diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | conf/mapflag/indoors.txt | 119 | ||||
-rw-r--r-- | db/const.txt | 1 | ||||
-rw-r--r-- | doc/script_commands.txt | 2 | ||||
-rw-r--r-- | npc/scripts_mapflags.conf | 1 | ||||
-rw-r--r-- | src/map/atcommand.c | 2 | ||||
-rw-r--r-- | src/map/map.h | 1 | ||||
-rw-r--r-- | src/map/npc.c | 2 | ||||
-rw-r--r-- | src/map/script.c | 7 |
9 files changed, 5 insertions, 132 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 4396326b2..ec31d55d3 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -1,5 +1,7 @@ Date Added +2010/10/21 + * Removed unused 'indoors' mapflag. [Gepard] 2010/10/17 * Fixed wrong char info packet size for clients after 2010-07-27. (bugreport:4413) [Gepard] 2010/10/13 diff --git a/conf/mapflag/indoors.txt b/conf/mapflag/indoors.txt deleted file mode 100644 index dc9a804ee..000000000 --- a/conf/mapflag/indoors.txt +++ /dev/null @@ -1,119 +0,0 @@ -//===== eAthena Script ======================================= -//= Map Flags for Indoors Buildings or Dungeons -//===== By: ================================================== -//= eAthena Dev Team -//===== Current Version: ===================================== -//= 1.3a [Lupus] -//===== Compatible With: ===================================== -//= -//===== Description: ========================================= -//= 'indoors' turns off all night effects. -//============================================================ - -alberta_in mapflag indoors -ama_test mapflag indoors -izlude_in mapflag indoors -gef_tower mapflag indoors -geffen_in mapflag indoors -moc_castle mapflag indoors -morocc_in mapflag indoors -mosk_in mapflag indoors -payon_in01 mapflag indoors -payon_in02 mapflag indoors -payon_in03 mapflag indoors -prt_in mapflag indoors -prt_castle mapflag indoors -prt_church mapflag indoors -in_orcs01 mapflag indoors -aldeba_in mapflag indoors -monk_in mapflag indoors -nameless_in mapflag indoors -prt_are_in mapflag indoors -arena_room mapflag indoors -job_sword1 mapflag indoors -xmas_in mapflag indoors -cmd_in01 mapflag indoors -cmd_in02 mapflag indoors -yuno_in01 mapflag indoors -yuno_in02 mapflag indoors -yuno_in03 mapflag indoors -yuno_in04 mapflag indoors -yuno_in05 mapflag indoors -alde_alche mapflag indoors -sec_in01 mapflag indoors -ama_in01 mapflag indoors -ama_in02 mapflag indoors -gon_in mapflag indoors -um_in mapflag indoors -nif_in mapflag indoors -lou_in01 mapflag indoors -lou_in02 mapflag indoors -jawaii_in mapflag indoors -que_god01 mapflag indoors -que_god02 mapflag indoors -ayo_in01 mapflag indoors -ayo_in02 mapflag indoors -que_sign01 mapflag indoors -ein_in01 mapflag indoors -airport mapflag indoors -airplane mapflag indoors -airplane_01 mapflag indoors -y_airport mapflag indoors -lhz_airport mapflag indoors -lhz_in01 mapflag indoors -lhz_in02 mapflag indoors -lhz_in03 mapflag indoors -lhz_cube mapflag indoors -hu_in01 mapflag indoors -auction_01 mapflag indoors -auction_02 mapflag indoors -ra_in01 mapflag indoors -ra_temin mapflag indoors -que_rachel mapflag indoors -yuno_pre mapflag indoors -lhz_que01 mapflag indoors -que_job01 mapflag indoors -thana_step mapflag indoors -kh_mansion mapflag indoors -kh_rossi mapflag indoors -kh_school mapflag indoors -kh_vila mapflag indoors -que_bingo mapflag indoors -que_ng mapflag indoors -ve_in mapflag indoors -ve_in02 mapflag indoors - -//Episdoe 12 ===================== -nameless_in mapflag indoors -abbey01 mapflag indoors -abbey02 mapflag indoors -abbey03 mapflag indoors -que_san04 mapflag indoors -mosk_in mapflag indoors -z_agit mapflag indoors -cave mapflag indoors -que_ba mapflag indoors -que_moc_16 mapflag indoors -que_moon mapflag indoors -bat_room mapflag indoors - -//Sealed Shrine ================== -1@cata mapflag indoors -2@cata mapflag indoors - -//Endless Tower ================== -1@tower mapflag indoors -2@tower mapflag indoors -3@tower mapflag indoors -4@tower mapflag indoors -5@tower mapflag indoors -6@tower mapflag indoors - -//Episode 13 ===================== -mid_campin mapflag indoors -schg_dun01 mapflag indoors -arug_dun01 mapflag indoors -man_in01 mapflag indoors -spl_in01 mapflag indoors -spl_in02 mapflag indoors - diff --git a/db/const.txt b/db/const.txt index 8ea0ce92a..c6a8bcbff 100644 --- a/db/const.txt +++ b/db/const.txt @@ -199,7 +199,6 @@ mf_fog 17 mf_sakura 18 mf_leaves 19 mf_rain 20 -mf_indoors 21 mf_nogo 22 mf_clouds 23 mf_clouds2 24 diff --git a/doc/script_commands.txt b/doc/script_commands.txt index f235d7563..2d00cbbff 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5674,7 +5674,7 @@ mf_noteleport, mf_nowarp, mf_nogo), storing location when disconnected mf_pvp_noguild), WoE behavior (mf_gvg,mf_gvg_noparty), ability to use skills or open up trade deals (mf_notrade, mf_novending, mf_noskill, mf_noicewall), current weather effects (mf_snow, mf_fog, mf_sakura, mf_leaves, mf_rain, mf_clouds, -mf_fireworks) and whether day/night will be in effect on this map (mf_indoors). +mf_fireworks) and whether night will be in effect on this map (mf_nightenabled). --------------------------------------- diff --git a/npc/scripts_mapflags.conf b/npc/scripts_mapflags.conf index 9ba8cf629..93587fe08 100644 --- a/npc/scripts_mapflags.conf +++ b/npc/scripts_mapflags.conf @@ -3,7 +3,6 @@ // -------------------------------------------------------------- npc: conf/mapflag/nopvp.txt npc: conf/mapflag/gvg.txt -npc: conf/mapflag/indoors.txt npc: conf/mapflag/jail.txt npc: conf/mapflag/nightmare.txt npc: conf/mapflag/nobranch.txt diff --git a/src/map/atcommand.c b/src/map/atcommand.c index eccce4eb1..bed466f48 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -4366,8 +4366,6 @@ int atcommand_mapinfo(const int fd, struct map_session_data* sd, const char* com strcat(atcmd_output, "Leaves | "); if (map[m_id].flag.rain) strcat(atcmd_output, "Rain | "); - if (map[m_id].flag.indoors) - strcat(atcmd_output, "Indoors | "); if (map[m_id].flag.nightenabled) strcat(atcmd_output, "Displays Night | "); clif_displaymessage(fd, atcmd_output); diff --git a/src/map/map.h b/src/map/map.h index f5da4a437..199db618d 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -453,7 +453,6 @@ struct map_data { unsigned sakura : 1; // [Valaris] unsigned leaves : 1; // [Valaris] unsigned rain : 1; // [Valaris] - unsigned indoors : 1; // celest unsigned nogo : 1; // [Valaris] unsigned nobaseexp : 1; // [Lorky] added by Lupus unsigned nojobexp : 1; // [Lorky] diff --git a/src/map/npc.c b/src/map/npc.c index 425967da7..8eb1c1ba7 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2977,8 +2977,6 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con map[m].flag.leaves=state; else if (!strcmpi(w3,"rain")) map[m].flag.rain=state; - else if (!strcmpi(w3,"indoors")) - map[m].flag.indoors=state; else if (!strcmpi(w3,"nightenabled")) map[m].flag.nightenabled=state; else if (!strcmpi(w3,"nogo")) diff --git a/src/map/script.c b/src/map/script.c index b37c31c1e..ac7ac9163 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -312,8 +312,8 @@ enum { MF_SAKURA, MF_LEAVES, MF_RAIN, //20 - MF_INDOORS, - MF_NOGO, + // 21 free + MF_NOGO = 22, MF_CLOUDS, MF_CLOUDS2, MF_FIREWORKS, @@ -9161,7 +9161,6 @@ BUILDIN_FUNC(getmapflag) case MF_SAKURA: script_pushint(st,map[m].flag.sakura); break; case MF_LEAVES: script_pushint(st,map[m].flag.leaves); break; case MF_RAIN: script_pushint(st,map[m].flag.rain); break; - case MF_INDOORS: script_pushint(st,map[m].flag.indoors); break; case MF_NIGHTENABLED: script_pushint(st,map[m].flag.nightenabled); break; case MF_NOGO: script_pushint(st,map[m].flag.nogo); break; case MF_NOBASEEXP: script_pushint(st,map[m].flag.nobaseexp); break; @@ -9231,7 +9230,6 @@ BUILDIN_FUNC(setmapflag) case MF_SAKURA: map[m].flag.sakura=1; break; case MF_LEAVES: map[m].flag.leaves=1; break; case MF_RAIN: map[m].flag.rain=1; break; - case MF_INDOORS: map[m].flag.indoors=1; break; case MF_NIGHTENABLED: map[m].flag.nightenabled=1; break; case MF_NOGO: map[m].flag.nogo=1; break; case MF_NOBASEEXP: map[m].flag.nobaseexp=1; break; @@ -9298,7 +9296,6 @@ BUILDIN_FUNC(removemapflag) case MF_SAKURA: map[m].flag.sakura=0; break; case MF_LEAVES: map[m].flag.leaves=0; break; case MF_RAIN: map[m].flag.rain=0; break; - case MF_INDOORS: map[m].flag.indoors=0; break; case MF_NIGHTENABLED: map[m].flag.nightenabled=0; break; case MF_NOGO: map[m].flag.nogo=0; break; case MF_NOBASEEXP: map[m].flag.nobaseexp=0; break; |