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-rw-r--r--Changelog.txt1
-rw-r--r--src/map/battle.c3
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog.txt b/Changelog.txt
index 7ad0caff3..470b41b0e 100644
--- a/Changelog.txt
+++ b/Changelog.txt
@@ -7,6 +7,7 @@ Date Added
* Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
* Skill updates [celest]
- Updated Cloaking (thanks to orn), Endure
+ - Pneuma (thanks to DracoRPG)
* Modified pc_attack to fix monster npc's not working in certain exes, thanks
to leinsirk10 [celest]
* Moved mapflags organized by type to main mapflag folder and removed "type" folder.
diff --git a/src/map/battle.c b/src/map/battle.c
index e1367cbc0..9994c6821 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1498,7 +1498,8 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
skill_unit_move(bl,gettick(),1); // 重ね掛けチェック
damage=0;
}
- if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK){
+ if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && ((flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK) ||
+ (flag&BF_MISC && (skill_num == HT_BLITZBEAT || skill_num == SN_FALCONASSAULT)))){ // [DracoRPG]
// ニューマ
damage=0;
}