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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/skill.c1
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index e1a40bcde..a234ebf57 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,8 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/14
+ * Fixed Icewall not restoring the original cell type [ultramage]
* Fixed PF_FOGWALL working on Boss monsters. [Brainstorm]
-
2008/06/13
* Fixed Evil Land working versus undead element instead of undead race.
* Fixed Grandcross and darkgrandcross, should only cause blind against undead race.
diff --git a/src/map/skill.c b/src/map/skill.c
index 55eda03cc..78d2e3c7f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6463,6 +6463,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
break;
case WZ_ICEWALL:
val1 = (skilllv <= 1) ? 500 : 200 + 200*skilllv;
+ val2 = map_getcell(src->m, ux, uy, CELL_GETTYPE);
break;
case HT_LANDMINE:
case HT_ANKLESNARE: