diff options
-rw-r--r-- | src/map/battle.c | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index a6b422ccb..d52c8bcf8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2479,11 +2479,22 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo #ifndef RENEWAL_EDP // renewal EDP doesn't affect your final damage but your atk and weapon atk if(sc->data[SC_EDP] && - skill_num != ASC_BREAKER && + skill_num != AS_GRIMTOOTH && skill_num != ASC_METEORASSAULT && skill_num != AS_SPLASHER && - skill_num != AS_VENOMKNIFE) - ATK_ADDRATE(sc->data[SC_EDP]->val3); + skill_num != AS_VENOMKNIFE && + skill_num != AS_SONICBLOW && + skill_num != ASC_BREAKER && + skill_num != GC_COUNTERSLASH && + skill_num != GC_CROSSIMPACT) + ATK_ADDRATE(sc->data[SC_EDP]->val3); + // Skills that have halved damage [Igniz] + if(sc->data[SC_EDP] && + (skill_num == AS_SONICBLOW || + skill_num == ASC_BREAKER || + skill_num == GC_COUNTERSLASH || + skill_num == GC_CROSSIMPACT)) + ATK_RATE(50); #endif } |