summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/irc.c7
2 files changed, 8 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 4eb4cdb95..87f9e478a 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/29
+ * Added printing out whenever the irc-module attempts to connect, to debug
+ whether the map-server lag is due to this or not. [Skotlex]
* Mobs will now always chase players using hard-path seeks. [Skotlex]
* monster_ai&1 now only signals whether mobs should update their target
cell while chasing more frequently (rather than being state-driven like
diff --git a/src/map/irc.c b/src/map/irc.c
index 908e8220a..46d1c3b95 100644
--- a/src/map/irc.c
+++ b/src/map/irc.c
@@ -48,10 +48,15 @@ int irc_connect_timer(int tid, unsigned int tick, int id, int data)
{
if(irc_si && session[irc_si->fd])
return 0;
+ //Ok, this ShowInfo and printf are a little ugly, but they are meant to
+ //debug just how long the code freezes here. [Skotlex]
+ ShowInfo("(IRC) Connecting to %s... ", irc_ip_str);
irc_fd = make_connection(irc_ip,irc_port);
if(irc_fd > 0){
+ printf("ok\n");
session[irc_fd]->func_parse = irc_parse;
- }
+ } else
+ printf("failed\n");
return 0;
}