = 1;
+ break;
+ case GN_CARTCANNON:
case PA_SHIELDCHAIN:
- case NJ_KUNAI:
- case HW_MAGICCRASHER:
- case NJ_SYURIKEN:
case GS_MAGICALBULLET:
+ case NJ_SYURIKEN:
case KO_BAKURETSU:
+ flag.distinct = 1;
+ /* Fall through */
+ case NJ_KUNAI:
+ case HW_MAGICCRASHER:
flag.tdef = 1;
break;
#endif
@@ -4270,15 +4378,15 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
wd.flag |= flag.arrow?BF_LONG:BF_SHORT;
if ((!skill_id || skill_id == PA_SACRIFICE) && tstatus->flee2 && rnd()%1000 < tstatus->flee2) {
//Check for Lucky Dodge
- wd.type=0x0b;
+ wd.type = BDT_PDODGE;
wd.dmg_lv=ATK_LUCKY;
if (wd.div_ < 0) wd.div_*=-1;
return wd;
}
- s_ele = s_ele_ = skill->get_ele(skill_id, skill_lv);
- if( !skill_id || s_ele == -1 )
- { //Take weapon's element
+ s_ele = s_ele_ = skill_id ? skill->get_ele(skill_id, skill_lv) : -1;
+ if (s_ele == -1) {
+ //Take weapon's element
s_ele = sstatus->rhw.ele;
s_ele_ = sstatus->lhw.ele;
if (sd && sd->charm_type != CHARM_TYPE_NONE && sd->charm_count >= MAX_SPIRITCHARM) {
@@ -4289,13 +4397,14 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
s_ele = sd->bonus.arrow_ele;
if( battle_config.attack_attr_none&src->type )
n_ele = true; //Weapon's element is "not elemental"
- }
- else if( s_ele == -2 ) //Use enchantment's element
+ } else if (s_ele == -2) {
+ //Use enchantment's element
s_ele = s_ele_ = status_get_attack_sc_element(src,sc);
- else if( s_ele == -3 ) //Use random element
+ } else if (s_ele == -3) {
+ //Use random element
s_ele = s_ele_ = rnd()%ELE_MAX;
- switch( skill_id )
- {
+ }
+ switch (skill_id) {
case GS_GROUNDDRIFT:
s_ele = s_ele_ = wflag; //element comes in flag.
break;
@@ -4337,13 +4446,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( rnd()%100 < ( 5*skill_lv > sd->bonus.double_rate ? 5*skill_lv : sc && sc->data[SC_KAGEMUSYA]?sc->data[SC_KAGEMUSYA]->val1*3:sd->bonus.double_rate ) )
{
wd.div_ = skill->get_num(TF_DOUBLE,skill_lv?skill_lv:1);
- wd.type = 0x08;
+ wd.type = BDT_MULTIHIT;
}
}
else if( sd->weapontype1 == W_REVOLVER && (skill_lv = pc->checkskill(sd,GS_CHAINACTION)) > 0 && rnd()%100 < 5*skill_lv )
{
wd.div_ = skill->get_num(GS_CHAINACTION,skill_lv);
- wd.type = 0x08;
+ wd.type = BDT_MULTIHIT;
}
else if(sc && sc->data[SC_FEARBREEZE] && sd->weapontype1==W_BOW
&& (i = sd->equip_index[EQI_AMMO]) >= 0 && sd->inventory_data[i] && sd->status.inventory[i].amount > 1){
@@ -4374,13 +4483,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if ( wd.div_ > 1 ) {
wd.div_ = min(wd.div_, sd->status.inventory[i].amount);
sc->data[SC_FEARBREEZE]->val4 = wd.div_ - 1;
- wd.type = 0x08;
+ wd.type = BDT_MULTIHIT;
}
}
}
//Check for critical
- if( !flag.cri && !(wd.type&0x08) && sstatus->cri &&
+ if( !flag.cri && wd.type != BDT_MULTIHIT && sstatus->cri &&
(!skill_id ||
skill_id == KN_AUTOCOUNTER ||
skill_id == SN_SHARPSHOOTING || skill_id == MA_SHARPSHOOTING ||
@@ -4432,7 +4541,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
flag.cri = 1;
}
if (flag.cri) {
- wd.type = 0x0a;
+ wd.type = BDT_CRIT;
#ifndef RENEWAL
flag.idef = flag.idef2 =
#endif
@@ -4590,8 +4699,8 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
#define ATK_ADD( a ) do { int64 temp__ = (a); wd.damage += temp__; if (flag.lh) wd.damage2 += temp__; } while(0)
#define ATK_ADD2( a , b ) do { wd.damage += (a); if (flag.lh) wd.damage2 += (b); } while(0)
#ifdef RENEWAL
-#define GET_NORMAL_ATTACK( f ) ( wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (f), wd.flag) )
-#define GET_NORMAL_ATTACK2( f ) ( wd.damage2 = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (f), wd.flag) )
+#define GET_NORMAL_ATTACK( f , s ) ( wd.damage = battle->calc_base_damage(src, target, s, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (f), wd.flag) )
+#define GET_NORMAL_ATTACK2( f , s ) ( wd.damage2 = battle->calc_base_damage(src, target, s, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (f), wd.flag) )
#endif
switch (skill_id) {
//Calc base damage according to skill
@@ -4610,7 +4719,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
{
short totaldef = status->get_total_def(target);
i = 0;
- GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) );
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0 );
if( sc && sc->data[SC_NJ_BUNSINJYUTSU] && (i=sc->data[SC_NJ_BUNSINJYUTSU]->val2) > 0 )
wd.div_ = ~( i++ + 2 ) + 1;
if( wd.damage ){
@@ -4623,18 +4732,8 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
break;
case NJ_SYURIKEN: // [malufett]
- GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) );
- wd.damage += battle->calc_masteryfix(src, target, skill_id, skill_lv, 4 * skill_lv + (sd ? sd->bonus.arrow_atk : 0), wd.div_, 0, flag.weapon);
- break;
- case MO_EXTREMITYFIST: // [malufett]
- {
- short totaldef = status->get_total_def(target);
- GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8 );
- if( wd.damage ){
- wd.damage = (250 + 150 * skill_lv) + (10 * (status_get_sp(src)+1) * wd.damage / 100) + (8 * wd.damage);
- ATK_ADD(-totaldef);
- }
- }
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0);
+ ATK_ADD(battle->calc_masteryfix(src, target, skill_id, skill_lv, 4 * skill_lv + (sd ? sd->bonus.arrow_atk : 0), wd.div_, 0, flag.weapon));
#endif
break;
#ifndef RENEWAL
@@ -4710,11 +4809,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
i |= 16; // for ex. shuriken must not be influenced by DEX
}
#ifdef RENEWAL
- GET_NORMAL_ATTACK( i );
+ GET_NORMAL_ATTACK( i, skill_id);
wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon);
+ wd.damage = battle->calc_cardfix2(src, target, wd.damage, s_ele, nk, wd.flag);
if (flag.lh){
- GET_NORMAL_ATTACK2( i );
+ GET_NORMAL_ATTACK2( i, skill_id );
wd.damage2 = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage2, wd.div_, 1, flag.weapon);
+ wd.damage2 = battle->calc_cardfix2(src, target, wd.damage2, s_ele, nk, wd.flag);
}
#else
wd.damage = battle->calc_base_damage2(sstatus, &sstatus->rhw, sc, tstatus->size, sd, i);
@@ -4730,8 +4831,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
//Add any bonuses that modify the base baseatk+watk (pre-skills)
if(sd) {
+#ifndef RENEWAL
if (sd->bonus.atk_rate)
ATK_ADDRATE(sd->bonus.atk_rate);
+#endif
if(flag.cri && sd->bonus.crit_atk_rate)
ATK_ADDRATE(sd->bonus.crit_atk_rate);
if(flag.cri && sc && sc->data[SC_MTF_CRIDAMAGE])
@@ -4775,7 +4878,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
case KO_BAKURETSU:
{
#ifdef RENEWAL
- GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0));
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), skill_id);
#endif
skillratio = skill_lv * (50 + status_get_dex(src) / 4);
skillratio = (int)(skillratio * (sd ? pc->checkskill(sd, NJ_TOBIDOUGU) : 10) * 40.f / 100.0f * status->get_lv(src) / 120);
@@ -4784,7 +4887,32 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
break;
#ifdef RENEWAL
+ case GS_MAGICALBULLET:
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), skill_id);
+ ATK_ADD(battle->attr_fix(src, target,
+ battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, status->get_matk(src, 2), 0, wd.flag), ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv));
+ break;
+ case GS_PIERCINGSHOT:
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), 0);
+ if ( wd.damage ) {
+ if ( sd && sd->weapontype1 == W_RIFLE )
+ ATK_RATE(30 * (skill_lv + 5));
+ else
+ ATK_RATE(20 * (skill_lv + 5));
+ }
+ break;
+ case MO_EXTREMITYFIST: // [malufett]
+ {
+ short totaldef = status->get_total_def(target);
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | 8, skill_id);
+ if ( wd.damage ) {
+ ATK_ADD(250 * (skill_lv + 1) + (10 * (status_get_sp(src) + 1) * wd.damage / 100) + (8 * wd.damage));
+ ATK_ADD(-totaldef);
+ }
+ }
+ break;
case PA_SHIELDCHAIN:
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), skill_id);
if ( sd ) {
short index = sd->equip_index[EQI_HAND_L];
if ( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR ) {
@@ -4794,6 +4922,32 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
ATK_ADD(sstatus->rhw.atk2); //Else use Atk2
ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag));
break;
+ case AM_DEMONSTRATION:
+ case AM_ACIDTERROR: // [malufett/Hercules]
+ {
+ int64 matk;
+ int totaldef = status->get_total_def(target) + status->get_total_mdef(target);
+ matk = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, status->get_matk(src, 2), 0, wd.flag);
+ matk = battle->attr_fix(src, target, matk, ELE_NEUTRAL, tstatus->def_ele, tstatus->ele_lv);
+ matk = matk * battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag) / 100;
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), 0);
+ ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag));
+ ATK_ADD(matk);
+ ATK_ADD(-totaldef);
+ if ( skill_id == AM_ACIDTERROR && is_boss(target) )
+ ATK_RATE(50);
+ if ( skill_id == AM_DEMONSTRATION )
+ wd.damage = max(wd.damage, 1);
+ }
+ break;
+ case GN_CARTCANNON:
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0), skill_id);
+ ATK_ADD(sd ? sd->bonus.arrow_atk : 0);
+ wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon);
+ ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag));
+ if ( sd && s_ele != sd->bonus.arrow_ele )
+ s_ele = sd->bonus.arrow_ele;
+ break;
case NJ_TATAMIGAESHI:
ATK_RATE(200);
/* Fall through */
@@ -4801,7 +4955,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
case ML_SPIRALPIERCE: // [malufett]
if( skill_id != NJ_TATAMIGAESHI ){
short index = sd?sd->equip_index[EQI_HAND_R]:0;
- GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) );
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0);
wd.damage = wd.damage * 70 / 100;
//n_ele = true; // FIXME: This is has no effect if it's after GET_NORMAL_ATTACK (was this intended, or was it supposed to be put above?)
@@ -4818,6 +4972,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
ATK_RATE(85);
}
wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon);
+ wd.damage = battle->calc_cardfix2(src, target, wd.damage, s_ele, nk, wd.flag);
}
/* Fall through */
#endif
@@ -4845,13 +5000,11 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if(sd && sd->weapontype1 == W_FIST && sd->weapontype2 == W_FIST)
ATK_ADD(10*pc->checkskill(sd, TK_RUN));
break;
- case GS_MAGICALBULLET:
+
#ifndef RENEWAL
+ case GS_MAGICALBULLET:
ATK_ADD( status->get_matk(src, 2) );
-#else
- ATK_ADD( battle->calc_magic_attack(src, target, skill_id, skill_lv, wflag).damage );
-#endif
-#ifndef RENEWAL
+ break;
case NJ_SYURIKEN:
ATK_ADD(4*skill_lv);
#endif
@@ -4886,15 +5039,15 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
break;
case SR_GATEOFHELL:
- ATK_ADD (sstatus->max_hp - status_get_hp(src));
- if(sc && sc->data[SC_COMBOATTACK] && sc->data[SC_COMBOATTACK]->val1 == SR_FALLENEMPIRE) {
- ATK_ADD( (sstatus->max_sp * (1 + skill_lv * 2 / 10)) + 40 * status->get_lv(src) );
+ ATK_ADD(sstatus->max_hp - status_get_hp(src));
+ if ( sc && sc->data[SC_COMBOATTACK] && sc->data[SC_COMBOATTACK]->val1 == SR_FALLENEMPIRE ) {
+ ATK_ADD((sstatus->max_sp * (1 + skill_lv * 2 / 10)) + 40 * status->get_lv(src));
} else {
- ATK_ADD( (sstatus->sp * (1 + skill_lv * 2 / 10)) + 10 * status->get_lv(src) );
+ ATK_ADD((sstatus->sp * (1 + skill_lv * 2 / 10)) + 10 * status->get_lv(src));
}
break;
case SR_FALLENEMPIRE:// [(Target Size value + Skill Level - 1) x Caster STR] + [(Target current weight x Caster DEX / 120)]
- ATK_ADD( ((tstatus->size+1)*2 + skill_lv - 1) * sstatus->str);
+ ATK_ADD( ((tstatus->size+1)*2 + (int64)skill_lv - 1) * sstatus->str);
if( tsd && tsd->weight ){
ATK_ADD( (tsd->weight/10) * sstatus->dex / 120 );
}else{
@@ -5045,7 +5198,11 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
}
- if(!flag.idef || !flag.idef2) { //Defense reduction
+ if((!flag.idef || !flag.idef2)
+#ifdef RENEWAL
+ && (!flag.distinct || flag.tdef)
+#endif
+ ) { //Defense reduction
wd.damage = battle->calc_defense(BF_WEAPON, src, target, skill_id, skill_lv, wd.damage,
(flag.idef?1:0)|(flag.pdef?2:0)
#ifdef RENEWAL
@@ -5062,8 +5219,19 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
#ifdef RENEWAL
+ if ( flag.distinct ) {
+ wd.damage = battle->calc_cardfix2(src, target, wd.damage, s_ele, nk, wd.flag);
+ if ( flag.lh ) {
+ wd.damage2 = battle->calc_cardfix2(src, target, wd.damage2, s_ele, nk, wd.flag);
+ }
+ }
//Div fix.
damage_div_fix(wd.damage, wd.div_);
+ if ( skill_id > 0 && (skill->get_ele(skill_id, skill_lv) == ELE_NEUTRAL || flag.distinct) ) { // re-evaluate forced neutral skills
+ wd.damage = battle->attr_fix(src, target, wd.damage, s_ele, tstatus->def_ele, tstatus->ele_lv);
+ if ( flag.lh )
+ wd.damage2 = battle->attr_fix(src, target, wd.damage2, s_ele_, tstatus->def_ele, tstatus->ele_lv);
+ }
#endif
#if 0 // Can't find any source about this one even in eagis
if (skill_id == NPC_EARTHQUAKE) {
@@ -5146,7 +5314,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if(skill_id == CR_GRANDCROSS || skill_id == NPC_GRANDDARKNESS)
return wd; //Enough, rest is not needed.
#ifndef HMAP_ZONE_DAMAGE_CAP_TYPE
- if( target && skill_id ) {
+ if (skill_id) {
for(i = 0; i < map->list[target->m].zone->capped_skills_count; i++) {
if( skill_id == map->list[target->m].zone->capped_skills[i]->nameid && (map->list[target->m].zone->capped_skills[i]->type & target->type) ) {
if( target->type == BL_MOB && map->list[target->m].zone->capped_skills[i]->subtype != MZS_NONE ) {
@@ -5187,11 +5355,12 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
ATK_ADD(10*sd->status.inventory[index].refine);
}
}
-#endif
//Card Fix, tsd side
- if(tsd){ //if player on player then it was already measured above
- wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, (flag.lh?1:0), wd.flag);
+ if ( tsd ) { //if player on player then it was already measured above
+ wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, (flag.lh ? 1 : 0), wd.flag);
}
+#endif
+
if( flag.infdef ) { //Plants receive 1 damage when hit
short class_ = status->get_class(target);
if( flag.hit || wd.damage > 0 )
@@ -5370,7 +5539,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
rnd()%100 < tsc->data[SC_SWORDREJECT]->val2
) {
ATK_RATER(50);
- status_fix_damage(target,src,wd.damage,clif->damage(target,src,0,0,wd.damage,0,0,0));
+ status_fix_damage(target,src,wd.damage,clif->damage(target,src,0,0,wd.damage,0,BDT_NORMAL,0));
clif->skill_nodamage(target,target,ST_REJECTSWORD,tsc->data[SC_SWORDREJECT]->val1,1);
if( --(tsc->data[SC_SWORDREJECT]->val3) <= 0 )
status_change_end(target, SC_SWORDREJECT, INVALID_TIMER);
@@ -5476,8 +5645,8 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
rdamage = ratio + (damage)* (10 + sc->data[SC_CRESCENTELBOW]->val1 * 20 / 10) / 10;
skill->blown(target, src, skill->get_blewcount(SR_CRESCENTELBOW_AUTOSPELL, sc->data[SC_CRESCENTELBOW]->val1), unit->getdir(src), 0);
clif->skill_damage(target, src, tick, status_get_amotion(src), 0, rdamage,
- 1, SR_CRESCENTELBOW_AUTOSPELL, sc->data[SC_CRESCENTELBOW]->val1, 6); // This is how official does
- clif->delay_damage(tick + delay, src, target,status_get_amotion(src)+1000,0, rdamage/10, 1, 0);
+ 1, SR_CRESCENTELBOW_AUTOSPELL, sc->data[SC_CRESCENTELBOW]->val1, BDT_SKILL); // This is how official does
+ clif->delay_damage(tick + delay, src, target,status_get_amotion(src)+1000,0, rdamage/10, 1, BDT_NORMAL);
status->damage(src, target, status->damage(target, src, rdamage, 0, 0, 1)/10, 0, 0, 1);
status_change_end(target, SC_CRESCENTELBOW, INVALID_TIMER);
/* shouldn't this trigger skill->additional_effect? */
@@ -5495,7 +5664,7 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
int64 rd1 = damage * sc->data[SC_DEATHBOUND]->val2 / 100; // Amplify damage.
trdamage += rdamage = rd1 - (damage = rd1 * 30 / 100); // not normalized as intended.
- rdelay = clif->skill_damage(src, target, tick, status_get_amotion(src), status_get_dmotion(src), -3000, 1, RK_DEATHBOUND, sc->data[SC_DEATHBOUND]->val1, 6);
+ rdelay = clif->skill_damage(src, target, tick, status_get_amotion(src), status_get_dmotion(src), -3000, 1, RK_DEATHBOUND, sc->data[SC_DEATHBOUND]->val1, BDT_SKILL);
skill->blown(target, src, skill->get_blewcount(RK_DEATHBOUND, sc->data[SC_DEATHBOUND]->val1), unit->getdir(src), 0);
if( tsd ) /* is this right? rdamage as both left and right? */
@@ -5522,7 +5691,7 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
if ( tsd && tsd->bonus.short_weapon_damage_return ) {
NORMALIZE_RDAMAGE(damage * tsd->bonus.short_weapon_damage_return / 100);
- rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4);
+ rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, BDT_ENDURE);
/* is this right? rdamage as both left and right? */
battle->drain(tsd, src, rdamage, rdamage, status_get_race(src), 0);
@@ -5547,9 +5716,9 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
NORMALIZE_RDAMAGE(damage * sc->data[SC_REFLECTSHIELD]->val2 / 100);
#ifndef RENEWAL
- rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4);
+ rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, BDT_ENDURE);
#else
- rdelay = clif->skill_damage(src, src, tick, delay, status_get_dmotion(src), rdamage, 1, CR_REFLECTSHIELD, 1, 4);
+ rdelay = clif->skill_damage(src, src, tick, delay, status_get_dmotion(src), rdamage, 1, CR_REFLECTSHIELD, 1, BDT_ENDURE);
#endif
/* is this right? rdamage as both left and right? */
if( tsd )
@@ -5583,7 +5752,7 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 ){
NORMALIZE_RDAMAGE(damage * sc->data[SC_SHIELDSPELL_DEF]->val2 / 100);
- rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4);
+ rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, BDT_ENDURE);
/* is this right? rdamage as both left and right? */
if( tsd )
@@ -5597,7 +5766,7 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
if( ssc->data[SC_INSPIRATION] ) {
NORMALIZE_RDAMAGE(damage / 100);
- rdelay = clif->delay_damage(tick+delay,target, target, status_get_amotion(target), status_get_dmotion(target), rdamage, 1, 4);
+ rdelay = clif->delay_damage(tick+delay,target, target, status_get_amotion(target), status_get_dmotion(target), rdamage, 1, BDT_ENDURE);
/* is this right? rdamage as both left and right? */
if( sd )
@@ -5612,7 +5781,7 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st
if ( tsd && tsd->bonus.long_weapon_damage_return ) {
NORMALIZE_RDAMAGE(damage * tsd->bonus.long_weapon_damage_return / 100);
- rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, 4);
+ rdelay = clif->delay_damage(tick+delay,src, src, status_get_amotion(src), status_get_dmotion(src), rdamage, 1, BDT_ENDURE);
/* is this right? rdamage as both left and right? */
battle->drain(tsd, src, rdamage, rdamage, status_get_race(src), 0);
@@ -5707,7 +5876,7 @@ int battle_damage_area(struct block_list *bl, va_list ap) {
battle->delay_damage(tick, amotion,src,bl,0,CR_REFLECTSHIELD,0,damage,ATK_DEF,0,true);
else
status_fix_damage(src,bl,damage,0);
- clif->damage(bl,bl,amotion,dmotion,damage,1,ATK_BLOCK,0);
+ clif->damage(bl,bl,amotion,dmotion,damage,1,BDT_ENDURE,0);
if( !(src->type == BL_PC && ((TBL_PC*)src)->state.autocast) )
skill->additional_effect(src, bl, CR_REFLECTSHIELD, 1, BF_WEAPON|BF_SHORT|BF_NORMAL,ATK_DEF,tick);
map->freeblock_unlock();
@@ -5718,6 +5887,7 @@ int battle_damage_area(struct block_list *bl, va_list ap) {
/*==========================================
* Do a basic physical attack (call trough unit_attack_timer)
*------------------------------------------*/
+// FIXME: flag is undocumented
enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* target, int64 tick, int flag) {
struct map_session_data *sd = NULL, *tsd = NULL;
struct status_data *sstatus, *tstatus;
@@ -5753,10 +5923,10 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
{
int index = sd->equip_index[EQI_AMMO];
if (index<0) {
- if (sd->weapontype1 > W_KATAR && sd->weapontype1 < W_HUUMA)
- clif->arrow_fail(sd, 0);
- else
+ if ( sd->weapontype1 > W_KATAR && sd->weapontype1 < W_HUUMA )
clif->skill_fail(sd, 0, USESKILL_FAIL_NEED_MORE_BULLET, 0);
+ else
+ clif->arrow_fail(sd, 0);
return ATK_NONE;
}
//Ammo check by Ishizu-chan
@@ -5799,7 +5969,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
if(dist <= 0 || (!map->check_dir(dir,t_dir) && dist <= tstatus->rhw.range+1)) {
uint16 skill_lv = tsc->data[SC_AUTOCOUNTER]->val1;
clif->skillcastcancel(target); //Remove the casting bar. [Skotlex]
- clif->damage(src, target, sstatus->amotion, 1, 0, 1, 0, 0); //Display MISS.
+ clif->damage(src, target, sstatus->amotion, 1, 0, 1, BDT_NORMAL, 0); //Display MISS.
status_change_end(target, SC_AUTOCOUNTER, INVALID_TIMER);
skill->attack(BF_WEAPON,target,target,src,KN_AUTOCOUNTER,skill_lv,tick,0);
return ATK_BLOCK;
@@ -5812,7 +5982,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
status_change_end(target, SC_BLADESTOP_WAIT, INVALID_TIMER);
if(sc_start4(target, src, SC_BLADESTOP, 100, sd?pc->checkskill(sd, MO_BLADESTOP):5, 0, 0, target->id, duration)) {
//Target locked.
- clif->damage(src, target, sstatus->amotion, 1, 0, 1, 0, 0); //Display MISS.
+ clif->damage(src, target, sstatus->amotion, 1, 0, 1, BDT_NORMAL, 0); //Display MISS.
clif->bladestop(target, src->id, 1);
sc_start4(target, target, SC_BLADESTOP, 100, skill_lv, 0, 0, src->id, duration);
return ATK_BLOCK;
@@ -5856,18 +6026,6 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
return ATK_DEF;
return ATK_MISS;
}
- if( sc->data[SC_GENTLETOUCH_ENERGYGAIN] ) {
- if( sd && rnd()%100 < 10 + 5 * sc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1)
- pc->addspiritball(sd,
- skill->get_time(MO_CALLSPIRITS, sc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1),
- sc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1);
- }
- if( tsc && tsc->data[SC_GENTLETOUCH_ENERGYGAIN] ) {
- if( tsd && rnd()%100 < 10 + 5 * tsc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1)
- pc->addspiritball(tsd,
- skill->get_time(MO_CALLSPIRITS, tsc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1),
- tsc->data[SC_GENTLETOUCH_ENERGYGAIN]->val1);
- }
if( tsc && tsc->data[SC_MTF_MLEATKED] && rnd()%100 < 20 )
clif->skill_nodamage(target, target, SM_ENDURE, 5,
@@ -5890,7 +6048,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
}
if( sd && sc->data[SC_FEARBREEZE] && sc->data[SC_FEARBREEZE]->val4 > 0 && sd->status.inventory[sd->equip_index[EQI_AMMO]].amount >= sc->data[SC_FEARBREEZE]->val4 && battle_config.arrow_decrement){
- pc->delitem(sd,sd->equip_index[EQI_AMMO],sc->data[SC_FEARBREEZE]->val4,0,1,LOG_TYPE_CONSUME);
+ pc->delitem(sd, sd->equip_index[EQI_AMMO], sc->data[SC_FEARBREEZE]->val4, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
sc->data[SC_FEARBREEZE]->val4 = 0;
}
}
@@ -5938,7 +6096,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
(d_bl->type == BL_PC && ((TBL_PC*)d_bl)->devotion[sce->val2] == target->id)
) && check_distance_bl(target, d_bl, sce->val3) )
{
- clif->damage(d_bl, d_bl, 0, 0, damage, 0, 0, 0);
+ clif->damage(d_bl, d_bl, 0, 0, damage, 0, BDT_NORMAL, 0);
status_fix_damage(NULL, d_bl, damage, 0);
}
else
@@ -5946,7 +6104,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
} else if( tsc->data[SC_CIRCLE_OF_FIRE_OPTION] && (wd.flag&BF_SHORT) && target->type == BL_PC ) {
struct elemental_data *ed = ((TBL_PC*)target)->ed;
if( ed ) {
- clif->skill_damage(&ed->bl, target, tick, status_get_amotion(src), 0, -30000, 1, EL_CIRCLE_OF_FIRE, tsc->data[SC_CIRCLE_OF_FIRE_OPTION]->val1, 6);
+ clif->skill_damage(&ed->bl, target, tick, status_get_amotion(src), 0, -30000, 1, EL_CIRCLE_OF_FIRE, tsc->data[SC_CIRCLE_OF_FIRE_OPTION]->val1, BDT_SKILL);
skill->attack(BF_MAGIC,&ed->bl,&ed->bl,src,EL_CIRCLE_OF_FIRE,tsc->data[SC_CIRCLE_OF_FIRE_OPTION]->val1,tick,wd.flag);
}
} else if( tsc->data[SC_WATER_SCREEN_OPTION] && tsc->data[SC_WATER_SCREEN_OPTION]->val1 ) {
@@ -6215,21 +6373,28 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
}
break;
case BL_MOB:
- if(((((TBL_MOB*)target)->special_state.ai == 2 || //Marine Spheres
- (((TBL_MOB*)target)->special_state.ai == 3 && battle_config.summon_flora&1)) && //Floras
- s_bl->type == BL_PC && src->type != BL_MOB) || (((TBL_MOB*)target)->special_state.ai == 4 && t_bl->id != s_bl->id)) //Zanzoe
- {
+ {
+ TBL_MOB *md = BL_CAST(BL_MOB, target);
+ if((
+ (md->special_state.ai == AI_SPHERE || (md->special_state.ai == AI_FLORA && battle_config.summon_flora&1))
+ && s_bl->type == BL_PC && src->type != BL_MOB
+ )
+ || (md->special_state.ai == AI_ZANZOU && t_bl->id != s_bl->id)
+ ) {
//Targetable by players
state |= BCT_ENEMY;
strip_enemy = 0;
}
break;
+ }
case BL_SKILL:
{
TBL_SKILL *su = (TBL_SKILL*)target;
if( !su->group )
return 0;
- if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && su->group->unit_id != UNT_USED_TRAPS) { //Only a few skills can target traps...
+ if( skill->get_inf2(su->group->skill_id)&INF2_TRAP &&
+ su->group->unit_id != UNT_USED_TRAPS &&
+ su->group->unit_id != UNT_NETHERWORLD ) { //Only a few skills can target traps...
switch( battle->get_current_skill(src) ) {
case RK_DRAGONBREATH:// it can only hit traps in pvp/gvg maps
case RK_DRAGONBREATH_WATER:
@@ -6367,8 +6532,8 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
) {
if( t_bl->type == BL_PC && (sd->duel_group == ((TBL_PC*)t_bl)->duel_group) )
return (BCT_ENEMY&flag)?1:-1; // Duel targets can ONLY be your enemy, nothing else.
- else
- return 0; // You can't target anything out of your duel
+ else if ( src->type != BL_SKILL || (flag&BCT_ENEMY) )
+ return 0;
}
}
if( map_flag_gvg(m) && !sd->status.guild_id && t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->class_ == MOBID_EMPERIUM )
@@ -6384,19 +6549,16 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
&& md->guardian_data && (md->guardian_data->g || md->guardian_data->castle->guild_id) )
return 0; // Disable guardians/emperium owned by Guilds on non-woe times.
- if( !md->special_state.ai )
- { //Normal mobs
- if(
- ( target->type == BL_MOB && t_bl->type == BL_PC && ( ((TBL_MOB*)target)->special_state.ai != 4 && ((TBL_MOB*)target)->special_state.ai != 1 ) ) ||
- ( t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai )
- )
+ if (md->special_state.ai == AI_NONE) {
+ //Normal mobs
+ struct mob_data *target_md = BL_CAST(BL_MOB, target);
+ if( (target_md && t_bl->type == BL_PC && target_md->special_state.ai != AI_ZANZOU && target_md->special_state.ai != AI_ATTACK)
+ || (t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai) )
state |= BCT_PARTY; //Normal mobs with no ai are friends.
else
state |= BCT_ENEMY; //However, all else are enemies.
- }
- else
- {
- if( t_bl->type == BL_MOB && !((TBL_MOB*)t_bl)->special_state.ai )
+ } else {
+ if (t_bl->type == BL_MOB && ((TBL_MOB*)t_bl)->special_state.ai == AI_NONE)
state |= BCT_ENEMY; //Natural enemy for AI mobs are normal mobs.
}
break;
@@ -7287,6 +7449,7 @@ void battle_defaults(void) {
battle->attr_ratio = battle_attr_ratio;
battle->attr_fix = battle_attr_fix;
battle->calc_cardfix = battle_calc_cardfix;
+ battle->calc_cardfix2 = battle_calc_cardfix2;
battle->calc_elefix = battle_calc_elefix;
battle->calc_masteryfix = battle_calc_masteryfix;
battle->calc_chorusbonus = battle_calc_chorusbonus;
diff --git a/src/map/battle.h b/src/map/battle.h
index 233c325cf..6bc2659b9 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -5,8 +5,8 @@
#ifndef MAP_BATTLE_H
#define MAP_BATTLE_H
-#include "map.h" //ELE_MAX
-#include "../common/cbasetypes.h"
+#include "map/map.h" //ELE_MAX
+#include "common/cbasetypes.h"
/**
* Declarations
@@ -77,6 +77,27 @@ enum e_battle_check_target { //New definitions [Skotlex]
};
/**
+ * Values used by (struct Damage).type, as well as clif->damage(type) and clif->skill_damage(type)
+ *
+ * Note: some values may not apply in some contexts.
+ */
+enum battle_dmg_type {
+ BDT_NORMAL = 0, // Normal attack
+ //BDT_PICKUP = 1, // Pick up item
+ //BDT_SITDOWN = 2, // Sit down
+ //BDT_STANDUP = 3, // Stand up
+ BDT_ENDURE = 4, // Damage (endure)
+ BDT_SPLASH = 5, // Splash
+ BDT_SKILL = 6, // Skill
+ //BDT_REPEAT = 7, // (repeat damage?)
+ BDT_MULTIHIT = 8, // Multi-hit damage
+ BDT_MULTIENDURE = 9, // Multi-hit damage (endure)
+ BDT_CRIT = 10, // Critical hit
+ BDT_PDODGE = 11, // Lucky dodge
+ //BDT_TOUCH = 12, // (touch skill?)
+};
+
+/**
* Structures
**/
@@ -558,6 +579,7 @@ struct battle_interface {
int64 (*attr_fix) (struct block_list *src, struct block_list *target, int64 damage, int atk_elem, int def_type, int def_lv);
/* applies card modifiers */
int64 (*calc_cardfix) (int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int64 damage, int left, int flag);
+ int64 (*calc_cardfix2) (struct block_list *src, struct block_list *bl, int64 damage, int s_ele, int nk, int flag);
/* applies element modifiers */
int64 (*calc_elefix) (struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int nk, int n_ele, int s_ele, int s_ele_, bool left, int flag);
/* applies mastery modifiers */
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 2d4ba6bf1..0fe42110f 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -6,29 +6,31 @@
#include "battleground.h"
+#include "map/battle.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h" // struct mob_data
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/HPM.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <string.h>
-#include "battle.h"
-#include "clif.h"
-#include "homunculus.h"
-#include "map.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h" // struct mob_data
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
struct battleground_interface bg_s;
/// Search a BG Team using bg_id
@@ -210,7 +212,7 @@ int bg_team_get_id(struct block_list *bl) {
{
struct map_session_data *msd;
struct mob_data *md = (TBL_MOB*)bl;
- if( md->special_state.ai && (msd = map->id2sd(md->master_id)) != NULL )
+ if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL)
return msd->bg_id;
return md->bg_id;
}
@@ -537,11 +539,10 @@ void bg_match_over(struct bg_arena *arena, bool canceled) {
bg->team_leave(sd, 0);
bg->queue_pc_cleanup(sd);
}
- if( canceled )
- clif->colormes(sd->fd,COLOR_RED,"BG Match Canceled: not enough players");
- else {
+ if (canceled)
+ clif->messagecolor_self(sd->fd, COLOR_RED, "BG Match Canceled: not enough players");
+ else
pc_setglobalreg(sd, script->add_str(arena->delay_var), (unsigned int)time(NULL));
- }
}
}
@@ -765,7 +766,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "You are a deserter! Wait %d minute(s) before you can apply again",(tick-tsec)/60);
else
sprintf(response, "You are a deserter! Wait %d seconds before you can apply again",(tick-tsec));
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_DESERTER;
}
@@ -775,7 +776,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d minute(s)",(tick-tsec)/60);
else
sprintf(response, "You can't reapply to this arena so fast. Apply to the different arena or wait %d seconds",(tick-tsec));
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_COOLDOWN;
}
@@ -799,7 +800,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
else
sprintf(response, "Can't apply: not enough members in your team/guild, minimum is %d",arena->min_team_players);
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_TEAM_COUNT;
}
}
@@ -831,7 +832,7 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_
sprintf(response, "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d",arena->min_team_players);
else
sprintf(response, "Can't apply: not enough members in your team/party, minimum is %d",arena->min_team_players);
- clif->colormes(sd->fd,COLOR_RED,response);
+ clif->messagecolor_self(sd->fd, COLOR_RED, response);
return BGQA_FAIL_TEAM_COUNT;
}
} else
@@ -856,9 +857,27 @@ void do_init_battleground(bool minimal) {
bg->config_read();
}
+/**
+ * @see DBApply
+ */
+int bg_team_db_final(DBKey key, DBData *data, va_list ap) {
+ struct battleground_data* bgd = DB->data2ptr(data);
+ int i;
+ for(i = 0; i < bgd->hdatac; i++ ) {
+ if( bgd->hdata[i]->flag.free ) {
+ aFree(bgd->hdata[i]->data);
+ }
+ aFree(bgd->hdata[i]);
+ }
+ if( bgd->hdata )
+ aFree(bgd->hdata);
+
+ return 0;
+}
+
void do_final_battleground(void)
{
- db_destroy(bg->team_db);
+ bg->team_db->destroy(bg->team_db,bg->team_db_final);
if (bg->arena) {
int i;
@@ -868,6 +887,7 @@ void do_final_battleground(void)
}
aFree(bg->arena);
}
+
}
void battleground_defaults(void) {
bg = &bg_s;
@@ -911,6 +931,7 @@ void battleground_defaults(void) {
bg->send_xy_timer_sub = bg_send_xy_timer_sub;
bg->send_xy_timer = bg_send_xy_timer;
bg->afk_timer = bg_afk_timer;
+ bg->team_db_final = bg_team_db_final;
/* */
bg->str2teamtype = bg_str2teamtype;
/* */
diff --git a/src/map/battleground.h b/src/map/battleground.h
index 9878d6be0..a67deb722 100644
--- a/src/map/battleground.h
+++ b/src/map/battleground.h
@@ -5,9 +5,14 @@
#ifndef MAP_BATTLEGROUND_H
#define MAP_BATTLEGROUND_H
-#include "clif.h"
-#include "guild.h"
-#include "../common/mmo.h" // struct party
+#include "map/map.h" // EVENT_NAME_LENGTH
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h" // struct party
+
+struct HPluginData;
+struct block_list;
+struct map_session_data;
/**
* Defines
@@ -48,6 +53,9 @@ struct battleground_data {
// Logout Event
char logout_event[EVENT_NAME_LENGTH];
char die_event[EVENT_NAME_LENGTH];
+ /* HPM Custom Struct */
+ struct HPluginData **hdata;
+ unsigned int hdatac;
};
struct bg_arena {
@@ -112,6 +120,7 @@ struct battleground_interface {
int (*send_xy_timer_sub) (DBKey key, DBData *data, va_list ap);
int (*send_xy_timer) (int tid, int64 tick, int id, intptr_t data);
int (*afk_timer) (int tid, int64 tick, int id, intptr_t data);
+ int (*team_db_final) (DBKey key, DBData *data, va_list ap);
/* */
enum bg_queue_types (*str2teamtype) (const char *str);
/* */
diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c
index 85fef98aa..d1ce4ba0d 100644
--- a/src/map/buyingstore.c
+++ b/src/map/buyingstore.c
@@ -4,19 +4,19 @@
#define HERCULES_CORE
-#include "buyingstore.h" // struct s_buyingstore
-
-#include "atcommand.h" // msg_txt
-#include "battle.h" // battle_config.*
-#include "chrif.h"
-#include "clif.h" // clif->buyingstore_*
-#include "log.h" // log_pick_pc, log_zeny
-#include "pc.h" // struct map_session_data
-#include "../common/cbasetypes.h"
-#include "../common/db.h" // ARR_FIND
-#include "../common/showmsg.h" // ShowWarning
-#include "../common/socket.h" // RBUF*
-#include "../common/strlib.h" // safestrncpy
+#include "buyingstore.h" // struct s_buyingstore
+
+#include "map/atcommand.h" // msg_txt
+#include "map/battle.h" // battle_config.*
+#include "map/chrif.h"
+#include "map/clif.h" // clif-"buyingstore_*
+#include "map/log.h" // log_pick_pc, log_zeny
+#include "map/pc.h" // struct map_session_data
+#include "common/cbasetypes.h"
+#include "common/db.h" // ARR_FIND
+#include "common/showmsg.h" // ShowWarning
+#include "common/socket.h" // RBUF*
+#include "common/strlib.h" // safestrncpy
struct buyingstore_interface buyingstore_s;
@@ -353,7 +353,7 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int
// move item
pc->additem(pl_sd, &sd->status.inventory[index], amount, LOG_TYPE_BUYING_STORE);
- pc->delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE);
+ pc->delitem(sd, index, amount, 1, DELITEM_NORMAL, LOG_TYPE_BUYING_STORE);
pl_sd->buyingstore.items[listidx].amount-= amount;
// pay up
diff --git a/src/map/buyingstore.h b/src/map/buyingstore.h
index 7b8e369d2..f23790459 100644
--- a/src/map/buyingstore.h
+++ b/src/map/buyingstore.h
@@ -5,8 +5,8 @@
#ifndef MAP_BUYINGSTORE_H
#define MAP_BUYINGSTORE_H
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // MAX_SLOTS
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // MAX_SLOTS
struct map_session_data;
diff --git a/src/map/channel.c b/src/map/channel.c
index 0704bf706..69f7ab872 100644
--- a/src/map/channel.c
+++ b/src/map/channel.c
@@ -5,28 +5,28 @@
#include "channel.h"
+#include "map/atcommand.h"
+#include "map/guild.h"
+#include "map/instance.h"
+#include "map/irc-bot.h"
+#include "map/map.h"
+#include "map/pc.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "guild.h"
-#include "instance.h"
-#include "irc-bot.h"
-#include "map.h"
-#include "pc.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct channel_interface channel_s;
static struct Channel_Config channel_config;
@@ -258,7 +258,7 @@ void channel_send(struct channel_data *chan, struct map_session_data *sd, const
if (sd && chan->msg_delay != 0
&& DIFF_TICK(sd->hchsysch_tick + chan->msg_delay*1000, timer->gettick()) > 0
&& !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)) {
- clif->colormes(sd->fd,COLOR_RED,msg_sd(sd,1455));
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1455));
return;
} else if (sd) {
snprintf(message, 150, "[ #%s ] %s : %s",chan->name,sd->status.name, msg);
@@ -352,7 +352,7 @@ enum channel_operation_status channel_join(struct channel_data *chan, struct map
} else {
sprintf(output, msg_sd(sd,1403), chan->name); // You're now in the '%s' channel
}
- clif->colormes(sd->fd, COLOR_DEFAULT, output);
+ clif->messagecolor_self(sd->fd, COLOR_DEFAULT, output);
}
if (chan->type == HCS_TYPE_ALLY) {
@@ -477,6 +477,17 @@ void channel_map_join(struct map_session_data *sd)
channel->join(map->list[sd->bl.m].channel, sd, NULL, false);
}
+void channel_irc_join(struct map_session_data *sd)
+{
+ struct channel_data *chan = ircbot->channel;
+ if (sd->state.autotrade || sd->state.standalone)
+ return;
+ if (channel->config->irc_name[0] == '\0')
+ return;
+ if (chan)
+ channel->join(chan, sd, NULL, false);
+}
+
/**
* Lets a guild's members join a newly allied guild's channel.
*
@@ -574,7 +585,8 @@ void read_channels_config(void)
int ally_enabled = 0, local_enabled = 0,
local_autojoin = 0, ally_autojoin = 0,
allow_user_channel_creation = 0,
- irc_enabled = 0;
+ irc_enabled = 0,
+ irc_autojoin = 0;
if( !libconfig->setting_lookup_string(settings, "map_local_channel_name", &local_name) )
local_name = "map";
@@ -655,11 +667,14 @@ void read_channels_config(void)
libconfig->setting_lookup_bool(settings, "map_local_channel_autojoin", &local_autojoin);
libconfig->setting_lookup_bool(settings, "ally_channel_autojoin", &ally_autojoin);
+ libconfig->setting_lookup_bool(settings, "irc_channel_autojoin", &irc_autojoin);
if (local_autojoin)
channel->config->local_autojoin = true;
if (ally_autojoin)
channel->config->ally_autojoin = true;
+ if (irc_autojoin)
+ channel->config->irc_autojoin = true;
libconfig->setting_lookup_bool(settings, "allow_user_channel_creation", &allow_user_channel_creation);
@@ -678,7 +693,6 @@ void read_channels_config(void)
safestrncpy(channel->config->colors_name[i], config_setting_name(color), HCS_NAME_LENGTH);
channel->config->colors[i] = (unsigned int)strtoul(libconfig->setting_get_string_elem(colors,i),NULL,0);
- channel->config->colors[i] = (channel->config->colors[i] & 0x0000FF) << 16 | (channel->config->colors[i] & 0x00FF00) | (channel->config->colors[i] & 0xFF0000) >> 16;//RGB to BGR
}
channel->config->colors_count = color_count;
}
@@ -768,7 +782,7 @@ int do_init_channel(bool minimal)
return 0;
channel->db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, HCS_NAME_LENGTH);
- channel->config->ally = channel->config->local = channel->config->irc = channel->config->ally_autojoin = channel->config->local_autojoin = false;
+ channel->config->ally = channel->config->local = channel->config->irc = channel->config->ally_autojoin = channel->config->local_autojoin = channel->config->irc_autojoin = false;
channel->config_read();
return 0;
@@ -828,6 +842,7 @@ void channel_defaults(void)
channel->guild_join_alliance = channel_guild_join_alliance;
channel->guild_leave_alliance = channel_guild_leave_alliance;
channel->quit_guild = channel_quit_guild;
+ channel->irc_join = channel_irc_join;
channel->config_read = read_channels_config;
}
diff --git a/src/map/channel.h b/src/map/channel.h
index ba6aafc79..de1779d96 100644
--- a/src/map/channel.h
+++ b/src/map/channel.h
@@ -4,11 +4,9 @@
#ifndef MAP_CHANNEL_H
#define MAP_CHANNEL_H
-#include <stdarg.h>
-
-#include "map.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h"
/**
* Declarations
@@ -51,7 +49,7 @@ struct Channel_Config {
char **colors_name;
unsigned char colors_count;
bool local, ally, irc;
- bool local_autojoin, ally_autojoin;
+ bool local_autojoin, ally_autojoin, irc_autojoin;
char local_name[HCS_NAME_LENGTH], ally_name[HCS_NAME_LENGTH], irc_name[HCS_NAME_LENGTH];
unsigned char local_color, ally_color, irc_color;
bool closing;
@@ -106,6 +104,7 @@ struct channel_interface {
void (*guild_join_alliance) (const struct guild *g_source, const struct guild *g_ally);
void (*guild_leave_alliance) (const struct guild *g_source, const struct guild *g_ally);
void (*quit_guild) (struct map_session_data *sd);
+ void (*irc_join) (struct map_session_data *sd);
void (*config_read) (void);
};
diff --git a/src/map/chat.c b/src/map/chat.c
index a232781ca..08c904290 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -6,23 +6,23 @@
#include "chat.h"
+#include "map/atcommand.h" // msg_sd(sd,)
+#include "map/battle.h" // struct battle_config
+#include "map/clif.h"
+#include "map/map.h"
+#include "map/npc.h" // npc_event_do()
+#include "map/pc.h"
+#include "map/skill.h" // ext_skill_unit_onplace()
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+
#include <stdio.h>
#include <string.h>
-#include "atcommand.h" // msg_sd(sd,)
-#include "battle.h" // struct battle_config
-#include "clif.h"
-#include "map.h"
-#include "npc.h" // npc_event_do()
-#include "pc.h"
-#include "skill.h" // ext_skill_unit_onplace()
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-
struct chat_interface chat_s;
/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
@@ -93,7 +93,7 @@ bool chat_createpcchat(struct map_session_data* sd, const char* title, const cha
return false;
}
- pc_stop_walking(sd,1);
+ pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS);
cd = chat->create(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
if( cd ) {
@@ -101,7 +101,7 @@ bool chat_createpcchat(struct map_session_data* sd, const char* title, const cha
cd->usersd[0] = sd;
pc_setchatid(sd,cd->bl.id);
pc_stop_attack(sd);
- clif->createchat(sd,0);
+ clif->createchat(sd,0); // 0 = success
clif->dispchat(cd,0);
return true;
}
@@ -150,7 +150,7 @@ bool chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) {
return false;
}
- pc_stop_walking(sd,1);
+ pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS);
cd->usersd[cd->users] = sd;
cd->users++;
@@ -339,7 +339,7 @@ bool chat_kickchat(struct map_session_data* sd, const char* kickusername) {
idb_iput(cd->kick_list,cd->usersd[i]->status.char_id,1);
- chat->leave(cd->usersd[i],1);
+ chat->leave(cd->usersd[i], true);
return true;
}
@@ -440,7 +440,7 @@ bool chat_npckickall(struct chat_data* cd)
nullpo_ret(cd);
while( cd->users > 0 )
- chat->leave(cd->usersd[cd->users-1],0);
+ chat->leave(cd->usersd[cd->users-1], false);
return true;
}
diff --git a/src/map/chat.h b/src/map/chat.h
index ced216b41..31048d5dd 100644
--- a/src/map/chat.h
+++ b/src/map/chat.h
@@ -5,9 +5,9 @@
#ifndef MAP_CHAT_H
#define MAP_CHAT_H
-#include "map.h" // struct block_list, CHATROOM_TITLE_SIZE
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "map/map.h" // struct block_list, CHATROOM_TITLE_SIZE
+#include "common/cbasetypes.h"
+#include "common/db.h"
struct chat_data;
struct map_session_data;
diff --git a/src/map/chrif.c b/src/map/chrif.c
index da946f050..5bd1e436f 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -4,39 +4,38 @@
#define HERCULES_CORE
-#include "../config/core.h" // AUTOTRADE_PERSISTENCY, STATS_OPT_OUT
+#include "config/core.h" // AUTOTRADE_PERSISTENCY, STATS_OPT_OUT
#include "chrif.h"
+#include "map/battle.h"
+#include "map/clif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/npc.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
#include <sys/types.h>
-#include <time.h>
-
-#include "map.h"
-#include "battle.h"
-#include "clif.h"
-#include "intif.h"
-#include "npc.h"
-#include "pc.h"
-#include "pet.h"
-#include "skill.h"
-#include "status.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "mercenary.h"
-#include "elemental.h"
-#include "quest.h"
-#include "storage.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
struct chrif_interface chrif_s;
@@ -62,7 +61,7 @@ struct chrif_interface chrif_s;
//2b0a: Incoming/Outgoing, socket_datasync()
//2b0b: Outgoing, update charserv skillid2idx
//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
-//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
+//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' (or char)
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
@@ -247,6 +246,7 @@ int chrif_isconnected(void) {
* Flag = 1: Character is quitting
* Flag = 2: Character is changing map-servers
*------------------------------------------*/
+// TODO: Flag enum
bool chrif_save(struct map_session_data *sd, int flag) {
nullpo_ret(sd);
@@ -263,11 +263,11 @@ bool chrif_save(struct map_session_data *sd, int flag) {
chrif_check(false); //Character is saved on reconnect.
//For data sync
- if (sd->state.storage_flag == 2)
+ if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->save(sd->status.account_id, sd->status.guild_id, flag);
if (flag)
- sd->state.storage_flag = 0; //Force close it.
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED; //Force close it.
//Saving of registry values.
if (sd->vars_dirty)
@@ -401,7 +401,7 @@ bool chrif_changemapserverack(int account_id, int login_id1, int login_id2, int
if ( !login_id1 ) {
ShowError("chrif_changemapserverack: map server change failed.\n");
- clif->authfail_fd(node->fd, 0);
+ clif->authfail_fd(node->fd, 0); // Disconnected from server
} else
clif->changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
@@ -465,7 +465,7 @@ int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
if( map->mapname2ipport(sd->mapindex,&ip,&port) == 0 )
chrif->changemapserver(sd, ip, port);
else //too much lag/timeout is the closest explanation for this error.
- clif->authfail_fd(sd->fd, 3);
+ clif->authfail_fd(sd->fd, 3); // timeout
break;
}
}
@@ -643,7 +643,7 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (
node->sex == sex &&
node->state == ST_LOGIN )
{// found a match
- clif->authfail_fd(node->fd, 0);
+ clif->authfail_fd(node->fd, 0); // Disconnected from server
chrif->auth_delete(account_id, char_id, ST_LOGIN);
}
}
@@ -744,10 +744,18 @@ bool chrif_changeemail(int id, const char *actual_email, const char *new_email)
}
/*==========================================
- * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
+ * S 2b0e <accid>.l <name>.24B <type>.w { <additional fields>.12B }
+ * { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
* Send an account modification request to the login server (via char server).
- * type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5), 6: charban
+ * type of operation: @see enum zh_char_ask_name
+ * block { n/a }
+ * ban { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
+ * unblock { n/a }
+ * unban { n/a }
+ * changesex { n/a } -- use chrif_changesex
+ * charban { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
+ * charunban { n/a }
+ * changecharsex { <sex>.b } -- use chrif_changesex
*------------------------------------------*/
bool chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
{
@@ -759,7 +767,7 @@ bool chrif_char_ask_name(int acc, const char* character_name, unsigned short ope
safestrncpy((char*)WFIFOP(chrif->fd,6), character_name, NAME_LENGTH);
WFIFOW(chrif->fd,30) = operation_type;
- if ( operation_type == 2 || operation_type == 6 ) {
+ if (operation_type == CHAR_ASK_NAME_BAN || operation_type == CHAR_ASK_NAME_CHARBAN) {
WFIFOW(chrif->fd,32) = year;
WFIFOW(chrif->fd,34) = month;
WFIFOW(chrif->fd,36) = day;
@@ -772,14 +780,24 @@ bool chrif_char_ask_name(int acc, const char* character_name, unsigned short ope
return true;
}
-bool chrif_changesex(struct map_session_data *sd) {
+/**
+ * Requests a sex change (either per character or per account).
+ *
+ * @param sd The character's data.
+ * @param change_account Whether to change the per-account sex.
+ * @retval true.
+ */
+bool chrif_changesex(struct map_session_data *sd, bool change_account)
+{
chrif_check(false);
WFIFOHEAD(chrif->fd,44);
WFIFOW(chrif->fd,0) = 0x2b0e;
WFIFOL(chrif->fd,2) = sd->status.account_id;
safestrncpy((char*)WFIFOP(chrif->fd,6), sd->status.name, NAME_LENGTH);
- WFIFOW(chrif->fd,30) = 5;
+ WFIFOW(chrif->fd,30) = change_account ? CHAR_ASK_NAME_CHANGESEX : CHAR_ASK_NAME_CHANGECHARSEX;
+ if (!change_account)
+ WFIFOB(chrif->fd,32) = sd->status.sex == SEX_MALE ? SEX_FEMALE : SEX_MALE;
WFIFOSET(chrif->fd,44);
clif->message(sd->fd, msg_sd(sd,408)); //"Disconnecting to perform change-sex request..."
@@ -794,19 +812,14 @@ bool chrif_changesex(struct map_session_data *sd) {
/*==========================================
* R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
* Processing a reply to chrif->char_ask_name() (request to modify an account).
- * type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex, 6: charban, 7: charunban
- * type of answer:
- * 0: login-server request done
- * 1: player not found
- * 2: gm level too low
- * 3: login-server offline
+ * type of operation: @see chrif_char_ask_name
+ * type of answer: @see hz_char_ask_name_answer
*------------------------------------------*/
bool chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer) {
struct map_session_data* sd;
char action[25];
char output[256];
- bool charsrv = ( type == 6 || type == 7 ) ? true : false;
+ bool charsrv = ( type == CHAR_ASK_NAME_CHARBAN || type == CHAR_ASK_NAME_CHARUNBAN ) ? true : false;
sd = map->id2sd(acc);
@@ -816,19 +829,19 @@ bool chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, u
}
/* re-use previous msg_number */
- if( type == 6 ) type = 2;
- if( type == 7 ) type = 4;
+ if( type == CHAR_ASK_NAME_CHARBAN ) type = CHAR_ASK_NAME_BAN;
+ if( type == CHAR_ASK_NAME_CHARUNBAN ) type = CHAR_ASK_NAME_UNBAN;
- if( type > 0 && type <= 5 )
+ if( type >= CHAR_ASK_NAME_BLOCK && type <= CHAR_ASK_NAME_CHANGESEX )
snprintf(action,25,"%s",msg_sd(sd,427+type)); //block|ban|unblock|unban|change the sex of
else
snprintf(action,25,"???");
switch( answer ) {
- case 0 : sprintf(output, msg_sd(sd,charsrv?434:424), action, NAME_LENGTH, player_name); break;
- case 1 : sprintf(output, msg_sd(sd,425), NAME_LENGTH, player_name); break;
- case 2 : sprintf(output, msg_sd(sd,426), action, NAME_LENGTH, player_name); break;
- case 3 : sprintf(output, msg_sd(sd,427), action, NAME_LENGTH, player_name); break;
+ case CHAR_ASK_NAME_ANS_DONE: sprintf(output, msg_sd(sd,charsrv?434:424), action, NAME_LENGTH, player_name); break;
+ case CHAR_ASK_NAME_ANS_NOTFOUND: sprintf(output, msg_sd(sd,425), NAME_LENGTH, player_name); break;
+ case CHAR_ASK_NAME_ANS_GMLOW: sprintf(output, msg_sd(sd,426), action, NAME_LENGTH, player_name); break;
+ case CHAR_ASK_NAME_ANS_OFFLINE: sprintf(output, msg_sd(sd,427), action, NAME_LENGTH, player_name); break;
default: output[0] = '\0'; break;
}
@@ -847,8 +860,11 @@ void chrif_changedsex(int fd) {
ShowNotice("chrif_changedsex %d.\n", acc);
// Path to activate this response:
- // Map(start) (0x2b0e) -> Char(0x2727) -> Login
+ // Map(start) (0x2b0e type 5) -> Char(0x2727) -> Login
// Login(0x2723) [ALL] -> Char (0x2b0d)[ALL] -> Map (HERE)
+ // OR
+ // Map(start) (0x2b03 type 8) -> Char
+ // Char(0x2b0d)[ALL] -> Map (HERE)
// Char will usually be "logged in" despite being forced to log-out in the beginning
// of this process, but there's no need to perform map-server specific response
// as everything should been changed through char-server [Panikon]
@@ -883,14 +899,14 @@ bool chrif_divorceack(int char_id, int partner_id) {
sd->status.partner_id = 0;
for(i = 0; i < MAX_INVENTORY; i++)
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
}
if( ( sd = map->charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
sd->status.partner_id = 0;
for(i = 0; i < MAX_INVENTORY; i++)
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
- pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
}
return true;
@@ -1305,8 +1321,8 @@ void chrif_skillid2idx(int fd) {
WFIFOHEAD(fd,4 + (MAX_SKILL * 4));
WFIFOW(fd,0) = 0x2b0b;
for(i = 0; i < MAX_SKILL; i++) {
- if( skill->db[i].nameid ) {
- WFIFOW(fd, 4 + (count*4)) = skill->db[i].nameid;
+ if( skill->dbs->db[i].nameid ) {
+ WFIFOW(fd, 4 + (count*4)) = skill->dbs->db[i].nameid;
WFIFOW(fd, 6 + (count*4)) = i;
count++;
}
diff --git a/src/map/chrif.h b/src/map/chrif.h
index 271fc076d..cac965f74 100644
--- a/src/map/chrif.h
+++ b/src/map/chrif.h
@@ -5,12 +5,12 @@
#ifndef MAP_CHRIF_H
#define MAP_CHRIF_H
-#include <time.h>
-
-#include "map.h" //TBL_stuff
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "map/map.h" //TBL_PC
+#include "common/cbasetypes.h"
+#include "common/db.h"
+struct eri;
+struct map_session_data;
struct status_change_entry;
/**
@@ -103,7 +103,7 @@ struct chrif_interface {
bool (*char_reset_offline) (void);
bool (*send_users_tochar) (void);
bool (*char_online) (struct map_session_data *sd);
- bool (*changesex) (struct map_session_data *sd);
+ bool (*changesex) (struct map_session_data *sd, bool change_account);
//int (*chardisconnect) (struct map_session_data *sd); // FIXME: Commented out in clif.c, function does not exist
bool (*divorce) (int partner_id1, int partner_id2);
diff --git a/src/map/clif.c b/src/map/clif.c
index 029080958..d00cac0ee 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4,60 +4,60 @@
#define HERCULES_CORE
-#include "../config/core.h" // ANTI_MAYAP_CHEAT, RENEWAL, SECURE_NPCTIMEOUT
+#include "config/core.h" // ANTI_MAYAP_CHEAT, RENEWAL, SECURE_NPCTIMEOUT
#include "clif.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/irc-bot.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "map/vending.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/ers.h"
+#include "common/grfio.h"
+#include "common/malloc.h"
+#include "common/mmo.h" // NEW_CARTS
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <time.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "battleground.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "irc-bot.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "quest.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "unit.h"
-#include "vending.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/ers.h"
-#include "../common/grfio.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h" // NEW_CARTS
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct clif_interface clif_s;
/* re-usable */
@@ -688,6 +688,7 @@ void clif_authrefuse(int fd, uint8 error_code)
/// 109 = BAN_INVALID_PWD_CNT
/// 110 = BAN_NOT_ALLOWED_JOBCLASS
/// ? = disconnected -> MsgStringTable[3]
+// TODO: type enum
void clif_authfail_fd(int fd, int type)
{
if (!fd || !session[fd] || session[fd]->func_parse != clif->parse) //clif_authfail should only be invoked on players!
@@ -1369,7 +1370,7 @@ bool clif_spawn(struct block_list *bl)
if( sd->bg_id && map->list[sd->bl.m].flag.battleground )
clif->sendbgemblem_area(sd);
for( i = 0; i < sd->sc_display_count; i++ ) {
- clif->sc_load(&sd->bl, sd->bl.id,AREA,status->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3);
+ clif->sc_load(&sd->bl, sd->bl.id,AREA,status->dbs->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3);
}
if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0)
clif->spiritcharm(sd);
@@ -1520,19 +1521,24 @@ void clif_homskillinfoblock(struct map_session_data *sd) {
WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL);
WFIFOW(fd,0)=0x235;
- for ( i = 0; i < MAX_HOMUNSKILL; i++){
+ for ( i = 0; i < MAX_HOMUNSKILL; i++ ) {
int id = hd->homunculus.hskill[i].id;
- if (id != 0) {
+ if ( id != 0 ) {
j = id - HM_SKILLBASE;
- WFIFOW(fd,len ) = id;
- WFIFOW(fd,len+2) = skill->get_inf(id);
- WFIFOW(fd,len+4) = 0;
- WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv;
- WFIFOW(fd,len+8) = skill->get_sp(id,hd->homunculus.hskill[j].lv);
- WFIFOW(fd,len+10)= skill->get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv);
- safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
- WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_))?1:0;
- len+=37;
+ WFIFOW(fd, len) = id;
+ WFIFOW(fd, len + 2) = skill->get_inf(id);
+ WFIFOW(fd, len + 4) = 0;
+ WFIFOW(fd, len + 6) = hd->homunculus.hskill[j].lv;
+ if ( hd->homunculus.hskill[j].lv ) {
+ WFIFOW(fd, len + 8) = skill->get_sp(id, hd->homunculus.hskill[j].lv);
+ WFIFOW(fd, len + 10) = skill->get_range2(&sd->hd->bl, id, hd->homunculus.hskill[j].lv);
+ } else {
+ WFIFOW(fd, len + 8) = 0;
+ WFIFOW(fd, len + 10) = 0;
+ }
+ safestrncpy((char*)WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH);
+ WFIFOB(fd, len + 36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_)) ? 1 : 0;
+ len += 37;
}
}
WFIFOW(fd,2)=len;
@@ -2292,15 +2298,7 @@ void clif_dropitem(struct map_session_data *sd,int n,int amount)
/// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY).
/// 07fa <delete type>.W <index>.W <amount>.W
-/// delete type:
-/// 0 = Normal
-/// 1 = Item used for a skill
-/// 2 = Refine failed
-/// 3 = Material changed
-/// 4 = Moved to storage
-/// 5 = Moved to cart
-/// 6 = Item sold
-/// 7 = Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
+/// delete type: @see enum delitem_reason
void clif_delitem(struct map_session_data *sd,int n,int amount, short reason)
{
#if PACKETVER < 20091117
@@ -2976,6 +2974,9 @@ void clif_changelook(struct block_list *bl,int type,int val)
case LOOK_BASE:
if( !sd ) break;
+ if ( val == INVISIBLE_CLASS ) /* nothing to change look */
+ return;
+
if( sd->sc.option&OPTION_COSTUME )
vd->weapon = vd->shield = 0;
@@ -3226,14 +3227,14 @@ void clif_arrow_create_list(struct map_session_data *sd)
for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
int j;
- if (skill->arrow_db[i].nameid > 0
- && (j = pc->search_inventory(sd, skill->arrow_db[i].nameid)) != INDEX_NOT_FOUND
+ if (skill->dbs->arrow_db[i].nameid > 0
+ && (j = pc->search_inventory(sd, skill->dbs->arrow_db[i].nameid)) != INDEX_NOT_FOUND
&& !sd->status.inventory[j].equip && sd->status.inventory[j].identify
) {
- if ((j = itemdb_viewid(skill->arrow_db[i].nameid)) > 0)
+ if ((j = itemdb_viewid(skill->dbs->arrow_db[i].nameid)) > 0)
WFIFOW(fd,c*2+4) = j;
else
- WFIFOW(fd,c*2+4) = skill->arrow_db[i].nameid;
+ WFIFOW(fd,c*2+4) = skill->dbs->arrow_db[i].nameid;
c++;
}
}
@@ -3459,6 +3460,7 @@ void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok)
/// 0 = Room has been successfully created (opens chat room)
/// 1 = Room limit exceeded
/// 2 = Same room already exists
+// TODO: Flag enum
void clif_createchat(struct map_session_data* sd, int flag)
{
int fd;
@@ -4003,7 +4005,7 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds
clif->charm_single(sd->fd, dstsd);
for( i = 0; i < dstsd->sc_display_count; i++ ) {
- clif->sc_load(&sd->bl,dstsd->bl.id,SELF,status->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3);
+ clif->sc_load(&sd->bl,dstsd->bl.id,SELF,status->dbs->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3);
}
if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
(sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
@@ -4012,11 +4014,11 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds
clif->hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
// display link (sd - dstsd) to sd
- ARR_FIND( 0, 5, i, sd->devotion[i] == dstsd->bl.id );
- if( i < 5 ) clif->devotion(&sd->bl, sd);
+ ARR_FIND( 0, MAX_PC_DEVOTION, i, sd->devotion[i] == dstsd->bl.id );
+ if( i < MAX_PC_DEVOTION ) clif->devotion(&sd->bl, sd);
// display links (dstsd - devotees) to sd
- ARR_FIND( 0, 5, i, dstsd->devotion[i] > 0 );
- if( i < 5 ) clif->devotion(&dstsd->bl, sd);
+ ARR_FIND( 0, MAX_PC_DEVOTION, i, dstsd->devotion[i] > 0 );
+ if( i < MAX_PC_DEVOTION ) clif->devotion(&dstsd->bl, sd);
// display link (dstsd - crusader) to sd
if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map->id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL )
clif->devotion(d_bl, sd);
@@ -4131,20 +4133,8 @@ int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, i
/// Sends a 'damage' packet (src performs action on dst)
/// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT)
/// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2)
-/// type:
-/// 0 = damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
-/// 1 = pick up item
-/// 2 = sit down
-/// 3 = stand up
-/// 4 = damage (endure)
-/// 5 = (splash?)
-/// 6 = (skill?)
-/// 7 = (repeat damage?)
-/// 8 = multi-hit damage
-/// 9 = multi-hit damage (endure)
-/// 10 = critical hit
-/// 11 = lucky dodge
-/// 12 = (touch skill?)
+/// type: @see enum battle_dmg_type
+/// for BDT_NORMAL: [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type, int64 in_damage2) {
struct packet_damage p;
struct status_change *sc;
@@ -4222,7 +4212,7 @@ int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int
*------------------------------------------*/
void clif_takeitem(struct block_list* src, struct block_list* dst)
{
- //clif->damage(src,dst,0,0,0,0,1,0);
+ //clif->damage(src,dst,0,0,0,0,BDT_PICKUP,0);
unsigned char buf[32];
nullpo_retv(src);
@@ -4576,15 +4566,23 @@ void clif_skillinfoblock(struct map_session_data *sd)
WFIFOW(fd,0) = 0x10f;
for ( i = 0, len = 4; i < MAX_SKILL; i++) {
if( (id = sd->status.skill[i].id) != 0 ) {
+ int level;
// workaround for bugreport:5348
if (len + 37 > 8192)
break;
- WFIFOW(fd,len) = id;
- WFIFOL(fd,len+2) = skill->get_inf(id);
- WFIFOW(fd,len+6) = sd->status.skill[i].lv;
- WFIFOW(fd,len+8) = skill->get_sp(id,sd->status.skill[i].lv);
- WFIFOW(fd,len+10)= skill->get_range2(&sd->bl, id,sd->status.skill[i].lv);
+ WFIFOW(fd, len) = id;
+ WFIFOL(fd, len + 2) = skill->get_inf(id);
+ level = sd->status.skill[i].lv;
+ WFIFOW(fd, len + 6) = level;
+ if (level) {
+ WFIFOW(fd, len + 8) = skill->get_sp(id, level);
+ WFIFOW(fd, len + 10)= skill->get_range2(&sd->bl, id, level);
+ }
+ else {
+ WFIFOW(fd, len + 8) = 0;
+ WFIFOW(fd, len + 10)= 0;
+ }
safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
@@ -4612,26 +4610,33 @@ void clif_skillinfoblock(struct map_session_data *sd)
/// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B
void clif_addskill(struct map_session_data *sd, int id)
{
- int fd, idx = skill->get_index(id);
+ int fd, skill_lv, idx = skill->get_index(id);
nullpo_retv(sd);
fd = sd->fd;
if (!fd) return;
- if( sd->status.skill[idx].id <= 0 )
+ if (sd->status.skill[idx].id <= 0)
return;
+ skill_lv = sd->status.skill[idx].lv;
+
WFIFOHEAD(fd, packet_len(0x111));
WFIFOW(fd,0) = 0x111;
WFIFOW(fd,2) = id;
WFIFOL(fd,4) = skill->get_inf(id);
- WFIFOW(fd,8) = sd->status.skill[idx].lv;
- WFIFOW(fd,10) = skill->get_sp(id,sd->status.skill[idx].lv);
- WFIFOW(fd,12)= skill->get_range2(&sd->bl, id,sd->status.skill[idx].lv);
+ WFIFOW(fd,8) = skill_lv;
+ if (skill_lv > 0) {
+ WFIFOW(fd,10) = skill->get_sp(id, skill_lv);
+ WFIFOW(fd,12) = skill->get_range2(&sd->bl, id, skill_lv);
+ } else {
+ WFIFOW(fd,10) = 0;
+ WFIFOW(fd,12) = 0;
+ }
safestrncpy((char*)WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH);
- if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT )
- WFIFOB(fd,38) = (sd->status.skill[idx].lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
+ if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
+ WFIFOB(fd,38) = (skill_lv < skill->tree_get_max(id, sd->status.class_))? 1:0;
else
WFIFOB(fd,38) = 0;
WFIFOSET(fd,packet_len(0x111));
@@ -4691,16 +4696,22 @@ void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf)
{
const int fd = sd->fd;
int idx = skill->get_index(skill_id);
+ int skill_lv = sd->status.skill[idx].lv;
WFIFOHEAD(fd,packet_len(0x7e1));
WFIFOW(fd,0) = 0x7e1;
WFIFOW(fd,2) = skill_id;
WFIFOL(fd,4) = inf?inf:skill->get_inf(skill_id);
- WFIFOW(fd,8) = sd->status.skill[idx].lv;
- WFIFOW(fd,10) = skill->get_sp(skill_id,sd->status.skill[idx].lv);
- WFIFOW(fd,12) = skill->get_range2(&sd->bl,skill_id,sd->status.skill[idx].lv);
- if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT )
- WFIFOB(fd,14) = (sd->status.skill[idx].lv < skill->tree_get_max(skill_id, sd->status.class_))? 1:0;
+ WFIFOW(fd,8) = skill_lv;
+ if (skill_lv > 0) {
+ WFIFOW(fd,10) = skill->get_sp(skill_id, skill_lv);
+ WFIFOW(fd,12) = skill->get_range2(&sd->bl, skill_id, skill_lv);
+ } else {
+ WFIFOW(fd,10) = 0;
+ WFIFOW(fd,12) = 0;
+ }
+ if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
+ WFIFOB(fd,14) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class_))? 1:0;
else
WFIFOB(fd,14) = 0;
WFIFOSET(fd,packet_len(0x7e1));
@@ -5179,13 +5190,13 @@ void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int
WFIFOW(fd, 0)=0x18d;
for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
- if( skill->can_produce_mix(sd,skill->produce_db[i].nameid, trigger, 1) &&
- ( ( skill_id > 0 && skill->produce_db[i].req_skill == skill_id ) || skill_id < 0 )
+ if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid, trigger, 1) &&
+ ( ( skill_id > 0 && skill->dbs->produce_db[i].req_skill == skill_id ) || skill_id < 0 )
){
- if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0)
+ if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0)
WFIFOW(fd,c*8+ 4)= view;
else
- WFIFOW(fd,c*8+ 4)= skill->produce_db[i].nameid;
+ WFIFOW(fd,c*8+ 4)= skill->dbs->produce_db[i].nameid;
WFIFOW(fd,c*8+ 6)= 0;
WFIFOW(fd,c*8+ 8)= 0;
WFIFOW(fd,c*8+10)= 0;
@@ -5226,13 +5237,13 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id
c = 0;
for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) {
- if( !skill->can_produce_mix(sd,skill->produce_db[i].nameid,trigger, qty) )
+ if( !skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,trigger, qty) )
continue;
- if( (view = itemdb_viewid(skill->produce_db[i].nameid)) > 0 )
+ if( (view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0 )
WFIFOW(fd, 6 + 2 * c) = view;
else
- WFIFOW(fd, 6 + 2 * c) = skill->produce_db[i].nameid;
+ WFIFOW(fd, 6 + 2 * c) = skill->dbs->produce_db[i].nameid;
c++;
}
@@ -5256,7 +5267,7 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id
if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking.
// It fails.
#if PACKETVER >= 20090922
- clif->msg_skill(sd,skill_id,0x625);
+ clif->msgtable_skill(sd, skill_id, MSG_COOKING_LIST_FAIL);
#else
WFIFOW(fd,2) = 6 + 2 * c;
WFIFOSET(fd,WFIFOW(fd,2));
@@ -5338,7 +5349,7 @@ void clif_displaymessage(const int fd, const char* mes) {
#if PACKETVER == 20141022
/** for some reason game client crashes depending on message pattern (only for this packet) **/
/** so we redirect to ZC_NPC_CHAT **/
- clif->colormes(fd,COLOR_DEFAULT,mes);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, mes);
#else
size_t len;
@@ -5558,6 +5569,7 @@ void clif_map_type(struct map_session_data* sd, enum map_type type) {
/// Updates PvP ranking (ZC_NOTIFY_RANKING).
/// 019a <id>.L <ranking>.L <total>.L
+// FIXME: missing documentation for the 'type' parameter
void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
{
if(type == 2) {
@@ -5703,54 +5715,30 @@ void clif_solved_charname(int fd, int charid, const char* name)
/// 017b <packet len>.W { <name id>.W }*
void clif_use_card(struct map_session_data *sd,int idx)
{
- int i,c,ep;
- int fd=sd->fd;
+ int i, c;
+ int fd;
nullpo_retv(sd);
- if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets.
+ fd = sd->fd;
+ if (sd->state.trading != 0)
+ return;
+ if (!pc->can_insert_card(sd, idx))
return;
- if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD)
- return; //Avoid parsing invalid item indexes (no card/no item)
-
- ep=sd->inventory_data[idx]->equip;
- WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
- WFIFOW(fd,0)=0x17b;
-
- for(i=c=0;i<MAX_INVENTORY;i++){
- int j;
-
- if(sd->inventory_data[i] == NULL)
- continue;
- if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR)
- continue;
- if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it
- continue;
-
- if (sd->status.inventory[i].identify == 0) //Not identified
- continue;
-
- if ((sd->inventory_data[i]->equip&ep) == 0) //Not equippable on this part.
- continue;
-
- if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon.
- continue;
-
- ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 );
- if (j == sd->inventory_data[i]->slot) // No room
- continue;
+ WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
+ WFIFOW(fd, 0) = 0x17b;
- if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped
+ for (i = c = 0; i < MAX_INVENTORY; i++) {
+ if (!pc->can_insert_card_into(sd, idx, i))
continue;
-
- WFIFOW(fd,4+c*2)=i+2;
+ WFIFOW(fd, 4 + c * 2) = i + 2;
c++;
}
- if( !c ) return; // no item is available for card insertion
+ if (!c) return; // no item is available for card insertion
- WFIFOW(fd,2)=4+c*2;
- WFIFOSET(fd,WFIFOW(fd,2));
+ WFIFOW(fd, 2) = 4 + c * 2;
+ WFIFOSET(fd, WFIFOW(fd, 2));
}
@@ -6183,6 +6171,14 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven
clif->addcards(WFIFOP(fd,22+i*22), &sd->status.cart[index]);
}
WFIFOSET(fd,WFIFOW(fd,2));
+
+#if PACKETVER >= 20141022
+ /** should go elsewhere perhaps? it has to be bundled with this however. **/
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0xa28;
+ WFIFOB(fd, 2) = 0;/** 1 is failure. our current responses to failure are working so not yet implemented **/
+ WFIFOSET(fd, 3);
+#endif
}
@@ -6877,7 +6873,7 @@ void clif_devotion(struct block_list *src, struct map_session_data *tsd)
if( sd == NULL )
return;
- for( i = 0; i < 5; i++ )
+ for( i = 0; i < MAX_PC_DEVOTION; i++ )
WBUFL(buf,6+4*i) = sd->devotion[i];
WBUFW(buf,26) = skill->get_range2(src, CR_DEVOTION, pc->checkskill(sd, CR_DEVOTION));
}
@@ -7034,9 +7030,7 @@ void clif_guild_created(struct map_session_data *sd,int flag)
/// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID).
/// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B
-/// mode:
-/// &0x01 = allow invite
-/// &0x10 = allow expel
+/// mode: @see enum guild_permission
void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
{
int ps,fd;
@@ -7286,9 +7280,7 @@ void clif_guild_positionnamelist(struct map_session_data *sd) {
/// Guild position information (ZC_POSITION_INFO).
/// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }*
-/// mode:
-/// &0x01 = allow invite
-/// &0x10 = allow expel
+/// mode: @see enum guild_permission
/// ranking:
/// TODO
void clif_guild_positioninfolist(struct map_session_data *sd) {
@@ -7316,9 +7308,7 @@ void clif_guild_positioninfolist(struct map_session_data *sd) {
/// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO).
/// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }*
-/// mode:
-/// &0x01 = allow invite
-/// &0x10 = allow expel
+/// mode: @see enum guild_permission
/// ranking:
/// TODO
void clif_guild_positionchanged(struct guild *g,int idx)
@@ -7432,8 +7422,13 @@ void clif_guild_skillinfo(struct map_session_data* sd)
WFIFOW(fd,p+0) = id;
WFIFOL(fd,p+2) = skill->get_inf(id);
WFIFOW(fd,p+6) = g->skill[i].lv;
- WFIFOW(fd,p+8) = skill->get_sp(id, g->skill[i].lv);
- WFIFOW(fd,p+10) = skill->get_range(id, g->skill[i].lv);
+ if ( g->skill[i].lv ) {
+ WFIFOW(fd, p + 8) = skill->get_sp(id, g->skill[i].lv);
+ WFIFOW(fd, p + 10) = skill->get_range(id, g->skill[i].lv);
+ } else {
+ WFIFOW(fd, p + 8) = 0;
+ WFIFOW(fd, p + 10) = 0;
+ }
safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0;
c++;
@@ -8107,28 +8102,41 @@ void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, sen
clif->send(buf, packet_len(0x284), bl, SELF);
}
}
-// Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead)
-/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
-int clif_colormes(int fd, enum clif_colors color, const char* msg) {
+/**
+ * Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead).
+ *
+ * 02c1 <packet len>.W <id>.L <color>.L <message>.?B
+ *
+ * @param fd Target fd to send the message to
+ * @param color Message color (RGB format: 0xRRGGBB)
+ * @param msg Message text
+ */
+void clif_messagecolor_self(int fd, uint32 color, const char *msg)
+{
size_t msg_len = strlen(msg) + 1;
WFIFOHEAD(fd,msg_len + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
- WFIFOL(fd,8) = color_table[color];
+ WFIFOL(fd,8) = RGB2BGR(color);
safestrncpy((char*)WFIFOP(fd,12), msg, msg_len);
WFIFOSET(fd, msg_len + 12);
-
- return 0;
}
-/// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT).
-/// 02c1 <packet len>.W <id>.L <color>.L <message>.?B
-void clif_messagecolor(struct block_list* bl, unsigned int color, const char* msg) {
+/**
+ * Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT).
+ *
+ * 02c1 <packet len>.W <id>.L <color>.L <message>.?B
+ *
+ * @param bl Source block list.
+ * @param color Message color (RGB format: 0xRRGGBB)
+ * @param msg Message text
+ */
+void clif_messagecolor(struct block_list* bl, uint32 color, const char *msg)
+{
size_t msg_len = strlen(msg) + 1;
uint8 buf[256];
- color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR
nullpo_retv(bl);
@@ -8140,48 +8148,29 @@ void clif_messagecolor(struct block_list* bl, unsigned int color, const char* ms
WBUFW(buf,0) = 0x2C1;
WBUFW(buf,2) = msg_len + 12;
WBUFL(buf,4) = bl->id;
- WBUFL(buf,8) = color;
+ WBUFL(buf,8) = RGB2BGR(color);
memcpy(WBUFP(buf,12), msg, msg_len);
clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
}
-/// Public chat message [Valaris] (ZC_NOTIFY_CHAT).
-/// 008d <packet len>.W <id>.L <message>.?B
-void clif_message(struct block_list* bl, const char* msg) {
- unsigned short msg_len = strlen(msg) + 1;
- uint8 buf[256];
- nullpo_retv(bl);
-
- if( msg_len > sizeof(buf)-8 ) {
- ShowWarning("clif_message: Truncating too long message '%s' (len=%u).\n", msg, msg_len);
- msg_len = sizeof(buf)-8;
- }
-
- WBUFW(buf,0) = 0x8d;
- WBUFW(buf,2) = msg_len + 8;
- WBUFL(buf,4) = bl->id;
- safestrncpy((char*)WBUFP(buf,8), msg, msg_len);
-
- clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
-}
-
/**
* Notifies the client that the storage window is still open
*
* Should only be used in cases where the client closed the
* storage window without server's consent
**/
-void clif_refresh_storagewindow( struct map_session_data *sd ) {
+void clif_refresh_storagewindow(struct map_session_data *sd)
+{
// Notify the client that the storage is open
- if( sd->state.storage_flag == 1 ) {
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) {
storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
}
// Notify the client that the gstorage is open otherwise it will
// remain locked forever and nobody will be able to access it
- if( sd->state.storage_flag == 2 ) {
+ if (sd->state.storage_flag == STORAGE_FLAG_GUILD) {
struct guild_storage *gstor;
if( (gstor = idb_get(gstorage->db,sd->status.guild_id)) == NULL) {
// Shouldn't happen... The information should already be at the map-server
@@ -8231,7 +8220,7 @@ void clif_refresh(struct map_session_data *sd)
map->foreachinrange(clif->getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
clif->weather_check(sd);
if( sd->chatID )
- chat->leave(sd,0);
+ chat->leave(sd, false);
if( sd->state.vending )
clif->openvending(sd, sd->bl.id, sd->vending);
if( pc_issit(sd) )
@@ -8712,9 +8701,15 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
}
-/// Display msgstringtable.txt string (ZC_MSG).
-/// 0291 <message>.W
-void clif_msg(struct map_session_data* sd, unsigned short id)
+/**
+ * Displays a string from msgstringtable.txt (ZC_MSG).
+ *
+ * 0291 <msg id>.W
+ *
+ * @param sd The target character.
+ * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
+ */
+void clif_msgtable(struct map_session_data* sd, unsigned short msg_id)
{
int fd;
nullpo_retv(sd);
@@ -8722,31 +8717,47 @@ void clif_msg(struct map_session_data* sd, unsigned short id)
WFIFOHEAD(fd, packet_len(0x291));
WFIFOW(fd, 0) = 0x291;
- WFIFOW(fd, 2) = id; // zero-based msgstringtable.txt index
+ WFIFOW(fd, 2) = msg_id; // zero-based msgstringtable.txt index
WFIFOSET(fd, packet_len(0x291));
}
-
-/// Display msgstringtable.txt string and fill in a valid for %d format (ZC_MSG_VALUE).
-/// 0x7e2 <message>.W <value>.L
-void clif_msg_value(struct map_session_data* sd, unsigned short id, int value)
+/**
+ * Displays a format string from msgstringtable.txt with a %d value (ZC_MSG_VALUE).
+ *
+ * 0x7e2 <msg id>.W <value>.L
+ *
+ * @param sd The target character.
+ * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
+ * @param value The value to fill %d.
+ */
+void clif_msgtable_num(struct map_session_data *sd, unsigned short msg_id, int value)
{
- int fd = sd->fd;
+#if PACKETVER >= 20090805
+ int fd;
+ nullpo_retv(sd);
+ fd = sd->fd;
WFIFOHEAD(fd, packet_len(0x7e2));
- WFIFOW(fd,0) = 0x7e2;
- WFIFOW(fd,2) = id;
- WFIFOL(fd,4) = value;
+ WFIFOW(fd, 0) = 0x7e2;
+ WFIFOW(fd, 2) = msg_id;
+ WFIFOL(fd, 4) = value;
WFIFOSET(fd, packet_len(0x7e2));
+#endif
}
-
-/// Displays msgstringtable.txt string, prefixed with a skill name. (ZC_MSG_SKILL).
-/// 07e6 <skill id>.W <msg id>.L
-///
-/// NOTE: Message has following format and is printed in color 0xCDCDFF (purple):
-/// "[SkillName] Message"
-void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id)
+/**
+ * Displays a string from msgstringtable.txt, prefixed with a skill name (ZC_MSG_SKILL).
+ *
+ * 07e6 <skill id>.W <msg id>.L
+ *
+ * NOTE: Message has following format and is printed in color 0xCDCDFF (purple):
+ * "[SkillName] Message"
+ *
+ * @param sd The target character.
+ * @param skill_id ID of the skill to display.
+ * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
+ */
+void clif_msgtable_skill(struct map_session_data* sd, uint16 skill_id, int msg_id)
{
int fd = sd->fd;
@@ -8857,12 +8868,13 @@ void clif_channel_msg(struct channel_data *chan, struct map_session_data *sd, ch
DBIterator *iter = db_iterator(chan->users);
struct map_session_data *user;
unsigned short msg_len = strlen(msg) + 1;
+ uint32 color = channel->config->colors[chan->color];
WFIFOHEAD(sd->fd,msg_len + 12);
WFIFOW(sd->fd,0) = 0x2C1;
WFIFOW(sd->fd,2) = msg_len + 12;
WFIFOL(sd->fd,4) = 0;
- WFIFOL(sd->fd,8) = channel->config->colors[chan->color];
+ WFIFOL(sd->fd,8) = RGB2BGR(color);
safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
@@ -8884,11 +8896,12 @@ void clif_channel_msg2(struct channel_data *chan, char *msg)
struct map_session_data *user;
unsigned char buf[210];
unsigned short msg_len = strlen(msg) + 1;
+ uint32 color = channel->config->colors[chan->color];
WBUFW(buf,0) = 0x2C1;
WBUFW(buf,2) = msg_len + 12;
WBUFL(buf,4) = 0;
- WBUFL(buf,8) = channel->config->colors[chan->color];
+ WBUFL(buf,8) = RGB2BGR(color);
safestrncpy((char*)WBUFP(buf,12), msg, msg_len);
for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
@@ -8984,9 +8997,6 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) {
/// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT).
/// 007d
void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
-#if PACKETVER >= 20090218
- int i;
-#endif
bool first_time = false;
if(sd->bl.prev != NULL)
@@ -9171,10 +9181,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
//Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
if ((lv = pc->checkskill(sd,SG_KNOWLEDGE)) > 0) {
- if(sd->bl.m == sd->feel_map[0].m
- || sd->bl.m == sd->feel_map[1].m
- || sd->bl.m == sd->feel_map[2].m)
- sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
+ int i;
+ for (i = 0; i < MAX_PC_FEELHATE; i++) {
+ if (sd->bl.m == sd->feel_map[i].m) {
+ sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
+ break;
+ }
+ }
}
if(sd->pd && sd->pd->pet.intimate > 900)
@@ -9202,14 +9215,16 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
clif->updatestatus(sd,SP_DEX);
clif->updatestatus(sd,SP_LUK);
- // abort currently running script
- sd->state.using_fake_npc = 0;
- sd->state.menu_or_input = 0;
- sd->npc_menu = 0;
-
- if(sd->npc_id)
- npc->event_dequeue(sd);
-
+ if (sd->state.warp_clean) {
+ // abort currently running script
+ sd->state.using_fake_npc = 0;
+ sd->state.menu_or_input = 0;
+ sd->npc_menu = 0;
+ if(sd->npc_id)
+ npc->event_dequeue(sd);
+ } else {
+ sd->state.warp_clean = 1;
+ }
if( sd->guild && ( battle_config.guild_notice_changemap == 2 || ( battle_config.guild_notice_changemap == 1 && sd->state.changemap ) ) )
clif->guild_notice(sd,sd->guild);
}
@@ -9254,6 +9269,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
if (channel->config->local && channel->config->local_autojoin) {
channel->map_join(sd);
}
+ if (channel->config->irc && channel->config->irc_autojoin) {
+ channel->irc_join(sd);
+ }
}
mail->clear(sd);
@@ -9317,14 +9335,17 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
// NPC Quest / Event Icon Check [Kisuka]
#if PACKETVER >= 20090218
- for(i = 0; i < map->list[sd->bl.m].qi_count; i++) {
- struct questinfo *qi = &map->list[sd->bl.m].qi_data[i];
- if( quest->check(sd, qi->quest_id, HAVEQUEST) == -1 ) {// Check if quest is not started
- if( qi->hasJob ) { // Check if quest is job-specific, check is user is said job class.
- if( sd->class_ == qi->job )
+ {
+ int i;
+ for(i = 0; i < map->list[sd->bl.m].qi_count; i++) {
+ struct questinfo *qi = &map->list[sd->bl.m].qi_data[i];
+ if( quest->check(sd, qi->quest_id, HAVEQUEST) == -1 ) {// Check if quest is not started
+ if( qi->hasJob ) { // Check if quest is job-specific, check is user is said job class.
+ if( sd->class_ == qi->job )
+ clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
+ } else {
clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
- } else {
- clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
+ }
}
}
}
@@ -9633,6 +9654,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
} else if ( sd->fontcolor && !sd->chatID ) {
char mout[200];
unsigned char mylen = 1;
+ uint32 color = 0;
if( sd->disguise == -1 ) {
sd->fontcolor_tid = timer->add(timer->gettick()+5000, clif->undisguise_timer, sd->bl.id, 0);
@@ -9650,11 +9672,12 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
mylen += snprintf(mout, 200, "%s : %s",sd->fakename[0]?sd->fakename:sd->status.name,message);
+ color = channel->config->colors[sd->fontcolor - 1];
WFIFOHEAD(fd,mylen + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = mylen + 12;
WFIFOL(fd,4) = sd->bl.id;
- WFIFOL(fd,8) = channel->config->colors[sd->fontcolor - 1];
+ WFIFOL(fd,8) = RGB2BGR(color);
safestrncpy((char*)WFIFOP(fd,12), mout, mylen);
clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, AREA_WOS);
WFIFOL(fd,4) = -sd->bl.id;
@@ -9841,7 +9864,7 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
return;
if(action_type != 0x00 && action_type != 0x07)
- pc_stop_walking(sd, 1);
+ pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS);
pc_stop_attack(sd);
if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
@@ -10245,7 +10268,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) {
if( sd->npc_id ) {
if ( !sd->npc_item_flag )
return;
- } else if ( sd->state.storage_flag || sd->sc.opt1 )
+ } else if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->sc.opt1)
; //You can equip/unequip stuff while storage is open/under status changes
else if ( pc_cant_act2(sd) || sd->state.prerefining )
return;
@@ -10287,7 +10310,7 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
if( sd->npc_id ) {
if ( !sd->npc_item_flag )
return;
- } else if ( sd->state.storage_flag || sd->sc.opt1 )
+ } else if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->sc.opt1)
; //You can equip/unequip stuff while storage is open/under status changes
else if ( pc_cant_act2(sd) || sd->state.prerefining )
return;
@@ -10297,7 +10320,7 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
if( battle_config.idletime_criteria & BCIDLE_USEITEM )
sd->idletime = sockt->last_tick;
- pc->unequipitem(sd,index,1);
+ pc->unequipitem(sd,index, PCUNEQUIPITEM_RECALC);
}
@@ -10315,7 +10338,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
}
if( sd->npc_id || sd->state.workinprogress&2 ){
#ifdef RENEWAL
- clif->msg(sd, 0x783); // TODO look for the client date that has this message.
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
#endif
return;
}
@@ -10330,7 +10353,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
case BL_NPC:
if( sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER ) {// TODO: should only work with none 3rd job skills
#ifdef RENEWAL
- clif->msg(sd, 0x783);
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#endif
break;
}
@@ -10525,7 +10548,7 @@ void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
/// 00e3
void clif_parse_ChatLeave(int fd, struct map_session_data* sd)
{
- chat->leave(sd,0);
+ chat->leave(sd, false);
}
@@ -10682,7 +10705,7 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
#ifdef RENEWAL
if( sd->npc_id || sd->state.workinprogress&1 ){
- clif->msg(sd, 0x783);
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
return;
}
#endif
@@ -10872,7 +10895,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
if( sd->npc_id || sd->state.workinprogress&1 ){
#ifdef RENEWAL
- clif->msg(sd, 0x783); // TODO look for the client date that has this message.
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
#endif
return;
}
@@ -10880,7 +10903,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
if( pc_cant_act(sd)
&& skill_id != RK_REFRESH
&& !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN))
- && ( sd->state.storage_flag && !(tmp&INF_SELF_SKILL) ) // SELF skills can be used with the storage open, issue: 8027
+ && (sd->state.storage_flag != STORAGE_FLAG_CLOSED && !(tmp&INF_SELF_SKILL)) // SELF skills can be used with the storage open, issue: 8027
)
return;
@@ -10968,7 +10991,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski
#ifdef RENEWAL
if( sd->state.workinprogress&1 ){
- clif->msg(sd, 0x783); // TODO look for the client date that has this message.
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
return;
}
#endif
@@ -11085,7 +11108,7 @@ void clif_parse_UseSkillMap(int fd, struct map_session_data* sd)
return;
// It is possible to use teleport with the storage window open issue:8027
- if( pc_cant_act(sd) && (!sd->state.storage_flag && skill_id != AL_TELEPORT) ) {
+ if (pc_cant_act(sd) && (sd->state.storage_flag == STORAGE_FLAG_CLOSED && skill_id != AL_TELEPORT)) {
clif_menuskill_clear(sd);
return;
}
@@ -11349,8 +11372,6 @@ void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
/// 017a <card index>.W
void clif_parse_UseCard(int fd,struct map_session_data *sd)
{
- if (sd->state.trading != 0)
- return;
clif->use_card(sd,RFIFOW(fd,2)-2);
}
@@ -11359,8 +11380,6 @@ void clif_parse_UseCard(int fd,struct map_session_data *sd)
/// 017c <card index>.W <equip index>.W
void clif_parse_InsertCard(int fd,struct map_session_data *sd)
{
- if (sd->state.trading != 0)
- return;
pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
}
@@ -11428,9 +11447,9 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
return;
- if (sd->state.storage_flag == 1)
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
storage->add(sd, item_index, item_amount);
- else if (sd->state.storage_flag == 2)
+ else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->add(sd, item_index, item_amount);
}
@@ -11446,9 +11465,9 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-1;
item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);
- if (sd->state.storage_flag == 1)
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
storage->get(sd, item_index, item_amount);
- else if(sd->state.storage_flag == 2)
+ else if(sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->get(sd, item_index, item_amount);
}
@@ -11462,9 +11481,9 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd)
if (!pc_iscarton(sd))
return;
- if (sd->state.storage_flag == 1)
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
storage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
- else if (sd->state.storage_flag == 2)
+ else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}
@@ -11478,9 +11497,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
if (!pc_iscarton(sd))
return;
- if (sd->state.storage_flag == 1)
+ if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
storage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
- else if (sd->state.storage_flag == 2)
+ else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}
@@ -11489,9 +11508,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
/// 00f7
void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
{
- if( sd->state.storage_flag == 1 )
+ if( sd->state.storage_flag == STORAGE_FLAG_NORMAL )
storage->close(sd);
- else if( sd->state.storage_flag == 2 )
+ else if( sd->state.storage_flag == STORAGE_FLAG_GUILD )
gstorage->close(sd);
}
@@ -12701,7 +12720,7 @@ bool clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_sessi
return false;
}
- if ( t_sd && t_sd->state.noask ) {// @noask [LuzZza]
+ if (t_sd->state.noask) {// @noask [LuzZza]
clif->noask_sub(sd, t_sd, 2);
return false;
}
@@ -14142,7 +14161,7 @@ void clif_parse_AutoRevive(int fd, struct map_session_data *sd) {
if (item_position == INDEX_NOT_FOUND)
status_change_end(&sd->bl,SC_LIGHT_OF_REGENE,INVALID_TIMER);
else
- pc->delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME);
+ pc->delitem(sd, item_position, 1, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
}
@@ -14672,7 +14691,7 @@ void clif_Auction_openwindow(struct map_session_data *sd)
{
int fd = sd->fd;
- if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading )
+ if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->state.vending || sd->state.buyingstore || sd->state.trading)
return;
if( !battle_config.feature_auction )
@@ -14918,7 +14937,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd)
{
int zeny = auction.hours*battle_config.auction_feeperhour;
- pc->delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION);
+ pc->delitem(sd, sd->auction.index, sd->auction.amount, 1, DELITEM_SOLD, LOG_TYPE_AUCTION);
sd->auction.amount = 0;
pc->payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL);
@@ -15269,7 +15288,7 @@ void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) {
if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) )
clif->viewequip_ack(sd, tsd);
else
- clif_viewequip_fail(sd);
+ clif->msgtable(sd, MSG_EQUIP_NOT_PUBLIC);
}
@@ -15632,8 +15651,13 @@ void clif_mercenary_skillblock(struct map_session_data *sd)
WFIFOW(fd,len) = id;
WFIFOL(fd,len+2) = skill->get_inf(id);
WFIFOW(fd,len+6) = md->db->skill[j].lv;
- WFIFOW(fd,len+8) = skill->get_sp(id, md->db->skill[j].lv);
- WFIFOW(fd,len+10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv);
+ if ( md->db->skill[j].lv ) {
+ WFIFOW(fd, len + 8) = skill->get_sp(id, md->db->skill[j].lv);
+ WFIFOW(fd, len + 10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv);
+ } else {
+ WFIFOW(fd, len + 8) = 0;
+ WFIFOW(fd, len + 10) = 0;
+ }
safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
WFIFOB(fd,len+36) = 0; // Skillable for Mercenary?
len += 37;
@@ -15667,7 +15691,7 @@ void clif_parse_mercenary_action(int fd, struct map_session_data* sd)
/// 3 = Your mercenary soldier has ran away.
void clif_mercenary_message(struct map_session_data* sd, int message)
{
- clif->msg(sd, 1266 + message);
+ clif->msgtable(sd, MSG_MERCENARY_EXPIRED + message);
}
@@ -16701,11 +16725,11 @@ int clif_elementalconverter_list(struct map_session_data *sd) {
WFIFOW(fd, 0)=0x1ad;
for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
- if( skill->can_produce_mix(sd,skill->produce_db[i].nameid,23, 1) ){
- if((view = itemdb_viewid(skill->produce_db[i].nameid)) > 0)
+ if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,23, 1) ){
+ if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0)
WFIFOW(fd,c*2+ 4)= view;
else
- WFIFOW(fd,c*2+ 4)= skill->produce_db[i].nameid;
+ WFIFOW(fd,c*2+ 4)= skill->dbs->produce_db[i].nameid;
c++;
}
}
@@ -16903,26 +16927,6 @@ int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uin
return 1;
}
-// msgstringtable.txt
-// 0x291 <line>.W
-void clif_msgtable(int fd, int line) {
- WFIFOHEAD(fd, packet_len(0x291));
- WFIFOW(fd, 0) = 0x291;
- WFIFOW(fd, 2) = line;
- WFIFOSET(fd, packet_len(0x291));
-}
-
-// msgstringtable.txt
-// 0x7e2 <line>.W <value>.L
-void clif_msgtable_num(int fd, int line, int num) {
-#if PACKETVER >= 20090805
- WFIFOHEAD(fd, packet_len(0x7e2));
- WFIFOW(fd, 0) = 0x7e2;
- WFIFOW(fd, 2) = line;
- WFIFOL(fd, 4) = num;
- WFIFOSET(fd, packet_len(0x7e2));
-#endif
-}
/*==========================================
* used by SC_AUTOSHADOWSPELL
* RFIFOL(fd,2) - flag (currently not used)
@@ -17062,7 +17066,7 @@ void clif_favorite_item(struct map_session_data* sd, unsigned short index) {
WFIFOHEAD(fd,packet_len(0x908));
WFIFOW(fd,0) = 0x908;
WFIFOW(fd,2) = index+2;
- WFIFOL(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
+ WFIFOB(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
WFIFOSET(fd,packet_len(0x908));
}
@@ -17093,8 +17097,8 @@ void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd
}
void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) {
- if( map->list[sd->bl.m].flag.nocashshop ) {
- clif->colormes(fd,COLOR_RED,msg_fd(fd,1489)); //Cash Shop is disabled in this map
+ if (map->list[sd->bl.m].flag.nocashshop) {
+ clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1489)); //Cash Shop is disabled in this map
return;
}
@@ -17134,8 +17138,8 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) {
unsigned short limit = RFIFOW(fd, 4), i, j;
unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash currently for us, confusing)
- if( map->list[sd->bl.m].flag.nocashshop ) {
- clif->colormes(fd,COLOR_RED,msg_fd(fd,1489)); //Cash Shop is disabled in this map
+ if (map->list[sd->bl.m].flag.nocashshop) {
+ clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1489)); //Cash Shop is disabled in this map
return;
}
@@ -17536,8 +17540,8 @@ void clif_parse_BankDeposit(int fd, struct map_session_data* sd) {
struct packet_banking_deposit_req *p = P2PTR(fd);
int money;
- if( !battle_config.feature_banking ) {
- clif->colormes(fd,COLOR_RED,msg_fd(fd,1483));
+ if (!battle_config.feature_banking) {
+ clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
return;
}
@@ -17550,8 +17554,8 @@ void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) {
struct packet_banking_withdraw_req *p = P2PTR(fd);
int money;
- if( !battle_config.feature_banking ) {
- clif->colormes(fd,COLOR_RED,msg_fd(fd,1483));
+ if (!battle_config.feature_banking) {
+ clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
return;
}
@@ -17563,8 +17567,8 @@ void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) {
void clif_parse_BankCheck(int fd, struct map_session_data* sd) {
struct packet_banking_check p;
- if( !battle_config.feature_banking ) {
- clif->colormes(fd,COLOR_RED,msg_fd(fd,1483));
+ if (!battle_config.feature_banking) {
+ clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
return;
}
@@ -17639,7 +17643,7 @@ void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) {
for( i = 0; i < EQI_MAX; i++ ) {
if( tsd->equip_index[ i ] >= 0 )
- pc->unequipitem( tsd , tsd->equip_index[ i ] , 2 );
+ pc->unequipitem(tsd, tsd->equip_index[i], PCUNEQUIPITEM_FORCE);
}
}
/**
@@ -18093,6 +18097,157 @@ void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char resul
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
+/**
+* Stackable items merger
+**/
+void clif_openmergeitem(int fd, struct map_session_data *sd)
+{
+ int i = 0, n = 0, j = 0;
+ struct merge_item merge_items[MAX_INVENTORY];
+ struct merge_item *merge_items_[MAX_INVENTORY] = {0};
+
+ memset(&merge_items,'\0',sizeof(merge_items));
+
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ struct item *item_data = &sd->status.inventory[i];
+
+ if (item_data->nameid == 0 || !itemdb->isstackable(item_data->nameid))
+ continue;
+
+ merge_items[n].nameid = item_data->nameid;
+ merge_items[n].position = i + 2;
+ n++;
+
+
+ }
+
+ qsort(merge_items,n,sizeof(struct merge_item),clif->comparemergeitem);
+
+ for (i = 0, j = 0; i < n; i++) {
+ if (i > 0 && merge_items[i].nameid == merge_items[i-1].nameid)
+ {
+ merge_items_[j] = &merge_items[i];
+ j++;
+ continue;
+ }
+
+ if (i < n - 1 && merge_items[i].nameid == merge_items[i+1].nameid)
+ {
+ merge_items_[j] = &merge_items[i];
+ j++;
+ continue;
+ }
+ }
+
+ WFIFOHEAD(fd,2*j+4);
+ WFIFOW(fd,0) = 0x96d;
+ WFIFOW(fd,2) = 2*j+4;
+ for ( i = 0; i < j; i++ )
+ WFIFOW(fd,i*2+4) = merge_items_[i]->position;
+ WFIFOSET(fd,2*j+4);
+}
+
+int clif_comparemergeitem(const void *a, const void *b)
+{
+ const struct merge_item *a_ = a;
+ const struct merge_item *b_ = b;
+
+ if (a_->nameid == b_->nameid)
+ return 0;
+ return a_->nameid > b_->nameid ? -1 : 1;
+}
+
+void clif_ackmergeitems(int fd, struct map_session_data *sd)
+{
+ int i = 0, n = 0, length = 0, count = 0;
+ int16 nameid = 0, indexes[MAX_INVENTORY] = {0}, amounts[MAX_INVENTORY] = {0};
+ struct item item_data;
+
+ length = (RFIFOW(fd,2) - 4)/2;
+
+ if (length >= MAX_INVENTORY || length < 2) {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x96f;
+ WFIFOW(fd,2) = 0;
+ WFIFOW(fd,4) = 0;
+ WFIFOB(fd,6) = MERGEITEM_FAILD;
+ WFIFOSET(fd,7);
+ return;
+ }
+
+ for (i = 0, n = 0; i < length; i++) {
+ int16 idx = RFIFOW(fd,i*2+4) - 2;
+ struct item *it = NULL;
+
+ if (idx < 0 || idx >= MAX_INVENTORY)
+ continue;
+
+ it = &sd->status.inventory[idx];
+
+ if (it->nameid == 0 || !itemdb->isstackable(it->nameid))
+ continue;
+
+ if (nameid == 0)
+ nameid = it->nameid;
+
+ if (nameid != it->nameid)
+ continue;
+
+ count += it->amount;
+ indexes[n] = idx;
+ amounts[n] = it->amount;
+ n++;
+ }
+
+
+ if (n < 2 || count == 0) {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x96f;
+ WFIFOW(fd,2) = 0;
+ WFIFOW(fd,4) = 0;
+ WFIFOB(fd,6) = MERGEITEM_FAILD;
+ WFIFOSET(fd,7);
+ return;
+ }
+
+ if (count > MAX_AMOUNT) {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x96f;
+ WFIFOW(fd,2) = 0;
+ WFIFOW(fd,4) = 0;
+ WFIFOB(fd,6) = MERGEITEM_MAXCOUNTFAILD;
+ WFIFOSET(fd,7);
+ return;
+ }
+
+ for (i = 0; i < n; i++)
+ pc->delitem(sd,indexes[i],amounts[i],0,DELITEM_NORMAL,LOG_TYPE_NPC);
+
+
+ memset(&item_data,'\0',sizeof(item_data));
+
+ item_data.nameid = nameid;
+ item_data.identify = 1;
+ item_data.unique_id = itemdb->unique_id(sd);
+ pc->additem(sd,&item_data,count,LOG_TYPE_NPC);
+
+ ARR_FIND(0,MAX_INVENTORY,i,item_data.unique_id == sd->status.inventory[i].unique_id);
+
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x96f;
+ WFIFOW(fd,2) = i+2;
+ WFIFOW(fd,4) = count;
+ WFIFOB(fd,6) = MERGEITEM_SUCCESS;
+ WFIFOSET(fd,7);
+
+}
+
+void clif_cancelmergeitem (int fd, struct map_session_data *sd)
+{
+ //Track The merge item cancelation ?
+ return;
+}
+
/* */
unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) {
if( sd ) {
@@ -18344,21 +18499,11 @@ void clif_bc_ready(void) {
/*==========================================
*
*------------------------------------------*/
-int do_init_clif(bool minimal) {
- const char* colors[COLOR_MAX] = { "0xFF0000", "0x00ff00", "0xffffff" };
- int i;
-
+int do_init_clif(bool minimal)
+{
if (minimal)
return 0;
- /**
- * Setup Color Table (saves unnecessary load of strtoul on every call)
- **/
- for(i = 0; i < COLOR_MAX; i++) {
- color_table[i] = (unsigned int)strtoul(colors[i],NULL,0);
- color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR
- }
-
packetdb_loaddb();
set_defaultparse(clif->parse);
@@ -18653,17 +18798,15 @@ void clif_defaults(void) {
clif->disp_message = clif_disp_message;
clif->broadcast = clif_broadcast;
clif->broadcast2 = clif_broadcast2;
+ clif->messagecolor_self = clif_messagecolor_self;
clif->messagecolor = clif_messagecolor;
clif->disp_overhead = clif_disp_overhead;
- clif->msg = clif_msg;
- clif->msg_value = clif_msg_value;
- clif->msg_skill = clif_msg_skill;
+ clif->msgtable_skill = clif_msgtable_skill;
clif->msgtable = clif_msgtable;
clif->msgtable_num = clif_msgtable_num;
clif->message = clif_displaymessage;
clif->messageln = clif_displaymessage2;
clif->messages = clif_displaymessage_sprintf;
- clif->colormes = clif_colormes;
clif->process_message = clif_process_message;
clif->wisexin = clif_wisexin;
clif->wisall = clif_wisall;
@@ -18894,6 +19037,12 @@ void clif_defaults(void) {
/* */
clif->parse_roulette_db = clif_parse_roulette_db;
clif->roulette_generate_ack = clif_roulette_generate_ack;
+ /* Merge Items */
+ clif->openmergeitem = clif_openmergeitem;
+ clif->cancelmergeitem = clif_cancelmergeitem;
+ clif->comparemergeitem = clif_comparemergeitem;
+ clif->ackmergeitems = clif_ackmergeitems;
+
/*------------------------
*- Parse Incoming Packet
*------------------------*/
diff --git a/src/map/clif.h b/src/map/clif.h
index 5f1a2a899..c827406ca 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -5,40 +5,38 @@
#ifndef MAP_CLIF_H
#define MAP_CLIF_H
-#include <stdarg.h>
+#include "map/map.h"
+#include "map/packets_struct.h"
+#include "common/cbasetypes.h"
+#include "common/mmo.h"
-#include "map.h"
-#include "packets_struct.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h"
+#include <stdarg.h>
/**
* Declarations
**/
+struct battleground_data;
+struct channel_data;
+struct chat_data;
+struct eri;
+struct flooritem_data;
+struct guild;
+struct homun_data;
struct item;
struct item_data;
-struct unit_data;
struct map_session_data;
-struct homun_data;
struct mercenary_data;
-struct pet_data;
struct mob_data;
struct npc_data;
-struct chat_data;
-struct flooritem_data;
-struct skill_unit;
-struct s_vending;
-struct party;
+struct party_booking_ad_info;
struct party_data;
-struct guild;
-struct battleground_data;
+struct pet_data;
struct quest;
-struct party_booking_ad_info;
-struct view_data;
-struct eri;
+struct s_vending;
struct skill_cd;
-struct channel_data;
+struct skill_unit;
+struct unit_data;
+struct view_data;
/**
* Defines
@@ -47,9 +45,14 @@ struct channel_data;
#define P2PTR(fd) RFIFO2PTR(fd)
#define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0)
#define clif_disp_onlyself(sd,mes,len) clif->disp_message( &(sd)->bl, (mes), (len), SELF )
-#define clif_viewequip_fail( sd ) clif->msg( (sd), 0x54d );
#define MAX_ROULETTE_LEVEL 7 /** client-defined value **/
#define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/
+#define RGB2BGR(c) ((c & 0x0000FF) << 16 | (c & 0x00FF00) | (c & 0xFF0000) >> 16)
+
+#define COLOR_RED 0xff0000U
+#define COLOR_GREEN 0x00ff00U
+#define COLOR_WHITE 0xffffffU
+#define COLOR_DEFAULT COLOR_GREEN
/**
* Enumerations
@@ -344,9 +347,30 @@ typedef enum useskill_fail_cause { // clif_skill_fail
}useskill_fail_cause;
enum clif_messages {
- ITEM_CANT_OBTAIN_WEIGHT = 0x34, /* you cannot carry more items because you are overweight. */
- SKILL_CANT_USE_AREA = 0x536,
- ITEM_CANT_USE_AREA = 0x537,
+ MSG_ITEM_CANT_OBTAIN_WEIGHT = 0x034, ///< You cannot carry more items because you are overweight.
+ MSG_ITEM_NEED_STANDING = 0x297, ///< You cannot use this item while sitting.
+ MSG_MERCENARY_EXPIRED = 0x4f2, ///< The mercenary contract has expired.
+ MSG_MERCENARY_DIED = 0x4f3, ///< The mercenary has died.
+ MSG_MERCENARY_RELEASED = 0x4f4, ///< You have released the mercenary.
+ MSG_MERCENARY_ESCAPED = 0x4f5, ///< The mercenary has run away.
+ MSG_SKILL_CANT_USE_AREA = 0x536, ///< This skill cannot be used within this area
+ MSG_ITEM_CANT_USE_AREA = 0x537, ///< This item cannot be used within this area.
+ MSG_EQUIP_NOT_PUBLIC = 0x54d, ///< This character's equipment information is not open to the public.
+ MSG_ITEM_NEED_MADO = 0x59b, ///< Item can only be used when Mado Gear is mounted.
+ MSG_ITEM_NEED_CART = 0x5ef, ///< Usable only when cart is put on
+ MSG_RUNE_STONE_MAX_AMOUNT = 0x61b, ///< Cannot create Rune stone more than the maximum amount.
+ MSG_SKILL_POINTS_LEFT_JOB1 = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab.
+ MSG_SKILL_POINTS_LEFT_JOB2 = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done.
+ MSG_SKILL_ITEM_NOT_FOUND = 0x623, // FIXME[Haru]: This seems to be 0x622 in the msgstringtable files I found.
+ MSG_SKILL_SUCCESS = 0x627, // FIXME[Haru]: This seems to be 0x626 in the msgstringtable files I found.
+ MSG_SKILL_FAILURE = 0x628, // FIXME[Haru]: This seems to be 0x627 in the msgstringtable files I found.
+ MSG_SKILL_ITEM_NEED_IDENTIFY = 0x62d, ///< Unable to use unchecked items as materials.
+ MSG_ITEM_CANT_EQUIP_LVL = 0x6ed, // FIXME[Haru]: This seems to be 0x6ee in the msgstringtable files I found.
+ MSG_ITEM_CANT_USE_LVL = 0x6ee, // FIXME[Haru]: This seems to be 0x6ef in the msgstringtable files I found.
+ MSG_COOKING_LIST_FAIL = 0x625, // FIXME[Haru]: This might be a wrong message ID. Not sure what it should be.
+ MSG_SECONDS_UNTIL_USE = 0x746, ///< %d seconds left until you can use
+ MSG_NPC_WORK_IN_PROGRESS = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found.
+ MSG_REINS_CANT_USE_MOUNTED = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found.
};
/**
@@ -365,16 +389,6 @@ enum cashshop_error {
ERROR_TYPE_NOT_ALL = 8, ///< Some items could not be purchased. (ERROR_TYPE_NOT_ALL)
};
-/**
- * Color Table
- **/
-enum clif_colors {
- COLOR_RED,
- COLOR_DEFAULT,
- COLOR_WHITE,
- COLOR_MAX
-};
-
enum CASH_SHOP_TABS {
CASHSHOP_TAB_NEW = 0,
CASHSHOP_TAB_POPULAR = 1,
@@ -495,6 +509,30 @@ enum CLOSE_ROULETTE_ACK {
};
/**
+ * Reason for item deletion (clif->delitem)
+ */
+enum delitem_reason {
+ DELITEM_NORMAL = 0, /// Normal
+ DELITEM_SKILLUSE = 1, /// Item used for a skill
+ DELITEM_FAILREFINE = 2, /// Refine failed
+ DELITEM_MATERIALCHANGE = 3, /// Material changed
+ DELITEM_TOSTORAGE = 4, /// Moved to storage
+ DELITEM_TOCART = 5, /// Moved to cart
+ DELITEM_SOLD = 6, /// Item sold
+ DELITEM_ANALYSIS = 7, /// Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill
+};
+
+/*
+* Merge items reasons
+*/
+
+enum mergeitem_reason {
+ MERGEITEM_SUCCESS = 0x0,
+ MERGEITEM_FAILD = 0x1,
+ MERGEITEM_MAXCOUNTFAILD = 0x2,
+};
+
+/**
* Structures
**/
typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first
@@ -514,11 +552,15 @@ struct cdelayed_damage {
struct block_list bl;
};
+struct merge_item {
+ int16 position;
+ int16 nameid;
+};
+
/**
* Vars
**/
struct s_packet_db packet_db[MAX_PACKET_DB + 1];
-unsigned int color_table[COLOR_MAX];
/**
* Clif.c Interface
@@ -796,18 +838,16 @@ struct clif_interface {
void (*disp_message) (struct block_list* src, const char* mes, size_t len, enum send_target target);
void (*broadcast) (struct block_list* bl, const char* mes, size_t len, int type, enum send_target target);
void (*broadcast2) (struct block_list* bl, const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
- void (*messagecolor) (struct block_list* bl, unsigned int color, const char* msg);
+ void (*messagecolor_self) (int fd, uint32 color, const char *msg);
+ void (*messagecolor) (struct block_list* bl, uint32 color, const char* msg);
void (*disp_overhead) (struct block_list *bl, const char* mes);
- void (*msg) (struct map_session_data* sd, unsigned short id);
- void (*msg_value) (struct map_session_data* sd, unsigned short id, int value);
- void (*msg_skill) (struct map_session_data* sd, uint16 skill_id, int msg_id);
- void (*msgtable) (int fd, int line);
- void (*msgtable_num) (int fd, int line, int num);
+ void (*msgtable) (struct map_session_data* sd, unsigned short msg_id);
+ void (*msgtable_num) (struct map_session_data *sd, unsigned short msg_id, int value);
+ void (*msgtable_skill) (struct map_session_data *sd, uint16 skill_id, int msg_id);
void (*message) (const int fd, const char* mes);
void (*messageln) (const int fd, const char* mes);
/* message+s(printf) */
void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
- int (*colormes) (int fd, enum clif_colors color, const char* msg);
bool (*process_message) (struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_);
void (*wisexin) (struct map_session_data *sd,int type,int flag);
void (*wisall) (struct map_session_data *sd,int type,int flag);
@@ -1037,6 +1077,12 @@ struct clif_interface {
/* */
bool (*parse_roulette_db) (void);
void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID);
+ /* Merge Items */
+ void (*openmergeitem) (int fd, struct map_session_data *sd);
+ void (*cancelmergeitem) (int fd, struct map_session_data *sd);
+ int (*comparemergeitem) (const void *a, const void *b);
+ void (*ackmergeitems) (int fd, struct map_session_data *sd);
+
/*------------------------
*- Parse Incoming Packet
*------------------------*/
diff --git a/src/map/date.c b/src/map/date.c
index 975a00c50..e2ad2b179 100644
--- a/src/map/date.c
+++ b/src/map/date.c
@@ -5,9 +5,9 @@
#include "date.h"
-#include <time.h>
+#include "common/cbasetypes.h"
-#include "../common/cbasetypes.h"
+#include <time.h>
int date_get_year(void)
{
diff --git a/src/map/date.h b/src/map/date.h
index a57d8132c..e7d06f29d 100644
--- a/src/map/date.h
+++ b/src/map/date.h
@@ -4,7 +4,7 @@
#ifndef MAP_DATE_H
#define MAP_DATE_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#ifdef HERCULES_CORE
// TODO: Interface
diff --git a/src/map/duel.c b/src/map/duel.c
index 2dae0ae0e..4cd2e276f 100644
--- a/src/map/duel.c
+++ b/src/map/duel.c
@@ -6,16 +6,16 @@
#include "duel.h"
+#include "map/atcommand.h" // msg_txt
+#include "map/clif.h"
+#include "map/pc.h"
+#include "common/cbasetypes.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "atcommand.h" // msg_txt
-#include "clif.h"
-#include "pc.h"
-#include "../common/cbasetypes.h"
-
struct duel_interface duel_s;
/*==========================================
diff --git a/src/map/duel.h b/src/map/duel.h
index fa12a4032..0c55c1266 100644
--- a/src/map/duel.h
+++ b/src/map/duel.h
@@ -5,7 +5,7 @@
#ifndef MAP_DUEL_H
#define MAP_DUEL_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct map_session_data;
diff --git a/src/map/elemental.c b/src/map/elemental.c
index a21c128b0..459ce2a39 100644
--- a/src/map/elemental.c
+++ b/src/map/elemental.c
@@ -6,41 +6,41 @@
#include "elemental.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "guild.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "trade.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct elemental_interface elemental_s;
int elemental_search_index(int class_) {
@@ -442,9 +442,9 @@ int elemental_action(struct elemental_data *ed, struct block_list *bl, int64 tic
ed->ud.skill_lv = skill_lv;
if( skill->get_inf(skill_id) & INF_GROUND_SKILL )
- ed->ud.skilltimer = timer->add( tick+status->get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0 );
+ ed->ud.skilltimer = timer->add(tick+(int64)status->get_speed(&ed->bl)*walk_dist, skill->castend_pos, ed->bl.id, 0);
else
- ed->ud.skilltimer = timer->add( tick+status->get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0 );
+ ed->ud.skilltimer = timer->add(tick+(int64)status->get_speed(&ed->bl)*walk_dist, skill->castend_id, ed->bl.id, 0);
}
return 1;
@@ -560,7 +560,7 @@ int elemental_unlocktarget(struct elemental_data *ed) {
ed->target_id = 0;
elemental_stop_attack(ed);
- elemental_stop_walking(ed,1);
+ elemental_stop_walking(ed, STOPWALKING_FLAG_FIXPOS);
return 0;
}
@@ -586,8 +586,8 @@ struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16
if( skill_lv < 1 || skill_lv > MAX_SKILL_LEVEL )
return req;
- req.hp = skill->db[idx].hp[skill_lv-1];
- req.sp = skill->db[idx].sp[skill_lv-1];
+ req.hp = skill->dbs->db[idx].hp[skill_lv-1];
+ req.sp = skill->dbs->db[idx].sp[skill_lv-1];
return req;
}
diff --git a/src/map/elemental.h b/src/map/elemental.h
index 8015f84c0..582e1059c 100644
--- a/src/map/elemental.h
+++ b/src/map/elemental.h
@@ -5,9 +5,12 @@
#ifndef MAP_ELEMENTAL_H
#define MAP_ELEMENTAL_H
-#include "status.h" // struct status_data, struct status_change
-#include "unit.h" // struct unit_data
-#include "../common/mmo.h" // NAME_LENGTH
+#include "map/status.h" // struct status_data, struct status_change
+#include "map/unit.h" // struct unit_data
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // NAME_LENGTH
+
+#include <stdarg.h>
/**
* Defines
diff --git a/src/map/guild.c b/src/map/guild.c
index 936b4c900..5f6ce83c6 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -4,37 +4,37 @@
#define HERCULES_CORE
-#include "../config/core.h" // GP_BOUND_ITEMS
+#include "config/core.h" // GP_BOUND_ITEMS
#include "guild.h"
+#include "map/battle.h"
+#include "map/channel.h"
+#include "map/clif.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/pc.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/mapindex.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battle.h"
-#include "channel.h"
-#include "clif.h"
-#include "instance.h"
-#include "intif.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "pc.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct guild_interface guild_s;
/*==========================================
@@ -343,14 +343,12 @@ int guild_create(struct map_session_data *sd, const char *name)
if( !tname[0] )
return 0; // empty name
- if( sd->status.guild_id )
- {// already in a guild
- clif->guild_created(sd,1);
+ if( sd->status.guild_id ) {
+ clif->guild_created(sd,1); // You're already in a guild
return 0;
}
if (battle_config.guild_emperium_check && pc->search_inventory(sd, ITEMID_EMPERIUM) == INDEX_NOT_FOUND) {
- // item required
- clif->guild_created(sd,3);
+ clif->guild_created(sd,3); // You need the necessary item to create a guild
return 0;
}
@@ -367,14 +365,14 @@ int guild_created(int account_id,int guild_id) {
if(sd==NULL)
return 0;
if(!guild_id) {
- clif->guild_created(sd, 2); // Creation failure (presence of the same name Guild)
+ clif->guild_created(sd, 2); // Creation failure (The guild name already exists)
return 0;
}
//struct guild *g;
sd->status.guild_id=guild_id;
- clif->guild_created(sd,0);
+ clif->guild_created(sd,0); // Success
if(battle_config.guild_emperium_check)
- pc->delitem(sd,pc->search_inventory(sd,ITEMID_EMPERIUM),1,0,0,LOG_TYPE_CONSUME); //emperium consumption
+ pc->delitem(sd, pc->search_inventory(sd, ITEMID_EMPERIUM), 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME); //emperium consumption
return 0;
}
@@ -615,7 +613,7 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) {
if(tsd==NULL || g==NULL)
return 0;
- if( (i=guild->getposition(g,sd))<0 || !(g->position[i].mode&0x0001) )
+ if( (i=guild->getposition(g,sd)) < 0 || !(g->position[i].mode&GPERM_INVITE) )
return 0; //Invite permission.
if(!battle_config.invite_request_check) {
@@ -840,7 +838,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i
if(sd->status.guild_id!=guild_id)
return 0;
- if( (ps=guild->getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) )
+ if ((ps=guild->getposition(g,sd))<0 || !(g->position[ps].mode&GPERM_EXPEL))
return 0; //Expulsion permission
//Can't leave inside guild castles.
@@ -895,7 +893,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c
// update char, if online
if(sd != NULL && sd->status.guild_id == guild_id) {
// do stuff that needs the guild_id first, BEFORE we wipe it
- if (sd->state.storage_flag == 2) //Close the guild storage.
+ if (sd->state.storage_flag == STORAGE_FLAG_GUILD) //Close the guild storage.
gstorage->close(sd);
guild->send_dot_remove(sd);
if (channel->config->ally) {
@@ -926,7 +924,7 @@ void guild_retrieveitembound(int char_id,int aid,int guild_id) {
if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them
struct s_mapiterator* iter = mapit_getallusers();
for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) {
- if(sd->status.guild_id == guild_id && sd->state.storage_flag == 2) {
+ if(sd->status.guild_id == guild_id && sd->state.storage_flag == STORAGE_FLAG_GUILD) {
gstorage->close(sd);
break;
}
@@ -1095,9 +1093,7 @@ int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char
struct guild_position p;
exp_mode = cap_value(exp_mode, 0, battle_config.guild_exp_limit);
- //Mode 0x01 <- Invite
- //Mode 0x10 <- Expel.
- p.mode=mode&0x11;
+ p.mode=mode&GPERM_BOTH; // Invite and Expel
p.exp_mode=exp_mode;
safestrncpy(p.name,name,NAME_LENGTH);
return intif->guild_position(guild_id,idx,&p);
@@ -1750,7 +1746,7 @@ int guild_broken(int guild_id,int flag)
for(i=0;i<g->max_member;i++){
// Destroy all relationships
if((sd=g->member[i].sd)!=NULL){
- if(sd->state.storage_flag == 2)
+ if(sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->pc_quit(sd,1);
sd->status.guild_id=0;
sd->guild = NULL;
@@ -1910,7 +1906,7 @@ int guild_break(struct map_session_data *sd,char *name) {
}
}
- for(i = 0; i < count; i++) {
+ for(i = 0; i < count; i++) { // FIXME: Why is this not done in the above loop?
skill->del_unitgroup(groups[i],ALC_MARK);
}
}
diff --git a/src/map/guild.h b/src/map/guild.h
index a75b8a7a5..18a25af58 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -5,10 +5,10 @@
#ifndef MAP_GUILD_H
#define MAP_GUILD_H
-#include "map.h" // EVENT_NAME_LENGTH, TBL_PC
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h"
+#include "map/map.h" // EVENT_NAME_LENGTH, TBL_PC
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h"
/**
* Defines
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index 51686d3aa..305d60f5b 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -4,50 +4,51 @@
#define HERCULES_CORE
-#include "../config/core.h" // DBPATH
+#include "config/core.h" // DBPATH
#include "homunculus.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "guild.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "trade.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct homunculus_interface homunculus_s;
+struct homun_dbs homundbs;
//Returns the viewdata for homunculus
struct view_data* homunculus_get_viewdata(int class_) {
if (homdb_checkid(class_))
- return &homun->viewdb[class_-HM_CLASS_BASE];
+ return &homun->dbs->viewdb[class_-HM_CLASS_BASE];
return NULL;
}
@@ -193,13 +194,13 @@ int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve) {
if( hd->homunculus.prev_class != 0 ) {
c = hd->homunculus.prev_class - HM_CLASS_BASE;
- for( i = 0; i < MAX_SKILL_TREE && ( id = homun->skill_tree[c][i].id ) > 0; i++ ) {
+ for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) {
if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id )
continue; //Skill already known.
if(!battle_config.skillfree) {
for( j = 0; j < MAX_PC_SKILL_REQUIRE; j++ ) {
- if( homun->skill_tree[c][i].need[j].id &&
- homun->checkskill(hd,homun->skill_tree[c][i].need[j].id) < homun->skill_tree[c][i].need[j].lv ) {
+ if( homun->dbs->skill_tree[c][i].need[j].id &&
+ homun->checkskill(hd,homun->dbs->skill_tree[c][i].need[j].id) < homun->dbs->skill_tree[c][i].need[j].lv ) {
f = 0;
break;
}
@@ -214,16 +215,16 @@ int homunculus_calc_skilltree(struct homun_data *hd, int flag_evolve) {
c = hd->homunculus.class_ - HM_CLASS_BASE;
- for( i = 0; i < MAX_SKILL_TREE && ( id = homun->skill_tree[c][i].id ) > 0; i++ ) {
+ for( i = 0; i < MAX_SKILL_TREE && ( id = homun->dbs->skill_tree[c][i].id ) > 0; i++ ) {
if( hd->homunculus.hskill[ id - HM_SKILLBASE ].id )
continue; //Skill already known.
j = ( flag_evolve ) ? 10 : hd->homunculus.intimacy;
- if( j < homun->skill_tree[c][i].intimacylv )
+ if( j < homun->dbs->skill_tree[c][i].intimacylv )
continue;
if(!battle_config.skillfree) {
for( j = 0; j < MAX_PC_SKILL_REQUIRE; j++ ) {
- if( homun->skill_tree[c][i].need[j].id &&
- homun->checkskill(hd,homun->skill_tree[c][i].need[j].id) < homun->skill_tree[c][i].need[j].lv ) {
+ if( homun->dbs->skill_tree[c][i].need[j].id &&
+ homun->checkskill(hd,homun->dbs->skill_tree[c][i].need[j].id) < homun->dbs->skill_tree[c][i].need[j].lv ) {
f = 0;
break;
}
@@ -252,9 +253,9 @@ int homunculus_checkskill(struct homun_data *hd,uint16 skill_id) {
int homunculus_skill_tree_get_max(int id, int b_class) {
int i, skill_id;
b_class -= HM_CLASS_BASE;
- for(i=0;(skill_id=homun->skill_tree[b_class][i].id)>0;i++)
+ for(i=0;(skill_id=homun->dbs->skill_tree[b_class][i].id)>0;i++)
if (id == skill_id)
- return homun->skill_tree[b_class][i].max;
+ return homun->dbs->skill_tree[b_class][i].max;
return skill->get_max(id);
}
@@ -316,7 +317,7 @@ bool homunculus_levelup(struct homun_data *hd) {
hom->skillpts++; //1 skillpoint each 3 base level
hom->exp -= hd->exp_next;
- hd->exp_next = homun->exptable[hom->level - 1];
+ hd->exp_next = homun->dbs->exptable[hom->level - 1];
max = &hd->homunculusDB->gmax;
min = &hd->homunculusDB->gmin;
@@ -366,7 +367,7 @@ int homunculus_change_class(struct homun_data *hd, short class_) {
i = homun->db_search(class_,HOMUNCULUS_CLASS);
if(i < 0)
return 0;
- hd->homunculusDB = &homun->db[i];
+ hd->homunculusDB = &homun->dbs->db[i];
hd->homunculus.class_ = class_;
status->set_viewdata(&hd->bl, class_);
homun->calc_skilltree(hd, 1);
@@ -584,7 +585,7 @@ bool homunculus_feed(struct map_session_data *sd, struct homun_data *hd) {
clif->hom_food(sd,foodID,0);
return false;
}
- pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME);
if ( hd->homunculus.hunger >= 91 ) {
homun->consume_intimacy(hd, 50);
@@ -703,16 +704,16 @@ int homunculus_db_search(int key,int type) {
int i;
for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) {
- if(homun->db[i].base_class <= 0)
+ if(homun->dbs->db[i].base_class <= 0)
continue;
switch(type) {
case HOMUNCULUS_CLASS:
- if(homun->db[i].base_class == key ||
- homun->db[i].evo_class == key)
+ if(homun->dbs->db[i].base_class == key ||
+ homun->dbs->db[i].evo_class == key)
return i;
break;
case HOMUNCULUS_FOOD:
- if(homun->db[i].foodID == key)
+ if(homun->dbs->db[i].foodID == key)
return i;
break;
default:
@@ -729,7 +730,7 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) {
nullpo_retr(false, sd);
- Assert((sd->status.hom_id == 0 || sd->hd == 0) || sd->hd->master == sd);
+ Assert_retr(false, sd->status.hom_id == 0 || sd->hd == 0 || sd->hd->master == sd);
i = homun->db_search(hom->class_,HOMUNCULUS_CLASS);
if(i < 0) {
@@ -743,9 +744,9 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) {
hd->bl.id = npc->get_new_npc_id();
hd->master = sd;
- hd->homunculusDB = &homun->db[i];
+ hd->homunculusDB = &homun->dbs->db[i];
memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus));
- hd->exp_next = homun->exptable[hd->homunculus.level - 1];
+ hd->exp_next = homun->dbs->exptable[hd->homunculus.level - 1];
status->set_viewdata(&hd->bl, hd->homunculus.class_);
status->change_init(&hd->bl);
@@ -879,7 +880,7 @@ bool homunculus_creation_request(struct map_session_data *sd, int class_) {
memset(&hom, 0, sizeof(struct s_homunculus));
//Initial data
- safestrncpy(hom.name, homun->db[i].name, NAME_LENGTH-1);
+ safestrncpy(hom.name, homun->dbs->db[i].name, NAME_LENGTH-1);
hom.class_ = class_;
hom.level = 1;
hom.hunger = 32; //32%
@@ -887,7 +888,7 @@ bool homunculus_creation_request(struct map_session_data *sd, int class_) {
hom.char_id = sd->status.char_id;
hom.hp = 10 ;
- base = &homun->db[i].base;
+ base = &homun->dbs->db[i].base;
hom.max_hp = base->HP;
hom.max_sp = base->SP;
hom.str = base->str *10;
@@ -963,7 +964,7 @@ void homunculus_stat_reset(struct homun_data *hd) {
hom->dex = base->dex *10;
hom->luk = base->luk *10;
hom->exp = 0;
- hd->exp_next = homun->exptable[0];
+ hd->exp_next = homun->dbs->exptable[0];
memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill);
hd->homunculus.skillpts = 0;
}
@@ -1026,7 +1027,7 @@ bool homunculus_read_db_sub(char* str[], int columns, int current) {
ShowError("homunculus_read_db_sub : Invalid class %d\n", classid);
return false;
}
- db = &homun->db[current];
+ db = &homun->dbs->db[current];
db->base_class = classid;
classid = atoi(str[1]);
if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) {
@@ -1129,8 +1130,7 @@ bool homunculus_read_db_sub(char* str[], int columns, int current) {
void homunculus_read_db(void) {
int i;
const char *filename[]={DBPATH"homunculus_db.txt","homunculus_db2.txt"};
-
- memset(homun->db,0,sizeof(homun->db));
+ memset(homun->dbs->db, 0, sizeof(homun->dbs->db));
for(i = 0; i<ARRAYLENGTH(filename); i++) {
if( i > 0 ) {
char filepath[256];
@@ -1165,23 +1165,23 @@ bool homunculus_read_skill_db_sub(char* split[], int columns, int current) {
k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex]
// Search an empty line or a line with the same skill_id (stored in j)
- ARR_FIND( 0, MAX_SKILL_TREE, j, !homun->skill_tree[classid][j].id || homun->skill_tree[classid][j].id == k );
+ ARR_FIND( 0, MAX_SKILL_TREE, j, !homun->dbs->skill_tree[classid][j].id || homun->dbs->skill_tree[classid][j].id == k );
if (j == MAX_SKILL_TREE) {
ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid);
return false;
}
- homun->skill_tree[classid][j].id = k;
- homun->skill_tree[classid][j].max = atoi(split[2]);
+ homun->dbs->skill_tree[classid][j].id = k;
+ homun->dbs->skill_tree[classid][j].max = atoi(split[2]);
if (minJobLevelPresent)
- homun->skill_tree[classid][j].joblv = atoi(split[3]);
+ homun->dbs->skill_tree[classid][j].joblv = atoi(split[3]);
for( k = 0; k < MAX_PC_SKILL_REQUIRE; k++ ) {
- homun->skill_tree[classid][j].need[k].id = atoi(split[3+k*2+minJobLevelPresent]);
- homun->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]);
+ homun->dbs->skill_tree[classid][j].need[k].id = atoi(split[3+k*2+minJobLevelPresent]);
+ homun->dbs->skill_tree[classid][j].need[k].lv = atoi(split[3+k*2+minJobLevelPresent+1]);
}
- homun->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]);
+ homun->dbs->skill_tree[classid][j].intimacylv = atoi(split[13+minJobLevelPresent]);
return true;
}
@@ -1205,9 +1205,8 @@ int8 homunculus_get_intimacy_grade(struct homun_data *hd) {
}
void homunculus_skill_db_read(void) {
- memset(homun->skill_tree,0,sizeof(homun->skill_tree));
+ memset(homun->dbs->skill_tree, 0, sizeof(homun->dbs->skill_tree));
sv->readdb(map->db_path, "homun_skill_tree.txt", ',', 13, 15, -1, homun->read_skill_db_sub);
-
}
void homunculus_exp_db_read(void) {
@@ -1217,7 +1216,7 @@ void homunculus_exp_db_read(void) {
DBPATH"exp_homun.txt",
"exp_homun2.txt"};
- memset(homun->exptable,0,sizeof(homun->exptable));
+ memset(homun->dbs->exptable, 0, sizeof(homun->dbs->exptable));
for(i = 0; i < 2; i++) {
FILE *fp;
sprintf(line, "%s/%s", map->db_path, filename[i]);
@@ -1231,13 +1230,13 @@ void homunculus_exp_db_read(void) {
if(line[0] == '/' && line[1] == '/')
continue;
- if (!(homun->exptable[j++] = (unsigned int)strtoul(line, NULL, 10)))
+ if (!(homun->dbs->exptable[j++] = (unsigned int)strtoul(line, NULL, 10)))
break;
}
// Last permitted level have to be 0!
- if (homun->exptable[MAX_LEVEL - 1]) {
+ if (homun->dbs->exptable[MAX_LEVEL - 1]) {
ShowWarning("homunculus_exp_db_read: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL);
- homun->exptable[MAX_LEVEL - 1] = 0;
+ homun->dbs->exptable[MAX_LEVEL - 1] = 0;
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]);
@@ -1266,9 +1265,9 @@ void do_init_homunculus(bool minimal) {
timer->add_func_list(homun->hunger_timer, "homunculus_hunger_timer");
//Stock view data for homuncs
- memset(&homun->viewdb, 0, sizeof(homun->viewdb));
- for (class_ = 0; class_ < ARRAYLENGTH(homun->viewdb); class_++)
- homun->viewdb[class_].class_ = HM_CLASS_BASE+class_;
+ memset(homun->dbs->viewdb, 0, sizeof(homun->dbs->viewdb));
+ for (class_ = 0; class_ < MAX_HOMUNCULUS_CLASS; class_++)
+ homun->dbs->viewdb[class_].class_ = HM_CLASS_BASE+class_;
}
void do_final_homunculus(void) {
@@ -1277,7 +1276,8 @@ void do_final_homunculus(void) {
void homunculus_defaults(void) {
homun = &homunculus_s;
-
+ homun->dbs = &homundbs;
+
homun->init = do_init_homunculus;
homun->final = do_final_homunculus;
homun->reload = homunculus_reload;
diff --git a/src/map/homunculus.h b/src/map/homunculus.h
index 18f8728d3..95b613fff 100644
--- a/src/map/homunculus.h
+++ b/src/map/homunculus.h
@@ -5,10 +5,11 @@
#ifndef MAP_HOMUNCULUS_H
#define MAP_HOMUNCULUS_H
-#include "pc.h"
-#include "status.h" // struct status_data, struct status_change
-#include "unit.h" // struct unit_data
-#include "../common/mmo.h"
+#include "map/status.h" // struct status_data, struct status_change
+#include "map/unit.h" // struct unit_data
+#include "common/mmo.h"
+
+struct map_session_data;
#define MAX_HOM_SKILL_REQUIRE 5
#define homdb_checkid(id) ((id) >= HM_CLASS_BASE && (id) <= HM_CLASS_MAX)
@@ -98,12 +99,16 @@ enum homun_type {
HT_INVALID = -1, // Invalid Homunculus
};
-/* homunculus.c interface */
-struct homunculus_interface {
+struct homun_dbs {
unsigned int exptable[MAX_LEVEL];
struct view_data viewdb[MAX_HOMUNCULUS_CLASS];
struct s_homunculus_db db[MAX_HOMUNCULUS_CLASS];
struct homun_skill_tree_entry skill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
+};
+
+/* homunculus.c interface */
+struct homunculus_interface {
+ struct homun_dbs *dbs;
/* */
void (*init) (bool minimal);
void (*final) (void);
diff --git a/src/map/instance.c b/src/map/instance.c
index dd5709452..f5688d02c 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -4,32 +4,33 @@
#define HERCULES_CORE
+#include "config/core.h" // CELL_NOSTACK
#include "instance.h"
+#include "map/channel.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/map.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "../config/core.h" // CELL_NOSTACK
-#include "channel.h"
-#include "clif.h"
-#include "map.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct instance_interface instance_s;
/// Checks whether given instance id is valid or not.
diff --git a/src/map/instance.h b/src/map/instance.h
index 80bd1f012..e17d6866f 100644
--- a/src/map/instance.h
+++ b/src/map/instance.h
@@ -5,10 +5,11 @@
#ifndef MAP_INSTANCE_H
#define MAP_INSTANCE_H
-#include "script.h" // struct reg_db
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // struct point
+#include "map/script.h" // struct reg_db
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // struct point
+struct HPluginData;
struct block_list;
struct map_session_data;
diff --git a/src/map/intif.c b/src/map/intif.c
index 50857baa8..26fd1949c 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -3,9 +3,32 @@
#define HERCULES_CORE
-#include "../config/core.h" // GP_BOUND_ITEMS
+#include "config/core.h" // GP_BOUND_ITEMS
#include "intif.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/storage.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
@@ -13,29 +36,6 @@
#include <string.h>
#include <sys/types.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mercenary.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "quest.h"
-#include "storage.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
struct intif_interface intif_s;
#define inter_fd (chrif->fd) // alias
@@ -130,7 +130,7 @@ int intif_rename(struct map_session_data *sd, int type, char *name)
// GM Send a message
int intif_broadcast(const char* mes, size_t len, int type)
{
- int lp = (type|BC_COLOR_MASK) ? 4 : 0;
+ int lp = (type&BC_COLOR_MASK) ? 4 : 0;
// Send to the local players
clif->broadcast(NULL, mes, len, type, ALL_CLIENT);
@@ -149,9 +149,9 @@ int intif_broadcast(const char* mes, size_t len, int type)
WFIFOW(inter_fd,10) = 0; // fontSize not used with standard broadcast
WFIFOW(inter_fd,12) = 0; // fontAlign not used with standard broadcast
WFIFOW(inter_fd,14) = 0; // fontY not used with standard broadcast
- if( type|BC_BLUE )
+ if (type&BC_BLUE)
WFIFOL(inter_fd,16) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow.
- else if( type|BC_WOE )
+ else if (type&BC_WOE)
WFIFOL(inter_fd,16) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'.
memcpy(WFIFOP(inter_fd,16 + lp), mes, len);
WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
@@ -2152,7 +2152,7 @@ void intif_parse_MessageToFD(int fd) {
if( sd && sd->bl.id == aid ) {
char msg[512];
safestrncpy(msg, (char*)RFIFOP(fd,12), RFIFOW(fd,2) - 12);
- clif->message(u_fd,msg);
+ clif->messagecolor_self(u_fd, COLOR_DEFAULT ,msg);
}
}
diff --git a/src/map/intif.h b/src/map/intif.h
index 52aa32259..3303feb6e 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -5,7 +5,7 @@
#ifndef MAP_INTIF_H
#define MAP_INTIF_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
/**
* Declarations
diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c
index d492ad9ca..b0f687c0d 100644
--- a/src/map/irc-bot.c
+++ b/src/map/irc-bot.c
@@ -1,26 +1,26 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-// Base Author: shennetsind @ http://hercules.ws
+// Base Author: shennetsind @ http://herc.ws
#define HERCULES_CORE
#include "irc-bot.h"
+#include "map/channel.h"
+#include "map/map.h"
+#include "map/pc.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "channel.h"
-#include "map.h"
-#include "pc.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
//#define IRCBOT_DEBUG
struct irc_bot_interface irc_bot_s;
diff --git a/src/map/irc-bot.h b/src/map/irc-bot.h
index 8dcfea5bd..b0bfd72f8 100644
--- a/src/map/irc-bot.h
+++ b/src/map/irc-bot.h
@@ -1,12 +1,12 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-// Base Author: shennetsind @ http://hercules.ws
+// Base Author: shennetsind @ http://herc.ws
#ifndef MAP_IRC_BOT_H
#define MAP_IRC_BOT_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
#define IRC_NICK_LENGTH 40
#define IRC_IDENT_LENGTH 40
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index fb6bcc730..09303978c 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -4,27 +4,27 @@
#define HERCULES_CORE
-#include "../config/core.h" // DBPATH, RENEWAL
+#include "config/core.h" // DBPATH, RENEWAL
#include "itemdb.h"
+#include "map/battle.h" // struct battle_config
+#include "map/map.h"
+#include "map/mob.h" // MAX_MOB_DB
+#include "map/pc.h" // W_MUSICAL, W_WHIP
+#include "map/script.h" // item script processing
+#include "common/HPM.h"
+#include "common/conf.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battle.h" // struct battle_config
-#include "map.h"
-#include "mob.h" // MAX_MOB_DB
-#include "pc.h" // W_MUSICAL, W_WHIP
-#include "script.h" // item script processing
-#include "../common/HPM.h"
-#include "../common/conf.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-
struct itemdb_interface itemdb_s;
/**
@@ -199,6 +199,9 @@ void itemdb_package_item(struct map_session_data *sd, struct item_package *packa
if( package->must_items[i].announce )
clif->package_announce(sd,package->must_items[i].id,package->id);
+ if ( package->must_items[i].force_serial )
+ it.unique_id = itemdb->unique_id(sd);
+
get_count = itemdb->isstackable(package->must_items[i].id) ? package->must_items[i].qty : 1;
it.amount = get_count == 1 ? 1 : get_count;
@@ -719,7 +722,7 @@ void itemdb_write_cached_packages(const char *config_filename) {
//now we loop into must
for(c = 0; c < must_qty; c++) {
struct item_package_must_entry *entry = &itemdb->packages[i].must_items[c];
- unsigned char announce = entry->announce == 1 ? 1 : 0, named = entry->named == 1 ? 1 : 0;
+ unsigned char announce = entry->announce == 1 ? 1 : 0, named = entry->named == 1 ? 1 : 0, force_serial = entry->force_serial == 1 ? 1 : 0;
//first 2 byte = item id
hwrite(&entry->id,sizeof(entry->id),1,file);
//next 2 byte = qty
@@ -729,7 +732,9 @@ void itemdb_write_cached_packages(const char *config_filename) {
//next 1 byte = announce (1:0)
hwrite(&announce,sizeof(announce),1,file);
//next 1 byte = named (1:0)
- hwrite(&named,sizeof(announce),1,file);
+ hwrite(&named,sizeof(named),1,file);
+ //next 1 byte = ForceSerial (1:0)
+ hwrite(&force_serial,sizeof(force_serial),1,file);
}
//now we loop into random groups
for(c = 0; c < random_qty; c++) {
@@ -741,7 +746,7 @@ void itemdb_write_cached_packages(const char *config_filename) {
//now we loop into the group's list
for(h = 0; h < group_qty; h++) {
struct item_package_rand_entry *entry = &itemdb->packages[i].random_groups[c].random_list[h];
- unsigned char announce = entry->announce == 1 ? 1 : 0, named = entry->named == 1 ? 1 : 0;
+ unsigned char announce = entry->announce == 1 ? 1 : 0, named = entry->named == 1 ? 1 : 0, force_serial = entry->force_serial == 1 ? 1 : 0;
//first 2 byte = item id
hwrite(&entry->id,sizeof(entry->id),1,file);
//next 2 byte = qty
@@ -753,7 +758,9 @@ void itemdb_write_cached_packages(const char *config_filename) {
//next 1 byte = announce (1:0)
hwrite(&announce,sizeof(announce),1,file);
//next 1 byte = named (1:0)
- hwrite(&named,sizeof(announce),1,file);
+ hwrite(&named,sizeof(named),1,file);
+ //next 1 byte = ForceSerial (1:0)
+ hwrite(&force_serial,sizeof(force_serial),1,file);
}
}
}
@@ -807,7 +814,7 @@ bool itemdb_read_cached_packages(const char *config_filename) {
for(c = 0; c < package->must_qty; c++) {
struct item_package_must_entry *entry = &itemdb->packages[i].must_items[c];
unsigned short mid = 0, qty = 0, hours = 0;
- unsigned char announce = 0, named = 0;
+ unsigned char announce = 0, named = 0, force_serial = 0;
struct item_data *data;
//first 2 byte = item id
hread(&mid,sizeof(mid),1,file);
@@ -818,8 +825,10 @@ bool itemdb_read_cached_packages(const char *config_filename) {
//next 1 byte = announce (1:0)
hread(&announce,sizeof(announce),1,file);
//next 1 byte = named (1:0)
- hread(&named,sizeof(announce),1,file);
-
+ hread(&named,sizeof(named),1,file);
+ //next 1 byte = ForceSerial (1:0)
+ hread(&force_serial,sizeof(force_serial),1,file);
+
if( !(data = itemdb->exists(mid)) )
ShowWarning("itemdb_read_cached_packages: unknown item '%d' in package '%s'!\n",mid,itemdb_name(package->id));
@@ -828,6 +837,7 @@ bool itemdb_read_cached_packages(const char *config_filename) {
entry->qty = qty;
entry->announce = announce ? 1 : 0;
entry->named = named ? 1 : 0;
+ entry->force_serial = force_serial ? 1 : 0;
}
}
if( package->random_qty ) {
@@ -847,7 +857,7 @@ bool itemdb_read_cached_packages(const char *config_filename) {
for(h = 0; h < group_qty; h++) {
struct item_package_rand_entry *entry = &itemdb->packages[i].random_groups[c].random_list[h];
unsigned short mid = 0, qty = 0, hours = 0, rate = 0;
- unsigned char announce = 0, named = 0;
+ unsigned char announce = 0, named = 0, force_serial = 0;
struct item_data *data;
if( prev ) prev->next = entry;
@@ -863,8 +873,10 @@ bool itemdb_read_cached_packages(const char *config_filename) {
//next 1 byte = announce (1:0)
hread(&announce,sizeof(announce),1,file);
//next 1 byte = named (1:0)
- hread(&named,sizeof(announce),1,file);
-
+ hread(&named,sizeof(named),1,file);
+ //next 1 byte = ForceSerial (1:0)
+ hread(&force_serial,sizeof(force_serial),1,file);
+
if( !(data = itemdb->exists(mid)) )
ShowWarning("itemdb_read_cached_packages: unknown item '%d' in package '%s'!\n",mid,itemdb_name(package->id));
@@ -874,7 +886,7 @@ bool itemdb_read_cached_packages(const char *config_filename) {
entry->qty = qty;
entry->announce = announce ? 1 : 0;
entry->named = named ? 1 : 0;
-
+ entry->force_serial = force_serial ? 1 : 0;
prev = entry;
}
if( prev )
@@ -1020,7 +1032,7 @@ void itemdb_read_packages(void) {
c = 0;
while( (it = libconfig->setting_get_elem(itg,c++)) ) {
int icount = 1, expire = 0, rate = 10000, gid = 0;
- bool announce = false, named = false;
+ bool announce = false, named = false, force_serial = false;
itname = config_setting_name(it);
@@ -1049,6 +1061,9 @@ void itemdb_read_packages(void) {
if( ( t = libconfig->setting_get_member(it, "Named")) && libconfig->setting_get_bool(t) )
named = true;
+ if( ( t = libconfig->setting_get_member(it, "ForceSerial")) && libconfig->setting_get_bool(t) )
+ force_serial = true;
+
if( !( t = libconfig->setting_get_member(it, "Random") ) ) {
ShowWarning("itemdb_read_packages: missing 'Random' field for item '%s' in package '%s', defaulting to must!\n",itname,config_setting_name(itg));
gid = 0;
@@ -1061,6 +1076,7 @@ void itemdb_read_packages(void) {
itemdb->packages[count].must_items[m].hours = expire;
itemdb->packages[count].must_items[m].announce = announce == true ? 1 : 0;
itemdb->packages[count].must_items[m].named = named == true ? 1 : 0;
+ itemdb->packages[count].must_items[m].force_serial = force_serial == true ? 1 : 0;
m++;
} else {
int gidx = gid - 1;
@@ -1078,6 +1094,7 @@ void itemdb_read_packages(void) {
itemdb->packages[count].random_groups[gidx].random_list[r].hours = expire;
itemdb->packages[count].random_groups[gidx].random_list[r].announce = announce == true ? 1 : 0;
itemdb->packages[count].random_groups[gidx].random_list[r].named = named == true ? 1 : 0;
+ itemdb->packages[count].random_groups[gidx].random_list[r].force_serial = force_serial == true ? 1 : 0;
itemdb->packages[count].random_groups[gidx].random_qty += 1;
prev[gidx] = &itemdb->packages[count].random_groups[gidx].random_list[r];
@@ -1583,14 +1600,15 @@ int itemdb_readdb_sql_sub(Sql *handle, int n, const char *source) {
SQL->GetData(handle, 19, &data, NULL); id.flag.no_refine = data && atoi(data) ? 0 : 1;
SQL->GetData(handle, 20, &data, NULL); id.look = data ? atoi(data) : 0;
SQL->GetData(handle, 21, &data, NULL); id.flag.bindonequip = data && atoi(data) ? 1 : 0;
- SQL->GetData(handle, 22, &data, NULL); id.flag.buyingstore = data && atoi(data) ? 1 : 0;
- SQL->GetData(handle, 23, &data, NULL); id.delay = data ? atoi(data) : 0;
- SQL->GetData(handle, 24, &data, NULL); id.flag.trade_restriction = data ? atoi(data) : ITR_NONE;
- SQL->GetData(handle, 25, &data, NULL); id.gm_lv_trade_override = data ? atoi(data) : 0;
- SQL->GetData(handle, 26, &data, NULL); id.item_usage.flag = data ? atoi(data) : INR_NONE;
- SQL->GetData(handle, 27, &data, NULL); id.item_usage.override = data ? atoi(data) : 0;
- SQL->GetData(handle, 28, &data, NULL); id.stack.amount = data ? atoi(data) : 0;
- SQL->GetData(handle, 29, &data, NULL);
+ SQL->GetData(handle, 22, &data, NULL); id.flag.force_serial = data && atoi(data) ? 1 : 0;
+ SQL->GetData(handle, 23, &data, NULL); id.flag.buyingstore = data && atoi(data) ? 1 : 0;
+ SQL->GetData(handle, 24, &data, NULL); id.delay = data ? atoi(data) : 0;
+ SQL->GetData(handle, 25, &data, NULL); id.flag.trade_restriction = data ? atoi(data) : ITR_NONE;
+ SQL->GetData(handle, 26, &data, NULL); id.gm_lv_trade_override = data ? atoi(data) : 0;
+ SQL->GetData(handle, 27, &data, NULL); id.item_usage.flag = data ? atoi(data) : INR_NONE;
+ SQL->GetData(handle, 28, &data, NULL); id.item_usage.override = data ? atoi(data) : 0;
+ SQL->GetData(handle, 29, &data, NULL); id.stack.amount = data ? atoi(data) : 0;
+ SQL->GetData(handle, 30, &data, NULL);
if (data) {
int stack_flag = atoi(data);
id.stack.inventory = (stack_flag&1)!=0;
@@ -1598,15 +1616,15 @@ int itemdb_readdb_sql_sub(Sql *handle, int n, const char *source) {
id.stack.storage = (stack_flag&4)!=0;
id.stack.guildstorage = (stack_flag&8)!=0;
}
- SQL->GetData(handle, 30, &data, NULL);
+ SQL->GetData(handle, 31, &data, NULL);
if (data) {
id.view_id = atoi(data);
if (id.view_id)
id.flag.available = 1;
}
- SQL->GetData(handle, 31, &data, NULL); id.script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
- SQL->GetData(handle, 32, &data, NULL); id.equip_script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
- SQL->GetData(handle, 33, &data, NULL); id.unequip_script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
+ SQL->GetData(handle, 32, &data, NULL); id.script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
+ SQL->GetData(handle, 33, &data, NULL); id.equip_script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
+ SQL->GetData(handle, 34, &data, NULL); id.unequip_script = data && *data ? script->parse(data, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL;
return itemdb->validate_entry(&id, n, source);
}
@@ -1657,6 +1675,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
* BindOnEquip: (true or false)
* BuyingStore: (true or false)
* Delay: Delay to use item
+ * ForceSerial: (true or false)
* Trade: {
* override: Group to override
* nodrop: (true or false)
@@ -1790,6 +1809,9 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source)
if( (t = libconfig->setting_get_member(it, "BindOnEquip")) )
id.flag.bindonequip = libconfig->setting_get_bool(t) ? 1 : 0;
+
+ if( (t = libconfig->setting_get_member(it, "ForceSerial")) )
+ id.flag.force_serial = libconfig->setting_get_bool(t) ? 1 : 0;
if ( (t = libconfig->setting_get_member(it, "BuyingStore")) )
id.flag.buyingstore = libconfig->setting_get_bool(t) ? 1 : 0;
@@ -1992,7 +2014,7 @@ int itemdb_readdb_sql(const char *tablename) {
" `matk`, `defence`, `range`, `slots`,"
" `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`,"
" `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`,"
- " `view`, `bindonequip`, `buyingstore`, `delay`,"
+ " `view`, `bindonequip`, `forceserial`, `buyingstore`, `delay`,"
" `trade_flag`, `trade_group`, `nouse_flag`, `nouse_group`,"
" `stack_amount`, `stack_flag`, `sprite`, `script`,"
" `equip_script`, `unequip_script`"
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 1d811e3cb..e50ebfd3d 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -5,18 +5,14 @@
#ifndef MAP_ITEMDB_H
#define MAP_ITEMDB_H
-#include "map.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/mmo.h" // ITEM_NAME_LENGTH
-#include "../common/sql.h"
+/* #include "map/map.h" */
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/db.h"
+#include "common/mmo.h" // ITEM_NAME_LENGTH
+#include "common/sql.h"
-/**
- * Declarations
- **/
-struct item_group;
-struct item_package;
+struct script_code;
/**
* Defines
@@ -371,6 +367,63 @@ enum ItemNouseRestrictions {
INR_ALL = 0x1 ///< Sum of all the above values
};
+struct item_combo {
+ struct script_code *script;
+ unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */
+ unsigned char count;
+ unsigned short id;/* id of this combo */
+};
+
+struct item_group {
+ unsigned short id;
+ unsigned short *nameid;
+ unsigned short qty;
+};
+
+struct item_chain_entry {
+ unsigned short id;
+ unsigned short rate;
+ struct item_chain_entry *next;
+};
+
+struct item_chain {
+ struct item_chain_entry *items;
+ unsigned short qty;
+};
+
+struct item_package_rand_entry {
+ unsigned short id;
+ unsigned short qty;
+ unsigned short rate;
+ unsigned short hours;
+ unsigned int announce : 1;
+ unsigned int named : 1;
+ unsigned int force_serial: 1;
+ struct item_package_rand_entry *next;
+};
+
+struct item_package_must_entry {
+ unsigned short id;
+ unsigned short qty;
+ unsigned short hours;
+ unsigned int announce : 1;
+ unsigned int named : 1;
+ unsigned int force_serial : 1;
+};
+
+struct item_package_rand_group {
+ struct item_package_rand_entry *random_list;
+ unsigned short random_qty;
+};
+
+struct item_package {
+ unsigned short id;
+ struct item_package_rand_group *random_groups;
+ struct item_package_must_entry *must_items;
+ unsigned short random_qty;
+ unsigned short must_qty;
+};
+
struct item_data {
uint16 nameid;
char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
@@ -415,6 +468,7 @@ struct item_data {
unsigned buyingstore : 1;
unsigned bindonequip : 1;
unsigned keepafteruse : 1;
+ unsigned force_serial : 1;
} flag;
struct {// item stacking limitation
unsigned short amount;
@@ -440,61 +494,6 @@ struct item_data {
unsigned int hdatac;
};
-struct item_combo {
- struct script_code *script;
- unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */
- unsigned char count;
- unsigned short id;/* id of this combo */
-};
-
-struct item_group {
- unsigned short id;
- unsigned short *nameid;
- unsigned short qty;
-};
-
-struct item_chain_entry {
- unsigned short id;
- unsigned short rate;
- struct item_chain_entry *next;
-};
-
-struct item_chain {
- struct item_chain_entry *items;
- unsigned short qty;
-};
-
-struct item_package_rand_entry {
- unsigned short id;
- unsigned short qty;
- unsigned short rate;
- unsigned short hours;
- unsigned int announce : 1;
- unsigned int named : 1;
- struct item_package_rand_entry *next;
-};
-
-struct item_package_must_entry {
- unsigned short id;
- unsigned short qty;
- unsigned short hours;
- unsigned int announce : 1;
- unsigned int named : 1;
-};
-
-struct item_package_rand_group {
- struct item_package_rand_entry *random_list;
- unsigned short random_qty;
-};
-
-struct item_package {
- unsigned short id;
- struct item_package_rand_group *random_groups;
- struct item_package_must_entry *must_items;
- unsigned short random_qty;
- unsigned short must_qty;
-};
-
#define itemdb_name(n) (itemdb->search(n)->name)
#define itemdb_jname(n) (itemdb->search(n)->jname)
#define itemdb_type(n) (itemdb->search(n)->type)
diff --git a/src/map/log.c b/src/map/log.c
index f18efbfb7..0a9b16418 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -6,22 +6,22 @@
#include "log.h"
+#include "map/battle.h"
+#include "map/itemdb.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/pc.h"
+#include "common/cbasetypes.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/sql.h" // SQL_INNODB
+#include "common/strlib.h"
+#include "common/HPM.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battle.h"
-#include "itemdb.h"
-#include "map.h"
-#include "mob.h"
-#include "pc.h"
-#include "../common/cbasetypes.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/sql.h" // SQL_INNODB
-#include "../common/strlib.h"
-#include "../common/HPM.h"
-
struct log_interface log_s;
/// obtain log type character for item/zeny logs
diff --git a/src/map/log.h b/src/map/log.h
index b4b8b84f4..ef654149c 100644
--- a/src/map/log.h
+++ b/src/map/log.h
@@ -5,8 +5,8 @@
#ifndef MAP_LOG_H
#define MAP_LOG_H
-#include "../common/cbasetypes.h"
-#include "../common/sql.h"
+#include "common/cbasetypes.h"
+#include "common/sql.h"
/**
* Declarations
diff --git a/src/map/mail.c b/src/map/mail.c
index 7ba7d7470..184e2be8d 100644
--- a/src/map/mail.c
+++ b/src/map/mail.c
@@ -6,17 +6,18 @@
#include "mail.h"
+#include "map/atcommand.h"
+#include "map/clif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/pc.h"
+#include "map/storage.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+
#include <time.h>
#include <string.h>
-#include "atcommand.h"
-#include "clif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "pc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-
struct mail_interface mail_s;
void mail_clear(struct map_session_data *sd)
@@ -36,7 +37,7 @@ int mail_removeitem(struct map_session_data *sd, short flag)
if( sd->mail.amount )
{
if (flag) // Item send
- pc->delitem(sd, sd->mail.index, sd->mail.amount, 1, 0, LOG_TYPE_MAIL);
+ pc->delitem(sd, sd->mail.index, sd->mail.amount, 1, DELITEM_NORMAL, LOG_TYPE_MAIL);
else
clif->additem(sd, sd->mail.index, sd->mail.amount, 0);
}
@@ -151,7 +152,7 @@ int mail_openmail(struct map_session_data *sd)
{
nullpo_ret(sd);
- if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading )
+ if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->state.vending || sd->state.buyingstore || sd->state.trading)
return 0;
clif->mail_window(sd->fd, 0);
diff --git a/src/map/mail.h b/src/map/mail.h
index db49ca39e..4f325067d 100644
--- a/src/map/mail.h
+++ b/src/map/mail.h
@@ -5,7 +5,7 @@
#ifndef MAP_MAIL_H
#define MAP_MAIL_H
-#include "../common/cbasetypes.h"
+#include "common/cbasetypes.h"
struct item;
struct mail_message;
diff --git a/src/map/map.c b/src/map/map.c
index c79d49c3e..dc935079a 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -4,65 +4,64 @@
#define HERCULES_CORE
-#include "../config/core.h" // CELL_NOSTACK, CIRCULAR_AREA, CONSOLE_INPUT, DBPATH, RENEWAL
+#include "config/core.h" // CELL_NOSTACK, CIRCULAR_AREA, CONSOLE_INPUT, DBPATH, RENEWAL
#include "map.h"
+#include "map/HPMmap.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/irc-bot.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/npc.h" // npc_setcells(), npc_unsetcells()
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/console.h"
+#include "common/core.h"
+#include "common/ers.h"
+#include "common/grfio.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h" // WFIFO*()
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-
-#include "HPMmap.h"
-#include "atcommand.h"
-#include "battle.h"
-#include "battleground.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "irc-bot.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "npc.h" // npc_setcells(), npc_unsetcells()
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "quest.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "unit.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/console.h"
-#include "../common/core.h"
-#include "../common/ers.h"
-#include "../common/grfio.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h" // WFIFO*()
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
#ifndef _WIN32
#include <unistd.h>
#endif
@@ -1844,13 +1843,13 @@ int map_quit(struct map_session_data *sd) {
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[ i ] >= 0 )
if( !pc->isequip( sd , sd->equip_index[ i ] ) )
- pc->unequipitem( sd , sd->equip_index[ i ] , 2 );
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_FORCE);
}
// Return loot to owner
if( sd->pd ) pet->lootitem_drop(sd->pd, sd);
- if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
+ if( sd->state.storage_flag == STORAGE_FLAG_NORMAL ) sd->state.storage_flag = STORAGE_FLAG_CLOSED; // No need to Double Save Storage on Quit.
if( sd->ed ) {
elemental->clean_effect(sd->ed);
@@ -6140,10 +6139,7 @@ void map_defaults(void) {
map->bl_list_size = 0;
//all in a big chunk, respects order
- memset(&map->bl_head,0,sizeof(map->bl_head)
- + sizeof(map->zone_all)
- + sizeof(map->zone_pk)
- );
+ memset(ZEROED_BLOCK_POS(map), 0, ZEROED_BLOCK_SIZE(map));
map->cpsd = NULL;
map->list = NULL;
diff --git a/src/map/map.h b/src/map/map.h
index 26aac7720..8d879cd56 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -5,17 +5,18 @@
#ifndef MAP_MAP_H
#define MAP_MAP_H
-#include "../config/core.h"
+#include "config/core.h"
-#include <stdarg.h>
+#include "map/atcommand.h"
+#include "common/cbasetypes.h"
+#include "common/core.h" // CORE_ST_LAST
+#include "common/db.h"
+#include "common/mapindex.h"
+#include "common/mmo.h"
+#include "common/sql.h"
-#include "atcommand.h"
-#include "../common/cbasetypes.h"
-#include "../common/core.h" // CORE_ST_LAST
-#include "../common/db.h"
-#include "../common/mapindex.h"
-#include "../common/mmo.h"
-#include "../common/sql.h"
+#include <stdio.h>
+#include <stdarg.h>
struct mob_data;
struct npc_data;
@@ -65,16 +66,6 @@ enum MOBID {
MOBID_MAGICDECOY_WIND = 2046,
};
-// The following system marks a different job ID system used by the map server,
-// which makes a lot more sense than the normal one. [Skotlex]
-// These marks the "level" of the job.
-#define JOBL_2_1 0x100 //256
-#define JOBL_2_2 0x200 //512
-#define JOBL_2 0x300
-#define JOBL_UPPER 0x1000 //4096
-#define JOBL_BABY 0x2000 //8192
-#define JOBL_THIRD 0x4000 //16384
-
// For filtering and quick checking.
#define MAPID_BASEMASK 0x00ff
#define MAPID_UPPERMASK 0x0fff
@@ -266,10 +257,15 @@ enum {
RC_DEMIHUMAN,
RC_ANGEL,
RC_DRAGON,
+ RC_PLAYER,
RC_BOSS,
RC_NONBOSS,
+ RC_MAX,
RC_NONDEMIHUMAN,
- RC_MAX
+ RC_NONPLAYER,
+ RC_DEMIPLAYER,
+ RC_NONDEMIPLAYER,
+ RC_ALL = 0xFF
};
enum {
@@ -280,6 +276,8 @@ enum {
RC2_GOLEM,
RC2_GUARDIAN,
RC2_NINJA,
+ RC2_SCARABA,
+ RC2_TURTLE,
RC2_MAX
};
@@ -294,7 +292,8 @@ enum elements {
ELE_DARK,
ELE_GHOST,
ELE_UNDEAD,
- ELE_MAX
+ ELE_MAX,
+ ELE_ALL = 0xFF
};
/**
@@ -425,6 +424,7 @@ enum status_point_types {
SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054
SP_SKILL_USE_SP,SP_MAGIC_ATK_ELE, SP_ADD_FIXEDCAST, SP_ADD_VARIABLECAST, //2055-2058
SP_SET_DEF_RACE,SP_SET_MDEF_RACE, //2059-2060
+ SP_RACE_TOLERANCE, //2061
/* must be the last, plugins add bonuses from this value onwards */
SP_LAST_KNOWN,
@@ -895,15 +895,15 @@ struct map_interface {
DBMap* regen_db; // int id -> struct block_list* (status_natural_heal processing)
DBMap* zone_db; // string => struct map_zone_data
DBMap* iwall_db;
- /* order respected by map_defaults() in order to zero */
- /* from block_free until zone_pk */
struct block_list **block_free;
int block_free_count, block_free_lock, block_free_list_size;
struct block_list **bl_list;
int bl_list_count, bl_list_size;
+BEGIN_ZEROED_BLOCK; // This block is zeroed in map_defaults()
struct block_list bl_head;
struct map_zone_data zone_all;/* used as a base on all maps */
struct map_zone_data zone_pk;/* used for (pk_mode) */
+END_ZEROED_BLOCK;
/* */
struct map_session_data *cpsd;
struct map_data *list;
diff --git a/src/map/mapreg.h b/src/map/mapreg.h
index 9c9a1acee..cafd25b64 100644
--- a/src/map/mapreg.h
+++ b/src/map/mapreg.h
@@ -5,9 +5,11 @@
#ifndef MAP_MAPREG_H
#define MAP_MAPREG_H
-#include "script.h" // struct reg_db
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "map/script.h" // struct reg_db
+#include "common/cbasetypes.h"
+#include "common/db.h"
+
+struct eri;
/** Container for a mapreg value */
struct mapreg_save {
diff --git a/src/map/mapreg_sql.c b/src/map/mapreg_sql.c
index 0092a6c61..bed40e295 100644
--- a/src/map/mapreg_sql.c
+++ b/src/map/mapreg_sql.c
@@ -6,20 +6,20 @@
#include "mapreg.h"
+#include "map/map.h" // map-"mysql_handle
+#include "map/script.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/showmsg.h"
+#include "common/sql.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
#include <stdlib.h>
#include <string.h>
-#include "map.h" // map->mysql_handle
-#include "script.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/sql.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
struct mapreg_interface mapreg_s;
#define MAPREG_AUTOSAVE_INTERVAL (300*1000)
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 84f6a3c41..c60234d5d 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -6,42 +6,43 @@
#include "mercenary.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/trade.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "guild.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "trade.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct mercenary_interface mercenary_s;
+struct s_mercenary_db mercdb[MAX_MERCENARY_CLASS];
int merc_search_index(int class_)
{
@@ -449,7 +450,7 @@ bool read_mercenarydb_sub(char* str[], int columns, int current) {
}
int read_mercenarydb(void) {
- memset(mercenary->db,0,sizeof(mercenary->db));
+ memset(mercenary->db, 0, sizeof(struct s_mercenary_db) * MAX_MERCENARY_CLASS);
sv->readdb(map->db_path, "mercenary_db.txt", ',', 26, 26, MAX_MERCENARY_CLASS, mercenary->read_db_sub);
return 0;
@@ -511,7 +512,8 @@ void mercenary_defaults(void) {
mercenary = &mercenary_s;
/* vars */
- memset(mercenary->db,0,sizeof(mercenary->db));
+ mercenary->db = mercdb;
+ memset(mercenary->db, 0, sizeof(struct s_mercenary_db) * MAX_MERCENARY_CLASS);
/* funcs */
diff --git a/src/map/mercenary.h b/src/map/mercenary.h
index fbf3603f6..c96b5a5ef 100644
--- a/src/map/mercenary.h
+++ b/src/map/mercenary.h
@@ -4,9 +4,11 @@
#ifndef MAP_MERCENARY_H
#define MAP_MERCENARY_H
-#include "status.h" // struct status_data, struct status_change
-#include "unit.h" // struct unit_data
-#include "../common/cbasetypes.h"
+#include "map/status.h" // struct status_data, struct status_change
+#include "map/unit.h" // struct unit_data
+#include "common/cbasetypes.h"
+
+struct map_session_data;
// number of cells that a mercenary can walk to from it's master before being warped
#define MAX_MER_DISTANCE 15
@@ -56,7 +58,7 @@ struct mercenary_interface {
/* vars */
- struct s_mercenary_db db[MAX_MERCENARY_CLASS];
+ struct s_mercenary_db *db;
/* funcs */
diff --git a/src/map/mob.c b/src/map/mob.c
index 8a8e96508..8112c208c 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -4,49 +4,49 @@
#define HERCULES_CORE
-#include "../config/core.h" // AUTOLOOT_DISTANCE, DBPATH, DEFTYPE_MAX, DEFTYPE_MIN, RENEWAL_DROP, RENEWAL_EXP
+#include "config/core.h" // AUTOLOOT_DISTANCE, DBPATH, DEFTYPE_MAX, DEFTYPE_MIN, RENEWAL_DROP, RENEWAL_EXP
#include "mob.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/clif.h"
+#include "map/date.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "clif.h"
-#include "date.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mercenary.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "quest.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct mob_interface mob_s;
#define ACTIVE_AI_RANGE 2 //Distance added on top of 'AREA_SIZE' at which mobs enter active AI mode.
@@ -378,14 +378,14 @@ bool mob_ksprotected(struct block_list *src, struct block_list *target) {
break; // No KS Protected
if( sd->bl.id == sce->val1 || // Same Owner
- (sce->val2 == 2 && sd->status.party_id && sd->status.party_id == sce->val3) || // Party KS allowed
- (sce->val2 == 3 && sd->status.guild_id && sd->status.guild_id == sce->val4) ) // Guild KS allowed
+ (sce->val2 == KSPROTECT_PARTY && sd->status.party_id && sd->status.party_id == sce->val3) || // Party KS allowed
+ (sce->val2 == KSPROTECT_GUILD && sd->status.guild_id && sd->status.guild_id == sce->val4) ) // Guild KS allowed
break;
if( t_sd && (
- (sce->val2 == 1 && sce->val1 != t_sd->bl.id) ||
- (sce->val2 == 2 && sce->val3 && sce->val3 != t_sd->status.party_id) ||
- (sce->val2 == 3 && sce->val4 && sce->val4 != t_sd->status.guild_id)) )
+ (sce->val2 == KSPROTECT_SELF && sce->val1 != t_sd->bl.id) ||
+ (sce->val2 == KSPROTECT_PARTY && sce->val3 && sce->val3 != t_sd->status.party_id) ||
+ (sce->val2 == KSPROTECT_GUILD && sce->val4 && sce->val4 != t_sd->status.guild_id)) )
break;
if( (pl_sd = map->id2sd(sce->val1)) == NULL || pl_sd->bl.m != md->bl.m )
@@ -1298,7 +1298,7 @@ int mob_unlocktarget(struct mob_data *md, int64 tick) {
break;
default:
mob_stop_attack(md);
- mob_stop_walking(md,1); //Stop chasing.
+ mob_stop_walking(md, STOPWALKING_FLAG_FIXPOS); //Stop chasing.
md->state.skillstate = MSS_IDLE;
if(battle_config.mob_ai&0x8) //Walk instantly after dropping target
md->next_walktime = tick+rnd()%1000;
@@ -1975,7 +1975,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage)
case BL_MOB:
{
struct mob_data* md2 = (TBL_MOB*)src;
- if( md2->special_state.ai && md2->master_id ) {
+ if (md2->special_state.ai != AI_NONE && md2->master_id) {
struct map_session_data* msd = map->id2sd(md2->master_id);
if( msd )
char_id = msd->status.char_id;
@@ -2170,7 +2170,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) {
if( !(type&2) //No exp
&& (!map->list[m].flag.pvp || battle_config.pvp_exp) //Pvp no exp rule [MouseJstr]
- && (!md->master_id || !md->special_state.ai) //Only player-summoned mobs do not give exp. [Skotlex]
+ && (!md->master_id || md->special_state.ai == AI_NONE) //Only player-summoned mobs do not give exp. [Skotlex]
&& (!map->list[m].flag.nobaseexp || !map->list[m].flag.nojobexp) //Gives Exp
) { //Experience calculation.
int bonus = 100; //Bonus on top of your share (common to all attackers).
@@ -2298,9 +2298,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) {
} //End EXP giving.
if( !(type&1) && !map->list[m].flag.nomobloot && !md->state.rebirth && (
- !md->special_state.ai || //Non special mob
+ md->special_state.ai == AI_NONE || //Non special mob
battle_config.alchemist_summon_reward == 2 || //All summoned give drops
- (md->special_state.ai==2 && battle_config.alchemist_summon_reward == 1) //Marine Sphere Drops items.
+ (md->special_state.ai == AI_SPHERE && battle_config.alchemist_summon_reward == 1) //Marine Sphere Drops items.
) )
{ // Item Drop
struct item_drop_list *dlist = ers_alloc(item_drop_list_ers, struct item_drop_list);
@@ -2473,7 +2473,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) {
timer->add(tick + (!battle_config.delay_battle_damage?500:0), mob->delay_item_drop, 0, (intptr_t)dlist);
}
- if(mvp_sd && md->db->mexp > 0 && !md->special_state.ai) {
+ if(mvp_sd && md->db->mexp > 0 && md->special_state.ai == AI_NONE) {
int log_mvp[2] = {0};
unsigned int mexp;
double exp;
@@ -2746,7 +2746,7 @@ int mob_class_change (struct mob_data *md, int class_)
if( mob_is_treasure(md) )
return 0; //Treasure Boxes
- if( md->special_state.ai > 1 )
+ if( md->special_state.ai > AI_ATTACK )
return 0; //Marine Spheres and Floras.
if( mob->is_clone(md->class_) )
@@ -2764,7 +2764,7 @@ int mob_class_change (struct mob_data *md, int class_)
memcpy(md->name,md->db->jname,NAME_LENGTH);
mob_stop_attack(md);
- mob_stop_walking(md, 0);
+ mob_stop_walking(md, STOPWALKING_FLAG_NONE);
unit->skillcastcancel(&md->bl, 0);
status->set_viewdata(&md->bl, class_);
clif->class_change(&md->bl, md->vd->class_, 1);
@@ -3016,7 +3016,7 @@ struct block_list *mob_getfriendhprate(struct mob_data *md,int min_rate,int max_
nullpo_retr(NULL, md);
- if (md->special_state.ai) //Summoned creatures. [Skotlex]
+ if (md->special_state.ai != AI_NONE) //Summoned creatures. [Skotlex]
type = BL_PC;
map->foreachinrange(mob->getfriendhprate_sub, &md->bl, 8, type,md,min_rate,max_rate,&fr);
@@ -3302,7 +3302,7 @@ int mobskill_event(struct mob_data *md, struct block_list *src, int64 tick, int
if(md->bl.prev == NULL || md->status.hp <= 0)
return 0;
- if( md->special_state.ai == 2 ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
+ if (md->special_state.ai == AI_SPHERE) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
md->state.alchemist = 1;
return mob->skill_use(md, timer->gettick(), MSC_ALCHEMIST);
}
@@ -3402,7 +3402,7 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons
int idx = pc->skill_tree[pc->class2idx(sd->status.class_)][j].idx;
int skill_id = pc->skill_tree[pc->class2idx(sd->status.class_)][j].id;
if (!skill_id || sd->status.skill[idx].lv < 1 ||
- (skill->db[idx].inf2&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL))
+ (skill->dbs->db[idx].inf2&(INF2_WEDDING_SKILL|INF2_GUILD_SKILL))
)
continue;
for(h = 0; h < map->list[sd->bl.m].zone->disabled_skills_count; h++) {
@@ -3435,7 +3435,7 @@ int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, cons
ms[i].casttime = skill->cast_fix(&sd->bl,skill_id, ms[i].skill_lv);
ms[i].delay = 5000+skill->delay_fix(&sd->bl,skill_id, ms[i].skill_lv);
- inf = skill->db[idx].inf;
+ inf = skill->dbs->db[idx].inf;
if (inf&INF_ATTACK_SKILL) {
ms[i].target = MST_TARGET;
ms[i].cond1 = MSC_ALWAYS;
@@ -4399,13 +4399,13 @@ bool mob_parse_row_mobskilldb(char** str, int columns, int current)
if ( skill->get_casttype2(sidx) == CAST_GROUND) {//Ground skill.
if (ms->target > MST_AROUND) {
ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target for ground skill %d (%s) for %s.\n",
- ms->skill_id, skill->db[sidx].name,
+ ms->skill_id, skill->dbs->db[sidx].name,
mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite);
ms->target = MST_TARGET;
}
} else if (ms->target > MST_MASTER) {
ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n",
- ms->skill_id, skill->db[sidx].name,
+ ms->skill_id, skill->dbs->db[sidx].name,
mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite);
ms->target = MST_TARGET;
}
diff --git a/src/map/mob.h b/src/map/mob.h
index 02ae1630a..85d2bf9b8 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -5,11 +5,11 @@
#ifndef MAP_MOB_H
#define MAP_MOB_H
-#include "map.h" // struct status_data, struct view_data, struct mob_skill
-#include "status.h" // struct status_data, struct status_change
-#include "unit.h" // struct unit_data
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // struct item
+#include "map/map.h" // struct block_list
+#include "map/status.h" // struct status_data, struct status_change
+#include "map/unit.h" // struct unit_data, view_data
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // struct item
#define MAX_RANDOMMONSTER 5
@@ -38,7 +38,7 @@
#define MOB_CLONE_END MAX_MOB_DB
//Used to determine default enemy type of mobs (for use in each in range calls)
-#define DEFAULT_ENEMY_TYPE(md) ((md)->special_state.ai?BL_CHAR:BL_MOB|BL_PC|BL_HOM|BL_MER)
+#define DEFAULT_ENEMY_TYPE(md) ((md)->special_state.ai != AI_NONE ?BL_CHAR:BL_MOB|BL_PC|BL_HOM|BL_MER)
#define MAX_MOB_CHAT 250 //Max Skill's messages
@@ -79,11 +79,23 @@ enum size {
};
enum ai {
- AI_NONE = 0,
- AI_ATTACK,
- AI_SPHERE,
- AI_FLORA,
- AI_ZANZOU,
+ AI_NONE = 0, //0: Normal mob.
+ AI_ATTACK, //1: Standard summon, attacks mobs.
+ AI_SPHERE, //2: Alchemist Marine Sphere
+ AI_FLORA, //3: Alchemist Summon Flora
+ AI_ZANZOU, //4: Summon Zanzou
+
+ AI_MAX
+};
+
+/**
+ * Acceptable values for map_session_data.state.noks
+ */
+enum ksprotection_mode {
+ KSPROTECT_NONE = 0,
+ KSPROTECT_SELF = 1,
+ KSPROTECT_PARTY = 2,
+ KSPROTECT_GUILD = 3,
};
struct mob_skill {
@@ -141,13 +153,8 @@ struct mob_data {
struct mob_db *db; //For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex]
char name[NAME_LENGTH];
struct {
- unsigned int size : 2; //Small/Big monsters.
- unsigned int ai : 4; //Special AI for summoned monsters.
- //0: Normal mob.
- //1: Standard summon, attacks mobs.
- //2: Alchemist Marine Sphere
- //3: Alchemist Summon Flora
- //4: Summon Zanzou
+ unsigned int size : 2; //Small/Big monsters. @see enum size
+ unsigned int ai : 4; //Special AI for summoned monsters. @see enum ai
unsigned int clone : 1;/* is clone? 1:0 */
} special_state; //Special mob information that does not needs to be zero'ed on mob respawn.
struct {
diff --git a/src/map/npc.c b/src/map/npc.c
index 16789b726..a79062c77 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -4,9 +4,37 @@
#define HERCULES_CORE
-#include "../config/core.h" // NPC_SECURE_TIMEOUT_INPUT, NPC_SECURE_TIMEOUT_MENU, NPC_SECURE_TIMEOUT_NEXT, SECURE_NPCTIMEOUT, SECURE_NPCTIMEOUT_INTERVAL
+#include "config/core.h" // NPC_SECURE_TIMEOUT_INPUT, NPC_SECURE_TIMEOUT_MENU, NPC_SECURE_TIMEOUT_NEXT, SECURE_NPCTIMEOUT, SECURE_NPCTIMEOUT_INTERVAL
#include "npc.h"
+#include "map/battle.h"
+#include "map/chat.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/unit.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <errno.h>
#include <math.h>
#include <stdio.h>
@@ -14,33 +42,6 @@
#include <string.h>
#include <time.h>
-#include "battle.h"
-#include "chat.h"
-#include "clif.h"
-#include "instance.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "unit.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct npc_interface npc_s;
static int npc_id=START_NPC_NUM;
@@ -62,34 +63,52 @@ static struct view_data npc_viewdb2[MAX_NPC_CLASS2_END-MAX_NPC_CLASS2_START];
/* for speedup */
unsigned int npc_market_qty[MAX_INVENTORY];
-static struct script_event_s
-{
+static struct script_event_s {
//Holds pointers to the commonly executed scripts for speedup. [Skotlex]
struct event_data *event[UCHAR_MAX];
const char *event_name[UCHAR_MAX];
uint8 event_count;
} script_event[NPCE_MAX];
-struct view_data* npc_get_viewdata(int class_)
+/**
+ * Returns the viewdata for normal npc classes.
+ * @param class_ The NPC class ID.
+ * @return The viewdata, or NULL if the ID is invalid.
+ */
+struct view_data *npc_get_viewdata(int class_)
{
- //Returns the viewdata for normal npc classes.
- if( class_ == INVISIBLE_CLASS )
+ if (class_ == INVISIBLE_CLASS)
return &npc_viewdb[0];
- if (npc->db_checkid(class_) || class_ == WARP_CLASS){
- if( class_ > MAX_NPC_CLASS2_START ){
- return &npc_viewdb2[class_-MAX_NPC_CLASS2_START];
- }else{
+ if (npc->db_checkid(class_)) {
+ if (class_ < MAX_NPC_CLASS) {
return &npc_viewdb[class_];
+ } else if (class_ >= MAX_NPC_CLASS2_START && class_ < MAX_NPC_CLASS2_END) {
+ return &npc_viewdb2[class_-MAX_NPC_CLASS2_START];
}
}
return NULL;
}
-//Checks if a given id is a valid npc id. [Skotlex]
-//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
+/**
+ * Checks if a given id is a valid npc id.
+ *
+ * Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
+ *
+ * @param id The NPC ID to validate.
+ * @return Whether the value is a valid ID.
+ */
bool npc_db_checkid(int id)
{
- return ((id >= 46 && id <= 125) || id == HIDDEN_WARP_CLASS || (id > 400 && id < MAX_NPC_CLASS) || id == INVISIBLE_CLASS || (id > MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END));
+ if (id >= WARP_CLASS && id <= 125) // First subrange
+ return true;
+ if (id == HIDDEN_WARP_CLASS || id == INVISIBLE_CLASS) // Special IDs not included in the valid ranges
+ return true;
+ if (id > 400 && id < MAX_NPC_CLASS) // Second subrange
+ return true;
+ if (id >= MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END) // Second range
+ return true;
+ // Anything else is invalid
+ return false;
}
/// Returns a new npc id that isn't being used in id_db.
@@ -185,7 +204,7 @@ int npc_enable_sub(struct block_list *bl, va_list ap)
if (sd->npc_id != 0)
return 0;
- pc_stop_walking(sd,1);
+ pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS);
npc->click(sd,nd);
}
}
@@ -1565,8 +1584,8 @@ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) {
}
/* nothing to display, no items available */
- if( i == nd->u.scr.shop->items ) {
- clif->colormes(sd->fd,COLOR_RED, msg_sd(sd,881));
+ if (i == nd->u.scr.shop->items) {
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,881));
return false;
}
@@ -2038,19 +2057,18 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li
script->setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->status.inventory[idx].nameid, &key_nameid);
script->setarray_pc(sd, "@sold_quantity", i, (void*)(intptr_t)item_list[i*2+1], &key_amount);
-
- if (itemdb->isequip(sd->status.inventory[idx].nameid)) {
- // process equipment based information into the arrays
- script->setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->status.inventory[idx].refine, &key_refine);
- script->setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->status.inventory[idx].attribute, &key_attribute);
- script->setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->status.inventory[idx].identify, &key_identify);
-
- for (j = 0; j < MAX_SLOTS; j++) {
- // store each of the cards from the equipment in the array
- snprintf(card_slot, sizeof(card_slot), "@sold_card%d", j + 1);
- script->setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->status.inventory[idx].card[j], &key_card[j]);
- }
+
+ // process item based information into the arrays
+ script->setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->status.inventory[idx].refine, &key_refine);
+ script->setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->status.inventory[idx].attribute, &key_attribute);
+ script->setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->status.inventory[idx].identify, &key_identify);
+
+ for (j = 0; j < MAX_SLOTS; j++) {
+ // store each of the cards/special info from the item in the array
+ snprintf(card_slot, sizeof(card_slot), "@sold_card%d", j + 1);
+ script->setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->status.inventory[idx].card[j], &key_card[j]);
}
+
}
// invoke event
@@ -2127,7 +2145,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list)
}
}
- pc->delitem(sd, idx, amount, 0, 6, LOG_TYPE_NPC);
+ pc->delitem(sd, idx, amount, 0, DELITEM_SOLD, LOG_TYPE_NPC);
}
if( z > MAX_ZENY )
@@ -3537,7 +3555,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
return strchr(start, '\n');
}
- if (mobspawn.state.ai > 4 && ai != -1) {
+ if (mobspawn.state.ai >= AI_MAX && ai != -1) {
ShowError("npc_parse_mob: Invalid ai %d for mob ID %d in file '%s', line '%d'.\n", mobspawn.state.ai, class_, filepath, strline(buffer, start - buffer));
if (retval) *retval = EXIT_FAILURE;
return strchr(start, '\n');
@@ -3560,7 +3578,7 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
mobspawn.level = mob_lv;
if (size > 0 && size <= 2)
mobspawn.state.size = size;
- if (ai > 0 && ai <= 4)
+ if (ai > AI_NONE && ai < AI_MAX)
mobspawn.state.ai = ai;
if (mobspawn.num > 1 && battle_config.mob_count_rate != 100) {
@@ -3812,13 +3830,14 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
}
else if (!strcmpi(w3,"battleground")) {
struct map_zone_data *zone;
- if( state ) {
- if( sscanf(w4, "%d", &state) == 1 )
+ if (state) {
+ if (w4 && sscanf(w4, "%d", &state) == 1)
map->list[m].flag.battleground = state;
else
map->list[m].flag.battleground = 1; // Default value
- } else
+ } else {
map->list[m].flag.battleground = 0;
+ }
if( map->list[m].flag.battleground && map->list[m].flag.pvp ) {
map->list[m].flag.pvp = 0;
@@ -4624,6 +4643,7 @@ int do_init_npc(bool minimal) {
}
if( script->lang_export_fp ) {
+ ShowInfo("Lang exported to '%s'\n",script->lang_export_file);
fclose(script->lang_export_fp);
script->lang_export_fp = NULL;
}
diff --git a/src/map/npc.h b/src/map/npc.h
index 68d683847..bc779b56b 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -5,11 +5,11 @@
#ifndef MAP_NPC_H
#define MAP_NPC_H
-#include "map.h" // struct block_list
-#include "status.h" // struct status_change
-#include "unit.h" // struct unit_data
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "map/map.h" // struct block_list
+#include "map/status.h" // struct status_change
+#include "map/unit.h" // struct unit_data
+#include "common/cbasetypes.h"
+#include "common/db.h"
struct HPluginData;
struct view_data;
@@ -121,7 +121,7 @@ enum actor_classes {
// Old NPC range
#define MAX_NPC_CLASS 1000
// New NPC range
-#define MAX_NPC_CLASS2_START 10000
+#define MAX_NPC_CLASS2_START 10001
#define MAX_NPC_CLASS2_END 10110
//Script NPC events.
@@ -288,7 +288,7 @@ void npc_defaults(void);
/* comes from npc_chat.c */
#ifdef PCRE_SUPPORT
-#include "../../3rdparty/pcre/include/pcre.h"
+#include <pcre/include/pcre.h>
/* Structure containing all info associated with a single pattern block */
struct pcrematch_entry {
struct pcrematch_entry* next;
diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c
index 8bc246819..3fe379f36 100644
--- a/src/map/npc_chat.c
+++ b/src/map/npc_chat.c
@@ -8,22 +8,22 @@
#include "npc.h" // struct npc_data
+#include "map/mob.h" // struct mob_data
+#include "map/pc.h" // struct map_session_data
+#include "map/script.h" // set_var()
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+
+#include <pcre/include/pcre.h>
+
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "../../3rdparty/pcre/include/pcre.h"
-
-#include "mob.h" // struct mob_data
-#include "pc.h" // struct map_session_data
-#include "script.h" // set_var()
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-
/**
* interface sources
**/
diff --git a/src/map/packets.h b/src/map/packets.h
index ccf1c28ef..6623c091c 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -448,6 +448,8 @@ packet(0x020a,10);
//packet(0x020b,-1);
//packet(0x020c,-1);
packet(0x020d,-1);
+packet(0x974,2,clif->cancelmergeitem);
+packet(0x96e,-1,clif->ackmergeitems);
//2004-07-05aSakexe
#if PACKETVER >= 20040705
@@ -2802,6 +2804,21 @@ packet(0x020d,-1);
packet(0x0a00,269);
#endif
+/* Roulette System [Yommy/Hercules] */
+#if PACKETVER >= 20141016
+ packet(0x0A19,2,clif->pRouletteOpen,0); // HEADER_CZ_REQ_OPEN_ROULETTE
+ packet(0x0A1A,23); // HEADER_ZC_ACK_OPEN_ROULETTE
+ packet(0x0A1B,2,clif->pRouletteInfo,0); // HEADER_CZ_REQ_ROULETTE_INFO
+ packet(0x0A1C,-1); // HEADER_ZC_ACK_ROULEITTE_INFO
+ packet(0x0A1D,2,clif->pRouletteClose,0); // HEADER_CZ_REQ_CLOSE_ROULETTE
+ packet(0x0A1E,3); // HEADER_ZC_ACK_CLOSE_ROULETTE
+ packet(0x0A1F,2,clif->pRouletteGenerate,0); // HEADER_CZ_REQ_GENERATE_ROULETTE
+ packet(0x0A20,21); // HEADER_ZC_ACK_GENERATE_ROULETTE
+ packet(0x0A21,3,clif->pRouletteRecvItem,2); // HEADER_CZ_RECV_ROULETTE_ITEM
+ packet(0x0A22,5); // HEADER_ZC_RECV_ROULETTE_ITEM
+#endif
+
+
// 2014-10-22bRagexe - YomRawr
#if PACKETVER >= 20141022
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -2835,21 +2852,42 @@ packet(0x020d,-1);
packet(0x0438,36,clif->pStoragePassword,0);
#endif
-/* Roulette System [Yommy/Hercules] */
-#if PACKETVER >= 20141016
- packet(0x0A19,2,clif->pRouletteOpen,0); // HEADER_CZ_REQ_OPEN_ROULETTE
- packet(0x0A1A,23); // HEADER_ZC_ACK_OPEN_ROULETTE
- packet(0x0A1B,2,clif->pRouletteInfo,0); // HEADER_CZ_REQ_ROULETTE_INFO
- packet(0x0A1C,-1); // HEADER_ZC_ACK_ROULEITTE_INFO
- packet(0x0A1D,2,clif->pRouletteClose,0); // HEADER_CZ_REQ_CLOSE_ROULETTE
- packet(0x0A1E,3); // HEADER_ZC_ACK_CLOSE_ROULETTE
- packet(0x0A1F,2,clif->pRouletteGenerate,0); // HEADER_CZ_REQ_GENERATE_ROULETTE
- packet(0x0A20,21); // HEADER_ZC_ACK_GENERATE_ROULETTE
- packet(0x0A21,3,clif->pRouletteRecvItem,2); // HEADER_CZ_RECV_ROULETTE_ITEM
- packet(0x0A22,5); // HEADER_ZC_RECV_ROULETTE_ITEM
-#endif
-
-/* PacketKeys: http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */
+// 2015-05-13aRagexe
+#if PACKETVER >= 20150513
+ packet(0x0369,7,clif->pActionRequest,2,6);
+ packet(0x083C,10,clif->pUseSkillToId,2,4,6);
+ packet(0x0437,5,clif->pWalkToXY,2);
+ packet(0x035F,6,clif->pTickSend,2);
+ packet(0x0924,5,clif->pChangeDir,2,4);
+ packet(0x0958,6,clif->pTakeItem,2);
+ packet(0x0885,6,clif->pDropItem,2,4);
+ packet(0x0879,8,clif->pMoveToKafra,2,4);
+ packet(0x0864,8,clif->pMoveFromKafra,2,4);
+ packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8);
+ packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10);
+ packet(0x096A,6,clif->pGetCharNameRequest,2);
+ packet(0x0368,6,clif->pSolveCharName,2);
+ packet(0x0838,12,clif->pSearchStoreInfoListItemClick,2,6,10);
+ packet(0x0835,2,clif->pSearchStoreInfoNextPage,0);
+ packet(0x0819,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15);
+ packet(0x0811,-1,clif->pReqTradeBuyingStore,2,4,8,12);
+ packet(0x0360,6,clif->pReqClickBuyingStore,2);
+ packet(0x022D,2,clif->pReqCloseBuyingStore,0);
+ packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89);
+ packet(0x0883,18,clif->pPartyBookingRegisterReq,2,4);
+ packet(0x02C4,8); // CZ_JOIN_BATTLE_FIELD
+ packet(0x0960,-1,clif->pItemListWindowSelected,2,4,8);
+ packet(0x0363,19,clif->pWantToConnection,2,6,10,14,18);
+ packet(0x094A,26,clif->pPartyInvite2,2);
+ packet(0x0927,4); // CZ_GANGSI_RANK
+ packet(0x08A8,26,clif->pFriendsListAdd,2);
+ packet(0x0817,5,clif->pHomMenu,2,4);
+ packet(0x0923,36,clif->pStoragePassword,0);
+ packet(0x09e8,11,clif->pDull); //CZ_OPEN_MAILBOX
+ packet(0x0a2e,6,clif->pDull); //TITLE
+#endif
+
+/* PacketKeys: http://herc.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */
#if PACKETVER >= 20110817
packetKeys(0x053D5CED,0x3DED6DED,0x6DED6DED); /* Thanks to Shakto */
#endif
@@ -3088,6 +3126,12 @@ packet(0x020d,-1);
packetKeys(0x290551EA,0x2B952C75,0x2D67669B); /* YomRawr */
#endif
+// 2015 Packet Keys
+
+#if PACKETVER >= 20150513
+ packetKeys(0x62C86D09,0x75944F17,0x112C133D); /* Dastgir */
+#endif
+
#if defined(OBFUSCATIONKEY1) && defined(OBFUSCATIONKEY2) && defined(OBFUSCATIONKEY3)
packetKeys(OBFUSCATIONKEY1,OBFUSCATIONKEY2,OBFUSCATIONKEY3);
#endif
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 71471e5c6..231321c88 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -1,13 +1,13 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-/* Hercules Renewal: Phase Two http://hercules.ws/board/topic/383-hercules-renewal-phase-two/ */
+/* Hercules Renewal: Phase Two http://herc.ws/board/topic/383-hercules-renewal-phase-two/ */
#ifndef MAP_PACKETS_STRUCT_H
#define MAP_PACKETS_STRUCT_H
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
+#include "common/cbasetypes.h"
+#include "common/mmo.h"
/**
*
@@ -360,8 +360,8 @@ struct packet_dropflooritem {
unsigned char subY;
short count;
} __attribute__((packed));
-#if PACKETVER < 20091103
struct packet_idle_unit2 {
+#if PACKETVER < 20091103
short PacketType;
#if PACKETVER >= 20071106
unsigned char objecttype;
@@ -392,8 +392,13 @@ struct packet_idle_unit2 {
unsigned char ySize;
unsigned char state;
short clevel;
+#else // ! PACKETVER < 20091103
+ char UNUSED;
+#endif // PACKETVER < 20091103
} __attribute__((packed));
+
struct packet_spawn_unit2 {
+#if PACKETVER < 20091103
short PacketType;
#if PACKETVER >= 20071106
unsigned char objecttype;
@@ -418,8 +423,11 @@ struct packet_spawn_unit2 {
unsigned char PosDir[3];
unsigned char xSize;
unsigned char ySize;
+#else // ! PACKETVER < 20091103
+ char UNUSED;
+#endif // PACKETVER < 20091103
} __attribute__((packed));
-#endif
+
struct packet_spawn_unit {
short PacketType;
#if PACKETVER >= 20091103
diff --git a/src/map/party.c b/src/map/party.c
index fb738a12b..6b35debe5 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -4,36 +4,36 @@
#define HERCULES_CORE
-#include "../config/core.h" // GP_BOUND_ITEMS, RENEWAL_EXP
+#include "config/core.h" // GP_BOUND_ITEMS, RENEWAL_EXP
#include "party.h"
+#include "map/atcommand.h" //msg_txt()
+#include "map/battle.h"
+#include "map/clif.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h" // struct mob_data
+#include "map/pc.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "common/HPM.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h" // last_tick
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h" //msg_txt()
-#include "battle.h"
-#include "clif.h"
-#include "instance.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h" // struct mob_data
-#include "pc.h"
-#include "skill.h"
-#include "status.h"
-#include "../common/HPM.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h" // last_tick
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct party_interface party_s;
/*==========================================
@@ -640,7 +640,7 @@ int party_optionchanged(int party_id,int account_id,int exp,int item,int flag) {
if( (p=party->search(party_id))==NULL)
return 0;
- //Flag&1: Exp change denied. Flag&2: Item change denied.
+ //Flag&0x1: Exp change denied. Flag&0x10: Item change denied.
if(!(flag&0x01) && p->party.exp != exp)
p->party.exp=exp;
if(!(flag&0x10) && p->party.item != item) {
diff --git a/src/map/party.h b/src/map/party.h
index a541d03cb..95faa2213 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -5,12 +5,12 @@
#ifndef MAP_PARTY_H
#define MAP_PARTY_H
-#include <stdarg.h>
+#include "map/map.h" // TBL_PC
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h" // struct party
-#include "map.h" // TBL_PC
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h" // struct party
+#include <stdarg.h>
#define PARTY_BOOKING_JOBS 6
#define PARTY_BOOKING_RESULTS 10
diff --git a/src/map/path.c b/src/map/path.c
index 600dfc082..3ded5423e 100644
--- a/src/map/path.c
+++ b/src/map/path.c
@@ -4,21 +4,21 @@
#define HERCULES_CORE
-#include "../config/core.h" // CELL_NOSTACK, CIRCULAR_AREA
+#include "config/core.h" // CELL_NOSTACK, CIRCULAR_AREA
#include "path.h"
+#include "map/map.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+
+#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <math.h>
-
-#include "map.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
#define SET_OPEN 0
#define SET_CLOSED 1
diff --git a/src/map/path.h b/src/map/path.h
index eb42df6d0..bbd81b8c6 100644
--- a/src/map/path.h
+++ b/src/map/path.h
@@ -5,8 +5,8 @@
#ifndef MAP_PATH_H
#define MAP_PATH_H
-#include "map.h" // enum cell_chk
-#include "../common/cbasetypes.h"
+#include "map/map.h" // enum cell_chk
+#include "common/cbasetypes.h"
#define MOVE_COST 10
#define MOVE_DIAGONAL_COST 14
diff --git a/src/map/pc.c b/src/map/pc.c
index 3d5e240f8..107d656f0 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4,58 +4,58 @@
#define HERCULES_CORE
-#include "../config/core.h" // DBPATH, GP_BOUND_ITEMS, MAX_SPIRITBALL, RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EXP, SECURE_NPCTIMEOUT
+#include "config/core.h" // DBPATH, GP_BOUND_ITEMS, MAX_SPIRITBALL, RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EXP, SECURE_NPCTIMEOUT
#include "pc.h"
+#include "map/atcommand.h" // get_atcommand_level()
+#include "map/battle.h" // battle_config
+#include "map/battleground.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/date.h" // is_day_of_*()
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h" // guild-"search(), guild_request_info()
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h" // struct mob_data
+#include "map/npc.h" // fake_nd
+#include "map/party.h" // party-"search()
+#include "map/path.h"
+#include "map/pc_groups.h"
+#include "map/pet.h" // pet_unlocktarget()
+#include "map/quest.h"
+#include "map/script.h" // script_config
+#include "map/skill.h"
+#include "map/status.h" // struct status_data
+#include "map/storage.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/core.h" // get_svn_revision()
+#include "common/malloc.h"
+#include "common/mmo.h" // NAME_LENGTH, MAX_CARTS, NEW_CARTS
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h" // session[]
+#include "common/strlib.h" // safestrncpy()
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "atcommand.h" // get_atcommand_level()
-#include "battle.h" // battle_config
-#include "battleground.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "date.h" // is_day_of_*()
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h" // guild->search(), guild_request_info()
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h" // struct mob_data
-#include "npc.h" // fake_nd
-#include "party.h" // party->search()
-#include "path.h"
-#include "pc_groups.h"
-#include "pet.h" // pet_unlocktarget()
-#include "quest.h"
-#include "script.h" // script_config
-#include "skill.h"
-#include "status.h" // struct status_data
-#include "storage.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/core.h" // get_svn_revision()
-#include "../common/malloc.h"
-#include "../common/mmo.h" // NAME_LENGTH, MAX_CARTS, NEW_CARTS
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h" // session[]
-#include "../common/strlib.h" // safestrncpy()
-#include "../common/sysinfo.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct pc_interface pc_s;
//Converts a class to its array index for CLASS_COUNT defined arrays.
@@ -174,6 +174,28 @@ int pc_spiritball_timer(int tid, int64 tick, int id, intptr_t data) {
return 0;
}
+/**
+* Get the possible number of spiritball that a player can call.
+* @param sd the affected player structure
+* @param min the minimum number of spiritball regardless the level of MO_CALLSPIRITS
+* @retval total number of spiritball
+**/
+int pc_getmaxspiritball(struct map_session_data *sd, int min) {
+ int result;
+
+ nullpo_ret(sd);
+
+ result = pc->checkskill(sd, MO_CALLSPIRITS);
+
+ if ( min && result < min )
+ result = min;
+ else if ( sd->sc.data[SC_RAISINGDRAGON] )
+ result += sd->sc.data[SC_RAISINGDRAGON]->val1;
+ if ( result > MAX_SPIRITBALL )
+ result = MAX_SPIRITBALL;
+ return result;
+}
+
int pc_addspiritball(struct map_session_data *sd,int interval,int max)
{
int tid, i;
@@ -495,7 +517,7 @@ void pc_rental_expire(struct map_session_data *sd, int i) {
}
clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
}
void pc_inventory_rentals(struct map_session_data *sd)
{
@@ -629,6 +651,7 @@ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int lo
sd->canlog_tick = timer->gettick();
//Required to prevent homunculus copuing a base speed of 0.
sd->battle_status.speed = sd->base_status.speed = DEFAULT_WALK_SPEED;
+ sd->state.warp_clean = 1;
return 0;
}
@@ -861,12 +884,12 @@ bool pc_adoption(struct map_session_data *p1_sd, struct map_session_data *p2_sd,
clif->updatestatus(b_sd, SP_JOBEXP);
// Baby Skills
- pc->skill(b_sd, WE_BABY, 1, 0);
- pc->skill(b_sd, WE_CALLPARENT, 1, 0);
+ pc->skill(b_sd, WE_BABY, 1, SKILL_GRANT_PERMANENT);
+ pc->skill(b_sd, WE_CALLPARENT, 1, SKILL_GRANT_PERMANENT);
// Parents Skills
- pc->skill(p1_sd, WE_CALLBABY, 1, 0);
- pc->skill(p2_sd, WE_CALLBABY, 1, 0);
+ pc->skill(p1_sd, WE_CALLBABY, 1, SKILL_GRANT_PERMANENT);
+ pc->skill(p2_sd, WE_CALLBABY, 1, SKILL_GRANT_PERMANENT);
return true;
}
@@ -892,12 +915,12 @@ int pc_isequip(struct map_session_data *sd,int n)
if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT))
return 1;
- if(item->elv && sd->status.base_level < (unsigned int)item->elv){
- clif->msg(sd, 0x6ED);
+ if (item->elv && sd->status.base_level < (unsigned int)item->elv) {
+ clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL);
return 0;
}
- if(item->elvmax && sd->status.base_level > (unsigned int)item->elvmax){
- clif->msg(sd, 0x6ED);
+ if (item->elvmax && sd->status.base_level > (unsigned int)item->elvmax) {
+ clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL);
return 0;
}
if(item->sex != 2 && sd->status.sex != item->sex)
@@ -906,11 +929,11 @@ int pc_isequip(struct map_session_data *sd,int n)
if ( item->equip & EQP_AMMO ) {
if ( (sd->state.active && !pc_iscarton(sd)) // check if sc data is already loaded.
&& (sd->status.class_ == JOB_GENETIC_T || sd->status.class_ == JOB_GENETIC) ) {
- clif->msg(sd, 0x5EF);
+ clif->msgtable(sd, MSG_ITEM_NEED_CART);
return 0;
}
if ( !pc_ismadogear(sd) && (sd->status.class_ == JOB_MECHANIC_T || sd->status.class_ == JOB_MECHANIC) ) {
- clif->msg(sd, 0x59B);
+ clif->msgtable(sd, MSG_ITEM_NEED_MADO);
return 0;
}
}
@@ -1119,7 +1142,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
// Rental Timer
sd->rental_timer = INVALID_TIMER;
- for( i = 0; i < 3; i++ )
+ for( i = 0; i < MAX_PC_FEELHATE; i++ )
sd->hate_mob[i] = -1;
sd->quest_log = NULL;
@@ -1217,7 +1240,7 @@ void pc_authfail(struct map_session_data *sd)
int pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_list *bl)
{
int class_;
- if (!sd || !bl || pos < 0 || pos > 2)
+ if (!sd || !bl || pos < 0 || pos >= MAX_PC_FEELHATE)
return 0;
if (sd->hate_mob[pos] != -1) {
//Can't change hate targets.
@@ -1367,7 +1390,7 @@ int pc_calc_skillpoint(struct map_session_data* sd) {
for (i = 1; i < MAX_SKILL; i++) {
int skill_lv = pc->checkskill2(sd,i);
if (skill_lv > 0) {
- inf2 = skill->db[i].inf2;
+ inf2 = skill->dbs->db[i].inf2;
if((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) &&
!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL|INF2_GUILD_SKILL)) //Do not count wedding/link skills. [Skotlex]
) {
@@ -1406,7 +1429,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
sd->status.skill[i].id = 0; //First clear skills.
/* permanent skills that must be re-checked */
if( sd->status.skill[i].flag == SKILL_FLAG_PERMANENT ) {
- switch( skill->db[i].nameid ) {
+ switch( skill->dbs->db[i].nameid ) {
case NV_TRICKDEAD:
if( (sd->class_&(MAPID_BASEMASK|JOBL_2)) != MAPID_NOVICE ) {
sd->status.skill[i].id = 0;
@@ -1425,21 +1448,21 @@ int pc_calc_skilltree(struct map_session_data *sd)
sd->status.skill[i].flag = SKILL_FLAG_PERMANENT;
}
- if( sd->sc.count && sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_BARDDANCER && skill->db[i].nameid >= DC_HUMMING && skill->db[i].nameid <= DC_SERVICEFORYOU )
+ if( sd->sc.count && sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_BARDDANCER && skill->dbs->db[i].nameid >= DC_HUMMING && skill->dbs->db[i].nameid <= DC_SERVICEFORYOU )
{ //Enable Bard/Dancer spirit linked skills.
if( sd->status.sex )
{ //Link dancer skills to bard.
// i can be < 8?
if( sd->status.skill[i-8].lv < 10 )
continue;
- sd->status.skill[i].id = skill->db[i].nameid;
+ sd->status.skill[i].id = skill->dbs->db[i].nameid;
sd->status.skill[i].lv = sd->status.skill[i-8].lv; // Set the level to the same as the linking skill
sd->status.skill[i].flag = SKILL_FLAG_TEMPORARY; // Tag it as a non-savable, non-uppable, bonus skill
} else { //Link bard skills to dancer.
if( sd->status.skill[i].lv < 10 )
continue;
// i can be < 8?
- sd->status.skill[i-8].id = skill->db[i-8].nameid;
+ sd->status.skill[i-8].id = skill->dbs->db[i-8].nameid;
sd->status.skill[i-8].lv = sd->status.skill[i].lv; // Set the level to the same as the linking skill
sd->status.skill[i-8].flag = SKILL_FLAG_TEMPORARY; // Tag it as a non-savable, non-uppable, bonus skill
}
@@ -1448,7 +1471,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
if( pc_has_permission(sd, PC_PERM_ALL_SKILL) ) {
for( i = 0; i < MAX_SKILL; i++ ) {
- switch(skill->db[i].nameid) {
+ switch(skill->dbs->db[i].nameid) {
/**
* Dummy skills must be added here otherwise they'll be displayed in the,
* skill tree and since they have no icons they'll give resource errors
@@ -1471,10 +1494,10 @@ int pc_calc_skilltree(struct map_session_data *sd)
default:
break;
}
- if( skill->db[i].inf2&(INF2_NPC_SKILL|INF2_GUILD_SKILL) )
+ if( skill->dbs->db[i].inf2&(INF2_NPC_SKILL|INF2_GUILD_SKILL) )
continue; //Only skills you can't have are npc/guild ones
- if( skill->db[i].max > 0 )
- sd->status.skill[i].id = skill->db[i].nameid;
+ if( skill->dbs->db[i].max > 0 )
+ sd->status.skill[i].id = skill->dbs->db[i].nameid;
}
return 0;
}
@@ -1517,7 +1540,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
if( f ) {
int inf2;
- inf2 = skill->db[idx].inf2;
+ inf2 = skill->dbs->db[idx].inf2;
if(!sd->status.skill[idx].lv && (
(inf2&INF2_QUEST_SKILL && !battle_config.quest_skill_learn) ||
@@ -1548,7 +1571,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
for( i = 0; i < MAX_SKILL_TREE && (id = pc->skill_tree[c][i].id) > 0; i++ ) {
int idx = pc->skill_tree[c][i].idx;
- if( (skill->db[idx].inf2&(INF2_QUEST_SKILL|INF2_WEDDING_SKILL)) )
+ if( (skill->dbs->db[idx].inf2&(INF2_QUEST_SKILL|INF2_WEDDING_SKILL)) )
continue; //Do not include Quest/Wedding skills.
if( sd->status.skill[idx].id == 0 ) {
@@ -1618,7 +1641,7 @@ void pc_check_skilltree(struct map_session_data *sd, int skill_id)
continue;
}
- j = skill->db[idx].inf2;
+ j = skill->dbs->db[idx].inf2;
if( !sd->status.skill[idx].lv && (
(j&INF2_QUEST_SKILL && !battle_config.quest_skill_learn) ||
j&INF2_WEDDING_SKILL ||
@@ -1777,7 +1800,7 @@ int pc_disguise(struct map_session_data *sd, int class_) {
if( class_ == -1 && sd->disguise == sd->status.class_ ) {
clif->clearunit_single(-sd->bl.id,CLR_OUTSIGHT,sd->fd);
} else if ( class_ != sd->status.class_ ) {
- pc_stop_walking(sd, 0);
+ pc_stop_walking(sd, STOPWALKING_FLAG_NONE);
clif->clearunit_area(&sd->bl, CLR_OUTSIGHT);
}
}
@@ -1877,7 +1900,20 @@ int pc_bonus_autospell_onskill(struct s_autospell *spell, int max, short src_ski
return 1;
}
-int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, short rate, short arrow_rate, unsigned char flag)
+/**
+ * Adds an AddEff/AddEff2/AddEffWhenHit bonus to a character.
+ *
+ * @param effect Effects array to append to.
+ * @param max Size of the effect array.
+ * @param id Effect ID (@see enum sc_type).
+ * @param rate Trigger rate.
+ * @param arrow_rate Trigger rate modifier for ranged attacks (adds to the base rate).
+ * @param flag Trigger flags (@see enum auto_trigger_flag).
+ * @param duration Fixed (non-reducible) duration in ms. If 0, uses the default (reducible) duration of the given effect.
+ * @retval 1 on success.
+ * @retval 0 on failure.
+ */
+int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, int16 rate, int16 arrow_rate, uint8 flag, uint16 duration)
{
int i;
if (!(flag&(ATF_SHORT|ATF_LONG)))
@@ -1888,8 +1924,8 @@ int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, short
flag|=ATF_WEAPON; //Default type: weapon.
for (i = 0; i < max && effect[i].flag; i++) {
- if (effect[i].id == id && effect[i].flag == flag)
- {
+ // Update existing effect if any.
+ if (effect[i].id == id && effect[i].flag == flag && effect[i].duration == duration) {
effect[i].rate += rate;
effect[i].arrow_rate += arrow_rate;
return 1;
@@ -1903,6 +1939,7 @@ int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, short
effect[i].rate = rate;
effect[i].arrow_rate = arrow_rate;
effect[i].flag = flag;
+ effect[i].duration = duration;
return 1;
}
@@ -2769,24 +2806,56 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
switch(type){
case SP_ADDELE:
- if(type2 >= ELE_MAX) {
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2);
break;
}
- if(!sd->state.lr_flag)
- sd->right_weapon.addele[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.addele[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addele[type2]+=val;
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ ) {
+ if ( !sd->state.lr_flag )
+ sd->right_weapon.addele[i] += val;
+ else if ( sd->state.lr_flag == 1 )
+ sd->left_weapon.addele[i] += val;
+ else if ( sd->state.lr_flag == 2 )
+ sd->arrow_addele[i] += val;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.addele[type2] += val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.addele[type2] += val;
+ else if(sd->state.lr_flag == 2)
+ sd->arrow_addele[type2] += val;
+ }
break;
case SP_ADDRACE:
- if(!sd->state.lr_flag)
- sd->right_weapon.addrace[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.addrace[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addrace[type2]+=val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_ADDRACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ) {
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if ( !sd->state.lr_flag )
+ sd->right_weapon.addrace[i] += val;
+ else if ( sd->state.lr_flag == 1 )
+ sd->left_weapon.addrace[i] += val;
+ else if ( sd->state.lr_flag == 2 )
+ sd->arrow_addrace[i] += val;
+ }
+ } else {
+ if(!sd->state.lr_flag)
+ sd->right_weapon.addrace[type2] += val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.addrace[type2] += val;
+ else if(sd->state.lr_flag == 2)
+ sd->arrow_addrace[type2] += val;
+ }
break;
case SP_ADDSIZE:
if(!sd->state.lr_flag)
@@ -2797,16 +2866,40 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->arrow_addsize[type2]+=val;
break;
case SP_SUBELE:
- if(type2 >= ELE_MAX) {
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2);
break;
}
- if(sd->state.lr_flag != 2)
- sd->subele[type2]+=val;
+ if(sd->state.lr_flag != 2) {
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ ){
+ sd->subele[i] += val;
+ }
+ } else {
+ sd->subele[type2] += val;
+ }
+ }
break;
case SP_SUBRACE:
- if(sd->state.lr_flag != 2)
- sd->subrace[type2]+=val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_SUBRACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if (type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->subrace[i] += val;
+ }
+ } else {
+ sd->subrace[type2]+=val;
+ }
+ }
break;
case SP_ADDEFF:
if (type2 > SC_MAX) {
@@ -2814,7 +2907,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
break;
}
pc->bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0);
+ sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0, 0);
break;
case SP_ADDEFF2:
if (type2 > SC_MAX) {
@@ -2822,7 +2915,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
break;
}
pc->bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF);
+ sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF, 0);
break;
case SP_RESEFF:
if (type2 < SC_COMMON_MIN || type2 > SC_COMMON_MAX) {
@@ -2835,24 +2928,57 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->reseff[type2-SC_COMMON_MIN]= cap_value(i, 0, 10000);
break;
case SP_MAGIC_ADDELE:
- if(type2 >= ELE_MAX) {
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2);
break;
}
- if(sd->state.lr_flag != 2)
- sd->magic_addele[type2]+=val;
+ if ( sd->state.lr_flag != 2 ) {
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ )
+ sd->magic_addele[i] += val;
+ } else {
+ sd->magic_addele[type2] += val;
+ }
+ }
break;
case SP_MAGIC_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->magic_addrace[type2]+=val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_MAGIC_ADDRACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2){
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->magic_addrace[i] += val;
+ }
+ } else {
+ sd->magic_addrace[type2]+=val;
+ }
+ }
break;
case SP_MAGIC_ADDSIZE:
if(sd->state.lr_flag != 2)
sd->magic_addsize[type2]+=val;
break;
case SP_MAGIC_ATK_ELE:
- if(sd->state.lr_flag != 2)
- sd->magic_atk_ele[type2]+=val;
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
+ ShowError("pc_bonus2: SP_MAGIC_ATK_ELE: Invalid element %d\n", type2);
+ break;
+ }
+ if ( sd->state.lr_flag != 2 ) {
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ )
+ sd->magic_atk_ele[i] += val;
+ } else {
+ sd->magic_atk_ele[type2] += val;
+ }
+ }
break;
case SP_ADD_DAMAGE_CLASS:
switch (sd->state.lr_flag) {
@@ -3001,19 +3127,40 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
}
break;
case SP_WEAPON_COMA_ELE:
- if(type2 >= ELE_MAX) {
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2);
break;
}
if(sd->state.lr_flag == 2)
break;
- sd->weapon_coma_ele[type2] += val;
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ )
+ sd->weapon_coma_ele[i] += val;
+ } else {
+ sd->weapon_coma_ele[type2] += val;
+ }
sd->special_state.bonus_coma = 1;
break;
case SP_WEAPON_COMA_RACE:
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_WEAPON_COMA_RACE: Invalid Race(%d)\n",type2);
+ break;
+ }
if(sd->state.lr_flag == 2)
break;
- sd->weapon_coma_race[type2] += val;
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->weapon_coma_race[i] += val;
+ }
+ } else {
+ sd->weapon_coma_race[type2] += val;
+ }
sd->special_state.bonus_coma = 1;
break;
case SP_WEAPON_ATK:
@@ -3025,8 +3172,25 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->weapon_atk_rate[type2]+=val;
break;
case SP_CRITICAL_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->critaddrace[type2] += val*10;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_CRITICAL_ADDRACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2){
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->critaddrace[i] += val*10;
+ }
+ } else {
+ sd->critaddrace[type2] += val*10;
+ }
+ }
break;
case SP_ADDEFF_WHENHIT:
if (type2 > SC_MAX) {
@@ -3034,7 +3198,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
break;
}
if(sd->state.lr_flag != 2)
- pc->bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0);
+ pc->bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0, 0);
break;
case SP_SKILL_ATK:
if(sd->state.lr_flag == 2)
@@ -3197,12 +3361,46 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->itemhealrate[i].rate += val;
break;
case SP_EXP_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->expaddrace[type2]+=val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_EXP_ADDRACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->expaddrace[i] += val;
+ }
+ } else {
+ sd->expaddrace[type2] += val;
+ }
+ }
break;
case SP_SP_GAIN_RACE:
- if(sd->state.lr_flag != 2)
- sd->sp_gain_race[type2]+=val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_SP_GAIN_RACE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->sp_gain_race[i] += val;
+ }
+ } else {
+ sd->sp_gain_race[type2] += val;
+ }
+ }
break;
case SP_ADD_MONSTER_DROP_ITEM:
if (sd->state.lr_flag != 2)
@@ -3221,19 +3419,61 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
}
break;
case SP_HP_DRAIN_VALUE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[type2].value += val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_HP_DRAIN_VALUE_RACE: Invalid Race(%d)\n",type2);
+ break;
}
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[type2].value += val;
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[i].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[i].value += val;
+ }
+ }
+ } else {
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[type2].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[type2].value += val;
+ }
}
break;
case SP_SP_DRAIN_VALUE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[type2].value += val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_SP_DRAIN_VALUE_RACE: Invalid Race(%d)\n",type2);
+ break;
}
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[type2].value += val;
+ if ( type2 >= RC_MAX ){
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[i].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[i].value += val;
+ }
+ }
+ } else {
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[type2].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[type2].value += val;
+ }
}
break;
case SP_IGNORE_MDEF_RATE:
@@ -3245,12 +3485,46 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->ignore_def[type2] += val;
break;
case SP_SP_GAIN_RACE_ATTACK:
- if(sd->state.lr_flag != 2)
- sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX);
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_SP_GAIN_RACE_ATTACK: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->sp_gain_race_attack[i] = cap_value(sd->sp_gain_race_attack[i] + val, 0, INT16_MAX);
+ }
+ } else {
+ sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX);
+ }
+ }
break;
case SP_HP_GAIN_RACE_ATTACK:
- if(sd->state.lr_flag != 2)
- sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX);
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_HP_GAIN_RACE_ATTACK: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->hp_gain_race_attack[i] = cap_value(sd->hp_gain_race_attack[i] + val, 0, INT16_MAX);
+ }
+ } else {
+ sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX);
+ }
+ }
break;
case SP_SKILL_USE_SP_RATE: //bonus2 bSkillUseSPrate,n,x;
if(sd->state.lr_flag == 2)
@@ -3354,6 +3628,29 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
if (sd->state.lr_flag != 2)
pc->bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, 1<<type2, 10000);
break;
+#ifdef RENEWAL
+ case SP_RACE_TOLERANCE:
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus2: SP_RACE_TOLERANCE: Invalid Race(%d)\n",type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2) {
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->race_tolerance[i] += val;
+ }
+ } else {
+ sd->race_tolerance[type2] += val;
+ }
+ }
+ break;
+#endif
default:
ShowWarning("pc_bonus2: unknown type %d %d %d!\n",type,type2,val);
break;
@@ -3363,6 +3660,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
{
+ int i;
nullpo_ret(sd);
switch(type){
@@ -3412,23 +3710,69 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
}
break;
case SP_HP_DRAIN_RATE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[type2].rate += type3;
- sd->right_weapon.hp_drain[type2].per += val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus3: SP_HP_DRAIN_RATE_RACE: Invalid Race(%d)\n",type2);
+ break;
}
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[type2].rate += type3;
- sd->left_weapon.hp_drain[type2].per += val;
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[i].rate += type3;
+ sd->right_weapon.hp_drain[i].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[i].rate += type3;
+ sd->left_weapon.hp_drain[i].per += val;
+ }
+ }
+ } else {
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[type2].rate += type3;
+ sd->right_weapon.hp_drain[type2].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[type2].rate += type3;
+ sd->left_weapon.hp_drain[type2].per += val;
+ }
}
break;
case SP_SP_DRAIN_RATE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[type2].rate += type3;
- sd->right_weapon.sp_drain[type2].per += val;
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus3: SP_SP_DRAIN_RATE_RACE: Invalid Race(%d)\n",type2);
+ break;
}
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[type2].rate += type3;
- sd->left_weapon.sp_drain[type2].per += val;
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[i].rate += type3;
+ sd->right_weapon.sp_drain[i].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[i].rate += type3;
+ sd->left_weapon.sp_drain[i].per += val;
+ }
+ }
+ } else {
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[type2].rate += type3;
+ sd->right_weapon.sp_drain[type2].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[type2].rate += type3;
+ sd->left_weapon.sp_drain[type2].per += val;
+ }
}
break;
case SP_ADDEFF:
@@ -3437,7 +3781,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
}
pc->bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val);
+ sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val, 0);
break;
case SP_ADDEFF_WHENHIT:
@@ -3446,7 +3790,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
}
if(sd->state.lr_flag != 2)
- pc->bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val);
+ pc->bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val, 0);
break;
case SP_ADDEFF_ONSKILL:
@@ -3459,21 +3803,33 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
case SP_ADDELE:
- if (type2 > ELE_MAX) {
- ShowWarning("pc_bonus3 (SP_ADDELE): element %d is out of range.\n", type2);
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
+ ShowError("pc_bonus3: SP_ADDELE: Invalid element %d\n", type2);
break;
}
- if (sd->state.lr_flag != 2)
- pc_bonus_addele(sd, (unsigned char)type2, type3, val);
+ if ( sd->state.lr_flag != 2 ) {
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ )
+ pc_bonus_addele(sd, (unsigned char)i, type3, val);
+ } else {
+ pc_bonus_addele(sd, (unsigned char)type2, type3, val);
+ }
+ }
break;
case SP_SUBELE:
- if (type2 > ELE_MAX) {
- ShowWarning("pc_bonus3 (SP_SUBELE): element %d is out of range.\n", type2);
+ if( (type2 >= ELE_MAX && type2 != ELE_ALL) || (type2 < ELE_NEUTRAL) ) {
+ ShowError("pc_bonus3: SP_SUBELE: Invalid element %d\n", type2);
break;
}
- if (sd->state.lr_flag != 2)
- pc_bonus_subele(sd, (unsigned char)type2, type3, val);
+ if ( sd->state.lr_flag != 2 ) {
+ if ( type2 == ELE_ALL ) {
+ for ( i = ELE_NEUTRAL; i < ELE_MAX; i++ )
+ pc_bonus_subele(sd, (unsigned char)i, type3, val);
+ } else {
+ pc_bonus_subele(sd, (unsigned char)type2, type3, val);
+ }
+ }
break;
case SP_SP_VANISH_RATE:
if(sd->state.lr_flag != 2) {
@@ -3492,6 +3848,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
}
int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4,int val) {
+ int i;
nullpo_ret(sd);
switch(type) {
@@ -3524,27 +3881,74 @@ int pc_bonus4(struct map_session_data *sd,int type,int type2,int type3,int type4
break;
case SP_SET_DEF_RACE: //bonus4 bSetDefRace,n,x,r,y;
- if( type2 >= RC_MAX ) {
- ShowWarning("pc_bonus4 (DEF_SET): %d is not supported.\n", type2);
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus4: SP_SET_DEF_RACE: Invalid Race(%d)\n",type2);
break;
}
if(sd->state.lr_flag == 2)
break;
- sd->def_set_race[type2].rate = type3;
- sd->def_set_race[type2].tick = type4;
- sd->def_set_race[type2].value = val;
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->def_set_race[i].rate = type3;
+ sd->def_set_race[i].tick = type4;
+ sd->def_set_race[i].value = val;
+ }
+ } else {
+ sd->def_set_race[type2].rate = type3;
+ sd->def_set_race[type2].tick = type4;
+ sd->def_set_race[type2].value = val;
+ }
break;
case SP_SET_MDEF_RACE: //bonus4 bSetMDefRace,n,x,r,y;
- if( type2 >= RC_MAX ) {
- ShowWarning("pc_bonus4 (MDEF_SET): %d is not supported.\n", type2);
+ if (type2 == RC_MAX || (type2 > RC_NONDEMIPLAYER && type2 != RC_ALL) || type2 < RC_FORMLESS ){
+ ShowWarning("pc_bonus4: SP_SET_MDEF_RACE: Invalid Race(%d)\n",type2);
break;
}
if(sd->state.lr_flag == 2)
break;
- sd->mdef_set_race[type2].rate = type3;
- sd->mdef_set_race[type2].tick = type4;
- sd->mdef_set_race[type2].value = val;
+ if ( type2 >= RC_MAX ) {
+ for ( i = RC_FORMLESS; i < RC_MAX; i++ ){
+ if ( (type2 == RC_NONPLAYER && i == RC_PLAYER) ||
+ (type2 == RC_NONDEMIHUMAN && i == RC_DEMIHUMAN) ||
+ (type2 == RC_DEMIPLAYER && (i != RC_PLAYER && i != RC_DEMIHUMAN)) ||
+ (type2 == RC_NONDEMIPLAYER && (i == RC_PLAYER || i == RC_DEMIHUMAN))
+ )
+ continue;
+ sd->mdef_set_race[i].rate = type3;
+ sd->mdef_set_race[i].tick = type4;
+ sd->mdef_set_race[i].value = val;
+ }
+ } else {
+ sd->mdef_set_race[type2].rate = type3;
+ sd->mdef_set_race[type2].tick = type4;
+ sd->mdef_set_race[type2].value = val;
+ }
+ break;
+
+ case SP_ADDEFF:
+ {
+ uint16 duration;
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus4 (Add Effect): %d is not supported.\n", type2);
+ break;
+ }
+ if (val < 0 || val > UINT16_MAX) {
+ ShowWarning("pc_bonus4 (Add Effect): invalid duration %d. Valid range: [0:%d].\n", val, UINT16_MAX);
+ duration = (val < 0 ? 0 : UINT16_MAX);
+ } else {
+ duration = (uint16)val;
+ }
+
+ pc->bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
+ sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, type4, duration);
+ }
break;
default:
@@ -3583,13 +3987,11 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4
}
/*==========================================
- * Grants a player a given skill. Flag values are:
- * 0 - Grant permanent skill to be bound to skill tree
- * 1 - Grant an item skill (temporary)
- * 2 - Like 1, except the level granted can stack with previously learned level.
- * 3 - Grant skill unconditionally and forever (persistent to job changes and skill resets)
+ * Grants a player a given skill.
+ * Flag values: @see enum pc_skill_flag
*------------------------------------------*/
-int pc_skill(TBL_PC* sd, int id, int level, int flag) {
+int pc_skill(TBL_PC* sd, int id, int level, int flag)
+{
uint16 index = 0;
nullpo_ret(sd);
@@ -3601,13 +4003,13 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) {
ShowError("pc_skill: Skill level %d too high. Max lv supported is %d\n", level, MAX_SKILL_LEVEL);
return 0;
}
- if( flag == 2 && sd->status.skill[index].lv + level > MAX_SKILL_LEVEL ) {
+ if( flag == SKILL_GRANT_TEMPSTACK && sd->status.skill[index].lv + level > MAX_SKILL_LEVEL ) {
ShowError("pc_skill: Skill level bonus %d too high. Max lv supported is %d. Curr lv is %d\n", level, MAX_SKILL_LEVEL, sd->status.skill[index].lv);
return 0;
}
switch( flag ){
- case 0: //Set skill data overwriting whatever was there before.
+ case SKILL_GRANT_PERMANENT: //Set skill data overwriting whatever was there before.
sd->status.skill[index].id = id;
sd->status.skill[index].lv = level;
sd->status.skill[index].flag = SKILL_FLAG_PERMANENT;
@@ -3616,10 +4018,10 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) {
clif->deleteskill(sd,id);
} else
clif->addskill(sd,id);
- if( !skill->db[index].inf ) //Only recalculate for passive skills.
+ if( !skill->dbs->db[index].inf ) //Only recalculate for passive skills.
status_calc_pc(sd, SCO_NONE);
break;
- case 1: //Item bonus skill.
+ case SKILL_GRANT_TEMPORARY: //Item bonus skill.
if( sd->status.skill[index].id == id ) {
if( sd->status.skill[index].lv >= level )
return 0;
@@ -3631,7 +4033,7 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) {
}
sd->status.skill[index].lv = level;
break;
- case 2: //Add skill bonus on top of what you had.
+ case SKILL_GRANT_TEMPSTACK: //Add skill bonus on top of what you had.
if( sd->status.skill[index].id == id ) {
if( sd->status.skill[index].flag == SKILL_FLAG_PERMANENT )
sd->status.skill[index].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[index].lv; // Store previous level.
@@ -3641,7 +4043,7 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) {
}
sd->status.skill[index].lv += level;
break;
- case 3:
+ case SKILL_GRANT_UNCONDITIONAL:
sd->status.skill[index].id = id;
sd->status.skill[index].lv = level;
sd->status.skill[index].flag = SKILL_FLAG_PERM_GRANTED;
@@ -3650,60 +4052,100 @@ int pc_skill(TBL_PC* sd, int id, int level, int flag) {
clif->deleteskill(sd,id);
} else
clif->addskill(sd,id);
- if( !skill->db[index].inf ) //Only recalculate for passive skills.
+ if( !skill->dbs->db[index].inf ) //Only recalculate for passive skills.
status_calc_pc(sd, SCO_NONE);
break;
- default: //Unknown flag?
- return 0;
+ default: //Unknown flag?
+ return 0;
}
return 1;
}
+
+/**
+ * Checks if the given card can be inserted into the given equipment piece.
+ *
+ * @param sd The current character.
+ * @param idx_card The card's inventory index (note: it must be a valid index and can be checked by pc_can_insert_card)
+ * @param idx_equip The target equipment's inventory index.
+ * @retval true if the card can be inserted.
+ */
+bool pc_can_insert_card_into(struct map_session_data* sd, int idx_card, int idx_equip)
+{
+ int i;
+
+ nullpo_ret(sd);
+
+ if (idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL)
+ return false; //Invalid item index.
+ if (sd->status.inventory[idx_equip].nameid <= 0 || sd->status.inventory[idx_equip].amount < 1)
+ return false; // target item missing
+ if (sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR)
+ return false; // only weapons and armor are allowed
+ if (sd->status.inventory[idx_equip].identify == 0)
+ return false; // target must be identified
+ if (itemdb_isspecial(sd->status.inventory[idx_equip].card[0]))
+ return false; // card slots reserved for other purposes
+ if (sd->status.inventory[idx_equip].equip != 0)
+ return false; // item must be unequipped
+ if ((sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0)
+ return false; // card cannot be compounded on this item type
+ if (sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD)
+ return false; // attempted to place shield card on left-hand weapon.
+
+ ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0);
+ if (i == sd->inventory_data[idx_equip]->slot)
+ return false; // no free slots
+ return true;
+}
+
+/**
+ * Checks if the given item is card and it can be inserted into some equipment.
+ *
+ * @param sd The current character.
+ * @param idx_card The card's inventory index.
+ * @retval true if the card can be inserted.
+ */
+bool pc_can_insert_card(struct map_session_data* sd, int idx_card)
+{
+ nullpo_ret(sd);
+
+ if (idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL)
+ return false; //Invalid card index.
+ if (sd->status.inventory[idx_card].nameid <= 0 || sd->status.inventory[idx_card].amount < 1)
+ return false; // target card missing
+ if (sd->inventory_data[idx_card]->type != IT_CARD)
+ return false; // must be a card
+ return true;
+}
+
/*==========================================
* Append a card to an item ?
*------------------------------------------*/
int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
{
- int i;
int nameid;
nullpo_ret(sd);
- if( idx_equip < 0 || idx_equip >= MAX_INVENTORY || sd->inventory_data[idx_equip] == NULL )
- return 0; //Invalid item index.
- if( idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL )
- return 0; //Invalid card index.
- if( sd->status.inventory[idx_equip].nameid <= 0 || sd->status.inventory[idx_equip].amount < 1 )
- return 0; // target item missing
- if( sd->status.inventory[idx_card].nameid <= 0 || sd->status.inventory[idx_card].amount < 1 )
- return 0; // target card missing
- if( sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR )
- return 0; // only weapons and armor are allowed
- if( sd->inventory_data[idx_card]->type != IT_CARD )
- return 0; // must be a card
- if( sd->status.inventory[idx_equip].identify == 0 )
- return 0; // target must be identified
- if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]) )
- return 0; // card slots reserved for other purposes
- if( (sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0 )
- return 0; // card cannot be compounded on this item type
- if( sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD )
- return 0; // attempted to place shield card on left-hand weapon.
- if( sd->status.inventory[idx_equip].equip != 0 )
- return 0; // item must be unequipped
-
- ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0 );
- if( i == sd->inventory_data[idx_equip]->slot )
- return 0; // no free slots
+ if (sd->state.trading != 0)
+ return 0;
+
+ if (!pc->can_insert_card(sd, idx_card) || !pc->can_insert_card_into(sd, idx_card, idx_equip))
+ return 0;
// remember the card id to insert
nameid = sd->status.inventory[idx_card].nameid;
- if( pc->delitem(sd,idx_card,1,1,0,LOG_TYPE_OTHER) == 1 )
+ if( pc->delitem(sd, idx_card, 1, 1, DELITEM_NORMAL, LOG_TYPE_OTHER) == 1 )
{// failed
clif->insert_card(sd,idx_equip,idx_card,1);
}
else
{// success
+ int i;
+ ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0);
+ if (i == sd->inventory_data[idx_equip]->slot)
+ return 0; // no free slots
logs->pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
sd->status.inventory[idx_equip].card[i] = nameid;
logs->pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip],sd->inventory_data[idx_equip]);
@@ -4047,6 +4489,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l
if( sd->status.inventory[i].nameid == item_data->nameid &&
sd->status.inventory[i].bound == item_data->bound &&
sd->status.inventory[i].expire_time == 0 &&
+ sd->status.inventory[i].unique_id == item_data->unique_id &&
memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) {
if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) )
return 5;
@@ -4074,8 +4517,8 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l
clif->additem(sd,i,amount,0);
}
- if( !itemdb->isstackable2(data) && !item_data->unique_id )
- sd->status.inventory[i].unique_id = itemdb->unique_id(sd);
+ if( ( !itemdb->isstackable2(data) || data->flag.force_serial || data->type == IT_CASH) && !item_data->unique_id )
+ sd->status.inventory[i].unique_id = itemdb->unique_id(sd);
logs->pick_pc(sd, log_type, amount, &sd->status.inventory[i],sd->inventory_data[i]);
@@ -4105,6 +4548,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l
* @type
* 1 : don't notify deletion
* 2 : don't notify weight change
+ * reason: @see enum delitem_reason
* Return:
* 0 = success
* 1 = invalid itemid or negative amount
@@ -4122,7 +4566,7 @@ int pc_delitem(struct map_session_data *sd,int n,int amount,int type, short reas
sd->weight -= sd->inventory_data[n]->weight*amount ;
if( sd->status.inventory[n].amount <= 0 ){
if(sd->status.inventory[n].equip)
- pc->unequipitem(sd,n,3);
+ pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
memset(&sd->status.inventory[n],0,sizeof(sd->status.inventory[0]));
sd->inventory_data[n] = NULL;
}
@@ -4172,7 +4616,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount)
if (!map->addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2))
return 0;
- pc->delitem(sd, n, amount, 1, 0, LOG_TYPE_PICKDROP_PLAYER);
+ pc->delitem(sd, n, amount, 1, DELITEM_NORMAL, LOG_TYPE_PICKDROP_PLAYER);
clif->dropitem(sd, n, amount);
return 1;
}
@@ -4267,14 +4711,14 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if( !item->script ) //if it has no script, you can't really consume it!
return 0;
- if( (item->item_usage.flag&INR_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) {
- clif->msgtable(sd->fd,0x297);
- //clif->colormes(sd->fd,COLOR_WHITE,msg_txt(1474));
+ if ((item->item_usage.flag&INR_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override)) {
+ clif->msgtable(sd, MSG_ITEM_NEED_STANDING);
+ //clif->messagecolor_self(sd->fd, COLOR_WHITE, msg_txt(1474));
return 0; // You cannot use this item while sitting.
}
- if (sd->state.storage_flag && item->type != IT_CASH) {
- clif->colormes(sd->fd, COLOR_RED, msg_sd(sd,1475));
+ if (sd->state.storage_flag != STORAGE_FLAG_CLOSED && item->type != IT_CASH) {
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1475));
return 0; // You cannot use this item while storage is open.
}
@@ -4373,12 +4817,12 @@ int pc_isUseitem(struct map_session_data *sd,int n)
return 0;
if( item->package || item->group ) {
- if( pc_is90overweight(sd) ) {
- clif->msgtable(sd->fd,ITEM_CANT_OBTAIN_WEIGHT);
+ if (pc_is90overweight(sd)) {
+ clif->msgtable(sd, MSG_ITEM_CANT_OBTAIN_WEIGHT);
return 0;
}
- if( !pc->inventoryblank(sd) ) {
- clif->colormes(sd->fd,COLOR_RED,msg_sd(sd,1477));
+ if (!pc->inventoryblank(sd)) {
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1477));
return 0;
}
}
@@ -4387,13 +4831,13 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if(item->sex != 2 && sd->status.sex != item->sex)
return 0;
//Required level check
- if(item->elv && sd->status.base_level < (unsigned int)item->elv){
- clif->msg(sd, 0x6EE);
+ if (item->elv && sd->status.base_level < (unsigned int)item->elv) {
+ clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL);
return 0;
}
- if(item->elvmax && sd->status.base_level > (unsigned int)item->elvmax){
- clif->msg(sd, 0x6EE);
+ if (item->elvmax && sd->status.base_level > (unsigned int)item->elvmax) {
+ clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL);
return 0;
}
@@ -4445,7 +4889,7 @@ int pc_useitem(struct map_session_data *sd,int n) {
if( sd->npc_id || sd->state.workinprogress&1 ){
/* TODO: add to clif->messages enum */
#ifdef RENEWAL
- clif->msg(sd, 0x783); // TODO look for the client date that has this message.
+ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message.
#endif
return 0;
}
@@ -4508,7 +4952,7 @@ int pc_useitem(struct map_session_data *sd,int n) {
if( sd->item_delay[i].nameid ) {// found
if( DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) {
int e_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick)/1000);
- clif->msgtable_num(sd->fd, 0x746, e_tick + 1); // [%d] seconds left until you can use
+ clif->msgtable_num(sd, MSG_SECONDS_UNTIL_USE, e_tick + 1); // [%d] seconds left until you can use
return 0; // Delay has not expired yet
}
} else {// not yet used item (all slots are initially empty)
@@ -4531,10 +4975,10 @@ int pc_useitem(struct map_session_data *sd,int n) {
/* on restricted maps the item is consumed but the effect is not used */
for(i = 0; i < map->list[sd->bl.m].zone->disabled_items_count; i++) {
if( map->list[sd->bl.m].zone->disabled_items[i] == nameid ) {
- clif->msg(sd, ITEM_CANT_USE_AREA); // This item cannot be used within this area
+ clif->msgtable(sd, MSG_ITEM_CANT_USE_AREA); // This item cannot be used within this area
if( battle_config.item_restricted_consumption_type && sd->status.inventory[n].expire_time == 0 ) {
clif->useitemack(sd,n,sd->status.inventory[n].amount-1,true);
- pc->delitem(sd,n,1,1,0,LOG_TYPE_CONSUME);
+ pc->delitem(sd, n, 1, 1, DELITEM_NORMAL, LOG_TYPE_CONSUME);
}
return 0;
}
@@ -4552,14 +4996,15 @@ int pc_useitem(struct map_session_data *sd,int n) {
amount = sd->status.inventory[n].amount;
item_script = sd->inventory_data[n]->script;
//Check if the item is to be consumed immediately [Skotlex]
- if( sd->inventory_data[n]->flag.delay_consume )
+ if (sd->inventory_data[n]->flag.delay_consume || sd->inventory_data[n]->flag.keepafteruse)
clif->useitemack(sd,n,amount,true);
else {
- if (sd->status.inventory[n].expire_time == 0 && !(sd->inventory_data[n]->flag.keepafteruse)) {
- clif->useitemack(sd,n,amount-1,true);
- pc->delitem(sd,n,1,1,0,LOG_TYPE_CONSUME); // Rental Usable Items are not deleted until expiration
- } else
- clif->useitemack(sd,n,0,false);
+ if (sd->status.inventory[n].expire_time == 0) {
+ clif->useitemack(sd, n, amount - 1, true);
+ pc->delitem(sd, n, 1, 1, DELITEM_NORMAL, LOG_TYPE_CONSUME); // Rental Usable Items are not deleted until expiration
+ } else {
+ clif->useitemack(sd, n, 0, false);
+ }
}
if(sd->status.inventory[n].card[0]==CARD0_CREATE &&
pc->famerank(MakeDWord(sd->status.inventory[n].card[2],sd->status.inventory[n].card[3]), MAPID_ALCHEMIST))
@@ -4625,7 +5070,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3] );
};
- if( i < MAX_CART )
+ if( i < MAX_CART && item_data->unique_id == sd->status.cart[i].unique_id)
{// item already in cart, stack it
if( amount > MAX_AMOUNT - sd->status.cart[i].amount || ( data->stack.cart && amount > data->stack.amount - sd->status.cart[i].amount ) )
return 2; // no room
@@ -4704,7 +5149,7 @@ int pc_putitemtocart(struct map_session_data *sd,int idx,int amount)
return 1;
if( (flag = pc->cart_additem(sd,item_data,amount,LOG_TYPE_NONE)) == 0 )
- return pc->delitem(sd,idx,amount,0,5,LOG_TYPE_NONE);
+ return pc->delitem(sd, idx, amount, 0, DELITEM_TOCART, LOG_TYPE_NONE);
return flag;
}
@@ -4763,7 +5208,7 @@ void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) {
case IBT_CHARACTER:
for( i = 0; i < MAX_INVENTORY; i++ ){
if( sd->status.inventory[i].bound == type ) {
- pc->delitem(sd,i,sd->status.inventory[i].amount,0,1,LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_SKILLUSE, LOG_TYPE_OTHER); // FIXME: is this the correct reason flag?
}
}
break;
@@ -4777,7 +5222,7 @@ void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) {
if(sd->status.inventory[i].bound == type) {
if( gstor )
gstorage->additem(sd,gstor,&sd->status.inventory[i],sd->status.inventory[i].amount);
- pc->delitem(sd,i,sd->status.inventory[i].amount,0,1,gstor?LOG_TYPE_GSTORAGE:LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_SKILLUSE, gstor ? LOG_TYPE_GSTORAGE : LOG_TYPE_OTHER); // FIXME: is this the correct reason flag?
}
}
if( gstor )
@@ -5046,7 +5491,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[ i ] >= 0 )
if( !pc->isequip( sd , sd->equip_index[ i ] ) )
- pc->unequipitem( sd , sd->equip_index[ i ] , 2 );
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_FORCE);
}
if (battle_config.clear_unit_onwarp&BL_PC)
skill->clear_unitgroup(&sd->bl);
@@ -5262,14 +5707,14 @@ int pc_checkskill2(struct map_session_data *sd,uint16 index) {
ShowError("pc_checkskill: Invalid skill index %d (char_id=%d).\n", index, sd->status.char_id);
return 0;
}
- if( skill->db[index].nameid >= GD_SKILLBASE && skill->db[index].nameid < GD_MAX ) {
+ if( skill->dbs->db[index].nameid >= GD_SKILLBASE && skill->dbs->db[index].nameid < GD_MAX ) {
struct guild *g;
if( sd->status.guild_id>0 && (g=sd->guild)!=NULL)
- return guild->checkskill(g,skill->db[index].nameid);
+ return guild->checkskill(g,skill->dbs->db[index].nameid);
return 0;
}
- if(sd->status.skill[index].id == skill->db[index].nameid)
+ if(sd->status.skill[index].id == skill->dbs->db[index].nameid)
return (sd->status.skill[index].lv);
return 0;
@@ -5862,6 +6307,138 @@ const char* job_name(int class_)
}
}
+int pc_check_job_name(const char *name) {
+ int i, len;
+ struct {
+ const char *name;
+ int id;
+ } names[] = {
+ { "Novice", JOB_NOVICE },
+ { "Swordsman", JOB_SWORDMAN },
+ { "Magician", JOB_MAGE },
+ { "Archer", JOB_ARCHER },
+ { "Acolyte", JOB_ACOLYTE },
+ { "Merchant", JOB_MERCHANT },
+ { "Thief", JOB_THIEF },
+ { "Knight", JOB_KNIGHT },
+ { "Priest", JOB_PRIEST },
+ { "Wizard", JOB_WIZARD },
+ { "Blacksmith", JOB_BLACKSMITH },
+ { "Hunter", JOB_HUNTER },
+ { "Assassin", JOB_ASSASSIN },
+ { "Crusader", JOB_CRUSADER },
+ { "Monk", JOB_MONK },
+ { "Sage", JOB_SAGE },
+ { "Rogue", JOB_ROGUE },
+ { "Alchemist", JOB_ALCHEMIST },
+ { "Bard", JOB_BARD },
+ { "Dancer", JOB_DANCER },
+ { "Super_Novice", JOB_SUPER_NOVICE },
+ { "Gunslinger", JOB_GUNSLINGER },
+ { "Ninja", JOB_NINJA },
+ { "Novice_High", JOB_NOVICE_HIGH },
+ { "Swordsman_High", JOB_SWORDMAN_HIGH },
+ { "Magician_High", JOB_MAGE_HIGH },
+ { "Archer_High", JOB_ARCHER_HIGH },
+ { "Acolyte_High", JOB_ACOLYTE_HIGH },
+ { "Merchant_High", JOB_MERCHANT_HIGH },
+ { "Thief_High", JOB_THIEF_HIGH },
+ { "Lord_Knight", JOB_LORD_KNIGHT },
+ { "High_Priest", JOB_HIGH_PRIEST },
+ { "High_Wizard", JOB_HIGH_WIZARD },
+ { "Whitesmith", JOB_WHITESMITH },
+ { "Sniper", JOB_SNIPER },
+ { "Assassin_Cross", JOB_ASSASSIN_CROSS },
+ { "Paladin", JOB_PALADIN },
+ { "Champion", JOB_CHAMPION },
+ { "Professor", JOB_PROFESSOR },
+ { "Stalker", JOB_STALKER },
+ { "Creator", JOB_CREATOR },
+ { "Clown", JOB_CLOWN },
+ { "Gypsy", JOB_GYPSY },
+ { "Baby_Novice", JOB_BABY },
+ { "Baby_Swordsman", JOB_BABY_SWORDMAN },
+ { "Baby_Magician", JOB_BABY_MAGE },
+ { "Baby_Archer", JOB_BABY_ARCHER },
+ { "Baby_Acolyte", JOB_BABY_ACOLYTE },
+ { "Baby_Merchant", JOB_BABY_MERCHANT },
+ { "Baby_Thief", JOB_BABY_THIEF },
+ { "Baby_Knight", JOB_BABY_KNIGHT },
+ { "Baby_Priest", JOB_BABY_PRIEST },
+ { "Baby_Wizard", JOB_BABY_WIZARD },
+ { "Baby_Blacksmith", JOB_BABY_BLACKSMITH },
+ { "Baby_Hunter", JOB_BABY_HUNTER },
+ { "Baby_Assassin", JOB_BABY_ASSASSIN },
+ { "Baby_Crusader", JOB_BABY_CRUSADER },
+ { "Baby_Monk", JOB_BABY_MONK },
+ { "Baby_Sage", JOB_BABY_SAGE },
+ { "Baby_Rogue", JOB_BABY_ROGUE },
+ { "Baby_Alchemist", JOB_BABY_ALCHEMIST },
+ { "Baby_Bard", JOB_BABY_BARD },
+ { "Baby_Dancer", JOB_BABY_DANCER },
+ { "Super_Baby", JOB_SUPER_BABY },
+ { "Taekwon", JOB_TAEKWON },
+ { "Star_Gladiator", JOB_STAR_GLADIATOR },
+ { "Soul_Linker", JOB_SOUL_LINKER },
+ { "Gangsi", JOB_GANGSI },
+ { "Death_Knight", JOB_DEATH_KNIGHT },
+ { "Dark_Collector", JOB_DARK_COLLECTOR },
+ { "Rune_Knight", JOB_RUNE_KNIGHT },
+ { "Warlock", JOB_WARLOCK },
+ { "Ranger", JOB_RANGER },
+ { "Arch_Bishop", JOB_ARCH_BISHOP },
+ { "Mechanic", JOB_MECHANIC },
+ { "Guillotine_Cross", JOB_GUILLOTINE_CROSS },
+ { "Rune_Knight_Trans", JOB_RUNE_KNIGHT_T },
+ { "Warlock_Trans", JOB_WARLOCK_T },
+ { "Ranger_Trans", JOB_RANGER_T },
+ { "Arch_Bishop_Trans", JOB_ARCH_BISHOP_T },
+ { "Mechanic_Trans", JOB_MECHANIC_T },
+ { "Guillotine_Cross_Trans", JOB_GUILLOTINE_CROSS_T },
+ { "Royal_Guard", JOB_ROYAL_GUARD },
+ { "Sorcerer", JOB_SORCERER },
+ { "Minstrel", JOB_MINSTREL },
+ { "Wanderer", JOB_WANDERER },
+ { "Sura", JOB_SURA },
+ { "Genetic", JOB_GENETIC },
+ { "Shadow_Chaser", JOB_SHADOW_CHASER },
+ { "Royal_Guard_Trans", JOB_ROYAL_GUARD_T },
+ { "Sorcerer_Trans", JOB_SORCERER_T },
+ { "Minstrel_Trans", JOB_MINSTREL_T },
+ { "Wanderer_Trans", JOB_WANDERER_T },
+ { "Sura_Trans", JOB_SURA_T },
+ { "Genetic_Trans", JOB_GENETIC_T },
+ { "Shadow_Chaser_Trans", JOB_SHADOW_CHASER_T },
+ { "Baby_Rune_Knight", JOB_BABY_RUNE },
+ { "Baby_Warlock", JOB_BABY_WARLOCK },
+ { "Baby_Ranger", JOB_BABY_RANGER },
+ { "Baby_Arch_Bishop", JOB_BABY_BISHOP },
+ { "Baby_Mechanic", JOB_BABY_MECHANIC },
+ { "Baby_Guillotine_Cross", JOB_BABY_CROSS },
+ { "Baby_Royal_Guard", JOB_BABY_GUARD },
+ { "Baby_Sorcerer", JOB_BABY_SORCERER },
+ { "Baby_Minstrel", JOB_BABY_MINSTREL },
+ { "Baby_Wanderer", JOB_BABY_WANDERER },
+ { "Baby_Sura", JOB_BABY_SURA },
+ { "Baby_Genetic", JOB_BABY_GENETIC },
+ { "Baby_Shadow_Chaser", JOB_BABY_CHASER },
+ { "Expanded_Super_Novice", JOB_SUPER_NOVICE_E },
+ { "Expanded_Super_Baby", JOB_SUPER_BABY_E },
+ { "Kagerou", JOB_KAGEROU },
+ { "Oboro", JOB_OBORO },
+ { "Rebellion", JOB_REBELLION },
+ };
+
+ len = ARRAYLENGTH(names);
+
+ ARR_FIND(0, len, i, strcmpi(names[i].name, name) == 0);
+
+ if ( i == len )
+ return -1;
+
+ return names[i].id;
+}
+
int pc_follow_timer(int tid, int64 tick, int id, intptr_t data) {
struct map_session_data *sd;
struct block_list *tbl;
@@ -5911,7 +6488,7 @@ int pc_stop_following (struct map_session_data *sd)
sd->followtarget = -1;
sd->ud.target_to = 0;
- unit->stop_walking(&sd->bl, 1);
+ unit->stop_walking(&sd->bl, STOPWALKING_FLAG_FIXPOS);
return 0;
}
@@ -5984,7 +6561,7 @@ void pc_baselevelchanged(struct map_session_data *sd) {
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[i] >= 0 ) {
if( sd->inventory_data[ sd->equip_index[i] ]->elvmax && sd->status.base_level > (unsigned int)sd->inventory_data[ sd->equip_index[i] ]->elvmax )
- pc->unequipitem(sd, sd->equip_index[i], 3);
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
}
}
@@ -6439,7 +7016,7 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) {
{
sd->status.skill[index].lv++;
sd->status.skill_point--;
- if( !skill->db[index].inf )
+ if( !skill->dbs->db[index].inf )
status_calc_pc(sd,SCO_NONE); // Only recalculate for passive skills.
else if( sd->status.skill_point == 0 && (sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON) )
pc->calc_skilltree(sd); // Required to grant all TK Ranger skills.
@@ -6453,14 +7030,12 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) {
if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown
clif->skillinfoblock(sd);
} else if( battle_config.skillup_limit ){
- if( sd->sktree.second )
- clif->msg_value(sd, 0x61E, sd->sktree.second);
- else if( sd->sktree.third )
- clif->msg_value(sd, 0x61F, sd->sktree.third);
- else if( pc->calc_skillpoint(sd) < 9 ) {
- /* TODO: official response? */
- clif->colormes(sd->fd,COLOR_RED,"You need the basic skills");
- }
+ if (sd->sktree.second)
+ clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB1, sd->sktree.second);
+ else if (sd->sktree.third)
+ clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB2, sd->sktree.third);
+ else if (pc->calc_skillpoint(sd) < 9) /* TODO: official response? */
+ clif->messagecolor_self(sd->fd, COLOR_RED, "You need the basic skills");
}
return 0;
}
@@ -6486,22 +7061,22 @@ int pc_allskillup(struct map_session_data *sd)
if (pc_has_permission(sd, PC_PERM_ALL_SKILL)) { //Get ALL skills except npc/guild ones. [Skotlex]
//and except SG_DEVIL [Komurka] and MO_TRIPLEATTACK and RG_SNATCHER [ultramage]
for(i=0;i<MAX_SKILL;i++){
- switch( skill->db[i].nameid ) {
+ switch( skill->dbs->db[i].nameid ) {
case SG_DEVIL:
case MO_TRIPLEATTACK:
case RG_SNATCHER:
continue;
default:
- if( !(skill->db[i].inf2&(INF2_NPC_SKILL|INF2_GUILD_SKILL)) )
- if ( ( sd->status.skill[i].lv = skill->db[i].max ) )//Nonexistant skills should return a max of 0 anyway.
- sd->status.skill[i].id = skill->db[i].nameid;
+ if( !(skill->dbs->db[i].inf2&(INF2_NPC_SKILL|INF2_GUILD_SKILL)) )
+ if ( ( sd->status.skill[i].lv = skill->dbs->db[i].max ) )//Nonexistant skills should return a max of 0 anyway.
+ sd->status.skill[i].id = skill->dbs->db[i].nameid;
}
}
} else {
int id;
for (i = 0; i < MAX_SKILL_TREE && (id=pc->skill_tree[pc->class2idx(sd->status.class_)][i].id) > 0; i++) {
int idx = pc->skill_tree[pc->class2idx(sd->status.class_)][i].idx;
- int inf2 = skill->db[idx].inf2;
+ int inf2 = skill->dbs->db[idx].inf2;
if (
(inf2&INF2_QUEST_SKILL && !battle_config.quest_skill_learn) ||
(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL)) ||
@@ -6530,9 +7105,9 @@ int pc_resetlvl(struct map_session_data* sd,int type)
nullpo_ret(sd);
if (type != 3) //Also reset skills
- pc->resetskill(sd, 0);
+ pc->resetskill(sd, PCRESETSKILL_NONE);
- if(type == 1){
+ if(type == 1) {
sd->status.skill_point=0;
sd->status.base_level=1;
sd->status.job_level=1;
@@ -6550,8 +7125,8 @@ int pc_resetlvl(struct map_session_data* sd,int type)
if(sd->status.class_ == JOB_NOVICE_HIGH) {
sd->status.status_point=100; // not 88 [celest]
// give platinum skills upon changing
- pc->skill(sd,142,1,0);
- pc->skill(sd,143,1,0);
+ pc->skill(sd, NV_FIRSTAID, 1, SKILL_GRANT_PERMANENT);
+ pc->skill(sd, NV_TRICKDEAD, 1, SKILL_GRANT_PERMANENT);
}
}
@@ -6597,7 +7172,7 @@ int pc_resetlvl(struct map_session_data* sd,int type)
for(i=0;i<EQI_MAX;i++) { // unequip items that can't be equipped by base 1 [Valaris]
if(sd->equip_index[i] >= 0)
if(!pc->isequip(sd,sd->equip_index[i]))
- pc->unequipitem(sd,sd->equip_index[i],2);
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_FORCE);
}
if ((type == 1 || type == 2 || type == 3) && sd->status.party_id)
@@ -6675,19 +7250,17 @@ int pc_resetstate(struct map_session_data* sd)
/*==========================================
* /resetskill
- * if flag&1, perform block resync and status_calc call.
- * if flag&2, just count total amount of skill points used by player, do not really reset.
- * if flag&4, just reset the skills if the player class is a bard/dancer type (for changesex.)
+ * @param flag: @see enum pc_resetskill_flag
*------------------------------------------*/
int pc_resetskill(struct map_session_data* sd, int flag)
{
int i, inf2, skill_point=0;
nullpo_ret(sd);
- if( flag&4 && (sd->class_&MAPID_UPPERMASK) != MAPID_BARDDANCER )
+ if( flag&PCRESETSKILL_CHSEX && (sd->class_&MAPID_UPPERMASK) != MAPID_BARDDANCER )
return 0;
- if( !(flag&2) ) { //Remove stuff lost when resetting skills.
+ if( !(flag&PCRESETSKILL_RECOUNT) ) { //Remove stuff lost when resetting skills.
/**
* It has been confirmed on official server that when you reset skills with a ranked tweakwon your skills are not reset (because you have all of them anyway)
@@ -6726,17 +7299,17 @@ int pc_resetskill(struct map_session_data* sd, int flag)
for( i = 1; i < MAX_SKILL; i++ ) {
// FIXME: We're looping on i = [1..MAX_SKILL-1] (which makes sense as index for sd->status.skill[]) but then we're using the
- // same i to access skill->db[], and especially to check skill_ischangesex(). This is wrong.
+ // same i to access skill->dbs->db[], and especially to check skill_ischangesex(). This is wrong.
uint16 skill_id = 0;
int lv = sd->status.skill[i].lv;
if (lv < 1) continue;
- inf2 = skill->db[i].inf2;
+ inf2 = skill->dbs->db[i].inf2;
if( inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL) ) //Avoid reseting wedding/linker skills.
continue;
- skill_id = skill->db[i].nameid;
+ skill_id = skill->dbs->db[i].nameid;
// Don't reset trick dead if not a novice/baby
if( skill_id == NV_TRICKDEAD && (sd->class_&(MAPID_BASEMASK|JOBL_2)) != MAPID_NOVICE ) {
@@ -6752,12 +7325,12 @@ int pc_resetskill(struct map_session_data* sd, int flag)
if( sd->status.skill[i].flag == SKILL_FLAG_PERM_GRANTED )
continue;
- if( flag&4 && !skill_ischangesex(i) )
+ if( flag&PCRESETSKILL_CHSEX && !skill_ischangesex(i) )
continue;
if( inf2&INF2_QUEST_SKILL && !battle_config.quest_skill_learn ) {
//Only handle quest skills in a special way when you can't learn them manually
- if( battle_config.quest_skill_reset && !(flag&2) ) { //Wipe them
+ if( battle_config.quest_skill_reset && !(flag&PCRESETSKILL_RECOUNT) ) { //Wipe them
sd->status.skill[i].lv = 0;
sd->status.skill[i].flag = 0;
}
@@ -6768,18 +7341,18 @@ int pc_resetskill(struct map_session_data* sd, int flag)
else if( sd->status.skill[i].flag >= SKILL_FLAG_REPLACED_LV_0 )
skill_point += (sd->status.skill[i].flag - SKILL_FLAG_REPLACED_LV_0);
- if( !(flag&2) ) {// reset
+ if( !(flag&PCRESETSKILL_RECOUNT) ) {// reset
sd->status.skill[i].lv = 0;
sd->status.skill[i].flag = 0;
}
}
- if( flag&2 || !skill_point ) return skill_point;
+ if( flag&PCRESETSKILL_RECOUNT || !skill_point ) return skill_point;
sd->status.skill_point += skill_point;
- if( !(flag&2) ) {
+ if (!(flag&PCRESETSKILL_RECOUNT)) {
// Remove all SCs that can't be inactivated without a skill
if( sd->sc.data[SC_STORMKICK_READY] )
status_change_end(&sd->bl, SC_STORMKICK_READY, INVALID_TIMER);
@@ -6793,7 +7366,7 @@ int pc_resetskill(struct map_session_data* sd, int flag)
status_change_end(&sd->bl, SC_DODGE_READY, INVALID_TIMER);
}
- if( flag&1 ) {
+ if (flag&PCRESETSKILL_RESYNC) {
clif->updatestatus(sd,SP_SKILLPOINT);
clif->skillinfoblock(sd);
status_calc_pc(sd,SCO_FORCE);
@@ -6825,8 +7398,7 @@ int pc_resethate(struct map_session_data* sd)
int i;
nullpo_ret(sd);
- for (i=0; i<3; i++)
- {
+ for (i = 0; i < MAX_PC_FEELHATE; i++) {
sd->hate_mob[i] = -1;
pc_setglobalreg(sd,script->add_str(pc->sg_info[i].hate_var),0);
}
@@ -6943,8 +7515,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
nullpo_retr(0, sd);
- for(j = 0; j < 5; j++) {
- if (sd->devotion[j]){
+ for (j = 0; j < MAX_PC_DEVOTION; j++) {
+ if (sd->devotion[j]) {
struct map_session_data *devsd = map->id2sd(sd->devotion[j]);
if (devsd)
status_change_end(&devsd->bl, SC_DEVOTION, INVALID_TIMER);
@@ -7048,7 +7620,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
mob->unlocktarget(md,tick);
if (battle_config.mobs_level_up && md->status.hp
&& (unsigned int)md->level < pc->maxbaselv(sd)
- && !md->guardian_data && !md->special_state.ai// Guardians/summons should not level. [Skotlex]
+ && !md->guardian_data && md->special_state.ai == AI_NONE// Guardians/summons should not level. [Skotlex]
) {
// monster level up [Valaris]
clif->misceffect(&md->bl,0);
@@ -7228,7 +7800,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
int n = eq_n[rnd()%eq_num];
if(rnd()%10000 < per){
if(sd->status.inventory[n].equip)
- pc->unequipitem(sd,n,3);
+ pc->unequipitem(sd, n, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
pc->dropitem(sd,n,1);
}
}
@@ -7241,7 +7813,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
|| (type == 2 && sd->status.inventory[i].equip)
|| type == 3) ){
if(sd->status.inventory[i].equip)
- pc->unequipitem(sd,i,3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
pc->dropitem(sd,i,1);
break;
}
@@ -7890,7 +8462,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
for(i=0;i<EQI_MAX;i++) {
if(sd->equip_index[i] >= 0)
if(!pc->isequip(sd,sd->equip_index[i]))
- pc->unequipitem(sd,sd->equip_index[i],2); // unequip invalid item for class
+ pc->unequipitem(sd,sd->equip_index[i], PCUNEQUIPITEM_FORCE); // unequip invalid item for class
}
//Change look, if disguised, you need to undisguise
@@ -8085,7 +8657,7 @@ int pc_setoption(struct map_session_data *sd,int type)
if(pc->checkskill(sd, MC_PUSHCART) < 10)
status_calc_pc(sd,SCO_NONE); //Remove speed penalty.
if ( sd->equip_index[EQI_AMMO] > 0 )
- pc->unequipitem(sd, sd->equip_index[EQI_AMMO], 2);
+ pc->unequipitem(sd, sd->equip_index[EQI_AMMO], PCUNEQUIPITEM_FORCE);
}
#endif
@@ -8122,7 +8694,7 @@ int pc_setoption(struct map_session_data *sd,int type)
status_change_end(&sd->bl, (sc_type)i, INVALID_TIMER);
}
if ( sd->equip_index[EQI_AMMO] > 0 )
- pc->unequipitem(sd, sd->equip_index[EQI_AMMO], 2);
+ pc->unequipitem(sd, sd->equip_index[EQI_AMMO], PCUNEQUIPITEM_FORCE);
}
if (type&OPTION_FLYING && !(p_type&OPTION_FLYING))
@@ -8176,7 +8748,7 @@ int pc_setcart(struct map_session_data *sd,int type) {
clif->clearcart(sd->fd);
clif->updatestatus(sd, SP_CARTINFO);
if ( sd->equip_index[EQI_AMMO] > 0 )
- pc->unequipitem(sd, sd->equip_index[EQI_AMMO], 2);
+ pc->unequipitem(sd, sd->equip_index[EQI_AMMO], PCUNEQUIPITEM_FORCE);
break;
default:/* everything else is an allowed ID so we can move on */
if( !sd->sc.data[SC_PUSH_CART] ) /* first time, so fill cart data */
@@ -8952,6 +9524,9 @@ void pc_equipitem_pos(struct map_session_data *sd, struct item_data *id, int pos
/*==========================================
* Equip item on player sd at req_pos from inventory index n
+ * Return:
+ * 0 = fail
+ * 1 = success
*------------------------------------------*/
int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
{
@@ -9024,7 +9599,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
for(i=0;i<EQI_MAX;i++) {
if(pos & pc->equip_pos[i]) {
if(sd->equip_index[i] >= 0) //Slot taken, remove item from there.
- pc->unequipitem(sd,sd->equip_index[i],2);
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_FORCE);
sd->equip_index[i] = n;
}
@@ -9083,7 +9658,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
}
sd->npc_item_flag = iflag;
- return 0;
+ return 1;
}
void pc_unequipitem_pos(struct map_session_data *sd, int n, int pos)
@@ -9145,12 +9720,13 @@ void pc_unequipitem_pos(struct map_session_data *sd, int n, int pos)
/*==========================================
* Called when attemting to unequip an item from player
- * type:
- * 0 - only unequip
- * 1 - calculate status after unequipping
- * 2 - force unequip
+ * type: @see enum pc_unequipitem_flag
+ * Return:
+ * 0 = fail
+ * 1 = success
*------------------------------------------*/
-int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
+int pc_unequipitem(struct map_session_data *sd,int n,int flag)
+{
int i,iflag;
bool status_cacl = false;
int pos;
@@ -9162,13 +9738,13 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
}
// if player is berserk then cannot unequip
- if (!(flag & 2) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_NO_SWITCH_EQUIP]) )
+ if (!(flag&PCUNEQUIPITEM_FORCE) && sd->sc.count && (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_NO_SWITCH_EQUIP]) )
{
clif->unequipitemack(sd,n,0,UIA_FAIL);
return 0;
}
- if( !(flag&2) && sd->sc.count && sd->sc.data[SC_KYOUGAKU] )
+ if( !(flag&PCUNEQUIPITEM_FORCE) && sd->sc.count && sd->sc.data[SC_KYOUGAKU] )
{
clif->unequipitemack(sd,n,0,UIA_FAIL);
return 0;
@@ -9229,7 +9805,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
}
}
- if(flag&1 || status_cacl) {
+ if(flag&PCUNEQUIPITEM_RECALC || status_cacl) {
pc->checkallowskill(sd);
status_calc_pc(sd,SCO_NONE);
}
@@ -9274,7 +9850,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
}
sd->npc_item_flag = iflag;
- return 0;
+ return 1;
}
/*==========================================
@@ -9300,7 +9876,7 @@ int pc_checkitem(struct map_session_data *sd)
if (!itemdb_available(id)) {
ShowWarning("Removed invalid/disabled item id %d from inventory (amount=%d, char_id=%d).\n", id, sd->status.inventory[i].amount, sd->status.char_id);
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
continue;
}
@@ -9374,28 +9950,28 @@ int pc_checkitem(struct map_session_data *sd)
continue;
if( sd->status.inventory[i].equip&~pc->equippoint(sd,i) ) {
- pc->unequipitem(sd, i, 2);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE);
calc_flag = 1;
continue;
}
- if ( battle_config.unequip_restricted_equipment & 1 ) {
+ if (battle_config.unequip_restricted_equipment&1) {
int j;
- for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
- if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].nameid ) {
- pc->unequipitem( sd, i, 2 );
+ for (j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++) {
+ if (map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].nameid) {
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE);
calc_flag = 1;
}
}
}
- if ( battle_config.unequip_restricted_equipment & 2 ) {
- if ( !itemdb_isspecial( sd->status.inventory[i].card[0] ) ) {
+ if (battle_config.unequip_restricted_equipment&2) {
+ if (!itemdb_isspecial(sd->status.inventory[i].card[0])) {
int j, slot;
- for ( slot = 0; slot < MAX_SLOTS; slot++ ) {
- for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ ) {
- if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].card[slot] ) {
- pc->unequipitem( sd, i, 2 );
+ for (slot = 0; slot < MAX_SLOTS; slot++) {
+ for (j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++) {
+ if (map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[i].card[slot]) {
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE);
calc_flag = 1;
}
}
@@ -9531,9 +10107,9 @@ int pc_divorce(struct map_session_data *sd)
for( i = 0; i < MAX_INVENTORY; i++ )
{
if( sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F )
- pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
if( p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F )
- pc->delitem(p_sd, i, 1, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(p_sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
}
clif->divorced(sd, p_sd->status.name);
@@ -10035,151 +10611,27 @@ void pc_read_skill_tree(void) {
#else
const char *config_filename = "db/pre-re/skill_tree.conf"; // FIXME hardcoded name
#endif
- int i = 0, jnamelen = 0;
+ int i = 0;
struct s_mapiterator *iter;
struct map_session_data *sd;
- struct {
- const char *name;
- int id;
- } jnames[] = {
- { "Novice", JOB_NOVICE },
- { "Swordsman", JOB_SWORDMAN },
- { "Magician", JOB_MAGE },
- { "Archer", JOB_ARCHER },
- { "Acolyte", JOB_ACOLYTE },
- { "Merchant", JOB_MERCHANT },
- { "Thief", JOB_THIEF },
- { "Knight", JOB_KNIGHT },
- { "Priest", JOB_PRIEST },
- { "Wizard", JOB_WIZARD },
- { "Blacksmith", JOB_BLACKSMITH },
- { "Hunter", JOB_HUNTER },
- { "Assassin", JOB_ASSASSIN },
- { "Crusader", JOB_CRUSADER },
- { "Monk", JOB_MONK },
- { "Sage", JOB_SAGE },
- { "Rogue", JOB_ROGUE },
- { "Alchemist", JOB_ALCHEMIST },
- { "Bard", JOB_BARD },
- { "Dancer", JOB_DANCER },
- { "Super_Novice", JOB_SUPER_NOVICE },
- { "Gunslinger", JOB_GUNSLINGER },
- { "Ninja", JOB_NINJA },
- { "Novice_High", JOB_NOVICE_HIGH },
- { "Swordsman_High", JOB_SWORDMAN_HIGH },
- { "Magician_High", JOB_MAGE_HIGH },
- { "Archer_High", JOB_ARCHER_HIGH },
- { "Acolyte_High", JOB_ACOLYTE_HIGH },
- { "Merchant_High", JOB_MERCHANT_HIGH },
- { "Thief_High", JOB_THIEF_HIGH },
- { "Lord_Knight", JOB_LORD_KNIGHT },
- { "High_Priest", JOB_HIGH_PRIEST },
- { "High_Wizard", JOB_HIGH_WIZARD },
- { "Whitesmith", JOB_WHITESMITH },
- { "Sniper", JOB_SNIPER },
- { "Assassin_Cross", JOB_ASSASSIN_CROSS },
- { "Paladin", JOB_PALADIN },
- { "Champion", JOB_CHAMPION },
- { "Professor", JOB_PROFESSOR },
- { "Stalker", JOB_STALKER },
- { "Creator", JOB_CREATOR },
- { "Clown", JOB_CLOWN },
- { "Gypsy", JOB_GYPSY },
- { "Baby_Novice", JOB_BABY },
- { "Baby_Swordsman", JOB_BABY_SWORDMAN },
- { "Baby_Magician", JOB_BABY_MAGE },
- { "Baby_Archer", JOB_BABY_ARCHER },
- { "Baby_Acolyte", JOB_BABY_ACOLYTE },
- { "Baby_Merchant", JOB_BABY_MERCHANT },
- { "Baby_Thief", JOB_BABY_THIEF },
- { "Baby_Knight", JOB_BABY_KNIGHT },
- { "Baby_Priest", JOB_BABY_PRIEST },
- { "Baby_Wizard", JOB_BABY_WIZARD },
- { "Baby_Blacksmith", JOB_BABY_BLACKSMITH },
- { "Baby_Hunter", JOB_BABY_HUNTER },
- { "Baby_Assassin", JOB_BABY_ASSASSIN },
- { "Baby_Crusader", JOB_BABY_CRUSADER },
- { "Baby_Monk", JOB_BABY_MONK },
- { "Baby_Sage", JOB_BABY_SAGE },
- { "Baby_Rogue", JOB_BABY_ROGUE },
- { "Baby_Alchemist", JOB_BABY_ALCHEMIST },
- { "Baby_Bard", JOB_BABY_BARD },
- { "Baby_Dancer", JOB_BABY_DANCER },
- { "Super_Baby", JOB_SUPER_BABY },
- { "Taekwon", JOB_TAEKWON },
- { "Star_Gladiator", JOB_STAR_GLADIATOR },
- { "Soul_Linker", JOB_SOUL_LINKER },
- { "Gangsi", JOB_GANGSI },
- { "Death_Knight", JOB_DEATH_KNIGHT },
- { "Dark_Collector", JOB_DARK_COLLECTOR },
- { "Rune_Knight", JOB_RUNE_KNIGHT },
- { "Warlock", JOB_WARLOCK },
- { "Ranger", JOB_RANGER },
- { "Arch_Bishop", JOB_ARCH_BISHOP },
- { "Mechanic", JOB_MECHANIC },
- { "Guillotine_Cross", JOB_GUILLOTINE_CROSS },
- { "Rune_Knight_Trans", JOB_RUNE_KNIGHT_T },
- { "Warlock_Trans", JOB_WARLOCK_T },
- { "Ranger_Trans", JOB_RANGER_T },
- { "Arch_Bishop_Trans", JOB_ARCH_BISHOP_T },
- { "Mechanic_Trans", JOB_MECHANIC_T },
- { "Guillotine_Cross_Trans", JOB_GUILLOTINE_CROSS_T },
- { "Royal_Guard", JOB_ROYAL_GUARD },
- { "Sorcerer", JOB_SORCERER },
- { "Minstrel", JOB_MINSTREL },
- { "Wanderer", JOB_WANDERER },
- { "Sura", JOB_SURA },
- { "Genetic", JOB_GENETIC },
- { "Shadow_Chaser", JOB_SHADOW_CHASER },
- { "Royal_Guard_Trans", JOB_ROYAL_GUARD_T },
- { "Sorcerer_Trans", JOB_SORCERER_T },
- { "Minstrel_Trans", JOB_MINSTREL_T },
- { "Wanderer_Trans", JOB_WANDERER_T },
- { "Sura_Trans", JOB_SURA_T },
- { "Genetic_Trans", JOB_GENETIC_T },
- { "Shadow_Chaser_Trans", JOB_SHADOW_CHASER_T },
- { "Baby_Rune_Knight", JOB_BABY_RUNE },
- { "Baby_Warlock", JOB_BABY_WARLOCK },
- { "Baby_Ranger", JOB_BABY_RANGER },
- { "Baby_Arch_Bishop", JOB_BABY_BISHOP },
- { "Baby_Mechanic", JOB_BABY_MECHANIC },
- { "Baby_Guillotine_Cross", JOB_BABY_CROSS },
- { "Baby_Royal_Guard", JOB_BABY_GUARD },
- { "Baby_Sorcerer", JOB_BABY_SORCERER },
- { "Baby_Minstrel", JOB_BABY_MINSTREL },
- { "Baby_Wanderer", JOB_BABY_WANDERER },
- { "Baby_Sura", JOB_BABY_SURA },
- { "Baby_Genetic", JOB_BABY_GENETIC },
- { "Baby_Shadow_Chaser", JOB_BABY_CHASER },
- { "Expanded_Super_Novice", JOB_SUPER_NOVICE_E },
- { "Expanded_Super_Baby", JOB_SUPER_BABY_E },
- { "Kagerou", JOB_KAGEROU },
- { "Oboro", JOB_OBORO },
- { "Rebellion", JOB_REBELLION },
- };
if (libconfig->read_file(&skill_tree_conf, config_filename)) {
ShowError("can't read %s\n", config_filename);
return;
}
-
- jnamelen = ARRAYLENGTH(jnames);
-
+
while ((skt = libconfig->setting_get_elem(skill_tree_conf.root,i++))) {
int k;
const char *name = config_setting_name(skt);
- ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 );
-
- if( k == jnamelen ) {
- ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name);
+ if ( (k = pc->check_job_name(name)) == -1 ) {
+ ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n", name);
continue;
}
-
-
+
if( ( skills = libconfig->setting_get_member(skt,"skills") ) ) {
int c = 0;
- int idx = pc->class2idx(jnames[k].id);
+ int idx = pc->class2idx(k);
while ((sk = libconfig->setting_get_elem(skills,c++))) {
const char *sk_name = config_setting_name(sk);
@@ -10193,7 +10645,7 @@ void pc_read_skill_tree(void) {
ShowWarning("pc_read_skill_tree: Unable to load skill %d (%s) into '%s's tree. Maximum number of skills per class has been reached.\n", skill_id, sk_name, name);
continue;
} else if (pc->skill_tree[idx][skidx].id) {
- ShowNotice("pc_read_skill_tree: Overwriting %d for '%s' (%d)\n", skill_id, name, jnames[k].id);
+ ShowNotice("pc_read_skill_tree: Overwriting %d for '%s' (%d)\n", skill_id, name, k);
}
pc->skill_tree[idx][skidx].id = skill_id;
@@ -10237,46 +10689,42 @@ void pc_read_skill_tree(void) {
while( (skt = libconfig->setting_get_elem(skill_tree_conf.root,i++)) ) {
int k, idx;
const char *name = config_setting_name(skt);
-
- ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 );
-
- if( k == jnamelen ) {
- ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name);
+ if ( (k = pc->check_job_name(name)) == -1 ) {
+ ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n", name);
continue;
}
- idx = pc->class2idx(jnames[k].id);
+
+ idx = pc->class2idx(k);
if( ( inherit = libconfig->setting_get_member(skt,"inherit") ) ) {
const char *iname;
int v = 0;
- while ((iname = libconfig->setting_get_string_elem(inherit, v++))) {
+ while ( (iname = libconfig->setting_get_string_elem(inherit, v++)) ) {
int b = 0, a, d, f, fidx;
- ARR_FIND(0, jnamelen, b, strcmpi(jnames[b].name,iname) == 0 );
-
- if( b == jnamelen ) {
- ShowWarning("pc_read_skill_tree: '%s' trying to inherit unknown '%s'!\n",name,iname);
+ if ( (b = pc->check_job_name(iname)) == -1 ) {
+ ShowWarning("pc_read_skill_tree: '%s' trying to inherit unknown '%s'!\n", name, iname);
continue;
}
-
- fidx = pc->class2idx(jnames[b].id);
-
- ARR_FIND( 0, MAX_SKILL_TREE, d, pc->skill_tree[fidx][d].id == 0 );
- for( f = 0; f < d; f++ ) {
-
- ARR_FIND( 0, MAX_SKILL_TREE, a, pc->skill_tree[idx][a].id == 0 || pc->skill_tree[idx][a].id == pc->skill_tree[fidx][f].id );
+ fidx = pc->class2idx(b);
+
+ ARR_FIND(0, MAX_SKILL_TREE, d, pc->skill_tree[fidx][d].id == 0);
+
+ for ( f = 0; f < d; f++ ) {
+
+ ARR_FIND(0, MAX_SKILL_TREE, a, pc->skill_tree[idx][a].id == 0 || pc->skill_tree[idx][a].id == pc->skill_tree[fidx][f].id);
- if( a == MAX_SKILL_TREE ) {
- ShowWarning("pc_read_skill_tree: '%s' can't inherit '%s', skill tree is full!\n", name,iname);
+ if ( a == MAX_SKILL_TREE ) {
+ ShowWarning("pc_read_skill_tree: '%s' can't inherit '%s', skill tree is full!\n", name, iname);
break;
- } else if ( pc->skill_tree[idx][a].id || ( pc->skill_tree[idx][a].id == NV_TRICKDEAD && ((pc->jobid2mapid(jnames[k].id)&(MAPID_BASEMASK|JOBL_2))!=MAPID_NOVICE) ) ) /* we skip trickdead for non-novices */
+ } else if ( pc->skill_tree[idx][a].id || (pc->skill_tree[idx][a].id == NV_TRICKDEAD && ((pc->jobid2mapid(k)&(MAPID_BASEMASK | JOBL_2)) != MAPID_NOVICE)) ) /* we skip trickdead for non-novices */
continue;/* skip */
memcpy(&pc->skill_tree[idx][a], &pc->skill_tree[fidx][f], sizeof(pc->skill_tree[fidx][f]));
pc->skill_tree[idx][a].inherited = 1;
}
-
+
}
}
@@ -10427,8 +10875,8 @@ int pc_readdb(void) {
// Reset then read attr_fix
for(i=0;i<4;i++)
- for(j=0;j<ELE_MAX;j++)
- for(k=0;k<ELE_MAX;k++)
+ for ( j = ELE_NEUTRAL; j<ELE_MAX; j++ )
+ for ( k = ELE_NEUTRAL; k<ELE_MAX; k++ )
battle->attr_fix_table[i][j][k]=100;
sprintf(line, "%s/"DBPATH"attr_fix.txt", map->db_path);
@@ -10455,13 +10903,13 @@ int pc_readdb(void) {
lv=atoi(split[0]);
n=atoi(split[1]);
count++;
- for(i=0;i<n && i<ELE_MAX;){
+ for ( i = ELE_NEUTRAL; i<n && i<ELE_MAX; ) {
if( !fgets(line, sizeof(line), fp) )
break;
if(line[0]=='/' && line[1]=='/')
continue;
- for(j=0,p=line;j<n && j<ELE_MAX && p;j++){
+ for ( j = ELE_NEUTRAL, p = line; j<n && j<ELE_MAX && p; j++ ) {
while(*p==32 && *p>0)
p++;
battle->attr_fix_table[lv-1][i][j]=atoi(p);
@@ -10589,15 +11037,15 @@ void pc_bank_deposit(struct map_session_data *sd, int money) {
void pc_bank_withdraw(struct map_session_data *sd, int money) {
unsigned int limit_check = money+sd->status.zeny;
- if( money <= 0 ) {
+ if (money <= 0) {
clif->bank_withdraw(sd,BWA_UNKNOWN_ERROR);
return;
- } else if ( money > sd->status.bank_vault ) {
+ } else if (money > sd->status.bank_vault) {
clif->bank_withdraw(sd,BWA_NO_MONEY);
return;
- } else if ( limit_check > MAX_ZENY ) {
+ } else if (limit_check > MAX_ZENY) {
/* no official response for this scenario exists. */
- clif->colormes(sd->fd,COLOR_RED,msg_sd(sd,1482));
+ clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1482));
return;
}
@@ -10997,16 +11445,10 @@ void pc_defaults(void) {
/* */
pc->day_timer_tid = INVALID_TIMER;
pc->night_timer_tid = INVALID_TIMER;
- /* respecting order */
- memset(pc->exp_table, 0, sizeof(pc->exp_table)
- + sizeof(pc->max_level)
- + sizeof(pc->statp)
- + sizeof(pc->level_penalty)
- + sizeof(pc->skill_tree)
- + sizeof(pc->smith_fame_list)
- + sizeof(pc->chemist_fame_list)
- + sizeof(pc->taekwon_fame_list)
- );
+
+ // These macros are used instead of a sum of sizeof(), to ensure that padding won't interfere with our size, and code won't rot when adding more fields
+ memset(ZEROED_BLOCK_POS(pc), 0, ZEROED_BLOCK_SIZE(pc));
+
/* */
memcpy(pc->equip_pos, &equip_pos, sizeof(pc->equip_pos));
/* */
@@ -11096,7 +11538,9 @@ void pc_defaults(void) {
pc->skill = pc_skill;
pc->insert_card = pc_insert_card;
-
+ pc->can_insert_card = pc_can_insert_card;
+ pc->can_insert_card_into = pc_can_insert_card_into;
+
pc->steal_item = pc_steal_item;
pc->steal_coin = pc_steal_coin;
@@ -11203,6 +11647,7 @@ void pc_defaults(void) {
pc->addfame = pc_addfame;
pc->famerank = pc_famerank;
pc->set_hate_mob = pc_set_hate_mob;
+ pc->getmaxspiritball = pc_getmaxspiritball;
pc->readdb = pc_readdb;
pc->map_day_timer = map_day_timer; // by [yor]
@@ -11281,4 +11726,6 @@ void pc_defaults(void) {
pc->autotrade_start = pc_autotrade_start;
pc->autotrade_prepare = pc_autotrade_prepare;
pc->autotrade_populate = pc_autotrade_populate;
+
+ pc->check_job_name = pc_check_job_name;
}
diff --git a/src/map/pc.h b/src/map/pc.h
index 56380447e..f546d4910 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -5,23 +5,23 @@
#ifndef MAP_PC_H
#define MAP_PC_H
-#include "../config/core.h" // AUTOLOOTITEM_SIZE, RENEWAL, SECURE_NPCTIMEOUT
-
-#include "battle.h" // battle
-#include "battleground.h" // enum bg_queue_types
-#include "buyingstore.h" // struct s_buyingstore
-#include "itemdb.h" // MAX_ITEMDELAYS
-#include "log.h" // struct e_log_pick_type
-#include "map.h" // RC_MAX, ELE_MAX
-#include "pc_groups.h" // GroupSettings
-#include "script.h" // struct reg_db
-#include "searchstore.h" // struct s_search_store_info
-#include "status.h" // enum sc_type, OPTION_*
-#include "unit.h" // struct unit_data, struct view_data
-#include "vending.h" // struct s_vending
-#include "../common/cbasetypes.h"
-#include "../common/ers.h" // struct eri
-#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus, NEW_CARTS
+#include "config/core.h" // AUTOLOOTITEM_SIZE, RENEWAL, SECURE_NPCTIMEOUT
+
+#include "map/battle.h" // battle
+#include "map/battleground.h" // enum bg_queue_types
+#include "map/buyingstore.h" // struct s_buyingstore
+#include "map/itemdb.h" // MAX_ITEMDELAYS
+#include "map/log.h" // struct e_log_pick_type
+#include "map/map.h" // RC_MAX, ELE_MAX
+#include "map/pc_groups.h" // GroupSettings
+#include "map/script.h" // struct reg_db
+#include "map/searchstore.h" // struct s_search_store_info
+#include "map/status.h" // enum sc_type, OPTION_*
+#include "map/unit.h" // struct unit_data, struct view_data
+#include "map/vending.h" // struct s_vending
+#include "common/cbasetypes.h"
+#include "common/ers.h" // struct eri
+#include "common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus, NEW_CARTS
/**
* Defines
@@ -29,7 +29,8 @@
#define MAX_PC_BONUS 10
#define MAX_PC_SKILL_REQUIRE 5
#define MAX_PC_FEELHATE 3
-#define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval
+#define MAX_PC_DEVOTION 5 ///< Max amount of devotion targets
+#define PVP_CALCRANK_INTERVAL 1000 ///< PVP calculation interval
//Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index
//where the arrows are equipped)
@@ -57,11 +58,23 @@ enum equip_index {
EQI_SHADOW_ACC_L,
EQI_MAX
};
+
+enum pc_unequipitem_flag {
+ PCUNEQUIPITEM_NONE = 0x0, ///< Just unequip
+ PCUNEQUIPITEM_RECALC = 0x1, ///< Recalculate status after unequipping
+ PCUNEQUIPITEM_FORCE = 0x2, ///< Force unequip
+};
+
+enum pc_resetskill_flag {
+ PCRESETSKILL_NONE = 0x0,
+ PCRESETSKILL_RESYNC = 0x1, // perform block resync and status_calc call
+ PCRESETSKILL_RECOUNT = 0x2, // just count total amount of skill points used by player, do not really reset
+ PCRESETSKILL_CHSEX = 0x4, // just reset the skills if the player class is a bard/dancer type (for changesex.)
+};
+
struct weapon_data {
int atkmods[3];
- // all the variables except atkmods get zero'ed in each call of status_calc_pc
- // NOTE: if you want to add a non-zeroed variable, you need to update the memset call
- // in status_calc_pc as well! All the following are automatically zero'ed. [Skotlex]
+BEGIN_ZEROED_BLOCK; // all the variables within this block get zero'ed in each call of status_calc_pc
int overrefine;
int star;
int ignore_def_ele;
@@ -85,15 +98,20 @@ struct weapon_data {
short flag, rate;
unsigned char ele;
} addele2[MAX_PC_BONUS];
+END_ZEROED_BLOCK;
};
struct s_autospell {
short id, lv, rate, card_id, flag;
bool lock; // bAutoSpellOnSkill: blocks autospell from triggering again, while being executed
};
+/// AddEff bonus data
struct s_addeffect {
- enum sc_type id;
- short rate, arrow_rate;
- unsigned char flag;
+ enum sc_type id; ///< Effect ID
+ int16 rate; ///< Base success rate
+ int16 arrow_rate; ///< Success rate modifier for ranged attacks (adds to the base rate)
+ uint8 flag; ///< Trigger flag (@see enum auto_trigger_flag)
+ uint16 duration; ///< Optional, non-reducible duration in ms. If 0, the default, reducible effect's duration is used.
+ // TODO[Haru]: Duration is only used in addeff (set through bonus4 bAddEff). The other addeffect types could also use it.
};
struct s_addeffectonskill {
enum sc_type id;
@@ -141,7 +159,7 @@ struct map_session_data {
unsigned int arrow_atk : 1;
unsigned int gangsterparadise : 1;
unsigned int rest : 1;
- unsigned int storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex]
+ unsigned int storage_flag : 2; // @see enum storage_flag
unsigned int snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used.
unsigned int abra_flag : 2; // Abracadabra bugfix by Aru
unsigned int autocast : 1; // Autospell flag [Inkfish]
@@ -188,6 +206,7 @@ struct map_session_data {
unsigned int itemcheck : 1;
unsigned int standalone : 1;/* [Ind/Hercules <3] */
unsigned int loggingout : 1;
+ unsigned int warp_clean : 1;
} state;
struct {
unsigned char no_weapon_damage, no_magic_damage, no_misc_damage;
@@ -260,7 +279,8 @@ struct map_session_data {
short weapontype1,weapontype2;
short disguise; // [Valaris]
struct weapon_data right_weapon, left_weapon;
- // here start arrays to be globally zeroed at the beginning of status_calc_pc()
+
+BEGIN_ZEROED_BLOCK; // this block will be globally zeroed at the beginning of status_calc_pc()
int param_bonus[6],param_equip[6]; //Stores card/equipment bonuses.
int subele[ELE_MAX];
int subrace[RC_MAX];
@@ -285,8 +305,9 @@ struct map_session_data {
short sp_gain_race[RC_MAX];
short sp_gain_race_attack[RC_MAX];
short hp_gain_race_attack[RC_MAX];
- // zeroed arrays end here.
- // zeroed structures start here
+#ifdef RENEWAL
+ int race_tolerance[RC_MAX];
+#endif
struct s_autospell autospell[15], autospell2[15], autospell3[15];
struct s_addeffect addeff[MAX_PC_BONUS], addeff2[MAX_PC_BONUS];
struct s_addeffectonskill addeff3[MAX_PC_BONUS];
@@ -315,11 +336,6 @@ struct map_session_data {
short value;
int rate, tick;
} def_set_race[RC_MAX], mdef_set_race[RC_MAX];
- // zeroed structures end here
- // manually zeroed structures start here.
- struct s_autobonus autobonus[MAX_PC_BONUS], autobonus2[MAX_PC_BONUS], autobonus3[MAX_PC_BONUS]; //Auto script on attack, when attacked, on skill usage
- // manually zeroed structures end here.
- // zeroed vars start here.
struct {
int atk_rate;
int arrow_atk,arrow_ele,arrow_cri,arrow_hit;
@@ -356,7 +372,11 @@ struct map_session_data {
int add_fixcast,add_varcast;
int ematk; // matk bonus from equipment
} bonus;
- // zeroed vars end here.
+END_ZEROED_BLOCK;
+
+ // The following structures are zeroed manually in status_calc_pc_
+ struct s_autobonus autobonus[MAX_PC_BONUS], autobonus2[MAX_PC_BONUS], autobonus3[MAX_PC_BONUS]; //Auto script on attack, when attacked, on skill usage
+
int castrate,delayrate,hprate,sprate,dsprate;
int hprecov_rate,sprecov_rate;
int matk_rate;
@@ -373,7 +393,7 @@ struct map_session_data {
unsigned char mission_count; //Stores the bounty kill count for TK_MISSION
short mission_mobid; //Stores the target mob_id for TK_MISSION
int die_counter; //Total number of times you've died
- int devotion[5]; //Stores the account IDs of chars devoted to.
+ int devotion[MAX_PC_DEVOTION]; //Stores the account IDs of chars devoted to.
int trade_partner;
struct {
struct {
@@ -405,11 +425,11 @@ struct map_session_data {
struct mercenary_data *md;
struct elemental_data *ed;
- struct{
+ struct {
int m; //-1 - none, other: map index corresponding to map name.
unsigned short index; //map index
- } feel_map[3];// 0 - Sun; 1 - Moon; 2 - Stars
- short hate_mob[3];
+ } feel_map[MAX_PC_FEELHATE];// 0 - Sun; 1 - Moon; 2 - Stars
+ short hate_mob[MAX_PC_FEELHATE];
int pvp_timer;
short pvp_point;
@@ -723,6 +743,16 @@ enum e_pc_autotrade_update_action {
};
/**
+ * Flag values for pc->skill
+ */
+enum pc_skill_flag {
+ SKILL_GRANT_PERMANENT = 0, // Grant permanent skill to be bound to skill tree
+ SKILL_GRANT_TEMPORARY = 1, // Grant an item skill (temporary)
+ SKILL_GRANT_TEMPSTACK = 2, // Like 1, except the level granted can stack with previously learned level.
+ SKILL_GRANT_UNCONDITIONAL = 3, // Grant skill unconditionally and forever (persistent to job changes and skill resets)
+};
+
+/**
* Used to temporarily remember vending data
**/
struct autotrade_vending {
@@ -746,17 +776,20 @@ struct pc_interface {
int day_timer_tid;
int night_timer_tid;
/* */
+
+BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */
unsigned int exp_table[CLASS_COUNT][2][MAX_LEVEL];
unsigned int max_level[CLASS_COUNT][2];
unsigned int statp[MAX_LEVEL+1];
unsigned int level_penalty[3][RC_MAX][MAX_LEVEL*2+1];
-
- unsigned int equip_pos[EQI_MAX];
/* */
struct skill_tree_entry skill_tree[CLASS_COUNT][MAX_SKILL_TREE];
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
+END_ZEROED_BLOCK; /* End */
+
+ unsigned int equip_pos[EQI_MAX];
struct sg_data sg_info[MAX_PC_FEELHATE];
/* */
struct eri *sc_display_ers;
@@ -848,6 +881,8 @@ struct pc_interface {
int (*skill) (struct map_session_data *sd, int id, int level, int flag);
int (*insert_card) (struct map_session_data *sd,int idx_card,int idx_equip);
+ bool (*can_insert_card) (struct map_session_data* sd, int idx_card);
+ bool (*can_insert_card_into) (struct map_session_data* sd, int idx_card, int idx_equip);
int (*steal_item) (struct map_session_data *sd,struct block_list *bl, uint16 skill_lv);
int (*steal_coin) (struct map_session_data *sd,struct block_list *bl);
@@ -950,6 +985,7 @@ struct pc_interface {
int (*addspiritball) (struct map_session_data *sd,int interval,int max);
int (*delspiritball) (struct map_session_data *sd,int count,int type);
+ int (*getmaxspiritball) (struct map_session_data *sd, int min);
void (*addfame) (struct map_session_data *sd,int count);
unsigned char (*famerank) (int char_id, int job);
int (*set_hate_mob) (struct map_session_data *sd, int pos, struct block_list *bl);
@@ -987,7 +1023,7 @@ struct pc_interface {
void (*check_skilltree) (struct map_session_data *sd, int skill_id);
int (*bonus_autospell) (struct s_autospell *spell, int max, short id, short lv, short rate, short flag, short card_id);
int (*bonus_autospell_onskill) (struct s_autospell *spell, int max, short src_skill, short id, short lv, short rate, short card_id);
- int (*bonus_addeff) (struct s_addeffect* effect, int max, enum sc_type id, short rate, short arrow_rate, unsigned char flag);
+ int (*bonus_addeff) (struct s_addeffect* effect, int max, enum sc_type id, int16 rate, int16 arrow_rate, uint8 flag, uint16 duration);
int (*bonus_addeff_onskill) (struct s_addeffectonskill* effect, int max, enum sc_type id, short rate, short skill_id, unsigned char target);
int (*bonus_item_drop) (struct s_add_drop *drop, const short max, short id, short group, int race, int rate);
void (*calcexp) (struct map_session_data *sd, unsigned int *base_exp, unsigned int *job_exp, struct block_list *src);
@@ -1032,6 +1068,8 @@ struct pc_interface {
void (*autotrade_start) (struct map_session_data *sd);
void (*autotrade_prepare) (struct map_session_data *sd);
void (*autotrade_populate) (struct map_session_data *sd);
+
+ int (*check_job_name) (const char *name);
};
struct pc_interface *pc;
diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c
index 9cd478b3f..f9a442d97 100644
--- a/src/map/pc_groups.c
+++ b/src/map/pc_groups.c
@@ -6,17 +6,17 @@
#include "pc_groups.h"
-#include "atcommand.h" // atcommand->exists(), atcommand->load_groups()
-#include "clif.h" // clif->GM_kick()
-#include "map.h" // mapiterator
-#include "pc.h" // pc->set_group()
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h" // strcmp
+#include "map/atcommand.h" // atcommand-"exists(), atcommand-"load_groups()
+#include "map/clif.h" // clif-"GM_kick()
+#include "map/map.h" // mapiterator
+#include "map/pc.h" // pc-"set_group()
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h" // strcmp
static GroupSettings dummy_group; ///< dummy group used in dummy map sessions @see pc_get_dummy_sd()
diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h
index 8dd95a177..4fee312a4 100644
--- a/src/map/pc_groups.h
+++ b/src/map/pc_groups.h
@@ -5,9 +5,9 @@
#ifndef MAP_PC_GROUPS_H
#define MAP_PC_GROUPS_H
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/db.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/db.h"
/// PC permissions
enum e_pc_permission {
diff --git a/src/map/pet.c b/src/map/pet.c
index b37d3c350..2379ec984 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -6,36 +6,36 @@
#include "pet.h"
+#include "map/atcommand.h" // msg_txt()
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/unit.h"
+#include "common/db.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h" // msg_txt()
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "path.h"
-#include "pc.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "unit.h"
-#include "../common/db.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct pet_interface pet_s;
#define MIN_PETTHINKTIME 100
@@ -91,7 +91,7 @@ int pet_unlocktarget(struct pet_data *pd)
pd->target_id=0;
pet_stop_attack(pd);
- pet_stop_walking(pd,1);
+ pet_stop_walking(pd, STOPWALKING_FLAG_FIXPOS);
return 0;
}
@@ -132,7 +132,7 @@ int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type)
pd = sd->pd;
- Assert((pd->msd == 0) || (pd->msd->pd == pd));
+ Assert_ret(pd->msd == 0 || pd->msd->pd == pd);
if( bl == NULL || bl->type != BL_MOB || bl->prev == NULL
|| pd->pet.intimate < battle_config.pet_support_min_friendly
@@ -280,7 +280,7 @@ int pet_performance(struct map_session_data *sd, struct pet_data *pd)
else
val = 1;
- pet_stop_walking(pd,2000<<8);
+ pet_stop_walking(pd,STOPWALKING_FLAG_NONE | (2000<<8)); // Stop walking for 2000ms
clif->send_petdata(NULL, pd, 4, rnd()%val + 1);
pet->lootitem_drop(pd,NULL);
return 1;
@@ -318,8 +318,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo)
int i=0,interval=0;
nullpo_retr(1, sd);
-
- Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd);
+ Assert_retr(1, sd->status.pet_id == 0 || sd->pd == 0 || sd->pd->msd == sd);
if(sd->status.account_id != petinfo->account_id || sd->status.char_id != petinfo->char_id) {
sd->status.pet_id = 0;
@@ -389,8 +388,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo)
int pet_birth_process(struct map_session_data *sd, struct s_pet *petinfo)
{
nullpo_retr(1, sd);
-
- Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd);
+ Assert_retr(1, sd->status.pet_id == 0 || sd->pd == 0 || sd->pd->msd == sd);
if(sd->status.pet_id && petinfo->incubate == 1) {
sd->status.pet_id = 0;
@@ -418,7 +416,7 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *petinfo)
clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom);
clif->send_petstatus(sd);
}
- Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd);
+ Assert_retr(1, sd->status.pet_id == 0 || sd->pd == 0 || sd->pd->msd == sd);
return 0;
}
@@ -447,7 +445,7 @@ int pet_recv_petdata(int account_id,struct s_pet *p,int flag) {
return 1;
}
if (!pet->birth_process(sd,p)) //Pet hatched. Delete egg.
- pc->delitem(sd,i,1,0,0,LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
} else {
pet->data_init(sd,p);
if(sd->pd && sd->bl.prev != NULL) {
@@ -680,7 +678,7 @@ int pet_equipitem(struct map_session_data *sd,int index) {
return 1;
}
- pc->delitem(sd,index,1,0,0,LOG_TYPE_OTHER);
+ pc->delitem(sd, index, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
pd->pet.equip = nameid;
status->set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data.
clif->send_petdata(NULL, sd->pd, 3, sd->pd->vd.head_bottom);
@@ -745,7 +743,7 @@ int pet_food(struct map_session_data *sd, struct pet_data *pd) {
clif->pet_food(sd, food_id, 0);
return 1;
}
- pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME);
if (pd->pet.hungry > 90) {
pet->set_intimate(pd, pd->pet.intimate - pd->petDB->r_full);
@@ -781,10 +779,10 @@ int pet_food(struct map_session_data *sd, struct pet_data *pd) {
return 0;
}
-int pet_randomwalk(struct pet_data *pd, int64 tick) {
+int pet_randomwalk(struct pet_data *pd, int64 tick)
+{
nullpo_ret(pd);
-
- Assert((pd->msd == 0) || (pd->msd->pd == pd));
+ Assert_ret(pd->msd == 0 || pd->msd->pd == pd);
if (DIFF_TICK(pd->next_walktime,tick) < 0 && unit->can_move(&pd->bl)) {
const int retrycount=20;
@@ -1146,7 +1144,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) {
}
pet_stop_attack(pd);
- pet_stop_walking(pd,1);
+ pet_stop_walking(pd, STOPWALKING_FLAG_FIXPOS);
pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0);
if (skill->get_inf(pd->s_skill->id) & INF_GROUND_SKILL)
unit->skilluse_pos(&pd->bl, sd->bl.x, sd->bl.y, pd->s_skill->id, pd->s_skill->lv);
diff --git a/src/map/pet.h b/src/map/pet.h
index 0b51bcb16..06302c9b2 100644
--- a/src/map/pet.h
+++ b/src/map/pet.h
@@ -5,11 +5,11 @@
#ifndef MAP_PET_H
#define MAP_PET_H
-#include "map.h" // struct block_list
-#include "status.h" // enum sc_type
-#include "unit.h" // struct unit_data
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // NAME_LENGTH, struct s_pet
+#include "map/map.h" // struct block_list
+#include "map/status.h" // enum sc_type
+#include "map/unit.h" // struct unit_data
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // NAME_LENGTH, struct s_pet
#define MAX_PET_DB 300
#define MAX_PETLOOT_SIZE 30
diff --git a/src/map/quest.c b/src/map/quest.c
index 93ec1b04c..463a3395a 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -6,37 +6,38 @@
#include "quest.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/pc.h"
+#include "map/script.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "pc.h"
-#include "script.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct quest_interface quest_s;
+struct quest_db *db_data[MAX_QUEST_DB]; ///< Quest database
/**
* Searches a quest by ID.
@@ -618,6 +619,7 @@ void do_reload_quest(void) {
*/
void quest_defaults(void) {
quest = &quest_s;
+ quest->db_data = db_data;
memset(&quest->db, 0, sizeof(quest->db));
memset(&quest->dummy, 0, sizeof(quest->dummy));
diff --git a/src/map/quest.h b/src/map/quest.h
index 36ac69a53..9b5199625 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -5,9 +5,9 @@
#ifndef MAP_QUEST_H
#define MAP_QUEST_H
-#include "map.h" // TBL_PC
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
+#include "map/map.h" // TBL_PC
+#include "common/cbasetypes.h"
+#include "common/conf.h"
#define MAX_QUEST_DB (60355+1) // Highest quest ID + 1
@@ -40,7 +40,7 @@ enum quest_check_type {
};
struct quest_interface {
- struct quest_db *db_data[MAX_QUEST_DB]; ///< Quest database
+ struct quest_db **db_data; ///< Quest database
struct quest_db dummy; ///< Dummy entry for invalid quest lookups
/* */
void (*init) (bool minimal);
diff --git a/src/map/script.c b/src/map/script.c
index d5cf58946..e7a0175c7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4,60 +4,59 @@
#define HERCULES_CORE
-#include "../config/core.h" // RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EDP, RENEWAL_EXP, RENEWAL_LVDMG, SCRIPT_CALLFUNC_CHECK, SECURE_NPCTIMEOUT, SECURE_NPCTIMEOUT_INTERVAL
+#include "config/core.h" // RENEWAL, RENEWAL_ASPD, RENEWAL_CAST, RENEWAL_DROP, RENEWAL_EDP, RENEWAL_EXP, RENEWAL_LVDMG, SCRIPT_CALLFUNC_CHECK, SECURE_NPCTIMEOUT, SECURE_NPCTIMEOUT_INTERVAL
#include "script.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/malloc.h"
+#include "common/md5calc.h"
+#include "common/mmo.h" // NEW_CARTS
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h" // usage: getcharip
+#include "common/strlib.h"
+#include "common/sysinfo.h"
+#include "common/timer.h"
+#include "common/utils.h"
+#include "common/HPM.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-
-#include "atcommand.h"
-#include "battle.h"
-#include "battleground.h"
-#include "channel.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "mail.h"
-#include "map.h"
-#include "mapreg.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "pet.h"
-#include "quest.h"
-#include "skill.h"
-#include "status.h"
-#include "status.h"
-#include "storage.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h"
-#include "../common/md5calc.h"
-#include "../common/mmo.h" // NEW_CARTS
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h" // usage: getcharip
-#include "../common/strlib.h"
-#include "../common/sysinfo.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-#include "../common/HPM.h"
-
#ifndef WIN32
#include <sys/time.h>
#endif
@@ -406,7 +405,7 @@ unsigned int calc_hash_ci(const char* p) {
/// Looks up string using the provided id.
const char* script_get_str(int id)
{
- Assert( id >= LABEL_START && id < script->str_size );
+ Assert_retr(NULL, id >= LABEL_START && id < script->str_size);
return script->str_buf+script->str_data[id].str;
}
@@ -462,7 +461,7 @@ const char *script_casecheck_add_str_sub(struct casecheck_data *ccd, const char
int i;
for (i = ccd->str_hash[h]; ; i = ccd->str_data[i].next) {
const char *s = NULL;
- Assert( i >= 0 && i < ccd->str_size );
+ Assert_retb(i >= 0 && i < ccd->str_size);
s = ccd->str_buf+ccd->str_data[i].str;
if (strcasecmp(s,p) == 0) {
return s; // string already in list
@@ -1295,7 +1294,8 @@ const char* parse_simpleexpr(const char *p)
const char *line_start = start_point;
const char *line_end = start_point;
struct script_string_buf *lbuf = &script->lang_export_line_buf;
- size_t line_length;
+ struct script_string_buf *ubuf = &script->lang_export_unescaped_buf;
+ size_t line_length, cursor;
while( line_start > script->parser_current_src ) {
if( *line_start != '\n' )
@@ -1319,6 +1319,13 @@ const char* parse_simpleexpr(const char *p)
normalize_name(lbuf->ptr, "\r\n\t ");
}
+ for(cursor = 0; cursor < sbuf->pos; cursor++) {
+ if( sbuf->ptr[cursor] == '"' )
+ script_string_buf_addb(ubuf, '\\');
+ script_string_buf_addb(ubuf, sbuf->ptr[cursor]);
+ }
+ script_string_buf_addb(ubuf, 0);
+
fprintf(script->lang_export_fp, "#: %s\n"
"# %s\n"
"msgctxt \"%s\"\n"
@@ -1327,10 +1334,11 @@ const char* parse_simpleexpr(const char *p)
script->parser_current_file ? script->parser_current_file : "Unknown File",
lbuf->ptr,
script->parser_current_npc_name ? script->parser_current_npc_name : "Unknown NPC",
- sbuf->ptr
+ ubuf->ptr
);
lbuf->pos = 0;
+ ubuf->pos = 0;
}
sbuf->pos = 0;
@@ -2427,9 +2435,11 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
script->syntax.translation_db = strdb_get(script->translation_db, script->parser_current_npc_name);
}
- script->buf=(unsigned char *)aMalloc(SCRIPT_BLOCK_SIZE*sizeof(unsigned char));
+ if( !script->buf ) {
+ script->buf = (unsigned char *)aMalloc(SCRIPT_BLOCK_SIZE*sizeof(unsigned char));
+ script->size = SCRIPT_BLOCK_SIZE;
+ }
script->pos=0;
- script->size=SCRIPT_BLOCK_SIZE;
script->parse_nextline(true, NULL);
// who called parse_script is responsible for clearing the database after using it, but just in case... lets clear it here
@@ -2443,10 +2453,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
if( script->error_report )
script->error(src,file,line,script->error_msg,script->error_pos);
aFree( script->error_msg );
- aFree( script->buf );
script->pos = 0;
- script->size = 0;
- script->buf = NULL;
for(i=LABEL_START;i<script->str_num;i++)
if(script->str_data[i].type == C_NOP) script->str_data[i].type = C_NAME;
for(i=0; i<size; i++)
@@ -2468,10 +2475,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
{// does not require brackets around the script
if( *p == '\0' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT) )
{// empty script and can return NULL
- aFree( script->buf );
script->pos = 0;
- script->size = 0;
- script->buf = NULL;
#ifdef ENABLE_CASE_CHECK
script->local_casecheck.clear();
script->parser_current_src = NULL;
@@ -2491,10 +2495,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
p = script->skip_space(p+1);
if( *p == '}' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT) )
{// empty script and can return NULL
- aFree( script->buf );
script->pos = 0;
- script->size = 0;
- script->buf = NULL;
#ifdef ENABLE_CASE_CHECK
script->local_casecheck.clear();
script->parser_current_src = NULL;
@@ -2543,10 +2544,6 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
script->addc(C_NOP);
- // trim code to size
- script->size = script->pos;
- RECREATE(script->buf,unsigned char,script->pos);
-
// default unknown references to variables
for (i = LABEL_START; i < script->str_num; i++) {
if (script->str_data[i].type == C_NOP) {
@@ -2611,8 +2608,9 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
#endif
CREATE(code,struct script_code,1);
- code->script_buf = script->buf;
- code->script_size = script->size;
+ code->script_buf = (unsigned char *)aMalloc(script->pos*sizeof(unsigned char));
+ memcpy(code->script_buf, script->buf, script->pos);
+ code->script_size = script->pos;
code->local.vars = NULL;
code->local.arrays = NULL;
#ifdef ENABLE_CASE_CHECK
@@ -3397,15 +3395,13 @@ void script_free_code(struct script_code* code)
{
nullpo_retv(code);
- if( code->instances )
+ if (code->instances)
script->stop_instances(code);
- else {
- script->free_vars(code->local.vars);
- if( code->local.arrays )
- code->local.arrays->destroy(code->local.arrays,script->array_free_db);
- }
- aFree( code->script_buf );
- aFree( code );
+ script->free_vars(code->local.vars);
+ if (code->local.arrays)
+ code->local.arrays->destroy(code->local.arrays,script->array_free_db);
+ aFree(code->script_buf);
+ aFree(code);
}
/// Creates a new script state.
@@ -4682,6 +4678,9 @@ void script_load_translations(void) {
int i, size;
uint32 total = 0;
uint8 lang_id = 0, k;
+
+ if (map->minimal) // No translations in minimal mode
+ return;
script->translation_db = strdb_alloc(DB_OPT_DUP_KEY, NAME_LENGTH*2+1);
@@ -4815,6 +4814,7 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) {
continue;
if( strncasecmp(line,"msgctxt \"", 9) == 0 ) {
+ msgctxt[0] = '\0';
for(i = 9; i < len - 2; i++) {
if( line[i] == '\\' && line[i+1] == '"' ) {
msgctxt[cursor] = '"';
@@ -4826,6 +4826,7 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) {
}
msgctxt[cursor] = '\0';
} else if ( strncasecmp(line, "msgid \"", 7) == 0 ) {
+ msgid.pos = 0;
for(i = 7; i < len - 2; i++) {
if( line[i] == '\\' && line[i+1] == '"' ) {
script_string_buf_addb(&msgid, '"');
@@ -4835,6 +4836,7 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) {
}
script_string_buf_addb(&msgid,0);
} else if ( len > 9 && line[9] != '"' && strncasecmp(line, "msgstr \"",8) == 0 ) {
+ msgstr.pos = 0;
for(i = 8; i < len - 2; i++) {
if( line[i] == '\\' && line[i+1] == '"' ) {
script_string_buf_addb(&msgstr, '"');
@@ -4886,7 +4888,6 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) {
st->translations++;
st->len += inner_len;
}
-
msgctxt[0] = '\0';
msgid.pos = msgstr.pos = 0;
translations++;
@@ -4967,6 +4968,13 @@ int script_translation_db_destroyer(DBKey key, DBData *data, va_list ap) {
*
**/
void script_parser_clean_leftovers(void) {
+
+ if( script->buf )
+ aFree(script->buf);
+
+ script->buf = NULL;
+ script->size = 0;
+
if( script->translation_db ) {
script->translation_db->destroy(script->translation_db,script->translation_db_destroyer);
script->translation_db = NULL;
@@ -4979,6 +4987,7 @@ void script_parser_clean_leftovers(void) {
script_string_buf_destroy(&script->parse_simpleexpr_str);
script_string_buf_destroy(&script->lang_export_line_buf);
+ script_string_buf_destroy(&script->lang_export_unescaped_buf);
}
/**
@@ -5672,6 +5681,13 @@ BUILDIN(getarg)
/// return;
/// return <value>;
BUILDIN(return) {
+ st->state = RETFUNC;
+
+ if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp-1].type != C_RETINFO ) {
+ // Incorrect usage of return outside the scope of a function or subroutine.
+ return true; // No need for further processing, running script is about to be aborted.
+ }
+
if( script_hasdata(st,2) )
{// return value
struct script_data* data;
@@ -5685,16 +5701,19 @@ BUILDIN(return) {
script->get_val(st, data);// current scope, convert to value
if( data->ref && data->ref->vars == st->stack->stack_data[st->stack->defsp-1].u.ri->scope.vars )
data->ref = NULL; // Reference to the parent scope, remove reference pointer
- } else if( name[0] == '.' && !data->ref ) {
- // script variable without a reference set, link to current script
- data->ref = (struct reg_db *)aCalloc(sizeof(struct reg_db), 1);
- script->add_pending_ref(st, data->ref);
- data->ref->vars = st->script->local.vars;
- if( !st->script->local.arrays )
- st->script->local.arrays = idb_alloc(DB_OPT_BASE);
- data->ref->arrays = st->script->local.arrays;
- } else if ( name[0] == '.' /* && data->ref != NULL */ ) {
- data->ref = NULL; // Reference to the parent scope's script, remove reference pointer.
+ } else if( name[0] == '.' ) {
+ // npc variable
+ if( !data->ref ) {
+ // npc variable without a reference set, link to current script
+ data->ref = (struct reg_db *)aCalloc(sizeof(struct reg_db), 1);
+ script->add_pending_ref(st, data->ref);
+ data->ref->vars = st->script->local.vars;
+ if( !st->script->local.arrays )
+ st->script->local.arrays = idb_alloc(DB_OPT_BASE);
+ data->ref->arrays = st->script->local.arrays;
+ } else if( data->ref->vars == st->stack->stack_data[st->stack->defsp-1].u.ri->script->local.vars ) {
+ data->ref = NULL; // Reference to the parent scope's script, remove reference pointer.
+ }
}
}
}
@@ -5702,7 +5721,7 @@ BUILDIN(return) {
{// no return value
script_pushnil(st);
}
- st->state = RETFUNC;
+
return true;
}
@@ -5744,6 +5763,7 @@ BUILDIN(warp)
{
int ret;
int x,y;
+ int warp_clean = 1;
const char* str;
TBL_PC* sd;
@@ -5755,6 +5775,11 @@ BUILDIN(warp)
x = script_getnum(st,3);
y = script_getnum(st,4);
+ if (script_hasdata(st, 5)) {
+ warp_clean = script_getnum(st, 5);
+ }
+
+ sd->state.warp_clean = warp_clean;
if(strcmp(str,"Random")==0)
ret = pc->randomwarp(sd,CLR_TELEPORT);
else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0)
@@ -7424,7 +7449,7 @@ void buildin_delitem_delete(struct map_session_data* sd, int idx, int* amount, b
{// delete associated pet
intif->delete_petdata(MakeDWord(inv->card[1], inv->card[2]));
}
- pc->delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT);
+ pc->delitem(sd, idx, delamount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT);
}
amount[0]-= delamount;
@@ -8085,6 +8110,23 @@ BUILDIN(strnpcinfo) {
return true;
}
+/**
+ * charid2rid: Returns the RID associated to the given character ID
+ */
+BUILDIN(charid2rid)
+{
+ int cid = script_getnum(st, 2);
+ TBL_PC *sd = map->charid2sd(cid);
+
+ if (sd == NULL) {
+ script_pushint(st, 0);
+ return true;
+ }
+
+ script_pushint(st, sd->status.account_id);
+ return true;
+}
+
/*==========================================
* GetEquipID(Pos); Pos: 1-SCRIPT_EQUIP_TABLE_SIZE
*------------------------------------------*/
@@ -8455,10 +8497,10 @@ BUILDIN(successrefitem)
sd->status.inventory[i].refine += up;
sd->status.inventory[i].refine = cap_value( sd->status.inventory[i].refine, 0, MAX_REFINE);
- pc->unequipitem(sd,i,2); // status calc will happen in pc->equipitem() below
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE); // status calc will happen in pc->equipitem() below
clif->refine(sd->fd,0,i,sd->status.inventory[i].refine);
- clif->delitem(sd,i,1,3);
+ clif->delitem(sd, i, 1, DELITEM_MATERIALCHANGE);
//Logs items, got from (N)PC scripts [Lupus]
logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]);
@@ -8504,10 +8546,10 @@ BUILDIN(failedrefitem)
i=pc->checkequip(sd,script->equip[num-1]);
if(i >= 0) {
sd->status.inventory[i].refine = 0;
- pc->unequipitem(sd,i,3); //recalculate bonus
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); //recalculate bonus
clif->refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure
- pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
+ pc->delitem(sd, i, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
clif->misceffect(&sd->bl,2); // display failure effect
}
@@ -8538,12 +8580,12 @@ BUILDIN(downrefitem)
//Logs items, got from (N)PC scripts [Lupus]
logs->pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i],sd->inventory_data[i]);
- pc->unequipitem(sd,i,2); // status calc will happen in pc->equipitem() below
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_FORCE); // status calc will happen in pc->equipitem() below
sd->status.inventory[i].refine -= down;
sd->status.inventory[i].refine = cap_value( sd->status.inventory[i].refine, 0, MAX_REFINE);
clif->refine(sd->fd,2,i,sd->status.inventory[i].refine);
- clif->delitem(sd,i,1,3);
+ clif->delitem(sd, i, 1, DELITEM_MATERIALCHANGE);
//Logs items, got from (N)PC scripts [Lupus]
logs->pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i],sd->inventory_data[i]);
@@ -8572,8 +8614,8 @@ BUILDIN(delequip)
if (num > 0 && num <= ARRAYLENGTH(script->equip))
i=pc->checkequip(sd,script->equip[num-1]);
if(i >= 0) {
- pc->unequipitem(sd,i,3); //recalculate bonus
- pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); //recalculate bonus
+ pc->delitem(sd, i, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
return true;
}
@@ -8829,7 +8871,7 @@ BUILDIN(autobonus3) {
BUILDIN(skill) {
int id;
int level;
- int flag = 1;
+ int flag = SKILL_GRANT_TEMPORARY;
TBL_PC* sd;
sd = script->rid2sd(st);
@@ -8857,7 +8899,7 @@ BUILDIN(skill) {
BUILDIN(addtoskill) {
int id;
int level;
- int flag = 2;
+ int flag = SKILL_GRANT_TEMPSTACK;
TBL_PC* sd;
sd = script->rid2sd(st);
@@ -9702,8 +9744,7 @@ BUILDIN(monster)
if (script_hasdata(st, 10))
{
ai = script_getnum(st, 10);
- if (ai > 4)
- {
+ if (ai > AI_FLORA) {
ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_);
return false;
}
@@ -9807,7 +9848,7 @@ BUILDIN(areamonster) {
if (script_hasdata(st, 12)) {
ai = script_getnum(st, 12);
- if (ai > 4) {
+ if (ai > AI_FLORA) {
ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_);
return false;
}
@@ -10977,7 +11018,7 @@ BUILDIN(homunculus_mutate)
if (m_class == HT_EVO && m_id == HT_S &&
sd->hd->homunculus.level >= 99 && i != INDEX_NOT_FOUND &&
- !pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_SCRIPT) ) {
+ !pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT) ) {
sd->hd->homunculus.vaporize = HOM_ST_REST; // Remove morph state.
homun->call(sd); // Respawn homunculus.
homun->mutate(sd->hd, homun_id);
@@ -11158,26 +11199,24 @@ BUILDIN(resetstatus)
/*==========================================
* script command resetskill
*------------------------------------------*/
-BUILDIN(resetskill)
-{
+BUILDIN(resetskill) {
TBL_PC *sd;
sd=script->rid2sd(st);
if( sd == NULL )
return false;
- pc->resetskill(sd,1);
+ pc->resetskill(sd, PCRESETSKILL_RESYNC);
return true;
}
/*==========================================
* Counts total amount of skill points.
*------------------------------------------*/
-BUILDIN(skillpointcount)
-{
+BUILDIN(skillpointcount) {
TBL_PC *sd;
sd=script->rid2sd(st);
if( sd == NULL )
return false;
- script_pushint(st,sd->status.skill_point + pc->resetskill(sd,2));
+ script_pushint(st,sd->status.skill_point + pc->resetskill(sd, PCRESETSKILL_RECOUNT));
return true;
}
@@ -11219,10 +11258,10 @@ static TBL_PC *prepareChangeSex(struct script_state* st)
if (sd == NULL)
return NULL;
- pc->resetskill(sd, 4);
+ pc->resetskill(sd, PCRESETSKILL_CHSEX);
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (i=0; i<EQI_MAX; i++)
- if (sd->equip_index[i] >= 0) pc->unequipitem(sd, sd->equip_index[i], 3);
+ if (sd->equip_index[i] >= 0) pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
return sd;
}
@@ -11234,7 +11273,7 @@ BUILDIN(changesex)
TBL_PC *sd = prepareChangeSex(st);
if (sd == NULL)
return false;
- chrif->changesex(sd);
+ chrif->changesex(sd, true);
return true;
}
@@ -11246,12 +11285,7 @@ BUILDIN(changecharsex)
TBL_PC *sd = prepareChangeSex(st);
if (sd == NULL)
return false;
- if (sd->status.sex == 99)
- sd->status.sex = 0;
- sd->status.sex = sd->status.sex ? 0 : 1;
- chrif->save(sd, 0);
- if (sd->fd)
- clif->authfail_fd(sd->fd, 15);
+ chrif->changesex(sd, false);
return true;
}
@@ -12280,7 +12314,7 @@ BUILDIN(successremovecards)
for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++)
item_tmp.card[j]=sd->status.inventory[i].card[j];
- pc->delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT);
+ pc->delitem(sd, i, 1, 0, DELITEM_MATERIALCHANGE, LOG_TYPE_SCRIPT);
if ((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) {
//chk if can be spawn in inventory otherwise put on floor
clif->additem(sd,0,0,flag);
@@ -12342,7 +12376,7 @@ BUILDIN(failedremovecards)
if (cardflag == 1) {
if (typefail == 0 || typefail == 2) {
// destroy the item
- pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
+ pc->delitem(sd, i, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
} else if (typefail == 1) {
// destroy the card
int flag, j;
@@ -12360,7 +12394,7 @@ BUILDIN(failedremovecards)
for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++)
item_tmp.card[j]=sd->status.inventory[i].card[j];
- pc->delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
+ pc->delitem(sd, i, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT);
if((flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) {
clif->additem(sd,0,0,flag);
@@ -13054,7 +13088,7 @@ BUILDIN(clearitem)
if(sd==NULL) return true;
for (i=0; i<MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
- pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT);
+ pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_SCRIPT);
}
}
return true;
@@ -13483,7 +13517,7 @@ BUILDIN(nude)
if( sd->equip_index[ i ] >= 0 ) {
if( !calcflag )
calcflag = 1;
- pc->unequipitem( sd , sd->equip_index[ i ] , 2);
+ pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_FORCE);
}
}
@@ -13830,7 +13864,7 @@ BUILDIN(npcstop) {
if( nd ) {
unit->bl2ud2(&nd->bl); // ensure nd->ud is safe to edit
- unit->stop_walking(&nd->bl,1|4);
+ unit->stop_walking(&nd->bl, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
}
return true;
@@ -14240,11 +14274,6 @@ BUILDIN(isnight) {
return true;
}
-BUILDIN(isday) {
- script_pushint(st,(map->night_flag == 0));
- return true;
-}
-
/*================================================
* Check how many items/cards in the list are
* equipped - used for 2/15's cards patch [celest]
@@ -14460,7 +14489,7 @@ BUILDIN(unequip)
if (sd != NULL && num >= 1 && num <= ARRAYLENGTH(script->equip)) {
int i = pc->checkequip(sd,script->equip[num-1]);
if (i >= 0)
- pc->unequipitem(sd,i,1|2);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
return true;
}
@@ -15466,8 +15495,26 @@ BUILDIN(compare)
return true;
}
-// [zBuffer] List of mathematics commands --->
-BUILDIN(sqrt)
+BUILDIN(strcmp)
+{
+ const char *str1 = script_getstr(st,2);
+ const char *str2 = script_getstr(st,3);
+ script_pushint(st,strcmp(str1, str2));
+ return true;
+}
+
+// List of mathematics commands --->
+
+BUILDIN(log10)
+{
+ double i, a;
+ i = script_getnum(st,2);
+ a = log10(i);
+ script_pushint(st,(int)a);
+ return true;
+}
+
+BUILDIN(sqrt) //[zBuffer]
{
double i, a;
i = script_getnum(st,2);
@@ -15476,7 +15523,7 @@ BUILDIN(sqrt)
return true;
}
-BUILDIN(pow)
+BUILDIN(pow) //[zBuffer]
{
double i, a, b;
a = script_getnum(st,2);
@@ -15486,7 +15533,7 @@ BUILDIN(pow)
return true;
}
-BUILDIN(distance)
+BUILDIN(distance) //[zBuffer]
{
int x0, y0, x1, y1;
@@ -15499,7 +15546,7 @@ BUILDIN(distance)
return true;
}
-// <--- [zBuffer] List of mathematics commands
+// <--- List of mathematics commands
BUILDIN(min)
{
@@ -16432,7 +16479,7 @@ BUILDIN(unitstop) {
if( bl != NULL ) {
unit->bl2ud2(bl); // ensure ((TBL_NPC*)bl)->ud is safe to edit
unit->stop_attack(bl);
- unit->stop_walking(bl,4);
+ unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
if( bl->type == BL_MOB )
((TBL_MOB*)bl)->target_id = 0;
}
@@ -17136,18 +17183,27 @@ BUILDIN(changequest) {
BUILDIN(questactive) {
struct map_session_data *sd = script->rid2sd(st);
- int quest_progress = 0;
+ int qid, i;
- if (sd == NULL)
+ if (sd == NULL) {
+ ShowError("questactive: no player attached!");
return false;
+ }
+
+ qid = script_getnum(st, 2);
+
+ ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == qid );
+
+ if( i >= sd->avail_quests ) {
+ script_pushint(st, 0);
+ return true;
+ }
- if (quest->check(sd, script_getnum(st, 2), HAVEQUEST) == Q_ACTIVE)
+ if(sd->quest_log[i].state == Q_ACTIVE)
script_pushint(st, 1);
else
script_pushint(st, 0);
- script_pushint(st, quest_progress);
-
return true;
}
@@ -17251,7 +17307,9 @@ BUILDIN(waitingroom2bg) {
return true;
}
+ Assert_retr(false, cd->users < MAX_CHAT_USERS);
n = cd->users; // This is always < MAX_CHAT_USERS
+
for (i = 0; i < n && i < MAX_BG_MEMBERS; i++) {
struct map_session_data *sd = cd->usersd[i];
if (sd != NULL && bg->team_join(bg_id, sd))
@@ -17356,7 +17414,7 @@ BUILDIN(bg_monster_set_team) {
md->bg_id = bg_id;
mob_stop_attack(md);
- mob_stop_walking(md, 0);
+ mob_stop_walking(md, STOPWALKING_FLAG_NONE);
md->target_id = md->attacked_id = 0;
clif->charnameack(0, &md->bl);
@@ -18158,7 +18216,7 @@ BUILDIN(setcashmount)
if ((sd = script->rid2sd(st)) == NULL)
return true;
if (pc_hasmount(sd)) {
- clif->msgtable(sd->fd, 0X78b);
+ clif->msgtable(sd, MSG_REINS_CANT_USE_MOUNTED);
script_pushint(st,0);//can't mount with one of these
} else {
if (sd->sc.data[SC_ALL_RIDING])
@@ -19617,6 +19675,48 @@ BUILDIN(channelmes)
return true;
}
+
+/** By Cydh
+Display script message
+showscript "<message>"{,<GID>};
+*/
+BUILDIN(showscript) {
+ struct block_list *bl = NULL;
+ const char *msg = script_getstr(st, 2);
+ int id = 0;
+
+ if (script_hasdata(st, 3)) {
+ id = script_getnum(st, 3);
+ bl = map->id2bl(id);
+ }
+ else {
+ bl = st->rid ? map->id2bl(st->rid) : map->id2bl(st->oid);
+ }
+
+ if (!bl) {
+ ShowError("buildin_showscript: Script not attached. (id=%d, rid=%d, oid=%d)\n", id, st->rid, st->oid);
+ script_pushint(st, 0);
+ return false;
+ }
+
+ clif->ShowScript(bl, msg);
+
+ script_pushint(st, 1);
+
+ return true;
+}
+
+BUILDIN(mergeitem)
+{
+ struct map_session_data *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ return true;
+
+ clif->openmergeitem(sd->fd, sd);
+
+ return true;
+}
/** place holder for the translation macro **/
BUILDIN(_) {
return true;
@@ -19761,7 +19861,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(jobchange,"i?"),
BUILDIN_DEF(jobname,"i"),
BUILDIN_DEF(input,"r??"),
- BUILDIN_DEF(warp,"sii"),
+ BUILDIN_DEF(warp,"sii?"),
BUILDIN_DEF(areawarp,"siiiisii??"),
BUILDIN_DEF(warpchar,"siii"), // [LuzZza]
BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X]
@@ -19807,6 +19907,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getguildmember,"i?"),
BUILDIN_DEF(strcharinfo,"i"),
BUILDIN_DEF(strnpcinfo,"i"),
+ BUILDIN_DEF(charid2rid,"i"),
BUILDIN_DEF(getequipid,"i"),
BUILDIN_DEF(getequipname,"i"),
BUILDIN_DEF(getbrokenid,"i"), // [Valaris]
@@ -19997,7 +20098,6 @@ void script_parse_builtin(void) {
BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus]
BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest]
BUILDIN_DEF(isnight,""), // check whether it is night time [Celest]
- BUILDIN_DEF_DEPRECATED(isday,""), // check whether it is day time [Celest] // DEPRECATED 2015-01-21 [Haru]
BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest]
BUILDIN_DEF(isequippedcnt,"i*"), // check how many items/cards are being equipped [Celest]
BUILDIN_DEF(cardscnt,"i*"), // check how many items/cards are being equipped in the same arm [Lupus]
@@ -20040,14 +20140,16 @@ void script_parse_builtin(void) {
BUILDIN_DEF(countstr,"ss?"),
BUILDIN_DEF(setnpcdisplay,"sv??"),
BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine.
+ BUILDIN_DEF(strcmp,"ss"),
BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info
BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info
BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item
- // [zBuffer] List of mathematics commands --->
- BUILDIN_DEF(sqrt,"i"),
- BUILDIN_DEF(pow,"ii"),
- BUILDIN_DEF(distance,"iiii"),
- // <--- [zBuffer] List of mathematics commands
+ // List of mathematics commands --->
+ BUILDIN_DEF(log10,"i"),
+ BUILDIN_DEF(sqrt,"i"), //[zBuffer]
+ BUILDIN_DEF(pow,"ii"), //[zBuffer]
+ BUILDIN_DEF(distance,"iiii"), //[zBuffer]
+ // <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
BUILDIN_DEF(max, "i*"),
BUILDIN_DEF(md5,"s"),
@@ -20175,7 +20277,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(makerune,"i"),
BUILDIN_DEF(hascashmount,""),//[Ind]
BUILDIN_DEF(setcashmount,""),//[Ind]
- BUILDIN_DEF(checkre,"i"),
+ BUILDIN_DEF_DEPRECATED(checkre,"i"), // Deprecated 2015-05-08 [Haru]
/**
* rAthena and beyond!
**/
@@ -20252,6 +20354,8 @@ void script_parse_builtin(void) {
BUILDIN_DEF(shopcount, "i"),
BUILDIN_DEF(channelmes, "ss"),
+ BUILDIN_DEF(showscript, "s?"),
+ BUILDIN_DEF(mergeitem,""),
BUILDIN_DEF(_,"s"),
};
int i, len = ARRAYLENGTH(BUILDIN);
@@ -20357,6 +20461,43 @@ void script_hardcoded_constants(void) {
script->set_constant("BG_AREA",BG_AREA,false);
script->set_constant("BG_AREA_WOS",BG_AREA_WOS,false);
script->set_constant("BG_QUEUE",BG_QUEUE,false);
+
+ /* Renewal */
+#ifdef RENEWAL
+ script->set_constant("RENEWAL", 1, false);
+#else
+ script->set_constant("RENEWAL", 0, false);
+#endif
+#ifdef RENEWAL_CAST
+ script->set_constant("RENEWAL_CAST", 1, false);
+#else
+ script->set_constant("RENEWAL_CAST", 0, false);
+#endif
+#ifdef RENEWAL_DROP
+ script->set_constant("RENEWAL_DROP", 1, false);
+#else
+ script->set_constant("RENEWAL_DROP", 0, false);
+#endif
+#ifdef RENEWAL_EXP
+ script->set_constant("RENEWAL_EXP", 1, false);
+#else
+ script->set_constant("RENEWAL_EXP", 0, false);
+#endif
+#ifdef RENEWAL_LVDMG
+ script->set_constant("RENEWAL_LVDMG", 1, false);
+#else
+ script->set_constant("RENEWAL_LVDMG", 0, false);
+#endif
+#ifdef RENEWAL_EDP
+ script->set_constant("RENEWAL_EDP", 1, false);
+#else
+ script->set_constant("RENEWAL_EDP", 0, false);
+#endif
+#ifdef RENEWAL_ASPD
+ script->set_constant("RENEWAL_ASPD", 1, false);
+#else
+ script->set_constant("RENEWAL_ASPD", 0, false);
+#endif
}
/**
diff --git a/src/map/script.h b/src/map/script.h
index 51bdf23b5..93d60f416 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -5,16 +5,16 @@
#ifndef MAP_SCRIPT_H
#define MAP_SCRIPT_H
+#include "map/map.h" //EVENT_NAME_LENGTH
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h" // struct item
+#include "common/sql.h" // Sql
+#include "common/strlib.h" //StringBuf
+
#include <errno.h>
#include <setjmp.h>
-#include "map.h" //EVENT_NAME_LENGTH
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h" // struct item
-#include "../common/sql.h" // Sql
-#include "../common/strlib.h" //StringBuf
-
/**
* Declarations
**/
@@ -605,6 +605,7 @@ struct script_interface {
/* */
struct script_string_buf parse_simpleexpr_str;
struct script_string_buf lang_export_line_buf;
+ struct script_string_buf lang_export_unescaped_buf;
/* */
int parse_cleanup_timer_id;
/* */
diff --git a/src/map/searchstore.c b/src/map/searchstore.c
index 782c14987..b9e23ae82 100644
--- a/src/map/searchstore.c
+++ b/src/map/searchstore.c
@@ -4,15 +4,15 @@
#define HERCULES_CORE
-#include "searchstore.h" // struct s_search_store_info
-
-#include "battle.h" // battle_config.*
-#include "clif.h" // clif->open_search_store_info, clif->search_store_info_*
-#include "pc.h" // struct map_session_data
-#include "../common/cbasetypes.h"
-#include "../common/malloc.h" // aMalloc, aRealloc, aFree
-#include "../common/showmsg.h" // ShowError, ShowWarning
-#include "../common/strlib.h" // safestrncpy
+#include "searchstore.h" // struct s_search_store_info
+
+#include "map/battle.h" // battle_config.*
+#include "map/clif.h" // clif-"open_search_store_info, clif-"search_store_info_*
+#include "map/pc.h" // struct map_session_data
+#include "common/cbasetypes.h"
+#include "common/malloc.h" // aMalloc, aRealloc, aFree
+#include "common/showmsg.h" // ShowError, ShowWarning
+#include "common/strlib.h" // safestrncpy
struct searchstore_interface searchstore_s;
diff --git a/src/map/searchstore.h b/src/map/searchstore.h
index 6664eddfa..2778740a5 100644
--- a/src/map/searchstore.h
+++ b/src/map/searchstore.h
@@ -5,11 +5,11 @@
#ifndef MAP_SEARCHSTORE_H
#define MAP_SEARCHSTORE_H
-#include <time.h>
+#include "map/map.h" // MESSAGE_SIZE
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // MAX_SLOTS
-#include "map.h" // MESSAGE_SIZE
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // MAX_SLOTS
+#include <time.h>
/**
* Defines
diff --git a/src/map/skill.c b/src/map/skill.c
index 96ade3908..f2154aa22 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4,47 +4,47 @@
#define HERCULES_CORE
-#include "../config/core.h" // DBPATH, MAGIC_REFLECTION_TYPE, OFFICIAL_WALKPATH, RENEWAL, RENEWAL_CAST, VARCAST_REDUCTION()
+#include "config/core.h" // DBPATH, MAGIC_REFLECTION_TYPE, OFFICIAL_WALKPATH, RENEWAL, RENEWAL_CAST, VARCAST_REDUCTION()
#include "skill.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/date.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/status.h"
+#include "map/unit.h"
+#include "common/cbasetypes.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "battle.h"
-#include "battleground.h"
-#include "chrif.h"
-#include "clif.h"
-#include "date.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "status.h"
-#include "unit.h"
-#include "../common/cbasetypes.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
#define SKILLUNITTIMER_INTERVAL 100
// ranges reserved for mapping skill ids to skilldb offsets
@@ -62,6 +62,7 @@
#endif
struct skill_interface skill_s;
+struct s_skill_dbs skilldbs;
//Since only mob-casted splash skills can hit ice-walls
static inline int splash_target(struct block_list* bl) {
@@ -99,7 +100,7 @@ int skill_get_index( uint16 skill_id ) {
skill_id = MC_SKILLRANGEMIN + skill_id - MC_SKILLBASE;
else if( skill_id >= HM_SKILLBASE )
skill_id = HM_SKILLRANGEMIN + skill_id - HM_SKILLBASE;
- //[Ind/Hercules] GO GO GO LESS! - http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
+ //[Ind/Hercules] GO GO GO LESS! - http://herc.ws/board/topic/512-skill-id-processing-overhaul/
else if( skill_id > 1019 && skill_id < 8001 ) {
if( skill_id < 2058 ) // 1020 - 2000 are empty
skill_id = 1020 + skill_id - 2001;
@@ -121,11 +122,11 @@ int skill_get_index( uint16 skill_id ) {
}
const char* skill_get_name( uint16 skill_id ) {
- return skill->db[skill->get_index(skill_id)].name;
+ return skill->dbs->db[skill->get_index(skill_id)].name;
}
const char* skill_get_desc( uint16 skill_id ) {
- return skill->db[skill->get_index(skill_id)].desc;
+ return skill->dbs->db[skill->get_index(skill_id)].desc;
}
// out of bounds error checking [celest]
@@ -138,58 +139,58 @@ void skill_chk(uint16* skill_id) {
skill->chk(&(id)); \
if(!(id)) return 0; \
if( (lv) > MAX_SKILL_LEVEL && (var) > 1 ) { \
- int lv2__ = (lv); (lv) = skill->db[(id)].max; \
+ int lv2__ = (lv); (lv) = skill->dbs->db[(id)].max; \
return (var) + ((lv2__-(lv))/2);\
} \
return (var);\
} while(0)
#define skill_glv(lv) min((lv),MAX_SKILL_LEVEL-1)
// Skill DB
-int skill_get_hit( uint16 skill_id ) { skill_get (skill->db[skill_id].hit, skill_id); }
-int skill_get_inf( uint16 skill_id ) { skill_get (skill->db[skill_id].inf, skill_id); }
-int skill_get_ele( uint16 skill_id , uint16 skill_lv ) { skill_get (skill->db[skill_id].element[skill_glv(skill_lv-1)], skill_id); }
-int skill_get_nk( uint16 skill_id ) { skill_get (skill->db[skill_id].nk, skill_id); }
-int skill_get_max( uint16 skill_id ) { skill_get (skill->db[skill_id].max, skill_id); }
-int skill_get_range( uint16 skill_id , uint16 skill_lv ) { skill_get2 (skill->db[skill_id].range[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_splash( uint16 skill_id , uint16 skill_lv ) { skill_get2 ( (skill->db[skill_id].splash[skill_glv(skill_lv-1)]>=0?skill->db[skill_id].splash[skill_glv(skill_lv-1)]:AREA_SIZE), skill_id, skill_lv); }
-int skill_get_hp( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].hp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_sp( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].sp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_hp_rate(uint16 skill_id, uint16 skill_lv ) { skill_get2 (skill->db[skill_id].hp_rate[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_sp_rate(uint16 skill_id, uint16 skill_lv ) { skill_get2 (skill->db[skill_id].sp_rate[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_state(uint16 skill_id) { skill_get (skill->db[skill_id].state, skill_id); }
-int skill_get_spiritball(uint16 skill_id, uint16 skill_lv) { skill_get2 (skill->db[skill_id].spiritball[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_itemid(uint16 skill_id, int idx) { skill_get (skill->db[skill_id].itemid[idx], skill_id); }
-int skill_get_itemqty(uint16 skill_id, int idx) { skill_get (skill->db[skill_id].amount[idx], skill_id); }
-int skill_get_zeny( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].zeny[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_num( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].num[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_cast( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].cast[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_delay( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].delay[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].walkdelay[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_time( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].upkeep_time[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_time2( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].upkeep_time2[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_castdef( uint16 skill_id ) { skill_get (skill->db[skill_id].cast_def_rate, skill_id); }
-int skill_get_weapontype( uint16 skill_id ) { skill_get (skill->db[skill_id].weapon, skill_id); }
-int skill_get_ammotype( uint16 skill_id ) { skill_get (skill->db[skill_id].ammo, skill_id); }
-int skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv ) { skill_get2 (skill->db[skill_id].ammo_qty[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_inf2( uint16 skill_id ) { skill_get (skill->db[skill_id].inf2, skill_id); }
-int skill_get_castcancel( uint16 skill_id ) { skill_get (skill->db[skill_id].castcancel, skill_id); }
-int skill_get_maxcount( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].maxcount[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_blewcount( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].blewcount[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_mhp( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].mhp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_castnodex( uint16 skill_id ,uint16 skill_lv ) { skill_get2 (skill->db[skill_id].castnodex[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_delaynodex( uint16 skill_id ,uint16 skill_lv ){ skill_get2 (skill->db[skill_id].delaynodex[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_type( uint16 skill_id ) { skill_get (skill->db[skill_id].skill_type, skill_id); }
-int skill_get_unit_id ( uint16 skill_id, int flag ){ skill_get (skill->db[skill_id].unit_id[flag], skill_id); }
-int skill_get_unit_interval( uint16 skill_id ) { skill_get (skill->db[skill_id].unit_interval, skill_id); }
-int skill_get_unit_range( uint16 skill_id, uint16 skill_lv ) { skill_get2 (skill->db[skill_id].unit_range[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_unit_target( uint16 skill_id ) { skill_get (skill->db[skill_id].unit_target&BCT_ALL, skill_id); }
-int skill_get_unit_bl_target( uint16 skill_id ) { skill_get (skill->db[skill_id].unit_target&BL_ALL, skill_id); }
-int skill_get_unit_flag( uint16 skill_id ) { skill_get (skill->db[skill_id].unit_flag, skill_id); }
-int skill_get_unit_layout_type( uint16 skill_id ,uint16 skill_lv ){ skill_get2 (skill->db[skill_id].unit_layout_type[skill_glv(skill_lv-1)], skill_id, skill_lv); }
-int skill_get_cooldown( uint16 skill_id, uint16 skill_lv ) { skill_get2 (skill->db[skill_id].cooldown[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_hit( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].hit, skill_id); }
+int skill_get_inf( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].inf, skill_id); }
+int skill_get_ele( uint16 skill_id , uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get (skill->dbs->db[skill_id].element[skill_glv(skill_lv-1)], skill_id); }
+int skill_get_nk( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].nk, skill_id); }
+int skill_get_max( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].max, skill_id); }
+int skill_get_range( uint16 skill_id , uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].range[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_splash( uint16 skill_id , uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 ( (skill->dbs->db[skill_id].splash[skill_glv(skill_lv-1)]>=0?skill->dbs->db[skill_id].splash[skill_glv(skill_lv-1)]:AREA_SIZE), skill_id, skill_lv); }
+int skill_get_hp( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].hp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_sp( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].sp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_hp_rate(uint16 skill_id, uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].hp_rate[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_sp_rate(uint16 skill_id, uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].sp_rate[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_state(uint16 skill_id) { skill_get (skill->dbs->db[skill_id].state, skill_id); }
+int skill_get_spiritball(uint16 skill_id, uint16 skill_lv) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].spiritball[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_itemid(uint16 skill_id, int idx) { skill_get (skill->dbs->db[skill_id].itemid[idx], skill_id); }
+int skill_get_itemqty(uint16 skill_id, int idx) { skill_get (skill->dbs->db[skill_id].amount[idx], skill_id); }
+int skill_get_zeny( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].zeny[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_num( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].num[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_cast( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].cast[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_delay( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].delay[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_walkdelay( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].walkdelay[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_time( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].upkeep_time[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_time2( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].upkeep_time2[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_castdef( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].cast_def_rate, skill_id); }
+int skill_get_weapontype( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].weapon, skill_id); }
+int skill_get_ammotype( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].ammo, skill_id); }
+int skill_get_ammo_qty( uint16 skill_id, uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].ammo_qty[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_inf2( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].inf2, skill_id); }
+int skill_get_castcancel( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].castcancel, skill_id); }
+int skill_get_maxcount( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].maxcount[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_blewcount( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].blewcount[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_mhp( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].mhp[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_castnodex( uint16 skill_id ,uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].castnodex[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_delaynodex( uint16 skill_id ,uint16 skill_lv ){ Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].delaynodex[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_type( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].skill_type, skill_id); }
+int skill_get_unit_id ( uint16 skill_id, int flag ){ skill_get (skill->dbs->db[skill_id].unit_id[flag], skill_id); }
+int skill_get_unit_interval( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].unit_interval, skill_id); }
+int skill_get_unit_range( uint16 skill_id, uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].unit_range[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_unit_target( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].unit_target&BCT_ALL, skill_id); }
+int skill_get_unit_bl_target( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].unit_target&BL_ALL, skill_id); }
+int skill_get_unit_flag( uint16 skill_id ) { skill_get (skill->dbs->db[skill_id].unit_flag, skill_id); }
+int skill_get_unit_layout_type( uint16 skill_id ,uint16 skill_lv ){ Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].unit_layout_type[skill_glv(skill_lv-1)], skill_id, skill_lv); }
+int skill_get_cooldown( uint16 skill_id, uint16 skill_lv ) { Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].cooldown[skill_glv(skill_lv-1)], skill_id, skill_lv); }
int skill_get_fixed_cast( uint16 skill_id ,uint16 skill_lv ) {
#ifdef RENEWAL_CAST
- skill_get2 (skill->db[skill_id].fixed_cast[skill_glv(skill_lv-1)], skill_id, skill_lv);
+ Assert_ret(skill_lv > 0); skill_get2 (skill->dbs->db[skill_id].fixed_cast[skill_glv(skill_lv-1)], skill_id, skill_lv);
#else
return 0;
#endif
@@ -223,17 +224,17 @@ int skill_get_casttype (uint16 skill_id) {
}
int skill_get_casttype2 (uint16 index) {
- int inf = skill->db[index].inf;
+ int inf = skill->dbs->db[index].inf;
if (inf&(INF_GROUND_SKILL))
return CAST_GROUND;
if (inf&INF_SUPPORT_SKILL)
return CAST_NODAMAGE;
if (inf&INF_SELF_SKILL) {
- if(skill->db[index].inf2&INF2_NO_TARGET_SELF)
+ if(skill->dbs->db[index].inf2&INF2_NO_TARGET_SELF)
return CAST_DAMAGE; //Combo skill.
return CAST_NODAMAGE;
}
- if (skill->db[index].nk&NK_NO_DAMAGE)
+ if (skill->dbs->db[index].nk&NK_NO_DAMAGE)
return CAST_NODAMAGE;
return CAST_DAMAGE;
}
@@ -438,7 +439,7 @@ int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* b
if( !(sd->sc.data[SC__REPRODUCE]) && ((skill_id >= RK_ENCHANTBLADE && skill_id <= LG_OVERBRAND_PLUSATK) || (skill_id >= RL_GLITTERING_GREED && skill_id <= OB_AKAITSUKI) || (skill_id >= GC_DARKCROW && skill_id <= NC_MAGMA_ERUPTION_DOTDAMAGE)))
return 0;
// Reproduce will only copy skills according on the list. [Jobbie]
- else if( sd->sc.data[SC__REPRODUCE] && !skill->reproduce_db[skill->get_index(skill_id)] )
+ else if( sd->sc.data[SC__REPRODUCE] && !skill->dbs->reproduce_db[skill->get_index(skill_id)] )
return 0;
return 1;
@@ -619,19 +620,19 @@ struct s_skill_unit_layout* skill_get_unit_layout (uint16 skill_id, uint16 skill
}
if (pos != -1) // simple single-definition layout
- return &skill->unit_layout[pos];
+ return &skill->dbs->unit_layout[pos];
dir = (src->x == x && src->y == y) ? 6 : map->calc_dir(src,x,y); // 6 - default aegis direction
if (skill_id == MG_FIREWALL)
- return &skill->unit_layout [skill->firewall_unit_pos + dir];
+ return &skill->dbs->unit_layout [skill->firewall_unit_pos + dir];
else if (skill_id == WZ_ICEWALL)
- return &skill->unit_layout [skill->icewall_unit_pos + dir];
+ return &skill->dbs->unit_layout [skill->icewall_unit_pos + dir];
else if( skill_id == WL_EARTHSTRAIN ) //Warlock
- return &skill->unit_layout [skill->earthstrain_unit_pos + dir];
+ return &skill->dbs->unit_layout [skill->earthstrain_unit_pos + dir];
ShowError("skill_get_unit_layout: unknown unit layout for skill %d (level %d)\n", skill_id, skill_lv);
- return &skill->unit_layout[0]; // default 1x1 layout
+ return &skill->dbs->unit_layout[0]; // default 1x1 layout
}
/*==========================================
@@ -671,7 +672,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
if( skill_id != WS_CARTTERMINATION && skill_id != AM_DEMONSTRATION && skill_id != CR_REFLECTSHIELD && skill_id != MS_REFLECTSHIELD && skill_id != ASC_BREAKER ) {
// Trigger status effects
enum sc_type type;
- int i;
+ int i, flag;
for( i = 0; i < ARRAYLENGTH(sd->addeff) && sd->addeff[i].flag; i++ ) {
rate = sd->addeff[i].rate;
if( attack_type&BF_LONG ) // Any ranged physical attack takes status arrows into account (Grimtooth...) [DracoRPG]
@@ -695,13 +696,22 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
}
type = sd->addeff[i].id;
- temp = skill->get_time2(status->sc2skill(type),7);
+
+ if (sd->addeff[i].duration > 0) {
+ // Fixed duration
+ temp = sd->addeff[i].duration;
+ flag = SCFLAG_FIXEDRATE|SCFLAG_FIXEDTICK;
+ } else {
+ // Default duration
+ temp = skill->get_time2(status->sc2skill(type),7);
+ flag = SCFLAG_NONE;
+ }
if (sd->addeff[i].flag&ATF_TARGET)
- status->change_start(src,bl,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,SCFLAG_NONE);
+ status->change_start(src,bl,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,flag);
if (sd->addeff[i].flag&ATF_SELF)
- status->change_start(src,src,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,SCFLAG_NONE);
+ status->change_start(src,src,type,rate,7,0,(type == SC_BURNING)?src->id:0,0,temp,flag);
}
}
@@ -912,9 +922,11 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
break;
case AM_ACIDTERROR:
- sc_start2(src,bl,SC_BLOODING,(skill_lv*3),skill_lv,src->id,skill->get_time2(skill_id,skill_lv));
- if (skill->break_equip(bl, EQP_ARMOR, 100*skill->get_time(skill_id,skill_lv), BCT_ENEMY))
- clif->emotion(bl,E_OMG);
+ sc_start2(src, bl, SC_BLOODING, (skill_lv * 3), skill_lv, src->id, skill->get_time2(skill_id, skill_lv));
+ if ( bl->type == BL_PC && rnd() % 1000 < 10 * skill->get_time(skill_id, skill_lv) ) {
+ skill->break_equip(bl, EQP_ARMOR, 10000, BCT_ENEMY);
+ clif->emotion(bl, E_OMG); // emote icon still shows even there is no armor equip.
+ }
break;
case AM_DEMONSTRATION:
@@ -1356,7 +1368,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
break;
}
- if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai) {
+ if (md && battle_config.summons_trigger_autospells && md->master_id && md->special_state.ai != AI_NONE) {
//Pass heritage to Master for status causing effects. [Skotlex]
sd = map->id2sd(md->master_id);
src = sd?&sd->bl:src;
@@ -2002,7 +2014,7 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in
}
if (flag) {
sd->status.inventory[j].attribute = 1;
- pc->unequipitem(sd, j, 3);
+ pc->unequipitem(sd, j, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
}
clif->equiplist(sd);
@@ -2194,7 +2206,12 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
//Trick Dead protects you from damage, but not from buffs and the like, hence it's placed here.
if (sc && sc->data[SC_TRICKDEAD])
return 0;
-
+ if ( skill_id != HW_GRAVITATION ) {
+ struct status_change *csc = status->get_sc(src);
+ if(csc && csc->data[SC_GRAVITATION] && csc->data[SC_GRAVITATION]->val3 == BCT_SELF )
+ return 0;
+ }
+
dmg = battle->calc_attack(attack_type,src,bl,skill_id,skill_lv,flag&0xFFF);
//Skotlex: Adjusted to the new system
@@ -2213,9 +2230,11 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
}
}
- if( dmg.flag&BF_MAGIC && ( (battle_config.eq_single_target_reflectable && (flag&0xFFF) == 1) ) ) {
+ if( dmg.flag&BF_MAGIC
+ && (skill_id != NPC_EARTHQUAKE || (battle_config.eq_single_target_reflectable && (flag & 0xFFF) == 1)) ) { /* Need more info cause NPC_EARTHQUAKE is ground type */
// Earthquake on multiple targets is not counted as a target skill. [Inkfish]
- if( (dmg.damage || dmg.damage2) && (type = skill->magic_reflect(src, bl, src==dsrc)) ) {
+ int reflecttype;
+ if( (dmg.damage || dmg.damage2) && (reflecttype = skill->magic_reflect(src, bl, src==dsrc)) ) {
//Magic reflection, switch caster/target
struct block_list *tbl = bl;
rmdamage = true;
@@ -2232,17 +2251,17 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
/* bugreport:7859 magical reflected zeroes blow count */
dmg.blewcount = 0;
//Spirit of Wizard blocks Kaite's reflection
- if (type == 2 && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_WIZARD) {
+ if (reflecttype == 2 && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_WIZARD) {
//Consume one Fragment per hit of the casted skill? [Skotlex]
- type = tsd ? pc->search_inventory(tsd, ITEMID_FRAGMENT_OF_CRYSTAL) : 0;
- if (type != INDEX_NOT_FOUND) {
- if ( tsd ) pc->delitem(tsd, type, 1, 0, 1, LOG_TYPE_CONSUME);
+ int consumeitem = tsd ? pc->search_inventory(tsd, ITEMID_FRAGMENT_OF_CRYSTAL) : 0;
+ if (consumeitem != INDEX_NOT_FOUND) {
+ if ( tsd ) pc->delitem(tsd, consumeitem, 1, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
dmg.damage = dmg.damage2 = 0;
dmg.dmg_lv = ATK_MISS;
sc->data[SC_SOULLINK]->val3 = skill_id;
sc->data[SC_SOULLINK]->val4 = dsrc->id;
}
- } else if( type != 2 ) /* Kaite bypasses */
+ } else if( reflecttype != 2 ) /* Kaite bypasses */
additional_effects = false;
/**
@@ -2255,7 +2274,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
#else
// issue:6415 in pre-renewal Kaite reflected the entire damage received
// regardless of caster's equipment (Aegis 11.1)
- if( dmg.dmg_lv != ATK_MISS && type == 1 ) //Wiz SL canceled and consumed fragment
+ if( dmg.dmg_lv != ATK_MISS && reflecttype == 1 ) //Wiz SL canceled and consumed fragment
#endif
{
short s_ele = skill->get_ele(skill_id, skill_lv);
@@ -2303,14 +2322,13 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
if( damage && sc && sc->data[SC_GENSOU] && dmg.flag&BF_MAGIC ){
struct block_list *nbl;
nbl = battle->get_enemy_area(bl,bl->x,bl->y,2,BL_CHAR,bl->id);
- if( nbl ){ // Only one target is chosen.
- int temp = (int)(damage / (float)(10 / skill_lv));
- clif->skill_damage(bl, nbl, tick, status_get_amotion(src), 0, status_fix_damage(bl,nbl,temp,0), 1, OB_OBOROGENSOU_TRANSITION_ATK, -1, 6);
+ if (nbl) { // Only one target is chosen.
+ clif->skill_damage(bl, nbl, tick, status_get_amotion(src), 0, status_fix_damage(bl,nbl,damage * skill_lv / 10,0), 1, OB_OBOROGENSOU_TRANSITION_ATK, -1, BDT_SKILL);
}
}
//Skill hit type
- type=(skill_id==0)?5:skill->get_hit(skill_id);
+ type=(skill_id==0)?BDT_SPLASH:skill->get_hit(skill_id);
if(damage < dmg.div_
//Only skills that knockback even when they miss. [Skotlex]
@@ -2319,7 +2337,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
if(skill_id == CR_GRANDCROSS||skill_id == NPC_GRANDDARKNESS) {
if(battle_config.gx_disptype) dsrc = src;
- if(src == bl) type = 4;
+ if(src == bl) type = BDT_ENDURE;
else flag|=SD_ANIMATION;
}
if(skill_id == NJ_TATAMIGAESHI) {
@@ -2425,7 +2443,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
//Display damage.
switch( skill_id ) {
case PA_GOSPEL: //Should look like Holy Cross [Skotlex]
- dmg.dmotion = clif->skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, CR_HOLYCROSS, -1, 5);
+ dmg.dmotion = clif->skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion, damage, dmg.div_, CR_HOLYCROSS, -1, BDT_SPLASH);
break;
//Skills that need be passed as a normal attack for the client to display correctly.
case HVAN_EXPLOSION:
@@ -2443,13 +2461,13 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
case AS_SPLASHER:
if( flag&SD_ANIMATION ) // the surrounding targets
- dmg.dmotion = clif->skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -1, 5); // needs -1 as skill level
+ dmg.dmotion = clif->skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -1, BDT_SPLASH); // needs -1 as skill level
else // the central target doesn't display an animation
- dmg.dmotion = clif->skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, 5); // needs -2(!) as skill level
+ dmg.dmotion = clif->skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -2, BDT_SPLASH); // needs -2(!) as skill level
break;
case WL_HELLINFERNO:
case SR_EARTHSHAKER:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,skill_id,-2,6);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,skill_id,-2,BDT_SKILL);
break;
case KO_MUCHANAGE:
if( dmg.dmg_lv == ATK_FLEE )
@@ -2457,17 +2475,17 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
case WL_SOULEXPANSION:
case WL_COMET:
case NJ_HUUMA:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,skill_lv,8);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,skill_lv,BDT_MULTIHIT);
break;
case WL_CHAINLIGHTNING_ATK:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,WL_CHAINLIGHTNING,-2,6);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,WL_CHAINLIGHTNING,-2,BDT_SKILL);
break;
case LG_OVERBRAND_BRANDISH:
case LG_OVERBRAND:
/* Fall through */
dmg.amotion = status_get_amotion(src) * 2;
case LG_OVERBRAND_PLUSATK:
- dmg.dmotion = clif->skill_damage(dsrc,bl,tick,status_get_amotion(src),dmg.dmotion,damage,dmg.div_,skill_id,-1,5);
+ dmg.dmotion = clif->skill_damage(dsrc,bl,tick,status_get_amotion(src),dmg.dmotion,damage,dmg.div_,skill_id,-1,BDT_SPLASH);
break;
case EL_FIRE_BOMB:
case EL_FIRE_BOMB_ATK:
@@ -2490,29 +2508,29 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
case GN_CRAZYWEED_ATK:
case KO_BAKURETSU:
case NC_MAGMA_ERUPTION:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,5);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,BDT_SPLASH);
break;
case GN_SLINGITEM_RANGEMELEEATK:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,GN_SLINGITEM,-2,6);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,GN_SLINGITEM,-2,BDT_SKILL);
break;
case SC_FEINTBOMB:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,skill_id,skill_lv,5);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,1,skill_id,skill_lv,BDT_SPLASH);
break;
case EL_STONE_RAIN:
- dmg.dmotion = clif->skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,(flag&1)?8:5);
+ dmg.dmotion = clif->skill_damage(dsrc,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,(flag&1)?BDT_MULTIHIT:BDT_SPLASH);
break;
case WM_SEVERE_RAINSTORM_MELEE:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,WM_SEVERE_RAINSTORM,-2,6);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,WM_SEVERE_RAINSTORM,-2,BDT_SPLASH);
break;
case WM_REVERBERATION_MELEE:
case WM_REVERBERATION_MAGIC:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,WM_REVERBERATION,-2,6);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,WM_REVERBERATION,-2,BDT_SKILL);
break;
case WL_TETRAVORTEX_FIRE:
case WL_TETRAVORTEX_WATER:
case WL_TETRAVORTEX_WIND:
case WL_TETRAVORTEX_GROUND:
- dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_, WL_TETRAVORTEX,-1,5);
+ dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_, WL_TETRAVORTEX,-1,BDT_SPLASH);
break;
case HT_CLAYMORETRAP:
case HT_BLASTMINE:
@@ -2521,14 +2539,17 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
case RA_CLUSTERBOMB:
case RA_FIRINGTRAP:
case RA_ICEBOUNDTRAP:
- dmg.dmotion = clif->skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, (flag&SD_LEVEL) ? -1 : skill_lv, 5);
+ dmg.dmotion = clif->skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, (flag&SD_LEVEL) ? -1 : skill_lv, BDT_SPLASH);
if( dsrc != src ) // avoid damage display redundancy
break;
case HT_LANDMINE:
dmg.dmotion = clif->skill_damage(dsrc,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, -1, type);
break;
+ case HW_GRAVITATION:
+ dmg.dmotion = clif->damage(bl, bl, 0, 0, damage, 1, BDT_ENDURE, 0);
+ break;
case WZ_SIGHTBLASTER:
- dmg.dmotion = clif->skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, (flag&SD_LEVEL) ? -1 : skill_lv, 5);
+ dmg.dmotion = clif->skill_damage(src,bl,tick, dmg.amotion, dmg.dmotion, damage, dmg.div_, skill_id, (flag&SD_LEVEL) ? -1 : skill_lv, BDT_SPLASH);
break;
case AB_DUPLELIGHT_MELEE:
case AB_DUPLELIGHT_MAGIC:
@@ -2610,6 +2631,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
tsd->status.skill[cidx].flag = SKILL_FLAG_PLAGIARIZED;
clif->addskill(tsd,copy_skill);
} else {
+ int plagiarismlvl;
lv = skill_lv;
if ( tsd->cloneskill_id ) {
idx = skill->get_index(tsd->cloneskill_id);
@@ -2621,8 +2643,8 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
}
}
- if ((type = pc->checkskill(tsd,RG_PLAGIARISM)) < lv)
- lv = type;
+ if ((plagiarismlvl = pc->checkskill(tsd,RG_PLAGIARISM)) < lv)
+ lv = plagiarismlvl;
tsd->cloneskill_id = copy_skill;
pc_setglobalreg(tsd, script->add_str("CLONE_SKILL"), copy_skill);
@@ -2693,7 +2715,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
}
/* monsters with skill lv higher than MAX_SKILL_LEVEL may get this value beyond the max depending on conditions, we cap to the system's limit */
- if( dsrc && dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25 )
+ if (dsrc->type == BL_MOB && skill_lv > MAX_SKILL_LEVEL && dmg.blewcount > 25)
dmg.blewcount = 25;
//blown-specific handling
@@ -2738,12 +2760,12 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
) && check_distance_bl(bl, d_bl, sce->val3) )
{
if(!rmdamage){
- clif->damage(d_bl,d_bl, 0, 0, damage, 0, 0, 0);
+ clif->damage(d_bl,d_bl, 0, 0, damage, 0, BDT_NORMAL, 0);
status_fix_damage(NULL,d_bl, damage, 0);
} else{ //Reflected magics are done directly on the target not on paladin
//This check is only for magical skill.
//For BF_WEAPON skills types track var rdamage and function battle_calc_return_damage
- clif->damage(bl,bl, 0, 0, damage, 0, 0, 0);
+ clif->damage(bl,bl, 0, 0, damage, 0, BDT_NORMAL, 0);
status_fix_damage(bl,bl, damage, 0);
}
}
@@ -2837,11 +2859,11 @@ void skill_attack_combo2_unknown(int *attack_type, struct block_list* src, struc
void skill_attack_display_unknown(int *attack_type, struct block_list* src, struct block_list *dsrc, struct block_list *bl, uint16 *skill_id, uint16 *skill_lv, int64 *tick, int *flag, int *type, struct Damage *dmg, int64 *damage) {
if (*flag & SD_ANIMATION && dmg->div_ < 2) //Disabling skill animation doesn't works on multi-hit.
- *type = 5;
+ *type = BDT_SPLASH;
if (bl->type == BL_SKILL ) {
TBL_SKILL *su = (TBL_SKILL*)bl;
if (su->group && skill->get_inf2(su->group->skill_id) & INF2_TRAP) // show damage on trap targets
- clif->skill_damage(src, bl, *tick, dmg->amotion, dmg->dmotion, *damage, dmg->div_, *skill_id, (*flag & SD_LEVEL) ? -1 : *skill_lv, 5);
+ clif->skill_damage(src, bl, *tick, dmg->amotion, dmg->dmotion, *damage, dmg->div_, *skill_id, (*flag & SD_LEVEL) ? -1 : *skill_lv, BDT_SPLASH);
}
dmg->dmotion = clif->skill_damage(dsrc, bl, *tick, dmg->amotion, dmg->dmotion, *damage, dmg->div_, *skill_id, (*flag & SD_LEVEL) ? -1 : *skill_lv, *type);
}
@@ -2890,7 +2912,7 @@ int skill_area_sub(struct block_list *bl, va_list ap) {
if(battle->check_target(src,bl,flag) > 0) {
// several splash skills need this initial dummy packet to display correctly
if (flag&SD_PREAMBLE && skill->area_temp[2] == 0)
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if (flag&(SD_SPLASH|SD_PREAMBLE))
skill->area_temp[2]++;
@@ -3065,15 +3087,15 @@ int skill_check_condition_mercenary(struct block_list *bl, int skill_id, int lv,
// Requirements
for( i = 0; i < ARRAYLENGTH(itemid); i++ )
{
- itemid[i] = skill->db[idx].itemid[i];
- amount[i] = skill->db[idx].amount[i];
- }
- hp = skill->db[idx].hp[lv-1];
- sp = skill->db[idx].sp[lv-1];
- hp_rate = skill->db[idx].hp_rate[lv-1];
- sp_rate = skill->db[idx].sp_rate[lv-1];
- state = skill->db[idx].state;
- if( (mhp = skill->db[idx].mhp[lv-1]) > 0 )
+ itemid[i] = skill->dbs->db[idx].itemid[i];
+ amount[i] = skill->dbs->db[idx].amount[i];
+ }
+ hp = skill->dbs->db[idx].hp[lv-1];
+ sp = skill->dbs->db[idx].sp[lv-1];
+ hp_rate = skill->dbs->db[idx].hp_rate[lv-1];
+ sp_rate = skill->dbs->db[idx].sp_rate[lv-1];
+ state = skill->dbs->db[idx].state;
+ if( (mhp = skill->dbs->db[idx].mhp[lv-1]) > 0 )
hp += (st->max_hp * mhp) / 100;
if( hp_rate > 0 )
hp += (st->hp * hp_rate) / 100;
@@ -3135,7 +3157,7 @@ int skill_check_condition_mercenary(struct block_list *bl, int skill_id, int lv,
// Consume items
for (i = 0; i < ARRAYLENGTH(itemid); i++) {
if (index[i] != INDEX_NOT_FOUND)
- pc->delitem(sd, index[i], amount[i], 0, 1, LOG_TYPE_CONSUME);
+ pc->delitem(sd, index[i], amount[i], 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
}
if( type&2 )
@@ -3315,7 +3337,7 @@ int skill_timerskill(int tid, int64 tick, int id, intptr_t data) {
break;
case SC_ESCAPE:
if( skl->type < 4+skl->skill_lv ){
- clif->skill_damage(src,src,tick,0,0,-30000,1,skl->skill_id,skl->skill_lv,5);
+ clif->skill_damage(src,src,tick,0,0,-30000,1,skl->skill_id,skl->skill_lv,BDT_SPLASH);
skill->blown(src,src,1,unit->getdir(src),0);
skill->addtimerskill(src,tick+80,src->id,0,0,skl->skill_id,skl->skill_lv,skl->type+1,0);
}
@@ -3814,9 +3836,16 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
if( dir > 2 && dir < 6 ) y = -i;
else if( dir == 7 || dir < 2 ) y = i;
else y = 0;
- if( (mbl == src || (!map_flag_gvg2(src->m) && !map->list[src->m].flag.battleground) ) // only NJ_ISSEN don't have slide effect in GVG
- && unit->movepos(src, mbl->x+x, mbl->y+y, 1, 1)
- ) {
+ if ((mbl == src || (!map_flag_gvg2(src->m) && !map->list[src->m].flag.battleground))) { // only NJ_ISSEN don't have slide effect in GVG
+ if (!(unit->movepos(src, mbl->x+x, mbl->y+y, 1, 1))) {
+ // The cell is not reachable (wall, object, ...), move next to the target
+ if (x > 0) x = -1;
+ else if (x < 0) x = 1;
+ if (y > 0) y = -1;
+ else if (y < 0) y = 1;
+
+ unit->movepos(src, bl->x+x, bl->y+y, 1, 1);
+ }
clif->slide(src, src->x, src->y);
clif->fixpos(src);
clif->spiritball(src);
@@ -3914,7 +3943,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
/* Fall through */
case LG_MOONSLASHER:
case MH_XENO_SLASHER:
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
break;
default:
break;
@@ -3946,7 +3975,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
case MS_MAGNUM:
if( flag&1 ) {
//Damage depends on distance, so add it to flag if it is > 1
- skill->attack(skill->get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|distance_bl(src, bl));
+ skill->attack(skill->get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, flag|SD_ANIMATION|distance_bl(src, bl));
}
break;
@@ -4069,7 +4098,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
break;
case CH_PALMSTRIKE: // Palm Strike takes effect 1sec after casting. [Skotlex]
//clif->skill_nodamage(src,bl,skill_id,skill_lv,0); //Can't make this one display the correct attack animation delay :/
- clif->damage(src,bl,status_get_amotion(src),0,-1,1,4,0); //Display an absorbed damage attack.
+ clif->damage(src,bl,status_get_amotion(src),0,-1,1,BDT_ENDURE,0); //Display an absorbed damage attack.
skill->addtimerskill(src, tick + (1000+status_get_amotion(src)), bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, flag);
break;
@@ -4523,7 +4552,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); // Need confirm it.
} else {
map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill->castend_damage_id);
- clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( sd ) pc->overheat(sd,1);
}
break;
@@ -4542,7 +4571,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
skill->area_temp[5] = y;
map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_damage_id);
skill->addtimerskill(src,tick + 800,src->id,x,y,skill_id,skill_lv,0,flag); // To teleport Self
- clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,6);
+ clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,BDT_SKILL);
}
break;
case LG_PINPOINTATTACK:
@@ -4581,14 +4610,12 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
status_change_end(bl, SC_RUSH_WINDMILL, INVALID_TIMER);
status_change_end(bl, SC_ECHOSONG, INVALID_TIMER);
status_change_end(bl, SC_HARMONIZE, INVALID_TIMER);
+ status_change_end(bl, SC_NETHERWORLD, INVALID_TIMER);
status_change_end(bl, SC_SIREN, INVALID_TIMER);
- status_change_end(bl, SC_DEEP_SLEEP, INVALID_TIMER);
- status_change_end(bl, SC_SIRCLEOFNATURE, INVALID_TIMER);
status_change_end(bl, SC_GLOOMYDAY, INVALID_TIMER);
status_change_end(bl, SC_SONG_OF_MANA, INVALID_TIMER);
status_change_end(bl, SC_DANCE_WITH_WUG, INVALID_TIMER);
status_change_end(bl, SC_SATURDAY_NIGHT_FEVER, INVALID_TIMER);
- status_change_end(bl, SC_LERADS_DEW, INVALID_TIMER);
status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER);
status_change_end(bl, SC_BEYOND_OF_WARCRY, INVALID_TIMER);
status_change_end(bl, SC_UNLIMITED_HUMMING_VOICE, INVALID_TIMER);
@@ -4602,7 +4629,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER);
} else{
map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill->castend_damage_id);
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
}
break;
@@ -4669,7 +4696,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
else {
int i = skill->get_splash(skill_id,skill_lv);
clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1);
- clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( rnd()%100 < 30 )
map->foreachinrange(skill->area_sub,bl,i,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
else
@@ -4679,7 +4706,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
case EL_ROCK_CRUSHER:
clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1);
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( rnd()%100 < 50 )
skill->attack(BF_MAGIC,src,src,bl,skill_id,skill_lv,tick,flag);
else
@@ -4692,7 +4719,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
else {
int i = skill->get_splash(skill_id,skill_lv);
clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1);
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( rnd()%100 < 30 )
map->foreachinrange(skill->area_sub,bl,i,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
else
@@ -4705,7 +4732,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
case EL_WIND_SLASH:
case EL_STONE_HAMMER:
clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1);
- clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
skill->attack(skill->get_type(skill_id),src,src,bl,skill_id,skill_lv,tick,flag);
break;
@@ -4718,7 +4745,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1
type2 = type-1;
clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1);
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( (esc && esc->data[type2]) || (tsc && tsc->data[type]) ) {
elemental->clean_single_effect(ele, skill_id);
}
@@ -4855,7 +4882,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) {
if( sd && ud->skilltimer != INVALID_TIMER && (pc->checkskill(sd,SA_FREECAST) > 0 || ud->skill_id == LG_EXEEDBREAK) )
{// restore original walk speed
ud->skilltimer = INVALID_TIMER;
- status_calc_bl(&sd->bl, SCB_SPEED);
+ status_calc_bl(&sd->bl, SCB_SPEED|SCB_ASPD);
}
ud->skilltimer = INVALID_TIMER;
@@ -5021,7 +5048,7 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) {
}
if (ud->walktimer != INVALID_TIMER && ud->skill_id != TK_RUN && ud->skill_id != RA_WUGDASH)
- unit->stop_walking(src,1);
+ unit->stop_walking(src, STOPWALKING_FLAG_FIXPOS);
if( !sd || sd->skillitem != ud->skill_id || skill->get_delay(ud->skill_id,ud->skill_lv) )
ud->canact_tick = tick + skill->delay_fix(src, ud->skill_id, ud->skill_lv); // Tests show wings don't overwrite the delay but skill scrolls do. [Inkfish]
@@ -5141,9 +5168,9 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) {
}
}
- ud->skill_id = ud->skill_lv = ud->skilltarget = 0;
if( !sd || sd->skillitem != ud->skill_id || skill->get_delay(ud->skill_id,ud->skill_lv) )
ud->canact_tick = tick;
+ ud->skill_id = ud->skill_lv = ud->skilltarget = 0;
//You can't place a skill failed packet here because it would be
//sent in ALL cases, even cases where skill_check_condition fails
//which would lead to double 'skill failed' messages u.u [Skotlex]
@@ -5512,10 +5539,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
int abra_skill_id = 0, abra_skill_lv, abra_idx;
do {
abra_idx = rnd() % MAX_SKILL_ABRA_DB;
- abra_skill_id = skill->abra_db[abra_idx].skill_id;
+ abra_skill_id = skill->dbs->abra_db[abra_idx].skill_id;
} while (abra_skill_id == 0 ||
- skill->abra_db[abra_idx].req_lv > skill_lv || //Required lv for it to appear
- rnd()%10000 >= skill->abra_db[abra_idx].per
+ skill->dbs->abra_db[abra_idx].req_lv > skill_lv || //Required lv for it to appear
+ rnd()%10000 >= skill->dbs->abra_db[abra_idx].per
);
abra_skill_lv = min(skill_lv, skill->get_max(abra_skill_id));
clif->skill_nodamage (src, bl, skill_id, skill_lv, 1);
@@ -6081,7 +6108,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
i = 0;
- count = (sd)? min(skill_lv,5) : 1; // Mercenary only can Devote owner
+ count = (sd)? min(skill_lv,MAX_PC_DEVOTION) : 1; // Mercenary only can Devote owner
if( sd )
{ // Player Devoting Player
ARR_FIND(0, count, i, sd->devotion[i] == bl->id );
@@ -6109,22 +6136,17 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case MO_CALLSPIRITS:
if(sd) {
- int limit = skill_lv;
- if( sd->sc.data[SC_RAISINGDRAGON] )
- limit += sd->sc.data[SC_RAISINGDRAGON]->val1;
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- pc->addspiritball(sd,skill->get_time(skill_id,skill_lv),limit);
+ pc->addspiritball(sd, skill->get_time(skill_id, skill_lv), pc->getmaxspiritball(sd, 0));
}
break;
case CH_SOULCOLLECT:
if(sd) {
- int limit = 5, i;
- if( sd->sc.data[SC_RAISINGDRAGON] )
- limit += sd->sc.data[SC_RAISINGDRAGON]->val1;
+ int i, limit = pc->getmaxspiritball(sd, 5);
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- for (i = 0; i < limit; i++)
- pc->addspiritball(sd,skill->get_time(skill_id,skill_lv),limit);
+ for ( i = 0; i < limit; i++ )
+ pc->addspiritball(sd, skill->get_time(skill_id, skill_lv), limit);
}
break;
@@ -6146,7 +6168,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
{
int sp = 0;
if ( dstsd && dstsd->spiritball
- && (sd == dstsd || map_flag_vs(src->m) || (sd->duel_group && sd->duel_group == dstsd->duel_group))
+ && (sd == dstsd || map_flag_vs(src->m) || (sd && sd->duel_group && sd->duel_group == dstsd->duel_group))
&& ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)
) {
// split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
@@ -6216,7 +6238,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
count = map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src),
src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill->castend_damage_id);
if( !count && ( skill_id == NC_AXETORNADO || skill_id == SR_SKYNETBLOW || skill_id == KO_HAPPOKUNAI ) )
- clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
}
break;
@@ -6268,7 +6290,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
{
//Self Destruction hits everyone in range (allies+enemies)
//Except for Summoned Marine spheres on non-versus maps, where it's just enemy.
- int targetmask = ((!md || md->special_state.ai == 2) && !map_flag_vs(src->m))?
+ int targetmask = ((!md || md->special_state.ai == AI_SPHERE) && !map_flag_vs(src->m))?
BCT_ENEMY:BCT_ALL;
clif->skill_nodamage(src, src, skill_id, -1, 1);
map->delblock(src); //Required to prevent chain-self-destructions hitting back.
@@ -6439,7 +6461,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
// custom hack to make the mob display the skill, because these skills don't show the skill use text themselves
//NOTE: mobs don't have the sprite animation that is used when performing this skill (will cause glitches)
char temp[70];
- snprintf(temp, sizeof(temp), "%s : %s !!",md->name,skill->db[skill_id].desc);
+ snprintf(temp, sizeof(temp), "%s : %s !!",md->name,skill->dbs->db[skill_id].desc);
clif->disp_overhead(&md->bl,temp);
}
break;
@@ -6554,6 +6576,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
status_change_end(bl, SC_STUN, INVALID_TIMER);
status_change_end(bl, SC_WHITEIMPRISON, INVALID_TIMER);
}
+ status_change_end(bl, SC_NETHERWORLD, INVALID_TIMER);
//Is this equation really right? It looks so... special.
if( battle->check_undead(tstatus->race,tstatus->def_ele) ) {
status->change_start(src, bl, SC_BLIND,
@@ -6636,7 +6659,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
return 1;
}
if( sd->skillitem != skill_id )
- status_zap(src,0,skill->db[skill->get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded
+ status_zap(src,0,skill->dbs->db[skill->get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded
}
break;
@@ -6814,13 +6837,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if( sd ) {
int x,bonus=100, potion = min(500+skill_lv,505);
x = skill_lv%11 - 1;
- i = pc->search_inventory(sd,skill->db[skill_id].itemid[x]);
- if (i == INDEX_NOT_FOUND || skill->db[skill_id].itemid[x] <= 0) {
+ i = pc->search_inventory(sd,skill->dbs->db[skill_id].itemid[x]);
+ if (i == INDEX_NOT_FOUND || skill->dbs->db[skill_id].itemid[x] <= 0) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
map->freeblock_unlock();
return 1;
}
- if(sd->inventory_data[i] == NULL || sd->status.inventory[i].amount < skill->db[skill_id].amount[x]) {
+ if(sd->inventory_data[i] == NULL || sd->status.inventory[i].amount < skill->dbs->db[skill_id].amount[x]) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
map->freeblock_unlock();
return 1;
@@ -6917,44 +6940,24 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
break;
case AM_CP_WEAPON:
- if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_HAND_R]])
- clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- else {
- clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
- return 0;
- }
- break;
- case AM_CP_SHIELD: {
- int i;
- if(dstsd && (i=dstsd->equip_index[EQI_HAND_L])>=0 && dstsd->inventory_data[i] &&
- dstsd->inventory_data[i]->type==IT_ARMOR)
- clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- else {
- clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
- return 0;
- }
- }
- break;
+ case AM_CP_SHIELD:
case AM_CP_ARMOR:
- if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_ARMOR]])
- clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- else {
- clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
- return 0;
- }
- break;
case AM_CP_HELM:
- if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_HEAD_TOP]])
- clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- else {
- clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+ {
+ unsigned int equip[] = { EQP_WEAPON, EQP_SHIELD, EQP_ARMOR, EQP_HEAD_TOP };
+ int index;
+ if ( sd && (bl->type != BL_PC || (dstsd && pc->checkequip(dstsd, equip[skill_id - AM_CP_WEAPON]) < 0) ||
+ (dstsd && equip[skill_id - AM_CP_WEAPON] == EQP_SHIELD && pc->checkequip(dstsd, EQP_SHIELD) > 0
+ && (index = dstsd->equip_index[EQI_HAND_L]) >= 0 && dstsd->inventory_data[index]
+ && dstsd->inventory_data[index]->type != IT_ARMOR)) ) {
+ clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
+ map->freeblock_unlock(); // Don't consume item requirements
return 0;
}
+ clif->skill_nodamage(src, bl, skill_id, skill_lv,
+ sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
break;
+ }
case AM_TWILIGHT1:
if (sd) {
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
@@ -7382,14 +7385,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case WE_MALE:
{
- int hp_rate = (!skill_lv)? 0:skill->db[skill_id].hp_rate[skill_lv-1];
+ int hp_rate = (!skill_lv)? 0:skill->dbs->db[skill_id].hp_rate[skill_lv-1];
int gain_hp = tstatus->max_hp*abs(hp_rate)/100; // The earned is the same % of the target HP than it cost the caster. [Skotlex]
clif->skill_nodamage(src,bl,skill_id,status->heal(bl, gain_hp, 0, 0),1);
}
break;
case WE_FEMALE:
{
- int sp_rate = (!skill_lv)? 0:skill->db[skill_id].sp_rate[skill_lv-1];
+ int sp_rate = (!skill_lv)? 0:skill->dbs->db[skill_id].sp_rate[skill_lv-1];
int gain_sp = tstatus->max_sp*abs(sp_rate)/100;// The earned is the same % of the target SP than it cost the caster. [Skotlex]
clif->skill_nodamage(src,bl,skill_id,status->heal(bl, 0, gain_sp, 0),1);
}
@@ -7453,15 +7456,15 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
int i;
// get back all items used to deploy the trap
for( i = 0; i < 10; i++ ) {
- if( skill->db[su->group->skill_id].itemid[i] > 0 ) {
+ if( skill->dbs->db[su->group->skill_id].itemid[i] > 0 ) {
int success;
struct item item_tmp;
memset(&item_tmp,0,sizeof(item_tmp));
- item_tmp.nameid = skill->db[su->group->skill_id].itemid[i];
+ item_tmp.nameid = skill->dbs->db[su->group->skill_id].itemid[i];
item_tmp.identify = 1;
- if( item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) ) {
+ if( item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) ) {
clif->additem(sd,0,0,success);
- map->addflooritem(&item_tmp,skill->db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
+ map->addflooritem(&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
}
@@ -7638,28 +7641,27 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
break;
// Full Chemical Protection
- case CR_FULLPROTECTION: {
- bool iused=false;
- int i;
- if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_HAND_R]]) {
- iused=true;
- clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(src,bl,SC_PROTECTWEAPON,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- } if(dstsd && (i=dstsd->equip_index[EQI_HAND_L])>=0 && dstsd->inventory_data[i] &&
- dstsd->inventory_data[i]->type==IT_ARMOR) {
- iused=true;
- clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(src,bl,SC_PROTECTSHIELD,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- } if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_ARMOR]]) {
- iused=true;
- clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(src,bl,SC_PROTECTARMOR,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- } if(dstsd && dstsd->inventory_data[dstsd->equip_index[EQI_HEAD_TOP]]) {
- iused=true;
- clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(src,bl,SC_PROTECTHELM,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- } if(iused)
- clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- else {
- clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+ case CR_FULLPROTECTION:
+ {
+ unsigned int equip[] = { EQP_WEAPON, EQP_SHIELD, EQP_ARMOR, EQP_HEAD_TOP };
+ int i, s = 0, skilltime = skill->get_time(skill_id, skill_lv);
+ for ( i = 0; i < 4; i++ ) {
+ if ( bl->type != BL_PC || (dstsd && pc->checkequip(dstsd, equip[i]) < 0) )
+ continue;
+ if ( dstsd && equip[i] == EQP_SHIELD ) {
+ short index = dstsd->equip_index[EQI_HAND_L];
+ if ( index >= 0 && dstsd->inventory_data[index] && dstsd->inventory_data[index]->type != IT_ARMOR )
+ continue;
+ }
+ sc_start(src, bl, (sc_type)(SC_PROTECTWEAPON + i), 100, skill_lv, skilltime);
+ s++;
+ }
+ if ( sd && !s ) {
+ clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
+ map->freeblock_unlock(); // Don't consume item requirements
return 0;
}
+ clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
}
break;
@@ -7692,7 +7694,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
map->freeblock_unlock();
return 0;
}
- status_zap(src,0,skill->db[skill->get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded [Inkfish]
+ status_zap(src,0,skill->dbs->db[skill->get_index(skill_id)].sp[skill_lv]); // consume sp only if succeeded [Inkfish]
do {
int eff = rnd() % 14;
if( eff == 5 )
@@ -7713,7 +7715,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case 3: // 1000 damage, random armor destroyed
{
status_fix_damage(src, bl, 1000, 0);
- clif->damage(src,bl,0,0,1000,0,0,0);
+ clif->damage(src,bl,0,0,1000,0,BDT_NORMAL,0);
if( !status->isdead(bl) ) {
int where[] = { EQP_ARMOR, EQP_SHIELD, EQP_HELM, EQP_SHOES, EQP_GARMENT };
skill->break_equip(bl, where[rnd()%5], 10000, BCT_ENEMY);
@@ -7750,14 +7752,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
case 10: // 6666 damage, atk matk halved, cursed
status_fix_damage(src, bl, 6666, 0);
- clif->damage(src,bl,0,0,6666,0,0,0);
+ clif->damage(src,bl,0,0,6666,0,BDT_NORMAL,0);
sc_start(src,bl,SC_INCATKRATE,100,-50,skill->get_time2(skill_id,skill_lv));
sc_start(src,bl,SC_INCMATKRATE,100,-50,skill->get_time2(skill_id,skill_lv));
sc_start(src,bl,SC_CURSE,skill_lv,100,skill->get_time2(skill_id,skill_lv));
break;
case 11: // 4444 damage
status_fix_damage(src, bl, 4444, 0);
- clif->damage(src,bl,0,0,4444,0,0,0);
+ clif->damage(src,bl,0,0,4444,0,BDT_NORMAL,0);
break;
case 12: // stun
sc_start(src,bl,SC_STUN,100,skill_lv,5000);
@@ -8135,7 +8137,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case LG_EARTHDRIVE:
{
int splash;
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
splash = skill->get_splash(skill_id,skill_lv);
if( skill_id == LG_EARTHDRIVE ) {
int dummy = 1;
@@ -8316,7 +8318,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case GC_PHANTOMMENACE:
{
int r;
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
r = skill->get_splash(skill_id, skill_lv);
map->foreachinrange(skill->area_sub,src,skill->get_splash(skill_id,skill_lv),BL_CHAR,
@@ -8612,7 +8614,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
* Ranger
**/
case RA_FEARBREEZE:
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
clif->skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
break;
@@ -8653,7 +8655,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case RA_SENSITIVEKEEN:
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,skill->get_splash(skill_id,skill_lv),BL_CHAR|BL_SKILL,src,skill_id,skill_lv,tick,flag|BCT_ENEMY,skill->castend_damage_id);
break;
/**
@@ -8680,7 +8682,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
case NC_ANALYZE:
- clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
clif->skill_nodamage(src, bl, skill_id, skill_lv,
sc_start(src,bl,type, 30 + 12 * skill_lv,skill_lv,skill->get_time(skill_id,skill_lv)));
if( sd ) pc->overheat(sd,1);
@@ -8692,7 +8694,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
if( (failure = sc_start2(src,bl,type,100,skill_lv,src->id,skill->get_time(skill_id,skill_lv))) )
{
map->foreachinrange(skill->area_sub,src,skill->get_splash(skill_id,skill_lv),splash_target(src),src,skill_id,skill_lv,tick,flag|BCT_ENEMY|SD_SPLASH|1,skill->castend_damage_id);;
- clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,6);
+ clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,BDT_SKILL);
if (sd) pc->overheat(sd,1);
}
clif->skill_nodamage(src,src,skill_id,skill_lv,failure);
@@ -8812,7 +8814,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
case LG_TRAMPLE:
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->destroy_trap,bl,skill->get_splash(skill_id,skill_lv),BL_SKILL,tick);
break;
@@ -8850,7 +8852,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
switch( opt ) {
case 1:
sc_start(src,bl,SC_SHIELDSPELL_DEF,100,opt,INVALID_TIMER); //Splash AoE ATK
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,splashrange,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
status_change_end(bl,SC_SHIELDSPELL_DEF,INVALID_TIMER);
break;
@@ -8877,13 +8879,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
switch( opt ) {
case 1:
sc_start(src,bl,SC_SHIELDSPELL_MDEF,100,opt,INVALID_TIMER); //Splash AoE MATK
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,splashrange,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id);
status_change_end(bl,SC_SHIELDSPELL_MDEF,INVALID_TIMER);
break;
case 2:
sc_start(src,bl,SC_SHIELDSPELL_MDEF,100,opt,sd->bonus.shieldmdef * 2000); //Splash AoE Lex Divina
- clif->skill_damage(src,bl,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub,src,splashrange,BL_CHAR,src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_nodamage_id);
break;
case 3:
@@ -8996,7 +8998,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
} else {
int count = 0;
- clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
count = map->forcountinrange(skill->area_sub, src, skill->get_splash(skill_id,skill_lv), (sd)?sd->spiritball_old:15, // Assume 15 spiritballs in non-characters
BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_nodamage_id);
if( sd ) pc->delspiritball(sd, count, 0);
@@ -9006,13 +9008,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
case SR_RAISINGDRAGON:
- if( sd ) {
- short max = 5 + skill_lv;
- int i;
+ if ( sd ) {
+ int i, max;
sc_start(src, bl, SC_EXPLOSIONSPIRITS, 100, skill_lv, skill->get_time(skill_id, skill_lv));
- for( i = 0; i < max; i++ ) // Don't call more than max available spheres.
- pc->addspiritball(sd, skill->get_time(skill_id, skill_lv), max);
- clif->skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv,skill->get_time(skill_id, skill_lv)));
+ clif->skill_nodamage(src, bl, skill_id, skill_lv,
+ sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
+ max = pc->getmaxspiritball(sd, 0);
+ for ( i = 0; i < max; i++ )
+ pc->addspiritball(sd, skill->get_time(MO_CALLSPIRITS, skill_lv), max);
}
break;
@@ -9030,7 +9033,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
clif->skill_nodamage(src, bl, skill_id, skill_lv, sp ? 1:0);
} else {
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|BCT_SELF|SD_SPLASH|1, skill->castend_nodamage_id);
}
break;
@@ -9038,12 +9041,12 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case SR_POWERVELOCITY:
if( !dstsd )
break;
- if( sd && dstsd->spiritball <= 5 ) {
- int i;
- for(i = 0; i <= 5; i++) {
- pc->addspiritball(dstsd, skill->get_time(MO_CALLSPIRITS, pc->checkskill(sd,MO_CALLSPIRITS)), i);
- pc->delspiritball(sd, sd->spiritball, 0);
+ if ( sd && (dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER ) {
+ int i, max = pc->getmaxspiritball(dstsd, 5);
+ for ( i = 0; i < max; i++ ) {
+ pc->addspiritball(dstsd, skill->get_time(MO_CALLSPIRITS, 1), max);
}
+ pc->delspiritball(sd, sd->spiritball, 0);
}
clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
break;
@@ -9199,7 +9202,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
madnesscheck = map->foreachinrange(skill->area_sub, src, skill->get_splash(skill_id,skill_lv),BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ENEMY, skill->area_sub_count);
sc_start(src, bl, type, 100, skill_lv,skill->get_time(skill_id, skill_lv));
if ( madnesscheck >= 8 )//The god of madness deals 9999 fixed unreduceable damage when 8 or more enemy players are affected.
- status_fix_damage(src, bl, 9999, clif->damage(src, bl, 0, 0, 9999, 0, 0, 0));
+ status_fix_damage(src, bl, 9999, clif->damage(src, bl, 0, 0, 9999, 0, BDT_NORMAL, 0));
//skill->attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag);//To renable when I can confirm it deals damage like this. Data shows its dealt as reflected damage which I don't have it coded like that yet. [Rytech]
} else if( sd ) {
int rate = sstatus->int_ / 6 + (sd? sd->status.job_level:0) / 5 + skill_lv * 4;
@@ -9230,8 +9233,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
int improv_skill_id = 0, improv_skill_lv, improv_idx;
do {
improv_idx = rnd() % MAX_SKILL_IMPROVISE_DB;
- improv_skill_id = skill->improvise_db[improv_idx].skill_id;
- } while( improv_skill_id == 0 || rnd()%10000 >= skill->improvise_db[improv_idx].per );
+ improv_skill_id = skill->dbs->improvise_db[improv_idx].skill_id;
+ } while( improv_skill_id == 0 || rnd()%10000 >= skill->dbs->improvise_db[improv_idx].per );
improv_skill_lv = 4 + skill_lv;
clif->skill_nodamage (src, bl, skill_id, skill_lv, 1);
@@ -9335,7 +9338,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
break;
}
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, 0, 1, skill_id, -2, 6);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, 0, 1, skill_id, -2, BDT_SKILL);
break;
case GM_SANDMAN:
@@ -9560,7 +9563,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
elemental->clean_single_effect(ele, skill_id);
} else {
clif->skill_nodamage(src,src,skill_id,skill_lv,1);
- clif->skill_damage(src, ( skill_id == EL_GUST || skill_id == EL_BLAST || skill_id == EL_WILD_STORM )?src:bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, ( skill_id == EL_GUST || skill_id == EL_BLAST || skill_id == EL_WILD_STORM )?src:bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
if( skill_id == EL_WIND_STEP ) // There aren't teleport, just push the master away.
skill->blown(src,bl,(rnd()%skill->get_blewcount(skill_id,skill_lv))+1,rnd()%8,0);
sc_start(src, src,type2,100,skill_lv,skill->get_time(skill_id,skill_lv));
@@ -9575,7 +9578,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case EL_ZEPHYR:
case EL_POWER_OF_GAIA:
clif->skill_nodamage(src,src,skill_id,skill_lv,1);
- clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
skill->unitsetting(src,skill_id,skill_lv,bl->x,bl->y,0);
break;
@@ -9591,7 +9594,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
elemental->clean_single_effect(ele, skill_id);
} else {
// This not heals at the end.
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
sc_start(src, src,type2,100,skill_lv,skill->get_time(skill_id,skill_lv));
sc_start(src, bl,type,100,src->id,skill->get_time(skill_id,skill_lv));
}
@@ -9668,8 +9671,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
clif->skill_nodamage(src, src, skill_id, skill_lv, 1);
clif->slide(src, bl->x, bl->y) ;
sc_start(src, src, SC_CONFUSION, 25, skill_lv, skill->get_time(skill_id, skill_lv));
- if ( !is_boss(bl) && unit->stop_walking(&sd->bl, 1) && unit->movepos(bl, x, y, 0, 0) )
- {
+ if ( !is_boss(bl) && unit->stop_walking(&sd->bl, STOPWALKING_FLAG_FIXPOS) && unit->movepos(bl, x, y, 0, 0) ) {
if( dstsd && pc_issit(dstsd) )
pc->setstand(dstsd);
clif->slide(bl, x, y) ;
@@ -9692,7 +9694,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case KG_KAGEMUSYA:
clif->skill_nodamage(src,bl,skill_id,skill_lv,
sc_start(src, bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
- clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, bl, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
break;
case KG_KAGEHUMI:
@@ -9711,7 +9713,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
status_change_end(bl, SC_HARMONIZE, INVALID_TIMER);
}
if( skill->area_temp[2] == 1 ){
- clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
sc_start(src, src, SC_STOP, 100, skill_lv, skill->get_time(skill_id, skill_lv));
}
} else {
@@ -9889,7 +9891,7 @@ int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
if( sd && ud->skilltimer != INVALID_TIMER && ( pc->checkskill(sd,SA_FREECAST) > 0 || ud->skill_id == LG_EXEEDBREAK ) )
{// restore original walk speed
ud->skilltimer = INVALID_TIMER;
- status_calc_bl(&sd->bl, SCB_SPEED);
+ status_calc_bl(&sd->bl, SCB_SPEED|SCB_ASPD);
}
ud->skilltimer = INVALID_TIMER;
@@ -9965,7 +9967,7 @@ int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
src->type, src->id, ud->skill_id, ud->skill_lv, ud->skillx, ud->skilly);
if (ud->walktimer != INVALID_TIMER)
- unit->stop_walking(src,1);
+ unit->stop_walking(src, STOPWALKING_FLAG_FIXPOS);
if( !sd || sd->skillitem != ud->skill_id || skill->get_delay(ud->skill_id,ud->skill_lv) )
ud->canact_tick = tick + skill->delay_fix(src, ud->skill_id, ud->skill_lv);
@@ -10527,9 +10529,9 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case CR_SLIMPITCHER:
if (sd) {
int i = skill_lv%11 - 1;
- int j = pc->search_inventory(sd,skill->db[skill_id].itemid[i]);
- if (j == INDEX_NOT_FOUND || skill->db[skill_id].itemid[i] <= 0
- || sd->inventory_data[j] == NULL || sd->status.inventory[j].amount < skill->db[skill_id].amount[i]
+ int j = pc->search_inventory(sd,skill->dbs->db[skill_id].itemid[i]);
+ if (j == INDEX_NOT_FOUND || skill->dbs->db[skill_id].itemid[i] <= 0
+ || sd->inventory_data[j] == NULL || sd->status.inventory[j].amount < skill->dbs->db[skill_id].amount[i]
) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
return 1;
@@ -10558,7 +10560,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
} else {
int i = skill_lv%11 - 1;
struct item_data *item;
- i = skill->db[skill_id].itemid[i];
+ i = skill->dbs->db[skill_id].itemid[i];
item = itemdb->search(i);
script->potion_flag = 1;
script->potion_hp = 0;
@@ -10661,7 +10663,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
break;
case RK_WINDCUTTER:
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
/* Fall through */
case NC_COLDSLOWER:
case RK_DRAGONBREATH:
@@ -10701,7 +10703,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
clif->skill_fail(sd,skill_id,USESKILL_FAIL_GC_POISONINGWEAPON,0);
return 0;
}
- clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,6);
+ clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,BDT_SKILL);
skill->unitsetting(src, skill_id, skill_lv, x, y, flag);
//status_change_end(src,SC_POISONINGWEAPON,INVALID_TIMER); // 08/31/2011 - When using poison smoke, you no longer lose the poisoning weapon effect.
break;
@@ -10738,7 +10740,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
case RA_DETONATOR:
r = skill->get_splash(skill_id, skill_lv);
map->foreachinarea(skill->detonator, src->m, x-r, y-r, x+r, y+r, BL_SKILL, src);
- clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
break;
/**
* Mechanic
@@ -11074,6 +11076,7 @@ struct skill_unit_group* skill_unitsetting(struct block_list *src, uint16 skill_
* According to data provided in RE, SW life is equal to 3 times caster's health
**/
val2 = status_get_max_hp(src) * 3;
+ val3 = skill_lv+1;
#else
val2 = skill_lv+1;
#endif
@@ -11389,7 +11392,7 @@ struct skill_unit_group* skill_unitsetting(struct block_list *src, uint16 skill_
}
break;
case NPC_EARTHQUAKE:
- clif->skill_damage(src, src, timer->gettick(), status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
+ clif->skill_damage(src, src, timer->gettick(), status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, BDT_SKILL);
break;
default:
skill->unitsetting1_unknown(src, &skill_id, &skill_lv, &x, &y, &flag, &val1, &val2, &val3);
@@ -11785,7 +11788,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
struct skill_unit_group *sg;
struct block_list *ss;
TBL_PC* tsd;
- struct status_data *tstatus;
+ struct status_data *tstatus, *bst;
struct status_change *tsc, *ssc;
struct skill_unit_group_tickset *ts;
enum sc_type type;
@@ -11809,6 +11812,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
return 0;
tstatus = status->get_status_data(bl);
+ bst = status->get_base_status(bl);
type = status->skill2sc(sg->skill_id);
skill_id = sg->skill_id;
@@ -12346,10 +12350,11 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
skill->attack(BF_WEAPON,ss,&src->bl,bl,WM_SEVERE_RAINSTORM_MELEE,sg->skill_lv,tick,0);
break;
case UNT_NETHERWORLD:
- if( !(status_get_mode(bl)&MD_BOSS)) {
- if( !(tsc && tsc->data[type]) ){
- sc_start(ss, bl, type, 100, sg->skill_lv, skill->get_time2(sg->skill_id,sg->skill_lv));
- }
+ if ( battle->check_target(&src->bl, bl, BCT_PARTY) == -1 && bl->id != sg->src_id ) {
+ sc_start(ss, bl, type, 100, sg->skill_lv, skill->get_time2(sg->skill_id, sg->skill_lv));
+ sg->limit = 0;
+ clif->changetraplook(&src->bl, UNT_USED_TRAPS);
+ sg->unit_id = UNT_USED_TRAPS;
}
break;
case UNT_THORNS_TRAP:
@@ -12420,7 +12425,6 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
hp = tstatus->max_hp * 3 * sg->skill_lv / 100;
else
hp = tstatus->max_hp * sg->skill_lv / 100;
- status->heal(bl, hp, 0, 0);
if( tstatus->hp != tstatus->max_hp )
clif->skill_nodamage(&src->bl, bl, AL_HEAL, hp, 0);
if( tsc && tsc->data[SC_AKAITSUKI] && hp )
@@ -12457,7 +12461,7 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6
if (tsc && (tsc->data[SC_HALLUCINATIONWALK] || tsc->data[SC_VACUUM_EXTREME])) {
return 0;
} else {
- sg->limit -= 100 * tstatus->str/20;
+ sg->limit -= 1000 * bst->str/20;
sc_start(ss, bl, SC_VACUUM_EXTREME, 100, sg->skill_lv, sg->limit);
if ( !map_flag_gvg(bl->m) && !map->list[bl->m].flag.battleground && !is_boss(bl) ) {
@@ -12924,7 +12928,8 @@ int skill_check_condition_mob_master_sub (struct block_list *bl, va_list ap) {
mob_class=va_arg(ap,int);
skill_id=va_arg(ap,int);
c=va_arg(ap,int *);
- if( md->master_id != src_id || md->special_state.ai != (unsigned)(skill_id == AM_SPHEREMINE?2:skill_id == KO_ZANZOU?4:skill_id == MH_SUMMON_LEGION?1:3) )
+ if( md->master_id != src_id
+ || md->special_state.ai != (skill_id == AM_SPHEREMINE?AI_SPHERE:skill_id == KO_ZANZOU?AI_ZANZOU:skill_id == MH_SUMMON_LEGION?AI_ATTACK:AI_FLORA) )
return 0; //Non alchemist summoned mobs have nothing to do here.
if(md->class_==mob_class)
(*c)++;
@@ -13038,8 +13043,8 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
sd->itemid = sd->itemindex = -1;
if( skill_id == WZ_EARTHSPIKE && sc && sc->data[SC_EARTHSCROLL] && rnd()%100 > sc->data[SC_EARTHSCROLL]->val2 ) // [marquis007]
; //Do not consume item.
- else if( sd->status.inventory[i].expire_time == 0 )
- pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); // Rental usable items are not consumed until expiration
+ else if( sd->status.inventory[i].expire_time == 0 ) // Rental usable items are not consumed until expiration
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME);
}
return 1;
}
@@ -13644,7 +13649,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id
MOBID_EMPERIUM, MOBID_GUARIDAN_STONE1, MOBID_GUARIDAN_STONE2)) {
char output[128];
sprintf(output, "You're too close to a stone or emperium to do this skill"); /* TODO official response? or message.conf it */
- clif->colormes(sd->fd, COLOR_RED, output);
+ clif->messagecolor_self(sd->fd, COLOR_RED, output);
return 0;
}
}
@@ -14078,7 +14083,7 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id,
skill->get_desc(skill_id),
require.ammo_qty,
itemdb_jname(sd->status.inventory[i].nameid));
- clif->colormes(sd->fd,COLOR_RED,e_msg);
+ clif->messagecolor_self(sd->fd, COLOR_RED, e_msg);
return 0;
}
if (!(require.ammo&1<<sd->inventory_data[i]->look)) { //Ammo type check. Send the "wrong weapon type" message
@@ -14214,7 +14219,7 @@ int skill_consume_requirement( struct map_session_data *sd, uint16 skill_id, uin
}
if ((n = pc->search_inventory(sd,req.itemid[i])) != INDEX_NOT_FOUND)
- pc->delitem(sd,n,req.amount[i],0,1,LOG_TYPE_CONSUME);
+ pc->delitem(sd, n, req.amount[i], 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);
}
}
@@ -14280,17 +14285,17 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
st = &sd->battle_status;
- req.hp = skill->db[idx].hp[skill_lv-1];
- hp_rate = skill->db[idx].hp_rate[skill_lv-1];
+ req.hp = skill->dbs->db[idx].hp[skill_lv-1];
+ hp_rate = skill->dbs->db[idx].hp_rate[skill_lv-1];
if(hp_rate > 0)
req.hp += (st->hp * hp_rate)/100;
else
req.hp += (st->max_hp * (-hp_rate))/100;
- req.sp = skill->db[idx].sp[skill_lv-1];
+ req.sp = skill->dbs->db[idx].sp[skill_lv-1];
if((sd->skill_id_old == BD_ENCORE) && skill_id == sd->skill_id_dance)
req.sp /= 2;
- sp_rate = skill->db[idx].sp_rate[skill_lv-1];
+ sp_rate = skill->dbs->db[idx].sp_rate[skill_lv-1];
if(sp_rate > 0)
req.sp += (st->sp * sp_rate)/100;
else
@@ -14318,22 +14323,22 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
req.sp -= req.sp * sc->data[SC_TELEKINESIS_INTENSE]->val2 / 100;
}
- req.zeny = skill->db[idx].zeny[skill_lv-1];
+ req.zeny = skill->dbs->db[idx].zeny[skill_lv-1];
if( sc && sc->data[SC__UNLUCKY] )
req.zeny += sc->data[SC__UNLUCKY]->val1 * 500;
- req.spiritball = skill->db[idx].spiritball[skill_lv-1];
+ req.spiritball = skill->dbs->db[idx].spiritball[skill_lv-1];
- req.state = skill->db[idx].state;
+ req.state = skill->dbs->db[idx].state;
- req.mhp = skill->db[idx].mhp[skill_lv-1];
+ req.mhp = skill->dbs->db[idx].mhp[skill_lv-1];
- req.weapon = skill->db[idx].weapon;
+ req.weapon = skill->dbs->db[idx].weapon;
- req.ammo_qty = skill->db[idx].ammo_qty[skill_lv-1];
+ req.ammo_qty = skill->dbs->db[idx].ammo_qty[skill_lv-1];
if (req.ammo_qty)
- req.ammo = skill->db[idx].ammo;
+ req.ammo = skill->dbs->db[idx].ammo;
if (!req.ammo && skill_id && skill->isammotype(sd, skill_id)) {
//Assume this skill is using the weapon, therefore it requires arrows.
@@ -14359,11 +14364,11 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
continue;
break;
case AB_ADORAMUS:
- if( itemid_isgemstone(skill->db[idx].itemid[i]) && skill->check_pc_partner(sd,skill_id,&skill_lv, 1, 2) )
+ if( itemid_isgemstone(skill->dbs->db[idx].itemid[i]) && skill->check_pc_partner(sd,skill_id,&skill_lv, 1, 2) )
continue;
break;
case WL_COMET:
- if( itemid_isgemstone(skill->db[idx].itemid[i]) && skill->check_pc_partner(sd,skill_id,&skill_lv, 1, 0) )
+ if( itemid_isgemstone(skill->dbs->db[idx].itemid[i]) && skill->check_pc_partner(sd,skill_id,&skill_lv, 1, 0) )
continue;
break;
case GN_FIRE_EXPANSION:
@@ -14389,8 +14394,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
}
}
- req.itemid[i] = skill->db[idx].itemid[i];
- req.amount[i] = skill->db[idx].amount[i];
+ req.itemid[i] = skill->dbs->db[idx].itemid[i];
+ req.amount[i] = skill->dbs->db[idx].amount[i];
if (itemid_isgemstone(req.itemid[i]) && skill_id != HW_GANBANTEIN) {
if (sd->special_state.no_gemstone) {
@@ -14432,8 +14437,8 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
case SO_FIRE_INSIGNIA:
case SO_WIND_INSIGNIA:
case SO_EARTH_INSIGNIA:
- req.itemid[skill_lv-1] = skill->db[idx].itemid[skill_lv-1];
- req.amount[skill_lv-1] = skill->db[idx].amount[skill_lv-1];
+ req.itemid[skill_lv-1] = skill->dbs->db[idx].itemid[skill_lv-1];
+ req.amount[skill_lv-1] = skill->dbs->db[idx].amount[skill_lv-1];
break;
}
if (skill_id == NC_REPAIR) {
@@ -14737,8 +14742,11 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
fixcast_r = max(fixcast_r, sc->data[SC_DANCE_WITH_WUG]->val4);
if( sc->data[SC_SECRAMENT] )
fixcast_r = max(fixcast_r, sc->data[SC_SECRAMENT]->val2);
- if( sd && ( skill_lv = pc->checkskill(sd, WL_RADIUS) ) && (skill_id >= WL_WHITEIMPRISON && skill_id < WL_FREEZE_SP) )
- fixcast_r = max(fixcast_r, (status_get_int(bl) + status->get_lv(bl)) / 15 + skill_lv * 5); // [{(Caster?s INT / 15) + (Caster?s Base Level / 15) + (Radius Skill Level x 5)}] %
+ if (sd && skill_id >= WL_WHITEIMPRISON && skill_id < WL_FREEZE_SP) {
+ int radius_lv = pc->checkskill(sd, WL_RADIUS);
+ if (radius_lv)
+ fixcast_r = max(fixcast_r, (status_get_int(bl) + status->get_lv(bl)) / 15 + radius_lv * 5); // [{(Caster?s INT / 15) + (Caster?s Base Level / 15) + (Radius Skill Level x 5)}] %
+ }
// Fixed cast non percentage bonuses
if( sc->data[SC_MANDRAGORA] )
fixed += sc->data[SC_MANDRAGORA]->val1 * 500;
@@ -15078,7 +15086,7 @@ void skill_repairweapon (struct map_session_data *sd, int idx) {
clif->equiplist(target_sd);
- pc->delitem(sd,pc->search_inventory(sd,material),1,0,0,LOG_TYPE_CONSUME);
+ pc->delitem(sd, pc->search_inventory(sd, material), 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME); // FIXME: is this the correct reason flag?
clif->item_repaireffect(sd,idx,0);
@@ -15147,7 +15155,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
else
per += 5 * ((signed int)sd->status.job_level - 50);
- pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); // FIXME: is this the correct reason flag?
if (per > rnd() % 1000) {
int ep = 0;
logs->pick_pc(sd, LOG_TYPE_OTHER, -1, item, ditem);
@@ -15155,9 +15163,9 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
logs->pick_pc(sd, LOG_TYPE_OTHER, 1, item, ditem);
if(item->equip) {
ep = item->equip;
- pc->unequipitem(sd,idx,3);
+ pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
- clif->delitem(sd,idx,1,0);
+ clif->delitem(sd, idx, 1, DELITEM_NORMAL);
clif->upgrademessage(sd->fd, 0,item->nameid);
clif->inventorylist(sd);
clif->refine(sd->fd,0,idx,item->refine);
@@ -15183,9 +15191,9 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
} else {
item->refine = 0;
if(item->equip)
- pc->unequipitem(sd,idx,3);
+ pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
clif->refine(sd->fd,1,idx,item->refine);
- pc->delitem(sd,idx,1,0,0, LOG_TYPE_OTHER);
+ pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
clif->misceffect(&sd->bl,2);
clif->emotion(&sd->bl, E_OMG);
}
@@ -15488,7 +15496,6 @@ int skill_graffitiremover (struct block_list *bl, va_list ap) {
struct skill_unit *su=NULL;
nullpo_ret(bl);
- nullpo_ret(ap);
if(bl->type != BL_SKILL)
return 0;
@@ -15519,7 +15526,6 @@ int skill_detonator(struct block_list *bl, va_list ap) {
int unit_id;
nullpo_ret(bl);
- nullpo_ret(ap);
src = va_arg(ap,struct block_list *);
if( bl->type != BL_SKILL )
@@ -15725,7 +15731,7 @@ int skill_trap_splash(struct block_list *bl, va_list ap) {
skill->blown(src,bl,skill->get_blewcount(sg->skill_id,sg->skill_lv),-1,0);
break;
case UNT_ELECTRICSHOCKER:
- clif->skill_damage(src,bl,tick,0,0,-30000,1,sg->skill_id,sg->skill_lv,5);
+ clif->skill_damage(src,bl,tick,0,0,-30000,1,sg->skill_id,sg->skill_lv,BDT_SPLASH);
break;
case UNT_MAGENTATRAP:
case UNT_COBALTTRAP:
@@ -15912,7 +15918,7 @@ bool skill_check_shadowform(struct block_list *bl, int64 damage, int hit)
return false;
}
- status->damage(bl, src, damage, 0, clif->damage(src, src, 500, 500, damage, hit, (hit > 1 ? 8 : 0), 0), 0);
+ status->damage(bl, src, damage, 0, clif->damage(src, src, 500, 500, damage, hit, (hit > 1 ? BDT_MULTIHIT : BDT_NORMAL), 0), 0);
/* because damage can cancel it */
if( sc->data[SC__SHADOWFORM] && (--sc->data[SC__SHADOWFORM]->val3) <= 0 ) {
@@ -15945,7 +15951,8 @@ struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int
su->group=group;
su->alive=1;
su->val1=val1;
- su->val2=val2;
+ su->val2 = val2;
+ su->prev = 0;
idb_put(skill->unit_db, su->bl.id, su);
map->addiddb(&su->bl);
@@ -16539,7 +16546,7 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) {
dissonance = skill->dance_switch(su, 0);
- if( su->range >= 0 && group->interval != -1 ) {
+ if( su->range >= 0 && group->interval != -1 && su->bl.id != su->prev) {
if( battle_config.skill_wall_check )
map->foreachinshootrange(skill->unit_timer_sub_onplace, bl, su->range, group->bl_flag, bl,tick);
else
@@ -16555,6 +16562,8 @@ int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) {
group->bl_flag= BL_NUL;
}
}
+ if ( group->limit == group->interval )
+ su->prev = su->bl.id;
}
if( dissonance ) skill->dance_switch(su, 1);
@@ -16795,9 +16804,9 @@ int skill_can_produce_mix (struct map_session_data *sd, int nameid, int trigger,
return 0;
for(i=0;i<MAX_SKILL_PRODUCE_DB;i++){
- if(skill->produce_db[i].nameid == nameid ){
- if((j=skill->produce_db[i].req_skill)>0 &&
- pc->checkskill(sd,j) < skill->produce_db[i].req_skill_lv)
+ if(skill->dbs->produce_db[i].nameid == nameid ){
+ if((j=skill->dbs->produce_db[i].req_skill)>0 &&
+ pc->checkskill(sd,j) < skill->dbs->produce_db[i].req_skill_lv)
continue; // must iterate again to check other skills that produce it. [malufett]
if( j > 0 && sd->menuskill_id > 0 && sd->menuskill_id != j )
continue; // special case
@@ -16815,22 +16824,22 @@ int skill_can_produce_mix (struct map_session_data *sd, int nameid, int trigger,
if(trigger>=0){
if(trigger>20) { // Non-weapon, non-food item (itemlv must match)
- if(skill->produce_db[i].itemlv!=trigger)
+ if(skill->dbs->produce_db[i].itemlv!=trigger)
return 0;
} else if(trigger>10) { // Food (any item level between 10 and 20 will do)
- if(skill->produce_db[i].itemlv<=10 || skill->produce_db[i].itemlv>20)
+ if(skill->dbs->produce_db[i].itemlv<=10 || skill->dbs->produce_db[i].itemlv>20)
return 0;
} else { // Weapon (itemlv must be higher or equal)
- if(skill->produce_db[i].itemlv>trigger)
+ if(skill->dbs->produce_db[i].itemlv>trigger)
return 0;
}
}
for (j = 0; j < MAX_PRODUCE_RESOURCE; j++) {
- int id = skill->produce_db[i].mat_id[j];
+ int id = skill->dbs->produce_db[i].mat_id[j];
if (id <= 0)
continue;
- if (skill->produce_db[i].mat_amount[j] <= 0) {
+ if (skill->dbs->produce_db[i].mat_amount[j] <= 0) {
if (pc->search_inventory(sd,id) == INDEX_NOT_FOUND)
return 0;
} else {
@@ -16838,7 +16847,7 @@ int skill_can_produce_mix (struct map_session_data *sd, int nameid, int trigger,
for(y=0,x=0;y<MAX_INVENTORY;y++)
if( sd->status.inventory[y].nameid == id )
x+=sd->status.inventory[y].amount;
- if(x<qty*skill->produce_db[i].mat_amount[j])
+ if(x<qty*skill->dbs->produce_db[i].mat_amount[j])
return 0;
}
}
@@ -16869,7 +16878,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
qty = 1;
if (!skill_id) //A skill can be specified for some override cases.
- skill_id = skill->produce_db[idx].req_skill;
+ skill_id = skill->dbs->produce_db[idx].req_skill;
if( skill_id == GC_RESEARCHNEWPOISON )
skill_id = GC_CREATENEWPOISON;
@@ -16886,12 +16895,12 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
if (j == INDEX_NOT_FOUND)
continue;
if( slot[i]==ITEMID_STAR_CRUMB ) {
- pc->delitem(sd,j,1,1,0,LOG_TYPE_PRODUCE);
+ pc->delitem(sd, j, 1, 1, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag?
sc++;
}
if( slot[i] >= ITEMID_FLAME_HEART && slot[i] <= ITEMID_GREAT_NATURE && ele == 0 ) {
static const int ele_table[4]={3,1,4,2};
- pc->delitem(sd,j,1,1,0,LOG_TYPE_PRODUCE);
+ pc->delitem(sd, j, 1, 1, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag?
ele=ele_table[slot[i]-994];
}
}
@@ -16908,7 +16917,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
for( i = 0; i < MAX_INVENTORY; i++ ) {
if( sd->status.inventory[i].nameid == nameid ) {
if( sd->status.inventory[i].amount >= data->stack.amount ) {
- clif->msgtable(sd->fd,0x61b);
+ clif->msgtable(sd, MSG_RUNE_STONE_MAX_AMOUNT);
return 0;
} else {
/**
@@ -16926,10 +16935,10 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
for(i=0;i<MAX_PRODUCE_RESOURCE;i++){
int j,id,x;
- if( (id=skill->produce_db[idx].mat_id[i]) <= 0 )
+ if( (id=skill->dbs->produce_db[idx].mat_id[i]) <= 0 )
continue;
num++;
- x=( skill_id == RK_RUNEMASTERY ? 1 : qty)*skill->produce_db[idx].mat_amount[i];
+ x=( skill_id == RK_RUNEMASTERY ? 1 : qty)*skill->dbs->produce_db[idx].mat_amount[i];
do{
int y=0;
j = pc->search_inventory(sd,id);
@@ -16937,7 +16946,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
if (j != INDEX_NOT_FOUND) {
y = sd->status.inventory[j].amount;
if(y>x)y=x;
- pc->delitem(sd,j,y,0,0,LOG_TYPE_PRODUCE);
+ pc->delitem(sd, j, y, 0, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag?
} else
ShowError("skill_produce_mix: material item error\n");
@@ -17070,8 +17079,8 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
break;
case GN_CHANGEMATERIAL:
for(i=0; i<MAX_SKILL_PRODUCE_DB; i++)
- if( skill->changematerial_db[i].itemid == nameid ){
- make_per = skill->changematerial_db[i].rate * 10;
+ if( skill->dbs->changematerial_db[i].itemid == nameid ){
+ make_per = skill->dbs->changematerial_db[i].rate * 10;
break;
}
break;
@@ -17183,7 +17192,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
+ 20 * (sd->status.base_level + 1)
+ 20 * (st->dex + 1)
+ 100 * (rnd()%(30+5*(sd->cook_mastery/400) - (6+sd->cook_mastery/80)) + (6+sd->cook_mastery/80))
- - 400 * (skill->produce_db[idx].itemlv - 11 + 1)
+ - 400 * (skill->dbs->produce_db[idx].itemlv - 11 + 1)
- 10 * (100 - st->luk + 1)
- 500 * (num - 1)
- 100 * (rnd()%4 + 1);
@@ -17339,11 +17348,11 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
clif->misceffect(&sd->bl,5);
break;
default: //Those that don't require a skill?
- if( skill->produce_db[idx].itemlv > 10 && skill->produce_db[idx].itemlv <= 20)
+ if( skill->dbs->produce_db[idx].itemlv > 10 && skill->dbs->produce_db[idx].itemlv <= 20)
{ //Cooking items.
clif->specialeffect(&sd->bl, 608, AREA);
if( sd->cook_mastery < 1999 )
- pc_setglobalreg(sd, script->add_str("COOK_MASTERY"),sd->cook_mastery + ( 1 << ( (skill->produce_db[idx].itemlv - 11) / 2 ) ) * 5);
+ pc_setglobalreg(sd, script->add_str("COOK_MASTERY"),sd->cook_mastery + ( 1 << ( (skill->dbs->produce_db[idx].itemlv - 11) / 2 ) ) * 5);
}
break;
}
@@ -17351,10 +17360,10 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
if ( skill_id == GN_CHANGEMATERIAL && tmp_item.amount) { //Success
int j, k = 0;
for(i=0; i<MAX_SKILL_PRODUCE_DB; i++)
- if( skill->changematerial_db[i].itemid == nameid ){
+ if( skill->dbs->changematerial_db[i].itemid == nameid ){
for(j=0; j<5; j++){
- if( rnd()%1000 < skill->changematerial_db[i].qty_rate[j] ){
- tmp_item.amount = qty * skill->changematerial_db[i].qty[j];
+ if( rnd()%1000 < skill->dbs->changematerial_db[i].qty_rate[j] ){
+ tmp_item.amount = qty * skill->dbs->changematerial_db[i].qty[j];
if((flag = pc->additem(sd,&tmp_item,tmp_item.amount,LOG_TYPE_PRODUCE))) {
clif->additem(sd,0,0,flag);
map->addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
@@ -17365,7 +17374,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
break;
}
if( k ){
- clif->msg_skill(sd,skill_id,0x627);
+ clif->msgtable_skill(sd, skill_id, MSG_SKILL_SUCCESS);
return 1;
}
} else if (tmp_item.amount) { //Success
@@ -17374,7 +17383,7 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
map->addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
if( skill_id == GN_MIX_COOKING || skill_id == GN_MAKEBOMB || skill_id == GN_S_PHARMACY )
- clif->msg_skill(sd,skill_id,0x627);
+ clif->msgtable_skill(sd, skill_id, MSG_SKILL_SUCCESS);
return 1;
}
}
@@ -17433,20 +17442,20 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid,
clif->additem(sd,0,0,flag);
map->addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
- clif->msg_skill(sd,skill_id,0x628);
+ clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAILURE);
}
break;
case GN_MAKEBOMB:
case GN_S_PHARMACY:
case GN_CHANGEMATERIAL:
- clif->msg_skill(sd,skill_id,0x628);
+ clif->msgtable_skill(sd, skill_id, MSG_SKILL_FAILURE);
break;
default:
- if( skill->produce_db[idx].itemlv > 10 && skill->produce_db[idx].itemlv <= 20 )
+ if( skill->dbs->produce_db[idx].itemlv > 10 && skill->dbs->produce_db[idx].itemlv <= 20 )
{ //Cooking items.
clif->specialeffect(&sd->bl, 609, AREA);
if( sd->cook_mastery > 0 )
- pc_setglobalreg(sd, script->add_str("COOK_MASTERY"), sd->cook_mastery - ( 1 << ((skill->produce_db[idx].itemlv - 11) / 2) ) - ( ( ( 1 << ((skill->produce_db[idx].itemlv - 11) / 2) ) >> 1 ) * 3 ));
+ pc_setglobalreg(sd, script->add_str("COOK_MASTERY"), sd->cook_mastery - ( 1 << ((skill->dbs->produce_db[idx].itemlv - 11) / 2) ) - ( ( ( 1 << ((skill->dbs->produce_db[idx].itemlv - 11) / 2) ) >> 1 ) * 3 ));
}
}
}
@@ -17464,7 +17473,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid)
return 1;
for(i=0;i<MAX_SKILL_ARROW_DB;i++)
- if(nameid == skill->arrow_db[i].nameid) {
+ if(nameid == skill->dbs->arrow_db[i].nameid) {
index = i;
break;
}
@@ -17472,12 +17481,12 @@ int skill_arrow_create (struct map_session_data *sd, int nameid)
if(index < 0 || (j = pc->search_inventory(sd,nameid)) == INDEX_NOT_FOUND)
return 1;
- pc->delitem(sd,j,1,0,0,LOG_TYPE_PRODUCE);
+ pc->delitem(sd, j, 1, 0, DELITEM_NORMAL, LOG_TYPE_PRODUCE); // FIXME: is this the correct reason flag?
for(i=0;i<MAX_ARROW_RESOURCE;i++) {
memset(&tmp_item,0,sizeof(tmp_item));
tmp_item.identify = 1;
- tmp_item.nameid = skill->arrow_db[index].cre_id[i];
- tmp_item.amount = skill->arrow_db[index].cre_amount[i];
+ tmp_item.nameid = skill->dbs->arrow_db[index].cre_id[i];
+ tmp_item.amount = skill->dbs->arrow_db[index].cre_amount[i];
if(battle_config.produce_item_name_input&0x4) {
tmp_item.card[0]=CARD0_CREATE;
tmp_item.card[1]=0;
@@ -17498,7 +17507,7 @@ int skill_poisoningweapon( struct map_session_data *sd, int nameid) {
sc_type type;
int chance, i;
nullpo_ret(sd);
- if( nameid <= 0 || (i = pc->search_inventory(sd,nameid)) == INDEX_NOT_FOUND || pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME) ) {
+ if (nameid <= 0 || (i = pc->search_inventory(sd,nameid)) == INDEX_NOT_FOUND || pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME)) {
clif->skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_LEVEL,0);
return 0;
}
@@ -17555,15 +17564,16 @@ int skill_magicdecoy(struct map_session_data *sd, int nameid) {
nullpo_ret(sd);
skill_id = sd->menuskill_val;
- if (nameid <= 0 || !itemdb_is_element(nameid) || (i = pc->search_inventory(sd,nameid)) == INDEX_NOT_FOUND
- || !skill_id || pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME)
+ if (nameid <= 0 || !itemdb_is_element(nameid) || !skill_id
+ || (i = pc->search_inventory(sd, nameid)) == INDEX_NOT_FOUND
+ || pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME) != 0
) {
clif->skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0);
return 0;
}
// Spawn Position
- pc->delitem(sd,i,1,0,0,LOG_TYPE_CONSUME);
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME); // FIXME: is this intended to be there twice?
x = sd->sc.comet_x;
y = sd->sc.comet_y;
sd->sc.comet_x = sd->sc.comet_y = 0;
@@ -17603,10 +17613,10 @@ int skill_spellbook (struct map_session_data *sd, int nameid) {
return 0;
}
- ARR_FIND(0,MAX_SKILL_SPELLBOOK_DB,i,skill->spellbook_db[i].nameid == nameid); // Search for information of this item
+ ARR_FIND(0,MAX_SKILL_SPELLBOOK_DB,i,skill->dbs->spellbook_db[i].nameid == nameid); // Search for information of this item
if( i == MAX_SKILL_SPELLBOOK_DB ) return 0;
- if( !pc->checkskill(sd, (skill_id = skill->spellbook_db[i].skill_id)) )
+ if( !pc->checkskill(sd, (skill_id = skill->dbs->spellbook_db[i].skill_id)) )
{ // User don't know the skill
sc_start(&sd->bl, &sd->bl, SC_SLEEP, 100, 1, skill->get_time(WL_READING_SB, pc->checkskill(sd,WL_READING_SB)));
clif->skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP, 0);
@@ -17614,7 +17624,7 @@ int skill_spellbook (struct map_session_data *sd, int nameid) {
}
max_preserve = 4 * pc->checkskill(sd, WL_FREEZE_SP) + (status_get_int(&sd->bl) + sd->status.base_level) / 10;
- point = skill->spellbook_db[i].point;
+ point = skill->dbs->spellbook_db[i].point;
if( sc && sc->data[SC_READING_SB] ) {
if( (sc->data[SC_READING_SB]->val2 + point) > max_preserve ) {
@@ -17699,7 +17709,7 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv,
return 1;
}
- if( pc->delitem(sd,idx,del_amount,0,1,LOG_TYPE_CONSUME) ) {
+ if( pc->delitem(sd, idx, del_amount, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME) ) {
clif->skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
return 1;
}
@@ -17737,23 +17747,23 @@ int skill_changematerial(struct map_session_data *sd, int n, unsigned short *ite
// Search for objects that can be created.
for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) {
- if( skill->produce_db[i].itemlv == 26 ) {
+ if( skill->dbs->produce_db[i].itemlv == 26 ) {
p = 0;
do {
c = 0;
// Verification of overlap between the objects required and the list submitted.
for( j = 0; j < MAX_PRODUCE_RESOURCE; j++ ) {
- if( skill->produce_db[i].mat_id[j] > 0 ) {
+ if( skill->dbs->produce_db[i].mat_id[j] > 0 ) {
for( k = 0; k < n; k++ ) {
int idx = item_list[k*2+0]-2;
nameid = sd->status.inventory[idx].nameid;
amount = item_list[k*2+1];
if( nameid > 0 && sd->status.inventory[idx].identify == 0 ){
- clif->msg_skill(sd,GN_CHANGEMATERIAL,0x62D);
+ clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_ITEM_NEED_IDENTIFY);
return 0;
}
- if( nameid == skill->produce_db[i].mat_id[j] && (amount-p*skill->produce_db[i].mat_amount[j]) >= skill->produce_db[i].mat_amount[j]
- && (amount-p*skill->produce_db[i].mat_amount[j])%skill->produce_db[i].mat_amount[j] == 0 ) // must be in exact amount
+ if( nameid == skill->dbs->produce_db[i].mat_id[j] && (amount-p*skill->dbs->produce_db[i].mat_amount[j]) >= skill->dbs->produce_db[i].mat_amount[j]
+ && (amount-p*skill->dbs->produce_db[i].mat_amount[j])%skill->dbs->produce_db[i].mat_amount[j] == 0 ) // must be in exact amount
c++; // match
}
}
@@ -17764,14 +17774,14 @@ int skill_changematerial(struct map_session_data *sd, int n, unsigned short *ite
} while(n == j && c == n);
p--;
if ( p > 0 ) {
- skill->produce_mix(sd,GN_CHANGEMATERIAL,skill->produce_db[i].nameid,0,0,0,p);
+ skill->produce_mix(sd,GN_CHANGEMATERIAL,skill->dbs->produce_db[i].nameid,0,0,0,p);
return 1;
}
}
}
if( p == 0)
- clif->msg_skill(sd,GN_CHANGEMATERIAL,0x623);
+ clif->msgtable_skill(sd, GN_CHANGEMATERIAL, MSG_SKILL_ITEM_NOT_FOUND);
return 0;
}
@@ -17894,6 +17904,9 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick)
}
if( i != cd->cursor ) {/* duplicate, update necessary */
+ // Don't do anything if there's already a tick longer than the incoming one
+ if (DIFF_TICK32(cd->entry[i]->started + cd->entry[i]->duration, now) > tick)
+ return 0;
cd->entry[i]->duration = tick;
#if PACKETVER >= 20120604
cd->entry[i]->total = tick;
@@ -18077,25 +18090,25 @@ void skill_init_unit_layout (void)
//when != it was already cleared during skill_defaults() no need to repeat
if( runflag == MAPSERVER_ST_RUNNING )
- memset(skill->unit_layout,0,sizeof(skill->unit_layout));
+ memset(skill->dbs->unit_layout, 0, sizeof(skill->dbs->unit_layout));
// standard square layouts go first
for (i=0; i<=MAX_SQUARE_LAYOUT; i++) {
int size = i*2+1;
- skill->unit_layout[i].count = size*size;
+ skill->dbs->unit_layout[i].count = size*size;
for (j=0; j<size*size; j++) {
- skill->unit_layout[i].dx[j] = (j%size-i);
- skill->unit_layout[i].dy[j] = (j/size-i);
+ skill->dbs->unit_layout[i].dx[j] = (j%size-i);
+ skill->dbs->unit_layout[i].dy[j] = (j/size-i);
}
}
// afterwards add special ones
pos = i;
for (i=0;i<MAX_SKILL_DB;i++) {
- if (!skill->db[i].unit_id[0] || skill->db[i].unit_layout_type[0] != -1)
+ if (!skill->dbs->db[i].unit_id[0] || skill->dbs->db[i].unit_layout_type[0] != -1)
continue;
- switch (skill->db[i].nameid) {
+ switch (skill->dbs->db[i].nameid) {
case MG_FIREWALL:
case WZ_ICEWALL:
case WL_EARTHSTRAIN://Warlock
@@ -18109,9 +18122,9 @@ void skill_init_unit_layout (void)
static const int dy[]={
-2,-2,-2,-1,-1,-1,-1,-1, 0, 0,
0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2};
- skill->unit_layout[pos].count = 21;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 21;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case PR_MAGNUS: {
@@ -18123,18 +18136,18 @@ void skill_init_unit_layout (void)
-3,-3,-3,-2,-2,-2,-1,-1,-1,-1,
-1,-1,-1, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3};
- skill->unit_layout[pos].count = 33;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 33;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case MH_POISON_MIST:
case AS_VENOMDUST: {
static const int dx[] = {-1, 0, 0, 0, 1};
static const int dy[] = { 0,-1, 0, 1, 0};
- skill->unit_layout[pos].count = 5;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 5;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case CR_GRANDCROSS:
@@ -18147,9 +18160,9 @@ void skill_init_unit_layout (void)
-4,-3,-2,-2,-2,-1,-1,-1,-1,-1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 1, 1, 1, 2, 2, 2, 3, 4};
- skill->unit_layout[pos].count = 29;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 29;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case PF_FOGWALL: {
@@ -18157,9 +18170,9 @@ void skill_init_unit_layout (void)
-2,-1, 0, 1, 2,-2,-1, 0, 1, 2,-2,-1, 0, 1, 2};
static const int dy[] = {
-1,-1,-1,-1,-1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1};
- skill->unit_layout[pos].count = 15;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 15;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case PA_GOSPEL: {
@@ -18173,17 +18186,17 @@ void skill_init_unit_layout (void)
-1,-1,-1, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
3, 3, 3};
- skill->unit_layout[pos].count = 33;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 33;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case NJ_KAENSIN: {
static const int dx[] = {-2,-1, 0, 1, 2,-2,-1, 0, 1, 2,-2,-1, 1, 2,-2,-1, 0, 1, 2,-2,-1, 0, 1, 2};
static const int dy[] = { 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 0, 0, 0, 0,-1,-1,-1,-1,-1,-2,-2,-2,-2,-2};
- skill->unit_layout[pos].count = 24;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 24;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case NJ_TATAMIGAESHI: {
@@ -18198,29 +18211,29 @@ void skill_init_unit_layout (void)
static const int dy3[] = { 0, 0, 0, 0, 0, 0,-3,-2,-1, 1, 2, 3};
//lv1
j = 0;
- skill->unit_layout[pos].count = 4;
- memcpy(skill->unit_layout[pos].dx,dx1,sizeof(dx1));
- memcpy(skill->unit_layout[pos].dy,dy1,sizeof(dy1));
- skill->db[i].unit_layout_type[j] = pos;
+ skill->dbs->unit_layout[pos].count = 4;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx1,sizeof(dx1));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy1,sizeof(dy1));
+ skill->dbs->db[i].unit_layout_type[j] = pos;
//lv2/3
j++;
pos++;
- skill->unit_layout[pos].count = 8;
- memcpy(skill->unit_layout[pos].dx,dx2,sizeof(dx2));
- memcpy(skill->unit_layout[pos].dy,dy2,sizeof(dy2));
- skill->db[i].unit_layout_type[j] = pos;
- skill->db[i].unit_layout_type[++j] = pos;
+ skill->dbs->unit_layout[pos].count = 8;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx2,sizeof(dx2));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy2,sizeof(dy2));
+ skill->dbs->db[i].unit_layout_type[j] = pos;
+ skill->dbs->db[i].unit_layout_type[++j] = pos;
//lv4/5
j++;
pos++;
- skill->unit_layout[pos].count = 12;
- memcpy(skill->unit_layout[pos].dx,dx3,sizeof(dx3));
- memcpy(skill->unit_layout[pos].dy,dy3,sizeof(dy3));
- skill->db[i].unit_layout_type[j] = pos;
- skill->db[i].unit_layout_type[++j] = pos;
+ skill->dbs->unit_layout[pos].count = 12;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx3,sizeof(dx3));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy3,sizeof(dy3));
+ skill->dbs->db[i].unit_layout_type[j] = pos;
+ skill->dbs->db[i].unit_layout_type[++j] = pos;
//Fill in the rest using lv 5.
for (;j<MAX_SKILL_LEVEL;j++)
- skill->db[i].unit_layout_type[j] = pos;
+ skill->dbs->db[i].unit_layout_type[j] = pos;
//Skip, this way the check below will fail and continue to the next skill.
pos++;
}
@@ -18228,27 +18241,27 @@ void skill_init_unit_layout (void)
case GN_WALLOFTHORN: {
static const int dx[] = {-1,-2,-2,-2,-2,-2,-1, 0, 1, 2, 2, 2, 2, 2, 1, 0};
static const int dy[] = { 2, 2, 1, 0,-1,-2,-2,-2,-2,-2,-1, 0, 1, 2, 2, 2};
- skill->unit_layout[pos].count = 16;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 16;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case EL_FIRE_MANTLE: {
static const int dx[] = {-1, 0, 1, 1, 1, 0,-1,-1};
static const int dy[] = { 1, 1, 1, 0,-1,-1,-1, 0};
- skill->unit_layout[pos].count = 8;
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ skill->dbs->unit_layout[pos].count = 8;
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
default:
ShowError("unknown unit layout at skill %d\n",i);
break;
}
- if (!skill->unit_layout[pos].count)
+ if (!skill->dbs->unit_layout[pos].count)
continue;
for (j=0;j<MAX_SKILL_LEVEL;j++)
- skill->db[i].unit_layout_type[j] = pos;
+ skill->dbs->db[i].unit_layout_type[j] = pos;
pos++;
}
@@ -18256,60 +18269,60 @@ void skill_init_unit_layout (void)
skill->firewall_unit_pos = pos;
for (i=0;i<8;i++) {
if (i&1) {
- skill->unit_layout[pos].count = 5;
+ skill->dbs->unit_layout[pos].count = 5;
if (i&0x2) {
int dx[] = {-1,-1, 0, 0, 1};
int dy[] = { 1, 0, 0,-1,-1};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
} else {
int dx[] = { 1, 1 ,0, 0,-1};
int dy[] = { 1, 0, 0,-1,-1};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
} else {
- skill->unit_layout[pos].count = 3;
+ skill->dbs->unit_layout[pos].count = 3;
if (i%4==0) {
int dx[] = {-1, 0, 1};
int dy[] = { 0, 0, 0};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
} else {
int dx[] = { 0, 0, 0};
int dy[] = {-1, 0, 1};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
}
pos++;
}
skill->icewall_unit_pos = pos;
for (i=0;i<8;i++) {
- skill->unit_layout[pos].count = 5;
+ skill->dbs->unit_layout[pos].count = 5;
if (i&1) {
if (i&0x2) {
int dx[] = {-2,-1, 0, 1, 2};
int dy[] = { 2, 1, 0,-1,-2};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
} else {
int dx[] = { 2, 1 ,0,-1,-2};
int dy[] = { 2, 1, 0,-1,-2};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
} else {
if (i%4==0) {
int dx[] = {-2,-1, 0, 1, 2};
int dy[] = { 0, 0, 0, 0, 0};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
} else {
int dx[] = { 0, 0, 0, 0, 0};
int dy[] = {-2,-1, 0, 1, 2};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
}
pos++;
@@ -18317,15 +18330,15 @@ void skill_init_unit_layout (void)
skill->earthstrain_unit_pos = pos;
for( i = 0; i < 8; i++ )
{ // For each Direction
- skill->unit_layout[pos].count = 15;
+ skill->dbs->unit_layout[pos].count = 15;
switch( i )
{
case 0: case 1: case 3: case 4: case 5: case 7:
{
int dx[] = {-7, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7};
int dy[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
case 2:
@@ -18333,8 +18346,8 @@ void skill_init_unit_layout (void)
{
int dx[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
int dy[] = {-7, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7};
- memcpy(skill->unit_layout[pos].dx,dx,sizeof(dx));
- memcpy(skill->unit_layout[pos].dy,dy,sizeof(dy));
+ memcpy(skill->dbs->unit_layout[pos].dx,dx,sizeof(dx));
+ memcpy(skill->dbs->unit_layout[pos].dy,dy,sizeof(dy));
}
break;
}
@@ -18581,36 +18594,36 @@ bool skill_parse_row_skilldb(char* split[], int columns, int current) {
if( !idx ) // invalid skill id
return false;
- skill->db[idx].nameid = skill_id;
- skill->split_atoi(split[1],skill->db[idx].range);
- skill->db[idx].hit = atoi(split[2]);
- skill->db[idx].inf = atoi(split[3]);
- skill->split_atoi(split[4],skill->db[idx].element);
- skill->db[idx].nk = (int)strtol(split[5], NULL, 0);
- skill->split_atoi(split[6],skill->db[idx].splash);
- skill->db[idx].max = atoi(split[7]);
- skill->split_atoi(split[8],skill->db[idx].num);
+ skill->dbs->db[idx].nameid = skill_id;
+ skill->split_atoi(split[1],skill->dbs->db[idx].range);
+ skill->dbs->db[idx].hit = atoi(split[2]);
+ skill->dbs->db[idx].inf = atoi(split[3]);
+ skill->split_atoi(split[4],skill->dbs->db[idx].element);
+ skill->dbs->db[idx].nk = (int)strtol(split[5], NULL, 0);
+ skill->split_atoi(split[6],skill->dbs->db[idx].splash);
+ skill->dbs->db[idx].max = atoi(split[7]);
+ skill->split_atoi(split[8],skill->dbs->db[idx].num);
if( strcmpi(split[9],"yes") == 0 )
- skill->db[idx].castcancel = 1;
+ skill->dbs->db[idx].castcancel = 1;
else
- skill->db[idx].castcancel = 0;
- skill->db[idx].cast_def_rate = atoi(split[10]);
- skill->db[idx].inf2 = (int)strtol(split[11], NULL, 0);
- skill->split_atoi(split[12],skill->db[idx].maxcount);
+ skill->dbs->db[idx].castcancel = 0;
+ skill->dbs->db[idx].cast_def_rate = atoi(split[10]);
+ skill->dbs->db[idx].inf2 = (int)strtol(split[11], NULL, 0);
+ skill->split_atoi(split[12],skill->dbs->db[idx].maxcount);
if( strcmpi(split[13],"weapon") == 0 )
- skill->db[idx].skill_type = BF_WEAPON;
+ skill->dbs->db[idx].skill_type = BF_WEAPON;
else if( strcmpi(split[13],"magic") == 0 )
- skill->db[idx].skill_type = BF_MAGIC;
+ skill->dbs->db[idx].skill_type = BF_MAGIC;
else if( strcmpi(split[13],"misc") == 0 )
- skill->db[idx].skill_type = BF_MISC;
+ skill->dbs->db[idx].skill_type = BF_MISC;
else
- skill->db[idx].skill_type = 0;
- skill->split_atoi(split[14],skill->db[idx].blewcount);
- safestrncpy(skill->db[idx].name, trim(split[15]), sizeof(skill->db[idx].name));
- safestrncpy(skill->db[idx].desc, trim(split[16]), sizeof(skill->db[idx].desc));
- strdb_iput(skill->name2id_db, skill->db[idx].name, skill_id);
- script->set_constant2(skill->db[idx].name,(int)skill_id,0);
+ skill->dbs->db[idx].skill_type = 0;
+ skill->split_atoi(split[14],skill->dbs->db[idx].blewcount);
+ safestrncpy(skill->dbs->db[idx].name, trim(split[15]), sizeof(skill->dbs->db[idx].name));
+ safestrncpy(skill->dbs->db[idx].desc, trim(split[16]), sizeof(skill->dbs->db[idx].desc));
+ strdb_iput(skill->name2id_db, skill->dbs->db[idx].name, skill_id);
+ script->set_constant2(skill->dbs->db[idx].name,(int)skill_id,0);
return true;
}
@@ -18625,22 +18638,22 @@ bool skill_parse_row_requiredb(char* split[], int columns, int current) {
if( !idx ) // invalid skill id
return false;
- skill->split_atoi(split[1],skill->db[idx].hp);
- skill->split_atoi(split[2],skill->db[idx].mhp);
- skill->split_atoi(split[3],skill->db[idx].sp);
- skill->split_atoi(split[4],skill->db[idx].hp_rate);
- skill->split_atoi(split[5],skill->db[idx].sp_rate);
- skill->split_atoi(split[6],skill->db[idx].zeny);
+ skill->split_atoi(split[1],skill->dbs->db[idx].hp);
+ skill->split_atoi(split[2],skill->dbs->db[idx].mhp);
+ skill->split_atoi(split[3],skill->dbs->db[idx].sp);
+ skill->split_atoi(split[4],skill->dbs->db[idx].hp_rate);
+ skill->split_atoi(split[5],skill->dbs->db[idx].sp_rate);
+ skill->split_atoi(split[6],skill->dbs->db[idx].zeny);
//Which weapon type are required, see doc/item_db for types
p = split[7];
for( j = 0; j < 32; j++ ) {
int l = atoi(p);
if( l == 99 ) { // Any weapon
- skill->db[idx].weapon = 0;
+ skill->dbs->db[idx].weapon = 0;
break;
} else
- skill->db[idx].weapon |= 1<<l;
+ skill->dbs->db[idx].weapon |= 1<<l;
p = strchr(p,':');
if(!p)
break;
@@ -18652,49 +18665,49 @@ bool skill_parse_row_requiredb(char* split[], int columns, int current) {
for( j = 0; j < 32; j++ ) {
int l = atoi(p);
if( l == 99 ) { // Any ammo type
- skill->db[idx].ammo = 0xFFFFFFFF;
+ skill->dbs->db[idx].ammo = 0xFFFFFFFF;
break;
} else if( l ) // 0 stands for no requirement
- skill->db[idx].ammo |= 1<<l;
+ skill->dbs->db[idx].ammo |= 1<<l;
p = strchr(p,':');
if( !p )
break;
p++;
}
- skill->split_atoi(split[9],skill->db[idx].ammo_qty);
-
- if( strcmpi(split[10],"hiding") == 0 ) skill->db[idx].state = ST_HIDING;
- else if( strcmpi(split[10],"cloaking") == 0 ) skill->db[idx].state = ST_CLOAKING;
- else if( strcmpi(split[10],"hidden") == 0 ) skill->db[idx].state = ST_HIDDEN;
- else if( strcmpi(split[10],"riding") == 0 ) skill->db[idx].state = ST_RIDING;
- else if( strcmpi(split[10],"falcon") == 0 ) skill->db[idx].state = ST_FALCON;
- else if( strcmpi(split[10],"cart") == 0 ) skill->db[idx].state = ST_CART;
- else if( strcmpi(split[10],"shield") == 0 ) skill->db[idx].state = ST_SHIELD;
- else if( strcmpi(split[10],"sight") == 0 ) skill->db[idx].state = ST_SIGHT;
- else if( strcmpi(split[10],"explosionspirits") == 0 ) skill->db[idx].state = ST_EXPLOSIONSPIRITS;
- else if( strcmpi(split[10],"cartboost") == 0 ) skill->db[idx].state = ST_CARTBOOST;
- else if( strcmpi(split[10],"recover_weight_rate") == 0 ) skill->db[idx].state = ST_RECOV_WEIGHT_RATE;
- else if( strcmpi(split[10],"move_enable") == 0 ) skill->db[idx].state = ST_MOVE_ENABLE;
- else if( strcmpi(split[10],"water") == 0 ) skill->db[idx].state = ST_WATER;
- else if( strcmpi(split[10],"dragon") == 0 ) skill->db[idx].state = ST_RIDINGDRAGON;
- else if( strcmpi(split[10],"warg") == 0 ) skill->db[idx].state = ST_WUG;
- else if( strcmpi(split[10],"ridingwarg") == 0 ) skill->db[idx].state = ST_RIDINGWUG;
- else if( strcmpi(split[10],"mado") == 0 ) skill->db[idx].state = ST_MADO;
- else if( strcmpi(split[10],"elementalspirit") == 0 ) skill->db[idx].state = ST_ELEMENTALSPIRIT;
- else if( strcmpi(split[10],"poisonweapon") == 0 ) skill->db[idx].state = ST_POISONINGWEAPON;
- else if( strcmpi(split[10],"rollingcutter") == 0 ) skill->db[idx].state = ST_ROLLINGCUTTER;
- else if( strcmpi(split[10],"mh_fighting") == 0 ) skill->db[idx].state = ST_MH_FIGHTING;
- else if( strcmpi(split[10],"mh_grappling") == 0 ) skill->db[idx].state = ST_MH_GRAPPLING;
- else if( strcmpi(split[10],"peco") == 0 ) skill->db[idx].state = ST_PECO;
+ skill->split_atoi(split[9],skill->dbs->db[idx].ammo_qty);
+
+ if( strcmpi(split[10],"hiding") == 0 ) skill->dbs->db[idx].state = ST_HIDING;
+ else if( strcmpi(split[10],"cloaking") == 0 ) skill->dbs->db[idx].state = ST_CLOAKING;
+ else if( strcmpi(split[10],"hidden") == 0 ) skill->dbs->db[idx].state = ST_HIDDEN;
+ else if( strcmpi(split[10],"riding") == 0 ) skill->dbs->db[idx].state = ST_RIDING;
+ else if( strcmpi(split[10],"falcon") == 0 ) skill->dbs->db[idx].state = ST_FALCON;
+ else if( strcmpi(split[10],"cart") == 0 ) skill->dbs->db[idx].state = ST_CART;
+ else if( strcmpi(split[10],"shield") == 0 ) skill->dbs->db[idx].state = ST_SHIELD;
+ else if( strcmpi(split[10],"sight") == 0 ) skill->dbs->db[idx].state = ST_SIGHT;
+ else if( strcmpi(split[10],"explosionspirits") == 0 ) skill->dbs->db[idx].state = ST_EXPLOSIONSPIRITS;
+ else if( strcmpi(split[10],"cartboost") == 0 ) skill->dbs->db[idx].state = ST_CARTBOOST;
+ else if( strcmpi(split[10],"recover_weight_rate") == 0 ) skill->dbs->db[idx].state = ST_RECOV_WEIGHT_RATE;
+ else if( strcmpi(split[10],"move_enable") == 0 ) skill->dbs->db[idx].state = ST_MOVE_ENABLE;
+ else if( strcmpi(split[10],"water") == 0 ) skill->dbs->db[idx].state = ST_WATER;
+ else if( strcmpi(split[10],"dragon") == 0 ) skill->dbs->db[idx].state = ST_RIDINGDRAGON;
+ else if( strcmpi(split[10],"warg") == 0 ) skill->dbs->db[idx].state = ST_WUG;
+ else if( strcmpi(split[10],"ridingwarg") == 0 ) skill->dbs->db[idx].state = ST_RIDINGWUG;
+ else if( strcmpi(split[10],"mado") == 0 ) skill->dbs->db[idx].state = ST_MADO;
+ else if( strcmpi(split[10],"elementalspirit") == 0 ) skill->dbs->db[idx].state = ST_ELEMENTALSPIRIT;
+ else if( strcmpi(split[10],"poisonweapon") == 0 ) skill->dbs->db[idx].state = ST_POISONINGWEAPON;
+ else if( strcmpi(split[10],"rollingcutter") == 0 ) skill->dbs->db[idx].state = ST_ROLLINGCUTTER;
+ else if( strcmpi(split[10],"mh_fighting") == 0 ) skill->dbs->db[idx].state = ST_MH_FIGHTING;
+ else if( strcmpi(split[10],"mh_grappling") == 0 ) skill->dbs->db[idx].state = ST_MH_GRAPPLING;
+ else if( strcmpi(split[10],"peco") == 0 ) skill->dbs->db[idx].state = ST_PECO;
/**
* Unknown or no state
**/
- else skill->db[idx].state = ST_NONE;
+ else skill->dbs->db[idx].state = ST_NONE;
- skill->split_atoi(split[11],skill->db[idx].spiritball);
+ skill->split_atoi(split[11],skill->dbs->db[idx].spiritball);
for( j = 0; j < MAX_SKILL_ITEM_REQUIRE; j++ ) {
- skill->db[idx].itemid[j] = atoi(split[12+ 2*j]);
- skill->db[idx].amount[j] = atoi(split[13+ 2*j]);
+ skill->dbs->db[idx].itemid[j] = atoi(split[12+ 2*j]);
+ skill->dbs->db[idx].amount[j] = atoi(split[13+ 2*j]);
}
return true;
@@ -18707,14 +18720,14 @@ bool skill_parse_row_castdb(char* split[], int columns, int current) {
if( !idx ) // invalid skill id
return false;
- skill->split_atoi(split[1],skill->db[idx].cast);
- skill->split_atoi(split[2],skill->db[idx].delay);
- skill->split_atoi(split[3],skill->db[idx].walkdelay);
- skill->split_atoi(split[4],skill->db[idx].upkeep_time);
- skill->split_atoi(split[5],skill->db[idx].upkeep_time2);
- skill->split_atoi(split[6],skill->db[idx].cooldown);
+ skill->split_atoi(split[1],skill->dbs->db[idx].cast);
+ skill->split_atoi(split[2],skill->dbs->db[idx].delay);
+ skill->split_atoi(split[3],skill->dbs->db[idx].walkdelay);
+ skill->split_atoi(split[4],skill->dbs->db[idx].upkeep_time);
+ skill->split_atoi(split[5],skill->dbs->db[idx].upkeep_time2);
+ skill->split_atoi(split[6],skill->dbs->db[idx].cooldown);
#ifdef RENEWAL_CAST
- skill->split_atoi(split[7],skill->db[idx].fixed_cast);
+ skill->split_atoi(split[7],skill->dbs->db[idx].fixed_cast);
#endif
return true;
}
@@ -18726,9 +18739,9 @@ bool skill_parse_row_castnodexdb(char* split[], int columns, int current) {
if( !idx ) // invalid skill id
return false;
- skill->split_atoi(split[1],skill->db[idx].castnodex);
+ skill->split_atoi(split[1],skill->dbs->db[idx].castnodex);
if( split[2] ) // optional column
- skill->split_atoi(split[2],skill->db[idx].delaynodex);
+ skill->split_atoi(split[2],skill->dbs->db[idx].delaynodex);
return true;
}
@@ -18740,37 +18753,37 @@ bool skill_parse_row_unitdb(char* split[], int columns, int current) {
if( !idx ) // invalid skill id
return false;
- skill->db[idx].unit_id[0] = (int)strtol(split[1],NULL,16);
- skill->db[idx].unit_id[1] = (int)strtol(split[2],NULL,16);
- skill->split_atoi(split[3],skill->db[idx].unit_layout_type);
- skill->split_atoi(split[4],skill->db[idx].unit_range);
- skill->db[idx].unit_interval = atoi(split[5]);
-
- if( strcmpi(split[6],"noenemy")==0 ) skill->db[idx].unit_target = BCT_NOENEMY;
- else if( strcmpi(split[6],"friend")==0 ) skill->db[idx].unit_target = BCT_NOENEMY;
- else if( strcmpi(split[6],"party")==0 ) skill->db[idx].unit_target = BCT_PARTY;
- else if( strcmpi(split[6],"ally")==0 ) skill->db[idx].unit_target = BCT_PARTY|BCT_GUILD;
- else if( strcmpi(split[6],"guild")==0 ) skill->db[idx].unit_target = BCT_GUILD;
- else if( strcmpi(split[6],"all")==0 ) skill->db[idx].unit_target = BCT_ALL;
- else if( strcmpi(split[6],"enemy")==0 ) skill->db[idx].unit_target = BCT_ENEMY;
- else if( strcmpi(split[6],"self")==0 ) skill->db[idx].unit_target = BCT_SELF;
- else if( strcmpi(split[6],"sameguild")==0 ) skill->db[idx].unit_target = BCT_GUILD|BCT_SAMEGUILD;
- else if( strcmpi(split[6],"noone")==0 ) skill->db[idx].unit_target = BCT_NOONE;
- else skill->db[idx].unit_target = (int)strtol(split[6],NULL,16);
-
- skill->db[idx].unit_flag = (int)strtol(split[7],NULL,16);
-
- if (skill->db[idx].unit_flag&UF_DEFNOTENEMY && battle_config.defnotenemy)
- skill->db[idx].unit_target = BCT_NOENEMY;
+ skill->dbs->db[idx].unit_id[0] = (int)strtol(split[1],NULL,16);
+ skill->dbs->db[idx].unit_id[1] = (int)strtol(split[2],NULL,16);
+ skill->split_atoi(split[3],skill->dbs->db[idx].unit_layout_type);
+ skill->split_atoi(split[4],skill->dbs->db[idx].unit_range);
+ skill->dbs->db[idx].unit_interval = atoi(split[5]);
+
+ if( strcmpi(split[6],"noenemy")==0 ) skill->dbs->db[idx].unit_target = BCT_NOENEMY;
+ else if( strcmpi(split[6],"friend")==0 ) skill->dbs->db[idx].unit_target = BCT_NOENEMY;
+ else if( strcmpi(split[6],"party")==0 ) skill->dbs->db[idx].unit_target = BCT_PARTY;
+ else if( strcmpi(split[6],"ally")==0 ) skill->dbs->db[idx].unit_target = BCT_PARTY|BCT_GUILD;
+ else if( strcmpi(split[6],"guild")==0 ) skill->dbs->db[idx].unit_target = BCT_GUILD;
+ else if( strcmpi(split[6],"all")==0 ) skill->dbs->db[idx].unit_target = BCT_ALL;
+ else if( strcmpi(split[6],"enemy")==0 ) skill->dbs->db[idx].unit_target = BCT_ENEMY;
+ else if( strcmpi(split[6],"self")==0 ) skill->dbs->db[idx].unit_target = BCT_SELF;
+ else if( strcmpi(split[6],"sameguild")==0 ) skill->dbs->db[idx].unit_target = BCT_GUILD|BCT_SAMEGUILD;
+ else if( strcmpi(split[6],"noone")==0 ) skill->dbs->db[idx].unit_target = BCT_NOONE;
+ else skill->dbs->db[idx].unit_target = (int)strtol(split[6],NULL,16);
+
+ skill->dbs->db[idx].unit_flag = (int)strtol(split[7],NULL,16);
+
+ if (skill->dbs->db[idx].unit_flag&UF_DEFNOTENEMY && battle_config.defnotenemy)
+ skill->dbs->db[idx].unit_target = BCT_NOENEMY;
//By default, target just characters.
- skill->db[idx].unit_target |= BL_CHAR;
- if (skill->db[idx].unit_flag&UF_NOPC)
- skill->db[idx].unit_target &= ~BL_PC;
- if (skill->db[idx].unit_flag&UF_NOMOB)
- skill->db[idx].unit_target &= ~BL_MOB;
- if (skill->db[idx].unit_flag&UF_SKILL)
- skill->db[idx].unit_target |= BL_SKILL;
+ skill->dbs->db[idx].unit_target |= BL_CHAR;
+ if (skill->dbs->db[idx].unit_flag&UF_NOPC)
+ skill->dbs->db[idx].unit_target &= ~BL_PC;
+ if (skill->dbs->db[idx].unit_flag&UF_NOMOB)
+ skill->dbs->db[idx].unit_target &= ~BL_MOB;
+ if (skill->dbs->db[idx].unit_flag&UF_SKILL)
+ skill->dbs->db[idx].unit_target |= BL_SKILL;
return true;
}
@@ -18783,14 +18796,14 @@ bool skill_parse_row_producedb(char* split[], int columns, int current) {
if( !i )
return false;
- skill->produce_db[current].nameid = i;
- skill->produce_db[current].itemlv = atoi(split[1]);
- skill->produce_db[current].req_skill = atoi(split[2]);
- skill->produce_db[current].req_skill_lv = atoi(split[3]);
+ skill->dbs->produce_db[current].nameid = i;
+ skill->dbs->produce_db[current].itemlv = atoi(split[1]);
+ skill->dbs->produce_db[current].req_skill = atoi(split[2]);
+ skill->dbs->produce_db[current].req_skill_lv = atoi(split[3]);
for( x = 4, y = 0; x+1 < columns && split[x] && split[x+1] && y < MAX_PRODUCE_RESOURCE; x += 2, y++ ) {
- skill->produce_db[current].mat_id[y] = atoi(split[x]);
- skill->produce_db[current].mat_amount[y] = atoi(split[x+1]);
+ skill->dbs->produce_db[current].mat_id[y] = atoi(split[x]);
+ skill->dbs->produce_db[current].mat_amount[y] = atoi(split[x+1]);
}
return true;
@@ -18804,11 +18817,11 @@ bool skill_parse_row_createarrowdb(char* split[], int columns, int current) {
if( !i )
return false;
- skill->arrow_db[current].nameid = i;
+ skill->dbs->arrow_db[current].nameid = i;
for( x = 1, y = 0; x+1 < columns && split[x] && split[x+1] && y < MAX_ARROW_RESOURCE; x += 2, y++ ) {
- skill->arrow_db[current].cre_id[y] = atoi(split[x]);
- skill->arrow_db[current].cre_amount[y] = atoi(split[x+1]);
+ skill->dbs->arrow_db[current].cre_id[y] = atoi(split[x]);
+ skill->dbs->arrow_db[current].cre_amount[y] = atoi(split[x+1]);
}
return true;
@@ -18827,9 +18840,9 @@ bool skill_parse_row_spellbookdb(char* split[], int columns, int current) {
if( points < 1 )
ShowError("spellbook_db: PreservePoints have to be 1 or above! (%d/%s)\n", skill_id, skill->get_name(skill_id));
else {
- skill->spellbook_db[current].skill_id = skill_id;
- skill->spellbook_db[current].point = points;
- skill->spellbook_db[current].nameid = nameid;
+ skill->dbs->spellbook_db[current].skill_id = skill_id;
+ skill->dbs->spellbook_db[current].point = points;
+ skill->dbs->spellbook_db[current].nameid = nameid;
return true;
}
@@ -18857,8 +18870,8 @@ bool skill_parse_row_improvisedb(char* split[], int columns, int current) {
ShowError("skill_improvise_db: Maximum amount of entries reached (%d), increase MAX_SKILL_IMPROVISE_DB\n",MAX_SKILL_IMPROVISE_DB);
return false;
}
- skill->improvise_db[current].skill_id = skill_id;
- skill->improvise_db[current].per = j; // Still need confirm it.
+ skill->dbs->improvise_db[current].skill_id = skill_id;
+ skill->dbs->improvise_db[current].per = j; // Still need confirm it.
return true;
}
@@ -18875,7 +18888,7 @@ bool skill_parse_row_magicmushroomdb(char* split[], int column, int current) {
return false;
}
- skill->magicmushroom_db[current].skill_id = skill_id;
+ skill->dbs->magicmushroom_db[current].skill_id = skill_id;
return true;
}
@@ -18886,7 +18899,7 @@ bool skill_parse_row_reproducedb(char* split[], int column, int current) {
if( !idx )
return false;
- skill->reproduce_db[idx] = true;
+ skill->dbs->reproduce_db[idx] = true;
return true;
}
@@ -18904,9 +18917,9 @@ bool skill_parse_row_abradb(char* split[], int columns, int current) {
return false;
}
- skill->abra_db[current].skill_id = skill_id;
- skill->abra_db[current].req_lv = atoi(split[2]);
- skill->abra_db[current].per = atoi(split[3]);
+ skill->dbs->abra_db[current].skill_id = skill_id;
+ skill->dbs->abra_db[current].req_lv = atoi(split[2]);
+ skill->dbs->abra_db[current].per = atoi(split[3]);
return true;
}
@@ -18918,8 +18931,8 @@ bool skill_parse_row_changematerialdb(char* split[], int columns, int current) {
int x,y;
for(x=0; x<MAX_SKILL_PRODUCE_DB; x++){
- if( skill->produce_db[x].nameid == skill_id )
- if( skill->produce_db[x].req_skill == GN_CHANGEMATERIAL )
+ if( skill->dbs->produce_db[x].nameid == skill_id )
+ if( skill->dbs->produce_db[x].req_skill == GN_CHANGEMATERIAL )
break;
}
@@ -18933,12 +18946,12 @@ bool skill_parse_row_changematerialdb(char* split[], int columns, int current) {
return false;
}
- skill->changematerial_db[current].itemid = skill_id;
- skill->changematerial_db[current].rate = j;
+ skill->dbs->changematerial_db[current].itemid = skill_id;
+ skill->dbs->changematerial_db[current].rate = j;
for( x = 2, y = 0; x+1 < columns && split[x] && split[x+1] && y < 5; x += 2, y++ ) {
- skill->changematerial_db[current].qty[y] = atoi(split[x]);
- skill->changematerial_db[current].qty_rate[y] = atoi(split[x+1]);
+ skill->dbs->changematerial_db[current].qty[y] = atoi(split[x]);
+ skill->dbs->changematerial_db[current].qty_rate[y] = atoi(split[x+1]);
}
return true;
@@ -18962,21 +18975,12 @@ void skill_readdb(bool minimal) {
/* when != it was called during init and this procedure was already performed by skill_defaults() */
if( runflag == MAPSERVER_ST_RUNNING ) {
- memset(skill->db,0,sizeof(skill->db)
- + sizeof(skill->produce_db)
- + sizeof(skill->arrow_db)
- + sizeof(skill->abra_db)
- + sizeof(skill->magicmushroom_db)
- + sizeof(skill->improvise_db)
- + sizeof(skill->changematerial_db)
- + sizeof(skill->spellbook_db)
- + sizeof(skill->reproduce_db)
- );
+ memset(ZEROED_BLOCK_POS(skill->dbs), 0, ZEROED_BLOCK_SIZE(skill->dbs));
}
// load skill databases
- safestrncpy(skill->db[0].name, "UNKNOWN_SKILL", sizeof(skill->db[0].name));
- safestrncpy(skill->db[0].desc, "Unknown Skill", sizeof(skill->db[0].desc));
+ safestrncpy(skill->dbs->db[0].name, "UNKNOWN_SKILL", sizeof(skill->dbs->db[0].name));
+ safestrncpy(skill->dbs->db[0].desc, "Unknown Skill", sizeof(skill->dbs->db[0].desc));
#ifdef ENABLE_CASE_CHECK
script->parser_current_file = DBPATH"skill_db.txt";
@@ -19094,6 +19098,8 @@ void skill_defaults(void) {
const int skill_deluge_eff[5] = { 5, 9, 12, 14, 15 };
skill = &skill_s;
+ skill->dbs = &skilldbs;
+
skill->init = do_init_skill;
skill->final = do_final_skill;
skill->reload = skill_reload;
@@ -19110,18 +19116,10 @@ void skill_defaults(void) {
skill->timer_ers = NULL;
skill->cd_ers = NULL;
skill->cd_entry_ers = NULL;
- /* one huge 0, follows skill.h order */
- memset(skill->db,0,sizeof(skill->db)
- + sizeof(skill->produce_db)
- + sizeof(skill->arrow_db)
- + sizeof(skill->abra_db)
- + sizeof(skill->magicmushroom_db)
- + sizeof(skill->improvise_db)
- + sizeof(skill->changematerial_db)
- + sizeof(skill->spellbook_db)
- + sizeof(skill->reproduce_db)
- + sizeof(skill->unit_layout)
- );
+
+ memset(ZEROED_BLOCK_POS(skill->dbs), 0, ZEROED_BLOCK_SIZE(skill->dbs));
+ memset(skill->dbs->unit_layout, 0, sizeof(skill->dbs->unit_layout));
+
/* */
memcpy(skill->enchant_eff, skill_enchant_eff, sizeof(skill->enchant_eff));
memcpy(skill->deluge_eff, skill_deluge_eff, sizeof(skill->deluge_eff));
diff --git a/src/map/skill.h b/src/map/skill.h
index b598b91c8..aa0188be6 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -5,13 +5,13 @@
#ifndef MAP_SKILL_H
#define MAP_SKILL_H
-#include "../config/core.h" // RENEWAL_CAST
+#include "config/core.h" // RENEWAL_CAST
-#include "map.h" // struct block_list
-#include "status.h" // enum sc_type
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/mmo.h" // MAX_SKILL, struct square
+#include "map/map.h" // struct block_list
+#include "map/status.h" // enum sc_type
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/mmo.h" // MAX_SKILL, struct square
/**
* Declarations
@@ -1732,6 +1732,7 @@ struct skill_unit {
int limit;
int val1,val2;
short alive,range;
+ int prev;
};
struct skill_unit_group_tickset {
@@ -1813,6 +1814,21 @@ struct s_skill_spellbook_db {
typedef int (*SkillFunc)(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 tick, int flag);
+struct s_skill_dbs {
+BEGIN_ZEROED_BLOCK; // This block will be zeroed in skill_defaults() as well as skill_readdb()
+ struct s_skill_db db[MAX_SKILL_DB];
+ struct s_skill_produce_db produce_db[MAX_SKILL_PRODUCE_DB];
+ struct s_skill_arrow_db arrow_db[MAX_SKILL_ARROW_DB];
+ struct s_skill_abra_db abra_db[MAX_SKILL_ABRA_DB];
+ struct s_skill_magicmushroom_db magicmushroom_db[MAX_SKILL_MAGICMUSHROOM_DB];
+ struct s_skill_improvise_db improvise_db[MAX_SKILL_IMPROVISE_DB];
+ struct s_skill_changematerial_db changematerial_db[MAX_SKILL_PRODUCE_DB];
+ struct s_skill_spellbook_db spellbook_db[MAX_SKILL_SPELLBOOK_DB];
+ bool reproduce_db[MAX_SKILL_DB];
+END_ZEROED_BLOCK;
+ struct s_skill_unit_layout unit_layout[MAX_SKILL_UNIT_LAYOUT];
+};
+
/**
* Skill.c Interface
**/
@@ -1834,16 +1850,7 @@ struct skill_interface {
struct eri *cd_ers; // ERS Storage for skill cool down managers [Ind/Hercules]
struct eri *cd_entry_ers; // ERS Storage for skill cool down entries [Ind/Hercules]
/* */
- struct s_skill_db db[MAX_SKILL_DB];
- struct s_skill_produce_db produce_db[MAX_SKILL_PRODUCE_DB];
- struct s_skill_arrow_db arrow_db[MAX_SKILL_ARROW_DB];
- struct s_skill_abra_db abra_db[MAX_SKILL_ABRA_DB];
- struct s_skill_magicmushroom_db magicmushroom_db[MAX_SKILL_MAGICMUSHROOM_DB];
- struct s_skill_improvise_db improvise_db[MAX_SKILL_IMPROVISE_DB];
- struct s_skill_changematerial_db changematerial_db[MAX_SKILL_PRODUCE_DB];
- struct s_skill_spellbook_db spellbook_db[MAX_SKILL_SPELLBOOK_DB];
- bool reproduce_db[MAX_SKILL_DB];
- struct s_skill_unit_layout unit_layout[MAX_SKILL_UNIT_LAYOUT];
+ struct s_skill_dbs *dbs;
/* */
int enchant_eff[5];
int deluge_eff[5];
diff --git a/src/map/status.c b/src/map/status.c
index 16f5f3906..b513c6975 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4,9 +4,38 @@
#define HERCULES_CORE
-#include "../config/core.h" // ANTI_MAYAP_CHEAT, DBPATH, DEFTYPE_MAX, DEFTYPE_MIN, DEVOTION_REFLECT_DAMAGE, RENEWAL, RENEWAL_ASPD, RENEWAL_EDP
+#include "config/core.h" // ANTI_MAYAP_CHEAT, DBPATH, DEFTYPE_MAX, DEFTYPE_MIN, DEVOTION_REFLECT_DAMAGE, RENEWAL, RENEWAL_ASPD, RENEWAL_EDP
#include "status.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/itemdb.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/skill.h"
+#include "map/unit.h"
+#include "map/vending.h"
+#include "common/cbasetypes.h"
+#include "common/ers.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "common/utils.h"
+
#include <math.h>
#include <memory.h>
#include <stdio.h>
@@ -14,36 +43,8 @@
#include <string.h>
#include <time.h>
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "itemdb.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "skill.h"
-#include "unit.h"
-#include "vending.h"
-#include "../common/cbasetypes.h"
-#include "../common/ers.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../common/utils.h"
-
struct status_interface status_s;
+struct s_status_dbs statusdbs;
/**
* Returns the status change associated with a skill.
@@ -56,7 +57,7 @@ sc_type status_skill2sc(int skill_id) {
ShowError("status_skill2sc: Unsupported skill id %d\n", skill_id);
return SC_NONE;
}
- return status->Skill2SCTable[idx];
+ return status->dbs->Skill2SCTable[idx];
}
/**
@@ -72,7 +73,7 @@ int status_sc2skill(sc_type sc)
return 0;
}
- return status->SkillChangeTable[sc];
+ return status->dbs->SkillChangeTable[sc];
}
/**
@@ -87,7 +88,7 @@ unsigned int status_sc2scb_flag(sc_type sc)
return SCB_NONE;
}
- return status->ChangeFlagTable[sc];
+ return status->dbs->ChangeFlagTable[sc];
}
/**
@@ -102,7 +103,7 @@ int status_type2relevant_bl_types(int type)
return BL_NUL;
}
- return status->RelevantBLTypes[type];
+ return status->dbs->RelevantBLTypes[type];
}
static void set_sc(uint16 skill_id, sc_type sc, int icon, unsigned int flag) {
@@ -116,35 +117,35 @@ static void set_sc(uint16 skill_id, sc_type sc, int icon, unsigned int flag) {
return;
}
- if( status->SkillChangeTable[sc] == 0 )
- status->SkillChangeTable[sc] = skill_id;
- if( status->IconChangeTable[sc] == SI_BLANK )
- status->IconChangeTable[sc] = icon;
- status->ChangeFlagTable[sc] |= flag;
+ if( status->dbs->SkillChangeTable[sc] == 0 )
+ status->dbs->SkillChangeTable[sc] = skill_id;
+ if( status->dbs->IconChangeTable[sc] == SI_BLANK )
+ status->dbs->IconChangeTable[sc] = icon;
+ status->dbs->ChangeFlagTable[sc] |= flag;
- if( status->Skill2SCTable[idx] == SC_NONE )
- status->Skill2SCTable[idx] = sc;
+ if( status->dbs->Skill2SCTable[idx] == SC_NONE )
+ status->dbs->Skill2SCTable[idx] = sc;
}
void initChangeTables(void) {
#define add_sc(skill,sc) set_sc((skill),(sc),SI_BLANK,SCB_NONE)
// indicates that the status displays a visual effect for the affected unit, and should be sent to the client for all supported units
-#define set_sc_with_vfx(skill, sc, icon, flag) do { set_sc((skill), (sc), (icon), (flag)); if((icon) < SI_MAX) status->RelevantBLTypes[(icon)] |= BL_SCEFFECT; } while(0)
+#define set_sc_with_vfx(skill, sc, icon, flag) do { set_sc((skill), (sc), (icon), (flag)); if((icon) < SI_MAX) status->dbs->RelevantBLTypes[(icon)] |= BL_SCEFFECT; } while(0)
int i;
for (i = 0; i < SC_MAX; i++)
- status->IconChangeTable[i] = SI_BLANK;
+ status->dbs->IconChangeTable[i] = SI_BLANK;
for (i = 0; i < MAX_SKILL; i++)
- status->Skill2SCTable[i] = SC_NONE;
+ status->dbs->Skill2SCTable[i] = SC_NONE;
for (i = 0; i < SI_MAX; i++)
- status->RelevantBLTypes[i] = BL_PC;
+ status->dbs->RelevantBLTypes[i] = BL_PC;
- memset(status->SkillChangeTable, 0, sizeof(status->SkillChangeTable));
- memset(status->ChangeFlagTable, 0, sizeof(status->ChangeFlagTable));
- memset(status->DisplayType, 0, sizeof(status->DisplayType));
+ memset(status->dbs->SkillChangeTable, 0, sizeof(status->dbs->SkillChangeTable));
+ memset(status->dbs->ChangeFlagTable, 0, sizeof(status->dbs->ChangeFlagTable));
+ memset(status->dbs->DisplayType, 0, sizeof(status->dbs->DisplayType));
//First we define the skill for common ailments. These are used in skill_additional_effect through sc cards. [Skotlex]
set_sc( NPC_PETRIFYATTACK , SC_STONE , SI_BLANK , SCB_DEF_ELE|SCB_DEF|SCB_MDEF );
@@ -654,7 +655,7 @@ void initChangeTables(void) {
set_sc( MI_RUSH_WINDMILL , SC_RUSH_WINDMILL , SI_RUSHWINDMILL , SCB_WATK );
set_sc( MI_ECHOSONG , SC_ECHOSONG , SI_ECHOSONG , SCB_DEF2 );
set_sc( MI_HARMONIZE , SC_HARMONIZE , SI_HARMONIZE , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK );
- set_sc( WM_POEMOFNETHERWORLD , SC_STOP , SI_NETHERWORLD , SCB_NONE );
+ set_sc_with_vfx(WM_POEMOFNETHERWORLD, SC_NETHERWORLD , SI_NETHERWORLD , SCB_NONE);
set_sc_with_vfx( WM_VOICEOFSIREN , SC_SIREN , SI_SIREN , SCB_NONE );
set_sc_with_vfx( WM_LULLABY_DEEPSLEEP , SC_DEEP_SLEEP , SI_DEEPSLEEP , SCB_NONE );
set_sc( WM_SIRCLEOFNATURE , SC_SIRCLEOFNATURE , SI_SIRCLEOFNATURE , SCB_NONE );
@@ -754,308 +755,303 @@ void initChangeTables(void) {
set_sc_with_vfx( GN_ILLUSIONDOPING , SC_ILLUSIONDOPING , SI_ILLUSIONDOPING , SCB_HIT );
// Storing the target job rather than simply SC_SOULLINK simplifies code later on.
- status->Skill2SCTable[SL_ALCHEMIST] = (sc_type)MAPID_ALCHEMIST,
- status->Skill2SCTable[SL_MONK] = (sc_type)MAPID_MONK,
- status->Skill2SCTable[SL_STAR] = (sc_type)MAPID_STAR_GLADIATOR,
- status->Skill2SCTable[SL_SAGE] = (sc_type)MAPID_SAGE,
- status->Skill2SCTable[SL_CRUSADER] = (sc_type)MAPID_CRUSADER,
- status->Skill2SCTable[SL_SUPERNOVICE] = (sc_type)MAPID_SUPER_NOVICE,
- status->Skill2SCTable[SL_KNIGHT] = (sc_type)MAPID_KNIGHT,
- status->Skill2SCTable[SL_WIZARD] = (sc_type)MAPID_WIZARD,
- status->Skill2SCTable[SL_PRIEST] = (sc_type)MAPID_PRIEST,
- status->Skill2SCTable[SL_BARDDANCER] = (sc_type)MAPID_BARDDANCER,
- status->Skill2SCTable[SL_ROGUE] = (sc_type)MAPID_ROGUE,
- status->Skill2SCTable[SL_ASSASIN] = (sc_type)MAPID_ASSASSIN,
- status->Skill2SCTable[SL_BLACKSMITH] = (sc_type)MAPID_BLACKSMITH,
- status->Skill2SCTable[SL_HUNTER] = (sc_type)MAPID_HUNTER,
- status->Skill2SCTable[SL_SOULLINKER] = (sc_type)MAPID_SOUL_LINKER,
+ status->dbs->Skill2SCTable[SL_ALCHEMIST] = (sc_type)MAPID_ALCHEMIST,
+ status->dbs->Skill2SCTable[SL_MONK] = (sc_type)MAPID_MONK,
+ status->dbs->Skill2SCTable[SL_STAR] = (sc_type)MAPID_STAR_GLADIATOR,
+ status->dbs->Skill2SCTable[SL_SAGE] = (sc_type)MAPID_SAGE,
+ status->dbs->Skill2SCTable[SL_CRUSADER] = (sc_type)MAPID_CRUSADER,
+ status->dbs->Skill2SCTable[SL_SUPERNOVICE] = (sc_type)MAPID_SUPER_NOVICE,
+ status->dbs->Skill2SCTable[SL_KNIGHT] = (sc_type)MAPID_KNIGHT,
+ status->dbs->Skill2SCTable[SL_WIZARD] = (sc_type)MAPID_WIZARD,
+ status->dbs->Skill2SCTable[SL_PRIEST] = (sc_type)MAPID_PRIEST,
+ status->dbs->Skill2SCTable[SL_BARDDANCER] = (sc_type)MAPID_BARDDANCER,
+ status->dbs->Skill2SCTable[SL_ROGUE] = (sc_type)MAPID_ROGUE,
+ status->dbs->Skill2SCTable[SL_ASSASIN] = (sc_type)MAPID_ASSASSIN,
+ status->dbs->Skill2SCTable[SL_BLACKSMITH] = (sc_type)MAPID_BLACKSMITH,
+ status->dbs->Skill2SCTable[SL_HUNTER] = (sc_type)MAPID_HUNTER,
+ status->dbs->Skill2SCTable[SL_SOULLINKER] = (sc_type)MAPID_SOUL_LINKER,
//Status that don't have a skill associated.
- status->IconChangeTable[SC_WEIGHTOVER50] = SI_WEIGHTOVER50;
- status->IconChangeTable[SC_WEIGHTOVER90] = SI_WEIGHTOVER90;
- status->IconChangeTable[SC_ATTHASTE_POTION1] = SI_ATTHASTE_POTION1;
- status->IconChangeTable[SC_ATTHASTE_POTION2] = SI_ATTHASTE_POTION2;
- status->IconChangeTable[SC_ATTHASTE_POTION3] = SI_ATTHASTE_POTION3;
- status->IconChangeTable[SC_ATTHASTE_INFINITY] = SI_ATTHASTE_INFINITY;
- status->IconChangeTable[SC_MOVHASTE_HORSE] = SI_MOVHASTE_HORSE;
- status->IconChangeTable[SC_MOVHASTE_INFINITY] = SI_MOVHASTE_INFINITY;
- status->IconChangeTable[SC_CHASEWALK2] = SI_INCSTR;
- status->IconChangeTable[SC_MIRACLE] = SI_SOULLINK;
- status->IconChangeTable[SC_CLAIRVOYANCE] = SI_CLAIRVOYANCE;
- status->IconChangeTable[SC_FOOD_STR] = SI_FOOD_STR;
- status->IconChangeTable[SC_FOOD_AGI] = SI_FOOD_AGI;
- status->IconChangeTable[SC_FOOD_VIT] = SI_FOOD_VIT;
- status->IconChangeTable[SC_FOOD_INT] = SI_FOOD_INT;
- status->IconChangeTable[SC_FOOD_DEX] = SI_FOOD_DEX;
- status->IconChangeTable[SC_FOOD_LUK] = SI_FOOD_LUK;
- status->IconChangeTable[SC_FOOD_BASICAVOIDANCE]= SI_FOOD_BASICAVOIDANCE;
- status->IconChangeTable[SC_FOOD_BASICHIT] = SI_FOOD_BASICHIT;
- status->IconChangeTable[SC_MANU_ATK] = SI_MANU_ATK;
- status->IconChangeTable[SC_MANU_DEF] = SI_MANU_DEF;
- status->IconChangeTable[SC_SPL_ATK] = SI_SPL_ATK;
- status->IconChangeTable[SC_SPL_DEF] = SI_SPL_DEF;
- status->IconChangeTable[SC_MANU_MATK] = SI_MANU_MATK;
- status->IconChangeTable[SC_SPL_MATK] = SI_SPL_MATK;
- status->IconChangeTable[SC_PLUSATTACKPOWER] = SI_PLUSATTACKPOWER;
- status->IconChangeTable[SC_PLUSMAGICPOWER] = SI_PLUSMAGICPOWER;
+ status->dbs->IconChangeTable[SC_WEIGHTOVER50] = SI_WEIGHTOVER50;
+ status->dbs->IconChangeTable[SC_WEIGHTOVER90] = SI_WEIGHTOVER90;
+ status->dbs->IconChangeTable[SC_ATTHASTE_POTION1] = SI_ATTHASTE_POTION1;
+ status->dbs->IconChangeTable[SC_ATTHASTE_POTION2] = SI_ATTHASTE_POTION2;
+ status->dbs->IconChangeTable[SC_ATTHASTE_POTION3] = SI_ATTHASTE_POTION3;
+ status->dbs->IconChangeTable[SC_ATTHASTE_INFINITY] = SI_ATTHASTE_INFINITY;
+ status->dbs->IconChangeTable[SC_MOVHASTE_HORSE] = SI_MOVHASTE_HORSE;
+ status->dbs->IconChangeTable[SC_MOVHASTE_INFINITY] = SI_MOVHASTE_INFINITY;
+ status->dbs->IconChangeTable[SC_CHASEWALK2] = SI_INCSTR;
+ status->dbs->IconChangeTable[SC_MIRACLE] = SI_SOULLINK;
+ status->dbs->IconChangeTable[SC_CLAIRVOYANCE] = SI_CLAIRVOYANCE;
+ status->dbs->IconChangeTable[SC_FOOD_STR] = SI_FOOD_STR;
+ status->dbs->IconChangeTable[SC_FOOD_AGI] = SI_FOOD_AGI;
+ status->dbs->IconChangeTable[SC_FOOD_VIT] = SI_FOOD_VIT;
+ status->dbs->IconChangeTable[SC_FOOD_INT] = SI_FOOD_INT;
+ status->dbs->IconChangeTable[SC_FOOD_DEX] = SI_FOOD_DEX;
+ status->dbs->IconChangeTable[SC_FOOD_LUK] = SI_FOOD_LUK;
+ status->dbs->IconChangeTable[SC_FOOD_BASICAVOIDANCE]= SI_FOOD_BASICAVOIDANCE;
+ status->dbs->IconChangeTable[SC_FOOD_BASICHIT] = SI_FOOD_BASICHIT;
+ status->dbs->IconChangeTable[SC_MANU_ATK] = SI_MANU_ATK;
+ status->dbs->IconChangeTable[SC_MANU_DEF] = SI_MANU_DEF;
+ status->dbs->IconChangeTable[SC_SPL_ATK] = SI_SPL_ATK;
+ status->dbs->IconChangeTable[SC_SPL_DEF] = SI_SPL_DEF;
+ status->dbs->IconChangeTable[SC_MANU_MATK] = SI_MANU_MATK;
+ status->dbs->IconChangeTable[SC_SPL_MATK] = SI_SPL_MATK;
+ status->dbs->IconChangeTable[SC_PLUSATTACKPOWER] = SI_PLUSATTACKPOWER;
+ status->dbs->IconChangeTable[SC_PLUSMAGICPOWER] = SI_PLUSMAGICPOWER;
//Cash Items
- status->IconChangeTable[SC_FOOD_STR_CASH] = SI_FOOD_STR_CASH;
- status->IconChangeTable[SC_FOOD_AGI_CASH] = SI_FOOD_AGI_CASH;
- status->IconChangeTable[SC_FOOD_VIT_CASH] = SI_FOOD_VIT_CASH;
- status->IconChangeTable[SC_FOOD_DEX_CASH] = SI_FOOD_DEX_CASH;
- status->IconChangeTable[SC_FOOD_INT_CASH] = SI_FOOD_INT_CASH;
- status->IconChangeTable[SC_FOOD_LUK_CASH] = SI_FOOD_LUK_CASH;
- status->IconChangeTable[SC_CASH_PLUSEXP] = SI_CASH_PLUSEXP;
- status->IconChangeTable[SC_CASH_RECEIVEITEM] = SI_CASH_RECEIVEITEM;
- status->IconChangeTable[SC_CASH_PLUSONLYJOBEXP] = SI_CASH_PLUSONLYJOBEXP;
- status->IconChangeTable[SC_CASH_DEATHPENALTY] = SI_CASH_DEATHPENALTY;
- status->IconChangeTable[SC_CASH_BOSS_ALARM] = SI_CASH_BOSS_ALARM;
- status->IconChangeTable[SC_PROTECT_DEF] = SI_PROTECT_DEF;
- status->IconChangeTable[SC_PROTECT_MDEF] = SI_PROTECT_MDEF;
- status->IconChangeTable[SC_CRITICALPERCENT] = SI_CRITICALPERCENT;
- status->IconChangeTable[SC_PLUSAVOIDVALUE] = SI_PLUSAVOIDVALUE;
- status->IconChangeTable[SC_HEALPLUS] = SI_HEALPLUS;
- status->IconChangeTable[SC_S_LIFEPOTION] = SI_S_LIFEPOTION;
- status->IconChangeTable[SC_L_LIFEPOTION] = SI_L_LIFEPOTION;
- status->IconChangeTable[SC_ATKER_BLOOD] = SI_ATKER_BLOOD;
- status->IconChangeTable[SC_TARGET_BLOOD] = SI_TARGET_BLOOD;
+ status->dbs->IconChangeTable[SC_FOOD_STR_CASH] = SI_FOOD_STR_CASH;
+ status->dbs->IconChangeTable[SC_FOOD_AGI_CASH] = SI_FOOD_AGI_CASH;
+ status->dbs->IconChangeTable[SC_FOOD_VIT_CASH] = SI_FOOD_VIT_CASH;
+ status->dbs->IconChangeTable[SC_FOOD_DEX_CASH] = SI_FOOD_DEX_CASH;
+ status->dbs->IconChangeTable[SC_FOOD_INT_CASH] = SI_FOOD_INT_CASH;
+ status->dbs->IconChangeTable[SC_FOOD_LUK_CASH] = SI_FOOD_LUK_CASH;
+ status->dbs->IconChangeTable[SC_CASH_PLUSEXP] = SI_CASH_PLUSEXP;
+ status->dbs->IconChangeTable[SC_CASH_RECEIVEITEM] = SI_CASH_RECEIVEITEM;
+ status->dbs->IconChangeTable[SC_CASH_PLUSONLYJOBEXP] = SI_CASH_PLUSONLYJOBEXP;
+ status->dbs->IconChangeTable[SC_CASH_DEATHPENALTY] = SI_CASH_DEATHPENALTY;
+ status->dbs->IconChangeTable[SC_CASH_BOSS_ALARM] = SI_CASH_BOSS_ALARM;
+ status->dbs->IconChangeTable[SC_PROTECT_DEF] = SI_PROTECT_DEF;
+ status->dbs->IconChangeTable[SC_PROTECT_MDEF] = SI_PROTECT_MDEF;
+ status->dbs->IconChangeTable[SC_CRITICALPERCENT] = SI_CRITICALPERCENT;
+ status->dbs->IconChangeTable[SC_PLUSAVOIDVALUE] = SI_PLUSAVOIDVALUE;
+ status->dbs->IconChangeTable[SC_HEALPLUS] = SI_HEALPLUS;
+ status->dbs->IconChangeTable[SC_S_LIFEPOTION] = SI_S_LIFEPOTION;
+ status->dbs->IconChangeTable[SC_L_LIFEPOTION] = SI_L_LIFEPOTION;
+ status->dbs->IconChangeTable[SC_ATKER_BLOOD] = SI_ATKER_BLOOD;
+ status->dbs->IconChangeTable[SC_TARGET_BLOOD] = SI_TARGET_BLOOD;
// Mercenary Bonus Effects
- status->IconChangeTable[SC_MER_FLEE] = SI_MER_FLEE;
- status->IconChangeTable[SC_MER_ATK] = SI_MER_ATK;
- status->IconChangeTable[SC_MER_HP] = SI_MER_HP;
- status->IconChangeTable[SC_MER_SP] = SI_MER_SP;
- status->IconChangeTable[SC_MER_HIT] = SI_MER_HIT;
+ status->dbs->IconChangeTable[SC_MER_FLEE] = SI_MER_FLEE;
+ status->dbs->IconChangeTable[SC_MER_ATK] = SI_MER_ATK;
+ status->dbs->IconChangeTable[SC_MER_HP] = SI_MER_HP;
+ status->dbs->IconChangeTable[SC_MER_SP] = SI_MER_SP;
+ status->dbs->IconChangeTable[SC_MER_HIT] = SI_MER_HIT;
// Warlock Spheres
- status->IconChangeTable[SC_SUMMON1] = SI_SPHERE_1;
- status->IconChangeTable[SC_SUMMON2] = SI_SPHERE_2;
- status->IconChangeTable[SC_SUMMON3] = SI_SPHERE_3;
- status->IconChangeTable[SC_SUMMON4] = SI_SPHERE_4;
- status->IconChangeTable[SC_SUMMON5] = SI_SPHERE_5;
+ status->dbs->IconChangeTable[SC_SUMMON1] = SI_SPHERE_1;
+ status->dbs->IconChangeTable[SC_SUMMON2] = SI_SPHERE_2;
+ status->dbs->IconChangeTable[SC_SUMMON3] = SI_SPHERE_3;
+ status->dbs->IconChangeTable[SC_SUMMON4] = SI_SPHERE_4;
+ status->dbs->IconChangeTable[SC_SUMMON5] = SI_SPHERE_5;
// Warlock Preserved spells
- status->IconChangeTable[SC_SPELLBOOK1] = SI_SPELLBOOK1;
- status->IconChangeTable[SC_SPELLBOOK2] = SI_SPELLBOOK2;
- status->IconChangeTable[SC_SPELLBOOK3] = SI_SPELLBOOK3;
- status->IconChangeTable[SC_SPELLBOOK4] = SI_SPELLBOOK4;
- status->IconChangeTable[SC_SPELLBOOK5] = SI_SPELLBOOK5;
- status->IconChangeTable[SC_SPELLBOOK6] = SI_SPELLBOOK6;
- status->IconChangeTable[SC_SPELLBOOK7] = SI_SPELLBOOK7;
-
- status->IconChangeTable[SC_NEUTRALBARRIER_MASTER] = SI_NEUTRALBARRIER_MASTER;
- status->IconChangeTable[SC_STEALTHFIELD_MASTER] = SI_STEALTHFIELD_MASTER;
- status->IconChangeTable[SC_OVERHEAT] = SI_OVERHEAT;
- status->IconChangeTable[SC_OVERHEAT_LIMITPOINT] = SI_OVERHEAT_LIMITPOINT;
-
- status->IconChangeTable[SC_HALLUCINATIONWALK_POSTDELAY] = SI_HALLUCINATIONWALK_POSTDELAY;
- status->IconChangeTable[SC_TOXIN] = SI_TOXIN;
- status->IconChangeTable[SC_PARALYSE] = SI_PARALYSE;
- status->IconChangeTable[SC_VENOMBLEED] = SI_VENOMBLEED;
- status->IconChangeTable[SC_MAGICMUSHROOM] = SI_MAGICMUSHROOM;
- status->IconChangeTable[SC_DEATHHURT] = SI_DEATHHURT;
- status->IconChangeTable[SC_PYREXIA] = SI_PYREXIA;
- status->IconChangeTable[SC_OBLIVIONCURSE] = SI_OBLIVIONCURSE;
- status->IconChangeTable[SC_LEECHESEND] = SI_LEECHESEND;
-
- status->IconChangeTable[SC_SHIELDSPELL_DEF] = SI_SHIELDSPELL_DEF;
- status->IconChangeTable[SC_SHIELDSPELL_MDEF] = SI_SHIELDSPELL_MDEF;
- status->IconChangeTable[SC_SHIELDSPELL_REF] = SI_SHIELDSPELL_REF;
- status->IconChangeTable[SC_BANDING_DEFENCE] = SI_BANDING_DEFENCE;
-
- status->IconChangeTable[SC_CURSEDCIRCLE_ATKER] = SI_CURSEDCIRCLE_ATKER;
-
- status->IconChangeTable[SC_STOMACHACHE] = SI_STOMACHACHE;
- status->IconChangeTable[SC_MYSTERIOUS_POWDER] = SI_MYSTERIOUS_POWDER;
- status->IconChangeTable[SC_MELON_BOMB] = SI_MELON_BOMB;
- status->IconChangeTable[SC_BANANA_BOMB] = SI_BANANA_BOMB;
- status->IconChangeTable[SC_BANANA_BOMB_SITDOWN_POSTDELAY] = SI_BANANA_BOMB_SITDOWN_POSTDELAY;
+ status->dbs->IconChangeTable[SC_SPELLBOOK1] = SI_SPELLBOOK1;
+ status->dbs->IconChangeTable[SC_SPELLBOOK2] = SI_SPELLBOOK2;
+ status->dbs->IconChangeTable[SC_SPELLBOOK3] = SI_SPELLBOOK3;
+ status->dbs->IconChangeTable[SC_SPELLBOOK4] = SI_SPELLBOOK4;
+ status->dbs->IconChangeTable[SC_SPELLBOOK5] = SI_SPELLBOOK5;
+ status->dbs->IconChangeTable[SC_SPELLBOOK6] = SI_SPELLBOOK6;
+ status->dbs->IconChangeTable[SC_SPELLBOOK7] = SI_SPELLBOOK7;
+
+ status->dbs->IconChangeTable[SC_NEUTRALBARRIER_MASTER] = SI_NEUTRALBARRIER_MASTER;
+ status->dbs->IconChangeTable[SC_STEALTHFIELD_MASTER] = SI_STEALTHFIELD_MASTER;
+ status->dbs->IconChangeTable[SC_OVERHEAT] = SI_OVERHEAT;
+ status->dbs->IconChangeTable[SC_OVERHEAT_LIMITPOINT] = SI_OVERHEAT_LIMITPOINT;
+
+ status->dbs->IconChangeTable[SC_HALLUCINATIONWALK_POSTDELAY] = SI_HALLUCINATIONWALK_POSTDELAY;
+ status->dbs->IconChangeTable[SC_TOXIN] = SI_TOXIN;
+ status->dbs->IconChangeTable[SC_PARALYSE] = SI_PARALYSE;
+ status->dbs->IconChangeTable[SC_VENOMBLEED] = SI_VENOMBLEED;
+ status->dbs->IconChangeTable[SC_MAGICMUSHROOM] = SI_MAGICMUSHROOM;
+ status->dbs->IconChangeTable[SC_DEATHHURT] = SI_DEATHHURT;
+ status->dbs->IconChangeTable[SC_PYREXIA] = SI_PYREXIA;
+ status->dbs->IconChangeTable[SC_OBLIVIONCURSE] = SI_OBLIVIONCURSE;
+ status->dbs->IconChangeTable[SC_LEECHESEND] = SI_LEECHESEND;
+
+ status->dbs->IconChangeTable[SC_SHIELDSPELL_DEF] = SI_SHIELDSPELL_DEF;
+ status->dbs->IconChangeTable[SC_SHIELDSPELL_MDEF] = SI_SHIELDSPELL_MDEF;
+ status->dbs->IconChangeTable[SC_SHIELDSPELL_REF] = SI_SHIELDSPELL_REF;
+ status->dbs->IconChangeTable[SC_BANDING_DEFENCE] = SI_BANDING_DEFENCE;
+
+ status->dbs->IconChangeTable[SC_CURSEDCIRCLE_ATKER] = SI_CURSEDCIRCLE_ATKER;
+
+ status->dbs->IconChangeTable[SC_STOMACHACHE] = SI_STOMACHACHE;
+ status->dbs->IconChangeTable[SC_MYSTERIOUS_POWDER] = SI_MYSTERIOUS_POWDER;
+ status->dbs->IconChangeTable[SC_MELON_BOMB] = SI_MELON_BOMB;
+ status->dbs->IconChangeTable[SC_BANANA_BOMB] = SI_BANANA_BOMB;
+ status->dbs->IconChangeTable[SC_BANANA_BOMB_SITDOWN_POSTDELAY] = SI_BANANA_BOMB_SITDOWN_POSTDELAY;
//Genetics New Food Items Status Icons
- status->IconChangeTable[SC_SAVAGE_STEAK] = SI_SAVAGE_STEAK;
- status->IconChangeTable[SC_COCKTAIL_WARG_BLOOD] = SI_COCKTAIL_WARG_BLOOD;
- status->IconChangeTable[SC_MINOR_BBQ] = SI_MINOR_BBQ;
- status->IconChangeTable[SC_SIROMA_ICE_TEA] = SI_SIROMA_ICE_TEA;
- status->IconChangeTable[SC_DROCERA_HERB_STEAMED] = SI_DROCERA_HERB_STEAMED;
- status->IconChangeTable[SC_PUTTI_TAILS_NOODLES] = SI_PUTTI_TAILS_NOODLES;
-
- status->IconChangeTable[SC_BOOST500] |= SI_BOOST500;
- status->IconChangeTable[SC_FULL_SWING_K] |= SI_FULL_SWING_K;
- status->IconChangeTable[SC_MANA_PLUS] |= SI_MANA_PLUS;
- status->IconChangeTable[SC_MUSTLE_M] |= SI_MUSTLE_M;
- status->IconChangeTable[SC_LIFE_FORCE_F] |= SI_LIFE_FORCE_F;
- status->IconChangeTable[SC_EXTRACT_WHITE_POTION_Z] |= SI_EXTRACT_WHITE_POTION_Z;
- status->IconChangeTable[SC_VITATA_500] |= SI_VITATA_500;
- status->IconChangeTable[SC_EXTRACT_SALAMINE_JUICE] |= SI_EXTRACT_SALAMINE_JUICE;
+ status->dbs->IconChangeTable[SC_SAVAGE_STEAK] = SI_SAVAGE_STEAK;
+ status->dbs->IconChangeTable[SC_COCKTAIL_WARG_BLOOD] = SI_COCKTAIL_WARG_BLOOD;
+ status->dbs->IconChangeTable[SC_MINOR_BBQ] = SI_MINOR_BBQ;
+ status->dbs->IconChangeTable[SC_SIROMA_ICE_TEA] = SI_SIROMA_ICE_TEA;
+ status->dbs->IconChangeTable[SC_DROCERA_HERB_STEAMED] = SI_DROCERA_HERB_STEAMED;
+ status->dbs->IconChangeTable[SC_PUTTI_TAILS_NOODLES] = SI_PUTTI_TAILS_NOODLES;
+
+ status->dbs->IconChangeTable[SC_BOOST500] |= SI_BOOST500;
+ status->dbs->IconChangeTable[SC_FULL_SWING_K] |= SI_FULL_SWING_K;
+ status->dbs->IconChangeTable[SC_MANA_PLUS] |= SI_MANA_PLUS;
+ status->dbs->IconChangeTable[SC_MUSTLE_M] |= SI_MUSTLE_M;
+ status->dbs->IconChangeTable[SC_LIFE_FORCE_F] |= SI_LIFE_FORCE_F;
+ status->dbs->IconChangeTable[SC_EXTRACT_WHITE_POTION_Z] |= SI_EXTRACT_WHITE_POTION_Z;
+ status->dbs->IconChangeTable[SC_VITATA_500] |= SI_VITATA_500;
+ status->dbs->IconChangeTable[SC_EXTRACT_SALAMINE_JUICE] |= SI_EXTRACT_SALAMINE_JUICE;
// Elemental Spirit's 'side' status change icons.
- status->IconChangeTable[SC_CIRCLE_OF_FIRE] = SI_CIRCLE_OF_FIRE;
- status->IconChangeTable[SC_FIRE_CLOAK] = SI_FIRE_CLOAK;
- status->IconChangeTable[SC_WATER_SCREEN] = SI_WATER_SCREEN;
- status->IconChangeTable[SC_WATER_DROP] = SI_WATER_DROP;
- status->IconChangeTable[SC_WIND_STEP] = SI_WIND_STEP;
- status->IconChangeTable[SC_WIND_CURTAIN] = SI_WIND_CURTAIN;
- status->IconChangeTable[SC_SOLID_SKIN] = SI_SOLID_SKIN;
- status->IconChangeTable[SC_STONE_SHIELD] = SI_STONE_SHIELD;
- status->IconChangeTable[SC_PYROTECHNIC] = SI_PYROTECHNIC;
- status->IconChangeTable[SC_HEATER] = SI_HEATER;
- status->IconChangeTable[SC_TROPIC] = SI_TROPIC;
- status->IconChangeTable[SC_AQUAPLAY] = SI_AQUAPLAY;
- status->IconChangeTable[SC_COOLER] = SI_COOLER;
- status->IconChangeTable[SC_CHILLY_AIR] = SI_CHILLY_AIR;
- status->IconChangeTable[SC_GUST] = SI_GUST;
- status->IconChangeTable[SC_BLAST] = SI_BLAST;
- status->IconChangeTable[SC_WILD_STORM] = SI_WILD_STORM;
- status->IconChangeTable[SC_PETROLOGY] = SI_PETROLOGY;
- status->IconChangeTable[SC_CURSED_SOIL] = SI_CURSED_SOIL;
- status->IconChangeTable[SC_UPHEAVAL] = SI_UPHEAVAL;
- status->IconChangeTable[SC_PUSH_CART] = SI_ON_PUSH_CART;
- status->IconChangeTable[SC_REBOUND] = SI_REBOUND;
- status->IconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING;
- status->IconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM;
- status->IconChangeTable[SC_MOONSTAR] = SI_MOONSTAR;
- status->IconChangeTable[SC_SUPER_STAR] = SI_SUPER_STAR;
- status->IconChangeTable[SC_STRANGELIGHTS] = SI_STRANGELIGHTS;
- status->IconChangeTable[SC_DECORATION_OF_MUSIC] = SI_DECORATION_OF_MUSIC;
+ status->dbs->IconChangeTable[SC_CIRCLE_OF_FIRE] = SI_CIRCLE_OF_FIRE;
+ status->dbs->IconChangeTable[SC_FIRE_CLOAK] = SI_FIRE_CLOAK;
+ status->dbs->IconChangeTable[SC_WATER_SCREEN] = SI_WATER_SCREEN;
+ status->dbs->IconChangeTable[SC_WATER_DROP] = SI_WATER_DROP;
+ status->dbs->IconChangeTable[SC_WIND_STEP] = SI_WIND_STEP;
+ status->dbs->IconChangeTable[SC_WIND_CURTAIN] = SI_WIND_CURTAIN;
+ status->dbs->IconChangeTable[SC_SOLID_SKIN] = SI_SOLID_SKIN;
+ status->dbs->IconChangeTable[SC_STONE_SHIELD] = SI_STONE_SHIELD;
+ status->dbs->IconChangeTable[SC_PYROTECHNIC] = SI_PYROTECHNIC;
+ status->dbs->IconChangeTable[SC_HEATER] = SI_HEATER;
+ status->dbs->IconChangeTable[SC_TROPIC] = SI_TROPIC;
+ status->dbs->IconChangeTable[SC_AQUAPLAY] = SI_AQUAPLAY;
+ status->dbs->IconChangeTable[SC_COOLER] = SI_COOLER;
+ status->dbs->IconChangeTable[SC_CHILLY_AIR] = SI_CHILLY_AIR;
+ status->dbs->IconChangeTable[SC_GUST] = SI_GUST;
+ status->dbs->IconChangeTable[SC_BLAST] = SI_BLAST;
+ status->dbs->IconChangeTable[SC_WILD_STORM] = SI_WILD_STORM;
+ status->dbs->IconChangeTable[SC_PETROLOGY] = SI_PETROLOGY;
+ status->dbs->IconChangeTable[SC_CURSED_SOIL] = SI_CURSED_SOIL;
+ status->dbs->IconChangeTable[SC_UPHEAVAL] = SI_UPHEAVAL;
+ status->dbs->IconChangeTable[SC_PUSH_CART] = SI_ON_PUSH_CART;
+ status->dbs->IconChangeTable[SC_REBOUND] = SI_REBOUND;
+ status->dbs->IconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING;
+ status->dbs->IconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM;
+ status->dbs->IconChangeTable[SC_MOONSTAR] = SI_MOONSTAR;
+ status->dbs->IconChangeTable[SC_SUPER_STAR] = SI_SUPER_STAR;
+ status->dbs->IconChangeTable[SC_STRANGELIGHTS] = SI_STRANGELIGHTS;
+ status->dbs->IconChangeTable[SC_DECORATION_OF_MUSIC] = SI_DECORATION_OF_MUSIC;
//Other SC which are not necessarily associated to skills.
- status->ChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD;
- status->ChangeFlagTable[SC_ATTHASTE_POTION2] = SCB_ASPD;
- status->ChangeFlagTable[SC_ATTHASTE_POTION3] = SCB_ASPD;
- status->ChangeFlagTable[SC_ATTHASTE_INFINITY] = SCB_ASPD;
- status->ChangeFlagTable[SC_MOVHASTE_HORSE] = SCB_SPEED;
- status->ChangeFlagTable[SC_MOVHASTE_INFINITY] = SCB_SPEED;
- status->ChangeFlagTable[SC_PLUSATTACKPOWER] = SCB_BATK;
- status->ChangeFlagTable[SC_PLUSMAGICPOWER] = SCB_MATK;
- status->ChangeFlagTable[SC_INCALLSTATUS] |= SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK;
- status->ChangeFlagTable[SC_CHASEWALK2] |= SCB_STR;
- status->ChangeFlagTable[SC_INCAGI] |= SCB_AGI;
- status->ChangeFlagTable[SC_INCVIT] |= SCB_VIT;
- status->ChangeFlagTable[SC_INCINT] |= SCB_INT;
- status->ChangeFlagTable[SC_INCDEX] |= SCB_DEX;
- status->ChangeFlagTable[SC_INCLUK] |= SCB_LUK;
- status->ChangeFlagTable[SC_INCHIT] |= SCB_HIT;
- status->ChangeFlagTable[SC_INCHITRATE] |= SCB_HIT;
- status->ChangeFlagTable[SC_INCFLEE] |= SCB_FLEE;
- status->ChangeFlagTable[SC_INCFLEERATE] |= SCB_FLEE;
- status->ChangeFlagTable[SC_MTF_HITFLEE] |= SCB_HIT|SCB_FLEE;
- status->ChangeFlagTable[SC_CRITICALPERCENT] |= SCB_CRI;
- status->ChangeFlagTable[SC_INCASPDRATE] |= SCB_ASPD;
- status->ChangeFlagTable[SC_PLUSAVOIDVALUE] |= SCB_FLEE2;
- status->ChangeFlagTable[SC_INCMHPRATE] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_INCMSPRATE] |= SCB_MAXSP;
- status->ChangeFlagTable[SC_INCMHP] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_MTF_MHP] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_INCMSP] |= SCB_MAXSP;
- status->ChangeFlagTable[SC_MTF_MSP] |= SCB_MAXSP;
- status->ChangeFlagTable[SC_INCATKRATE] |= SCB_BATK|SCB_WATK;
- status->ChangeFlagTable[SC_INCMATKRATE] |= SCB_MATK;
- status->ChangeFlagTable[SC_INCDEFRATE] |= SCB_DEF;
- status->ChangeFlagTable[SC_FOOD_STR] |= SCB_STR;
- status->ChangeFlagTable[SC_FOOD_AGI] |= SCB_AGI;
- status->ChangeFlagTable[SC_FOOD_VIT] |= SCB_VIT;
- status->ChangeFlagTable[SC_FOOD_INT] |= SCB_INT;
- status->ChangeFlagTable[SC_FOOD_DEX] |= SCB_DEX;
- status->ChangeFlagTable[SC_FOOD_LUK] |= SCB_LUK;
- status->ChangeFlagTable[SC_FOOD_BASICHIT] |= SCB_HIT;
- status->ChangeFlagTable[SC_FOOD_BASICAVOIDANCE] |= SCB_FLEE;
- status->ChangeFlagTable[SC_BATKFOOD] |= SCB_BATK;
- status->ChangeFlagTable[SC_WATKFOOD] |= SCB_WATK;
- status->ChangeFlagTable[SC_MATKFOOD] |= SCB_MATK;
- status->ChangeFlagTable[SC_ARMORPROPERTY] |= SCB_ALL;
- status->ChangeFlagTable[SC_ARMOR_RESIST] |= SCB_ALL;
- status->ChangeFlagTable[SC_ATKER_BLOOD] |= SCB_ALL;
- status->ChangeFlagTable[SC_WALKSPEED] |= SCB_SPEED;
- status->ChangeFlagTable[SC_ITEMSCRIPT] |= SCB_ALL;
+ status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION2] = SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_ATTHASTE_POTION3] = SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_ATTHASTE_INFINITY] = SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_MOVHASTE_HORSE] = SCB_SPEED;
+ status->dbs->ChangeFlagTable[SC_MOVHASTE_INFINITY] = SCB_SPEED;
+ status->dbs->ChangeFlagTable[SC_PLUSATTACKPOWER] = SCB_BATK;
+ status->dbs->ChangeFlagTable[SC_PLUSMAGICPOWER] = SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_INCALLSTATUS] |= SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_CHASEWALK2] |= SCB_STR;
+ status->dbs->ChangeFlagTable[SC_INCAGI] |= SCB_AGI;
+ status->dbs->ChangeFlagTable[SC_INCVIT] |= SCB_VIT;
+ status->dbs->ChangeFlagTable[SC_INCINT] |= SCB_INT;
+ status->dbs->ChangeFlagTable[SC_INCDEX] |= SCB_DEX;
+ status->dbs->ChangeFlagTable[SC_INCLUK] |= SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_INCHIT] |= SCB_HIT;
+ status->dbs->ChangeFlagTable[SC_INCHITRATE] |= SCB_HIT;
+ status->dbs->ChangeFlagTable[SC_INCFLEE] |= SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_INCFLEERATE] |= SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_MTF_HITFLEE] |= SCB_HIT|SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_CRITICALPERCENT] |= SCB_CRI;
+ status->dbs->ChangeFlagTable[SC_INCASPDRATE] |= SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_PLUSAVOIDVALUE] |= SCB_FLEE2;
+ status->dbs->ChangeFlagTable[SC_INCMHPRATE] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_INCMSPRATE] |= SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_INCMHP] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_MTF_MHP] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_INCMSP] |= SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_MTF_MSP] |= SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_INCATKRATE] |= SCB_BATK|SCB_WATK;
+ status->dbs->ChangeFlagTable[SC_INCMATKRATE] |= SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_INCDEFRATE] |= SCB_DEF;
+ status->dbs->ChangeFlagTable[SC_FOOD_STR] |= SCB_STR;
+ status->dbs->ChangeFlagTable[SC_FOOD_AGI] |= SCB_AGI;
+ status->dbs->ChangeFlagTable[SC_FOOD_VIT] |= SCB_VIT;
+ status->dbs->ChangeFlagTable[SC_FOOD_INT] |= SCB_INT;
+ status->dbs->ChangeFlagTable[SC_FOOD_DEX] |= SCB_DEX;
+ status->dbs->ChangeFlagTable[SC_FOOD_LUK] |= SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_FOOD_BASICHIT] |= SCB_HIT;
+ status->dbs->ChangeFlagTable[SC_FOOD_BASICAVOIDANCE] |= SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_BATKFOOD] |= SCB_BATK;
+ status->dbs->ChangeFlagTable[SC_WATKFOOD] |= SCB_WATK;
+ status->dbs->ChangeFlagTable[SC_MATKFOOD] |= SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_ARMORPROPERTY] |= SCB_ALL;
+ status->dbs->ChangeFlagTable[SC_ARMOR_RESIST] |= SCB_ALL;
+ status->dbs->ChangeFlagTable[SC_ATKER_BLOOD] |= SCB_ALL;
+ status->dbs->ChangeFlagTable[SC_WALKSPEED] |= SCB_SPEED;
+ status->dbs->ChangeFlagTable[SC_ITEMSCRIPT] |= SCB_ALL;
// Cash Items
- status->ChangeFlagTable[SC_FOOD_STR_CASH] = SCB_STR;
- status->ChangeFlagTable[SC_FOOD_AGI_CASH] = SCB_AGI;
- status->ChangeFlagTable[SC_FOOD_VIT_CASH] = SCB_VIT;
- status->ChangeFlagTable[SC_FOOD_DEX_CASH] = SCB_DEX;
- status->ChangeFlagTable[SC_FOOD_INT_CASH] = SCB_INT;
- status->ChangeFlagTable[SC_FOOD_LUK_CASH] = SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_FOOD_STR_CASH] = SCB_STR;
+ status->dbs->ChangeFlagTable[SC_FOOD_AGI_CASH] = SCB_AGI;
+ status->dbs->ChangeFlagTable[SC_FOOD_VIT_CASH] = SCB_VIT;
+ status->dbs->ChangeFlagTable[SC_FOOD_DEX_CASH] = SCB_DEX;
+ status->dbs->ChangeFlagTable[SC_FOOD_INT_CASH] = SCB_INT;
+ status->dbs->ChangeFlagTable[SC_FOOD_LUK_CASH] = SCB_LUK;
// Mercenary Bonus Effects
- status->ChangeFlagTable[SC_MER_FLEE] |= SCB_FLEE;
- status->ChangeFlagTable[SC_MER_ATK] |= SCB_WATK;
- status->ChangeFlagTable[SC_MER_HP] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_MER_SP] |= SCB_MAXSP;
- status->ChangeFlagTable[SC_MER_HIT] |= SCB_HIT;
+ status->dbs->ChangeFlagTable[SC_MER_FLEE] |= SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_MER_ATK] |= SCB_WATK;
+ status->dbs->ChangeFlagTable[SC_MER_HP] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_MER_SP] |= SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_MER_HIT] |= SCB_HIT;
// Guillotine Cross Poison Effects
- status->ChangeFlagTable[SC_PARALYSE] |= SCB_FLEE|SCB_SPEED|SCB_ASPD;
- status->ChangeFlagTable[SC_VENOMBLEED] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_MAGICMUSHROOM] |= SCB_REGEN;
- status->ChangeFlagTable[SC_DEATHHURT] |= SCB_REGEN;
- status->ChangeFlagTable[SC_PYREXIA] |= SCB_HIT|SCB_FLEE;
- status->ChangeFlagTable[SC_OBLIVIONCURSE] |= SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_PARALYSE] |= SCB_FLEE|SCB_SPEED|SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_VENOMBLEED] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_MAGICMUSHROOM] |= SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_DEATHHURT] |= SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_PYREXIA] |= SCB_HIT|SCB_FLEE;
+ status->dbs->ChangeFlagTable[SC_OBLIVIONCURSE] |= SCB_REGEN;
// RG status
- status->ChangeFlagTable[SC_SHIELDSPELL_DEF] |= SCB_WATK;
- status->ChangeFlagTable[SC_SHIELDSPELL_REF] |= SCB_DEF;
+ status->dbs->ChangeFlagTable[SC_SHIELDSPELL_DEF] |= SCB_WATK;
+ status->dbs->ChangeFlagTable[SC_SHIELDSPELL_REF] |= SCB_DEF;
// Meca status
- status->ChangeFlagTable[SC_STEALTHFIELD_MASTER] |= SCB_SPEED;
-
- status->ChangeFlagTable[SC_SAVAGE_STEAK] |= SCB_STR;
- status->ChangeFlagTable[SC_COCKTAIL_WARG_BLOOD] |= SCB_INT;
- status->ChangeFlagTable[SC_MINOR_BBQ] |= SCB_VIT;
- status->ChangeFlagTable[SC_SIROMA_ICE_TEA] |= SCB_DEX;
- status->ChangeFlagTable[SC_DROCERA_HERB_STEAMED] |= SCB_AGI;
- status->ChangeFlagTable[SC_PUTTI_TAILS_NOODLES] |= SCB_LUK;
- status->ChangeFlagTable[SC_BOOST500] |= SCB_ASPD;
- status->ChangeFlagTable[SC_FULL_SWING_K] |= SCB_BATK;
- status->ChangeFlagTable[SC_MANA_PLUS] |= SCB_MATK;
- status->ChangeFlagTable[SC_MUSTLE_M] |= SCB_MAXHP;
- status->ChangeFlagTable[SC_LIFE_FORCE_F] |= SCB_MAXSP;
- status->ChangeFlagTable[SC_EXTRACT_WHITE_POTION_Z] |= SCB_REGEN;
- status->ChangeFlagTable[SC_VITATA_500] |= SCB_REGEN;
- status->ChangeFlagTable[SC_EXTRACT_SALAMINE_JUICE] |= SCB_ASPD;
- status->ChangeFlagTable[SC_REBOUND] |= SCB_SPEED|SCB_REGEN;
- status->ChangeFlagTable[SC_DEFSET] |= SCB_DEF|SCB_DEF2;
- status->ChangeFlagTable[SC_MDEFSET] |= SCB_MDEF|SCB_MDEF2;
- status->ChangeFlagTable[SC_MYSTERIOUS_POWDER] |= SCB_MAXHP;
-
- status->ChangeFlagTable[SC_ALL_RIDING] = SCB_SPEED;
- status->ChangeFlagTable[SC_WEDDING] = SCB_SPEED;
-
- status->ChangeFlagTable[SC_MTF_ASPD] = SCB_ASPD|SCB_HIT;
- status->ChangeFlagTable[SC_MTF_MATK] = SCB_MATK;
- status->ChangeFlagTable[SC_MTF_MLEATKED] |= SCB_ALL;
-
- status->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE;
- status->ChangeFlagTable[SC_SUPER_STAR] |= SCB_NONE;
- status->ChangeFlagTable[SC_STRANGELIGHTS] |= SCB_NONE;
- status->ChangeFlagTable[SC_DECORATION_OF_MUSIC] |= SCB_NONE;
-
- /* status->DisplayType Table [Ind/Hercules] */
- status->DisplayType[SC_ALL_RIDING] = true;
- status->DisplayType[SC_PUSH_CART] = true;
- status->DisplayType[SC_SUMMON1] = true;
- status->DisplayType[SC_SUMMON2] = true;
- status->DisplayType[SC_SUMMON3] = true;
- status->DisplayType[SC_SUMMON4] = true;
- status->DisplayType[SC_SUMMON5] = true;
- status->DisplayType[SC_CAMOUFLAGE] = true;
- status->DisplayType[SC_DUPLELIGHT] = true;
- status->DisplayType[SC_ORATIO] = true;
- status->DisplayType[SC_FROSTMISTY] = true;
- status->DisplayType[SC_VENOMIMPRESS] = true;
- status->DisplayType[SC_HALLUCINATIONWALK] = true;
- status->DisplayType[SC_ROLLINGCUTTER] = true;
- status->DisplayType[SC_BANDING] = true;
- status->DisplayType[SC_COLD] = true;
- status->DisplayType[SC_DEEP_SLEEP] = true;
- status->DisplayType[SC_CURSEDCIRCLE_ATKER] = true;
- status->DisplayType[SC_CURSEDCIRCLE_TARGET] = true;
- status->DisplayType[SC_BLOOD_SUCKER] = true;
- status->DisplayType[SC__SHADOWFORM] = true;
- status->DisplayType[SC_MONSTER_TRANSFORM] = true;
- status->DisplayType[SC_MOONSTAR] = true;
- status->DisplayType[SC_SUPER_STAR] = true;
- status->DisplayType[SC_STRANGELIGHTS] = true;
- status->DisplayType[SC_DECORATION_OF_MUSIC] = true;
-
-#ifdef RENEWAL_EDP
- // renewal EDP increases your weapon atk
- status->ChangeFlagTable[SC_EDP] |= SCB_WATK;
-#endif
+ status->dbs->ChangeFlagTable[SC_STEALTHFIELD_MASTER] |= SCB_SPEED;
+
+ status->dbs->ChangeFlagTable[SC_SAVAGE_STEAK] |= SCB_STR;
+ status->dbs->ChangeFlagTable[SC_COCKTAIL_WARG_BLOOD] |= SCB_INT;
+ status->dbs->ChangeFlagTable[SC_MINOR_BBQ] |= SCB_VIT;
+ status->dbs->ChangeFlagTable[SC_SIROMA_ICE_TEA] |= SCB_DEX;
+ status->dbs->ChangeFlagTable[SC_DROCERA_HERB_STEAMED] |= SCB_AGI;
+ status->dbs->ChangeFlagTable[SC_PUTTI_TAILS_NOODLES] |= SCB_LUK;
+ status->dbs->ChangeFlagTable[SC_BOOST500] |= SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_FULL_SWING_K] |= SCB_BATK;
+ status->dbs->ChangeFlagTable[SC_MANA_PLUS] |= SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_MUSTLE_M] |= SCB_MAXHP;
+ status->dbs->ChangeFlagTable[SC_LIFE_FORCE_F] |= SCB_MAXSP;
+ status->dbs->ChangeFlagTable[SC_EXTRACT_WHITE_POTION_Z] |= SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_VITATA_500] |= SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_EXTRACT_SALAMINE_JUICE] |= SCB_ASPD;
+ status->dbs->ChangeFlagTable[SC_REBOUND] |= SCB_SPEED|SCB_REGEN;
+ status->dbs->ChangeFlagTable[SC_DEFSET] |= SCB_DEF|SCB_DEF2;
+ status->dbs->ChangeFlagTable[SC_MDEFSET] |= SCB_MDEF|SCB_MDEF2;
+ status->dbs->ChangeFlagTable[SC_MYSTERIOUS_POWDER] |= SCB_MAXHP;
+
+ status->dbs->ChangeFlagTable[SC_ALL_RIDING] = SCB_SPEED;
+ status->dbs->ChangeFlagTable[SC_WEDDING] = SCB_SPEED;
+
+ status->dbs->ChangeFlagTable[SC_MTF_ASPD] = SCB_ASPD|SCB_HIT;
+ status->dbs->ChangeFlagTable[SC_MTF_MATK] = SCB_MATK;
+ status->dbs->ChangeFlagTable[SC_MTF_MLEATKED] |= SCB_ALL;
+
+ status->dbs->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_SUPER_STAR] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_STRANGELIGHTS] |= SCB_NONE;
+ status->dbs->ChangeFlagTable[SC_DECORATION_OF_MUSIC] |= SCB_NONE;
+
+ /* status->dbs->DisplayType Table [Ind/Hercules] */
+ status->dbs->DisplayType[SC_ALL_RIDING] = true;
+ status->dbs->DisplayType[SC_PUSH_CART] = true;
+ status->dbs->DisplayType[SC_SUMMON1] = true;
+ status->dbs->DisplayType[SC_SUMMON2] = true;
+ status->dbs->DisplayType[SC_SUMMON3] = true;
+ status->dbs->DisplayType[SC_SUMMON4] = true;
+ status->dbs->DisplayType[SC_SUMMON5] = true;
+ status->dbs->DisplayType[SC_CAMOUFLAGE] = true;
+ status->dbs->DisplayType[SC_DUPLELIGHT] = true;
+ status->dbs->DisplayType[SC_ORATIO] = true;
+ status->dbs->DisplayType[SC_FROSTMISTY] = true;
+ status->dbs->DisplayType[SC_VENOMIMPRESS] = true;
+ status->dbs->DisplayType[SC_HALLUCINATIONWALK] = true;
+ status->dbs->DisplayType[SC_ROLLINGCUTTER] = true;
+ status->dbs->DisplayType[SC_BANDING] = true;
+ status->dbs->DisplayType[SC_COLD] = true;
+ status->dbs->DisplayType[SC_DEEP_SLEEP] = true;
+ status->dbs->DisplayType[SC_CURSEDCIRCLE_ATKER] = true;
+ status->dbs->DisplayType[SC_CURSEDCIRCLE_TARGET] = true;
+ status->dbs->DisplayType[SC_BLOOD_SUCKER] = true;
+ status->dbs->DisplayType[SC__SHADOWFORM] = true;
+ status->dbs->DisplayType[SC_MONSTER_TRANSFORM] = true;
+ status->dbs->DisplayType[SC_MOONSTAR] = true;
+ status->dbs->DisplayType[SC_SUPER_STAR] = true;
+ status->dbs->DisplayType[SC_STRANGELIGHTS] = true;
+ status->dbs->DisplayType[SC_DECORATION_OF_MUSIC] = true;
if( !battle_config.display_hallucination ) //Disable Hallucination.
- status->IconChangeTable[SC_ILLUSION] = SI_BLANK;
+ status->dbs->IconChangeTable[SC_ILLUSION] = SI_BLANK;
#undef add_sc
#undef set_sc_with_vfx
}
@@ -1199,7 +1195,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp,
if(d_bl &&((d_bl->type == BL_MER && ((TBL_MER *)d_bl)->master && ((TBL_MER *)d_bl)->master->bl.id == target->id)
|| (d_bl->type == BL_PC && ((TBL_PC *)d_bl)->devotion[sce->val2] == target->id)) && check_distance_bl(target, d_bl, sce->val3)) {
- clif->damage(d_bl, d_bl, 0, 0, hp, 0, 0, 0);
+ clif->damage(d_bl, d_bl, 0, 0, hp, 0, BDT_NORMAL, 0);
status_fix_damage(NULL, d_bl, hp, 0);
return 0;
}
@@ -1266,7 +1262,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp,
}
if( src && target->type == BL_PC && (((TBL_PC*)target)->disguise) > 0 ) {// stop walking when attacked in disguise to prevent walk-delay bug
- unit->stop_walking( target, 1 );
+ unit->stop_walking(target, STOPWALKING_FLAG_FIXPOS);
}
if (st->hp || (flag&8)) {
@@ -1349,7 +1345,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp,
unit->remove_map(target,CLR_DEAD,ALC_MARK);
else { //Some death states that would normally be handled by unit_remove_map
unit->stop_attack(target);
- unit->stop_walking(target,1);
+ unit->stop_walking(target, STOPWALKING_FLAG_FIXPOS);
unit->skillcastcancel(target,0);
clif->clearunit_area(target,CLR_DEAD);
skill->unit_move(target,timer->gettick(),4);
@@ -1601,13 +1597,13 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin
for(i = 0; i < map->list[src->m].zone->disabled_skills_count; i++) {
if( skill_id == map->list[src->m].zone->disabled_skills[i]->nameid && (map->list[src->m].zone->disabled_skills[i]->type&src->type) ) {
- if( src->type == BL_PC )
- clif->msg((TBL_PC*)src, SKILL_CANT_USE_AREA); // This skill cannot be used within this area
- else if( src->type == BL_MOB && map->list[src->m].zone->disabled_skills[i]->subtype != MZS_NONE ) {
- if( st->mode&MD_BOSS ) { /** is boss **/
+ if (src->type == BL_PC) {
+ clif->msgtable((TBL_PC*)src, MSG_SKILL_CANT_USE_AREA); // This skill cannot be used within this area
+ } else if (src->type == BL_MOB && map->list[src->m].zone->disabled_skills[i]->subtype != MZS_NONE) {
+ if( st->mode&MD_BOSS ) { /* is boss */
if( !( map->list[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS ) )
break;
- } else { /** is not boss **/
+ } else { /* is not boss */
if( map->list[src->m].zone->disabled_skills[i]->subtype&MZS_BOSS )
break;
}
@@ -1657,15 +1653,19 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin
(sc->data[SC_TRICKDEAD] && skill_id != NV_TRICKDEAD)
|| (sc->data[SC_AUTOCOUNTER] && !flag && skill_id)
|| (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF && skill_id != PA_GOSPEL)
- || (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF && flag != 2)
)
return 0;
if (sc->data[SC_DC_WINKCHARM] && target && !flag) { //Prevents skill usage
- if( unit->bl2ud(src) && (unit->bl2ud(src))->walktimer == INVALID_TIMER )
- unit->walktobl(src, map->id2bl(sc->data[SC_DC_WINKCHARM]->val2), 3, 1);
- clif->emotion(src, E_LV);
- return 0;
+ struct block_list *winkcharm_target = map->id2bl(sc->data[SC_DC_WINKCHARM]->val2);
+ if (winkcharm_target != NULL) {
+ if (unit->bl2ud(src) && (unit->bl2ud(src))->walktimer == INVALID_TIMER)
+ unit->walktobl(src, map->id2bl(sc->data[SC_DC_WINKCHARM]->val2), 3, 1);
+ clif->emotion(src, E_LV);
+ return 0;
+ } else {
+ status_change_end(src, SC_DC_WINKCHARM, INVALID_TIMER);
+ }
}
if (sc->data[SC_BLADESTOP]) {
@@ -1880,7 +1880,7 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) {
if (battle_config.slaves_inherit_speed && md->master_id)
flag|=8;
- if (md->master_id && md->special_state.ai>1)
+ if (md->master_id && md->special_state.ai > AI_ATTACK)
flag|=16;
if (!flag)
@@ -1916,8 +1916,8 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) {
//Max HP setting from Summon Flora/marine Sphere
struct unit_data *ud = unit->bl2ud(mbl);
//Remove special AI when this is used by regular mobs.
- if (mbl->type == BL_MOB && !((TBL_MOB*)mbl)->special_state.ai)
- md->special_state.ai = 0;
+ if (mbl->type == BL_MOB && ((TBL_MOB*)mbl)->special_state.ai == AI_NONE)
+ md->special_state.ai = AI_NONE;
if (ud) {
// different levels of HP according to skill level
if (ud->skill_id == AM_SPHEREMINE) {
@@ -2087,64 +2087,42 @@ int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt)
return 1;
}
-/// Helper function for status_base_pc_maxhp(), used to pre-calculate the hp_sigma_val[] array
-void status_calc_sigma(void)
-{
- int i,j;
+unsigned int status_get_base_maxsp(struct map_session_data* sd, struct status_data *st) {
+ uint64 val = pc->class2idx(sd->status.class_);
- for(i = 0; i < CLASS_COUNT; i++)
- {
- unsigned int k = 0;
- status->hp_sigma_val[i][0] = status->hp_sigma_val[i][1] = 0;
- for(j = 2; j <= MAX_LEVEL; j++)
- {
- k += (status->hp_coefficient[i]*j + 50) / 100;
- status->hp_sigma_val[i][j] = k;
- if (k >= INT_MAX)
- break; //Overflow protection. [Skotlex]
- }
- for(; j <= MAX_LEVEL; j++)
- status->hp_sigma_val[i][j] = INT_MAX;
- }
+ val = status->dbs->SP_table[val][sd->status.base_level];
+
+ if ( sd->class_&JOBL_UPPER )
+ val += val * 25 / 100;
+ else if ( sd->class_&JOBL_BABY )
+ val = val * 70 / 100;
+ if ( (sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON) )
+ val *= 3; //Triple max SP for top ranking Taekwons over level 90.
+
+ val += val * st->int_ / 100;
+
+ return (unsigned int)cap_value(val, 0, UINT_MAX);
}
-/// Calculates base MaxHP value according to class and base level
-/// The recursive equation used to calculate level bonus is (using integer operations)
-/// f(0) = 35 | f(x+1) = f(x) + A + (x + B)*C/D
-/// which reduces to something close to
-/// f(x) = 35 + x*(A + B*C/D) + sum(i=2..x){ i*C/D }
-unsigned int status_base_pc_maxhp(struct map_session_data *sd, struct status_data *st) {
+unsigned int status_get_base_maxhp(struct map_session_data *sd, struct status_data *st) {
uint64 val = pc->class2idx(sd->status.class_);
- val = 35 + sd->status.base_level*(int64)status->hp_coefficient2[val]/100 + status->hp_sigma_val[val][sd->status.base_level];
- if((sd->class_&MAPID_UPPERMASK) == MAPID_NINJA || (sd->class_&MAPID_UPPERMASK) == MAPID_GUNSLINGER || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION)
- val += 100; //Since their HP can't be approximated well enough without this.
- if((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON))
- val *= 3; //Triple max HP for top ranking Taekwons over level 90.
- if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_level >= 99)
- val += 2000; //Supernovice lvl99 hp bonus.
-
- val += val * st->vit/100; // +1% per each point of VIT
+ val = status->dbs->HP_table[val][sd->status.base_level];
- if (sd->class_&JOBL_UPPER)
- val += val * 25/100; //Trans classes get a 25% hp bonus
- else if (sd->class_&JOBL_BABY)
- val -= val * 30/100; //Baby classes get a 30% hp penalty
- return (unsigned int)cap_value(val,0,UINT_MAX);
-}
+ if ( (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_level >= 99 )
+ val += 2000; //Supernovice lvl99 hp bonus.
+ if ( (sd->class_&MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E && sd->status.base_level >= 150 )
+ val += 2000; //Extented Supernovice lvl150 hp bonus.
-unsigned int status_base_pc_maxsp(struct map_session_data* sd, struct status_data *st) {
- uint64 val;
+ if ( sd->class_&JOBL_UPPER )
+ val += val * 25 / 100; //Trans classes get a 25% hp bonus
+ else if ( sd->class_&JOBL_BABY )
+ val = val * 70 / 100; //Baby classes get a 30% hp penalty
- val = 10 + sd->status.base_level*(int64)status->sp_coefficient[pc->class2idx(sd->status.class_)]/100;
- val += val * st->int_/100;
+ if ( (sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON) )
+ val *= 3; //Triple max HP for top ranking Taekwons over level 90.
- if (sd->class_&JOBL_UPPER)
- val += val * 25/100;
- else if (sd->class_&JOBL_BABY)
- val -= val * 30/100;
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON))
- val *= 3; //Triple max SP for top ranking Taekwons over level 90.
+ val += val * st->vit / 100; // +1% per each point of VIT
return (unsigned int)cap_value(val,0,UINT_MAX);
}
@@ -2176,7 +2154,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
pc->calc_skilltree(sd); // SkillTree calculation
- sd->max_weight = status->max_weight_base[pc->class2idx(sd->status.class_)]+sd->status.str*300;
+ sd->max_weight = status->dbs->max_weight_base[pc->class2idx(sd->status.class_)]+sd->status.str*300;
if(opt&SCO_FIRST) {
//Load Hp/SP from char-received data.
@@ -2214,37 +2192,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->def_rate = sd->def2_rate = sd->mdef_rate = sd->mdef2_rate = 100;
sd->regen.state.block = 0;
- // zeroed arrays, order follows the order in pc.h.
- // add new arrays to the end of zeroed area in pc.h (see comments) and size here. [zzo]
- memset (sd->param_bonus, 0, sizeof(sd->param_bonus)
- + sizeof(sd->param_equip)
- + sizeof(sd->subele)
- + sizeof(sd->subrace)
- + sizeof(sd->subrace2)
- + sizeof(sd->subsize)
- + sizeof(sd->reseff)
- + sizeof(sd->weapon_coma_ele)
- + sizeof(sd->weapon_coma_race)
- + sizeof(sd->weapon_atk)
- + sizeof(sd->weapon_atk_rate)
- + sizeof(sd->arrow_addele)
- + sizeof(sd->arrow_addrace)
- + sizeof(sd->arrow_addsize)
- + sizeof(sd->magic_addele)
- + sizeof(sd->magic_addrace)
- + sizeof(sd->magic_addsize)
- + sizeof(sd->magic_atk_ele)
- + sizeof(sd->critaddrace)
- + sizeof(sd->expaddrace)
- + sizeof(sd->ignore_mdef)
- + sizeof(sd->ignore_def)
- + sizeof(sd->sp_gain_race)
- + sizeof(sd->sp_gain_race_attack)
- + sizeof(sd->hp_gain_race_attack)
- );
+ // zeroed arrays
+ memset(ZEROED_BLOCK_POS(sd), 0, ZEROED_BLOCK_SIZE(sd));
- memset (&sd->right_weapon.overrefine, 0, sizeof(sd->right_weapon) - sizeof(sd->right_weapon.atkmods));
- memset (&sd->left_weapon.overrefine, 0, sizeof(sd->left_weapon) - sizeof(sd->left_weapon.atkmods));
+ memset(ZEROED_BLOCK_POS(&(sd->right_weapon)), 0, ZEROED_BLOCK_SIZE(&(sd->right_weapon)));
+ memset(ZEROED_BLOCK_POS(&(sd->left_weapon)), 0, ZEROED_BLOCK_SIZE(&(sd->left_weapon)));
if (sd->special_state.intravision && !sd->sc.data[SC_CLAIRVOYANCE]) //Clear intravision as long as nothing else is using it
clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_CLAIRVOYANCE);
@@ -2276,41 +2228,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
}
bstatus->aspd_rate = 1000;
bstatus->ele_lv = 1;
- bstatus->race = RC_DEMIHUMAN;
-
- //zero up structures...
- memset(&sd->autospell,0,sizeof(sd->autospell)
- + sizeof(sd->autospell2)
- + sizeof(sd->autospell3)
- + sizeof(sd->addeff)
- + sizeof(sd->addeff2)
- + sizeof(sd->addeff3)
- + sizeof(sd->skillatk)
- + sizeof(sd->skillusesprate)
- + sizeof(sd->skillusesp)
- + sizeof(sd->skillheal)
- + sizeof(sd->skillheal2)
- + sizeof(sd->hp_loss)
- + sizeof(sd->sp_loss)
- + sizeof(sd->hp_regen)
- + sizeof(sd->sp_regen)
- + sizeof(sd->skillblown)
- + sizeof(sd->skillcast)
- + sizeof(sd->add_def)
- + sizeof(sd->add_mdef)
- + sizeof(sd->add_mdmg)
- + sizeof(sd->add_drop)
- + sizeof(sd->itemhealrate)
- + sizeof(sd->subele2)
- + sizeof(sd->skillcooldown)
- + sizeof(sd->skillfixcast)
- + sizeof(sd->skillvarcast)
- + sizeof(sd->skillfixcastrate)
- + sizeof(sd->def_set_race)
- + sizeof(sd->mdef_set_race)
- );
-
- memset (&sd->bonus, 0,sizeof(sd->bonus));
+ bstatus->race = RC_PLAYER;
// Autobonus
pc->delautobonus(sd,sd->autobonus,ARRAYLENGTH(sd->autobonus),true);
@@ -2373,18 +2291,18 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
}
wa->atk += sd->inventory_data[index]->atk;
if ( (r = sd->status.inventory[index].refine) )
- wa->atk2 = status->refine_info[wlv].bonus[r-1] / 100;
+ wa->atk2 = status->dbs->refine_info[wlv].bonus[r-1] / 100;
#ifdef RENEWAL
wa->matk += sd->inventory_data[index]->matk;
wa->wlv = wlv;
if( r && sd->weapontype1 != W_BOW ) // renewal magic attack refine bonus
- wa->matk += status->refine_info[wlv].bonus[r-1] / 100;
+ wa->matk += status->dbs->refine_info[wlv].bonus[r-1] / 100;
#endif
//Overrefined bonus.
if (r)
- wd->overrefine = status->refine_info[wlv].randombonus_max[r-1] / 100;
+ wd->overrefine = status->dbs->refine_info[wlv].randombonus_max[r-1] / 100;
wa->range += sd->inventory_data[index]->range;
if(sd->inventory_data[index]->script) {
@@ -2412,7 +2330,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
else if(sd->inventory_data[index]->type == IT_ARMOR) {
int r;
if ( (r = sd->status.inventory[index].refine) )
- refinedef += status->refine_info[REFINE_TYPE_ARMOR].bonus[r-1];
+ refinedef += status->dbs->refine_info[REFINE_TYPE_ARMOR].bonus[r-1];
if(sd->inventory_data[index]->script) {
if( i == EQI_HAND_L ) //Shield
sd->state.lr_flag = 3;
@@ -2557,12 +2475,12 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->bonus.splash_range += sd->bonus.splash_add_range;
// Damage modifiers from weapon type
- sd->right_weapon.atkmods[0] = status->atkmods[0][sd->weapontype1];
- sd->right_weapon.atkmods[1] = status->atkmods[1][sd->weapontype1];
- sd->right_weapon.atkmods[2] = status->atkmods[2][sd->weapontype1];
- sd->left_weapon.atkmods[0] = status->atkmods[0][sd->weapontype2];
- sd->left_weapon.atkmods[1] = status->atkmods[1][sd->weapontype2];
- sd->left_weapon.atkmods[2] = status->atkmods[2][sd->weapontype2];
+ sd->right_weapon.atkmods[0] = status->dbs->atkmods[0][sd->weapontype1];
+ sd->right_weapon.atkmods[1] = status->dbs->atkmods[1][sd->weapontype1];
+ sd->right_weapon.atkmods[2] = status->dbs->atkmods[2][sd->weapontype1];
+ sd->left_weapon.atkmods[0] = status->dbs->atkmods[0][sd->weapontype2];
+ sd->left_weapon.atkmods[1] = status->dbs->atkmods[1][sd->weapontype2];
+ sd->left_weapon.atkmods[2] = status->dbs->atkmods[2][sd->weapontype2];
if ((pc_isridingpeco(sd) || pc_isridingdragon(sd))
&& (sd->status.weapon==W_1HSPEAR || sd->status.weapon==W_2HSPEAR)
@@ -2578,9 +2496,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
// Job bonuses
index = pc->class2idx(sd->status.class_);
for(i=0;i<(int)sd->status.job_level && i<MAX_LEVEL;i++){
- if(!status->job_bonus[index][i])
+ if(!status->dbs->job_bonus[index][i])
continue;
- switch(status->job_bonus[index][i]) {
+ switch(status->dbs->job_bonus[index][i]) {
case 1: bstatus->str++; break;
case 2: bstatus->agi++; break;
case 3: bstatus->vit++; break;
@@ -2640,7 +2558,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
// Basic MaxHP value
//We hold the standard Max HP here to make it faster to recalculate on vit changes.
- sd->status.max_hp = status->base_pc_maxhp(sd,bstatus);
+ sd->status.max_hp = status->get_base_maxhp(sd,bstatus);
//This is done to handle underflows from negative Max HP bonuses
i64 = sd->status.max_hp + (int)bstatus->max_hp;
bstatus->max_hp = (unsigned int)cap_value(i64, 0, INT_MAX);
@@ -2665,7 +2583,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
// ----- SP MAX CALCULATION -----
// Basic MaxSP value
- sd->status.max_sp = status->base_pc_maxsp(sd,bstatus);
+ sd->status.max_sp = status->get_base_maxsp(sd,bstatus);
//This is done to handle underflows from negative Max SP bonuses
i64 = sd->status.max_sp + (int)bstatus->max_sp;
bstatus->max_sp = (unsigned int)cap_value(i64, 0, INT_MAX);
@@ -2852,17 +2770,12 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
else if (pc_isridingdragon(sd))
bstatus->aspd_rate += 250-50*pc->checkskill(sd,RK_DRAGONTRAINING);
#else // needs more info
- if((skill_lv=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK)
- bstatus->aspd_rate += 5*skill_lv;
- if((skill_lv = pc->checkskill(sd,SG_DEVIL)) > 0 && !pc->nextjobexp(sd))
- bstatus->aspd_rate += 30*skill_lv;
- if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 &&
- (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE))
- bstatus->aspd_rate += ((skill_lv+1)/2) * 10;
- if (pc_isridingpeco(sd))
- bstatus->aspd_rate -= 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY);
- else if (pc_isridingdragon(sd))
- bstatus->aspd_rate -= 250-50*pc->checkskill(sd,RK_DRAGONTRAINING);
+ if ( (skill_lv = pc->checkskill(sd, SG_DEVIL)) > 0 && !pc->nextjobexp(sd) )
+ bstatus->aspd_rate += 30 * skill_lv;
+ if ( pc_isridingpeco(sd) )
+ bstatus->aspd_rate -= 500 - 100 * pc->checkskill(sd, KN_CAVALIERMASTERY);
+ else if ( pc_isridingdragon(sd) )
+ bstatus->aspd_rate -= 250 - 50 * pc->checkskill(sd, RK_DRAGONTRAINING);
#endif
bstatus->adelay = 2*bstatus->amotion;
@@ -2937,7 +2850,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->right_weapon.addrace[RC_DRAGON]+=skill_lv;
sd->left_weapon.addrace[RC_DRAGON]+=skill_lv;
sd->magic_addrace[RC_DRAGON]+=skill_lv;
+#ifdef RENEWAL
+ sd->race_tolerance[RC_DRAGON] += skill_lv;
+#else
sd->subrace[RC_DRAGON]+=skill_lv;
+#endif
}
if( (skill_lv = pc->checkskill(sd, AB_EUCHARISTICA)) > 0 ) {
@@ -2947,7 +2864,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->left_weapon.addele[ELE_DARK] += skill_lv;
sd->magic_addrace[RC_DEMON] += skill_lv;
sd->magic_addele[ELE_DARK] += skill_lv;
+#ifdef RENEWAL
+ sd->race_tolerance[RC_DEMON] += skill_lv;
+#else
sd->subrace[RC_DEMON] += skill_lv;
+#endif
sd->subele[ELE_DARK] += skill_lv;
}
@@ -2970,7 +2891,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
}
if(sc->data[SC_PROVIDENCE]){
sd->subele[ELE_HOLY] += sc->data[SC_PROVIDENCE]->val2;
+#ifdef RENEWAL
+ sd->race_tolerance[RC_DEMON] += sc->data[SC_PROVIDENCE]->val2;
+#else
sd->subrace[RC_DEMON] += sc->data[SC_PROVIDENCE]->val2;
+#endif
}
if(sc->data[SC_ARMORPROPERTY]) {
//This status change should grant card-type elemental resist.
@@ -3115,7 +3040,7 @@ int status_calc_npc_(struct npc_data *nd, enum e_status_calc_opt opt) {
nstatus->def_ele = ELE_NEUTRAL;
nstatus->ele_lv = 1;
- nstatus->race = RC_DEMIHUMAN;
+ nstatus->race = RC_PLAYER;
nstatus->size = nd->size;
nstatus->rhw.range = 1 + nstatus->size;
nstatus->mode = (MD_CANMOVE|MD_CANATTACK);
@@ -3169,6 +3094,8 @@ int status_calc_homunculus_(struct homun_data *hd, enum e_status_calc_opt opt) {
hstatus->aspd_rate = 1000;
#ifdef RENEWAL
+ hstatus->def = 0;
+
amotion = hd->homunculusDB->baseASPD;
amotion = amotion - amotion * (hstatus->dex + hom->dex_value) / 1000 - (hstatus->agi + hom->agi_value) * amotion / 250;
#else
@@ -3183,7 +3110,6 @@ int status_calc_homunculus_(struct homun_data *hd, enum e_status_calc_opt opt) {
hstatus->amotion = cap_value(amotion, battle_config.max_aspd, 2000);
hstatus->adelay = hstatus->amotion; //It seems adelay = amotion for Homunculus.
-
hstatus->max_hp = hom->max_hp;
hstatus->max_sp = hom->max_sp;
@@ -3644,7 +3570,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) {
if (!(st->mode&MD_CANATTACK))
unit->stop_attack(bl);
if (!(st->mode&MD_CANMOVE))
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
}
// No status changes alter these yet.
@@ -3654,7 +3580,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) {
if(flag&SCB_MAXHP) {
if( bl->type&BL_PC ) {
- st->max_hp = status->base_pc_maxhp(sd,st);
+ st->max_hp = status->get_base_maxhp(sd,st);
if (sd)
st->max_hp += bst->max_hp - sd->status.max_hp;
@@ -3675,7 +3601,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) {
if(flag&SCB_MAXSP) {
if( bl->type&BL_PC ) {
- st->max_sp = status->base_pc_maxsp(sd,st);
+ st->max_sp = status->get_base_maxsp(sd,st);
if (sd)
st->max_sp += bst->max_sp - sd->status.max_sp;
@@ -3742,19 +3668,14 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) {
amotion = status->base_amotion_pc(sd, st);
#ifndef RENEWAL_ASPD
st->aspd_rate = status->calc_aspd_rate(bl, sc, bst->aspd_rate);
-
- if(st->aspd_rate != 1000)
- amotion = amotion*st->aspd_rate/1000;
-#else
- // aspd = baseaspd + floor(sqrt((agi^2/2) + (dex^2/5))/4 + (potskillbonus*agi/200))
- amotion -= (int)(sqrt((pow(st->agi, 2) / 2) + (pow(st->dex, 2) / 5)) / 4 + ((float)status->calc_aspd(bl, sc, 1) * st->agi / 200)) * 10;
-
- if ( (status->calc_aspd(bl, sc, 2) + st->aspd_rate2) != 0 ) // RE ASPD percertage modifier
- amotion -= ((amotion - ((sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd : battle_config.max_aspd))
- * (status->calc_aspd(bl, sc, 2) + st->aspd_rate2) / 10 + 5) / 10;
-
+#endif
if ( st->aspd_rate != 1000 ) // absolute percentage modifier
- amotion = (200 - (200 - amotion / 10) * st->aspd_rate / 1000) * 10;
+ amotion = amotion * st->aspd_rate / 1000;
+ if ( sd && sd->ud.skilltimer != INVALID_TIMER && pc->checkskill(sd, SA_FREECAST) > 0 )
+ amotion = amotion * 5 * (pc->checkskill(sd, SA_FREECAST) + 10) / 100;
+#ifdef RENEWAL_ASPD
+ amotion += (max(0xc3 - amotion, 2) * (st->aspd_rate2 + status->calc_aspd(bl, sc, 2))) / 100;
+ amotion = 10 * (200 - amotion) + sd->bonus.aspd_add;
#endif
amotion = status->calc_fix_aspd(bl, sc, amotion);
st->amotion = cap_value(amotion, ((sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd : battle_config.max_aspd), 2000);
@@ -4009,46 +3930,46 @@ int status_check_visibility(struct block_list *src, struct block_list *target) {
// Basic ASPD value
int status_base_amotion_pc(struct map_session_data *sd, struct status_data *st) {
int amotion;
-#ifdef RENEWAL_ASPD
- short mod = -1;
-
- switch ( sd->weapontype2 ) { // adjustment for dual wielding
- case W_DAGGER:
- mod = 0;
- break; // 0, 1, 1
- case W_1HSWORD:
- case W_1HAXE:
- mod = 1;
- if ( (sd->class_&MAPID_THIRDMASK) == MAPID_GUILLOTINE_CROSS ) // 0, 2, 3
- mod = sd->weapontype2 / W_1HSWORD + W_1HSWORD / sd->weapontype2;
- }
-
- amotion = (sd->status.weapon < MAX_WEAPON_TYPE && mod < 0)
- ? (status->aspd_base[pc->class2idx(sd->status.class_)][sd->status.weapon]) // single weapon
- : ((status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2] // dual-wield
- + status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2]) * 6 / 10 + 10 * mod
- - status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2]
- + status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1]);
-
+#ifdef RENEWAL_ASPD /* [malufett/Hercules] */
+ float temp;
+ int skill_lv, val = 0;
+ amotion = status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1];
+ if ( sd->status.weapon > MAX_WEAPON_TYPE )
+ amotion += status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2] / 4;
if ( sd->status.shield )
- amotion += (2000 - status->aspd_base[pc->class2idx(sd->status.class_)][W_FIST]) +
- (status->aspd_base[pc->class2idx(sd->status.class_)][MAX_WEAPON_TYPE] - 2000);
-
+ amotion += status->dbs->aspd_base[pc->class2idx(sd->status.class_)][MAX_WEAPON_TYPE];
+ switch ( sd->status.weapon ) {
+ case W_BOW: case W_MUSICAL:
+ case W_WHIP: case W_REVOLVER:
+ case W_RIFLE: case W_GATLING:
+ case W_SHOTGUN: case W_GRENADE:
+ temp = st->dex * st->dex / 7.0f + st->agi * st->agi * 0.5f;
+ break;
+ default:
+ temp = st->dex * st->dex / 5.0f + st->agi * st->agi * 0.5f;
+ }
+ temp = (float)(sqrt(temp) * 0.25f) + 0xc4;
+ if ( (skill_lv = pc->checkskill(sd, SA_ADVANCEDBOOK)) > 0 && sd->status.weapon == W_BOOK )
+ val += (skill_lv - 1) / 2 + 1;
+ if ( (skill_lv = pc->checkskill(sd, GS_SINGLEACTION)) > 0 )
+ val += ((skill_lv + 1) / 2);
+ amotion = ((int)(temp + ((float)(status->calc_aspd(&sd->bl, &sd->sc, 1) + val) * st->agi / 200)) - min(amotion, 200));
#else
// base weapon delay
amotion = (sd->status.weapon < MAX_WEAPON_TYPE)
- ? (status->aspd_base[pc->class2idx(sd->status.class_)][sd->status.weapon]) // single weapon
- : (status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1] + status->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2]) * 7 / 10; // dual-wield
+ ? (status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->status.weapon]) // single weapon
+ : (status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype1] + status->dbs->aspd_base[pc->class2idx(sd->status.class_)][sd->weapontype2]) * 7 / 10; // dual-wield
// percentual delay reduction from stats
amotion -= amotion * (4 * st->agi + st->dex) / 1000;
-#endif
+
// raw delay adjustment from bAspd bonus
amotion += sd->bonus.aspd_add;
/* angra manyu disregards aspd_base and similar */
if ( sd->equip_index[EQI_HAND_R] >= 0 && sd->status.inventory[sd->equip_index[EQI_HAND_R]].nameid == ITEMID_ANGRA_MANYU )
return 0;
+#endif
return amotion;
}
@@ -4141,7 +4062,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *st, int level)
if ( bl->type == BL_HOM ) {
st->def2 = status_get_homvit(bl) + status_get_homagi(bl) / 2;
st->mdef2 = (status_get_homvit(bl) + status_get_homint(bl)) / 2;
- st->def += status_get_homvit(bl) + level / 2;
+ st->def += status_get_homvit(bl) + level / 2; // Increase. Already initialized in status_calc_homunculus_
st->mdef = (int)(((float)status_get_homvit(bl) + level) / 4 + (float)status_get_homint(bl) / 2);
st->hit = level + st->dex + 150;
st->flee = level + status_get_homagi(bl);
@@ -4593,6 +4514,9 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc,
#ifndef RENEWAL
if(sc->data[SC_LKCONCENTRATION])
batk += batk * sc->data[SC_LKCONCENTRATION]->val2/100;
+#else
+ if ( sc->data[SC_NOEQUIPWEAPON] && bl->type != BL_PC )
+ batk -= batk * sc->data[SC_NOEQUIPWEAPON]->val2 / 100;
#endif
if(sc->data[SC_SKE])
batk += batk * 3;
@@ -4672,7 +4596,7 @@ unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc,
if(sc->data[SC_LKCONCENTRATION])
watk += watk * sc->data[SC_LKCONCENTRATION]->val2/100;
#endif
- if(sc->data[SC_INCATKRATE])
+ if(sc->data[SC_INCATKRATE] && bl->type != BL_MOB)
watk += watk * sc->data[SC_INCATKRATE]->val1/100;
if(sc->data[SC_PROVOKE])
watk += watk * sc->data[SC_PROVOKE]->val3/100;
@@ -4682,8 +4606,10 @@ unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc,
watk += watk * sc->data[SC_HLIF_FLEET]->val3/100;
if(sc->data[SC_CURSE])
watk -= watk * 25/100;
+#ifndef RENEWAL
if(sc->data[SC_NOEQUIPWEAPON] && bl->type != BL_PC)
watk -= watk * sc->data[SC_NOEQUIPWEAPON]->val2/100;
+#endif
if(sc->data[SC__ENERVATION])
watk -= watk * sc->data[SC__ENERVATION]->val2 / 100;
if(sc->data[SC_RUSH_WINDMILL])
@@ -5227,7 +5153,7 @@ signed short status_calc_mdef2(struct block_list *bl, struct status_change *sc,
if(sc->data[SC_MINDBREAKER])
mdef2 -= mdef2 * sc->data[SC_MINDBREAKER]->val3/100;
#ifdef RENEWAL
- if(sc && sc->data[SC_ASSUMPTIO])
+ if (sc->data[SC_ASSUMPTIO])
mdef2 <<= 1;
return (short)cap_value(mdef2,SHRT_MIN,SHRT_MAX);
#else
@@ -5508,8 +5434,8 @@ short status_calc_aspd(struct block_list *bl, struct status_change *sc, short fl
bonus -= sc->data[SC_DEFENDER]->val4 / 10;
if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_ENEMY) // needs more info
bonus -= 25;
- if (sc->data[SC_GRAVITATION])
- bonus -= sc->data[SC_GRAVITATION]->val2; // needs more info
+ if (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 != BCT_SELF)
+ bonus -= sc->data[SC_GRAVITATION]->val2 / 10;
if (sc->data[SC_JOINTBEAT]) { // needs more info
if (sc->data[SC_JOINTBEAT]->val2&BREAK_WRIST)
bonus -= 25;
@@ -5670,7 +5596,7 @@ short status_calc_aspd_rate(struct block_list *bl, struct status_change *sc, int
aspd_rate += sc->data[SC_DEFENDER]->val4;
if(sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_ENEMY)
aspd_rate += 250;
- if(sc->data[SC_GRAVITATION])
+ if(sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 != BCT_SELF)
aspd_rate += sc->data[SC_GRAVITATION]->val2;
if(sc->data[SC_JOINTBEAT]) {
if( sc->data[SC_JOINTBEAT]->val2&BREAK_WRIST )
@@ -6047,7 +5973,7 @@ int status_get_party_id(struct block_list *bl) {
struct mob_data *md=(TBL_MOB*)bl;
if( md->master_id > 0 ) {
struct map_session_data *msd;
- if (md->special_state.ai && (msd = map->id2sd(md->master_id)) != NULL)
+ if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL)
return msd->status.party_id;
return -md->master_id;
}
@@ -6090,7 +6016,7 @@ int status_get_guild_id(struct block_list *bl) {
// Guardian guild data may not been available yet, castle data is always set
return (md->guardian_data->g)?md->guardian_data->g->guild_id:md->guardian_data->castle->guild_id;
}
- if( md->special_state.ai && (msd = map->id2sd(md->master_id)) != NULL )
+ if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL)
return msd->status.guild_id; //Alchemist's mobs [Skotlex]
break;
}
@@ -6132,7 +6058,7 @@ int status_get_emblem_id(struct block_list *bl) {
struct mob_data *md = (struct mob_data *)bl;
if (md->guardian_data) //Guardian's guild [Skotlex]
return (md->guardian_data->g) ? md->guardian_data->g->emblem_id:0;
- if (md->special_state.ai && (msd = map->id2sd(md->master_id)) != NULL)
+ if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL)
return msd->guild_emblem_id; //Alchemist's mobs [Skotlex]
}
break;
@@ -6315,7 +6241,7 @@ void status_set_viewdata(struct block_list *bl, int class_)
if (vd)
nd->vd = vd;
else
- ShowError("status_set_viewdata (NPC): No view data for class %d\n", class_);
+ ShowError("status_set_viewdata (NPC): No view data for class %d (name=%s)\n", class_, nd->name);
}
break;
case BL_HOM: //[blackhole89]
@@ -6604,9 +6530,6 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ
case SC_COLD:
tick_def2 = bst->vit*100 + status->get_lv(bl)*20;
break;
- case SC_VACUUM_EXTREME:
- tick_def2 = bst->str*50;
- break;
case SC_MANDRAGORA:
sc_def = (st->vit + st->luk)*20;
break;
@@ -6616,6 +6539,9 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ
case SC_NEEDLE_OF_PARALYZE:
tick_def2 = (st->vit + st->luk) * 50;
break;
+ case SC_NETHERWORLD:
+ tick_def2 = 1000 * (((bl->type == BL_PC) ? ((TBL_PC*)bl)->status.job_level : 0) / 10 + status->get_lv(bl) / 50);
+ break;
default:
//Effect that cannot be reduced? Likely a buff.
if (!(rnd()%10000 < rate))
@@ -6717,6 +6643,9 @@ int status_get_sc_def(struct block_list *src, struct block_list *bl, enum sc_typ
case SC_FROSTMISTY:
tick = max(tick, 6000);
break;
+ case SC_NETHERWORLD:
+ tick = max(tick, 4000);
+ break;
default:
//Skills need to trigger even if the duration is reduced below 1ms
tick = max(tick, 1);
@@ -7055,7 +6984,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
i = sd->equip_index[EQI_HAND_R];
if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) {
opt_flag|=2;
- pc->unequipitem(sd,i,3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
if (!opt_flag) return 0;
}
@@ -7071,7 +7000,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
i = sd->equip_index[EQI_HAND_L];
if ( i < 0 || !sd->inventory_data[i] || sd->inventory_data[i]->type != IT_ARMOR )
return 0;
- pc->unequipitem(sd,i,3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
break;
@@ -7083,7 +7012,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
i = sd->equip_index[EQI_ARMOR];
if ( i < 0 || !sd->inventory_data[i] )
return 0;
- pc->unequipitem(sd,i,3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
break;
@@ -7095,7 +7024,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
i = sd->equip_index[EQI_HEAD_TOP];
if ( i < 0 || !sd->inventory_data[i] )
return 0;
- pc->unequipitem(sd,i,3);
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
break;
@@ -7165,12 +7094,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if( !(sd->bonus.unstripable_equip&EQP_ACC_L) ) {
i = sd->equip_index[EQI_ACC_L];
if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
- pc->unequipitem(sd,i,3); //L-Accessory
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); //L-Accessory
}
if( !(sd->bonus.unstripable_equip&EQP_ACC_R) ) {
i = sd->equip_index[EQI_ACC_R];
if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
- pc->unequipitem(sd,i,3); //R-Accessory
+ pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); //R-Accessory
}
if( i < 0 )
return 0;
@@ -7248,6 +7177,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
// Other Effects
case SC_VACUUM_EXTREME:
+ case SC_NETHERWORLD:
return 0;
}
@@ -7400,7 +7330,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
break;
case SC_ENDURE:
- if( val4 )
+ if( val4 == 1 )
status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);
break;
case SC_FIGHTINGSPIRIT:
@@ -7603,7 +7533,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
}
vd = status->get_viewdata(bl);
- calc_flag = status->ChangeFlagTable[type];
+ calc_flag = status->dbs->ChangeFlagTable[type];
if(!(flag&SCFLAG_LOADED)) { // Do not parse val settings when loading SCs
switch(type) {
case SC_ADORAMUS:
@@ -7619,7 +7549,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
struct map_session_data *tsd;
if( sd ) {
int i;
- for( i = 0; i < 5; i++ ) {
+ for( i = 0; i < MAX_PC_DEVOTION; i++ ) {
if( sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) )
status->change_start(bl, &tsd->bl, type, 10000, val1, val2, val3, val4, tick, SCFLAG_ALL);
}
@@ -7646,11 +7576,13 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
tick = -1; // duration sent to the client should be infinite
break;
case SC_EDP: // [Celest]
- val2 = val1 + 2; //Chance to Poison enemies.
- val3 = 50*(val1+1); //Damage increase (+50 +50*lv%)
- #ifdef RENEWAL_EDP
- val4 = 100 * ((val1 + 1)/2 + 2);
- #endif
+ //Chance to Poison enemies.
+#ifdef RENEWAL_EDP
+ val2 = ((val1 + 1) / 2 + 2);
+#else
+ val2 = val1 + 2;
+#endif
+ val3 = 50 * (val1 + 1); //Damage increase (+50 +50*lv%)
if( sd )//[Ind] - iROwiki says each level increases its duration by 3 seconds
tick += pc->checkskill(sd,GC_RESEARCHNEWPOISON)*3000;
break;
@@ -7716,7 +7648,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
struct map_session_data *tsd;
if( sd ) {
int i;
- for( i = 0; i < 5; i++ ) {
+ for( i = 0; i < MAX_PC_DEVOTION; i++ ) {
if( sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) )
status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL);
}
@@ -7974,7 +7906,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if( bl->type&(BL_PC|BL_MER) ) {
if( sd ) {
- for( i = 0; i < 5; i++ ) {
+ for( i = 0; i < MAX_PC_DEVOTION; i++ ) {
if( sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) )
status->change_start(bl, &tsd->bl, type, 10000, val1, val2, 0, 0, tick, SCFLAG_ALL);
}
@@ -7994,7 +7926,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if (sd) {
struct map_session_data *tsd;
int i;
- for (i = 0; i < 5; i++) {
+ for (i = 0; i < MAX_PC_DEVOTION; i++) {
//See if there are devoted characters, and pass the status to them. [Skotlex]
if (sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])))
status->change_start(bl, &tsd->bl,type,10000,val1,5+val1*5,val3,val4,tick,SCFLAG_NOAVOID);
@@ -8030,7 +7962,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_BERSERK:
if( val3 == SC__BLOODYLUST )
sc_start(src,bl,(sc_type)val3,100,val1,tick);
- if( !val3 && !(!sc->data[SC_ENDURE] || !sc->data[SC_ENDURE]->val4) )
+ if (!val3 && (!sc->data[SC_ENDURE] || !sc->data[SC_ENDURE]->val4))
sc_start4(src, bl, SC_ENDURE, 100,10,0,0,2, tick);
//HP healing is performing after the calc_status call.
//Val2 holds HP penalty
@@ -8887,6 +8819,9 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
else
val2 = val2 / 4 * val1; // STAT DEF increase: [(Caster VIT / 4) x Skill Level]
break;
+ case SC_GENTLETOUCH_ENERGYGAIN:
+ val2 = 10 + 5 * val1;
+ break;
case SC_PYROTECHNIC_OPTION:
val2 = 60;
break;
@@ -9129,7 +9064,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val2 = 20+(20*val1);
break;
default:
- if (calc_flag == SCB_NONE && status->SkillChangeTable[type] == 0 && status->IconChangeTable[type] == 0) {
+ if (calc_flag == SCB_NONE && status->dbs->SkillChangeTable[type] == 0 && status->dbs->IconChangeTable[type] == 0) {
//Status change with no calc, no icon, and no skill associated...?
ShowError("UnknownStatusChange [%d]\n", type);
return 0;
@@ -9283,7 +9218,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
}
/* [Ind/Hercules] */
- if( sd && status->DisplayType[type] ) {
+ if( sd && status->dbs->DisplayType[type] ) {
int dval1 = 0, dval2 = 0, dval3 = 0;
switch( type ) {
case SC_ALL_RIDING:
@@ -9334,11 +9269,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
case SC_MEIKYOUSISUI:
case SC_NEEDLE_OF_PARALYZE:
case SC_DEATHBOUND:
- unit->stop_walking(bl,1);
+ case SC_NETHERWORLD:
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
break;
case SC_ANKLESNARE:
if( battle_config.skill_trap_type || !map_flag_gvg(bl->m) )
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
break;
case SC_HIDING:
case SC_CLOAKING:
@@ -9575,8 +9511,8 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
calc_flag&=~SCB_DYE;
}
- if(!(flag&SCFLAG_NOICON) && !(flag&SCFLAG_LOADED && status->DisplayType[type]))
- clif->status_change(bl,status->IconChangeTable[type],1,tick,(val_flag&1)?val1:1,(val_flag&2)?val2:0,(val_flag&4)?val3:0);
+ if(!(flag&SCFLAG_NOICON) && !(flag&SCFLAG_LOADED && status->dbs->DisplayType[type]))
+ clif->status_change(bl,status->dbs->IconChangeTable[type],1,tick,(val_flag&1)?val1:1,(val_flag&2)?val2:0,(val_flag&4)?val3:0);
/**
* used as temporary storage for scs with interval ticks, so that the actual duration is sent to the client first.
@@ -9592,14 +9528,18 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
++(sc->count);
sce = sc->data[type] = ers_alloc(status->data_ers, struct status_change_entry);
}
+
sce->val1 = val1;
sce->val2 = val2;
sce->val3 = val3;
sce->val4 = val4;
- if (tick >= 0)
+
+ if (tick >= 0) {
sce->timer = timer->add(timer->gettick() + tick, status->change_timer, bl->id, type);
- else {
+ sce->infinite_duration = false;
+ } else {
sce->timer = INVALID_TIMER; //Infinite duration
+ sce->infinite_duration = true;
if( sd )
chrif->save_scdata_single(sd->status.account_id,sd->status.char_id,type,sce);
}
@@ -9629,7 +9569,8 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
}
break;
case SC_CASH_BOSS_ALARM:
- clif->bossmapinfo(sd->fd, map->id2boss(sce->val1), 0); // First Message
+ if( sd )
+ clif->bossmapinfo(sd->fd, map->id2boss(sce->val1), 0); // First Message
break;
case SC_MER_HP:
status_percent_heal(bl, 100, 0); // Recover Full HP
@@ -9773,17 +9714,18 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
nullpo_ret(bl);
sc = status->get_sc(bl);
- st = status->get_status_data(bl);
if(type < 0 || type >= SC_MAX || !sc || !(sce = sc->data[type]))
return 0;
sd = BL_CAST(BL_PC,bl);
- if (sce->timer != tid && tid != INVALID_TIMER)
+ if (sce->timer != tid && tid != INVALID_TIMER && sce->timer != INVALID_TIMER)
return 0;
- if( sd && sce->timer == INVALID_TIMER && !sd->state.loggingout )
+ st = status->get_status_data(bl);
+
+ if( sd && sce->infinite_duration && !sd->state.loggingout )
chrif->del_scdata_single(sd->status.account_id,sd->status.char_id,type);
if (tid == INVALID_TIMER) {
@@ -9817,7 +9759,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
sc->data[type] = NULL;
- if( sd && status->DisplayType[type] ) {
+ if( sd && status->dbs->DisplayType[type] ) {
status->display_remove(sd,type);
}
@@ -9827,7 +9769,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
#endif
vd = status->get_viewdata(bl);
- calc_flag = status->ChangeFlagTable[type];
+ calc_flag = status->dbs->ChangeFlagTable[type];
switch(type) {
case SC_GRANITIC_ARMOR:
{
@@ -9854,7 +9796,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
begin_spurt = false;
ud->state.running = 0;
if (ud->walktimer != INVALID_TIMER)
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
}
if (begin_spurt && sce->val1 >= 7
&& DIFF_TICK(timer->gettick(), starttick) <= 1000
@@ -9877,7 +9819,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
if( bl->type == BL_PC ) {
// Clear Status from others
int i;
- for( i = 0; i < 5; i++ ) {
+ for( i = 0; i < MAX_PC_DEVOTION; i++ ) {
if( sd->devotion[i] && (tsd = map->id2sd(sd->devotion[i])) && tsd->sc.data[type] )
status_change_end(&tsd->bl, type, INVALID_TIMER);
}
@@ -9964,7 +9906,9 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
}
sce->val2 = 0;
- skill->del_unitgroup(group,ALC_MARK);
+
+ if( group )
+ skill->del_unitgroup(group,ALC_MARK);
}
if ((sce->val1&0xFFFF) == CG_MOONLIT)
@@ -9996,11 +9940,11 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
if (src && sc2 && sc2->data[SC_RG_CCONFINE_M]) {
//If status was already ended, do nothing.
//Decrease count
- if (--(sc2->data[SC_RG_CCONFINE_M]->val1) <= 0) //No more holds, free him up.
+ if (--(sc2->data[SC_RG_CCONFINE_M]->val2) <= 0) //No more holds, free him up.
status_change_end(src, SC_RG_CCONFINE_M, INVALID_TIMER);
}
}
- /* Fall through */
+ break;
case SC_RG_CCONFINE_M:
if (sce->val2 > 0) {
//Caster has been unlocked... nearby chars need to be unlocked.
@@ -10067,7 +10011,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
if (sce->val3) { //Clear the group.
struct skill_unit_group* group = skill->id2group(sce->val3);
sce->val3 = 0;
- skill->del_unitgroup(group,ALC_MARK);
+ if( group )
+ skill->del_unitgroup(group,ALC_MARK);
}
break;
case SC_HERMODE:
@@ -10113,10 +10058,12 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
break;
// Note: vending/buying is closed by unit_remove_map, no
// need to do it here.
- map->quit(sd);
- // Because map->quit calls status_change_end with tid -1
- // from here it's not neccesary to continue
- return 1;
+ if( sd ) {
+ map->quit(sd);
+ // Because map->quit calls status_change_end with tid -1
+ // from here it's not neccesary to continue
+ return 1;
+ }
break;
case SC_STOP:
if( sce->val2 ) {
@@ -10128,7 +10075,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
}
break;
case SC_LKCONCENTRATION:
- status_change_end(bl, SC_ENDURE, INVALID_TIMER);
+ if (sc->data[SC_ENDURE] && sc->data[SC_ENDURE]->val4 != 2)
+ status_change_end(bl, SC_ENDURE, INVALID_TIMER);
break;
/**
* 3rd Stuff
@@ -10144,7 +10092,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
struct block_list* src = map->id2bl(sce->val2);
if( tid == -1 || !src)
break; // Terminated by Damage
- status_fix_damage(src,bl,400*sce->val1,clif->damage(bl,bl,0,0,400*sce->val1,0,0,0));
+ status_fix_damage(src,bl,400*sce->val1,clif->damage(bl,bl,0,0,400*sce->val1,0,BDT_NORMAL,0));
}
break;
case SC_WUGDASH:
@@ -10153,7 +10101,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
if (ud) {
ud->state.running = 0;
if (ud->walktimer != -1)
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
}
}
break;
@@ -10196,15 +10144,11 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
map->foreachinrange(status->change_timer_sub, bl, battle_config.area_size,BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, timer->gettick());
break;
case SC_RAISINGDRAGON:
- if( sd && sce->val2 && !pc_isdead(sd) ) {
+ if ( sd && sce->val2 && !pc_isdead(sd) ) {
int i;
- i = min(sd->spiritball,5);
- pc->delspiritball(sd, sd->spiritball, 0);
+ if ( (i = (sd->spiritball - 5)) > 0 )
+ pc->delspiritball(sd, i, 0);
status_change_end(bl, SC_EXPLOSIONSPIRITS, INVALID_TIMER);
- while( i > 0 ) {
- pc->addspiritball(sd, skill->get_time(MO_CALLSPIRITS, pc->checkskill(sd,MO_CALLSPIRITS)), 5);
- --i;
- }
}
break;
case SC_CURSEDCIRCLE_TARGET:
@@ -10222,7 +10166,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
struct block_list *src = map->id2bl(sce->val2);
if(src) {
struct status_change *ssc = status->get_sc(src);
- ssc->bs_counter--;
+ if( ssc )
+ ssc->bs_counter--;
}
}
break;
@@ -10468,7 +10413,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
}
//On Aegis, when turning off a status change, first goes the sc packet, then the option packet.
- clif->sc_end(bl,bl->id,AREA,status->IconChangeTable[type]);
+ clif->sc_end(bl,bl->id,AREA,status->dbs->IconChangeTable[type]);
if( opt_flag&8 ) //bugreport:681
clif->changeoption2(bl);
@@ -10563,6 +10508,8 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
ShowError("status_change_timer: Mismatch for type %d: %d != %d (bl id %d)\n",type,tid,sce->timer, bl->id);
return 0;
}
+
+ sce->timer = INVALID_TIMER;
sd = BL_CAST(BL_PC, bl);
@@ -10593,7 +10540,6 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
}
sc_timer_next(sce->val2+tick, status->change_timer, bl->id, data);
return 0;
- break;
case SC_SKA:
if(--(sce->val2)>0) {
@@ -10641,12 +10587,12 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_STONE:
if(sc->opt1 == OPT1_STONEWAIT && sce->val3) {
sce->val4 = 0;
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
unit->stop_attack(bl);
sc->opt1 = OPT1_STONE;
clif->changeoption(bl);
sc_timer_next(1000+tick, status->change_timer, bl->id, data );
- status_calc_bl(bl, status->ChangeFlagTable[type]);
+ status_calc_bl(bl, status->dbs->ChangeFlagTable[type]);
return 0;
}
if(--(sce->val3) > 0) {
@@ -10688,14 +10634,16 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_KNOWLEDGE:
if (!sd) break;
- if (bl->m == sd->feel_map[0].m
- || bl->m == sd->feel_map[1].m
- || bl->m == sd->feel_map[2].m
- ) {
- //Timeout will be handled by pc->setpos
- sce->timer = INVALID_TIMER;
- return 0;
+ {
+ int i;
+ for (i = 0; i < MAX_PC_FEELHATE; i++) {
+ if (bl->m == sd->feel_map[i].m) {
+ //Timeout will be handled by pc->setpos
+ sce->timer = INVALID_TIMER;
+ return 0;
+ }
}
+ }
break;
case SC_BLOODING:
@@ -10882,7 +10830,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_PYREXIA:
if( --(sce->val4) > 0 ) {
map->freeblock_lock();
- clif->damage(bl,bl,status_get_amotion(bl),status_get_dmotion(bl)+500,100,0,0,0);
+ clif->damage(bl,bl,status_get_amotion(bl),status_get_dmotion(bl)+500,100,0,BDT_NORMAL,0);
status_fix_damage(NULL,bl,100,0);
if( sc->data[type] ) {
sc_timer_next(3000+tick,status->change_timer,bl->id,data);
@@ -10898,7 +10846,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
damage += st->vit * (sce->val1 - 3);
unit->skillcastcancel(bl,2);
map->freeblock_lock();
- status->damage(bl, bl, damage, 0, clif->damage(bl,bl,status_get_amotion(bl),status_get_dmotion(bl)+500,damage,1,0,0), 1);
+ status->damage(bl, bl, damage, 0, clif->damage(bl,bl,status_get_amotion(bl),status_get_dmotion(bl)+500,damage,1,BDT_NORMAL,0), 1);
if( sc->data[type] ) {
sc_timer_next(1000 + tick, status->change_timer, bl->id, data );
}
@@ -10922,13 +10870,15 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
}
if( !flag ) { // Random Skill Cast
+ map->freeblock_lock();
+
if (sd && !pc_issit(sd)) { //can't cast if sit
int mushroom_skill_id = 0;
unit->stop_attack(bl);
unit->skillcastcancel(bl,0);
do {
int i = rnd() % MAX_SKILL_MAGICMUSHROOM_DB;
- mushroom_skill_id = skill->magicmushroom_db[i].skill_id;
+ mushroom_skill_id = skill->dbs->magicmushroom_db[i].skill_id;
} while (mushroom_skill_id == 0);
switch( skill->get_casttype(mushroom_skill_id) ) { // Magic Mushroom skills are buffs or area damage
@@ -10945,7 +10895,10 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
}
clif->emotion(bl,E_HEH);
- sc_timer_next(4000+tick,status->change_timer,bl->id,data);
+ if( sc->data[type] )
+ sc_timer_next(4000+tick,status->change_timer,bl->id,data);
+
+ map->freeblock_unlock();
}
return 0;
}
@@ -10955,7 +10908,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
if( --(sce->val4) > 0 ) {
//Damage is every 10 seconds including 3%sp drain.
map->freeblock_lock();
- clif->damage(bl,bl,status_get_amotion(bl),1,1,0,0,0);
+ clif->damage(bl,bl,status_get_amotion(bl),1,1,0,BDT_NORMAL,0);
status->damage(NULL, bl, 1, st->max_sp * 3 / 100, 0, 0); //cancel dmg only if cancelable
if( sc->data[type] ) {
sc_timer_next(10000 + tick, status->change_timer, bl->id, data );
@@ -10993,8 +10946,15 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
int heal = st->max_hp * 3 / 100;
if (sc->count && sc->data[SC_AKAITSUKI] && heal)
heal = ~heal + 1;
+
+ map->freeblock_lock();
+
status->heal(bl, heal, 0, 2);
- sc_timer_next(5000 + tick, status->change_timer, bl->id, data);
+ if( sc->data[type] ) {
+ sc_timer_next(5000 + tick, status->change_timer, bl->id, data);
+ }
+ map->freeblock_unlock();
+
return 0;
}
break;
@@ -11005,7 +10965,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
int damage = 1000 + 3 * status_get_max_hp(bl) / 100; // Deals fixed (1000 + 3%*MaxHP)
map->freeblock_lock();
- clif->damage(bl,bl,0,0,damage,1,9,0); //damage is like endure effect with no walk delay
+ clif->damage(bl,bl,0,0,damage,1,BDT_MULTIENDURE,0); //damage is like endure effect with no walk delay
status->damage(src, bl, damage, 0, 0, 1);
if( sc->data[type]){ // Target still lives. [LimitLine]
@@ -11107,13 +11067,13 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
break;
map->freeblock_lock();
damage = sce->val3;
- status->damage(src, bl, damage, 0, clif->damage(bl,bl,st->amotion,st->dmotion+200,damage,1,0,0), 1);
+ status->damage(src, bl, damage, 0, clif->damage(bl,bl,st->amotion,st->dmotion+200,damage,1,BDT_NORMAL,0), 1);
unit->skillcastcancel(bl,1);
if ( sc->data[type] ) {
sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
}
- map->freeblock_unlock();
status->heal(src, damage*(5 + 5 * sce->val1)/100, 0, 0); // 5 + 5% per level
+ map->freeblock_unlock();
return 0;
}
break;
@@ -11215,11 +11175,12 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
int damage = st->max_hp / 100; // Suggestion 1% each second
if( damage >= st->hp ) damage = st->hp - 1; // Do not kill, just keep you with 1 hp minimum
map->freeblock_lock();
- status_fix_damage(NULL,bl,damage,clif->damage(bl,bl,0,0,damage,0,0,0));
+ status_fix_damage(NULL,bl,damage,clif->damage(bl,bl,0,0,damage,0,BDT_NORMAL,0));
if( sc->data[type] ) {
sc_timer_next(1000 + tick, status->change_timer, bl->id, data);
}
map->freeblock_unlock();
+ return 0;
}
break;
@@ -11300,18 +11261,19 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) {
case SC_WATER_DROP:
case SC_WIND_CURTAIN:
case SC_STONE_SHIELD:
- if(status->charge(bl, 0, sce->val2) && (sce->val4==-1 || (sce->val4-=sce->val3)>=0))
+ if(status->charge(bl, 0, sce->val2) && (sce->val4==-1 || (sce->val4-=sce->val3)>=0)) {
sc_timer_next(sce->val3 + tick, status->change_timer, bl->id, data);
- else
+ return 0;
+ } else
if (bl->type == BL_ELEM)
elemental->change_mode(BL_CAST(BL_ELEM,bl),MAX_ELESKILLTREE);
- return 0;
+ break;
case SC_STOMACHACHE:
if( --(sce->val4) > 0 ) {
status->charge(bl,0,sce->val2); // Reduce 8 every 10 seconds.
if( sd && !pc_issit(sd) ) { // Force to sit every 10 seconds.
- pc_stop_walking(sd,1|4);
+ pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS|STOPWALKING_FLAG_NEXTCELL);
pc_stop_attack(sd);
pc_setsit(sd);
clif->sitting(bl);
@@ -11495,7 +11457,7 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl
short index = sd->equip_index[EQI_HAND_R], refine;
if ( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON
&& (refine = sd->status.inventory[index].refine) < 16 && refine ) {
- int r = status->refine_info[watk->wlv].randombonus_max[refine + (4 - watk->wlv)] / 100;
+ int r = status->dbs->refine_info[watk->wlv].randombonus_max[refine + (4 - watk->wlv)] / 100;
if ( r )
max += (rnd() % 100) % r + 1;
}
@@ -11594,7 +11556,7 @@ void status_get_matk_sub(struct block_list *bl, int flag, unsigned short *matk_m
short index = sd->equip_index[EQI_HAND_R], refine;
if ( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON
&& (refine = sd->status.inventory[index].refine) < 16 && refine ) {
- int r = status->refine_info[sd->inventory_data[index]->wlv].randombonus_max[refine + (4 - sd->inventory_data[index]->wlv)] / 100;
+ int r = status->dbs->refine_info[sd->inventory_data[index]->wlv].randombonus_max[refine + (4 - sd->inventory_data[index]->wlv)] / 100;
if ( r )
*matk_max += (rnd() % 100) % r + 1;
}
@@ -11691,6 +11653,8 @@ int status_change_clear_buffs (struct block_list* bl, int type) {
if (!sc || !sc->count)
return 0;
+ map->freeblock_lock();
+
if (type&6) //Debuffs
for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++)
status_change_end(bl, (sc_type)i, INVALID_TIMER);
@@ -11737,6 +11701,9 @@ int status_change_clear_buffs (struct block_list* bl, int type) {
}
status_change_end(bl, (sc_type)i, INVALID_TIMER);
}
+
+ map->freeblock_unlock();
+
return 0;
}
@@ -12032,7 +11999,7 @@ int status_get_refine_chance(enum refine_type wlv, int refine) {
if ( refine < 0 || refine >= MAX_REFINE)
return 0;
- return status->refine_info[wlv].chance[refine];
+ return status->dbs->refine_info[wlv].chance[refine];
}
int status_get_sc_type(sc_type type) {
@@ -12040,43 +12007,206 @@ int status_get_sc_type(sc_type type) {
if( type <= SC_NONE || type >= SC_MAX )
return 0;
- return status->sc_conf[type];
+ return status->dbs->sc_conf[type];
+}
+
+void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb)
+{
+ config_setting_t *temp = NULL;
+ int i32 = 0;
+
+ struct {
+ const char *name;
+ int id;
+ } wnames[] = {
+ { "Fist", W_FIST },
+ { "Dagger", W_DAGGER },
+ { "Sword", W_1HSWORD },
+ { "TwoHandSword", W_2HSWORD },
+ { "Spear", W_1HSPEAR },
+ { "TwoHandSpear", W_2HSPEAR },
+ { "Axe", W_1HAXE },
+ { "TwoHandAxe", W_2HAXE },
+ { "Mace", W_MACE },
+ { "TwoHandMace", W_2HMACE },
+ { "Rod", W_STAFF },
+ { "Bow", W_BOW },
+ { "Knuckle", W_KNUCKLE },
+ { "Instrument", W_MUSICAL },
+ { "Whip", W_WHIP },
+ { "Book", W_BOOK },
+ { "Katar", W_KATAR },
+ { "Revolver", W_REVOLVER },
+ { "Rifle", W_RIFLE },
+ { "GatlingGun", W_GATLING },
+ { "Shotgun", W_SHOTGUN },
+ { "GrenadeLauncher", W_GRENADE },
+ { "FuumaShuriken", W_HUUMA },
+ { "TwoHandRod", W_2HSTAFF },
+#ifdef RENEWAL_ASPD
+ { "Shield", MAX_WEAPON_TYPE }
+#endif
+ };
+
+ if ((temp = libconfig->setting_get_member(jdb, "Inherit"))) {
+ int nidx = 0;
+ const char *iname;
+ while ((iname = libconfig->setting_get_string_elem(temp, nidx++))) {
+ int i, iidx, iclass, avg_increment, base;
+ if ((iclass = pc->check_job_name(iname)) == -1) {
+ ShowWarning("status_read_job_db: '%s' trying to inherit unknown '%s'!\n", name, iname);
+ continue;
+ }
+ iidx = pc->class2idx(iclass);
+ status->dbs->max_weight_base[idx] = status->dbs->max_weight_base[iidx];
+ memcpy(&status->dbs->aspd_base[idx], &status->dbs->aspd_base[iidx], sizeof(status->dbs->aspd_base[iidx]));
+
+ for (i = 1; i <= MAX_LEVEL && status->dbs->HP_table[iidx][i]; i++) {
+ status->dbs->HP_table[idx][i] = status->dbs->HP_table[iidx][i];
+ }
+ base = (i > 1 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified
+ avg_increment = (i > 2 ? (status->dbs->HP_table[idx][i] - base) / (i-1) : 5); // Safe value if none are specified
+ for ( ; i <= pc->max_level[idx][0]; i++) {
+ status->dbs->HP_table[idx][i] = min(base + avg_increment * i, battle_config.max_hp);
+ }
+
+ for (i = 1; i <= MAX_LEVEL && status->dbs->SP_table[iidx][i]; i++) {
+ status->dbs->SP_table[idx][i] = status->dbs->SP_table[iidx][i];
+ }
+ base = (i > 1 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified
+ avg_increment = (i > 2 ? (status->dbs->SP_table[idx][i] - base) / (i-1) : 1); // Safe value if none are specified
+ for ( ; i <= pc->max_level[idx][0]; i++) {
+ status->dbs->SP_table[idx][i] = min(base + avg_increment * i, battle_config.max_sp);
+ }
+ }
+ }
+ if ((temp = libconfig->setting_get_member(jdb, "InheritHP"))) {
+ int nidx = 0;
+ const char *iname;
+ while ((iname = libconfig->setting_get_string_elem(temp, nidx++))) {
+ int i, iidx, iclass, avg_increment, base;
+ if ((iclass = pc->check_job_name(iname)) == -1) {
+ ShowWarning("status_read_job_db: '%s' trying to inherit unknown '%s' HP!\n", name, iname);
+ continue;
+ }
+ iidx = pc->class2idx(iclass);
+ for (i = 1; i <= MAX_LEVEL && status->dbs->HP_table[iidx][i]; i++) {
+ status->dbs->HP_table[idx][i] = status->dbs->HP_table[iidx][i];
+ }
+ base = (i > 1 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified
+ avg_increment = (i > 2 ? (status->dbs->HP_table[idx][i] - base) / (i-1) : 5); // Safe value if none are specified
+ for ( ; i <= pc->max_level[idx][0]; i++) {
+ status->dbs->HP_table[idx][i] = min(base + avg_increment * i, battle_config.max_hp);
+ }
+ }
+ }
+ if ((temp = libconfig->setting_get_member(jdb, "InheritSP"))) {
+ int nidx = 0;
+ const char *iname;
+ while ((iname = libconfig->setting_get_string_elem(temp, nidx++))) {
+ int i, iidx, iclass, avg_increment, base;
+ if ((iclass = pc->check_job_name(iname)) == -1) {
+ ShowWarning("status_read_job_db: '%s' trying to inherit unknown '%s' SP!\n", name, iname);
+ continue;
+ }
+ iidx = pc->class2idx(iclass);
+ for (i = 1; i <= MAX_LEVEL && status->dbs->SP_table[iidx][i]; i++) {
+ status->dbs->SP_table[idx][i] = status->dbs->SP_table[iidx][i];
+ }
+ base = (i > 1 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified
+ avg_increment = (i > 2 ? (status->dbs->SP_table[idx][i] - base) / (i-1) : 1); // Safe value if none are specified
+ for ( ; i <= pc->max_level[idx][0]; i++) {
+ status->dbs->SP_table[idx][i] = min(avg_increment * i, battle_config.max_sp);
+ }
+ }
+ }
+
+ if (libconfig->setting_lookup_int(jdb, "Weight", &i32))
+ status->dbs->max_weight_base[idx] = i32;
+ else if (!status->dbs->max_weight_base[idx])
+ status->dbs->max_weight_base[idx] = 20000;
+
+ if ((temp = libconfig->setting_get_member(jdb, "BaseASPD"))) {
+ int widx = 0;
+ config_setting_t *wpn = NULL;
+ while ((wpn = libconfig->setting_get_elem(temp, widx++))) {
+ int w, wlen = ARRAYLENGTH(wnames);
+ const char *wname = config_setting_name(wpn);
+
+ ARR_FIND(0, wlen, w, strcmp(wnames[w].name, wname) == 0);
+ if (w != wlen) {
+ status->dbs->aspd_base[idx][wnames[w].id] = libconfig->setting_get_int(wpn);
+ } else {
+ ShowWarning("status_read_job_db: unknown weapon type '%s'!\n", wname);
+ }
+ }
+ }
+
+ if ((temp = libconfig->setting_get_member(jdb, "HPTable"))) {
+ int level = 0, avg_increment, base;
+ config_setting_t *hp = NULL;
+ while (level <= MAX_LEVEL && (hp = libconfig->setting_get_elem(temp, level))) {
+ i32 = libconfig->setting_get_int(hp);
+ status->dbs->HP_table[idx][++level] = min(i32, battle_config.max_hp);
+ }
+ base = (level > 0 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified
+ avg_increment = (level > 1 ? (status->dbs->HP_table[idx][level] - base) / level : 5); // Safe value if none are specified
+ for (++level; level <= pc->max_level[idx][0]; ++level) { /* limit only to possible maximum level of the given class */
+ status->dbs->HP_table[idx][level] = min(base + avg_increment * level, battle_config.max_hp); /* some are still empty? then let's use the average increase */
+ }
+ }
+
+ if ((temp = libconfig->setting_get_member(jdb, "SPTable"))) {
+ int level = 0, avg_increment, base;
+ config_setting_t *sp = NULL;
+ while (level <= MAX_LEVEL && (sp = libconfig->setting_get_elem(temp, level))) {
+ i32 = libconfig->setting_get_int(sp);
+ status->dbs->SP_table[idx][++level] = min(i32, battle_config.max_sp);
+ }
+ base = (level > 0 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified
+ avg_increment = (level > 1 ? (status->dbs->SP_table[idx][level] - base) / level : 1);
+ for ( ; level <= pc->max_level[idx][0]; level++ ) {
+ status->dbs->SP_table[idx][level] = min(base + avg_increment * level, battle_config.max_sp);
+ }
+ }
}
/*------------------------------------------
* DB reading.
-* job_db1.txt - weight, hp, sp, aspd
+* job_db.conf - weight, hp, sp, aspd
* job_db2.txt - job level stat bonuses
* size_fix.txt - size adjustment table for weapons
* refine_db.txt - refining data table
*------------------------------------------*/
-bool status_readdb_job1(char* fields[], int columns, int current)
-{// Job-specific values (weight, HP, SP, ASPD)
- int idx, class_;
- unsigned int i;
-
- class_ = atoi(fields[0]);
-
- if(!pc->db_checkid(class_))
- {
- ShowWarning("status_readdb_job1: Invalid job class %d specified.\n", class_);
- return false;
- }
- idx = pc->class2idx(class_);
-
- status->max_weight_base[idx] = atoi(fields[1]);
- status->hp_coefficient[idx] = atoi(fields[2]);
- status->hp_coefficient2[idx] = atoi(fields[3]);
- status->sp_coefficient[idx] = atoi(fields[4]);
+void status_read_job_db(void) { /* [malufett/Hercules] */
+ int i = 0;
+ config_t job_db_conf;
+ config_setting_t *jdb = NULL;
+ const char *config_filename =
#ifdef RENEWAL_ASPD
- for(i = 0; i <= MAX_WEAPON_TYPE; i++)
+ "db/re/job_db.conf";
#else
- for(i = 0; i < MAX_WEAPON_TYPE; i++)
+ "db/pre-re/job_db.conf";
#endif
- {
- status->aspd_base[idx][i] = atoi(fields[i+5]);
+
+ if ( libconfig->read_file(&job_db_conf, config_filename) ) {
+ ShowError("can't read %s\n", config_filename);
+ return;
}
- return true;
+ while ( (jdb = libconfig->setting_get_elem(job_db_conf.root, i++)) ) {
+ int class_, idx;
+ const char *name = config_setting_name(jdb);
+
+ if ( (class_ = pc->check_job_name(name)) == -1 ) {
+ ShowWarning("pc_read_job_db: '%s' unknown job name!\n", name);
+ continue;
+ }
+
+ idx = pc->class2idx(class_);
+ status->read_job_db_sub(idx, name, jdb);
+ }
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, config_filename);
+ libconfig->destroy(&job_db_conf);
}
bool status_readdb_job2(char* fields[], int columns, int current)
@@ -12094,7 +12224,7 @@ bool status_readdb_job2(char* fields[], int columns, int current)
for(i = 1; i < columns; i++)
{
- status->job_bonus[idx][i-1] = atoi(fields[i]);
+ status->dbs->job_bonus[idx][i-1] = atoi(fields[i]);
}
return true;
}
@@ -12105,7 +12235,7 @@ bool status_readdb_sizefix(char* fields[], int columns, int current)
for(i = 0; i < MAX_WEAPON_TYPE; i++)
{
- status->atkmods[current][i] = atoi(fields[i]);
+ status->dbs->atkmods[current][i] = atoi(fields[i]);
}
return true;
}
@@ -12132,14 +12262,14 @@ bool status_readdb_refine(char* fields[], int columns, int current)
*delim = '\0';
- status->refine_info[current].chance[i] = atoi(fields[4+i]);
+ status->dbs->refine_info[current].chance[i] = atoi(fields[4+i]);
if (i >= random_bonus_start_level - 1)
- status->refine_info[current].randombonus_max[i] = random_bonus * (i - random_bonus_start_level + 2);
+ status->dbs->refine_info[current].randombonus_max[i] = random_bonus * (i - random_bonus_start_level + 2);
- status->refine_info[current].bonus[i] = bonus_per_level + atoi(delim+1);
+ status->dbs->refine_info[current].bonus[i] = bonus_per_level + atoi(delim+1);
if (i > 0)
- status->refine_info[current].bonus[i] += status->refine_info[current].bonus[i-1];
+ status->dbs->refine_info[current].bonus[i] += status->dbs->refine_info[current].bonus[i-1];
}
return true;
}
@@ -12153,7 +12283,7 @@ bool status_readdb_scconfig(char* fields[], int columns, int current) {
return false;
}
- status->sc_conf[val] = (int)strtol(fields[1], NULL, 0);
+ status->dbs->sc_conf[val] = (int)strtol(fields[1], NULL, 0);
return true;
}
@@ -12171,42 +12301,42 @@ int status_readdb(void)
// initialize databases to default
//
if( runflag == MAPSERVER_ST_RUNNING ) {//not necessary during boot
- // reset job_db1.txt data
- memset(status->max_weight_base, 0, sizeof(status->max_weight_base));
- memset(status->hp_coefficient, 0, sizeof(status->hp_coefficient));
- memset(status->hp_coefficient2, 0, sizeof(status->hp_coefficient2));
- memset(status->sp_coefficient, 0, sizeof(status->sp_coefficient));
- memset(status->aspd_base, 0, sizeof(status->aspd_base));
+ // reset job_db.conf data
+ memset(status->dbs->max_weight_base, 0, sizeof(status->dbs->max_weight_base));
+ memset(status->dbs->HP_table, 0, sizeof(status->dbs->HP_table));
+ memset(status->dbs->SP_table, 0, sizeof(status->dbs->SP_table));
// reset job_db2.txt data
- memset(status->job_bonus,0,sizeof(status->job_bonus)); // Job-specific stats bonus
+ memset(status->dbs->job_bonus,0,sizeof(status->dbs->job_bonus)); // Job-specific stats bonus
+ }
+ for ( i = 0; i < CLASS_COUNT; i++ ) {
+ for ( j = 0; j < MAX_WEAPON_TYPE; j++ )
+ status->dbs->aspd_base[i][j] = 2000;
+#ifdef RENEWAL_ASPD
+ status->dbs->aspd_base[i][MAX_WEAPON_TYPE] = 0;
+#endif
}
+
// size_fix.txt
- for(i = 0; i < ARRAYLENGTH(status->atkmods); i++)
+ for(i = 0; i < ARRAYLENGTH(status->dbs->atkmods); i++)
for(j = 0; j < MAX_WEAPON_TYPE; j++)
- status->atkmods[i][j] = 100;
+ status->dbs->atkmods[i][j] = 100;
// refine_db.txt
- for(i=0;i<ARRAYLENGTH(status->refine_info);i++) {
+ for(i=0;i<ARRAYLENGTH(status->dbs->refine_info);i++) {
for(j=0;j<MAX_REFINE; j++) {
- status->refine_info[i].chance[j] = 100;
- status->refine_info[i].bonus[j] = 0;
- status->refine_info[i].randombonus_max[j] = 0;
+ status->dbs->refine_info[i].chance[j] = 100;
+ status->dbs->refine_info[i].bonus[j] = 0;
+ status->dbs->refine_info[i].randombonus_max[j] = 0;
}
}
// read databases
//
-
-
-#ifdef RENEWAL_ASPD
- sv->readdb(map->db_path, "re/job_db1.txt", ',', 6+MAX_WEAPON_TYPE, 6+MAX_WEAPON_TYPE, -1, status->readdb_job1);
-#else
- sv->readdb(map->db_path, "pre-re/job_db1.txt", ',', 5+MAX_WEAPON_TYPE, 5+MAX_WEAPON_TYPE, -1, status->readdb_job1);
-#endif
sv->readdb(map->db_path, "job_db2.txt", ',', 1, 1+MAX_LEVEL, -1, status->readdb_job2);
- sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(status->atkmods), status->readdb_sizefix);
- sv->readdb(map->db_path, DBPATH"refine_db.txt", ',', 4+MAX_REFINE, 4+MAX_REFINE, ARRAYLENGTH(status->refine_info), status->readdb_refine);
+ sv->readdb(map->db_path, DBPATH"size_fix.txt", ',', MAX_WEAPON_TYPE, MAX_WEAPON_TYPE, ARRAYLENGTH(status->dbs->atkmods), status->readdb_sizefix);
+ sv->readdb(map->db_path, DBPATH"refine_db.txt", ',', 4+MAX_REFINE, 4+MAX_REFINE, ARRAYLENGTH(status->dbs->refine_info), status->readdb_refine);
sv->readdb(map->db_path, "sc_config.txt", ',', 2, 2, SC_MAX, status->readdb_scconfig);
+ status->read_job_db();
return 0;
}
@@ -12224,7 +12354,6 @@ int do_init_status(bool minimal) {
status->initChangeTables();
status->initDummyData();
status->readdb();
- status->calc_sigma();
status->natural_heal_prev_tick = timer->gettick();
status->data_ers = ers_new(sizeof(struct status_change_entry),"status.c::data_ers",ERS_OPT_NONE);
timer->add_interval(status->natural_heal_prev_tick + NATURAL_HEAL_INTERVAL, status->natural_heal_timer, 0, 0, NATURAL_HEAL_INTERVAL);
@@ -12241,6 +12370,7 @@ void do_final_status(void) {
*-------------------------------------*/
void status_defaults(void) {
status = &status_s;
+ status->dbs = &statusdbs;
/* vars */
//we need it for new cards 15 Feb 2005, to check if the combo cards are insrerted into the CURRENT weapon only
@@ -12248,23 +12378,8 @@ void status_defaults(void) {
status->current_equip_item_index = 0; //Contains inventory index of an equipped item. To pass it into the EQUP_SCRIPT [Lupus]
status->current_equip_card_id = 0; //To prevent card-stacking (from jA) [Skotlex]
- memset(status->max_weight_base,0,sizeof(status->max_weight_base)
- + sizeof(status->hp_coefficient)
- + sizeof(status->hp_coefficient2)
- + sizeof(status->hp_sigma_val)
- + sizeof(status->sp_coefficient)
- + sizeof(status->aspd_base)
- + sizeof(status->Skill2SCTable)
- + sizeof(status->IconChangeTable)
- + sizeof(status->ChangeFlagTable)
- + sizeof(status->SkillChangeTable)
- + sizeof(status->RelevantBLTypes)
- + sizeof(status->DisplayType)
- + sizeof(status->refine_info)
- + sizeof(status->atkmods)
- + sizeof(status->job_bonus)
- + sizeof(status->sc_conf)
- );
+ // These macros are used instead of a sum of sizeof(), to ensure that padding won't interfere with our size, and code won't rot when adding more fields
+ memset(ZEROED_BLOCK_POS(status->dbs), 0, ZEROED_BLOCK_SIZE(status->dbs));
status->data_ers = NULL;
memset(&status->dummy, 0, sizeof(status->dummy));
@@ -12361,9 +12476,8 @@ void status_defaults(void) {
status->initDummyData = initDummyData;
status->base_amotion_pc = status_base_amotion_pc;
status->base_atk = status_base_atk;
- status->calc_sigma = status_calc_sigma;
- status->base_pc_maxhp = status_base_pc_maxhp;
- status->base_pc_maxsp = status_base_pc_maxsp;
+ status->get_base_maxhp = status_get_base_maxhp;
+ status->get_base_maxsp = status_get_base_maxsp;
status->calc_npc_ = status_calc_npc_;
status->calc_str = status_calc_str;
status->calc_agi = status_calc_agi;
@@ -12393,9 +12507,10 @@ void status_defaults(void) {
status->display_remove = status_display_remove;
status->natural_heal = status_natural_heal;
status->natural_heal_timer = status_natural_heal_timer;
- status->readdb_job1 = status_readdb_job1;
status->readdb_job2 = status_readdb_job2;
status->readdb_sizefix = status_readdb_sizefix;
status->readdb_refine = status_readdb_refine;
status->readdb_scconfig = status_readdb_scconfig;
+ status->read_job_db = status_read_job_db;
+ status->read_job_db_sub = status_read_job_db_sub;
}
diff --git a/src/map/status.h b/src/map/status.h
index 1a8d7ef51..45a1300a0 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -5,10 +5,11 @@
#ifndef MAP_STATUS_H
#define MAP_STATUS_H
-#include "../config/core.h" // defType, RENEWAL, RENEWAL_ASPD
+#include "config/core.h" // defType, RENEWAL, RENEWAL_ASPD
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h" // NEW_CARTS
+#include "common/conf.h"
+#include "common/cbasetypes.h"
+#include "common/mmo.h" // NEW_CARTS
struct block_list;
struct elemental_data;
@@ -527,7 +528,7 @@ typedef enum sc_type {
SC_BEYOND_OF_WARCRY,
SC_UNLIMITED_HUMMING_VOICE, // 410
SC_SITDOWN_FORCE,
- //SC_NETHERWORLD,
+ SC_NETHERWORLD,
/**
* Sura
**/
@@ -1655,49 +1656,6 @@ enum {
OPT3_CONTRACT = 0x00020000,
};
-enum {
- OPTION_NOTHING = 0x00000000,
- OPTION_SIGHT = 0x00000001,
- OPTION_HIDE = 0x00000002,
- OPTION_CLOAK = 0x00000004,
- OPTION_FALCON = 0x00000010,
- OPTION_RIDING = 0x00000020,
- OPTION_INVISIBLE = 0x00000040,
- OPTION_ORCISH = 0x00000800,
- OPTION_WEDDING = 0x00001000,
- OPTION_RUWACH = 0x00002000,
- OPTION_CHASEWALK = 0x00004000,
- OPTION_FLYING = 0x00008000, //Note that clientside Flying and Xmas are 0x8000 for clients prior to 2007.
- OPTION_XMAS = 0x00010000,
- OPTION_TRANSFORM = 0x00020000,
- OPTION_SUMMER = 0x00040000,
- OPTION_DRAGON1 = 0x00080000,
- OPTION_WUG = 0x00100000,
- OPTION_WUGRIDER = 0x00200000,
- OPTION_MADOGEAR = 0x00400000,
- OPTION_DRAGON2 = 0x00800000,
- OPTION_DRAGON3 = 0x01000000,
- OPTION_DRAGON4 = 0x02000000,
- OPTION_DRAGON5 = 0x04000000,
- OPTION_HANBOK = 0x08000000,
- OPTION_OKTOBERFEST = 0x10000000,
-
-#ifndef NEW_CARTS
- OPTION_CART1 = 0x00000008,
- OPTION_CART2 = 0x00000080,
- OPTION_CART3 = 0x00000100,
- OPTION_CART4 = 0x00000200,
- OPTION_CART5 = 0x00000400,
-
- /* compound constant for older carts */
- OPTION_CART = OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5,
-#endif
-
- // compound constants
- OPTION_DRAGON = OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5,
- OPTION_COSTUME = OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK|OPTION_OKTOBERFEST,
-};
-
//Defines for the manner system [Skotlex]
enum manner_flags
{
@@ -1868,6 +1826,7 @@ struct sc_display_entry {
struct status_change_entry {
int timer;
int val1,val2,val3,val4;
+ bool infinite_duration;
};
struct status_change {
@@ -1969,22 +1928,11 @@ struct s_refine_info {
int randombonus_max[MAX_REFINE]; // cumulative maximum random bonus damage
};
-/*=====================================
-* Interface : status.h
-* Generated by HerculesInterfaceMaker
-* created by Susu
-*-------------------------------------*/
-struct status_interface {
-
- /* vars */
- int current_equip_item_index;
- int current_equip_card_id;
- /* */
+struct s_status_dbs {
+BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */
int max_weight_base[CLASS_COUNT];
- int hp_coefficient[CLASS_COUNT];
- int hp_coefficient2[CLASS_COUNT];
- int hp_sigma_val[CLASS_COUNT][MAX_LEVEL+1];
- int sp_coefficient[CLASS_COUNT];
+ int HP_table[CLASS_COUNT][MAX_LEVEL + 1];
+ int SP_table[CLASS_COUNT][MAX_LEVEL + 1];
int aspd_base[CLASS_COUNT][MAX_WEAPON_TYPE+1]; // +1 for RENEWAL_ASPD
sc_type Skill2SCTable[MAX_SKILL]; // skill -> status
int IconChangeTable[SC_MAX]; // status -> "icon" (icon is a bit of a misnomer, since there exist values with no icon associated)
@@ -1998,6 +1946,22 @@ struct status_interface {
int atkmods[3][MAX_WEAPON_TYPE];//ATK weapon modification for size (size_fix.txt)
char job_bonus[CLASS_COUNT][MAX_LEVEL];
sc_conf_type sc_conf[SC_MAX];
+END_ZEROED_BLOCK; /* End */
+};
+
+/*=====================================
+* Interface : status.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+struct status_interface {
+
+ /* vars */
+ int current_equip_item_index;
+ int current_equip_card_id;
+
+ struct s_status_dbs *dbs;
+
struct eri *data_ers; //For sc_data entries
struct status_data dummy;
int64 natural_heal_prev_tick;
@@ -2082,9 +2046,8 @@ struct status_interface {
void (*initDummyData) (void);
int (*base_amotion_pc) (struct map_session_data *sd, struct status_data *st);
unsigned short (*base_atk) (const struct block_list *bl, const struct status_data *st);
- void (*calc_sigma) (void);
- unsigned int (*base_pc_maxhp) (struct map_session_data *sd, struct status_data *st);
- unsigned int (*base_pc_maxsp) (struct map_session_data *sd, struct status_data *st);
+ unsigned int (*get_base_maxhp) (struct map_session_data *sd, struct status_data *st);
+ unsigned int (*get_base_maxsp) (struct map_session_data *sd, struct status_data *st);
int (*calc_npc_) (struct npc_data *nd, enum e_status_calc_opt opt);
unsigned short (*calc_str) (struct block_list *bl, struct status_change *sc, int str);
unsigned short (*calc_agi) (struct block_list *bl, struct status_change *sc, int agi);
@@ -2114,11 +2077,12 @@ struct status_interface {
void (*display_remove) (struct map_session_data *sd, enum sc_type type);
int (*natural_heal) (struct block_list *bl, va_list args);
int (*natural_heal_timer) (int tid, int64 tick, int id, intptr_t data);
- bool (*readdb_job1) (char *fields[], int columns, int current);
bool (*readdb_job2) (char *fields[], int columns, int current);
bool (*readdb_sizefix) (char *fields[], int columns, int current);
bool (*readdb_refine) (char *fields[], int columns, int current);
bool (*readdb_scconfig) (char *fields[], int columns, int current);
+ void (*read_job_db) (void);
+ void (*read_job_db_sub) (int idx, const char *name, config_setting_t *jdb);
};
struct status_interface *status;
diff --git a/src/map/storage.c b/src/map/storage.c
index 79a5ad52d..95194bc47 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -6,25 +6,25 @@
#include "storage.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/guild.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h" // struct map_session_data
+#include "map/pc.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "guild.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h" // struct map_session_data
-#include "pc.h"
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-
struct storage_interface storage_s;
struct guild_storage_interface gstorage_s;
@@ -83,7 +83,7 @@ int storage_storageopen(struct map_session_data *sd)
{
nullpo_ret(sd);
- if(sd->state.storage_flag)
+ if (sd->state.storage_flag != STORAGE_FLAG_CLOSED)
return 1; //Already open?
if( !pc_can_give_items(sd) ) {
@@ -92,7 +92,7 @@ int storage_storageopen(struct map_session_data *sd)
return 1;
}
- sd->state.storage_flag = 1;
+ sd->state.storage_flag = STORAGE_FLAG_NORMAL;
storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
@@ -109,7 +109,8 @@ int compare_item(struct item *a, struct item *b)
a->refine == b->refine &&
a->attribute == b->attribute &&
a->expire_time == b->expire_time &&
- a->bound == b->bound )
+ a->bound == b->bound &&
+ a->unique_id == b->unique_id)
{
int i;
for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++);
@@ -155,6 +156,7 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo
{// existing items found, stack them
if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->items[i].amount ) )
return 1;
+
stor->items[i].amount += amount;
clif->storageitemadded(sd,&stor->items[i],i,amount);
return 0;
@@ -190,9 +192,11 @@ int storage_delitem(struct map_session_data* sd, int n, int amount)
{
memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0]));
sd->status.storage.storage_amount--;
- if( sd->state.storage_flag == 1 ) clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
+ if( sd->state.storage_flag == STORAGE_FLAG_NORMAL )
+ clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
}
- if( sd->state.storage_flag == 1 ) clif->storageitemremoved(sd,n,amount);
+ if( sd->state.storage_flag == STORAGE_FLAG_NORMAL )
+ clif->storageitemremoved(sd,n,amount);
return 0;
}
@@ -219,9 +223,9 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount) {
return 0;
if( storage->additem(sd,&sd->status.inventory[index],amount) == 0 )
- pc->delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE);
+ pc->delitem(sd, index, amount, 0, DELITEM_TOSTORAGE, LOG_TYPE_STORAGE);
else
- clif->dropitem(sd, index,0);
+ clif->dropitem(sd, index, 0);
return 1;
}
@@ -325,7 +329,7 @@ void storage_storageclose(struct map_session_data* sd) {
if( map->save_settings&4 )
chrif->save(sd,0); //Invokes the storage saving as well.
- sd->state.storage_flag = 0;
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED;
}
/*==========================================
@@ -337,7 +341,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag) {
if (map->save_settings&4)
chrif->save(sd, flag); //Invokes the storage saving as well.
- sd->state.storage_flag = 0;
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED;
}
/**
@@ -380,7 +384,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
if(sd->status.guild_id <= 0)
return 2;
- if(sd->state.storage_flag)
+ if (sd->state.storage_flag != STORAGE_FLAG_CLOSED)
return 1; //Can't open both storages at a time.
if( !pc_can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus]
@@ -399,7 +403,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
return 1;
gstor->storage_status = 1;
- sd->state.storage_flag = 2;
+ sd->state.storage_flag = STORAGE_FLAG_GUILD;
storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items));
clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
@@ -525,10 +529,10 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
return 0;
}
- if(gstorage->additem(sd,stor,&sd->status.inventory[index],amount)==0)
- pc->delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE);
+ if( gstorage->additem(sd,stor,&sd->status.inventory[index],amount) == 0 )
+ pc->delitem(sd, index, amount, 0, DELITEM_TOSTORAGE, LOG_TYPE_GSTORAGE);
else
- clif->dropitem(sd, index,0);
+ clif->dropitem(sd, index, 0);
return 1;
}
@@ -694,7 +698,7 @@ int storage_guild_storageclose(struct map_session_data* sd) {
gstorage->save(sd->status.account_id, sd->status.guild_id,0);
stor->storage_status=0;
}
- sd->state.storage_flag = 0;
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED;
return 0;
}
@@ -707,7 +711,7 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) {
if(flag) {
//Only during a guild break flag is 1 (don't save storage)
- sd->state.storage_flag = 0;
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED;
stor->storage_status = 0;
clif->storageclose(sd);
if (map->save_settings&4)
@@ -721,7 +725,7 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) {
else
gstorage->save(sd->status.account_id,sd->status.guild_id,1);
}
- sd->state.storage_flag = 0;
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED;
stor->storage_status = 0;
return 0;
diff --git a/src/map/storage.h b/src/map/storage.h
index 6393e124a..5f2c69f56 100644
--- a/src/map/storage.h
+++ b/src/map/storage.h
@@ -5,13 +5,22 @@
#ifndef MAP_STORAGE_H
#define MAP_STORAGE_H
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
struct guild_storage;
struct item;
struct map_session_data;
+/**
+ * Acceptable values for map_session_data.state.storage_flag
+ */
+enum storage_flag {
+ STORAGE_FLAG_CLOSED = 0, // Closed
+ STORAGE_FLAG_NORMAL = 1, // Normal Storage open
+ STORAGE_FLAG_GUILD = 2, // Guild Storage open
+};
+
struct storage_interface {
/* */
void (*reconnect) (void);
diff --git a/src/map/trade.c b/src/map/trade.c
index 7417f05af..4dd6ffafa 100644
--- a/src/map/trade.c
+++ b/src/map/trade.c
@@ -6,24 +6,24 @@
#include "trade.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/intif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/npc.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/storage.h"
+#include "common/nullpo.h"
+#include "common/socket.h"
+
#include <stdio.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "intif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "npc.h"
-#include "path.h"
-#include "pc.h"
-#include "storage.h"
-#include "../common/nullpo.h"
-#include "../common/socket.h"
-
struct trade_interface trade_s;
/*==========================================
@@ -145,8 +145,8 @@ void trade_tradeack(struct map_session_data *sd, int type) {
}
//Check if you can start trade.
- if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.storage_flag
- || tsd->npc_id || tsd->state.vending || tsd->state.buyingstore || tsd->state.storage_flag
+ if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.storage_flag != STORAGE_FLAG_CLOSED
+ || tsd->npc_id || tsd->state.vending || tsd->state.buyingstore || tsd->state.storage_flag != STORAGE_FLAG_CLOSED
) {
//Fail
clif->tradestart(sd, 2);
@@ -208,13 +208,13 @@ int impossible_trade_check(struct map_session_data *sd)
intif->wis_message_to_gm(map->wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
// if we block people
if (battle_config.ban_hack_trade < 0) {
- chrif->char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ chrif->char_ask_name(-1, sd->status.name, CHAR_ASK_NAME_BLOCK, 0, 0, 0, 0, 0, 0);
set_eof(sd->fd); // forced to disconnect because of the hack
// message about the ban
safestrncpy(message_to_gm, msg_txt(540), sizeof(message_to_gm)); // This player has been definitively blocked.
// if we ban people
} else if (battle_config.ban_hack_trade > 0) {
- chrif->char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
+ chrif->char_ask_name(-1, sd->status.name, CHAR_ASK_NAME_BAN, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
set_eof(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(507), battle_config.ban_hack_trade); // This player has been banned for %d minute(s).
@@ -561,7 +561,7 @@ void trade_tradecommit(struct map_session_data *sd) {
flag = pc->additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
if (flag == 0)
- pc->delitem(sd, n, sd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE);
+ pc->delitem(sd, n, sd->deal.item[trade_i].amount, 1, DELITEM_SOLD, LOG_TYPE_TRADE);
else
clif->additem(sd, n, sd->deal.item[trade_i].amount, 0);
sd->deal.item[trade_i].index = 0;
@@ -573,7 +573,7 @@ void trade_tradecommit(struct map_session_data *sd) {
flag = pc->additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
if (flag == 0)
- pc->delitem(tsd, n, tsd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE);
+ pc->delitem(tsd, n, tsd->deal.item[trade_i].amount, 1, DELITEM_SOLD, LOG_TYPE_TRADE);
else
clif->additem(tsd, n, tsd->deal.item[trade_i].amount, 0);
tsd->deal.item[trade_i].index = 0;
diff --git a/src/map/unit.c b/src/map/unit.c
index 2e96e9c20..60911b85a 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -4,47 +4,47 @@
#define HERCULES_CORE
-#include "../config/core.h" // RENEWAL_CAST
+#include "config/core.h" // RENEWAL_CAST
#include "unit.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/map.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/vending.h"
+#include "common/HPM.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/nullpo.h"
+#include "common/random.h"
+#include "common/showmsg.h"
+#include "common/socket.h"
+#include "common/timer.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "battle.h"
-#include "battleground.h"
-#include "chat.h"
-#include "chrif.h"
-#include "clif.h"
-#include "duel.h"
-#include "elemental.h"
-#include "guild.h"
-#include "homunculus.h"
-#include "instance.h"
-#include "intif.h"
-#include "map.h"
-#include "mercenary.h"
-#include "mob.h"
-#include "npc.h"
-#include "party.h"
-#include "path.h"
-#include "pc.h"
-#include "pet.h"
-#include "script.h"
-#include "skill.h"
-#include "status.h"
-#include "storage.h"
-#include "trade.h"
-#include "vending.h"
-#include "../common/HPM.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/nullpo.h"
-#include "../common/random.h"
-#include "../common/showmsg.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-
const short dirx[8]={0,-1,-1,-1,0,1,1,1};
const short diry[8]={1,1,0,-1,-1,-1,0,1};
@@ -737,7 +737,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
if( ud == NULL) return 0;
- unit->stop_walking(bl,1);
+ unit->stop_walking(bl, STOPWALKING_FLAG_FIXPOS);
unit->stop_attack(bl);
if( checkpath && (map->getcell(bl->m,dst_x,dst_y,CELL_CHKNOPASS) || !path->search(NULL,bl->m,bl->x,bl->y,dst_x,dst_y,easy,CELL_CHKNOREACH)) )
@@ -834,7 +834,7 @@ int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag)
ny = result&0xffff;
if(!su) {
- unit->stop_walking(bl, 0);
+ unit->stop_walking(bl, STOPWALKING_FLAG_NONE);
}
if( sd ) {
@@ -952,14 +952,10 @@ int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type)
/*==========================================
* Caused the target object to stop moving.
- * Flag values:
- * &0x1: Issue a fixpos packet afterwards
- * &0x2: Force the unit to move one cell if it hasn't yet
- * &0x4: Enable moving to the next cell when unit was already half-way there
- * (may cause on-touch/place side-effects, such as a scripted map change)
+ * Flag values: @see unit_stopwalking_flag.
+ * Upper bytes may be used for other purposes depending on the unit type.
*------------------------------------------*/
-int unit_stop_walking(struct block_list *bl,int type)
-{
+int unit_stop_walking(struct block_list *bl, int flag) {
struct unit_data *ud;
const struct TimerData* td;
int64 tick;
@@ -976,22 +972,22 @@ int unit_stop_walking(struct block_list *bl,int type)
ud->walktimer = INVALID_TIMER;
ud->state.change_walk_target = 0;
tick = timer->gettick();
- if( (type&0x02 && !ud->walkpath.path_pos) //Force moving at least one cell.
- || (type&0x04 && td && DIFF_TICK(td->tick, tick) <= td->data/2) //Enough time has passed to cover half-cell
+ if( (flag&STOPWALKING_FLAG_ONESTEP && !ud->walkpath.path_pos) //Force moving at least one cell.
+ || (flag&STOPWALKING_FLAG_NEXTCELL && td && DIFF_TICK(td->tick, tick) <= td->data/2) //Enough time has passed to cover half-cell
) {
ud->walkpath.path_len = ud->walkpath.path_pos+1;
unit->walktoxy_timer(INVALID_TIMER, tick, bl->id, ud->walkpath.path_pos);
}
- if(type&0x01)
+ if(flag&STOPWALKING_FLAG_FIXPOS)
clif->fixpos(bl);
ud->walkpath.path_len = 0;
ud->walkpath.path_pos = 0;
ud->to_x = bl->x;
ud->to_y = bl->y;
- if(bl->type == BL_PET && type&~0xff)
- ud->canmove_tick = timer->gettick() + (type>>8);
+ if(bl->type == BL_PET && flag&~STOPWALKING_FLAG_MASK)
+ ud->canmove_tick = timer->gettick() + (flag>>8);
//Read, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin]
if (ud->state.running) {
@@ -1081,6 +1077,7 @@ int unit_can_move(struct block_list *bl) {
|| sc->data[SC_NEEDLE_OF_PARALYZE]
|| sc->data[SC_VACUUM_EXTREME]
|| (sc->data[SC_FEAR] && sc->data[SC_FEAR]->val2 > 0)
+ || sc->data[SC_NETHERWORLD]
|| (sc->data[SC_SPIDERWEB] && sc->data[SC_SPIDERWEB]->val1)
|| (sc->data[SC_CLOAKING] && sc->data[SC_CLOAKING]->val1 < 3 && !(sc->data[SC_CLOAKING]->val4&1)) //Need wall at level 1-2
|| (
@@ -1168,17 +1165,14 @@ int unit_set_walkdelay(struct block_list *bl, int64 tick, int delay, int type) {
//Stop walking, if chasing, readjust timers.
if (delay == 1) {
//Minimal delay (walk-delay) disabled. Just stop walking.
- unit->stop_walking(bl,4);
+ unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
} else {
//Resume running after can move again [Kevin]
- if(ud->state.running)
- {
+ if (ud->state.running) {
timer->add(ud->canmove_tick, unit->resume_running, bl->id, (intptr_t)ud);
- }
- else
- {
- unit->stop_walking(bl,4);
- if(ud->target)
+ } else {
+ unit->stop_walking(bl, STOPWALKING_FLAG_NEXTCELL);
+ if (ud->target)
timer->add(ud->canmove_tick+1, unit->walktobl_sub, bl->id, ud->target);
}
}
@@ -1353,18 +1347,21 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
}
}
- if (sd || src->type == BL_HOM){
- if (!sd && (target = battle->get_master(src)))
- sd = map->id2sd(target->id);
- if (sd){
- /* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */
+ if (src->type == BL_HOM) {
+ // In case of homunuculus, set the sd to the homunculus' master, as needed below
+ struct block_list *master = battle->get_master(src);
+ if (master)
+ sd = map->id2sd(master->id);
+ }
+
+ if (sd) {
+ /* temporarily disabled, awaiting for kenpachi to detail this so we can make it work properly */
#if 0
- if (sd->skillitem != skill_id && !skill->check_condition_castbegin(sd, skill_id, skill_lv))
+ if (sd->skillitem != skill_id && !skill->check_condition_castbegin(sd, skill_id, skill_lv))
#else
- if (!skill->check_condition_castbegin(sd, skill_id, skill_lv))
+ if (!skill->check_condition_castbegin(sd, skill_id, skill_lv))
#endif
- return 0;
- }
+ return 0;
}
if( src->type == BL_MOB )
@@ -1372,7 +1369,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
case NPC_SUMMONSLAVE:
case NPC_SUMMONMONSTER:
case AL_TELEPORT:
- if( ((TBL_MOB*)src)->master_id && ((TBL_MOB*)src)->special_state.ai )
+ if (((TBL_MOB*)src)->master_id && ((TBL_MOB*)src)->special_state.ai != AI_NONE)
return 0;
}
@@ -1543,8 +1540,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
}
}
- if(!ud->state.running) //need TK_RUN or WUGDASH handler to be done before that, see bugreport:6026
- unit->stop_walking(src,1);// even though this is not how official works but this will do the trick. bugreport:6829
+ if (!ud->state.running) //need TK_RUN or WUGDASH handler to be done before that, see bugreport:6026
+ unit->stop_walking(src, STOPWALKING_FLAG_FIXPOS);// even though this is not how official works but this will do the trick. bugreport:6829
// in official this is triggered even if no cast time.
clif->skillcasting(src, src->id, target_id, 0,0, skill_id, skill->get_ele(skill_id, skill_lv), casttime);
@@ -1604,7 +1601,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
unit->setdir(src, map->calc_dir(src, target->x, target->y));
ud->skilltimer = timer->add( tick+casttime, skill->castend_id, src->id, 0 );
if( sd && (pc->checkskill(sd,SA_FREECAST) > 0 || skill_id == LG_EXEEDBREAK) )
- status_calc_bl(&sd->bl, SCB_SPEED);
+ status_calc_bl(&sd->bl, SCB_SPEED|SCB_ASPD);
} else
skill->castend_id(ud->skilltimer,tick,src->id,0);
@@ -1741,14 +1738,15 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui
}
}
- unit->stop_walking(src,1);
+ unit->stop_walking(src, STOPWALKING_FLAG_FIXPOS);
// in official this is triggered even if no cast time.
clif->skillcasting(src, src->id, 0, skill_x, skill_y, skill_id, skill->get_ele(skill_id, skill_lv), casttime);
if( casttime > 0 ) {
unit->setdir(src, map->calc_dir(src, skill_x, skill_y));
ud->skilltimer = timer->add( tick+casttime, skill->castend_pos, src->id, 0 );
- if( (sd && pc->checkskill(sd,SA_FREECAST) > 0) || skill_id == LG_EXEEDBREAK)
- status_calc_bl(&sd->bl, SCB_SPEED);
+ if ( (sd && pc->checkskill(sd, SA_FREECAST) > 0) || skill_id == LG_EXEEDBREAK ) {
+ status_calc_bl(&sd->bl, SCB_SPEED|SCB_ASPD);
+ }
} else {
ud->skilltimer = INVALID_TIMER;
skill->castend_pos(ud->skilltimer,tick,src->id,0);
@@ -2129,7 +2127,7 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) {
ud->dir = map->calc_dir(src, target->x,target->y );
}
if(ud->walktimer != INVALID_TIMER)
- unit->stop_walking(src,1);
+ unit->stop_walking(src, STOPWALKING_FLAG_FIXPOS);
if(md) {
//First attack is always a normal attack
if(md->state.skillstate == MSS_ANGRY || md->state.skillstate == MSS_BERSERK) {
@@ -2231,7 +2229,7 @@ int unit_skillcastcancel(struct block_list *bl,int type)
ud->skilltimer = INVALID_TIMER;
if( sd && pc->checkskill(sd,SA_FREECAST) > 0 )
- status_calc_bl(&sd->bl, SCB_SPEED);
+ status_calc_bl(&sd->bl, SCB_SPEED|SCB_ASPD);
if( sd ) {
switch( skill_id ) {
@@ -2324,7 +2322,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i
map->freeblock_lock();
if (ud->walktimer != INVALID_TIMER)
- unit->stop_walking(bl,0);
+ unit->stop_walking(bl, STOPWALKING_FLAG_NONE);
if (ud->skilltimer != INVALID_TIMER)
unit->skillcastcancel(bl,0);
@@ -2374,6 +2372,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i
status_change_end(bl, SC__MANHOLE, INVALID_TIMER);
status_change_end(bl, SC_VACUUM_EXTREME, INVALID_TIMER);
status_change_end(bl, SC_CURSEDCIRCLE_ATKER, INVALID_TIMER); //callme before warp
+ status_change_end(bl, SC_NETHERWORLD, INVALID_TIMER);
}
if (bl->type&(BL_CHAR|BL_PET)) {
@@ -2392,18 +2391,18 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i
}
//Leave/reject all invitations.
if(sd->chatID)
- chat->leave(sd,0);
+ chat->leave(sd, false);
if(sd->trade_partner)
trade->cancel(sd);
buyingstore->close(sd);
searchstore->close(sd);
if( sd->menuskill_id != AL_TELEPORT ) { // issue: 8027
- if(sd->state.storage_flag == 1)
+ if(sd->state.storage_flag == STORAGE_FLAG_NORMAL)
storage->pc_quit(sd,0);
- else if (sd->state.storage_flag == 2)
+ else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
gstorage->pc_quit(sd,0);
- sd->state.storage_flag = 0; //Force close it when being warped.
+ sd->state.storage_flag = STORAGE_FLAG_CLOSED; //Force close it when being warped.
}
if(sd->party_invite>0)
party->reply_invite(sd,sd->party_invite,0);
diff --git a/src/map/unit.h b/src/map/unit.h
index 881fa16f4..00fff5981 100644
--- a/src/map/unit.h
+++ b/src/map/unit.h
@@ -5,14 +5,27 @@
#ifndef MAP_UNIT_H
#define MAP_UNIT_H
-#include "clif.h" // clr_type
-#include "path.h" // struct walkpath_data
-#include "skill.h" // 'MAX_SKILLTIMERSKILL, struct skill_timerskill, struct skill_unit_group, struct skill_unit_group_tickset
-#include "../common/cbasetypes.h"
+#include "map/clif.h" // clr_type
+#include "map/path.h" // struct walkpath_data
+#include "map/skill.h" // 'MAX_SKILLTIMERSKILL, struct skill_timerskill, struct skill_unit_group, struct skill_unit_group_tickset
+#include "common/cbasetypes.h"
struct map_session_data;
struct block_list;
+/**
+ * Bitmask values usable as a flag in unit_stopwalking
+ */
+enum unit_stopwalking_flag {
+ STOPWALKING_FLAG_NONE = 0x00,
+ STOPWALKING_FLAG_FIXPOS = 0x01, ///< Issue a fixpos packet afterwards
+ STOPWALKING_FLAG_ONESTEP = 0x02, ///< Force the unit to move one cell if it hasn't yet
+ STOPWALKING_FLAG_NEXTCELL = 0x04, ///< Enable moving to the next cell when unit was already half-way there
+ /// (may cause on-touch/place side-effects, such as a scripted map change)
+ STOPWALKING_FLAG_MASK = 0xff, ///< Mask all of the above
+ // Note: Upper bytes are reserved for duration.
+};
+
struct unit_data {
struct block_list *bl;
struct walkpath_data walkpath;
diff --git a/src/map/vending.c b/src/map/vending.c
index 8ae3f36a4..d0f0dee00 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -6,24 +6,24 @@
#include "vending.h"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/map.h"
+#include "map/npc.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/skill.h"
+#include "common/nullpo.h"
+#include "common/strlib.h"
+#include "common/utils.h"
+
#include <stdio.h>
#include <string.h>
-#include "atcommand.h"
-#include "battle.h"
-#include "chrif.h"
-#include "clif.h"
-#include "itemdb.h"
-#include "log.h"
-#include "map.h"
-#include "npc.h"
-#include "path.h"
-#include "pc.h"
-#include "skill.h"
-#include "../common/nullpo.h"
-#include "../common/strlib.h"
-#include "../common/utils.h"
-
struct vending_interface vending_s;
/// Returns an unique vending shop id.
@@ -38,7 +38,7 @@ void vending_closevending(struct map_session_data* sd) {
nullpo_retv(sd);
if( sd->state.vending ) {
- sd->state.vending = false;
+ sd->state.vending = 0;
clif->closevendingboard(&sd->bl, 0);
idb_remove(vending->db, sd->status.char_id);
}
diff --git a/src/map/vending.h b/src/map/vending.h
index 00d3eefff..189189227 100644
--- a/src/map/vending.h
+++ b/src/map/vending.h
@@ -5,8 +5,8 @@
#ifndef MAP_VENDING_H
#define MAP_VENDING_H
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
+#include "common/cbasetypes.h"
+#include "common/db.h"
struct map_session_data;
struct s_search_store_search;
diff --git a/src/plugins/HPMHooking.c b/src/plugins/HPMHooking.c
index c6fb6462d..e15cc363d 100644
--- a/src/plugins/HPMHooking.c
+++ b/src/plugins/HPMHooking.c
@@ -2,99 +2,99 @@
// See the LICENSE file
// Sample Hercules Plugin
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "../common/HPMi.h"
-#include "../common/db.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/socket.h"
+#include "common/HPMi.h"
+#include "common/db.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/socket.h"
#if defined (HPMHOOKING_LOGIN)
#define HPM_SERVER_TYPE SERVER_TYPE_LOGIN
-#define HPM_CORE_INCLUDE "../plugins/HPMHooking/HPMHooking_login.HPMHooksCore.inc"
-#define HPM_SYMBOL_INCLUDE "../plugins/HPMHooking/HPMHooking_login.GetSymbol.inc"
-#define HPM_HOOKS_INCLUDE "../plugins/HPMHooking/HPMHooking_login.Hooks.inc"
-#define HPM_POINTS_INCLUDE "../plugins/HPMHooking/HPMHooking_login.HookingPoints.inc"
-#define HPM_SOURCES_INCLUDE "../plugins/HPMHooking/HPMHooking_login.sources.inc"
-#include "../login/login.h"
+#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_login.HPMHooksCore.inc"
+#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_login.GetSymbol.inc"
+#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_login.Hooks.inc"
+#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_login.HookingPoints.inc"
+#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_login.sources.inc"
+#include "login/login.h"
#elif defined (HPMHOOKING_CHAR)
#define HPM_SERVER_TYPE SERVER_TYPE_CHAR
-#define HPM_CORE_INCLUDE "../plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc"
-#define HPM_SYMBOL_INCLUDE "../plugins/HPMHooking/HPMHooking_char.GetSymbol.inc"
-#define HPM_HOOKS_INCLUDE "../plugins/HPMHooking/HPMHooking_char.Hooks.inc"
-#define HPM_POINTS_INCLUDE "../plugins/HPMHooking/HPMHooking_char.HookingPoints.inc"
-#define HPM_SOURCES_INCLUDE "../plugins/HPMHooking/HPMHooking_char.sources.inc"
-#include "../char/char.h"
-#include "../char/geoip.h"
-#include "../char/int_auction.h"
-#include "../char/int_elemental.h"
-#include "../char/int_guild.h"
-#include "../char/int_homun.h"
-#include "../char/int_mail.h"
-#include "../char/int_mercenary.h"
-#include "../char/int_party.h"
-#include "../char/int_pet.h"
-#include "../char/int_quest.h"
-#include "../char/int_storage.h"
-#include "../char/inter.h"
-#include "../char/loginif.h"
-#include "../char/mapif.h"
-#include "../char/pincode.h"
+#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_char.HPMHooksCore.inc"
+#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_char.GetSymbol.inc"
+#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_char.Hooks.inc"
+#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_char.HookingPoints.inc"
+#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_char.sources.inc"
+#include "char/char.h"
+#include "char/geoip.h"
+#include "char/int_auction.h"
+#include "char/int_elemental.h"
+#include "char/int_guild.h"
+#include "char/int_homun.h"
+#include "char/int_mail.h"
+#include "char/int_mercenary.h"
+#include "char/int_party.h"
+#include "char/int_pet.h"
+#include "char/int_quest.h"
+#include "char/int_storage.h"
+#include "char/inter.h"
+#include "char/loginif.h"
+#include "char/mapif.h"
+#include "char/pincode.h"
#elif defined (HPMHOOKING_MAP)
#define HPM_SERVER_TYPE SERVER_TYPE_MAP
-#define HPM_CORE_INCLUDE "../plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc"
-#define HPM_SYMBOL_INCLUDE "../plugins/HPMHooking/HPMHooking_map.GetSymbol.inc"
-#define HPM_HOOKS_INCLUDE "../plugins/HPMHooking/HPMHooking_map.Hooks.inc"
-#define HPM_POINTS_INCLUDE "../plugins/HPMHooking/HPMHooking_map.HookingPoints.inc"
-#define HPM_SOURCES_INCLUDE "../plugins/HPMHooking/HPMHooking_map.sources.inc"
-#include "../map/atcommand.h"
-#include "../map/battle.h"
-#include "../map/battleground.h"
-#include "../map/channel.h"
-#include "../map/chat.h"
-#include "../map/chrif.h"
-#include "../map/clif.h"
-#include "../map/duel.h"
-#include "../map/elemental.h"
-#include "../map/guild.h"
-#include "../map/homunculus.h"
-#include "../map/instance.h"
-#include "../map/intif.h"
-#include "../map/irc-bot.h"
-#include "../map/itemdb.h"
-#include "../map/log.h"
-#include "../map/mail.h"
-#include "../map/map.h"
-#include "../map/mapreg.h"
-#include "../map/mercenary.h"
-#include "../map/mob.h"
-#include "../map/npc.h"
-#include "../map/npc.h"
-#include "../map/party.h"
-#include "../map/path.h"
-#include "../map/pc.h"
-#include "../map/pet.h"
-#include "../map/quest.h"
-#include "../map/script.h"
-#include "../map/skill.h"
-#include "../map/status.h"
-#include "../map/storage.h"
-#include "../map/trade.h"
-#include "../map/unit.h"
+#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking_map.HPMHooksCore.inc"
+#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking_map.GetSymbol.inc"
+#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking_map.Hooks.inc"
+#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking_map.HookingPoints.inc"
+#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking_map.sources.inc"
+#include "map/atcommand.h"
+#include "map/battle.h"
+#include "map/battleground.h"
+#include "map/channel.h"
+#include "map/chat.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/duel.h"
+#include "map/elemental.h"
+#include "map/guild.h"
+#include "map/homunculus.h"
+#include "map/instance.h"
+#include "map/intif.h"
+#include "map/irc-bot.h"
+#include "map/itemdb.h"
+#include "map/log.h"
+#include "map/mail.h"
+#include "map/map.h"
+#include "map/mapreg.h"
+#include "map/mercenary.h"
+#include "map/mob.h"
+#include "map/npc.h"
+#include "map/npc.h"
+#include "map/party.h"
+#include "map/path.h"
+#include "map/pc.h"
+#include "map/pet.h"
+#include "map/quest.h"
+#include "map/script.h"
+#include "map/skill.h"
+#include "map/status.h"
+#include "map/storage.h"
+#include "map/trade.h"
+#include "map/unit.h"
#else
#define HPM_SERVER_TYPE SERVER_TYPE_UNKNOWN
-#define HPM_CORE_INCLUDE "../plugins/HPMHooking/HPMHooking.HPMHooksCore.inc"
-#define HPM_SYMBOL_INCLUDE "../plugins/HPMHooking/HPMHooking.GetSymbol.inc"
-#define HPM_HOOKS_INCLUDE "../plugins/HPMHooking/HPMHooking.Hooks.inc"
-#define HPM_POINTS_INCLUDE "../plugins/HPMHooking/HPMHooking.HookingPoints.inc"
-#define HPM_SOURCES_INCLUDE "../plugins/HPMHooking/HPMHooking.sources.inc"
+#define HPM_CORE_INCLUDE "HPMHooking/HPMHooking.HPMHooksCore.inc"
+#define HPM_SYMBOL_INCLUDE "HPMHooking/HPMHooking.GetSymbol.inc"
+#define HPM_HOOKS_INCLUDE "HPMHooking/HPMHooking.Hooks.inc"
+#define HPM_POINTS_INCLUDE "HPMHooking/HPMHooking.HookingPoints.inc"
+#define HPM_SOURCES_INCLUDE "HPMHooking/HPMHooking.sources.inc"
#error HPMHooking plugin needs to be compiled for a specific server type. Please make sure your Makefiles are up to date.
#endif
-#include "../common/HPMDataCheck.h"
+#include "common/HPMDataCheck.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
HPExport struct hplugin_info pinfo = {
"HPMHooking", // Plugin name
@@ -134,13 +134,13 @@ HPExport void server_post_final (void) {
HPM_HP_final();
}
-HPExport bool Hooked (bool *fr) {
+HPExport const char *Hooked (bool *fr) {
HPMforce_return = fr;
- DB = GET_SYMBOL("DB");
- iMalloc = GET_SYMBOL("iMalloc");
+ if (!(DB = GET_SYMBOL("DB"))) return "DB";
+ if (!(iMalloc = GET_SYMBOL("iMalloc"))) return "iMalloc";
#include HPM_SYMBOL_INCLUDE
HPM_HP_load();
- return true;
+ return NULL;
}
diff --git a/src/plugins/HPMHooking/HPMHooking_char.GetSymbol.inc b/src/plugins/HPMHooking/HPMHooking_char.GetSymbol.inc
index 6d6db24ae..af7df2980 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.GetSymbol.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.GetSymbol.inc
@@ -4,19 +4,19 @@
// NOTE: This file was auto-generated and should never be manually edited,
// as it will get overwritten.
-if( !(chr = GET_SYMBOL("chr") ) ) return false;
-if( !(geoip = GET_SYMBOL("geoip") ) ) return false;
-if( !(inter_auction = GET_SYMBOL("inter_auction") ) ) return false;
-if( !(inter_elemental = GET_SYMBOL("inter_elemental") ) ) return false;
-if( !(inter_guild = GET_SYMBOL("inter_guild") ) ) return false;
-if( !(inter_homunculus = GET_SYMBOL("inter_homunculus") ) ) return false;
-if( !(inter = GET_SYMBOL("inter") ) ) return false;
-if( !(inter_mail = GET_SYMBOL("inter_mail") ) ) return false;
-if( !(inter_mercenary = GET_SYMBOL("inter_mercenary") ) ) return false;
-if( !(inter_party = GET_SYMBOL("inter_party") ) ) return false;
-if( !(inter_pet = GET_SYMBOL("inter_pet") ) ) return false;
-if( !(inter_quest = GET_SYMBOL("inter_quest") ) ) return false;
-if( !(inter_storage = GET_SYMBOL("inter_storage") ) ) return false;
-if( !(loginif = GET_SYMBOL("loginif") ) ) return false;
-if( !(mapif = GET_SYMBOL("mapif") ) ) return false;
-if( !(pincode = GET_SYMBOL("pincode") ) ) return false;
+if( !(chr = GET_SYMBOL("chr") ) ) return "chr";
+if( !(geoip = GET_SYMBOL("geoip") ) ) return "geoip";
+if( !(inter_auction = GET_SYMBOL("inter_auction") ) ) return "inter_auction";
+if( !(inter_elemental = GET_SYMBOL("inter_elemental") ) ) return "inter_elemental";
+if( !(inter_guild = GET_SYMBOL("inter_guild") ) ) return "inter_guild";
+if( !(inter_homunculus = GET_SYMBOL("inter_homunculus") ) ) return "inter_homunculus";
+if( !(inter = GET_SYMBOL("inter") ) ) return "inter";
+if( !(inter_mail = GET_SYMBOL("inter_mail") ) ) return "inter_mail";
+if( !(inter_mercenary = GET_SYMBOL("inter_mercenary") ) ) return "inter_mercenary";
+if( !(inter_party = GET_SYMBOL("inter_party") ) ) return "inter_party";
+if( !(inter_pet = GET_SYMBOL("inter_pet") ) ) return "inter_pet";
+if( !(inter_quest = GET_SYMBOL("inter_quest") ) ) return "inter_quest";
+if( !(inter_storage = GET_SYMBOL("inter_storage") ) ) return "inter_storage";
+if( !(loginif = GET_SYMBOL("loginif") ) ) return "loginif";
+if( !(mapif = GET_SYMBOL("mapif") ) ) return "mapif";
+if( !(pincode = GET_SYMBOL("pincode") ) ) return "pincode";
diff --git a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
index e2838b610..09d6ce1b6 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc
@@ -39,6 +39,8 @@ struct {
struct HPMHookPoint *HP_chr_memitemdata_to_sql_post;
struct HPMHookPoint *HP_chr_inventory_to_sql_pre;
struct HPMHookPoint *HP_chr_inventory_to_sql_post;
+ struct HPMHookPoint *HP_chr_mmo_gender_pre;
+ struct HPMHookPoint *HP_chr_mmo_gender_post;
struct HPMHookPoint *HP_chr_mmo_chars_fromsql_pre;
struct HPMHookPoint *HP_chr_mmo_chars_fromsql_post;
struct HPMHookPoint *HP_chr_mmo_char_fromsql_pre;
@@ -173,6 +175,8 @@ struct {
struct HPMHookPoint *HP_chr_unban_post;
struct HPMHookPoint *HP_chr_ask_name_ack_pre;
struct HPMHookPoint *HP_chr_ask_name_ack_post;
+ struct HPMHookPoint *HP_chr_changecharsex_pre;
+ struct HPMHookPoint *HP_chr_changecharsex_post;
struct HPMHookPoint *HP_chr_parse_frommap_change_account_pre;
struct HPMHookPoint *HP_chr_parse_frommap_change_account_post;
struct HPMHookPoint *HP_chr_parse_frommap_fame_list_pre;
@@ -934,6 +938,8 @@ struct {
int HP_chr_memitemdata_to_sql_post;
int HP_chr_inventory_to_sql_pre;
int HP_chr_inventory_to_sql_post;
+ int HP_chr_mmo_gender_pre;
+ int HP_chr_mmo_gender_post;
int HP_chr_mmo_chars_fromsql_pre;
int HP_chr_mmo_chars_fromsql_post;
int HP_chr_mmo_char_fromsql_pre;
@@ -1068,6 +1074,8 @@ struct {
int HP_chr_unban_post;
int HP_chr_ask_name_ack_pre;
int HP_chr_ask_name_ack_post;
+ int HP_chr_changecharsex_pre;
+ int HP_chr_changecharsex_post;
int HP_chr_parse_frommap_change_account_pre;
int HP_chr_parse_frommap_change_account_post;
int HP_chr_parse_frommap_fame_list_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
index aa279dbb4..631544248 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc
@@ -23,6 +23,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(chr->mmo_char_tosql, HP_chr_mmo_char_tosql) },
{ HP_POP(chr->memitemdata_to_sql, HP_chr_memitemdata_to_sql) },
{ HP_POP(chr->inventory_to_sql, HP_chr_inventory_to_sql) },
+ { HP_POP(chr->mmo_gender, HP_chr_mmo_gender) },
{ HP_POP(chr->mmo_chars_fromsql, HP_chr_mmo_chars_fromsql) },
{ HP_POP(chr->mmo_char_fromsql, HP_chr_mmo_char_fromsql) },
{ HP_POP(chr->mmo_char_sql_init, HP_chr_mmo_char_sql_init) },
@@ -90,6 +91,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(chr->ban, HP_chr_ban) },
{ HP_POP(chr->unban, HP_chr_unban) },
{ HP_POP(chr->ask_name_ack, HP_chr_ask_name_ack) },
+ { HP_POP(chr->changecharsex, HP_chr_changecharsex) },
{ HP_POP(chr->parse_frommap_change_account, HP_chr_parse_frommap_change_account) },
{ HP_POP(chr->parse_frommap_fame_list, HP_chr_parse_frommap_fame_list) },
{ HP_POP(chr->parse_frommap_divorce_char, HP_chr_parse_frommap_divorce_char) },
diff --git a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
index ffa2cd7e2..c6cca0b0c 100644
--- a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc
@@ -482,6 +482,33 @@ int HP_chr_inventory_to_sql(const struct item items[], int max, int id) {
}
return retVal___;
}
+int HP_chr_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_chr_mmo_gender_pre ) {
+ int (*preHookFunc) (const struct char_session_data *sd, const struct mmo_charstatus *p, char *sex);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_mmo_gender_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_chr_mmo_gender_pre[hIndex].func;
+ retVal___ = preHookFunc(sd, p, &sex);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.chr.mmo_gender(sd, p, sex);
+ }
+ if( HPMHooks.count.HP_chr_mmo_gender_post ) {
+ int (*postHookFunc) (int retVal___, const struct char_session_data *sd, const struct mmo_charstatus *p, char *sex);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_mmo_gender_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_chr_mmo_gender_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, p, &sex);
+ }
+ }
+ return retVal___;
+}
int HP_chr_mmo_chars_fromsql(struct char_session_data *sd, uint8 *buf) {
int hIndex = 0;
int retVal___ = 0;
@@ -2244,6 +2271,33 @@ void HP_chr_ask_name_ack(int fd, int acc, const char *name, int type, int result
}
return;
}
+int HP_chr_changecharsex(int char_id, int sex) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_chr_changecharsex_pre ) {
+ int (*preHookFunc) (int *char_id, int *sex);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_changecharsex_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_chr_changecharsex_pre[hIndex].func;
+ retVal___ = preHookFunc(&char_id, &sex);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.chr.changecharsex(char_id, sex);
+ }
+ if( HPMHooks.count.HP_chr_changecharsex_post ) {
+ int (*postHookFunc) (int retVal___, int *char_id, int *sex);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_changecharsex_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_chr_changecharsex_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, &char_id, &sex);
+ }
+ }
+ return retVal___;
+}
void HP_chr_parse_frommap_change_account(int fd) {
int hIndex = 0;
if( HPMHooks.count.HP_chr_parse_frommap_change_account_pre ) {
@@ -3653,14 +3707,14 @@ void HP_chr_login_map_server_ack(int fd, uint8 flag) {
}
return;
}
-void HP_chr_parse_char_login_map_server(int fd) {
+void HP_chr_parse_char_login_map_server(int fd, uint32 ipl) {
int hIndex = 0;
if( HPMHooks.count.HP_chr_parse_char_login_map_server_pre ) {
- void (*preHookFunc) (int *fd);
+ void (*preHookFunc) (int *fd, uint32 *ipl);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_parse_char_login_map_server_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_chr_parse_char_login_map_server_pre[hIndex].func;
- preHookFunc(&fd);
+ preHookFunc(&fd, &ipl);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -3668,13 +3722,13 @@ void HP_chr_parse_char_login_map_server(int fd) {
}
}
{
- HPMHooks.source.chr.parse_char_login_map_server(fd);
+ HPMHooks.source.chr.parse_char_login_map_server(fd, ipl);
}
if( HPMHooks.count.HP_chr_parse_char_login_map_server_post ) {
- void (*postHookFunc) (int *fd);
+ void (*postHookFunc) (int *fd, uint32 *ipl);
for(hIndex = 0; hIndex < HPMHooks.count.HP_chr_parse_char_login_map_server_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_chr_parse_char_login_map_server_post[hIndex].func;
- postHookFunc(&fd);
+ postHookFunc(&fd, &ipl);
}
}
return;
diff --git a/src/plugins/HPMHooking/HPMHooking_login.GetSymbol.inc b/src/plugins/HPMHooking/HPMHooking_login.GetSymbol.inc
index 3348b5cde..fd9eeba8c 100644
--- a/src/plugins/HPMHooking/HPMHooking_login.GetSymbol.inc
+++ b/src/plugins/HPMHooking/HPMHooking_login.GetSymbol.inc
@@ -4,4 +4,4 @@
// NOTE: This file was auto-generated and should never be manually edited,
// as it will get overwritten.
-if( !(login = GET_SYMBOL("login") ) ) return false;
+if( !(login = GET_SYMBOL("login") ) ) return "login";
diff --git a/src/plugins/HPMHooking/HPMHooking_login.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_login.Hooks.inc
index 1ebd9fd1a..375b78e11 100644
--- a/src/plugins/HPMHooking/HPMHooking_login.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_login.Hooks.inc
@@ -1418,14 +1418,14 @@ void HP_login_char_server_connection_status(int fd, struct login_session_data *s
}
return;
}
-void HP_login_parse_request_connection(int fd, struct login_session_data *sd, const char *ip) {
+void HP_login_parse_request_connection(int fd, struct login_session_data *sd, const char *ip, uint32 ipl) {
int hIndex = 0;
if( HPMHooks.count.HP_login_parse_request_connection_pre ) {
- void (*preHookFunc) (int *fd, struct login_session_data *sd, const char *ip);
+ void (*preHookFunc) (int *fd, struct login_session_data *sd, const char *ip, uint32 *ipl);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_login_parse_request_connection_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_login_parse_request_connection_pre[hIndex].func;
- preHookFunc(&fd, sd, ip);
+ preHookFunc(&fd, sd, ip, &ipl);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -1433,13 +1433,13 @@ void HP_login_parse_request_connection(int fd, struct login_session_data *sd, co
}
}
{
- HPMHooks.source.login.parse_request_connection(fd, sd, ip);
+ HPMHooks.source.login.parse_request_connection(fd, sd, ip, ipl);
}
if( HPMHooks.count.HP_login_parse_request_connection_post ) {
- void (*postHookFunc) (int *fd, struct login_session_data *sd, const char *ip);
+ void (*postHookFunc) (int *fd, struct login_session_data *sd, const char *ip, uint32 *ipl);
for(hIndex = 0; hIndex < HPMHooks.count.HP_login_parse_request_connection_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_login_parse_request_connection_post[hIndex].func;
- postHookFunc(&fd, sd, ip);
+ postHookFunc(&fd, sd, ip, &ipl);
}
}
return;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.GetSymbol.inc b/src/plugins/HPMHooking/HPMHooking_map.GetSymbol.inc
index 6b1b84c69..88fe7745a 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.GetSymbol.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.GetSymbol.inc
@@ -4,42 +4,42 @@
// NOTE: This file was auto-generated and should never be manually edited,
// as it will get overwritten.
-if( !(atcommand = GET_SYMBOL("atcommand") ) ) return false;
-if( !(battle = GET_SYMBOL("battle") ) ) return false;
-if( !(bg = GET_SYMBOL("battlegrounds") ) ) return false;
-if( !(buyingstore = GET_SYMBOL("buyingstore") ) ) return false;
-if( !(channel = GET_SYMBOL("channel") ) ) return false;
-if( !(chat = GET_SYMBOL("chat") ) ) return false;
-if( !(chrif = GET_SYMBOL("chrif") ) ) return false;
-if( !(clif = GET_SYMBOL("clif") ) ) return false;
-if( !(duel = GET_SYMBOL("duel") ) ) return false;
-if( !(elemental = GET_SYMBOL("elemental") ) ) return false;
-if( !(guild = GET_SYMBOL("guild") ) ) return false;
-if( !(gstorage = GET_SYMBOL("gstorage") ) ) return false;
-if( !(homun = GET_SYMBOL("homun") ) ) return false;
-if( !(instance = GET_SYMBOL("instance") ) ) return false;
-if( !(intif = GET_SYMBOL("intif") ) ) return false;
-if( !(ircbot = GET_SYMBOL("ircbot") ) ) return false;
-if( !(itemdb = GET_SYMBOL("itemdb") ) ) return false;
-if( !(logs = GET_SYMBOL("logs") ) ) return false;
-if( !(mail = GET_SYMBOL("mail") ) ) return false;
-if( !(map = GET_SYMBOL("map") ) ) return false;
-if( !(mapit = GET_SYMBOL("mapit") ) ) return false;
-if( !(mapreg = GET_SYMBOL("mapreg") ) ) return false;
-if( !(mercenary = GET_SYMBOL("mercenary") ) ) return false;
-if( !(mob = GET_SYMBOL("mob") ) ) return false;
-if( !(npc = GET_SYMBOL("npc") ) ) return false;
-if( !(party = GET_SYMBOL("party") ) ) return false;
-if( !(path = GET_SYMBOL("path") ) ) return false;
-if( !(pcg = GET_SYMBOL("pc_groups") ) ) return false;
-if( !(pc = GET_SYMBOL("pc") ) ) return false;
-if( !(pet = GET_SYMBOL("pet") ) ) return false;
-if( !(quest = GET_SYMBOL("quest") ) ) return false;
-if( !(script = GET_SYMBOL("script") ) ) return false;
-if( !(searchstore = GET_SYMBOL("searchstore") ) ) return false;
-if( !(skill = GET_SYMBOL("skill") ) ) return false;
-if( !(status = GET_SYMBOL("status") ) ) return false;
-if( !(storage = GET_SYMBOL("storage") ) ) return false;
-if( !(trade = GET_SYMBOL("trade") ) ) return false;
-if( !(unit = GET_SYMBOL("unit") ) ) return false;
-if( !(vending = GET_SYMBOL("vending") ) ) return false;
+if( !(atcommand = GET_SYMBOL("atcommand") ) ) return "atcommand";
+if( !(battle = GET_SYMBOL("battle") ) ) return "battle";
+if( !(bg = GET_SYMBOL("battlegrounds") ) ) return "battlegrounds";
+if( !(buyingstore = GET_SYMBOL("buyingstore") ) ) return "buyingstore";
+if( !(channel = GET_SYMBOL("channel") ) ) return "channel";
+if( !(chat = GET_SYMBOL("chat") ) ) return "chat";
+if( !(chrif = GET_SYMBOL("chrif") ) ) return "chrif";
+if( !(clif = GET_SYMBOL("clif") ) ) return "clif";
+if( !(duel = GET_SYMBOL("duel") ) ) return "duel";
+if( !(elemental = GET_SYMBOL("elemental") ) ) return "elemental";
+if( !(guild = GET_SYMBOL("guild") ) ) return "guild";
+if( !(gstorage = GET_SYMBOL("gstorage") ) ) return "gstorage";
+if( !(homun = GET_SYMBOL("homun") ) ) return "homun";
+if( !(instance = GET_SYMBOL("instance") ) ) return "instance";
+if( !(intif = GET_SYMBOL("intif") ) ) return "intif";
+if( !(ircbot = GET_SYMBOL("ircbot") ) ) return "ircbot";
+if( !(itemdb = GET_SYMBOL("itemdb") ) ) return "itemdb";
+if( !(logs = GET_SYMBOL("logs") ) ) return "logs";
+if( !(mail = GET_SYMBOL("mail") ) ) return "mail";
+if( !(map = GET_SYMBOL("map") ) ) return "map";
+if( !(mapit = GET_SYMBOL("mapit") ) ) return "mapit";
+if( !(mapreg = GET_SYMBOL("mapreg") ) ) return "mapreg";
+if( !(mercenary = GET_SYMBOL("mercenary") ) ) return "mercenary";
+if( !(mob = GET_SYMBOL("mob") ) ) return "mob";
+if( !(npc = GET_SYMBOL("npc") ) ) return "npc";
+if( !(party = GET_SYMBOL("party") ) ) return "party";
+if( !(path = GET_SYMBOL("path") ) ) return "path";
+if( !(pcg = GET_SYMBOL("pc_groups") ) ) return "pc_groups";
+if( !(pc = GET_SYMBOL("pc") ) ) return "pc";
+if( !(pet = GET_SYMBOL("pet") ) ) return "pet";
+if( !(quest = GET_SYMBOL("quest") ) ) return "quest";
+if( !(script = GET_SYMBOL("script") ) ) return "script";
+if( !(searchstore = GET_SYMBOL("searchstore") ) ) return "searchstore";
+if( !(skill = GET_SYMBOL("skill") ) ) return "skill";
+if( !(status = GET_SYMBOL("status") ) ) return "status";
+if( !(storage = GET_SYMBOL("storage") ) ) return "storage";
+if( !(trade = GET_SYMBOL("trade") ) ) return "trade";
+if( !(unit = GET_SYMBOL("unit") ) ) return "unit";
+if( !(vending = GET_SYMBOL("vending") ) ) return "vending";
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
index d92f2079f..f3e3711c1 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
@@ -99,6 +99,8 @@ struct {
struct HPMHookPoint *HP_battle_attr_fix_post;
struct HPMHookPoint *HP_battle_calc_cardfix_pre;
struct HPMHookPoint *HP_battle_calc_cardfix_post;
+ struct HPMHookPoint *HP_battle_calc_cardfix2_pre;
+ struct HPMHookPoint *HP_battle_calc_cardfix2_post;
struct HPMHookPoint *HP_battle_calc_elefix_pre;
struct HPMHookPoint *HP_battle_calc_elefix_post;
struct HPMHookPoint *HP_battle_calc_masteryfix_pre;
@@ -235,6 +237,8 @@ struct {
struct HPMHookPoint *HP_bg_send_xy_timer_post;
struct HPMHookPoint *HP_bg_afk_timer_pre;
struct HPMHookPoint *HP_bg_afk_timer_post;
+ struct HPMHookPoint *HP_bg_team_db_final_pre;
+ struct HPMHookPoint *HP_bg_team_db_final_post;
struct HPMHookPoint *HP_bg_str2teamtype_pre;
struct HPMHookPoint *HP_bg_str2teamtype_post;
struct HPMHookPoint *HP_bg_config_read_pre;
@@ -293,6 +297,8 @@ struct {
struct HPMHookPoint *HP_channel_guild_leave_alliance_post;
struct HPMHookPoint *HP_channel_quit_guild_pre;
struct HPMHookPoint *HP_channel_quit_guild_post;
+ struct HPMHookPoint *HP_channel_irc_join_pre;
+ struct HPMHookPoint *HP_channel_irc_join_post;
struct HPMHookPoint *HP_channel_config_read_pre;
struct HPMHookPoint *HP_channel_config_read_post;
struct HPMHookPoint *HP_chat_create_pc_chat_pre;
@@ -927,26 +933,22 @@ struct {
struct HPMHookPoint *HP_clif_broadcast_post;
struct HPMHookPoint *HP_clif_broadcast2_pre;
struct HPMHookPoint *HP_clif_broadcast2_post;
+ struct HPMHookPoint *HP_clif_messagecolor_self_pre;
+ struct HPMHookPoint *HP_clif_messagecolor_self_post;
struct HPMHookPoint *HP_clif_messagecolor_pre;
struct HPMHookPoint *HP_clif_messagecolor_post;
struct HPMHookPoint *HP_clif_disp_overhead_pre;
struct HPMHookPoint *HP_clif_disp_overhead_post;
- struct HPMHookPoint *HP_clif_msg_pre;
- struct HPMHookPoint *HP_clif_msg_post;
- struct HPMHookPoint *HP_clif_msg_value_pre;
- struct HPMHookPoint *HP_clif_msg_value_post;
- struct HPMHookPoint *HP_clif_msg_skill_pre;
- struct HPMHookPoint *HP_clif_msg_skill_post;
struct HPMHookPoint *HP_clif_msgtable_pre;
struct HPMHookPoint *HP_clif_msgtable_post;
struct HPMHookPoint *HP_clif_msgtable_num_pre;
struct HPMHookPoint *HP_clif_msgtable_num_post;
+ struct HPMHookPoint *HP_clif_msgtable_skill_pre;
+ struct HPMHookPoint *HP_clif_msgtable_skill_post;
struct HPMHookPoint *HP_clif_message_pre;
struct HPMHookPoint *HP_clif_message_post;
struct HPMHookPoint *HP_clif_messageln_pre;
struct HPMHookPoint *HP_clif_messageln_post;
- struct HPMHookPoint *HP_clif_colormes_pre;
- struct HPMHookPoint *HP_clif_colormes_post;
struct HPMHookPoint *HP_clif_process_message_pre;
struct HPMHookPoint *HP_clif_process_message_post;
struct HPMHookPoint *HP_clif_wisexin_pre;
@@ -1343,6 +1345,14 @@ struct {
struct HPMHookPoint *HP_clif_parse_roulette_db_post;
struct HPMHookPoint *HP_clif_roulette_generate_ack_pre;
struct HPMHookPoint *HP_clif_roulette_generate_ack_post;
+ struct HPMHookPoint *HP_clif_openmergeitem_pre;
+ struct HPMHookPoint *HP_clif_openmergeitem_post;
+ struct HPMHookPoint *HP_clif_cancelmergeitem_pre;
+ struct HPMHookPoint *HP_clif_cancelmergeitem_post;
+ struct HPMHookPoint *HP_clif_comparemergeitem_pre;
+ struct HPMHookPoint *HP_clif_comparemergeitem_post;
+ struct HPMHookPoint *HP_clif_ackmergeitems_pre;
+ struct HPMHookPoint *HP_clif_ackmergeitems_post;
struct HPMHookPoint *HP_clif_pWantToConnection_pre;
struct HPMHookPoint *HP_clif_pWantToConnection_post;
struct HPMHookPoint *HP_clif_pLoadEndAck_pre;
@@ -3687,6 +3697,10 @@ struct {
struct HPMHookPoint *HP_pc_skill_post;
struct HPMHookPoint *HP_pc_insert_card_pre;
struct HPMHookPoint *HP_pc_insert_card_post;
+ struct HPMHookPoint *HP_pc_can_insert_card_pre;
+ struct HPMHookPoint *HP_pc_can_insert_card_post;
+ struct HPMHookPoint *HP_pc_can_insert_card_into_pre;
+ struct HPMHookPoint *HP_pc_can_insert_card_into_post;
struct HPMHookPoint *HP_pc_steal_item_pre;
struct HPMHookPoint *HP_pc_steal_item_post;
struct HPMHookPoint *HP_pc_steal_coin_pre;
@@ -3859,6 +3873,8 @@ struct {
struct HPMHookPoint *HP_pc_addspiritball_post;
struct HPMHookPoint *HP_pc_delspiritball_pre;
struct HPMHookPoint *HP_pc_delspiritball_post;
+ struct HPMHookPoint *HP_pc_getmaxspiritball_pre;
+ struct HPMHookPoint *HP_pc_getmaxspiritball_post;
struct HPMHookPoint *HP_pc_addfame_pre;
struct HPMHookPoint *HP_pc_addfame_post;
struct HPMHookPoint *HP_pc_famerank_pre;
@@ -3983,6 +3999,8 @@ struct {
struct HPMHookPoint *HP_pc_autotrade_prepare_post;
struct HPMHookPoint *HP_pc_autotrade_populate_pre;
struct HPMHookPoint *HP_pc_autotrade_populate_post;
+ struct HPMHookPoint *HP_pc_check_job_name_pre;
+ struct HPMHookPoint *HP_pc_check_job_name_post;
struct HPMHookPoint *HP_pet_init_pre;
struct HPMHookPoint *HP_pet_init_post;
struct HPMHookPoint *HP_pet_final_pre;
@@ -4973,12 +4991,10 @@ struct {
struct HPMHookPoint *HP_status_base_amotion_pc_post;
struct HPMHookPoint *HP_status_base_atk_pre;
struct HPMHookPoint *HP_status_base_atk_post;
- struct HPMHookPoint *HP_status_calc_sigma_pre;
- struct HPMHookPoint *HP_status_calc_sigma_post;
- struct HPMHookPoint *HP_status_base_pc_maxhp_pre;
- struct HPMHookPoint *HP_status_base_pc_maxhp_post;
- struct HPMHookPoint *HP_status_base_pc_maxsp_pre;
- struct HPMHookPoint *HP_status_base_pc_maxsp_post;
+ struct HPMHookPoint *HP_status_get_base_maxhp_pre;
+ struct HPMHookPoint *HP_status_get_base_maxhp_post;
+ struct HPMHookPoint *HP_status_get_base_maxsp_pre;
+ struct HPMHookPoint *HP_status_get_base_maxsp_post;
struct HPMHookPoint *HP_status_calc_npc__pre;
struct HPMHookPoint *HP_status_calc_npc__post;
struct HPMHookPoint *HP_status_calc_str_pre;
@@ -5037,8 +5053,6 @@ struct {
struct HPMHookPoint *HP_status_natural_heal_post;
struct HPMHookPoint *HP_status_natural_heal_timer_pre;
struct HPMHookPoint *HP_status_natural_heal_timer_post;
- struct HPMHookPoint *HP_status_readdb_job1_pre;
- struct HPMHookPoint *HP_status_readdb_job1_post;
struct HPMHookPoint *HP_status_readdb_job2_pre;
struct HPMHookPoint *HP_status_readdb_job2_post;
struct HPMHookPoint *HP_status_readdb_sizefix_pre;
@@ -5047,6 +5061,10 @@ struct {
struct HPMHookPoint *HP_status_readdb_refine_post;
struct HPMHookPoint *HP_status_readdb_scconfig_pre;
struct HPMHookPoint *HP_status_readdb_scconfig_post;
+ struct HPMHookPoint *HP_status_read_job_db_pre;
+ struct HPMHookPoint *HP_status_read_job_db_post;
+ struct HPMHookPoint *HP_status_read_job_db_sub_pre;
+ struct HPMHookPoint *HP_status_read_job_db_sub_post;
struct HPMHookPoint *HP_storage_reconnect_pre;
struct HPMHookPoint *HP_storage_reconnect_post;
struct HPMHookPoint *HP_storage_delitem_pre;
@@ -5300,6 +5318,8 @@ struct {
int HP_battle_attr_fix_post;
int HP_battle_calc_cardfix_pre;
int HP_battle_calc_cardfix_post;
+ int HP_battle_calc_cardfix2_pre;
+ int HP_battle_calc_cardfix2_post;
int HP_battle_calc_elefix_pre;
int HP_battle_calc_elefix_post;
int HP_battle_calc_masteryfix_pre;
@@ -5436,6 +5456,8 @@ struct {
int HP_bg_send_xy_timer_post;
int HP_bg_afk_timer_pre;
int HP_bg_afk_timer_post;
+ int HP_bg_team_db_final_pre;
+ int HP_bg_team_db_final_post;
int HP_bg_str2teamtype_pre;
int HP_bg_str2teamtype_post;
int HP_bg_config_read_pre;
@@ -5494,6 +5516,8 @@ struct {
int HP_channel_guild_leave_alliance_post;
int HP_channel_quit_guild_pre;
int HP_channel_quit_guild_post;
+ int HP_channel_irc_join_pre;
+ int HP_channel_irc_join_post;
int HP_channel_config_read_pre;
int HP_channel_config_read_post;
int HP_chat_create_pc_chat_pre;
@@ -6128,26 +6152,22 @@ struct {
int HP_clif_broadcast_post;
int HP_clif_broadcast2_pre;
int HP_clif_broadcast2_post;
+ int HP_clif_messagecolor_self_pre;
+ int HP_clif_messagecolor_self_post;
int HP_clif_messagecolor_pre;
int HP_clif_messagecolor_post;
int HP_clif_disp_overhead_pre;
int HP_clif_disp_overhead_post;
- int HP_clif_msg_pre;
- int HP_clif_msg_post;
- int HP_clif_msg_value_pre;
- int HP_clif_msg_value_post;
- int HP_clif_msg_skill_pre;
- int HP_clif_msg_skill_post;
int HP_clif_msgtable_pre;
int HP_clif_msgtable_post;
int HP_clif_msgtable_num_pre;
int HP_clif_msgtable_num_post;
+ int HP_clif_msgtable_skill_pre;
+ int HP_clif_msgtable_skill_post;
int HP_clif_message_pre;
int HP_clif_message_post;
int HP_clif_messageln_pre;
int HP_clif_messageln_post;
- int HP_clif_colormes_pre;
- int HP_clif_colormes_post;
int HP_clif_process_message_pre;
int HP_clif_process_message_post;
int HP_clif_wisexin_pre;
@@ -6544,6 +6564,14 @@ struct {
int HP_clif_parse_roulette_db_post;
int HP_clif_roulette_generate_ack_pre;
int HP_clif_roulette_generate_ack_post;
+ int HP_clif_openmergeitem_pre;
+ int HP_clif_openmergeitem_post;
+ int HP_clif_cancelmergeitem_pre;
+ int HP_clif_cancelmergeitem_post;
+ int HP_clif_comparemergeitem_pre;
+ int HP_clif_comparemergeitem_post;
+ int HP_clif_ackmergeitems_pre;
+ int HP_clif_ackmergeitems_post;
int HP_clif_pWantToConnection_pre;
int HP_clif_pWantToConnection_post;
int HP_clif_pLoadEndAck_pre;
@@ -8888,6 +8916,10 @@ struct {
int HP_pc_skill_post;
int HP_pc_insert_card_pre;
int HP_pc_insert_card_post;
+ int HP_pc_can_insert_card_pre;
+ int HP_pc_can_insert_card_post;
+ int HP_pc_can_insert_card_into_pre;
+ int HP_pc_can_insert_card_into_post;
int HP_pc_steal_item_pre;
int HP_pc_steal_item_post;
int HP_pc_steal_coin_pre;
@@ -9060,6 +9092,8 @@ struct {
int HP_pc_addspiritball_post;
int HP_pc_delspiritball_pre;
int HP_pc_delspiritball_post;
+ int HP_pc_getmaxspiritball_pre;
+ int HP_pc_getmaxspiritball_post;
int HP_pc_addfame_pre;
int HP_pc_addfame_post;
int HP_pc_famerank_pre;
@@ -9184,6 +9218,8 @@ struct {
int HP_pc_autotrade_prepare_post;
int HP_pc_autotrade_populate_pre;
int HP_pc_autotrade_populate_post;
+ int HP_pc_check_job_name_pre;
+ int HP_pc_check_job_name_post;
int HP_pet_init_pre;
int HP_pet_init_post;
int HP_pet_final_pre;
@@ -10174,12 +10210,10 @@ struct {
int HP_status_base_amotion_pc_post;
int HP_status_base_atk_pre;
int HP_status_base_atk_post;
- int HP_status_calc_sigma_pre;
- int HP_status_calc_sigma_post;
- int HP_status_base_pc_maxhp_pre;
- int HP_status_base_pc_maxhp_post;
- int HP_status_base_pc_maxsp_pre;
- int HP_status_base_pc_maxsp_post;
+ int HP_status_get_base_maxhp_pre;
+ int HP_status_get_base_maxhp_post;
+ int HP_status_get_base_maxsp_pre;
+ int HP_status_get_base_maxsp_post;
int HP_status_calc_npc__pre;
int HP_status_calc_npc__post;
int HP_status_calc_str_pre;
@@ -10238,8 +10272,6 @@ struct {
int HP_status_natural_heal_post;
int HP_status_natural_heal_timer_pre;
int HP_status_natural_heal_timer_post;
- int HP_status_readdb_job1_pre;
- int HP_status_readdb_job1_post;
int HP_status_readdb_job2_pre;
int HP_status_readdb_job2_post;
int HP_status_readdb_sizefix_pre;
@@ -10248,6 +10280,10 @@ struct {
int HP_status_readdb_refine_post;
int HP_status_readdb_scconfig_pre;
int HP_status_readdb_scconfig_post;
+ int HP_status_read_job_db_pre;
+ int HP_status_read_job_db_post;
+ int HP_status_read_job_db_sub_pre;
+ int HP_status_read_job_db_sub_post;
int HP_storage_reconnect_pre;
int HP_storage_reconnect_post;
int HP_storage_delitem_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index a3e4340be..4e23425ec 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -54,6 +54,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(battle->attr_ratio, HP_battle_attr_ratio) },
{ HP_POP(battle->attr_fix, HP_battle_attr_fix) },
{ HP_POP(battle->calc_cardfix, HP_battle_calc_cardfix) },
+ { HP_POP(battle->calc_cardfix2, HP_battle_calc_cardfix2) },
{ HP_POP(battle->calc_elefix, HP_battle_calc_elefix) },
{ HP_POP(battle->calc_masteryfix, HP_battle_calc_masteryfix) },
{ HP_POP(battle->calc_chorusbonus, HP_battle_calc_chorusbonus) },
@@ -123,6 +124,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(bg->send_xy_timer_sub, HP_bg_send_xy_timer_sub) },
{ HP_POP(bg->send_xy_timer, HP_bg_send_xy_timer) },
{ HP_POP(bg->afk_timer, HP_bg_afk_timer) },
+ { HP_POP(bg->team_db_final, HP_bg_team_db_final) },
{ HP_POP(bg->str2teamtype, HP_bg_str2teamtype) },
{ HP_POP(bg->config_read, HP_bg_config_read) },
/* buyingstore */
@@ -154,6 +156,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(channel->guild_join_alliance, HP_channel_guild_join_alliance) },
{ HP_POP(channel->guild_leave_alliance, HP_channel_guild_leave_alliance) },
{ HP_POP(channel->quit_guild, HP_channel_quit_guild) },
+ { HP_POP(channel->irc_join, HP_channel_irc_join) },
{ HP_POP(channel->config_read, HP_channel_config_read) },
/* chat */
{ HP_POP(chat->create_pc_chat, HP_chat_create_pc_chat) },
@@ -474,16 +477,14 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->disp_message, HP_clif_disp_message) },
{ HP_POP(clif->broadcast, HP_clif_broadcast) },
{ HP_POP(clif->broadcast2, HP_clif_broadcast2) },
+ { HP_POP(clif->messagecolor_self, HP_clif_messagecolor_self) },
{ HP_POP(clif->messagecolor, HP_clif_messagecolor) },
{ HP_POP(clif->disp_overhead, HP_clif_disp_overhead) },
- { HP_POP(clif->msg, HP_clif_msg) },
- { HP_POP(clif->msg_value, HP_clif_msg_value) },
- { HP_POP(clif->msg_skill, HP_clif_msg_skill) },
{ HP_POP(clif->msgtable, HP_clif_msgtable) },
{ HP_POP(clif->msgtable_num, HP_clif_msgtable_num) },
+ { HP_POP(clif->msgtable_skill, HP_clif_msgtable_skill) },
{ HP_POP(clif->message, HP_clif_message) },
{ HP_POP(clif->messageln, HP_clif_messageln) },
- { HP_POP(clif->colormes, HP_clif_colormes) },
{ HP_POP(clif->process_message, HP_clif_process_message) },
{ HP_POP(clif->wisexin, HP_clif_wisexin) },
{ HP_POP(clif->wisall, HP_clif_wisall) },
@@ -682,6 +683,10 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(clif->npc_market_purchase_ack, HP_clif_npc_market_purchase_ack) },
{ HP_POP(clif->parse_roulette_db, HP_clif_parse_roulette_db) },
{ HP_POP(clif->roulette_generate_ack, HP_clif_roulette_generate_ack) },
+ { HP_POP(clif->openmergeitem, HP_clif_openmergeitem) },
+ { HP_POP(clif->cancelmergeitem, HP_clif_cancelmergeitem) },
+ { HP_POP(clif->comparemergeitem, HP_clif_comparemergeitem) },
+ { HP_POP(clif->ackmergeitems, HP_clif_ackmergeitems) },
{ HP_POP(clif->pWantToConnection, HP_clif_pWantToConnection) },
{ HP_POP(clif->pLoadEndAck, HP_clif_pLoadEndAck) },
{ HP_POP(clif->pTickSend, HP_clif_pTickSend) },
@@ -1875,6 +1880,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(pc->bonus5, HP_pc_bonus5) },
{ HP_POP(pc->skill, HP_pc_skill) },
{ HP_POP(pc->insert_card, HP_pc_insert_card) },
+ { HP_POP(pc->can_insert_card, HP_pc_can_insert_card) },
+ { HP_POP(pc->can_insert_card_into, HP_pc_can_insert_card_into) },
{ HP_POP(pc->steal_item, HP_pc_steal_item) },
{ HP_POP(pc->steal_coin, HP_pc_steal_coin) },
{ HP_POP(pc->modifybuyvalue, HP_pc_modifybuyvalue) },
@@ -1961,6 +1968,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(pc->delinvincibletimer, HP_pc_delinvincibletimer) },
{ HP_POP(pc->addspiritball, HP_pc_addspiritball) },
{ HP_POP(pc->delspiritball, HP_pc_delspiritball) },
+ { HP_POP(pc->getmaxspiritball, HP_pc_getmaxspiritball) },
{ HP_POP(pc->addfame, HP_pc_addfame) },
{ HP_POP(pc->famerank, HP_pc_famerank) },
{ HP_POP(pc->set_hate_mob, HP_pc_set_hate_mob) },
@@ -2023,6 +2031,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(pc->autotrade_start, HP_pc_autotrade_start) },
{ HP_POP(pc->autotrade_prepare, HP_pc_autotrade_prepare) },
{ HP_POP(pc->autotrade_populate, HP_pc_autotrade_populate) },
+ { HP_POP(pc->check_job_name, HP_pc_check_job_name) },
/* pet */
{ HP_POP(pet->init, HP_pet_init) },
{ HP_POP(pet->final, HP_pet_final) },
@@ -2524,9 +2533,8 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(status->initDummyData, HP_status_initDummyData) },
{ HP_POP(status->base_amotion_pc, HP_status_base_amotion_pc) },
{ HP_POP(status->base_atk, HP_status_base_atk) },
- { HP_POP(status->calc_sigma, HP_status_calc_sigma) },
- { HP_POP(status->base_pc_maxhp, HP_status_base_pc_maxhp) },
- { HP_POP(status->base_pc_maxsp, HP_status_base_pc_maxsp) },
+ { HP_POP(status->get_base_maxhp, HP_status_get_base_maxhp) },
+ { HP_POP(status->get_base_maxsp, HP_status_get_base_maxsp) },
{ HP_POP(status->calc_npc_, HP_status_calc_npc_) },
{ HP_POP(status->calc_str, HP_status_calc_str) },
{ HP_POP(status->calc_agi, HP_status_calc_agi) },
@@ -2556,11 +2564,12 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(status->display_remove, HP_status_display_remove) },
{ HP_POP(status->natural_heal, HP_status_natural_heal) },
{ HP_POP(status->natural_heal_timer, HP_status_natural_heal_timer) },
- { HP_POP(status->readdb_job1, HP_status_readdb_job1) },
{ HP_POP(status->readdb_job2, HP_status_readdb_job2) },
{ HP_POP(status->readdb_sizefix, HP_status_readdb_sizefix) },
{ HP_POP(status->readdb_refine, HP_status_readdb_refine) },
{ HP_POP(status->readdb_scconfig, HP_status_readdb_scconfig) },
+ { HP_POP(status->read_job_db, HP_status_read_job_db) },
+ { HP_POP(status->read_job_db_sub, HP_status_read_job_db_sub) },
/* storage */
{ HP_POP(storage->reconnect, HP_storage_reconnect) },
{ HP_POP(storage->delitem, HP_storage_delitem) },
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index c36525c21..85f477bec 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -1302,6 +1302,33 @@ int64 HP_battle_calc_cardfix(int attack_type, struct block_list *src, struct blo
}
return retVal___;
}
+int64 HP_battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64 damage, int s_ele, int nk, int flag) {
+ int hIndex = 0;
+ int64 retVal___ = 0;
+ if( HPMHooks.count.HP_battle_calc_cardfix2_pre ) {
+ int64 (*preHookFunc) (struct block_list *src, struct block_list *bl, int64 *damage, int *s_ele, int *nk, int *flag);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_battle_calc_cardfix2_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_battle_calc_cardfix2_pre[hIndex].func;
+ retVal___ = preHookFunc(src, bl, &damage, &s_ele, &nk, &flag);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.battle.calc_cardfix2(src, bl, damage, s_ele, nk, flag);
+ }
+ if( HPMHooks.count.HP_battle_calc_cardfix2_post ) {
+ int64 (*postHookFunc) (int64 retVal___, struct block_list *src, struct block_list *bl, int64 *damage, int *s_ele, int *nk, int *flag);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_battle_calc_cardfix2_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_battle_calc_cardfix2_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, src, bl, &damage, &s_ele, &nk, &flag);
+ }
+ }
+ return retVal___;
+}
int64 HP_battle_calc_elefix(struct block_list *src, struct block_list *target, uint16 skill_id, uint16 skill_lv, int64 damage, int nk, int n_ele, int s_ele, int s_ele_, bool left, int flag) {
int hIndex = 0;
int64 retVal___ = 0;
@@ -3154,6 +3181,39 @@ int HP_bg_afk_timer(int tid, int64 tick, int id, intptr_t data) {
}
return retVal___;
}
+int HP_bg_team_db_final(DBKey key, DBData *data, va_list ap) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_bg_team_db_final_pre ) {
+ int (*preHookFunc) (DBKey *key, DBData *data, va_list ap);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_bg_team_db_final_pre; hIndex++ ) {
+ va_list ap___copy; va_copy(ap___copy, ap);
+ preHookFunc = HPMHooks.list.HP_bg_team_db_final_pre[hIndex].func;
+ retVal___ = preHookFunc(&key, data, ap___copy);
+ va_end(ap___copy);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ va_list ap___copy; va_copy(ap___copy, ap);
+ retVal___ = HPMHooks.source.bg.team_db_final(key, data, ap___copy);
+ va_end(ap___copy);
+ }
+ if( HPMHooks.count.HP_bg_team_db_final_post ) {
+ int (*postHookFunc) (int retVal___, DBKey *key, DBData *data, va_list ap);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_bg_team_db_final_post; hIndex++ ) {
+ va_list ap___copy; va_copy(ap___copy, ap);
+ postHookFunc = HPMHooks.list.HP_bg_team_db_final_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, &key, data, ap___copy);
+ va_end(ap___copy);
+ }
+ }
+ return retVal___;
+}
enum bg_queue_types HP_bg_str2teamtype(const char *str) {
int hIndex = 0;
enum bg_queue_types retVal___ = BGQT_INVALID;
@@ -3921,6 +3981,32 @@ void HP_channel_quit_guild(struct map_session_data *sd) {
}
return;
}
+void HP_channel_irc_join(struct map_session_data *sd) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_channel_irc_join_pre ) {
+ void (*preHookFunc) (struct map_session_data *sd);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_channel_irc_join_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_channel_irc_join_pre[hIndex].func;
+ preHookFunc(sd);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.channel.irc_join(sd);
+ }
+ if( HPMHooks.count.HP_channel_irc_join_post ) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_channel_irc_join_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_channel_irc_join_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
void HP_channel_config_read(void) {
int hIndex = 0;
if( HPMHooks.count.HP_channel_config_read_pre ) {
@@ -5101,15 +5187,15 @@ bool HP_chrif_char_online(struct map_session_data *sd) {
}
return retVal___;
}
-bool HP_chrif_changesex(struct map_session_data *sd) {
+bool HP_chrif_changesex(struct map_session_data *sd, bool change_account) {
int hIndex = 0;
bool retVal___ = false;
if( HPMHooks.count.HP_chrif_changesex_pre ) {
- bool (*preHookFunc) (struct map_session_data *sd);
+ bool (*preHookFunc) (struct map_session_data *sd, bool *change_account);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_chrif_changesex_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_chrif_changesex_pre[hIndex].func;
- retVal___ = preHookFunc(sd);
+ retVal___ = preHookFunc(sd, &change_account);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -5117,13 +5203,13 @@ bool HP_chrif_changesex(struct map_session_data *sd) {
}
}
{
- retVal___ = HPMHooks.source.chrif.changesex(sd);
+ retVal___ = HPMHooks.source.chrif.changesex(sd, change_account);
}
if( HPMHooks.count.HP_chrif_changesex_post ) {
- bool (*postHookFunc) (bool retVal___, struct map_session_data *sd);
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, bool *change_account);
for(hIndex = 0; hIndex < HPMHooks.count.HP_chrif_changesex_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_chrif_changesex_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, sd);
+ retVal___ = postHookFunc(retVal___, sd, &change_account);
}
}
return retVal___;
@@ -12295,10 +12381,36 @@ void HP_clif_broadcast2(struct block_list *bl, const char *mes, size_t len, unsi
}
return;
}
-void HP_clif_messagecolor(struct block_list *bl, unsigned int color, const char *msg) {
+void HP_clif_messagecolor_self(int fd, uint32 color, const char *msg) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_clif_messagecolor_self_pre ) {
+ void (*preHookFunc) (int *fd, uint32 *color, const char *msg);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_self_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_messagecolor_self_pre[hIndex].func;
+ preHookFunc(&fd, &color, msg);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.messagecolor_self(fd, color, msg);
+ }
+ if( HPMHooks.count.HP_clif_messagecolor_self_post ) {
+ void (*postHookFunc) (int *fd, uint32 *color, const char *msg);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_self_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_messagecolor_self_post[hIndex].func;
+ postHookFunc(&fd, &color, msg);
+ }
+ }
+ return;
+}
+void HP_clif_messagecolor(struct block_list *bl, uint32 color, const char *msg) {
int hIndex = 0;
if( HPMHooks.count.HP_clif_messagecolor_pre ) {
- void (*preHookFunc) (struct block_list *bl, unsigned int *color, const char *msg);
+ void (*preHookFunc) (struct block_list *bl, uint32 *color, const char *msg);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_clif_messagecolor_pre[hIndex].func;
@@ -12313,7 +12425,7 @@ void HP_clif_messagecolor(struct block_list *bl, unsigned int color, const char
HPMHooks.source.clif.messagecolor(bl, color, msg);
}
if( HPMHooks.count.HP_clif_messagecolor_post ) {
- void (*postHookFunc) (struct block_list *bl, unsigned int *color, const char *msg);
+ void (*postHookFunc) (struct block_list *bl, uint32 *color, const char *msg);
for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_clif_messagecolor_post[hIndex].func;
postHookFunc(bl, &color, msg);
@@ -12347,14 +12459,14 @@ void HP_clif_disp_overhead(struct block_list *bl, const char *mes) {
}
return;
}
-void HP_clif_msg(struct map_session_data *sd, unsigned short id) {
+void HP_clif_msgtable(struct map_session_data *sd, unsigned short msg_id) {
int hIndex = 0;
- if( HPMHooks.count.HP_clif_msg_pre ) {
- void (*preHookFunc) (struct map_session_data *sd, unsigned short *id);
+ if( HPMHooks.count.HP_clif_msgtable_pre ) {
+ void (*preHookFunc) (struct map_session_data *sd, unsigned short *msg_id);
*HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_msg_pre[hIndex].func;
- preHookFunc(sd, &id);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_msgtable_pre[hIndex].func;
+ preHookFunc(sd, &msg_id);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -12362,25 +12474,25 @@ void HP_clif_msg(struct map_session_data *sd, unsigned short id) {
}
}
{
- HPMHooks.source.clif.msg(sd, id);
+ HPMHooks.source.clif.msgtable(sd, msg_id);
}
- if( HPMHooks.count.HP_clif_msg_post ) {
- void (*postHookFunc) (struct map_session_data *sd, unsigned short *id);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_msg_post[hIndex].func;
- postHookFunc(sd, &id);
+ if( HPMHooks.count.HP_clif_msgtable_post ) {
+ void (*postHookFunc) (struct map_session_data *sd, unsigned short *msg_id);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_msgtable_post[hIndex].func;
+ postHookFunc(sd, &msg_id);
}
}
return;
}
-void HP_clif_msg_value(struct map_session_data *sd, unsigned short id, int value) {
+void HP_clif_msgtable_num(struct map_session_data *sd, unsigned short msg_id, int value) {
int hIndex = 0;
- if( HPMHooks.count.HP_clif_msg_value_pre ) {
- void (*preHookFunc) (struct map_session_data *sd, unsigned short *id, int *value);
+ if( HPMHooks.count.HP_clif_msgtable_num_pre ) {
+ void (*preHookFunc) (struct map_session_data *sd, unsigned short *msg_id, int *value);
*HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_value_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_msg_value_pre[hIndex].func;
- preHookFunc(sd, &id, &value);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_num_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_msgtable_num_pre[hIndex].func;
+ preHookFunc(sd, &msg_id, &value);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -12388,24 +12500,24 @@ void HP_clif_msg_value(struct map_session_data *sd, unsigned short id, int value
}
}
{
- HPMHooks.source.clif.msg_value(sd, id, value);
+ HPMHooks.source.clif.msgtable_num(sd, msg_id, value);
}
- if( HPMHooks.count.HP_clif_msg_value_post ) {
- void (*postHookFunc) (struct map_session_data *sd, unsigned short *id, int *value);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_value_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_msg_value_post[hIndex].func;
- postHookFunc(sd, &id, &value);
+ if( HPMHooks.count.HP_clif_msgtable_num_post ) {
+ void (*postHookFunc) (struct map_session_data *sd, unsigned short *msg_id, int *value);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_num_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_msgtable_num_post[hIndex].func;
+ postHookFunc(sd, &msg_id, &value);
}
}
return;
}
-void HP_clif_msg_skill(struct map_session_data *sd, uint16 skill_id, int msg_id) {
+void HP_clif_msgtable_skill(struct map_session_data *sd, uint16 skill_id, int msg_id) {
int hIndex = 0;
- if( HPMHooks.count.HP_clif_msg_skill_pre ) {
+ if( HPMHooks.count.HP_clif_msgtable_skill_pre ) {
void (*preHookFunc) (struct map_session_data *sd, uint16 *skill_id, int *msg_id);
*HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_skill_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_msg_skill_pre[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_skill_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_msgtable_skill_pre[hIndex].func;
preHookFunc(sd, &skill_id, &msg_id);
}
if( *HPMforce_return ) {
@@ -12414,69 +12526,17 @@ void HP_clif_msg_skill(struct map_session_data *sd, uint16 skill_id, int msg_id)
}
}
{
- HPMHooks.source.clif.msg_skill(sd, skill_id, msg_id);
+ HPMHooks.source.clif.msgtable_skill(sd, skill_id, msg_id);
}
- if( HPMHooks.count.HP_clif_msg_skill_post ) {
+ if( HPMHooks.count.HP_clif_msgtable_skill_post ) {
void (*postHookFunc) (struct map_session_data *sd, uint16 *skill_id, int *msg_id);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msg_skill_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_msg_skill_post[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_skill_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_msgtable_skill_post[hIndex].func;
postHookFunc(sd, &skill_id, &msg_id);
}
}
return;
}
-void HP_clif_msgtable(int fd, int line) {
- int hIndex = 0;
- if( HPMHooks.count.HP_clif_msgtable_pre ) {
- void (*preHookFunc) (int *fd, int *line);
- *HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_msgtable_pre[hIndex].func;
- preHookFunc(&fd, &line);
- }
- if( *HPMforce_return ) {
- *HPMforce_return = false;
- return;
- }
- }
- {
- HPMHooks.source.clif.msgtable(fd, line);
- }
- if( HPMHooks.count.HP_clif_msgtable_post ) {
- void (*postHookFunc) (int *fd, int *line);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_msgtable_post[hIndex].func;
- postHookFunc(&fd, &line);
- }
- }
- return;
-}
-void HP_clif_msgtable_num(int fd, int line, int num) {
- int hIndex = 0;
- if( HPMHooks.count.HP_clif_msgtable_num_pre ) {
- void (*preHookFunc) (int *fd, int *line, int *num);
- *HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_num_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_msgtable_num_pre[hIndex].func;
- preHookFunc(&fd, &line, &num);
- }
- if( *HPMforce_return ) {
- *HPMforce_return = false;
- return;
- }
- }
- {
- HPMHooks.source.clif.msgtable_num(fd, line, num);
- }
- if( HPMHooks.count.HP_clif_msgtable_num_post ) {
- void (*postHookFunc) (int *fd, int *line, int *num);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_msgtable_num_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_msgtable_num_post[hIndex].func;
- postHookFunc(&fd, &line, &num);
- }
- }
- return;
-}
void HP_clif_message(const int fd, const char *mes) {
int hIndex = 0;
if( HPMHooks.count.HP_clif_message_pre ) {
@@ -12529,33 +12589,6 @@ void HP_clif_messageln(const int fd, const char *mes) {
}
return;
}
-int HP_clif_colormes(int fd, enum clif_colors color, const char *msg) {
- int hIndex = 0;
- int retVal___ = 0;
- if( HPMHooks.count.HP_clif_colormes_pre ) {
- int (*preHookFunc) (int *fd, enum clif_colors *color, const char *msg);
- *HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_colormes_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_clif_colormes_pre[hIndex].func;
- retVal___ = preHookFunc(&fd, &color, msg);
- }
- if( *HPMforce_return ) {
- *HPMforce_return = false;
- return retVal___;
- }
- }
- {
- retVal___ = HPMHooks.source.clif.colormes(fd, color, msg);
- }
- if( HPMHooks.count.HP_clif_colormes_post ) {
- int (*postHookFunc) (int retVal___, int *fd, enum clif_colors *color, const char *msg);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_colormes_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_clif_colormes_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, &fd, &color, msg);
- }
- }
- return retVal___;
-}
bool HP_clif_process_message(struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_) {
int hIndex = 0;
bool retVal___ = false;
@@ -17718,6 +17751,111 @@ void HP_clif_roulette_generate_ack(struct map_session_data *sd, unsigned char re
}
return;
}
+void HP_clif_openmergeitem(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_clif_openmergeitem_pre ) {
+ void (*preHookFunc) (int *fd, struct map_session_data *sd);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_openmergeitem_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_openmergeitem_pre[hIndex].func;
+ preHookFunc(&fd, sd);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.openmergeitem(fd, sd);
+ }
+ if( HPMHooks.count.HP_clif_openmergeitem_post ) {
+ void (*postHookFunc) (int *fd, struct map_session_data *sd);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_openmergeitem_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_openmergeitem_post[hIndex].func;
+ postHookFunc(&fd, sd);
+ }
+ }
+ return;
+}
+void HP_clif_cancelmergeitem(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_clif_cancelmergeitem_pre ) {
+ void (*preHookFunc) (int *fd, struct map_session_data *sd);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_cancelmergeitem_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_cancelmergeitem_pre[hIndex].func;
+ preHookFunc(&fd, sd);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.cancelmergeitem(fd, sd);
+ }
+ if( HPMHooks.count.HP_clif_cancelmergeitem_post ) {
+ void (*postHookFunc) (int *fd, struct map_session_data *sd);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_cancelmergeitem_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_cancelmergeitem_post[hIndex].func;
+ postHookFunc(&fd, sd);
+ }
+ }
+ return;
+}
+int HP_clif_comparemergeitem(const void *a, const void *b) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_clif_comparemergeitem_pre ) {
+ int (*preHookFunc) (const void *a, const void *b);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_comparemergeitem_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_comparemergeitem_pre[hIndex].func;
+ retVal___ = preHookFunc(a, b);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.clif.comparemergeitem(a, b);
+ }
+ if( HPMHooks.count.HP_clif_comparemergeitem_post ) {
+ int (*postHookFunc) (int retVal___, const void *a, const void *b);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_comparemergeitem_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_comparemergeitem_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, a, b);
+ }
+ }
+ return retVal___;
+}
+void HP_clif_ackmergeitems(int fd, struct map_session_data *sd) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_clif_ackmergeitems_pre ) {
+ void (*preHookFunc) (int *fd, struct map_session_data *sd);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_ackmergeitems_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_clif_ackmergeitems_pre[hIndex].func;
+ preHookFunc(&fd, sd);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.clif.ackmergeitems(fd, sd);
+ }
+ if( HPMHooks.count.HP_clif_ackmergeitems_post ) {
+ void (*postHookFunc) (int *fd, struct map_session_data *sd);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_ackmergeitems_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_clif_ackmergeitems_post[hIndex].func;
+ postHookFunc(&fd, sd);
+ }
+ }
+ return;
+}
void HP_clif_pWantToConnection(int fd, struct map_session_data *sd) {
int hIndex = 0;
if( HPMHooks.count.HP_clif_pWantToConnection_pre ) {
@@ -49323,6 +49461,60 @@ int HP_pc_insert_card(struct map_session_data *sd, int idx_card, int idx_equip)
}
return retVal___;
}
+bool HP_pc_can_insert_card(struct map_session_data *sd, int idx_card) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if( HPMHooks.count.HP_pc_can_insert_card_pre ) {
+ bool (*preHookFunc) (struct map_session_data *sd, int *idx_card);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_pc_can_insert_card_pre[hIndex].func;
+ retVal___ = preHookFunc(sd, &idx_card);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.pc.can_insert_card(sd, idx_card);
+ }
+ if( HPMHooks.count.HP_pc_can_insert_card_post ) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *idx_card);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_pc_can_insert_card_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, &idx_card);
+ }
+ }
+ return retVal___;
+}
+bool HP_pc_can_insert_card_into(struct map_session_data *sd, int idx_card, int idx_equip) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if( HPMHooks.count.HP_pc_can_insert_card_into_pre ) {
+ bool (*preHookFunc) (struct map_session_data *sd, int *idx_card, int *idx_equip);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_into_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_pc_can_insert_card_into_pre[hIndex].func;
+ retVal___ = preHookFunc(sd, &idx_card, &idx_equip);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.pc.can_insert_card_into(sd, idx_card, idx_equip);
+ }
+ if( HPMHooks.count.HP_pc_can_insert_card_into_post ) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *idx_card, int *idx_equip);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_can_insert_card_into_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_pc_can_insert_card_into_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, &idx_card, &idx_equip);
+ }
+ }
+ return retVal___;
+}
int HP_pc_steal_item(struct map_session_data *sd, struct block_list *bl, uint16 skill_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -51628,6 +51820,33 @@ int HP_pc_delspiritball(struct map_session_data *sd, int count, int type) {
}
return retVal___;
}
+int HP_pc_getmaxspiritball(struct map_session_data *sd, int min) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_pc_getmaxspiritball_pre ) {
+ int (*preHookFunc) (struct map_session_data *sd, int *min);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_getmaxspiritball_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_pc_getmaxspiritball_pre[hIndex].func;
+ retVal___ = preHookFunc(sd, &min);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.pc.getmaxspiritball(sd, min);
+ }
+ if( HPMHooks.count.HP_pc_getmaxspiritball_post ) {
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, int *min);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_getmaxspiritball_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_pc_getmaxspiritball_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, &min);
+ }
+ }
+ return retVal___;
+}
void HP_pc_addfame(struct map_session_data *sd, int count) {
int hIndex = 0;
if( HPMHooks.count.HP_pc_addfame_pre ) {
@@ -52354,15 +52573,15 @@ int HP_pc_bonus_autospell_onskill(struct s_autospell *spell, int max, short src_
}
return retVal___;
}
-int HP_pc_bonus_addeff(struct s_addeffect *effect, int max, enum sc_type id, short rate, short arrow_rate, unsigned char flag) {
+int HP_pc_bonus_addeff(struct s_addeffect *effect, int max, enum sc_type id, int16 rate, int16 arrow_rate, uint8 flag, uint16 duration) {
int hIndex = 0;
int retVal___ = 0;
if( HPMHooks.count.HP_pc_bonus_addeff_pre ) {
- int (*preHookFunc) (struct s_addeffect *effect, int *max, enum sc_type *id, short *rate, short *arrow_rate, unsigned char *flag);
+ int (*preHookFunc) (struct s_addeffect *effect, int *max, enum sc_type *id, int16 *rate, int16 *arrow_rate, uint8 *flag, uint16 *duration);
*HPMforce_return = false;
for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_bonus_addeff_pre; hIndex++ ) {
preHookFunc = HPMHooks.list.HP_pc_bonus_addeff_pre[hIndex].func;
- retVal___ = preHookFunc(effect, &max, &id, &rate, &arrow_rate, &flag);
+ retVal___ = preHookFunc(effect, &max, &id, &rate, &arrow_rate, &flag, &duration);
}
if( *HPMforce_return ) {
*HPMforce_return = false;
@@ -52370,13 +52589,13 @@ int HP_pc_bonus_addeff(struct s_addeffect *effect, int max, enum sc_type id, sho
}
}
{
- retVal___ = HPMHooks.source.pc.bonus_addeff(effect, max, id, rate, arrow_rate, flag);
+ retVal___ = HPMHooks.source.pc.bonus_addeff(effect, max, id, rate, arrow_rate, flag, duration);
}
if( HPMHooks.count.HP_pc_bonus_addeff_post ) {
- int (*postHookFunc) (int retVal___, struct s_addeffect *effect, int *max, enum sc_type *id, short *rate, short *arrow_rate, unsigned char *flag);
+ int (*postHookFunc) (int retVal___, struct s_addeffect *effect, int *max, enum sc_type *id, int16 *rate, int16 *arrow_rate, uint8 *flag, uint16 *duration);
for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_bonus_addeff_post; hIndex++ ) {
postHookFunc = HPMHooks.list.HP_pc_bonus_addeff_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, effect, &max, &id, &rate, &arrow_rate, &flag);
+ retVal___ = postHookFunc(retVal___, effect, &max, &id, &rate, &arrow_rate, &flag, &duration);
}
}
return retVal___;
@@ -53303,6 +53522,33 @@ void HP_pc_autotrade_populate(struct map_session_data *sd) {
}
return;
}
+int HP_pc_check_job_name(const char *name) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if( HPMHooks.count.HP_pc_check_job_name_pre ) {
+ int (*preHookFunc) (const char *name);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_check_job_name_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_pc_check_job_name_pre[hIndex].func;
+ retVal___ = preHookFunc(name);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.pc.check_job_name(name);
+ }
+ if( HPMHooks.count.HP_pc_check_job_name_post ) {
+ int (*postHookFunc) (int retVal___, const char *name);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_check_job_name_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_pc_check_job_name_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, name);
+ }
+ }
+ return retVal___;
+}
/* pet */
int HP_pet_init(bool minimal) {
int hIndex = 0;
@@ -66876,40 +67122,14 @@ unsigned short HP_status_base_atk(const struct block_list *bl, const struct stat
}
return retVal___;
}
-void HP_status_calc_sigma(void) {
- int hIndex = 0;
- if( HPMHooks.count.HP_status_calc_sigma_pre ) {
- void (*preHookFunc) (void);
- *HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_calc_sigma_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_status_calc_sigma_pre[hIndex].func;
- preHookFunc();
- }
- if( *HPMforce_return ) {
- *HPMforce_return = false;
- return;
- }
- }
- {
- HPMHooks.source.status.calc_sigma();
- }
- if( HPMHooks.count.HP_status_calc_sigma_post ) {
- void (*postHookFunc) (void);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_calc_sigma_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_status_calc_sigma_post[hIndex].func;
- postHookFunc();
- }
- }
- return;
-}
-unsigned int HP_status_base_pc_maxhp(struct map_session_data *sd, struct status_data *st) {
+unsigned int HP_status_get_base_maxhp(struct map_session_data *sd, struct status_data *st) {
int hIndex = 0;
unsigned int retVal___ = 0;
- if( HPMHooks.count.HP_status_base_pc_maxhp_pre ) {
+ if( HPMHooks.count.HP_status_get_base_maxhp_pre ) {
unsigned int (*preHookFunc) (struct map_session_data *sd, struct status_data *st);
*HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_base_pc_maxhp_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_status_base_pc_maxhp_pre[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_get_base_maxhp_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_status_get_base_maxhp_pre[hIndex].func;
retVal___ = preHookFunc(sd, st);
}
if( *HPMforce_return ) {
@@ -66918,25 +67138,25 @@ unsigned int HP_status_base_pc_maxhp(struct map_session_data *sd, struct status_
}
}
{
- retVal___ = HPMHooks.source.status.base_pc_maxhp(sd, st);
+ retVal___ = HPMHooks.source.status.get_base_maxhp(sd, st);
}
- if( HPMHooks.count.HP_status_base_pc_maxhp_post ) {
+ if( HPMHooks.count.HP_status_get_base_maxhp_post ) {
unsigned int (*postHookFunc) (unsigned int retVal___, struct map_session_data *sd, struct status_data *st);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_base_pc_maxhp_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_status_base_pc_maxhp_post[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_get_base_maxhp_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_status_get_base_maxhp_post[hIndex].func;
retVal___ = postHookFunc(retVal___, sd, st);
}
}
return retVal___;
}
-unsigned int HP_status_base_pc_maxsp(struct map_session_data *sd, struct status_data *st) {
+unsigned int HP_status_get_base_maxsp(struct map_session_data *sd, struct status_data *st) {
int hIndex = 0;
unsigned int retVal___ = 0;
- if( HPMHooks.count.HP_status_base_pc_maxsp_pre ) {
+ if( HPMHooks.count.HP_status_get_base_maxsp_pre ) {
unsigned int (*preHookFunc) (struct map_session_data *sd, struct status_data *st);
*HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_base_pc_maxsp_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_status_base_pc_maxsp_pre[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_get_base_maxsp_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_status_get_base_maxsp_pre[hIndex].func;
retVal___ = preHookFunc(sd, st);
}
if( *HPMforce_return ) {
@@ -66945,12 +67165,12 @@ unsigned int HP_status_base_pc_maxsp(struct map_session_data *sd, struct status_
}
}
{
- retVal___ = HPMHooks.source.status.base_pc_maxsp(sd, st);
+ retVal___ = HPMHooks.source.status.get_base_maxsp(sd, st);
}
- if( HPMHooks.count.HP_status_base_pc_maxsp_post ) {
+ if( HPMHooks.count.HP_status_get_base_maxsp_post ) {
unsigned int (*postHookFunc) (unsigned int retVal___, struct map_session_data *sd, struct status_data *st);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_base_pc_maxsp_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_status_base_pc_maxsp_post[hIndex].func;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_get_base_maxsp_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_status_get_base_maxsp_post[hIndex].func;
retVal___ = postHookFunc(retVal___, sd, st);
}
}
@@ -67742,33 +67962,6 @@ int HP_status_natural_heal_timer(int tid, int64 tick, int id, intptr_t data) {
}
return retVal___;
}
-bool HP_status_readdb_job1(char *fields[], int columns, int current) {
- int hIndex = 0;
- bool retVal___ = false;
- if( HPMHooks.count.HP_status_readdb_job1_pre ) {
- bool (*preHookFunc) (char *fields[], int *columns, int *current);
- *HPMforce_return = false;
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_job1_pre; hIndex++ ) {
- preHookFunc = HPMHooks.list.HP_status_readdb_job1_pre[hIndex].func;
- retVal___ = preHookFunc(fields, &columns, &current);
- }
- if( *HPMforce_return ) {
- *HPMforce_return = false;
- return retVal___;
- }
- }
- {
- retVal___ = HPMHooks.source.status.readdb_job1(fields, columns, current);
- }
- if( HPMHooks.count.HP_status_readdb_job1_post ) {
- bool (*postHookFunc) (bool retVal___, char *fields[], int *columns, int *current);
- for(hIndex = 0; hIndex < HPMHooks.count.HP_status_readdb_job1_post; hIndex++ ) {
- postHookFunc = HPMHooks.list.HP_status_readdb_job1_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, fields, &columns, &current);
- }
- }
- return retVal___;
-}
bool HP_status_readdb_job2(char *fields[], int columns, int current) {
int hIndex = 0;
bool retVal___ = false;
@@ -67877,6 +68070,58 @@ bool HP_status_readdb_scconfig(char *fields[], int columns, int current) {
}
return retVal___;
}
+void HP_status_read_job_db(void) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_status_read_job_db_pre ) {
+ void (*preHookFunc) (void);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_read_job_db_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_status_read_job_db_pre[hIndex].func;
+ preHookFunc();
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.status.read_job_db();
+ }
+ if( HPMHooks.count.HP_status_read_job_db_post ) {
+ void (*postHookFunc) (void);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_read_job_db_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_status_read_job_db_post[hIndex].func;
+ postHookFunc();
+ }
+ }
+ return;
+}
+void HP_status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) {
+ int hIndex = 0;
+ if( HPMHooks.count.HP_status_read_job_db_sub_pre ) {
+ void (*preHookFunc) (int *idx, const char *name, config_setting_t *jdb);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_read_job_db_sub_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_status_read_job_db_sub_pre[hIndex].func;
+ preHookFunc(&idx, name, jdb);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.status.read_job_db_sub(idx, name, jdb);
+ }
+ if( HPMHooks.count.HP_status_read_job_db_sub_post ) {
+ void (*postHookFunc) (int *idx, const char *name, config_setting_t *jdb);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_status_read_job_db_sub_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_status_read_job_db_sub_post[hIndex].func;
+ postHookFunc(&idx, name, jdb);
+ }
+ }
+ return;
+}
/* storage */
void HP_storage_reconnect(void) {
int hIndex = 0;
diff --git a/src/plugins/Makefile.in b/src/plugins/Makefile.in
index 802d1015a..3184353d1 100644
--- a/src/plugins/Makefile.in
+++ b/src/plugins/Makefile.in
@@ -32,6 +32,9 @@ PLUGINS = sample db2sql HPMHooking_char HPMHooking_login HPMHooking_map $(MYPLUG
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
+COMMON_INCLUDE = -I..
+
+THIRDPARTY_INCLUDE = -I../../3rdparty
CONFIG_D = ../config
CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
@@ -84,7 +87,7 @@ Makefile: Makefile.in
../../plugins/%@DLLEXT@: %.c $(ALL_H) $$(shell ls %/* 2>/dev/null)
@echo " CC $<"
- @$(CC) @PLUGINSTATIC@ @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o $@ $<
+ @$(CC) $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @PLUGINSTATIC@ @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o $@ $<
../../plugins/HPMHooking_login@DLLEXT@: HPMHOOKINGTYPE = LOGIN
../../plugins/HPMHooking_char@DLLEXT@: HPMHOOKINGTYPE = CHAR
@@ -92,4 +95,4 @@ Makefile: Makefile.in
../../plugins/HPMHooking_%@DLLEXT@: HPMHooking.c $(ALL_H) $$(shell ls HPMHooking/*_%* HPMHooking/*_common* 2>/dev/null)
@echo " CC $< ($(HPMHOOKINGTYPE))"
- @$(CC) -DHPMHOOKING_$(HPMHOOKINGTYPE) @PLUGINSTATIC@ @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o $@ $<
+ @$(CC) -DHPMHOOKING_$(HPMHOOKINGTYPE) $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @PLUGINSTATIC@ @DEFS@ @CFLAGS@ @CPPFLAGS@ @LDFLAGS@ @SOFLAGS@ -o $@ $<
diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c
index 1e27058c0..2741ce468 100644
--- a/src/plugins/db2sql.c
+++ b/src/plugins/db2sql.c
@@ -1,25 +1,25 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
-#include "../config/core.h"
+#include "config/core.h"
+
+#include "common/HPMi.h"
+#include "common/cbasetypes.h"
+#include "common/conf.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "map/clif.h"
+#include "map/itemdb.h"
+#include "map/map.h"
+#include "map/pc.h"
+
+#include "common/HPMDataCheck.h"
#include <stdio.h>
#include <stdlib.h>
-#include "../common/HPMi.h"
-#include "../common/cbasetypes.h"
-#include "../common/conf.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/strlib.h"
-#include "../common/timer.h"
-#include "../map/clif.h"
-#include "../map/itemdb.h"
-#include "../map/map.h"
-#include "../map/pc.h"
-
-#include "../common/HPMDataCheck.h"
-
HPExport struct hplugin_info pinfo = {
"DB2SQL", // Plugin name
SERVER_TYPE_MAP, // Which server types this plugin works with?
@@ -139,7 +139,10 @@ int db2sql(config_setting_t *entry, int n, const char *source) {
// bindonequip
StrBuf->Printf(&buf, "'%u',", it->flag.bindonequip?1:0);
-
+
+ // forceserial
+ StrBuf->Printf(&buf, "'%u',", it->flag.force_serial?1:0);
+
// buyingstore
StrBuf->Printf(&buf, "'%u',", it->flag.buyingstore?1:0);
@@ -269,6 +272,7 @@ void totable(void) {
" `refineable` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `view` smallint(3) UNSIGNED DEFAULT NULL,\n"
" `bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,\n"
+ " `forceserial` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `delay` mediumint(9) UNSIGNED DEFAULT NULL,\n"
" `trade_flag` smallint(4) UNSIGNED DEFAULT NULL,\n"
diff --git a/src/plugins/dbghelpplug.c b/src/plugins/dbghelpplug.c
index bf43c0b23..6ed16d7a6 100644
--- a/src/plugins/dbghelpplug.c
+++ b/src/plugins/dbghelpplug.c
@@ -5,12 +5,13 @@
// Ported from eAthena Dev Team's version @ http://eathena-project.googlecode.com/svn/trunk/src/plugins/dbghelpplug.c
// Currently supported dbghelp 5.1
+#include "common/sysinfo.h"
+#include "common/HPMi.h"
+
+#include "common/HPMDataCheck.h"
+
#include <stdio.h>
#include <string.h>
-#include "../common/sysinfo.h"
-#include "../common/HPMi.h"
-
-#include "../common/HPMDataCheck.h"
/**
* Plugin basic information
@@ -217,8 +218,8 @@ typedef struct _InternalData {
// Extended information printed in the console
#define DBG_EXTENDED_INFORMATION \
- "Please report the crash in the bug tracker:\n" \
- "http://hercules.ws/board/tracker/\n"
+ "Please report the crash in our Issues tracker:\n" \
+ "https://github.com/HerculesWS/Hercules/issues\n"
// Print object children?
// WARNING: This will generate huge dump files!
diff --git a/src/plugins/sample.c b/src/plugins/sample.c
index 03d32b1f3..b034775b0 100644
--- a/src/plugins/sample.c
+++ b/src/plugins/sample.c
@@ -2,21 +2,21 @@
// See the LICENSE file
// Sample Hercules Plugin
+#include "common/HPMi.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "map/clif.h"
+#include "map/pc.h"
+#include "map/script.h"
+
+#include "common/HPMDataCheck.h" /* should always be the last file included! (if you don't make it last, it'll intentionally break compile time) */
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "../common/HPMi.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../map/clif.h"
-#include "../map/pc.h"
-#include "../map/script.h"
-
-#include "../common/HPMDataCheck.h" /* should always be the last file included! (if you don't make it last, it'll intentionally break compile time) */
-
HPExport struct hplugin_info pinfo = {
"Sample", // Plugin name
SERVER_TYPE_CHAR|SERVER_TYPE_LOGIN|SERVER_TYPE_MAP,// Which server types this plugin works with?
@@ -107,7 +107,7 @@ int my_pc_dropitem_post(int retVal, struct map_session_data *sd,int *n,int *amou
if( my_pc_dropitem_storage ) {/* signs whether pre-hook did this */
char output[99];
safesnprintf(output,99,"[ Warning ] you can only drop 1 item at a time, capped from %d to 1",my_pc_dropitem_storage);
- clif->colormes(sd->fd,COLOR_RED,output);
+ clif->messagecolor_self(sd->fd, COLOR_RED, output);
}
return 1;
}
diff --git a/src/test/Makefile.in b/src/test/Makefile.in
index dea126e46..8f999fb37 100644
--- a/src/test/Makefile.in
+++ b/src/test/Makefile.in
@@ -9,18 +9,20 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
SYSINFO_INC = $(COMMON_D)/sysinfo.inc
+COMMON_INCLUDE = -I..
-LIBCONFIG_D = ../../3rdparty/libconfig
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
-MT19937AR_D = ../../3rdparty/mt19937ar
+MT19937AR_D = $(THIRDPARTY_D)/mt19937ar
MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o
MT19937AR_H = $(MT19937AR_D)/mt19937ar.h
-MT19937AR_INCLUDE = -I$(MT19937AR_D)
TEST_SPINLOCK_OBJ = obj/test_spinlock.o
TEST_SPINLOCK_C = test_spinlock.c
@@ -70,7 +72,7 @@ test_spinlock: $(TEST_SPINLOCK_DEPENDS) Makefile
obj/%.o: %.c $(TEST_SPINLOCK_H) $(COMMON_H) $(CONFIG_H) $(MT19937AR_H) $(LIBCONFIG_H) | obj
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) -DWITH_SQL @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) -DWITH_SQL @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
$(COMMON_D)/obj_all/common.a:
diff --git a/src/test/test_spinlock.c b/src/test/test_spinlock.c
index 19ae9aee7..4f235907d 100644
--- a/src/test/test_spinlock.c
+++ b/src/test/test_spinlock.c
@@ -1,9 +1,11 @@
+#define HERCULES_CORE
-#include "../common/core.h"
-#include "../common/atomic.h"
-#include "../common/thread.h"
-#include "../common/spinlock.h"
-#include "../common/showmsg.h"
+#include "common/atomic.h"
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/thread.h"
+#include "common/spinlock.h"
+#include "common/showmsg.h"
#include <stdio.h>
#include <stdlib.h>
@@ -12,8 +14,6 @@
// Simple test for the spinlock implementation to see if it works properly..
//
-
-
#define THRC 32 //thread Count
#define PERINC 100000
#define LOOPS 47
diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in
index 2d7699db0..b0c07b2fb 100644
--- a/src/tool/Makefile.in
+++ b/src/tool/Makefile.in
@@ -9,13 +9,16 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h)
COMMON_D = ../common
COMMON_H = $(wildcard $(COMMON_D)/*.h)
SYSINFO_INC = $(COMMON_D)/sysinfo.inc
+COMMON_INCLUDE = -I..
-LIBCONFIG_D = ../../3rdparty/libconfig
+THIRDPARTY_D = ../../3rdparty
+THIRDPARTY_INCLUDE = -I$(THIRDPARTY_D)
+
+LIBCONFIG_D = $(THIRDPARTY_D)/libconfig
LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \
scanner.o strbuf.o)
LIBCONFIG_H = $(addprefix $(LIBCONFIG_D)/, libconfig.h grammar.h parsectx.h \
scanctx.h scanner.h strbuf.h wincompat.h)
-LIBCONFIG_INCLUDE = -I$(LIBCONFIG_D)
MAPCACHE_OBJ = obj_all/mapcache.o
MAPCACHE_C = mapcache.c
@@ -70,7 +73,7 @@ obj_all:
obj_all/%.o: %.c $(MAPCACHE_H) $(COMMON_H) $(CONFIG_H) $(LIBCONFIG_H) | obj_all
@echo " CC $<"
- @$(CC) @CFLAGS@ @DEFS@ $(LIBCONFIG_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+ @$(CC) @CFLAGS@ @DEFS@ $(COMMON_INCLUDE) $(THIRDPARTY_INCLUDE) @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing common object files
$(COMMON_D)/obj_all/common_mini.a:
diff --git a/src/tool/mapcache.c b/src/tool/mapcache.c
index 4b2b4bd49..356cdd352 100644
--- a/src/tool/mapcache.c
+++ b/src/tool/mapcache.c
@@ -3,21 +3,17 @@
#define HERCULES_CORE
-#include "../config/core.h" // RENEWAL
+#include "common/cbasetypes.h"
+#include "common/core.h"
+#include "common/grfio.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/showmsg.h"
+#include "common/strlib.h"
+#include "common/utils.h"
#include <stdio.h>
#include <stdlib.h>
-#include <string.h>
-
-#include "../common/cbasetypes.h"
-#include "../common/core.h"
-#include "../common/grfio.h"
-#include "../common/malloc.h"
-#include "../common/mmo.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
-#include "../common/strlib.h"
-
#ifndef _WIN32
#include <unistd.h>
#endif
@@ -114,8 +110,14 @@ int read_map(char *name, struct map_data *m)
return 1;
}
-// Adds a map to the cache
-void cache_map(char *name, struct map_data *m)
+/**
+ * Adds a map to the cache.
+ *
+ * @param name The map name.
+ * @param m Map data to cache.
+ * @retval true if the map was successfully added to the cache.
+ */
+bool cache_map(char *name, struct map_data *m)
{
struct map_info info;
unsigned long len;
@@ -130,14 +132,18 @@ void cache_map(char *name, struct map_data *m)
// Fill the map header
safestrncpy(info.name, name, MAP_NAME_LENGTH);
if (strlen(name) > MAP_NAME_LENGTH) // It does not hurt to warn that there are maps with name longer than allowed.
- ShowWarning("Map name '%s' (length %"PRIuS") is too long. Truncating to '%s' (lentgh %d).\n",
+ ShowWarning("Map name '%s' (length %"PRIuS") is too long. Truncating to '%s' (length %d).\n",
name, strlen(name), info.name, MAP_NAME_LENGTH);
info.xs = MakeShortLE(m->xs);
info.ys = MakeShortLE(m->ys);
info.len = MakeLongLE((uint32)len);
// Append map header then compressed cells at the end of the file
- fseek(map_cache_fp, header.file_size, SEEK_SET);
+ if (fseek(map_cache_fp, header.file_size, SEEK_SET) != 0) {
+ aFree(write_buf);
+ aFree(m->cells);
+ return false;
+ }
fwrite(&info, sizeof(struct map_info), 1, map_cache_fp);
fwrite(write_buf, 1, len, map_cache_fp);
header.file_size += sizeof(struct map_info) + len;
@@ -146,26 +152,34 @@ void cache_map(char *name, struct map_data *m)
aFree(write_buf);
aFree(m->cells);
- return;
+ return true;
}
-// Checks whether a map is already is the cache
-int find_map(char *name)
+/**
+ * Checks whether a map is already is the cache.
+ *
+ * @param name The map name.
+ * @retval true if the map is already cached.
+ */
+bool find_map(char *name)
{
int i;
struct map_info info;
- fseek(map_cache_fp, sizeof(struct main_header), SEEK_SET);
-
- for(i = 0; i < header.map_count; i++) {
- if(fread(&info, sizeof(info), 1, map_cache_fp) != 1) printf("An error as occured in fread while reading map_cache\n");
- if(strcmp(name, info.name) == 0) // Map found
- return 1;
- else // Map not found, jump to the beginning of the next map info header
- fseek(map_cache_fp, GetLong((unsigned char *)&(info.len)), SEEK_CUR);
+ if (fseek(map_cache_fp, sizeof(struct main_header), SEEK_SET) != 0)
+ return false;
+
+ for (i = 0; i < header.map_count; i++) {
+ if (fread(&info, sizeof(info), 1, map_cache_fp) != 1)
+ printf("An error as occured in fread while reading map_cache\n");
+ if (strcmp(name, info.name) == 0) // Map found
+ return true;
+ // Map not found, jump to the beginning of the next map info header
+ if (fseek(map_cache_fp, GetLong((unsigned char *)&(info.len)), SEEK_CUR) != 0)
+ return false;
}
- return 0;
+ return false;
}
// Cuts the extension from a map name
@@ -314,14 +328,15 @@ int do_init(int argc, char** argv)
name[MAP_NAME_LENGTH_EXT-1] = '\0';
remove_extension(name);
- if(find_map(name))
+ if (find_map(name)) {
ShowInfo("Map '"CL_WHITE"%s"CL_RESET"' already in cache.\n", name);
- else if(read_map(name, &map)) {
- cache_map(name, &map);
- ShowInfo("Map '"CL_WHITE"%s"CL_RESET"' successfully cached.\n", name);
- } else
+ } else if(!read_map(name, &map)) {
ShowError("Map '"CL_WHITE"%s"CL_RESET"' not found!\n", name);
-
+ } else if (!cache_map(name, &map)) {
+ ShowError("Map '"CL_WHITE"%s"CL_RESET"' failed to cache (write error).\n", name);
+ } else {
+ ShowInfo("Map '"CL_WHITE"%s"CL_RESET"' successfully cached.\n", name);
+ }
}
ShowStatus("Closing map list: %s\n", map_list_file);
diff --git a/sysinfogen.sh b/sysinfogen.sh
index 89857249f..7fb1da1ac 100755
--- a/sysinfogen.sh
+++ b/sysinfogen.sh
@@ -2,7 +2,7 @@
# Copyright (c) Hercules Dev Team, licensed under GNU GPL.
# See the LICENSE file
-# Base Author: Haru @ http://hercules.ws
+# Base Author: Haru @ http://herc.ws
do_fail() {
echo 'Error writing output file'
diff --git a/tools/HPMHookGen/HPMDataCheckGen.pl b/tools/HPMHookGen/HPMDataCheckGen.pl
index 06b58127a..0e5f628cd 100644
--- a/tools/HPMHookGen/HPMDataCheckGen.pl
+++ b/tools/HPMHookGen/HPMDataCheckGen.pl
@@ -26,6 +26,7 @@ foreach my $file (@files) {
next if $data->{compounddef}->{$filekey}->{compoundname}->[0] =~ /::/; # its a duplicate with a :: name e.g. struct script_state {<...>} ay;
my @filepath = split(/[\/\\]/, $data->{compounddef}->{$filekey}->{location}->[0]->{file});
my $foldername = uc($filepath[-2]);
+ next if $filepath[-1] eq "HPM.h"; # Skip the HPM core, plugins don't need it
my $filename = uc($filepath[-1]); $filename =~ s/-/_/g; $filename =~ s/\.[^.]*$//;
my $plugintypes = 'SERVER_TYPE_UNKNOWN';
$plugintypes = 'SERVER_TYPE_ALL' if $foldername eq 'COMMON';
diff --git a/tools/HPMHookGen/HPMHookGen.pl b/tools/HPMHookGen/HPMHookGen.pl
index 4fa548e44..a77b50a3b 100755
--- a/tools/HPMHookGen/HPMHookGen.pl
+++ b/tools/HPMHookGen/HPMHookGen.pl
@@ -21,6 +21,7 @@ sub trim($) {
sub parse($$) {
my ($p, $d) = @_;
+
$p =~ s/^.*?\)\((.*)\).*$/$1/; # Clean up extra parentheses )(around the arglist)
# Retrieve return type
@@ -279,19 +280,20 @@ foreach my $file (@files) { # Loop through the xml files
$key = "inter_homunculus";
} elsif ($key =~ /homunculus/) {
$key = "homun";
- } elsif ($key =~ /irc_bot/) {
+ } elsif ($key eq "irc_bot_interface") {
$key = "ircbot";
- } elsif ($key =~ /log_interface/) {
+ } elsif ($key eq "log_interface") {
$key = "logs";
- } elsif ($key =~ /pc_groups_interface/) {
+ } elsif ($key eq "pc_groups_interface") {
$key = "pcg";
- } elsif ($key =~ /char_interface/) {
+ } elsif ($key eq "char_interface") {
$key = "chr";
} else {
$key =~ s/_interface//;
}
- foreach my $v ($data->{compounddef}->{$filekey}->{sectiondef}->[0]) { # Loop through the sections
+ my $sectiondef = $data->{compounddef}->{$filekey}->{sectiondef};
+ foreach my $v (@$sectiondef) { # Loop through the sections
my $memberdef = $v->{memberdef};
foreach my $f (sort { # Sort the members in declaration order according to what the xml says
my $astart = $a->{location}->[0]->{bodystart} || $a->{location}->[0]->{line};
@@ -419,7 +421,7 @@ EOF
EOF
$idx += 2;
- $maxlen = length($key."->".$if->{name}) if( length($key."->".$if->{name}) > $maxlen )
+ $maxlen = length($key."->".$if->{name}) if( length($key."->".$if->{name}) > $maxlen );
}
}
print FH <<"EOF";
@@ -464,7 +466,7 @@ EOF
foreach my $key (@$keysref) {
print FH <<"EOF";
-if( !($key = GET_SYMBOL("$exportsymbols{$key}") ) ) return false;
+if( !($key = GET_SYMBOL("$exportsymbols{$key}") ) ) return "$exportsymbols{$key}";
EOF
}
close FH;
diff --git a/tools/HPMHookGen/doxygen.conf b/tools/HPMHookGen/doxygen.conf
index b6dc7444b..3a848abe4 100644
--- a/tools/HPMHookGen/doxygen.conf
+++ b/tools/HPMHookGen/doxygen.conf
@@ -34,8 +34,8 @@ IDL_PROPERTY_SUPPORT = NO
DISTRIBUTE_GROUP_DOC = NO
SUBGROUPING = NO
TYPEDEF_HIDES_STRUCT = NO
-EXTRACT_ALL = NO
-EXTRACT_PRIVATE = NO
+EXTRACT_ALL = YES
+EXTRACT_PRIVATE = YES
EXTRACT_STATIC = NO
EXTRACT_LOCAL_CLASSES = NO
EXTRACT_LOCAL_METHODS = NO
@@ -178,7 +178,7 @@ EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
-PREDEFINED =
+PREDEFINED = __attribute__(x)=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = NO
TAGFILES =
diff --git a/tools/Script-Checker.applescript b/tools/Script-Checker.applescript
index db1983f4b..eb4e7629a 100644
--- a/tools/Script-Checker.applescript
+++ b/tools/Script-Checker.applescript
@@ -1,7 +1,7 @@
(*
Copyright (c) Hercules Dev Team, licensed under GNU GPL.
See the LICENSE file
- Base Author: Haru @ http://hercules.ws
+ Base Author: Haru @ http://herc.ws
*)
(*
diff --git a/tools/itemdbconverter.pl b/tools/itemdbconverter.pl
index 13805c09e..9486308a6 100755
--- a/tools/itemdbconverter.pl
+++ b/tools/itemdbconverter.pl
@@ -2,7 +2,7 @@
#
# Copyright (c) Hercules Dev Team, licensed under GNU GPL.
# See the LICENSE file
-# Base Author: Haru @ http://hercules.ws
+# Base Author: Haru @ http://herc.ws
#
# This script converts an item_db(2).txt to the new item_db(2).conf format.
# usage example: perl tools/itemdbconverter.pl < db/item_db2.txt > db/item_db2.conf
diff --git a/tools/questdbconverter.pl b/tools/questdbconverter.pl
index 00431fb79..49e7b76bf 100755
--- a/tools/questdbconverter.pl
+++ b/tools/questdbconverter.pl
@@ -2,7 +2,7 @@
#
# Copyright (c) Hercules Dev Team, licensed under GNU GPL.
# See the LICENSE file
-# Base Author: Dastgir @ http://hercules.ws
+# Base Author: Dastgir @ http://herc.ws
#
# This Script converts quest_db.txt to quest_db.conf format.
# usage example: perl tools/questdbconverter.pl < db/quest_db.txt > db/quest_db.conf
diff --git a/vcproj-10/char-server.vcxproj b/vcproj-10/char-server.vcxproj
index 9659e7c56..34d983d95 100644
--- a/vcproj-10/char-server.vcxproj
+++ b/vcproj-10/char-server.vcxproj
@@ -53,7 +53,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -96,7 +96,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;LIBCONFIG_STATIC;YY_USE_CONST;FD_SETSIZE=4096;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-10/login-server.vcxproj b/vcproj-10/login-server.vcxproj
index d00797fb7..941a2f859 100644
--- a/vcproj-10/login-server.vcxproj
+++ b/vcproj-10/login-server.vcxproj
@@ -51,7 +51,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -94,7 +94,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-10/map-server.vcxproj b/vcproj-10/map-server.vcxproj
index 2995a1a28..634fd19f4 100644
--- a/vcproj-10/map-server.vcxproj
+++ b/vcproj-10/map-server.vcxproj
@@ -50,7 +50,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -93,7 +93,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-10/mapcache.vcxproj b/vcproj-10/mapcache.vcxproj
index 4aac4b06a..3cdb7b96a 100644
--- a/vcproj-10/mapcache.vcxproj
+++ b/vcproj-10/mapcache.vcxproj
@@ -49,7 +49,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -91,7 +91,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-10/plugin-HPMHooking_char.vcxproj b/vcproj-10/plugin-HPMHooking_char.vcxproj
index 9b4610371..404d6a3c7 100644
--- a/vcproj-10/plugin-HPMHooking_char.vcxproj
+++ b/vcproj-10/plugin-HPMHooking_char.vcxproj
@@ -56,7 +56,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -85,8 +85,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-10/plugin-HPMHooking_login.vcxproj b/vcproj-10/plugin-HPMHooking_login.vcxproj
index 0ce039de4..f777c7729 100644
--- a/vcproj-10/plugin-HPMHooking_login.vcxproj
+++ b/vcproj-10/plugin-HPMHooking_login.vcxproj
@@ -56,7 +56,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -85,8 +85,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-10/plugin-HPMHooking_map.vcxproj b/vcproj-10/plugin-HPMHooking_map.vcxproj
index cce245c50..a76c367ae 100644
--- a/vcproj-10/plugin-HPMHooking_map.vcxproj
+++ b/vcproj-10/plugin-HPMHooking_map.vcxproj
@@ -56,7 +56,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src\;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -85,8 +85,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-10/plugin-sample.vcxproj b/vcproj-10/plugin-sample.vcxproj
index 4bb437cda..33163c43a 100644
--- a/vcproj-10/plugin-sample.vcxproj
+++ b/vcproj-10/plugin-sample.vcxproj
@@ -56,7 +56,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -85,7 +85,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
diff --git a/vcproj-11/char-server.vcxproj b/vcproj-11/char-server.vcxproj
index 08b4ed856..073b37e5a 100644
--- a/vcproj-11/char-server.vcxproj
+++ b/vcproj-11/char-server.vcxproj
@@ -54,7 +54,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -98,7 +98,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;LIBCONFIG_STATIC;YY_USE_CONST;FD_SETSIZE=4096;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-11/login-server.vcxproj b/vcproj-11/login-server.vcxproj
index a452cba7d..5335f14a6 100644
--- a/vcproj-11/login-server.vcxproj
+++ b/vcproj-11/login-server.vcxproj
@@ -53,7 +53,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -97,7 +97,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-11/map-server.vcxproj b/vcproj-11/map-server.vcxproj
index 2924aa3b4..747786026 100644
--- a/vcproj-11/map-server.vcxproj
+++ b/vcproj-11/map-server.vcxproj
@@ -52,7 +52,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -96,7 +96,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-11/mapcache.vcxproj b/vcproj-11/mapcache.vcxproj
index 36c8023e3..3ad70626f 100644
--- a/vcproj-11/mapcache.vcxproj
+++ b/vcproj-11/mapcache.vcxproj
@@ -51,7 +51,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -94,7 +94,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-11/plugin-HPMHooking_char.vcxproj b/vcproj-11/plugin-HPMHooking_char.vcxproj
index fced03de1..67091f419 100644
--- a/vcproj-11/plugin-HPMHooking_char.vcxproj
+++ b/vcproj-11/plugin-HPMHooking_char.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-11/plugin-HPMHooking_login.vcxproj b/vcproj-11/plugin-HPMHooking_login.vcxproj
index 046d61acf..de3ab260a 100644
--- a/vcproj-11/plugin-HPMHooking_login.vcxproj
+++ b/vcproj-11/plugin-HPMHooking_login.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-11/plugin-HPMHooking_map.vcxproj b/vcproj-11/plugin-HPMHooking_map.vcxproj
index 5b8a5cfb0..9ed4deeea 100644
--- a/vcproj-11/plugin-HPMHooking_map.vcxproj
+++ b/vcproj-11/plugin-HPMHooking_map.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-11/plugin-sample.vcxproj b/vcproj-11/plugin-sample.vcxproj
index 6810519ff..63de4c3ac 100644
--- a/vcproj-11/plugin-sample.vcxproj
+++ b/vcproj-11/plugin-sample.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,7 +87,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
diff --git a/vcproj-12/char-server.vcxproj b/vcproj-12/char-server.vcxproj
index e7473369d..5a86a402f 100644
--- a/vcproj-12/char-server.vcxproj
+++ b/vcproj-12/char-server.vcxproj
@@ -53,7 +53,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -97,7 +97,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;LIBCONFIG_STATIC;YY_USE_CONST;FD_SETSIZE=4096;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-12/login-server.vcxproj b/vcproj-12/login-server.vcxproj
index 9420195fb..1ea0b5ec9 100644
--- a/vcproj-12/login-server.vcxproj
+++ b/vcproj-12/login-server.vcxproj
@@ -53,7 +53,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -97,7 +97,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;WITH_SQL;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-12/map-server.vcxproj b/vcproj-12/map-server.vcxproj
index e8fc921a3..b08c43cf7 100644
--- a/vcproj-12/map-server.vcxproj
+++ b/vcproj-12/map-server.vcxproj
@@ -52,7 +52,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -96,7 +96,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar;..\3rdparty\libconfig;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;PCRE_SUPPORT;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-12/mapcache.vcxproj b/vcproj-12/mapcache.vcxproj
index 46f621966..37f4a161d 100644
--- a/vcproj-12/mapcache.vcxproj
+++ b/vcproj-12/mapcache.vcxproj
@@ -51,7 +51,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
@@ -94,7 +94,7 @@
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WIN32;__WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/vcproj-12/plugin-HPMHooking_char.vcxproj b/vcproj-12/plugin-HPMHooking_char.vcxproj
index f1b13d6c4..016d85c6f 100644
--- a/vcproj-12/plugin-HPMHooking_char.vcxproj
+++ b/vcproj-12/plugin-HPMHooking_char.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_CHAR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-12/plugin-HPMHooking_login.vcxproj b/vcproj-12/plugin-HPMHooking_login.vcxproj
index 62e723a3a..2b8f56cbf 100644
--- a/vcproj-12/plugin-HPMHooking_login.vcxproj
+++ b/vcproj-12/plugin-HPMHooking_login.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_LOGIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-12/plugin-HPMHooking_map.vcxproj b/vcproj-12/plugin-HPMHooking_map.vcxproj
index afa5ac197..82c2fb4eb 100644
--- a/vcproj-12/plugin-HPMHooking_map.vcxproj
+++ b/vcproj-12/plugin-HPMHooking_map.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,8 +87,8 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;HPMHOOKING_MAP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
diff --git a/vcproj-12/plugin-sample.vcxproj b/vcproj-12/plugin-sample.vcxproj
index 64f15725b..e2f047cff 100644
--- a/vcproj-12/plugin-sample.vcxproj
+++ b/vcproj-12/plugin-sample.vcxproj
@@ -58,7 +58,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -87,7 +87,7 @@
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
- <AdditionalIncludeDirectories>..\src\common;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\src;..\3rdparty;..\3rdparty\msinttypes\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
diff --git a/vcproj-9/char-server.vcproj b/vcproj-9/char-server.vcproj
deleted file mode 100644
index bed338264..000000000
--- a/vcproj-9/char-server.vcproj
+++ /dev/null
@@ -1,587 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="char-server"
- ProjectGUID="{D356871D-58E1-450B-967A-E4E9646175AF}"
- RootNamespace="char-server"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar"
- PreprocessorDefinitions="WIN32;_WIN32;__WIN32;_DEBUG;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST"
- GeneratePreprocessedFile="0"
- ExceptionHandling="0"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="false"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="4"
- CompileAs="1"
- DisableSpecificWarnings="4800;4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libcmtd.lib oldnames.lib ws2_32.lib libmysql.lib"
- OutputFile="$(OutDir)\$(ProjectName).exe"
- LinkIncremental="2"
- AdditionalLibraryDirectories="..\3rdparty\mysql\lib"
- IgnoreAllDefaultLibraries="true"
- IgnoreDefaultLibraryNames=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(OutDir)\$(ProjectName).pdb"
- SubSystem="1"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="2"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="1"
- OmitFramePointers="true"
- EnableFiberSafeOptimizations="true"
- WholeProgramOptimization="true"
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diff --git a/vcproj-9/dbghelpplug.vcproj b/vcproj-9/dbghelpplug.vcproj
deleted file mode 100644
index 164e7424c..000000000
--- a/vcproj-9/dbghelpplug.vcproj
+++ /dev/null
@@ -1,212 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="dbghelpplug"
- ProjectGUID="{334742E0-7790-4857-A794-A54625D93487}"
- RootNamespace="dbghelpplug"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DBGHELPPLUG_EXPORTS"
- StringPooling="false"
- MinimalRebuild="true"
- ExceptionHandling="0"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="false"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="true"
- DebugInformationFormat="4"
- CompileAs="1"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libcmtd.lib"
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- IgnoreAllDefaultLibraries="true"
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- ProgramDatabaseFile="$(OutDir)\plugins\$(ProjectName).pdb"
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- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
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- Name="VCManifestTool"
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- Name="VCBscMakeTool"
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- Name="VCFxCopTool"
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- Name="VCAppVerifierTool"
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- <Configuration
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- ConfigurationType="2"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
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- Name="VCCustomBuildTool"
- />
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- Name="VCXMLDataGeneratorTool"
- />
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- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DBGHELPPLUG_EXPORTS"
- StringPooling="true"
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- ExceptionHandling="0"
- BasicRuntimeChecks="0"
- RuntimeLibrary="0"
- BufferSecurityCheck="false"
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- WarningLevel="3"
- Detect64BitPortabilityProblems="true"
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- CompileAs="1"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
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- Name="VCLinkerTool"
- AdditionalDependencies="libcmt.lib"
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- />
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- <Tool
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- Name="VCPostBuildEventTool"
- />
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- </References>
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- <Filter
- Name="plugin"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
- <File
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- </File>
- <File
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diff --git a/vcproj-9/login-server.vcproj b/vcproj-9/login-server.vcproj
deleted file mode 100644
index bb8dd3ffd..000000000
--- a/vcproj-9/login-server.vcproj
+++ /dev/null
@@ -1,493 +0,0 @@
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-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="login-server"
- ProjectGUID="{D356871D-58E1-450B-967A-E5E9646175AF}"
- RootNamespace="login-server"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
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- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
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- Name="VCCustomBuildTool"
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- <Tool
- Name="VCXMLDataGeneratorTool"
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- <Tool
- Name="VCMIDLTool"
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- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar"
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- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(OutDir)\$(ProjectName).pdb"
- SubSystem="1"
- RandomizedBaseAddress="1"
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- TargetMachine="1"
- />
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- Name="VCALinkTool"
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- Name="VCManifestTool"
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- Name="VCXDCMakeTool"
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- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
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- OutputDirectory=".."
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- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
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- WholeProgramOptimization="true"
- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar"
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diff --git a/vcproj-9/map-server.vcproj b/vcproj-9/map-server.vcproj
deleted file mode 100644
index d3a638b40..000000000
--- a/vcproj-9/map-server.vcproj
+++ /dev/null
@@ -1,818 +0,0 @@
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-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="map-server"
- ProjectGUID="{D356871D-58E1-450B-967A-E6E9646175AF}"
- RootNamespace="map-server"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
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- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
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- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\mysql\include;..\3rdparty\zlib\include;..\3rdparty\pcre\include;..\3rdparty\msinttypes\include;..\3rdparty\mt19937ar"
- PreprocessorDefinitions="WIN32;_WIN32;__WIN32;_DEBUG;PCRE_SUPPORT;FD_SETSIZE=4096;LIBCONFIG_STATIC;YY_USE_CONST"
- GeneratePreprocessedFile="0"
- ExceptionHandling="0"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="false"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="4"
- CompileAs="1"
- DisableSpecificWarnings="4018;4100;4800;4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libcmtd.lib oldnames.lib ws2_32.lib libmysql.lib zdll.lib pcre.lib"
- OutputFile="$(OutDir)\$(ProjectName).exe"
- LinkIncremental="2"
- AdditionalLibraryDirectories="..\3rdparty\mysql\lib;..\3rdparty\zlib\lib;..\3rdparty\pcre\lib"
- IgnoreAllDefaultLibraries="true"
- IgnoreDefaultLibraryNames=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(OutDir)\$(ProjectName).pdb"
- SubSystem="1"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
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- Name="VCManifestTool"
- />
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- Name="VCXDCMakeTool"
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- <Tool
- Name="VCBscMakeTool"
- />
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- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
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- Name="VCCustomBuildTool"
- />
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- Name="VCXMLDataGeneratorTool"
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- Name="VCWebServiceProxyGeneratorTool"
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- Name="VCMIDLTool"
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- EnableFiberSafeOptimizations="true"
- WholeProgramOptimization="true"
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- RelativePath="..\src\map\unit.h"
- >
- </File>
- <File
- RelativePath="..\src\map\vending.c"
- >
- </File>
- <File
- RelativePath="..\src\map\vending.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/vcproj-9/mapcache.vcproj b/vcproj-9/mapcache.vcproj
deleted file mode 100644
index 70a0ac4a2..000000000
--- a/vcproj-9/mapcache.vcproj
+++ /dev/null
@@ -1,317 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="mapcache"
- ProjectGUID="{D356871D-58E1-450B-967A-E7E9646175AF}"
- RootNamespace="mapcache"
- Keyword="Win32Proj"
- TargetFrameworkVersion="131072"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="WIN32;_WIN32;__WIN32;_DEBUG;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST"
- GeneratePreprocessedFile="0"
- ExceptionHandling="0"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- EnableFunctionLevelLinking="true"
- DefaultCharIsUnsigned="false"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="4"
- CompileAs="1"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/FIXED:NO"
- AdditionalDependencies="libcmtd.lib oldnames.lib zdll.lib"
- OutputFile="$(OutDir)\mapcache.exe"
- LinkIncremental="2"
- AdditionalLibraryDirectories="..\3rdparty\zlib\lib"
- IgnoreAllDefaultLibraries="true"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(OutDir)\$(ProjectName).pdb"
- SubSystem="1"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".."
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="2"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="1"
- OmitFramePointers="true"
- EnableFiberSafeOptimizations="true"
- WholeProgramOptimization="true"
- AdditionalIncludeDirectories="..\3rdparty\libconfig;..\3rdparty\zlib\include;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="WIN32;_WIN32;__WIN32;NDEBUG;MINICORE;LIBCONFIG_STATIC;YY_USE_CONST"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="false"
- DefaultCharIsUnsigned="false"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- CompileAs="1"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="libcmt.lib oldnames.lib zdll.lib"
- OutputFile="$(OutDir)\mapcache.exe"
- LinkIncremental="1"
- AdditionalLibraryDirectories="..\3rdparty\zlib\lib"
- IgnoreAllDefaultLibraries="true"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(OutDir)\$(ProjectName).pdb"
- SubSystem="1"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- LinkTimeCodeGeneration="1"
- RandomizedBaseAddress="1"
- DataExecutionPrevention="0"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="common"
- >
- <File
- RelativePath="..\src\common\cbasetypes.h"
- >
- </File>
- <File
- RelativePath="..\src\common\core.c"
- >
- </File>
- <File
- RelativePath="..\src\common\core.h"
- >
- </File>
- <File
- RelativePath="..\src\common\console.c"
- >
- </File>
- <File
- RelativePath="..\src\common\console.h"
- >
- </File>
- <File
- RelativePath="..\src\common\des.c"
- >
- </File>
- <File
- RelativePath="..\src\common\des.h"
- >
- </File>
- <File
- RelativePath="..\src\common\des.h"
- >
- </File>
- <File
- RelativePath="..\src\common\grfio.c"
- >
- </File>
- <File
- RelativePath="..\src\common\grfio.h"
- >
- </File>
- <File
- RelativePath="..\src\common\malloc.c"
- >
- </File>
- <File
- RelativePath="..\src\common\malloc.h"
- >
- </File>
- <File
- RelativePath="..\src\common\mmo.h"
- >
- </File>
- <File
- RelativePath="..\src\common\showmsg.c"
- >
- </File>
- <File
- RelativePath="..\src\common\showmsg.h"
- >
- </File>
- <File
- RelativePath="..\src\common\strlib.c"
- >
- </File>
- <File
- RelativePath="..\src\common\strlib.h"
- >
- </File>
- <File
- RelativePath="..\src\common\sysinfo.c"
- >
- </File>
- <File
- RelativePath="..\src\common\sysinfo.h"
- >
- </File>
- <File
- RelativePath="..\src\common\utils.c"
- >
- </File>
- <File
- RelativePath="..\src\common\utils.h"
- >
- </File>
- <File
- RelativePath="..\src\common\winapi.h"
- >
- </File>
- <File
- RelativePath="..\src\common\nullpo.h"
- >
- </File>
- <File
- RelativePath="..\src\common\nullpo.c"
- >
- </File>
- </Filter>
- <Filter
- Name="mapcache"
- >
- <File
- RelativePath="..\src\tool\mapcache.c"
- >
- </File>
- <File
- RelativePath="..\src\config\renewal.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/vcproj-9/plugin-HPMHooking.vcproj b/vcproj-9/plugin-HPMHooking.vcproj
deleted file mode 100644
index 8faab8f03..000000000
--- a/vcproj-9/plugin-HPMHooking.vcproj
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0" encoding="windows-1250"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="plugin-HPMHooking"
- ProjectGUID="{D356871D-58E1-450B-967A-E7E9646175AF}"
- RootNamespace="plugin-HPMHooking"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="..\plugins"
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\src\common;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- DebugInformationFormat="3"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1047"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\HPMHooking.dll"
- LinkIncremental="1"
- ModuleDefinitionFile=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
- RandomizedBaseAddress="1"
- ImportLibrary="$(IntDir)\$(TargetName).lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="..\plugins"
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="2"
- AdditionalIncludeDirectories="..\src\common;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL"
- RuntimeLibrary="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1047"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\HPMHooking.dll"
- LinkIncremental="1"
- ModuleDefinitionFile=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- RandomizedBaseAddress="1"
- ImportLibrary="$(IntDir)\$(TargetName).lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <File
- RelativePath="..\src\plugins\HPMHooking.c"
- >
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject> \ No newline at end of file
diff --git a/vcproj-9/plugin-sample.vcproj b/vcproj-9/plugin-sample.vcproj
deleted file mode 100644
index 85f6d2108..000000000
--- a/vcproj-9/plugin-sample.vcproj
+++ /dev/null
@@ -1,187 +0,0 @@
-<?xml version="1.0" encoding="windows-1250"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9.00"
- Name="plugin-sample"
- ProjectGUID="{D356871D-58E1-450B-967A-E7E9646175AF}"
- RootNamespace="plugin-sample"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="..\plugins"
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\src\common;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- DebugInformationFormat="3"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1047"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\sample.dll"
- LinkIncremental="1"
- ModuleDefinitionFile=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
- RandomizedBaseAddress="1"
- ImportLibrary="$(IntDir)\$(TargetName).lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="..\plugins"
- IntermediateDirectory="$(ProjectName)\$(ConfigurationName)"
- ConfigurationType="2"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="2"
- AdditionalIncludeDirectories="..\src\common;..\3rdparty\msinttypes\include"
- PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL"
- RuntimeLibrary="0"
- WarningLevel="3"
- DebugInformationFormat="3"
- DisableSpecificWarnings="4996"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1047"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\sample.dll"
- LinkIncremental="1"
- ModuleDefinitionFile=""
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(IntDir)\$(TargetName).pdb"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- RandomizedBaseAddress="1"
- ImportLibrary="$(IntDir)\$(TargetName).lib"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <File
- RelativePath="..\src\plugins\sample.c"
- >
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject> \ No newline at end of file