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-rw-r--r--npc/Changelog.txt6
-rw-r--r--npc/jobs/2-2/rogue.txt5
2 files changed, 7 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 6efd296c7..c3def483c 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,9 +1,11 @@
Date Added
======
- * 1.7b Another fix to Lucius (trivial). (bugreport:1125)
- * Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
+2008/06/08
+ * Fixed a bug on Markie question 5, bugreport:1600 [Brainstorm]
2008/06/07
+ * 1.7b Another fix to Lucius (trivial). (bugreport:1125)
+ * Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
* Bug Report 1624, fixed warp destinationX from 230 to 320. [Brainstorm]
2008/06/03
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 5ad0066c8..c557ef3c0 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.6
+//= 2.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -18,6 +18,7 @@
//= 2.4c Corrected a Typo error ";;" and a typo error with "rouge". (bugreport:909) [Samuray22]
//= 2.5 Added dummy "OnMyMobDead" labels. (bugreport:1100) [L0ne_W0lf]
//= 2.6 Fixed a few bugs in the Rogue Guildsman. [L0ne_W0lf]
+//= 2.7 Fixed a bug on Markie question 5, bugreport:1600 [Brainstorm]
//============================================================
morocc,100,104,1 script Thug#rg 118,{
@@ -232,7 +233,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
mes "[Markie]";
mes "5. Choose the skill that you can learn at Level 5 ^880000Divest Helm^000000.";
next;
- if (select("^880000Envenom^000000:^880000Strip Tease^000000:^880000Venom Splasher^000000:^880000Divest Shield^000000") == 1)
+ if (select("^880000Envenom^000000:^880000Strip Tease^000000:^880000Venom Splasher^000000:^880000Divest Shield^000000") == 4)
set .@assassin_t,.@assassin_t+10;
mes "[Markie]";