diff options
-rw-r--r-- | .github/ISSUE_TEMPLATE.md | 54 | ||||
-rw-r--r-- | .github/PULL_REQUEST_TEMPLATE.md | 37 | ||||
-rw-r--r-- | db/pre-re/job_db.conf | 1 | ||||
-rw-r--r-- | db/pre-re/map_zone_db.conf | 2 | ||||
-rw-r--r-- | db/pre-re/skill_db.conf | 3 | ||||
-rw-r--r-- | db/quest_db.conf | 12 | ||||
-rw-r--r-- | db/re/map_zone_db.conf | 162 | ||||
-rw-r--r-- | doc/script_commands.txt | 52 | ||||
-rw-r--r-- | npc/other/Global_Functions.txt | 10 | ||||
-rw-r--r-- | npc/quests/the_sign_quest.txt | 12 | ||||
-rw-r--r-- | npc/re/merchants/shadow_refiner.txt | 2 | ||||
-rw-r--r-- | npc/woe-se/agit_main_se.txt | 29 | ||||
-rw-r--r-- | src/char/int_party.c | 34 | ||||
-rw-r--r-- | src/map/party.c | 42 | ||||
-rw-r--r-- | src/map/pc.c | 1 | ||||
-rw-r--r-- | src/map/script.c | 449 | ||||
-rw-r--r-- | src/map/unit.c | 9 |
17 files changed, 552 insertions, 359 deletions
diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md new file mode 100644 index 000000000..c661cbd47 --- /dev/null +++ b/.github/ISSUE_TEMPLATE.md @@ -0,0 +1,54 @@ +[//]: # (**********************************) +[//]: # (** Fill in the following fields **) +[//]: # (**********************************) + +[//]: # (Note: Lines beginning with syntax such as this one, are comments and will not be visible in your report!) + +### Issue Prelude + +[//]: # (Please complete these mandatory steps and check the following boxes by putting an `x` inside the brackets _before_ filing your issue) + +- [ ] I have not modified the source prior to reproducing this issue. +- [ ] I am using the latest version of Hercules. +- [ ] I am aware that this report will be closed or deleted if it becomes obvious that I am stating the false. + +### Description + +[//]: # (Description of the problem or issue at length.) +[//]: # (Please specify any battle configuration related to the components of this issue that have been changed from the default values. This will allow quicker determination of the cause of the problem.) + +### Current Behavior + +[//]: # (Describe at length what you noticed during your analysis.) +[//]: # (If this is a crash, post the core/stack-dump or crash-log to https://gist.github.com/) +[//]: # (If you are referencing from sources such as iROwiki or ratemyserver.net, please quote specific information rather than providing the links alone.) + +### Expected Behavior + +[//]: # (Tell us what should happen instead.) + +### Steps To Reproduce The Issue + +1. Step 1 +2. Step 2 +3. Step 3 + +**Branch(es):** +- [ ] master +- [ ] other + +**Hercules rev. hash/commit:** + +Git revision src: + +[//]: # (Copy the first 3 lines of the login-server, char-server or map-server startup.) +[//]: # ( [Info]: Hercules 64-bit for Mac OS X ) +[//]: # ( [Info]: Git revision src: 'a5918b329ca0826b04dca32ede783586403f58db' ) +[//]: # ( [Info]: Git revision scripts: 'a5918b329ca0826b04dca32ede783586403f58db' ) + +### Operating System + +[//]: # (Mac OS X 10.12.3 16D32 [x86_64]) +[//]: # (Thank you for adhering to this process! It ensures your issue is resolved quickly and that neither your nor our time is needlessly wasted.) +[//]: # (This template is for problem reports. For other types of report, edit it accordingly.) +[//]: # (For fixes please create a Pull Request.) diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md new file mode 100644 index 000000000..c62641f08 --- /dev/null +++ b/.github/PULL_REQUEST_TEMPLATE.md @@ -0,0 +1,37 @@ +[//]: # (**********************************) +[//]: # (** Fill in the following fields **) +[//]: # (**********************************) + +[//]: # (Note: Lines beginning with syntax such as this one, are comments and will not be visible in your report!) + +### Pull Request Prelude + +[//]: # (Thank you for working on improving Hercules!) + +[//]: # (Please complete these steps and check the following boxes by putting an `x` inside the brackets _before_ filing your Pull Request.) + +- [ ] I have followed [proper Hercules code styling][code]. +- [ ] I have read and understood the [contribution guidelines][cont] before making this PR. +- [ ] I am aware that this PR will be closed if the above-mentioned criteria are not fulfilled. + +### Changes Proposed + +[//]: # (Describe at length, the changes that this pull request makes.) + +**Affected Branches:** + +[//]: # (Master? Slave?) + +**Issues addressed:** + +[//]: # (Issue Tracker Number if any.) + +### Known Issues and TODO List + +[//]: # (Insert checklist here) +[//]: # (Syntax: - [ ] Checkbox) + +[//]: # (**NOTE** Enable the setting "[√] Allow edits from maintainers." when creating your pull request if you have not already enabled it.) + +[cont]: https://github.com/HerculesWS/Hercules/blob/master/CONTRIBUTING.md +[code]: https://github.com/HerculesWS/Hercules/wiki/Coding-Style diff --git a/db/pre-re/job_db.conf b/db/pre-re/job_db.conf index 5f5131726..74a765fbf 100644 --- a/db/pre-re/job_db.conf +++ b/db/pre-re/job_db.conf @@ -335,6 +335,7 @@ Priest: { Mace: 600 TwoHandMace: 600 Rod: 600 + // Knuckle: 500 /* Note. Official value is 2000 (default). To normalize aspd remove comment to this line. */ Book: 600 TwoHandRod: 600 } diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf index cab00bbb9..a3d465c0a 100644 --- a/db/pre-re/map_zone_db.conf +++ b/db/pre-re/map_zone_db.conf @@ -66,7 +66,7 @@ zones: ( //heal: 70 } skill_damage_cap: { - //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage, + //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage, // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) // when cast vs players and monsters. //MG_COLDBOLT: (50,"PLAYER | MONSTER") diff --git a/db/pre-re/skill_db.conf b/db/pre-re/skill_db.conf index 95683a9e0..a5c27257f 100644 --- a/db/pre-re/skill_db.conf +++ b/db/pre-re/skill_db.conf @@ -14881,11 +14881,10 @@ skill_db: ( Range: -9 Hit: "BDT_MULTIHIT" SkillType: { - Self: true + Enemy: true } SkillInfo: { Spirit: true - NoCastSelf: true } AttackType: "Weapon" Element: "Ele_Weapon" diff --git a/db/quest_db.conf b/db/quest_db.conf index 015692b07..98a7ee190 100644 --- a/db/quest_db.conf +++ b/db/quest_db.conf @@ -15275,6 +15275,18 @@ quest_db: ( TimeLimit: 14400 }, { + Id: 60211 + Name: "Thor Volcano base camp" +}, +{ + Id: 60212 + Name: "Thor Volcano base camp" +}, +{ + Id: 60213 + Name: "Thor Volcano base camp" +}, +{ Id: 60301 Name: "Dragon Hunting" Targets: ( diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf index 282a85abb..ae6f23f01 100644 --- a/db/re/map_zone_db.conf +++ b/db/re/map_zone_db.conf @@ -55,37 +55,6 @@ zones: ( //Both examples below disable apple (id 501) //Apple: true //ID501: true - } - - mapflags: ( - ) - - /* "command:min-group-lv-to-override" e.g. "heal: 70" */ - disabled_commands: { - //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above - //heal: 70 - } - skill_damage_cap: { - //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage, - // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) - // when cast vs players and monsters. - //MG_COLDBOLT: (50,"PLAYER | MONSTER") - } -}, -{ - /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ - /* However, it wont be applied to maps with its own zones (specified through mapflag) */ - name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ - - disabled_skills: { - WM_LULLABY_DEEPSLEEP: "PLAYER" - WM_SIRCLEOFNATURE: "PLAYER" - WM_SATURDAY_NIGHT_FEVER: "PLAYER" - SO_ARRULLO: "PLAYER" - CG_HERMODE: "PLAYER" - } - - disabled_items: { Velum_Jamadhar: true Velum_Scare: true Velum_Buster: true @@ -124,6 +93,37 @@ zones: ( mapflags: ( ) + /* "command:min-group-lv-to-override" e.g. "heal: 70" */ + disabled_commands: { + //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above + //heal: 70 + } + skill_damage_cap: { + //Example Below caps Cold Bolt damage in maps within this zone to a maximum 50 damage, + // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h) + // when cast vs players and monsters. + //MG_COLDBOLT: (50,"PLAYER | MONSTER") + } +}, +{ + /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */ + /* However, it wont be applied to maps with its own zones (specified through mapflag) */ + name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + WM_LULLABY_DEEPSLEEP: "PLAYER" + WM_SIRCLEOFNATURE: "PLAYER" + WM_SATURDAY_NIGHT_FEVER: "PLAYER" + SO_ARRULLO: "PLAYER" + CG_HERMODE: "PLAYER" + } + + disabled_items: { + } + + mapflags: ( + ) + }, { /* PvP zone is applied to all maps with a pvp mapflag */ @@ -137,6 +137,38 @@ zones: ( disabled_items: { Greed_Scroll: true C_Beginner_Cap: true + Velum_Jamadhar: false + Velum_Scare: false + Velum_Buster: false + Velum_Guillotine: false + Velum_Spear: false + Velum_Glaive: false + Velum_Bible: false + Velum_Encyclopedia: false + Velum_Claw: false + Velum_Arc_Wand: false + Velum_Damascus: false + Velum_Stunner: false + Velum_Flail: false + Velum_Arbalest: false + Velum_CrossBow: false + Velum_Claymore: false + Velum_Katzbalger: false + Siege_Arrow_A: false + Siege_Arrow_S: false + Siege_Greave: false + Siege_Boots: false + Siege_Shoes: false + Siege_Manteau: false + Siege_Muffler: false + Siege_White_Potion: false + Siege_Blue_Potion: false + Woe_Violet_Potion: false + Woe_White_Potion: false + Woe_Blue_Potion: false + Siege_Plate: false + Siege_Suits: false + Siege_Robe: false } /* cashshop disabled in pvp maps */ @@ -298,40 +330,6 @@ zones: ( disabled_items: { Assumptio_5_Scroll: true Pty_Assumptio_Scroll: true - Velum_Jamadhar: true - Velum_Scare: true - Velum_Buster: true - Velum_Guillotine: true - Velum_Spear: true - Velum_Glaive: true - Velum_Bible: true - Velum_Encyclopedia: true - Velum_Claw: true - Velum_Arc_Wand: true - Velum_Damascus: true - Velum_Stunner: true - Velum_Flail: true - Velum_Arbalest: true - Velum_CrossBow: true - Velum_Claymore: true - Velum_Katzbalger: true - Siege_Arrow_A: true - Siege_Arrow_S: true - Siege_Greave: true - Siege_Boots: true - Siege_Shoes: true - Siege_Manteau: true - Siege_Muffler: true - Siege_White_Potion: true - Siege_Blue_Potion: true - Woe_Violet_Potion: true - Woe_White_Potion: true - Woe_Blue_Potion: true - TE_White_Potion: true - TE_White_Slim_Potion: true - Siege_Plate: true - Siege_Suits: true - Siege_Robe: true C_Beginner_Cap: true } @@ -474,40 +472,6 @@ zones: ( disabled_items: { Greed_Scroll: true - Velum_Jamadhar: true - Velum_Scare: true - Velum_Buster: true - Velum_Guillotine: true - Velum_Spear: true - Velum_Glaive: true - Velum_Bible: true - Velum_Encyclopedia: true - Velum_Claw: true - Velum_Arc_Wand: true - Velum_Damascus: true - Velum_Stunner: true - Velum_Flail: true - Velum_Arbalest: true - Velum_CrossBow: true - Velum_Claymore: true - Velum_Katzbalger: true - Siege_Arrow_A: true - Siege_Arrow_S: true - Siege_Greave: true - Siege_Boots: true - Siege_Shoes: true - Siege_Manteau: true - Siege_Muffler: true - Siege_White_Potion: true - Siege_Blue_Potion: true - Woe_Violet_Potion: true - Woe_White_Potion: true - Woe_Blue_Potion: true - TE_White_Potion: true - TE_White_Slim_Potion: true - Siege_Plate: true - Siege_Suits: true - Siege_Robe: true } } ) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 77b361498..b202f1b6b 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -1371,11 +1371,10 @@ Examples: --------------------------------------- -*getd("<variable name>"{, <GID>{, <default value>}}) +*getd("<variable name>") Returns a reference to a variable, the name can be constructed dynamically. -If <GID> is present, it can be used to get a variable from another player or -npc. If the target player or npc is not found, <default value> is returned. +Refer to setd() for usage. This can also be used to set an array dynamically: setarray(getd(".array[0]"), 1, 2, 3, 4, 5); @@ -1410,6 +1409,27 @@ getvariableofnpc() should not be used on them. --------------------------------------- +*getvariableofpc(<variable>, <account id>{, <default value>}) + +Returns a reference to a PC variable from the target player. +If <default value> is passed, it will return this value if the player is +not found. + +Examples: + +//This will return the value of @var, note that this can't be used, since +//the value isn't caught. + getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player")); + +//This will set the .@v variable to the value of the player's @var +//variable. + .@v = getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player")); + +//This will set the @var variable of the player to 1. + set(getvariableofpc(@var, getcharid(CHAR_ID_ACCOUNT, "player")), 1); + +--------------------------------------- + *goto(<label>) This command will make the script jump to a label, usually used in @@ -2342,7 +2362,7 @@ deleted. //===================================== --------------------------------------- -*strcharinfo(<type>) +*strcharinfo(<type>{, <default value>{, <GID>}}) This function will return either the name, party name or guild name for the invoking character. Whatever it returns is determined by type. @@ -2350,6 +2370,10 @@ the invoking character. Whatever it returns is determined by type. (1) PC_PARTY - The name of the party they're in if any. (2) PC_GUILD - The name of the guild they're in if any. (3) PC_MAP - The name of the map the character is in. + +If <GID> is passed, it will return the value of the specified player instead +the attached player. If the player is not found, it will return +<default value>, if any, or else return an empty string. If a character is not a member of any party or guild, an empty string will be returned when requesting that information. @@ -2359,7 +2383,7 @@ using only numbers reduces script readability --------------------------------------- -*strnpcinfo(<type>) +*strnpcinfo(<type>{, <default value>{, <GID>}}) This function will return the various parts of the name of the calling NPC. Whatever it returns is determined by type. @@ -2370,6 +2394,10 @@ Whatever it returns is determined by type. (3) NPC_NAME_UNIQUE - The NPC's unique name (::name) (4) NPC_MAP - The name of the map the NPC is in. +If <GID> is passed, it will return the value of the specified NPC instead of +the attached NPC. If the NPC is not found, it will return <default value>, +if any, or else return an empty string. + --------------------------------------- *charid2rid(<char id>) @@ -4293,7 +4321,7 @@ Example: --------------------------------------- -*warpguild("<mapname>", <x>, <y>, <guild_id>) +*warpguild("<mapname>", <x>, <y>, <guild_id>, {"<from_mapname>"}) Warps a guild to specified map and coordinate given the guild id, which you can get with getcharid(CHAR_ID_GUILD). You can also request another guild id given @@ -4307,9 +4335,12 @@ SavePoint: All guild members are warped to the save point of the currently attached player (will fail if there's no player attached). +If you specify a from_mapname, warpguild() will only affect those on that map. + Example: warpguild("prontera", x, y, Guild_ID); + warpguild("prontera", x, y, Guild_ID, "payon"); // warp member from Payon map only. --------------------------------------- @@ -6447,15 +6478,16 @@ Size is 0 = normal 1 = small 2 = big. //===================================== --------------------------------------- -*addtimer(<ticks>, "NPC::OnLabel") -*deltimer("NPC::OnLabel") -*addtimercount("NPC::OnLabel", <ticks>) +*addtimer(<ticks>, "NPC::OnLabel"{, <account id>}) +*deltimer("NPC::OnLabel"{, <account id>}) +*addtimercount("NPC::OnLabel", <ticks>{, <account id>}) These commands will create, destroy, and delay a countdown timer - addtimer() to create, deltimer() to destroy and addtimercount() to delay it by the specified number of ticks. For all three cases, the event label given is the identifier of that timer. The timer runs on the character -object that is attached to the script, and can have multiple instances. +object that is attached to the script, and can have multiple instances. +If <acccount id> is passed, this player will be used instead. When the label is run, it is run as if the player that the timer runs on has clicked the NPC. diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index f6068d598..544e3a672 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -156,16 +156,6 @@ function script F_Rand { return getarg(rand(getargcount())); } -//== Function F_Sex ======================================== -// Returns 1st argument if female, 2nd argument otherwise -// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!"); -function script F_SexMes { - if (Sex == SEX_MALE) - return getarg(0); - else - return getarg(1); -} - //== Function F_Hi ========================================= // Returns random HELLO message function script F_Hi { diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index dd3750543..cf593eaae 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -12249,11 +12249,12 @@ OnInit: end; OnTouch: - geffenia_warp = rand(1,4); - if (geffenia_warp == 1) warp "gefenia01",58,169; - else if (geffenia_warp == 2) warp "gefenia02",116,115; - else if (geffenia_warp == 3) warp "gefenia03",130,206; - else if (geffenia_warp == 4) warp "gefenia04",133,88; + callfunc("F_UpdateSignVars"); + .@geffenia_warp = rand(1,4); + if (.@geffenia_warp == 1) warp "gefenia01",58,169; + else if (.@geffenia_warp == 2) warp "gefenia02",116,115; + else if (.@geffenia_warp == 3) warp "gefenia03",130,206; + else if (.@geffenia_warp == 4) warp "gefenia04",133,88; else warp "geffen",116,115; end; @@ -12644,6 +12645,7 @@ function script F_UpdateSignVars { Sign_Branch2B = 0; serinring = 0; signmetzhour = 0; + geffenia_warp = 0; } return; } diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt index 4e5049e5f..2f8984498 100644 --- a/npc/re/merchants/shadow_refiner.txt +++ b/npc/re/merchants/shadow_refiner.txt @@ -158,7 +158,7 @@ itemmall,31,76,3 script Shadow Blacksmith#nomal 4_F_JOB_BLACKSMITH,{ } delitem .@choose,1; Zeny -= 20000; - if (getequippercentrefinery(.@SelectedPart) > rand(100) || getequippercentrefinery(.@SelectedPart) > rand(100)) { + if (getequippercentrefinery(.@SelectedPart) > rand(100) || ( .@option == 1 && getequippercentrefinery(.@SelectedPart) > rand(100))) { successrefitem .@SelectedPart; mes "[Shadow Blacksmith]"; mes "Refine was successful."; diff --git a/npc/woe-se/agit_main_se.txt b/npc/woe-se/agit_main_se.txt index c9b34f610..5f291e658 100644 --- a/npc/woe-se/agit_main_se.txt +++ b/npc/woe-se/agit_main_se.txt @@ -1681,6 +1681,10 @@ OnEnable: if (.@num == 3) set getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)),4; else if (.@num) set getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)),6; setwall strnpcinfo(NPC_NAME_HIDDEN),.@wall[0],.@wall[1],.@wall[2],.@wall[3],.@wall[4],substr(strnpcinfo(NPC_NAME_HIDDEN),0,1)+substr(strnpcinfo(NPC_NAME_HIDDEN),8,9)+"_"+strnpcinfo(NPC_NAME_VISIBLE); + if (.@num == 0) + setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[getarraysize(.@x)-1], .@y[getarraysize(.@y)-1], cell_basilica, true); + if (.@num == 1 && (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas01" || strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas04" || strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas05")) + setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[5], .@y[5], cell_basilica, true); .@j = (getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)))?getd(".MyMobCount_"+.@num+strnpcinfo(NPC_NAME_HIDDEN)):getarraysize(.@x); for (.@i = 0; .@i<.@j; ++.@i) guardian strnpcinfo(NPC_NAME_HIDDEN),.@x[.@i],.@y[.@i]," ",1905,strnpcinfo(NPC_NAME)+"::OnBarrierDestroyed"; @@ -1700,6 +1704,31 @@ OnBarrierDestroyed: end; OnDisable: + if (compare(strnpcinfo(NPC_NAME_HIDDEN),"arug")) { + if (strnpcinfo(NPC_NAME_HIDDEN) == "arug_cas01") { + setarray(.@x[0], 239, 245); + setarray(.@y[0], 73, 73); + } else if (strnpcinfo(NPC_NAME_HIDDEN) == "arug_cas02") { + setarray(.@x[0], 137, 143); + setarray(.@y[0], 137, 137); + } else { // Castles 3, 4, 5 are identical. + setarray(.@x[0], 139, 145); + setarray(.@y[0], 111, 111); + } + } else { + if (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas02") { + setarray(.@x[0], 289, 289); + setarray(.@y[0], 98, 104); + } else if (strnpcinfo(NPC_NAME_HIDDEN) == "schg_cas03") { + setarray(.@x[0], 326, 330); + setarray(.@y[0], 300, 300); + } else { // Castles 1, 4, 5 are identical. + setarray(.@x[0], 115, 125); + setarray(.@y[0], 49, 49); + setcell(strnpcinfo(NPC_NAME_HIDDEN), 115, 50, 125, 50, cell_basilica, false); + } + } + setcell(strnpcinfo(NPC_NAME_HIDDEN), .@x[0], .@y[0], .@x[1], .@y[1], cell_basilica, false); delwall substr(strnpcinfo(NPC_NAME_HIDDEN),0,1)+substr(strnpcinfo(NPC_NAME_HIDDEN),8,9)+"_"+strnpcinfo(NPC_NAME_VISIBLE); killmonster strnpcinfo(NPC_NAME_HIDDEN),strnpcinfo(NPC_NAME)+"::OnBarrierDestroyed"; end; diff --git a/src/char/int_party.c b/src/char/int_party.c index 2fc39c328..921bf6d9d 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -633,31 +633,21 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id) return 0; //Member not found? mapif->party_withdraw(party_id, account_id, char_id); - - if (p->party.member[i].leader){ - p->party.member[i].account_id = 0; - for (j = 0; j < MAX_PARTY; j++) { - if (!p->party.member[j].account_id) - continue; - mapif->party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id); - p->party.member[j].account_id = 0; - } - //Party gets deleted on the check_empty call below. - } else { - inter_party->tosql(&p->party,PS_DELMEMBER,i); - j = p->party.member[i].lv; - if(p->party.member[i].online) p->party.count--; - memset(&p->party.member[i], 0, sizeof(struct party_member)); - p->size--; - if (j == p->min_lv || j == p->max_lv || p->family) - { - if(p->family) p->family = 0; //Family state broken. - inter_party->check_lv(p); - } + + j = p->party.member[i].lv; + if (p->party.member[i].online > 0) + p->party.count--; + memset(&p->party.member[i], 0, sizeof(struct party_member)); + p->size--; + if (j == p->min_lv || j == p->max_lv || p->family) { + if(p->family) p->family = 0; //Family state broken. + inter_party->check_lv(p); } - if (inter_party->check_empty(p) == 0) + if (inter_party->check_empty(p) == 0) { + inter_party->tosql(&p->party, PS_DELMEMBER, i); mapif->party_info(-1, &p->party, 0); + } return 0; } // When member goes to other map or levels up. diff --git a/src/map/party.c b/src/map/party.c index 3bf9542c7..26b4bae8b 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -274,6 +274,7 @@ int party_recv_info(const struct party *sp, int char_id) int added_count = 0; int j; int member_id; + int leader_account_id = 0, leader_char_id = 0; nullpo_ret(sp); @@ -287,8 +288,12 @@ int party_recv_info(const struct party *sp, int char_id) ARR_FIND(0, MAX_PARTY, i, sp->member[i].account_id == member->account_id && sp->member[i].char_id == member->char_id); - if (i == MAX_PARTY) + if (i == MAX_PARTY) { removed[removed_count++] = member_id; + } else if (member->leader != 0) { + leader_account_id = member->account_id; + leader_char_id = member->char_id; + } } for (member_id = 0; member_id < MAX_PARTY; ++member_id) { member = &sp->member[member_id]; @@ -316,6 +321,7 @@ int party_recv_info(const struct party *sp, int char_id) continue;// not online party->member_withdraw(sp->party_id, sd->status.account_id, sd->status.char_id); } + memcpy(&p->party, sp, sizeof(struct party)); memset(&p->state, 0, sizeof(p->state)); memset(&p->data, 0, sizeof(p->data)); @@ -324,6 +330,8 @@ int party_recv_info(const struct party *sp, int char_id) if ( member->char_id == 0 ) continue;// empty p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id); + if (member->account_id == leader_account_id && member->char_id == leader_char_id) + p->party.member[member_id].leader = 1; } party->check_state(p); while( added_count > 0 ) { // new in party @@ -591,11 +599,43 @@ int party_member_withdraw(int party_id, int account_id, int char_id) int i; ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id ); if( i < MAX_PARTY ) { + bool was_leader = false; + int prev_leader_accountId = 0; + if (p->party.member[i].leader != 0) { + was_leader = true; + prev_leader_accountId = p->party.member[i].account_id; + } + clif->party_withdraw(p,sd,account_id,p->party.member[i].name,0x0); memset(&p->party.member[i], 0, sizeof(p->party.member[0])); memset(&p->data[i], 0, sizeof(p->data[0])); p->party.count--; party->check_state(p); + + if (was_leader) { + int k; + // Member was party leader, try to pick a new leader from online members + ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0 && p->party.member[k].online == 1); + + if (k == MAX_PARTY) { + // No online members, get an offline one + ARR_FIND(0, MAX_PARTY, k, p->party.member[k].account_id != 0); + } + + if (k < MAX_PARTY) { + // Update party's leader + p->party.member[k].leader = 1; + + if (p->data[k].sd != NULL) { + /** update members **/ + clif->PartyLeaderChanged(p->data[k].sd, prev_leader_accountId, p->data[k].sd->status.account_id); + } + + //Update info. + intif->party_leaderchange(p->party.party_id, p->party.member[k].account_id, p->party.member[k].char_id); + clif->party_info(p, NULL); + } + } } } diff --git a/src/map/pc.c b/src/map/pc.c index 2cf5d75b4..9ef7d084f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -387,7 +387,6 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) { return c; } -// Increases a player's fame points and displays a notice to him /** * Increases a player's fame points and displays a notice to them. * diff --git a/src/map/script.c b/src/map/script.c index a1886d043..48c377d24 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2825,7 +2825,7 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { char postfix; struct map_session_data *sd = NULL; - if( !data_isreference(data) ) + if (!data_isreference(data)) return data;// not a variable/constant name = reference_getname(data); @@ -2840,10 +2840,10 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { } //##TODO use reference_tovariable(data) when it's confirmed that it works [FlavioJS] - if( !reference_toconstant(data) && not_server_variable(prefix) ) { + if (!reference_toconstant(data) && not_server_variable(prefix) && reference_getref(data) == NULL) { sd = script->rid2sd(st); - if( sd == NULL ) {// needs player attached - if( postfix == '$' ) {// string variable + if (sd == NULL) {// needs player attached + if (postfix == '$') {// string variable ShowWarning("script_get_val: cannot access player variable '%s', defaulting to \"\"\n", name); data->type = C_CONSTSTR; data->u.str = ""; @@ -2919,7 +2919,7 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { } else if( reference_toparam(data) ) { data->u.num = pc->readparam(sd, reference_getparamtype(data)); } else { - switch(prefix) { + switch (prefix) { case '@': if (data->ref) { data->u.num = script->get_val_ref_num(st, data->ref, data); @@ -2933,7 +2933,7 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { case '#': if (data->ref) { data->u.num = script->get_val_ref_num(st, data->ref, data); - } else if(name[1] == '#') { + } else if (name[1] == '#') { data->u.num = pc_readaccountreg2(sd, data->u.num);// global } else { data->u.num = pc_readaccountreg(sd, data->u.num);// local @@ -2960,7 +2960,6 @@ struct script_data *get_val(struct script_state* st, struct script_data* data) { break; } } - } data->ref = NULL; @@ -3133,38 +3132,43 @@ void script_array_add_member(struct script_array *sa, unsigned int idx) { **/ struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct reg_db *src = NULL; - nullpo_retr(NULL, name); - switch( name[0] ) { + + switch (name[0]) { /* from player */ - default: /* char reg */ - case '@':/* temp char reg */ - case '#':/* account reg */ + default: /* char reg */ + case '@':/* temp char reg */ + case '#':/* account reg */ + if (ref != NULL) { + src = ref; + } else { nullpo_retr(NULL, sd); src = &sd->regs; - break; - case '$':/* map reg */ - src = &mapreg->regs; - break; - case '.':/* npc/script */ - if (ref != NULL) { - src = ref; - } else { - nullpo_retr(NULL, st); - src = (name[1] == '@') ? &st->stack->scope : &st->script->local; - } - break; - case '\'':/* instance */ + } + break; + case '$':/* map reg */ + src = &mapreg->regs; + break; + case '.':/* npc/script */ + if (ref != NULL) { + src = ref; + } else { nullpo_retr(NULL, st); - if( st->instance_id >= 0 ) { - src = &instance->list[st->instance_id].regs; - } - break; + src = (name[1] == '@') ? &st->stack->scope : &st->script->local; + } + break; + case '\'':/* instance */ + nullpo_retr(NULL, st); + if (st->instance_id >= 0) { + src = &instance->list[st->instance_id].regs; + } + break; } - if( src ) { - if( !src->arrays ) + if (src) { + if (!src->arrays) { src->arrays = idb_alloc(DB_OPT_BASE); + } return src; } return NULL; @@ -3317,7 +3321,7 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con return 0; } - if(is_string_variable(name)) {// string variable + if (is_string_variable(name)) {// string variable const char *str = (const char*)value; switch (prefix) { @@ -3329,7 +3333,8 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con } return 1; case '$': - return mapreg->setregstr(num, str); + mapreg->setregstr(num, str); + return 1; case '#': if (ref) { script->set_reg_ref_str(st, ref, num, name, str); @@ -3364,16 +3369,17 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con // to a 32bit int, this will lead to overflows! [Panikon] int val = (int)h64BPTRSIZE(value); - if(script->str_data[script_getvarid(num)].type == C_PARAM) { - if( pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0 ) { - if( st != NULL ) { + if (script->str_data[script_getvarid(num)].type == C_PARAM) { + if (pc->setparam(sd, script->str_data[script_getvarid(num)].val, val) == 0) { + if (st != NULL) { ShowError("script:set_reg: failed to set param '%s' to %d.\n", name, val); script->reportsrc(st); // Instead of just stop the script execution we let the character close // the window if it was open. st->state = (sd->state.dialog) ? CLOSE : END; - if( st->state == CLOSE ) + if(st->state == CLOSE) { clif->scriptclose(sd, st->oid); + } } return 0; } @@ -3389,7 +3395,8 @@ int set_reg(struct script_state *st, struct map_session_data *sd, int64 num, con } return 1; case '$': - return mapreg->setreg(num, val); + mapreg->setreg(num, val); + return 1; case '#': if (ref) { script->set_reg_ref_num(st, ref, num, name, val); @@ -6665,61 +6672,67 @@ BUILDIN(warpparty) } /*========================================== * Warpguild - [Fredzilla] - * Syntax: warpguild "mapname",x,y,Guild_ID; + * Syntax: warpguild "mapname",x,y,Guild_ID,{"from_mapname"}; *------------------------------------------*/ BUILDIN(warpguild) { struct map_session_data *sd = NULL; - struct map_session_data *pl_sd; struct guild* g; - struct s_mapiterator* iter; int type; + int i; + int16 map_id = -1; - const char* str = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - int gid = script_getnum(st,5); + const char *str = script_getstr(st, 2); + int x = script_getnum(st, 3); + int y = script_getnum(st, 4); + int gid = script_getnum(st, 5); + + if (script_hasdata(st, 6)) { + map_id = map->mapname2mapid(script_getstr(st, 6)); + } g = guild->search(gid); - if( g == NULL ) + if (g == NULL) return true; - type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 + type = (strcmp(str, "Random") == 0) ? 0 + : (strcmp(str, "SavePointAll") == 0) ? 1 + : (strcmp(str, "SavePoint") == 0) ? 2 : 3; - if( type == 2 && ( sd = script->rid2sd(st) ) == NULL ) + if (type == 2 && (sd = script->rid2sd(st)) == NULL) {// "SavePoint" uses save point of the currently attached player return true; } - iter = mapit_getallusers(); - for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { - if( pl_sd->status.guild_id != gid ) - continue; + for (i = 0; i < MAX_GUILD; i++) { + if (g->member[i].online && g->member[i].sd != NULL) { + struct map_session_data *pl_sd = g->member[i].sd; - switch( type ) - { + if (map_id >= 0 && map_id != pl_sd->bl.m) + continue; + + switch (type) + { case 0: // Random - if(!map->list[pl_sd->bl.m].flag.nowarp) - pc->randomwarp(pl_sd,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.nowarp) + pc->randomwarp(pl_sd, CLR_TELEPORT); break; case 1: // SavePointAll - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, CLR_TELEPORT); break; case 2: // SavePoint - if(!map->list[pl_sd->bl.m].flag.noreturn) - pc->setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn) + pc->setpos(pl_sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); break; case 3: // m,x,y - if(!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) - pc->setpos(pl_sd,script->mapindexname2id(st,str),x,y,CLR_TELEPORT); + if (!map->list[pl_sd->bl.m].flag.noreturn && !map->list[pl_sd->bl.m].flag.nowarp) + pc->setpos(pl_sd, script->mapindexname2id(st, str), x, y, CLR_TELEPORT); break; + } } } - mapit->free(iter); return true; } @@ -8740,39 +8753,48 @@ BUILDIN(getguildmember) *------------------------------------------*/ BUILDIN(strcharinfo) { - int num; struct guild* g; struct party_data* p; - struct map_session_data *sd = script->rid2sd(st); - if (sd == NULL) //Avoid crashing.... + struct map_session_data *sd; + + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) { + if(script_hasdata(st, 3)) { + script_pushcopy(st, 3); + } else { + script_pushconststr(st, ""); + } return true; + } - num=script_getnum(st,2); - switch(num) { - case 0: - script_pushstrcopy(st,sd->status.name); - break; - case 1: - if( ( p = party->search(sd->status.party_id) ) != NULL ) { - script_pushstrcopy(st,p->party.name); - } else { - script_pushconststr(st,""); - } - break; - case 2: - if( ( g = sd->guild ) != NULL ) { - script_pushstrcopy(st,g->name); - } else { - script_pushconststr(st,""); - } - break; - case 3: - script_pushconststr(st,map->list[sd->bl.m].name); - break; - default: - ShowWarning("buildin_strcharinfo: unknown parameter.\n"); - script_pushconststr(st,""); - break; + switch (script_getnum(st, 2)) { + case 0: + script_pushstrcopy(st, sd->status.name); + break; + case 1: + if ((p = party->search(sd->status.party_id)) != NULL) { + script_pushstrcopy(st, p->party.name); + } else { + script_pushconststr(st, ""); + } + break; + case 2: + if ((g = sd->guild) != NULL) { + script_pushstrcopy(st, g->name); + } else { + script_pushconststr(st, ""); + } + break; + case 3: + script_pushconststr(st, map->list[sd->bl.m].name); + break; + default: + ShowWarning("script:strcharinfo: unknown parameter.\n"); + script_pushconststr(st, ""); } return true; @@ -8789,41 +8811,51 @@ BUILDIN(strcharinfo) *------------------------------------------*/ BUILDIN(strnpcinfo) { - int num; char *buf,*name=NULL; - struct npc_data *nd = map->id2nd(st->oid); + struct npc_data *nd; + + if (script_hasdata(st, 4)) + nd = map->id2nd(script_getnum(st, 4)); + else + nd = map->id2nd(st->oid); + if (nd == NULL) { - script_pushconststr(st, ""); + if (script_hasdata(st, 3)) { + script_pushcopy(st, 3); + } else { + script_pushconststr(st, ""); + } return true; } - num = script_getnum(st,2); - switch(num) { - case 0: // display name + switch (script_getnum(st,2)) { + case 0: // display name + name = aStrdup(nd->name); + break; + case 1: // visible part of display name + if ((buf = strchr(nd->name,'#')) != NULL) { name = aStrdup(nd->name); - break; - case 1: // visible part of display name - if((buf = strchr(nd->name,'#')) != NULL) - { - name = aStrdup(nd->name); - name[buf - nd->name] = 0; - } else // Return the name, there is no '#' present - name = aStrdup(nd->name); - break; - case 2: // # fragment - if((buf = strchr(nd->name,'#')) != NULL) - name = aStrdup(buf+1); - break; - case 3: // unique name - name = aStrdup(nd->exname); - break; - case 4: // map name - if( nd->bl.m >= 0 ) // Only valid map indexes allowed (issue:8034) - name = aStrdup(map->list[nd->bl.m].name); - break; + name[buf - nd->name] = 0; + } else { // Return the name, there is no '#' present + name = aStrdup(nd->name); + } + break; + case 2: // # fragment + if ((buf = strchr(nd->name,'#')) != NULL) { + name = aStrdup(buf+1); + } + break; + case 3: // unique name + name = aStrdup(nd->exname); + break; + case 4: // map name + if (nd->bl.m >= 0) { // Only valid map indexes allowed (issue:8034) + name = aStrdup(map->list[nd->bl.m].name); + } + break; } - if(name) + if (name) script_pushstr(st, name); else script_pushconststr(st, ""); @@ -10759,19 +10791,29 @@ BUILDIN(donpcevent) *------------------------------------------*/ BUILDIN(addtimer) { - int tick = script_getnum(st,2); + int tick = script_getnum(st, 2); const char* event = script_getstr(st, 3); struct map_session_data *sd; script->check_event(st, event); - sd = script->rid2sd(st); - if( sd == NULL ) - return true; - if (!pc->addeventtimer(sd,tick,event)) { - ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n",sd->status.char_id,event); + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) { + script_pushint(st, 0); + return false; + } + + if (!pc->addeventtimer(sd, tick, event)) { + ShowWarning("script:addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event); + script_pushint(st, 0); return false; } + + script_pushint(st, 1); return true; } /*========================================== @@ -10782,12 +10824,17 @@ BUILDIN(deltimer) struct map_session_data *sd; event=script_getstr(st, 2); - sd = script->rid2sd(st); - if( sd == NULL ) + + if (script_hasdata(st, 3)) + sd = map->id2sd(script_getnum(st, 3)); + else + sd = script->rid2sd(st); + + if (sd == NULL) return true; script->check_event(st, event); - pc->deleventtimer(sd,event); + pc->deleventtimer(sd, event); return true; } /*========================================== @@ -10798,14 +10845,19 @@ BUILDIN(addtimercount) int tick; struct map_session_data *sd; - event=script_getstr(st, 2); - tick=script_getnum(st,3); - sd = script->rid2sd(st); - if( sd == NULL ) + event = script_getstr(st, 2); + tick = script_getnum(st, 3); + + if (script_hasdata(st, 4)) + sd = map->id2sd(script_getnum(st, 4)); + else + sd = script->rid2sd(st); + + if (sd == NULL) return true; script->check_event(st, event); - pc->addeventtimercount(sd,event,tick); + pc->addeventtimercount(sd, event, tick); return true; } @@ -16549,11 +16601,7 @@ BUILDIN(escape_sql) return true; } -BUILDIN(getd) -{ - struct block_list *bl = NULL; - struct map_session_data *sd; - struct npc_data *nd; +BUILDIN(getd) { char varname[100]; const char *buffer; int elem; @@ -16563,63 +16611,8 @@ BUILDIN(getd) if (sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) elem = 0; - if (strlen(varname) < 1) { - ShowError("script:getd: variable cannot be empty\n"); - script->reportdata(script_getdata(st, 2)); - script_pushnil(st); - st->state = END; - return false; - } - - if (script_hasdata(st, 3)) { - bl = map->id2bl(script_getnum(st, 3)); - - if (bl == NULL) { - // being not found, push default value - if (script_hasdata(st, 4)) { - script_pushcopy(st, 4); - } else if (varname[strlen(varname) - 1] == '$') { - script_pushconststr(st, ""); - } else { - script_pushint(st, 0); - } - return false; - } else if (bl->type == BL_NPC && (varname[0] != '.' || varname[1] == '@')) { - ShowError("script:getd: invalid scope (not npc variable)\n"); - script->reportdata(script_getdata(st, 2)); - script_pushnil(st); - st->state = END; - return false; - } else if (bl->type == BL_PC && (varname[0] == '.' || varname[0] == '$' || varname[0] == '\'')) { - ShowError("script:getd: invalid scope (not pc variable)\n"); - script->reportdata(script_getdata(st, 2)); - script_pushnil(st); - st->state = END; - return false; - } - } - // Push the 'pointer' so it's more flexible [Lance] - - if (bl != NULL) { - switch (bl->type) { - case BL_PC: - sd = map->id2sd(bl->id); - script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem), &sd->regs); - break; - case BL_NPC: - nd = map->id2nd(bl->id); - script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem), &nd->u.scr.script->local); - break; - default: - ShowError("script:getd: invalid being type (not npc or pc)\n"); - script_pushnil(st); - st->state = END; - return false; - } - } else { - script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem), NULL); - } + script->push_val(st->stack, C_NAME, reference_uid(script->add_str(varname), elem),NULL); return true; } @@ -17646,6 +17639,55 @@ BUILDIN(getvariableofnpc) return true; } +BUILDIN(getvariableofpc) +{ + const char* name; + struct script_data* data = script_getdata(st, 2); + struct map_session_data *sd = map->id2sd(script_getnum(st, 3)); + + if (!data_isreference(data)) { + ShowError("script:getvariableofpc: not a variable\n"); + script->reportdata(data); + script_pushnil(st); + st->state = END; + return false; + } + + name = reference_getname(data); + + switch (*name) + { + case '#': + case '$': + case '.': + case '\'': + ShowError("script:getvariableofpc: illegal scope (not pc variable)\n"); + script->reportdata(data); + script_pushnil(st); + st->state = END; + return false; + } + + if (sd == NULL) + { + // player not found, return default value + if (script_hasdata(st, 4)) { + script_pushcopy(st, 4); + } else if (is_string_variable(name)) { + script_pushconststr(st, ""); + } else { + script_pushint(st, 0); + } + return true; + } + + if (!sd->regs.vars) + sd->regs.vars = i64db_alloc(DB_OPT_RELEASE_DATA); + + script->push_val(st->stack, C_NAME, reference_getuid(data), &sd->regs); + return true; +} + /// Opens a warp portal. /// Has no "portal opening" effect/sound, it opens the portal immediately. /// @@ -20965,7 +21007,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(areawarp,"siiiisii??"), BUILDIN_DEF(warpchar,"siii"), // [LuzZza] BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X] - BUILDIN_DEF(warpguild,"siii"), // [Fredzilla] + BUILDIN_DEF(warpguild,"siii?"), // [Fredzilla] BUILDIN_DEF(setlook,"ii"), BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it BUILDIN_DEF2(__setr,"set","rv"), @@ -21006,8 +21048,8 @@ void script_parse_builtin(void) { BUILDIN_DEF(getguildmaster,"i"), BUILDIN_DEF(getguildmasterid,"i"), BUILDIN_DEF(getguildmember,"i?"), - BUILDIN_DEF(strcharinfo,"i"), - BUILDIN_DEF(strnpcinfo,"i"), + BUILDIN_DEF(strcharinfo,"i??"), + BUILDIN_DEF(strnpcinfo,"i??"), BUILDIN_DEF(charid2rid,"i"), BUILDIN_DEF(getequipid,"i"), BUILDIN_DEF(getequipname,"i"), @@ -21070,9 +21112,9 @@ void script_parse_builtin(void) { BUILDIN_DEF(clone,"siisi????"), BUILDIN_DEF(doevent,"s"), BUILDIN_DEF(donpcevent,"s"), - BUILDIN_DEF(addtimer,"is"), - BUILDIN_DEF(deltimer,"s"), - BUILDIN_DEF(addtimercount,"si"), + BUILDIN_DEF(addtimer,"is?"), + BUILDIN_DEF(deltimer,"s?"), + BUILDIN_DEF(addtimercount,"si?"), BUILDIN_DEF(initnpctimer,"??"), BUILDIN_DEF(stopnpctimer,"??"), BUILDIN_DEF(startnpctimer,"??"), @@ -21257,7 +21299,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(md5,"s"), BUILDIN_DEF(swap,"rr"), // [zBuffer] List of dynamic var commands ---> - BUILDIN_DEF(getd,"s??"), + BUILDIN_DEF(getd,"s"), BUILDIN_DEF(setd,"sv"), // <--- [zBuffer] List of dynamic var commands BUILDIN_DEF(petstat,"i"), @@ -21305,6 +21347,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(sleep2,"i"), BUILDIN_DEF(awake,"s"), BUILDIN_DEF(getvariableofnpc,"rs"), + BUILDIN_DEF(getvariableofpc,"ri?"), BUILDIN_DEF(warpportal,"iisii"), BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] BUILDIN_DEF2(homunculus_mutate,"hommutate","?"), diff --git a/src/map/unit.c b/src/map/unit.c index feb11f89e..7d68bef66 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -668,11 +668,12 @@ void unit_run_hit(struct block_list *bl, struct status_change *sc, struct map_se ud->state.running = 0; status_change_end(bl, type, INVALID_TIMER); - if( type == SC_RUN ) { - skill->blown(bl,bl,skill->get_blewcount(TK_RUN,lv),unit->getdir(bl),0); + if (type == SC_RUN) { + if (lv > 0) + skill->blown(bl, bl, skill->get_blewcount(TK_RUN, lv), unit->getdir(bl), 0); clif->fixpos(bl); //Why is a clif->slide (skill->blown) AND a fixpos needed? Ask Aegis. - clif->sc_end(bl,bl->id,AREA,SI_TING); - } else if( sd ) { + clif->sc_end(bl, bl->id, AREA, SI_TING); + } else if (sd) { clif->fixpos(bl); skill->castend_damage_id(bl, &sd->bl, RA_WUGDASH, lv, timer->gettick(), SD_LEVEL); } |