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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/unit.c13
2 files changed, 5 insertions, 10 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index edf68b010..7b0cfaa27 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/27
+ * Applied some changes in unit.c to make mobs pick chase paths as they
+ should. [Skotlex]
* unit_remove_map will reset attackable-time, canact and canwalk delays.
[Skotlex]
* Added a timer in clif.c so that walk requests that are done while your
diff --git a/src/map/unit.c b/src/map/unit.c
index 8373095f3..1ba8fd92f 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -57,7 +57,9 @@ int unit_walktoxy_sub(struct block_list *bl)
memcpy(&ud->walkpath,&wpd,sizeof(wpd));
- if (ud->target && ud->chaserange >0) {
+ if (ud->target && ud->chaserange>1) {
+ //Generally speaking, the walk path is already to an adjacent tile
+ //so we only need to shorten the path if the range is greater than 1.
int dir;
//Trim the last part of the path to account for range,
//but always move at least one cell when requested to move.
@@ -1150,15 +1152,6 @@ int unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, i
wpd.path_pos=0;
wpd.path_half=0;
-#ifndef CELL_NOSTACK
- //Skip direct path seeking when in nostacking mode.
- if(path_search_real(&wpd,bl->m,bl->x,bl->y,tbl->x,tbl->y,easy,CELL_CHKNOREACH)!=-1) {
- if (x) *x = tbl->x;
- if (y) *y = tbl->y;
- return 1;
- }
-#endif
-
// It judges whether it can adjoin or not.
dx=tbl->x - bl->x;
dy=tbl->y - bl->y;